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<<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
/* ----- Stop any playing audio ----- */
<<audio :playing volume 0.5 fadeoverto 2 0>>
/* ----- Update certain varialbe for old saves --- */
<<versionNumber>>
<div id="visual">
<span class="l">
<<if $TimeOfDay == 1>>
<img @src="$ImagePath + 'locations/bedroom.jpg'" style="-webkit-filter: saturate(125%);filter: saturate(125%)"><br>
<<elseif $TimeOfDay == 3>>
<img @src="$ImagePath + 'locations/bedroom.jpg'" style="-webkit-filter: saturate(75%) brightness(75%);filter: saturate(75%) brightness(75%)"><br>
<<elseif $TimeOfDay == 4>>
<img @src="$ImagePath + 'locations/bedroom.jpg'"
style="-webkitfilter: brightness(125%) invert(100%) hue-rotate(180deg);
filter: brightness(125%) invert(100%) hue-rotate(180deg)"><br>
<</if>>
</span>
</div>
/* Sepcial Code for package Delivery */
<<if $TimeOfDay == 3 and $girl.story == 11 and $girl.openness >= 275>>
<<set $packageDeliverd to true>>
<<set $packageUnopened to true>>
<br>
<p class="hiVis">As you arrive home you find a package waiting for you outside your door. Odd, you don't recall ordering anything.</p><br><br>
<</if>>
Your bedroom, the happy place.<br>
<<if $TimeOfDay < 4>>
Check your [[Computer]] ($NewMail New Mail)<br>
<<if $player.horniness > 50>>
<<linkreplace "Masturbate<br>">>
You spend a good while fapping away to some internet porn.<br>
<<set $randomPorn = $pornArray.random(0, $pornArray.length)>>
<<if $randomPorn[1] == "p">>
<<replace "#visual">>
<span class="p"><img @src="$ImagePath + $randomPorn[0]"></span><br>
<</replace>>
<<else>>
<<replace "#visual">>
<span class="l"><img @src="$ImagePath + $randomPorn[0]"></span><br>
<</replace>>
<<endif>>
<<set $player.horniness -= 60>>
<<if $player.horniness < 0>>
<<set $player.horniness = 0>>
<<endif>>
<<set $player.communication -=1>>
<</linkreplace>>
<<endif>>
<<endif>>
<<if $packageDeliverd and $packageUnopened>>
<<link "Open the Package" "Package">><</link>>
<br>
<</if>>
/* ---------- If evening allow the player to sleep ---------- */
<<if $TimeOfDay >= 2>>
Call it a day and go to [[Bed]]<br>
<<endif>>
/* -------- If the Hypno Book has been bought allow reading --------*/
<<if not $hypnoBookRead and $hypnoBookBought and $hypnoContent>>
[[Read the Book on Flowers|Book][$hypnoBookRead to true, $hypnoContent to true]]<br>
<<endif>>
/* ---------- If morning allow travel to the office ---------- */
<<if $TimeOfDay == 1>>
Wash, dress and go to [[Work]]<br>
<<endif>>
/* ------- If player went downtown check to send sexy SMS ------- */
<<if $girl.sexts >= 2 and (lastVisited("Bar") is 1 or lastVisited("Gym") is 1 or lastVisited("Library") is 1)>>
<<switch $player.kink>>
<<case "tits">>
<<girlSMStits>>
<<case "ass">>
<<girlSMSass>>
<<case "feet">>
<<girlSMSfeet>>
<</switch>>
<<endif>>
/* ---------- Show any phone alerts ---------- */
<<set $PhoneSource = "Bedroom">>
<<display "Phone">>
<</nobr>>
<<nobr>>
<span class="l">
[img[$ImagePath + "locations/office.jpg"]]<br>
</span>
You arrive on time as always and settle in for your morning's work.<br>
Work through your [[Morning Chores]]<br>
<<if $player.staminaLeft >= 2>>
<<if $stella.attraction >= 3 and $stella.chat is false>>
Go talk with [[Stella->Stella Chat]]<br>
<<endif>>
<<if $jenny.attraction >= 3 and $jenny.chat is false>>
Go talk with [[Jenny->Jenny Chat]]<br>
<<endif>>
<<if $sarah.story == 4 and $sarah.attraction >= 50>>
Sarah doesn't seem to be in her office.
<<elseif $sarah.attraction >= 3 and $sarah.chat is false>>
Go talk with [[Sarah|Sarah Chat]]<br>
<<endif>>
<<if $sarah.story == 10 and $girl.story == 12>>
Ask Sarah about the [[Trip|Trip Start]]<br>
<<endif>>
<<else>>
<<if ($stella.attraction >= 3 and $stella.chat is false) or ($jenny.attraction >= 3 and $jenny.chat is false)>>
You need all your energy just to work, maybe if you were in better shape you would have time to chat with your workmates and still get your job done.<br>
<<endif>>
<<endif>>
<<set $PhoneSource = "Work">>
<<display "Phone">>
<</nobr>><<nobr>>
<span class="l">
[img[$ImagePath + "locations/homeComputer.jpg"]]<br>
</span>
Your trusty computer, your closest friend.<br>
<<if $NewMail > 0>>
You have [[$NewMail->Read Mail]] unread mails<br>
<<endif>>
<<if $InstallVisMe>>
<<linkreplace "Install VisMe<br>">>
Install VisMe<br>
After a quick search online to find the home page fro VisMe, and within a few minutes you have the client downloaded and installed. No warning from your anti-virus, so it's probably fine. Probably.<br><br>
You send a friend request through to 'CheekyGirl91'.<br><br>
Load [[VisMe]]<br>
<<set $VisMe = 1>>
<<set $InstallVisMe = false>>
<<set $Session = 0>>
<</linkreplace>>
<<endif>>
<<if $girl.worktrip is true >>
$girl.name is away on her buisness trip at the moment, so no point loading up VizMe today. <br>
<<elseif $VisMe == 1 and $Session == 1 and $girl.worktrip is false>>
You've already chatted with $girl.name today.<br>
<<elseif $VisMe == 1 and $Session == 0 and $girl.worktrip is false>>
Load [[VisMe]]<br>
<<endif>>
/*
<<if $visBox.length > 0>>
Load [[VisBox]]<br>
<<endif>>
*/
<br>
[[Shutdown|Bedroom]] the PC
<</nobr>><<nobr>>
<<if $Testing>>
<<set $quickStart to true>>
<<if $quickStart>>
/* Quick Start */
<<set $nightLife to true>>
<<set $GameDay = 13>>
<<set $player.stamina = 100>>
<<set $player.communication = 100>>
<<set $player.concentration = 100>>
/* Testing settings */
<</if>>
<</if>>
/* Endgame Testing */
/*
<<set $player.stamina = 100>>
<<set $player.communication = 100>>
<<set $player.concentration = 100>>
<<set $girl.horniness = 200>>
<<set $girl.openness = 700>>
<<set $girl.sexts = 3>>
<<set $girl.story = 10>>
<<set $stella.story = 10>>
<<set $jenny.story = 10>>
<<set $sarah.story = 10>>
<<set $stella.attraction = 100>>
<<set $jenny.attraction = 100>>
<<set $sarah.attraction = 100>>
*/
Welcome to Online Girl. <br>
Created by RudeboyUK 2018<br>
<br>
In this game you will play a guy who is reconnecting with his female childhood friend.<br>
You will be managing your horniness which will influence which interaction options are available to you in any given situation. Too horny and you may find yourself unable to concentrate, not horny enough and you will be too shy to make certain suggestions, and might not pick up on as many fun distractions.<br>
You will also have other stats to build up to help you on your way such as Communication.<br>
<br>
Before we get started let's set up the game with your name, and that of your childhood friend.<br>
<br>
Enter your first name:<br>
<<textbox "$player.name" "Bob">>
<br>
Enter your friends first name:<br>
<<textbox "$girl.name" $girl.name>>
<br><br>
Read the [[Introduction]]<br>
Skip it, and awake in your [[Bedroom]]
<</nobr>><<nobr>>
<<if $MailsRead == 0>>
<div class="computer-screen">
<div class="computer-header">
VisMail 6.20
</div>
<div class="computer-wallpaper">
<table class = "mail">
<tr><td class = "mail">From:$girl.name</td></tr>
<tr><td class = "mail">To:You</td></tr>
<tr><td></td></tr>
<tr><td class = "mail">Hi you, it's $girl.name. I hope you are still using this address! Been a long time since we saw each other huh? Listen I was just thinking the other night about how I miss talking to you about my day like we used to. My day always seemed to be a bit better when I could share it. As it happens I've just installed a new chat app called VisMe. If you want you can install it too and maybe we can chat again like the old days! :)</td></tr>
<tr><td></td></tr>
<tr><td class = "mail">Cool if you don't but I really would love to hear from you again. </td></tr>
<tr><td></td></tr>
<tr><td class = "mail">Anyway, see you dude!</td></tr>
<tr><td></td></tr>
<tr><td class = "mail">Oh yes, if you do install it my name on there is CheekyGirl91 :D</td></tr>
</table>
</div>
<<set $MailsRead = 1>>
<<set $NewMail -= 1>>
<<set $InstallVisMe to true>>
<<print '<a class="phone-close" data-passage="Computer">Close</a>'>>
<<elseif $MailsRead == 1>>
<div class="computer-screen">
<div class="computer-header">
VisMail 6.20
</div>
<div class="computer-wallpaper">
<table class = "mail">
<tr><td class = "mail">From:$girl.name</td></tr>
<tr><td class = "mail">To:You</td></tr>
<tr><td></td></tr>
<tr><td class = "mail">$player.name, $girl.greeting.<br>
I have something to confess to you. This.. new direction our relationship is taking. Well, I think this is what I always wanted. <br>
Even back when we were young, I know we were just sort of friends, but deep down I always wanted you. In fact... well.. I guess it's ok telling you this now, but when I first started, erm.. playing with my body.. oh god why is this making me feel like a nervous little virgin again.. well it was you I was thinking of back then.<br>
I even.. erm.. hehe well I stole some of your underwear one time.. :D I even took them with me to college.. although in the end I had to throw them out.. they became a little.. well.. soiled would be the word I guess!<br>
Oh god, I hope I haven't said too much here.. I just feel we are at that point when we can start being truely honest with each other and I've been thinking so much about this recently. <br>
$girl.name
</td></tr>
</table>
</div>
<<set $player.horniness += 20>>
<<set $girl.story = 11>>
<<set $MailsRead = 2>>
<<set $NewMail -= 1>>
<<print '<a class="phone-close" data-passage="Computer">Close</a>'>>
<<endif>>
<</nobr>><<nobr>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "computer/wallpaper01.jpg"]]
<div class="computer-content">
<<if $TimeOfDay == 1>>
CheekyGirl91 - <span style="color: red">OFFLINE</span>
<<endif>>
<<if $TimeOfDay >= 2>>
<<if $girl.headache < 20>>
[[CheekyGirl91 ONLINE|Session]]
<<elseif $girl.headache < 40>>
<<link "CheekyGirl91 ONLINE">>
<<replace "#undertext">>
Odd, you get no response from $girl.name
<<set $SMS.push(["$girl.name", "Hi $player.name, Sorry I didn't answer you last night. Had a bit of a headache. Hopefully it will have cleard by tonight.", "0"])>>
<</replace>>
<</link>>
<<elseif $girl.headache >= 40>>
<<link "CheekyGirl91 ONLINE">>
<<replace "#undertext">>
Odd, you get no responce from $girl.name
<<set $SMS.push(["$girl.name", "Hi $player.name, Sorry I didn't get to the computer last night. Have an absolute killer of a headache at the moment. Could be a few days before this one passes. Sorry Hun. x x x", "0"])>>
<</replace>>
<</link>>
<<endif>>
<<endif>>
</div>
</div>
</div>
<br>
<br>[[Log Off->Computer]]
<div id="undertext">
</div>
<</nobr>><<nobr>>
<table>
<tr>
<th colspan="2">Game</th>
</tr>
<tr>
<td align="center" colspan="2">
<<if $TimeOfDay == 0>>It's night<<endif>>
<<if $TimeOfDay == 1>>It's early morning<<endif>>
<<if $TimeOfDay == 2>>It's afternoon<<endif>>
<<if $TimeOfDay == 3>>It's evening<<endif>>
<<if $TimeOfDay == 4>>It's night<<endif>>
on day $GameDay
</td>
</tr>
</table>
<table>
<tr>
<th colspan="2">$player.name Stats</th>
</tr>
<tr>
<td class="left">Communication:</td><td class="right"><<statDesc $player.communication>><<if $Testing>>($player.communication)<</if>></td>
</tr>
<tr>
<td class="left">Stamina:</td><td class="right"><<statDesc $player.stamina>><<if $Testing>>($player.stamina)<</if>></td>
</tr>
<tr>
<td class="left">Concentration:</td><td class="right"><<statDesc $player.concentration>><<if $Testing>>($player.concentration)<</if>></td>
</tr>
<tr>
<td class="left">Horniness:</td><td class="right">$player.horniness</td>
</tr>
<tr>
<td class="left">Achievements:</td><td class="right">$achUnlocked of $achArray.length</td>
</tr>
<tr>
<td class="left">Score:</td><td class="right">$achScore of $TotalScore</td>
</tr>
</table>
<table>
<tr>
<th colspan="2">$girl.name Stats</th>
</tr>
<tr>
<td class="left">Anger:</td><td class="right">$girl.anger</td>
</tr>
<tr>
<td class="left">Openness:</td><td class="right">$girl.openness</td>
</tr>
<tr>
<td class="left">Horniness:</td><td class="right">$girl.horniness</td>
</tr>
<tr>
<td class="left">Headache:</td><td class="right">$girl.headache</td>
</tr>
<<if $Testing>>
<tr><td>
Story:</td><td>$girl.story
</td></tr>
<</if>>
</table>
/* ---------- Office Girls ---------- */
<table>
<tr>
<th colspan="2">Office Mates</th>
</tr>
<tr>
<td class="left">Stella Friendship:</td><td class="right"> <<friendliness $stella.attraction>><<if $Testing>>($stella.attraction)<</if>></td>
</tr>
<<if $Testing>>
<tr><td>
Stella Story:</td><td>$stella.story
</td></tr>
<</if>>
<tr>
<td class="left">Jenny Friendship:</td><td class="right"><<friendliness $jenny.attraction>><<if $Testing>>($jenny.attraction)<</if>></td>
</tr>
<<if $Testing>>
<tr><td>
Jenny Story:</td><td>$jenny.story
</td></tr>
<</if>>
<tr>
<td class="left">Sarah Friendship:</td><td class="right"><<friendliness $sarah.attraction>><<if $Testing>>($sarah.attraction)<</if>></td>
</tr>
<<if $Testing>>
<tr><td>
Sarah Story:</td><td>$sarah.story
</td></tr>
<</if>>
</table>
<<if $hypnoBookRead>>
<table>
<tr>
<th colspan="2">Flora of Antila</th>
</tr>
<tr>
[[Read the Book|Book]]
</tr>
</table>
<</if>>
<hr>
/* ---------- Game Details ---------- */
<table>
<tr>
<th>Game $version</th>
</tr>
<tr>
<td>[[Game Info]]</td>
</tr>
<tr>
<td>[[Change Log]]</td>
</tr>
<tr>
<td>[[Game Guide]]</td>
</tr>
<tr>
<td>[[Achievements]]</td>
</tr>
<tr>
<td>[[Credits]]</td>
</tr>
</table>
<<if $Testing>>
<<link "Test SMS">>
<<for _sms=0;_sms < $randomGirlSMS.length; _sms++>>
<<set _rndSMSArray to $randomGirlSMS[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3]])>>
<</for>>
<</link>><br>
<<link "Test Horny SMS">>
<<for _sms=0;_sms < $randomGirlHornySMS.length; _sms++>>
<<set _rndSMSArray to $randomGirlHornySMS[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3]])>>
<</for>>
<</link>><br>
<<link "Test Trip SMS">>
<<for _sms=0;_sms < $randomGirlTripSMS.length; _sms++>>
<<set _rndSMSArray to $randomGirlTripSMS[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3]])>>
<</for>>
<</link>><br>
<<link "Test Stella Friendly SMS">>
<<for _sms=0;_sms < $stellaFriendly.length; _sms++>>
<<set _rndSMSArray to $stellaFriendly[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Test Stella Flirty SMS">>
<<for _sms=0;_sms < $stellaFlirt.length; _sms++>>
<<set _rndSMSArray to $stellaFlirt[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Test Jenny Friendly SMS">>
<<for _sms=0;_sms < $jennyFriendly.length; _sms++>>
<<set _rndSMSArray to $jennyFriendly[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Test Jenny Flirty SMS">>
<<for _sms=0;_sms < $jennyFlirt.length; _sms++>>
<<set _rndSMSArray to $jennyFlirt[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Test Tits SMS">>
<<for _sms=0;_sms < $randomGirlTitSMS.length; _sms++>>
<<set _rndSMSArray to $randomGirlTitSMS[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Test Ass SMS">>
<<for _sms=0;_sms < $randomGirlAssSMS.length; _sms++>>
<<set _rndSMSArray to $randomGirlAssSMS[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Test Feet SMS">>
<<for _sms=0;_sms < $randomGirlFeetSMS.length; _sms++>>
<<set _rndSMSArray to $randomGirlFeetSMS[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Test H2 SMS">>
<<for _sms=0;_sms < $randomGirlH2SMS.length; _sms++>>
<<set _rndSMSArray to $randomGirlH2SMS[_sms]>>
<<set $SMS.push([_rndSMSArray[0], _rndSMSArray[1], _rndSMSArray[2], _rndSMSArray[3], _rndSMSArray[4]])>>
<</for>>
<</link>><br>
<<link "Horny Player">>
<<set $player.horniness = 65>>
<</link>><br>
<<link "Friendly Girl">>
<<set $girl.openness += 25>>
<</link>><br>
<<link "Horny Girl">>
<<set $girl.horniness += 25>>
<</link>><br>
<<link "Jenny Friendly">>
<<set $jenny.attraction += 10>>
<</link>><br>
<<link "Stella Friendly">>
<<set $stella.attraction += 10>>
<</link>><br>
<<link "Advance Days">>
<<set $GameDay += 1>>
<</link>><br>
<<link "Nightlife">>
<<set $nightLife to true>>
<</link>><br>
<<link "Random Girl SMS">>
<<girlrandomSMS>>
<</link>>
<<endif>>
<</nobr>>
<<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
<span class="l">
[img[$ImagePath + "locations/bed.jpg"]]<br>
</span>
You undress and get into bed. You play about on your phone for a bit before going to sleep.<br>
/*Check if girl in in need of some sexual healing*/
<<if $girl.horniness >= 80 and $girl.openness >= 75 and $girl.sexts == 0>>
$girl.name is trying to message you. Do you want to [[Respond|Sext Session 01]]?<br>
<<elseif $girl.horniness >= 70 and
$girl.openness >= 100 and
$girl.sexts == 2>>
$girl.name is trying to message you. Do you want to [[Respond|Girl Sexts]]?<br>
<<elseif $girl.horniness >= 60 and
$girl.openness >= 100 and
$girl.sexts == 3>>
$girl.name is trying to message you. Do you want to [[Respond|Girl Sexts]]?<br>
<</if>>
/*Check if girl needs some information from the player*/
<<if $girl.horniness >= 40 and $girl.sexts == 1.5>>
$girl.name is trying to message you. Do you want to [[Respond|SMS Chat 01]]?<br>
<</if>>
/* Check if any of the office girls want a chat */
<<if $jenny.story == 4 and $jenny.attraction >= 45 or
$jenny.story == 5 and $jenny.attraction >= 55 or
$jenny.story == 7 or
$jenny.story == 9 and $jenny.attraction >= 100
>>
[[Jenny is messeging|Jenny SMS]]<br>
<</if>>
<<if ($stella.story == 5 and $stella.attraction >= 60) or
($stella.story == 7 and $stella.attraction >= 80) >>
[[Stella is messeging|Stella SMS]]<br>
<</if>>
<<if ($sarah.story == 5 and $sarah.attraction >= 60) or
($sarah.story == 7 and $sarah.attraction >= 80)>>
[[Sarah is messeging|Sarah SMS]]<br>
<</if>>
/* Unlock any new/missed achievements */
<<if $achArray[10][3] is false and $jenny.story >= 6>>
<<achUnlock 10>><br>
<</if>>
<<if $achArray[11][3] is false and $stella.story >= 8>>
<<achUnlock 11>><br>
<</if>>
<<if $achArray[17][3] is false and $jenny.story >= 10>>
<<achUnlock 17>>
<</if>>
<<if $achArray[18][3] is false and $sarah.story >= 6>>
<<achUnlock 18>>
<</if>>
<<if $achArray[7][3] is false and $girl.sexts >= 1>>
<<achUnlock 7>>
<</if>>
<<if $achArray[12][3] is false and $girl.sexts >= 3>>
<<achUnlock 12>>
<</if>>
<<if $achArray[16][3] is false and $girl.story >= 7>>
<<achUnlock 16>>
<</if>>
<<if $achArray[19][3] is false and $sarah.story >= 10>>
<<achUnlock 19>>
<</if>>
/*Sleeping, which initiates all end of day checks and updates*/
<<link "Sleep<br>" "Bedroom">>
/*Reset for new day*/
<<set $Session = 0>>
<<set $TimeOfDay = 1>>
<<set $girl.day += 1>>
<<set $player.horniness += 1>>
<<set $GameDay += 1>>
/*Occasionaly decay player stats*/
<<set _decayChance = 90>>
<<set _decayToday = random(1,100)>>
<<if _decayToday > _decayChance>>
<<adjStamina "-1">>
<<endif>>
<<set _decayToday = random(1,100)>>
<<if _decayToday > _decayChance>>
<<adjConcentration "-1">>
<<endif>>
<<set _decayToday = random(1,100)>>
<<if _decayToday > _decayChance>>
<<adjCommunication "-1">>
<<endif>>
/* Fix for bad stats */
<<if $player.communication < 5>>
<<set $player.communication = 5>>
<</if>>
/*Reset used stats*/
<<set $player.staminaLeft = $player.stamina>>
<<set $player.communicationLeft = $player.communication>>
/* Office Girls */
<<if $stella.chat is true>>
<<set $stellaDays = 0>>
<<else>>
<<set $stellaDays += 1>>
<</if>>
<<if $jenny.chat is true>>
<<set $jennyDays = 0>>
<<else>>
<<set $jennyDays += 1>>
<</if>>
<<if $sarah.chat is true>>
<<set $sarahDays = 0>>
<<else>>
<<set $sarahDays += 1>>
<</if>>
/* Handle Sarahs Vacation ------------------------------------------ */
<<if $sarah.story == 4 and $sarah.attraction >= 50 or
$sarah.story == 4 and $sarah.vacation >= 2>>
/* Send holiday snaps */
<<if $sarah.vacation == 1>>
<<set $SMS.push(["Sarah", "I took your advice and got away from it all. Headed north to the snows. I so love the cool air up here. Really clears the head!", 1, "office/sarah/vacation01.jpg", "Don't catch a cold"])>>
<<elseif $sarah.vacation == 2>>
<<set $SMS.push(["Sarah", "Of course I forgot to pack any proper shoes for walking about up here! Guess it really has been too long since I got out of the office!", 1, "office/sarah/vacation02.jpg", "LOL, classic Sarah!"])>>
<<elseif $sarah.vacation == 3>>
<<set $SMS.push(["Sarah", "Glad I picked up these thermal panyhose though, keeping everyting nice and toasty.", 1, "office/sarah/vacation03.jpg", "They look cute. And thick enough you don't need to shave your legs! ;)"])>>
<<elseif $sarah.vacation == 4>>
<<set $SMS.push(["Sarah", "You mentioned my pantyhose looked thick.. not as think as you might think actually. :P", 1, "office/sarah/vacation04.jpg", "Err.. nope but maybe that's better...?"])>>
<<elseif $sarah.vacation == 5>>
<<set $SMS.push(["Sarah", "So you like the idea of looking through my pantyhose do you? Is this what like to see?", 1, "office/sarah/vacation05.jpg", "Actually, yes!"])>>
<<elseif $sarah.vacation == 6>>
<<set $SMS.push(["Sarah", "So you are a perv then... interesting. Have a good look then ;)", 1, "office/sarah/vacation06.jpg", "Looking... and stroking..."])>>
<<elseif $sarah.vacation == 7>>
<<set $SMS.push(["Sarah", "So you like to masturbate about your boss do you? does this help?", 1, "office/sarah/vacation07.jpg", "I'll be saving that one for bedtime..."])>>
<<elseif $sarah.vacation == 8>>
<<set $SMS.push(["Sarah", "I do hope you can still respect me as your boss...", 1, "office/sarah/vacation08.jpg", "More so if anything ;)"])>>
<<elseif $sarah.vacation == 9>>
<<set $SMS.push(["Sarah", "Well I'll be heading back to the office in the morning. So I'll just say see you soon with this...", 1, "office/sarah/vacation09.jpg", "I look forward to it."])>>
<<set $sarah.story = 5>>
<</if>>
<<set $sarah.vacation += 1>>
<<set $sarah.attraction += 1>>
<</if>>
/* Catch incase something went wrong with the vacation check */
<<if $sarah.vacation >= 10 and $sarah.story == 4>>
<<set sarah.story = 5>>
<</if>>
<<set $stella.chat to false>>
<<set $stella.seen to false>>
<<set $jenny.chat to false>>
<<set $jenny.seen to false>>
<<set $sarah.chat to false>>
<<set $sarah.seen to false>>
/* Decay friendship, better the friendship the less chance of decay */
<<if $stellaDays > 5 and $stella.attraction < 100>>
<<set _friendshipDecay = random(1,100)>>
<<if _friendshipDecay > $stella.attraction>>
<<if $stella.attraction > 3>>
<<set $stella.attraction -= 1>>
<</if>>
<</if>>
<</if>>
<<if $jennyDays > 5 and $jenny.attraction < 100>>
<<if _friendshipDecay > $jenny.attraction>>
<<if $jenny.attraction > 3>>
<<set $jenny.attraction -= 1>>
<</if>>
<</if>>
<</if>>
<<if $sarahDays > 5 and $sarah.attraction < 100 and $sarah.story != 4>>
<<if _friendshipDecay > $sarah.attraction>>
<<if $sarah.attraction > 3>>
<<set $sarah.attraction -= 1>>
<</if>>
<</if>>
<</if>>
/*Check player has initiated contact with online girl*/
<<if $girl.story > 0>>
/*So can all other calculations take place*/
/*Dayly adjustment of girl stats*/
<<adjGirlAnger "-1">>
<<adjGirlAche "-1">>
/*Reduce openess if angry with player*/
<<if $girl.anger > 50>>
<<adjGirlOpen "-2">>
<<elseif $girl.anger > 10>>
<<adjGirlOpen "-1">>
<<endif>>
/*Reduce horniness if suffering anger or pain*/
<<if $girl.headache > 0 or $girl.anger > 0>>
<<adjGirlHorn "-1">>
<<endif>>
/*Prevent lastcontact from increasing if contact not avaialble due to headache*/
<<if $girl.headache >=20>>
<<set $girl.lastcontact += 1>>
<<endif>>
<<if $girl.openness < 25>>
<<set $girl.greeting = "Dude">>
<<elseif $girl.openness < 50>>
<<set $girl.greeting = "Sweetie">>
<<elseif $girl.openness < 100>>
<<set $girl.greeting = "Hun">>
<<elseif $girl.openness < 150>>
<<set $girl.greeting = "Sexy">>
<<elseif $girl.openness < 200>>
<<set $girl.greeting = "Lover">>
<<else>>
<<set $girl.greeting = "Romeo">>
<<endif>>
/*Create Phone message to thank for flowers*/
<<if $girl.flowerSent is true and $GameDay > $girl.flowerDay+2 and $girl.worktrip is false>>
<<if $girl.flowerType == "N-1">>
<<set $SMS.push(["$girl.name", "Hey $player.name, thanks for the flowers. They were lovely. I'm even wearing one in my hair today. $girl.name. x x x", "1", "rileyflowers/n-1.jpg"])>>
<<elseif $girl.flowerType == "N-2">>
<<set $SMS.push(["$girl.name", "Hey $player.name, thanks for the flowers. They were lovely. I'm even wearing one in my hair today. $girl.name. x x x", "1", "rileyflowers/n-2.jpg"])>>
<<elseif $girl.flowerType == "H-1">>
<<set $SMS.push(["$girl.name", "Hey $player.name, thanks for the flowers. They were lovely. They smell amazing! $girl.name. x x x", "1", "rileyflowers/h-1.jpg"])>>
<<set $girl.h1 += 1>>
<<set $girl.headache += 10>>
<<elseif $girl.flowerType == "H-2">>
<<set $SMS.push(["$girl.name", "Hey $player.name, thanks for the flowers. They were lovely. They smell amazing! $girl.name. x x x", "1", "rileyflowers/h-2.jpg"])>>
<<adjGirlHorn "4">>
<<set $girl.h2 += 1>>
<<set $girl.anger += Math.round($girl.horniness/4)>>
<</if>>
/* All flowers have these effects */
<<set $girl.flowerSent to false>>
<<adjGirlOpen "1">>
<<adjGirlHorn "1">>
<<endif>>
/* New mails */
<<if $girl.story == 10 and $girl.openness >= 250>>
<<set $NewMail += 1>>
<<set $girl.story = 10.5>>
<</if>>
/*Send Girl on a Buisness Trips at set times*/
/*Includes check if trip failed to fire*/
/*Trip 1*/
<<if $GameDay == 14 or
($GameDay > 14 and $GameDay < 17 and $girl.worktrip is false)>>
<<set $girl.worktrip to true>>
<<set $girl.worktripnotify to false>>
<<set $girl.workTripReturn = $GameDay+4>>
<<endif>>
/*Check if girl has returned from business trip*/
<<if $girl.workTripReturn == $GameDay>>
<<set $girl.worktrip to false>>
<<set $SMS.push(["$girl.name", "Hey $player.name. I'm home again after my trip. Maybe we can catch up tonight on Chat? See you there $girl.greeting x x", "0"])>>
<<endif>>
/*Check if girl is on a business trip*/
<<if $girl.worktrip is true>>
<<set $girl.lastcontact = $GameDay>> /* Prevent lack of contact from increasing whilst girl is unavailable for online chats*/
/*Send an SMS informing the player of trip*/
<<if $girl.worktripnotify is false>>
<<set $SMS.push(["$girl.name", "Hey $player.name. I'm going on a buisness trip, so I'll not be around to chat with for a few nights. I'll try to send you some texts whilst I'm away if I get a chance, and maybe a pic if you are very lucky ;) Be back soon!! x x", "0","",""])>>
<<set $girl.worktripnotify to true>>
<<endif>>
<<endif>>
/*Check when player last chatted with online girl, and send message based on that*/
<<if $GameDay == $girl.lastcontact+5 and $girl.worktrip is false>>
<<set $SMS.push(["$girl.name", "Hey now $player.name, haven't seen you online in a couple of days. Everything ok with you? Hope to see you tonight :) $girl.name. x x x", "0","",""])>>
<<adjGirlAnger "1">>
<<elseif $GameDay == $girl.lastcontact+10 and $girl.worktrip is false>>
<<set $SMS.push(["$girl.name", "$player.name! Is everything ok? Haven't heared from you in at least a week. Please let me know you are ok. I'll be online tonight hope to see you there!!", "0","",""])>>
<<adjGirlAnger "2">>
<<elseif $GameDay > $girl.lastcontact+10 and $girl.worktrip is false>>
<<adjGirlAnger "2">>
<<adjGirlOpen "-1">>
<<endif>>
<<endif>>
/* ------- If player is using H2 provide occasional feedback ------- */
<<if $girl.h2 == 2>>
<<set $SMS.push([$randomGirlH2SMS[0][0], $randomGirlH2SMS[0][1], $randomGirlH2SMS[0][2], $randomGirlH2SMS[0][3], $randomGirlH2SMS[0][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 4>>
<<set $SMS.push([$randomGirlH2SMS[1][0], $randomGirlH2SMS[1][1], $randomGirlH2SMS[1][2], $randomGirlH2SMS[1][3], $randomGirlH2SMS[1][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 6>>
<<set $SMS.push([$randomGirlH2SMS[2][0], $randomGirlH2SMS[2][1], $randomGirlH2SMS[2][2], $randomGirlH2SMS[2][3], $randomGirlH2SMS[2][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 8>>
<<set $SMS.push([$randomGirlH2SMS[3][0], $randomGirlH2SMS[3][1], $randomGirlH2SMS[3][2], $randomGirlH2SMS[3][3], $randomGirlH2SMS[3][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 10>>
<<set $SMS.push([$randomGirlH2SMS[4][0], $randomGirlH2SMS[4][1], $randomGirlH2SMS[4][2], $randomGirlH2SMS[4][3], $randomGirlH2SMS[4][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 12>>
<<set $SMS.push([$randomGirlH2SMS[5][0], $randomGirlH2SMS[5][1], $randomGirlH2SMS[5][2], $randomGirlH2SMS[5][3], $randomGirlH2SMS[5][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 14>>
<<set $SMS.push([$randomGirlH2SMS[6][0], $randomGirlH2SMS[6][1], $randomGirlH2SMS[6][2], $randomGirlH2SMS[6][3], $randomGirlH2SMS[6][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 16>>
<<set $SMS.push([$randomGirlH2SMS[7][0], $randomGirlH2SMS[7][1], $randomGirlH2SMS[7][2], $randomGirlH2SMS[7][3], $randomGirlH2SMS[7][4]])>>
<<set $girl.h2 += 1>>
<<elseif $girl.h2 == 18>>
<<set $SMS.push([$randomGirlH2SMS[8][0], $randomGirlH2SMS[8][1], $randomGirlH2SMS[8][2], $randomGirlH2SMS[8][3], $randomGirlH2SMS[8][4]])>>
<<set $girl.h2 += 1>>
<</if>>
<</link>>
<</nobr>><<nobr>>
<<if $Testing>>
<</if>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
<<if $girl.anger > $girl.openness>>
[img[$ImagePath + "rileyvis/angry.jpg"]]
<<elseif $girl.anger*2 < $girl.openness and $girl.horniness >= 25 and $girl.horniness < 50>>
[img[$ImagePath + "rileyvis/hornyLevel1.jpg"]]
<<elseif $girl.anger*2 < $girl.openness and $girl.horniness >= 25 and $girl.horniness < 75>>
[img[$ImagePath + "rileyvis/hornyLevel2.jpg"]]
<<elseif $girl.anger*2 < $girl.openness and $girl.horniness >= 75>>
[img[$ImagePath + "rileyvis/hornyLevel3.jpg"]]
<<else>>
<img @src="$ImagePath + 'rileyvis/happy.jpg'"><</if>>
</div>
</div>
<<if $girl.anger > $girl.openness>>
$girl.name is looking rather upset today.<br>
<<elseif $girl.anger*2 < $girl.openness and $girl.horniness >= 25 and $girl.horniness < 50>>
$girl.name is looking a little cheeky tonight.<br>
<<elseif $girl.anger*2 < $girl.openness and $girl.horniness >= 25 and $girl.horniness < 75>>
Clearly $girl.name's seems a little distracted tonight.<br>
<<elseif $girl.anger*2 < $girl.openness and $girl.horniness >= 75>>
$girl.name is on fire tonight!<br>
<<else>>
$girl.name looks happy to see you online.<br>
<<endif>>
/* Catch missed achievment for meetin Online Girl*/
<<if $achArray[0][3] is false>>
<<achUnlock 0>><br>
<</if>>
<<if $player.communicationLeft >= 5>>
<<if $player.horniness-$player.concentration < 50>>
[[Chat]]<br>
<<else>>
<s>Chat</s> (Too horny to think straight!)<br>
<<endif>>
<<if $girl.anger > 0 and $player.horniness-$player.concentration < 80>>
[[Calm]] <br>
<<else>>
<s>Calm</s> ($girl.name doesn't seem the least upset, or you are too horny to care!)<br>
<<endif>>
<<if $player.horniness > 25>>
[[Flirt]] <br>
<<else>>
<s>Flirt</s> (Not horny enough)<br>
<<endif>>
<<if $player.horniness > 60>>
[[Talk Dirty]] <br>
<<else>>
<s>Talk Dirty</s> (Not horny enough)<br>
<<endif>>
<<else>>
The evening has flown by, maybe if you were better at communication you could accomplish more in the same amount time.<br>
<<endif>>
<<if $girl.h1 == 0>>
Say goodnight and [[close->Computer][$TimeOfDay = 4]] down VisMe.
<<else>>
Say goodnight and [[close->Hypno][$TimeOfDay = 4;$h1Index = 0]] down VisMe.
<<endif>>
<<set $Session = 1>>
<<set $girl.lastcontact = $GameDay>>
<</nobr>><<nobr>>
<<set $WorkEvent = random(1,100)>>
<<set $WorkEvent += Math.round($player.horniness/5)>>
<<set $stella.chance += $WorkEvent>>
<<if $stella.chance < 80 or $GameDay == 1>>
<span class="l">
[img[$ImagePath + "locations/officeComputer.jpg"]]<br>
</span>
You have an uneventful morning and get a good deal of work done.
<<set $player.concentration += 1>>
<br>
<<else>>
<<set $stella.chance = 0>>
<span class="p">
<<if $stella.attraction < 10>>
<<set $EventArray to $StellaArray.random(0,0)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]
<<elseif $stella.attraction <20>>
<<set $EventArray to $StellaArray.random(0,1)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]
<<elseif $stella.attraction <30>>
<<set $EventArray to $StellaArray.random(0,2)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]
<<elseif $stella.attraction <40>>
<<set $EventArray to $StellaArray.random(0,3)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]
<<elseif $stella.attraction <50>>
<<set $EventArray to $StellaArray.random(0,4)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]
<<elseif $stella.attraction >=50>>
<<set $EventArray to $StellaArray.random(0,5)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]
<<endif>>
</span>
<<set $player.horniness += $EventArray[2]>>
<<set $stella.attraction += 1>>
<<if $achArray[2][3] is false>>
<<achUnlock 2>>
<<endif>>
<<set $stella.seen to true>>
<<endif>>
<br>
<<checkOfficeAch>>
You break for [[Lunch]]
<</nobr>><<nobr>>
<<if $Testing>>
<</if>>
<<audio "cafe" loop play volume 0>>
<<audio "cafe" fadeoverto 10 0.5>>
<span id="image">
<span class="l">
[img[$ImagePath + "locations/cafe.jpg"]]<br>
</span>
You head out of the office for lunch and grab a bite to eat at your favorite café.<br>
</span>
<<if $girl.story >= 2>>
<<linkreplace "Perhaps you could send a quick text to $girl.name?">>
<<replace #image>>
<<display "Lunchtime Texts">>
<</replace>>
<</linkreplace>><br>
<</if>>
When you are done you can head back to the
<<link "Office<br>" "Lunch Event">>
<<set $TimeOfDay = 2>>
<</link>>
<<if $GameDay > 4>>
or visit the [[Flower Shop]] first<br>
<<endif>>
<<set $PhoneSource = "Lunch">>
<<display "Phone">>
<</nobr>><<nobr>>
<span class="l">
[img[$ImagePath + "locations/office.jpg"]]<br>
</span>
You return to your desk after an enjoyable lunch<br>
Work through your [[Afternoon Chores]]<br>
<<if $player.staminaLeft >= 2>>
<<if $stella.attraction >= 3 and $stella.chat is false>>
Go talk with [[Stella->Stella Chat]]<br>
<<endif>>
<<if $jenny.attraction >= 3 and $jenny.chat is false>>
Go talk with [[Jenny->Jenny Chat]]<br>
<<endif>>
<<if $sarah.story == 4 and $sarah.attraction >= 50>>
Sarah doesn't seem to be in her office.
<<elseif $sarah.attraction >= 3 and $sarah.chat is false>>
Go talk with [[Sarah->Sarah Chat]]<br>
<<endif>>
<<else>>
<<if ($stella.attraction >= 3 and $stella.chat is false) or ($jenny.attraction >= 3 and $jenny.chat is false)>>
You need all your energy just to work, maybe if you were in better shape you would have time to chat with your workmates and still get your job done.<br>
<<endif>>
<<endif>>
<<set $PhoneSource = "Afternoon">>
<<display "Phone">>
<</nobr>><<nobr>>
/* ----- Stop any playing audio ----- */
<<audio :playing volume 0.5 fadeoverto 2 0>>
<<if $GameDay == 4>>
<span class="l">
[img[$ImagePath + "locations/flowershop.jpg"]]<br>
</span>
Heading back to the office you notice a Flower Shop has opened up just around the corner. Might be a place to visit.<br>
<<else>>
<<set $LunchEvent = random(1,100)>>
<<set $LunchEvent += Math.round($player.horniness/5)>>
<<if $LunchEvent < 90>>
<span class="l">
[img[$ImagePath + "locations/officeExterior.jpg"]]<br>
</span>
After you head back to the office.<br>
<<else>>
<<set $EventArray to $LunchArray.random(0,$LunchArray.length)>>
<<if $EventArray[2] == "p">>
<span class="p">
<img @src="$ImagePath + $EventArray[0]"><br>
$EventArray[1]
</span>
<<else>>
<span class="l">
<img @src="$ImagePath + $EventArray[0]"><br>
$EventArray[1]
</span>
<<endif>>
<<set $player.horniness += 5>>
<<endif>>
<<endif>>
<br>
<<if $girl.story != 5.5>>
<<girlrandomSMS>>
<<else>>
<<set $SMS.push(["$girl.name", "Time for action!", "1","/riley/photo01.jpg","Good luck!"])>>
<<set $girl.story = 6>>
<</if>>
<<if $GameDay != 5>>
[[Enter->Afternoon]] the office.
<<else>>
[[Enter|Sarah Meeting]] the office.
<<endif>>
<</nobr>><<set $Testing = false>>
<<if $Testing>>
/* ---------- Linux ---------- */
/*
<<set $ImagePath = "file:///media/private/RudeboyUK%20Games/Twine%20Games/Published/Online Girl%201.0a/images/">>
<<set $SoundPath = "file:///media/private/RudeboyUK%20Games/Twine%20Games/Published/Online Girl%201.0a/sound/">>
*/
/* ---------- Windows ---------- */
/**/
<<set $ImagePath = "file://192.168.1.6/private/RudeboyUK%20Games/Twine%20Games/Published/Online Girl%201.0a/images/">>
<<set $SoundPath = "file://192.168.1.6/private/RudeboyUK%20Games/Twine%20Games/Published/Online Girl%201.0a/sound/">>
/**/
<<else>>
<<set $ImagePath = "images/">>
<<set $SoundPath = "sound/">>
<</if>>
/*Audio Files*/
<<set _audioPath = $SoundPath + "ach.mp3">>
<<cacheaudio "ach" _audioPath>>
<<set _audioPath = $SoundPath + "cityscape.mp3">>
<<cacheaudio "cityscape" _audioPath>>
<<set _audioPath = $SoundPath + "cafe.mp3">>
<<cacheaudio "cafe" _audioPath>>
<<set _audioPath = $SoundPath + "bar.mp3">>
<<cacheaudio "bar" _audioPath>>
<<set _audioPath = $SoundPath + "library.mp3">>
<<cacheaudio "lib" _audioPath>>
<<set _audioPath = $SoundPath + "gym.mp3">>
<<cacheaudio "gym" _audioPath>>
/*Game Globals*/
<<set $NewMail = 1>>
<<set $MailsRead = 0>>
<<set $TimeOfDay = 1>>
<<set $GameDay = 1>>
<<set $SMS to []>>
<<set $pornArrayL to []>>
<<set $pornArrayP to []>>
<<set $stellaArray to []>>
<<set $jennyArray to []>>
<<set $lunchArray to []>>
<<set $achArray to []>>
<<set $visBox to []>>
<<set $visBoxView = 0>>
<<set $installVisMe to false>>
<<set $nightLife to false>>
<<set $visMeInstalled to false>>
<<set $hypnoContent to false>>
<<set $hypnoBookBought to false>>
<<set $hypnoBookRead to false>>
<<set $achScore = 0>>
<<set $achUnlocked = 0>>
<<versionNumber>>
/*Player*/
<<set $player to {
name: "Bob",
horniness: 20,
communication: 5,
communicationLeft: 5,
stamina: 2,
staminaLeft: 2,
concentration: 2,
kink: ""
}>>
/*Girl Stats*/
<<set $girl to {
name : "Riley",
greeting: "Dude",
day : 7,
anger : 0,
horniness: 10,
openness: 10,
story: 0,
flowerDay: 0,
flowerSent: false,
flowerType: "",
h1: 0,
h2: 0,
h3: 0,
h4: 0,
headache: 0,
lastcontact: 1,
worktrip: false,
worktripnotify: false,
workTripReturn: 0,
chatHead: "$ImagePath + \"chatheads/girl.png\"",
sexts: 0
}>>
<<include arrayGirl>>
/* ---------- Office ---------- */
/* ---------- Stella ---------- */
<<set $stella to {
name: "Stella",
encounters: 0,
chat: false,
story: 0,
seen: false,
chance: 0,
attraction: 0,
chatHead: "$ImagePath + \"chatheads/blank.png\"",
chatBusiness: "You discuss with Stella some of the costs of your current projects to ensure you are staying within budget.",
chatFriendly: "Stella is happy to take her mind off her work for a few minutes.",
chatFlirt: "Stella gets a happy glint in her eye as you compliment her look. ",
chatBored: "Looks like you bored her, maybe you should have quit whilst you were ahead."
}>>
<<include arrayStella>>
/* ---------- Jenny ---------- */
<<set $jenny to {
name: "Jenny",
encounters: 0,
chat: false,
story: 0,
seen: false,
chance: 0,
attraction: 0,
chatHead: "$ImagePath + \"chatheads/blank.png\"",
chatBusiness: "You talk through Jenny's current projects and see if there are any places your work overlaps to save some time.",
chatFriendly: "Jenny can't help but smile as you chat with her.",
chatFlirt: "Jenny's cheeks flush a little as you compliment her. ",
chatBored: "Looks like you bored her, maybe you should have quit whilst you were ahead."
}>>
<<include arrayJenny>>
/* ---------- Office Girl Sarah ---------- */
<<set $sarah to {
name: "Sarah",
encounters: 0,
chat: false,
story: 0,
seen: false,
chance: 0,
attraction: 0,
chatHead: "$ImagePath + \"chatheads/blank.png\"",
chatBusiness: "You update Sarah on the status of your ongoing projects.",
chatFriendly: "Sarah enjoys chatting with you.",
chatFlirt: "Sarah's eyes sparkle as you talk, but she must get back to her work. ",
chatBored: "Looks like you bored her, maybe you should have quit whilst you were ahead.",
vacation: 1
}>>
<<include arrayAchievements>>
<<include arrayDowntown>>
<<set $TotalScore = 0>>
<<for _x=0;_x < $achArray.length; _x++>>
<<set _tmpArray to $achArray[_x]>>
<<set $TotalScore += _tmpArray[2]>>
<</for>>
/* ---------- Downtown ---------- */
<<set $downtownLocations to []>>
<<set $downtownPlaces to ["Gym", "Bar", "Library"]>>
<<set $downtownPlaces to $downtownPlaces.shuffle()>>
/* ---------- Porn Images ---------- */
<<set $pornArray to [ ["porn/pornl001.jpg", "l"],
["porn/pornl002.jpg", "l"],
["porn/pornp001.jpg", "p"],
["porn/pornp002.jpg", "p"],
["porn/orangeshoes.jpg", "p"],
["porn/oface.jpg", "p"],
["porn/statue.jpg", "p"],
["porn/beachshow.jpg", "p"],
["porn/holesntoes.jpg", "p"],
["porn/leslick.jpg", "p"],
["porn/frombehind.jpg", "p"],
["porn/soloist.jpg", "p"],
["porn/deeplove.jpg", "l"],
["porn/impaled.jpg", "l"],
]>>
<<set $visBox[0] = "rileytrips/roxyreading01.jpg">>
<<set $visBox[1] = "office/stella/friend01.jpg">><<nobr>>
<<if $girl.anger <= $girl.openness>>
<<display "GirlStory">>
<<adjGirlOpen "2">>
<<adjGirlAnger "-1">>
<<adjGirlHorn "1">>
<<adjGirlAche "-1">>
<<adjHorniness "1">>
<<elseif $girl.anger < ($girl.openness * 2)>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/angry.jpg"]]
</div>
</div><br>
You try to make small talk with $girl.name but she doesn't seem to respond much to your attempts to amuse her. Wilst you have distracted her a little she seems too preocuied with her problems to really connect with you.<br>
[[Return->Session]]
<<adjGirlAnger "-1">>
<<else>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/angry.jpg"]]
</div>
</div><br>
Your attempts to chat with $girl.name seem only to make her even more angry that she already was!<br>
[[Return->Session]]
<<adjGirlAnger "1">>
<<adjGirlHorn "-1">>
<<adjGirlOpen "-1">>
<<endif>>
<<set $player.communicationLeft -= 5>>
<</nobr>><<nobr>>
<<if $girl.horniness >= 25>>
<<if ($girl.anger * 2) < $girl.horniness>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
<<set _pic to random(1,3)>>
<<if _pic == 1>>
[img[$ImagePath + "rileyvis/flirty.jpg"]]
<<elseif _pic == 2>>
[img[$ImagePath + "rileyvis/flirty2.jpg"]]
<<else>>
[img[$ImagePath + "rileyvis/flirty3.jpg"]]
<</if>>
</div>
</div>
<br>
You get a little flirtatious with $girl.name, she responds well and open up a little more to you. Nice work!<br>
<<adjGirlOpen "1">>
<<adjGirlHorn "2">>
<<adjGirlAnger "-1">>
<<adjHorniness "2">>
<<elseif $girl.anger < $girl.horniness>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
You try to make small talk with $girl.name but she doesn't seem to respond much to your attempts to amuse her. Wilst you have distracted her a little she seems too preocuied with her problems to really get into it.<br>
<<adjGirlAnger "-1">>
<<else>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/angry.jpg"]]<br>
</div>
</div>
Your attempts to flirt with $girl.name seem only to make her even more angry that she already was!<br>
<<adjGirlOpen "-2">>
<<adjGirlHorn "-2">>
<<adjGirlAnger "2">>
<<endif>>
<<else>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/angry.jpg"]]<br>
</div>
</div>
$girl.name is clearly not up for fooling around this evening. You may even have pissed her off a bit!<br>
<<adjGirlAnger "1">>
<<adjGirlHorn "-1">>
<<endif>>
[[Return->Session]]
<<set $player.communicationLeft -= 10>>
<</nobr>><<nobr>>
<<if $girl.horniness >= 50>>
<<if ($girl.anger * 3) < $girl.horniness>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
<<set _pic to random(1,3)>>
<<if _pic == 1>>
[img[$ImagePath + "rileyvis/dirtytalk01.jpg"]]
<<elseif _pic == 2>>
[img[$ImagePath + "rileyvis/dirtytalk02.jpg"]]
<<else>>
[img[$ImagePath + "rileyvis/dirtytalk03.jpg"]]
<</if>>
</div>
</div>
<br>
You begin slow but before long $girl.name and you are getting very personal with your chat. $girl.name gets rather carried away.<br>
<<adjGirlOpen "1">>
<<adjGirlHorn "3">>
<<adjGirlAnger "-1">>
<<adjHorniness "3">>
<<elseif ($girl.anger * 2) < $girl.horniness>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/hornyLevel1.jpg"]]
</div>
</div>
<br>
Your attempts to engage in some sex chat go largly unnoticed. $girl.name sort of plays along, but is clearly not really into it.<br>
<<adjGirlAnger "1">>
<<adjGirlHorn "1">>
<<elseif $girl.anger >= 90>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/angry.jpg"]]<br>
</div>
</div>
<br>
Your attempts to get $girl.name talking dirty seem only to make her even more angry that she already was!<br>
<<adjGirlAnger "2">>
<<endif>>
<<else>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/angry.jpg"]]<br>
</div>
</div>
<br>
$girl.name is clearly not in the mood for anything so racy this evening. You may well have pissed her off a bit!<br>
<<adjGirlAnger "1">>
<<adjGirlHorn "-1">>
<<endif>>
[[Return->Session]]
<<set $player.communicationLeft -= 20>>
<</nobr>><<nobr>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "rileyvis/angry.jpg"]]
</div>
</div>
<<if $girl.anger < 100>>
$girl.name is clearly upset this evening. You take you time listening to her and give the odd supporting comment when you can. She seems to calm down a little.<br>
<<adjGirlAnger "-2">>
<<else>>
$girl.name is too angry to even listen to you! Maybe you should give her a few days to calm down on her own before you try talking to her again.<br>
<<adjGirlAnger "+2">>
<<endif>>
[[Return->Session]]
<<set $player.communicationLeft -= 5>>
<</nobr>><<nobr>>
/* Debug Override ---------------------------------------------------*/
<<if $Testing>>
<</if>>
/* End Debug Override -----------------------------------------------*/
<<if $girl.story == 0>>
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div>
<span class="girl">
Hey $player.name! Glad to see you got this installed. It's been so long since we've spoken.<br>
</span>
<span class="player">
It has indeed. Funny I was actually just thinking about you when your mail showed up in my inbox.<br>
</span>
<span class="girl">
Really! And what exactly where you thinking about?<br>
</span>
<span class="player">
Oh you know, how I missed our talks, and just seeing you everyday.<br>
</span>
<span class="girl">
Awww, that's so sweet $player.name! But yeah, I was thinking just the same thing. Hey how about we make a deal. After work each day we both log on here and chat to each other just like the old days. What ya think about that?<br>
</span>
<span class="player">
Actually that sound like a great idea. It's a deal.<br>
</span>
<span class="girl">
Deal! This is going to make settling in here a whole lot easier. Thanks for always being there for me $player.name.<br>
</span>
<span class="player">
Hey, don't mention it. It's always a pleasure spending time with you.<br>
</span>
<span class="girl">
Awwww.
Hey listen, perhaps we could swap cell numbers. That way if I get bored at work, which I do like always, I could send you a message?<br><br>
</span>
Seemed like a good plan, so you swapped numbers with her and even exchanged home addresses at the same time. You never know when you might want to send her something!<br>
<br>
[[Return->Session]]
<<set $SMS.push(["$girl.name", "Hey $player.name, was great chatting with you tonight. Thanks for getting in touch, hopefully we can do it again soon.\n Sleep well! x x x", "0","",""])>>
<<set $girl.story = 1>>
<<elseif $girl.story == 1 and $girl.openness > 25>>
/* ----- Create reduced size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span class="girl">
You know $player.name, it's been so good talking to you again. Really makes me feel at home even though I'm still new to this city and we're both so far from where we grew up.
<br></span>
<div id="choice1">
<<link "Same here $girl.name. You really are a special lady you know?\n">>
<<replace #choice1>>
<span class="player">
Same here $girl.name. You really are a special lady you know?
<br></span>
<span class="girl">
Awww, you can be so cute when you want to $player.name. And I have to say I love it!<br>
[[Return->Session]]
<<adjGirlOpen "2">>
<br></span>
<</replace>>
<</link>>
<<link "Same here $girl.name. You really are a sexy lady you know?\n">>
<<replace #choice1>>
<span class="player">
Same here $girl.name. You really are a sexy lady you know?<br>
<br></span>
<span class="girl">
Oh my. Erm thank you $player.name. You're not so bad yourself.<br>
[[Return->Session]]
<<adjGirlHorn "1">>
<br></span>
<</replace>>
<<replace "#computer-wallpaper">>
[img[$ImagePath + "rileyvis/hornyLevel1.jpg"]]
<</replace>>
<</link>>
</div>
<<set $girl.story = 2>>
<<elseif $girl.sexts == 1>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="girlImage">
<img @src="$ImagePath + 'rileyvis/worry.jpg'">
</div>
</div><br>
<span class="girl">
Hey $player.name.. $girl.greeting.. thanks for understanding about the other night. I don't normally take a risk like that, but I just couddn't stop myself.. I know we've been friends for like, foever, and I don't want to lose that.. but, you know.. I was kind of getting the idea that maybe we could be more than that...
</span><br>
<<linkreplace "Hey, like I said don't worry about it. It really was kinda fun you know? You really are a sexy girl and I certainly can't say I didn't like what I saw!">>
<<replace "#girlImage">>
<img @src="$ImagePath + 'rileyvis/hornyLevel1.jpg'">
<</replace>>
<span class="player">
Hey, like I said don't worry about it. It really was kinda fun you know? You really are a sexy girl and I certainly can't say I didn't like what I saw!
</span><br>
<span class="girl">
Thanks $girl.greeting. Maybe we can try it again some time then.....
</span><br>
<span class="player">
I'll hold you to that!
</span><br>
<<adjGirlHorn "3">>
[[Return->Session]]
<</linkreplace>>
<<set $girl.sexts = 1.5>>
<<elseif $girl.story == 2 and $girl.openness > 100>>
/* ----- Create reduces size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span class="player">
You know $girl.name, we've been chatting for a while again now, and I know you are working in an office. But what is it you are actually doing? Does it have anything to do with the arts degree you took?
</span><br>
<span class="girl">
Actually no, not really. I thought it might make use of my skills but turns out not much. The company I work for they produce a lot of magazines, you know the sort those weekly 'womens' magazines that continue to sell despite no one claiming to buy them.
</span><br>
<<linkreplace "I hear they are popular in doctors waiting rooms and the like...">>
<<replace "#computer-wallpaper">>
[img[$ImagePath + "rileyvis/worry.jpg"]]
<</replace>>
<span class="player">
I hear they are popular in doctors waiting rooms and the like...
</span><br>
<span class="girl">
Yeah. Maybe. Well I was supposed to be working with some of the article writers here taking photos to go along with their words, however the week I started a new boss joined and they decided to just pick up stock photos from the web. So that's what I do now, search the web for other peoples photos to go along with all these crappy articles.
</span><br>
<<linkreplace "I'm sorry to hear that $girl.name.">>
<span class="player">
I'm sorry to hear that $girl.name. You were always quite a good photographer. I still have quite a few of your old photos around here somewhere to remind me of home. Well, the good memories of home. Those with you in them.
</span><br>
<span class="girl">
Aww, that's so cool! $player.name. Yeah I really do miss it. Did so many different things at uni. Loved doing portraits the most. Working with people. Was so much fun! I even ended up doing some boudoir photos for some of my friends to send to their boyfriends. That was so much fun. Dressing up in overly revealing outfits. You boys really are too easy to please sometimes.
</span><br>
<<linkreplace "Well we wouldn't want to disappoint you.">>
<<replace "#computer-wallpaper">>
[img[$ImagePath + "rileyvis/flirty.jpg"]]
<</replace>>
<span class="player">
Well we wouldn't want to disappoint you.
</span><br>
<span class="girl">
LOL sure... yeah I do miss all that. But now there's rent to pay and bills all the time. And these days a job's a job I guess.
</span><br>
<span class="player">
Yeah I suppose so. Sorry you're not enjoying your work.
</span><br>
<span class="girl">
Well me and almost everyone else right?
</span><br>
<span class="player">
True. True.
</span><br>
<<set $girl.story = 3>>
<br>[[Return->Session]]
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<elseif $girl.story == 3 and $girl.openness > 150>>
/* ----- Create reduces size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span id="txt">
<span class="player">
So $girl.name, that stuff you were talking about with your photography...
</span><br>
<span class="girl">
Hmm, oh yeah. What about it?
</span><br>
<span class="player">
Well have you thought about giving it another go? Maybe outside of work hours?
</span><br>
<span class="girl">
Not really. I'm not really sure where to begin with that.
</span><br>
<span class="player">
Oh right. I thought maybe you knew some people who worked in the industry from out of your old class mates.
</span><br>
<span class="girl">
Nope, only a few ended up focusing on photography, and none of them in anything I would be interested in doing.
</span><br>
<<link "And what exactly would you be interested in doing?">>
<<replace "#txt">>
<span class="player">
And what exactly would you be interested in doing?
</span><br>
<span class="girl">
Well this is going to make you think I'm a real dirty girl, but well I was thinking of doing something with like, glamour or rather more than that. Maybe some actual erotic photography...
</span><br>
<span class="player">
Oh really? What of men?
</span><br>
<span class="girl">
Actually no. I was thinking women. It's not that I like women. Well no, I do like women of course, I have loads of girlfriends, but I don't get that turned on by women really, but.. well I think it's the whole idea of turning men on. Like, I'm thinking of how a man would react to seeing the photos I'm taking and that thought well. Well I really like it.
</span><br>
<span class="player">
Huh, OK. I think I can see how that would work.
</span><br>
<span class="girl">
Yeah. Like, I try to think of it as being an artist where my canvas is other women's bodies. If that makes any sense.
</span><br>
<span class="player">
Yeah I guess so. Hmm. Interesting. I'll have to see if I can think of anyway to help you my dear $girl.name.
</span><br>
<span class="girl">
Hey, if you think of anything I'm all ears. You really are a good friend $player.name. Love you so much $girl.greeting.
</span><br>
<<set $girl.story = 4>>
<br>[[Return->Session]]
<</replace>>
<</link>>
</span>
<<elseif $girl.story == 4 and $stella.story >= 9 and $girl.openness > 200>>
/* ----- Create reduces size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span id="txt">
<span class="player">
You know $girl.name I have a friend at work whose boyfriend is in the photography business. Do you want me to see if he can give you any help with getting you back to what you love?
</span><br>
<span class="girl">
Oh really? Well, yes, yes that would be great. Fantastic in fact!
</span><br>
<span class="player">
OK, well I'll see what I can do. Not sure how many connectiong he has or anything but it worth a try I would say.
</span><br>
<span class="girl">
Definitly! This could be so cool. If I could finally get back to some real photography work... oh $player.name you really are the best you know!
</span><br>
<span class="player">
What else are friends for?
</span><br>
<span class="girl">
Benefits...
</span><br>
<span class="player">
$girl.name! Well, I wouldn't say no.
</span><br>
<span class="girl">
Hehe, good. I wouldn't want you too...
</span><br>
<<set $girl.story = 4.5>>
<br>[[Return->Session]]
<<elseif $girl.story == 5>>
/* ----- Create reduces size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span class="player">
Evening $girl.name
</span><br>
<span class="girl">
$player.name! $girl.greeting! You are just amazing. I had a call today from tha boyfriend of your workmate. Stella is it?
</span><br>
<span class="player">
Oh yes! Already, thats good.
</span><br>
<span class="girl">
Good? It's more than good! Although now I need to get all my stuff sorted and get back into some real photography work. You don't know how happy this make me!!
</span><br>
<span class="player">
I'll have my fingers crossed for you then. Let mw know how it goes ok?
</span><br>
<span class="girl">
Of course! Arrrghhh! I just can't wait!
</span><br>
<<set $girl.story = 5.5>>
<br>[[Return->Session]]
<<elseif $girl.story == 6>>
/* ----- Create reduces size monitor ----- */
<span id="story6">
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span class="girl">
What a day!
</span><br>
<span class="player">
How was it???
</span><br>
<span class="girl">
Just the best! I can't beleive I got to do that. And they loved the results!
</span><br>
<span class="player">
Cool!
</span><br>
<span class="girl">
Very! Here let me send you some of the shots I took.
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie01.jpg"]]
</div>
</div>
<br>
<span class="girl">
The model was called Goldie. We had an idea for a shoot of an artist at work. She's so cute!
</span><br>
<span class="player">
Nice idea!
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie02.jpg"]]
</div>
</div>
<br>
<span class="girl">
When she looked my in the eye I could feel a real connection. We got on really well.
</span><br>
<span class="player">
I bet you did ;)
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie03.jpg"]]
</div>
</div>
<br>
<span class="girl">
Cheeky! She definitly had a sexy energy though.
</span><br>
<span class="player">
Maybe she fancied you...
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie04.jpg"]]
</div>
</div>
<br>
<span class="girl">
Stop it. Do you think so?
</span><br>
<span class="player">
Well I am biased in that reguard...
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie05.jpg"]]
</div>
</div>
<br>
<span class="girl">
Hehe true. :P Our lighting guy was constantly cracking us up too.
</span><br>
<span class="player">
So I see :D
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie06.jpg"]]
</div>
</div>
<br>
<span class="girl">
She's way too good at looking innocent for such a dirty lady.
</span><br>
<span class="player">
I guess that's what makes her a pro.
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie07.jpg"]]
</div>
</div>
<br>
<span class="girl">
It was kinda weird being so close, and so focuesed on another womans private areas. But I kept thinking to myself, what would $player.name like and that kinda of got me through.
</span><br>
<span class="player">
You certainly have a clear idea of that. Working very nicely over here thank you ;)
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie08.jpg"]]
</div>
</div>
<br>
<span class="girl">
I er, I actually got quite wet watching her and thinking about you seeing these pics.
</span><br>
<span class="player">
Oh really?? :P
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie09.jpg"]]
</div>
</div>
<br>
<span class="girl">
Almost as much as I am now thinking about you getting hard looking at these pics I made.
</span><br>
<span class="player">
Well I am definitly that!
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie10.jpg"]]
</div>
</div>
<br>
<span class="girl">
Funny that shit shot should come up now, that's pretty much how I'm sitting right now...
</span><br>
<span class="player">
Tease!
</span><br>
<<link "Accept File Transfer">>
<<replace "#story6">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "riley/shoots/goldie11.jpg"]]
</div>
</div>
<br>
<span class="girl">
See...
</span><br>
<span class="player">
Woah, that's you!?
</span><br>
<span class="girl">
Yup. I'll send you to bed with that image :P Night Night $girl.greeting...
</span><br>
<span class="player">
Girl!
</span><br>
<<achUnlock "16">>
<<set $girl.story = 7>>
<br>[[Return->Session]]
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</span>
/* ----- Story Part 7 ----- */
<<elseif $girl.story == 7 and $girl.openness >= 300>>
/* ----- Create reduces size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span class="player">
Evening $girl.name, so how are things going with the photography?
</span><br>
<span class="girl">
Really good $girl.greeting. I've had a few more shoots already, although they have set me a challange.
</span><br>
<span class="player">
Oh? What sort of challange?
</span><br>
<span class="girl">
Well, they are looking to expand their portfolio of models, so they've asked if I know anyone who would be interested. I still don't know many people in the area so I'm not sure who I could even ask. I tried Roxy but she said it wasn't really for her.
</span><br>
<span class="player">
Hmm, she would have been my suggestion. Well iI'm not sure how I can help you this time..
</span><br>
<span class="girl">
Oh you've done more than enough already $player.name. I'll just have to see who I can convince! ;)
</span>
<<set $girl.story = 7.5>>
<br>[[Return->Session]]
/* ----- Story Part 8 ----- */
<<elseif $girl.story == 8 and $jenny.story == 8>>
/* ----- Create reduces size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span class="girl">
Oh $player.name. Had my first shoot today with that girl Sunny you sent my way.
</span><br>
<span class="player">
Cool, how did it go?
</span><br>
<span class="girl">
Fantastic! Well, it took us a few attempts to find the right way to work together on it, but in the end we really started clicking and the client loved the shots we put together. It's going into some magazine over in Europe somewhere. I'm actually getting my shots published in a good old fashioned magazine.
</span><br>
<span class="player">
Excellent. I knew you could do it!
</span><br>
<span class="girl">
You always did believe in me more than I did in myself. What would I do without you $player.name?
</span><br>
<span class="player">
Oh you'd do OK, just maybe not get so horny...
</span><br>
<span class="girl">
LOL! Actually, you're not wrong :P Thanks again.
</span><br>
<<set $girl.story = 9>>
<br>[[Return->Session]]
/* ----- Story Part 9 ----- */
<<elseif $girl.story == 9 and $sarah.story >= 7>>
/* ----- Create reduces size monitor ----- */
<div style="width: 50%; float: right">
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="computer-wallpaper">
[img[$ImagePath + "rileyvis/happy.jpg"]]
</div>
</div>
</div><br>
<span class="player">
So $girl.name. I have something special to ask you about...
</span><br>
<span class="girl">
Oh well this sounds interesting. What is it?
</span><br>
<span class="player">
My boss has offered me the chance to visit our head quarters.
</span><br>
<span class="girl">
OK, well that soulds like you are moving up in the world!
</span><br>
<span class="player">
Well, actually, I'm not so interested in what the trip is about, and more about where the trip is...
</span><br>
<span class="girl">
What do you mean?
</span><br>
<span class="player">
well... it turns out the companies HQ is in Solana!
</span><br>
<span class="girl">
wait. As in here where I live?
</span><br>
<span class="player">
The very same!
</span><br>
<span class="girl">
Oh my. I mean, wow. I mean.. oh this could be interesting...
</span><br>
<span class="player">
Yeah, so I was wondering if I should have my company book a hotel room or....
</span><br>
<span class="girl">
Not on your life! You are soooooo staying here with me!!!!
</span><br>
<span class="player">
I was rather hoping you would say that!
</span><br>
<span class="girl">
Well what else did you think I would say dummy! :D Oh wow. I have to plan stuff... heheheh
</span><br>
<span class="player">
So I can inform my boss that it is all clear and I'd like to take up her offer?
</span><br>
<span class="girl">
Do it. Do it now!!!
</span><br>
You send an SMS to Sarah to go ahead with the planning of the trip. She responds that she will get everything sorted and then let you know when it will be.
<br>
<<set $girl.story = 10>>
<br>[[Return->Session]]
/* ----- If no story to tell play the default text ----- */
<<else>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
<<set _pic to random(1,2)>>
<<if _pic == 1>>
[img[$ImagePath + "rileyvis/happy2.jpg"]]
<<else>>
[img[$ImagePath + "rileyvis/happy3.jpg"]]
<</if>>
</div>
</div>
<br>
You spend a good while chatting with $girl.name about the days events. She seems to enjoy spending the time with you.<br>
[[Return->Session]]
<<endif>>
<</nobr>><<if $SMS.length > 0>>
<span class="phone">
You have [[$SMS.length->Read Message]] new SMS.
</span>
<<endif>><<nobr>>
/*Use correct chat head*/
<<if $SMS[0][0] == "Stella">>
<<set _chatHead = $stella.chatHead>>
<<elseif $SMS[0][0] == "Jenny">>
<<set _chatHead = $jenny.chatHead>>
<<elseif $SMS[0][0] == "Sarah">>
<<set _chatHead = $sarah.chatHead>>
<<else>>
<<set _chatHead = $girl.chatHead>>
<<endif>>
<div class="phone-screen">
<div class="phone-header">$SMS[0][0]</div>
<div class="phone-head"><<print "[img[" + _chatHead + "]]">></div>
<div class="phone-message">$SMS[0][1]</div>
<<if $SMS[0][4] == "" or $SMS[0][4] === undefined>>
<<print '<a class="phone-close" data-passage="' + $PhoneSource +'">Close</a>'>>
<<else>>
<div class="phone-reply">
/*<<print '[['+$SMS[0][4]+'|$PhoneSource]]'>>*/
<<print '<a data-passage="' + $PhoneSource +'">$SMS[0][4]</a>'>>
</div>
<<endif>>
</div>
<<if $SMS[0][2] == "1">>
<div class="phone-screen">
<div class="phone-header">$SMS[0][0]</div>
<div class="phone-pic"><img @src="$ImagePath + $SMS[0][3]"></div>
</div>
<<endif>>
<<set $SMS.splice(0, 1)>>
<</nobr>>
<<nobr>>
/* ----- Stop any playing audio ----- */
<<audio :playing volume 0.5 fadeoverto 2 0>>
<span class="l">
[img[$ImagePath + "locations/flowershop.jpg"]]<br>
</span>
A flower and gift shop just around the corner from the office. Convenient...<br><br>
/* If first time finding the flowershop */
<<if $achArray[1][3] is false>>
<<achUnlock 1>><br>
<</if>>
<<if $girl.flowerSent is false>>
<b>Flowers for sale</b><br>
/*Standard Flowers*/
<<if $girl.worktrip>>
$girl.name is away on her business trip at the moment. You should probably wait until she returns before sending her any gifts.
<<else>>
[[Yellow Daffodil|Flower Shop][$girl.flowerDay = $GameDay; $girl.flowerSent to true; $girl.flowerType = "N-1"]]<br>
[[Purple Daffodil|Flower Shop][$girl.flowerDay = $GameDay; $girl.flowerSent to true; $girl.flowerType = "N-2"]]<br>
<<endif>><br>
/*Hypnotic Flowers*/
<<if $girl.worktrip>>
/* Remove options if girl is on a trip */
<<elseif $hypnoContent>>
<<if $girl.h1 < 6>>
[[Yellow Oblivion|Flower Shop][$girl.flowerDay = $GameDay; $girl.flowerSent to true; $girl.flowerType = "H-1"]] (Encourages Forgetfulness)<br>
<<else>>
You've reached the limits of what you can achieve with the Yellow Oblivion.<br>
<</if>>
[[Purple Volcano|Flower Shop][$girl.flowerDay = $GameDay; $girl.flowerSent to true; $girl.flowerType = "H-2"]] (Powerful, if short term lust boost)<br>
<<endif>>
<<else>>
You have an outstanding order that hasn't been received yet. Come back again after if has been delivered.
<<endif>>
<<if not $hypnoBookBought>>
You notice there are a few books in the shop too, most to do with plant care. One however stands out. The title is <b>The Mesmerizing Flora of Antila</b><br>
<<linkreplace "Buy">>
You buy the book (Hypnotic content enabled)
<<set $hypnoBookBought to true>>
<<set $hypnoContent to true>>
<</linkreplace>><br>
<<linkreplace "Ignore">>
You forget about the book (Hypnotic content disabled)
<<set $hypnoContent to false>>
<<set $hypnoBookBought to true>>
<</linkreplace>><br>
<<endif>>
Afterwards you can head back to the [[Office->Lunch Event][$TimeOfDay = 2]]
<</nobr>><<nobr>>
/* ---------- Adjust Girl Anger ---------- */
<<widget adjGirlAnger>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
/*Increase based on current Anger*/
<<set _BaseChange += ($girl.anger * $args[0])>>
/*Increase anger based on the resulting roll*/
<<if _BaseChange < 500>>
<<set $girl.anger += (1 * $args[0])>>
<<elseif _BaseChange < 900>>
<<set $girl.anger += (2 * $args[0])>>
<<elseif _BaseChange < 950>>
<<set $girl.anger += (3 * $args[0])>>
<<else>>
<<set $girl.anger += (5 * $args[0])>>
<<endif>>
/*Reset anger to zero if dropped lower*/
<<if $girl.anger < 0>>
<<set $girl.anger = 0>>
<<endif>>
<</widget>>
/* ---------- Adjust Girl Horniness ---------- */
<<widget adjGirlHorn>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
/*Adjust based on current Anger*/
<<set _BaseChange -= ($girl.anger * $args[0])>>
/*Adjust anger based on the resulting roll*/
<<if _BaseChange < 500>>
<<set $girl.horniness += (1 * $args[0])>>
<<if $Testing>>
<span class=myDebug>Horniness changed by (1 * $args[0])</span><</if>>
<<elseif _BaseChange < 900>>
<<set $girl.horniness += (2 * $args[0])>>
<<if $Testing>>
<span class=myDebug>Horniness changed by (2 * $args[0])</span><</if>>
<<elseif _BaseChange < 950>>
<<set $girl.horniness += (3 * $args[0])>>
<<if $Testing>>
<span class=myDebug>Horniness changed by (3 * $args[0])</span><</if>>
<<else>>
<<set $girl.horniness += (5 * $args[0])>>
<<if $Testing>>
<span class=myDebug>Horniness changed by (5 * $args[0])</span><</if>>
<<endif>>
/*Reset horniness to zero if dropped lower*/
<<if $girl.horniness < 0>>
<<set $girl.horniness = 0>>
<<endif>>
<</widget>>
/* ---------- Adjust Girl Openness ---------- */
<<widget adjGirlOpen>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
/*Adjust based on openness*/
<<set _BaseChange += ($girl.openness * $args[0])>>
/*Adjust based on current Anger*/
<<set _BaseChange -= ($girl.anger * $args[0])>>
/*Adjust openness based on the resulting roll*/
<<if _BaseChange < 500>>
<<set $girl.openness += 1*$args[0]>>
<<elseif _BaseChange < 900>>
<<set $girl.openness += 2*$args[0]>>
<<elseif _BaseChange < 950>>
<<set $girl.openness += 3*$args[0]>>
<<else>>
<<set $girl.openness += 5*$args[0]>>
<<endif>>
/*Reset openness to zero if dropped lower*/
<<if $girl.openness < 0>>
<<set $girl.openness = 0>>
<<endif>>
<</widget>>
/* ---------- Adjust Girl Headache ---------- */
<<widget adjGirlAche>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
/*Adjust openness based on the resulting roll*/
<<if _BaseChange < 500>>
<<set $girl.headache += 1*$args[0]>>
<<elseif _BaseChange < 900>>
<<set $girl.headache += 2*$args[0]>>
<<elseif _BaseChange < 950>>
<<set $girl.headache += 3*$args[0]>>
<<else>>
<<set $girl.headache += 5*$args[0]>>
<<endif>>
/*Reset headache to zero if dropped lower*/
<<if $girl.headache < 0>>
<<set $girl.headache = 0>>
<<endif>>
<</widget>>
/* ---------- Adjust Player Stamina ---------- */
<<widget adjStamina>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
<<if _BaseChange < 250>>
You are having trouble focusing on your workout.<br>
/*Increase based on Concentration*/
<<set _BaseChange += $player.concentration*$args[0]>>
<<if _BaseChange >= 250>>
However you remember some tips you picked up at the library and try to put them into practice.<br>
<</if>>
<</if>>
/*Increase based on Concentration*/
<<set _BaseChange += $player.concentration*$args[0]>>
/*Adjust stamina based on the resulting roll*/
<<set _stamChange = 0>>
<<if _BaseChange < 250>>
<<set _stamChange = 1*$args[0]>>
<<elseif _BaseChange < 600>>
<<set _stamChange = 2*$args[0]>>
<<elseif _BaseChange < 850>>
<<set _stamChange = 3*$args[0]>>
<<else>>
<<set _stamChange = 5*$args[0]>>
<<endif>>
<<set $player.stamina += _stamChange>>
/* Give feedback */
<<if _stamChange <= 1>>
You never quite got going today.
<<elseif _stamChange <= 3>>
Slow and steady wins the race right?
<<elseif _stamChange <= 6>>
A solid workout. You'll feel that in the morning!
<<elseif _stamChange <= 10>>
You broke a few PBs today. Great session!
<<else>>
You pushed yourself to the limits today! Hulk mode!!
<</if>>
<br>
/*Reset stamina to zero if dropped lower*/
<<if $player.stamina < 2>>
<<set $player.stamina = 2>>
<<endif>>
<</widget>>
/* ---------- Adjust Player Communication ---------- */
<<widget adjCommunication>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
<<if _BaseChange < 250>>
Having a hard time fitting in tonight.<br>
/*Decrease based on Horniness*/
<<set _BaseChange -= $player.horniness*$args[0]>>
<<else>>
/*Decrease based on Horniness*/
<<set _BaseChange -= $player.horniness*$args[0]>>
<<if _BaseChange < 250>>
You get a bit overly eager chatting to some of the girls. Perhaps you should have knocked one out before you came out.<br>
<</if>>
<</if>>
<<set _commChange = 0>>
/*Adjust communication based on the resulting roll*/
<<if _BaseChange < 250>>
<<set _commChange = 1*$args[0]>>
<<elseif _BaseChange < 600>>
<<set _commChange = 2*$args[0]>>
<<elseif _BaseChange < 850>>
<<set _commChange = 3*$args[0]>>
<<else>>
<<set _commChange = 5*$args[0]>>
<</if>>
<<set $player.communication += _commChange>>
/* Give feedback */
<<if _commChange <= 1>>
Nothing really clicked tonight. At least you go a few drinks in.
<<elseif _commChange <= 3>>
A slow night, but there were a few fun conversations.
<<elseif _commChange <= 6>>
It's pretty lively in here tonight.
<<elseif _commChange <= 10>>
What a night! You haven't laughed that hard in a while!
<<else>>
That night was Legen.. wait for it... dary! Legendary!
<</if>>
<br>
/*Reset communication to zero if dropped lower*/
<<if $player.communication < 5>>
<<set $player.communication = 5>>
<</if>>
<</widget>>
/* ---------- Adjust Player Horniness ---------- */
<<widget adjHorniness>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
/*Increase based on Horniness*/
<<set _BaseChange += $player.horniness*$args[0]>>
/*Adjust communication based on the resulting roll*/
<<if _BaseChange < 500>>
<<set $player.horniness += 1*$args[0]>>
<<elseif _BaseChange < 900>>
<<set $player.horniness += 2*$args[0]>>
<<elseif _BaseChange < 950>>
<<set $player.horniness += 3*$args[0]>>
<<else>>
<<set $player.horniness += 5*$args[0]>>
<<endif>>
/*Reset horniness to zero if dropped lower*/
<<if $player.horniness < 2>>
<<set $player.horniness = 2>>
<<endif>>
<</widget>>
/* ---------- Adjust Player Concentration ---------- */
<<widget adjConcentration>>
/*Create base change percentage roll*/
<<set _BaseChange = random (1, 1000)>>
<<if _BaseChange < 250>>
You are having a hard time settling down today<br>
/*Increase based on Stamina*/
<<set _BaseChange += $player.stamina*$args[0]>>
<<if _BaseChange >= 250>>
However all that work at the gym seems to have helped increase the bloodflow toyour brain!<br>
<</if>>
<<else>>
<<set _BaseChange += $player.stamina*$args[0]>>
<</if>>
<<set _conChange = 0>>
/*Adjust communication based on the resulting roll*/
<<if _BaseChange < 250>>
<<set _conChange += 1*$args[0]>>
<<elseif _BaseChange < 600>>
<<set _conChange += 2*$args[0]>>
<<elseif _BaseChange < 850>>
<<set _conChange += 3*$args[0]>>
<<else>>
<<set _conChange += 5*$args[0]>>
<<endif>>
<<set $player.concentration += _conChange>>
/* Give feedback */
<<if _conChange <= 1>>
You find yourself mainly flitting from book to book. Nothing seems to be able to hold you attention today.
<<elseif _conChange <= 3>>
You catch up on the local papers mainly. You feel somewhat more knowledgeable.
<<elseif _conChange <= 6>>
There were some great new articles release this week. Nice to be able to keep up with the latest developments.
<<elseif _conChange <= 10>>
OK, new favorite author! You are going to have to track down all of their books!
<<else>>
You are an information machine. You have a beautiful mind.
<</if>>
<br>
/*Reset concentration to 2 if dropped lower*/
<<if $player.concentration < 2>>
<<set $player.concentration = 2>>
<<endif>>
<</widget>>
/* ---------- Display Achievement Unlock ---------- */
<<widget achUnlock>>
<div class="achievement-screen">
<div class="achievement-left"></div><br><div class="achievement-right"><<=$achArray[$args[0]][2]>> - <<=$achArray[$args[0]][0]>><br><br><<=$achArray[$args[0]][1]>></div>
</div>
<<set $achUnlocked += 1>>
<<set $achScore += $achArray[$args[0]][2]>>
<<set $achArray[$args[0]][3] to true>>
<<audio "ach" volume 0.25 play>>
<br>
<</widget>>
<<widget visBox>>
[img[$ImagePath + $visBox[$args[0]]]]
<</widget>>
<<widget checkOfficeAch>>
<<if $achArray[13][3] is false and $stella.attraction >= 100>>
<<achUnlock 13>>
<<elseif $achArray[14][3] is false and $jenny.attraction >= 100>>
<<achUnlock 14>>
<<elseif $achArray[15][3] is false and $sarah.attraction >= 100>>
<<achUnlock 15>>
<</if>>
<</widget>>
<<widget versionNumber>>
<<set $version = "1.0 Beta">>
<</widget>>
<</nobr>><<nobr>>
<<if $stella.story == 8 and $stella.attraction > 90>>
/* No Image */
<<else>>
<span class="l">
<div id="chatPic">[img[$ImagePath + "office/stella/chat.jpg"]]</div><br>
</span>
<</if>>
<<if ($stella.story == 0 and $stella.attraction > 10) or
($stella.story == 1 and $stella.attraction > 20) or
($stella.story == 2 and $stella.attraction > 30) or
($stella.story == 3 and $stella.attraction > 40) or
($stella.story == 4 and $stella.attraction > 50) or
($stella.story == 6 and $stella.attraction > 70) or
($stella.story == 8 and $stella.attraction > 90) or
($stella.story == 9 and $stella.attraction >= 100) or
($stella.story == 9.5 and $girl.story == 4.5)>>
<<story "stella">>
<<else>>
You enter Stella's office and she smiles as you approach.<br>
<<if $TimeOfDay == 1>>
Morning
<<else>>
Afternoon
<<endif>>
$player.name.<br>
<<chat "stella">>
<<endif>>
<br>
<<if $TimeOfDay == 1>>
[[Return to your desk|Morning Chores][$stella.chat to true; $player.staminaLeft -= 2]]
<<else>>
[[Return to your desk|Afternoon Chores][$stella.chat to true; $player.staminaLeft -= 2]]
<</if>>
<<set $stella.seen to true>>
<</nobr>><<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
<span class="l">
<div id="chatPic">[img[$ImagePath + "office/jenny/chat.jpg"]]</div><br>
</span>
<<if ($jenny.story == 0 and $jenny.attraction > 10) or
($jenny.story == 1 and $jenny.attraction > 20) or
($jenny.story == 2 and $jenny.attraction > 30) or
($jenny.story == 3 and $jenny.attraction > 40) or
($jenny.story == 6 and $jenny.attraction > 50 and $girl.story == 7.5) or
($jenny.story == 8 and $girl.story >= 9)
>>
<<story "jenny">>
<<else>>
<div id="jennychat">
You enter Jenny's office and she smiles as you approach.<br>
<<if $TimeOfDay == 1>>
Morning
<<else>>
Afternoon
<<endif>>
$player.name.<br>
<<chat "jenny">>
</div>
<<if $jenny.story >= 3>>
<<linkreplace "Help Jenny with coding">><br>
<<replace "#jennychat">>
<</replace>>
<<replace "#chatPic">>
[img[$ImagePath + "office/jenny/coding.jpg"]]
Jenny lets you take her seat whilst you help her.<br>
<</replace>>
You spend a little while going through some of Jenny's latest coding.<br>
<<if $sarah.story != 4 and $sarah.attraction < 60>>
You notice your boss Sarah looking over with a disapproving look but you shrug it off.
<br>
<<if $sarah.attraction > 3>>
<<set $sarah.attraction -= 1>>
<</if>>
<</if>>
<<set $jenny.attraction += 2>>
<<adjHorniness 1>>
<</linkreplace>>
<<endif>>
<<endif>>
<br>
<<if $TimeOfDay == 1>>
[[Return to your desk|Morning Chores][$jenny.chat to true; $player.staminaLeft -= 2]]
<<else>>
[[Return to your desk|Afternoon Chores][$jenny.chat to true; $player.staminaLeft -= 2]]
<<endif>>
<<set $jenny.seen to true>>
<</nobr>>
<<nobr>>
<<set $WorkEvent = random(1, 100)>>
<<set $WorkEvent += Math.round($player.horniness/5)>>
<<set $jenny.chance += $WorkEvent>>
<<if $jenny.chance < 80 or $GameDay == 1>>
<span class="l">
[img[$ImagePath + "locations/officeComputer.jpg"]]<br>
</span>
You have an uneventful afternoon and get a good deal of work done.
<<set $player.concentration += 1>>
<br>
<<else>>
<<set $jenny.chance = 0>>
<span class="p">
<<if $jenny.attraction < 10>>
<<set $EventArray to $JennyArray.random(0,0)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]<br>
<<elseif $jenny.attraction < 20>>
<<set $EventArray to $JennyArray.random(0,1)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]<br>
<<elseif $jenny.attraction < 30>>
<<set $EventArray to $JennyArray.random(0,2)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]<br>
<<elseif $jenny.attraction < 40>>
<<set $EventArray to $JennyArray.random(0,3)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]<br>
<<elseif $jenny.attraction < 50>>
<<set $EventArray to $JennyArray.random(0,4)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]<br>
<<elseif $jenny.attraction >= 50>>
<<set $EventArray to $JennyArray.random(0,5)>>
<<print "[img["+$EventArray[0]+"]]<br>">>
$EventArray[1]<br>
<<endif>>
</span>
<<set $player.horniness += $EventArray[2]>>
<<set $jenny.attraction += 1>>
<<if $achArray[3][3] is false>>
<<achUnlock 3>>
<<endif>>
<<set $jenny.seen to true>>
<<endif>>
<br>
<<checkOfficeAch>>
<<if $girl.worktrip is true and $nightLife is false>>
You recall that $girl.name is away at the moment, so with not much to do at home you head [[downtown|Downtown][$TimeOfDay = 3; $nightLife to true;]].<br>
<<else>>
After the day's events you shut down your workstation and head
[[Home|Bedroom][$TimeOfDay = 3]]<br>
<<endif>>
<<if $nightLife is true>>
Spend the evening [[downtown|Downtown][$TimeOfDay = 3]].<br>
<<endif>>
<</nobr>><<nobr>>
You grew up in a small town, and never really felt like you fitted in there. You spent a lot of time pretty much on your own and found yourself drawn to your computer which offered you a window into the larger world out there.<br><br>
<<linkreplace "Continue">>
<div id="introImage">
<div class="polaroid">
<img @src="$ImagePath+'intro/youngriley.jpg'" />
<div class="container">
Young $girl.name
</div>
</div>
</div>
Your only real friend through your childhood years was your neighbour $girl.name. You would spend a couple hours each night after school together, chatting, bitching and playing console games together. There wasn't much you really kept from each other, and she was always the first person you turned to when your parents would fight. <br><br>
<<linkreplace "Continue">>
<<replace "#introImage">>
<div class="polaroid">
<img @src="$ImagePath+'intro/collegeriley.jpg'" />
<div class="container">
College Girl
</div>
</div>
<</replace>>
Eventually however it came to time to head off to college and despite all your plans to go to the same university your specialities just didn't suggest a good place to cater to you both. So you each headed off your separate ways, at first you phoned each other every week, then it was every other week. By the end of the first year you had pretty much stopped talking. You had finally found a group of friends who you felt at home with and started spending more and more time with them.<br>
When it came to vacations you stayed in your college city. Your parents divorced not long after you left, they sold your childhood home and both headed off to opposite sides of the country. The majority of the contact you had with them after that was the money they deposited into you account each month. <br><br>
<<linkreplace "Continue">>
<<replace "#introImage">>
<div class="polaroid">
<img @src="$ImagePath+'intro/collegeriley.jpg'">
<div class="container">
College Girl
</div>
</div>
<</replace>>
It's been a few years now since you graduated and found a job working in IT for a large corporation in the same town you went to college in. And today starts out like pretty much every day since... <br><br>
You awaken in your [[Bedroom]]
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</nobr>>
<<back "Close">>
''Beta Release!''
2019-04-20
Began adding a Game Guide to point players in the right direction to progress the story if they are feeling stuck.
Adjusted the progression for Purple Volcano progression to shorten the completion.
Added a couple of extra images for trips.
2019-04-14
Added a catch to the lunch texts so if no value is sent to the widget it falls back to a 'chat' text after several users had issues when sending 'dirty' texts.
''a21 Released''
2019-04-13
Made some adjustments to the office chats after a playthrough, should be more successful now. Failed way too often on chat. Flirting is still always risky though.
2019-04-12
Added more options to the lunch chats, still very much experimental and not enough options to make it interesting yet. Too much repetition.
Added the final end game scene. 32 image set!
2019-04-10
Began installing a new lunch time option to send a text message to the online girl.
''a20 Released''
2019-03-22
Added 'footsex' endscene.
Added missing line break to girl story part 8.
Tidied up code for the photo session VisMe chat to avoid issues spotted by <i>MisterAnon04 on F95</i>
Added achievement for reaching the end game.
Removed code to display message about having reached end of content as game now has an end point.
2019-03-20 - a19.3 Hotfix 3
Trigger for endgame changed to correct trigger of girl story being '12'
2019-03-18 - a19.2 Hotfix 2
Changed trigger for endgame to girl story being "10.5"
2019-03-18 - a19.1 Hotfix 1
Bedroom referred to 'firl' rather than 'girl' breaking the new email notification.
"audio" tags have changed since I implemented them. Adjusted to new requirements.
2019-03-18
Added first pass at game ending. Currently only for the 'anal' choice. Other choices are forced into this ending at present.
''a19 Released''
2018-07-31
Removed rogue quotes from HornySMS array. Thanks Grobi!
Attempted prevention of blank emails appearing
Added code to double check Sarah's vacation ends
Added a script check to add the vacation variable for Sarah to old saves
''a18 Released''
2018-07-16
Added highlight to text for when Sarah is available in the gym.
Working at your desk without distraction now helps improve your concentration slightly
Attempted some re-balancing of the OG story to fall into place at better times with the other girls
Added OG Story 11: Special Delivery
Added OG Story 10: Childhood Desires
Added OG Story 9: Accommodation
Recoded OG Sext Session 2 in new code for consistency.
Added OG Sext Session 3
Adjust rates for stat increases/decreases. Better chance of high end result
2018-07-15
Fixed bug in the Trip SMS that was referencing the normal SMS array
Added feedback text to the three downtown locations to give a better idea of how well the player did, and comment on anything that might be affecting the outcome
2018-07-12
Added some catches for achievements to re-pop them if resetting the arrays on an old save
2018-07-11
Added extra random lunch and downtown images
Patch a17-1 Released
Fixed Sarah's storyline which failed to hit Story 8
Removed spurious text : Remove the sent SMS from the queue
Sarah's relationship with you will not lower when you help Jenny whilst Sarah is on vacation.
Adjusted the image code for random lunch events to ensure text appears below the image.
Fixed bad image code in one of Sarah's vacation texts
More fixes for old SMS entries. Should remove some errors in some of the OGs texts
''a17 Released''
2018-07-10
Added Sarah Story 9: Intern
Added Sarah Story 8: Trip Confirmation
Added Sarah Story 7: Horny Shower
Added Sarah Story 6: Trip Planning
Added 5 new SMS for Feet/Ass/Tits fetishes
Added Sarah Story 5: Snaps
Added Sarah Story 4: Vacation
2018-07-03
Attempt fix for 'Thank you Roxy' sometimes appearing in messages to the OG
Fixed bug in Foot Fetish SMSs
Corrected a bunch of typos/grammatical errors
Added thanks to the credits screen
Adjusted the wording in the help screen to better relate to the current game state.
Patch 2 Fix for reset of the achievements array
Patch 1 Fix for Office Girl evening SMSs
''a16 Released''
2018-07-02
Added 5 new flirty SMS for Jenny
Added Jenny Story 10
Added Jenny Story 9
Added Jenny Story 8
Added Jenny Story 7
Added Jenny Story 6
Added OG Story 8
Added OG Story 7
2018-06-27
Added Sarah Story 3
''a15 Released''
2018-06-26
Added OG chat for after arranging things with Stella.
Fixed bug in Stella's path that caused image display issues when talking with her in the office.
Adjusted the random SMSs from the online girl to better follow the relationship. Prevents her sending overly sexy texts before first establishing that aspect of the relationship.
Lighting in Bedroom now changes depending on time of day.
Added achievements for becoming BFFs with each office girl.
Fixed Bug related to font for chatting to the girls.
Changed audio to fade out when leaving a zone rather than cutting off.
''a14 Released''
2018-06-24
Added second sext session.
2018-06-22
Added Online Girl Story 3 to line up with Stella Story 9.5
Added Story 9 for Stella ready for Online Girl Story 4
Removed chance for friendship to decay with office girl once they are at maximum friendship.
Fractionally reduced chance of stat decay for the player
Added some ambient sounds to some locations.
Added Stella Story part 9
2018-06-16
Fixed a potential bug if the player never went downtown whilst the Online Girl is on a trip.
Added Sarah Story part 3
Fixed typo from messaging to messaging
Calming now has the correct screen border on the image
Changed screen size for story elements from fixed to 50%
''a13 Released''
2018-06-15
Added more variety to VISChat
Added additional level descriptions to player stats
Added additional SMS related to H2
2018-06-14
Finished implementing Purple Volcano, now boosts horniness by up to 20 points for each event.
Additional code to prevent Office Mates from becoming un-chatable
Adjusted SMSs from Office Mates so they don't all come at the same time
Chatting with the Online Girl now increases your horniness
Added additional SMSs for 'kink'
2018-06-12
Added new story section for Online Girl and tidied up some of the VISChat code to use the screen more.
Adjusted increases in girl horniness for Flirt and Talk Dirty to better reward those activities.
2018-06-07
Started adding the second mind altering flower, Purple Volcano
Reworked the overly complex hypnotic flowers section to a far simpler codebase and extended it from 3 to 6 pictures.
Fixed (hopefully) bug where girls would disappear from the office without reason.
Fixed incorrect assignment of Sarah's phone icon to Stella's messages.
2018-06-05
Adjusted the costs for talking to the Online Girl by about half.
''a12 Released''
2018-06-05
Stella Friendly and Flirt SMS up to 10 entries each.
Added Stella story up to 50%
Removed old code related to .encounters for office girls, and replaced with .attraction to from a single system.
2018-06-04
Added first SMS Chat for Stella
Added story for Stella
Reworked the chat process again.
Removed Period code for girl as was never really implemented.
Adjusted width of the stat bar.
Added a few typo corrections.
''a11Patcha Released''
2018-06-02
Fixed bug in Chat routine to allow communication score to actually have an effect.
2018-05-31
Office girls relationships can no longer go negative.
Office girls relationships only fall if player doesn't chat with them for more than 5 days in a row.
''a11 Released''
2018-05-30
Added new opening disclaimer for age limits etc.
Added a Reset page to reset/update any arrays changed since the last game, hopefully allowing old saves to be used more with new versions.
2018-05-29
When searching for downtown locations the player is now taken to the location rather than having to click a link first.
Changed the stat-decay to average once per week for each stat, rather than once ever 4 days.
Adjusted the Bar, Gym and Library to have shorter options that don't increase stats as quickly, but allow you to get home in time to chat with the Online girl.
Added Jenny SMS Chat for Story Arc 5
Created a new more efficient SMS Messaging system. Implemented for Jenny's SMS Chat for Story Arc 4 so far.
Added 5 more Friend level SMS pics from Jenny.
Fixed bug where Stamina, Concentration & Communication could drop below their minimum values.
Fixed bug where some SMS messages would not display the text for the response option.
2018-05-26
Added next story section for Jenny. Included a split choice in the conversation which appears to work fine.
Limited the number of times the hypnotic flowers can be purchased to match the actual content in the game.
2018-05-24
Fixed bug that allowed ordering of hypnotic flowers even when Riley is on a business trip.
Added 10 new SMS messages from Jenny and installed the widget to check if the player receives an SMS from one of the office girls after being downtown for the evening.
Adjusted the downtown location so they provide stat boosts of between 2 and 10.
''a10 Released''
2018-05-23
Converted new interactions system to a reusable widget
Re-implemented Stella and Jenny using the new interaction system.
2018-05-19
Minor bug fixes
Added additional images for library and downtown random events
Readied Sarah phone pic and chathead
Added Sarah Story passage for building out her story sections and added first chat where the player receives her photo for the phone
Modified chat process for Sarah to include negative effects for high horniness levels, but still with a chance for success.
''a09 Released''
2018-05-18
Fixed Library random image not displaying
Added new office girl Sarah, including new interaction method
2018-05-16
Added a help page to explain the player stats
Added a new passage for the book and allow re-reading
Corrected a number of passages where the girls name was still hardcoded to Riley.
Added a notification to the bedroom when the player has completed all the current main story points in the game
2018-05-15
Double checked all SMS code to ensure correct display of images. Seems to all be fine now.
Added horniness increases to the player when flirting with the girl, or seeing her undress from use of memory tampering.
2018-05-14
Updated the SMS code for the newer SMS widgets to ensure the correct path was used.
2018-04-17
Added new SMS messages when the player spends a night in town rather than speaking to the online girl, after the players 'kink' has been established.
Clean up the SMS Chat 01 and added to girl stat boosts depending on player choices.
2018-04-16
Added new SMS section to allow the girl to ask the player for information to tailor the content to the player.
Fixed a bug in the standard SMS display for if there are no reply options.
2018-04-12
Updated the email code, and added unread message count to Bedroom screen.
2018-04-13
Added some achievements to the new content
2018-04-11
Added additional porn images
Started system for random SMS messages from office mates.
2018-04-10
worked on further implementing the image changes to help with testing
2018-04-09
Started converting the program to allow local testing with images in place.
2018-03-29
Added random SMS messages in the afternoons
2018-03-28
Added Bar location to Downtown
Added Gym location to Downtown
Added Library location to Downtown
2018-03-27
Introduced Downtown area
2018-03-26
Adjusted Sessions system to be more reliant on the anger level of the girl rather than just fixed points. Chatting is easier then flirting and so on when she is angry.
2018-03-25
Added work trips to the girls schedule to limit contact, but also open up fun SMS options.
2018-03-22
Added introduction
Added Change Log
2018-03-21
Initiated achievement system
2018-03-20
Masturbation now reduces Communication stat
2018-03-18
Implemented the first stages of the hypnotic path
<<back "Close">><<nobr>>
<div style=" width: 500px;
margin-bottom: 20px;
background-color: black;
color: pink;
padding-left: 20px;
text-align: left;
font-size: 120%;
border-radius: 10px;
border: 2px solid pink;">
Achievements
</div>
<div style=" width: 500px;
background-color: black;
color: white;
padding-left: 20px;
text-align: left;
font-size: 120%;
border-radius: 10px;
border: 2px solid pink;">
<<for _x=0;_x < $achArray.length; _x++>>
<<set _tmpArray to $achArray[_x]>>
<<if _tmpArray[3] is false>>
<div style="color: deeppink">
_tmpArray[0] - LOCKED
</div>
<<else>>
<div style="color: pink">
_tmpArray[0] - _tmpArray[1]
</div>
<<endif>>
<</for>>
</div>
<br>
<<back "Close">>
<</nobr>><<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
/* Check to see if one of the office girls texts the player */
<<officeGirlSMS>>
<<audio "cityscape" loop play volume 0>>
<<audio "cityscape" fadeoverto 2 0.5>>
<div id="view">
<span class="l">
[img[$ImagePath + "locations/downtown.jpg"]]<br>
</span>
As the day turns into evening you hit the town<br>
</div>
<br>
<div id="choices">
Hang around checking out the <<link "sights">>
<<set _randomEncounter = random(1, 1000)>>
<<if _randomEncounter < 500>>
<<replace "#view">>
<span class="l">
[img[$ImagePath + "locations/downtown.jpg"]]<br>
</span>
You spend some time hanging out, but don't see anything of much interest.<br>
<<set $player.staminaLeft -= 5>>
<</replace>>
<<else>>
<<set _downtownFun to $downtownArray.random(0,1)>>
<<replace "#view">>
<<print '<span class="' + _downtownFun[2] + '"> <img src="' + $ImagePath + _downtownFun[0] + '"><br>' + _downtownFun[1] +'
</span>'>><br>
<</replace>>
<<set $player.horniness += 5>>
<<set $player.staminaLeft -= 5>>
<<endif>>
<<if $player.staminaLeft < 5>>
<<replace "#choices">>
You're pretty worn out.
<</replace>>
<<endif>>
<</link>><br>
<<if $downtownPlaces.length > 0>>
Go looking for places of <<link "interest">>
<<set _randomEncounter = random(1, 1000)>>
<<if _randomEncounter >= 250>>
<<set _placeFound = $downtownPlaces[0]>>
<<set $downtownLocations.push(_placeFound)>>
<<set $downtownPlaces.splice(0, 1)>>
<<set $player.staminaLeft -= 5>>
<<goto _placeFound>>
<<else>>
<<replace "#view">>
<span class="l">
[img[$ImagePath + "locations/downtown.jpg"]]<br>
</span>
You spend some time walking around the square, but don't see anything to interest you.<br>
<</replace>>
<<set $player.staminaLeft -= 5>>
<<endif>>
<<if $player.staminaLeft < 5>>
<<replace "#choices">>
You're pretty worn out.
<<set $TimeOfDay = 4>>
<</replace>>
<<endif>>
<</link>><br>
<<endif>>
<<for _x=0;_x < $downtownLocations.length; _x++>>
Visit the [[$downtownLocations[_x]]]<br>
<</for>>
</div>
<br>
Head [[home|Bedroom]]<br>
<</nobr>><<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
/* ----- Stop any playing audio ----- */
<<audio :playing volume 0.5 fadeoverto 2 0>>
/* ----- Play location audio ----- */
<<audio "gym" loop play volume 0>>
<<audio "gym" fadeoverto 2 0.5>>
<<if $achArray[5][3] is false>>
You found a local gym!
<</if>>
<div id="cf">
<img class="bottom" @src="$ImagePath + 'gym/interior.jpg'">
<img class="top" @src="$ImagePath + 'locations/citygym.jpg'">
</div><br>
<div id="postcf" style="margin-top: 150px">
A good place to pump iron, and do some people watching.<br>
<<if $achArray[5][3] is false>>
<<achUnlock 5>>
<<endif>>
</div>
<div id="locationOptions">
<<link"Quick Circut">>
<<replace "#cf">>
[img[$ImagePath + "/gym/postworkout.jpg"]]<br>
<</replace>>
<<replace "#postcf">>
You spend an hour on the treadmill.<br>
<<adjStamina "1">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<</link>><br>
<<link "Full Workout">>
<<set _randomEncounter = random(1,1000)>>
<<if _randomEncounter > 800>>
<<set _x = random(0, $gymFun.length-1)>>
<<replace "#cf">>
[img[$ImagePath + $gymFun[_x][0]]]<br>
<</replace>>
<<replace "#postcf">>
<<adjStamina "3">>
<<print $gymFun[_x][1]>><br>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<<replace "#Home">>
[[Home|Bedroom][$TimeOfDay = 4]]
<</replace>>
<<else>>
<<replace "#cf">>
[img[$ImagePath + "/gym/postworkout.jpg"]]<br>
<</replace>>
<<replace "#postcf">>
You spend a few hours pumping iron and working up a sweat.<br>
<<adjStamina "3">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<<replace "#Home">>
[[Home|Bedroom][$TimeOfDay = 4]]
<</replace>>
<<endif>>
<</link>>
<<if $sarah.story == 2 and $sarah.attraction >= 30 and $player.stamina >= 30>>
<br>
<p class="hiVis">
You spot your boss Sarah working out in a corner of the gym.
</p>[[Go and talk to her|Sarah Workouts]]
<</if>>
<br>
</div>
<div id="Home">
[[Head home early|Bedroom][$TimeOfDay = 3]]
</div>
<</nobr>><<nobr>>
/* ----- Stop any playing audio ----- */
<<audio :playing volume 0.5 fadeoverto 2 0>>
/* ----- Play location audio ----- */
<<audio "bar" loop play volume 0>>
<<audio "bar" fadeoverto 2 0.5>>
<<if $achArray[4][3] is false>>
You found a local Bar!
<<endif>>
<div id="cf">
<img class="bottom" @src="$ImagePath + 'bar/interior.jpg'">
<img class="top" @src="$ImagePath + 'locations/citybar.jpg'">
</div><br>
<div id="postcf" style="margin-top: 150px">
An Irish Bar. Classic.<br>
<<if $achArray[4][3] is false>>
<<achUnlock 4>>
<<endif>>
</div>
<div id="locationOptions">
<<link "Quick Drink">>
<<replace "#cf">>
[img[$ImagePath + "bar/postdrinks.jpg"]]<br>
<</replace>>
<<replace "#postcf">>
You spend an hour drinking and chatting with the locals.<br>
<<adjCommunication "1">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<</link>> <br>
<<link "Socialize">>
<<set _randomEncounter = random(1,1000)>>
<<if _randomEncounter > 800>>
<<set _x = random(0, $barFun.length-1)>>
<<replace "#cf">>
[img[$ImagePath + $barFun[_x][0]]]<br>
<</replace>>
<<replace "#postcf">>
<<print $barFun[_x][1]>><br>
<<adjCommunication "3">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<<replace "#Home">>
[[Home|Bedroom][$TimeOfDay = 4]]
<</replace>>
<<else>>
<<replace "#cf">>
[img[$ImagePath + "bar/postdrinks.jpg"]]<br>
<</replace>>
<<replace "#postcf">>
You spend a good few hours drinking and chatting with the locals.<br>
<<adjCommunication "3">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<<replace "#Home">>
[[Home|Bedroom][$TimeOfDay = 4]]
<</replace>>
<<endif>>
<</link>>
<br>
</div>
<div id="Home">
[[Head home early|Bedroom][$TimeOfDay = 3]]
</div>
<</nobr>><<nobr>>
/* ----- Stop any playing audio ----- */
<<audio :playing volume 0.5 fadeoverto 2 0>>
/* ----- Play location audio ----- */
<<audio "lib" loop play volume 0>>
<<audio "lib" fadeoverto 2 0.5>>
<<if $achArray[6][3] is false>>
You found a local Library!
<<endif>>
<div id="cf">
<img class="bottom" @src="$ImagePath + 'library/interior.jpg'">
<img class="top" @src="$ImagePath + 'locations/library.jpg'">
</div><br>
<div id="postcf" style="margin-top: 150px">
Books, books and more books.<br>
<<if $achArray[6][3] is false>>
<<achUnlock 6>>
<<endif>>
</div>
<div id="locationOptions">
<<link"Check the newspapers">>
<<replace "#cf">>
[img[$ImagePath + "library/locationend.jpg"]]<br>
<</replace>>
<<replace "#postcf">>
You spend an hour glancing through the local papers.<br>
<<adjConcentration "1">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<</link>><br>
<<link "Read">>
<<set _randomEncounter = random(1,1000)>>
<<if _randomEncounter > 800>>
<<set _x = random(0, $libFun.length-1)>>
<<replace "#cf">>
[img[$ImagePath + $libFun[_x][0]]]<br>
<</replace>>
<<replace "#postcf">>
<<print $libFun[_x][1]>><br>
<<adjConcentration "3">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<<replace "#Home">>
[[Home|Bedroom][$TimeOfDay = 4]]
<</replace>>
<<else>>
<<replace "#cf">>
[img[$ImagePath + "library/locationend.jpg"]]<br>
<</replace>>
<<replace "#postcf">>
You spend a few hours reading through some books that catch your eye.<br>
<<adjConcentration "3">>
<</replace>>
<<replace "#locationOptions">>
<</replace>>
<<replace "#Home">>
[[Home|Bedroom][$TimeOfDay = 4]]
<</replace>>
<<endif>>
<</link>><br>
</div>
<div id="Home">
[[Head home early|Bedroom][$TimeOfDay = 3]]
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Hey $player.name, I know this might seem a little sudden, but erm.. I'm feeling rather.. warm tonight.
</div>
<div class="phone-reply"> [[Warm? I'd say you are looking rather hot!|Sext Session 0102]]
</div>
<div class="phone-reply"> <<return "Sorry, I'm real tired tonight">> $girl.name
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0101.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Do you really think so $player.name? I know we've always been close but can you really see me in that light?
</div>
<div class="phone-reply"> [[Well let me put it this way, you are certainly having an effect over here...|Sext Session 0103]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0102.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Oh god, that makes me feel so horny. Are you sure you don't mind seeing me in just my underwear?
</div>
<div class="phone-reply"> [[Absolutly not. I love that set!|Sext Session 0104a]]
</div>
<div class="phone-reply"> [[Absolutly not. Although you are probably even hotter out of it...|Sext Session 0104b]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0103.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<<adjGirlOpen "2">>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Really? That's good. I actually bought it just for sending these pics to you...
</div>
<div class="phone-reply"> [[Well please do show it off! ;)|Sext Session 0105]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0104a.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<<adjGirlOpen "1">>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Mmmm. $girl.greeting that's so naughty! I love it.. maybe I will...
</div>
<div class="phone-reply"> [[I certainly won't stop you :P|Sext Session 0105]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0104b.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Are you liking what you see $player.name?
</div>
<div class="phone-reply"> [[I have no complaints!|Sext Session 0106]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0105.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> What about the view from the back though?
</div>
<div class="phone-reply"> [[$girl.name+", you really do have a lovely ass!"|Sext Session 0107]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0106.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Oh? This old thing? I just sit on it all day long in the office
</div>
<div class="phone-reply"> [[I kind of wish it was sat on me all day long instead...|Sext Session 0108]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0107.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Damn $girl.greeting, now I'm getting really hot.. I'm going to have to lose some of these items
</div>
<div class="phone-reply"> [[I'm sure I can keep a GRIP on the situation|Sext Session 0109]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0108.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Mmmmm, just thinking about that is getting me so wet...
</div>
<div class="phone-reply"> [[Oh and waht about those nipples of yours, are they getting hard?|Sext Session 0110]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0109.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Take a look for yourself...
</div>
<div class="phone-reply"> [[Mmm, I could suck on those all day long!|Sext Session 0111]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0110.jpg"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Oh wow. Erm, this is getting a bit more hot and heavy than I expected.. I think I need to go and er.. relax a little. Thanks for this $player.name .. we really should do it again some time
</div>
<div class="phone-reply"> [["I'm here whenever you need me "+$girl.name|Bed][$girl.sexts = 1; $girl.horniness = 10; $player.horniness += 20]]
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-pic">[img[$ImagePath + "riley/sext/sext0111.jpg"]]
</div>
</div>
<br>
A little disapointing getting cut off so soon, but maybe she will go further next time....
And now you are even more horny than before!<br>
<<achUnlock 7>>
<<set $girl.lastcontact = $GameDay>>
<<set $SMS.push(["$girl.name", "Hey "+$player.name+", look sorry about last night. I'm not sure what that was about. I hope you won't think any less of me... or that I disapointed you. ", "0", "", "No worries "+$girl.name+". I actually rather enjoyed it... "+$player.name+""])>>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> So $player.name........ a question for you. Since you got a good look at me the other night... what would you say is my best feature?
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [[Your eyes|SMS Chat 0102eyes]]
</div>
<div class="phone-reply"> [[Your tits|SMS Chat 0102tits]]
</div>
<div class="phone-reply"> [[Your ass|SMS Chat 0102ass]]
</div>
<div class="phone-reply"> [[Your feet|SMS Chat 0102feet]]
</div>
</div>
<<set $girl.lastcontact = $GameDay>>
<</nobr>><<nobr>>
<<adjGirlOpen "1">>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Very cute $player.name. But no, really, which part of me really gets you going???
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [[Your tits|SMS Chat 0102tits]]
</div>
<div class="phone-reply"> [[Your ass|SMS Chat 0102ass]]
</div>
<div class="phone-reply"> [[Your feet|SMS Chat 0102feet]]
</div>
</div>
<</nobr>><<nobr>>
<<adjGirlHorn "1">>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Really? My tits? I've always thought of them as a little on the small size....
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [[But so very perfectly formed!|SMS Chat 0103tits]]
</div>
</div>
<</nobr>><<nobr>>
<<adjGirlHorn "1">>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Oh really? It is rather cute isn't it?
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [[Very much so!|SMS Chat 0103ass]]
</div>
</div>
<</nobr>><<nobr>>
<<adjGirlHorn "1">>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Oh! I really wasn't expecting that! Do they really do it for you?
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [[Like you wouldn't believe|SMS Chat 0103feet]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Aww, thanks $girl.greeting. That make me feel so happy!
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [["You are more than welcome " + $girl.name|Bed][$girl.sexts = 2;$player.kink = "tits"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> I think I might have to agree with you. Glad to know we are on the same wavelength! ;)
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [[We always are! :D|Bed][$girl.sexts = 2;$player.kink = "ass"]]
</div>
</div>
<</nobr>><<nobr>>
<div class="phone-screen">
<div class="phone-header"> $girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message"> Well. I'll have to have a think about that... I'm sure I can have some fun with that ;)
</div>
</div>
<div class="phone-screen">
<div class="phone-header"> $player.name
</div>
<div class="phone-reply"> [[I can't wait!|Bed][$girl.sexts = 2; $player.kink = "feet"]]
</div>
</div>
<</nobr>><<nobr>>
/* ----- Random SMS from Online Girl ----- */
<<widget girlrandomSMS>>
/*Occasionally send the player a random text from girl */
<<set _sms = random(1, 100)>>
<<if _sms >= 60 and
$girl.worktrip is false and
$girl.anger <= 25 and
$girl.story >= 1>>
<<set _sms = random(1, 100)>>
/*Decide if text is flirty or sexual*/
<<if $girl.openness < 75 and $randomGirlSMS.length > 0>>
<<set $SMS.push([$randomGirlSMS[0][0], $randomGirlSMS[0][1], $randomGirlSMS[0][2], $randomGirlSMS[0][3],$randomGirlSMS[0][4]])>>
<<set $randomGirlSMS.deleteAt(0)>>
<<elseif _sms <= $girl.horniness and $randomGirlHornySMS.length > 0>>
<<set $SMS.push([$randomGirlHornySMS[0][0], $randomGirlHornySMS[0][1], $randomGirlHornySMS[0][2], $randomGirlHornySMS[0][3],$randomGirlHornySMS[0][4]])>>
<<set $randomGirlHornySMS.deleteAt(0)>>
<<elseif _sms > $girl.horniness and $randomGirlSMS.length > 0>>
<<set $SMS.push([$randomGirlSMS[0][0], $randomGirlSMS[0][1], $randomGirlSMS[0][2], $randomGirlSMS[0][3],$randomGirlSMS[0][4]])>>
<<set $randomGirlSMS.deleteAt(0)>>
<<else>>
/*No SMS today*/
<</if>>
<<elseif _sms >= 60 and $girl.worktrip is true>>
<<if $randomGirlTripSMS.length > 0>>
<<set $SMS.push([$randomGirlTripSMS[0][0], $randomGirlTripSMS[0][1], $randomGirlTripSMS[0][2], $randomGirlTripSMS[0][3],$randomGirlTripSMS[0][4]])>>
<<set $randomGirlTripSMS.deleteAt(0)>>
<</if>>
<</if>>
<</widget>>
/* ----- Tit Fetish ----- */
<<widget girlSMStits>>
/*Occasionally send the player a random text from girl */
<<if $randomGirlTitSMS.length > 0>>
<<set _sms = random(1, 100)>>
<<if _sms >= 60 and $girl.worktrip is false>>
<<set $SMS.push([$randomGirlTitSMS[0][0], $randomGirlTitSMS[0][1], $randomGirlTitSMS[0][2], $randomGirlTitSMS[0][3]])>>
<<set $randomGirlTitSMS.deleteAt(0)>>
<<else>>
/*No SMS today*/
<<endif>>
<</if>>
<</widget>>
/* ----- Ass Fetish ----- */
<<widget girlSMSass>>
/*Occasionally send the player a random text from girl */
<<if $randomGirlAssSMS.length > 0>>
<<set _sms = random(1, 100)>>
<<if _sms >= 60 and $girl.worktrip is false>>
<<set $SMS.push([$randomGirlAssSMS[0][0], $randomGirlAssSMS[0][1], $randomGirlAssSMS[0][2], $randomGirlAssSMS[0][3]])>>
<<set $randomGirlAssSMS.deleteAt(0)>>
<<else>>
/*No SMS today*/
<<endif>>
<</if>>
<</widget>>
/* ----- Foot Fetish ----- */
<<widget girlSMSfeet>>
/*Occasionally send the player a random text from girl */
<<if $randomGirlFeetSMS.length > 0>>
<<set _sms = random(1, 100)>>
<<if _sms >= 60 and $girl.worktrip is false>>
<<set $SMS.push([$randomGirlFeetSMS[0][0], $randomGirlFeetSMS[0][1], $randomGirlFeetSMS[0][2], $randomGirlFeetSMS[0][3]])>>
<<set $randomGirlFeetSMS.deleteAt(0)>>
<<else>>
/*No SMS today*/
<<endif>>
<</if>>
<</widget>>
/* ----- SMS from Office Mates ----- */
<<widget officeGirlSMS>>
/*Occasionally send the player a random text from his workmates */
/* Create random chance */
<<set _sms = random(1, 100)>>
<<if $Testing>><span class="mydebug">SMS Chance: _sms</span><</if>>
/* If lucky */
<<if _sms >= 40>>
/* Run for Stella if SMS activated */
<<if $stella.story >= 2 and _sms < 70>>
/* If attraction is below 30 use only friendly SMSs */
<<if $stella.attraction < 50 >>
/* Check there are unsent SMSs */
<<if $stellaFriendly.length > 0>>
<<set $SMS.push([$stellaFriendly[0][0], $stellaFriendly[0][1], $stellaFriendly[0][2], $stellaFriendly[0][3], $stellaFriendly[0][4]])>>
/* Remove sent SMS from the queue */
<<set $stellaFriendly.splice(0, 1)>>
<<endif>>
/* If attraction is below 50 use only friendly or flirty SMSs */
<<elseif $stella.attraction >= 50>>
<<set _split = random(1,100)>>
<<if _split <= 50 and $stellaFriendly.length > 0>>
<<set $SMS.push([$stellaFriendly[0][0], $stellaFriendly[0][1], $stellaFriendly[0][2], $stellaFriendly[0][3], $stellaFriendly[0][4]])>>
<<set $stellaFriendly.splice(0, 1)>>
<<elseif $stellaFlirt.length > 0>>
<<set $SMS.push([$stellaFlirt[0][0], $stellaFlirt[0][1], $stellaFlirt[0][2], $stellaFlirt[0][3], $stellaFlirt[0][4]])>>
<<set $stellaFlirt.splice(0, 1)>>
<<endif>>
<<endif>>
/* Run for Jenny is SMS activated */
<<elseif $jenny.story >= 2>>
/* If attraction is below 50 use only friendly SMSs */
<<if $jenny.attraction < 50 >>
/* Check there are unsent SMSs */
<<if $jennyFriendly.length > 0>>
<<set $SMS.push([$jennyFriendly[0][0], $jennyFriendly[0][1], $jennyFriendly[0][2], $jennyFriendly[0][3], $jennyFriendly[0][4]])>>
/* Remove sent SMS from the queue */
<<set $jennyFriendly.splice(0, 1)>>
<<endif>>
/* If attraction is below 80 use only friendly or flirty SMSs */
<<else>>
<<set _split = random(1,100)>>
<<if _split <= 50 and $jennyFriendly.length > 0>>
<<set $SMS.push([$jennyFriendly[0][0], $jennyFriendly[0][1], $jennyFriendly[0][2], $jennyFriendly[0][3], $jennyFriendly[0][4]])>>
<<set $jennyFriendly.splice(0, 1)>>
<<elseif $jennyFlirt.length > 0>>
<<set $SMS.push([$jennyFlirt[0][0], $jennyFlirt[0][1], $jennyFlirt[0][2], $jennyFlirt[0][3], $jennyFlirt[0][4]])>>
<<set $jennyFlirt.splice(0, 1)>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<</widget>>
<</nobr>><<nobr>>
In this game you have four stats to control.<br>
<br>
<b>Horniness</b><br>
This is a measure of how horny you are feeling. If it becomes too high you will find it difficult to behave normally around people and will favour sexual interactions. However if it is too low the reverse will be true and you will be unable to entertain people in the same way.
<br>
<br>
<b>Communication</b><br>
The higher your communication score the more interactions you can perform when interacting with your online girl. This can be improved by socializing.
<br>
<br>
<b>Stamina</b><br>
The higher your stamina the more tasks you can perform each day above and beyond those required by your job. This can be improved through exercise.
<br>
<br>
<b>Concentration</b><br>
Your ability to concentrate allows you to continue to function normally whilst enduring a higher level of horniness, somewhat mitigating the negative effects. This can be improved by reading.
<br>
All these stats will decay over time, thus balancing having fun with maintaining your strengths is important.
<br>
<br>
<b>Problems</b><br>
If you have loaded a save from an older version and are experiencing issues, especially related to Arrays (errors with something like [10][3] in the text) you may want to try the following link to reset all the possible arrays in the game.<br>
Reseting the Achievment Array is recommended for each new release whilst in Alpha<br>
[[Reset Arrays]]<br>
I can't guarantee it will work, but it's worth a try.
<br>
<br>
<<back "Close">>
<</nobr>>
<<nobr>>
<div id="visual">
<span class="l">
[img[$ImagePath + "flowerbook.jpg"]]<br>
</span>
</div>
The book appears to go into great detail about a great many flowers, some of which are stated as being extinct.<br>
However a handful of the more readily available ones catch your eye.<br>
<br>
<table class="book">
<tr class="book">
<td width=50% class="book">
<b><span class="book">
<<link "Yellow Oblivion">>
<<replace "#effects">>
<b>Yellow Oblivion</b><br>
Induces short term memory loss in those who are exposed to its aroma for long periods causing them to become unaware of their surroundings.
<</replace>>
<<replace "#warnings">>
Prolonged exposure can lead to severe headaches and long term memory loss. To be used sparingly.
<</replace>>
<</link>>
</span></b><br>
</td>
<td width=50% class="book">
<b><span class="book">
<<link "Purple Volcano">>
<<replace "#effects">>
<b>Purple Volcano</b><br>
Those who have prolonged exposure to the aroma of this flower will find there senses overloaded. Lust is the main benefactor, however other aspects may also be heightened.
<</replace>>
<<replace "#warnings">>
Many have witnessed a marked increase in a subjects anger as well as their libido, best if handled with care.
<</replace>>
<</link>>
</span></b><br>
</td>
</tr>
<tr>
<td colspan=2 class="book" style="background-image: linear-gradient(to right, rgba(150, 135, 115, 0), rgba(150, 135, 115, 0.75), rgba(150, 135, 115, 0));">
<b>Known Effects of</b>
<span id="effects"><b>Yellow Oblivion</b><br>
Induces short term memory loss in those who are exposed to its aroma for long periods causing them to become unaware of their surroundings.</span><br>
<b>Warnings:</b>
<span id="warnings">Prolonged exposure can lead to severe headaches and long term memory loss. To be used sparingly.</span><br>
<br>
</td>
</tr>
</table>
<<return "Close the Book">><br>
<</nobr>><<nobr>>
<<if $sarah.story == 1 and $sarah.attraction >= 10 or
$sarah.story == 3 and $sarah.attraction >= 40 or
$sarah.story == 6 and $sarah.attraction >= 70 or
$sarah.story == 8 and $sarah.attraction >= 90 and $girl.story >= 10 or
$sarah.story == 9 and $sarah.attraction >= 100>>
<span class="l">
<div id="chatPic"><img @src="$ImagePath + 'locations/ceo.jpg'"></div><br>
</span>
<<story "sarah">>
<<else>>
<span class="l">
<div id="chatPic">[img[$ImagePath + "office/sarah/chat.jpg"]]</div><br>
</span>
<<if $TimeOfDay == 1>>
Morning
<<else>>
Afternoon
<<endif>>
$player.name.<br>
/* Catch missed achievment for meeting Sarah if using an older save */
<<if $achArray[9][3] is false>>
<<achUnlock 9>>
<</if>>
You enter Sarah's office and she smiles as you approach.<br>
<<chat "sarah">>
<<endif>>
<br>
<<if $TimeOfDay == 1>>
[[Return to your desk|Morning Chores][$sarah.chat to true; $player.staminaLeft -= 2]]
<<else>>
[[Return to your desk|Afternoon Chores][$sarah.chat to true; $player.staminaLeft -= 2]]
<<endif>>
<<set $sarah.seen to true>>
<</nobr>><<nobr>>
<div id="visual">
<span class="p">
<img @src="$ImagePath + 'blankp.png'"><br>
</span>
</div>
As you enter the office you hear a voice calling to you from the boss's office.<br>
<br>
<span class="sarah">$player.name. Could you come in here please.</span><br>
<<linkreplace "Enter the boss's office" >> <br>
<<replace "#visual">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/hello.jpg'"><br>
</span>
<</replace>>
You enter the office and a met with the sign of your boss Mrs James standing to greet you.<br>
<span class="sarah">Ah yes. Thank you $player.name. I just wanted to check in with you and make sure you are settling in here ok?</span><br>
<<linkreplace "Yes thank you Mrs James" >> <br>
<span class="player">Yes thank you Mrs James</span><br>
<span class="sarah">Oh please, call me Sarah. I prefer to keep the office environment informal. You only need to call me Mrs James if we have customers visiting or the like.</span><br>
<<linkreplace "OK Sarah." >> <br>
<span class="player">OK Sarah.</span> You smile at her.<br>
<span class="sarah">Well I'm always here if you need anything, but otherwise please continue with your assignments.</span><br>
<br>
<<achUnlock 9>>
<br>
<br>
[[Return|Afternoon Chores][$sarah.attraction = 3;$sarah.story = 1]] to you desk.
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</nobr>><<nobr>>
<<widget chat>>
/* Debug Overrides ------------------------------------------------- */
/* End Debug Overrides --------------------------------------------- */
<div id="Options">
<<linkreplace "Talk Business">>
<<set _num = random(1,6)>>
<<if $Testing>>
<span class=myDebug>
The Number selected (1-6) was _num<br>
</span>
<</if>>
/* If players communication is high, add bonuses */
<<if $player.communication <= 20>>
<<set _num = _num>>
<<elseif $player.communication <= 39>>
<<set _num += 1>>
<<elseif $player.communication <= 59>>
<<set _num += 2>>
<<elseif $player.communication <= 79>>
<<set _num += 3>>
<<elseif $player.communication <= 99>>
<<set _num += 4>>
<<elseif $player.communication >= 100>>
<<set _num += 5>>
<<endif>>
<<if $Testing>>
<span class=myDebug>
After adjusting for communication skills it is now _num<br>
Required will be 2<br>
</span>
<</if>>
<<if $player.horniness-$player.concentration > 80>>
<<replace "#chatPic">>
<<print '[img[$ImagePath + "office/'+ $args[0] + '/cleavage.jpg"]]'>>
<</replace>>
You attempt to talk business, however you're so horny you end up just fixating on her tits. Not the way to impress a girl!<br>
<<print '<<set $'+ $args[0] + '.attraction -= 10>>'>>
<<print '<<if $'+ $args[0] + '.attraction < 3>>
<<set $'+ $args[0] + '.attraction = 3>>
<</if>>'>>
<<adjHorniness "2">>
<<elseif _num >= 2>>
<<replace "#chatPic">>
<<print'[img[$ImagePath + "office/' + $args[0] + '/happy.jpg"]]'>>
<</replace>>
<<print '$' + $args[0] + '.chatBusiness'>>
<<print'<<set $'+ $args[0] + '.attraction += 1>>'>>
<br>
<<linkreplace "Chat">>
<<set _num = random(1,6)>>
<<if $Testing>>
<span class=myDebug>
After number selcted (1-6) is _num<br>
</span>
<</if>>
/* If players communication is high, add bonuses */
<<if $player.communication <= 20>>
<<set _num = _num>>
<<elseif $player.communication <= 39>>
<<set _num += 1>>
<<elseif $player.communication <= 59>>
<<set _num += 2>>
<<elseif $player.communication <= 79>>
<<set _num += 3>>
<<elseif $player.communication <= 99>>
<<set _num += 4>>
<<elseif $player.communication >= 100>>
<<set _num += 5>>
<<endif>>
<<if $Testing>>
<span class=myDebug>
After adjusting for communication skills it is now _num<br>
Required will be 3<br>
</span>
<</if>>
<<if $player.horniness-$player.concentration > 60>>
<<replace "#chatPic">>
<<print '[img[$ImagePath + "office/'+ $args[0] + '/cleavage.jpg"]]'>>
<</replace>>
You attempt to chat, however you're so horny you end up just fixating on her tits. Not the way to impress a girl!<br>
<<print '<<set $'+ $args[0] + '.attraction -= 10>>'>>
<<print '<<if $'+ $args[0] + '.attraction < 3>>
<<set $'+ $args[0] + '.attraction = 3>>
<</if>>'>>
<<adjHorniness "2">>
<<elseif _num >= 3>>
<<replace "#chatPic">>
<<print'[img[$ImagePath + "office/'+ $args[0] + '/charmed.jpg"]]'>>
<</replace>>
<<print '$' + $args[0] + '.chatFriendly'>>
<<print '<<set $'+ $args[0] + '.attraction += 3>>'>>
<br>
<<linkreplace "Flirt">>
<<set _num = random(1,6)>>
<<if $Testing>>
<span class=myDebug>
The number (1-6) selected is _num<br>
</span>
<</if>>
/* If players communication is high, add bonuses */
<<if $player.communication <= 20>>
<<set _num = _num>>
<<elseif $player.communication <= 39>>
<<set _num += 1>>
<<elseif $player.communication <= 59>>
<<set _num += 2>>
<<elseif $player.communication <= 79>>
<<set _num += 3>>
<<elseif $player.communication <= 99>>
<<set _num += 4>>
<<elseif $player.communication >= 100>>
<<set _num += 5>>
<<endif>>
<<if $Testing>>
<span class=myDebug>
After adjusting for communication skills it is now _num<br>
Required will be 5<br>
</span>
<</if>>
<<if $player.horniness-$player.concentration > 40>>
<<replace "#chatPic">>
<<print '[img[$ImagePath + "office/'+ $args[0] + '/cleavage.jpg"]]'>>
<</replace>>
You attempt to flirt, however you're so horny you end up just fixating on her tits. Not the way to impress a girl!<br>
<<print '<<set $'+ $args[0] + '.attraction -= 10>>'>>
<<print '<<if $'+ $args[0] + '.attraction < 3>>
<<set $'+ $args[0] + '.attraction = 3>>
<</if>>'>>
<<adjHorniness "2">>
<<elseif _num >= 5>>
<<replace "#chatPic">>
<<print '[img[$ImagePath + "office/'+ $args[0] + '/enchanted.jpg"]]'>>
<</replace>>
<<print '$' + $args[0] + '.chatFlirt'>>
<<print '<<set $' + $args[0] + '.attraction += 6>>'>>
<<adjHorniness "1">>
<br>
<<else>>
<<replace "#chatPic">>
<<print '[img[$ImagePath + "office/'+ $args[0] + '/bored.jpg"]]'>>
<</replace>>
<<print '$' + $args[0] + '.chatBored'>><br>
<<print '<<set $'+ $args[0] + '.attraction -= 6>>
<<if $'+ $args[0] + '.attraction < 3>>
<<set $'+ $args[0] + '.attraction = 3>>
<</if>>'>>
<<endif>>
<</linkreplace>>
<<else>>
<<replace "#chatPic">>
<<print '[img[$ImagePath + "office/'+ $args[0] + '/bored.jpg"]]'>>
<</replace>>
Looks like you bored her.<br>
<<print '<<set $'+ $args[0] + '.attraction -= 3>>
<<if $'+ $args[0] + '.attraction < 3>>
<<set $'+ $args[0] + '.attraction = 3>>
<</if>>'>>
<<endif>>
<</linkreplace>>
<<else>>
She doesn't seem to be in the mood for chatting today.<br>
<<endif>>
<</linkreplace>>
</div>
<</widget>>
<<widget story>>
<<switch $args[0]>>
/* ---------- Sarah ---------- */
<<case "sarah">>
<<if $sarah.story == 1>>
<span class="sarah">
Actually $player.name, I was thinking you should have my cell number so if you need to get in touch at any point you can get hold of me.
</span><br>
<span class="player">
Sure boss!
</span><br>
You enter her details into your phone. She already has your number as part of your employee details.<br>
<<set $sarah.story = 2>>
<<set $SMS.push(["Sarah", "Hey $player.name, thanks for coming to chat today. Always a pleasure to see you. Thought you might want a pic to add to my contact details in your phone. Enjoy! ;)", "1", "office/sarah/phone01.jpg"])>>
<<set $sarah.chatHead = "$ImagePath + \"chatheads/sarah.png\"">>
<<elseif $sarah.story == 3>>
<<linkreplace "Enter Sarah's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/hello.jpg'">
</span>
<</replace>>
<span id="sarahstory3">
<span class="player">
Hey Sarah.
</span><br>
Sarah doesn't seem to respond.<br>
<span class="player">
Earth to Sarah, come in Sarah....
</span><br>
<span class="sarah">
Oh hey $player.name. What can I do for you.
</span><br>
<span class="player">
Oh, nothing in particular, I was just checking in.
</span><br>
<span class="sarah">
Sorry, yes. I ...
</span><br>
<span class="player">
Yes Sarah?
</span><br>
<span class="sarah">
Hmmm. I'm sorry. Again. I'm just feeling a bit overworked at the moment. I can normally keep on top of the stress with my time at the gym, but lately even that hasn't been enough.
</span><br>
<span class="player">
Sounds like you could use a vacation.
</span><br>
<span class="sarah">
Oh wow. I haven't taken a vacation in years.
</span><br>
<span class="player">
Then it's about time surely?
</span><br>
<span class="sarah">
Do you know what. You might be on to something there! Yes I think that might be a very good idea indeed.
</span><br>
You leave Sarah looking much more upbeat than when you entered.<br>
</span>
<<set $sarah.story = 4>>
<</linkreplace>>
<<elseif $sarah.story == 6>>
<<linkreplace "Enter Sarah's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/hello.jpg'">
</span>
<</replace>>
<span class="sarah">
Oh hey $player.name, take a seat I wanted to discuss something with you.
</span><br>
<span class="player">
Uh-oh.
</span><br>
<span class="sarah">
Haha, don't worry it's a good thing. You see you've been doing very well for us in your role and I was thinking that maybe you should visit our parent company VIStech.
</span><br>
<span class="player">
VIStech HQ? Cool.
</span><br>
<span class="sarah">
Yeah. Might be good to get out and see another city for once!
</span><br>
<span class="player">
Oh, it's not here?
</span><br>
<span class="sarah">
No it's over in Solana.
</span><br>
<span class="player">
Solana? No way. I have a friend who lives there.
</span><br>
<span class="sarah">
Oh? What's her name?
</span><br>
<span class="player">
$girl.name. Wait.. it could have been a guy...
</span><br>
<span class="sarah">
Yeah right. Well yes, that could be good then. Hmm, maybe we could even save on a hotel if you have a place to crash...
</span><br>
<span class="player">
Err.. yeah.. Oh yeah that could be cool.
</span><br>
<span class="sarah">
Well nothing it confirmed yet. Leave it with me and once everything is more solid you can look into the options then.
</span><br>
<span class="player">
Excellent. Yes. I'll await your word.
</span><br>
<<set $sarah.story = 7>>
<</linkreplace>>
<<elseif $sarah.story == 8>>
<<linkreplace "Enter Sarah's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/hello.jpg'">
</span>
<</replace>>
<span class="sarah">
OK $player.name. That trip I talked about. Everything is in place so as soon as you are ready we can sort it out.
</span><br>
<span class="player">
Oh cool! I'll chat with my friend about it tonight then!
</span><br>
<span class="sarah">
Yup you do that. Then let me know how you want to go about it and we'll get everything sorted on our end.
</span><br>
<span class="player">
Thanks Sarah. This is a really cool opportunity you have given me.
</span><br>
<span class="sarah">
Hey, you scratch my back I scratch yours right?
</span><br>
<span class="player">
Always.
</span><br>
<<set $sarah.story = 9>>
<</linkreplace>>
<<elseif $sarah.story == 9>>
<<linkreplace "Enter Sarah's Office">>
<div id="sarahchat9">
You enter Sarah's office but she isn't here. You are about to return to your desk when you get an SMS from Sarah asking you to meet a new intern in the confererence room. She was supposed to meet her but she's gotten tied up at one of the customers.<br>
<<link "Head to the conference room.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern01.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
You enter the conference room ans see a woman standing there.<br>
<span class="player">
Err. Hello Sarah?
</span><br>
<span class="sarah">
I'm sorry sir, you must have me confused with someone else. I'm just Gemma, the new intern.
</span><br>
<span class="player">
Oh? Ohhhhh. Yes of course. The new intern. Well please to meet you Gemma.
</span><br>
<<link "Shake hands.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern02.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Pleased to meet you. So how should we proceed.
</span><br>
<<link "Take a seat.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern03.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Thank you sir.
</span><br>
<<link "Actually make yourself more comfortable.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern04.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Oh like this?
</span><br>
<<link "Hmm. Nice ass, get on your knees.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern05.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Are you sure this is procedure sir?
</span><br>
<<link "Very much so. Now lift your dress.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern06.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
But sir, this seems very irregular.
</span><br>
<<link "Do you not like the attention?">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern07.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Well, it is nice. But what does it have to do with working for you?
</span><br>
<<link "Well you want to please your boss don't you? Now remove the dress.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern08.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
My dress? Like this sir?
</span><br>
<<link "All the way off.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern09.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Sorry sir. Of course sir.
</span><br>
<<link "And how about that bra?">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern10.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
My bra sir?
</span><br>
<<link "Yes take it off please.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern11.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
But sir. No one has seen my breast before. I'm only a young girl.
</span><br>
<<link "You're old enough to work here, so you're old enough to show me those wonderful tits!">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern12.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Do you really think they are wonderful?
</span><br>
<<link "Yes, now keep going.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern13.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Yes sir.
</span><br>
<<link "Now drop that hand!">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern14.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
As you wish sir.
</span><br>
<<link "Hmm. That took too long, turn around for a spank.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern15.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Oh a spank. Yes sir!
</span><br>
<<link "Whack!">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/sarah/intern16.jpg'">
</span>
<</replace>>
<<replace "#sarahchat9">>
<span class="sarah">
Oww! Thank you sir...
</span><br>
<span class="player">
Good. Now run along. We have a lot of work to do Sar.. I mean Gemma.
</span><br>
<span class="sarah">
Yes sir. Thank you sir.
</span><br>
<<achUnlock 19>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</div>
<<set $sarah.story = 10>>
<<set $SMS.push(["Sarah", "Thank you for taking care of that intern. It's hard always being the one giving orders.", 0, "", "No problem Sarah. Any time you want ;)"])>>
<</linkreplace>>
<<endif>>
/* Stella ---------------------------------------------------------- */
<<case "stella">>
<<if $stella.story == 0>>
<span class="stella">Hey $player.name, what say we swap numbers so we could, you know, maybe chat now and again?</span><br><br>
<span class="player">Sounds good to me Stella!</span><br><br>
Stella can now message you when she feels like it.<br>
<<set $stella.story = 1>>
<<elseif $stella.story == 1>>
<span class="stella">
You've been keeping an eye on your expenses I see.
</span><br>
<span class="player">
I try
</span> You reply.<br>
<span class="stella">
Makes a change around here! Glad to have a professional onboard.
</span><br>
<span class="player">
Hey, takes one to know one
</span> You reply.<br>
Stella laughs at that.<br>
<<set $SMS.push(["Stella", "Hey $player.name, thanks for coming to chat today. Always a pleasure to see you. Thought you might want a pic to add to my contact details in your phone. Enjoy! ;)", "1", "office/stella/phone01.jpg"])>>
<<set $stella.story = 2>>
<<set $stella.chatHead = "$ImagePath + \"chatheads/stella.png\"">>
<<elseif $stella.story == 2>>
<<linkreplace "Enter Stella's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/stella/chatstory.jpg'">
</span>
<</replace>>
As you enter Stella's office you notice she isn't really working at her computer and more just staring off into space.<br>
<span class="stella">
Oh, hey $player.name. Listen can I ask you, are you seeing anyone right now?
</span><br>
<<linkreplace "Err, not as such. Why do you ask?">>
<span class="player">
Err, not as such. Why do you ask?
</span><br>
<span class="stella">
Oh, I'm not sure really. Was just looking for some advice I think, but if you're not involved with anyone . . .
</span><br>
<<linkreplace "Well I'm always available to listen if you need to talk to someone?">>
<span class="player">
Well I'm always available to listen if you need to talk to someone?
</span><br>
<span class="stella">
That's kind of you $player.name, but I think I'm ok for now. Thanks for checking up on me though.
</span><br>
Stella smiles at you as you head back out of her office, before returning to her work.<br>
<<set $stella.story = 3>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<elseif $stella.story == 3>>
<<linkreplace "Enter Stella's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/stella/chatstory.jpg'">
</span>
<</replace>>
<span class="player">
Hi Stella.
</span><br>
You say as you enter, however Stella continues to look at her computer screen, though her hands lie still on the desk.<br>
<<linkreplace "Er, Hello stella?">>
<span class="player">
Er, hello Stella?
</span><br>
<span class="stella">
Oh hello $player.name, sorry was miles away there. What can I do for you?
</span><br>
<<linkreplace "I have a couple of expense forms for you.">>
<span class="player">
I have a couple of expense forms for you.
</span><br>
<span class="stella">
Oh sure, just put them on that stack there.
</span><br>
She indicates a stack of papers which is way higher than you have seen it in your time here.<br>
<<linkreplace "Sure thing Stella. Everything ok?">>
<span class="player">
Sure thing Stella. Everything ok?
</span><br>
<span class="stella">
Hmm, oh yes fine, fine. Have a good day $player.name.
</span><br>
And with that she returns to her screen leaving you to leave her office and return to your desk.<br>
<<set $stella.story = 4>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<elseif $stella.story == 4>>
<<linkreplace "Enter Stella's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/stella/chatstory.jpg'">
</span>
<</replace>>
<span class="player">
Hi Stella.
</span><br>
<span class="stella">
Hey $player.name. Just the guy I was looking for. Shut the door and take a seat.
</span><br>
<<linkreplace "Sure.">>
You take a seat opposite Stella.<br>
<span class="stella">
You may have noticed I've been somewhat distracted lately.
</span><br>
<<linkreplace "A little.">>
<span class="player">
A little.
</span><br>
Stella smile at your response.<br>
<span class="stella">
Well. OK. Let me just say it. I've been having problems with my boyfriend. He just. Well. Seems to be getting more and more distant.
</span><br>
<<linkreplace "OK, well do you spend a lot of time together?">>
<span class="player">
OK, well do you spend a lot of time together?
</span><br>
<span class="stella">
Actually no. I work so much, and then when I am at home he spends all his time playing games, and watching movies in the den.
</span><br>
<<linkreplace "Well which movies or games does he like?">>
<span class="player">
Well which movies or games does he like?
</span><br>
<span class="stella">
Oh I don't know really. Star Wars I think. That one with the guys in white armor and laser guns.
</span><br>
<<linkreplace "OK, and you want to get his attention?">>
<span class="player">
OK, and you want to get his attention?
</span><br>
<span class="stella">
Desperatly. If you know what I mean!
</span><br>
<<linkreplace "OK then...">>
<span class="player">
OK, then. I have an idea. How about you dress up as one of the women from Star Wars, and then just walk in on him whilst he's watching something and see what happens?
</span><br>
<span class="stella">
Oh like those Cosplay girls I've seen?
</span><br>
<span class="player">
Exactly!
</span><br>
<span class="stella">
Actually. That could be fun. I always loved a bit of dress up. Er, but who should I dress up as?
</span><br>
<<linkreplace "Rey!">>
<span class="player">
Rey!
</span><br>
<span class="stella">
Rey? OK, Rey. I'll look that up and see what I can come up with. Oh this is going to be fun! I may ask you for advice when I'm putting the outfit together if that's ok?
</span><br>
<span class="player">
Not a problem at all Stella.
</span><br>
And with that you leave looking the happiest she has in a while.
<<set $stella.story = 5>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<elseif $stella.story == 6>>
<<linkreplace "Enter Stella's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/stella/chatstory.jpg'">
</span>
<</replace>>
<span class="stella">
$player.name! You are my man indeed! The Rey idea went down a treat!
</span><br>
<<linkreplace "Ah! Excellent.">>
<span class="player">
Ah! Excellent.
</span><br>
<span class="stella">
He got so excited. Worked like a charm, and now he wants to do a photoshoot with me as Rey and him as a Stormtrooper!
</span><br>
<<linkreplace "Oh, nice!">>
<span class="player">
Oh, nice!
</span><br>
<span class="stella">
You've made me so happy too. Soon as we've taken the pics I'll be sure to send you some.
</span><br>
<span class="player">
That sounds awsome. I look forward to it!
</span><br>
You leave Stella's office with her sitting with a grin as wide as the CHeshire cats on her lips.<br>
<<set $stella.story = 7>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<elseif $stella.story == 8>>
<span class="p">
<img @src="$ImagePath + '/locations/finance.jpg'">
</span>
You head to Stella's office, but find it empty.<br>
<<if $jenny.attraction >= 3 and $jenny.chat is false>>
Go talk with [[Jenny->Jenny Chat]] instead<br>
<</if>>
<<if $sarah.attraction >= 3 and $sarah.chat is false>>
Go talk with [[Sarah->Sarah Chat]] instead<br>
<</if>>
[[Look|Stella Conference]] for her in one of the coference rooms. They don't get used much but you never know...<br>
<<elseif $stella.story == 9>>
<<linkreplace "Enter Stella's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/stella/chatstory.jpg'">
</span>
<</replace>>
<span class="stella">
Well then $player.name, did you enjoy that little show the other day?
</span><br>
<span class="player">
It was... most impressive, yes!
</span><br>
<span class="stella">
Glad you had fun too. My boyfriend, James, didn't have a clue you were there.
</span><br>
<span class="player">
To be fair, he was pretty preoccupied!
</span><br>
<span class="stella">
Haha, true. He doesn't usually have time off during the day from his photoshoots, so he decided to supprise me. Lucky we have those confrenece rooms no one ever uses.
</span><br>
<span class="player">
He's a photographer?
</span><br>
<span class="stella">
Yeah, he does glamour shoots for certain mens magazines.
</span><br>
<span class="player">
Huh, well that's good to know. Never know when that could come in useful.
</span><br>
<span class="stella">
I'm sure! Well thanks for being a good friend and keeping quite about things. I'll have to find some way to repay you.
</span><br>
<span class="player">
I'll leave it to your judgement Stella.
</span><br>
You wink to her.
<<set $stella.story = 9.5>>
<</linkreplace>>
<<elseif $stella.story == 9.5 and $girl.story == 4.5>>
<<linkreplace "Enter Stella's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/stella/chatstory.jpg'">
</span>
<</replace>>
<span id="chattxt">
<span class="stella">
Oh hey $player.name, what can I do for you?
</span><br>
<span class="player">
Well actually I was hoping for a favour...
</span><br>
<span class="stella">
Sure, what is it.
</span><br>
<span class="player">
You see I have this friend, we've known each other since we were kids and she's really into photography, but in her current job she's not really able to use it much despite that being what they hired her for.
</span><br>
<span class="stella">
Typical!
</span><br>
<span class="player">
Yeah, so I was wondering if maybe your boyfriend could help her out?
</span><br>
<span class="stella">
Well, maybe but you know he mainly does adult stuff right? He calls it erotic photography, but it's porn plain and simple.
</span><br>
<span class="player">
Well actually that's what she wants to get in to.
</span><br>
<span class="stella">
Well ok then! Let me give him a call and see...
</span><br>
<<link "Stella calls him up">>
<<replace "#chattxt">>
Stella chats for a while with her boyfriend before finally moving the subject on to $girl.name. You give Stella her phone number and address information and she passes them on.<br>
<span class="stella">
OK, that worked out well. Apparently he's just picked up a job in her very city that he was going to have trouble getting to. So it's a bit of a risk but he's willing to take a chance on her and see where they go from there.
</span><br>
<span class="player">
Excellent! Thank you so much Stella!
</span><br>
<span class="stella">
I did promise to replay you after all.
</span><br>
<span class="player">
Indeed you did. Thank you again.
</span><br>
<</replace>>
<</link>>
</span>
<<set $stella.story = 10>>
<<set $girl.story = 5>>
<</linkreplace>>
<<endif>>
/* ---------- Jenny ---------- */
<<case "jenny">>
<<if $jenny.story == 0>>
<span class="jenny">Hi $player.name. I was wondering if, erm, maybe we could swap numbers so we could, perhaps chat outside of work hours too?</span><br><br>
<span class="player">Sounds good to me Jenny!</span><br><br>
Jenny can now message you when she feels like it.<br>
<<set $jenny.story = 1>>
<<elseif $jenny.story == 1>>
<span class="jenny">Hello again $player.name. I have to say, having you around has spiced up the office a bit. When it was all girls we tended to wind each other up, get all bitchy and that. You've managed to distract us all from that so thank you.</span><br><br>
<span class="player">Well that's good to hear. I'll take it as a compliment.</span><br><br>
<span class="jenny">You do that</span><br>
Jenny gives you a wink as you leave.
<<set $SMS.push(["Jenny", "Hi $player.name, thanks for coming to chat today. You're such a lovely man. Realised I never gave you a pic for your phone. Hope this will do... ;)", "1", "office/jenny/phone01.jpg"])>>
<<set $jenny.story = 2>>
<<set $jenny.chatHead = "$ImagePath + \"chatheads/jenny.png\"">>
<<elseif $jenny.story == 2>>
<span class="jenny">
Hey again $player.name. Erm, can I ask you something?
</span><br>
<<linkreplace "Of course you can Jenny.">>
<span class="player">
Of course you can Jenny.
</span><br>
<span class="jenny">
Well, I've actually been having some problems with my coding lately. It's just not the same as when I was at university. I just can't make the jump from that to these systems we use here.
</span><br>
<<linkreplace "I know what you mean.">>
<span class="player">
I know what you mean. This real world stuff is a right pain in the ass! Maybe I could help you out from time to time. A bit of coaching, if you think that would help?
</span><br>
<span class="jenny">
Oh yes! Could you? That would be great!
</span><br>
<span class="player">
Sure thing. I'll see when I can pop by and help you out.
</span><br>
<<set $jenny.story = 3>>
<</linkreplace>>
<</linkreplace>>
<<elseif $jenny.story == 3>>
<<linkreplace "Hey Jenny. Is everything ok? You look a little down.">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/jenny/chatstory.jpg'">
</span>
<</replace>>
<span class="player">
Hey Jenny. Is everything ok? You look a little down.
</span><br>
<span class="jenny">
Oh hey $player.name. Oh it's nothing. . .
</span><br>
<<set _fixedText = "I was just thinking back to when I was a kid.\n
I always wanted a horse, but we never had the money for that kind of thing. I had so many my little ponys, and magazines and I even found an old riding hat in a charity shop that I bought. But I never did get a horse.\n
It's silly I know but it still feels like a dream I never achieved.">>
<div id="choice1">
<<link "Come on, you can tell me, we're pretty good friends now aren't we?">><br>
<<replace "#choice1">>
<span class="player">
Come on, you can tell me, we're pretty good friends now aren't we?
</span><br>
<span class="jenny">
Yeah. I suppose we are now really aren't we?
_fixedText
</span><br>
<div id="choice2">
<<link "Maybe it's not too late?">>
<<replace "#choice2">>
<span class="player">
Maybe it's not too late?
</span><br>
<span class = "jenny">
What do you mean?
</span><br>
<div id="choice3">
<<link "Well. You earn good money now, and there are plenty of places where you can pay to 'share' a horse.">>
<<replace "#choice3">>
<span class = "jenny">
$player.name! You are a genius! Why didn't I think of that. Thank you! I'm going to look in to that tonight for sure!
</span><br>
Jenny jumps up and gives you a hug.<br>
<span class="player">
No problem Jenny. Glad I could help.
</span><br>
<</replace>>
<</link>>
</div>
<</replace>>
<</link>>
</div>
<</replace>>
<</link>><br>
<<link "Well if you are sure. . .">><br>
<<replace "#choice1">>
<span class="player">
Well if you are sure. . .
</span><br>
<span class="jenny">
Well, actually, I suppose it wouldn't hurt. . .
_fixedText
</span><br>
<div id="choice2">
<<link "Maybe it's not too late?">>
<<replace "#choice2">>
<span class="player">
Maybe it's not too late?
</span><br>
<span class = "jenny">
What do you mean?
</span><br>
<div id="choice3">
<<link "Well. You earn good money now, and there are plenty of places where you can pay to 'share' a horse.">>
<<replace "#choice3">>
<span class = "jenny">
$player.name! You are a genius! Why didn't I think of that. Thank you! I'm going to look in to that tonight for sure!
</span><br>
Jenny jumps up and gives you a hug.<br>
<span class="player">
No problem Jenny. Glad I could help.
</span><br>
<</replace>>
<</link>>
</div>
<</replace>>
<</link>>
</div>
<</replace>>
<</link>><br>
</div>
<<set $jenny.story = 4>>
<</linkreplace>>
<<elseif $jenny.story == 6>>
<<linkreplace "Enter Jenny's Office">>
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/jenny/chatstory.jpg'">
</span>
<</replace>>
As you enter Jenny is on the phone to someone, but waves you over anyway.<br>
<span class="jenny">
I know, I know, things will be OK. You'll find the real deal soon I'm sure. You take though OK? OK, bye.
</span><br>
<span class="player">
Everything OK?
</span><br>
<span class="jenny">
Oh that was just my friend Sunny. She's having a few problems getting her modelling career off the ground.
</span><br>
<span class="player">
Modelling?
</span><br>
<span class="jenny">
Yeah, she's always wanted to be a model. She tried to get into fashion for a while but they said her tits were too big. I mean they're decent but not what I think you would think 'too' big! So she's been trying glamour, but that's not been going so well either..
</span><br>
<span class="player">
Glamour you say?
</span><br>
<span class="jenny">
Yeah I know, but it's what she wants. The problem is all the photographers she seems to meet are all fraudsters who just try it on with her once she starts undressing. It's such a shame because I think she would be really good at it.
</span><br>
<span class="player">
Do you know. I might be able to help.
</span><br>
<span class="jenny">
What? How?
</span><br>
<span class="player">
Well I have a friend myself who has just gotten started in the business, and she'd looking for some new talent.
</span><br>
<span class="jenny">
She?
</span><br>
<span class="player">
Yeah, my fiend $girl.name. So at the very least that should avoid the problem of a lecherous photographer!
</span><br>
<span class="jenny">
Oh wow, that might just be the break she needs! Can I pass of her details?
</span><br>
<span class="player">
Of course.
</span><br>
You give Jenny $girl.name's details and she texts them over to her friend.<br>
<span class="jenny">
Thanks $player.name! You are so full of surprises!
</span><br>
<span class="player">
I try.
</span><br>
<<set $jenny.story = 7>>
<<set $girl.story = 8>>
<</linkreplace>>
/* Story 8 --------------------------------------------------------- */
<<elseif $jenny.story == 8>>
<<linkreplace "Enter Jenny's Office">>
/* Swap to Load Chat Pic ------------------------------------------- */
<<replace "#chatPic">>
<span class="p">
<img @src="$ImagePath + 'office/jenny/chatstory.jpg'">
</span>
<</replace>>
/* Story Text ---------- ------------------------------------------- */
<div id="chat8">
<span class="jenny">
$player.name! Come here. Sunny just sent over some shots from her photoshoot with your friend. They are amazing!
</span><br>
<<linkreplace "Oh cool. Let's see.">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot01.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
She's so elegant.
</span>
<<linkreplace "Indeed she is">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot02.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
Damn girl!
</span><br>
<<linkreplace "She certainly has her look down">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot03.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
Spankable, wouldn't you say?
</span><br>
<<linkreplace "It would be hard to resist">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot04.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
Kinda wish I had her tits...
</span><br>
<<linkreplace "Nothing wrong with your tits Jenny">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot05.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
Aww, thanks.
</span><br>
<<linkreplace "Looks like she is enjoying herself">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot06.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
LOL, I've seen that look on her face before! And it looks like she's forgotten her panties. Typical Sunny.
</span><br>
<<linkreplace "Never a bad idea">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot07.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
It does seem to have given her easy access...
</span><br>
<<linkreplace "Is it me or is it getting warm in here.">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot08.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
Certainly looks like you pants are getting tighter!
</span><br>
<<linkreplace "Can you blame me?">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot09.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
Actually no. Sunny is working her magic on me too.
</span><br>
<<linkreplace "Good job your monitor faces this way.">>
<<replace "#chatPic">>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper">
[img[$ImagePath + "office/jenny/photoshoot10.jpg"]]
</div>
</div>
<</replace>>
<<replace "#chat8">>
<span class="jenny">
Haha, true. Still best end it there. Don't want to get into trouble with Sarah.
</span><br>
<span class="player">
Good point. But thanks for sharing.
</span><br>
<span class="jenny">
Thank you for helping Sunny out. She's been so happy.
</span><br>
<span class="player">
Anytime Jenny. Talk to you later.
</span><br>
<<set $jenny.story = 9>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
<</replace>>
<</linkreplace>>
</div>
<</linkreplace>>
<<endif>>
<</switch>>
<</widget>>
<<widget friendliness>>
<<if $args[0] == 0>>
Strangers
<<elseif $args[0] < 10>>
Acquaintance
<<elseif $args[0] < 20>>
Work Mates
<<elseif $args[0] < 40>>
Work Friends
<<elseif $args[0] < 60>>
Friends
<<elseif $args[0] < 80>>
Good Friends
<<elseif $args[0] < 100>>
Best Friends
<<elseif $args[0] >= 100>>
<span style="color:gold">BFFs</span>
<<endif>>
<</widget>>
<<widget statDesc>>
<<if $args[0] < 10>>
Minimal
<<elseif $args[0] < 20>>
Low
<<elseif $args[0] < 30>>
Weak
<<elseif $args[0] < 40>>
Average
<<elseif $args[0] < 50>>
Decent
<<elseif $args[0] < 60>>
Good
<<elseif $args[0] < 70>>
Impressive
<<elseif $args[0] < 80>>
Excellent
<<elseif $args[0] < 90>>
Superb
<<elseif $args[0] < 100>>
Masterful
<<elseif $args[0] >= 100>>
Maximum
<<endif>>
<</widget>>
<</nobr>><<nobr>>
<<set $randomGirlSMS to $randomGirlSMS.shuffle()>>
<<set $girl.openness = 25>>
<<set _sms = random(1, 100)>>
<<if _sms >= 1 and $girl.worktrip is false>>
<<set _sms = random(1, 100)>>
/*Decide if text is flirty or sexual*/
<<if $girl.openness >= 25 and $girl.anger <= 25>> /*If player and girl are on friendly terms*/
<<if (_sms > $girl.horniness or $girl.horniness < 25) and $randomGirlSMS.length > 0>>
<<set $SMS.push([$randomGirlSMS[0][0], $randomGirlSMS[0][1], $randomGirlSMS[0][2], $randomGirlSMS[0][3],$randomGirlSMS[0][4]])>>
<<set $randomGirlSMS.deleteAt(0)>>
<<elseif $girl.horniness > 25 and $randomGirlHornySMS.length > 0>>
<<set $SMS.push([$randomGirlHornySMS[0][0], $randomGirlHornySMS[0][1], $randomGirlHornySMS[0][2], $randomGirlHornySMS[0][3],$randomGirlSMS[0][4]])>>
<<set $randomGirlHornySMS.deleteAt(0)>>
<<endif>>
<<else>>
/*No SMS today*/
<<endif>>
<<elseif _sms >= 40 and $girl.worktrip is true>>
<<if $randomGirlTripSMS.length > 0>>
<<set $SMS.push([$randomGirlTripSMS[0][0], $randomGirlTripSMS[0][1], $randomGirlTripSMS[0][2], $randomGirlTripSMS[0][3],$randomGirlSMS[0][4]])>>
<<set $randomGirlTripSMS.deleteAt(0)>>
<<endif>>
<<endif>>
<<set $PhoneSource = "Test Stuff">>
<<display "Phone">>
[[Test Stuff]]
<</nobr>><<nobr>>
<div class="computer-screen">
<div class="computer-header">
VisBox
</div>
<div class="computer-wallpaper">
[img[$ImagePath + $visBox[$visBoxView]]]
</div>
</div>
<br>
<<if $visBoxView > 0>>
[[Previous|VisBox][$visBoxView -= 1]]
<<endif>>
<<if $visBoxView > 0 and $visBoxView < $visBox.length-1>>
|
<<endif>>
<<if $visBoxView < $visBox.length-1>>
[[Next|VisBox][$visBoxView += 1]]
<<endif>>
<br>
[[Close VisBox|Computer]]
<</nobr>><<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
<<if $jenny.story == 4>>
<<set $smsChatIndex = 0>>
<<set $jennySMSChat to [[ "Hey $player.name, I did it!",
"Did it? Did what?",
"",
"",
""],
[ "The horse, I got myself a horse!",
"That's fantastic Jenny, I'm so happy for you",
"",
"",
""],
[ "And it's all thanks to you! I'm going to have to find a way to repay you. . . ",
"Can't wait! ;)",
"",
"",
""]]>>
<<set $jenny.story = 4.5>>
<</if>>
<<if $jenny.story == 5>>
<<set $smsChatIndex = 0>>
<<set $jennySMSChat to [[ "Hey $player.name, I think I know how to thank you for the whole horse thing. . .",
"Oh? Do tell. . .",
"",
"",
""],
[ "Well, actually. I won't be so much telling you and . . . showing you. ..",
"You have my attention!",
"",
"",
""],
[ "You see I had to get some new riding gear, so I thought I would show it off. ",
"That sounds rather fun. . .",
"",
"",
""],
[ "Well here I am in all my glory!",
"Very elegant!",
"",
"",
"/office/jenny/riding01.jpg"],
[ "It's not bad from the back either :P ",
"I can't argue with that!",
"",
"",
"/office/jenny/riding02.jpg"],
[ "I'm not sure my boots will go down well with the trainer, but I like 'em",
"As do I",
"",
"",
"/office/jenny/riding03.jpg"],
[ "Of course sometimes it's too warm for the jacket. . . ",
"Thankfully ;)",
"",
"",
"/office/jenny/riding04.jpg"],
[ "But the johpurs are super flexible! ",
"As are you",
"",
"",
"/office/jenny/riding05.jpg"],
[ "Cheeky! But you are not wrong :P ",
"Love that ass of yours!",
"",
"",
"/office/jenny/riding06.jpg"],
[ "I know ;) ",
"Not that the rest of you is below par.",
"",
"",
"/office/jenny/riding07.jpg"],
[ "So good from the front too? ",
"As far as I can tell. . .",
"",
"",
"/office/jenny/riding08.jpg"],
[ "Was that fishing for a closer look? Well ok then! ",
"Nice!",
"",
"",
"/office/jenny/riding09.jpg"],
[ "Well I'm getting a bit warm over here, so I'm going to bed. Talk again soon ;) :* ",
"Night Jenny!",
"",
"",
"/office/jenny/riding10.jpg"]]>>
<<set $jenny.story = 5.5>>
<</if>>
<<if $jenny.story == 7>>
<<set $smsChatIndex = 0>>
<<set $jennySMSChat to [[ "Hey $player.name, I thought your friend might want a few sample shots of Sunny to see if she fits the bill, is it OK if I send them to you and you pass them on?",
"Sure thing Jenny.",
"",
"",
""],
[ "We took a few shots in her bedroom.",
"Always a fun place to be ;)",
"",
"",
"/office/jenny/testshot01.jpg"],
[ "She's such a cutie",
"Well she's no you, buy yeah not bad :D",
"",
"",
"/office/jenny/testshot02.jpg"],
["Smartass! You don't deserve to see these tits! :P",
"But I get to anyway",
"",
"",
"/office/jenny/testshot03.jpg"],
["True! It's actually a bit weird sending someone else's nudes to a guy!",
"So you usually send you own nudes to guys???",
"",
"",
"/office/jenny/testshot04.jpg"],
["That's not what I meant, although.....",
"Yes?????",
"",
"",
"/office/jenny/testshot05.jpg"],
["Well it's been known to happen, to the right sort of guy.",
"And who's the right sort of guy?",
"",
"",
"/office/jenny/testshot06.jpg"],
["Oh you know, the sort of guy who helps out a friend when she needs it.",
"Ah, I see, yes. You should definitely send your nudes to that sort of a guy.",
"",
"",
"/office/jenny/testshot07.jpg"],
["Bit presumptuous aren't we?",
"I usually pays off.",
"",
"",
"/office/jenny/testshot07.jpg"],
["We'll just have to see won't we...",
"I hope so.",
"",
"",
"/office/jenny/testshot08.jpg"],
["Almost done now, just one more after this, and yes she has her tits out again.",
"Always good to end on a high",
"",
"",
"/office/jenny/testshot09.jpg"],
["LOL, good night mate.",
"Sweet dreams Jenny",
"",
"",
"/office/jenny/testshot10.jpg"]]
>>
<<set $jenny.story = 7.5>>
<</if>>
<<if $jenny.story == 9>>
<<set $smsChatIndex = 0>>
<<set $jennySMSChat to [
["So I seem to recall you were interested in my nudes?",
"Well, since you offered I felt I could't turn you down",
"",
"",
""],
["Is now a good time?",
"The best!",
"",
"",
""],
["Then lets not waste any time.",
"Hubba hubba!",
"",
"",
"/office/jenny/nudes01.jpg"],
["LOL, you dufus!",
"Nice panties",
"",
"",
"/office/jenny/nudes02.jpg"],
["What about without?",
"Oh my!",
"",
"",
"/office/jenny/nudes03.jpg"],
["Sometime I struggle to get them off",
"Need a hand?",
"",
"",
"/office/jenny/nudes04.jpg"],
["My hands do ok. In fact they are doing ok right now.",
"Are then indeed?",
"",
"",
"/office/jenny/nudes05.jpg"],
["Oh yes, I hope you are enjoying seeing these pics as much as I am sending them to you...",
"Oh I can text with one hand if that's what you mean.",
"",
"",
"/office/jenny/nudes06.jpg"],
["Mmmm, now that's the idea",
"Good job you have glasses you might need the protection",
"",
"",
"/office/jenny/nudes07.jpg"],
["Well you could always spray your load over my ass",
"Nice idea!",
"",
"",
"/office/jenny/nudes08.jpg"],
["Or you know, add to the wetness here...",
"And just how wet are they?",
"",
"",
"/office/jenny/nudes09.jpg"],
["Enough to need removing",
"Ah that easy access again...",
"",
"",
"/office/jenny/nudes10.jpg"],
["So I can get my fingers right... in... ",
"That's the one",
"",
"",
"/office/jenny/nudes11.jpg"],
["Oh wow, that was quite the orgasm.",
"Happy endings here as well.",
"",
"",
""],
["Damn. I just came again thinking about that.",
"You women and your multiple orgasms!",
"",
"",
""],
["Hehe. Well see you in work in the morning!",
"I'll try to keep a straight face",
"",
"",
""]
]>>
<<set $jenny.story = 9.5>>
<<set $player.horniness -= 60>>
<<if $player.horniness < 0>>
<<set $player.horniness = 0>>
<<endif>>
<</if>>
<<set _smsArray to $jennySMSChat[$smsChatIndex]>>
<<set _smsMessage = _smsArray[0]>>
<<set _smsReply1 = _smsArray[1]>>
<<set _smsReply2 = _smsArray[2]>>
<<set _smsReply3 = _smsArray[3]>>
<<set _smsPhoto = _smsArray[4]>>
<div class="phone-screen">
<div class="phone-header">$jenny.name
</div>
<div class="phone-head">
<<set _chatHead = $jenny.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message">
_smsMessage
</div>
<div class="phone-reply">
<<if $smsChatIndex < $jennySMSChat.length-1>>
[[_smsReply1|Jenny SMS][$smsChatIndex += 1]]
<<else>>
[[_smsReply1|Bed][$jenny.story += 0.5]]
<</if>>
</div>
<<if _smsReply2 != "">>
<div class="phone-reply">
[[_smsReply2|Jenny SMS][$smsChatIndex += 1]]
</div>
<</if>>
</div>
<<if _smsPhoto != "">>
<div class="phone-screen">
<div class="phone-header">$jenny.name
</div>
<div class="phone-pic" id="pPhoto">
<img @src="$ImagePath + _smsPhoto">
</div>
</div>
<</if>>
<</nobr>><<nobr>>
<span style='margin: auto; width: 50%;'>
<span style='text-align: center;display: block;color:red;font-size: xlarge'>WARNING<br></span>
This game depicts acts of a sexual nature. Mature audience only.<br>
You must be of legal age to play this game in your region of the planet. <br>
The game also allows the use of mind altering effects. These are depicted as pure fantasy and in no way endorses or glamorises the use of such things, should they exist, in reality.<br>
<br>
All characters in this game are over the age of 18, most considerably so.<br>
<br>
I make no claims to copyright on the images used in this game.<br>
All were found free of charge on the internet and thus treated as public domain.<br>
This game is, and always will be free of charge. I make no income from this project. It is purely a work of passion.
<span style='text-align: center;display: block;color:red;font-size: xlarge'>WARNING<br></span>
</span>
<br>
<br>
<span style='text-align: center;display: block'> [[Accept|Online Girl 1.0]] </span>
<</nobr>>/* ---------- Achievements ---------- */
<<set $achArray to [
["Old Times", "You reconnected with $girl.name", 10, false],
["It's the smell", "Found the flower shop", 5, false],
["Steller!", "Met Stella for the first time", 5, false],
["Spinning", "Met Jenny for the first time", 5, false],
["Poured in the City", "Found the local bar", 5, false],
["Pumped in the City", "Found the local gym", 5, false],
["Paged in the City", "Found the local library", 5, false],
["Engaged", "$girl.name reached out to you", 10, false],
["Forget me not", "The mind can me a fragile thing", 10, false],
["Who's the Boss?", "Met your boss", 10, false],
["Riding High", "Reached halfway with Jenny", 20, false],
["Star Whore", "Reached halfway with Stella", 20, false],
["Full Monty", "$girl.name showed you everything", 20, false],
["Rey of Hope", "Became BFFs with Stella", 50, false],
["Girlfriends", "Became BFFs with Jenny", 50, false],
["A Whole New Girl", "Became BFFs with Sarah", 50, false],
["Erotica", "Helped $girl.name get back in the game", 100, false],
["Rudie Nudie", "Completed Jenny's Story", 100, false],
["Vacation", "Reached halfway with Sarah", 20, false],
["Intern", "Helped orientate the <i>new</i> intern", 100, false],
["As we know it", "(This is the end...)<br>Took the trip to meet your girl", 200, false]
]>>Use this screen to reset various arrays used in the game if loading an old save game. It is not guaranteed to work and may mean some content is repeated.
<<link "Reset Achievements Only">>
<<display arrayAchievements>>
<<set $achScore = 0>>
<<set $achUnlocked = 0>>
<<set $TotalScore = 0>>
<<for _x=0;_x < $achArray.length; _x++>>
<<set _tmpArray to $achArray[_x]>>
<<set $TotalScore += _tmpArray[2]>>
<</for>>
<<goto Bedroom>>
<</link>>
<<link "Reset All Arrays">>
<<display arrayAchievements>>
<<set $achScore = 0>>
<<set $achUnlocked = 0>>
<<set $TotalScore = 0>>
<<for _x=0;_x < $achArray.length; _x++>>
<<set _tmpArray to $achArray[_x]>>
<<set $TotalScore += _tmpArray[2]>>
<</for>>
<<display arrayDowntown>>
<<display arrayJenny>>
<<display arrayStella>>
<<display arrayGirl>>
<<goto Bedroom>>
<</link>>
<<back "Cancel">>/* ---------- Lunch Time Fun ---------- */
<<set $LunchArray to [ ["lunch/fountain.jpg", "A woman sits on the edge of the fountain in the square just over from your office builing. She poses for her husband without quite realising what can be seen from your angle!", "l"],
["lunch/potlooker.jpg", "A girl dropped her phone into a large plant pot just outside the office building. As she bends over to retrieve it she suddenly remembers she went without panties today. She gives a quick look around to see if anyone noticed and catches you looking. She awkwardly laughs it off before retrieving her phone and hurrying away.", "p"],
["lunch/milkshake.jpg", "Wonderful weather today and the local milkshake wagon is doing the rounds. It's a great way to cool down, although there are additional things one can do to let the breeze in!", "p"],
["lunch/wedding.jpg", "Hope she gets to the curch on time!", "p"],
["lunch/taxi.jpg", "She just about made it in one piece.", "p"],
["lunch/carkeys.jpg", "She seems to be having trouble finding her keys. Maybe you should help? Or just watch.", "p"],
["lunch/whale.jpg", "Thar she blows!", "l"]
]>>
/* ---------- Gym Fun ---------- */
<<set $gymFun to [ ["gym/random01.jpg", "After working out you head to the showers. On the way you pass the class room. Today appears to be yoga day!", "l"],
["gym/random02.jpg", "After working out you head to the showers. Seems they offer ballet classes here too.", "l"],
["gym/random03.jpg", "Some of the company you get to keep whilst working out is rather enjoyable.", "l"]
]>>
/* ---------- Bar Fun ---------- */
<<set $barFun to [ ["bar/random01.jpg", "They seem to play a very different version of pool in this bar than you are used to playing.", "l"],
["bar/random02.jpg", "As you step out of the bar to return home you catch sight of a fairly usual post drinks get together.", "l"],
["bar/random03.jpg", "Sometimes you just can't stop girls from dancing!.", "l"]
]>>
/* ---------- Library Fun ---------- */
<<set $libFun to [ ["library/random01.jpg", "Now surely that is getting a little too relaxed. Still, nice calves!", "l"],
["library/random02.jpg", "The furniture in here sure is some nice stuff!", "l"],
["library/random03.jpg", "Those lower shelves can be a pain to get too, but they do have their plus points too.", "l"],
]>>
/* ---------- Downtown Fun ---------- */
<<set $downtownArray to [ ["downtown/random01.jpg", "Running in skirts on windy days is always going to end in fun!", "p"],
["downtown/random02.jpg", "The evening light truly can be stunning.", "p"],
["downtown/random03.jpg", "Waiting for an Uber can be really boring sometimes. Sometimes not.", "p"],
["downtown/girlrun.jpg", "Looks like a race just finished. Are those quite regulation?", "l"],
["downtown/bookreader.jpg", "Perhaps the library would be a better location for her...", "p"],
["downtown/cafe.jpg", "The Cafes and Resurants are starting to fill up. Clearly some were in somewhat of a rush to make their date.", "p"],
["downtown/legsheels.jpg", "Sometime you just need to rest those legs. Those damn fine legs!", "p"]
]>> /* ---------- Jenny Encounters ---------- */
<<set $JennyArray to [ ["$ImagePath + \"office/Jenny01.jpg\"", "Jenny pops over to ask a few questions on your current project. She's happy chatting with you, and you can't help but notice she doesn't seem to be aware of just how short that skirt is!", 1],
["$ImagePath + \"office/Jenny02.jpg\"", "Jenny pays you a visit again. At one point Stella walks past and Jenny is distracted for a moment giving you a fine chance to look up her skirt.", 2],
["$ImagePath + \"office/Jenny03.jpg\"", "You manage to make Jenny laugh as she sits on a nearby desk causing her to lift her leg a bit more than she probably planned.", 2],
["$ImagePath + \"office/Jenny04.jpg\"", "Jenny stops by to check on some details on a space desk, bending over rather nicely in front of you.", 2],
["$ImagePath + \"office/Jenny05.jpg\"", "Jenny comes buy and stops at a free desk to take down some notes. She gives you a cheeky look from erotically sucking on her pen as she bends over the desk.", 2],
["$ImagePath + \"office/Jenny06.jpg\"", "Jenny hops onto the desk over from you hiking her skirt up as she does. What an ass!", 2]
]>>
/* ---------- Jenny Friendly SMS ---------- */
<<set $jennyFriendly to [ ["Jenny", "Hey $player.name. Bit of advice... is the way my bra shows here kinda cool, or a little bit slutty???", "1", "office/jenny/friend01.jpg", "Maybe a bit of both... ;)"],
["Jenny", "Nice heels don't ya think?? Tricky shot to get this, sorry for the weird angle :/", "1", "office/jenny/friend02.jpg", "Love them! Nice legs too ;)"],
["Jenny", "Picked up a new pair of glasses today, just trying them out. What ya think?", "1", "office/jenny/friend03.jpg", "Almost as pretty as your eyes ;) :P"],
["Jenny", "I sometime forget I got this tattoo. Was a little bit wasted when I got it. At least it was tasteful, don't ya think?", "1", "office/jenny/friend04.jpg", "Very nice."],
["Jenny", "Can't wait for winter. I'm going to wear the hell out of these boots!", "1", "office/jenny/friend05.jpg", "Yes M'am! ;)"],
["Jenny", "Peace dude! :D", "1", "office/jenny/friend06.jpg", "..and love man!"],
["Jenny", "Winter is coming!", "1", "office/jenny/friend07.jpg", "Oh we have a ways to go yet. ;)"],
["Jenny", "My toes are toasty!", "1", "office/jenny/friend08.jpg", "Snug as bugs in rugs."],
["Jenny", "I put my feet on the wrong way round!", "1", "office/jenny/friend09.jpg", "Oh no! :D"],
["Jenny", "Tiem for a recolor. Shh don't tell the other girls!", "1", "office/jenny/friend10.jpg", "My lips are sealed!"]
]>>
/* ---------- Jenny Flirt SMS ---------- */
<<set $jennyFlirt to [ ["Jenny", "Does my bum look big in this?? :o", "1", "office/jenny/flirt01.jpg", "Perfect I would say Jenny ;)"],
["Jenny", "What do you think??? Too much cleavage???", "1", "office/jenny/flirt02.jpg", "No such thing :P"],
["Jenny", "So warm tonight!", "1", "office/jenny/flirt03.jpg", "It's certainly getting hot here!!"],
["Jenny", "Just had a shower, make-up on and I'm ready for a night out. Hope you are having fun too!", "1", "office/jenny/flirt04.jpg", "Not as much as you it seems!"],
["Jenny", "I seem to recall you were a fan of my cleavage. So here's a treat for you...", "1", "office/jenny/flirt05.jpg", "Amazing!"],
["Jenny", "Always nice to relax after a long day", "1", "office/jenny/flirt06.jpg", "Don't forget to shave :P"],
["Jenny", "Hmm, might be time to do the washing", "1", "office/jenny/flirt07.jpg", "Or go commando!"],
["Jenny", "Black or white.. or both!", "1", "office/jenny/flirt08.jpg", "Or neither!"],
["Jenny", "Any good at foot massages?", "1", "office/jenny/flirt09.jpg", "I can certainly try."],
["Jenny", "Top up time", "1", "office/jenny/flirt10.jpg", "What about tan lines???"]
]>>/* ---------- Stella Encounters ---------- */
<<set $StellaArray to [ ["$ImagePath + \"office/Stella01.jpg\"", "You spot Stella from accounts as she retrieves a file from the archive they keep near your desk. She notices you looking and gives you a brief smile.", 1],
["$ImagePath + \"office/Stella02.jpg\"", "Stella is out retrieving files for her boss again. She squats to access the lower draws. That's quite a fine ass!", 2],
["$ImagePath + \"office/Stella03.jpg\"", "Stella walks by and you say hello. She stops for a moment to chat and you notice she plays with her hair whilst you talk. Could she be flirting?", 3],
["$ImagePath + \"office/Stella04.jpg\"", "Stella comes over for a chat, and sits in a spare chair at the desk next to you. She seems to fidget with the hem of her dress the whole time.", 3],
["$ImagePath + \"office/Stella05.jpg\"", "Stella comes over for a chat, and sits in a spare chair at the desk next to you. she holds your gaze as she crosses her legs. Did she notice you look down? Did she mind?", 4],
["$ImagePath + \"office/Stella06.jpg\"", "Stella is at the filing cabinet again. After a couple of minutes she calls you over. She can't seem to find the file she is looking for. You help her locate it, but only after getting a good look down her dress!", 5]
]>>
/* ---------- Stella SMS ---------- */
<<set $stellaFriendly to [ ["Stella", "Bought some new heels to other day, thought you might like to see them since I'm sure I've seen you checking out the ones I wear to the office ;)", "1", "office/stella/friend01.jpg", ""],
["Stella", "Found the perfect hat for Halloween this year. I do love a good dress up!", "1", "office/stella/friend02.jpg", "That's one sexy witch ;)"],
["Stella", "The witch always knows what you are thinking...", "1", "office/stella/friend03.jpg", "I can only appologize! ;)"],
["Stella", "Hello from the 60s! God that was a great party!", "1", "office/stella/friend04.jpg", "I didn't know you were in to swinging! ;)"],
["Stella", "You ever done a murder mystery thing? We did once and this was my outfit. Loved it!", "1", "office/stella/friend05.jpg", "Why good evening Mrs Onassis!"],
["Stella", "Come here boy! :D XD", "1", "office/stella/friend06.jpg", "What ever you say Miss Stella!"],
["Stella", "Off out tonight, quick opinion.. would you buy me a drink?", "1", "office/stella/friend07.jpg", "Or several! :P"],
["Stella", "Does my bra show through too much?", "1", "office/stella/friend08.jpg", "Just the right amount I'd say.."],
["Stella", "Peep toes with nylons.. yay or nay?", "1", "office/stella/friend09.jpg", "Works for me :D"],
["Stella", "Please sir, give me a good grade! Hehe, this is from a school disco party we did one time.", "1", "office/stella/friend10.jpg", "A+ But see me after school anyway ;)"]
]>>
/* ---------- Stella Flirt SMS ---------- */
<<set $stellaFlirt to [ ["Stella", "Hey $player.name. What do you think of these jeans? Seem to show off my ass pretty nicely don't you think?? ;)", "1", "office/stella/flirt01.jpg", "Very nice Stella. Very nice indeed!"],
["Stella", "Don't you hate it when you get your jeans out of the wash and they are so hard to get on!?", "1", "office/stella/flirt02.jpg", "Oh it has it's advantages... :P"],
["Stella", "Those 60s dresses shure were short!", "1", "office/stella/flirt03.jpg", "Or just right... :*"],
["Stella", "I do hope you are not trying to peep up my dress $player.name???", "1", "office/stella/flirt04.jpg", "Wouldn't dream of it. Fantasize maybe..."],
["Stella", "Do bad witches get spanked??", "1", "office/stella/flirt05.jpg", "That seems appropiate ;)"],
["Stella", "About that spanking you were offering...", "1", "office/stella/flirt06.jpg", "Damn girl!"],
["Stella", "Good enough for a pearl necklace?", "1", "office/stella/flirt07.jpg", "Stella! XD"],
["Stella", "Better out than in they always say...", "1", "office/stella/flirt08.jpg", "Err are we talking about what I think we are talking about???"],
["Stella", "I MAY HAVE HAD ONE TOOoo MANY AT THE BAR...", "1", "office/stella/flirt09.jpg", "LOL. Get to bed Stella!"],
["Stella", "You said you wanted to see me after school....", "1", "office/stella/flirt10.jpg", "I'd never let you out of my detention! ;)"]
]>>/* ---------- Flower H1 ---------- */
<<set $girlH1 to [
["rileyh1/001.jpg", "As you are about to shut down the program you spot $girl.name stand up and begin to walk away without shutting down the connection. You catch a look at her panties as she begins to undress."],
["rileyh1/002.jpg", "$girl.name begins to slip the dress down past her ass, it gives a lovely little jiggle as it does."],
["rileyh1/003.jpg", "Bending to remove the dress from her feet you see that she wasn't wearing a bra under it. Her cute little tits pop in to view."],
["rileyh1/004.jpg", "Returning upright you get an full view of her panties, which are pulling tightly against her mound. Wonderful!"],
["rileyh1/005.jpg", "Now she begins sliding them down. Just a little more $girl.name..."],
["rileyh1/006.jpg", "Glorious! What a view! $girl.name pauses slightly as if savouring the fresh air on her pussy."]
]>>
<<set $h1Index = 0>>
/* ---------- Girl Texts from Trips ---------- */
<<set $randomGirlTripSMS to [
["$girl.name", "Hey $player.name. Just hanging out in the hotel room with Roxy my work mate. Thought you might enjoy this pic of her. She gets so lost in her books I think she almost forgets I'm even here!", "1", "rileytrips/roxyreading01.jpg", "Cheeky!"],
["$girl.name", "Hey $player.name. Turned the heat up in our hotel room, but Roxy just keeps on reading ;)", "1", "rileytrips/roxyreading02.jpg", "You meany, but also.. yum!"],
["$girl.name", "Err, I think Roxy had forgotten she's sharing this room with me!", "1", "rileytrips/roxyreading03.jpg", "Oh my. Mybe you should remind her... or not..."]
]>>
]>>
/* ---------- Girl Random Texts from the Office ---------- */
<<set $randomGirlSMS to [
["$girl.name", "$girl.greeting, work is such a drag today. Why couldn't we be at home chatting right now!", "0"],
["$girl.name", "I'm dying over here! Roxy just fell off her chair!!! Legs akimbo and everything. Pity you weren't here to see it. She's wearing purple panties today by the way :D :D :D", "0"],
["$girl.name", "Can't decide what to have for lunch today. I brought a salad with me but I'm craving meat. Yup. That's it I'm going out for a hotdog for lunch. I need that hot meat inside me!! :P I'll just leave you with that imagery.", "0"],
["$girl.name","$girl.greeting, how's your day today? Having fun with any of those girls you work with? Any of them as cute as me??? ;)", "0"],
["$girl.name", "God my feet are killing me today. Don't tell anyone but I'm taking my shoes off in the office! Shhhh ;)", "1", "rileysms/flirt/shoesoff.jpg"],
["$girl.name", "Good morning handsome. Have a great day!", "0"],
["$girl.name", "Hey! Stop thinking about me! ;)", "0"],
["$girl.name", "I was just telling my friends about you. They’re so jealous ;)", "0"],
["$girl.name", "I wore the cutest outfit today. Too bad you didn’t get to see it.", "0"],
["$girl.name", "Miss me yet?", "0"],
["$girl.name", "Went for pigtails today. Aren't I just the cutest!?", "1", "rileysms/flirt/cute.jpg"],
["$girl.name", "Got stuck in trafic on the way to work today but the sun is shining and I'm feeling so happy. ", "1", "rileysms/flirt/morningcarride.jpg"],
["$girl.name", "Here's a kiss to brighten up your day! :*", "1", "rileysms/flirt/morningkiss.jpg"],
["$girl.name", "Hey $girl.greeting, going to stop by the pool for a swim on the way home today, so I wore my bikini under my outfit. Pretty cute huh?", "1", "rileysms/flirt/sultry.jpg"],
["$girl.name", ":( My contacts where giving me grief today so I've had to wear my glasses. Hope I still look good...", "1", "rileysms/flirt/glasses.jpg"],
["$girl.name", "Roxy doesn't think I'm being honest when I said she is looking hot today. Can we get a mans opinion?", "1", "rileysms/flirt/roxyoutfit.jpg", "She gets my stamp of approval!"],
["$girl.name", "LOL, Roxy is chatting to a client right now and doesn't realise she's flashing the whole office!", "1", "rileysms/flirt/roxychatting.jpg", "Lucky office ;)"],
["$girl.name", "Was talking about you with Roxy, and she thinks you are being very sweet with me. She wanted to say tahnk you...", "1", "rileysms/flirt/roxycleavage.jpg", "Thank you Roxy!"]
]>>
<<set $randomGirlSMS to $randomGirlSMS.shuffle()>>
/* ---------- Horny SMS ---------- */
<<set $randomGirlHornySMS to [
["$girl.name", "So. $girl.greeting. Wanted to get your opnion on something. Does this bikini suit me? I had Roxy take some pics of me in it and wanted to get your feedback on it. You always seem to know what looks good on me! :)", "1", "rileysms/horn/bikini01.jpg", ""],
["$girl.name", "Question. Does my bum look big in this? ;)", "1", "rileysms/horn/bathroom.jpg", ""],
["$girl.name", "Took this after last time we chatted. Don't I look super cute in my nightdress?", "1", "rileysms/horn/nightshirt.jpg", ""],
["$girl.name", "Thought I'd send you a kiss, that's all you can see in this pic right??? :P", "1", "rileysms/horn/underwearkiss.jpg", ""],
["$girl.name", "Almost forgot something when I was getting ready for work this morning.....", "1", "rileysms/horn/nakedbum.jpg", ""],
["$girl.name", "Took this with my webcam last night. Hope you like it.. ;)", "1", "rileysms/horn/nightshirt2.jpg", ""]
]>>
/* ---------- Tit focused SMS ---------- */
<<set $randomGirlTitSMS to [
["$girl.name", "Peek a Boo!", "1", "rileysms/sexy/tits/tits01.jpg",""],
["$girl.name", "I'm in the break room, hope no one wanders in! Enjoy!", "1", "rileysms/sexy/tits/tits02.jpg",""],
["$girl.name", "Look, no bra!", "1", "rileysms/sexy/tits/tits03.jpg",""],
["$girl.name", "Wouldn't you love a nibble?", "1", "rileysms/sexy/tits/tits04.jpg",""],
["$girl.name", "Was thinking about you, got myself a little hard ;)", "1", "rileysms/sexy/tits/tits05.jpg",""],
["$girl.name", "Problem with strapless bras is....", "1", "rileysms/sexy/tits/tits06.jpg",""],
["$girl.name", "Oops, forgot to get undressed before my shower ;)", "1", "rileysms/sexy/tits/tits07.jpg",""],
["$girl.name", "My eyes are up here ;)", "1", "rileysms/sexy/tits/tits08.jpg",""],
["$girl.name", "Anyone for tennis?", "1", "rileysms/sexy/tits/tits09.jpg",""],
["$girl.name", ":P", "1", "rileysms/sexy/tits/tits10.jpg", ""]
]>>
/* ---------- Ass focused SMS ---------- */
<<set $randomGirlAssSMS to [
["$girl.name", "Is that close enough?? ;)", "1", "rileysms/sexy/ass/ass01.jpg",""],
["$girl.name",
"Butt cleavage!",
"1",
"rileysms/sexy/ass/ass02.jpg",
""],
["$girl.name",
"Took this in the mirror after my shower today. Thought you might like it :P",
"1",
"rileysms/sexy/ass/ass03.jpg",
""],
["$girl.name",
"Sorry for the quality, it's an old pic I just found on my phone that I thought might interest you...",
"1",
"rileysms/sexy/ass/ass04.jpg",
""],
["$girl.name",
"Catching some rays ;)",
"1",
"rileysms/sexy/ass/ass05.jpg",
""],
["$girl.name",
"Don't you wish you were my finger???",
"1",
"rileysms/sexy/ass/ass06.jpg",
""],
["$girl.name",
"Fancy pants :D",
"1",
"rileysms/sexy/ass/ass07.jpg",
""],
["$girl.name",
"Seemless is a good look don't you think?",
"1",
"rileysms/sexy/ass/ass08.jpg",
""],
["$girl.name",
"My ass is eating my swinsuit!",
"1",
"rileysms/sexy/ass/ass09.jpg",
""],
["$girl.name",
"WTF when your shorts fall down whilst checking out a waterfall.",
"1",
"rileysms/sexy/ass/ass10.jpg",
""]
]>>
/* ---------- Foot focused SMS ---------- */
<<set $randomGirlFeetSMS to [
["$girl.name", "Do you know how hard it is to take a pic of your own feet!?!? :D", "1", "rileysms/sexy/feet/feet01.jpg"],
["$girl.name", "Could we be sole-mates :D", "1", "rileysms/sexy/feet/feet02.jpg"],
["$girl.name", "Sorry, you can also see my breast in this shot, hope that is ok ;)", "1", "rileysms/sexy/feet/feet03.jpg"],
["$girl.name", "Could you help me take my nylons off?", "1", "rileysms/sexy/feet/feet04.jpg"],
["$girl.name", "Found an old pic from collage. Can't believe my girlfriend didn't say she could see my panties!", "1", "rileysms/sexy/feet/feet05.jpg"],
["$girl.name", "Undressing after my yoga can be a pain. So sweaty!", "1", "rileysms/sexy/feet/feet06.jpg"],
["$girl.name", "Wrickling up my feet for you.", "1", "rileysms/sexy/feet/feet07.jpg"],
["$girl.name", "Panties around my ankles. A good look?", "1", "rileysms/sexy/feet/feet08.jpg"],
["$girl.name", "Do you want a lick?", "1", "rileysms/sexy/feet/feet09.jpg"],
["$girl.name", "OK, not my feet, but image me doing this to you ;)", "1", "rileysms/sexy/feet/feet10.jpg"]
]>>
/* ---------- H2 Effected SMS ---------- */
<<set $randomGirlH2SMS to [
["$girl.name", "$player.name . . . I'm feeling . . . so strange tonight. ", "0", "", "$girl.name. Is everything ok?"],
["$girl.name", "I need something. Anything. Do you know what?", "0", "", "Err, not sure what you mean..."],
["$girl.name", "It's like fire, a deep molten fire. I don't think I can hold it in...", "0", "", "$girl.name??"],
["$girl.name", "I need it, I want it, don't you want it too?", "0", "", "What is it you need $girl.name?"],
["$girl.name", "She needs attention", "1", "rileyh2/01.jpg", "She has it!"],
["$girl.name", "The pressure, oh the pressure.", "1", "rileyh2/02.jpg", "Can I help?"],
["$girl.name", "So empty.. I feel so empty. So, so hungry.", "1", "rileyh2/03.jpg", "$girl.name!"],
["$girl.name", "I rub. I squeeze. But the release doesn't come.", "1", "rileyh2/04.jpg", "Can I help? What do you need?"],
["$girl.name", "It helps. But it is not enough. Never enough.", "1", "rileyh2/05.jpg", "I'm sorry. I wish I was there..."],
["$girl.name", "More. Always more.", "1", "rileyh2/06.jpg", "More!?"],
["$girl.name", "Joy comes. But then leaves so soon. When will it stay?", "1", "rileyh2/07.jpg", "When we are together $girl.name."]
]>> <<nobr>>
<<if $stella.story == 5>>
<<set $smsChatIndex = 0>>
<<set $stellaSMSChat to [
[ "Hey $player.name, so I've been looking up pics of Rey online and would like some feedback from my best man!",
"Sure thing.",
"",
"",
""],
[ "First. This is Rey right???",
"Yup that's her",
"",
"",
"/office/stella/rey01.jpg"],
[ "Ah good! I've not wasted my time then :D So what about this? ",
"Yup that's the general idea.",
"",
"",
"/office/stella/rey02.jpg"],
[ "Is this her too?",
"No. That's Princess Leia. Not a bad look though.",
"",
"",
"/office/stella/rey03.jpg"],
[ "Oh right. They are rather sexy these girls aren't they? ",
"Hence why I think you could pull this off.",
"",
"",
"/office/stella/rey04.jpg"],
[ "Yeah. This is going to be fun!",
"I hope so.",
"",
"",
"/office/stella/rey05.jpg"],
[ "Thank you $player.name ",
"No problem. Erm did you mean to send that last pic?",
"",
"",
"/office/stella/rey06.jpg"],
[ "Oh shit. Nope. That was for my boyfriend. Sorry!!!",
"No worries. No worries at all Stella ;)",
"",
"",
""],
[ "Cheeky! ;) See you in work perv :P",
"I hope so ;)",
"",
"",
""]
]>>
<<set $stella.story = 5.5>>
<</if>>
<<if $stella.story == 7>>
<<set $smsChatIndex = 0>>
<<set $stellaSMSChat to [
[ "Hey $player.name. So those pics of me as Rey, is now a good time to send you some?",
"Absolutly!",
"",
"",
""],
[ "OK cool. Well here I am in my outfit...",
"Pretty authentic actually!",
"",
"",
"/office/stella/reyshoot01.jpg"],
[ "Thanks! My boyfreind conviced me there are no bras in space.. and it was little cold so...",
"Most impressive!",
"",
"",
"/office/stella/reyshoot02.jpg"],
[ "That's what he said too!",
"It's a Star Wars thing.",
"",
"",
"/office/stella/reyshoot03.jpg"],
[ "Oh right. I'm afraid I wasn't able to get a very good staff :/ ",
"Ah, it's fine. It's the idea that counts right?",
"",
"",
"/office/stella/reyshoot04.jpg"],
[ "True. He's my BF in his suit",
"That must have cost him a fair bit!",
"",
"",
"/office/stella/reyshoot05.jpg"],
[ "No idea! Well I might have to end the viewing here. Things got a bit... out of hand after we got together. ",
"Oh...?",
"",
"",
""],
[ "Well... ok.. since it's you, but don't show anyone in the office ok?",
"I wont. And very nice indeed!!!",
"",
"",
"/office/stella/reyshoot06.jpg"],
[ "Hehe.",
"If you ever feel like sending more you know where I am...",
"",
"",
""],
[ "So cheeky! We'll see ;) Night $player.name.",
"Night Rey. I mean Stella ;)",
"",
"",
""]
]>>
<<set $stella.story = 7.5>>
<</if>>
<<set _smsArray to $stellaSMSChat[$smsChatIndex]>>
<<set _smsMessage = _smsArray[0]>>
<<set _smsReply1 = _smsArray[1]>>
<<set _smsReply2 = _smsArray[2]>>
<<set _smsReply3 = _smsArray[3]>>
<<set _smsPhoto = _smsArray[4]>>
<div class="phone-screen">
<div class="phone-header">$stella.name
</div>
<div class="phone-head">
<<set _chatHead = $stella.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message">
_smsMessage
</div>
<div class="phone-reply">
<<if $smsChatIndex < $stellaSMSChat.length-1>>
[[_smsReply1|Stella SMS][$smsChatIndex += 1]]
<<else>>
[[_smsReply1|Bed][$stella.story += 0.5]]
<</if>>
</div>
<<if _smsReply2 != "">>
<div class="phone-reply">
[[_smsReply2|Stella SMS][$smsChatIndex += 1]]
</div>
<</if>>
</div>
<<if _smsPhoto != "">>
<div class="phone-screen">
<div class="phone-header">$stella.name
</div>
<div class="phone-pic" id="pPhoto">
<img @src="$ImagePath + _smsPhoto">
</div>
</div>
<</if>>
<</nobr>><<nobr>>
<div class="computer-screen">
<div class="computer-header">
VisMe
</div>
<div class="computer-wallpaper" id="currentImage">
[img[$ImagePath + $girlH1[$h1Index][0]]]
</div>
</div>
<br>
<div id="currentText">
<<print $girlH1[$h1Index][1]>><br>
<<adjHorniness "1">>
<<if $achArray[8][3] is false>>
<<achUnlock 8>>
<br>
<</if>>
</div>
<<if $girl.h1-1 > $h1Index>>
<<set $h1Index += 1>>
[[Keep Watching|Hypno]]<br>
<<else>>
Suddenly she remembers and returns to shut down the program without saying a word to you.<br>
<</if>>
[[Close->Computer]] down VisMe<br>
<</nobr>>
<<nobr>>
/* ----- Stop any playing audio ----- */
<<audio "cityscape" stop>>
<<if $sarah.story == 2>>
<span class="p" id="pic">
<img @src="$ImagePath + '/office/sarah/gym01.jpg'">
</span>
<div id="text">
Sarah heads into one of the private rooms you can rent to workout without having to wait for other people to be finished with the machines. She must be doing ok for cash if she can splash out on one of those.<br>
<br>
<span class="player">
Hey Sarah.
</span><br>
<span class="sarah">
Oh hey $player.name. I didn't know you used this gym.
</span><br>
<span class="player">
I've not been coming her long to be fair.
</span><br>
<span class="sarah">
Well, as you are her do you want to help me workout?
</span><br>
<<link "I'm sure I can manage that">>
<<replace "#pic">>
<img @src="$ImagePath + '/office/sarah/gym02.jpg'">
<</replace>>
<<replace "#text">>
After a few minutes with a kettle bell Sarah takes a breather on the workout bench.<br>
<br>
<span class="sarah">
Phew, I shouldn't have had that Coke with my lunch. Way to hard to squat with all that carbonated drink in me!
</span><br>
<span class="player">
A few minutes breather shouldn't hurt.
</span><br>
<span class="sarah">
No, no. Not too much. So tell me $player.name how are you enjoying your work with us?
</span><br>
<span class="player">
It's been pretty good so far actually. And Jenny and Stella have been very supportive.
</span><br>
<span class="sarah">
Oh I'm sure they have.
</span><br>
She laughs.<br>
<span class="player">
Well a good office environment is always a good thing, wouldn't you say?
</span><br>
<span class="sarah">
Very true. So long as you don't spend all your time with them.
</span><br>
<span class="player">
Oh no, I still get my work done I assure you.
</span><br>
<span class="sarah">
Well, actually, I meant more that you don't ignore me.
</span><br>
She suddenly looks like she said a bit too much.<br>
<<link "Of course not. Shall we get back to it?">>
<<replace "#pic">>
<img @src="$ImagePath + '/office/sarah/gym03.jpg'">
<</replace>>
<<replace "#text">>
Sarah finished her final set of crunches and sits back up on the bench.<br>
<span class="sarah">
Well that should make sure the skirt isn't too tight tomorrow!
</span><br>
<span class="player">
Abs of steel!
</span><br>
You wink to her<br>
<span class="sarah">
Thanks for helping me out here $player.name. I don't like to be out in the main room, but it's nice not to just be totally alone.
</span><br>
<span class="player">
No problem. I know what you mean. It can be quite lonely just exercising away.
</span><br>
<span class="sarah">
As can being the boss...
</span><br>
<span class="player">
Hmm, I suppose so.
</span><br>
<span class="sarah">
I love my job, but I do rather miss just being one of the girls. Anyway, lets do some leg raises.
</span><br>
<<link "Sounds tough!">>
<<replace "#pic">>
<img @src="$ImagePath + '/office/sarah/gym04.jpg'">
<</replace>>
<<replace "#text">>
<span class="sarah">
Enjoying the view?
</span><br>
<span class="player">
Oh sorry.
</span><br>
You avert your eyes from her perfect behind.<br>
<span class="sarah">
Don't worry about it. It's nice to be appreciated.
</span><br>
She winks again.<br>
<span class="player">
Well if you insist.
</span><br>
After a few more sets Sarah is all done for the evening.
<br>
<span class="sarah">
Well thanks again for the company $player.name, maybe we can do it again sometime?
</span><br>
<span class="player">
You can count on it!
</span><br>
<<adjStamina 2>>
<<adjHorniness 2>>
[[Home|Bedroom][$TimeOfDay = 4;$sarah.story = 3]]
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</div>
<</if>>
<</nobr>><<nobr>>
<span id="gfxMain">
<span class="p" id="gfx">
<img @src="$ImagePath + 'office/stella/bfa01.jpg'">
</span>
</span>
<span id="txt">
As you approach the conference room you see movement coming from within. Not wanting to interrupt anything you peek through the glass panel the runs down the side of the door into the room.<br>
To you shock you find Stella is stood in the middle of the room in just her underwear.<br>
She makes eye contact with you and with a subtle shake of the head seems to indicate that you shouldn't come in. She then turns to face another direction and says something. You are unable to hear it through the specially sound proofed door but she is clearly talking to someone else you can't see from this vantage point.<br>
<<link "Wait and see what happens...">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa02.jpg'">
<</replace>>
<<replace "#txt">>
With a quick slipping of her hand inside her bra Stella exposes her breasts to whoever she is talking to. She manages to make the occasional glance over to you as she does so. <br>
Stunning! Was perfect breasts you think. You suddenly find yourself becoming very turned on by the sight of your one of your <<friendliness $stella.attraction>> getting naked inside the office building. You glance down the corridor to see if anyone else is coming but all appears clear.<br>
When you turn back again Stella has moved on with her show and now is <<link "bending over.">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa03.jpg'">
<</replace>>
<<replace "#txt">>
The sight of the fabric of her panties straining across her pussy is almost too much. And that ass. So ready for attention. Clearly whoever it is she is teasing is very much an ass man, and they have picked a good subject for their obsession.<br>
<<if $player.kink != "Ass">>
You might not be an ass man but you can't deny the charm right in this moment.
<<else>>
Yup. You've always loved a good ass, and that is a very nice ass indeed!
<</if>><br>
<<link "She moves to the sofa">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa04.jpg'">
<</replace>>
<<replace "#txt">>
Stella falls to her knees on the sofa and pulls aside her panties exposing her ass and pussy for all to see. Through right now that all is the mystery guest and yourself.<br>
<<if $player.kink != "Tits">>
Her tits dangle delightfully and sway back and forth as she moves about on the sofa. Her nipples clearly aroused and excited by the situation.<br>
<</if>>
She eventually slips her panties off completely and then...<br>
<<link "Oh my...">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa05.jpg'">
<</replace>>
<<replace "#txt">>
As she throws the panties behind the sofa and returns to a kneeling position Stella slips two fingers direct into her tiny ass hole. The look on her face is one of growing excitement. Clearly Stella is not quite the clean cut accountant you may have thought. Sure she loves a good flirt but it seems she's no shy angel.<br>
She begins to pump her fingers in and out slipping first to the lower knuckle and eventually to the second, before finally her whole fingers are inside her. She continues for a good minute before appearing to become unsatisfied with her fingers and reaches into her handbag for <<link "something.">>
<<replace "#gfx">>
<<adjHorniness 1>>
<img @src="$ImagePath + 'office/stella/bfa06.jpg'">
<</replace>>
<<replace "#txt">>
She retrieves a glass toy and begins to lubricate it with her mouth. She takes things slowly, making a good show of it. The idea of her tongue on your cock is making your balls ache so much, but you continue to watch from the sidelines. You still can't see who it is she is putting on this show for, but you are very happy to be a silent witness to it's glory.<br>
Eventually happy with the slickness of the glass toy Stella returns to her <<link "ass.">>
<<replace "#gfx">>
<<adjHorniness 1>>
<img @src="$ImagePath + 'office/stella/bfa07.jpg'">
<</replace>>
<<replace "#txt">>
The toy slips easily into Stella's waiting ass. Not the first time with this toy you think! There was a moment of resistance as the head caught on her recently fingered hole, but then the shaft was in and she begins working away again.<br>
Clearly unable to resist any more the unknown person moves into <<link "view.">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa08.jpg'">
<</replace>>
<<replace "#txt">>
A naken man appears and joins Stella on the sofa. As he turns you recognise him from the pictures on Stella's desk as her boyfriend, although thankfully he was more fully dressed in those.<br>
He takes control on Stella's toy and she immediately goes down on him, filling her mouth with his dick. Each pound he give her in the ass results in a thrust of his cock into her mouth. He seems a hundred percent focused on the job at hand so thankfully doesn't notice you but Stella gives you a look to let you know she knows you are there. The sparkle in her eye suggests she's really enjoying both what is happening and that she is being watched.<br>
After a few minutes they are ready to hit the <<link "main event.">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa09.jpg'">
<</replace>>
<<replace "#txt">>
Stella walks over the sofa and lowers herself onto her boyfriends dick, the head plunging deep into her rear. A look of joy and pleasure washes over Stella's face as he begins to pump in and out of her tight little hole.<br>
Stella locks eyes with you the entire time. Each thrust causing her breasts to bounce around, her hair teasing over the hardened nipples.<br>
<<link "Suddenly...">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa10.jpg'">
<</replace>>
<<replace "#txt">>
Suddenly her tips her back and forces his dick even further into her. Stella's face takes on an orgasmic shift and her hands move to her tits. She begins to play with her nipples as she is filled with cock deeper and deeper.<br>
Then he lifts her off and lays her down on the sofa before again sliding himself into her <<link "backdoor.">>
<<adjHorniness 1>>
<<replace "#gfx">>
<img @src="$ImagePath + 'office/stella/bfa11.jpg'">
<</replace>>
<<replace "#txt">>
Her leg lifted high Stella is once again rocking back and forth with each thrust of cock into her ass. Even through the soundproofing her moans are beginning to become audible. You make another check of the corridor but it appears empty still.<br>
Her toes begin to point and grip as her orgasm approaches, her boyfriend gripping one breast and hammering Stella down onto his cock.<br>
With once final change of position they both <<link "orgasm together.">>
<<adjHorniness 1>>
<<replace "#gfxMain">>
<span class="l" id="gfx">
<img @src="$ImagePath + 'office/stella/bfa12.jpg'">
</span>
<</replace>>
<<replace "#txt">>
There's a final thrust and an explosion deep inside of Stella. Some of his cum is squeezed back out and over Stella fingers but clearly the vast majority is now warming her from the inside.<br>
Ass ther collapse onto the sofa you figure it is time to make you escape. With a wink to Stella you head off back to your <<if $TimeOfDay == 1>>
[[desk.|Morning Chores][$stella.chat to true; $player.staminaLeft -= 2; $stella.story = 9]]
<<else>>
[[desk.|Afternoon Chores][$stella.chat to true; $player.staminaLeft -= 2;$stella.story = 9]]
<<endif>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</span>
<</nobr>><<nobr>>
''Credits''
<br>
Amient Sound effects obtained from https://www.zapsplat.com
<br><br>
''Thanks''
<br>
Thanks to all those who gave feedback and bug reports on <a href="https://hypnopics-collective.net/smf_forum/index.php?topic=23298.0">Hypnopics Collective</a> and <a href="https://f95zone.com/threads/online-girl-v1-a13-rudeboyuk.12630/">F95zone</a>
<br><br>
''Special Thanks''
<br>
''Zigmut'' for the game Unfaithful/Infidèle the game that convinced me to have a go at creting my own.<br>
''The Hypnopics Community'' For thier help and feedback with all my works. Special shoutout to ''Grobi''<br>
''F95Zone Peeps'' For further bug reports and ideas. Special shoutout to ''Eoin, N7, Bobber Tail, MerlinWizard01, jerricho13, DamienPascal82, DeUglyOne (For his iconfile :) ), ''
<br><br>
''Very Special Thanks''
<br>
''Lydia'' of the Hypnopics community (Creator of University Sim 2, and Darthmoth) for many a fine chat that inspired, and continue to inspire my creative efforts!
<br><br>
<<back "Close">>
<</nobr>><<nobr>>
<<if $sarah.story == 5>>
<<set $smsChatIndex = 0>>
<<set $sarahSMSChat to [
[ "So $player.name, I wanted to thank you again for that vacation idea. It's really recharged my batteries.",
"No worries.",
"",
"",
""],
[ "Yeah, and I rather enjoyed taking those photos for you too...",
"As did I ;)",
"",
"",
""],
[ "So, well. I kind of took some others too before I went out to the resturant on one of the evenings.",
"Oh really?",
"",
"",
""],
[ "Yes soooo.. I was thinking you might like to see them......?",
"Abso-frakin-lutly!",
"",
"",
""],
[ "Hehe. Ok well here's how I looked...",
"Super cute!",
"",
"",
"/office/sarah/snaps01.jpg"],
[ "I went a bit heavy on the cleavage show :D",
"If you've got it, flaunt it!",
"",
"",
"/office/sarah/snaps02.jpg"],
[ "I didn't forget you liked to see up my skirt though!",
"Indeed I do!",
"",
"",
"/office/sarah/snaps03.jpg"],
[ "So I figured I'd best get rid of it altogether ;)",
"Another good call chief!",
"",
"",
"/office/sarah/snaps04.jpg"],
[ "Gives you a better look at the bra too.",
"It's a very nice one.",
"",
"",
"/office/sarah/snaps05.jpg"],
[ "So I shouldn't of taken it off??",
"Only if you turned around.",
"",
"",
"/office/sarah/snaps06.jpg"],
[ "Like this...",
"Did you get shy?",
"",
"",
"/office/sarah/snaps07.jpg"],
[ "Never!",
"Perfect!",
"",
"",
"/office/sarah/snaps08.jpg"],
[ "This is the last one I took.. I got a little distracted after this...",
"So I see...",
"",
"",
"/office/sarah/snaps09.jpg"],
[ "Well I'll see you tomorrow I hope. At least you'll have a good idea of how I look under my outfits now.",
"I'll never forget. Night Sarah!",
"",
"",
""]
]>>
<<set $sarah.story = 5.5>>
<</if>>
<<if $sarah.story == 7>>
<<set $smsChatIndex = 0>>
<<set $sarahSMSChat to [
[ "Hey $player.name. Just did a late night yoga session and thought I would take a shower.",
"Erm, ok.",
"",
"",
"/office/sarah/shower01.jpg"],
[ "'cos you know I'm all sweaty and stuff.",
"Sure...",
"",
"",
"/office/sarah/shower02.jpg"],
[ "And I thoguht maybe you could 'join' me..",
"Ahh I see. Haven't you forgotten to undress?",
"",
"",
"/office/sarah/shower03.jpg"],
[ "I couldn't wait ;)",
"LOL",
"",
"",
"/office/sarah/shower04.jpg"],
[ "And this top is barely there anyway",
"I always loved the color white!.",
"",
"",
"/office/sarah/shower05.jpg"],
[ "Should probably lose the pants though",
"Why not! Erm you workout in stockings?",
"",
"",
"/office/sarah/shower06.jpg"],
[ "Oh these are sports stockings, they're all the rage.",
"Are they indeed...",
"",
"",
"/office/sarah/shower07.jpg"],
[ "Yup. Hmm think this top has had it's day.",
"It's certainly not offering much support",
"",
"",
"/office/sarah/shower08.jpg"],
[ "Think I might have left he water a bit cold...",
"I nippled. I mean I noticed.",
"",
"",
"/office/sarah/shower09.jpg"],
[ "Hehe, thanks for keeping me company. Off to bed to frig my brains out...",
"Oh my! Goodnight Sarah.",
"",
"",
"/office/sarah/shower10.jpg"]
]>>
<<set $sarah.story = 7.5>>
<</if>>
<<set _smsArray to $sarahSMSChat[$smsChatIndex]>>
<<set _smsMessage = _smsArray[0]>>
<<set _smsReply1 = _smsArray[1]>>
<<set _smsReply2 = _smsArray[2]>>
<<set _smsReply3 = _smsArray[3]>>
<<set _smsPhoto = _smsArray[4]>>
<div class="phone-screen">
<div class="phone-header">$sarah.name
</div>
<div class="phone-head">
<<set _chatHead = $sarah.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message">
_smsMessage
</div>
<div class="phone-reply">
<<if $smsChatIndex < $sarahSMSChat.length-1>>
[[_smsReply1|Sarah SMS][$smsChatIndex += 1]]
<<else>>
[[_smsReply1|Bed][$sarah.story += 0.5]]
<</if>>
</div>
<<if _smsReply2 != "">>
<div class="phone-reply">
[[_smsReply2|Sarah SMS][$smsChatIndex += 1]]
</div>
<</if>>
</div>
<<if _smsPhoto != "">>
<div class="phone-screen">
<div class="phone-header">$sarah.name
</div>
<div class="phone-pic" id="pPhoto">
<img @src="$ImagePath + _smsPhoto">
</div>
</div>
<</if>>
<</nobr>><<nobr>>
<<if $girl.sexts == 2>>
<<set $smsChatIndex = 0>>
<<set $girlSMSChat to [
[ "Hey $player.name, I was just getting undressed and I realised I had this underwear on again.. Perhaps you remember it?",
"Hmm, seems familier but not 100% sure...",
"",
"",
"riley/sext/sext0201.jpg"],
[ "Perhaps this will jog your memory?",
"It's coming back to me...",
"",
"",
"riley/sext/sext0202.jpg"],
[ "I was thinking we could maybe take things a little further...",
"Now that sounds like a fun idea.",
"",
"",
"riley/sext/sext0203.jpg"],
[ "So having already lost my bra, I guess I should think about removing my panties...?",
"Yes. That sounds like a good move to me.",
"",
"",
"riley/sext/sext0204.jpg"],
[ "Are you sure. I mean don't they look good one me?",
"I see what you mean but I'm sure you look just as good out of them...",
"",
"",
"riley/sext/sext0205.jpg"],
[ "Well I wouldn't want to argue with you.. ",
"Good thinking. And I can see I'm not going to be wrong.",
"",
"",
"riley/sext/sext0206.jpg"],
[ "Last chance to change your mind...",
"Never! :P Drop them panties!",
"",
"",
"riley/sext/sext0207.jpg"],
[ "There you go. down to my knees... ;)",
"Tease!",
"",
"",
"riley/sext/sext0208.jpg"],
[ "OK. You asked for it. Can't believe I'm showing you my pussy!",
"Me either. But you know what. It looks amazing!",
"",
"",
"riley/sext/sext0209.jpg"],
[ "You really think so? Time to say goodbye to the panties BTW!",
"Bye bye, thank you for leaving ;) And yes. You are a truly sexy lady.",
"",
"",
"riley/sext/sext0210.jpg"],
[ "Thanks $girl.greeting. You make me feel so happy. Oh and horny, definitely horny.",
"Glad to hear it, and it's mutual by the way. I'm hard as a rock here!",
"",
"",
"riley/sext/sext0211.jpg"],
[ "Mmm, well I think I'm going to have to go and do something about that. You know.. next time.. I might let you watch that part :P",
"Now that is something to look forward to! Night Night Beautiful.",
"",
"",
"riley/sext/sext0212.jpg"]
]>>
/* Set up SMS to thank for session */
<<set $SMS.push(["$girl.name", "Hey "+$player.name+", I had the most amazing orgasm last night after we chatted. I'm so glad we're taking this path together, it just feels so right. ", "0", "", "I agree 100% ,"+$player.name+" x x x"])>>
<<set $girl.sexts = 2.5>>
<</if>>
<<if $girl.sexts == 3>>
<<set $smsChatIndex = 0>>
<<set $girlSMSChat to [
[ "So $player.name, I seem to recall I promised to let you see the next time I played with myself...",
"Ah yes, I very much remember that!",
"",
"",
""],
[ "Well I've just taken off my panties so...",
"So you are completely naked?",
"",
"",
"riley/sext/sext0301.jpg"],
[ "Naked, and getting very wet.",
"Wow. Can I have a closer look?",
"",
"",
"riley/sext/sext0302.jpg"],
[ "How's this? Just giving her a little squeeze.",
"Oh yes. Tease that clit!",
"",
"",
"riley/sext/sext0303.jpg"],
[ "Mmm, this little clit?",
"Maybe you need a little more?",
"",
"",
"riley/sext/sext0304.jpg"],
[ "I thought you'd never ask. Oh that is hitting the spot just... right!",
"Turn up the power!",
"",
"",
"riley/sext/sext0305.jpg"],
[ "Oh god. Sending these to you is making me lose myself! ",
"Then do so, frankly I'm not going to last much longer on this end either!",
"",
"",
"riley/sext/sext0306.jpg"],
[ "Time to go deeper. Mmm, I can feel the vibrations in my ass too!",
"If I was there I would lick that ass for you.",
"",
"",
"riley/sext/sext0307.jpg"],
[ "Oh my god. The idea... damn I'm going to cum. ",
"Then cum for me.",
"",
"",
"riley/sext/sext0308.jpg"],
[ "I'm sending her in deep...",
"Not as deep as I will go...",
"",
"",
"riley/sext/sext0309.jpg"],
[ "Oh wow. That was intense!!!",
"I've made rather a mess this end...",
"",
"",
"riley/sext/sext0310.jpg"],
[ "Maybe one day you can put that mess of yours all over this...",
"That is a deal!",
"",
"",
"riley/sext/sext0311.jpg"],
[ "Hehe, well shower time for me! See you soon $girl.greeting",
"Time for some rest and recoperation over here ;)",
"",
"",
"riley/sext/sext0312.jpg"]
]>>
<<set $girl.sexts = 3.5>>
<</if>>
<<set _smsArray to $girlSMSChat[$smsChatIndex]>>
<<set _smsMessage = _smsArray[0]>>
<<set _smsReply1 = _smsArray[1]>>
<<set _smsReply2 = _smsArray[2]>>
<<set _smsReply3 = _smsArray[3]>>
<<set _smsPhoto = _smsArray[4]>>
<div class="phone-screen">
<div class="phone-header">$girl.name
</div>
<div class="phone-head">
<<set _chatHead = $girl.chatHead>>
<<print "[img[" + _chatHead + "]]">>
</div>
<div class="phone-message">
_smsMessage
</div>
<div class="phone-reply">
<<if $smsChatIndex < $girlSMSChat.length-1>>
[[_smsReply1|Girl Sexts][$smsChatIndex += 1]]
<<else>>
<<set $girl.openness += 10>>
<<set $girl.horniness = ($girl.openness/10)>>
<<set $player.horniness -= 60>>
<<adjHorniness 0>>
[[_smsReply1|Bed][$girl.sexts += 0.5]]
<</if>>
</div>
</div>
<<if _smsPhoto != "">>
<div class="phone-screen">
<div class="phone-header">$girl.name
</div>
<div class="phone-pic" id="pPhoto">
<img @src="$ImagePath + _smsPhoto">
</div>
</div>
<</if>>
<</nobr>><<nobr>>
<div id="visual">
<span class="l">
<img @src="$ImagePath + 'riley/package.jpg'">
</span>
</div>
<span id="txt">
Strange. Where could this have come from, who sent it?
<br>
<<link "Open the package">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/unpackaged.jpg'">
</span>
<</replace>>
<<replace "#txt">>
What? A pair of panties... used as well!
<br>
<<link "Check for anything else.">>
<<replace "#visual">>
<span class="p">
<img style="border: 5px solid white; transform:rotate(3deg)" @src="$ImagePath + 'riley/proof.jpg'">
</span>
<</replace>>
<<replace "#txt">>
$girl.name!
<br>
Well, well, well! Oh there is a note too...
<br>
<<link "Read note.">>
<<replace "#txt">>
<div style="font-family: Cursive; font-size: 16pt; color: black; background-color: white; width: 50%; padding: 10px">
Hey $player.name!
<br>
So I figured since I stole a pair of your boxer shorts when we were younger it was only fair you should have a pair of my panties.
<br>
I hope you like them, I'm afraid I didn't have time to wash them before I sent them to you.
<br>
Keep them safe for me, and try not to spoil them.... too much :D
<br>
Your friend (with benefits??)
<br>
$girl.name.
</div>
<<link "Store the panties under your pillow" "Bedroom">>
<<set $girl.story = 12>>
<<adjHorniness 5>>
<<set $packageUnopened to false>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</span>
<</nobr>><<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
/* ---------- Setup Endgame Variable ---------- */
<<set $endfeet = 1>>
<<set $endtits = 1>>
<div id="visual">
<span class="l">
<img @src="$ImagePath + 'endgame/taxi.jpg'"><br>
</span>
</div>
<div id="endstory">
You rush home to your apartment and grab the bag you had packed the moment you had found out about the possibility of a trip. Within minutes you are in a cab and on the way to the airport. You fire off a quick SMS to $girl.name to let her know you are on your way.<br>
<<link "Enter the terminal">>
<<replace "#visual">>
<img @src="$ImagePath + 'endgame/airport1.jpg'"><br>
<</replace>>
<<replace "#endstory">>
You rush to the express lane and drop of your baggage before sitting down for the agonising wait for your plane.<br>
<<link "You get a message from $girl.name">>
<<replace "#visual">>
<img @src="$ImagePath + 'endgame/girldreaming.jpg'"><br>
<</replace>>
<<replace "#endstory">>
"Just dreaming about you getting here!" She writes. Damn where is this plane!<br>
<<link "Finally it's boarding time...">>
<<replace "#visual">>
<span class="p">
<img @src="$ImagePath + 'endgame/hostess.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
Your mind is so focussed on your detination I barely even notive how hot the hostess is...<br>
You do you best to sleep, trying everything to make the tiem pass faster, but you never really drift off.<br>
Eventually you touch down, and rush through security, almost forgetting to pick your luggage up.<br>
<<link "Once again you hop in the first taxi you can find...">>
<<replace "#visual">>
<img @src="$ImagePath + 'endgame/taxi2.jpg'"><br>
<</replace>>
<<replace "#endstory">>
You give the driver the address to $girl.name's apartments, and then do you best to ignore every attempt he makes at conversation. There's an ache in your balls that's been building the entire trip, and the proximity now it making things rather uncomfortable.<br>
<<link "Finnaly you arrive at her building...">>
<<replace "#visual">>
<img @src="$ImagePath + 'endgame/girlapartments.jpg'"><br>
<</replace>>
<<replace "#endstory">>
You take the steps two at a time and quickly locate the door to her apartment.<br>
It stands slightly ajar...<br>
<<if $player.kink == "ass">>
[[Enter..|AssScene]]
<<elseif $player.kink == "tits">>
[[Enter..|TitsScene]]
<<elseif $player.kink == "feet">>
[[Enter..|FeetScene]]
<</if>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</div>
<</nobr>><<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
<div id="visual">
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass01.jpg'"><br>
</span>
</div>
<div id="endstory">
$girl.name meanwhile has been waiting for you to
<<link "arrive.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass02.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
When she finally sees the taxi pull up and you emerge she can't quite hide her excitment. <br>
As you enter through the open door $girl.name immediatly drags you into the apartment slamming the door behind you and sitting herself on the
<<link "sofa.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass03.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
$girl.name places her hand onto you jeans and begins rubbing at your already half erect cock. The look of excitment on her face increasing the speed of your growth.<br>
After a few second she looks up and
<<link "says...">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass04.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
I know what you have been waiting to see...
</span><br>
She turns around, lifts her night dress and pushes her ass into your
<<link "face.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass05.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
Unable to resist any longer you throw her back onto the sofa and bury yourself in her
<<link "pussy.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass06.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
$girl.name squeels in delight and clamps her feet down onto your shoulders as you slip your tongue up and down alongside her
<<link "clit.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass07.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
You continue licking away until you can taste her juices running into you mouth. After a couple of minutes $girl.name moans and
<<link "says...">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass08.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
OK $girl.greeting that's enough, I've been thinking about this all day already. Get your dick out and get it in me already!
</span><br>
You waste no time and slip your already engourged cock into her waiting
<<link "pussy.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass09.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
You begin pushing back and forth into $girl.name 's wet snatch, the sounds filling your ears with joy. Before long you can feel her pussy begining to tighted around your cock. $girl.name
<<link "looks up at you.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass10.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
God this feels so good! I can't believe it is actually you inside me after all these years.
</span><br>
<span class="player">
It's even better than I imagined. Do you always get this wet?
</span><br>
<span class="girl">
When I'm thinking of you... yes!
</span><br>
$girl.name spins over onto her side and clamps her pussy even harder around your
<<link "cock">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass11.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
You keep pumping away pushing ever deeper into $girl.name with each thrust bringing you head closer and closer to hers, eyes locked, until finally you
<<link "kiss.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass12.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
Tongues meet in lust for the first time. But after just a minute $girl.name breaks away.<br>
<span class="girl">
It's no good... I need to taste you...
</span><br>
She pulls away end moves her head
<<link "downwards.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass13.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
Her mouth plunges onto you dick as $girl.name sucks her own juices from your dick.<br>
The feeling is unbelieveable. Her enthusiasm has no bounds. Then she pulls
<<link "back.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass14.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
Her spit runs down your cock as she admires her new best friend.<br>
<span class="girl">
And those balls. Those balls who sat in those shorts of yours I stole. Oh how I have imagined them. I just have to taste them too!
</span><br>
And she wraps her lips around one of your swollen
<<link "balls.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass15.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
Mmm, and the smell. I never want to be far from these again.
</span><br>
As she continues sucking as hard as she can on your balls, her erect nipples pressing into your thigh. She looks up at you as she
<<link "sucks.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass16.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
After a few more minutes of enjoying you balls she sits up.<br>
<span class="girl">
Now then. What was this about you liking my ass?
</span><br>
<span class="player">
Well it is such a cute little ass.
</span><br>
<span class="girl">
So I guess you wouldn't mind having your friend there visit her? I've been practicing with my dildos, but lets go a little slow.
</span><br>
And with that she curls up infront of you and whilst grabbing you balls slides you cock into her waiting
<<link "ass.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass17.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
Oh god that's big.
</span><br>
She half moans as you slowly ease yourself into her tight ass. <br>
<span class="girl">
You might have to help open me up here...
</span><br>
You take a good hold of her ass cheek and pull it
<<link "up.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass18.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
Mmm. That's better. Oh yes. Mmmm. Actually that more than better
</span><br>
You feel her relaxing into it allowing you to push further in to her warm backdoor.<br>
Sensing the moment you decide to trust as deep as you
<<link "can.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass19.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
$girl.name arches back in shock, but then moans in exstacy as you fill her completely. <br>
<span class="girl">
Oh god, I never knew I could feel like this. Here let me get on top on you..
</span><br>
And she climbs up before sitting her ass back down on your waiting <<link "cock.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass20.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
She eases you in oh so slowly as you support her ass. The pressure on you dick is exquisite. Slowly you begin to <<link "thrust.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass21.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
As you do you can hear $girl.name beging to moan again and before long she has begun to finger <<link "herself.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass22.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
You feel her tense up as her orgasm passes through her entire body, and as the final waves pass through her she falls <<link "back.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass23.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
That. Was. Amazing.
</span><br>
She pants as you contine to pump her <<link "ass.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass24.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
You are never leaving me!
</span><br>
And she comes in for a kiss. You begin to moan as the pressure in her ass final brings you to the edge.<br>
<span class="girl">
Wait! I want that hot cum all over me!
</span><br>
And she jumps from your cock and kneels on the floor waiting for your <<link "load.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass25.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
With a few deft tugs she has you climaxing as your cum shoots into her waiting mouth.<br>
<span class="girl">
Mmm, that's what I needed!
</span><br>
She continues to milk you for every drop you <<link "have.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass26.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
She then proceeds to clean you off with her tongue before finally sitting back on her heels.<br>
<span class="girl">
So did I do good?
</span><br>
She <<link "asks.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass27.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="player">
Oh I think we can call that a success!
</span><br>
You <<link "reply.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass28.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="girl">
I guess we can always try again later..
</span><br>
You can't help but <<link "laugh.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/ass/endass29.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<span class="player">
Oh I think that can be arranged. Though I might need a nap..
</span><br>
<span class="girl">
And I need a shower!
</span><br>
[[Continue|WrapUp]]
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
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<</link>>
<</replace>>
<</link>>
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<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
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<</link>>
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<</link>>
<</replace>>
<</link>>
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<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</div>
<</nobr>><<nobr>>
<<if ndef $endtits>>
<<set $endtits = 1>>
<</if>>
<div id="visual">
<span class="l">
<<if $endtits < 10>>
<img @src="$ImagePath + 'riley/end/tits/0'+$endtits+'.jpg'">
<<else>>
<img @src="$ImagePath + 'riley/end/tits/'+$endtits+'.jpg'">
<</if>>
</span><br>
</div>
<<if $endtits == 1>>
You slip into the apartment and close the door behind you. At first you hear nothing, then you notice movement in the room to your right, you move closer and see $girl.name standing in her bedroom.<br>
<span class=player>
Hi...
</span><br>
<span class=girl>
Hey. So this is really happening, you are really here..
</span><br>
<<elseif $endtits == 2>>
<span class=girl>
Oh $player.name, I've been dreaming of this day for so long. Feels like all my life.
</span><br>
<span class=player>
Yeah, I know what you mean. Are you ok with this?
</span><br>
<<elseif $endtits == 3>>
By way of an answer $girl.name pops open the top of her shorts.<br>
<span class=girl>
I'm ready. Are you?
</span><br>
<<elseif $endtits == 4>>
Before you can answer she spins around and pulls down her shorts showing of her perfect little ass.<br>
<<elseif $endtits == 5>>
<span class=girl>
You like?
</span> She asks over her shoulder with a sound of lust in her voice.<br>
<span class=player>
Oh yes! Yes I do!
</span><br>
<<elseif $endtits == 6>>
She turns again.<br>
<span class=girl>
And what about what I have for you in here?
</span><br>
<span class=player>
So, so ready!
</span> You manage to respond.<br>
<<elseif $endtits == 7>>
You move to reach out but she jumps away onto the bed.<br>
<span class=girl>
You want this? Come and get it!
</span><br>
She doesn't need to ask twice.<br>
<<elseif $endtits == 8>>
You move in and enjoy the view. After all these years $girl.name's pussy right there in front of you. <br>
You waste no time and drop you pants as you approach. <br>
<<elseif $endtits == 9>>
You push in and nestle your cock into her waiting snatch. It's juices ready to recieve you. $girl.name calls out in pleasure as you spread her lips.<br>
<<elseif $endtits == 10>>
You pull back again to admire the view.<br>
<span class=girl>
Oh no you don't!
</span> She says.<br>
<<elseif $endtits == 11>>
She grabs hold of your dick and pulls it back towards her pussy rubbing it against her waiting lips as she does.<br>
<span class=girl>
This belongs to me now!
</span> She laughs.<br>
<span class=player>
Yes, M'am!
</span> You reply.<br>
<<elseif $endtits == 12>>
You re-enter her and begin to pump away, $girl.name spreading herself as wide as she can, her fingers gripping her skin in ecstasy.
<<elseif $endtits == 13>>
<span class=girl>
Oh my. I can't believe you are in me. My pussy has never felt this good. I think your dick was made for me!
</span><br>
<span class=player>
Then let's see how well it goes all the way in!
</span><br>
With that you push yourself until you feel your balls slap into her butt.
<<elseif $endtits == 14>>
<span class=girl>
Oh god, oh god, oh goooood!
</span><br>
$girl.name lifts her shirt and starts grabbing at her tits as you fill her with your manhood.<br>
<span class=girl>
Mmmmm, you make my nipples so hard, just look at them!
</span><br>
<<elseif $endtits == 15>>
You certainly can't help but look at them as she massages away at them.<br>
<<elseif $endtits == 16>>
Becoming breathless $girl.name continues.<br>
<span class=girl>
Oh how many times I've played with myself like this just imagining you were with me, and now here you are filling me with your hot dick. This must be a dream...
</span><br>
<<elseif $endtits == 17>>
<span class=girl>
Wait, wait. I need to get these panties off. They're just in the way now..
</span><br>
<span class=player>
By all means.
</span> You respond with a smile.<br>
<<elseif $endtits == 18>>
Sliding off you she flips her legs up and peels the wet fabric of her panties from her pussy, giving you plenty of time to take in the magnificence of her holes.<br>
<<elseif $endtits == 19>>
Before you realise it she is up on her knees and awaits your eager member with a slight jiggle of her hips.<br>
<<elseif $endtits == 20>>
Wasting no time you plunge back into her and see moans with pleasure as her ass hole puckers up with each thrust you make.<br>
<<elseif $endtits == 21>>
<span class=girl>
Don't stop, don't stop, never stop!
</span><br>
You're certainly not stopping yet!<br>
<<elseif $endtits == 22>>
Each thrust you make pushes her nipples against the bed, the fabric sending electric pulses into her.<br>
<span class=girl>
I need to ride you!
</span> She says, and makes room to you to lay down on the bed.<br>
<<elseif $endtits == 23>>
Once in position she practically jumps onto your cock again and slides herself down the shaft. The feeling is exquisite. <br>
<<elseif $endtits == 24>>
<span class=girl>
Oh yes, that's hitting the spot!
</span> She moans as she removes the last of her clothing.<br>
<<elseif $endtits == 25>>
She returns to groping her perfect tits, this time squeezing them even harder than before. The view is amazing, you couldn't have wished for more.<br>
<span class=player>
Mmm, $girl.name, you are just too good. I think I might be getting close here!
</span><br>
<span class=girl>It certainly feels like it, you're throbbing so much inside me. Here let me lay down..</span><br>
<<elseif $endtits == 26>>
You lay behind her and continue your ascent, the tightness of her pussy only magnified by her thighs being closed.<br>
<<elseif $endtits == 27>>
<span class=girl>
Oh yes $player.name, give it to me, I want that hot cum all over me.</span><br>
<<elseif $endtits == 28>>
Following her encouragement you start to speed up, until you are on the brink.<br>
<<elseif $endtits == 29>>
You pull out at the last moment and $girl.name grabs your cock to direct you hot jets onto her stomach.<br>
<span class=girl>
Mmmm, oh yeah. That's it all over me.
</span><br>
She gives you a moment to recover before continuing.<br>
<span class=girl>
I'm so nearly there too, if you could just touch her, touch my pussy for me...
</span><br>
<<elseif $endtits == 30>>
That's not the sort of request you can ignore and you slide your fingers towards her waiting, cum soaked pussy. <br>
<<elseif $endtits == 31>>
With a final rush you press against the side of her rock hard clit and rub away.<br>
<<elseif $endtits == 32>>
The room goes almost silent for a moment as $girl.name seems to stop breathing before there is a huge grunt of pleasure as her whole body trembles along with your fingers. It continues for a good minute as he body is exhausted of every ounce of energy she has built up.<br>
<<elseif $endtits == 33>>
It's minutes later before she has recovered enough to speak.<br>
<span class=girl>
You know $player.name, I don't think this will be your last visit here. I'm going to want more of that in my life!
</span><br>
<span class=player>
Oh I'm sure we can work something out.</span> You reply and you lay back and breathe in the hot sex filled air.
<</if>>
<br>
<<if $endtits == 33>>
[[Continue|WrapUp]]
<<else>>
[[Continue|TitsScene][$endtits += 1]]
<</if>>
<</nobr>><<nobr>>
<div id="visual">
<span class="l">
<<if $endfeet < 10>>
<img @src="$ImagePath + 'riley/end/feet/0'+$endfeet+'.jpg'">
<<else>>
<img @src="$ImagePath + 'riley/end/feet/'+$endfeet+'.jpg'">
<</if>>
</span><br>
</div>
<<if $endfeet == 1>>
You slip into the apartment and close the door behind you. You her $girl.name call you from what must be her bedroom. You follow the call to find her lying on her bed.
<<elseif $endfeet == 2>>
<span class=girl>
There you are $player.name. I've been waiting for you.
</span><br>
<span class=player>
I can't believe I'm finally here! And...
</span><br>
You look over and notice how she is flicking her feet back and forth up on the bed. Unable to contain yourself you move over to the bed.<br>
<<elseif $endfeet == 3>>
Lifting $girl.name's feet her skirt falls to her hips, but you barely notice. You can't take your eyes off her feet. Those feet you have fantasised about since you were kids.<br>
<span class=girl>
So, are you going to help me out of my shoes then?
</span><br>
<span class=player>
I.. yes. Of course.
</span><br>
<<elseif $endfeet == 4>>
You slip the first shoe off her feet. There's a brief smell of hot leather, she must have had these shoes on all day.<br>
<span class=girl>
I hope they meet with your expectations.
</span><br>
<span class=player>
I..
</span><br>
<<elseif $endfeet == 5>>
Unable to resist you slip her big toe into your mouth. Finally the dreams have become a reality. The aroma of her feet fills your nose as you like and gently bit down on the soft flesh of her feet. $girl.name begins to moan.<br>
<span class=girl>
Oh wow. Ever since you told me about how you liked my feet I've been thinking about this. I think you may have converted me. This feels... amazing!
</span><br>
You attempt a smile but it's somewhat difficult with your mouth full of her toes.<br>
<<elseif $endfeet == 6>>
You slip the other shoe off and throw it to the floor behind you. With both her feet not exposed you feel like you are in heaven.
<span class=player>
$girl.name. You really are perfect you know.
</span><br>
<span class=girl>
Oh $girl.greeting. Only to you. But don't stop. The feeling of your tongue flicking between my toes is getting me sooo wet!
</span><br>
<<elseif $endfeet == 7>>
You refocus on her feet and go to town tasting every inch of them.<br>
<<elseif $endfeet == 8>>
Eventually she pulls her feet away from you, but not without splaying her toes wide to tease you.<br>
She moans heavily and rolls over on the bed.
<<elseif $endfeet == 9>>
She grabs at her ass and she moves about.<br>
<span class=girl>
Ok, ok. I need to feel you now. That cock of yours. Get it out, my feet want to say hello.
</span><br>
<<elseif $endfeet == 10>>
You obey and drop your jeans down. $girl.name rolls to her side and lifts her feet to stroke the underside of your man hood. You reach out and guide her enjoying the incredible soft skin of her feet. .<br>
As your cock beings to twitch at the feeling she rolls onto her back.
<br>
<<elseif $endfeet == 11>>
$girl.name begins to stoke your length with her toes. It's almost as if she can read your mind, her toes managing to find all the best spots to send waves of pleasure through you.<br>
You look down and notice her panties are getting pretty soaked already.<br>
<span class=girl>
I've been practicing on some of my toys. I hope I'm doing alright...
</span><br>
<span class=player>
Oh you have done well!
</span><br>
<<elseif $endfeet == 12>>
Her feet contine to rub up and down, the toes curling perfectly over the head of your dick each time. After a couple of minutes you look up at $girl.name.<br>
<span class=player>
OK, I think it's time to reward you. Why don't you pull those panties aside..
</span><br>
$girl.name's smile is the biggest you've seen.<br>
<<elseif $endfeet == 13>>
She pulls her panties away and slides herself down onto your cock. The wetness is intense and you glide in with the greatest of ease. You begin to pound away.<br>
<<elseif $endfeet == 14>>
$girl.name screams in pleasure as you push deeper and deeper into her. Her feet rubbing against you with each thrust.<br>
<<elseif $endfeet == 15>>
The feel of her pussy, the sight of her feet. You can't believe this is finaly happening. All those childhood fantasies coming true. <br>
<<elseif $endfeet == 16>>
<span class=girl>
More. I need more of you. Let me get up on my knees.
</span><br>
You slip yourself from her pussy as she adjusts, before diving back in to her from behind.<br>
<<elseif $endfeet == 17>>
<span class=girl>
That's it. Right there. Oh god...
</span><br>
<span class=player>
Damn $girl.name. That is a cute ass you have there.
</span><br>
<<elseif $endfeet == 18>>
<span class=girl>
Here take a good look.
</span><br>
She spreads her ass cheeks for you and her butt hole greats your vision. <br>
<span class=player>
Yup. Very nice. Though I am missing those feet of yours.
</span><br>
$girl.name laughs and rolls onto her back.<br>
<<elseif $endfeet == 19>>
As she swivels on your dick the feeling is intense, and then her feet are once again in your face. But just for a moment.
<br>
<<elseif $endfeet == 20>>
It seems that turn was pretty intense for $girl.name too. You feel her pussy tightening around you and her feet slide down your front. Her moans become deeper and you continue to pump into her.
<br>
<<elseif $endfeet == 21>>
Then it hits her. As the orgasm sticks her toes curl up in pleasure and her pussy tries to practically suck you in. The moment passes and eventually her hers flutter open again.<br>
<span class=girl>
OK.. your turn.
</span>
<br>
<<elseif $endfeet == 22>>
She throws you back on the bed before lying down next to you. Lifting her feet she again begins to rub away at your engorged cock with her pretty little feet.
<br>
<<elseif $endfeet == 23>>
Unable to resist she can't help still playing with herself as she does so. Her moist pussy urging her on.
<br>
<<elseif $endfeet == 24>>
Her toes go back to work, flicking away around you head of your cock with unbelievable dexterity.
<br>
<<elseif $endfeet == 25>>
Unable to hold back any longer he begin to cum. The feeling of her soft toes being just too much. She reaches forward with her hand to extract every drop you have for her.
<br>
<<elseif $endfeet == 26>>
You cum runs down and onto her feet, rewarding them for the hard work.
<br>
<<elseif $endfeet == 27>>
<span class=girl>
Oh that feels even better than I imagined. So warm and all between my toes. Thank you $player.name.
</span>
<br>
<<elseif $endfeet == 28>>
After a couple of minutes she stands. <br>
<span class=girl>
Wait right there. I'm going to give you a few minutes and then we're going at it again.
</span><br>
And you do. Throughout the night.<br>
<</if>>
<br>
<<if $endfeet == 28>>
[[Continue|WrapUp]]
<<else>>
[[Continue|FeetScene][$endfeet += 1]]
<</if>>
<</nobr>><<nobr>>
/* Debug Overrides ------------------------------------------------- */
<<if $Testing>>
<<set $girl.h1 = 1>>
<</if>>
/* End Debug Overrides --------------------------------------------- */
<div id="visual">
<span class="l">
<img @src="$ImagePath + 'endgame/ring.jpg'"><br>
</span>
</div>
<div id="endstory">
You spend the next few months flying back and forth to see $girl.name as much as you can. Finally you work up the courage and ask her to marry you.<br>
$girl.name is over the moon and spends the rest of the day showing off the ring to anyone and everyone you meet.<br>
You have a small private wedding, saving the money for an all expenses paid cruise for the
<<link "honeymooon.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'endgame/honeymoon.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
It truly is the best time of your life. You've rekindled the fantasies of your childhood and brought them to life with the girl of your dreams. <br>
After an amazing two weeks you return home. To your new home, were you start to get used to waking up next to such
<<link "cuteness.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'endgame/morning1.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
And each morning you still can't believe your
<<link "luck.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'endgame/morning2.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
Getting to see her stretch out after a long
<<link "night.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'endgame/morning3.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
And get herself
<<link "dressed.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'endgame/morning4.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
The way she makes you breakfast each
<<link "morning.">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'endgame/breakfast.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
<<if $girl.h1 > 0>>
[[However...|Memory Loss Effects]]
<<elseif $girl.h2 > 0>>
[[However...|Lust Overdrive Effects]]
<<else>>
[[Your are truly blessed|The End]]
<</if>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</div>
<</nobr>><<nobr>>
<span class="l">
<div id="chatPic">[img[$ImagePath + "office/sarah/chat.jpg"]]</div><br>
</span>
<span class="player">
Hey Sarah. So this trip, is everything prepared?
</span><br>
<span class="sarah">
Indeed it is $player.name. Are you ready to head out?
</span><br>
<<linkreplace "More than you know!">>
<span class="player">
I sure am.
</span><br>
<span class="sarah">
Excellent. Well here is your ticket, and you have you accomidation sorted out with your, er, friend?
</span><br>
<span class="player">
Yup! All pre-arranged.
</span><br>
<span class="sarah">
Well then, off you go then. Have fun...
</span><br>
<<if $achArray[20][3] is false>>
<<achUnlock 20>><br>
<</if>>
[[I will!|The Start of the End]]
<</linkreplace>>
<</nobr>><<nobr>>
<div id="visual">
<span class="l">
<img @src="$ImagePath + 'riley/end/h1/01.jpg'"><br>
</span>
</div>
<div id="endstory">
Of course she sometime still suffers from episodes on memory loss. Your playing with her mind having some more long term effects. Somedays she wakes up thinking she needs to go to school...<br>
Occasionally you get a call from the country
<<link "club...">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/h1/02.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
Where $girl.name has gone out onto the court forgetting to actually change into her tennis gear.<br>
It seems to be at it's worst just
<<link "after sex...">>
<<replace "#visual">>
<span class="p">
<img @src="$ImagePath + 'riley/end/h1/03.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
With her even forgetting to clean herself up before you should go out for the night.<br>
<<if $girl.h2 > 0>>
[[Also|Lust Overdrive Effects]]
<<else>>
[[But you are truly blessed...|The End]]
<</if>>
<</replace>>
<</link>>
<</replace>>
<</link>>
</div>
<</nobr>><<nobr>>
<div id=visual>
<span class="l">
<img @src="$ImagePath + 'endgame/blessed.jpg'"><br>
</span>
</div>
<div id=endstory>
THE END<br>
<br>
Thank you for playing my game. I hope you enjoyed your time with $girl.name and your office pals. Watch for other games in the future!
Rudeboy.
</div>
<</nobr>><<nobr>>
<div id="visual">
<span class="p">
<img @src="$ImagePath + 'riley/end/h2/01.jpg'"><br>
</span>
</div>
<div id="endstory">
Due to your tampering with her libedo, $girl.name does suffer from some more long term effects.<br>
She does have a tendancy to want to rub herself at any given opertunity.<br>
And even when out in public at a hotel
<<link "say...">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/h2/02.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
She just can't resist showing herself off to you, or indeed anyone who happens to be passing by.<br>
And no matter how often so try to keep her
<<link "satisfied...">>
<<replace "#visual">>
<span class="l">
<img @src="$ImagePath + 'riley/end/h2/03.jpg'"><br>
</span>
<</replace>>
<<replace "#endstory">>
She still finds time to play with herself whenever she things you aren't watching.<br>
[[But you are truly blessed...|The End]]
<</replace>>
<</link>>
<</replace>>
<</link>>
</div>
<</nobr>><<nobr>>
<<if $Testing>>
<</if>>
<span id="choices">
What sort of text should you send?
<br>
<<linkreplace Chatty>>
<<replace #choices>>
<<lunchTextResult "C">>
<</replace>>
<</linkreplace>>
<br>
<<linkreplace Friendly>>
<<replace #choices>>
<<lunchTextResult "Fr">>
<</replace>>
<</linkreplace>>
<<if $girl.openness < 30>> - Are we there yet<</if>>
<br>
<<linkreplace Flirty>>
<<replace #choices>>
<<lunchTextResult "Fl">>
<</replace>>
<</linkreplace>>
<<if $girl.horniness < 15 or $girl.sexts == 0>> - Could be too soon<</if>>
<br>
<<linkreplace Loving>>
<<replace #choices>>
<<lunchTextResult "L">>
<</replace>>
<</linkreplace>>
<<if $girl.openness < 115>> - That seems a stretch<</if>>
<br>
<<linkreplace Dirty>>
<<replace #choices>>
<<lunchTextResult "D">>
<</replace>>
<</linkreplace>>
<<if $girl.openness < 250 or $girl.horniness < 100 or $girl.sexts < 2>> - Maybe I should let her make the first move<</if>>
<br>
</span>
<</nobr>><<nobr>>
<<widget lunchTextResult>>
/* ---------- Create/Update Arrays ---------- */
/* ----- Chatty Chats ----- */
<<set _chatLength = 3>>
<<if ndef $chatTextArray or $chatTextArray.length != _chatLength>>
<<set $chatTextArray to [
{
message:"Hope you are having a good day so far.",
failx2:"It would be better without interuptions....",
fail:"Meh..",
success:"Not bad actually",
successx2:"Not bad, better now ;)",
image: 0,
imagefile: ""
},
{
message:"Lovely weather here.",
failx2:"I've not even cared to look out the window.",
fail:"Good for you.",
success:"Same here!",
successx2:"The sun always shines on $player.name! ;)",
image: 0,
imagefile: ""
},
{
message:"Anything new?",
failx2:"Yeah, my boss giving me looks each time my phone beeps.",
fail:"Not much.",
success:"Just another day, but it's half over :)",
successx2:"Actually having a good day so far. Thanks for asking.",
image: 0,
imagefile: ""
}
]>>
<<run $chatTextArray.shuffle()>>
<</if>>
/* ----- Friendly Chats ----- */
<<set _friendLength = 4>>
<<if ndef $friendTextArray or $friendTextArray.length != _friendLength>>
<<set $friendTextArray to [
{
message:"How's my good friend?",
failx2:"Not feeling very friendly.",
fail:"Busy!",
success:"Feeling pretty good thanks.",
successx2:"Feeling lucky to have a friend like you. :)",
image: 0,
imagefile: ""
},
{
message:"Lunchtime here. Glad to get out of the office.",
failx2:"Alright for some isn't it!",
fail:"Okey....",
success:"Bon Appitite!",
successx2:"Ohhhh, I wish it was here too. Save me some ;)",
image: 0,
imagefile: ""
},
{
message:"There's some cute girls in this Cafe",
failx2:"Well go bother them then.",
fail:"Right. Well enjoy them then I guess.",
success:"Well as long as it's just looking ;)",
successx2:"Cute... but not as cute as me I'm sure :P",
image: 0,
imagefile: ""
},
{
message:"Another day at the grindstone...",
failx2:"Yeah....",
fail:"Not the best conversation is it...",
success:"I know, right!",
successx2:"True, but we'll soon be home and chatting again so there's always that to get us through. :)",
image: 0,
imagefile: ""
}
]>>
<<run $friendTextArray.shuffle()>>
<</if>>
/* ----- Flirty Chats ----- */
<<set _flirtLength = 5>>
<<if ndef $flirtTextArray or $flirtTextArray.length != _flirtLength>>
<<set $flirtTextArray to [
{
message:"Hey beautiful!",
failx2:"Err ok.",
fail:"Hey.",
success:"Hey Handsome!",
successx2:"Aww, you always make me feel so special.",
image: 0,
imagefile: ""
},
{
message:"Hope you remembered you panties today...",
failx2:"I'm not sure that's any of your business right now.",
fail:"Of course.",
success:"Who can say... :P",
successx2:"Well if only you were here you could check",
image: 0,
imagefile: ""
},
{
message:"I was thinking about you and now I'm not sure I should stand up.",
failx2:"Not really my problem is it...",
fail:"Best give it a few minutes then.",
success:"Why not, give the ladies something to look at ;)",
successx2:"Ohhh now I wonder exactly what you were thinking about...",
image: 0,
imagefile: ""
},
{
message:"Remember to get all your five a day.",
failx2:"I'll eat what I like thanks.",
fail:"Err ok.",
success:"Actually I was just working on it!",
successx2:"Yes sir, how's this?",
image: 1,
imagefile: "/riley/lunch/banana.jpg"
},
{ message:"Did you have a good show today?",
failx2:"That's none of your business mister.",
fail:"Of course, you think I'm a scruff?",
success:"Mmm, it wasn't bad at all actually...",
successx2:"Clean me, clean underwear!",
image: 1,
imagefile: "/riley/lunch/hiddentopless.jpg"
}
]>>
<<run $flirtTextArray.shuffle()>>
<</if>>
/* ----- Loving Chats ----- */
<<set _loveLength = 4>>
<<if ndef $loveTextArray or $loveTextArray.length != _loveLength>>
<<set $loveTextArray to [
{
message:"Miss you...",
failx2:"Really? You could show it more..",
fail:"Sure.",
success:"Awww, miss you so $girl.greeting",
successx2:"Hey, I'm always here thinking of you too. <3",
image: 0,
imagefile: ""
},
{
message:"I'm so lucky having you back in my life.",
failx2:"Am I really in your life that much?",
fail:"Yup.",
success:"Likewise! <3",
successx2:"You don;t know how much it means to me to have you around again. Even from across the country.",
image: 0,
imagefile: ""
},
{
message:"Sending you internet hugs.",
failx2:"I'm not sure that's a thing.",
fail:"Yeah, that's about all though.",
success:"Mmmmm, right back at ya!",
successx2:"*snuggle* <3 <3 XOXO",
image: 0,
imagefile: ""
},
{
message:"How's my sweetheart, enjoying the summer sun?",
failx2:"It's raining here.",
fail:"If I wasn;t stuck in the office maybe.",
success:"Oh yeah, I love it.",
successx2:"I'm making the most of it, nice to get the summer dresses out when I can!",
image: 1,
imagefile: "summerdress"
}
]>>
<<run $loveTextArray.shuffle()>>
<</if>>
/* ----- Dirty Chats ----- */
<<set _dirtyLength = 5>>
<<if ndef $dirtyTextArray or $dirtyTextArray.length != _dirtyLength>>
<<set $dirtyTextArray to [
{
message:"How's my horney lady?",
failx2:"I don't know, why don't you ask her...",
fail:"Not actually that horny.",
success:"Getting hornier!",
successx2:"In need of clean panties... again!",
image: 0,
imagefile: ""
},
{
message:"I'm so lucky having you back in my life.",
failx2:"Am I really in your life that much?",
fail:"Yup.",
success:"Likewise! <3",
successx2:"You don't know how much it means to me to have you around again. Even from across the country.",
image: 0,
imagefile: ""
},
{
message:"Sending you internet hugs.",
failx2:"I'm not sure that's a thing.",
fail:"Yeah, that's about all though.",
success:"Mmmmm, right back at ya!",
successx2:"+snuggle+ <3 <3 XOXO",
image: 0,
imagefile: ""
},
{
message:"Remember to get some time away from your desk.",
failx2:"Like I have time for that!",
fail:"Err, sure.",
success:"As it happens, I'm on a bathroom break.",
successx2:"Just adjusting a few things ;) :P",
image: 1,
imagefile: "mirrorpanties"
},
{
message:"How's my little perky girl?",
failx2:"Busy.",
fail:"Not that perky just now.",
success:"Glad I wore a padded bra!",
successx2:"Oh you know, just hanging out XD",
image: 1,
imagefile: "titsout"
}
]>>
<<run $dirtyTextArray.shuffle()>>
<</if>>
/* ----- Copy sent variable to a local for clarity ----- */
<<set _type = $args[0]>>
/* ----- Set the array to use based on the text type -----*/
<<if _type == "C">>
<<set _arrayName = "$chatTextArray">>
<<elseif _type == "Fr">>
<<set _arrayName = "$friendTextArray">>
<<elseif _type == "Fl">>
<<set _arrayName = "$flirtTextArray">>
<<elseif _type == "L">>
<<set _arrayName = "$loveTextArray">>
<<elseif _type == "D">>
<<set _arrayName = "$dirtyTextArray">>
<<else>>
<<set _arrayName = "$chatTextArray">> /* Use Chat if error in send */
<</if>>
/* ----- Select a conversation at random from the first 3 options for the given chat type and remove if from the array before placing it on the end ----- */
<<set _rnd = random(2)>>
<<print "<<set _convo = " + _arrayName + "[_rnd]>>">>
<<print "<<run " + _arrayName + ".deleteAt(_rnd)>>">>
<<print "<<run " + _arrayName + ".push(_convo)>>">>
/* ----- Caculate targets ----- */
<<if _type is "C">>
<<set _Otarget = 5>>
<<set _Htarget = 0>>
<<set _Starget = 0>>
<<elseif _type is "Fr">>
<<set _Otarget = 25>>
<<set _Htarget = 0>>
<<set _Starget = 0>>
<<elseif _type is "Fl">>
<<set _Otarget = 25>>
<<set _Htarget = 10>>
<<set _Starget = 1>>
<<elseif _type is "L">>
<<set _Otarget = 100>>
<<set _Htarget = 50>>
<<set _Starget = 0>>
<<elseif _type is "D">>
<<set _Otarget = 250>>
<<set _Htarget = 100>>
<<set _Starget = 2>>
<</if>>
/* ----- Calculate Score ----- */
<<set _Oscore = ($girl.openness - $girl.anger)>>
<<set _Hscore = $girl.horniness - ($girl.anger * 2)>>
<<set _Sscore = $girl.sexts>>
/* ----- Add a touch of randomness ---- */
<<if $Testing>>
<span class="myDebug">
O Score was _Oscore<br>
H score was _Hscore<br>
</span>
<</if>>
<<set _Oscore = _Oscore + random(-10,10)>>
<<if _Oscore < 0>>
<<set _Oscore = 0>>
<</if>>
<<set _Hscore = _Hscore + random(-10,10)>>
<<if _Hscore < 0>>
<<set _Hscore = 0>>
<</if>>
<<if $Testing>>
<span class="myDebug">
O Score is now _Oscore<br>
H score is now _Hscore<br>
</span>
<</if>>
/* ----- Calculate Result ----- */
<<if _Oscore >= (_Otarget*2) and _Hscore >= (_Htarget*2) and _Sscore >= _Starget>>
<<set _result = 2>>
<<elseif _Oscore >= _Otarget and _Hscore >= _Htarget and _Sscore >= _Starget>>
<<set _result = 1>>
<<elseif (_Oscore*2) < _Otarget and (_Hscore*2) < _Htarget>>
<<set _result = -2>>
<<else>>
<<set _result = -1>>
<</if>>
<<if $Testing>>
<span class = "myDebug">
Result is _result (-2 Big Fail, -1 Fail, 1 Success, 2 Big Success)<br>
<br>
Chats set to _chatLength, should be $chatTextArray.length.<br>
Friend set to _friendLength, should be $friendTextArray.length<br>
Flirt set to _flirtLength, should be $flirtTextArray.length<br>
Love set to _loveLength, should be $loveTextArray.length<br>
Dirty set to _dirtyLength, should be $dirtyTextArray.length<br clear=all>
</span>
<</if>>
/* ----- Output resulting exchange ----- */
<<set _chatHead = $girl.chatHead>>
<div class="phone-screen">
<div class="phone-header">$girl.name</div>
<div class="phone-reply">
_convo.message
</div>
<div class="phone-head"><<print "[img[" + _chatHead + "]]">></div>
<div class="phone-message">
<<if _result == -2>>
_convo.failx2
<<adjGirlOpen "-2">>
<<adjGirlHorn "-2">>
<<adjGirlAnger "2">>
<<elseif _result == -1>>
_convo.fail
<<adjGirlOpen "-1">>
<<adjGirlHorn "-1">>
<<adjGirlAnger "1">>
<<elseif _result == 1>>
_convo.success
<<adjGirlOpen "1">>
<<adjGirlHorn "1">>
<<adjGirlAnger "-1">>
<<elseif _result == 2>>
_convo.successx2
<<adjGirlOpen "2">>
<<adjGirlHorn "2">>
<<adjGirlAnger "-2">>
<</if>>
</div>
</div>
/* ----- Show picture if great success ----- */
<<if _convo.image == "1" and _result > 1>>
<div class="phone-screen">
<div class="phone-header">$girl.name</div>
<div class="phone-pic"><img @src="$ImagePath + _convo.imagefile"></div>
</div>
<<endif>>
<</widget>>
<</nobr>><<nobr>>
<<if $Testing>>
<<set $girl.sexts = 2>>
<<set $girl.openness = 1000>>
<<set $girl.horniness = 1000>>
<</if>>
<span id="choices">
What sort of text should you send?
<<linkreplace Dirty>>
<<replace #choices>>
[[Lunch Time Texts Test]]<br>
<<lunchTextResult "D">><br>
<</replace>>
<</linkreplace>>
<<if $girl.openness < 250 or $girl.horniness < 100 or $girl.sexts < 2>> - Maybe I should let her make the first move<</if>>
<br>
</span>
<</nobr>><<nobr>>
<<if $Testing>>
<</if>>
<<back "Close">>
<h1>Progression Guide</h1>
<h3>Hints of how to progress</h3>
<br>
<<if $girl.openness < 150>>
<p class="guideNext">Spend more time chatting with $girl.name</p>
<<else>>
<p class="guideDone">Spend more time chatting with $girl.name</p>
<</if>>
<<if $stella.attraction < 3>>
<p class="guideNext">Wait for Stella to notice you</p>
<<else>>
<p class="guideDone">Wait for Stella to notice you</p>
<</if>>
<<if $girl.story > 2 and $stella.attraction >= 3>>
<<if $stella.story < 9>>
<p class="guideNext">
Maybe Stella is the key to helping $girl.name
</p>
<<else>>
<p class="guideDone">
Maybe Stella is the key to helping $girl.name
</p>
<</if>>
<</if>>
<<if $girl.story >= 4 and $stella.story >= 9>>
<<if $stella.attraction < 100>>
<p class="guideNext">
Become Stella's BFF
</p>
<<else>>
<p class="guideDone">
Become Stella's BFF
</p>
<</if>>
<</if>>
<<if $girl.story >= 5>>
<<if $girl.story <= 6>>
<p class="guideNext">
Catch up with $girl.name
</p>
<<else>>
<p class="guideDone">
Catch up with $girl.name
</p>
<</if>>
<</if>>
<<if $jenny.attraction < 3>>
<p class="guideNext">Wait for Jenny to notice you</p>
<<else>>
<p class="guideDone">Wait for Jenny to notice you</p>
<</if>>
<<if $girl.story >= 6>>
<<if $jenny.attraction < 55 & $jenny.story < 6 >>
<p class="guideNext">
Get to know Jenny
</p>
<<else>>
<p class="guideDone">
Get to know Jenny
</p>
<</if>>
<</if>>
<<back "Close">>
<</nobr>>