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<<set $image = "files/Misc/18+.jpg">>\ <<set $intro = 0>>\ !<div style="text-align: center;"><<color "red" "WARNING">></div> ---- This is a free game with content of <<color "red" "pornographic">> nature and should not be played by anyone under the age of 18. All characters and models in it are over the age of 18. Anything described in this game is fictional and has nothing to do with real places, people or events and not meant to be taken seriously. If you understand this and you are 18 years old or older, press Continue. ---- <<link "Continue" "Credits">> <</link>> <<link "Quit">> <<script>>window.close()<</script>> <</link>>
<<set $HBedP1 = 0>>\ <<set $job.went = true>>\ <<set $library.skip[0] = false>>\ <<set $image = "files/Misc/Home1.jpg">>\ <<set $sleep = 0>>\ ---- <<if $intro == 0>>\ You are an only child of a single mother. After graduating high school, she had a short romance with an older man, during which he impregnated her. Mom decided to keep you which pissed of her parents. She moved in with one of her friends in a little appartment in another town and concentrated on raising you with the help of child support. The father provided it willingly on her agreement to never contact him. He was married which he hid from her. Life wasn't easy for both of you for first ten years. But your grandparents eventually forgave mom and started helping her financially while still being cold to you on ocasions that you saw them. Three years ago, both of them died one shortly after the other. Mom inherited the house and small amount of money. \ <<elseif $intro == 1>>\ You moved into a nice neighborhood with a good school, but didn't have any luck with friends. Except for one girl who also was new and was bullied for being overweight by a group of popular kids. They never fucked with you and after becoming friends with this girl the bullying stopped. That's how your mom met Ms.Bailey, also a single mother of the girl and they become good friends. They were rich and Ms.Bailey hired mom to clean their house and overpaid her to help with money. Knowing that financial stability was always the problem you started searching for work. The local library needed assistants so you started working there in the summers. Also, you started helping Ms.Bailey with any handiwork she needed for free and by word of mouth a lot of families in the neighborhood started hiring you to do simple things like mowing lawns, cleaning pools etc. \ <<elseif $intro == 2>>\ You tried hard in school. Spent most of your free time at Bailey's, mostly in the pool. Swimming was your favorite activity. Your friend followed your example and actually lost all her excessive weight in the process. She was pretty before, but now she was hot. One of the guys from the popular crowd asked her out, she became his girlfriend and joined their ranks. Your friendship wasn't required anymore. You still help Ms.Bailey as her relationship with mom was good and you don't hold anything against her. Today was the last day of school before summer break. You have done well this year and if you keep it up in the last year of school you may get a scholarship for college. Money is still an issue, especially after the end of child support in winter after your 18th birthday, but you help mom with money whenever you can and fix anything around house as always so it is manageable. \ <<elseif $intro == 3>>\ Before falling asleep, you think about tomorrow when you'll start working at the library again and your new boss, a young woman that is currently working on her PhD. Every morning from Monday to Friday you have to be ready to go to work. At the end of the school year you discussed with one of your teachers possible career paths and come up with vague plans of improving the library's computer system. You think that it is doable, but you need to study a lot first. Keeping yourself in a good mood and not being horny while studying will speed up the process. Also, mom finally agreed to lend you her car, but you need to keep it in good shape from now on and she will need it every Tuesday, Friday and Saturday. You can learn about car mechanics to ease the process. <<color limegreen 'Mom mentioned that her little sister found buyers for her old house and she almost ready to move to our town. In about a month she will stay with us while repair work for her new house will be finished.'>> <</if>>\ ---- <<if $intro < 3>>\ <<link "Next" $cp>> <<set $intro += 1>>\ <</link>> <<link "Skip intro" $cp>> <<set $intro = 3>>\ <</link>> <<elseif $intro == 3>>\ <<link "Sleep" "Sleep">> <</link>> <</if>>\
<<nobr>> <<set $text1 = "">> <<set $text2 = "">> <<set $HBedG1 = 0>> <<set $HBedG4 = 0>> <<set $HBedP1 = 0>> <<set $HBedP3 = 0>> <<set $HBedP4 = 0>> <<set $HCle1 = 0>> <<set $HDat3 = 0>> <<set $HDis1 = 0>> <<set $HDis4 = 0>> <<set $HEat1 = 0>> <<set $HEat4 = 0>> <<set $HPho = 0>> <<set $HRoo1 = 0>> <<set $HRoo4 = 0>> <<set $HSho1 = 0>> <<set $HSho4 = 0>> <<set $HSpe1 = 0>> <<set $HSpe4 = 0>> <<set $LOff2 = 0>> <<set $G3Pic = 0>> <<set $G3Dro = 0>> <<set $Mall = 0>> <<if $player.act != "">> <<color "orange" $player.act>> <<set $player.act = "">> <</if>> <<set $image = "files/Misc/Home1.jpg">> <<color "yellow" $text0>> <<set $text0 = "">> <</nobr>>\ ---- Three bedroom house that your $girl1.name[2] received as inheritence after death of grandparents. She grew up in it with her little sister.\ <<include "HomeStatus">> <<link "Budget" "HomeBudget">> <</link>> | \ <<if ($time[0] == 1 or $time[0] == 3 or $time[0] == 5) and $player.car[2] == $girl1.car[0] and ($girl1.location == "Home" or $car1[7][1] == true)>>\ <<link "$girl1.name[1]'s car" "Girl1Car">> <</link>>\ <<else>>\ <<color grey "$girl1.name[1]'s car">><span title="If you have the keys, but it is time for Breakfast, Lunch, Dinner, Night or Midnight this link wouldn't be available.">[?]</span>\ <</if>>\ <<if ($time[0] == 1 or $time[0] == 3 or $time[0] == 5) and $player.car[2] == 0 and $player.car[3] == 0>>\ | <<link "Your car" "PlayerCar">> <</link>> <<elseif $player.car[3] == 0>>\ | <<color grey "Your car">><span title="If you have the keys, but it is time for Breakfast, Lunch, Dinner, Night or Midnight this link wouldn't be available.">[?]</span>\ <</if>>\ ---- <<if $girl1.location == "Home" and $girl1.event.includes(2) == true>>\ <<g1Event2>>\ <<elseif $girl4.location == "Home" and $girl4.event.includes(2) == true>>\ <<g4Event2>>\ <<else>>\ <<if $girl1.location == "Home">>\ $girl1.action[0] <</if>>\ <<if $girl4.location == "Home" and $girl1.action[0] != $girl4.action[0]>>\ $girl4.action[0] <</if>>\ <<if $player.privacy[0] == 0>>\ You are home alone. <</if>>\ <</if>>\ ---- <<if $time[0] >= 6>>\ <<if $girl4.event.includesAny(1,10,12) == true>>\ <<link "Sleep" "HomeDisturbG4">> <</link>> <<elseif $girl4.phase[0] == 2 and $girl4.phase[2] == true>>\ <<link "Sleep" "Sleep">> <<set $wp = "HomeBedP4">>\ <</link>> <<elseif $girl4.phase[5] == true>>\ <<link "Sleep" "Sleep">> <<set $wp = "HomeBedP4">>\ <</link>> <<else>>\ <<link "Sleep" "Sleep">> <<set $wp = "HomeBedP1">>\ <</link>> <</if>>\ <</if>>\ <<include "HomeActions">>\ <<include "HomeInteractions">>\ ---- <<if $player.car[2] > -1 and $carK[4][0] <= 5>>\ <<color red "You need to refuel the car first.">> <<elseif $time[0] < 7>>\ <<include "Movement">> <</if>>\ <<if $debug == true>>\ ---- <<link "Girl3PickUp" "Girl3PickUp">> <</link>> __<<link "Debug sleep" $cp>>__ <<sleep>> <</link>> <<if $time[0] < 6>>\ __<<link "Kill some time" "Home">>__ <<action>> <</link>>// <</if>>\ <<link "test" "test">> <</link>> <<if $girl1.phase[0] >= 2 and $girl1.location == "Home">>\ __<<link "Woman1Sex" "Woman1Sex">>__ <<sex1 $girl1 "Kiss" "Room" false>> <</link>> <</if>>\ __<<link "Woman1Sex" "Woman1Sex">>__ <<sex1 $girl3 "Kiss" "Bedroom" false>> <</link>> <</if>>\
/* date widget vars*/ <<set window.GameDays = ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"]; window.GameMonths = ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]; $gameDate = new Date(2000, 4, 31, 6, 0); >> <<set $books ={ electric : 1 }>> <<set $carD = []>> <<set $cars = { listNew : [ ["AudiA6", 6, "Medium"], ["AudiTT", 9, "High"], ["BMWE39", 6, "Medium"], ["BMWE46", 7, "Medium"], ["Cadillac", 5, "Medium"], ["Impala", 5, "Low"], ["Chrysler300M", 4, "Medium"], ["Stratus", 4, "Medium"], ["Escort", 3, "Low"], ["Focus", 3, "Low"], ["Laser", 2, "Medium"], ["Inspire", 4, "Medium"], ["HondaS2000", 4, "High"], ["Torneo", 3, "Low"], ["Accent", 5, "Medium"], ["Lantra", 4, "Low"], ["JeepYJ", 5, "High"], ["Credos", 3, "Medium"], ["LexusGS300", 5, "Medium"], ["LexusLS400", 6, "High"], ["Lincoln", 5, "High"], ["Maserati", 7, "High"], ["Lantis", 3, "Low"], ["Millenia", 4, "Low"], ["MBCLK", 8, "High"], ["MBW210", 8, "High"], ["Cougar", 6, "Medium"], ["Mystique", 4, "Low"], ["Altima", 3, "Low"], ["Cima", 6, "Medium"], ["Sentra", 5, "Medium"], ["Astra", 3, "Low"], ["Vectra", 3, "Low"], ["Peugeot206", 2, "Low"], ["Peugeot306", 2, "Low"], ["Peugeot406", 3, "Low"], ["Clio", 1, "Low"], ["Megane", 4, "Low"], ["Leon", 3, "Low"], ["Legacy", 5, "Medium"], ["Avensis", 4, "Low"], ["Prius", 4, "Low"], ["Venturi300", 8, "High"], ["Golf", 5, "Low"], ["VolvoC70", 6, "Medium"]], listUsed : [ ["Audi100", 5, "Medium"], ["AudiV8", 7, "High"], ["BMWE30", 5, "Medium"], ["BMWE36", 8, "Medium"], ["Buick", 3, "Medium"], ["Lumina", 2, "Low"], ["Daytona", 4, "Medium"], ["Xantia", 2, "Low"], ["Shadow", 3, "Medium"], ["Probe", 4, "Medium"], ["Sierra", 1, "Low"], ["Tempo", 2, "Low"], ["GeoStorm", 6, "Medium"], ["Ascot", 3, "Low"], ["HondaCR-X", 7, "High"], ["Legend", 3, "Low"], ["Scoupe", 3, "Low"], ["Sonata", 2, "Medium"], ["Concord", 2, "Low"], ["Mentor", 1, "Low"], ["LexusES300", 4, "Medium"], ["LexusSC300", 5, "Medium"], ["Mazda929", 2, "Low"], ["MazdaMX-3", 4, "Medium"], ["MBC36", 7, "High"], ["MBW124", 4, "High"], ["Capri", 2, "Medium"], ["Sable", 1, "Medium"], ["Tracer", 2, "Low"], ["Pulsar", 1, "Low"], ["Skyline", 4, "Medium"], ["Calibra", 3, "Low"], ["Omega", 2, "Medium"], ["Peugeot106", 0, "Low"], ["Peugeot309", 1, "Low"], ["Peugeot605", 2, "Low"], ["Pontiac6000", 4, "Medium"], ["Renault21", 3, "Low"], ["Saab90", 1, "Medium"], ["Saab900", 2, "Medium"], ["Malaga", 2, "Low"], ["Toledo", 3, "Low"], ["Alcyone", 4, "Medium"], ["Justy", 1, "Low"], ["Camry", 3, "Low"], ["Corolla", 3, "Low"], ["Tercel", 3, "Low"], ["Volvo850", 1, "Medium"]], mD : [], m0 : [], m1 : [1, ["Sonata", 2], ["Old", "Ok", "Medium"], [50, 300], [30, 50], 20, [0, 0, 0], [0, false, 0], false], /*0 - id, 1- (name,rating), 2 - states(age,condis,consum), 3 - mileage[value,max], 4 - fuel[value,max], 5 - external, 6 - small[chance, broken parts, fix cost], 7 - big[chance, broken, repairCost], 8 - upgraded*/ m4 : [1, ["Sonata", 2], ["Old", "Ok", "Medium"], [50, 300], [30, 50], 20, [0, 0, 0], [0, false, 0], false], /*0 - id, 1- (name,rating), 2 - states(age,condis,consum), 3 - mileage[value,max], 4 - fuel[value,max], 5 - external, 6 - small[chance, broken parts, fix cost], 7 - big[chance, broken, repairCost], 8 - upgraded*/ }>> <<set $date = { extra : false, place : "", score : 0 }>> <<set $girl1 = { action : ["", ""], /*0 - text, 1 - short desc*/ arousal : 10, attraction : ["Toned", "Muscular"], car : [1, 1, false], /*0-car id,1-person with keys,2-mc bought new*/ contact : "", cums : [0, 2, 4], /*0 - value, 1 - satis, 2 - sated*/ dream : 0, endurance : 40, energy : 0, enthusiasm : 0, event : [], intellect : 50, know : [10, 0], /*0 - contact, 1 - sex*/ location : "Home", mood : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives, 3-color*/ name : ["Abby", "Mom", "mom", 1], notes : [],/*note previous behavior*/ passage : "", phase : [0, 0 ,false, ["Boy", "Taboo"], 0, false], /*0-phase, 1-phasing1, 2-switch1, 3 - states array, 4 - phasing2, 5 - switch2*/ posture : 0, /*0-normal,1-flirt,2-phase3flirt*/ power : 3, relat : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives, 3-color*/ respect : 15, schedule : [0, false, true], /*0-main(0-normal,1-tired), 1-mast, 2-warm*/ seen : -1, sexAnal : [0, 0, 2], /*0 - Skill, 1 - Exp, 2 - interest*/ sexDays : [0, 0], /*0 - count last sex, 1 - romance start*/ sexHand : [1, 0, 2], sexKiss : [4, 0, 2], sexOral : [1, 0, 3], sexPuss : [2, 0, 3], sexVar : ["Cowgirl", "Blowjob", "Fondle", "Cowgirl", "Blowjob", "Missionary", "Fondle", "Missionary", "Doggy", "Hadnjob", "Fondle", "Doggy", "Handjob", "Missionary", "Fondle", "Missionary"], sexVoc : 5, states : ["Know1"], talk : [ [], [], [], [], [], [], []], /*0-(result,mainArr,smallArr),1-bad,2-good,3-badSmall,4-goodSmall,5-story,6-small*/ tightA : [2, 50, 50, 0], tightP : [2, 50, 50, 0], /*0-Loose,1-durability,2-soreness,3-daycount*/ topic : [ [], []] /*0-cooldowns, 1-last version*/ }>> <<set $girl2 = { action : ["", ""], /*0 - text, 1 - short desc*/ arousal : 10, attraction : ["Strong", "Tough"], call : 0, /*1 - she will call, 2 - agreed, 3 - rejected*/ contact : "", cums : [0, 1, 2], /*0 - value, 1 - satis, 2 - sated*/ dream : 0, endurance : 20, energy : 0, enthusiasm : 0, event : [], house : [0, 0], /*0-duty, 1-mess*/ intellect : 80, know : [0, 0], /*0 - contact, 1 - sex*/ location : "Library", mood : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives,3-color*/ name : ["Bella", "WRONG NAME1, please report as a bug", "WRONG NAME2, please report as a bug", 2], notes : [], passage : "", phase : [-1, 0 ,false, ["Incompetent"], 0, false], /*0-phase, 1-phasing1, 2-switch1, 3 - states array, 4 - phasing2, 5 - switch2*/ posture : 0, /*0-normal,1-flirt,2-phase3flirt*/ power : 3, relat : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives, 3-color*/ schedule : [0, false, false], /*0-main(0-normal,1-tired), 1-mast, 2-warm*/ seen : -1, sexAnal : [0, 0, 1], /*0 - Skill, 1 - Exp, 2 - interest*/ sexDays : [0, 0], /*0 - count last sex, 1 - romance start*/ sexHand : [5, 0, 3], sexKiss : [1, 0, 1], sexOral : [0, 0, 0], sexPuss : [1, 0, 2], sexVar : ["Cowgirl", "Handjob", "Finger", "Cowgirl", "Handjob", "Doggy", "Finger", "Doggy", "Doggy", "Hadnjob", "Finger", "Doggy", "Handjob", "Doggy", "Finger", "Doggy"], sexVoc : 3, states : [], talk : [ [], [], [], [], [], [], []], /*0-(result,mainArr,smallArr),1-bad,2-good,3-badSmall,4-goodSmall,5-story,6-small*/ tightA : [1, 50, 50, 0], tightP : [2, 50, 50, 0], /*0-Loose,1-durability,2-soreness,3-daycount*/ topic : [ [], []] /*0-cooldowns, 1-last version*/ }>> <<set $girl3 = { action : ["", ""], /*0 - text, 1 - short desc*/ arousal : 10, attraction : ["Muscular"], call : 0, /*(1-date/2-agreed/3-rejected/10-bootycall/11-agreed/12-arrived/13-refused/20-breakup)*/ contact : "", cums : [0, 2, 3], /*0 - value, 1 - satis, 2 - sated*/ date : [false, 0, [0, 2, 3], ["Club"], ["Bowling", "Restaurant1", "Restaurant3"], ["Cinema", "Park"], ["Restaurant2"], []], /*0 - activated/not dating, 1 - [0-notArranged/1-arranged/2-arrived/3-refused], 2 - [0 - dates count, 1 - bj, 2 - sex], 3 - dontlike, 4 - ok, 5 - like, 6 - love, 7 - places went*/ dream : 0, endurance : 60, energy : 0, enthusiasm : 0, event : [], house : [0, 0], /*0-duty, 1-mess*/ intellect : 60, know : [0, 0], /*0 - contact, 1 - sex*/ location : "$girl3.name[0]'s house", mood : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives,3-color*/ name : ["Claire", "WRONG NAME1, please report as a bug", "WRONG NAME2, please report as a bug", 3], notes : [], passage : "", phase : [-1, 0, false, ["Aloof"], 0, false], /*0-phase, 1-phasing1, 2-switch1, 3 - states array, 4 - phasing2, 5 - switch2*/ posture : 0, /*0-normal,1-flirt,2-phase3flirt*/ power : 3, relat : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives, 3-color*/ schedule : [0, false, false], /*0-main(0-normal,1-tired), 1-mast, 2-warm*/ seen : -1, sexAnal : [0, 0, 2], /*0 - Skill, 1 - Exp, 2 - interest*/ sexDays : [0, 0], /*0 - count last sex, 1 - romance start*/ sexHand : [0, 0, 2], sexKiss : [1, 0, 3], sexOral : [0, 0, 2], sexPuss : [0, 0, 2], sexVar : ["Cowgirl", "Blowjob", "Finger", "Cowgirl", "Handjob", "Missionary", "Fondle", "Doggy", "Missionary", "Blowjob", "Fondle", "Doggy", "Handjob", "Doggy", "Finger", "Doggy"], sexVoc : 4, states : ["Virgin"], talk : [ [], [], [], [], [], [], []], /*0-(result,mainArr,smallArr),1-bad,2-good,3-badSmall,4-goodSmall,5-story,6-small*/ tightA : [0, 50, 50, 0], tightP : [0, 50, 50, 0], /*0-Loose,1-durability,2-soreness,3-daycount*/ topic : [ [], []], /*0-cooldowns, 1-last version*/ treat : 0 }>> <<set $girl4 = { action : ["", ""], /*0 - text, 1 - short desc*/ arousal : 10, attraction : ["Confident", "Muscular"], car : [4, 4], /*0-car id,1-person with keys*/ contact : "", cums : [0, 2, 4], /*0 - value, 1 - satis, 2 - sated*/ dream : 0, endurance : 50, energy : 0, enthusiasm : 0, event : [], intellect : 50, know : [10, 0], /*0 - contact, 1 - sex*/ location : "Another city", mood : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives, 3-color*/ name : ["Dawn", "Aunt", "aunt", 4], notes : [],/*note previous behavior*/ passage : "", phase : [0, 0 ,false, ["Boy", "Taboo"], 0, false], /*0-phase, 1-phasing1, 2-switch1, 3 - states array, 4 - phasing2, 5 - switch2*/ posture : 0, /*-1-notWarm*0-normal,1-flirt,2-phase3flirt*/ power : 3, relat : [0, [], [], "white"], /*0-value, 1-positives, 2-negatives, 3-color*/ schedule : [0, false, true, false], /*0-main(0-normal,1-tired), 1-mast, 2-warm, 3-visit*/ seen : -1, sexAnal : [3, 0, 3], /*0 - Skill, 1 - Exp, 2 - interest*/ sexDays : [0, 0], /*0 - count last sex, 1 - romance start*/ sexHand : [3, 0, 3], sexKiss : [3, 0, 2], sexOral : [3, 0, 3], sexPuss : [3, 0, 3], sexVar : ["Cowgirl", "Blowjob", "Cunny", "Cowgirl", "Blowjob", "Missionary", "Finger", "Missionary", "Doggy", "Hadnjob", "Cunny", "Doggy", "Handjob", "Missionary", "Finger", "Missionary"], sexVoc : 5, sister : 0, states : ["Know1", "NoArousal", "NoMassage", "NoWakeUp"], talk : [ [], [], [], [], [], [], []], /*0-(result,mainArr,smallArr),1-bad,2-good,3-badSmall,4-goodSmall,5-story,6-small*/ tightA : [1, 50, 50, 0], tightP : [1, 50, 50, 0], /*0-Loose,1-durability,2-soreness,3-daycount*/ topic : [ [], []] /*0-cooldowns, 1-last version*/ }>> <<set $home = { duty : 0, game : [0, 0], /*0-game system(0-no,1-ps1,2-ps2), 1-new content left*/ lawn : 0, mess : 0, money : [2000, 5000, 0], /*0 - cash, 1 - bank, 2 - transactions*/ problems : false, renovation : 0, wait : 0 }>> <<set $job = { name : ["Unemployed", "Library", "Job2", "Job3"], value : 1, was : 0, went : false }>> <<set $image = "">> <<set $library ={ clients : [0, 0, 0], /*0 - all, 1 - new, 2 - max*/ competence : 0, position : [0, ["Assistant", "Technician"]],/*0 - value, 1 - name*/ promotion : 0, /*0 - before, 1 - waiting for, 2 - rejected*/ skip : [false, 0], /*0 - did or not, 1 - days skipped*/ storage : 0, strike : 0, system : [0, 0, 20], /*0 - notdone/done, 1 - integrity, 2 - countdown*/ workLoad : [0, 0], /*0 - normal, 1 - at the end of last turn*/ workShift : [0, 0, 0] /*0 - without bonus, 1 - with, 2 - IT*/ }>> <<set $locations = ["Home", "Library", "Mall"]>> <<set $meal = ["breakfast", "", "lunch", "", "dinner"]>> /*Arrays of passage titles with tag "Home",etc*/ <<set $PasTagGirl2House = Story.lookup("tags", "Girl2House").map(function (Girl2House){return Girl2House.title})>> <<set $PasTagGirl4House = Story.lookup("tags", "Girl4House").map(function (Girl4House){return Girl4House.title})>> <<set $PasTagHome = Story.lookup("tags", "Home").map(function (Home){return Home.title})>> <<set $PasTagLibrary = Story.lookup("tags", "Library").map(function (Library){return Library.title})>> <<set $player = { act : "", arousal : 0, books : [], car : [0, 0, -1, -1], /*0 - Skill, 1 - Exp, 2 - id of car keys, 3 - car id owned by player*/ charisma : 80, confidence : [0, []], /*0 - value, 1 - array of girls*/ contact : "", endurance : 30, /*0 to 100*/ energy : 0, hygiene : [0, ""], /*0-value, 1-girls name at value 3*/ it : [0, 0], /*0 - Skill, 1 - Exp*/ library : [1, 0], /*0 - Skill, 1 - Exp*/ loads : 3, location : "Home", money : 100, mood : [0, [], []],/*0-value, 1-positives, 2-negatives*/ moves : 1, muscles : 30, /*0 to 100*/ naive : 10, name : "John", privacy : [0, []], /*0-number of girls, 1-array of girls*/ sexDick : [0, 0], /*0 - Skill, 1 - Exp*/ sexHand : [0, 0], sexKiss : [0, 0], sexOral : [0, 0], sexResi : [0, 0], sexTrack : 0, states : ["Virgin"], strength : 30, /*0 to 100*/ surname : "Doe", tool : 4, /*1 to 5 scale*/ workout : [0, true] /*0 - workout, 1 - workOuch*/ }>> <<set $sex = { act : [], arousal : 0, environment : "", initiative : false, loads : 0, step : 0, track : 0 /*girls energy consumption, if > 100 - gPower 1*/ }>> <<set $stats = { gS : 0, menu : 0, /*(0-status,1-stats,2-skills)*/ progress1 : [0, 0, 0, 0], progress2 : [0, 0, 0, 0], progress3 : [0, 0, 0, 0], progress4 : [0, 0, 0, 0] /*0 - greenDiam, 1 - redDiam, 2 - redClub, 3 - greenClub*/ }>> <<set $text0 = "">> /*text for skill increase notices*/ <<set $text1 = "">> <<set $text2 = "">> <<set $textLib = "">> <<set $time = [6, ["Breakfast", "Morning", "Lunch", "Afternoon", "Dinner", "Evening", "Night", "Midnight"]]>>/*0-value, 1-name*/ <<set $version = "$girl4.name[0]-v1">> <<set $wp = "HomeBedP1">> <<set $debug = false>> <<set $debugPlayer = false>> <<set $debugGirl1 = false>> <<set $debugGirl2 = false>> <<set $debugGirl3 = false>> <<set $debugGirl4 = false>> <<set $a = -3>>
/*time widgets*/ <<widget "addDays">> <<run $gameDate.setDate($gameDate.getDate() + $args[0])>> <</widget>> <<widget "date">> <<print String.format("{0} {1} {2} {3}", GameDays[$gameDate.getDay()], $gameDate.getDate(), GameMonths[$gameDate.getMonth()], $gameDate.getFullYear() )>> <</widget>> <<widget "action">> <<set $time[0] = Math.clamp($time[0] + 1, 0, 7)>> <<include "Girl1Action">> <<include "Girl2Action">> <<include "Girl3Action">> <<include "Girl4Action">> <<if $player.car[2] > -1>> <<set $player.moves = 2>> <<else>> <<set $player.moves = 1>> <</if>> <<set $player.privacy = [0, []]>> <</widget>> <<widget "banner">> <<if $args[0] == 0>> <<set $banner1 = "files/Banner/meter1-0.png">> <<set $banner2 = "files/Banner/banner0.png">> <<set $banner3 = "files/Banner/meter2-0.png">> <<else>> <<set _girl = State.getVar("$girl" + $args[0])>> <<if _girl.phase[2] == true>> <<set $banner1 = "files/Banner/meter1-10.png">> <<elseif _girl.phase[1] == 0>> <<set $banner1 = "files/Banner/meter1-0.png">> <<elseif _girl.phase[1] == 1>> <<set $banner1 = "files/Banner/meter1-1.png">> <<elseif _girl.phase[1] == 2>> <<set $banner1 = "files/Banner/meter1-2.png">> <<elseif _girl.phase[1] == 3>> <<set $banner1 = "files/Banner/meter1-3.png">> <<elseif _girl.phase[1] == 4>> <<set $banner1 = "files/Banner/meter1-4.png">> <<elseif _girl.phase[1] == 5>> <<set $banner1 = "files/Banner/meter1-5.png">> <<elseif _girl.phase[1] == 6>> <<set $banner1 = "files/Banner/meter1-6.png">> <<elseif _girl.phase[1] == 7>> <<set $banner1 = "files/Banner/meter1-7.png">> <<elseif _girl.phase[1] == 8>> <<set $banner1 = "files/Banner/meter1-8.png">> <<elseif _girl.phase[1] == 9>> <<set $banner1 = "files/Banner/meter1-9.png">> <</if>> <<if _girl.phase[0] == -1>> <<set $banner2 = "files/Banner/banner-1.png">> <<elseif _girl.phase[0] == -2>> <<set $banner2 = "files/Banner/banner-2.png">> <<elseif _girl.phase[0] == 0>> <<set $banner2 = "files/Banner/banner0.png">> <<elseif _girl.phase[0] == 1>> <<set $banner2 = "files/Banner/banner1.png">> <<elseif _girl.phase[0] == 2>> <<set $banner2 = "files/Banner/banner2.png">> <<elseif _girl.phase[0] == 3>> <<set $banner2 = "files/Banner/banner3.png">> <</if>> <<if _girl.phase[5] == true>> <<set $banner3 = "files/Banner/meter2-10.png">> <<elseif _girl.phase[4] == 0>> <<set $banner3 = "files/Banner/meter2-0.png">> <<elseif _girl.phase[4] == 1>> <<set $banner3 = "files/Banner/meter2-1.png">> <<elseif _girl.phase[4] == 2>> <<set $banner3 = "files/Banner/meter2-2.png">> <<elseif _girl.phase[4] == 3>> <<set $banner3 = "files/Banner/meter2-3.png">> <<elseif _girl.phase[4] == 4>> <<set $banner3 = "files/Banner/meter2-4.png">> <<elseif _girl.phase[4] == 5>> <<set $banner3 = "files/Banner/meter2-5.png">> <<elseif _girl.phase[4] == 6>> <<set $banner3 = "files/Banner/meter2-6.png">> <<elseif _girl.phase[4] == 7>> <<set $banner3 = "files/Banner/meter2-7.png">> <<elseif _girl.phase[4] == 8>> <<set $banner3 = "files/Banner/meter2-8.png">> <<elseif _girl.phase[4] == 9>> <<set $banner3 = "files/Banner/meter2-9.png">> <</if>> <</if>> <</widget>> <<widget "color">> <span @style="'color:'+$args[0]">$args[1]</span>\ <</widget>> <<widget "club">> <span style="color:red">♣</span>\ <</widget>> <<widget "diamG">> <span style="color:limegreen">♦</span>\ <</widget>> <<widget "diamR">> <span style="color:red">♦</span>\ <</widget>> <<widget "hear">> <span style="color:pink">♥</span>\ <</widget>> <<widget "spad">> <span style="color:red">♠</span>\ <</widget>> <<widget "iconAction">> <span title="This action may advance time or lead to action that will advance time."><<color moccasin ⧗>></span> <</widget>> <<widget "iconMove">> <span title="This action will consume 1 movement point."><<color moccasin ►>></span> <</widget>> /*----------------------------------------------------------------*/ /*player widgets*/ <<widget "pArousal">> <<if $player.loads > 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[0], 0, 100)>> <<else>> <<set $player.arousal = Math.clamp($player.arousal + $args[0], 0, 20)>> <</if>> <</widget>> <<widget "pCharisma">> <<set $player.charisma = Math.clamp($player.charisma + $args[0], 0, 100)>> <</widget>> <<widget "pConfidence">> <<set $player.confidence[0] = Math.clamp($player.confidence[0] + $args[0], 0, 100)>> <</widget>> <<widget "pCums">> /*1 - mast, 2 - sex, 3 - bj*/ <<set $player.loads = Math.clamp($player.loads - 1, 0, 3)>> <<set $player.states.delete("BlueBalls")>> <<pArousal -100>> <<pMood $args[0]>> <</widget>> <<widget "pEnergy">> <<if $player.states.includes("Tough") and $args[0] < 0>> <<set _energy = Math.trunc($args[0] / 3)>> <<elseif $player.states.includes("Strong") and $args[0] < 0>> <<set _energy = Math.trunc($args[0] / 2)>> <<else>> <<set _energy = $args[0]>> <</if>> <<if $player.states.includes("Fatigue") == true and _energy < 0>> <<set _fat = 2>> <<else>> <<set _fat = 1>> <</if>> <<set $player.energy = Math.clamp($player.energy + (_energy * _fat), 0, $player.endurance + 50)>> <<if _energy < 0>> <<set $player.sexTrack = Math.clamp($player.sexTrack - _energy, 0, 200)>> <</if>> <</widget>> <<widget "pMoney">> <<set _money1 = $player.money - $args[0]>> <<set $player.money = Math.clamp($player.money - $args[0], 0, 1000000000)>> <<if _money1 < 0>> <<set _money2 = $home.money[0] + _money1>> <<set $home.money[0] = Math.clamp($home.money[0] + _money1, 0, 1000000000)>> <</if>> <<if _money2 < 0>> <<set $home.money[1] += _money2>> <</if>> <</widget>> <<widget "pMood">> /*0-effect*/ <<if $args[0] < 0>> <<set _i = 2>> <<elseif $args[0] > 0>> <<set _i = 1>> <<elseif $args[0] == 0>> <<set _i = 0>> <</if>> <<if _i > 0>> <<set $player.mood[_i].push($args[0])>> <</if>> <</widget>> <<widget "pMove">> <<if $player.moves > 0>>\ <<set $player.moves -= 1>>\ <<else>>\ <<action>> <</if>>\ <<if $player.car[2] > -1>>\ <<carUsed $player.car[2]>> <</if>>\ <</widget>> <<widget "pNaive">> <<set $player.naive = Math.clamp($player.naive - 1, 2, 10)>> <</widget>> <<widget "pWorkout">> <<set $player.endurance = Math.clamp($player.endurance + $args[0], 0, 100)>> <<set $player.muscles = Math.clamp($player.muscles + $args[1], 0, 100)>> <<set $player.strength = Math.clamp($player.strength + $args[2], 0, 100)>> <<if $args[3] == true and (($player.workout[0] == 0 and $player.states.includes("Tough") == true) or $player.states.includes("Tough") == false) and $player.states.includes("Fatigue") == false>> <<set $player.states.push("Fatigue")>> <</if>> <<set $player.workout[0] = 0>> <</widget>> /*----------------------------------------------------------------*/ <<widget "randomImage2">> <<set _randomImage = [$args[0], $args[1]]>> <<set $image = _randomImage.random()>> <</widget>> <<widget "randomImage3">> <<set _randomImage = [$args[0], $args[1], $args[2]]>> <<set $image = _randomImage.random()>> <</widget>> <<widget "randomImage4">> <<set _randomImage = [$args[0], $args[1], $args[2], $args[3]]>> <<set $image = _randomImage.random()>> <</widget>> <<widget "sleep">> <<action>> <<addDays 1>> <<include "Girl1Sleep">> <<include "Girl2Sleep">> <<include "Girl3Sleep">> <<include "Girl4Sleep">> <<include "HouseSleep">> <<include "PlayerSleep">> <<set $time[0] = 0>> <</widget>> <<widget "tooltip">> <div class="tooltip">$args[0] <span class="tooltiptext">$args[1]</span> </div> <</widget>> <<widget "video">> <video @src="$args[0]" width="400" height="250" loop autoplay></video> <</widget>>
[img["files/Misc/Discord.jpg"]["https://discord.gg/DGruTuU"]] <<if $cp != "Start" and $cp != "Credits" and $cp != "Intro">>\ <<print $time[1][$time[0]]>> <<date>> <<if $job.value == 0 and $cp == "Home">>\ <<link "Recover library job" $cp>> <<set $job.value = 1>>\ <</link>>\ <span title="Temporary option for early versions if you got fired">[?]</span> <<else>>\ Job: <<= $job.name[$job.value]>>\ <<if $job.value == 1>>\ (<<= $library.position[1][$library.position[0]]>>) <</if>>\ <</if>>\ <<link "Girl Locator">> <<script>> Dialog.setup("Girl Locator"); Dialog.wiki(Story.get("GirlsLocation").text); Dialog.open(); <</script>> <</link>> ---- Money : $player.money Movements : $player.moves <span title="How many times you can do actions that consume movement points without advancing the time.">[?]</span> ---- <<if $player.location == "Library">>\ <table align = "center"> <tr><td>Competence</td> <td>($library.competence)</td> <td>Mistakes</td> <td>($library.strike)</td></tr> <tr><td>System</td> <td>($library.system[1])</td> <td>Workload</td> <td>($library.workLoad[0])</td></tr> </table>\ ---- <</if>>\ <div id="pstats"><<include "PlayerStats">></div>\ <</if>>\ <<if $debug == true>>\ <<link "skill" $cp>> <<set $player.sexDick[0] = 5>> <<set $player.sexHand[0] = 5>> <<set $player.sexKiss[0] = 5>> <<set $player.sexOral[0] = 5>> <<set $player.sexResi[0] = 5>> <</link>> $player.it[0] itSkill| $player.it[1] itExp <</if>>\
/*Cleanliness*/ <<if $home.mess >= 0 and $home.mess < 2>> <<set _mess = "clean">> <<elseif $home.mess >= 2 and $home.mess < 4>> <<set _mess = "a little dusty">> <<elseif $home.mess >= 4 and $home.mess < 6>> <<set _mess = "dusty">> <<elseif $home.mess >= 6 and $home.mess < 8>> <<set _mess = "messy">> <<else>> <<set _mess = "dirty">> <</if>> <<if $home.mess >= 2>> <<set _color = "red">> <<else>> <<set _color = "limegreen">> <</if>> It is <<color _color _mess>>. <<if $girl1.schedule[0] == 1 and $home.mess >= 2>> And $girl1.name[2] not interested in cleaning it today. <</if>> /*Damage*/ <<if $home.duty >= 3>> There is few things you need to <<color "red" "fix">> around the house. <</if>> <<if $home.lawn >= 42>> Lawn is <<color "red" "looking bad">>. <<elseif $home.lawn >= 28>> Lawn looks <<color "red" "unkempt">>. <<elseif $home.lawn >= 14>> Grass is pretty <<color "red" "tall">>. <<elseif $home.lawn >= 7>> You can mow lawn now, before grass become tall. <</if>> /*$home.wait*/ <<if $home.problems == true>> <<if $home.wait == 3>> <<set _day = "day">> <<else>> <<set _day = "days">> <</if>> <<if $home.wait < 4>> $girl1.name[1] will wait for <<= (4 - $home.wait)>> _day before getting upset with you. <<else>> It <<color "red" "upsets">> $girl1.name[2] every day. <</if>> <</if>> <<if $home.game[0] > 0>> <<if $home.game[1] > 0>> You can play $home.game[1] times before your games lose all novelty. <<elseif $home.game[1] == 0>> Your game collection consists only of old ones and they won't be as fun. <</if>> <</if>> <<if $girl2.call == 1 or $girl3.call == 1 or $girl3.call == 10 or $girl3.call == 20>> The <<color "springgreen" "phone is ringing">>. <</if>> /*Car*/ <<if $car1[7][1] == true>> There is something <<color red wrong>> with $girl1.name[2]'s car and she asked you to look into it. Ignoring it will <<color red upset>> her every night. <</if>>
<<if $player.hygiene[0] > 0>>\ <<if ($girl1.action[1] == "Bath" or $girl1.action[1] == "Shower") or $girl1.event.includes(1) == true>>\ <<link "Take shower" "HomeShowerG1">> <</link>> <<elseif $girl4.action[1] == "Shower" or $girl4.event.includes(1) == true>>\ <<link "Take shower" "HomeShowerG4">> <</link>> <<else>>\ <<link "Take shower" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <<if $player.states.includes("Horny") == true>>\ <<link "Masturbate in shower" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a longer shower.">>\ <<pCums 1>> <</link>> <</if>>\ <</if>>\ <</if>>\ /*------------------------------------------------------------------*/\ <<if $girl2.call == 1 or $girl3.call == 1 or $girl3.call == 10 or $girl3.call == 20>>\ <span class="linkPink"><<link "Pick up the phone" "HomePhone">> <</link>></span> <<elseif $girl3.date[0] == true and $girl3.date[1] == 0 and $player.states.includes("Negative") == false>>\ <<link "Use phone" "HomePhone">> <</link>> <</if>>\ /*------------------------------------------------------------------*/\ <<if $time[0] == 0 or $time[0] == 2 or $time[0] == 4>>\ <<if $player.privacy[0] == 0>>\ <<link "Eat <<= $meal[$time[0]]>>" $cp>> <<action>> <<if $girl1.notes.includes("Freeze") == true>>\ <<set $player.act = "$girl1.name[1] cooked food for you and placed it in the fridge. You ate it.">>\ <<else>>\ <<set $player.act = "You cooked food and ate it.">>\ <</if>>\ <</link>>\ <<elseif $player.privacy[0] == 2 and $player.privacy[1].includesAll(1,4)>>\ <<link "Eat <<= $meal[$time[0]]>>" $cp>> <<action>> <<set $player.act = "You ate <<= $meal[$time[0]]>> together with $girl1.name[2] and $girl4.name[2] while they were talking.">>\ <</link>>\ <<elseif $girl1.location == "Home">>\ <<link "Eat <<= $meal[$time[0]]>>" "HomeEatG1">> <<if $girl1.states.includes("Chat1") == true>> <<gContact1 $girl1>> <</if>> <</link>>\ <<elseif $girl4.location == "Home">>\ <<link "Eat <<= $meal[$time[0]]>>" "HomeEatG4">> <<if $girl4.states.includes("Chat1") == true>> <<gContact1 $girl4>> <</if>> <</link>>\ <</if>>\ <<iconAction>> /*------------------------------------------------------------------*/\ <<elseif $time[0] == 1 or $time[0] == 3 or $time[0] == 5>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $player.states.includes("Horny") == true>>\ <<if $girl1.event.includes(1) == true>>\ <<link "Masturbate in your room" "HomeDisturbG1">> <</link>> <<elseif $girl4.event.includes(1) == true>>\ <<link "Masturbate in your room" "HomeDisturbG4">> <</link>> <<else>>\ <<link "Masturbate in your room" "Home">> <<set $player.act = "You had a quick wank in your room.">>\ <<pCums 1>> <</link>> <</if>>\ <</if>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $home.lawn >= 7>>\ <<link "Cut grass" "Home">> <<set $player.act = "Grass was cut which pleased $girl1.name[2]. You got dirty in process.">> <<set $home.lawn = 0>> <<set $player.hygiene[0] = 2>> <<action>> <<gRel $girl1 1>> <<pMood -1>> <<g1Respect 2>> <</link>>\ <<iconAction>> <</if>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $home.duty >= 3>>\ <<link "Do handiwork" "Home">> <<set _arr = [10,20,30,40,50,60,70,80,90,100]>> <<set $home.money[2] = _arr.random()>> <<set _money = $home.money[0] - $home.money[2]>> <<if _money < 0>> <<set $home.money[1] += _money>> <</if>> <<set $home.money[0] -= $home.money[2]>> <<if $home.money[0] < 0>> <<set $home.money[0] = 0>> <</if>> <<set $player.act = "You did some repairs around the house which pleased $girl1.name[2]. Price of replaced parts was " + $home.money[2] + ".">>\ <<set $home.duty = 0>> <<set $home.money[2] = 0>> <<action>> <<gRel $girl1 2>> <<pMood -1>> <<g1Respect 2>> <</link>>\ <<iconAction>> <</if>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $home.mess > 1 and $girl1.schedule[0] == 1 and $player.states.includes("Negative") == false>>\ <<link "Clean house" "Home">> <<set $player.act = "You cleaned the house.">> <<set $home.mess = 0>> <<action>> <<pMood -1>> <<gRel $girl1 1>> <</link>>\ <<iconAction>> <</if>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $player.states.includesAny("Fatigue", "Sore") == false and $player.states.includes("Negative") == false>>\ <<if $girl1.event.includes(1) == true>>\ <<link "Workout in your room" "HomeDisturbG1">> <</link>>\ <<elseif $girl4.event.includes(1) == true>>\ <<link "Workout in your room" "HomeDisturbG4">> <</link>>\ <<else>>\ <<link "Workout in your room" "Home">> <<set $player.act = "You done your workout routine.">>\ <<set $player.hygiene[0] = 2>>\ <<if $player.states.includes("Positive")>>\ <<pWorkout 2 1 2 true>> <<else>>\ <<pWorkout 1 1 2 true>> <</if>>\ <<action>> <<pMood -1>> <</link>>\ <</if>>\ <<iconAction>> <</if>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $home.game[0] == 1 and $girl1.event.includes(1) == true>> <<link "Play in PlayStation" "HomeDisturbG1">> <</link>>\ <<iconAction>> <<elseif $home.game[0] == 1 and $girl4.event.includes(1) == true>> <<link "Play in PlayStation" "HomeDisturbG4">> <</link>>\ <<iconAction>> <<elseif $home.game[0] == 1>>\ <<link "Play in PlayStation" "Home">> <<action>> <<if $home.game[1] > 0>>\ <<set $home.game[1] -= 1>> <<set $player.act = "You spend some time playing new games.">>\ <<pMood 2>> <<else>>\ <<set $player.act = "You spend some time playing old games.">>\ <<pMood 1>> <</if>>\ <</link>>\ <<iconAction>> <<elseif $home.game[0] == 2 and $girl1.event.includes(1) == true>> <<link "Play in PlayStation2" "HomeDisturbG1">> <</link>>\ <<iconAction>> <<elseif $home.game[0] == 2 and $girl4.event.includes(1) == true>> <<link "Play in PlayStation2" "HomeDisturbG4">> <</link>>\ <<iconAction>> <<elseif $home.game[0] == 2>>\ <<link "Play in PlayStation2" "Home">> <<action>> <<if $home.game[1] > 0>>\ <<set $home.game[1] -= 1>> <<set $player.act = "You spend some time playing new games.">>\ <<pMood 3>> <<else>>\ <<set $player.act = "You spend some time playing old games.">>\ <<pMood 2>> <</if>>\ <</link>>\ <<iconAction>> <</if>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $girl1.event.includes(1) == true>>\ <<link "Relax in your room" "HomeDisturbG1">> <</link>>\ <<elseif $girl4.event.includes(1) == true>>\ <<link "Relax in your room" "HomeDisturbG4">> <</link>>\ <<else>>\ <<link "Relax in your room" "Home">> <<action>> <<set $player.act = "You spend some time relaxing in your room.">>\ <<pMood 1>> <</link>>\ <</if>>\ <<iconAction>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $player.it[0] == 0 or $player.it[0] == 1 or $player.it[0] == 4 and $player.states.includes("Negative") == false>>\ <<if $girl1.event.includes(1) == true>>\ <<link "Study IT: _studyIt" "HomeDisturbG1">> <</link>>\ <<elseif $girl4.event.includes(1) == true>>\ <<link "Study IT: _studyIt" "HomeDisturbG4">> <</link>>\ <<else>>\ <<link "Study IT: _studyIt" $cp>> <<action>> <<pMood -1>> <<studyIt>> <</link>>\ <</if>>\ <<iconAction>> <</if>>\ <<if $player.car[0] < 2 and $player.states.includes("Negative") == false>>\ <<if $girl1.event.includes(1) == true>>\ <<link "Study Car mechanics: _studyIt" "HomeDisturbG1">> <</link>>\ <<elseif $girl4.event.includes(1) == true>>\ <<link "Study Car mechanics: _studyIt" "HomeDisturbG4">> <</link>>\ <<else>>\ <<link "Study car mechanics" $cp>> <<action>> <<pMood -1>> <<studyCar>> <</link>>\ <</if>>\ <<iconAction>> <</if>>\ <</if>>\ /*------------------------------------------------------------------*/\
<<nobr>> <<if $sleep == 0>> <<sleep>> <<set $sleep = 1>> <</if>> <</nobr>>\ ---- <<include "Phases">>\ ---- <<link "Wake up" $wp>> <<set $sleep = 0>>\ <</link>> <<linkreplace "Tips/Spoilers">>\ <<include "Tips">>\ <</linkreplace>> <<if $debug == true>>\ $sleep sleep <</if>>\
<<nobr>> /* LOff2 = 1 - salary LOff2 = 2 - mc skipped or workload >= 50 or system is down LOff2 = 3 - storage work not done, fired LOff2 = 4 - mc comes in horny LOff2 = 5 - she is horny LOff2 = 6 - computer system/promotion LOff2 = 7 - promotion/g3 introduction LOff2 = 8 - promotion talk if already refused LOff2 = 10 - phase to 2 or 3 LOff2 = 20 - phase to 4 -------------------------------------------------------------------*/ <<set $text1 = "">> <<set $text2 = "">> <<set $LHel3 = 0>> <<set $LSta2_3 = 0>> <<set $LSto2 = 0>> <<set $LSto3 = 0>> <<set $LWor2 = 0>> <<if $player.act != "">> <<color "orange" $player.act>> <<set $player.act = "">> <</if>> <<set $image = "files/Misc/Library1.jpg">> <<color "yellow" $text0>> <<set $text0 = "">> <<if $LOff2 == 0>> <<if $time[0] == 4 and $gameDate.getDay() == 5 and ($library.workShift[0] > 0 or $library.workShift[1] > 0)>> <<set $LOff2 = 1>> <<elseif $library.workLoad[0] >= 50 or $library.skip[1] > 0 or ($library.system[0] == 1 and $library.system[1] == 0)>> <<set $LOff2 = 2>> <<elseif $girl2.event.includes(1) == true>> <<set $LOff2 = 5>> <<elseif $girl2.phase[0] >= 1 and $girl2.states.includes("Warm") == true and $library.promotion == 2 and $library.position[0] == 0>> <<set $LOff2 = 8>> <<elseif ($girl2.phase[0] == 1 or $girl2.phase[0] == 2) and $girl2.phase[2] == true>> <<set $LOff2 = 10>> <<elseif $girl2.phase[0] >= 2 and $girl2.phase[5] == true>> <<set $LOff2 = 20>> <</if>> <</if>> <<if $LOff2 != 0>> <<set $text1 = "''$girl2.name[0] calls you in her office.''">> <<set _office = 1>> <<elseif $girl3.phase[0] == 3 and $girl3.event.includes(1) == true>> <<set $text1 = "$girl3.name[0] takes advantage of the lull, comes close to you, takes your hand and leads you in direction of the storage.">> <<set _sex3 = 1>> <</if>> <</nobr>>\ ---- Little public library.\ <<include "LibStatus">> ---- $textLib $text1\ ---- <<if $girl2.location == "Library" and $girl2.event.includes(2) == true>>\ <<g2Event2>>\ <<else>>\ <<if $girl2.location == "Library">>\ $girl2.action[0] <</if>>\ <<if $girl3.location == "Library">>\ $girl3.action[0] <</if>>\ <</if>>\ ---- <<if _office == 1>>\ <<link "Go to office" "LibOfficeG2">> <</link>> <<elseif _sex3 == 1>>\ <<link "Let her lead you" "LibStorageG3">> <</link>> <<elseif $time[0] == 1 or $time[0] == 3>>\ <<if $library.storage == 1 and $player.states.includes("Fatigue") == false>>\ <<link "Go to storage" "LibStorageG2">> <</link>>\ <<iconAction>> <</if>>\ \ <<if $library.position[0] == 1 and (($girl3.event.includesAny(11,16) == true and $girl2.event.includes(12) == false) or ($girl3.event.includesAny(11,16) == true and $girl2.event.includes(12) == true and random(1) == 1))>>\ <<link "_workLib" "LibHelpG3">> <</link>>\ <<iconAction>> <<elseif $girl2.event.includes(12) == true>>\ <<link "_workLib" "LibWorkG2">> <</link>>\ <<iconAction>> <<else>>\ <<link "_workLib" $cp>> <<action>> <<if $library.position[0] == 1>>\ <<gTopicA $girl3 `[1, "LibHelp"]`>> <<gRel $girl3 1>> <</if>>\ <<pMood -1>> <<workLibrary1>> <</link>>\ <<iconAction>> <</if>>\ \ <<if $player.car[0] < 2 and $player.states.includes("Negative") == false>>\ <<link "Study car mechanics" $cp>> <<action>> <<pMood -1>> <<studyCar>> <<if $library.position[0] == 0>>\ <<set $library.workShift[0] += 1>>\ <<elseif $library.position[0] == 1>>\ <<gTopicA $girl3 `[1, "LibCarStudy"]`>> <<set $library.workShift[2] += 1>>\ <</if>>\ <</link>>\ <<iconAction>> <</if>>\ \ <<if $library.position[0] == 0>>\ <<if $player.it[0] < 5>>\ <<link "Study IT: _studyIt" $cp>> <<action>> <<pMood -1>> <<studyIt>> <<set $library.workShift[0] += 1>>\ <</link>>\ <<iconAction>> <<elseif $player.it[0] == 5 and $library.promotion == 0>>\ <<if ($time[0] == 3 and $gameDate.getDay() == 1) or $gameDate.getDay() != 1>>\ <<link "Propose improvement of the computer system" "LibOfficeG2">> <<set $LOff2 = 6>> <</link>> <<color red "She might refuse you.">> <</if>>\ <</if>>\ \ <<elseif $library.position[0] == 1>>\ <<link "_workIt" $cp>> <<action>> <<pMood -1>> <<workLibrary2>> <</link>>\ <<iconAction>> <</if>>\ \ <<if $player.states.includes("Horny") == true and $girl2.phase[0] >= 2>>\ <<link "Visit $girl2.name[0]" "LibOfficeG2">> <<set $LOff2 = 4>>\ <</link>> <</if>>\ \ <<elseif $time[0] == 2>>\ <<if ($girl2.states.includes("Interested") == true or $girl2.event.includes(15) == true) or ($girl3.states.includes("Interested") == true or $girl3.event.includes(15) == true)>>\ <<link "Eat alone" "LibStaffG2G3">> <</link>>\ <<iconAction>> <<else>>\ <<link "Eat alone" "Library">> <<action>> <<include "LibInc">>\ <<set $player.act = "You ate lunch.">>\ <</link>>\ <<iconAction>> <</if>>\ \ <<link "Try to have lunch with $girl2.name[0]" "LibStaffG2G3">> <<set $LSta2_3 = 10>>\ <</link>>\ <<iconAction>> \ <<if $girl3.location == "Library">>\ <<link "Try to have lunch with $girl3.name[0]" "LibStaffG2G3">> <<set $LSta2_3 = 20>>\ <</link>>\ <<iconAction>> <</if>>\ \ <<elseif $time[0] == 4>>\ <<include "Movement">> <<if $player.car[2] > -1 and $girl3.phase[0] >= 2>>\ <<link "Give $girl3.name[0] a ride home" "Girl3DropOff">> <<pMove>> <<gTopicA $girl3 `[1, "RideHome"]`>> <<gRel $girl3 1>> <<set $G3Dro = 50>>\ <</link>>\ <<iconMove>> <</if>>\ <</if>>\ <<if $debug == true>>\ $LOff2 LOff2 <</if>>\
/*EVENT1*/ <<widget "g1Event1">> <<if $girl1.event.includes(1) == true>> <<set $girl1.event.delete(1)>> <<color "powderblue" "She is horny and wants sex.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT2*/ <<widget "g1Event2">> <<if $girl1.event.includes(2) == true>> <<seen $girl1>> <<set $girl1.event.delete(2)>> <<if $girl1.phase[0] < 2>> <<set $image = "files/G1/Hug1.jpg">> <<else>> <<set $image = "files/G1/Hug2.jpg">> <</if>> <<color "powderblue" "$girl1.name[1] comes to hug you and tell how much she missed you.">> <<if $player.hygiene[0] == 3 and $player.states.includes($girl1.name[0]) == false and $girl1.phase[3].includes("PussySmell") == false and ($girl1.phase[0] == 0 or $girl1.phase[0] == 2)>> <<set $girl1.phase[3].push("PussySmell")>> <<if $girl1.notes.includes("PussySmell") == false and $girl1.phase[0] == 0>> <<set $girl1.notes.push("PussySmell")>> <</if>> <<color "powderblue" " She noticed that you smell like sex.">> <</if>> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT3*/ <<widget "g1Event3">> <<if $girl1.event.includes(3) == true>> <<gTopicD $girl1 `[-1, "Educate"]`>> <<gTopicD $girl1 `[-2, "Hussy"]`>> <<gTopicD $girl1 `[2, "Peepshow"]`>> <<if $girl1.phase[0] == 0 and $girl1.states.includes("Educate") == false>> <<set $girl1.phase[3].push("Educate")>> <<if $girl1.notes.includes("Educate") == false>> <<set $girl1.notes.push("Educate")>> <</if>> <<gTopicA $girl1 `[-1, "Educate"]`>> <<elseif $girl1.phase[0] == 2 and $girl1.states.includes("Hussy") == false>> <<set $girl1.phase[3].push("Hussy")>> <<gTopicA $girl1 `[-2, "Hussy"]`>> <<elseif $girl1.phase[0] == 3 and $girl1.states.includes("Peepshow") == false>> <<set $girl1.phase[3].push("Peepshow")>> <<gTopicA $girl1 `[2, "Peepshow"]`>> <</if>> <<set $girl1.event.delete(3)>> <<gArousal $girl1 20>> <<color "powderblue" "You feel like somebody was watching you.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT10*/ <<widget "g1Event10">> <<if $girl1.event.includes(10) == true and $girl1.phase[3].includes("Exhibition") == false>> <<set $girl1.phase[3].push("Exhibition")>> <<set $girl1.event.delete(10)>> <<pArousal 10>> <<color "powderblue" "You can't take your eyes from her body.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT12*/ <<widget "g1Event12">> <<if $girl1.event.includes(12) == true and $girl1.phase[3].includes("Touch") == false>> <<set $girl1.phase[3].push("Touch")>> <<set $girl1.event.delete(12)>> <<randomImage2 "files/G1/Touch1.jpg" "files/G1/Touch2.jpg">> <<pArousal 5>> <<color "powderblue" "At some point she come closer and starts caresing your upper body casually.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT13*/ <<widget "g1Event13">> <<if $girl1.event.includes(13) == true and $girl1.phase[3].includes("Massage") == false>> <<set $girl1.phase[3].push("Massage")>> <<set $girl1.event.delete(13)>> <<color "powderblue" "She sees that you are a bit sore and tells that she can give you a massage.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/
<<for _a = 1; _a <= 2; _a++>> <<if _a == 1>> <<set _x = 1>> <<elseif _a == 2>> <<set _x = -1>> <</if>> <<for _b = $girl1.mood[_a].length - 1; _b >= 0; _b-->> <<set $girl1.mood[_a][_b] -= _x>> <<if $girl1.mood[_a][_b] == 0>> <<set $girl1.mood[_a].deleteAt(_b)>> <</if>> <</for>> <<for _b = $girl1.relat[_a].length - 1; _b >= 0; _b-->> <<set $girl1.relat[_a][_b][1] -= 1>> <<if $girl1.relat[_a][_b][1] <= 0>> <<set $girl1.relat[_a][_b][0] -= _x>> <<set $girl1.relat[_a][_b][1] = 3>> <</if>> <<if $girl1.relat[_a][_b][0] == 0>> <<set $girl1.relat[_a].deleteAt(_b)>> <</if>> <</for>> <</for>> <<for _c = $girl1.topic[0].length - 1; _c >= 0; _c-->> <<set $girl1.topic[0][_c][1] -= 1>> <<if $girl1.topic[0][_c][1] <= 0>> <<set $girl1.topic[0].deleteAt(_c)>> <</if>> <</for>> <<for _d = 1; _d <= 5; _d++>> <<for _e = $girl1.talk[_d].length - 1; _e >= 0; _e-->> <<set $girl1.talk[_d][_e][2] -= 1>> <<if $girl1.talk[_d][_e][2] <= 0>> <<set $girl1.talk[_d].deleteAt(_e)>> <</if>> <</for>> <</for>> <<if $girl1.dream > 2 and $girl1.phase[0] > 0>> <<gArousal $girl1 10>> <<elseif $girl1.states.includes("Negative") == false>> <<gArousal $girl1 5>> <</if>> <<set $girl1.dream = 0>> <<set $girl1.notes.delete("Bathroom")>> <<set $girl1.notes.delete("Freeze")>> <<if $girl1.notes.includes("CarUsed") == true>> <<set $girl1.notes.delete("CarUsed")>> <<carUsed $girl1.car[0]>> <<if $car1[6][1] >= 1>> <<gTopicA $girl1 `[0, "CarFailure"]`>> <</if>> <</if>> <<if $girl1.states.includes("Tired") == true>> <<gTopicA $girl1 `[0, "Tired"]`>> <<gMood $girl1 -1>> <<set $girl1.states.delete("Tired")>> <<set $girl1.schedule[0] = 1>> <<else>> <<gTopicD $girl1 `[0, "Tired"]`>> <<set $girl1.schedule[0] = 0>> <</if>> <<set $girl1.power = 3>> <<set $girl1.seen += 1>> <<if $girl1.states.includes("Miss") == true>> <<gMood $girl1 -1>> <</if>> <<if $girl4.states.includesAny("Guest", "Owner") == false and $girl4.notes.includes("Guest") == false and ($girl1.phase[0] == 3 or $gameDate.getMonth() == 6)>> <<gTopicA $girl1 `[0, "AuntGuest"]`>> <</if>> <<if $girl4.states.includes("NoWakeUp") == true and $girl4.states.includes("Guest") == true>> <<gTopicA $girl1 `[0, "AuntWake"]`>> <</if>> <<gTight $girl1>> <<set $girl1.sexDays[0] += 1>> <<if $girl1.phase[3].includes("Neglect") == true>> <<gTopicA $girl1 `[-2, "Neglect"]`>> <<gRel $girl1 -1>> <</if>> <<if $girl1.phase[0] == 2 and $wp != "HomeBedP1" and $wp != "HomeBedP3" and $wp != "HomeBedG1" and $girl1.phase[3].includes("Sleepover") == false>> <<set $girl1.phase[3].push("Sleepover")>> <<gTopicA $girl1 `[-1, "Sleepover"]`>> <</if>> <<if $gameDate.getDay() == 1 and $girl1.phase[0] == 2 and $girl1.phase[3].includes("Weekly") == false>> <<set $girl1.phase[3].push("Weekly")>> <</if>> /*-------------------------------------------------------------------*/ /*Phases*/ <<set _phasing = 0>> <<if $girl1.phase[2] == false>> <<if $girl1.phase[0] == 0>> <<if $girl1.phase[3].includes("Boy") == true>> <<set _phasing -= 1>> <</if>> <<if $girl1.phase[3].includes("Taboo") == true>> <<set _phasing -= 1>> <</if>> <<if $girl1.phase[3].includes("Charmer") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("Charmer")>> <</if>> <<if $girl1.phase[3].includes("Educate") == true>> <<set _phasing += 5>> <<set $girl1.phase[3].delete("Educate")>> <</if>> <<if $girl1.phase[3].includes("Man") == true>> <<set _phasing += 1>> <</if>> <<if $girl1.phase[3].includes("Muscular") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("Muscular")>> <</if>> <<if $girl1.phase[3].includes("PussySmell") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("PussySmell")>> <</if>> <<elseif $girl1.phase[0] == 1>> <<if $girl1.phase[3].includes("Taboo") == true>> <<set _phasing -= 1>> <</if>> <<if $girl1.phase[3].includes("Exhibition") == true>> <<set _phasing += 2>> <<set $girl1.phase[3].delete("Exhibition")>> <</if>> <<if $girl1.phase[3].includes("Flirt") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("Flirt")>> <</if>> <<if $girl1.phase[3].includes("Massage") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("Massage")>> <</if>> <<if $girl1.phase[3].includes("Touch") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("Touch")>> <</if>> <<elseif $girl1.phase[0] == 2>> <<if $girl1.phase[3].includes("Protective") == true>> <<set _phasing -= 1>> <</if>> <<if $girl1.phase[3].includes("Insatiable") == true>> <<set _phasing += 2>> <<set $girl1.phase[3].delete("Insatiable")>> <</if>> <<if $girl1.phase[3].includes("Man") == true>> <<set _phasing += 1>> <</if>> <<if $girl1.phase[3].includes("NewCar") == true>> <<set _phasing += 1>> <</if>> <</if>> <<gPhasing1 $girl1 _phasing>> <</if>> <<set _phasing = 0>> <<if $girl1.phase[5] == false>> <<if $girl1.phase[0] == 2>> <<if $girl1.phase[3].includes("Weekly") == true>> <<set _phasing -= 1>> <<set $girl1.phase[3].delete("Weekly")>> <</if>> <<if $girl1.phase[3].includes("Boy") == true>> <<set _phasing += 1>> <</if>> <<if $girl1.phase[3].includes("Hussy") == true>> <<set _phasing += 2>> <<set $girl1.phase[3].delete("Hussy")>> <</if>> <<if $girl1.phase[3].includes("PussySmell") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("PussySmell")>> <</if>> <<if $girl1.phase[3].includes("Reject") == true>> <<set _phasing += 2>> <<set $girl1.phase[3].delete("Reject")>> <</if>> <<if $girl1.phase[3].includes("Sleepover") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("Sleepover")>> <</if>> <<elseif $girl1.phase[0] == 3>> <<if $girl1.phase[3].includes("Peepshow") == true>> <<set _phasing -= 1>> <<set $girl1.phase[3].delete("Peepshow")>> <</if>> <<if $girl1.phase[3].includes("Satisfaction") == true>> <<set _phasing -= 5>> <<set $girl1.phase[3].delete("Satisfaction")>> <</if>> <<if $girl1.phase[3].includes("Neglect") == true>> <<set _phasing += 1>> <</if>> <<if $girl1.phase[3].includes("Reject") == true>> <<set _phasing += 1>> <<set $girl1.phase[3].delete("Reject")>> <</if>> <</if>> <<gPhasing2 $girl1 _phasing>> <</if>> <<if $girl1.phase[0] == 0 and $girl1.phase[2] == true and $girl1.location == "Friend">> <<set $girl1.phase[0] = 1>> <<set $girl1.phase[2] = false>> <<if $girl1.phase[3].includes("Boy") == true and $girl1.notes.includes("Boy") == false>> <<set $girl1.notes.push("Boy")>> <<elseif $girl1.phase[3].includes("Man") == true and $girl1.notes.includes("Man") == false>> <<set $girl1.notes.push("Man")>> <</if>> <</if>> /*-------------------------------------------------------------------*/
$girl1.name[1] -- $girl1.location $girl2.name[0] -- $girl2.location $girl3.name[0] -- $girl3.location $girl4.name[0] -- $girl4.location
<<set $cp = passage()>> <<set $pp = previous()>> /*$wp - wakeup passage, value is "bed" passage you will wake up in*/ <<include "Girl1StatesPR">> <<include "Girl2StatesPR">> <<include "Girl3StatesPR">> <<include "Girl4StatesPR">> <<include "PlayerStatesPR">> <<include "Girl1ProgressPR">> <<include "Girl2ProgressPR">> <<include "Girl3ProgressPR">> <<include "Girl4ProgressPR">> <<include "Girl1AiPR">> <<include "Girl2AiPR">> <<include "Girl3AiPR">> <<include "Girl4AiPR">> <<set _loc = []>> <<for _i = 1; _i <= 4; _i++>> <<set _girl = State.getVar("$girl" + _i)>> <<if _girl.location == $player.location and _girl.action[1] != "Nap">> <<set _loc.push(_girl.name[3])>> <</if>> <</for>> <<set $player.privacy[0] = _loc.length>> <<if _loc.length == 1>> <<if $player.privacy.includes(_loc[0]) == false>> <<set $player.privacy[1].push(_loc[0])>> <</if>> <<else>> <<set $player.privacy[1] = $player.privacy[1].concat(_loc)>> <</if>> <<include "LibPR">> <<include "Girl1EventsPR">> <<include "Girl2EventsPR">> <<include "Girl3EventsPR">> <<include "Girl4EventsPR">> <<set $carK = $cars['m'+$player.car[2]]>> <<set $car0 = $cars['m'+$player.car[3]]>> <<set $car1 = $cars['m'+$girl1.car[0]]>> <<set $car4 = $cars['m'+$girl4.car[0]]>> <<if $cp != "Mall" and $cp != "test">> <<set $carD.length = 0>> <<set $cars.mD.length = 0>> <</if>>
<<if $girl1.phase[0] == 0 and $girl1.phase[2] == true>> <<set $girl1.action[0] = "$girl1.name[1] is consulting with a friend.">> <<set $girl1.action[1] = "Consult">> <<set $girl1.passage = "Friend">> <<set $girl1.location = "Friend">> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 0 or $time[0] == 2 or $time[0] == 4>> <<if ($gameDate.getDay() == 2 or $gameDate.getDay() == 5) and ($time[0] == 2 or $time[0] == 4)>> <<set $girl1.action[0] = "$girl1.name[1] is working.">> <<set $girl1.action[1] = "Food1">> <<set $girl1.passage = "Work">> <<set $girl1.location = "Work">> <<elseif ($girl4.states.includes("Guest") == true and $time[0] == 2 and $gameDate.getDay() == 6) or $girl4.states.includes("Guest") == false>> <<if $girl1.schedule[2] == true>> <<set $girl1.action[0] = "$girl1.name[1] is cooking <<= $meal[$time[0]]>>.">> <<set $girl1.action[1] = "Food1">> <<elseif $girl1.schedule[2] == false>> <<set $girl1.action[0] = "$girl1.name[1] is eating <<= $meal[$time[0]]>>.">> <<set $girl1.action[1] = "Food1">> <</if>> <<set $girl1.passage = "HomeEatG1">> <<elseif $girl4.states.includes("Guest") == true>> <<set $girl1.action[0] = "$girl1.name[1] is cooking <<= $meal[$time[0]]>>.">> <<set $girl1.action[1] = "Food2">> <<set $girl1.passage = "">> <<set $girl1.location = "Home">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 1 and $gameDate.getDay() == 6>> <<if $girl4.states.includes("Guest") == true>> <<set $girl1.action[0] = "$girl1.name[1] is shopping.">> <<set $girl1.action[1] = "Shop2">> <<set $girl1.passage = "Mall">> <<set $girl1.location = "Mall">> <<else>> <<set $girl1.action[0] = "$girl1.name[1] is shopping.">> <<set $girl1.action[1] = "Shop1">> <<set $girl1.passage = "Mall">> <<set $girl1.location = "Mall">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 1>> <<if $girl4.schedule[0] == 1 and $girl4.states.includes("Guest") == true>> <<set $girl1.action[0] = "$girl1.name[1] and $girl4.name[2] is relaxing at the spa.">> <<set $girl1.action[1] = "Spa2">> <<set $girl1.passage = "">> <<set $girl1.location = "Spa">> <<elseif $girl1.schedule[0] == 0>> <<if $home.mess >= 2>> <<set $girl1.action[0] = "$girl1.name[1] is cleaning house.">> <<set $girl1.action[1] = "Clean">> <<set $girl1.passage = "HomeCleanG1">> <<else>> <<set $girl1.action[0] = "$girl1.name[1] is reading a book.">> <<set $girl1.action[1] = "Book">> <<set $girl1.passage = "HomeSpendG1">> <</if>> <<elseif $girl1.schedule[0] == 1>> <<set $girl1.action[0] = "$girl1.name[1] is taking a nap.">> <<set $girl1.action[1] = "Nap">> <<set $girl1.passage = "HomeRoomG1">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 3>> <<if $gameDate.getDay() == 2 or $gameDate.getDay() == 5>> <<set $girl1.action[0] = "$girl1.name[1] is working.">> <<set $girl1.action[1] = "Work">> <<set $girl1.passage = "Work">> <<set $girl1.location = "Work">> <<else>> <<if $girl1.schedule[1] == true>> <<set $girl1.action[0] = "$girl1.name[1] is in her room.">> <<set $girl1.action[1] = "Mast">> <<set $girl1.passage = "HomeRoomG1">> <<elseif $girl1.schedule[0] == 0>> <<set $girl1.action[0] = "$girl1.name[1] is doing yoga.">> <<set $girl1.action[1] = "Yoga">> <<set $girl1.passage = "HomeSpendG1">> <<elseif $girl1.schedule[0] == 1>> <<set $girl1.action[0] = "$girl1.name[1] is listening to music.">> <<set $girl1.action[1] = "Music">> <<set $girl1.passage = "HomeSpendG1">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 5>> <<if $gameDate.getDay() == 2 or $gameDate.getDay() == 5>> <<set $girl1.action[0] = "$girl1.name[1] is working.">> <<set $girl1.action[1] = "Work">> <<set $girl1.passage = "Work">> <<set $girl1.location = "Work">> <<elseif $girl1.states.includesAll("Girl","Horny") == true and $girl1.schedule[0] == 0>> <<set $girl1.location = "Friend">> <<set $girl1.passage = "Friend">> <<set $girl1.action[0] = "$girl1.name[1] is visiting a friend.">> <<set $girl1.action[1] = "Friend">> <<else>> <<if $girl4.states.includes("Owner") == true and $girl4.schedule[3] == true>> <<set $girl1.action[0] = "$girl1.name[1] and $girl4.name[2] is spending time together with a bottle of wine.">> <<set $girl1.action[1] = "Visit">> <<set $girl1.passage = "">> <<set $girl1.location = "Home">> <<elseif $girl1.schedule[1] == true>> <<set $girl1.action[0] = "$girl1.name[1] is in her room.">> <<set $girl1.action[1] = "Mast">> <<set $girl1.passage = "HomeRoomG1">> <<elseif $girl4.states.includes("Guest") == true and ($girl1.schedule[0] == 0 or $girl1.schedule[0] == 1) and $gameDate.getDay() != 3 and $gameDate.getDay() != 0>> <<if $girl4.schedule[0] == 0>> <<set $girl1.action[0] = "$girl1.name[1] and $girl4.name[2] is spending time together.">> <<set $girl1.action[1] = "Sister">> <<set $girl1.passage = "">> <<set $girl1.location = "Home">> <<elseif $girl4.schedule[0] == 1>> <<set $girl1.action[0] = "$girl1.name[1] and $girl4.name[2] is watching tv together.">> <<set $girl1.action[1] = "TV2">> <<set $girl1.passage = "">> <<set $girl1.location = "Home">> <</if>> <<elseif $girl1.schedule[0] == 0>> <<set $girl1.action[0] = "$girl1.name[1] is watching tv.">> <<set $girl1.action[1] = "TV1">> <<set $girl1.passage = "HomeSpendG1">> <<elseif $girl1.schedule[0] == 1>> <<set $girl1.action[0] = "$girl1.name[1] is watching tv.">> <<set $girl1.action[1] = "TV1">> <<set $girl1.passage = "HomeSpendG1">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 6>> <<if $gameDate.getDay() == 2 or $gameDate.getDay() == 5>> <<set $girl1.action[0] = "$girl1.name[1] is working.">> <<set $girl1.action[1] = "Girl">> <<set $girl1.passage = "Work">> <<set $girl1.location = "Work">> <<elseif $girl1.states.includesAll("Girl","Horny") == true and $girl1.schedule[0] == 0>> <<set $girl1.action[0] = "$girl1.name[1] is visiting a friend.">> <<set $girl1.action[1] = "Girl">> <<set $girl1.passage = "Friend">> <<set $girl1.location = "Friend">> <<elseif $girl4.states.includes("Owner") == true and $girl4.schedule[3] == true>> <<set $girl1.action[0] = "$girl1.name[1] is taking a nap.">> <<set $girl1.action[1] = "Nap">> <<set $girl1.passage = "HomeRoomG1">> <<else>> <<if $girl1.notes.includes("Bathroom") == false>> <<if $girl1.schedule[0] == 0>> <<set $girl1.action[0] = "$girl1.name[1] is taking shower.">> <<set $girl1.action[1] = "Shower">> <<set $girl1.passage = "HomeShowerG1">> <<elseif $girl1.schedule[0] == 1>> <<set $girl1.action[0] = "$girl1.name[1] is taking bath.">> <<set $girl1.action[1] = "Bath">> <<set $girl1.passage = "HomeShowerG1">> <</if>> <<else>> <<set $girl1.action[0] = "$girl1.name[1] is in her room.">> <<set $girl1.action[1] = "Room">> <<set $girl1.passage = "HomeRoomG1">> <</if>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $time[0] == 0 and $girl1.location == "Home">> <<if $girl1.states.includes("Warm") == true and $girl1.notes.includes("Freeze") == false>> <<set $girl1.notes.push("Freeze")>> <</if>> <</if>> /*------------------------------------------------------------------*/ /*Girl1 location*/ <<if $PasTagHome.includes($girl1.passage)>> <<set $girl1.location = "Home">> <</if>> /*------------------------------------------------------------------*/
<<if $girl1.arousal > 50>> <<if $girl1.states.includes("Horny") == false>> <<set $girl1.states.push("Horny")>> <</if>> <<set $girl1.states.delete("Disappointed")>> <<set $girl1.states.delete("Satisfied")>> <<set $girl1.states.delete("Sated")>> <<else>> <<set $girl1.states.delete("Horny")>> <</if>> <<if $girl1.sexDays[0] > 4>> <<if $girl1.states.includes("Sensitive") == false>> <<set $girl1.states.push("Sensitive")>> <</if>> <<else>> <<set $girl1.states.delete("Sensitive")>> <</if>> /*------------------------------------------------------------------*/ /*Special Stat*/ <<if $girl1.respect < 41 and $girl1.phase[3].includes("Man") == true and $girl1.phase[3].includes("Boy") == false>> <<set $girl1.phase[3].delete("Man")>> <<set $girl1.phase[3].push("Boy")>> <<elseif $girl1.respect > 59 and $girl1.phase[3].includes("Boy") == true and $girl1.phase[3].includes("Man") == false>> <<set $girl1.phase[3].delete("Boy")>> <<set $girl1.phase[3].push("Man")>> <</if>> /*------------------------------------------------------------------*/ <<set _mood1 = 0>> <<set _mood2 = 0>> <<for _i1 = 0; _i1 <= $girl1.mood[1].length - 1; _i1++>> <<set _mood1 += $girl1.mood[1][_i1]>> <</for>> <<for _i2 = 0; _i2 <= $girl1.mood[2].length - 1; _i2++>> <<set _mood2 += $girl1.mood[2][_i2]>> <</for>> <<set $girl1.mood[0] = _mood1 + _mood2>> <<if $girl1.mood[0] < -2>> <<if $girl1.states.includes("Negative") == false>> <<set $girl1.states.push("Negative")>> <<set $girl1.mood[3] = "red">> <</if>> <<else>> <<set $girl1.states.delete("Negative")>> <</if>> <<if $girl1.mood[0] >= -2 and $girl1.mood[0] <= 2>> <<if $girl1.states.includes("Neutral") == false>> <<set $girl1.states.push("Neutral")>> <<set $girl1.mood[3] = "white">> <</if>> <<else>> <<set $girl1.states.delete("Neutral")>> <</if>> <<if $girl1.mood[0] > 2>> <<if $girl1.states.includes("Positive") == false>> <<set $girl1.states.push("Positive")>> <<set $girl1.mood[3] = "limegreen">> <</if>> <<else>> <<set $girl1.states.delete("Positive")>> <</if>> /*------------------------------------------------------------------*/ <<set _relat1 = 0>> <<set _relat2 = 0>> <<for _i1 = 0; _i1 <= $girl1.relat[1].length - 1; _i1++>> <<set _relat1 += $girl1.relat[1][_i1][0]>> <</for>> <<for _i2 = 0; _i2 <= $girl1.relat[2].length - 1; _i2++>> <<set _relat2 += $girl1.relat[2][_i2][0]>> <</for>> <<set $girl1.relat[0] = _relat1 + _relat2>> <<if $girl1.relat[0] < -2>> <<if $girl1.states.includes("Dislike") == false>> <<set $girl1.states.push("Dislike")>> <<set $girl1.relat[3] = "red">> <</if>> <<else>> <<set $girl1.states.delete("Dislike")>> <</if>> <<if $girl1.relat[0] >= -2 and $girl1.relat[0] <= 2>> <<if $girl1.states.includes("Ok") == false>> <<set $girl1.states.push("Ok")>> <<set $girl1.relat[3] = "white">> <</if>> <<else>> <<set $girl1.states.delete("Ok")>> <</if>> <<if $girl1.relat[0] > 2>> <<if $girl1.states.includes("Like") == false>> <<set $girl1.states.push("Like")>> <<set $girl1.relat[3] = "limegreen">> <</if>> <<else>> <<set $girl1.states.delete("Like")>> <</if>> /*------------------------------------------------------------------*/ /*Contact*/ <<if $girl1.states.includesAll("Negative", "Like") == true or $girl1.states.includesAll("Neutral", "Ok") == true or $girl1.states.includesAll("Neutral", "Like") == true or $girl1.states.includesAll("Positive", "Ok") == true or $girl1.states.includesAll("Positive", "Like") == true>> <<if $girl1.states.includes("Warm") == false>> <<set $girl1.states.push("Warm")>> <</if>> <<else>> <<set $girl1.states.delete("Warm")>> <</if>> <<if $girl1.states.includesAll("Negative", "Dislike") == false>> <<if $girl1.states.includes("Chat1") == false>> <<set $girl1.states.push("Chat1")>> <</if>> <<else>> <<set $girl1.states.delete("Chat1")>> <</if>> <<if $girl1.phase[0] >= 1 and ($girl1.states.includesAll("Neutral", "Ok") == true or $girl1.states.includesAll("Neutral", "Like") == true or $girl1.states.includesAll("Positive", "Ok") == true or $girl1.states.includesAll("Positive", "Like") == true)>> <<if $girl1.states.includes("Flirt") == false>> <<set $girl1.states.push("Flirt")>> <</if>> <<else>> <<set $girl1.states.delete("Flirt")>> <</if>> <<if $girl1.seen > 2 and $girl1.states.includes("Warm") == true>> <<if $girl1.states.includes("Miss") == false>> <<set $girl1.states.push("Miss")>> <</if>> <<else>> <<set $girl1.states.delete("Miss")>> <</if>> /*------------------------------------------------------------------*/ /*Topics*/ <<if $cars.m1[7][1] == false and $girl1.topic[1].includes("CarBroken0") == true>> <<set $girl1.topic[1].delete("CarBroken0")>> <</if>> /*------------------------------------------------------------------*/ /*Freetime*/ /*------------------------------------------------------------------*/ /*Hornytime*/ <<if $girl1.phase[0] < 2>> <<if $girl1.states.includesAll("Negative", "Dislike") == true or $girl1.states.includesAll("Negative", "Ok") == true or $girl1.states.includesAll("Negative", "Like") == true>> <<set $girl1.states.delete("Do", "Girl")>> <<if $girl1.states.includes("Dont") == false>> <<set $girl1.states.push("Dont")>> <</if>> <<else>> <<set $girl1.states.delete("Do", "Dont")>> <<if $girl1.states.includes("Girl") == false>> <<set $girl1.states.push("Girl")>> <</if>> <</if>> <<elseif $girl1.phase[0] >= 2>> <<if $girl1.states.includesAll("Negative", "Dislike") == true>> <<set $girl1.states.delete("Do", "Girl")>> <<if $girl1.states.includes("Dont") == false>> <<set $girl1.states.push("Dont")>> <</if>> <<elseif $girl1.states.includesAll("Neutral", "Dislike") == true or $girl1.states.includesAll("Positive", "Dislike") == true>> <<set $girl1.states.delete("Do", "Dont")>> <<if $girl1.states.includes("Girl") == false>> <<set $girl1.states.push("Girl")>> <</if>> <<else>> <<set $girl1.states.delete("Dont", "Girl")>> <<if $girl1.states.includes("Do") == false>> <<set $girl1.states.push("Do")>> <</if>> <</if>> <</if>> <<if $girl1.states.includesAll("Positive", "Like") == true and $girl1.states.includesAny("Satisfied", "Sated") == true and $player.states.includes("Horny") == true and $girl1.phase[0] == 3>> <<if $girl1.states.includes("Extra") == false>> <<set $girl1.states.push("Extra")>> <</if>> <<else>> <<set $girl1.states.delete("Extra")>> <</if>> /*------------------------------------------------------------------*/ /*Phases*/ <<if $girl1.phase[0] == 1>> <<if $girl1.phase[1] >= $player.naive>> <<set $girl1.phase[2] = true>> <<set $girl1.phase[1] = 0>> <</if>> <<else>> <<if $girl1.phase[1] == 10>> <<set $girl1.phase[2] = true>> <<set $girl1.phase[1] = 0>> <</if>> <</if>> <<if $girl1.phase[4] == 10>> <<set $girl1.phase[5] = true>> <<set $girl1.phase[4] = 0>> <</if>> <<if $girl1.phase[0] == 3>> <<set $girl1.phase[1] = 0>> <<set $girl1.phase[2] = false>> <</if>> <<if $girl1.phase[0] == -2>> <<set $girl1.phase[1] = 0>> <<set $girl1.phase[2] = false>> <<set $girl1.phase[4] = 0>> <<set $girl1.phase[5] = false>> <</if>> <<if $girl1.phase[0] < 2>> <<if $girl1.phase[3].includes("Taboo") == false>> <<set $girl1.phase[3].push("Taboo")>> <</if>> <<else>> <<set $girl1.phase[3].delete("Taboo")>> <</if>> <<if $girl1.phase[0] == 2>> <<if $girl1.phase[3].includes("Protective") == false>> <<set $girl1.phase[3].push("Protective")>> <</if>> <<else>> <<set $girl1.phase[3].delete("Protective")>> <</if>> <<if $girl1.phase[0] != 1>> <<set $girl1.notes.delete("Boy")>> <<set $girl1.notes.delete("Man")>> <<set $girl1.notes.delete("PussySmell")>> <</if>> <<if $girl1.phase[0] == 3 and $girl1.states.includes("Horny") == true and $girl1.sexDays[0] > 3>> <<if $girl1.phase[3].includes("Neglect") == false>> <<set $girl1.phase[3].push("Neglect")>> <</if>> <<else>> <<set $girl1.phase[3].delete("Neglect")>> <</if>>
<<set _progress1 = 0>> <<set _progress2 = 0>> <<set _progress3 = 0>> <<set _progress4 = 0>> <<if $girl1.phase[2] == false>> <<if $girl1.phase[0] == 0>> <<if $girl1.phase[3].includes("Boy") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl1.phase[3].includes("Taboo") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl1.phase[3].includes("Charmer") == true>> <<set _progress1 += 1>> <</if>> <<if $girl1.phase[3].includes("Educate") == true>> <<set _progress1 += 5>> <</if>> <<if $girl1.phase[3].includes("Man") == true>> <<set _progress1 += 1>> <</if>> <<if $girl1.phase[3].includes("Muscular") == true>> <<set _progress1 += 1>> <</if>> <<if $girl1.phase[3].includes("PussySmell") == true>> <<set _progress1 += 1>> <</if>> <<elseif $girl1.phase[0] == 1>> <<if $girl1.phase[3].includes("Taboo") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl1.phase[3].includes("Exhibition") == true>> <<set _progress1 += 2>> <</if>> <<if $girl1.phase[3].includes("Flirt") == true>> <<set _progress1 += 1>> <</if>> <<if $girl1.phase[3].includes("Massage") == true>> <<set _progress1 += 1>> <</if>> <<if $girl1.phase[3].includes("Touch") == true>> <<set _progress1 += 1>> <</if>> <<elseif $girl1.phase[0] == 2>> <<if $girl1.phase[3].includes("Protective") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl1.phase[3].includes("Insatiable") == true>> <<set _progress1 += 2>> <</if>> <<if $girl1.phase[3].includes("Man") == true>> <<set _progress1 += 1>> <</if>> <<if $girl1.phase[3].includes("NewCar") == true>> <<set _progress1 += 1>> <</if>> <</if>> <</if>> <<if $girl1.phase[5] == false>> <<if $girl1.phase[0] == 2>> <<if $girl1.phase[3].includes("Weekly") == true>> <<set _progress4 -= 1>> <</if>> <<if $girl1.phase[3].includes("Boy") == true>> <<set _progress3 += 1>> <</if>> <<if $girl1.phase[3].includes("Hussy") == true>> <<set _progress3 += 2>> <</if>> <<if $girl1.phase[3].includes("PussySmell") == true>> <<set _progress3 += 1>> <</if>> <<if $girl1.phase[3].includes("Reject") == true>> <<set _progress3 += 2>> <</if>> <<if $girl1.phase[3].includes("Sleepover") == true>> <<set _progress3 += 1>> <</if>> <<elseif $girl1.phase[0] == 3>> <<if $girl1.phase[3].includes("Peepshow") == true>> <<set _progress4 -= 1>> <</if>> <<if $girl1.phase[3].includes("Satisfaction") == true>> <<set _progress4 -= 5>> <</if>> <<if $girl1.phase[3].includes("Neglect") == true>> <<set _progress3 += 1>> <</if>> <<if $girl1.phase[3].includes("Reject") == true>> <<set _progress3 += 1>> <</if>> <</if>> <</if>> <<set $stats.progress1[0] = _progress1>> <<set $stats.progress1[1] = _progress2>> <<set $stats.progress1[2] = _progress3>> <<set $stats.progress1[3] = _progress4>>
<<if $girl1.action[1] == "Bath">> <<gMood $girl1 1>> <<set $girl1.done = "+1 bath">> <</if>> <<if $girl1.action[1] == "Book">> <<gMood $girl1 1>> <<set $girl1.done = "+1 book">> <</if>> <<if $girl1.action[1] == "Clean">> <<gMood $girl1 -1>> <<set $home.mess = 0>> <<set $girl1.done = "-1 cleaning">> <<gPower $girl1>> <</if>> <<if $girl1.action[1] == "Consult">> <<set $girl1.done = "0 consult">> <<if $girl1.notes.includes("CarUsed") == false and $car1[7][1] == false>> <<set $girl1.notes.push("CarUsed")>> <</if>> <</if>> <<if $girl1.action[1] == "Food1">> <<set $girl1.done = "0 food">> <</if>> <<if $girl1.action[1] == "Food2">> <<gMood $girl1 1>> <<set $girl1.done = "+1 food">> <</if>> <<if $girl1.action[1] == "Friend">> <<gMood $girl1 1>> <<set $girl1.done = "+1 friend">> <<if $girl1.notes.includes("CarUsed") == false and $car1[7][1] == false>> <<set $girl1.notes.push("CarUsed")>> <</if>> <</if>> <<if $girl1.action[1] == "Girl">> <<gArousal $girl1 -100>> <<gMood $girl1 2>> <<set $girl1.done = "+2/-100 girl">> <<if $girl1.notes.includes("CarUsed") == false and $car1[7][1] == false>> <<set $girl1.notes.push("CarUsed")>> <</if>> <<set $girl1.sexDays[0] = 0>> <<gPower $girl1>> <</if>> <<if $girl1.action[1] == "Mast">> <<gArousal $girl1 -25>> <<if $girl1.phase[0] >= 2>> <<gRel $girl1 -1>> <<set $girl1.done = "-1/-25 mast">> <<else>> <<gMood $girl1 1>> <<set $girl1.done = "+1/-25 mast">> <</if>> <</if>> <<if $girl1.action[1] == "Music">> <<gMood $girl1 1>> <<set $girl1.done = "+1 music">> <</if>> <<if $girl1.action[1] == "Nap">> <<gMood $girl1 1>> <<set $girl1.done = "+1 nap">> <</if>> <<if $girl1.action[1] == "Room">> <<set $girl1.done = "0 room">> <</if>> <<if $girl1.action[1] == "Shop1" or $girl1.action[1] == "Shop2">> <<set $home.money[0] += 500>> <<gTopicD $girl1 `[2, "GoodBudget"]`>> <<gTopicD $girl1 `[1, "OkBudget"]`>> <<gTopicD $girl1 `[-2, "LowBudget"]`>> <<if $girl1.action[1] == "Shop2">> <<set _sum = [200, 200, 200]>> <<elseif $girl1.action[1] == "Shop1">> <<set _sum = [500, 1000, 700]>> <</if>> <<if $home.money[1] < 5000>> <<set $home.money[0] -= _sum[0]>> <<gRel $girl1 -3>> <<g1Respect -2>> <<gTopicA $girl1 `[-2, "LowBudget"]`>> <<set $girl1.done = "-3/-2 low budget">> <<elseif $home.money[0] >= 2000>> <<set $home.money[0] -= _sum[1]>> <<if $home.money[0] > 2000>> <<set _money = $home.money[0] - 2000>> <<set $home.money[1] += _money>> <<set $home.money[0] -= _money>> <</if>> <<gRel $girl1 3>> <<g1Respect 4>> <<gTopicA $girl1 `[2, "GoodBudget"]`>> <<set $girl1.done = "+3/+4 good budget">> <<elseif $home.money[0] >= 0>> <<set _money = $home.money[0] - _sum[2]>> <<if _money < 0>> <<set $home.money[1] += _money>> <</if>> <<set $home.money[0] -= _sum[2]>> <<if $home.money[0] < 0>> <<set $home.money[0] = 0>> <</if>> <<gRel $girl1 2>> <<g1Respect 2>> <<gTopicA $girl1 `[1, "OkBudget"]`>> <<set $girl1.done = "+2/+2 ok budget">> <</if>> <<if $girl1.action[1] == "Shop1">> <<if $girl1.notes.includes("CarUsed") == false and $car1[7][1] == false>> <<set $girl1.notes.push("CarUsed")>> <</if>> <</if>> <<gPower $girl1>> <</if>> <<if $girl1.action[1] == "Shower">> <<set $girl1.done = "0 shower">> <</if>> <<if $girl1.action[1] == "Sister">> <<gMood $girl1 1>> <<set $girl1.done = "+1 sister">> <</if>> <<if $girl1.action[1] == "Spa2">> <<gMood $girl1 2>> <<set $girl1.done = "+2 spa">> <</if>> <<if $girl1.action[1] == "TV1" or $girl1.action[1] == "TV2">> <<gMood $girl1 1>> <<set $girl1.done = "+1 tv">> <</if>> <<if $girl1.action[1] == "Visit">> <<gMood $girl1 1>> <<set $girl1.done = "+1 visit">> <</if>> <<if $girl1.action[1] == "Work">> <<gMood $girl1 -1>> <<set $girl1.done = "-1 work">> <<if $girl1.notes.includes("CarUsed") == false and $car1[7][1] == false>> <<set $girl1.notes.push("CarUsed")>> <</if>> <<gPower $girl1>> <</if>> <<if $girl1.action[1] == "Yoga">> <<set $girl1.done = "0 yoga">> <<gPower $girl1>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl1.states.includes("Flirt") == true and $girl1.phase[3].includes("Flirt") == false>> <<gTopicA $girl1 `[1, "Flirt"]`>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl1.phase[0] == 3 and $girl1.states.includes("Flirt") == true and $player.privacy[0] == 1>> <<set $girl1.posture = 2>> <<elseif $girl1.states.includes("Flirt") == true>> <<set $girl1.posture = 1>> <<else>> <<set $girl1.posture = 0>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl1.arousal >= 90>> <<set $girl1.schedule[1] = true>> <<else>> <<set $girl1.schedule[1] = false>> <</if>> <<if $girl1.states.includes("Warm") == true>> <<set $girl1.schedule[2] = true>> <<else>> <<set $girl1.schedule[2] = false>> <</if>> /*-------------------------------------------------------------------*/ /*Variable wash*/ <<set $girl1.notes.delete("Talked")>>
/*Player location*/ <<if $PasTagHome.includes(passage())>> <<set $player.location = "Home">> <<elseif $PasTagLibrary.includes(passage())>> <<set $player.location = "Library">> <<elseif $PasTagGirl2House.includes(passage())>> <<set $player.location = "$girl2.name[0]'s house">> <<elseif $PasTagGirl4House.includes(passage())>> <<set $player.location = "$girl4.name[0]'s house">> <<else>> <<set $player.location = "Undefined">> <</if>> /*------------------------------------------------------------------*/ <<if $player.arousal > 50 and $player.loads > 0 and $cp != "Woman1Sex">> <<if $player.states.includes("Horny") == false>> <<set $player.states.push("Horny")>> <</if>> <<else>> <<set $player.states.delete("Horny")>> <</if>> /*------------------------------------------------------------------*/ <<if $player.confidence[0] == 100>> <<if $player.states.includes("Confident") == false>> <<set $player.states.push("Confident")>> <</if>> <<else>> <<set $player.states.delete("Confident")>> <</if>> /*------------------------------------------------------------------*/ <<if $player.hygiene[0] != 3>> <<set $player.hygiene[1] = "">> <</if>> <<if $player.hygiene[0] == 2>> <<if $player.states.includes("Dirty") == false>> <<set $player.states.push("Dirty")>> <</if>> <<else>> <<set $player.states.delete("Dirty")>> <</if>> /*------------------------------------------------------------------*/ <<set _mood1 = 0>> <<set _mood2 = 0>> <<for _i1 = 0; _i1 <= $player.mood[1].length - 1; _i1++>> <<set _mood1 += $player.mood[1][_i1]>> <</for>> <<for _i2 = 0; _i2 <= $player.mood[2].length - 1; _i2++>> <<set _mood2 += $player.mood[2][_i2]>> <</for>> <<set $player.mood[0] = _mood1 + _mood2>> <<if $player.mood[0] < -2>> <<if $player.states.includes("Negative") == false>> <<set $player.states.push("Negative")>> <</if>> <<else>> <<set $player.states.delete("Negative")>> <</if>> <<if $player.mood[0] >= -2 and $player.mood[0] <= 2>> <<if $player.states.includes("Neutral") == false>> <<set $player.states.push("Neutral")>> <</if>> <<else>> <<set $player.states.delete("Neutral")>> <</if>> <<if $player.mood[0] > 2>> <<if $player.states.includes("Positive") == false>> <<set $player.states.push("Positive")>> <</if>> <<else>> <<set $player.states.delete("Positive")>> <</if>> /*------------------------------------------------------------------*/ <<if $player.muscles < 46 and $player.states.includes("Toned") == true>> <<set $player.states.delete("Toned")>> <<set $text0 = "Your body lost definition.">> <<elseif $player.muscles > 59 and $player.states.includes("Toned") == false and $player.states.includes("Muscular") == false>> <<set $player.states.push("Toned")>> <<set $text0 = "Your body become toned.">> <<elseif $player.muscles > 89 and $player.states.includes("Toned") == true and $player.states.includes("Muscular") == false>> <<set $player.states.delete("Toned")>> <<set $player.states.push("Muscular")>> <<set $text0 = "Your body become muscular.">> <<elseif $player.muscles < 76 and $player.states.includes("Muscular") == true and $player.states.includes("Toned") == false>> <<set $player.states.delete("Muscular")>> <<set $player.states.push("Toned")>> <<set $text0 = "Your body lost definition and become toned.">> <</if>> /*------------------------------------------------------------------*/ <<if $player.strength > 49 and $player.strength < 80>> <<if $player.states.includes("Strong") == false>> <<set $player.states.push("Strong")>> <<set $text0 = "You feel like you become stronger.">> <</if>> <<else>> <<if $player.states.includes("Strong") == true>> <<set $text0 = "You feel weaker now.">> <</if>> <<set $player.states.delete("Strong")>> <</if>> <<if $player.strength > 79>> <<if $player.states.includes("Tough") == false>> <<set $player.states.push("Tough")>> <<set $text0 = "You feel like you become tougher.">> <</if>> <<else>> <<if $player.states.includes("Tough") == true>> <<set $text0 = "You feel weaker now.">> <</if>> <<set $player.states.delete("Tough")>> <</if>> /*------------------------------------------------------------------*/ /*------------------------------------------------------------------*/
<<if $girl1.states.includes("Know1") == true>>\ $player.contact <<if $girl1.states.includes("Horny") == true>>\ <<color "pink" "Horny">> <span title="Will initiate sex on certain locations.">[?]</span> <</if>>\ <<if $girl1.states.includes("Sensitive") == true>>\ <<color "pink" "Sensitive">> <span title="Doubles arousal gain during sex.">[?]</span> <</if>>\ <<if $girl1.phase[3].includes("Boy") == true and ($girl1.phase[0] == 0 or $girl1.phase[0] == 2)>>\ <<color "red" "Just a boy">> <span title="Sets back progress. Affected by value of Respect.">[?]</span> <</if>>\ <<if $girl1.phase[3].includes("Neglect") == true>>\ <<color "red" "Neglected">> <span title="Sets back progress. Lowers mood every night.">[?]</span> <</if>>\ <<if $player.privacy[0] != 1 and $girl1.phase[0] > 1>>\ <<color red 'Lack of privacy'>> <span title="She will refuse sex.">[?]</span> <</if>>\ <<if $girl1.phase[3].includes("Taboo") == true>>\ <<color "red" "Taboo">> <span title="Sets back progress. Can't be removed.">[?]</span> <</if>>\ <<if $girl1.phase[3].includes("Protective") == true>>\ <<color "red" "Protective">> <span title="Sets back progress. Can't be removed.">[?]</span> <</if>>\ <<if $girl1.phase[3].includes("Man") == true and ($girl1.phase[0] == 0 or $girl1.phase[0] == 2)>>\ <<color "limegreen" "The Man">> <span title="Advances the progress. Affected by value of Respect.">[?]</span> <</if>>\ <<if $girl1.phase[3].includes("NewCar") == true and $girl1.phase[0] == 2>>\ <<color "limegreen" "New car">> <span title="Advances the progress.">[?]</span> <</if>>\ <<if $girl1.states.includes("Sated") == true>>\ <<color "limegreen" "Sated">> <span title="Halves arousal gain during the day(but not during sex).">[?]</span> <</if>>\ /*-----------------------------------------------------------------*/\ <<if $girl1.phase[2] == false and $girl1.phase[0] < 3>>\ <<for _i = 0; _i < $stats.progress1[0]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl1.phase[2] == true and $girl1.phase[0] < 3>>\ <<color pink ♥>>\ <</if>>\ <<if $stats.progress1[0] > 0 and $stats.progress1[1] < 0>>|\ <</if>>\ <<if $girl1.phase[2] == false and $girl1.phase[0] < 3>>\ <<for _i = 0; _i > $stats.progress1[1]; _i-->>\ <<color red ♦>>\ <</for>>\ <</if>> <<if $girl1.phase[5] == false and $girl1.phase[0] >= 2>>\ <<for _i = 0; _i < $stats.progress1[2]; _i++>>\ <<color red ♣>>\ <</for>>\ <<elseif $girl1.phase[5] == true and $girl1.phase[0] >= 2>>\ <<color red ♠>>\ <</if>>\ <<if $stats.progress1[2] > 0 and $stats.progress1[3] < 0>>|\ <</if>>\ <<if $girl1.phase[5] == false and $girl1.phase[0] >= 2>>\ <<for _i = 0; _i > $stats.progress1[3]; _i-->>\ <<color limegreen ♣>>\ <</for>>\ <</if>>\ /*-----------------------------------------------------------------*/\ <table> <tr><td>Arousal</td><td>($girl1.arousal) | </td> <td>Respect</td><td>($girl1.respect)</td></tr> </table>\ <table> <tr><td><<color $girl1.mood[3] Mood>></td><td>($girl1.mood[0])</td>\ <<for _i = 0; _i <= $girl1.mood[1].length - 1; _i++>>\ <<set _mood = $girl1.mood[1][_i]>>\ <<color limegreen _mood>>.\ <</for>>\ <<if $girl1.mood[1].length > 0 and $girl1.mood[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl1.mood[2].length - 1; _i++>>\ <<set _mood = $girl1.mood[2][_i]>>\ <<color red _mood>>.\ <</for>></tr>\ <tr><td><<color $girl1.relat[3] Relat.>></td><td>($girl1.relat[0])</td>\ <<for _i = 0; _i <= $girl1.relat[1].length - 1; _i++>>\ <<set _relat = $girl1.relat[1][_i][0]>>\ <<color limegreen _relat>>.\ <</for>>\ <<if $girl1.relat[1].length > 0 and $girl1.relat[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl1.relat[2].length - 1; _i++>>\ <<set _relat = $girl1.relat[2][_i][0]>>\ <<color red _relat>>.\ <</for>></tr>\ </table>\ <<else>>\ You don't know her. <</if>>\
<<nobr>> /* LSta2_3 = 1 - g2 joins mc (g2ev15) LSta2_3 = 2 - g3 joins mc (g3ev4) (g2ev7) LSta2_3 = 10 - mc join g2 LSta2_3 = 11 - g2 not interested LSta2_3 = 12 - g2 interested (g2ev15) LSta2_3 = 20 - mc join g3 LSta2_3 = 21 - g3 not interested LSta2_3 = 22 - g3 interested (g3ev4) -----------------------------------------------------------------*/ <<if $LSta2_3 == 0>> <<if $girl3.states.includes("Interested") == true or $girl3.event.includes(15) == true>> <<gContact1 $girl3>> <<set $LSta2_3 = 2>> <<elseif $girl2.states.includes("Interested") == true or $girl2.event.includes(15) == true>> <<gContact1 $girl2>> <<set $LSta2_3 = 1>> <</if>> <</if>> <<if $LSta2_3 == 10>> <<if $girl2.states.includes("Interested") == true or $girl2.event.includes(15) == true>> <<set $LSta2_3 = 12>> <<else>> <<set $LSta2_3 = 11>> <</if>> <<gContact1 $girl2>> <</if>> <<if $LSta2_3 == 20>> <<if $girl3.states.includes("Interested") == true or $girl3.event.includes(15) == true>> <<g3Treat 2>> <<set $LSta2_3 = 22>> <<else>> <<set $LSta2_3 = 21>> <</if>> <<gContact1 $girl3>> <</if>> /*-----------------------------------------------------------------*/ <<if $LSta2_3 == 1>> <<set $image = "files/G2/Library/LibStaf2.jpg">> <<set $text1 = "While you were preparing your lunch $girl2.name[0] asked politely to join you.">> <<if $girl2.event.includes(15) == true>> <<set $text1 = $text1 + " <<g2Event15>>">> <</if>> <<set $text1 = $text1 + " $girl2.contact">> <<set _eat = 1>> <<elseif $LSta2_3 == 2>> <<set $image = "files/G3/Library/LibStaf1.jpg">> <<set $text1 = "While you were heading to break room to have lunch $girl3.name[0] tagged along.">> <<if $girl3.event.includes(15) == true>> <<set $text1 = $text1 + " <<g3Event15>>">> <</if>> <<set $text1 = $text1 + " $girl3.contact">> <<if $girl2.event.includes(4) == true>> <<set $text1 = $text1 + " <<g2Event4>>">> <</if>> <<set _eat = 1>> <</if>> /*-----------------------------------------------------------------*/ <<if $LSta2_3 == 11>> <<set $image = "files/G2/Library/LibStaf1.jpg">> <<set $text1 = "You tried to talk with her while having lunch together.">> <<set $text1 = $text1 + " $girl2.contact">> <<set _eat = 1>> <<elseif $LSta2_3 == 12>> <<set $image = "files/G2/Library/LibStaf2.jpg">> <<set $text1 = "You talked with her while having lunch together.">> <<if $girl2.event.includes(15) == true>> <<set $text1 = $text1 + " <<g2Event15>>">> <</if>> <<set $text1 = $text1 + " $girl2.contact">> <<set _eat = 1>> <</if>> /*-----------------------------------------------------------------*/ <<if $LSta2_3 == 21>> <<set $image = "files/G3/Library/LibStaf2.jpg">> <<set $text1 = "You tried to talk with her while having lunch together.">> <<set $text1 = $text1 + " $girl3.contact">> <<if $girl2.event.includes(4) == true>> <<set $text1 = $text1 + " <<g2Event4>>">> <</if>> <<set _eat = 1>> <<elseif $LSta2_3 == 22>> <<set $image = "files/G3/Library/LibStaf3.jpg">> <<set $text1 = "You talked with her while having lunch together.">> <<if $girl3.event.includes(15) == true>> <<set $text1 = $text1 + " <<g3Event15>>">> <</if>> <<set $text1 = $text1 + " $girl3.contact">> <<if $girl2.event.includes(4) == true>> <<set $text1 = $text1 + " <<g2Event4>>">> <</if>> <<set _eat = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _eat == 1>>\ <<link "Finish your lunch" "Library">> <<action>> <<include "LibInc">> <</link>> <</if>>\ <<if $debug == true>>\ $LSta2_3 LSta2_3 <</if>>\
<<nobr>> /* LOff2 = 1 - salary LOff2 = 2 - mc skipped or workload >= 50 LOff2 = 3 - storage work not done, fired LOff2 = 4 - mc comes in horny LOff2 = 5 - she is horny LOff2 = 6 - computer system/promotion LOff2 = 7 - promotion/g3 introduction LOff2 = 8 - promotion talk if already refused LOff2 = 10 - phase to 2 or 3 LOff2 = 11 - reject her LOff2 = 12 - phase 2 aftersex LOff2 = 20 - phase to -2 LOff2 = 30 - aftersex LOff2 = 31 - loads is 0 LOff2 = 32 - not in mood ------------------------------------------------------------------*/ <<set $image = "files/Misc/LibraryOffice1.jpg">> <<if $LOff2 == 1>> <<set $image = "files/G2/Library/LibOff2.jpg">> <<set _workShift = $library.workShift[0] + $library.workShift[1] + $library.workShift[2]>> <<set $text1 = "$girl2.name[0] gives you salary for _workShift shifts that you have done so far.">> <<set $player.money = $player.money + (40 * $library.workShift[0]) + (50 * $library.workShift[1]) + (100 * $library.workShift[2])>> <<set $library.workShift = [0, 0, 0]>> <<if $girl2.phase[0] == 3 and $library.strike > 0 and $girl2.states.includes("Warm") == true>> <<set $library.strike = 0>> <<set $text1 = $text1 + " She chides you softly for your mistakes and tells you that they are forgiven, but you can tell it upsets her.">> <<gRel $girl2 -2>> <</if>> <<set $LOff2 = 0>> <<set _leave = 1>> <<elseif $LOff2 == 2 or $LOff2 == 3>> <<if $LOff2 == 3>> <<set $text1 = "You ignored your responsobilities.">> <<set $library.strike += 3>> <<elseif $library.workLoad[0] >= 50>> <<gTopicD $girl2 `[0, "LibWorkLow"]`>> <<gTopicA $girl2 `[-1, "LibWorkHigh"]`>> <<set $text1 = "You let your workload accumulate to unreasonable amount.">> <<elseif $library.skip[1] > 0>> <<gTopicA $girl2 `[-1, "LibSkip"]`>> <<set _skip = $library.skip[1]>> <<if $library.skip[1] == 1>> <<set $text1 = "You missed work for _skip day.">> <<elseif $library.skip[1] > 1>> <<set $text1 = "You missed work for _skip days.">> <</if>> <<elseif $library.system[0] == 1 and $library.system[1] == 0>> <<set $text1 = "You let the computer system to go down.">> <</if>> <<if $library.skip[1] > 1>> <<set $library.strike += $library.skip[1]>> <<set $library.competence = 0>> <<set $library.skip[1] = 0>> <<elseif $library.workLoad[0] >= 50 or $library.skip[1] == 1 or ($library.system[0] == 1 and $library.system[1] == 0)>> <<set $library.strike += 1>> <<if $library.workLoad[0] >= 50>> <<set $library.workLoad[0] = 25>> <<set $library.competence = 0>> <</if>> <<if $library.system[0] == 1 and $library.system[1] == 0>> <<set $library.system[1] = 10>> <<set $library.competence = 0>> <</if>> <<if $library.skip[1] == 1>> <<set $library.skip[1] = 0>> <<set $library.competence = Math.clamp($library.competence - 50, 0, 100)>> <</if>> <</if>> <<if $library.strike == 1>> <<set $image = "files/G2/Library/LibOff1.jpg">> <<set $text1 = $text1 + " $girl2.name[0] gives you a warning.">> <<gRel $girl2 -1>> <<elseif $library.strike == 2>> <<set $image = "files/G2/Library/LibOff1.jpg">> <<set $text1 = $text1 + " $girl2.name[0] gives you the last warning.">> <<gRel $girl2 -1>> <<elseif $library.strike > 2>> <<set _workShift = $library.workShift[0] + $library.workShift[1]>> <<set $image = "files/G2/Library/LibOff1.jpg">> <<set $text1 = $text1 + " $girl2.name[0] fires you">> <<if $library.workShift > 0>> <<set $text1 = $text1 + " and gives you salary for _workShift shifts that you have done this week.">> <<else>> <<set $text1 = $text1 + ".">> <</if>> <<if $girl2.phase[0] == 2>> <<gRel $girl2 -4>> <<pMood -3>> <<set $girl2.phase[0] = -2>> <<set $text1 = $text1 + " Before you leave she tells you that everything berween you is over.">> <<elseif $girl2.phase[0] == 1>> <<gRel $girl2 -3>> <<set $girl2.phase[0] = 0>> <</if>> <<set $player.money = $player.money + (40 * $library.workShift[0]) + (50 * $library.workShift[1])>> <<set $job.value = 0>> <<set $job.was = 1>> <<gTopicA $girl1 `[-4, "LibFired"]`>> <<set $library.competence = 0>> <<set $library.strike = 0>> <<set $library.workShift = [0, 0]>> <</if>> <<set $LOff2 = 0>> <<if $job.value == 0>> <<set _leave = 2>> <<else>> <<set _leave = 1>> <</if>> <<elseif $LOff2 == 4>> <<set $image = "files/G2/Library/LibOff2.jpg">> <<set $text1 = "As you enter $girl2.name[0] gives you questioning look.">> <<set _sex0 = 1>> <<elseif $LOff2 == 5>> <<set $image = "files/G2/Library/LibOff3.jpg">> <<set $text1 = "You enter to $girl2.name[0] sitting on edge of table rubbing her pussy and looking straight in your eyes. <<g2Event1>>">> <<set _sex2 = 1>> <<elseif $LOff2 == 6>> <<set $image = "files/G2/Library/LibOff2.jpg">> <<set $text1 = "As you enter $girl2.name[0] gives you questioning look. After pitching her your idea about improving computer system of the library and presenting your plan">> <<if $girl2.states.includes("Warm") == true>> <<set $text1 = $text1 + " she looks interested. $girl2.name[0] tells you that she probably can convince her boss to do it, but she needs time to find your replacement before promoting you on technician position.">> <<set $library.promotion = 1>> <<gTopicA $girl1 `[1, "LibBefProm"]`>> <<else>> <<set $text1 = $text1 + " she looks uninterested. $girl2.name[0] tells you that there is no funding for this and you should return to work.">> <<set $library.promotion = 2>> <<gTopicA $girl1 `[0, "LibRejProm"]`>> <</if>> <<set _leave = 1>> <<elseif $LOff2 == 7>> <<set $image = "files/G3/Library/LibIntro1.jpg">> <<set $text1 = "As you enter $girl2.name[0] introduce you quickly to $girl3.name[0]. You recognize her from you the school that you both go to. You don't really know her, but she always was nice to everybody as far as you remember. When new collegue leaves the office $girl2.name[0] explains your new duties. You have to finish setting up new system in 20 working days and then maintain new system while helping $girl3.name[0] if need be. Also you still need to do storage work and keep workload low, but your salary is doubled.">> <<set $library.position[0] = 1>> <<gTopicA $girl1 `[3, "LibAftProm"]`>> <<set _leave = 1>> <<elseif $LOff2 == 8>> <<set $image = "files/G2/Library/LibOff2.jpg">> <<set $text1 = "As you enter $girl2.name[0] tells you that she think through your proposition about computer system and want go with it, but she needs time to find your replacement before promoting you on technician position.">> <<set $library.promotion = 1>> <<gTopicA $girl1 `[1, "LibBefProm"]`>> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $LOff2 == 10>> <<if $girl2.phase[0] == 1>> <<set $image = "files/G2/Library/LibOff4.jpg">> <<set $text1 = "As you enter $girl2.name[0]'s office, she tells you to come closer. When you did that she comes around her desk, stands very close and ask if you would like to fuck her.">> <<set _phase2 = 1>> <<elseif $girl2.phase[0] == 2>> <<set $image = "files/G2/Kiss1.jpg">> <<set $text1 = "As you enter $girl2.name[0]'s office, she comes closer, give you a kiss and asks if you like her. You pretend to think about it for few seconds on which she punch you very lightly in stomach. After hearing that yes, you like her, $girl2.name[0] asks if you like fucking her. Seeing grin that starts to form on your face she punches you again. Then $girl2.name[0] tells that you should visit her more often, gives you a copy of the keys to her apartment and without waiting for your answer she kisses you on lips and sends you back to work with a slap on your ass.">> <<set _phase2 = 2>> <</if>> <<elseif $LOff2 == 11>> <<if $girl2.phase[3].includes("Partner") == true>> <<set _text1 = "But you try to explain that you already have a woman in your life.">> <<else>> <<set _text1 = "">> <</if>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "$girl2.name[0] you can tell that she is angry with you. Beautiful women like her rarely get rejected, especially in situations like this. _text1">> <<set _leave = 1>> <<elseif $LOff2 == 12>> <<set $image = "files/G2/Library/LibOffAfter3.jpg">> <<set $text1 = "You rest for a little bit, then clean yourself up as best as you can. When you ready to leave $girl2.name[0] kisses you and puts peace of paper in your hand. It's an address. She will give you a call sometimes.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $LOff2 == 20>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "Without beating around the bush $girl2.name[0] tells that your relationship is over and you better not try to talk with her about anything not related to work.">> <<set _phase2 = 3>> <</if>> /*------------------------------------------------------------------*/ <<if $LOff2 == 30>> <<afterSex $girl2>> <<if $girl2.states.includes("Disappointed") == true>> <<set $image = "files/G2/Library/LibOffAfter1.jpg">> <<set $text1 = $text1 + " She tells you to leave.">> <<elseif $girl2.states.includes("Sated") == true>> <<set $image = "files/G2/Library/LibOffAfter2.jpg">> <<set $text1 = $text1 + " She tries to catch her breath.">> <<else>> <<set $image = "files/G2/Library/LibOffAfter3.jpg">> <<set $text1 = $text1 + " She smiles while looking at you.">> <</if>> <<set _leave = 1>> <<elseif $LOff2 == 31>> <<set $image = "files/G2/Library/LibOff5.jpg">> <<set $text1 = "She tries to make you hard, but fails. $girl2.name[0] looks angrily at you and tells you to leave.">> <<set _leave = 1>> <<elseif $LOff2 == 32>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "$girl2.name[0] not in the mood. She tells you to get back to work.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _leave == 1>>\ <<link "Leave" "Library">> <<set $LOff2 = 0>>\ <</link>> <<elseif _leave == 2>>\ <<link "Go home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if _phase2 == 1>>\ <<link "Kiss her" "Woman1Sex">> <<set $LOff2 = 12>>\ <<set $girl2.phase[0] = 2>>\ <<set $girl2.phase[2] = false>>\ <<gRel $girl2 3>> <<pNaive>> <<sex1 $girl2 "Kiss" "Office" false>> <</link>> <<link "Reject her" "LibOfficeG2">> <<set $LOff2 = 11>>\ <<gRel $girl2 -4>> <<pNaive>> <<set $girl2.phase[0] = -2>>\ <</link>> <<elseif _phase2 == 2>>\ <<link "Return" "Library">> <<set $LOff2 = 0>>\ <<set $girl2.phase[0] = 3>>\ <<gRel $girl2 4>> <</link>> <<elseif _phase2 == 3>>\ <<link "Return" "Library">> <<set $LOff2 = 0>>\ <<gRel $girl2 -4>> <<pMood -3>> <<set $girl2.phase[0] = -2>> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl2.phase[0] >= 2>>\ <<if $girl2.states.includes("Do") == false>>\ <<link "Initiate sex" "LibOfficeG2">> <<set $LOff2 = 32>>\ <<pMood -1>> <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $LOff2 = 30>>\ <<sex1 $girl2 "Kiss" "Office" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex2 == 1>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<set $LOff2 = 31>>\ <<gReject $girl2>> <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<set $LOff2 = 30>>\ <<sex1 $girl2 "Kiss" "Office" true>> <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $LOff2 LOff2 <</if>>\
<<if $time[0] == 0 and $job.value == 1 and ($gameDate.getDay() >= 1 and $gameDate.getDay() <= 5)>> <<set $job.went = false>> <</if>> <<if $time[0] > 1 and $job.value == 1 and ($gameDate.getDay() >= 1 and $gameDate.getDay() <= 5)>> <<if $job.went == false>> <<set $library.skip[0] = true>> <</if>> <</if>> <<if ($time[0] == 4 and $gameDate.getDay() == 5 and $library.storage == 1) or ($library.system[0] == 0 and $library.system[2] == 0)>> <<set $LOff2 = 3>> <<elseif $library.promotion == 1 and $gameDate.getDay() == 1 and $time[0] == 1 and $library.position[0] == 0>> <<set $LOff2 = 7>> <</if>> <<set $library.workLoad[1] = $library.workLoad[0]>> <<if $player.it[0] == 0>> <<set _studyIt = "collect information">> <<elseif $player.it[0] == 1>> <<set _studyIt = "sort through information">> <<elseif $player.it[0] == 2>> <<set _studyIt = "practice with software">> <<elseif $player.it[0] == 3>> <<set _studyIt = "practice with hardware">> <<elseif $player.it[0] == 4>> <<set _studyIt = "create action plan">> <</if>> <<if $library.position[0] == 0>> <<set _workLib = "Do the job">> <<elseif $library.position[0] == 1>> <<set _workLib = "Help $girl3.name[0] with job">> <</if>> <<if $library.system[0] == 0>> <<set _workIt = "Improve the system">> <<elseif $library.system[0] == 1>> <<set _workIt = "Maintain the system">> <</if>>
<<for _a = 1; _a <= 2; _a++>> <<if _a == 1>> <<set _x = 1>> <<elseif _a == 2>> <<set _x = -1>> <</if>> <<for _b = $player.mood[_a].length - 1; _b >= 0; _b-->> <<set $player.mood[_a][_b] -= _x>> <<if $player.mood[_a][_b] == 0>> <<set $player.mood[_a].deleteAt(_b)>> <</if>> <</for>> <</for>> <<if $player.states.includes("Virgin") == true>> <<pArousal 10>> <<else>> <<pArousal 30>> <</if>> <<set $player.hygiene[0] = Math.clamp($player.hygiene[0] + 1, 0, 2)>> <<if $library.skip[0] == true>> <<set $library.skip[0] = false>> <<set $library.skip[1] += 1>> <</if>> <<set $player.states.delete("Sated")>> <<set $player.loads = 3>> <<set $player.workout[0] += 1>> <<if $player.states.includes("Fatigue") == true and $player.states.includes("Sore") == false>> <<set $player.states.push("Sore")>> <</if>> <<set $player.states.delete("Fatigue")>> <<if $player.states.includes("Sore") == true>> <<if $player.workout[1] == true>> <<if $player.workout[0] > 2>> <<set $player.states.delete("Sore")>> <<set $player.workout[1] = false>> <</if>> <<elseif $player.workout[1] == false>> <<if $player.workout[0] > 0>> <<set $player.states.delete("Sore")>> <</if>> <</if>> <</if>> <<if $player.workout[0] > 6>> <<pWorkout -1 -1 -1 false>> <<set $player.workout[1] = true>> <<set $player.workout[0] = 0>> <<set $text0 = "You didn't exercise for a week and it feels like you are losing your form.">> <</if>>
<<link "player" $cp>> <<set $debugPlayer = !$debugPlayer>> <</link>> <<if $debugPlayer == true>>\ st)$player.states conf)$player.confidence[1] priv)$player.privacy[0] $player.arousal arou\ --($player.mood[0] mood\ --($player.charisma char\ --($player.confidence[0] conf\ --($player.naive naive --($player.muscles mucl\ --($player.strength str\ --($player.endurance end\ --($player.hygiene hyg\ --($player.money mon $cp cp |$player.location loc| $wp wp <<link "pArous+" $cp>> <<pArousal 10>> <</link>>|\ <<link "pArous-" $cp>> <<pArousal -10>> <</link>>|\ <<link "pMood+" $cp>> <<pMood 5>> <</link>>|\ <<link "pMood-" $cp>> <<pMood -5>> <</link>>|\ <<link "pNa-" $cp>> <<pNaive>> <</link>>|\ <<link "pNa+" $cp>> <<set $player.naive++>> <</link>> <<link "pCharisma+" $cp>> <<pCharisma 5>> <</link>>|\ <<link "pCharisma-" $cp>> <<pCharisma -5>> <</link>>|\ <<link "pMuscles+" $cp>> <<pWorkout 0 5 0 false>> <</link>>|\ <<link "pMuscles-" $cp>> <<pWorkout 0 -5 0 false>> <</link>> <<link "pStrength+" $cp>> <<pWorkout 0 0 5 false>> <</link>>|\ <<link "pStrength-" $cp>> <<pWorkout 0 0 -5 false>> <</link>>|\ <<link "pEndurance+" $cp>> <<pWorkout 5 0 0 false>> <</link>>|\ <<link "pEndurance-" $cp>> <<pWorkout -5 0 0 false>> <</link>> <<link "pEnergy+" $cp>> <<set $player.energy = 500>>\ <</link>>|\ <<link "pEnergy-" $cp>> <<set $player.energy = 0>>\ <</link>>|\ <<link "dutH +3" $cp>> <<set $home.duty = 3>>\ <</link>>|\ <<link "dutG2 +3" $cp>> <<set $girl2.house[0] = 3>>\ <</link>>|\ <<link "pConfident+" $cp>> <<pConfidence 100>> <</link>> <</if>>\ \ <<link "GIRL1" $cp>> <<set $debugGirl1 = !$debugGirl1>> <</link>> <<if $debugGirl1 == true>>\ <<set $girl1.states = $girl1.states.sort()>> $girl1.states <<set $girl1.notes = $girl1.notes.sort()>> $girl1.notes <<set $girl1.phase[3] = $girl1.phase[3].sort()>> $girl1.phase[3] $girl1.talk $girl1.topic --($girl1.location\ --($girl1.action[0]\ --($girl1.schedule shed --($girl1.done\ --($girl1.event events\ --($girl1.seen seen\ --($girl1.dream dream --($girl1.mood[0] mood\ --($girl1.arousal arou\ --($girl1.respect resp\ --($girl1.relat[0] relat --($girl1.phase[0] phase\ --($girl1.phase[1] ph1\ --($girl1.phase[2] sw1\ --($girl1.phase[4] ph2\ --($girl1.phase[5] sw2 $girl1.mood mood $girl1.relat relat <<link "g1Mood-" $cp>> <<gMood $girl1 -5>> <</link>>|\ <<link "g1Mood+" $cp>> <<gMood $girl1 5>> <</link>>|\ <<link "g1Rel-" $cp>> <<gRel $girl1 -5>> <</link>>|\ <<link "g1Rel+" $cp>> <<gRel $girl1 5>> <</link>> <<link "g1Arous+" $cp>> <<gArousal $girl1 10>> <</link>>|\ <<link "g1Arous-" $cp>> <<gArousal $girl1 -10>> <</link>>|\ <<link "g1Resp+" $cp>> <<g1Respect 10>> <</link>>|\ <<link "g1Resp-" $cp>> <<g1Respect -10>> <</link>> <<link "g1Ph+" $cp>> <<set $girl1.phase[0] ++>>\ <</link>>|\ <<link "g1Ph-" $cp>> <<set $girl1.phase[0] -->>\ <</link>>|\ <<link "g1Pha1+" $cp>> <<gPhasing1 $girl1 1>> <</link>>|\ <<link "g1Pha1-" $cp>> <<gPhasing1 $girl1 -1>> <</link>>|\ <<link "g1Pha2+" $cp>> <<gPhasing2 $girl1 1>> <</link>>|\ <<link "g1Pha2-" $cp>> <<gPhasing2 $girl1 -1>> <</link>> <</if>>\ \ <<link "GIRL2" $cp>> <<set $debugGirl2 = !$debugGirl2>> <</link>> <<if $debugGirl2 == true>>\ <<set $girl2.states = $girl2.states.sort()>> $girl2.states <<set $girl2.notes = $girl2.notes.sort()>> $girl2.notes <<set $girl2.phase[3] = $girl2.phase[3].sort()>> $girl2.phase[3] $girl2.talk $girl2.topic --($girl2.location\ --($girl2.action[0]\ --($girl2.schedule shed --($girl2.know[0] know\ --($girl2.call call --($girl2.done\ --($girl2.event events\ --($girl2.seen seen\ --($girl2.dream dream --($girl2.mood[0] mood\ --($girl2.arousal arou\ --($library.competence comp\ --($girl2.relat[0] relat --($girl2.phase[0] phase\ --($girl2.phase[1] ph1\ --($girl2.phase[2] sw1\ --($girl2.phase[4] ph2\ --($girl2.phase[5] sw2 $girl2.mood mood $girl2.relat relat <<link "g2Mood-" $cp>> <<gMood $girl2 -5>> <</link>>|\ <<link "g2Mood+" $cp>> <<gMood $girl2 5>> <</link>>|\ <<link "g2Rel-" $cp>> <<gRel $girl2 -5>> <</link>>|\ <<link "g2Rel+" $cp>> <<gRel $girl2 5>> <</link>> <<link "g2Arous+" $cp>> <<gArousal $girl2 10>> <</link>>|\ <<link "g2Arous-" $cp>> <<gArousal $girl2 -10>> <</link>>|\ <<link "g2Comp+" $cp>> <<set $library.competence = 100>>\ <</link>>|\ <<link "g2Comp-" $cp>> <<set $library.competence = 0>>\ <</link>>|\ <<link "g2Know+" $cp>> <<set $girl2.know[0] = 10>>\ <</link>> <<link "g2Ph+" $cp>> <<set $girl2.phase[0] ++>>\ <</link>>|\ <<link "g2Ph-" $cp>> <<set $girl2.phase[0] -->>\ <</link>>|\ <<link "g2Pha1+" $cp>> <<gPhasing1 $girl2 1>> <</link>>|\ <<link "g2Pha1-" $cp>> <<gPhasing1 $girl2 -1>> <</link>>|\ <<link "g2Pha2+" $cp>> <<gPhasing2 $girl2 1>> <</link>>|\ <<link "g2Pha2-" $cp>> <<gPhasing2 $girl2 -1>> <</link>> <</if>>\ \ <<link "GIRL3" $cp>> <<set $debugGirl3 = !$debugGirl3>> <</link>> <<if $debugGirl3 == true>>\ <<set $girl3.states = $girl3.states.sort()>> $girl3.states <<set $girl3.notes = $girl3.notes.sort()>> $girl3.notes <<set $girl3.phase[3] = $girl3.phase[3].sort()>> $girl3.phase[3] $girl3.talk $girl3.topic --($girl3.location\ --($girl3.action[0]\ --($girl3.schedule shed --($girl3.know[0] know\ --($girl3.call call\ --($girl3.date[0] date[0]\ --($girl3.date[1] date[1] --($girl3.done\ --($girl3.event events\ --($girl3.seen seen\ --($girl3.dream dream --($girl3.mood[0] mood\ --($girl3.arousal arou\ --($girl3.treat treat\ --($girl3.relat[0] relat --($girl3.phase[0] phase\ --($girl3.phase[1] ph1\ --($girl3.phase[2] sw1\ --($girl3.phase[4] ph2\ --($girl3.phase[5] sw2 $girl3.mood mood $girl3.relat relat <<link "g3Mood-" $cp>> <<gMood $girl3 -5 1>> <</link>>|\ <<link "g3Mood+" $cp>> <<gMood $girl3 5 1>> <</link>>|\ <<link "g3Rel-" $cp>> <<gRel $girl3 -5>> <</link>>|\ <<link "g3Rel+" $cp>> <<gRel $girl3 5>> <</link>> <<link "g3Arous+" $cp>> <<gArousal $girl3 10>> <</link>>|\ <<link "g3Arous-" $cp>> <<gArousal $girl3 -10>> <</link>>|\ <<link "g3Treat+" $cp>> <<g3Treat 10>>\ <</link>>|\ <<link "g3Treat-" $cp>> <<g3Treat -10>>\\ <</link>>|\ <<link "g3Know+" $cp>> <<set $girl3.know[0] = 10>>\ <</link>> <<link "g3Ph+" $cp>> <<set $girl3.phase[0] ++>>\ <</link>>|\ <<link "g3Ph-" $cp>> <<set $girl3.phase[0] -->>\ <</link>>|\ <<link "g3Pha1+" $cp>> <<gPhasing1 $girl3 1>> <</link>>|\ <<link "g3Pha1-" $cp>> <<gPhasing1 $girl3 -1>> <</link>>|\ <<link "g3Pha2+" $cp>> <<gPhasing2 $girl3 1>> <</link>>|\ <<link "g3Pha2-" $cp>> <<gPhasing2 $girl3 -1>> <</link>> <</if>>\ \ <<link "GIRL4" $cp>> <<set $debugGirl4 = !$debugGirl4>> <</link>> <<if $debugGirl4 == true>>\ <<set $girl4.states = $girl4.states.sort()>> $girl4.states <<set $girl4.notes = $girl4.notes.sort()>> $girl4.notes <<set $girl4.phase[3] = $girl4.phase[3].sort()>> $girl4.phase[3] $girl4.talk $girl4.topic --($girl4.location\ --($girl4.action[0]\ --($girl4.schedule shed --($girl4.know[0] know\ --($girl4.done\ --($girl4.event events\ --($girl4.seen seen\ --($girl4.dream dream --($girl4.mood[0] mood\ --($girl4.arousal arou\ --($girl4.relat[0] relat --($girl4.phase[0] phase\ --($girl4.phase[1] ph1\ --($girl4.phase[2] sw1\ --($girl4.phase[4] ph2\ --($girl4.phase[5] sw2 $girl4.mood mood $girl4.relat relat <<link "g4Mood-" $cp>> <<gMood $girl4 -5 1>> <</link>>|\ <<link "g4Mood+" $cp>> <<gMood $girl4 5 1>> <</link>>|\ <<link "g4Rel-" $cp>> <<gRel $girl4 -5>> <</link>>|\ <<link "g4Rel+" $cp>> <<gRel $girl4 5>> <</link>> <<link "g4Arous+" $cp>> <<gArousal $girl4 10>> <</link>>|\ <<link "g4Arous-" $cp>> <<gArousal $girl4 -10>> <</link>>|\ <<link "g4Confidence+" $cp>> <<pConfidence 100>>\ <</link>> <<link "g4Ph+" $cp>> <<set $girl4.phase[0] ++>>\ <</link>>|\ <<link "g4Ph-" $cp>> <<set $girl4.phase[0] -->>\ <</link>>|\ <<link "g4Pha1+" $cp>> <<gPhasing1 $girl4 1>> <</link>>|\ <<link "g4Pha1-" $cp>> <<gPhasing1 $girl4 -1>> <</link>>|\ <<link "g4Pha2+" $cp>> <<gPhasing2 $girl4 1>> <</link>>|\ <<link "g4Pha2-" $cp>> <<gPhasing2 $girl4 -1>> <</link>> <</if>>\
<<if $library.position[0] == 0>> <<gTopicA $girl1 `[0, "LibAssis"]`>> <<elseif $library.position[0] == 1>> <<gTopicD $girl1 `[0, "LibAssis"]`>> <<gTopicA $girl1 `[0, "LibTech"]`>> <</if>> <<if $time[0] == 1 and $gameDate.getDay() == 1>> <<set $library.storage = 1>> <</if>> <<if $gameDate.getMonth() == 5>> <<set $library.clients[2] = 40>> <<elseif $gameDate.getMonth() == 6>> <<set $library.clients[2] = 20>> <<elseif $gameDate.getMonth() == 7>> <<set $library.clients[2] = 30>> <</if>> <<if $time[0] == 1>> <<if $library.position[0] == 1 and $library.system[2] > 0>> <<set $library.system[2] -= 1>> <</if>> <<if $library.system[0] == 1>> <<set $library.system[1] -= random(5)>> <</if>> <<set $library.clients[0] = random(1, $library.clients[2])>> <<set $library.clients[1] = $library.clients[0] - random(1,$library.clients[0])>> <<set $library.workLoad[0] = $library.workLoad[0] + $library.clients[0] - $library.clients[1]>> <<set $textLib = "This morning you had $library.clients[0] clients. From them $library.clients[1] have come for new books.">> <<if $library.position[0] == 0>> <<if $library.clients[1] == 0>> <<elseif $library.clients[1] > ($player.library[0] * 5)>> <<set $library.competence = Math.clamp($library.competence - 10, 0, 100)>> <<set $textLib = $textLib + " $girl2.name[0] helped you with book requests.">> <<else>> <<set $library.competence = Math.clamp($library.competence + 5, 0, 100)>> <<set $textLib = $textLib + " You managed all book requests by yourself.">> <</if>> <<elseif $library.position[0] == 1>> <<if $library.clients[1] == 0>> <<elseif $library.clients[1] > 5>> <<g3Treat 5>> <<set $textLib = $textLib + " You helped $girl3.name[0] with book requests.">> <<else>> <<set $textLib = $textLib + " $girl3.name[0] managed all book requests by herself.">> <</if>> <</if>> <<elseif $time[0] == 3>> <<set $library.clients[0] = random(1, ($library.clients[2] / 2))>> <<set $library.clients[1] = $library.clients[0] - random(1,$library.clients[0])>> <<set $library.workLoad[0] = $library.workLoad[0] + $library.clients[0] - $library.clients[1]>> <<set $textLib = "This afternoon you had $library.clients[0] clients. From them $library.clients[1] have come for new books.">> <<if $library.position[0] == 0>> <<if $library.clients[1] == 0>> <<elseif $library.clients[1] > ($player.library[0] * 5)>> <<set $library.competence = Math.clamp($library.competence - 10, 0, 100)>> <<set $textLib = $textLib + " $girl2.name[0] helped you with book requests.">> <<else>> <<set $library.competence = Math.clamp($library.competence + 5, 0, 100)>> <<set $textLib = $textLib + " You managed all book requests by yourself.">> <</if>> <<elseif $library.position[0] == 1>> <<if $library.clients[1] == 0>> <<elseif $library.clients[1] > 5>> <<g3Treat 5>> <<set $textLib = $textLib + " You helped $girl3.name[0] with book requests.">> <<else>> <<set $textLib = $textLib + " $girl3.name[0] managed all book requests by herself.">> <</if>> <</if>> <</if>>
$player.act\ <<link "1" $cp>> <<set $woman1 = State.getVar("$girl" + $girl1.name[3])>>\ <</link>> _car\ <<include "links">>\ <<link "action" $cp>> <<action>> <</link>> <<gHug $girl1>> <<gKiss $girl1>> /*<<if $player.states.includes("Virgin") == true>>\ <<tooltip '<<color pink "Chaste^^?^^">>' 'Low arousal rise during the night.'>> <</if>>\ */
<<set _a = "bla bla">> <<set _b = "blu blu">>
/* 1 - sex 2 - miss 3 - sex other girl 10 - exibition 12 - touch 13 - massage ---------------------------------------------------------------------*/ <<if $girl1.phase[0] >= 2 and $girl1.states.includesAll("Do", "Horny") == true and $cp != "Woman1Sex" and $player.location == $girl1.location and $player.privacy[0] == 1>> <<if $girl1.event.includes(1) == false>> <<set $girl1.event.push(1)>> <</if>> <<else>> <<set $girl1.event.delete(1)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl1.states.includes("Miss") == true>> <<if $girl1.event.includes(2) == false>> <<set $girl1.event.push(2)>> <</if>> <<else>> <<set $girl1.event.delete(2)>> <</if>> /*-------------------------------------------------------------------*/ <<if (($girl1.phase[0] == 0 and $girl1.states.includes("Educate") == false) or ($girl1.phase[0] == 2 and $girl1.states.includes("Hussy") == false) or ($girl1.phase[0] == 3 and $girl1.states.includes("Peepshow") == false)) and $girl1.location == "Home">> <<if $girl1.event.includes(3) == false>> <<set $girl1.event.push(3)>> <</if>> <<else>> <<set $girl1.event.delete(3)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl1.phase[0] == 1 and $girl1.phase[3].includes("Exhibition") == false and $girl1.states.includes("Warm") == true>> <<if $girl1.event.includes(10) == false>> <<set $girl1.event.push(10)>> <</if>> <<else>> <<set $girl1.event.delete(10)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl1.phase[0] == 1 and $girl1.phase[3].includes("Touch") == false and $girl1.states.includes("Warm") == true>> <<if $girl1.event.includes(12) == false>> <<set $girl1.event.push(12)>> <</if>> <<else>> <<set $girl1.event.delete(12)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl1.phase[0] > 0 and $girl1.phase[3].includes("Massage") == false and $girl1.states.includes("Warm") == true and $player.states.includesAny("Fatigue", "Sore") == true>> <<if $girl1.event.includes(13) == false>> <<set $girl1.event.push(13)>> <</if>> <<else>> <<set $girl1.event.delete(13)>> <</if>> /*-------------------------------------------------------------------*/
<<if _video == undefined>>\ [img[$image]] <<else>>\ <<video _video>> <</if>>\ ---- /*Passage GirlsStats to include all*/\ <<if $cp == "Woman1Sex">>\ <<include "Woman1Stats">>\ <<else>>\ <div id="gstats"><<include "GirlStats">></div>\ <</if>>\ <<if $debug == false>>\ <<else>>\ <<include "Debug">>\ <</if>>\ <<if $debug == true>>\ $woman1.name[0] woman1.name[0] $woman1.name[3] woman1.name[3] $woman1.phase[3] woman1.phase[3] $woman1.date woman1.date $date.score date.score _leave leave _drop drop _take take $sex.act sex.act $sex.environment sex.environment $girl1.states $girl2.states $girl3.states <</if>>
---- Family budget. Keeping bank savings above 5000 will ensure $girl1.name[2]'s confidence in financial stability. \ <<if $player.money > 0>>\ You can add money to it. <</if>>\ ---- Cash at home: $home.money[0] Bank savings: $home.money[1] ---- <<if $player.money > 0>>\ <<textbox "_money" "" autofocus>> \ <<link "Count money" $cp>> <<set $home.money[2] = Number(_money)>>\ <</link>> <<if $home.money[2] <= $player.money and $home.money[2] > 0>>\ <<link "Add $home.money[2] to family budget" $cp>> <<set $home.money[0] += $home.money[2]>>\ <<set $player.money -= $home.money[2]>>\ <<set $home.money[2] = 0>>\ <</link>> <<elseif $home.money[2] > 0>>\ <<color "grey" "You don't have enough money for this.">> <</if>>\ <</if>>\ <<link "Return" $pp>> <<set $home.money[2] = 0>>\ <</link>>
<<if $cp != "Start" and $cp != "Credits" and $cp != "Intro">>\ <<link "Status/Stats/Skills">> <<if $stats.menu == 0>>\ <<set $stats.menu = 1>>\ <<elseif $stats.menu == 1>>\ <<set $stats.menu = 2>>\ <<elseif $stats.menu == 2>>\ <<set $stats.menu = 0>>\ <</if>>\ <<replace "#pstats">>\ <<include "PlayerStats">>\ <</replace>> <</link>> <</if>>\ <<if $stats.menu == 0>>\ <<if $player.states.includes("Negative") == true>>\ <<color "red" "Bad mood">> <span title="Some actions are not available.">[?]</span> <</if>>\ <<if $player.states.includes("BlueBalls") == true>>\ <<color "red" "Blue balls">> <span title="Lowers mood. Ejaculation will help.">[?]</span> <</if>>\ <<if $player.states.includes("Dirty") == true>>\ <<color "red" "Dirty">> <span title="Women wouldn't like interaction with you.">[?]</span> <</if>>\ <<if $player.states.includes("Fatigue") == true>>\ <<color "red" "Fatigue">> <span title="You can't do physical activities today. Sex actions use twice of energy.">[?]</span> <</if>>\ <<if $player.states.includesAll("Sore", "Fatigue") == true>>\ <<color "red" "Sore muscles">> <span title="You can't exercise.">[?]</span> <<elseif $player.states.includes("Sore") == true>>\ <<color "red" "Sore muscles">> <span title="You can't exercise, but can do physical labor.">[?]</span> <</if>>\ <<if $player.states.includes("Horny") == true>>\ <<color "pink" "Horny">> <span title="Can be distracting in some activities.">[?]</span> <</if>>\ <<if $player.states.includes("Sated") == true>>\ <<color "pink" "Satisfied">> <span title="Sexualy spent for today.">[?]</span> <</if>>\ <<if $player.hygiene[0] == 3>>\ <<color "pink" "Smell of sex">> <span title="Women in relationship with you can get jealous.">[?]</span> <</if>>\ <<if $player.states.includes("Virgin") == true>>\ <<color pink "Chaste">> <span title="Low arousal rise during the night.">[?]</span> <</if>>\ <<if $player.states.includes("Confident") == true>>\ <<color "limegreen" "Confident">> <span title="Some women will find it attractive. Makes charm active all the time.">[?]</span> <</if>>\ <<if $player.states.includes("Positive") == true>>\ <<color "limegreen" "Good mood">> <span title="Progression in becoming familiar, of some skills and stats is quicker. Activates charm.">[?]</span> <</if>>\ <<if $player.states.includes("Toned") == true>>\ <<color "limegreen" "Toned body">> <span title="Majority of women will find it attractive.">[?]</span> <</if>>\ <<if $player.states.includes("Muscular") == true>>\ <<color "limegreen" "Muscular body">> <span title="Almost all women will find it attractive.">[?]</span> <</if>>\ <<if $player.states.includes("Strong") == true>>\ <<color "limegreen" "Strong">> <span title="Sex actions use half of energy.">[?]</span> <</if>>\ <<if $player.states.includes("Tough") == true>>\ <<color "limegreen" "Tough">> <span title="Sex actions use third of energy. First physical activitie of the day wouldn't cause Fatigue.">[?]</span> <</if>>\ <<elseif $stats.menu == 1>>\ <table> <tr><td>Arousal </td><td>($player.arousal)</td> <td>Charisma </td><td>($player.charisma)</td></tr> <tr><td>Confidence </td><td>($player.confidence[0])</td> <td>Loads </td><td>($player.loads)</td></tr> <tr><td>Endurance </td><td>($player.endurance)</td> <td>Muscles </td><td>($player.muscles)</td></tr> <tr><td>Mood </td><td>($player.mood[0])</td> <td>Strength </td><td>($player.strength)</td></tr> </table>\ <<elseif $stats.menu == 2>>\ IT ($player.it[0]) <progress @value="$player.it[1]" max="100"></progress> Librarian ($player.library[0]) <progress @value="$player.library[1]" max="100"></progress> Mechanic ($player.car[0]) <progress @value="$player.car[1]" max="100"></progress> <</if>>\ ---- <table> <tr><<for _i = 0; _i <= $player.mood[1].length - 1; _i++>>\ <<set _mood = $player.mood[1][_i]>>\ <<color limegreen _mood>>.\ <</for>>\ <<if $player.mood[1].length > 0 and $player.mood[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $player.mood[2].length - 1; _i++>>\ <<set _mood = $player.mood[2][_i]>>\ <<color red _mood>>.\ <</for>></tr>\ </table>\
<<nobr>> <<if $girl1.phase[0] == 1>> <<set _phase1 = $player.naive>> <<else>> <<set _phase1 = 10>> <</if>> <<if $girl2.phase[0] == 1>> <<set _phase2 = $player.naive>>\ <<else>> <<set _phase2 = 10>> <</if>> <<if $girl3.phase[0] == 1>> <<set _phase3 = $player.naive>>\ <<else>> <<set _phase3 = 10>> <</if>> <<if $girl4.phase[0] == 1>> <<set _phase4 = $player.naive>>\ <<else>> <<set _phase4 = 10>> <</if>> <</nobr>>\ You dream about some letters and shapes you can't make sense of. <table> <tr><td>$girl1.name[1]</td>\ <td><<if $girl1.phase[2] == true and $girl1.phase[0] < 3>>|\ <<for _i = 0; _i < _phase1; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl1.phase[1] >= 0 and $girl1.phase[0] < 3>>|\ <<for _i = 0; _i < $girl1.phase[1]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<for _i = 0; _i < (_phase1 - $girl1.phase[1]); _i++>>\ <<color grey ♦>>\ <</for>>\ <</if>>\ <<if $girl1.phase[0] >= 0>>|\ <<for _i = 0; _i < $girl1.phase[0]; _i++>>\ <<color pink ♥>>\ <</for>>\ <<for _i = 0; _i < (3 -$girl1.phase[0]); _i++>>\ <<color grey ♥>>\ <</for>>\ <<else>>|\ <<color red ♠>>\ <</if>>\ <<if $girl1.phase[4] >= 0 and $girl1.phase[0] >= 2>>|\ <<for _i = 0; _i < $girl1.phase[4]; _i++>>\ <<color red ♣>>\ <</for>>\ <<for _i = 0; _i < (10 - $girl1.phase[4]); _i++>>\ <<color grey ♣>>\ <</for>>\ <</if>>\ </td> </tr> /*-----------------------------------------------------------------*/ <tr><td>$girl2.name[0]</td>\ <td><<if $girl2.phase[2] == true and ($girl2.phase[0] >= 0 or $girl2.phase[0] < 3)>>|\ <<for _i = 0; _i < _phase2; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl2.phase[1] >= 0 and $girl2.phase[0] >= 0 and $girl2.phase[0] < 3>>|\ <<for _i = 0; _i < $girl2.phase[1]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<for _i = 0; _i < (_phase2 - $girl2.phase[1]); _i++>>\ <<color grey ♦>>\ <</for>>\ <</if>>\ <<if $girl2.phase[0] > -1>>|\ <<for _i = 0; _i < $girl2.phase[0]; _i++>>\ <<color pink ♥>>\ <</for>>\ <<for _i = 0; _i < (3 -$girl2.phase[0]); _i++>>\ <<color grey ♥>>\ <</for>>\ <<elseif $girl2.phase[0] == -1>>|\ ? <<else>>|\ <<color red ♠>>\ <</if>>\ <<if $girl2.phase[4] >= 0 and $girl2.phase[0] >= 2>>|\ <<for _i = 0; _i < $girl2.phase[4]; _i++>>\ <<color red ♣>>\ <</for>>\ <<for _i = 0; _i < (10 - $girl2.phase[4]); _i++>>\ <<color grey ♣>>\ <</for>>\ <</if>>\ </td> </tr> /*-----------------------------------------------------------------*/ <tr><td>$girl3.name[0]</td>\ <td><<if $girl3.phase[2] == true and ($girl3.phase[0] >= 0 or $girl3.phase[0] < 3)>>|\ <<for _i = 0; _i < _phase3; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl3.phase[1] >= 0 and $girl3.phase[0] >= 0 and $girl3.phase[0] < 3>>|\ <<for _i = 0; _i < $girl3.phase[1]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<for _i = 0; _i < (_phase3 - $girl3.phase[1]); _i++>>\ <<color grey ♦>>\ <</for>>\ <</if>>\ <<if $girl3.phase[0] > -1>>|\ <<for _i = 0; _i < $girl3.phase[0]; _i++>>\ <<color pink ♥>>\ <</for>>\ <<for _i = 0; _i < (3 -$girl3.phase[0]); _i++>>\ <<color grey ♥>>\ <</for>>\ <<elseif $girl3.phase[0] == -1>>|\ ? <<else>>|\ <<color red ♠>>\ <</if>>\ <<if $girl3.phase[4] >= 0 and $girl3.phase[0] >= 2>>|\ <<for _i = 0; _i < $girl3.phase[4]; _i++>>\ <<color red ♣>>\ <</for>>\ <<for _i = 0; _i < (10 - $girl3.phase[4]); _i++>>\ <<color grey ♣>>\ <</for>>\ <</if>>\ </td> </tr> /*-----------------------------------------------------------------*/ <tr><td>$girl4.name[1]</td>\ <td><<if $girl4.phase[2] == true and $girl4.phase[0] < 3>>|\ <<for _i = 0; _i < _phase4; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl4.phase[1] >= 0 and $girl4.phase[0] < 3>>|\ <<for _i = 0; _i < $girl4.phase[1]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<for _i = 0; _i < (_phase4 - $girl4.phase[1]); _i++>>\ <<color grey ♦>>\ <</for>>\ <</if>>\ <<if $girl4.phase[0] >= 0>>|\ <<for _i = 0; _i < $girl4.phase[0]; _i++>>\ <<color pink ♥>>\ <</for>>\ <<for _i = 0; _i < (3 -$girl4.phase[0]); _i++>>\ <<color grey ♥>>\ <</for>>\ <<else>>|\ <<color red ♠>>\ <</if>>\ <<if $girl4.phase[4] >= 0 and $girl4.phase[0] >= 2>>|\ <<for _i = 0; _i < $girl4.phase[4]; _i++>>\ <<color red ♣>>\ <</for>>\ <<for _i = 0; _i < (10 - $girl4.phase[4]); _i++>>\ <<color grey ♣>>\ <</for>>\ <</if>>\ </td> </tr> </table>
^^<div style="text-align: left; color: lightgrey"><span class="linkLightgrey"><<link "b" $cp>><<set $debug = !$debug>><</link>></span>y <span class="linkLightgrey">''<<link "ef_it">><<script>>window.open('https://f95zone.to/members/2584403/')<</script>><</link>>''</span></div>^^\ ^^<div style="text-align: right;"><<color lightgrey "$version">></div>^^
---- Special thank you to ''1sttime'', ''FolTy'', ''Sebal'', ''SmurfyBlue'' for their help with developing the game. Also thank you to ''Greyelf'', ''HiEv'', ''TheMadExile'' and ''F95''<span style="color:black; background-color:red">''ZONE''</span> community. ---- <<link "Continue" "Intro">> <</link>> <<linkreplace "Actresses names">>\ <table> <tr><td>$girl1.name[0]</td><td> | Ava Addams</td></tr> <tr><td>$girl2.name[0]</td><td> | Valentina Nappi</td></tr> <tr><td>$girl3.name[0]</td><td> | Ariana Marie</td></tr> <tr><td>$girl4.name[0]</td><td> | Angela White</td></tr> </table> <</linkreplace>>
<<if $cp == "Girl2House" or $cp == "Girl4House" or $cp == "Home" or $cp == "Library">>\ <<link "Cheats" "Cheats">> <</link>> <<elseif $cp == "Cheats">>\ <<link "Return" $pp>><</link>> <</if>>\
Protagonist stats <<link "Charisma" $cp>> <<pCharisma 100>> <</link>> | \ <<link "Confidence" $cp>> <<pConfidence 100>> <</link>> | \ <<link "Endurance" $cp>> <<pWorkout 100 0 0 false>> <</link>> | \ <<link "Mood" $cp>> <<pMood 50>> <</link>> | \ <<link "Muscles" $cp>> <<pWorkout 0 100 0 false>> <</link>> | \ <<link "Strength" $cp>> <<pWorkout 0 0 100 false>> <</link>> <<link "CarMechSkill" $cp>> <<set $player.car[0] = 2>> <</link>> | \ <<link "ITSkill" $cp>> <<set $player.it[0] = 5>> <</link>> | \ <<link "LibrarySkill" $cp>> <<set $player.library[0] = 3>> <</link>> | \ <<link "Money +10000" $cp>> <<set $player.money += 10000>> <</link>> Bundles of stats to start progression with girls (may include stats not represented above) <<link "$girl1.name[0] ($girl1.name[1])" $cp>> <<g1Respect 100>> <<pCharisma 100>> <<pWorkout 0 100 0 false>> <</link>> <<link "$girl2.name[0]" $cp>> <<set $library.competence = 100>> <<set $player.library[0] = 3>> <<pCharisma 100>> <<pWorkout 0 0 100 false>> <</link>> <<link "$girl3.name[0]" $cp>> <<set $girl3.treat = 100>> <<set $player.library[0] = 3>> <<pCharisma 100>> <<pWorkout 0 100 0 false>> <</link>> <<link "$girl4.name[0] ($girl4.name[1])" $cp>> <<g1Respect 100>> <<g4Sister>> <<pConfidence 100>> <<pCharisma 100>> <<pWorkout 0 100 0 false>> <</link>> | \ <<link "$girl4.name[0] arrives" $cp>> <<if $girl4.states.includes("Guest") == false>> <<set $girl4.states.push("Guest")>> <</if>> <<set $girl4.notes.delete("Guest", "Owner")>> <<set $girl4.states.delete("Owner")>> <</link>> | \ <<link "$girl4.name[0] moves out" $cp>> <<if $girl4.states.includes("Owner") == false>> <<set $girl4.states.push("Owner")>> <</if>> <<set $girl4.notes.delete("Guest", "Owner")>> <<set $girl4.states.delete("Guest")>> <<set $locations.push("Girl4House")>> <</link>>
<<for _a = 1; _a <= 2; _a++>> <<if _a == 1>> <<set _x = 1>> <<elseif _a == 2>> <<set _x = -1>> <</if>> <<for _b = $girl2.mood[_a].length - 1; _b >= 0; _b-->> <<set $girl2.mood[_a][_b] -= _x>> <<if $girl2.mood[_a][_b] == 0>> <<set $girl2.mood[_a].deleteAt(_b)>> <</if>> <</for>> <<for _b = $girl2.relat[_a].length - 1; _b >= 0; _b-->> <<set $girl2.relat[_a][_b][1] -= 1>> <<if $girl2.relat[_a][_b][1] <= 0>> <<set $girl2.relat[_a][_b][0] -= _x>> <<set $girl2.relat[_a][_b][1] = 3>> <</if>> <<if $girl2.relat[_a][_b][0] == 0>> <<set $girl2.relat[_a].deleteAt(_b)>> <</if>> <</for>> <</for>> <<for _c = $girl2.topic[0].length - 1; _c >= 0; _c-->> <<set $girl2.topic[0][_c][1] -= 1>> <<if $girl2.topic[0][_c][1] <= 0>> <<set $girl2.topic[0].deleteAt(_c)>> <</if>> <</for>> <<for _d = 1; _d <= 5; _d++>> <<for _e = $girl2.talk[_d].length - 1; _e >= 0; _e-->> <<set $girl2.talk[_d][_e][2] -= 1>> <<if $girl2.talk[_d][_e][2] <= 0>> <<set $girl2.talk[_d].deleteAt(_e)>> <</if>> <</for>> <</for>> <<if $girl2.call == 2>> <<gTopicA $girl2 `[-3, "CallSkip"]`>> <<gReject $girl2>> <</if>> <<set $girl2.call = 0>> <<if $girl2.states.includes("Fresh") == true>> <<set _fresh = 2>> <<else>> <<set _fresh = 1>> <</if>> <<if $girl2.dream > 2 and $girl2.phase[0] > 0>> <<set _arou = 10 * _fresh>> <<elseif $girl2.states.includes("Negative") == false>> <<set _arou = 5 * _fresh>> <<else>> <<set _arou = 0>> <</if>> <<gArousal $girl2 _arou>> <<set $girl2.dream = 0>> <<set $girl2.notes.delete("Bathroom")>> <<if random(99) < 5>> <<set $girl2.house[0] += 1>> <</if>> <<set $girl2.house[1] += 1>> <<if $girl2.states.includes("Tired") == true>> <<gTopicA $girl2 `[0, "Tired"]`>> <<gMood $girl2 -1>> <<set $girl2.states.delete("Tired")>> <<set $girl2.schedule[0] = 1>> <<else>> <<gTopicD $girl2 `[0, "Tired"]`>> <<set $girl2.schedule[0] = 0>> <</if>> <<set $girl2.power = 3>> <<set $girl2.seen += 1>> <<if $girl2.states.includes("Miss") == true>> <<gMood $girl2 -1>> <</if>> <<gTight $girl2>> <<set $girl2.sexDays[0] += 1>> <<if $girl2.phase[0] >= 2 and $girl2.sexDays[1] < 30>> <<set $girl2.sexDays[1] += 1>> <</if>> <<if $girl2.phase[3].includes("Neglect") == true>> <<gTopicA $girl2 `[-2, "Neglect"]`>> <<gRel $girl2 -1>> <</if>> <<if $gameDate.getDay() == 1 and $girl2.phase[0] == 2 and $girl2.phase[3].includes("Weekly") == false>> <<set $girl2.phase[3].push("Weekly")>> <</if>> /*-------------------------------------------------------------------*/ /*Phases*/ <<set _phasing = 0>> <<if $girl2.phase[2] == false>> <<if $girl2.phase[0] == 0>> <<if $girl2.phase[3].includes("Incompetent") == true>> <<set _phasing -= 1>> <</if>> <<if $girl2.phase[3].includes("Weak") == true>> <<set _phasing -= 2>> <<set $girl2.phase[3].delete("Weak")>> <</if>> <<if $girl2.phase[3].includes("Charmer") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("Charmer")>> <</if>> <<if $girl2.phase[3].includes("Competent") == true>> <<set _phasing += 1>> <</if>> <<if $girl2.phase[3].includes("Jealousy") == true>> <<set _phasing += 2>> <<set $girl2.phase[3].delete("Jealousy")>> <</if>> <<if $girl2.phase[3].includes("PussySmell") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("PussySmell")>> <</if>> <<if $girl2.phase[3].includes("Strong") == true>> <<set _phasing += 2>> <<set $girl2.phase[3].delete("Strong")>> <</if>> <<elseif $girl2.phase[0] == 1>> <<if $girl2.phase[3].includes("Partner") == true>> <<set _phasing -= 1>> <</if>> <<if $girl2.phase[3].includes("Exhibition") == true>> <<set _phasing += 2>> <<set $girl2.phase[3].delete("Exhibition")>> <</if>> <<if $girl2.phase[3].includes("Flirt") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("Flirt")>> <</if>> <<if $girl2.phase[3].includes("Lunch1") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("Lunch1")>> <</if>> <<if $girl2.phase[3].includes("Touch") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("Touch")>> <</if>> <<elseif $girl2.phase[0] == 2>> <<if $girl2.phase[3].includes("Casual") == true>> <<set _phasing -= 1>> <</if>> <<if $girl2.phase[3].includes("Competent") == true>> <<set _phasing += 1>> <</if>> <<if $girl2.phase[3].includes("Insatiable") == true>> <<set _phasing += 2>> <<set $girl2.phase[3].delete("Insatiable")>> <</if>> <<if $girl2.phase[3].includes("Study") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("Study")>> <</if>> <</if>> <<gPhasing1 $girl2 _phasing>> <</if>> <<set _phasing = 0>> <<if $girl2.phase[5] == false>> <<if $girl2.phase[0] == 2>> <<if $girl2.phase[3].includes("Weekly") == true>> <<set _phasing -= 1>> <<set $girl2.phase[3].delete("Weekly")>> <</if>> <<if $girl2.phase[3].includes("Incompetent") == true>> <<set _phasing += 1>> <</if>> <<if $girl2.phase[3].includes("Lunch2") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("Lunch2")>> <</if>> <<if $girl2.phase[3].includes("PussySmell") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("PussySmell")>> <</if>> <<if $girl2.phase[3].includes("Reject") == true>> <<set _phasing += 2>> <<set $girl2.phase[3].delete("Reject")>> <</if>> <<elseif $girl2.phase[0] == 3>> <<if $girl2.phase[3].includes("Satisfaction") == true>> <<set _phasing -= 5>> <<set $girl2.phase[3].delete("Satisfaction")>> <</if>> <<if $girl2.phase[3].includes("Neglect") == true>> <<set _phasing += 1>> <</if>> <<if $girl2.phase[3].includes("Reject") == true>> <<set _phasing += 1>> <<set $girl2.phase[3].delete("Reject")>> <</if>> <</if>> <<gPhasing2 $girl2 _phasing>> <</if>> <<if $girl2.phase[0] == -1 and $girl2.phase[2] == true>> <<if $girl2.notes.includesAll("Competent", "Strong") == true>> <<set $girl2.phase[0] = 1>> <<set $girl2.phase[2] = false>> <<else>> <<set $girl2.phase[0] = 0>> <<set $girl2.phase[2] = false>> <</if>> <</if>> <<if $girl2.phase[0] == 0 and $girl2.phase[2] == true>> <<set $girl2.phase[0] = 1>> <<set $girl2.phase[2] = false>> <</if>>
<<set $home.lawn += 1>> <<set $home.mess += 1>> <<if $home.renovation == 0>> <<if random(99) < 5>> <<set $home.duty += 1>> <</if>> <<elseif $home.renovation == 1>> <<if random(99) < 2>> <<set $home.duty += 1>> <</if>> <</if>> <<if $home.lawn >= 14 or $home.duty >= 3>> <<set $home.problems = true>> <<if $home.lawn >= 14>> <<gTopicA $girl1 `[0, "HomeLawn"]`>> <<elseif $home.duty >= 3>> <<gTopicA $girl1 `[0, "HomeDuty"]`>> <</if>> <<else>> <<set $home.problems = false>> <</if>> <<if $home.problems == true>> <<gMood $girl1 -1>> <<set $home.wait += 1>> <<else>> <<set $home.wait = 0>> <</if>> <<if $home.wait > 3>> <<gTopicA $girl1 `[0, "HomeWait"]`>> <<gRel $girl1 -1>> <<g1Respect -2>> <</if>> <<if $girl1.car[0] == 1 and $car1[7][1] == true>> <<gTopicA $girl1 `[0, "CarBroken"]`>> <<gRel $girl1 -1>> <<g1Respect -2>> <<elseif $player.car[2] == $car1[0]>> <<gTopicA $girl1 `[0, "CarKeys"]`>> <<gMood $girl1 -1>> <</if>>
<<if $girl2.states.includes("Know1") == true>>\ $player.contact <<if $girl2.states.includes("Fresh") == true>>\ <<color "pink" "New relationship">> <span title="Twice during the day raises arousal for the first 30 days of relationship.">[?]</span> <</if>>\ <<if $girl2.states.includes("Horny") == true>>\ <<color "pink" "Horny">> <span title="Will initiate sex on certain locations.">[?]</span> <</if>>\ <<if $girl2.states.includes("Sensitive") == true>>\ <<color "pink" "Sensitive">> <span title="Doubles arousal gain during sex.">[?]</span> <</if>>\ <<if $girl2.phase[3].includes("Incompetent") == true and ($girl2.phase[0] == 0 or $girl2.phase[0] == 2)>>\ <<color "red" "Incompetent">> <span title="Sets back progress. Affected by value of Competence.">[?]</span> <</if>>\ <<if $girl2.phase[3].includes("Casual") == true>>\ <<color "red" "Keep it casual">> <span title="Sets back progress. Can't be removed.">[?]</span> <</if>>\ <<if $girl2.phase[3].includes("Neglect") == true>>\ <<color "red" "Neglected">> <span title="Sets back progress. Lowers mood every night.">[?]</span> <</if>>\ <<if $girl2.phase[3].includes("Partner") == true>>\ <<color "red" "Have a partner">> <span title="Sets back progress.">[?]</span> <</if>>\ <<if $girl2.phase[3].includes("Competent") == true and ($girl2.phase[0] == 0 or $girl2.phase[0] == 2)>>\ <<color "limegreen" "Competent">> <span title="Advances the progress. Affected by value of Competence.">[?]</span> <</if>>\ <<if $girl2.states.includes("Sated") == true>>\ <<color "limegreen" "Sated">> <span title="Halves arousal gain during the day(but not during sex).">[?]</span> <</if>>\ /*-----------------------------------------------------------------*/\ <<if $girl2.phase[2] == false and $girl2.phase[0] < 3>>\ <<for _i = 0; _i < $stats.progress2[0]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl2.phase[2] == true and $girl2.phase[0] < 3>>\ <<color pink ♥>>\ <</if>>\ <<if $stats.progress2[0] > 0 and $stats.progress2[1] < 0>>|\ <</if>>\ <<if $girl2.phase[2] == false and $girl2.phase[0] < 3 and $stats.progress2[1] < 0>>\ <<for _i = 0; _i > $stats.progress2[1]; _i-->>\ <<color red ♦>>\ <</for>>\ <</if>> <<if $girl2.phase[5] == false and $girl2.phase[0] >= 2>>\ <<for _i = 0; _i < $stats.progress2[2]; _i++>>\ <<color red ♣>>\ <</for>>\ <<elseif $girl2.phase[5] == true and $girl2.phase[0] >= 2>>\ <<color red ♠>>\ <</if>>\ <<if $stats.progress2[2] > 0 and $stats.progress2[3] < 0>>|\ <</if>>\ <<if $girl2.phase[5] == false and $girl2.phase[0] >= 2 and $stats.progress2[3] < 0>>\ <<for _i = 0; _i > $stats.progress2[3]; _i-->>\ <<color limegreen ♣>>\ <</for>>\ <</if>>\ /*-----------------------------------------------------------------*/\ <table> <tr><td>Arousal</td><td>($girl2.arousal) | </td> <td>Competence</td><td>($library.competence)</td></tr> </table>\ <table> <tr><td><<color $girl2.mood[3] Mood>></td><td>($girl2.mood[0])</td>\ <<for _i = 0; _i <= $girl2.mood[1].length - 1; _i++>>\ <<set _mood = $girl2.mood[1][_i]>>\ <<color limegreen _mood>>\ <</for>>\ <<if $girl2.mood[1].length > 0 and $girl2.mood[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl2.mood[2].length - 1; _i++>>\ <<set _mood = $girl2.mood[2][_i]>>\ <<color red _mood>>\ <</for>></tr>\ <tr><td><<color $girl2.relat[3] Relat.>></td><td>($girl2.relat[0])</td>\ <<for _i = 0; _i <= $girl2.relat[1].length - 1; _i++>>\ <<set _relat = $girl2.relat[1][_i][0]>>\ <<color limegreen _relat>>\ <</for>>\ <<if $girl2.relat[1].length > 0 and $girl2.relat[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl2.relat[2].length - 1; _i++>>\ <<set _relat = $girl2.relat[2][_i][0]>>\ <<color red _relat>>\ <</for>></tr>\ </table>\ <<else>>\ You don't know her. \ <<if $girl2.know[0] > 0>>\ But your progress in becoming familiar with her is at <<print $girl2.know[0] * 10>>%. <<else>>\ Interacting with her will change that. <</if>>\ <</if>>\
<<if $girl2.action[1] == "Book">> <<gMood $girl2 1>> <<set $girl2.done = "1 book">> <</if>> <<if $girl2.action[1] == "Clean">> <<gMood $girl2 -1>> <<set $girl2.house[1] = 0>> <<set $girl2.done = "-1 cleaning">> <<gPower $girl2>> <</if>> <<if $girl2.action[1] == "Food">> <<set $girl2.done = "0 food">> <</if>> <<if $girl2.action[1] == "Jog">> <<set $girl2.done = "0 jog">> <<gPower $girl2>> <</if>> <<if $girl2.action[1] == "Mast">> <<gArousal $girl2 -25>> <<if $girl2.phase[0] >= 2>> <<gRel $girl2 -2>> <<set $girl2.done = "-2/-25 mast">> <<else>> <<gMood $girl2 1>> <<set $girl2.done = "+1/-25 mast">> <</if>> <</if>> <<if $girl2.action[1] == "Nap">> <<gMood $girl2 1>> <<set $girl2.done = "+2 nap">> <</if>> <<if $girl2.action[1] == "Radio">> <<gMood $girl2 1>> <<set $girl2.done = "1 radio">> <</if>> <<if $girl2.action[1] == "Room">> <<set $girl2.done = "0 room">> <</if>> <<if $girl2.action[1] == "Shower">> <<set $girl2.done = "0 shower">> <</if>> <<if $girl2.action[1] == "Study1">> <<gMood $girl2 -1>> <<set $girl2.done = "-1 study">> <</if>> <<if $girl2.action[1] == "Study2">> <<set $girl2.done = "1 study">> <<gMood $girl2 -1>> <<gRel $girl2 1>> <<gTopicA $girl2 `[0, "LibWorkLow"]`>> <<if $girl2.phase[0] == 2 and $girl2.phase[3].includes("Study") == false>> <<set $girl2.phase[3].push("Study")>> <</if>> <</if>> <<if $girl2.action[1] == "Walk">> <<gMood $girl2 1>> <<set $girl2.done = "+1 walk">> <</if>> <<if $girl2.action[1] == "Work">> <<gMood $girl2 -1>> <<set $girl2.done = "-1 work">> <<gPower $girl2>> <</if>> <<if $girl2.states.includes("Fresh") == true and $time[0] == 4>> <<set _aG = random(10, 25)>> <<set $girl2.done = $girl2.done + " /+" + _aG + " fresh">> <<gArousal $girl2 _aG>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl2.states.includes("Flirt") == true and $girl2.phase[3].includes("Flirt") == false>> <<gTopicA $girl2 `[1, "Flirt"]`>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl2.phase[0] == 3 and $girl2.states.includes("Flirt") == true>> <<set $girl2.posture = 2>> <<elseif $girl2.states.includes("Flirt") == true>> <<set $girl2.posture = 1>> <<else>> <<set $girl2.posture = 0>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl2.arousal >= 90>> <<set $girl2.schedule[1] = true>> <<else>> <<set $girl2.schedule[1] = false>> <</if>> <<if $girl2.states.includes("Warm") == true>> <<set $girl2.schedule[2] = true>> <<else>> <<set $girl2.schedule[2] = false>> <</if>> /*-------------------------------------------------------------------*/ /*Variable wash*/ <<set $girl2.notes.delete("Talked")>>
<<if $time[0] == 0 or $time[0] == 2 or $time[0] == 4>> <<if ($gameDate.getDay() >= 1 and $gameDate.getDay() <= 5) and $time[0] == 2>> <<set $girl2.action[0] = "$girl2.name[0] is taking a break.">> <<set $girl2.action[1] = "Food">> <<set $girl2.passage = "LibStaffG2G3">> <<elseif $time[0] == 4 and $player.location == "Library">> <<set $girl2.action[0] = "$girl2.name[0] is almost ready to leave library.">> <<set $girl2.passage = "LibOfficeG2">> <<else>> <<if $girl2.schedule[0] == 0>> <<set $girl2.action[0] = "$girl2.name[0] is cooking <<= $meal[$time[0]]>>.">> <<set $girl2.action[1] = "Food">> <<elseif $girl2.schedule[0] == 1>> <<set $girl2.action[0] = "$girl2.name[0] is waiting for you to cook <<= $meal[$time[0]]>>.">> <<set $girl2.action[1] = "Food">> <</if>> <<set $girl2.passage = "Girl2EatG2">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 1>> <<if $player.location == "$girl2.name[0]'s house" and $gameDate.getDay() >= 1 and $gameDate.getDay() <= 5>> <<set $girl2.action[0] = "$girl2.name[0] is ready to go to library.">> <<set $girl2.action[1] = "Leaving">> <<set $girl2.passage = "Girl2SpendG2">> <<elseif $player.location == "$girl2.name[0]'s house" and ($gameDate.getDay() == 0 or $gameDate.getDay() == 6)>> <<set $girl2.action[0] = "$girl2.name[0] is prepairing to leave her apartment.">> <<set $girl2.action[1] = "Leaving">> <<set $girl2.passage = "Girl2SpendG2">> <<elseif $gameDate.getDay() >= 1 and $gameDate.getDay() <= 5>> <<if $library.workLoad[1] == 0>> <<set $girl2.action[0] = "$girl2.name[0] is studying in her office.">> <<set $girl2.action[1] = "Study2">> <<else>> <<set $girl2.action[0] = "$girl2.name[0] is working in her office.">> <<set $girl2.action[1] = "Work">> <</if>> <<set $girl2.passage = "LibOfficeG2">> <<else>> <<if $girl2.schedule[0] == 0>> <<if $girl2.house[1] >= 2>> <<set $girl2.action[0] = "$girl2.name[0] is cleaning her apartment.">> <<set $girl2.action[1] = "Clean">> <<set $girl2.passage = "Girl2CleanG2">> <<else>> <<set $girl2.action[0] = "$girl2.name[0] is jogging.">> <<set $girl2.action[1] = "Jog">> <<set $girl2.passage = "">> <<set $girl2.location = "Park">> <</if>> <<elseif $girl2.schedule[0] == 1>> <<set $girl2.action[0] = "$girl2.name[0] is taking a walk.">> <<set $girl2.action[1] = "Walk">> <<set $girl2.passage = "">> <<set $girl2.location = "Park">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 3>> <<if $gameDate.getDay() >= 1 and $gameDate.getDay() <= 5>> <<if $library.workLoad[1] == 0>> <<set $girl2.action[0] = "$girl2.name[0] is studying in her office.">> <<set $girl2.action[1] = "Study2">> <<else>> <<set $girl2.action[0] = "$girl2.name[0] is working in her office.">> <<set $girl2.action[1] = "Work">> <</if>> <<set $girl2.passage = "LibOfficeG2">> <<else>> <<if $girl2.schedule[1] == true>> <<set $girl2.action[0] = "$girl2.name[0] is in her room.">> <<set $girl2.action[1] = "Mast">> <<set $girl2.passage = "Girl2RoomG2">> <<elseif $girl2.schedule[0] == 0>> <<set $girl2.action[0] = "$girl2.name[0] is studying in her room.">> <<set $girl2.action[1] = "Study1">> <<set $girl2.passage = "Girl2SpendG2">> <<elseif $girl2.schedule[0] == 1>> <<set $girl2.action[0] = "$girl2.name[0] is taking a nap.">> <<set $girl2.action[1] = "Nap">> <<set $girl2.passage = "Girl2RoomG2">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 5>> <<if $girl2.call == 2>> <<set $girl2.action[0] = "$girl2.name[0] is greets you with a kiss and drags you in her bedroom.">> <<else>> <<if $girl2.schedule[1] == true>> <<set $girl2.action[0] = "$girl2.name[0] is in her room.">> <<set $girl2.action[1] = "Mast">> <<set $girl2.passage = "Girl2RoomG2">> <<elseif $girl2.schedule[0] == 0>> <<set $girl2.action[0] = "$girl2.name[0] is listening to the radio.">> <<set $girl2.action[1] = "Radio">> <<set $girl2.passage = "Girl2SpendG2">> <<elseif $girl2.schedule[0] == 1>> <<set $girl2.action[0] = "$girl2.name[0] is reading a book.">> <<set $girl2.action[1] = "Book">> <<set $girl2.passage = "Girl2SpendG2">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 6>> <<if $girl2.call == 2>> <<set $girl2.action[0] = "$girl2.name[0] is greets you with a kiss and drags you in her bedroom.">> <<else>> <<if $girl2.notes.includes("Bathroom") == false>> <<set $girl2.action[0] = "$girl2.name[0] is taking shower.">> <<set $girl2.action[1] = "Shower">> <<set $girl2.passage = "Girl2ShowerG2">> <<else>> <<set $girl2.action[0] = "$girl2.name[0] is in her room.">> <<set $girl2.action[1] = "Room">> <<set $girl2.passage = "Girl2RoomG2">> <</if>> <</if>> <</if>> /*------------------------------------------------------------------*/ /*Girl2 location*/ <<if $PasTagLibrary.includes($girl2.passage)>> <<set $girl2.location = "Library">> <<elseif $PasTagGirl2House.includes($girl2.passage)>> <<set $girl2.location = "$girl2.name[0]'s house">> <</if>>
<<if $girl2.arousal > 50>> <<if $girl2.states.includes("Horny") == false>> <<set $girl2.states.push("Horny")>> <</if>> <<set $girl2.states.delete("Disappointed")>> <<set $girl2.states.delete("Satisfied")>> <<set $girl2.states.delete("Sated")>> <<else>> <<set $girl2.states.delete("Horny")>> <</if>> <<if $girl2.sexDays[0] > 6>> <<if $girl2.states.includes("Sensitive") == false>> <<set $girl2.states.push("Sensitive")>> <</if>> <<else>> <<set $girl2.states.delete("Sensitive")>> <</if>> /*------------------------------------------------------------------*/ /*Special Stat*/ <<if $library.competence < 26 and $girl2.phase[3].includes("Competent") == true and $girl2.phase[3].includes("Incompetent") == false>> <<set $girl2.phase[3].delete("Competent")>> <<set $girl2.phase[3].push("Incompetent")>> <<elseif $library.competence > 74 and $girl2.phase[3].includes("Incompetent") == true and $girl2.phase[3].includes("Competent") == false>> <<set $girl2.phase[3].delete("Incompetent")>> <<set $girl2.phase[3].push("Competent")>> <</if>> /*------------------------------------------------------------------*/ <<set _mood1 = 0>> <<set _mood2 = 0>> <<for _i1 = 0; _i1 <= $girl2.mood[1].length - 1; _i1++>> <<set _mood1 += $girl2.mood[1][_i1]>> <</for>> <<for _i2 = 0; _i2 <= $girl2.mood[2].length - 1; _i2++>> <<set _mood2 += $girl2.mood[2][_i2]>> <</for>> <<set $girl2.mood[0] = _mood1 + _mood2>> <<if $girl2.mood[0] < -2>> <<if $girl2.states.includes("Negative") == false>> <<set $girl2.states.push("Negative")>> <<set $girl2.mood[3] = "red">> <</if>> <<else>> <<set $girl2.states.delete("Negative")>> <</if>> <<if $girl2.mood[0] >= -2 and $girl2.mood[0] <= 2>> <<if $girl2.states.includes("Neutral") == false>> <<set $girl2.states.push("Neutral")>> <<set $girl2.mood[3] = "white">> <</if>> <<else>> <<set $girl2.states.delete("Neutral")>> <</if>> <<if $girl2.mood[0] > 2>> <<if $girl2.states.includes("Positive") == false>> <<set $girl2.states.push("Positive")>> <<set $girl2.mood[3] = "limegreen">> <</if>> <<else>> <<set $girl2.states.delete("Positive")>> <</if>> /*------------------------------------------------------------------*/ /*------------------------------------------------------------------*/ <<set _relat1 = 0>> <<set _relat2 = 0>> <<for _i1 = 0; _i1 <= $girl2.relat[1].length - 1; _i1++>> <<set _relat1 += $girl2.relat[1][_i1][0]>> <</for>> <<for _i2 = 0; _i2 <= $girl2.relat[2].length - 1; _i2++>> <<set _relat2 += $girl2.relat[2][_i2][0]>> <</for>> <<set $girl2.relat[0] = _relat1 + _relat2>> <<if $girl2.relat[0] < -2>> <<if $girl2.states.includes("Dislike") == false>> <<set $girl2.states.push("Dislike")>> <<set $girl2.relat[3] = "red">> <</if>> <<else>> <<set $girl2.states.delete("Dislike")>> <</if>> <<if $girl2.relat[0] >= -2 and $girl2.relat[0] <= 2>> <<if $girl2.states.includes("Ok") == false>> <<set $girl2.states.push("Ok")>> <<set $girl2.relat[3] = "white">> <</if>> <<else>> <<set $girl2.states.delete("Ok")>> <</if>> <<if $girl2.relat[0] > 2>> <<if $girl2.states.includes("Like") == false>> <<set $girl2.states.push("Like")>> <<set $girl2.relat[3] = "limegreen">> <</if>> <<else>> <<set $girl2.states.delete("Like")>> <</if>> /*------------------------------------------------------------------*/ /*Contact*/ <<if $girl2.phase[0] == -1 and $girl2.notes.includesAll("Competent", "Strong") == true>> <<if $girl2.states.includes("Interested") == false>> <<set $girl2.states.push("Interested")>> <</if>> <<else>> <<set $girl2.states.delete("Interested")>> <</if>> <<if $girl2.phase[0] >= 1 or $girl2.states.includes("Interested") == true>> <<if $girl2.states.includesAll("Negative", "Like") == true or $girl2.states.includesAll("Neutral", "Ok") == true or $girl2.states.includesAll("Neutral", "Like") == true or $girl2.states.includesAll("Positive", "Ok") == true or $girl2.states.includesAll("Positive", "Like") == true>> <<if $girl2.states.includes("Warm") == false>> <<set $girl2.states.push("Warm")>> <</if>> <<else>> <<set $girl2.states.delete("Warm")>> <</if>> <<elseif $girl2.phase[0] == -2>> <<set $girl2.states.delete("Warm")>> <<elseif $girl2.phase[0] <= 0>> <<if $girl2.states.includes("Positive") == true>> <<if $girl2.states.includes("Warm") == false>> <<set $girl2.states.push("Warm")>> <</if>> <<else>> <<set $girl2.states.delete("Warm")>> <</if>> <</if>> <<if $girl2.phase[0] >= 1>> <<set $girl2.states.delete("Chat0")>> <<if $girl2.states.includesAll("Negative", "Dislike") == false>> <<if $girl2.states.includes("Chat1") == false>> <<set $girl2.states.push("Chat1")>> <</if>> <<else>> <<set $girl2.states.delete("Chat1")>> <</if>> <<elseif $girl2.phase[0] == -2>> <<set $girl2.states.delete("Chat0", "Chat1")>> <<elseif $girl2.phase[0] <= 0>> <<set $girl2.states.delete("Chat1")>> <<if $girl2.states.includesAny("Neutral", "Positive") == true>> <<if $girl2.states.includes("Chat0") == false>> <<set $girl2.states.push("Chat0")>> <</if>> <<else>> <<set $girl2.states.delete("Chat0")>> <</if>> <</if>> <<if $girl2.phase[0] >= 1 and ($girl2.states.includesAll("Neutral", "Ok") == true or $girl2.states.includesAll("Neutral", "Like") == true or $girl2.states.includesAll("Positive", "Ok") == true or $girl2.states.includesAll("Positive", "Like") == true)>> <<if $girl2.states.includes("Flirt") == false>> <<set $girl2.states.push("Flirt")>> <</if>> <<else>> <<set $girl2.states.delete("Flirt")>> <</if>> <<if $girl2.seen > 5 and $girl2.phase[0] == 3 and $girl2.states.includes("Warm") == true>> <<if $girl2.states.includes("Miss") == false>> <<set $girl2.states.push("Miss")>> <</if>> <<else>> <<set $girl2.states.delete("Miss")>> <</if>> <<if $girl2.phase[0] >= 2 and $girl2.sexDays[1] < 30>> <<if $girl2.states.includes("Fresh") == false>> <<set $girl2.states.push("Fresh")>> <</if>> <<else>> <<set $girl2.states.delete("Fresh")>> <</if>> /*------------------------------------------------------------------*/ /*Chores*/ /*------------------------------------------------------------------*/ /*Freetime*/ /*------------------------------------------------------------------*/ /*Hornytime*/ <<if $girl2.phase[0] < 2>> <<set $girl2.states.delete("Do")>> <<if $girl2.states.includes("Dont") == false>> <<set $girl2.states.push("Dont")>> <</if>> <<elseif $girl2.phase[0] >= 2>> <<if $girl2.states.includesAll("Negative", "Dislike") == true or $girl2.states.includesAll("Neutral", "Dislike") == true or $girl2.states.includesAll("Positive", "Dislike") == true>> <<set $girl2.states.delete("Do")>> <<if $girl2.states.includes("Dont") == false>> <<set $girl2.states.push("Dont")>> <</if>> <<else>> <<set $girl2.states.delete("Dont")>> <<if $girl2.states.includes("Do") == false>> <<set $girl2.states.push("Do")>> <</if>> <</if>> <</if>> <<if $girl2.states.includesAll("Positive", "Like") == true and $girl2.states.includesAny("Satisfied", "Sated") == true and $player.states.includes("Horny") == true and $girl2.phase[0] == 3>> <<if $girl2.states.includes("Extra") == false>> <<set $girl2.states.push("Extra")>> <</if>> <<else>> <<set $girl2.states.delete("Extra")>> <</if>> <<if $girl2.phase[0] == 2 and $time[0] == 5 and $player.location == "Home" and $girl2.states.includesAll("Do", "Horny") == true and $girl2.location == "$girl2.name[0]'s house" and $girl2.call == 0>> <<set $girl2.call = 1>> <</if>> /*------------------------------------------------------------------*/ /*Phases*/ <<if $girl2.phase[0] == -1 and $girl2.states.includes("Know1") == true>> <<set $girl2.phase[2] = true>> <<set $girl2.phase[1] = 0>> <<elseif $girl2.phase[0] == 1>> <<if $girl2.phase[1] >= $player.naive>> <<set $girl2.phase[2] = true>> <<set $girl2.phase[1] = 0>> <</if>> <<elseif $girl2.phase[1] == 10>> <<set $girl2.phase[2] = true>> <<set $girl2.phase[1] = 0>> <</if>> <<if $girl2.phase[4] == 10>> <<set $girl2.phase[5] = true>> <<set $girl2.phase[4] = 0>> <</if>> <<if $girl2.phase[0] == 3>> <<set $girl2.phase[1] = 0>> <<set $girl2.phase[2] = false>> <</if>> <<if $girl2.phase[0] == -2>> <<set $girl2.phase[1] = 0>> <<set $girl2.phase[2] = false>> <<set $girl2.phase[4] = 0>> <<set $girl2.phase[5] = false>> <</if>> <<if $girl2.phase[0] >= 2>> <<set $locations.push("Girl2House")>> <<else>> <<set $locations.delete("Girl2House")>> <</if>> <<if $girl2.phase[0] == -1 and $girl2.phase[3].includes("Competent") == true>> <<if $girl2.notes.includes("Competent") == false>> <<set $girl2.notes.push("Competent")>> <</if>> <<else>> <<set $girl2.notes.delete("Competent")>> <</if>> <<if $girl2.phase[0] != -1>> <<set $girl2.notes.delete("Strong")>> <</if>> <<if $girl2.phase[0] > 2>> <<set $girl2.topic[1].delete("LibLunchGirl0")>> <</if>> <<set $girl2.notes.delete("PussySmell")>> <<if $girl2.phase[0] == 1 and ($girl1.phase[0] == 2 or $girl3.phase[0] >= 2)>> <<if $girl2.phase[3].includes("Partner") == false>> <<set $girl2.phase[3].push("Partner")>> <</if>> <<else>> <<set $girl2.phase[3].delete("Partner")>> <</if>> <<if $girl2.phase[0] == 2>> <<if $girl2.phase[3].includes("Casual") == false>> <<set $girl2.phase[3].push("Casual")>> <</if>> <<else>> <<set $girl2.phase[3].delete("Casual")>> <</if>> <<if $girl2.phase[0] == 3 and $girl2.states.includes("Horny") == true and $girl2.sexDays[0] > 3>> <<if $girl2.phase[3].includes("Neglect") == false>> <<set $girl2.phase[3].push("Neglect")>> <</if>> <<else>> <<set $girl2.phase[3].delete("Neglect")>> <</if>>
<<set _progress1 = 0>> <<set _progress2 = 0>> <<set _progress3 = 0>> <<set _progress4 = 0>> <<if $girl2.phase[2] == false>> <<if $girl2.phase[0] == 0>> <<if $girl2.phase[3].includes("Incompetent") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl2.phase[3].includes("Weak") == true>> <<set _progress2 -= 2>> <</if>> <<if $girl2.phase[3].includes("Charmer") == true>> <<set _progress1 += 1>> <</if>> <<if $girl2.phase[3].includes("Competent") == true>> <<set _progress1 += 1>> <</if>> <<if $girl2.phase[3].includes("Jealousy") == true>> <<set _progress1 += 2>> <</if>> <<if $girl2.phase[3].includes("PussySmell") == true>> <<set _progress1 += 1>> <</if>> <<if $girl2.phase[3].includes("Strong") == true>> <<set _progress1 += 2>> <</if>> <<elseif $girl2.phase[0] == 1>> <<if $girl2.phase[3].includes("Partner") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl2.phase[3].includes("Exhibition") == true>> <<set _progress1 += 2>> <</if>> <<if $girl2.phase[3].includes("Flirt") == true>> <<set _progress1 += 1>> <</if>> <<if $girl2.phase[3].includes("Lunch1") == true>> <<set _progress1 += 1>> <</if>> <<if $girl2.phase[3].includes("Touch") == true>> <<set _progress1 += 1>> <</if>> <<elseif $girl2.phase[0] == 2>> <<if $girl2.phase[3].includes("Casual") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl2.phase[3].includes("Competent") == true>> <<set _progress1 += 1>> <</if>> <<if $girl2.phase[3].includes("Insatiable") == true>> <<set _progress1 += 2>> <</if>> <<if $girl2.phase[3].includes("Study") == true>> <<set _progress1 += 1>> <</if>> <</if>> <</if>> <<if $girl2.phase[5] == false>> <<if $girl2.phase[0] == 2>> <<if $girl2.phase[3].includes("Weekly") == true>> <<set _progress4 -= 1>> <</if>> <<if $girl2.phase[3].includes("Incompetent") == true>> <<set _progress3 += 1>> <</if>> <<if $girl2.phase[3].includes("Lunch2") == true>> <<set _progress3 += 1>> <</if>> <<if $girl2.phase[3].includes("PussySmell") == true>> <<set _progress3 += 1>> <</if>> <<if $girl2.phase[3].includes("Reject") == true>> <<set _progress3 += 2>> <</if>> <<elseif $girl2.phase[0] == 3>> <<if $girl2.phase[3].includes("Satisfaction") == true>> <<set _progress4 -= 5>> <</if>> <<if $girl2.phase[3].includes("Neglect") == true>> <<set _progress3 += 1>> <</if>> <<if $girl2.phase[3].includes("Reject") == true>> <<set _progress3 += 1>> <</if>> <</if>> <</if>> <<set $stats.progress2[0] = _progress1>> <<set $stats.progress2[1] = _progress2>> <<set $stats.progress2[2] = _progress3>> <<set $stats.progress2[3] = _progress4>>
/* 1 - sex 2 - miss 3 - sex other girl 4 - eat other girl 10 - exhibition 12 - touch 15 - lunch1 --------------------------------------------------------------------*/ <<if $girl2.phase[0] >= 2 and $girl2.states.includesAll("Do", "Horny") == true and $cp != "Woman1Sex" and $player.location == $girl2.location>> <<if $girl2.event.includes(1) == false>> <<set $girl2.event.push(1)>> <</if>> <<else>> <<set $girl2.event.delete(1)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl2.states.includes("Miss") == true>> <<if $girl2.event.includes(2) == false>> <<set $girl2.event.push(2)>> <</if>> <<else>> <<set $girl2.event.delete(2)>> <</if>> /*-------------------------------------------------------------------*/ /*<<if $girl2.phase[0] == 0>> Placeholder <<set $girl2.event.push(3)>> <<else>> <<set $girl2.event.delete(3)>> <</if>>*/ /*-------------------------------------------------------------------*/ <<if $girl2.phase[0] == 2 and $time[0] == 2>> <<if $girl2.event.includes(4) == false>> <<set $girl2.event.push(4)>> <</if>> <<else>> <<set $girl2.event.delete(4)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl2.phase[0] == 1 and $girl2.phase[3].includes("Exhibition") == false and $girl2.states.includes("Flirt") == true>> <<if $girl2.event.includes(10) == false>> <<set $girl2.event.push(10)>> <</if>> <<else>> <<set $girl2.event.delete(10)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl2.phase[0] == 1 and $girl2.phase[3].includes("Touch") == false and $girl2.states.includes("Flirt") == true>> <<if $girl2.event.includes(12) == false>> <<set $girl2.event.push(12)>> <</if>> <<else>> <<set $girl2.event.delete(12)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl2.phase[0] >= 1 and $girl2.phase[3].includes("Lunch1") == false and $girl2.states.includes("Flirt") == true>> <<if $girl2.event.includes(15) == false>> <<set $girl2.event.push(15)>> <</if>> <<else>> <<set $girl2.event.delete(15)>> <</if>>
/*EVENT1*/ <<widget "g2Event1">> <<if $girl2.event.includes(1) == true>> <<set $girl2.event.delete(1)>> <<color "powderblue" "She is horny and wants sex.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT2*/ <<widget "g2Event2">> <<if $girl2.event.includes(2) == true>> <<seen $girl2>> <<set $girl2.event.delete(2)>> <<set $image = "files/G2/Hug1.jpg">> <<color "powderblue" "$girl2.name[0] comes to hug you and tell how much she missed you.">> <<if $player.hygiene[0] == 3 and $player.states.includes($girl2.name[0]) == false and $girl2.phase[3].includes("PussySmell") == false and ($girl2.phase[0] == 0 or $girl2.phase[0] == 2)>> <<set $girl2.phase[3].push("PussySmell")>> <<color "powderblue" " She noticed that you smell like sex.">> <</if>> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT3*/ /*NOT FINISHED*/ <<widget "g2Event3">> <<if $girl2.event.includes(3) == true and $girl2.phase[3].includes("Jealousy") == false>> <<set $girl2.phase[3].push("Jealousy")>> <<set $girl2.event.delete(3)>> <<color "powderblue" "You feel like somebody is watching you.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT4*/ <<widget "g2Event4">> <<if $girl2.event.includes(4) == true>> <<set $girl2.phase[3].push("Lunch2")>> <<set $girl2.event.delete(4)>> <<gTopicA $girl2 `[-2, "LibLunchGirl"]`>> <<gRel $girl2 -1>> <<color "powderblue" " You see $girl2.name[0] eating alone while reading a book.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT10*/ <<widget "g2Event10">> <<if $girl2.event.includes(10) == true and $girl2.phase[3].includes("Exhibition") == false>> <<set $girl2.phase[3].push("Exhibition")>> <<set $girl2.event.delete(10)>> <<pArousal 5>> <<set $image = "files/G2/Flash1.jpg">> <<color "powderblue" "At some point you turn to look at her and see her crouching down to pick up something and flashing her panties in process.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT12*/ <<widget "g2Event12">> <<if $girl2.event.includes(12) == true and $girl2.phase[3].includes("Touch") == false>> <<set $girl2.phase[3].push("Touch")>> <<set $girl2.event.delete(12)>> <<pArousal 5>> <<seen $girl2>> <<set $image = "files/G2/Library/LibWork1.jpg">> <<color "powderblue" "She starts a small talk and caress your back lightly.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT15*/ <<widget "g2Event15">> <<if $girl2.event.includes(15) == true and $girl2.phase[3].includes("Lunch1") == false>> <<if $girl2.phase[0] == 1>> <<set $girl2.phase[3].push("Lunch1")>> <</if>> <<set $girl2.event.delete(15)>> <<gRel $girl2 1>> <<pMood 1>> <<set $image = "files/G2/Library/LibStaf2.jpg">> <<color "powderblue" " She was a good company during lunch.">> <</if>> <</widget>>
<<nobr>> <<set $text1 = "">> <<set $text2 = "">> <<set $G2Bed2 = 0>> <<set $G2Boo2 = 0>> <<set $G2Cle2 = 0>> <<set $G2Eat2 = 0>> <<set $G2Roo2 = 0>> <<set $G2Sho2 = 0>> <<set $G2Spe2 = 0>> <<if $player.act != "">> <<color "orange" $player.act>> <<set $player.act = "">> <</if>> <<set $image = "files/Misc/Girl2House1.jpg">> <<color "yellow" $text0>> <<set $text0 = "">> <</nobr>>\ ---- Little apartment when $girl2.name[0] lives.\ <<include "Girl2HouseStatus">> ---- <<if $girl2.location == "$girl2.name[0]'s house" and $girl2.event.includes(2) == true>>\ <<g2Event2>>\ <<else>>\ <<if $girl2.location == "$girl2.name[0]'s house">>\ $girl2.action[0] <</if>>\ <<if $player.privacy[0] == 0>> You are alone in $girl2.name[0]'s apartment. <</if>>\ <</if>>\ ---- <<if $time[0] >= 6 and $girl2.phase[0] == 3>>\ <<link "Stay the night" "Sleep">> <<set $wp = "Girl2BedG2">>\ <</link>> <</if>>\ \ <<if $girl2.call == 2>>\ <<link "Get dragged" "Girl2BootyG2">> <</link>> <<else>>\ <<include "Girl2HouseActions">>\ <<include "Girl2HouseInteractions">>\ <</if>>\ ---- <<include "Movement">> <<if $debug == true>>\ ---- __<<link "Debug sleep" $cp>>__ <<sleep>> <</link>> <<if $time[0] < 6>>\ __<<link "Kill some time" $cp>>__ <<action>> <</link>>// <</if>>\ <<link "test" "test">> <</link>> <<if $girl2.phase[0] >= 2 and $girl2.location == "Girl2House">>\ __<<link "Woman1Sex" "Woman1Sex">>__ <<sex1 $girl2 "Kiss" "Room" false>> <</link>> <</if>>\ <</if>>\
<<nobr>>/* G2Cle2 = 1 - she and mc talked G2Cle2 = 2 - she tell to leave her alone G2Cle2 = 10 - she and mc talked (state Flirt) G2Cle2 = 20 - aftersex G2Cle2 = 21 - loads is 0 G2Cle2 = 22 - not in mood ---------------------------------------------------------------------*/ <<if $G2Cle2 == 0>> <<if $girl2.states.includesAny("Chat0", "Chat1") == true>> <<set $G2Cle2 = 1>> <<else>> <<set $G2Cle2 = 2>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Cle2 == 1 or $G2Cle2 == 2>> <<set $text1 = "When you found $girl2.name[0] you see that she is cleaning apartment. ">> <<if $G2Cle2 == 1>> <<set $text1 = $text1 + "After seeing that you are approaching $girl2.name[0] takes a brake to talk with you.">> <<if $girl2.posture == 0>> <<set $image = "files/G2/Room/RoomClean3.jpg">> <<elseif $girl2.posture == 1>> <<set $image = "files/G2/Room/RoomClean2.jpg">> <<elseif $girl2.posture == 2>> <<set $image = "files/G2/Room/RoomClean1.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $G2Cle2 == 2>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = $text1 + "After seeing that you are approaching $girl2.name[0] tells you to leave her alone.">> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <</if>> <<set $text1 = $text1 + " $girl2.contact">> <<if $girl2.event.includes(1) == true>> <<set $text1 = $text1 + " <<g2Event1>>">> <</if>> <<if $girl2.event.includes(1) == true>> <<set _sex2 = 1>> <<elseif $G2Cle2 == 2>> <<set _leave = 2>> <<else>> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> /*------------------------------------------------------------------*/ /*------------------------------------------------------------------*/ <<if $G2Cle2 == 20>> <<afterSex $girl2>> <<if $girl2.states.includes("Disappointed") == true>> <<set $image = "files/G2/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " $girl2.name[0] cleans herself a little and tells you to leave.">> <<set _kickout = 1>> <<elseif $girl2.states.includes("Sated") == true>> <<set $image = "files/G2/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " $girl2.name[0] need some time to recover.">> <<set _leave = 1>> <<else>> <<set $image = "files/G2/Bedroom/BedAfter3.jpg">> <<set $text1 = $text1 + " $girl2.name[0] after short brake continues cleaning apartment.">> <<set _leave = 1>> <</if>> <<elseif $G2Cle2 == 21>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "But you spent for today. When $girl2.name[0] realizes it she gets angry and tells you to leave.">> <<set _kickout = 1>> <<elseif $G2Cle2 == 22>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "She is not in mood for sex.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _kickout == 1>>\ <<link "Go Home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if _leave != undefined>>\ <<link "Leave" "Girl2House">> <<if _leave == 1>>\ <<action>> <</if>>\ <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl2.phase[0] >= 2>>\ <<if $girl2.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>> <<set $G2Cle2 = 22>>\ <<pMood -1>> <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<sex1 $girl2 "Kiss" "Bedroom" false>> <<set $G2Cle2 = 20>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex2 == 1>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<set $G2Cle2 = 21>>\ <<gReject $girl2>> <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<set $G2Cle2 = 20>>\ <<sex1 $girl2 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $G2Cle2 G2Cle2 <</if>>\
<<nobr>> /* G2Spe2 = 1 - talked G2Spe2 = 2 - danced G2Spe2 = 3 - she tell to leave alone G2Spe2 = 10 - aftersex G2Spe2 = 11 - loads is 0 G2Spe2 = 12 - not in mood G2Spe2 = 20 - extra G2Spe2 = 21 - afterextra ---------------------------------------------------------------------*/ <<if $G2Spe2 == 0>> <<if $girl2.states.includesAny("Chat0", "Chat1") == false>>\ <<set $G2Spe2 = 3>> <<elseif $girl2.action[1] == "Radio">> <<set $G2Spe2 = 2>> <<elseif $girl2.states.includes("Extra") == true>> <<set $G2Spe2 = 20>> <<else>> <<set $G2Spe2 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Spe2 == 1 or $G2Spe2 == 2 or $G2Spe2 == 3>> <<set $text1 = "When you entered $girl2.name[0]'s bedroom you see that she ">> <<if $girl2.action[1] == "Book">> <<set $text1 = $text1 + "is reading a book. ">> <<elseif $girl2.action[1] == "Drink">> <<set $text1 = $text1 + "is drinking and looking in window deep in thought. ">> <<elseif $girl2.action[1] == "Radio">> <<set $text1 = $text1 + "is listening to the radio. ">> <<elseif $girl2.action[1] == "Study1">> <<set $text1 = $text1 + "$girl2.name[0] is studying. ">> <</if>> <<set $text1 = $text1 + "After seeing that you are approaching $girl2.name[0] ">> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $G2Spe2 == 1>> <<set $text1 = $text1 + "stop what she was doing and starts conversation.">> <<if $girl2.posture == 0>> <<set $image = "files/G2/Room/RoomCouch2.jpg">> <<elseif $girl2.posture == 1>> <<set $image = "files/G2/Room/RoomCouch1.jpg">> <<elseif $girl2.posture == 2>> <<set $image = "files/G2/Room/RoomCouch3.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $G2Spe2 == 2>> <<set $text1 = $text1 + "grabs your hand and tells that she want to dance. While dancing she smiled the whole time.">> <<if $girl2.posture == 0>> <<set $image = "files/G2/Room/RoomDance1.jpg">> <<elseif $girl2.posture == 1>> <<set $image = "files/G2/Room/RoomDance1.jpg">> <<elseif $girl2.posture == 2>> <<set $image = "files/G2/Room/RoomDance2.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $G2Spe2 == 3>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = $text1 + "tells you to leave her alone.">> <</if>> <<set $text1 = $text1 + " $girl2.contact">> <<if $girl2.event.includes(1) == true>> <<set $text1 = $text1 + " <<g2Event1>>">> <<set _sex2 = 1>> <<elseif $G2Spe2 == 3>> <<set _leave = 2>> <<else>> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Spe2 == 10>> <<afterSex $girl2>> <<if $girl2.states.includes("Disappointed") == true>> <<set $image = "files/G2/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " $girl2.name[0] cleans herself a little and tells you to leave.">> <<set _kickout = 1>> <<elseif $girl2.states.includes("Sated") == true>> <<set $image = "files/G2/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " $girl2.name[0] lies on the bed breathing heavily.">> <<set _leave = 1>> <<else>> <<set $image = "files/G2/Bedroom/BedAfter3.jpg">> <<set $text1 = $text1 + " $girl2.name[0] lies on the bed and tries catch a breath.">> <<set _leave = 1>> <</if>> <<elseif $G2Spe2 == 11>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl2.name[0] looks angry while telling you to leave.">> <<set _kickout = 1>> <<elseif $G2Spe2 == 12>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "$girl2.name[0] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Spe2 == 20>> <<set _video = "files/G2/Room/RoomBj1.mp4">> <<set $text1 = "While you sit next to her, she sees that you are horny, changes position on floor between your legs and starts to give you a blowjob.">> <<set _extra = 1>> <<elseif $G2Spe2 == 21>> <<set $image = "files/G2/Room/RoomCum1.jpg">> <<set $text1 = "$girl2.name[0] gives your dick last suck and leaves room to clean up.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _extra == 1>>\ <<link "She makes you cum" $cp>> <<set $G2Spe2 = 21>>\ <<gArousal $girl2 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave != undefined>>\ <<link "Leave" "Girl2House">> <<if _leave == 1>>\ <<action>> <</if>>\ <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl2.phase[0] >= 2>>\ <<if $girl2.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>> <<set $G2Spe2 = 12>>\ <<pMood -1>> <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<sex1 $girl2 "Kiss" "Bedroom" false>> <<set $G2Spe2 = 10>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex2 == 1>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<gReject $girl2>> <<set $G2Spe2 = 11>>\ <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<sex1 $girl2 "Kiss" "Bedroom" true>> <<set $G2Spe2 = 10>>\ <<set $sex.initiative = true>>\ <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $G2Spe2 G2Spe2 <</if>>\
<<nobr>>/* G2Eat2 = 1 - she waited, mc cooked G2Eat2 = 2 - mc helped ------------------------------------------------------------------*/ <<if $G2Eat2 == 0>> <<if $girl2.schedule[2] == false>> <<pMood -1>> <<set $G2Eat2 = 1>> <<elseif $girl2.schedule[2] == true>> <<gContact1 $girl2>> <<set $G2Eat2 = 2>> <</if>> <</if>> /*----------------------------------------------------------------*/ <<if $G2Eat2 == 1>> <<set $image = "files/G2/Kitchen/KitchWait1.jpg">> <<set $text1 = "When you entered the kitchen $girl2.name[0] is waiting for you to cook <<= $meal[$time[0]]>> while she is reading a book related to her studying. So you cooked a meal for both of you.">> <<set _eat = 1>> <<elseif $G2Eat2 == 2>> <<set $image = "files/G2/Kitchen/KitchCook1.jpg">> <<set $text1 = "When you entered the kitchen $girl2.name[0] is cooking <<= $meal[$time[0]]>> and tell you to help her if you want to eat. So you helped her with it.">> <<set $text1 = $text1 + " $girl2.contact">> <<set _eat = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _eat == 1>>\ <<link "Eat <<= $meal[$time[0]]>> together" "Girl2House">> <<action>> <</link>> <</if>>\ <<if $debug == true>>\ $G2Eat2 G2Eat2 <</if>>\
<<nobr>>/* G2Sho2 = 1 - she takes shower and leaves G2Sho2 = 2 - she joins horny G2Sho2 = 10 - mc joins wash eachother G2Sho2 = 11 - mc joins, she horny G2Sho2 = 12 - mc joins, she extra G2Sho2 = 13 - afterextra G2Sho2 = 20 - aftersex G2Sho2 = 21 - loads is 0 G2Sho2 = 22 - not in mood for sex ------------------------------------------------------------------*/ <<if $girl2.notes.includes("Bathroom") == false>> <<set $girl2.notes.push("Bathroom")>> <</if>> <<if $G2Sho2 == 0>> <<if $girl2.action[1] == "Shower">> <<set $G2Sho2 = 1>> <<elseif $girl2.event.includes(1) == true>> <<set $G2Sho2 = 2>> <</if>> <</if>> <<if $G2Sho2 == 1 and $girl2.states.includes("Warm") == true>> <<gArousal $girl2 10>> <<pArousal 10>> <<set $G2Sho2 = 10>> <</if>> <<if $G2Sho2 == 10>> <<if $girl2.event.includes(1) == true>> <<set $G2Sho2 = 11>> <<elseif $girl2.states.includes("Extra") == true>> <<set $G2Sho2 = 12>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Sho2 == 1>> <<set $text1 = "When you arived $girl2.name[0] was taking shower and door to bathroom was closed. After a little wait she came out.">> <<set _shower == 1>> <<elseif $G2Sho2 == 2>> <<set $image = "files/G2/Bathroom/BathJoin1.jpg">> <<set $text1 = "$girl2.name[0] joins you in shower.">> <<set $text1 = $text1 + " <<g2Event1>>">> <<set _sex2 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Sho2 == 10>> <<set $image = "files/G2/Bathroom/BathWash1.jpg">> <<set $text1 = "When you arived $girl2.name[0] was taking shower so you joined her and you start to wash each other.">> <<set _sex0 = 1>> <<set _shower = 2>> <<elseif $G2Sho2 == 11>> <<set $image = "files/G2/Bathroom/BathInitSex1.jpg">> <<set $text1 = "$girl2.name[0] starts to wash your dick.">> <<set $text1 = $text1 + " <<g2Event1>>">> <<set _sex2 = 1>> <<elseif $G2Sho2 == 12>> <<set _video = "files/G2/Bathroom/BathBj1.mp4">> <<set $text1 = "$girl2.name[0] sees your boner, and go straight to giving you a blowjob.">> <<set _extra = 1>> <<elseif $G2Sho2 == 13>> <<set $image = "files/G2/Bathroom/BathCum1.jpg">> <<set $text1 = "You came on her.">> <<set _shower = 2>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Sho2 == 20>> <<afterSex $girl2>> <<if $girl2.states.includes("Disappointed") == true>> <<set $image = "files/G2/Bathroom/BathAfter1.jpg">> <<set $text1 = $text1 + " While looking angry she tells you to leave.">> <<set _kickout = 1>> <<elseif $girl2.states.includes("Sated") == true>> <<set $image = "files/G2/Bathroom/BathAfter2.jpg">> <<set $text1 = $text1 + " You hold her to help with standing straight. After few minutes you continue to shower.">> <<set _shower = 2>> <<else>> <<set $image = "files/G2/Bathroom/BathAfter3.jpg">> <<set $text1 = $text1 + " You continue to shower.">> <<set _shower = 2>> <</if>> <<elseif $G2Sho2 == 21>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "But you spent for today. When $girl2.name[0] realizes it she gets angry and tells you to leave.">> <<set _kickout = 1>> <<elseif $G2Sho2 == 22>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "She is not in mood for sex.">> <<set _shower = 2>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _extra == 1>>\ <<link "She makes you cum" $cp>> <<set $G2Sho2 = 13>>\ <<gArousal $girl2 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _kickout == 1>>\ <<link "Go Home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl2.phase[0] >= 2>>\ <<if $girl2.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>> <<set $G2Sho2 = 22>>\ <<pMood -1>> <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $G2Sho2 = 20>>\ <<sex1 $girl2 "Kiss" "Shower" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex2 == 1>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<set $G2Sho2 = 21>>\ <<gReject $girl2>> <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<set $G2Sho2 = 20>>\ <<sex1 $girl2 "Kiss" "Shower" true>> <</link>> <</if>>\ <</if>>\ \ <<if _shower == 1>>\ <<link "Take a shower" "Girl2House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <<elseif _shower == 2>>\ <<link "Finish showering" "Girl2House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <</if>>\ <<if $debug == true>>\ $G2Sho2 G2Sho2 <</if>>\
<<nobr>> <<if $player.states.includes("Virgin") == true>> <<set $player.states.delete("Virgin")>> <</if>> <<if $pp == "Woman1Date" or $pp.includes("PickUp")>> <<set $pp = "HomeDateG" + $woman1.name[3]>> <</if>> <<if $woman1.name[3] == 1 or $woman1.name[3] == 4>> <<set _name1 = $woman1.name[1]>> <<set _name2 = $woman1.name[2]>> <<else>> <<set _name1 = $woman1.name[0]>> <<set _name2 = $woman1.name[0]>> <</if>> <<if $woman1.states.includes("Virgin") == true>> <<if ($player.sexDick[0] + $player.sexHand[0] + $player.sexKiss[0] + $player.sexOral[0]) >= 10>> <<set _virgin = " Making her cum and then keeping her arousal high before defloration would be a good idea.">> <<else>> <<set _virgin = "">> <</if>> <<set $text0 = "_name1 is a virgin._virgin ">> <</if>> <<if $woman1.states.includesAll("Know2", "Sensitive") == true>> <<set $text0 = $text0 + "From the very first touch of her body you can tell that she is sensitive today, making here more receptive to pleasure. ">> <</if>> <<if $woman1.phase[0] == 2>> <<if $woman1.phase[3].includes("Insatiable") == false and $woman1.states.includesAny("Satisfied", "Sated") == true>> <<set $woman1.phase[3].push("Insatiable")>> <<set $text0 = $text0 + "She calls you insatiable.">> <</if>> <<else>> <<set $woman1.phase[3].delete("Insatiable")>> <</if>> <<if $woman1.states.includes("SoreP") == true and $woman1.states.includes("Anal") == false and $woman1.notes.includes("Anal") == false and $woman1.phase[0] == 2>> <<set $text0 = $text0 + "_name1 complains that her pussy a little bit sore, so you have to try anal.">> <<set $woman1.notes.push("Anal")>> <<elseif $woman1.states.includesAll("SoreA", "SoreP") == true>> <<set $text0 = $text0 + "_name1 complained that her pussy and asshole are both sore.">> <<elseif $woman1.states.includes("SoreP") == true>> <<set $text0 = $text0 + "_name1 complained that her pussy a little bit sore.">> <<elseif $woman1.states.includes("SoreA") == true>> <<set $text0 = $text0 + "_name1 complained that her asshole a little bit sore.">> <</if>> <<if $woman1.phase[0] == 3>> <<if $woman1.states.includes("Anal") == false>> <<set $text0 = $text0 + " _name1 tells you that you can try anal if you want.">> <<set $woman1.states.push("Anal")>> <</if>> <<if $woman1.sexAnal[2] == 0>> <<set $woman1.sexAnal[2] = 1>> <</if>> <<if $woman1.sexHand[2] == 0>> <<set $woman1.sexHand[2] = 1>> <</if>> <<if $woman1.sexKiss[2] == 0>> <<set $woman1.sexKiss[2] = 1>> <</if>> <<if $woman1.sexOral[2] == 0>> <<set $woman1.sexOral[2] = 1>> <</if>> <<if $woman1.sexPuss[2] == 0>> <<set $woman1.sexPuss[2] = 1>> <</if>> <</if>> <<if $woman1.states.includesAny("Satisfied", "Sated")>> <<set $woman1.states.delete("Satisfied", "Sated")>> <</if>> /*------------------------------------------------------------------*/ <<set _aG = 0>> <<set _aP = 0>> <<if $sex.act.includes("Kiss") == true>> <<set $video1 = "Kiss1.mp4">> <<set _kiss1 = "You start kissing _name2">> <<set _kiss2 = "_name1 start kissing you">> <<set _kiss3 = "You and _name2 are kissing">> <<if $text1.includes(_kiss1) == true or $text1.includes(_kiss2) == true or $text1.includes(_kiss3) == true>> <<set $text1 = _kiss3>> <<elseif $sex.initiative == true and $text1.includes(_kiss3) == false>> <<set $text1 = _kiss2>> <<else>> <<set $text1 = _kiss1>> <</if>> <<if $woman1.sexKiss[0] < 2>> <<elseif $woman1.sexKiss[0] < 4>> <<set $text1 = $text1 + ". She is good at it">> <<elseif $woman1.sexKiss[0] >= 4>> <<set $text1 = $text1 + ". She is very good at it">> <</if>> <<if $player.sexKiss[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $player.sexKiss[0] < 4>> <<set $text1 = $text1 + " and you know how to do it.">> <<elseif $player.sexKiss[0] >= 4>> <<set $text1 = $text1 + " and you know how to curl girls toes.">> <</if>> <<if $woman1.sexKiss[2] == 0>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 hates it.">> <<elseif $woman1.sexKiss[2] == 1>> <<if $woman1.arousal < 25>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 likes it.">> <<else>> <<if $woman1.arousal < 50>> <<set _aG = 1>> <</if>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 wants to move on.">> <</if>> <<elseif $woman1.sexKiss[2] == 2>> <<if $woman1.arousal < 25>> <<set _aG = 5>> <<set $text2 = "_name1 does it passionately.">> <<gEnthusiasm $woman1 1>> <<else>> <<if $woman1.arousal < 75>> <<set _aG = 1>> <</if>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -1>> <<set $text2 = "_name1 likes it, but wants to move on.">> <</if>> <<elseif $woman1.sexKiss[2] == 3>> <<if $woman1.arousal < 50>> <<set _aG = 5>> <<set $text2 = "_name1 does it passionately.">> <<gEnthusiasm $woman1 1>> <<else>> <<if $woman1.arousal < 75>> <<set _aG = 1>> <</if>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -1>> <<set $text2 = "_name1 likes it, but wants to move on.">> <</if>> <</if>> <<if $player.arousal < 25>> <<set _aP = 3>> <<elseif $player.arousal < 50>> <<set _aP = 1>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 5>> <<pEnergy 5>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includes("Fondle") == true>> <<set $video1 = "Fondle1.mp4">> <<set _fondle1 = "You start to fondle her body">> <<set _fondle2 = "_name1 positions your hands on her, you start to fondle her">> <<set _fondle3 = "You are fondling her body">> <<if $text1.includes(_fondle1) == true or $text1.includes(_fondle2) == true or $text1.includes(_fondle3) == true>> <<set $text1 = _fondle3>> <<elseif $sex.initiative == true and $text1.includes(_fondle3) == false>> <<set $text1 = _fondle2>> <<else>> <<set $text1 = _fondle1>> <</if>> <<if $player.sexHand[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $player.sexHand[0] < 4>> <<set $text1 = $text1 + " and concentrate on stimulating her erogenous zones.">> <<elseif $player.sexHand[0] >= 4>> <<set $text1 = $text1 + " and deliberatly avoid her erogenous zones, while touching very close to them.">> <</if>> <<if $woman1.arousal < 50>> <<set _aG = 5>> <<set $text2 = "It's turns _name2 on.">> <<gEnthusiasm $woman1 1>> <<else>> <<if $woman1.arousal < 75>> <<set _aG = 2>> <</if>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 likes it, but want to move on.">> <</if>> <<if $player.arousal < 25>> <<set _aP = 2>> <<elseif $player.arousal < 50>> <<set _aP = 1>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 5>> <<pEnergy -1>> <</if>> <<if $sex.act.includes("Finger") == true>> <<set $video1 = "Finger1.mp4">> <<set _finger1 = "You start playing with her _pussy">> <<set _finger2 = "_name1 positions your hands on her _pussy and you start playing with it">> <<set _finger3 = "You are fingering her _pussy">> <<if $text1.includes(_finger1) == true or $text1.includes(_finger2) == true or $text1.includes(_finger3) == true>> <<set $text1 = _finger3>> <<elseif $sex.initiative == true and $text1.includes(_finger3) == false>> <<set $text1 = _finger2>> <<else>> <<set $text1 = _finger1>> <</if>> <<if $player.sexHand[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $player.sexHand[0] < 4>> <<set $text1 = $text1 + " and give her clit a lot of attention.">> <<elseif $player.sexHand[0] >= 4>> <<set $text1 = $text1 + " and go for her g spot with index and middle fingers, while putting pressure on clit with a thumb.">> <</if>> <<if $woman1.arousal < 75>> <<set _aG = 7>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 likes it.">> <<else>> <<set _aG = 7>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <</if>> <<if $player.arousal < 25>> <<set _aP = 3>> <<else>> <<if $player.arousal < 50>> <<set _aP = 1>> <</if>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 5>> <<pEnergy -2>> <</if>> <<if $sex.act.includes("Handjob") == true>> <<set $video1 = "Hj1.mp4">> <<set _handjob1 = "You place _name2's hand on you _dick and she start stroking it">> <<set _handjob2 = "_name1 start stroking your _dick">> <<set _handjob3 = "_name1 is stroking your _dick">> <<if $text1.includes(_handjob1) == true or $text1.includes(_handjob2) == true or $text1.includes(_handjob3) == true>> <<set $text1 = _handjob3>> <<elseif $sex.initiative == true and $text1.includes(_handjob3) == false>> <<set $text1 = _handjob2>> <<else>> <<set $text1 = _handjob1>> <</if>> <<if $woman1.sexHand[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $woman1.sexHand[0] < 4>> <<set $text1 = $text1 + ". She is good at it.">> <<elseif $woman1.sexHand[0] >= 4>> <<set $text1 = $text1 + ". She is very good at it.">> <</if>> <<if $woman1.sexHand[2] == 0>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 hates it.">> <<elseif $woman1.sexHand[2] == 1>> <<if $woman1.arousal >= 50>> <<set _aG = 5>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -1>> <<set $text2 = "_name1 is rubbing her pussy.">> <<else>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 doesn't like it.">> <</if>> <<elseif $woman1.sexHand[2] == 2>> <<if $woman1.arousal >= 50>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $sex.step += 1>> <<set $text2 = "_name1 is rubbing her pussy.">> <<else>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $text2 = "It turns _name2 on.">> <</if>> <<elseif $woman1.sexHand[2] == 3>> <<if $woman1.arousal >= 75>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 is rubbing her pussy.">> <<else>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $text2 = "It turns _name2 on.">> <</if>> <</if>> <<if $player.arousal <= 100>> <<set _aP = 7>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 -1>> <<pEnergy 5>> <</if>> <<if $sex.act.includes("Blowjob") == true>> <<set $video1 = "Bj1.mp4">> <<set _blowjob1 = "You guide her head to your _dick and she start sucking it">> <<set _blowjob2 = "_name1 start to suck your _dick">> <<set _blowjob3 = "_name1 is sucking your _dick">> <<if $text1.includes(_blowjob1) == true or $text1.includes(_blowjob2) == true or $text1.includes(_blowjob3) == true>> <<set $text1 = _blowjob3>> <<elseif $sex.initiative == true and $text1.includes(_blowjob3) == false>> <<set $text1 = _blowjob2>> <<else>> <<set $text1 = _blowjob1>> <</if>> <<if $woman1.sexOral[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $woman1.sexOral[0] < 4>> <<set $text1 = $text1 + ". She is good at it.">> <<elseif $woman1.sexOral[0] >= 4>> <<if $text1.includes(_blowjob3)>> <<set $text1 = $text1 + ". She deepthroats you.">> <<else>> <<set $text1 = $text1 + " and her first move is to put your whole dick in her throat.">> <</if>> <</if>> <<if $woman1.sexOral[2] == 0>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 hates it.">> <<elseif $woman1.sexOral[2] == 1>> <<if $woman1.arousal >= 50>> <<set _aG = 5>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -1>> <<set $text2 = "_name1 is rubbing her pussy.">> <<else>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 doesn't like it.">> <</if>> <<elseif $woman1.sexOral[2] == 2>> <<if $woman1.arousal >= 50>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $sex.step += 1>> <<set $text2 = "_name1 is rubbing her pussy.">> <<else>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $text2 = "It turns _name2 on.">> <</if>> <<elseif $woman1.sexOral[2] == 3>> <<if $woman1.arousal >= 75>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 is rubbing her pussy.">> <<else>> <<set _aG = 5>> <<gEnthusiasm $woman1 1>> <<set $text2 = "It turns _name2 on.">> <</if>> <</if>> <<if $player.arousal <= 100>> <<set _aP = 10>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 -2>> <<pEnergy 5>> <</if>> <<if $sex.act.includes("Cunny") == true>> <<set $video1 = "Cunny1.mp4">> <<set _cunny1 = "You start licking her _pussy">> <<set _cunny2 = "_name1 moves your head to her _pussy and you start licking it">> <<set _cunny3 = "You are licking her _pussy">> <<if $text1.includes(_cunny1) == true or $text1.includes(_cunny2) == true or $text1.includes(_cunny3) == true>> <<set $text1 = _cunny3>> <<elseif $sex.initiative == true and $text1.includes(_cunny3) == false>> <<set $text1 = _cunny2>> <<else>> <<set $text1 = _cunny1>> <</if>> <<if $player.sexOral[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $player.sexOral[0] < 4>> <<set $text1 = $text1 + " and give a lot of attention to her clit.">> <<elseif $player.sexOral[0] >= 4>> <<set $text1 = $text1 + " and alternately suck, lick or blow on her clit, while fingering her.">> <</if>> <<if $woman1.arousal < 75>> <<set _aG = 10>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <<else>> <<set _aG = 10>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <</if>> <<if $player.arousal < 50>> <<set _aP = 5>> <<else>> <<if $player.arousal < 75>> <<set _aP = 2>> <</if>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 5>> <<pEnergy -2>> <</if>> <<if $sex.act.includes("Anal") == true>> <<set $video1 = "Anal1.mp4">> <<set _anal1 = "You position your _dick near her _asshole and after some preparation start fucking her ass">> <<set _anal2 = "_name1 positions your _dick near her _asshole and after some preparation start fucking her ass">> <<set _anal3 = "You are fucking her _asshole with your _dick">> <<if $text1.includes(_anal1) == true or $text1.includes(_anal2) == true or $text1.includes(_anal3) == true>> <<set $text1 = _anal3>> <<elseif $sex.initiative == true and $text1.includes(_anal3) == false>> <<set $text1 = _anal2>> <<else>> <<set $text1 = _anal1>> <</if>> <<if $player.sexDick[0] < 2>> <<elseif $player.sexDick[0] < 4>> <<set $text1 = $text1 + " and you do it carefully, making sure she is enjoying herself">> <<elseif $player.sexDick[0] >= 4>> <<set $text1 = $text1 + " and you very precise with each move, knowing when and how to do it">> <</if>> <<if $woman1.sexAnal[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $woman1.sexAnal[0] < 4>> <<set $text1 = $text1 + ". She understands how to relax her back door to have better experience for both of you.">> <<elseif $woman1.sexAnal[0] >= 4>> <<set $text1 = $text1 + ". She is comfortable with anal and knows how to carefully squeeze your tool.">> <</if>> <<if $woman1.sexAnal[2] == 0>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -10>> <<set $text2 = "_name1 hates it.">> <<elseif $woman1.sexAnal[2] == 1>> <<if $woman1.arousal < 75>> <<set _aG = -10>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -10>> <<set $text2 = "_name1 doesn't like it.">> <<else>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <</if>> <<elseif $woman1.sexAnal[2] == 2>> <<if $woman1.arousal < 50 and $woman1.cums[0] > 0>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<elseif $woman1.arousal < 50>> <<set _aG = -10>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -10>> <<set $text2 = "_name1 doesn't like it.">> <<elseif $woman1.arousal < 75>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<else>> <<set _aG = 10>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <</if>> <<elseif $woman1.sexAnal[2] == 3>> <<if $woman1.arousal < 50 and $woman1.cums[0] > 0>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<elseif $woman1.arousal < 50>> <<set _aG = -10>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 doesn't like it.">> <<elseif $woman1.arousal < 100>> <<set _aG = 10>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <</if>> <</if>> <<if $player.arousal <= 100>> <<set _aP = 15>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 5>> <<pEnergy -5>> <</if>> <<if $sex.act.includesAny("Missionary", "Doggy", "Cowgirl") == true>> <<if $sex.act.includes("Missionary") == true>> <<set $video1 = "Mis1.mp4">> <<gEnergy $woman1 5>> <<pEnergy -5>> <<set _miss1 = "You lay her down and start fucking her _pussy with your _dick">> <<set _miss2 = "_name1 lays down and you start fucking her _pussy with your _dick">> <<set _miss3 = "You are fucking her _pussy with your _dick while been on top">> <<if $text1.includes(_miss1) == true or $text1.includes(_miss2) == true or $text1.includes(_miss3) == true>> <<set $text1 = _miss3>> <<elseif $sex.initiative == true and $text1.includes(_miss3) == false>> <<set $text1 = _miss2>> <<else>> <<set $text1 = _miss1>> <</if>> <<if $player.sexDick[0] < 2>> <<elseif $player.sexDick[0] < 4>> <<set $text1 = $text1 + " and change angle of penetration from time to time">> <<elseif $player.sexDick[0] >= 4>> <<set $text1 = $text1 + " and you know how hard to hit while changing angle of penetration constantly to keep her guessing">> <</if>> <<if $woman1.sexPuss[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $woman1.sexPuss[0] < 4>> <<set $text1 = $text1 + ". She moves her hips upwards with your every stroke.">> <<elseif $woman1.sexPuss[0] >= 4>> <<set $text1 = $text1 + ". She moves her hips upwards with your every stroke and squeeze her pussy at the same time.">> <</if>> <<elseif $sex.act.includes("Doggy") == true>> <<set $video1 = "Dog1.mp4">> <<gEnergy $woman1 5>> <<pEnergy -5>> <<set _doggy1 = "You position yourself behind _name2 and start fucking her _pussy with your _dick">> <<set _doggy2 = "_name1 stands facing away and tell you to fuck her _pussy with your _dick">> <<set _doggy3 = "You are fucking her _pussy with your _dick from behind">> <<if $text1.includes(_doggy1) == true or $text1.includes(_doggy2) == true or $text1.includes(_doggy3) == true>> <<set $text1 = _doggy3>> <<elseif $sex.initiative == true and $text1.includes(_doggy3) == false>> <<set $text1 = _doggy2>> <<else>> <<set $text1 = _doggy1>> <</if>> <<if $player.sexDick[0] < 2>> <<elseif $player.sexDick[0] < 4>> <<set $text1 = $text1 + " and change angle of penetration from time to time">> <<elseif $player.sexDick[0] >= 4>> <<set $text1 = $text1 + " and you know how hard to hit while changing angle of penetration constantly to keep her guessing">> <</if>> <<if $woman1.sexPuss[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $woman1.sexPuss[0] < 4>> <<set $text1 = $text1 + ". She rams her ass back with your every stroke.">> <<elseif $woman1.sexPuss[0] >= 4>> <<set $text1 = $text1 + ". She rams her ass back with your every stroke and squeeze her pussy at the same time.">> <</if>> <<elseif $sex.act.includes("Cowgirl") == true>> <<set $video1 = "Cow1.mp4">> <<gEnergy $woman1 -5>> <<pEnergy 5>> <<set _cowgirl1 = "You lay down, she climbs on your _dick and start fucking you with her _pussy">> <<set _cowgirl2 = "_name1 lays you down, then climbs on your _dick and start fucking you with her _pussy">> <<set _cowgirl3 = "_name1 rides your _dick with her _pussy">> <<if $text1.includes(_cowgirl1) == true or $text1.includes(_cowgirl2) == true or $text1.includes(_cowgirl3) == true>> <<set $text1 = _cowgirl3>> <<elseif $sex.initiative == true and $text1.includes(_cowgirl3) == false>> <<set $text1 = _cowgirl2>> <<else>> <<set $text1 = _cowgirl1>> <</if>> <<if $woman1.sexPuss[0] < 2>> <<elseif $woman1.sexPuss[0] < 4>> <<set $text1 = $text1 + " hard">> <<elseif $woman1.sexPuss[0] >= 4>> <<set $text1 = $text1 + " hard and squeeze her pussy at the same time">> <</if>> <<if $player.sexDick[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $player.sexDick[0] < 4>> <<set $text1 = $text1 + ". From time to time you move your hips to change angle of penetration.">> <<elseif $player.sexDick[0] >= 4>> <<set $text1 = $text1 + ". You move your hips upward at specific angles and times to make each penetration more impactful.">> <</if>> <</if>> <<if $woman1.sexPuss[2] == 0>> <<set $sex.step += 2>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 hates it.">> <<elseif $woman1.sexPuss[2] == 1>> <<if $woman1.arousal < 25>> <<set _aG = -5>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 doesn't like it.">> <<elseif $woman1.arousal < 75>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<else>> <<set _aG = 10>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <</if>> <<elseif $woman1.sexPuss[2] == 2>> <<if $woman1.arousal < 25 and $woman1.cums[0] > 0>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<elseif $woman1.arousal < 25>> <<set _aG = -5>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 doesn't like it.">> <<elseif $woman1.arousal < 50>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<else>> <<set _aG = 10>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <</if>> <<elseif $woman1.sexPuss[2] == 3>> <<if $woman1.arousal < 25 and $woman1.cums[0] > 0>> <<set _aG = 10>> <<set $text2 = "_name1 loves it.">> <<elseif $woman1.arousal < 25>> <<set _aG = -5>> <<set $sex.step += 1>> <<gEnthusiasm $woman1 -5>> <<set $text2 = "_name1 doesn't like it.">> <<elseif $woman1.arousal <= 100>> <<set _aG = 10>> <<gEnthusiasm $woman1 1>> <<set $text2 = "_name1 loves it.">> <</if>> <</if>> <<if $player.arousal <= 100>> <<set _aP = 10>> <</if>> <<sex3 $woman1 _aG _aP>> <</if>> <<if $sex.act.includes("Virgin") == true>> <<set $video1 = "Vir1.mp4">> <<set _vir1 = "You lay her down and start to carefully penetrate her _pussy with your _dick">> <<set _vir2 = "You lay her down and start to carefully fucking her _pussy with your _dick">> <<set _vir3 = "You are carefully fucking her _pussy with your _dick while being on top">> <<if $woman1.states.includes("Virgin") == true>> <<set $text1 = _vir1>> <<elseif $woman1.notes.includes("DefGood") == true>> <<if $text1.includes(_vir1) == true or $text1.includes(_vir2) == true or $text1.includes(_vir3) == true>> <<set $text1 = _vir3>> <<else>> <<set $text1 = _vir2>> <</if>> <</if>> <<if $player.sexDick[0] < 2>> <<set $text1 = $text1 + ".">> <<elseif $player.sexDick[0] < 4>> <<set $text1 = $text1 + " and do it slowly.">> <<elseif $player.sexDick[0] >= 4>> <<set $text1 = $text1 + " and do it gently paying a great amount of attention to _name2's responses to your every move.">> <</if>> <<if $woman1.states.includes("Virgin") == true>> <<if $woman1.cums[0] > 0 and $woman1.arousal > 75>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<set $woman1.states.delete("Virgin")>> <<set $woman1.notes.push("DefGood")>> <<else>> <<set _aG = -20>> <<gEnthusiasm $woman1 -100>> <<set $text2 = "_name1 cried in pain and told you to stop.">> <<set $woman1.states.delete("Virgin")>> <<set $woman1.notes.push("DefBad")>> <</if>> <<elseif $woman1.notes.includes("DefGood") == true>> <<if $woman1.cums[0] > 0 and $woman1.arousal > 75>> <<set _aG = 5>> <<set $text2 = "_name1 likes it.">> <<else>> <<set _aG = -10>> <<gEnthusiasm $woman1 -10>> <<set $text2 = "_name1 is too uncomfortable.">> <</if>> <</if>> <<if $player.arousal <= 100>> <<set _aP = 10>> <</if>> <<sex3 $woman1 _aG _aP>> <<gEnergy $woman1 -5>> <<pEnergy -5>> <</if>> /*------------------------------------------------------------------*/ <<if $sex.environment == "Bedroom">> <<set _video = "files/G" + $woman1.name[3] + "/Sex/Bedroom/">> <<elseif $sex.environment == "Massage">> <<set _video = "files/G" + $woman1.name[3] + "/Sex/Massage/">> <<elseif $sex.environment == "Office">> <<set _video = "files/G" + $woman1.name[3] + "/Sex/Office/">> <<elseif $sex.environment == "Pool">> <<set _video = "files/G" + $woman1.name[3] + "/Sex/Pool/">> <<elseif $sex.environment == "Room">> <<set _video = "files/G" + $woman1.name[3] + "/Sex/Room/">> <<elseif $sex.environment == "Shower">> <<set _video = "files/G" + $woman1.name[3] + "/Sex/Shower/">> <</if>> <<set _video = _video + $video1>> /*------------------------------------------------------------------*/ <<set _vocal = $sex.arousal * $woman1.sexVoc>> <<if _vocal >= 100>> <<set $text2 = $text2 + " Her loud moans turns into screams of pleasure from time to time.">> <<elseif _vocal >= 75>> <<set $text2 = $text2 + " She moans loudly.">> <<elseif _vocal >= 50>> <<set $text2 = $text2 + " She doesn't hold back her moans.">> <<elseif _vocal >= 25>> <<set $text2 = $text2 + " She moans quietly.">> <<elseif _vocal > 0>> <<set $text2 = $text2 + " Her moans is almost inaudible.">> <<elseif _vocal == 0>> <</if>> /*------------------------------------------------------------------*/ <<if $woman1.tightP[0] > 4>> <<set _tPus = "loose,">> <<elseif $woman1.tightP[0] == 1 or $woman1.tightP[0] == 2>> <<set _tPus = "tight,">> <<elseif $woman1.tightP[0] == 0>> <<set _tPus = "very tight,">> <<else>> <<set _tPus = "">> <</if>> <<if $woman1.arousal < 25 and $woman1.cums[0] > 0>> <<set _pussy = "''_tPus wet'' pussy">> <<elseif $woman1.arousal < 25>> <<set _pussy = "''_tPus dry'' pussy">> <<elseif $woman1.arousal < 50>> <<set _pussy = "''_tPus wet'' pussy">> <<elseif $woman1.arousal < 75>> <<set _pussy = "''_tPus dripping'' pussy">> <<elseif $woman1.arousal >= 75>> <<set _pussy = "''_tPus leaking'' pussy">> <</if>> <<if $woman1.tightP[0] > 4>> <<set _asshole = "loose asshole">> <<elseif $woman1.tightP[0] == 1 or $woman1.tightP[0] == 2>> <<set _asshole = "tight asshole">> <<elseif $woman1.tightP[0] == 0>> <<set _asshole = "very tight asshole">> <<else>> <<set _asshole = "asshole">> <</if>> <<if $player.arousal < 25>> <<set _dick = "''soft'' dick">> <<elseif $player.arousal < 75>> <<set _dick = "''hard'' dick">> <<elseif $player.arousal >= 75>> <<set _dick = "''throbbing'' dick">> <</if>> <<if $woman1.enthusiasm < 10>> <<set _enthusiasm = "_name1 almost don't want to have sex. One or two wrong moves can ruin mood completely.">> <<elseif $woman1.enthusiasm < 25>> <<set _enthusiasm = "_name1 not really into sex.">> <<elseif $woman1.enthusiasm < 50>> <<set _enthusiasm = "_name1 is into sex.">> <<elseif $woman1.enthusiasm < 75>> <<set _enthusiasm = "_name1 is enthusiastic about sex.">> <<elseif $woman1.enthusiasm <= 100>> <<set _enthusiasm = "_name1 is very enthusiastic about sex.">> <</if>> /*------------------------------------------------------------------*/ <<if $player.arousal == 100>> <<pCums 1>> <<set $text1 = $text1 + " ''You came in process''.">> <</if>> <<if $woman1.arousal == 100>> <<set $woman1.cums[0] = Math.clamp($woman1.cums[0] + 1, 0, $woman1.cums[2] + 1)>> <<set $woman1.know[1] = Math.clamp($woman1.know[1] + 1, 0, 10)>> <<gArousal $woman1 -100>> <<set $text1 = $text1 + " ''She came''.">> <</if>> <<if $woman1.know[1] == 10 and $woman1.states.includes("Know2") == false>> <<set $text0 = "Now you understand her body better.">> <<set $woman1.states.push("Know2")>> <</if>> /*------------------------------------------------------------------*/ <<set _init = "">> <<if $woman1.states.includes("Virgin") == true or $woman1.notes.includes("DefGood") == true>> <<set $sex.initiative = false>> <<elseif $player.energy < 5 and $woman1.energy > 19>> <<set $sex.initiative = true>> <<set _init = " after seeing that you are a little bit tired">> <<elseif $woman1.energy > 49 and $woman1.enthusiasm > 49 and $woman1.cums[0] > 1 and $player.states.includes("Fatigue") == true>> <<set $sex.initiative = true>> <<set _init = " after seeing that you are fatigued">> <<elseif $woman1.name[3] == 2 and $woman1.cums[0] == 0 and $woman1.phase[0] == 2>> <<set $sex.initiative = true>> <<set _init = " to make sure that she will cum">> <<elseif $sex.step > 1>> <<set $sex.initiative = true>> <<elseif $sex.step <= 1>> <<set $sex.initiative = false>> <</if>> /*------------------------------------------------------------------*/ <<if $woman1.cums[0] == $woman1.cums[2] + 1>> <<set $woman1.enthusiasm = 0>> <<elseif $player.loads == 0 and $woman1.cums[0] >= $woman1.cums[1]>> <<set $woman1.enthusiasm = 0>> <</if>> <<if $woman1.enthusiasm == 0>> /*<<set $text2 = "">>*/ <<if $woman1.notes.includes("DefBad") == true>> <<set $text2 = $text2 + " Her's face is mixture of pain and anger.">> <<elseif $woman1.cums[0] == $woman1.cums[2] + 1>> <<set $text2 = $text2 + " _name1 can't take it anymore.">> <<elseif $player.loads == 0 and $woman1.cums[0] >= $woman1.cums[1]>> <<set $text2 = $text2 + " You can't get it up again and _name2 is satisfied.">> <<elseif $player.loads == 0 and $woman1.cums[0] == 1>> <<set $text2 = $text2 + " You can't get it up again and _name2 already came.">> <<else>> <<set $text2 = $text2 + " _name1 lost the mood.">> <<if $woman1.cums[0] == 0>> <<set $text2 = $text2 + " She looks disappointed.">> <</if>> <</if>> <<if $player.arousal > 75>> <<set $text2 = $text2 + " You will have the blue balls.">> <</if>> <</if>> <<color "yellow" $text0>> <<set $text0 = "">> <<set $sex.act.length = 0>> <</nobr>>\ ---- $text1 /*Act*/ $text2 /*g1Reaction*/\ ---- <<if $sex.initiative == true and $woman1.enthusiasm > 0>>\ <<link "_name1 takes the initiative_init" $cp>> <<if $player.arousal < 25 or $player.loads == 0>>\ <<if $player.energy < 5>> <<set $sex.act.length = 0>>\ <<set $sex.act.push("Kiss")>>\ <<elseif $player.energy < 10>> <<set $sex.act.length = 0>>\ <<set $sex.act.push("Finger")>>\ <<else>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push("Cunny")>>\ <</if>>\ <<else>>\ <<if $woman1.energy > 19>>\ <<if $woman1.enthusiasm > 49>>\ <<if $woman1.arousal > 49>>\ <<if $woman1.cums[0] < $woman1.cums[1]>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[0])>> <<else>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[1])>> <</if>>\ <<else>>\ <<if $woman1.cums[0] == 0>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[2])>> <<elseif $woman1.cums[0] == 1>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[3])>> <<else>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[4])>> <</if>>\ <</if>>\ <<else>>\ <<if $woman1.arousal > 49>>\ <<set $sex.act.length = 0>>\ <<if $player.energy > 4>> <<set $sex.act.push($woman1.sexVar[5])>> <<else>>\ <<set $sex.act.push("Cowgirl")>>\ <</if>>\ <<else>>\ <<if $woman1.cums[0] == 0>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[6])>> <<else>>\ <<set $sex.act.length = 0>>\ <<if $player.energy > 4>> <<set $sex.act.push($woman1.sexVar[7])>> <<else>>\ <<set $sex.act.push("Cowgirl")>>\ <</if>>\ <</if>>\ <</if>>\ <</if>>\ <<else>>\ <<if $woman1.enthusiasm > 49>>\ <<if $woman1.arousal > 49>>\ <<if $woman1.cums[0] < $woman1.cums[1]>>\ <<set $sex.act.length = 0>>\ <<if $player.energy > 4>> <<set $sex.act.push($woman1.sexVar[8])>> <<else>>\ <<set $sex.act.push("Cowgirl")>>\ <</if>>\ <<else>>\ <<set $sex.act.push($woman1.sexVar[9])>> <</if>>\ <<else>>\ <<if $woman1.cums[0] == 0>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[10])>> <<elseif $woman1.cums[0] == 1>>\ <<set $sex.act.length = 0>>\ <<if $player.energy > 4>> <<set $sex.act.push($woman1.sexVar[11])>> <<else>>\ <<set $sex.act.push("Cowgirl")>>\ <</if>>\ <<else>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[12])>> <</if>>\ <</if>>\ <<else>>\ <<if $woman1.arousal > 49>>\ <<set $sex.act.length = 0>>\ <<if $player.energy > 4>> <<set $sex.act.push($woman1.sexVar[13])>> <<else>>\ <<set $sex.act.push("Cowgirl")>>\ <</if>>\ <<else>>\ <<if $woman1.cums[0] == 0>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push($woman1.sexVar[14])>> <<else>>\ <<set $sex.act.length = 0>>\ <<if $player.energy > 4>> <<set $sex.act.push($woman1.sexVar[15])>> <<else>>\ <<set $sex.act.push("Cowgirl")>>\ <</if>>\ <</if>>\ <</if>>\ <</if>>\ <</if>>\ <</if>>\ <<if $woman1.notes.includes("Anal")>>\ <<if $sex.act.includesAny("Missionary", "Doggy")>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push("Anal")>>\ <<elseif $sex.act.includes("Cowgirl")>>\ <<set $sex.act.length = 0>>\ <<set $sex.act.push("Cunny")>>\ <</if>>\ <</if>>\ <<set $sex.step = 0>>\ <</link>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif $sex.initiative == false and $woman1.enthusiasm > 0>>\ <<sex4 "Kiss">>\ <<link "Kiss" $cp>> <<if $sex.act.includes("Kiss") == false>>\ <<set $sex.act.push("Kiss")>>\ <</if>>\ <</link>> \ <<sex4 "Fondle">>\ <<link "Fondle" $cp>> <<if $sex.act.includes("Fondle") == false>>\ <<set $sex.act.push("Fondle")>>\ <</if>>\ <</link>> \ <<sex4 "Finger">>\ <<link "Finger" $cp>> <<if $sex.act.includes("Finger") == false>>\ <<set $sex.act.push("Finger")>>\ <</if>>\ <</link>> \ <<sex4 "Handjob">>\ <<link "Handjob" $cp>> <<if $sex.act.includes("Handjob") == false>>\ <<set $sex.act.push("Handjob")>>\ <</if>>\ <</link>> \ <<sex4 "Blowjob">>\ <<link "Blowjob" $cp>> <<if $sex.act.includes("Blowjob") == false>>\ <<set $sex.act.push("Blowjob")>>\ <</if>>\ <</link>> \ <<sex4 "Cunny">>\ <<link "Go down" $cp>> <<if $sex.act.includes("Cunny") == false>>\ <<set $sex.act.push("Cunny")>>\ <</if>>\ <</link>> \ <<if ($woman1.states.includes("Anal") == true or $woman1.notes.includes("Anal") == true) and $woman1.states.includes("SoreA") == false and $player.arousal >= 25 and $player.loads > 0>>\ <<sex4 "Anal">>\ <<link "Anal" $cp>> <<if $sex.act.includes("Anal") == false>>\ <<set $sex.act.push("Anal")>>\ <</if>>\ <</link>> <</if>>\ \ <<if $woman1.states.includes("Virgin") == true or $woman1.notes.includes("DefGood") == true>>\ <<sex4 "Virgin">>\ <<link "Virgin sex" $cp>> <<if $sex.act.includes("Virgin") == false>>\ <<set $sex.act.push("Virgin")>>\ <</if>>\ <</link>> <<elseif $player.arousal >= 25 and $player.loads > 0 and $woman1.notes.includes("Anal") == false and $woman1.states.includes("SoreP") == false>>\ <<sex4 "Sex">>\ <<link "Missionary" $cp>> <<if $sex.act.includes("Missionary") == false>>\ <<set $sex.act.push("Missionary")>>\ <</if>>\ <</link>> \ <<link "Doggy" $cp>> <<if $sex.act.includes("Doggy") == false>>\ <<set $sex.act.push("Doggy")>>\ <</if>>\ <</link>> \ <<if $woman1.energy > 19>>\ <<link "Cowgirl" $cp>> <<if $sex.act.includes("Cowgirl") == false>>\ <<set $sex.act.push("Cowgirl")>>\ <</if>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ /*-----------------------------------------------------------------*/\ /*Don't delete*/ <<if $player.loads == 0 or $woman1.cums[0] > 0 or $woman1.enthusiasm == 0>>\ <<link "Finish" $pp>> <<if $player.loads == 0>>\ <<if $player.states.includes("Sated") == false>>\ <<set $player.states.push("Sated")>>\ <</if>>\ <<pMood 3>> <<elseif $player.loads < $sex.loads>>\ <<pMood 2>> <</if>>\ <<if $player.arousal > 75>>\ <<if $player.states.includes("BlueBalls") == false>>\ <<set $player.states.push("BlueBalls")>>\ <</if>>\ <<pMood -3>> <</if>>\ <<if $woman1.cums[0] == 0 or $woman1.notes.includes("DefBad") == true>>\ <<if $woman1.states.includes("Disappointed") == false>>\ <<set $woman1.states.push("Disappointed")>>\ <</if>>\ <<gRel $woman1 -2>> <<elseif $woman1.cums[0] >= $woman1.cums[2]>>\ <<if $woman1.states.includes("Sated") == false>>\ <<set $woman1.states.push("Sated")>>\ <</if>>\ <<gRel $woman1 3>> <<if $woman1.phase[0] == 3>>\ <<if $woman1.phase[3].includes("Satisfaction") == false>>\ <<set $woman1.phase[3].push("Satisfaction")>>\ <</if>>\ <</if>>\ <<elseif $woman1.cums[0] >= $woman1.cums[1]>>\ <<if $woman1.states.includes("Satisfied") == false>>\ <<set $woman1.states.push("Satisfied")>>\ <</if>>\ <<gRel $woman1 2>> <<if $woman1.phase[0] == 3>>\ <<if $woman1.phase[3].includes("Satisfaction") == false>>\ <<set $woman1.phase[3].push("Satisfaction")>>\ <</if>>\ <</if>>\ <<elseif $woman1.cums[0] >= 1>>\ <<gRel $woman1 1>> <</if>>\ <<if $woman1.cums[0] > 0>>\ <<set $woman1.sexDays[0] = 0>>\ <</if>>\ <<if $woman1.notes.includes("Anal") == true>>\ <<set $woman1.notes.delete("Anal")>>\ <<set $woman1.states.push("Anal")>>\ <</if>>\ <<if $woman1.notes.includes("DefBad") == true>>\ <<gTopicA $woman1 `[-4, "DefBad"]`>> <<set $woman1.phase[3].push("SoreP")>>\ <<set $woman1.notes.delete("DefBad")>>\ <<if $woman1.phase[3].includes("DefBad") == false>>\ <<set $woman1.phase[3].push("DefBad")>>\ <</if>>\ <<elseif $woman1.notes.includes("DefGood") == true>>\ <<gTopicA $woman1 `[3, "DefGood"]`>> <<set $woman1.phase[3].push("SoreP")>>\ <<set $woman1.notes.delete("DefGood")>>\ <</if>> <<set $player.hygiene[0] = 3>>\ <<set $player.hygiene[1] = $woman1.name[0]>>\ <<set $woman1.arousal = 0>>\ <<if $player.states.includes("BlueBalls") == false>>\ <<set $player.arousal = 0>>\ <</if>>\ <<set $woman1.cums[0] = 0>>\ <<set $sex.act.length = 0>>\ <<set $video1 = "">>\ <<print '<<set $girl'+$woman1.name[3]+' = $woman1>>'>> <</link>> <</if>>\ /*-----------------------------------------------------------------*/\ /*<<link "SpecialFinish" $pp>>exit for events (suck off and etc.) calculate effects of orgasms for one side <</link>>*/
<<nobr>> /* G2Bed2 = 1 - mc alone G2Bed2 = 2 - she wakes mc G2Bed2 = 3 - she horny cowgirl G2Bed2 = 4 - she horny hj G2Bed2 = 10 - aftersex G2Bed2 = 11 - not in mood -------------------------------------------------------------------*/ <<if $G2Bed2 == 0>> <<seen $girl2>> <<if $girl2.event.includes(1) == true>> <<if $player.arousal > 25>> <<set $G2Bed2 = 3>> <<else>> <<set $G2Bed2 = 4>> <</if>> <<elseif $girl2.states.includes("Warm") == true>> <<set $G2Bed2 = 2>> <<else>> <<set $G2Bed2 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Bed2 == 1>> <<set $image = "files/Misc/Girl2Bedroom1.jpg">> <<set $text1 = "You wake up alone in $girl2.name[0]'s bed.">> <<set _getup = 1>> <<elseif $G2Bed2 == 2>> <<if $girl2.posture == 0>> <<set $image = "files/G2/Bedroom/BedWake1.jpg">> <<set $text1 = "$girl2.name[0] wakes you up by shaking you lightly.">> <<elseif $girl2.posture == 1>> <<set $image = "files/G2/Bedroom/BedWake2.jpg">> <<set $text1 = "$girl2.name[0] wakes you up by tickling you.">> <<elseif $girl2.posture == 2>> <<set $image = "files/G2/Bedroom/BedWake2.jpg">> <<set $text1 = "$girl2.name[0] wakes you up with a kiss.">> <</if>> <<set _getup = 1>> <<set _sex0 = 1>> <<elseif $G2Bed2 == 3>> <<set _video = "files/G2/Bedroom/BedCow1.mp4">> <<set $text1 = "You wake up to $girl2.name[0] riding your dick in cowgirl pose.">> <<set $text1 = $text1 + " <<g2Event1>>">> <<set _sex2 = 1>> <<elseif $G2Bed2 == 4>> <<set _video = "files/G2/Bedroom/BedHj1.mp4">> <<set $text1 = "You wake up to $girl2.name[0] stroking your dick trying to make you hard.">> <<set $text1 = $text1 + " <<g2Event1>>">> <<set _sex2 = 2>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Bed2 == 10>> <<afterSex $girl2>> <<if $girl2.states.includes("Disappointed") == true>> <<set $image = "files/G2/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " She tells you to leave.">> <<set _kickout = 1>> <<elseif $girl2.states.includes("Sated") == true>> <<set $image = "files/G2/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She puts her head on your chest and you both take a short nap.">> <<set _getup = 1>> <<else>> <<set $image = "files/G2/Bedroom/BedAfter3.jpg">> <<set $text1 = $text1 + " She is full of energy and ready to start her day.">> <<set _getup = 1>> <</if>> <<elseif $G2Bed2 == 11>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "She is not in the mood.">> <<set _getup = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _getup == 1>>\ <<link "Get up" "Girl2House">> <</link>> <</if>>\ \ <<if _kickout == 1>>\ <<link "Go Home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl2.phase[0] >= 2>>\ <<if $girl2.states.includes("Do") == false>>\ <<link "Initiate sex" "Girl2BedG2">> <<set $G2Bed2 = 11>>\ <<pMood -1>> <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $G2Bed2 = 10>>\ <<sex1 $girl2 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex2 != undefined>>\ <<link "Sex" "Woman1Sex">> <<set $G2Bed2 = 10>>\ <<if _sex2 == 1>>\ <<sex1 $girl2 "Cowgirl" "Bedroom" true>> <<elseif _sex2 == 2>>\ <<sex1 $girl2 "Handjob" "Bedroom" true>> <</if>>\ <</link>> <</if>>\ <<if $debug == true>>\ $G2Bed2 G2Bed2 <</if>>\
/*Cleanliness*/ <<if $girl2.house[1] >= 0 and $girl2.house[1] < 4>> <<set _mess = "clean">> <<elseif $girl2.house[1] >= 4 and $girl2.house[1] < 8>> <<set _mess = "a little dusty">> <<elseif $girl2.house[1] >= 8 and $girl2.house[1] < 12>> <<set _mess = "dusty">> <<elseif $girl2.house[1] >= 12 and $girl2.house[1] < 16>> <<set _mess = "messy">> <<else>> <<set _mess = "dirty">> <</if>> <<if $girl2.house[1] >= 4>> <<set _color = "red">> <<else>> <<set _color = "limegreen">> <</if>> $girl2.name[0]'s apartment is <<color _color _mess>>. /*Damage*/ <<if $girl2.house[0] >= 3>> There is few thing you can <<color "red" "fix">> around $girl2.name[0]'s apartment. <</if>>
<<nobr>> /* LSto2 = 1 - Tough LSto2 = 2 - Strong LSto2 = 3 - Weak --------------------------------------------------------------------*/ <<if $LSto2 == 0 and $library.storage == 1>> <<if $player.states.includesAny("Strong", "Tough") == true>> <<if $girl2.phase[0] == -1 and $girl2.notes.includes("Strong") == false>> <<set $girl2.notes.push("Strong")>> <</if>> <<if $girl2.phase[0] == 0 and $girl2.phase[3].includes("Strong") == false>> <<set $girl2.phase[3].push("Strong")>> <</if>> <</if>> <<set $library.workShift[1] += 1>> <<set $library.storage = 0>> <<pMood -1>> <<pWorkout 1 1 1 true>> <<if $player.states.includes("Tough") == true>> <<gTopicA $girl2 `[2, "LibTough"]`>> <<gContact1 $girl2>> <<gArousal $girl2 10>> <<gRel $girl2 2>> <<set $LSto2 = 1>> <<elseif $player.states.includes("Strong") == true>> <<gTopicA $girl2 `[1, "LibStrong"]`>> <<gContact1 $girl2>> <<gArousal $girl2 5>> <<gRel $girl2 1>> <<set $LSto2 = 2>> <<else>> <<if $girl2.phase[0] == 0 and $girl2.phase[3].includes("Weak") == false>> <<set $girl2.phase[3].push("Weak")>> <</if>> <<set $LSto2 = 3>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $LSto2 == 1>> <<set $image = "files/G2/Library/LibStor2.jpg">> <<set $text1 = "You move boxes without any difficulty. You take your time, but $girl2.name[0] don't care about it. Conversation helped to pass the time.">> <<elseif $LSto2 == 2>> <<set $image = "files/G2/Library/LibStor3.jpg">> <<set $text1 = "It takes some time and effort for you to move all boxes. If $girl2.name[0] have any problems with your speed, she keeps it to herself during conversation that you had to pass the time.">> <<elseif $LSto2 == 3>> <<set $image = "files/G2/Library/LibStor1.jpg">> <<set $text1 = "From the start you wondering if you would be able to move all boxes without any help, but you manage to finish the job. At least it was a good workout. $girl2.name[0] looks unimpressed when you stop to catch your breath.">> <</if>> <<if $LSto2 == 1 or $LSto2 == 2 or $LSto2 == 3>> <<if $LSto2 == 1 or $LSto2 == 2>> <<set $text1 = $text1 + " $girl2.contact">> <</if>> <<if $girl2.event.includes(10) == true>> <<set $text1 = $text1 + " <<g2Event10>>">> <</if>> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _leave == 1>>\ <<link "Clean yourself and return" "Library">> <<action>> <</link>> <</if>>\ <<if $debug == true>>\ $LSto2 LSto2 <</if>>\
<<if $locations.includes("Home") == true and $player.location != "Home">>\ <<link "Go home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if $locations.includes("Library") == true and $player.location != "Library">>\ <<if $time[0] == 1 and $job.value == 1 and ($gameDate.getDay() >= 1 and $gameDate.getDay() <= 5)>>\ <<if $player.moves <= 0>>\ <<color grey "You cannot make it in time for work.">> <<else>>\ <span class="linkGold"><<link "Go to work" "Library">> <<set $job.went = true>>\ <<pMove>> <<include "LibInc">> <</link>></span>\ <<iconMove>> <</if>>\ <</if>>\ <</if>>\ \ <<if $locations.includes("Girl2House") == true and $player.location != "$girl2.name[0]'s house">>\ <<if ($girl2.phase[0] == 2 and $girl2.call == 2) or $girl2.phase[0] == 3>>\ <<link "Visit $girl2.name[0]" "Girl2House">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ <</if>>\ \ <<if $locations.includes("Girl4House") == true and $player.location != "$girl4.name[0]'s house">>\ <<if $girl4.states.includes("Owner") == true>>\ <<link "Visit $girl4.name[2]" "Girl4House">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ <</if>>\ \ <<if $player.car[2] > -1 and (($girl3.date[1] == 1 and $time[0] == 5) or $girl3.call == 11)>>\ <<link "Pick up $girl3.name[0]" "Girl3PickUp">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if $locations.includes("Mall") == true and $cp != "Mall">>\ <<link "Go to the mall" "Mall">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\
/*Storage*/ <<if $gameDate.getMonth() == 5>> In June the library is pretty busy with students from the local college preparing for their finals plus few students from summer school. <<elseif $gameDate.getMonth() == 6>> July is low on clients. <<elseif $gameDate.getMonth() == 7>> In August in addition to usual clients there a dilligent students preparing for their next school year. <</if>> <<if $library.storage == 1>> There is <<color "red" "work">> for you in storage room. You have time to do it until the end of the week. <</if>> <<if $library.position[0] == 1 and $library.system[0] == 0>> <<if $library.system[2] < 5>> <<set _days = "<<color red $library.system[2]>>">> <<elseif $library.system[2] < 10>> <<set _days = "<<color yellow $library.system[2]>>">> <<else>> <<set _days = "<<color limegreen $library.system[2]>>">> <</if>> <<if $library.system[2] > 0>> You have _days working days to setup new system. <</if>> <</if>> <<if $library.system[0] == 1>> <<if $library.system[1] == 0>> <<color "red" "Computer system is down">> <<elseif $library.system[1] < 20>> Computer system of library is glitching from time to time. You better <<color "red" "do the maintenance">> before it goes down. <</if>> <</if>>
<<nobr>> /* LWor2 = 1 - ev12 --------------------------------------------------------------------*/ <<if $LWor2 == 0 and $girl2.event.includes(12) == true>> <<set $LWor2 = 1>> <</if>> <<if $LWor2 == 1>> <<set $text1 = "While you were putting some books in their place $girl2.name[0] comes to you from behind.">> <<set $text1 = $text1 + " <<g2Event12>>">> <<set _work = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _work == 1>>\ <<link "Finish with task" "Library">> <<action>> <<pMood -1>> <<workLibrary1>> <</link>> <</if>>\ <<if $debug == true>>\ $LWor2 LWor2 <</if>>\
<<if $player.hygiene[0] > 0>>\ <<if $girl2.action[1] == "Shower" or $girl2.event.includes(1) == true>>\ <<link "Take shower" "Girl2ShowerG2">> <</link>> <<else>>\ <<link "Take shower" "Girl2House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <</if>>\ <</if>>\ /*------------------------------------------------------------------*/\ <<if $time[0] == 0 or $time[0] == 2 or $time[0] == 4>>\ <<if $girl2.location != "$girl2.name[0]'s house">>\ <<link "Time to eat" "Girl2House">> <<action>> <<set $player.act = "You cooked food and ate it.">>\ <</link>>\ <<iconAction>> <<else>>\ <<link "Time to eat" "Girl2EatG2">> <</link>>\ <<iconAction>> <</if>>\ /*------------------------------------------------------------------*/\ <<elseif $time[0] == 1 or $time[0] == 3 or $time[0] == 5>>\ <<if $time[0] == 1 and $job.value == 1 and ($gameDate.getDay() >= 1 and $gameDate.getDay() <= 5)>>\ $girl2.name[0] is waiting for you to leave with her. <<elseif $girl2.phase[0] == 2>>\ $girl2.name[0] is busy and you should leave. /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif $girl2.phase[0] == 3>>\ <<if $girl2.house[0] >= 3>>\ <<link "Do handiwork" $cp>> <<action>> <<set $player.act = "You did some repairs around the apartment which pleased $girl2.name[0]">>\ <<gRel $girl2 2>> <<set $girl2.house[0] = 0>>\ <</link>>\ <<iconAction>> <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $girl2.location != "$girl2.name[0]'s house" or $girl2.action[1] == "Leaving">>\ <<link "Wait and relax" $cp>> <<action>> <<pMood 1>> <<set $player.act = "You spend some time relaxing.">>\ <</link>>\ <<iconAction>> <</if>>\ /*------------------------------------------------------------------*/\ <</if>>\ <</if>>\
<<nobr>> /* HPho = 1 - can calls girls HPho = 2 - g2 calls HPho = 3 - g3 calls ---------------------------------------------------------------------*/ <<set _date = []>> <<set _list = []>> <<set _phone = []>> <<if $HPho == 0>> <<if $girl2.call == 1>> <<set _phone.push(2)>> <</if>> <<if $girl3.call == 1 or $girl3.call == 10 or $girl3.call == 20>> <<set _phone.push(3)>> <</if>> <<if _phone.length > 0>> <<set $HPho = _phone.random()>> <</if>> <</if>> <<if $HPho == 0 and ($girl3.date[0] == true and $girl3.date[1] == 0)>> <<set $HPho = 1>> <<if $girl3.date[0] == true and $girl3.date[1] == 0>> <<set _date.push(3)>> <<set _list.push($girl3.name[0])>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HPho == 1>> <<set $text1 = "You can call _list and arrange a date.">> <<elseif $HPho == 2>> <<set $text1 = "It's $girl2.name[0] calling. She infroms you in her sexy voice that she would liked to be fucked in near future.">> <<set _call = 2>> <<elseif $HPho == 3>> <<if $girl3.call == 1>> <<set $text1 = "It's $girl3.name[0] calling. She wants to go on date with you.">> <<elseif $girl3.call == 10>> <<set $text1 = "It's $girl3.name[0] calling. She wants to come over. Would you pick her up?">> <<elseif $girl3.call == 20>> <<set $text1 = "It's $girl3.name[0] calling. She tells you that she is not happy with you anymore and that you should stop seeing each other.">> <</if>> <<if ($girl3.call == 1 or $girl3.call == 10) and ($gameDate.getDay() == 2 or $gameDate.getDay() == 5 or $gameDate.getDay() == 6) and $player.car[3] == -1>> <<set $text1 = $text1 + " Car is not available today, so it may be a bad idea to agree.">> <</if>> <<set _call = 3>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _call == 2>>\ <<link "You will come soon" "Home">> <<set $girl2.call = 2>>\ <<gMood $girl2 1>> <</link>> <<link "You are busy" "Home">> <<set $girl2.call = 3>>\ <<gReject $girl2>> <</link>> <</if>>\ \ <<if _call == 3>>\ <<if $girl3.call == 1>>\ <<link "You will come soon" "Home">> <<set $girl3.call = 2>>\ <<set $girl3.date[1] = 1>>\ <<gMood $girl3 1>> <</link>> <<link "You are busy" "Home">> <<set $girl3.call = 3>>\ <<set $girl3.date[1] = 3>>\ <<gReject $girl3>> <</link>> <<elseif $girl3.call == 10>>\ <<link "You will come soon" "Home">> <<set $girl3.call = 11>>\ <<gMood $girl3 1>> <</link>> <<link "You are busy" "Home">> <<set $girl3.call = 13>>\ <<gReject $girl3>> <</link>> <<elseif $girl3.call == 20>>\ <<link "Hang up" "Home">> <<set $girl3.call = 0>>\ <<gRel $girl3 -4>> <<pMood -3>> <<set $girl3.phase[0] = -2>> <</link>> <</if>>\ <</if>>\ \ <<if _date.includes(3) == true>>\ <<if $girl3.location != "$girl3.name[0]'s house">>\ <<link "Call $girl3.name[0] to arrange a date" "Home">> <<set $player.act = "She is not home.">>\ <</link>> <<elseif $girl3.states.includes("Warm") == true>>\ <<link "Call $girl3.name[0] to arrange a date" "Home">> <<set $girl3.date[1] = 1>>\ <<set $player.act = "She agreed and tells to pick her up in Evening.">>\ <</link>> <<else>>\ <<link "Call $girl3.name[0] to arrange a date" "Home">> <<set $girl3.date[1] = 3>>\ <<set $player.act = "She refused and nicely explained that she is in a bad mood and would be a bad company.">>\ <</link>> <</if>>\ \ <<link "Return" "Home">> <</link>> <</if>>\ <<if $debug == true>>\ $HPho HPho <</if>>\
<<widget "afterSex">> /*$args[0] - $girl#*/ <<if $args[0].name[3] == 1 or $args[0].name[3] == 4>> <<set _name1 = $args[0].name[1]>> <<set _name2 = $args[0].name[2]>> <<else>> <<set _name1 = $args[0].name[0]>> <<set _name2 = $args[0].name[0]>> <</if>> <<set _after1 = "">> <<set _after2 = "">> <<set _after3 = "">> <<if $player.sexTrack >= 200>> <<pWorkout 2 1 2 true>> <<set _after1 = "It also was a exhausting workout for you">> <<elseif $player.sexTrack > 149>> <<pWorkout 2 1 1 true>> <<set _after1 = "It also was a great workout for you">> <<elseif $player.sexTrack > 99>> <<pWorkout 1 1 1 true>> <<set _after1 = "It also was a good workout for you">> <<elseif $player.sexTrack > 50>> <<pWorkout 1 0 0 false>> <<set _after1 = "It also was a light workout for you">> <</if>> <<if $sex.track >= 100>> <<gPower $args[0]>> <<if _after1 == "">> <<set _after1 = _after1 + "_name1 spent a lot of energy.">> <<else>> <<set _after1 = _after1 + " and _name2 spent a lot of energy.">> <</if>> <<else>> <<if _after1 != "">> <<set _after1 = _after1 + ".">> <</if>> <</if>> <<if $player.states.includes("BlueBalls") == true>> <<set _after2 = " You are irritated and horny.">> <<elseif $player.states.includes("Sated") == true>> <<set _after2 = " You had a great time.">> <<elseif $player.loads < $sex.loads>> <<set _after2 = " You are feeling relaxed.">> <</if>> <<gTopicD $args[0] `[-2, "AfterDisap"]`>> <<gTopicD $args[0] `[2, "AfterSated"]`>> <<gTopicD $args[0] `[1, "AfterSatis"]`>> <<if $args[0].states.includes("Disappointed") == true>> <<gTopicA $args[0] `[-2, "AfterDisap"]`>> <<set _after3 = " She is disappointed.">> <<elseif $args[0].states.includes("Satisfied") == true>> <<gTopicA $args[0] `[1, "AfterSatis"]`>> <<set _after3 = " She kiss you passionately and thanks you for great time.">> <<elseif $args[0].states.includes("Sated") == true>> <<gTopicA $args[0] `[2, "AfterSated"]`>> <<set _after3 = " She is breathing heavily with a big smile on her face.">> <<elseif $args[0].cums[0] > 0>> <<set _after3 = " She peck you on lips.">> <</if>> <<set $text1 = _after1 + _after2 + _after3>> <<set $player.sexTrack = 0>> <<set $sex.track = 0>> <</widget>> <<widget "sex1">> <<seen $args[0]>> <<set _i1 = 0>> <<set _i2 = 0>> <<set _i3 = 0>> <<if $args[0].states.includes("Positive") == true>> <<set _i1 = 25>> <<elseif $args[0].states.includes("Neutral") == true>> <<set _i1 = 10>> <</if>> <<set $args[0].energy = $args[0].endurance + _i1>> <<set $args[0].enthusiasm = $args[0].arousal + (_i1 * 2)>> <<if $player.states.includes("Positive") == true>> <<set _i2 = 20>> <</if>> <<if $player.states.includes("Horny") == true>> <<set _i3 = 30>> <</if>> <<set $player.energy = $player.endurance + _i2 + _i3>> <<set $sex.act.push($args[1])>> <<set $sex.loads = $player.loads>> <<set $sex.environment = $args[2]>> <<set $sex.initiative = $args[3]>> <<set $woman1 = $args[0]>> <<if $player.confidence[1].includes($args[0].name[0]) == false>> <<pConfidence 25>> <<set $player.confidence[1].push($args[0].name[0])>> <<else>> <<pConfidence 5>> <</if>> <</widget>> <<widget "sex3">> /*$args[0] - girl# $args[1] - girlArousal change $args[2] - playerArousal change*/ <<if $args[0].states.includes("Sensitive") == true>> <<set _sens = 2>> <<else>> <<set _sens = 1>> <</if>> <<if $player.states.includes("Positive") == true>> <<set _pos = 2>> <<else>> <<set _pos = 1>> <</if>> <<if $player.loads == 3>> <<set _loads = 0>> <<elseif $player.loads == 2>> <<set _loads = 2>> <<elseif $player.loads == 1>> <<set _loads = 4>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includes("Kiss") == true>> <<if $args[1] != 0>> <<set $sex.arousal = ($args[1] + $player.sexKiss[0]) * _sens>> <<set $args[0].arousal = Math.clamp($args[0].arousal + ($args[1] + $player.sexKiss[0]) * _sens, 0, 100)>> <<else>> <<set $sex.arousal = 0>> <</if>> <<if $args[2] != 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[2] + $args[0].sexKiss[0], 0, 100)>> <</if>> <<set $args[0].sexKiss[1] = Math.clamp($args[0].sexKiss[1] + $args[2] + $player.sexKiss[0], 0, 100)>> <<set $player.sexKiss[1] = Math.clamp($player.sexKiss[1] + ($args[1] + $args[0].sexKiss[0]) * _pos, 0, 100)>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includesAny("Fondle", "Finger") == true>> <<if $args[1] != 0>> <<set $sex.arousal = ($args[1] + $player.sexHand[0]) * _sens>> <<set $args[0].arousal = Math.clamp($args[0].arousal + ($args[1] + $player.sexHand[0]) * _sens, 0, 100)>> <<else>> <<set $sex.arousal = 0>> <</if>> <<if $args[2] != 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[2], 0, 100)>> <</if>> <<set $player.sexHand[1] = Math.clamp($player.sexHand[1] + $args[1] * _pos, 0, 100)>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includes("Handjob") == true>> <<if $args[1] != 0>> <<set $sex.arousal = $args[1] * _sens>> <<set $args[0].arousal = Math.clamp($args[0].arousal + $args[1] * _sens, 0, 100)>> <<else>> <<set $sex.arousal = 0>> <</if>> <<if $args[2] != 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[2] + $args[0].sexHand[0] - $player.sexResi[0] - _loads, 0, 100)>> <</if>> <<set $args[0].sexHand[1] = Math.clamp($args[0].sexHand[1] + $args[2], 0, 100)>> <<set $player.sexResi[1] = Math.clamp($player.sexResi[1] + $args[2], 0, 100)>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includes("Blowjob") == true>> <<if $args[1] != 0>> <<set $sex.arousal = $args[1] * _sens>> <<set $args[0].arousal = Math.clamp($args[0].arousal + $args[1] * _sens, 0, 100)>> <<else>> <<set $sex.arousal = 0>> <</if>> <<if $args[2] != 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[2] + $args[0].sexOral[0] - $player.sexResi[0] - _loads, 0, 100)>> <</if>> <<set $args[0].sexOral[1] = Math.clamp($args[0].sexOral[1] + $args[2], 0, 100)>> <<set $player.sexResi[1] = Math.clamp($player.sexResi[1] + $args[2], 0, 100)>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includes("Cunny") == true>> <<if $args[1] != 0>> <<set $sex.arousal = ($args[1] + $player.sexOral[0]) * _sens>> <<set $args[0].arousal = Math.clamp($args[0].arousal + ($args[1] + $player.sexOral[0]) * _sens, 0, 100)>> <<else>> <<set $sex.arousal = 0>> <</if>> <<if $args[2] != 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[2], 0, 100)>> <</if>> <<set $player.sexOral[1] = Math.clamp($player.sexOral[1] + $args[1] * _pos, 0, 100)>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includesAny("Missionary", "Doggy", "Cowgirl", "Virgin") == true>> <<set $args[0].tightP[3] = 0>> <<set _tightP1 = Math.clamp($player.tool - $args[0].tightP[0], 0, 5)>> <<if $player.tool > $args[0].tightP[0]>> <<set $args[0].tightP[1] = Math.clamp($args[0].tightP[1] - _tightP1, 0, 50)>> <<set $args[0].tightP[2] = Math.clamp($args[0].tightP[2] - _tightP1, 0, 50)>> <<if $args[0].tightP[1] == 0>> <<set $args[0].tightP[1] = 50>> <<set $args[0].tightP[0] = Math.clamp($args[0].tightP[0] + 1, 0, 5)>> <</if>> <<if $args[0].tightP[2] == 0 and $args[0].states.includes("SoreP") == false>> <<gTopicA $args[0] `[2, "SoreP"]`>> <<set $args[0].states.push("SoreP")>> <</if>> <</if>> <<if $args[0].sexPuss[0] >= 4>> <<set _tightP2 = $args[0].sexPuss[0] * 2>> <<else>> <<set _tightP2 = _tightP1 * 2>> <</if>> <<if $args[1] != 0>> <<set $sex.arousal = ($args[1] + $player.sexDick[0] + $player.tool) * _sens>> <<set $args[0].arousal = Math.clamp($args[0].arousal + ($args[1] + $player.sexDick[0] + $player.tool) * _sens, 0, 100)>> <<else>> <<set $sex.arousal = 0>> <</if>> <<if $args[2] != 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[2] + $args[0].sexPuss[0] + _tightP2 - $player.sexResi[0] - _loads, 0, 100)>> <</if>> <<set $args[0].sexPuss[1] = Math.clamp($args[0].sexPuss[1] + $args[2], 0, 100)>> <<set $player.sexDick[1] = Math.clamp($player.sexDick[1] + $args[1] * _pos, 0, 100)>> <<set $player.sexResi[1] = Math.clamp($player.sexResi[1] + $args[2], 0, 100)>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $sex.act.includes("Anal") == true>> <<set $args[0].tightA[3] = 0>> <<set _tightA1 = Math.clamp($player.tool - $args[0].tightA[0], 0, 5)>> <<if $player.tool > $args[0].tightA[0]>> <<set $args[0].tightA[1] = Math.clamp($args[0].tightA[1] - _tightA1, 0, 50)>> <<set $args[0].tightA[2] = Math.clamp($args[0].tightA[2] - _tightA1, 0, 50)>> <<if $args[0].tightA[1] == 0>> <<set $args[0].tightA[1] = 50>> <<set $args[0].tightA[0] = Math.clamp($args[0].tightA[0] + 1, 0, 5)>> <</if>> <<if $args[0].tightA[2] == 0 and $args[0].states.includes("SoreA") == false>> <<gTopicA $args[0] `[2, "SoreA"]`>> <<set $args[0].states.push("SoreA")>> <</if>> <</if>> <<if $args[0].sexAnal[0] >= 4>> <<set _tightA2 = $args[0].sexAnal[0] * 2>> <<else>> <<set _tightA2 = _tightA1 * 2>> <</if>> <<if $args[1] != 0>> <<set $sex.arousal = ($args[1] + $player.sexDick[0] + $player.tool) * _sens>> <<set $args[0].arousal = Math.clamp($args[0].arousal + ($args[1] + $player.sexDick[0] + $player.tool) * _sens, 0, 100)>> <<else>> <<set $sex.arousal = 0>> <</if>> <<if $args[2] != 0>> <<set $player.arousal = Math.clamp($player.arousal + $args[2] + $args[0].sexAnal[0] + _tightA2 - $player.sexResi[0] - _loads, 0, 100)>> <</if>> <<set $args[0].sexAnal[1] = Math.clamp($args[0].sexAnal[1] + $args[2], 0, 100)>> <<set $player.sexDick[1] = Math.clamp($player.sexDick[1] + $args[1] * _pos, 0, 100)>> <<set $player.sexResi[1] = Math.clamp($player.sexResi[1] + $args[2], 0, 100)>> <</if>> /*----------------------------------------------------------------*/ <<if $player.sexDick[1] == 100 and $player.sexDick[0] < 5>> <<set $player.sexDick[1] = 0>> <<set $player.sexDick[0] = Math.clamp($player.sexDick[0] + 1, 0, 5)>> <<set $text0 = "Your skill of using your dick to give more pleasure to partner increased.">> <</if>> <<if $player.sexHand[1] == 100 and $player.sexHand[0] < 5>> <<set $player.sexHand[1] = 0>> <<set $player.sexHand[0] = Math.clamp($player.sexHand[0] + 1, 0, 5)>> <<set $text0 = "Your skill of using your hands to give more pleasure to partner increased.">> <</if>> <<if $player.sexKiss[1] == 100 and $player.sexKiss[0] < 5>> <<set $player.sexKiss[1] = 0>> <<set $player.sexKiss[0] = Math.clamp($player.sexKiss[0] + 1, 0, 5)>> <<set $text0 = "Your skill in kissing has increased.">> <</if>> <<if $player.sexOral[1] == 100 and $player.sexOral[0] < 5>> <<set $player.sexOral[1] = 0>> <<set $player.sexOral[0] = Math.clamp($player.sexOral[0] + 1, 0, 5)>> <<set $text0 = "Your skill of using your mouth to give more pleasure to partner increased.">> <</if>> <<if $player.sexResi[1] == 100 and $player.sexResi[0] < 5>> <<set $player.sexResi[1] = 0>> <<set $player.sexResi[0] = Math.clamp($player.sexResi[0] + 1, 0, 5)>> <<set $text0 = "Your skill in resisting pleasure has increased.">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $args[0].sexAnal[1] == 100 and $args[0].sexAnal[0] < 5>> <<set $args[0].sexAnal[1] = 0>> <<set $args[0].sexAnal[0] = Math.clamp($args[0].sexAnal[0] + 1, 0, 5)>> <</if>> <<if $args[0].sexHand[1] == 100 and $args[0].sexHand[0] < 5>> <<set $args[0].sexHand[1] = 0>> <<set $args[0].sexHand[0] = Math.clamp($args[0].sexHand[0] + 1, 0, 5)>> <</if>> <<if $args[0].sexKiss[1] == 100 and $args[0].sexKiss[0] < 5>> <<set $args[0].sexKiss[1] = 0>> <<set $args[0].sexKiss[0] = Math.clamp($args[0].sexKiss[0] + 1, 0, 5)>> <</if>> <<if $args[0].sexOral[1] == 100 and $args[0].sexOral[0] < 5>> <<set $args[0].sexOral[1] = 0>> <<set $args[0].sexOral[0] = Math.clamp($args[0].sexOral[0] + 1, 0, 5)>> <</if>> <<if $args[0].sexPuss[1] == 100 and $args[0].sexPuss[0] < 5>> <<set $args[0].sexPuss[1] = 0>> <<set $args[0].sexPuss[0] = Math.clamp($args[0].sexPuss[0] + 1, 0, 5)>> <</if>> <</widget>> <<widget "sex4">> <<if $woman1.states.includes("Know2") == true>> <<if $args[0] == "Kiss">> <<if $woman1.sexKiss[2] == 0>> <<color red ♠>> <<elseif $woman1.sexKiss[2] == 1>> <<if $woman1.arousal < 25>> <<color pink ♥>> <<else>> <<color red ♠>> <</if>> <<elseif $woman1.sexKiss[2] == 2>> <<if $woman1.arousal < 25>> <<color pink ♥>> <<else>> <<color red ♠>> <</if>> <<elseif $woman1.sexKiss[2] == 3>> <<if $woman1.arousal < 50>> <<color pink ♥>> <<else>> <<color red ♠>> <</if>> <</if>> <<elseif $args[0] == "Fondle">> <<if $woman1.arousal < 50>> <<color pink ♥>> <<else>> <<color red ♠>> <</if>> <<elseif $args[0] == "Finger" or $args[0] == "Cunny">> <<color pink ♥>> <<elseif $args[0] == "Handjob">> <<if $woman1.sexHand[2] == 0>> <<color red ♠>> <<elseif $woman1.sexHand[2] == 1>> <<color red ♠>> <<elseif $woman1.sexHand[2] == 2>> <<if $woman1.arousal >= 50>> <<color red ♠>> <<else>> <<color pink ♥>> <</if>> <<elseif $woman1.sexHand[2] == 3>> <<color pink ♥>> <</if>> <<elseif $args[0] == "Blowjob">> <<if $woman1.sexOral[2] == 0>> <<color red ♠>> <<elseif $woman1.sexOral[2] == 1>> <<color red ♠>> <<elseif $woman1.sexOral[2] == 2>> <<if $woman1.arousal >= 50>> <<color red ♠>> <<else>> <<color pink ♥>> <</if>> <<elseif $woman1.sexOral[2] == 3>> <<color pink ♥>> <</if>> <<elseif $args[0] == "Anal">> <<if $woman1.sexAnal[2] == 0>> <<color red ♠>> <<elseif $woman1.sexAnal[2] == 1>> <<if $woman1.arousal < 75>> <<color red ♠>> <<else>> <<color pink ♥>> <</if>> <<elseif $woman1.sexAnal[2] == 2>> <<if $woman1.arousal < 50 and $woman1.cums[0] > 0>> <<color pink ♥>> <<elseif $woman1.arousal < 50>> <<color red ♠>> <<elseif $woman1.arousal < 75>> <<color pink ♥>> <<else>> <<color pink ♥>> <</if>> <<elseif $woman1.sexAnal[2] == 3>> <<if $woman1.arousal < 50 and $woman1.cums[0] > 0>> <<color pink ♥>> <<elseif $woman1.arousal < 50>> <<color red ♠>> <<elseif $woman1.arousal < 100>> <<color pink ♥>> <</if>> <</if>> <<elseif $args[0] == "Sex">> <<if $woman1.sexPuss[2] == 0>> <<color red ♠>> <<elseif $woman1.sexPuss[2] == 1>> <<if $woman1.arousal < 25>> <<color red ♠>> <<elseif $woman1.arousal < 75>> <<color pink ♥>> <<else>> <<color pink ♥>> <</if>> <<elseif $woman1.sexPuss[2] == 2>> <<if $woman1.arousal < 25 and $woman1.cums[0] > 0>> <<color pink ♥>> <<elseif $woman1.arousal < 25>> <<color red ♠>> <<elseif $woman1.arousal < 50>> <<color pink ♥>> <<else>> <<color pink ♥>> <</if>> <<elseif $woman1.sexPuss[2] == 3>> <<if $woman1.arousal < 25 and $woman1.cums[0] > 0>> <<color pink ♥>> <<elseif $woman1.arousal < 25>> <<color red ♠>> <<elseif $woman1.arousal <= 100>> <<color pink ♥>> <</if>> <</if>> <<elseif $args[0] == "Virgin">> <<if $woman1.states.includes("Virgin") == true>> <<if $woman1.cums[0] > 0 and $woman1.arousal > 75>> <<color pink ♥>> <<else>> <<color red ♠>> <</if>> <<elseif $woman1.notes.includes("DefGood") == true>> <<if $woman1.cums[0] > 0 and $woman1.arousal > 75>> <<color pink ♥>> <<else>> <<color red ♠>> <</if>> <</if>> <</if>> <</if>> <</widget>>
Today you can cum $player.loads times Your energy <progress @value="$player.energy" max="150"></progress> Your arousal <progress @value="$player.arousal" max="100"></progress> (Skills) Dick: $player.sexDick[0] Hands: $player.sexHand[0] Kissing: $player.sexKiss[0] Oral: $player.sexOral[0] Resistance: $player.sexResi[0] ---- _enthusiasm Made her cum $woman1.cums[0] times _name1's energy <progress @value="$woman1.energy" max="100"></progress> _name1's arousal <progress @value="$woman1.arousal" max="100"></progress> <<if $woman1.states.includes("Know2") == true>>\ (Skills) Anal: $woman1.sexAnal[0] Hands: $woman1.sexHand[0] Kissing: $woman1.sexKiss[0] Oral: $woman1.sexOral[0] Pussy: $woman1.sexPuss[0] <</if>> <<if $debug == true>>\ <<link "pLoads+" $cp>> <<set $player.loads = Math.clamp($player.loads + 1, 0, 3)>>\ <</link>>|\ <<link "pLoads-" $cp>> <<set $player.loads = Math.clamp($player.loads - 1, 0, 3)>>\ <</link>>|\ <<link "gCums+" $cp>> <<set $woman1.cums[0] = Math.clamp($woman1.cums[0] + 1, 0, 10)>>\ <</link>>|\ <<link "gCums-" $cp>> <<set $woman1.cums[0] = Math.clamp($woman1.cums[0] - 1, 0, 10)>>\ <</link>>|\ <<link "Entu" $cp>> <<set $woman1.enthusiasm = 0>>\ <</link>>|\ <<link "know[1]" $cp>><<set $woman1.know[1] = 10>><</link>> Steps $sex.step $sex.act $sex.environment $sex.track EneP - $player.energy|\ AroP - $player.arousal|\ Load - $player.loads|\ sexT - $player.sexTrack $player.sexDick[1] : DicExp \ $player.sexDick[0] : DicSkill \ $player.sexHand[1] : HanExp \ $player.sexHand[0] : HanSkill $player.sexKiss[1] : KisExp \ $player.sexKiss[0] : KisSkill \ $player.sexOral[1] : OraExp \ $player.sexOral[0] : OraSkill $player.sexResi[1] : ResExp \ $player.sexResi[0] : ResSkill EneG - $woman1.energy|\ Arou - $woman1.arousal|\ Cums - $woman1.cums[0]|\ Entu - $woman1.enthusiasm| Init - $sex.initiative $woman1.sexAnal[1] : AnaExp \ $woman1.sexAnal[0] : AnaSkill \ $woman1.sexHand[1] : HanExp \ $woman1.sexHand[0] : HanSkill $woman1.sexKiss[1] : KisExp \ $woman1.sexKiss[0] : KisSkill \ $woman1.sexOral[1] : OraExp \ $woman1.sexOral[0] : OraSkill $woman1.sexPuss[1] : PusExp \ $woman1.sexPuss[0] : PusSkill $woman1.tightA[0] : looseA \ $woman1.tightA[1] : durabA \ $woman1.tightA[2] : soreA \ $woman1.tightA[3] : daysA $woman1.tightP[0] : looseP \ $woman1.tightP[1] : durabP \ $woman1.tightP[2] : soreP \ $woman1.tightP[3] : daysP <</if>>\
<div id="banner"> <<banner $stats.gS>> [img[$banner1]] [img[$banner2]] [img[$banner3]] </div>\ <br>
<<nobr>>/* HSho1 = 1 - she takes bath HSho1 = 2 - she takes shower HSho1 = 3 - she joins while horny HSho1 = 4 - she leave normally HSho1 = 10 - she takes shower, can peek HSho1 = 11 - mc peeking (ev3) HSho1 = 12 - she leave after peeking HSho1 = 13 - she ask for towel (ev3) HSho1 = 14 - she toweling off HSho1 = 20 - mc joins, wash eachother HSho1 = 21 - mc joins, she horny HSho1 = 22 - mc joins horny, she extra HSho1 = 23 - afterextra HSho1 = 30 - aftersex HSho1 = 31 - loads is 0 HSho1 = 32 - she is not in mood --------------------------------------------------------------------*/ <<if $girl1.notes.includes("Bathroom") == false>> <<set $girl1.notes.push("Bathroom")>> <</if>> <<if $HSho1 == 0>> <<if $girl1.action[1] == "Bath">> <<set $HSho1 = 1>> <<elseif $girl1.action[1] == "Shower">> <<set $HSho1 = 2>> <<elseif $girl1.event.includes(1) == true>> <<set $HSho1 = 3>> <</if>> <</if>> <<if $HSho1 == 1 or $HSho1 == 2>> <<if $girl1.event.includes(10) == true>> <<set $HSho1 = 10>> <<elseif $girl1.phase[0] >= 2 and $girl1.states.includes("Warm") == true>> <<gArousal $girl1 10>> <<pArousal 10>> <<set $HSho1 = 20>> <</if>> <</if>> <<if $HSho1 == 20>> <<if $girl1.event.includes(1) == true>> <<set $HSho1 = 21>> <<elseif $girl1.states.includes("Extra") == true>> <<set $HSho1 = 22>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho1 == 1>> <<set $image = "files/Misc/DoorClosed.jpg">> <<set $text1 = "$girl1.name[1] in bathroom.">> <<set _leave = 1>> <<elseif $HSho1 == 2>> <<set $image = "files/G1/Bathroom/BathLeave1.jpg">> <<set $text1 = "When you arived $girl1.name[2] was taking shower. After a little wait she came out.">> <<set _shower = 1>> <<elseif $HSho1 == 3>> <<set $image = "files/G1/Bathroom/BathJoin1.jpg">> <<set $text1 = "$girl1.name[1] joins you in shower.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HSho1 == 4>> <<set $image = "files/G1/Bathroom/BathLeave1.jpg">> <<set $text1 = "$girl1.name[1] is leaving bathroom.">> <<set _shower = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho1 == 10>> <<set $image = "files/Misc/DoorAjar.jpg">> <<set $text1 = "$girl1.name[1] in bathroom, but door is ajar.">> <<set _leave = 1>> <<set _peek = 1>> <<set _wait = 1>> <<elseif $HSho1 == 11>> <<set _video = "files/G1/Bathroom/BathPeek1.mp4">> <<set $text1 = "$girl1.name[1] is washing her body.">> <<set $text1 = $text1 + " <<g1Event10>>">> <<set _peek = 2>> <<elseif $HSho1 == 12>> <<set $image = "files/G1/Bathroom/BathLeave2.jpg">> <<set $text1 = "$girl1.name[1] is leaving with a little smile on her face.">> <<set _shower = 1>> <<elseif $HSho1 == 13>> <<set $image = "files/G1/Bathroom/BathTowel1.jpg">> <<set $text1 = "$girl1.name[1] opens bathroom door and asks you to bring her a towel that is outside for some reason. She displaying her body in process.">> <<set $text1 = $text1 + " <<g1Event10>>">> <<set _towel = 1>> <<elseif $HSho1 == 14>> <<set $image = "files/G1/Bathroom/BathTowel2.jpg">> <<set $text1 = "She comes inside bathroom to towel off which didn't take her long time. Then comes out and half naked.">> <<set _shower = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho1 == 20>> <<set $image = "files/G1/Bathroom/BathWash1.jpg">> <<set $text1 = "Door to the bathroom wasn't locked, so you joined $girl1.name[2] in shower. You wash each other.">> <<set _sex0 = 1>> <<set _shower = 2>> <<elseif $HSho1 == 21>> <<set $image = "files/G1/Bathroom/BathInitSex1.jpg">> <<set $text1 = "$girl1.name[1] grabs your dick straight away.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HSho1 == 22>> <<set _video = "files/G1/Bathroom/BathBj1.mp4">> <<set $text1 = "$girl1.name[1] sees your boner, and go straight to giving you a blowjob.">> <<set _extra = 1>> <<elseif $HSho1 == 23>> <<set $image = "files/G1/Bathroom/BathCum1.jpg">> <<set $text1 = "You came on her.">> <<set _shower = 2>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho1 == 30>> <<afterSex $girl1>> <<if $girl1.states.includes("Disappointed") == true>> <<set $image = "files/G1/Bathroom/BathAfter1.jpg">> <<set $text1 = $text1 + " She cleans herself as quickly as posible and leaves.">> <<set _shower = 1>> <<elseif $girl1.states.includes("Sated") == true>> <<set $image = "files/G1/Bathroom/BathAfter2.jpg">> <<set $text1 = $text1 + " You hug her close and it gives her shaky legs time to recover. After few seconds you continue to shower.">> <<set _shower = 2>> <<else>> <<set $image = "files/G1/Bathroom/BathAfter3.jpg">> <<set $text1 = $text1 + " You continue to shower.">> <<set _shower = 2>> <</if>> <<elseif $HSho1 == 31>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl1.name[1] looks sad while she quickly finish showering and leaves bathroom.">> <<set _shower = 1>> <<elseif $HSho1 == 32>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "$girl1.name[1] not in the mood for sex.">> <<set _shower = 2>> <</if>> /*------------------------------------------------------------------*/ <</nobr>>\ ---- $text1 ---- <<if _extra == 1>>\ <<link "$girl1.name[1] makes you cum with a blowjob" $cp>> <<set $HSho1 = 23>> <<gArousal $girl1 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave == 1>>\ <<link "Leave" "Home">> <</link>> <</if>>\ \ <<if _peek == 1>>\ <<link "Peek" $cp>> <<set $HSho1 = 11>>\ <<gArousal $girl1 10>> <<pArousal 10>> <</link>> <<elseif _peek == 2>>\ <<link "She finished showering" $cp>> <<set $HSho1 = 12>>\ <<pArousal 5>> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl1.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl1.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HSho1 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HSho1 = 30>>\ <<sex1 $girl1 "Kiss" "Shower" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex1 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HSho1 = 31>>\ <<gReject $girl1>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HSho1 = 30>>\ <<sex1 $girl1 "Kiss" "Shower" true>> <</link>> <</if>>\ <</if>>\ \ <<if _shower == 1>>\ <<link "Take a shower" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <<if $player.states.includes("Horny") == true>>\ <<link "Masturbate in shower" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a longer shower.">>\ <<pCums 1>> <</link>> <</if>>\ <<elseif _shower == 2>>\ <<link "Finish showering" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <</if>>\ \ <<if _towel == 1>>\ <<link "Give her a towel" $cp>> <<set $HSho1 = 14>>\ <<pArousal 5>> <</link>> <</if>>\ \ <<if _wait == 1>>\ <<link "Wait until bathroom is free" $cp>> <<if $girl1.event.includes(10) == true>>\ <<set $HSho1 = 13>>\ <<gArousal $girl1 5>> <<pArousal 10>> <<else>>\ <<set $HSho1 = 4>>\ <</if>>\ <</link>> <</if>>\ <<if $debug == true>>\ $HSho1 HSho1 <</if>>\
<<nobr>>/* HEat1 = 1 - she ignore cooking HEat1 = 2 - mc talked while she was cooking (ev4/ev7) HEat1 = 3 - mc helped cooking (ev4/ev7) HEat1 = 10 - mc interact horny, she extra HEat1 = 11 - afterextra HEat1 = 20 - she breaks up with mc --------------------------------------------------------------------*/ <<if $time[0] == 0 and $player.car[2] > 0>> <<carKeysAsk $girl1>> <</if>> <<if $HEat1 == 0 and $girl1.phase[5] == true>> <<set $HEat1 = 20>> <<elseif $HEat1 == 0>> <<if $girl1.schedule[2] == false>> <<set $HEat1 = 1>> <<elseif $girl1.schedule[2] == true>> <<if $player.states.includes("Negative") == true>> <<set $HEat1 = 2>> <<else>> <<set $HEat1 = 3>> <</if>> <</if>> <</if>> <<if ($HEat1 == 2 or $HEat1 == 3) and $girl1.states.includes("Extra") == true>> <<set $HEat1 = 10>> <</if>> /*----------------------------------------------------------------*/ <<if $HEat1 == 1>> <<set $image = "files/Misc/GirlEat1.jpg">> <<set $text1 = "When you entered the kitchen $girl1.name[2] was eating <<= $meal[$time[0]]>>.">> <<if $girl1.states.includes("Chat1") == true>> <<set $text1 = $text1 + " So you cooked a meal for yourself while talking with her.">> <<set $text1 = $text1 + " $girl1.contact">> <<if $girl1.event.includes(12) == true>> <<set $text1 = $text1 + " <<g1Event12>>">> <</if>> <<else>> <<set $text1 = $text1 + " So you cooked a meal for yourself.">> <</if>> <<set _eat = 1>> <<elseif $HEat1 == 2 or $HEat1 == 3>> <<set $text1 = "When you entered the kitchen $girl1.name[2] was cooking <<= $meal[$time[0]]>>.">> <<if $HEat1 == 2>> <<set $image = "files/G1/Kitchen/KitchTalk1.jpg">> <<set $text1 = $text1 + " You are not in mood for helping, so you just talked with her until she finished.">> <<elseif $HEat1 == 3>> <<set $image = "files/G1/Kitchen/KitchCook1.jpg">> <<set $text1 = $text1 + " So you helped her with it.">> <</if>> <<set $text1 = $text1 + " $girl1.contact">> <<if $girl1.event.includes(12) == true>> <<set $text1 = $text1 + " <<g1Event12>>">> <</if>> <<set _eat = 2>> <</if>> /*----------------------------------------------------------------*/ <<if $HEat1 == 10>> <<set _video = "files/G1/Kitchen/KitchBj1.mp4">> <<set $text1 = "When you entered the kitchen $girl1.name[2] sees that you are horny, tells you to make sure food didn't burn on stove and go down on her knees. She is giving you a blowjob and tries very hard to make you cum as fast as possible.">> <<set _extra = 1>> <<elseif $HEat1 == 11>> <<set $image = "files/G1/Kitchen/KitchCum1.jpg">> <<set $text1 = "$girl1.name[1] made you cum, sends you to sit at the table while she finish cooking <<= $meal[$time[0]]>>.">> <<set _eat = 2>> <</if>> /*----------------------------------------------------------------*/ <<if $HEat1 == 20>> <<set $image = "files/G1/Kitchen/KitchBreakUp1.jpg">> <<set $text1 = "While entering the kitchen you see $girl1.name[2] waiting for you and looking very sad. She tells you that it was a big mistake on her part to start this type of relationship with you and then appologizes. When you try to talk $girl1.name[2] doesn't listens, but tells that you two should return to the way it was before, then she hugs you and leave the kitchen. You lost your appetite.">> <<set _phase1 = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _eat == 1>>\ <<link "Eat <<= $meal[$time[0]]>>" "Home">> <<action>> <</link>> <<elseif _eat == 2>>\ <<link "Eat <<= $meal[$time[0]]>> together" "Home">> <<action>> <</link>> <</if>>\ \ <<if _extra == 1>>\ <<link "She finishes you off quickly" $cp>> <<set $HEat1 = 11>>\ <<gArousal $girl1 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave == 1>> <<link "Leave" "Home">> <<action>> <</link>> <</if>>\ \ <<if _phase1 == 1>>\ <<link "Leave" "Home">> <<action>> <<gRel $girl1 -4>> <<pMood -3>> <<set $girl1.phase[0] = -2>> <</link>> <</if>>\ <<if $debug == true>>\ $HEat1 HEat1 <</if>>\
<<nobr>> /* HDis1 = 1 - she walks in horny HDis1 = 2 - aftersex HDis1 = 3 - loads is 0 -------------------------------------------------------------------*/ <<if $HDis1 == 0>> <<set $HDis1 = 1>> <</if>> <<if $HDis1 == 1>> <<set _video = "files/G1/Bedroom/BedKiss1.mp4">> <<set $text1 = "After few seconds $girl1.name[2] walks in your room and start kissing you.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HDis1 == 2>> <<afterSex $girl1>> <<if $girl1.states.includes("Disappointed") == true>> <<set $image = "files/G1/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " She leaves the room disappointed.">> <<elseif $girl1.states.includes("Sated") == true>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She hugs you close and passes out for few minutes. You let her take a nap before both of you leave the bed.">> <<else>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She wants some cuddling after sex which you provide for some time before she leaves your room.">> <</if>> <<set _leave = 1>> <<elseif $HDis1 == 3>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl1.name[1] looks sad while she leaves your room.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _leave == 1>>\ <<link "Leave" "Home">> <<action>> <</link>> <</if>>\ \ <<if _sex1 == true>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<set $HDis1 = 3>>\ <<gReject $girl1>> <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<set $HDis1 = 2>>\ <<sex1 $girl1 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $HDis1 HDis1 <</if>>\
<<if $player.car[2] == $player.car[3] and $player.car[3] == 0>>\ <<link "Leave keys for your car" "Home">> <<set $player.act = "You leave keys for your car at home">>\ <<carKeysYour>> <</link>>\ <<if $girl1.location == "Home">> | <</if>>\ <<elseif $player.car[2] != $player.car[3] and $player.car[3] == 0>>\ <<link "Take keys for your car" "Home">> <<set $player.act = "You take keys for your car">>\ <<carKeysYour>> <</link>>\ <<if $girl1.location == "Home">> | <</if>>\ <</if>>\ /*------------------------------------------------------------------*/\ <<if $car1[7][1] == true and $girl1.car[1] == 1>>\ <<link "Take keys for $girl1.name[2]'s car" "Home">> <<set $player.act = "You took the keys for $girl1.name[2]'s $car1[1].">> <<carKeysAsk $girl1>> <</link>> <<elseif $girl1.location == "Home" and $girl1.car[1] == 1>>\ <<link "Ask $girl1.name[1] for car keys" "Home">> <<if $girl1.states.includes("Warm") == false>>\ <<set $player.act = "She refused you.">> <<elseif $gameDate.getDay() == 2 or $gameDate.getDay() == 5 or $gameDate.getDay() == 6>>\ <<set $player.act = "She may need car today, so she refused you.">>\ <<else>>\ <<set $player.act = "She gave you the keys, but you must bring them before day is over.">>\ <<carKeysAsk $girl1>> <</if>>\ <</link>> <<elseif $girl1.car[1] == 0>>\ <<link "Return keys" "Home">> <<set $player.act = "You put keys in place when $girl1.name[2] can easily find them.">>\ <<carKeysAsk $girl1>> <</link>> <</if>>\ /*------------------------------------------------------------------*/\ <<if ($time[0] == 1 or $time[0] == 3 or $time[0] == 5) and $girl1.location == "Home">>\ <<if $girl1.notes.includes("Talked") == false and (($girl1.action[1] == "Yoga" and $player.states.includesAny("Fatigue", "Sore") == false) or $girl1.action[1] != "Yoga") and $girl1.action[1] != "Sister" and $girl1.action[1] != "TV2" and $girl1.action[1] != "Visit">>---- <<link "Spend time with $girl1.name[2]" $girl1.passage>> <<gContact1 $girl1>> <<set $girl1.notes.push("Talked")>>\ <</link>>\ <<iconAction>> <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif $time[0] == 6 and $girl1.location == "Home">>\ <<if $girl1.phase[0] >= 2 and $girl1.action[1] == "Room" and $girl1.notes.includes("Talked") == false>>---- <<link "Visit $girl1.name[2]" $girl1.passage>> <<set $girl1.notes.push("Talked")>>\ <</link>> <</if>>\ <</if>>\ /*------------------------------------------------------------------*/\ <<if $time[0] == 0 and $girl4.location == "Home">>\ <<if $girl4.notes.includes("Talked") == false and $girl4.states.includes("NoWakeUp") == false>>---- <<link "Wake $girl4.name[2] up" $girl4.passage>> <<set $girl4.notes.push("Talked")>>\ <</link>> <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif ($time[0] == 1 or $time[0] == 3 or $time[0] == 5) and $girl4.location == "Home">>\ <<if $girl4.notes.includes("Talked") == false and $girl4.action[1] != "Sister" and $girl4.action[1] != "TV2" and $girl4.action[1] != "Visit">>---- <<link "Spend time with $girl4.name[2]" $girl4.passage>> <<gContact1 $girl4>> <<set $girl4.notes.push("Talked")>>\ <</link>>\ <<iconAction>> <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif $time[0] == 6>>\ <<if $girl4.phase[0] >= 2 and $girl4.action[1] == "Room" and $girl4.notes.includes("Talked") == false and $girl4.location == "Home">>---- <<link "Visit $girl4.name[2]" $girl4.passage>> <<set $girl4.notes.push("Talked")>>\ <</link>> <</if>>\ <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $time[0] == 1 or $time[0] == 3 or $time[0] == 5 or $time[0] == 6>>\ <<if $girl4.phase[0] == 1 and $girl4.phase[2] == true and $player.privacy[0] == 1 and $player.location == $girl4.location>>\ <<link "Confront $girl4.name[2]" "HomeRoomG4">> <<set $girl4.notes.push("Talked")>>\ <<set $HRoo4 = 40>>\ <</link>> <</if>>\ <</if>>\
<<nobr>> /* HSpe1 = 1 - she and mc talked (ev4/ev5/ev7) HSpe1 = 2 - she and mc done yoga (ev4/ev5/ev7) HSpe1 = 3 - she tells to leave her alone HSpe1 = 10 - mc start massage HSpe1 = 11 - normal massage HSpe1 = 12 - sexual massage HSpe1 = 13 - she expose herself during massage (ph[3].push(Massage)) HSpe1 = 14 - she thank you for massage HSpe1 = 15 - she stops massage HSpe1 = 20 - she start massage event HSpe1 = 21 - she finish normal massage HSpe1 = 22 - she start give bj HSpe1 = 23 - she finish bj HSpe1 = 30 - aftersex HSpe1 = 31 - loads is 0 HSpe1 = 32 - she not in mood for sex HSpe1 = 33 - she not in mood for massage HSpe1 = 40 - she extra HSpe1 = 41 - afterextra ---------------------------------------------------------------------*/ <<if $HSpe1 == 0>> <<if $girl1.states.includesAny("Chat0", "Chat1") == false>> <<set $HSpe1 = 3>> <<elseif $girl1.action[1] == "Yoga">> <<set $HSpe1 = 2>> <<elseif $girl1.states.includes("Extra") == true>> <<set $HSpe1 = 40>> <<else>> <<set $HSpe1 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe1 == 1 or $HSpe1 == 2 or $HSpe1 == 3>> <<set $text1 = "When you entered the living room you see that $girl1.name[2] ">> <<if $girl1.action[1] == "Book">> <<set $text1 = $text1 + "is reading a book. ">> <<elseif $girl1.action[1] == "Music">> <<set $text1 = $text1 + "is listening to music. ">> <<elseif $girl1.action[1] == "TV1">> <<set $text1 = $text1 + "is watching TV. ">> <<elseif $girl1.action[1] == "Wine">> <<set $text1 = $text1 + "is drinking wine while reading some magazine. ">> <<elseif $girl1.action[1] == "Yoga">> <<set $text1 = $text1 + "is doing yoga. ">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $HSpe1 == 1>> <<set $text1 = $text1 + "After seeing that you are approaching she stop what she was doing and starts conversation.">> <<if $girl1.posture == 0>> <<set $image = "files/G1/Room/RoomCouch1.jpg">> <<elseif $girl1.posture == 1>> <<set $image = "files/G1/Room/RoomCouch3.jpg">> <<elseif $girl1.posture == 2>> <<set $image = "files/G1/Room/RoomCouch4.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $HSpe1 == 2>> <<set $text1 = $text1 + "After seeing that you are want to join she gladly agrees to it. During exercise $girl1.name[2] helps you with every pose.">> <<if $girl1.posture == 0>> <<set $image = "files/G1/Room/RoomYoga2.jpg">> <<elseif $girl1.posture == 1>> <<set $image = "files/G1/Room/RoomYoga3.jpg">> <<elseif $girl1.posture == 2>> <<set $image = "files/G1/Room/RoomYoga4.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $HSpe1 == 3>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = $text1 + "After seeing that you are approaching she tells you to leave her alone.">> <</if>> <<set $text1 = $text1 + " $girl1.contact">> <<if $girl1.event.includes(1) == true>> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HSpe1 == 3>> <<set _leave = 2>> <<else>> <<if $girl1.event.includes(13) == true>> <<set $text1 = $text1 + " <<g1Event13>>">> <<set _massage1 = 1>> <<elseif $HSpe1 == 2 and $player.states.includes("Negative") == false>> <<set _massage0 = 1>> <<elseif $girl1.event.includes(12) == true>> <<set $text1 = $text1 + " <<g1Event12>>">> <</if>> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe1 == 10>> <<set $image = "files/G1/Room/RoomMas1.jpg">> <<set $text1 = "$girl1.name[1] agrees and you start the massage.">> <<set _massage0 = 2>> <<elseif $HSpe1 == 11>> <<set _video = "files/G1/Room/RoomMas1.mp4">> <<set $text1 = "You give normal massage to $girl1.name[2].">> <<if $girl1.event.includes(1) == true>> <<set _sex1 = 2>> <<else>> <<set _massage0 = 3>> <<set _sex0 = 2>> <</if>> <<elseif $HSpe1 == 12>> <<set _video = "files/G1/Room/RoomMas2.mp4">> <<set $text1 = "You openly try to turn $girl1.name[2] on with your massage.">> <<if $girl1.event.includes(1) == true>> <<set _sex1 = 2>> <<else>> <<set _massage0 = 3>> <<set _sex0 = 2>> <</if>> <<elseif $HSpe1 == 13>> <<set _video = "files/G1/Room/RoomMas3.mp4">> <<set $text1 = "At some point $girl1.name[2] shamelessly turned around, exposing her naked front and asked to massage her thighs.">> <<if $girl1.event.includes(10) == true>> <<set $text1 = $text1 + " <<g1Event10>>">> <</if>> <<if $girl1.event.includes(1) == true>> <<set _sex1 = 2>> <<else>> <<set _massage0 = 3>> <<set _sex0 = 2>> <</if>> <<elseif $HSpe1 == 14>> <<set $image = "files/G1/Room/RoomMas2.jpg">> <<set $text1 = "$girl1.name[1] thanks you for the massage.">> <<if $girl1.event.includes(1) == true>> <<set _sex1 = 2>> <<else>> <<set _leave = 1>> <<set _sex0 = 2>> <</if>> <<elseif $HSpe1 == 15>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "$girl1.name[1] doesn't like how you do the massage, and stops you.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe1 == 20>> <<set $image = "files/Misc/MasPl1.jpg">> <<set $text1 = "$girl1.name[1] starts to massage you.">> <<set _massage1 = 2>> <<elseif $HSpe1 == 21>> <<set $image = "files/G1/Room/RoomMas2.jpg">> <<set $text1 = "$girl1.name[1] finishes massage. You thank her.">> <<if $girl1.event.includes(1) == true>> <<set _sex1 = 2>> <<else>> <<set _leave = 1>> <<set _sex0 = 2>> <</if>> <<elseif $HSpe1 == 22>> <<set _video = "files/G1/Room/RoomMasPlBj1.mp4">> <<set $text1 = "She sees your boner and starts to give you a blowjob.">> <<set _massage1 = 3>> <<elseif $HSpe1 == 23>> <<set _video = "files/G1/Room/RoomMasPlBj2.mp4">> <<set $text1 = "$girl1.name[1] makes you cum and you thank her before she leaves.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe1 == 30>> <<afterSex $girl1>> <<if $girl1.states.includes("Disappointed") == true>> <<set $image = "files/G1/Room/RoomAfter1.jpg">> <<set $text1 = $text1 + " She cleans herself a little and tells you to leave.">> <<elseif $girl1.states.includes("Sated") == true>> <<set $image = "files/G1/Room/RoomAfter2.jpg">> <<set $text1 = $text1 + " She need some time to recover.">> <<else>> <<set $image = "files/G1/Room/RoomAfter3.jpg">> <<set $text1 = $text1 + " She sits on couch to catch a breath.">> <</if>> <<set _leave = 1>> <<elseif $HSpe1 == 31>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl1.name[1] looks sad while she leaves the room.">> <<set _leave = 1>> <<elseif $HSpe1 == 32>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "$girl1.name[1] not in the mood.">> <<set _leave = 1>> <<elseif $HSpe1 == 33>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "$girl1.name[1] thanks you, but she is not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe1 == 40>> <<set _video = "files/G1/Room/RoomCouchBj1.mp4">> <<set $text1 = "While you sit next to her, she sees that you are horny, changes position on floor between your legs and starts to give you a blowjob.">> <<set _extra = 1>> <<elseif $HSpe1 == 41>> <<set $image = "files/G1/Room/RoomCouchCum1.jpg">> <<set $text1 = "$girl1.name[1] gives your dick last affectionate stroke and leaves room to clean up.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _extra == 1>>\ <<link "She makes you cum" $cp>> <<set $HSpe1 = 41>>\ <<gArousal $girl1 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave != undefined>>\ <<link "Leave" "Home">> <<if _leave == 1>>\ <<action>> <</if>>\ <</link>> <</if>>\ \ <<if _massage0 == 1>>\ <<link "Offer massage" $cp>> <<if $girl1.states.includes("Warm") == true>>\ <<set $HSpe1 = 10>>\ <<else>>\ <<set $HSpe1 = 33>>\ <</if>>\ <</link>> <<elseif _massage0 == 2>>\ <<if $girl1.event.includes(10) == true>>\ <<link "Normal massage" $cp>> <<set $HSpe1 = 13>>\ <<gRel $girl1 1>> <<gArousal $girl1 10>> <<pArousal 5>> <</link>> <<else>>\ <<link "Normal massage" $cp>> <<set $HSpe1 = 11>>\ <<gRel $girl1 1>> <<gArousal $girl1 5>> <</link>> <</if>>\ <<if $girl1.phase[0] >= 2>>\ <<link "Sexual massage" $cp>> <<if $girl1.states.includes("Do") == true>>\ <<set $HSpe1 = 12>>\ <<gRel $girl1 1>> <<gArousal $girl1 20>> <<pArousal 10>> <<else>>\ <<set $HSpe1 = 15>>\ <<gRel $girl1 -2>> <</if>>\ <</link>> <</if>>\ <<elseif _massage0 == 3>>\ <<link "Finish massage" $cp>> <<if $girl1.notes.includes("Massage") == false>>\ <<set $girl1.notes.push("Massage")>>\ <</if>>\ <<set $HSpe1 = 14>>\ <</link>> <</if>>\ \ <<if _massage1 == 1>>\ <<link "Agree to massage" $cp>> <<set $HSpe1 = 20>>\ <<gArousal $girl1 5>> <<pArousal 5>> <<pMood 1>> <</link>> <<elseif _massage1 == 2>>\ <<link "$girl1.name[1] continues to massage you" $cp>> <<set $player.workout[0] += 1>>/*to rid of "Sore" faster*/\ <<if $girl1.states.includes("Extra") == true>>\ <<set $HSpe1 = 22>>\ <<else>>\ <<set $HSpe1 = 21>>\ <</if>>\ <</link>> <<elseif _massage1 == 3>>\ <<link "$girl1.name[1] finishes blowjob" $cp>> <<set $HSpe1 = 23>>\ <<gArousal $girl1 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _sex0 != undefined>>\ <<if $player.states.includes("Horny") == true and $girl1.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl1.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HSpe1 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HSpe1 = 30>>\ <<if _sex0 == 2>>\ <<sex1 $girl1 "Kiss" "Massage" false>> <<else>>\ <<sex1 $girl1 "Kiss" "Room" false>> <</if>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex1 != undefined>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HSpe1 = 31>>\ <<gReject $girl1>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HSpe1 = 30>>\ <<if _sex1 == 2>>\ <<sex1 $girl1 "Kiss" "Massage" true>> <<else>>\ <<sex1 $girl1 "Kiss" "Room" true>> <</if>>\ <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $HSpe1 HSpe1 <</if>>\
<<nobr>>/* HCle1 = 1 - she and mc talked HCle1 = 2 - she tell to leave her alone HCle1 = 10 - HCle1 = 20 - aftersex HCle1 = 21 - loads is 0 HCle1 = 22 - she not in mood for sex ---------------------------------------------------------------------*/ <<if $HCle1 == 0>> <<if $girl1.states.includesAny("Chat0", "Chat1") == true>> <<set $HCle1 = 1>> <<else>> <<set $HCle1 = 2>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HCle1 == 1 or $HCle1 == 2>> <<set $text1 = "When you found $girl1.name[2] you see that she is cleaning the house. ">> <<if $HCle1 == 1>> <<set $text1 = $text1 + "After seeing that you are approaching $girl1.name[2] takes a brake to talk with you.">> <<if $girl1.posture == 0>> <<set $image = "files/G1/Clean/CleanTalk2.jpg">> <<elseif $girl1.posture == 1>> <<set $image = "files/G1/Clean/CleanTalk3.jpg">> <<elseif $girl1.posture == 2>> <<set $image = "files/G1/Clean/CleanFlirt1.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $HCle1 == 2>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = $text1 + "After seeing that you are approaching she tells you to leave her alone.">> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <</if>> <<set $text1 = $text1 + " $girl1.contact">> <<if $girl1.event.includes(1) == true>> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HCle1 == 2>> <<set _leave = 2>> <<else>> <<if $girl1.event.includes(12) == true>> <<set $text1 = $text1 + " <<g1Event12>>">> <</if>> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ /*------------------------------------------------------------------*/ <<if $HCle1 == 20>> <<afterSex $girl1>> <<if $girl1.states.includes("Disappointed") == true>> <<set $image = "files/G1/Clean/CleanAfter1.jpg">> <<set $text1 = $text1 + " She cleans herself a little and tells you to leave.">> <<elseif $girl1.states.includes("Sated") == true>> <<set $image = "files/G1/Clean/CleanAfter2.jpg">> <<set $text1 = $text1 + " She need some time to recover.">> <<else>> <<set $image = "files/G1/Clean/CleanAfter3.jpg">> <<set $text1 = $text1 + " She need to finish cleaning.">> <</if>> <<set _leave = 1>> <<elseif $HCle1 == 21>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl1.name[1] looks sad while she tells your to leave the room.">> <<set _leave = 1>> <<elseif $HCle1 == 22>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "She is not in the mood.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _leave != undefined>>\ <<link "Leave" "Home">> <<if _leave == 1>>\ <<action>> <</if>>\ <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl1.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl1.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HCle1 = 22>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HCle1 = 20>>\ <<sex1 $girl1 "Kiss" "Room" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex1 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HCle1 = 21>>\ <<gReject $girl1>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HCle1 = 20>>\ <<sex1 $girl1 "Kiss" "Room" true>> <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $HCle1 HCle1 <</if>>\
<<nobr>> <<if $player.location == $girl1.location>> <<link [img[$girl1.name[1]|"files/G1/Avatar.jpg"]]>> <<if $stats.gS != 1>> <<set $stats.gS = 1>> <<elseif $stats.gS == 1>> <<set $stats.gS = 0>> <</if>> <<replace "#gstats">> <<include "GirlStats">> <</replace>> <<replace "#banner">> <<include "StoryBanner">> <</replace>> <</link>> <</if>> <<if $player.location == $girl2.location>> <<link [img[$girl2.name[0]|"files/G2/Avatar.jpg"]]>> <<if $stats.gS != 2>> <<set $stats.gS = 2>> <<elseif $stats.gS == 2>> <<set $stats.gS = 0>> <</if>> <<replace "#gstats">> <<include "GirlStats">> <</replace>> <<replace "#banner">> <<include "StoryBanner">> <</replace>> <</link>> <</if>> <<if $player.location == $girl3.location>> <<link [img[$girl3.name[0]|"files/G3/Avatar.jpg"]]>> <<if $stats.gS != 3>> <<set $stats.gS = 3>> <<elseif $stats.gS == 3>> <<set $stats.gS = 0>> <</if>> <<replace "#gstats">> <<include "GirlStats">> <</replace>> <<replace "#banner">> <<include "StoryBanner">> <</replace>> <</link>> <</if>> <<if $player.location == $girl4.location>> <<link [img[$girl4.name[0]|"files/G4/Avatar.jpg"]]>> <<if $stats.gS != 4>> <<set $stats.gS = 4>> <<elseif $stats.gS == 4>> <<set $stats.gS = 0>> <</if>> <<replace "#gstats">> <<include "GirlStats">> <</replace>> <<replace "#banner">> <<include "StoryBanner">> <</replace>> <</link>> <</if>> <</nobr>> <<if $stats.gS > 0>>\ <<gContact0 $stats.gS>>\ <</if>>\ <<if $stats.gS == 1 and $player.location == $girl1.location>>\ <<include "Girl1Stats">>\ <<elseif $stats.gS == 2 and $player.location == $girl2.location>>\ <<include "Girl2Stats">>\ <<elseif $stats.gS == 3 and $player.location == $girl3.location>>\ <<include "Girl3Stats">>\ <<elseif $stats.gS == 4 and $player.location == $girl4.location>>\ <<include "Girl4Stats">>\ <</if>>\
<<nobr>> /* HRoo1 = 1 - she mast HRoo1 = 2 - she in room HRoo1 = 3 - she takes nap HRoo1 = 10 - she mast, can peek HRoo1 = 11 - mc peeking (ev10) HRoo1 = 12 - she finished mast HRoo1 = 20 - she horny HRoo1 = 21 - she want mc to sleep together HRoo1 = 22 - mc wish goodnight HRoo1 = 30 - aftersex HRoo1 = 31 - loads is 0 HRoo1 = 32 - not in mood HRoo1 = 40 - drag mc in room --------------------------------------------------------------------*/ <<if $HRoo1 == 0>> <<if $girl1.action[1] == "Mast">> <<set $HRoo1 = 1>> <<elseif $girl1.action[1] == "Room">> <<set $HRoo1 = 2>> <<elseif $girl1.action[1] == "Nap">> <<set $HRoo1 = 3>> <</if>> <</if>> <<if $HRoo1 == 1 and $girl1.event.includes(1) == true>> <<set $HRoo1 = 40>> <<elseif $HRoo1 == 1 and $girl1.event.includes(10) == true>> <<set $HRoo1 = 10>> <</if>> <<if $HRoo1 == 2 and $girl1.states.includesAny("Chat0", "Chat1") == true>> <<if $girl1.event.includes(1) == true>> <<set $HRoo1 = 20>> <<elseif $girl1.states.includes("Warm") == true>> <<set $HRoo1 = 21>> <<else>> <<set $HRoo1 = 22>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo1 == 1 or $HRoo1 == 2>> <<set $image = "files/Misc/DoorClosed.jpg">> <<set $text1 = "$girl1.name[1] in her room and doesn't answer when you knock on the door.">> <<set _leave = 1>> <<elseif $HRoo1 == 3>> <<set $image = "files/G1/Bedroom/BedNap1.jpg">> <<set $text1 = "$girl1.name[1] taking a nap.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo1 == 10>> <<set $image = "files/Misc/DoorAjar.jpg">> <<set $text1 = "$girl1.name[1] in her room. Door is slightly ajar and you can hear moans from inside.">> <<set _leave = 1>> <<set _peek = 1>> <<elseif $HRoo1 == 11>> <<set _video = "files/G1/Bedroom/BedMast1.mp4">> <<set $text1 = "$girl1.name[1] is playing with herself.">> <<set $text1 = $text1 + " <<g1Event10>>">> <<set _peek = 2>> <<elseif $HRoo1 == 12>> <<set $image = "files/G1/Bedroom/BedMast1.jpg">> <<set $text1 = "$girl1.name[1] came and now is lying with smile on her face.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo1 == 20>> <<set $image = "files/G1/Bedroom/BedOpen3.jpg">> <<set $text1 = "You knock on the door and after few second $girl1.name[2] opens it and drags you in to the room.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HRoo1 == 21>> <<set $image = "files/G1/Bedroom/BedOpen2.jpg">> <<set $text1 = "You knock on the door and after few second $girl1.name[2] opens it. You wish her a good night and she ask you to sleep in her bed today.">> <<set _leave = 2>> <<set _sex0 = 1>> <<set _sleep = 1>> <<elseif $HRoo1 == 22>> <<set $image = "files/G1/Bedroom/BedOpen1.jpg">> <<set $text1 = "You knock on the door and after few second $girl1.name[2] opens it. You wish her a good night.">> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo1 == 30>> <<afterSex $girl1>> <<if $girl1.states.includes("Disappointed") == true>> <<set $image = "files/G1/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " She tells you to leave.">> <<set _leave = 1>> <<elseif $girl1.states.includes("Sated") == true>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She passes out almost immediately.">> <<if $time[0] >= 6>> <<set $text1 = $text1 + " You can leave, but $girl1.name[2] probably wouldn't like it.">> <<set _leave = 2>> <<set _sleep = 1>> <<else>> <<set _leave = 1>> <</if>> <<else>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She wants some cuddling after sex which you provide.">> <<if $time[0] >= 6>> <<set $text1 = $text1 + " You can leave, but $girl1.name[2] probably wouldn't like it.">> <<set _leave = 2>> <<set _sleep = 1>> <<else>> <<set _leave = 1>> <</if>> <</if>> <<elseif $HRoo1 == 31>> <<set $image = "files/G1/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl1.name[1] looks sad while telling you to leave her room.">> <<set _leave = 1>> <<elseif $HRoo1 == 32>> <<set $image = "files/G1/Bedroom/BedLie1.jpg">> <<set $text1 = "$girl1.name[1] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo1 == 40>> <<set $image = "files/G1/Bedroom/BedOpen3.jpg">> <<set $text1 = "When came close to $girl1.name[2]'s room you heard that she was masturbating. You knock on the door and after a few second she opens it and drags in the bedroom.">> <<set _sex1 = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _leave != undefined>>\ <<link "Leave" "Home">> <<if _leave == 2>>\ <<gRel $girl1 -2>> <</if>>\ <</link>> <</if>>\ \ <<if _peek == 1>>\ <<link "Peek" $cp>> <<set $HRoo1 = 11>>\ <<pArousal 20>> <</link>> <<elseif _peek == 2>>\ <<link "She finished playing with herself" $cp>> <<set $HRoo1 = 12>>\ <<pArousal 10>> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl1.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl1.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HRoo1 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HRoo1 = 30>>\ <<sex1 $girl1 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex1 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HRoo1 = 31>>\ <<gReject $girl1>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HRoo1 = 30>>\ <<sex1 $girl1 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ \ <<if _sleep == 1>>\ <<link "Sleep together" "Sleep">> <<gRel $girl1 1>> <<set $wp = "HomeBedG1">>\ <</link>> <</if>>\ <<if $debug == true>>\ $HRoo1 HRoo1 <</if>>\
<<nobr>> /* HBedP1 = 1 - mc alone HBedP1 = 2 - she wakes mc HBedP1 = 3 - she wakes with cowgirl HBedP1 = 4 - she wakes with bj HBedP1 = 10 - aftersex HBedP1 = 11 - she not in mood HBedP1 = 20 - she wakes (to phase 2) HBedP1 = 21 - mc ask what is going on HBedP1 = 22 - mc ask how long HBedP1 = 23 - mc reject HBedP1 = 24 - phase aftersex HBedP1 = 30 - she wakes (to phase 3) --------------------------------------------------------------------*/ <<if $HBedP1 == 0>> <<if $girl1.phase[0] == 1 and $girl1.phase[2] == true and $player.privacy[0] == 1 and $girl1.location == $player.location>> <<set $HBedP1 = 20>> <<elseif $girl1.phase[0] == 2 and $girl1.phase[2] == true and $player.privacy[0] == 1 and $girl1.location == $player.location>> <<set $HBedP1 = 30>> <<elseif $girl1.event.includes(1) == true>> <<if $player.arousal > 25>> <<set $HBedP1 = 3>> <<else>> <<set $HBedP1 = 4>> <</if>> <<elseif $girl1.states.includes("Warm") == true>> <<set $HBedP1 = 2>> <<else>> <<set $HBedP1 = 1>> <</if>> <</if>> <<if $HBedP1 != 0 and $HBedP1 != 1>> <<seen $girl1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedP1 == 1>> <<set $image = "files/Misc/BedroomP.jpg">> <<set $text1 = "You wake up in your bed.">> <<set _getup = 1>> <<elseif $HBedP1 == 2>> <<if $girl1.posture == 0>> <<set $image = "files/G1/Bedroom/BedWake3.jpg">> <<set $text1 = "$girl1.name[1] wakes you up gently, smiling at your sleepy state.">> <<elseif $girl1.posture == 1>> <<set $image = "files/G1/Bedroom/BedWake1.jpg">> <<set $text1 = "$girl1.name[1] wakes you up with kiss on a cheek.">> <<elseif $girl1.posture == 2>> <<set $image = "files/G1/Bedroom/BedWake1.jpg">> <<set $text1 = "$girl1.name[1] wakes you up with kiss on your mouth.">> <</if>> <<set _getup = 1>> <<set _sex0 = 1>> <<elseif $HBedP1 == 3>> <<set _video = "files/G1/Bedroom/BedCow1.mp4">> <<set $text1 = "You wake up with your dick in $girl1.name[2]'s pussy and she is riding you.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HBedP1 == 4>> <<set _video = "files/G1/Bedroom/BedBj1.mp4">> <<set $text1 = "You wake up to a blowjob that $girl1.name[2] gives you.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 2>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedP1 == 10>> <<afterSex $girl1>> <<if $girl1.states.includes("Disappointed") == true>> <<set $image = "files/G1/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " She leaves the room.">> <<elseif $girl1.states.includes("Sated") == true>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She hugs you close and passes out for few minutes. You let her take a nap before both of you leave the bed.">> <<else>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She wants some cuddling after sex which you provide.">> <</if>> <<set _getup = 1>> <<elseif $HBedP1 == 11>> <<set $image = "files/G1/Bedroom/BedLie1.jpg">> <<set $text1 = "She is not in the mood.">> <<set _getup = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedP1 == 20>> <<set $image = "files/G1/Bedroom/BedSit1.jpg">> <<set $text1 = "$girl1.name[1] siting on the side of the bed, while watching your face with a smile on her face and caressing your chest with index finger">> <<set _phase1 = 1>> <<elseif $HBedP1 == 21>> <<set $image = "files/G1/Bedroom/BedSit2.jpg">> <<set $text1 = "She tells that you already know the answer and kiss you in mouth lightly. Then she asks if you made a decision.">> <<set _phase1 = 2>> <<elseif $HBedP1 == 22>> <<set _t3 = "">> <<set _t4 = "">> <<set _t5 = "">> <<set _t6 = "">> <<set _t1 = "She tells the since your 18th birthday how proud she felt looking at you.">> <<if $girl1.notes.includes("Boy")>> <<set _t2 = " That you grow in good boy.">> <<elseif $girl1.notes.includes("Man")>> <<set _t2 = " That you became mature so fast, that she in first time in many years felt safe and secure.">> <</if>> <<if $girl1.notes.includes("Charmer")>> <<set _t3 = " There was your charm that made her heart run faster.">> <</if>> <<if $girl1.notes.includes("Muscular")>> <<set _t4 = " And there was your muscular body that she started dreaming about.">> <</if>> <<if $girl1.notes.includes("PussySmell")>> <<set _t5 = " Also you star to come home smelling like sex.">> <</if>> <<if $girl1.notes.includes("Educate")>> <<set _t6 = " Then you start to have sex in house, that made her jealous and afraid for your future if you was not carefull.">> <</if>> <<set _t7 = " Finally all that made her thinking about you differently. And here we are.">> <<set $image = "files/G1/Bedroom/BedSit2.jpg">> <<set $text1 = _t1 + _t2 + _t3 + _t4 + _t5 + _t6 + _t7>> <<set _phase1 = 3>> <<elseif $HBedP1 == 23>> <<set $image = "files/G1/Bedroom/BedSit3.jpg">> <<set $text1 = "She just smiles sadly, pecks you on cheek, tells you that is ok, she was ready for this answer and leaves the room.">> <<set _getup = 1>> <<elseif $HBedP1 == 24>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = "$girl1.name[1] happily sigh, kiss you on check and leaves the room.">> <<set _getup = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedP1 == 30>> <<set $image = "files/G1/Bedroom/BedSit2.jpg">> <<set $text1 = "$girl1.name[1] siting on the side of the bed, while watching your face with a smile on her face and caressing your chest with her index finger. You have a feeling of deja vu about this scene for some reason. After seeing that you woke up, she tells how proud of you she is these days. That you are more mature and capable than most men she encountered in her life. $girl1.name[1] finally has to admit to herself that she shouldn't keep you all for herself and she wouldn't mind if you fuck other girls, as long as you are careful and don't forget about her. $girl1.name[1] then kisses you lightly on lips and leaves the room.">> <<set _getup = 2>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _getup != undefined>>\ <<link "Get up" "Home">> <<if _getup == 2>>\ <<set $girl1.phase[0] = 3>>\ <</if>>\ <</link>> <</if>>\ \ <<if _phase1 == 1>>\ <<link "Ask what is going on?" $cp>> <<set $HBedP1 = 21>>\ <</link>> <<elseif _phase1 != undefined>>\ <<if _phase1 == 2>>\ <<link "Ask how long she felt that way?" $cp>> <<set $HBedP1 = 22>>\ <</link>> <</if>>\ <<link "Kiss her" "Woman1Sex">> <<set $HBedP1 = 24>>\ <<set $girl1.phase[0] = 2>>\ <<set $girl1.phase[2] = false>>\ <<gRel $girl1 3>> <<pNaive>> <<sex1 $girl1 "Kiss" "Bedroom" false>> <</link>> <<link "Reject her" $cp>> <<gRel $girl1 -4>> <<pNaive>> <<set $HBedP1 = 23>>\ <<set $girl1.phase[0] = -2>>\ <<set $girl1.phase[2] = false>>\ <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl1.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl1.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HBedP1 = 11>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HBedP1 = 10>>\ <<sex1 $girl1 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex1 != undefined>>\ <<link "Sex" "Woman1Sex">> <<set $HBedP1 = 10>>\ <<if _sex1 == 2>>\ <<sex1 $girl1 "Blowjob" "Bedroom" true>> <<elseif _sex1 == 1>> <<sex1 $girl1 "Cowgirl" "Bedroom" true>> <</if>>\ <</link>> <</if>>\ <<if $debug == true>>\ $HBedP1 HBedP1 <</if>>\
<<nobr>> /* HBedG1 = 1 - mc alone HBedG1 = 2 - she wakes mc HBedG1 = 3 - she wakes with cowgirl HBedG1 = 4 - she wakes with bj HBedG1 = 10 - aftersex HBedG1 = 11 - not in mood HBedG1 = 20 - she wakes mc (to phase 3) --------------------------------------------------------------------*/ <<if $HBedG1 == 0>> <<seen $girl1>> <<if $girl1.phase[0] == 2 and $girl1.phase[2] == true and $girl1.location == "Home">> <<set $HBedG1 = 20>> <<elseif $girl1.event.includes(1) == true>> <<if $player.arousal > 25>> <<set $HBedG1 = 3>> <<else>> <<set $HBedG1 = 4>> <</if>> <<elseif $girl1.states.includes("Warm") == true>> <<set $HBedG1 = 2>> <<else>> <<set $HBedG1 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG1 == 1>> <<set $image = "files/Misc/BedroomG1.jpg">> <<set $text1 = "You wake up alone in $girl1.name[2]'s bed.">> <<set _getup = 1>> <<elseif $HBedG1 == 2>> <<if $girl1.posture == 0>> <<set $image = "files/G1/Bedroom/BedWake3.jpg">> <<set $text1 = "$girl1.name[1] wakes you up gently, smiling at your sleepy state.">> <<elseif $girl1.posture == 1>> <<set $image = "files/G1/Bedroom/BedWake1.jpg">> <<set $text1 = "$girl1.name[1] wakes you up with kiss on a cheek.">> <<elseif $girl1.posture == 2>> <<set $image = "files/G1/Bedroom/BedWake1.jpg">> <<set $text1 = "$girl1.name[1] wakes you up with kiss on your mouth.">> <</if>> <<set _getup = 1>> <<set _sex0 = 1>> <<elseif $HBedG1 == 3>> <<set _video = "files/G1/Bedroom/BedCow1.mp4">> <<set $text1 = "You wake up with your dick in $girl1.name[2]'s pussy and she is riding you.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 1>> <<elseif $HBedG1 == 4>> <<set _video = "files/G1/Bedroom/BedBj1.mp4">> <<set $text1 = "You wake up to a blowjob that $girl1.name[2] gives you.">> <<set $text1 = $text1 + " <<g1Event1>>">> <<set _sex1 = 2>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG1 == 10>> <<afterSex $girl1>> <<if $girl1.states.includes("Disappointed") == true>> <<set $image = "files/G1/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " She tells you to leave.">> <<elseif $girl1.states.includes("Sated") == true>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She hugs you close and passes out for few minutes. You let her take a nap before both of you leave bed.">> <<else>> <<set $image = "files/G1/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She wants some cuddling after sex which you provide.">> <</if>> <<set _getup = 1>> <<elseif $HBedG1 == 11>> <<set $image = "files/G1/Bedroom/BedLie1.jpg">> <<set $text1 = "She is not in the mood.">> <<set _getup = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG1 == 20>> <<set $image = "files/G1/Bedroom/BedSit2.jpg">> <<set $text1 = "$girl1.name[1] siting on the side of the bed, while watching your face with a smile on her face and caressing your chest with index finger. You have a feeling of deja vu about this scene for some reason. After seen that you woke up, she tells how proud of you she is this days. That you are more mature and capable than some men she encountered in her life. $girl1.name[1] finally have to admin to herself that she shouldn't keep you all for herself and she wouldn't mind if you fuck other girls, as long as you are careful and don't forget about her. $girl1.name[1] then kisses you lightly on lips and leaves the room.">> <<set _getup = 2>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _getup != undefined>>\ <<link "Get up" "Home">> <<if _getup == 2>>\ <<set $girl1.phase[0] = 3>>\ <</if>>\ <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl1.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl1.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HBedG1 = 11>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HBedG1 = 10>>\ <<sex1 $girl1 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex1 != undefined>>\ <<link "Sex" "Woman1Sex">> <<set $HBedG1 = 10>>\ <<if _sex1 == 2>>\ <<sex1 $girl1 "Blowjob" "Bedroom" true>> <<elseif _sex1 == 1>> <<sex1 $girl1 "Cowgirl" "Bedroom" true>> <</if>>\ <</link>> <</if>>\ <<if $debug == true>>\ $HBedG1 HBedG1 <</if>>\
<<if ($time[0] == 1 or $time[0] == 3 or $time[0] == 5) and $girl2.phase[0] == 3>>\ <<if $girl2.location == "$girl2.name[0]'s house" and $girl2.action[1] != "Leaving">>\ <<if $girl2.notes.includes("Talked") == false>>\ <<link "Spend time with $girl2.name[0]" $girl2.passage>> <<gContact1 $girl2>> <<set $girl2.notes.push("Talked")>>\ <</link>>\ <<iconAction>> <</if>>\ <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif $time[0] == 6 and $girl2.phase[0] == 3>>\ <<if $girl2.location == "$girl2.name[0]'s house" and $girl2.action[1] == "Room">>\ <<if $girl2.notes.includes("Talked") == false>>\ <<link "Visit $girl2.name[0]" $girl2.passage>> <<set $girl2.notes.push("Talked")>>\ <</link>> <</if>>\ <</if>>\ <</if>>\
<<nobr>> /* G2Boo2 = 1 - she dragged mc for bootycall G2Boo2 = 2 - aftersex G2Boo2 = 3 - loads is 0 ---------------------------------------------------------------------*/ <<if $G2Boo2 == 0>> <<seen $girl2>> <<set $G2Boo2 = 1>> <</if>> /*-------------------------------------------------------------------*/ <<if $G2Boo2 == 1>> <<set $image = "files/G2/Kiss1.jpg">> <<set $text1 = "$girl2.name[0] dragged you in her bedroom and starts kissing you.">> <<set _sex2 = 1>> <<elseif $G2Boo2 == 2>> <<afterSex $girl2>> <<if $girl2.states.includes("Disappointed") == true>> <<set $image = "files/G2/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " $girl2.name[0] tells you to leave.">> <<set $g2G2R = 4>> <<set _kickout = 1>> <<elseif $girl2.states.includes("Sated") == true>> <<set $image = "files/G2/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " $girl2.name[0] wearily asks if you would stay the night.">> <<set _sleep = 1>> <<else>> <<set $image = "files/G2/Bedroom/BedAfter3.jpg">> <<set $text1 = $text1 + " $girl2.name[0] lies on the bed and tries catch a breath. After few moments she asks if you would stay the night.">> <<set _sleep = 1>> <</if>> <<elseif $G2Boo2 == 3>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl2.name[0] looks angry while telling you to leave.">> <<set _kickout = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _kickout == 1>> <<link "Go Home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>> \ <<if _sex2 == 1>>\ <<if $player.loads == 0>>\ <<link "Sex" "Girl2BootyG2">> <<gReject $girl2>> <<set $G2Boo2 = 3>>\ <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<sex1 $girl2 "Kiss" "Bedroom" true>> <<set $G2Boo2 = 2>>\ <<set $girl2.call = 0>> <</link>> <</if>>\ <</if>>\ \ <<if _sleep == 1>>\ <<link "Stay the night" "Sleep">> <<set $wp = "Girl2BedG2">>\ <</link>> <</if>>\ <<if $debug == true>>\ $G2Boo2 G2Boo2 <</if>>\
<<nobr>> /* G2Roo2 = 1 - she mast G2Roo2 = 2 - she in room G2Roo2 = 3 - she takes nap G2Roo2 = 10 - she horny G2Roo2 = 11 - she invite to sleep G2Roo2 = 20 - aftersex G2Roo2 = 21 - loads is 0 G2Roo2 = 22 - not in mood G2Roo2 = 30 - drag mc in room --------------------------------------------------------------------*/ <<if $G2Roo2 == 0>> <<if $girl2.action[1] == "Mast">> <<set $G2Roo2 = 1>> <<elseif $girl2.action[1] == "Room">> <<set $G2Roo2 = 2>> <<elseif $girl2.action[1] == "Nap">> <<set $G2Roo2 = 3>> <</if>> <</if>> <<if $G2Roo2 == 1 and $girl2.event.includes(1) == true>> <<set $G2Roo2 = 30>> <</if>> <<if $G2Roo2 == 2 and $girl2.states.includesAny("Chat0", "Chat1") == true>> <<if $girl2.event.includes(1) == true>> <<set $G2Roo2 = 10>> <<else>> <<set $G2Roo2 = 11>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Roo2 == 1>> <<set $image = "files/Misc/DoorClosed.jpg">> <<set $text1 = "$girl2.name[0] is in her room and door is closed.">> <<set _leave = 1>> <<elseif $G2Roo2 == 2>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "$girl2.name[0] comes out of her room and tells you to go home.">> <<set _kickout = 1>> <<elseif $G2Roo2 == 3>> <<set $image = "files/G2/Room/RoomNap1.jpg">> <<set $text1 = "$girl2.name[0] is taking a nap.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Roo2 == 10>> <<set $image = "files/G2/Kiss1.jpg">> <<set $text1 = "$girl2.name[0] dragged you in her bedroom and starts kissing you.">> <<set _sex2 = 1>> <<elseif $G2Roo2 == 11>> <<set $image = "files/G2/Room/RoomSleep1.jpg">> <<set $text1 = "$girl2.name[0] invites you to stay the night.">> <<set _sex0 = 1>> <<set _sleep = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Roo2 == 20>> <<afterSex $girl2>> <<if $girl2.states.includes("Disappointed") == true>> <<set $image = "files/G2/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " $girl2.name[0] cleans herself a little and tells you to leave.">> <<set _kickout = 1>> <<elseif $girl2.states.includes("Sated") == true>> <<set $image = "files/G2/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " $girl2.name[0] lies on the bed breathing heavily.">> <<set _sleep = 1>> <<else>> <<set $image = "files/G2/Bedroom/BedAfter3.jpg">> <<set $text1 = $text1 + " $girl2.name[0] lies on the bed and tries catch a breath.">> <<set _sleep = 1>> <</if>> <<elseif $G2Roo2 == 21>> <<set $image = "files/G2/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl2.name[0] looks angry while telling you to leave.">> <<set _kickout = 1>> <<elseif $G2Roo2 == 22>> <<set $image = "files/G2/Bedroom/RoomSleep1.jpg">> <<set $text1 = "$girl2.name[0] not in the mood, but she would like to sleep together.">> <<set _sleep = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G2Roo2 == 30>> <<set $image = "files/G2/Bedroom/BedOpen1.jpg">> <<set $text1 = "When came close to $girl2.name[0]'s room you heard that she was masturbating. You knock on the door and after a few second she opens it and drags in the bedroom.">> <<set _sex2 = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _kickout == 1>>\ <<link "Go Home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if _leave == 1>>\ <<link "Leave" "Girl2House">> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl2.phase[0] >= 2>>\ <<if $girl2.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>> <<set $G2Roo2 = 22>>\ <<pMood -1>> <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<sex1 $girl2 "Kiss" "Bedroom" false>> <<set $G2Roo2 = 20>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex2 == true>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<gReject $girl2>> <<set $G2Roo2 = 21>>\ <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<sex1 $girl2 "Kiss" "Bedroom" true>> <<set $G2Roo2 = 20>>\ <</link>> <</if>>\ <</if>>\ \ <<if _sleep == 1>>\ <<link "Stay the night" "Sleep">> <<set $wp = "Girl2BedG2">>\ <</link>> <</if>>\ <<if $debug == true>>\ $G2Roo2 G2Roo2 <</if>>\
- By pressing on link "Status/Stats/Skills" you will switch between mc's status effects, stat values and skill values with progression for them. - Progression with girl starts when she find mc attractive. It means that special stat for each girl needs to be high enough. To speed progression up different bundle of stats must be high enough for each girl. Also Charisma works for every girl with different value as a requirement. - Options in CHEATS menu only make stats of mc high enough for progression with girl to start and don't negate the progression by itself. - If mc is unfamiliar with girl he can change that by interacting with her. "Good mood" speeds it up. Also if mc has some stats high enough, by the time he become familiar with the girl, they will go to stage <<color pink ♥>><<color grey ♥>><<color grey ♥>>. - Hover mouse over <span title="Just like right here.">[?]</span> for explanation message to pop up. - Pressing on girls avatar picture will show their stats and status effects. - Banner in the top left corner also displays current progression with the girl which avatar picture was pressed last. - <<color moccasin ⧗>> this action may advance time or lead to action that will advance time. - <<color moccasin ►>> this action will consume 1 movement point. - <<color limegreen 2>> positive effect on mood/relat. It will go towards 0 by 1 every night for mood and every 3rd night for relationship. - <<color red 3>> negative effect on mood/relat. It will go towards 0 by 1 every night for mood and every 3rd night for relationship. Sidebar symbols: - <<color pink ♥>> girl is waiting on trigger for progressing to next relationship stage. - <<color red ♠>> girl is waiting on trigger for relationship to be ruined permamently. - <<color limegreen ♦>> relationship progression with girls. - <<color red ♦>> set back to that progression. - <<color red ♣>> progression in ruining relationship with girls at <<color pink ♥>><<color pink ♥>><<color grey ♥>> and <<color pink ♥>><<color pink ♥>><<color pink ♥>>. - <<color limegreen ♣>> set back to that progression.
<<for _a = 1; _a <= 2; _a++>> <<if _a == 1>> <<set _x = 1>> <<elseif _a == 2>> <<set _x = -1>> <</if>> <<for _b = $girl3.mood[_a].length - 1; _b >= 0; _b-->> <<set $girl3.mood[_a][_b] -= _x>> <<if $girl3.mood[_a][_b] == 0>> <<set $girl3.mood[_a].deleteAt(_b)>> <</if>> <</for>> <<for _b = $girl3.relat[_a].length - 1; _b >= 0; _b-->> <<set $girl3.relat[_a][_b][1] -= 1>> <<if $girl3.relat[_a][_b][1] <= 0>> <<set $girl3.relat[_a][_b][0] -= _x>> <<set $girl3.relat[_a][_b][1] = 3>> <</if>> <<if $girl3.relat[_a][_b][0] == 0>> <<set $girl3.relat[_a].deleteAt(_b)>> <</if>> <</for>> <</for>> <<for _c = $girl3.topic[0].length - 1; _c >= 0; _c-->> <<set $girl3.topic[0][_c][1] -= 1>> <<if $girl3.topic[0][_c][1] <= 0>> <<set $girl3.topic[0].deleteAt(_c)>> <</if>> <</for>> <<for _d = 1; _d <= 5; _d++>> <<for _e = $girl3.talk[_d].length - 1; _e >= 0; _e-->> <<set $girl3.talk[_d][_e][2] -= 1>> <<if $girl3.talk[_d][_e][2] <= 0>> <<set $girl3.talk[_d].deleteAt(_e)>> <</if>> <</for>> <</for>> <<if $girl3.date[1] == 1 or $girl3.call == 11>> <<gTopicA $girl3 `[-2, "CallSkip"]`>> <<gReject $girl3>> <</if>> <<set $girl3.call = 0>> <<set $girl3.date[1] = 0>> <<if $girl3.states.includes("Fresh") == true>> <<set _fresh = 2>> <<else>> <<set _fresh = 1>> <</if>> <<if $girl3.dream > 2 and $girl3.phase[0] > 0>> <<set _arou = 10 * _fresh>> <<elseif $girl3.states.includes("Negative") == false>> <<set _arou = 5 * _fresh>> <<else>> <<set _arou = 0>> <</if>> <<gArousal $girl3 _arou>> <<set $girl3.dream = 0>> <<if $girl3.states.includes("Tired") == true>> <<gTopicA $girl3 `[0, "Tired"]`>> <<gMood $girl3 -1>> <<set $girl3.states.delete("Tired")>> <<set $girl3.schedule[0] = 1>> <<else>> <<gTopicD $girl3 `[0, "Tired"]`>> <<set $girl3.schedule[0] = 0>> <</if>> <<set $girl3.power = 3>> <<set $girl3.seen += 1>> <<if $girl3.states.includes("Miss") == true>> <<gMood $girl3 -1>> <</if>> <<gTight $girl3>> <<set $girl3.sexDays[0] += 1>> <<if $girl3.phase[0] >= 2 and $girl3.sexDays[1] < 30>> <<set $girl3.sexDays[1] += 1>> <</if>> <<if $girl3.phase[3].includes("Neglect") == true>> <<gTopicA $girl3 `[-2, "Neglect"]`>> <<gRel $girl3 -1>> <</if>> <<if $gameDate.getDay() == 1 and $girl3.phase[0] == 2 and $girl3.phase[3].includes("Weekly") == false>> <<set $girl3.phase[3].push("Weekly")>> <</if>> /*-------------------------------------------------------------------*/ /*Phases*/ <<set _phasing = 0>> <<if $girl3.phase[2] == false>> <<if $girl3.phase[0] == 0>> <<if $girl3.phase[3].includes("Aloof") == true>> <<set _phasing -= 1>> <</if>> <<if $girl3.phase[3].includes("Charmer") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("Charmer")>> <</if>> <<if $girl3.phase[3].includes("Muscular") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("Muscular")>> <</if>> <<if $girl3.phase[3].includes("Nice") == true>> <<set _phasing += 1>> <</if>> <<if $girl3.phase[3].includes("PussySmell") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("PussySmell")>> <</if>> <<elseif $girl3.phase[0] == 1>> <<if $girl3.phase[3].includes("Partner") == true>> <<set _phasing -= 1>> <</if>> <<if $girl3.phase[3].includes("Flash") == true>> <<set _phasing += 2>> <<set $girl3.phase[3].delete("Flash")>> <</if>> <<if $girl3.phase[3].includes("Flirt") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("Flirt")>> <</if>> <<if $girl3.phase[3].includes("Friendly") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("Friendly")>> <</if>> <<if $girl3.phase[3].includes("Lunch") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("Lunch")>> <</if>> <<elseif $girl3.phase[0] == 2>> <<if $girl3.phase[3].includes("Casual") == true>> <<set _phasing -= 1>> <</if>> <<if $girl3.phase[3].includes("GoodDate") == true>> <<set _phasing += 2>> <<set $girl3.phase[3].delete("GoodDate")>> <</if>> <<if $girl3.phase[3].includes("GreatDate") == true>> <<set _phasing += 4>> <<set $girl3.phase[3].delete("GreatDate")>> <</if>> <<if $girl3.phase[3].includes("Insatiable") == true>> <<set _phasing += 2>> <<set $girl3.phase[3].delete("Insatiable")>> <</if>> <<if $girl3.phase[3].includes("Nice") == true>> <<set _phasing += 1>> <</if>> <</if>> <<gPhasing1 $girl3 _phasing>> <</if>> <<set _phasing = 0>> <<if $girl3.phase[5] == false>> <<if $girl3.phase[0] == 2>> <<if $girl3.phase[3].includes("Weekly") == true>> <<set _phasing -= 1>> <<set $girl3.phase[3].delete("Weekly")>> <</if>> <<if $girl3.phase[3].includes("Aloof") == true>> <<set _phasing += 1>> <</if>> <<if $girl3.phase[3].includes("BadDate") == true>> <<set _phasing += 2>> <<set $girl3.phase[3].delete("BadDate")>> <</if>> <<if $girl3.phase[3].includes("DefBad") == true>> <<set _phasing += 6>> <<set $girl3.phase[3].delete("DefBad")>> <</if>> <<if $girl3.phase[3].includes("PussySmell") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("PussySmell")>> <</if>> <<if $girl3.phase[3].includes("Reject") == true>> <<set _phasing += 2>> <<set $girl3.phase[3].delete("Reject")>> <</if>> <<elseif $girl3.phase[0] == 3>> <<if $girl3.phase[3].includes("Satisfaction") == true>> <<set _phasing -= 5>> <<set $girl3.phase[3].delete("Satisfaction")>> <</if>> <<if $girl3.phase[3].includes("BadDate") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("BadDate")>> <</if>> <<if $girl3.phase[3].includes("DefBad") == true>> <<set _phasing += 4>> <<set $girl3.phase[3].delete("DefBad")>> <</if>> <<if $girl3.phase[3].includes("Neglect") == true>> <<set _phasing += 1>> <</if>> <<if $girl3.phase[3].includes("Reject") == true>> <<set _phasing += 1>> <<set $girl3.phase[3].delete("Reject")>> <</if>> <</if>> <<gPhasing2 $girl3 _phasing>> <</if>> <<if $girl3.phase[0] == -1 and $girl3.phase[2] == true>> <<if $girl3.notes.includesAll("Muscular", "Nice") == true>> <<set $girl3.phase[0] = 1>> <<set $girl3.phase[2] = false>> <<else>> <<set $girl3.phase[0] = 0>> <<set $girl3.phase[2] = false>> <</if>> <</if>> <<if $girl3.phase[0] == 0 and $girl3.phase[2] == true>> <<set $girl3.phase[0] = 1>> <<set $girl3.phase[2] = false>> <</if>>
<<if $girl3.states.includes("Know1") == true>>\ $player.contact <<if $girl3.states.includes("Fresh") == true>>\ <<color "pink" "New relationship">> <span title="Twice during the day raises arousal for the first 30 days of relationship.">[?]</span> <</if>>\ <<if $girl3.states.includes("Horny") == true>>\ <<color "pink" "Horny">> <span title="Will initiate sex on certain locations.">[?]</span> <</if>>\ <<if $girl3.states.includes("Sensitive") == true>>\ <<color "pink" "Sensitive">> <span title="Doubles arousal gain during sex.">[?]</span> <</if>>\ <<if $girl3.phase[3].includes("Aloof") == true and ($girl3.phase[0] == 0 or $girl3.phase[0] == 2)>>\ <<color "red" "Aloof towards her">> <span title="Sets back progress. Affected by value of Treat.">[?]</span> <</if>>\ <<if $girl3.phase[3].includes("Casual") == true>>\ <<if $girl3.states.includes("Virgin") == true>>\ <<color "red" "Friends">>\ <<else>>\ <<color "red" "Friends with benefits">>\ <</if>>\ <span title="Sets back progress. Can't be removed.">[?]</span> <</if>>\ <<if $girl3.phase[3].includes("Neglect") == true>>\ <<color "red" "Neglected">> <span title="Sets back progress. Lowers mood every night.">[?]</span> <</if>>\ <<if $girl3.phase[3].includes("Partner") == true>>\ <<color "red" "Have a partner">> <span title="Sets back progress.">[?]</span> <</if>>\ <<if $girl3.phase[3].includes("Nice") == true and ($girl3.phase[0] == 0 or $girl3.phase[0] == 2)>>\ <<color "limegreen" "Nice to her">> <span title="Advances the progress. Affected by value of Treat.">[?]</span> <</if>>\ <<if $girl3.states.includes("Sated") == true>>\ <<color "limegreen" "Sated">> <span title="Halves arousal gain during the day(but not during sex).">[?]</span> <</if>>\ /*-----------------------------------------------------------------*/\ <<if $girl3.phase[2] == false and $girl3.phase[0] < 3>>\ <<for _i = 0; _i < $stats.progress3[0]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl3.phase[2] == true and $girl3.phase[0] < 3>>\ <<color pink ♥>>\ <</if>>\ <<if $stats.progress3[0] > 0 and $stats.progress3[1] < 0>>|\ <</if>>\ <<if $girl3.phase[2] == false and $girl3.phase[0] < 3 and $stats.progress3[1] < 0>>\ <<for _i = 0; _i > $stats.progress3[1]; _i-->>\ <<color red ♦>>\ <</for>>\ <</if>> <<if $girl3.phase[5] == false and $girl3.phase[0] >= 2>>\ <<for _i = 0; _i < $stats.progress3[2]; _i++>>\ <<color red ♣>>\ <</for>>\ <<elseif $girl3.phase[5] == true and $girl3.phase[0] >= 2>>\ <<color red ♠>>\ <</if>>\ <<if $stats.progress3[2] > 0 and $stats.progress3[3] < 0>>|\ <</if>>\ <<if $girl3.phase[5] == false and $girl3.phase[0] >= 2 and $stats.progress3[3] < 0>>\ <<for _i = 0; _i > $stats.progress3[3]; _i-->>\ <<color limegreen ♣>>\ <</for>>\ <</if>>\ /*-----------------------------------------------------------------*/\ <table> <tr><td>Arousal</td><td>($girl3.arousal) | </td> <td>Treat</td><td>($girl3.treat)</td></tr> </table>\ <table> <tr><td><<color $girl3.mood[3] Mood>></td><td>($girl3.mood[0])</td>\ <<for _i = 0; _i <= $girl3.mood[1].length - 1; _i++>>\ <<set _mood = $girl3.mood[1][_i]>>\ <<color limegreen _mood>>\ <</for>>\ <<if $girl3.mood[1].length > 0 and $girl3.mood[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl3.mood[2].length - 1; _i++>>\ <<set _mood = $girl3.mood[2][_i]>>\ <<color red _mood>>\ <</for>></tr>\ <tr><td><<color $girl3.relat[3] Relat.>></td><td>($girl3.relat[0])</td>\ <<for _i = 0; _i <= $girl3.relat[1].length - 1; _i++>>\ <<set _relat = $girl3.relat[1][_i][0]>>\ <<color limegreen _relat>>\ <</for>>\ <<if $girl3.relat[1].length > 0 and $girl3.relat[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl3.relat[2].length - 1; _i++>>\ <<set _relat = $girl3.relat[2][_i][0]>>\ <<color red _relat>>\ <</for>></tr>\ </table>\ <<else>>\ You don't know her. \ <<if $girl3.know[0] > 0>>\ But your progress in becoming familiar with her is at <<print $girl3.know[0] * 10>>%. <<else>>\ Interacting with her will change that. <</if>>\ <</if>>\
<<if $girl3.states.includes("AfterDate") == true>> <<set $girl3.action[0] = "$girl3.name[0] is waiting for you to take her home.">> <<set $girl3.action[1] = "AfterDate">> <<set $girl3.passage = "HomeBedP3">> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 0 or $time[0] == 2 or $time[0] == 4>> <<if $gameDate.getDay() >= 1 and $gameDate.getDay() <= 5 and $girl3.states.includes("Library") == true>> <<if $time[0] == 2>> <<set $girl3.action[0] = "$girl3.name[0] taking a break.">> <<set $girl3.action[1] = "Food">> <<set $girl3.passage = "LibStaffG2G3">> <<elseif $time[0] == 4>> <<set $girl3.action[0] = "$girl3.name[0] is almost ready to leave library.">> <<set $girl3.passage = "Library">> <</if>> <<else>> <<set $girl3.action[0] = "$girl3.name[0] is eating <<= $meal[$time[0]]>>.">> <<set $girl3.action[1] = "Food">> <<set $girl3.passage = "">> <<set $girl3.location = "$girl3.name[0]'s house">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 1>> <<if $gameDate.getDay() >= 1 and $gameDate.getDay() <= 5 and $girl3.states.includes("Library") == true>> <<set $girl3.action[0] = "$girl3.name[0] is working.">> <<set $girl3.action[1] = "Work">> <<set $girl3.passage = "Library">> <<else>> <<if $girl3.schedule[0] == 0>> <<set $girl3.action[0] = "$girl3.name[0] is in the gym.">> <<set $girl3.action[1] = "Gym">> <<set $girl3.passage = "">> <<set $girl3.location = "Gym">> <<elseif $girl3.schedule[0] == 1>> <<set $girl3.action[0] = "$girl3.name[0] is taking a walk.">> <<set $girl3.action[1] = "Walk">> <<set $girl3.passage = "">> <<set $girl3.location = "Park">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 3>> <<if $gameDate.getDay() >= 1 and $gameDate.getDay() <= 5 and $girl3.states.includes("Library") == true>> <<set $girl3.action[0] = "$girl3.name[0] is working.">> <<set $girl3.action[1] = "Work">> <<set $girl3.passage = "Library">> <<else>> <<if $girl3.schedule[1] == true>> <<set $girl3.action[0] = "$girl3.name[0] is in her room.">> <<set $girl3.action[1] = "Mast">> <<set $girl3.passage = "">> <<set $girl3.location = "$girl3.name[0]'s house">> <<elseif $girl3.schedule[0] == 0>> <<set $girl3.action[0] = "$girl3.name[0] is visiting a friend.">> <<set $girl3.action[1] = "Friend">> <<set $girl3.passage = "">> <<set $girl3.location = "Friend">> <<elseif $girl3.schedule[0] == 1>> <<set $girl3.action[0] = "$girl3.name[0] is watching tv.">> <<set $girl3.action[1] = "TV">> <<set $girl3.passage = "">> <<set $girl3.location = "$girl3.name[0]'s house">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 5>> <<if $girl3.schedule[1] == true>> <<set $girl3.action[0] = "$girl3.name[0] is in her room.">> <<set $girl3.action[1] = "Mast">> <<set $girl3.passage = "">> <<elseif $girl3.schedule[0] == 0>> <<set $girl3.action[0] = "$girl3.name[0] is reading a book.">> <<set $girl3.action[1] = "Book">> <<set $girl3.passage = "">> <<elseif $girl3.schedule[0] == 1>> <<set $girl3.action[0] = "$girl3.name[0] is watching tv.">> <<set $girl3.action[1] = "TV">> <<set $girl3.passage = "">> <</if>> <<set $girl3.location = "$girl3.name[0]'s house">> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 6>> <<if $girl3.notes.includes("Bathroom") == false>> <<set $girl3.action[0] = "$girl3.name[0] is taking shower.">> <<set $girl3.action[1] = "Shower">> <<set $girl3.passage = "">> <<else>> <<set $girl3.action[0] = "$girl3.name[0] is in her room.">> <<set $girl3.action[1] = "Room">> <<set $girl3.passage = "">> <</if>> <<set $girl3.location = "$girl3.name[0]'s house">> <</if>> /*------------------------------------------------------------------*/ /*Girl3 location*/ <<if $PasTagHome.includes($girl3.passage)>> <<set $girl3.location = "Home">> <<elseif $PasTagLibrary.includes($girl3.passage)>> <<set $girl3.location = "Library">> <</if>>
<<if $girl3.action[1] == "AfterDate">> <<set $girl3.done = "0 afterdate">> <</if>> <<if $girl3.action[1] == "Book">> <<gMood $girl3 1>> <<set $girl3.done = "1 book">> <</if>> <<if $girl3.action[1] == "Food">> <<set $girl3.done = "0 food">> <</if>> <<if $girl3.action[1] == "Friend">> <<gMood $girl3 1>> <<set $girl3.done = "+1 friend">> <<gPower $girl3>> <</if>> <<if $girl3.action[1] == "Gym">> <<gMood $girl3 -1>> <<set $girl3.done = "-1 gym">> <<gPower $girl3>> <</if>> <<if $girl3.action[1] == "Mast">> <<gArousal $girl3 -25>> <<if $girl3.phase[0] >= 2>> <<gRel $girl3 -1>> <<set $girl3.done = "-1/-25 mast">> <<else>> <<gMood $girl3 1>> <<set $girl3.done = "+1/-25 mast">> <</if>> <</if>> <<if $girl3.action[1] == "Room">> <<set $girl3.done = "0 room">> <</if>> <<if $girl3.action[1] == "Shower">> <<set $girl3.done = "0 shower">> <</if>> <<if $girl3.action[1] == "TV">> <<gMood $girl3 1>> <<set $girl3.done = "1 tv">> <</if>> <<if $girl3.action[1] == "Walk">> <<gMood $girl3 1>> <<set $girl3.done = "+1 walk">> <</if>> <<if $girl3.action[1] == "Work">> <<gMood $girl3 -1>> <<set $girl3.done = "-1 work">> <<gPower $girl3>> <</if>> <<if $girl3.states.includes("Fresh") == true and $time[0] == 4>> <<set _aG = random(10, 25)>> <<set $girl3.done = $girl3.done + " /+" + _aG + " fresh">> <<gArousal $girl3 _aG>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl3.states.includes("Flirt") == true and $girl3.phase[3].includes("Flirt") == false>> <<gTopicA $girl3 `[1, "Flirt"]`>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl3.phase[0] == 3 and $girl3.states.includes("Flirt") == true>> <<set $girl3.posture = 2>> <<elseif $girl3.states.includes("Flirt") == true>> <<set $girl3.posture = 1>> <<else>> <<set $girl3.posture = 0>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl3.arousal >= 90>> <<set $girl3.schedule[1] = true>> <<else>> <<set $girl3.schedule[1] = false>> <</if>> <<if $girl3.states.includes("Warm") == true>> <<set $girl3.schedule[2] = true>> <<else>> <<set $girl3.schedule[2] = false>> <</if>> /*-------------------------------------------------------------------*/ <<if $player.location == "Library" and $library.position[0] == 1 and $job.value == 1>> <<g3Treat -1>> <</if>> /*-------------------------------------------------------------------*/ /*Variable wash*/ <<set $girl3.notes.delete("Talked")>>
<<if $girl3.arousal > 50>> <<if $girl3.states.includes("Horny") == false>> <<set $girl3.states.push("Horny")>> <</if>> <<set $girl3.states.delete("Disappointed")>> <<set $girl3.states.delete("Satisfied")>> <<set $girl3.states.delete("Sated")>> <<else>> <<set $girl3.states.delete("Horny")>> <</if>> <<if $girl3.sexDays[0] > 5>> <<if $girl3.states.includes("Sensitive") == false>> <<set $girl3.states.push("Sensitive")>> <</if>> <<else>> <<set $girl3.states.delete("Sensitive")>> <</if>> /*------------------------------------------------------------------*/ /*Special Stat*/ <<if $girl3.treat < 26 and $girl3.phase[3].includes("Nice") == true and $girl3.phase[3].includes("Aloof") == false>> <<set $girl3.phase[3].delete("Nice")>> <<set $girl3.phase[3].push("Aloof")>> <<elseif $girl3.treat > 74 and $girl3.phase[3].includes("Aloof") == true and $girl3.phase[3].includes("Nice") == false>> <<set $girl3.phase[3].delete("Aloof")>> <<set $girl3.phase[3].push("Nice")>> <</if>> /*------------------------------------------------------------------*/ <<set _mood1 = 0>> <<set _mood2 = 0>> <<for _i1 = 0; _i1 <= $girl3.mood[1].length - 1; _i1++>> <<set _mood1 += $girl3.mood[1][_i1]>> <</for>> <<for _i2 = 0; _i2 <= $girl3.mood[2].length - 1; _i2++>> <<set _mood2 += $girl3.mood[2][_i2]>> <</for>> <<set $girl3.mood[0] = _mood1 + _mood2>> <<if $girl3.mood[0] < -2>> <<if $girl3.states.includes("Negative") == false>> <<set $girl3.states.push("Negative")>> <<set $girl3.mood[3] = "red">> <</if>> <<else>> <<set $girl3.states.delete("Negative")>> <</if>> <<if $girl3.mood[0] >= -2 and $girl3.mood[0] <= 2>> <<if $girl3.states.includes("Neutral") == false>> <<set $girl3.states.push("Neutral")>> <<set $girl3.mood[3] = "white">> <</if>> <<else>> <<set $girl3.states.delete("Neutral")>> <</if>> <<if $girl3.mood[0] > 2>> <<if $girl3.states.includes("Positive") == false>> <<set $girl3.states.push("Positive")>> <<set $girl3.mood[3] = "limegreen">> <</if>> <<else>> <<set $girl3.states.delete("Positive")>> <</if>> /*------------------------------------------------------------------*/ <<set _relat1 = 0>> <<set _relat2 = 0>> <<for _i1 = 0; _i1 <= $girl3.relat[1].length - 1; _i1++>> <<set _relat1 += $girl3.relat[1][_i1][0]>> <</for>> <<for _i2 = 0; _i2 <= $girl3.relat[2].length - 1; _i2++>> <<set _relat2 += $girl3.relat[2][_i2][0]>> <</for>> <<set $girl3.relat[0] = _relat1 + _relat2>> <<if $girl3.relat[0] < -2>> <<if $girl3.states.includes("Dislike") == false>> <<set $girl3.states.push("Dislike")>> <<set $girl3.relat[3] = "red">> <</if>> <<else>> <<set $girl3.states.delete("Dislike")>> <</if>> <<if $girl3.relat[0] >= -2 and $girl3.relat[0] <= 2>> <<if $girl3.states.includes("Ok") == false>> <<set $girl3.states.push("Ok")>> <<set $girl3.relat[3] = "white">> <</if>> <<else>> <<set $girl3.states.delete("Ok")>> <</if>> <<if $girl3.relat[0] > 2>> <<if $girl3.states.includes("Like") == false>> <<set $girl3.states.push("Like")>> <<set $girl3.relat[3] = "limegreen">> <</if>> <<else>> <<set $girl3.states.delete("Like")>> <</if>> /*------------------------------------------------------------------*/ /*Contact*/ <<if $girl3.phase[0] == -1 and $girl3.notes.includesAll("Muscular", "Nice") == true>> <<if $girl3.states.includes("Interested") == false>> <<set $girl3.states.push("Interested")>> <</if>> <<else>> <<set $girl3.states.delete("Interested")>> <</if>> <<if $girl3.phase[0] >= 1 or $girl3.states.includes("Interested") == true>> <<if $girl3.states.includesAll("Negative", "Like") == true or $girl3.states.includesAll("Neutral", "Ok") == true or $girl3.states.includesAll("Neutral", "Like") == true or $girl3.states.includesAll("Positive", "Ok") == true or $girl3.states.includesAll("Positive", "Like") == true>> <<if $girl3.states.includes("Warm") == false>> <<set $girl3.states.push("Warm")>> <</if>> <<else>> <<set $girl3.states.delete("Warm")>> <</if>> <<elseif $girl3.phase[0] == -2>> <<set $girl3.states.delete("Warm")>> <<elseif $girl3.phase[0] <= 0>> <<if $girl3.states.includesAny("Neutral", "Positive") == true>> <<if $girl3.states.includes("Warm") == false>> <<set $girl3.states.push("Warm")>> <</if>> <<else>> <<set $girl3.states.delete("Warm")>> <</if>> <</if>> <<if $girl3.phase[0] >= 1>> <<set $girl3.states.delete("Chat0")>> <<if $girl3.states.includesAll("Negative", "Dislike") == false>> <<if $girl3.states.includes("Chat1") == false>> <<set $girl3.states.push("Chat1")>> <</if>> <<else>> <<set $girl3.states.delete("Chat1")>> <</if>> <<elseif $girl3.phase[0] == -2>> <<set $girl3.states.delete("Chat0", "Chat1")>> <<elseif $girl3.phase[0] <= 0>> <<set $girl3.states.delete("Chat1")>> <<if $girl3.states.includesAny("Neutral", "Positive") == true>> <<if $girl3.states.includes("Chat0") == false>> <<set $girl3.states.push("Chat0")>> <</if>> <<else>> <<set $girl3.states.delete("Chat0")>> <</if>> <</if>> <<if $girl3.phase[0] >= 1 and ($girl3.states.includesAll("Neutral", "Ok") == true or $girl3.states.includesAll("Neutral", "Like") == true or $girl3.states.includesAll("Positive", "Ok") == true or $girl3.states.includesAll("Positive", "Like") == true)>> <<if $girl3.states.includes("Flirt") == false>> <<set $girl3.states.push("Flirt")>> <</if>> <<else>> <<set $girl3.states.delete("Flirt")>> <</if>> <<if $girl3.seen > 3 and $girl3.phase[0] >= 2 and $girl3.states.includes("Warm") == true>> <<if $girl3.states.includes("Miss") == false>> <<set $girl3.states.push("Miss")>> <</if>> <<else>> <<set $girl3.states.delete("Miss")>> <</if>> <<if $girl3.phase[0] >= 2 and $girl3.sexDays[1] < 30>> <<if $girl3.states.includes("Fresh") == false>> <<set $girl3.states.push("Fresh")>> <</if>> <<else>> <<set $girl3.states.delete("Fresh")>> <</if>> /*------------------------------------------------------------------*/ /*Chores*/ <<if $library.position[0] == 1 or $job.value != 1>> <<if $girl3.states.includes("Library") == false>> <<set $girl3.states.push("Library")>> <</if>> <<else>> <<set $girl3.states.delete("Library")>> <</if>> /*------------------------------------------------------------------*/ /*Freetime*/ /*------------------------------------------------------------------*/ /*Hornytime*/ <<if $girl3.phase[0] < 2>> <<set $girl3.states.delete("Do")>> <<if $girl3.states.includes("Dont") == false>> <<set $girl3.states.push("Dont")>> <</if>> <<elseif $girl3.phase[0] >= 2>> <<if $girl3.states.includesAll("Negative", "Dislike") == true or $girl3.states.includesAll("Neutral", "Dislike") == true or $girl3.states.includesAll("Positive", "Dislike") == true>> <<set $girl3.states.delete("Do")>> <<if $girl3.states.includes("Dont") == false>> <<set $girl3.states.push("Dont")>> <</if>> <<else>> <<set $girl3.states.delete("Dont")>> <<if $girl3.states.includes("Do") == false>> <<set $girl3.states.push("Do")>> <</if>> <</if>> <</if>> <<if $girl3.states.includesAll("Positive", "Like") == true and $girl3.states.includesAny("Satisfied", "Sated") == true and $player.states.includes("Horny") == true and $girl3.phase[0] == 3>> <<if $girl3.states.includes("Extra") == false>> <<set $girl3.states.push("Extra")>> <</if>> <<else>> <<set $girl3.states.delete("Extra")>> <</if>> <<if $girl3.phase[0] >= 2 and $time[0] == 5 and $player.location == "Home" and $girl3.states.includesAll("Do", "Horny") == true and $girl3.location == "$girl3.name[0]'s house" and $girl3.call == 0 and $girl3.date[1] == 0>> <<if $girl3.phase[0] == 2>> <<set $girl3.call = 1>> <<elseif $girl3.phase[0] == 3>> <<set $girl3.call = 10>> <</if>> <</if>> <<if $girl3.phase[0] >= 2 and $girl3.phase[5] == true and $player.location == "Home" and $girl3.location == "$girl3.name[0]'s house">> <<set $girl3.call = 20>> <</if>> /*------------------------------------------------------------------*/ /*Phases*/ <<if $girl3.phase[0] == -1 and $girl3.states.includes("Know1") == true>> <<set $girl3.phase[2] = true>> <<set $girl3.phase[1] = 0>> <<elseif $girl3.phase[0] == 1>> <<if $girl3.phase[1] >= $player.naive>> <<set $girl3.phase[2] = true>> <<set $girl3.phase[1] = 0>> <</if>> <<elseif $girl3.phase[1] == 10>> <<set $girl3.phase[2] = true>> <<set $girl3.phase[1] = 0>> <</if>> <<if $girl3.phase[4] == 10>> <<set $girl3.phase[5] = true>> <<set $girl3.phase[4] = 0>> <</if>> <<if $girl3.phase[0] == 3>> <<set $girl3.phase[1] = 0>> <<set $girl3.phase[2] = false>> <</if>> <<if $girl3.phase[0] == -2>> <<set $girl3.phase[1] = 0>> <<set $girl3.phase[2] = false>> <<set $girl3.phase[4] = 0>> <<set $girl3.phase[5] = false>> <</if>> <<if $girl3.phase[0] == -1 and $girl3.phase[3].includes("Nice") == true>> <<if $girl3.notes.includes("Nice") == false>> <<set $girl3.notes.push("Nice")>> <</if>> <<else>> <<set $girl3.notes.delete("Nice")>> <</if>> <<if $girl3.phase[0] != -1>> <<set $girl3.notes.delete("Muscular")>> <</if>> <<set $girl3.notes.delete("PussySmell")>> <<if $girl3.phase[0] == 1 and ($girl1.phase[0] == 2 or $girl2.phase[0] >= 2)>> <<if $girl3.phase[3].includes("Partner") == false>> <<set $girl3.phase[3].push("Partner")>> <</if>> <<else>> <<set $girl3.phase[3].delete("Partner")>> <</if>> <<if $girl3.phase[0] == 2>> <<if $girl3.phase[3].includes("Casual") == false>> <<set $girl3.phase[3].push("Casual")>> <</if>> <<else>> <<set $girl3.phase[3].delete("Casual")>> <</if>> <<if $girl3.phase[0] == 3 and $girl3.states.includes("Horny") == true and $girl3.sexDays[0] > 3>> <<if $girl3.phase[3].includes("Neglect") == false>> <<set $girl3.phase[3].push("Neglect")>> <</if>> <<else>> <<set $girl3.phase[3].delete("Neglect")>> <</if>>
<<set _progress1 = 0>> <<set _progress2 = 0>> <<set _progress3 = 0>> <<set _progress4 = 0>> <<if $girl3.phase[2] == false>> <<if $girl3.phase[0] == 0>> <<if $girl3.phase[3].includes("Aloof") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl3.phase[3].includes("Charmer") == true>> <<set _progress1 += 1>> <</if>> <<if $girl3.phase[3].includes("Muscular") == true>> <<set _progress1 += 1>> <</if>> <<if $girl3.phase[3].includes("Nice") == true>> <<set _progress1 += 1>> <</if>> <<if $girl3.phase[3].includes("PussySmell") == true>> <<set _progress1 += 1>> <</if>> <<elseif $girl3.phase[0] == 1>> <<if $girl3.phase[3].includes("Partner") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl3.phase[3].includes("Flash") == true>> <<set _progress1 += 2>> <</if>> <<if $girl3.phase[3].includes("Flirt") == true>> <<set _progress1 += 1>> <</if>> <<if $girl3.phase[3].includes("Friendly") == true>> <<set _progress1 += 1>> <</if>> <<if $girl3.phase[3].includes("Lunch") == true>> <<set _progress1 += 1>> <</if>> <<elseif $girl3.phase[0] == 2>> <<if $girl3.phase[3].includes("Casual") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl3.phase[3].includes("GoodDate") == true>> <<set _progress1 += 2>> <</if>> <<if $girl3.phase[3].includes("GreatDate") == true>> <<set _progress1 += 4>> <</if>> <<if $girl3.phase[3].includes("Insatiable") == true>> <<set _progress1 += 2>> <</if>> <<if $girl3.phase[3].includes("Nice") == true>> <<set _progress1 += 1>> <</if>> <</if>> <</if>> <<if $girl3.phase[5] == false>> <<if $girl3.phase[0] == 2>> <<if $girl3.phase[3].includes("Weekly") == true>> <<set _progress4 -= 1>> <</if>> <<if $girl3.phase[3].includes("Aloof") == true>> <<set _progress3 += 1>> <</if>> <<if $girl3.phase[3].includes("BadDate") == true>> <<set _progress3 += 2>> <</if>> <<if $girl3.phase[3].includes("DefBad") == true>> <<set _progress3 += 6>> <</if>> <<if $girl3.phase[3].includes("PussySmell") == true>> <<set _progress3 += 1>> <</if>> <<if $girl3.phase[3].includes("Reject") == true>> <<set _progress3 += 2>> <</if>> <<elseif $girl3.phase[0] == 3>> <<if $girl3.phase[3].includes("Satisfaction") == true>> <<set _progress4 -= 5>> <</if>> <<if $girl3.phase[3].includes("BadDate") == true>> <<set _progress3 += 1>> <</if>> <<if $girl3.phase[3].includes("DefBad") == true>> <<set _progress3 += 4>> <</if>> <<if $girl3.phase[3].includes("Neglect") == true>> <<set _progress3 += 1>> <</if>> <<if $girl3.phase[3].includes("Reject") == true>> <<set _progress3 += 1>> <</if>> <</if>> <</if>> <<set $stats.progress3[0] = _progress1>> <<set $stats.progress3[1] = _progress2>> <<set $stats.progress3[2] = _progress3>> <<set $stats.progress3[3] = _progress4>>
/* 1 - sex 2 - miss 11 - flash 15 - lunch 16 - friendly -------------------------------------------------------------------*/ <<if $girl3.phase[0] >= 2 and $girl3.states.includesAll("Do", "Horny") == true and $cp != "Woman1Sex" and $player.location == $girl3.location>> <<if $girl3.event.includes(1) == false>> <<set $girl3.event.push(1)>> <</if>> <<else>> <<set $girl3.event.delete(1)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl3.states.includes("Miss") == true>> <<if $girl3.event.includes(2) == false>> <<set $girl3.event.push(2)>> <</if>> <<else>> <<set $girl3.event.delete(2)>> <</if>> /*-------------------------------------------------------------------*/ /*<<if $girl3.phase[0] == 0>> Placeholder <<set $girl3.event.push(3)>> <<else>> <<set $girl3.event.delete(3)>> <</if>>*/ /*-------------------------------------------------------------------*/ <<if $girl3.phase[0] == 1 and $girl3.phase[3].includes("Flash") == false and $girl3.states.includes("Flirt") == true>> <<if $girl3.event.includes(11) == false>> <<set $girl3.event.push(11)>> <</if>> <<else>> <<set $girl3.event.delete(11)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl3.phase[0] >= 1 and $girl3.phase[3].includes("Lunch") == false and $girl3.states.includes("Warm") == true>> <<if $girl3.event.includes(15) == false>> <<set $girl3.event.push(15)>> <</if>> <<else>> <<set $girl3.event.delete(15)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl3.phase[0] == 1 and $girl3.phase[3].includes("Friendly") == false and $girl3.states.includes("Warm") == true>> <<if $girl3.event.includes(16) == false>> <<set $girl3.event.push(16)>> <</if>> <<else>> <<set $girl3.event.delete(16)>> <</if>>
/*EVENT1*/ <<widget "g3Event1">> <<if $girl3.event.includes(1) == true>> <<set $girl3.event.delete(1)>> <<color "powderblue" "She is horny and wants sex.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT2*/ <<widget "g3Event2">> <<if $girl3.event.includes(2) == true>> <<seen $girl3>> <<set $girl3.event.delete(2)>> <<set $image = "files/G3/">> <<color "powderblue" "$girl3.name[0] comes to hug you and tell how much she missed you.">> <<if $player.hygiene[0] == 3 and $player.states.includes($girl3.name[0]) == false and $girl3.phase[3].includes("PussySmell") == false and ($girl3.phase[0] == 0 or $girl3.phase[0] == 2)>> <<set $girl3.phase[3].push("PussySmell")>> <<color "powderblue" " She noticed that you smell like sex.">> <</if>> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT3*/ /*-----------------------------------------------------------------*/ /*EVENT11*/ <<widget "g3Event11">> <<if $girl3.event.includes(11) == true and $girl3.phase[3].includes("Flash") == false>> <<set $girl3.phase[3].push("Flash")>> <<set $girl3.event.delete(11)>> <<gArousal $girl3 10>> <<pArousal 10>> <<randomImage2 "files/G3/Model1.jpg" "files/G3/Model2.jpg">> <<color "powderblue" "While you were helping $girl3.name[0], she came closer and asked your opinion on her new lingerie.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT15*/ <<widget "g3Event15">> <<if $girl3.event.includes(15) == true and $girl3.phase[3].includes("Lunch") == false>> <<if $girl3.phase[0] == 1>> <<set $girl3.phase[3].push("Lunch")>> <</if>> <<set $girl3.event.delete(15)>> <<gRel $girl3 1>> <<pMood 1>> <<color powderblue " She was good company during lunch.">> <<if $girl3.phase[0] == 1 and $girl3.phase[2] == true and $girl3.date[0] == false>> <<set $girl3.date[0] = true>> <<color plum " In the middle of it, $girl3.name[0] suggest with a wink that you two should go on a date sometime.">> <</if>> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT16*/ <<widget "g3Event16">> <<if $girl3.event.includes(16) == true and $girl3.phase[3].includes("Friendly") == false>> <<set $girl3.phase[3].push("Friendly")>> <<set $girl3.event.delete(16)>> <<gRel $girl3 1>> <<pMood 1>> <<set $image = "files/G3/Help1.jpg">> <<color powderblue "While you were helping $girl3.name[0], she made sure to work hard and be very friendly.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/
<<widget "gContact0">> <<set _girl = State.getVar("$girl" + $args[0])>> <<if $args[0] > 0>> <<if _girl.states.includes("Chat0") == true>> <<set $player.contact = "She would not mind your company.">> <<elseif _girl.states.includes("Chat1") == true>> <<set $player.contact = "She would like your company.">> <<else>> <<set $player.contact = "She does not want you to bother her.">> <</if>> <</if>> <</widget>> <<widget "gContact1">> <<set _bad = []>> <<set _good = []>> <<set _main = []>> <<set _small = []>> <<set _talk = [0, [],[]]>> <<if $args[0].talk[1].length == 0 and $args[0].talk[2].length == 0>> <<for _i = $args[0].talk[5].length - 1; _i >= 0; _i-->> <<set _talk5 = clone($args[0].talk[5][_i])>> <<set _topic = [_talk5[1], 3]>> <<set $args[0].topic[0].push(_topic)>> <<set _small.push($args[0].talk[5].pop())>> <</for>> <<if $args[0].talk[3].length == 0 and $args[0].talk[4].length == 0>> <<if $args[0].talk[6].length >= 1>> <<set _talk6 = clone($args[0].talk[6][0])>> <<set _topic = [_talk6[1], 2]>> <<set $args[0].topic[0].push(_topic)>> <<set _main.push($args[0].talk[6].shift())>> <</if>> <<elseif $args[0].talk[3].length > 0 and $args[0].talk[4].length > 0>> <<if $player.charisma <= $args[0].intellect>> <<for _i = $args[0].talk[4].length - 1; _i >= 0; _i-->> <<set _small.push($args[0].talk[4].pop())>> <</for>> <<set $args[0].talk[3] = $args[0].talk[3].sort()>> <<set _main.push($args[0].talk[3].shift())>> <<for _i = $args[0].talk[3].length - 1; _i >= 0; _i-->> <<set _small.push($args[0].talk[3].pop())>> <</for>> <<else>> <<for _i = $args[0].talk[3].length - 1; _i >= 0; _i-->> <<set _small.push($args[0].talk[3].pop())>> <</for>> <<set $args[0].talk[4] = $args[0].talk[4].sort()>> <<set _main.push($args[0].talk[4].pop())>> <<for _i = $args[0].talk[4].length - 1; _i >= 0; _i-->> <<set _small.push($args[0].talk[4].pop())>> <</for>> <</if>> <<elseif $args[0].talk[3].length > 0>> <<set $args[0].talk[3] = $args[0].talk[3].sort()>> <<set _main.push($args[0].talk[3].shift())>> <<for _i = $args[0].talk[3].length - 1; _i >= 0; _i-->> <<set _small.push($args[0].talk[3].pop())>> <</for>> <<elseif $args[0].talk[4].length > 0>> <<set $args[0].talk[4] = $args[0].talk[4].sort()>> <<set _main.push($args[0].talk[4].pop())>> <<for _i = $args[0].talk[4].length - 1; _i >= 0; _i-->> <<set _small.push($args[0].talk[4].pop())>> <</for>> <</if>> <<else>> <<if $args[0].talk[1].length > 0>> <<set $args[0].talk[1] = $args[0].talk[1].sort()>> <<set _bad.push($args[0].talk[1].shift())>> <</if>> <<if $args[0].talk[2].length > 0>> <<set $args[0].talk[2] = $args[0].talk[2].sort()>> <<set _good.push($args[0].talk[2].pop())>> <</if>> <</if>> <<if _bad.length > 0 and _good.length > 0>> <<if $player.charisma <= $args[0].intellect>> <<set _talk[0] = _bad[0][0]>> <<set _talk[1].push(_bad[0][1])>> <<set _talk[1].push(_good[0][1])>> <<else>> <<set _talk[0] = _good[0][0]>> <<set _talk[1].push(_good[0][1])>> <<set _talk[1].push(_bad[0][1])>> <</if>> <<elseif _bad.length > 0>> <<set _talk[0] = _bad[0][0]>> <<set _talk[1].push(_bad[0][1])>> <<elseif _good.length > 0>> <<set _talk[0] = _good[0][0]>> <<set _talk[1].push(_good[0][1])>> <<elseif _main.length > 0>> <<set _talk[0] = _main[0][0]>> <<set _talk[1].push(_main[0][1])>> <</if>> <<set $args[0].talk[0] = _talk>> <<for _i = 0; _i < _small.length; _i++>> <<set $args[0].talk[0][2].push(_small[_i][1])>> <</for>> <<set _passage = "Girl" + $args[0].name[3] + "Talk">> <<include _passage>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<seen $args[0]>> <<if $player.states.includes("Positive") == true>> <<set _pos = 2>> <<else>> <<set _pos = 1>> <</if>> <<if $args[0].know[0] < 9>> <<pCharisma _pos>> <<elseif $args[0].know[0] == 9>> <<pCharisma 1>> <</if>> <<set $args[0].know[0] = Math.clamp($args[0].know[0] + _pos, 0, 10)>> <<if $args[0].know[0] == 10 and $args[0].states.includes("Know1") == false>> <<set _postCont5 = " Now you understand her better.">> <<set $args[0].states.push("Know1")>> <<elseif $args[0].know[0] <= 10 and $player.charisma < 100 and $args[0].states.includes("Know1") == false>> <<set _postCont5 = " Interacting with unfamiliar woman helped you to improve your charisma.">> <<else>> <<set _postCont5 = "">> <</if>> <<if $args[0].states.includesAny("Warm") == true>> <<set $args[0].dream += 1>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $args[0].states.includes("Chat0") == true>> <<gMood $args[0] 1>> <<pMood 1>> <<set _postCont1 = "You had a nice interaction.">> <<elseif $args[0].states.includes("Chat1") == true>> <<if $args[0].talk[0][0] != 0>> <<set _postCont1 = "">> <<else>> <<gMood $args[0] 1>> <<pMood 1>> <<set _postCont1 = "You had a good interaction.">> <</if>> <<else>> <<gMood $args[0] -1>> <<pMood -1>> <<set _postCont1 = "You had a bad interaction.">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<set _postCont2 = "">> <<set _postCont3 = "">> <<set _postCont4 = "">> <<set _dot = "">> <<if _embrace != undefined and $player.hygiene[0] == 2>> <<gMood $args[0] -1>> <<set _postCont2 = " She noticed how dirty you are.">> <<elseif _embrace != undefined and $player.hygiene[0] == 3 and $player.hygiene[1] != $args[0].name[0]>> <<gMood $args[0] -1>> <<set _postCont2 = " She noticed that you smell like sex.">> <<if $args[0].name[3] == $girl1.name[3] and $girl1.phase[0] == 3>> <<gTopicA $girl1 `[1, "PussySmell"]`>> <</if>> <<if $args[0].phase[3].includes("PussySmell") == false and ($args[0].phase[0] == 0 or $args[0].phase[0] == 2)>> <<set $args[0].phase[3].push("PussySmell")>> <<if $args[0].notes.includes("PussySmell") == false and $args[0].phase[0] == 0>> <<set $args[0].notes.push("PussySmell")>> <</if>> <</if>> <<elseif $args[0].states.includes("Warm") == true>> <<set _postCont4 = []>> <<if ($player.charisma > $args[0].intellect) and ($player.states.includes("Positive") == true or $player.states.includes("Confident") == true)>> <<gArousal $args[0] 5>> <<set _postCont4.push(" charm")>> <<if $args[0].phase[3].includes("Charmer") == false and $args[0].phase[0] == 0>> <<set $args[0].phase[3].push("Charmer")>> <<if $args[0].notes.includes("Charmer") == false>> <<set $args[0].notes.push("Charmer")>> <</if>> <</if>> <</if>> <<if $player.states.includes("Confident") == true and $args[0].attraction.includes("Confident") == true>> <<gArousal $args[0] 5>> <<set _postCont4.push(" confidence")>> <<if $args[0].phase[3].includes("Confident") == false and $args[0].phase[0] == 0>> <<set $args[0].phase[3].push("Confident")>> <</if>> <</if>> <<if ($player.states.includesAny("Toned", "Muscular") == true and $args[0].attraction.includes("Toned") == true) or ($player.states.includes("Muscular") == true and $args[0].attraction.includes("Muscular") == true)>> <<gArousal $args[0] 5>> <<set _postCont4.push(" muscular body")>> <<if $args[0].phase[3].includes("Muscular") == false and ($args[0].phase[0] == 0 or $args[0].phase[0] == -1)>> <<set $args[0].phase[3].push("Muscular")>> <<if $args[0].notes.includes("Muscular") == false>> <<set $args[0].notes.push("Muscular")>> <</if>> <</if>> <</if>> <<if _postCont4.length == 1>> <<set _postCont3 = " She noticed your">> <<set _dot = ".">> <<elseif _postCont4.length > 1>> <<set _postCont3 = " She noticed yours">> <<set _dot = ".">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<set $args[0].contact = _chat + _postCont1 + _postCont2 + _postCont3 + _postCont4 + _dot + _postCont5>> <</widget>> <<widget "gHug">> /*0-$girl#*/ <<if $args[0].phase[0] < 0>> <<set _embrace = "She gave you a quick hug">> <<elseif $args[0].posture == 0>> <<set _embrace = "She gave you a nice hug">> <<elseif $args[0].posture == 1>> <<set _embrace = "She gave you a tight hug">> <<elseif $args[0].posture == 2>> <<set _embrace = "She gave you a tight hug with a butt squeeze">> <</if>> <<color pink _embrace>>\ <</widget>> <<widget "gKiss">> /*0-$girl#*/ <<if $args[0].phase[0] < 0>> <<set _embrace = "She gave you a quick kiss on a cheek">> <<elseif $args[0].posture == 0>> <<set _embrace = "She gave you a nice kiss on a cheek">> <<elseif $args[0].posture == 1>> <<set _embrace = "She gave you a nice kiss on the lips">> <<elseif $args[0].posture == 2>> <<set _embrace = "She gave you a long kiss on the lips">> <</if>> <<color pink _embrace>>\ <</widget>> <<widget "gTopicA">> /*0-girlN,1-array of topic*/ <<if $args[1][0] <= -3>> <<set _i1 = 1>> <<set _i2 = 14>> <<elseif $args[1][0] >= 3>> <<set _i1 = 2>> <<set _i2 = 14>> <<elseif $args[1][0] <= -1>> <<set _i1 = 3>> <<set _i2 = 7>> <<elseif $args[1][0] >= 1>> <<set _i1 = 4>> <<set _i2 = 7>> <<elseif $args[1][1].includes("Story")>> <<set _i1 = 6>> <<elseif $args[1][0] == 0>> <<set _i1 = 5>> <<set _i2 = 3>> <</if>> <<set _arr = [$args[1][0], $args[1][1], _i2]>> <<set _talk = $args[0].talk[_i1].flat(2)>> <<set _topic = $args[0].topic[0].flat(2)>> <<if _talk.includes($args[1][1]) == false and _topic.includes($args[1][1]) == false>> <<set $args[0].talk[_i1].push(_arr)>> <</if>> <</widget>> <<widget "gTopicD">> <<if $args[1][0] <= -3>> <<set _i1 = 1>> <<elseif $args[1][0] >= 3>> <<set _i1 = 2>> <<elseif $args[1][0] <= -1>> <<set _i1 = 3>> <<elseif $args[1][0] >= 1>> <<set _i1 = 4>> <<elseif $args[1][0] == 0>> <<set _i1 = 5>> <<elseif $args[1][1].includes("Story")>> <<set _i1 = 6>> <</if>> <<for _i2 = 0; _i2 < $args[0].talk[_i1].length; _i2++>> <<if $args[0].talk[_i1][_i2].includes($args[1][1]) == true>> <<set $args[0].talk[_i1].deleteAt(_i2)>> <</if>> <</for>> <</widget>>
<<widget "studyIt">> <<if $player.it[0] < 5>> <<if $player.states.includes("Positive") == true>> <<set _itExp1 = 2>> <<else>> <<set _itExp1 = 1>> <</if>> <<if $player.states.includes("Horny") == true>> <<set _itExp2 = 2>> <<else>> <<set _itExp2 = 1>> <</if>> <<set $player.it[1] = Math.clamp($player.it[1] + (10 * _itExp1) / _itExp2, 0, 100)>> <<if $player.it[1] < 100>> <<if $player.it[0] == 0>> <<set $player.act = "You collected " + $player.it[1] + "% of Information.">> <<elseif $player.it[0] == 1>> <<set $player.act = "You sorted through " + $player.it[1] + "% of infromation.">> <<elseif $player.it[0] == 2>> <<set $player.act = "You practiced with software and it fills like you done with " + $player.it[1] + "% of it.">> <<elseif $player.it[0] == 3>> <<set $player.act = "You practiced with hardware and it fills like you done with " + $player.it[1] + "% of it.">> <<elseif $player.it[0] == 4>> <<set $player.act = "You done " + $player.it[1] + "% of action plan.">> <</if>> <</if>> <<if $player.it[1] == 100>> <<if $player.it[0] == 0>> <<set $text0 = "You collected infromation that may help you in improving computer system of the library.">> <<elseif $player.it[0] == 1>> <<set $text0 = "You sorted through collected infromation leaving the usefull one. Next you need to practice with software and you can do it only in the library.">> <<elseif $player.it[0] == 2>> <<set $text0 = "You practiced with software. Next you need to practice with hardware and you can do it only in the library.">> <<elseif $player.it[0] == 3>> <<set $text0 = "You practiced with hardware.">> <<elseif $player.it[0] == 4>> <<set $text0 = "You created action plan and have confidence in your ability of improving computer system of the library.">> <</if>> <<set $player.it[0] = Math.clamp($player.it[0] + 1, 0, 5)>> <<set $player.it[1] = 0>> <</if>> <</if>> <</widget>> <<widget "studyCar">> <<if $player.car[0] < 2>> <<if $player.states.includes("Positive") == true>> <<set _carExp1 = 2>> <<else>> <<set _carExp1 = 1>> <</if>> <<if $player.states.includes("Horny") == true>> <<set _carExp2 = 2>> <<else>> <<set _carExp2 = 1>> <</if>> <<set _carExp3 = Math.trunc((5 * _carExp1) / _carExp2)>> <<set $player.car[1] = Math.clamp($player.car[1] + _carExp3, 0, 100)>> <<if $player.car[1] < 100>> <<set $player.act = "You done with " + $player.car[1] + "% of studying mechanics.">> <</if>> <<if $player.car[1] == 100>> <<if $player.car[0] == 0>> <<set $text0 = "You learned a little about cars and can tell their age now. Also you learned how to do maintenance and fix minor failures.">> <<elseif $player.car[0] == 1>> <<set $text0 = "You learned a lot about cars and can tell their overall condition and fuel consumption. Also you learned how to repair major problems and improve overall condition.">> <</if>> <<set $player.car[0] = Math.clamp($player.car[0] + 1, 0, 2)>> <<set $player.car[1] = 0>> <</if>> <</if>> <</widget>>
<<widget "workLibrary1">> <<set _workLoad = $library.workLoad[0]>> <<set $library.workLoad[0] = Math.clamp($library.workLoad[0] - ($player.library[0] * 5), 0, 50)>> <<if $player.library[0] < 3>> <<if $player.states.includes("Positive")>> <<set _libExp = 2>> <<else>> <<set _libExp = 1>> <</if>> <<set $player.library[1] = Math.clamp($player.library[1] + ((_workLoad - $library.workLoad[0]) * _libExp), 0, 100)>> <</if>> <<if $player.library[1] == 100>> <<set $player.library[0] = Math.clamp($player.library[0] + 1, 1, 3)>> <<set $player.library[1] = 0>> <<if $player.library[0] == 3>> <<gTopicA $girl2 `[1, "LibMaxSkill"]`>> <</if>> <<set $text0 = "You find that librarian work become easier.">> <</if>> <<if $library.position[0] == 0>> <<if $library.workLoad[0] == 0>> <<set $library.workShift[1] += 1>> <<set $library.competence = Math.clamp($library.competence + 5, 0, 100)>> <<else>> <<set $library.workShift[0] += 1>> <<set $library.workLoad[0] = Math.clamp($library.workLoad[0] - 5, 0, 50)>> <</if>> <<elseif $library.position[0] == 1>> <<g3Treat 5>> <<set $library.workLoad[0] = Math.clamp($library.workLoad[0] - 5, 0, 50)>> <<set $library.workShift[2] += 1>> <<if $library.workLoad[0] == 0>> <<set $library.competence = Math.clamp($library.competence + 5, 0, 100)>> <<else>> <<set $library.workLoad[0] = Math.clamp($library.workLoad[0] - 5, 0, 50)>> <</if>> <</if>> <<if $library.workLoad[0] > 0>> <<set $player.act = "After this shift the amount of unfinished work is $library.workLoad[0].">> <<elseif $library.workLoad[0] == 0>> <<set $player.act = "All work is done and it will give $girl2.name[0] time to study.">> <</if>> <</widget>> <<widget "workLibrary2">> <<set $library.workLoad[0] = Math.clamp($library.workLoad[0] - 10, 0, 50)>> <<set $library.workShift[2] += 1>> <<set $library.system[1] = Math.clamp($library.system[1] + 10, 0, 100)>> <<if $library.system[1] < 100 and $library.system[0] == 0>> <<set $player.act = "You spend time improving the system and it is done on " + $library.system[1] + "%.">> <<elseif $library.system[0] == 1>> <<set $player.act = "You spend time maintaining the system.">> <</if>> <<if $library.system[1] == 100 and $library.system[0] == 0>> <<gTopicA $girl2 `[1, "LibNewSys"]`>> <<set $library.system[0] = 1>> <<set $player.act = "New system is done. After showing it to $girl2.name[0] she gives you a bonus.">> <<set $player.money += 1000>> <</if>> <</widget>>
<<nobr>> <<if $player.act != "">> <<color "orange" $player.act>> <<set $player.act = "">> <</if>> <</nobr>>\ ---- <<set $image = "files/Cars/" + $car1[1][0] + ".jpg">>\ $girl1.name[1] mentioned that doing maintenance at 200 mileage will be a safe bet for every car. Model: $car1[1][0] Rating<span title="Girls look at this rating to determine if they would like your car.">[?]</span>: $car1[1][1] Mileage<span title="Times used since last maintenance.">[?]</span>: \ <<if $player.car[0] == 2>>\ $car1[3][0] / $car1[3][1] <span title="After this mark chances of car failure will rise with each usage.">[?]</span> <<else>>\ $car1[3][0] <</if>>\ Fuel<span title="Times can use car before refueling.">[?]</span>: $car1[4][0] Looks: <<if $car1[5] > 66>>\ <<color red Dirty>>\ <<elseif $car1[5] > 33>>\ <<color grey Dim>>\ <<else>>\ <<color limegreen Clean>>\ <</if>> <<if $player.car[0] > 0>>\ Age<span title="Constant condition. Affect chances of failure and maximum usages before maintenance is needed.">[?]</span>: $car1[2][0] <<if $player.car[0] == 2>>\ Condition<span title="Overall condition. Could be worsen. Affect chances of failure and maximum usages before maintenance is needed.">[?]</span>: $car1[2][1] Fuel consumption<span title="Constant condition. Affect maximum usages of car before refueling.">[?]</span>: $car1[2][2] <</if>>\ <</if>>\ <<if $player.car[0] == 1>>\ <<if $car1[6][1] > 0>>\ Car is fussy. <</if>>\ <<if $car1[7][0] > 0>>\ There is chances of car breaking. <</if>>\ <<elseif $player.car[0] == 2>>\ Chances of small failure: $car1[6][0]% <<if $car1[6][1] == 1>>\ There is $car1[6][1] failure in car. <<elseif $car1[6][1] > 1>>\ There is $car1[6][1] failures in car. <</if>>\ Chances of car breaking: $car1[7][0]% <</if>>\ <<if $car1[7][1] == true>>\ Car is <<color red broken>>. <</if>>\ ---- <<if $time[0] == 1 or $time[0] == 3 or $time[0] == 5>>\ <<link "Wash car" $cp>> <<action>> <<pMood -1>> <<carClean $girl1.car[0]>> <<set $player.act = "You washed the car.">> <</link>>\ <<iconAction>> <<if $player.money >= 30 and $car1[5] > 33>>\ <<link "Drive to car wash (cost is 30)" $cp>> <<pMove>> <<carClean $girl1.car[0]>> <<carUsed $girl1.car[0]>> <<pMoney 30>>\ <<set $player.act = "You took car to car wash.">> <</link>>\ <<iconMove>> <</if>>\ <<if $car1[4][0] < $car1[4][1] - 20>>\ <<set _gas = Math.trunc((($car1[4][1] - $car1[4][0]) / $car1[4][1]) * 30)>>\ <<link "Take car to gas station (cost of full tank is _gas)" $cp>> <<pMove>> <<pMoney _gas>> <<carFuel $girl1.car[0]>> <<carUsed $girl1.car[0]>> <</link>>\ <<iconMove>> <</if>>\ <<if $car1[3][0] > 99>>\ <<if $player.car[0] > 0>>\ <<link "Do car maintenance (cost is 50)" $cp>> <<action>> <<pMood -1>> <<pMoney 50>> <<carMaintain $girl1.car[0]>> <<set $player.hygiene[0] = 2>>\ <<set $player.act = "You did maintenance to the car and got dirty in the process.">>\ <</link>>\ <<iconAction>> <</if>>\ <<link "Take car to service for maintenance (cost is 100)" $cp>> <<pMove>> <<action>> <<pMoney 100>> <<carMaintain $girl1.car[0]>> <<carUsed $girl1.car[0]>> <<set $player.act = "You took car to service for maintenance.">>\ <<if $car1[6][1] > 0>>\ <<set $player.act = $player.act + " They recomended to take it to repair shop.">>\ <</if>>\ <</link>>\ <<iconAction>> <</if>>\ <<if $player.car[0] > 0 and ($car1[6][0] > 0 or $car1[6][1] > 0)>>\ <<link "Fix failures (cost is $car1[6][2])" $cp>> <<action>> <<pMood -1>> <<pMoney $car1[6][2]>> <<carFixEasy $girl1.car[0]>> <<set $player.act = "You fixed minor problems of the car.">>\ <</link>>\ <<iconAction>> <</if>>\ <<if $player.car[0] == 2 and ($car1[7][0] > 0 or $car1[7][1] > 0)>>\ <<link "Repair car (cost is $car1[7][2])" $cp>> <<action>> <<pMood -1>> <<pMoney $car1[7][2]>> <<carFixHard $girl1.car[0]>> <<set $player.hygiene[0] = 2>>\ <<set $player.act = "You repaired the car and got dirty in the process.">>\ <</link>>\ <<iconAction>> <</if>>\ <<if ($player.car[0] > 0 and $car1[6][1] > 0) or $car1[7][1] == true>>\ <<set _repairShop = ($car1[6][2] + $car1[7][2]) * 2>>\ <<link "Take car to repair shop (cost is _repairShop)" $cp>> <<pMove>> <<action>> <<pMoney _repairShop>> <<carFixEasy $girl1.car[0]>> <<carFixHard $girl1.car[0]>> <<carMaintain $girl1.car[0]>> <<set $player.act = "You took car to repair shop.">> <</link>>\ <<iconAction>> <</if>>\ <</if>>\/*if time[0] =1,3,5*/ <<link "Leave garage" "Home">> <</link>> <<if $debug == true>>\ <<link "Maint 300" $cp>> <<set $cars.m1[3][0] = 300>> <</link>> <<link "Use car" $cp>> <<carUsed $girl1.car[0]>> <</link>> $cars.m1 <</if>>\
<<widget "carClean">> <<set $cars['m'+$args[0]][5] = 0>> <</widget>> <<widget "carFixEasy">> <<set $cars['m'+$args[0]][6] = [0, 0, 0]>> <</widget>> <<widget "carFixHard">> <<set $cars['m'+$args[0]][7] = [0, false, 0]>> <</widget>> <<widget "carFuel">> <<set $cars['m'+$args[0]][4][0] = $cars['m'+$args[0]][4][1]>> <</widget>> <<widget "carGenerate">> /*$args[1](0-name,1-rating,2-fuelcons*/ <<set _age = ["Old", "Used"]>> <<set _cond = ["Bad", "Ok", "Good"]>> <<set $cars.mD[$args[2]] = []>> <<set $cars.mD[$args[2]][1] = [$args[1][0], $args[1][1]]>> <<if $args[0] == true>> <<set $cars.mD[$args[2]][2] = ["New", "Good", $args[1][2]]>> <<else>> <<set $cars.mD[$args[2]][2] = [_age.random(), _cond.random(), $args[1][2]]>> <</if>> <<if $args[0] == true>> <<set $cars.mD[$args[2]][3] = [0, 600]>> <<else>> <<set _mileage1 = 0>> <<if $cars.mD[$args[2]][2][0] == "Old">> <<set _mileage1 += 2>> <<elseif $cars.mD[$args[2]][2][0] == "Used">> <<set _mileage1 += 1>> <</if>> <<if $cars.mD[$args[2]][2][1] == "Bad">> <<set _mileage1 += 2>> <<elseif $cars.mD[$args[2]][2][1] == "Ok">> <<set _mileage1 += 1>> <</if>> <<set _mileage2 = 600 - (100 * _mileage1)>> <<set $cars.mD[$args[2]][3] = [random(500), _mileage2]>> <</if>> <<if $cars.mD[$args[2]][2][2] == "High">> <<set $cars.mD[$args[2]][4] = [15, 30]>> <<elseif $cars.mD[$args[2]][2][2] == "Medium">> <<set $cars.mD[$args[2]][4] = [15, 40]>> <<elseif $cars.mD[$args[2]][2][2] == "Low">> <<set $cars.mD[$args[2]][4] = [15, 50]>> <</if>> <<set $cars.mD[$args[2]][5] = 0>> <<if $args[0] == true>> <<set $cars.mD[$args[2]][6] = [0, 0, 0]>> <<else>> <<set $cars.mD[$args[2]][6] = []>> <<set _arr1 = [20, 30, 40, 50, 60, 70, 80, 90, 100]>> <<set $cars.mD[$args[2]][6][0] = 0>> <<set $cars.mD[$args[2]][6][1] = random(5)>> <<set $cars.mD[$args[2]][6][2] = 0>> <<for _i = 1; _i <= $cars.mD[$args[2]][6][1]; _i++>> <<set $cars.mD[$args[2]][6][2] += _arr1.random()>> <</for>> <</if>> <<set $cars.mD[$args[2]][7] = [0, false, 0]>> <<set $cars.mD[$args[2]][8] = false>> <</widget>> <<widget "carKeysAsk">> <<if $args[0].car[1] == $args[0].name[3]>> <<if $player.car[2] < 0>> <<set $player.moves += 1>> <</if>> <<set $player.car[2] = $args[0].car[0]>> <<set $args[0].car[1] = 0>> <<else>> <<if $player.car[2] > -1>> <<set $player.moves -= 1>> <</if>> <<set $player.car[2] = -1>> <<set $args[0].car[1] = $args[0].name[3]>> <</if>> <</widget>> <<widget "carKeysYour">> <<if $player.car[2] == $player.car[3]>> <<if $player.car[2] > -1>> <<set $player.moves -= 1>> <</if>> <<set $player.car[2] = -1>> <<elseif $player.car[2] == 1>> <<set $player.car[2] = $player.car[3]>> <<set $girl1.car[1] = 1>> <<elseif $player.car[2] < 0>> <<if $player.car[2] < 0>> <<set $player.moves += 1>> <</if>> <<set $player.car[2] = $player.car[3]>> <</if>> <</widget>> <<widget "carMaintain">> <<set $cars['m'+$args[0]][3][0] = 0>> <</widget>> <<widget "carUsed">> <<if $cars['m'+$args[0]][2][0] == "Old">> <<set _age = 2>> <<elseif $cars['m'+$args[0]][2][0] == "Used">> <<set _age = 1>> <<else>> <<set _age = 0>> <</if>> <<if $cars['m'+$args[0]][2][1] == "Bad">> <<set _cond = 2>> <<elseif $cars['m'+$args[0]][2][1] == "Ok">> <<set _cond = 1>> <<else>> <<set _cond = 0>> <</if>> <<set $cars['m'+$args[0]][3][0] += 1>> <<set $cars['m'+$args[0]][4][0] -= 1>> <<set $cars['m'+$args[0]][5] += 4>> <<if $cars['m'+$args[0]][3][0] > $cars['m'+$args[0]][3][1]>> <<set $cars['m'+$args[0]][6][0] = Math.clamp($cars['m'+$args[0]][6][0] + 1 + _age + _cond, 0, 100)>> <</if>> <<if random(100) < $cars['m'+$args[0]][6][0]>> <<set $cars['m'+$args[0]][6][1] += 1>> <<set _arr1 = [20, 30, 40, 50, 60, 70, 80, 90, 100]>> <<set $cars['m'+$args[0]][6][2] += _arr1.random()>> <</if>> <<if $cars['m'+$args[0]][6][1] > 0>> <<set $cars['m'+$args[0]][7][0] = Math.clamp($cars['m'+$args[0]][7][0] + $cars['m'+$args[0]][6][1] + _age + _cond, 0, 100)>> <</if>> <<if $player.car[2] != $cars['m'+$args[0]][0] and $cars['m'+$args[0]][4][0] < 10>> <<set $cars['m'+$args[0]][4][0] += 20>> <</if>> <<if random(100) < $cars['m'+$args[0]][7][0]>> <<set $cars['m'+$args[0]][7][1] = true>> <<set _arr2 = [500 ,600, 700, 800, 900, 1000]>> <<set $cars['m'+$args[0]][7][2] += _arr2.random()>> <<set $cars['m'+$args[0]][3][1] -= 100>> <<if $cars['m'+$args[0]][2][1] == "Good">> <<set $cars['m'+$args[0]][2][1] = "Ok">> <<elseif $cars['m'+$args[0]][2][1] == "Ok">> <<set $cars['m'+$args[0]][2][1] = "Bad">> <<elseif $cars['m'+$args[0]][2][1] == "Bad">> <<set $cars['m'+$args[0]][2][1] = "Scrap">> <</if>> <</if>> <</widget>>
<span style="background-color:dimgrey">\ <<if $player.car[2] > -1 and $cp != "Girl1Car" and $cp != "Woman1Sex">>\ <<if $carK[0] == $girl1.car[0]>>\ <<set _name = "$girl1.name[1]'s">>\ <<else>>\ <<set _name = "">>\ <</if>>\ Current car: _name $carK[1][0] | \ Mileage: $carK[3][0] | \ Fuel: $carK[4][0] | \ Looks: <<if $carK[5] > 66>>\ <<color red Dirty>> <<elseif $carK[5] > 33>>\ <<color lightgrey Dim>> <<else>>\ <<color limegreen Clean>> <</if>>\ <</if>>\ </span>\ <<if $debug == true>>\ Version: $version <</if>>\
<<nobr>> /* LHel3 = 1 - ev11 LHel3 = 2 - ev16 --------------------------------------------------------------------*/ <<if $LHel3 == 0>> <<if $girl3.event.includes(16) == true and $girl3.event.includes(11) == false>> <<set $LHel3 = 2>> <<elseif $girl3.event.includes(11) == true and $girl3.event.includes(16) == false>> <<set $LHel3 = 1>> <<elseif $girl3.event.includesAll(11,16) == true>> <<if random(1) == 1>> <<set $LHel3 = 1>> <<else>> <<set $LHel3 = 2>> <</if>> <</if>> <</if>> <<if $LHel3 == 1 or $LHel3 == 2>> <<set $text1 = "While you were putting some books in their place $girl3.name[0] comes to you from behind.">> <<if $LHel3 == 1>> <<set $text1 = $text1 + " <<g3Event11>>">> <<elseif $LHel3 == 2>> <<set $text1 = $text1 + " <<g3Event16>>">> <</if>> <<set _help = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _help == 1>>\ <<link "Finish with task" "Library">> <<action>> <<gRel $girl3 1>> <<pMood -1>> <<workLibrary1>> <</link>> <</if>>\ <<if $debug == true>>\ $LHel3 LHel3 <</if>>\
<<nobr>> /* G3Pic = 1 - date G3Pic = 2 - bootycall --------------------------------------------------------------------*/ <<if $G3Pic == 0>> <<if $girl3.date[1] == 1>> <<set $girl3.date[1] = 2>> <<set $G3Pic = 1>> <<if $carK[1][1] > 1 and $carK[5] > 33>> <<set _car3 = -2>> <<elseif $carK[1][1] > 4>> <<set _car3 = 1>> <<elseif $carK[1][1] > 1>> <<set _car3 = 0>> <</if>> <<elseif $girl3.call == 11>> <<set $girl3.call = 12>> <<set $G3Pic = 2>> <</if>> <</if>> <<set _date = 1>> /*------------------------------------------------------------------*/ <<if $G3Pic == 1>> <<if _car3 == -2>> <<set $text1 = "$girl3.name[0] doesn't look impressed with your car.">> <<elseif _car3 == 0>> <<set $text1 = "$girl3.name[0] greets you with a smile.">> <</if>> <<set $text1 = $text1 + " She would like to go to the cinema, somewhere to eat or just walk through the park.">> <<set _date = 1>> <<elseif $G3Pic == 2>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "$girl3.name[0] greets you with a kiss, tells she is horny.">> <<set _call = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _call == 1>>\ <<link "Drive home" "Woman1Sex">> <<pMove>> <<sex1 $girl3 "Kiss" "Bedroom" false>> <</link>>\ <<iconMove>> <</if>>\ \ <<if $girl3.date[2][0] == 0>>\ <<color red "There is a possibility of screwing up the relationship on the first date with the wrong choice.">> <</if>>\ <<if _date == 1>>\ <<date2 $girl3 "Bowling">>\ <<if $player.money >= 20>>\ <<link "Bowling (cost is 20)" "Woman1Date">> <<date1 $girl3 "Bowling" false _car3>> <<pMoney 20>> <<gContact1 $girl3>> <</link>>\ <<else>>\ <<color grey 'cost is 20'>>\ <</if>>\ <<if $player.money >= 40>>\ | <<link "with extra expenses (cost is 40)" "Woman1Date">> <<date1 $girl3 "Bowling" true _car3>> <<pMoney 40>> <<gContact1 $girl3>> <</link>> <<else>>\ | <<color grey 'cost is 40'>> <</if>>\ \ <<date2 $girl3 "Cinema">>\ <<if $player.money >= 10>>\ <<link "Cinema (cost is 10)" "Woman1Date">> <<date1 $girl3 "Cinema" false _car3>> <<pMoney 10>> <<gContact1 $girl3>> <</link>>\ <<else>>\ <<color grey 'cost is 10'>>\ <</if>>\ <<if $player.money >= 30>>\ | <<link "with extra expenses (cost is 30)" "Woman1Date">> <<date1 $girl3 "Cinema" true _car3>> <<pMoney 30>> <<gContact1 $girl3>> <</link>> <<else>>\ | <<color grey 'cost is 30'>> <</if>>\ \ <<date2 $girl3 "Club">>\ <<if $player.money >= 100>>\ <<link "Club (cost is 100)" "Woman1Date">> <<date1 $girl3 "Club" false _car3>> <<pMoney 100>> <<gContact1 $girl3>> <</link>>\ <<else>>\ <<color grey 'cost is 100'>>\ <</if>>\ <<if $player.money >= 200>>\ | <<link "with extra expenses (cost is 200)" "Woman1Date">> <<date1 $girl3 "Club" true _car3>> <<pMoney 200>> <<gContact1 $girl3>> <</link>> <<else>>\ | <<color grey 'cost is 200'>> <</if>>\ \ <<date2 $girl3 "Park">>\ <<link "Park (free)" "Woman1Date">> <<date1 $girl3 "Park" false _car3>> <<gContact1 $girl3>> <</link>>\ <<if $player.money >= 20>>\ | <<link "with extra expenses (cost is 20)" "Woman1Date">> <<date1 $girl3 "Park" true _car3>> <<pMoney 20>> <<gContact1 $girl3>> <</link>> <<else>>\ | <<color grey 'cost is 20'>> <</if>>\ \ <<date2 $girl3 "Restaurant1">>\ <<if $player.money >= 30>>\ <<link "Cheap restaurant (cost is 30)" "Woman1Date">> <<date1 $girl3 "Restaurant1" false _car3>> <<pMoney 30>> <<gContact1 $girl3>> <</link>>\ <<else>>\ <<color grey 'cost is 30'>>\ <</if>>\ <<if $player.money >= 50>>\ | <<link "with extra expenses (cost is 50)" "Woman1Date">> <<date1 $girl3 "Restaurant1" true _car3>> <<pMoney 50>> <<gContact1 $girl3>> <</link>> <<else>>\ | <<color grey 'cost is 50'>> <</if>>\ \ <<date2 $girl3 "Restaurant2">>\ <<if $player.money >= 50>>\ <<link "Good restaurant (cost is 50)" "Woman1Date">> <<date1 $girl3 "Restaurant2" false _car3>> <<pMoney 50>> <<gContact1 $girl3>> <</link>>\ <<else>>\ <<color grey 'cost is 50'>>\ <</if>>\ <<if $player.money >= 80>>\ | <<link "with extra expenses (cost is 80)" "Woman1Date">> <<date1 $girl3 "Restaurant2" true _car3>> <<pMoney 80>> <<gContact1 $girl3>> <</link>> <<else>>\ | <<color grey 'cost is 80'>> <</if>>\ \ <<date2 $girl3 "Restaurant3">>\ <<if $player.money >= 150>>\ <<link "Expensive restaurant (cost is 150)" "Woman1Date">> <<date1 $girl3 "Restaurant3" false _car3>> <<pMoney 150>> <<gContact1 $girl3>> <</link>>\ <<else>>\ <<color grey 'cost is 150'>>\ <</if>>\ <<if $player.money >= 200>>\ | <<link "with extra expenses (cost is 200)" "Woman1Date">> <<date1 $girl3 "Restaurant3" true _car3>> <<pMoney 200>> <<gContact1 $girl3>> <</link>> <<else>>\ | <<color grey 'cost is 200'>> <</if>>\ <</if>>\ <<if $debug == true>>\ <<link "Set up date" "Girl3PickUp">> <<set $girl3.date[1] = 1>>\ <</link>> $G3Pic G3Pic <</if>>\
<<nobr>> <<if $woman1.name[3] == 1 or $woman1.name[3] == 4>> <<set _name1 = $woman1.name[1]>> <<set _name2 = $woman1.name[2]>> <<else>> <<set _name1 = $woman1.name[0]>> <<set _name2 = $woman1.name[0]>> <</if>> /*------------------------------------------------------------------*/ <<if $date.place == "Bowling">> <<set $image = "files/Misc/Bowling1.jpg">> <<set $text1 = "You went to local bowling alley.">> <<elseif $date.place == "Cinema">> <<set $image = "files/Misc/Cinema1.jpg">> <<set $text1 = "You went to local movie theater.">> <<elseif $date.place == "Club">> <<set $image = "files/Misc/Club1.jpg">> <<set $text1 = "You went to local nightclub.">> <<elseif $date.place == "Park">> <<set $image = "files/Misc/Park1.jpg">> <<set $text1 = "You went to local park.">> <<elseif $date.place == "Restaurant1">> <<set $image = "files/Misc/Restaurant1.jpg">> <<set $text1 = "You went to fast food restaurant.">> <<elseif $date.place == "Restaurant2">> <<set $image = "files/Misc/Restaurant2.jpg">> <<set $text1 = "You went to a good restaurant.">> <<elseif $date.place == "Restaurant3">> <<set $image = "files/Misc/Restaurant3.jpg">> <<set $text1 = "You went to a expensive restaurant.">> <</if>> /*------------------------------------------------------------------*/ <<if $woman1.date[3].includes($date.place) == true>> <<set $text1 = $text1 + " _name1 didn't liked it there">> <<elseif $woman1.date[4].includes($date.place) == true>> <<set $text1 = $text1 + " _name1 wasn't impressed with your choice, but didn't complain">> <<elseif $woman1.date[5].includes($date.place) == true>> <<set $text1 = $text1 + " _name1 liked this place">> <<elseif $woman1.date[6].includes($date.place) == true>> <<set $text1 = $text1 + " _name1 loved this place and made sure you know it">> <</if>> /*------------------------------------------------------------------*/ <<if $date.extra == true>> <<set $text1 = $text1 + " and appreciated that you spent little bit extra money on her. ">> <<else>> <<set $text1 = $text1 + ". ">> <</if>> /*------------------------------------------------------------------*/ <<set $text1 = $text1 + $woman1.contact>> /*------------------------------------------------------------------*/ <<if $player.charisma > $woman1.intellect and $player.states.includes("Positive") == true>> <<set $text1 = $text1 + " She liked how charismatic and positive you were during the date.">> <<elseif $player.charisma > $woman1.intellect>> <<set $text1 = $text1 + " You had enough charisma, but was not in a good mood, so date went ok.">> <<else>> <<set $text1 = $text1 + " She was bored with your lack of charisma during the date.">> <</if>> /*------------------------------------------------------------------*/ <<if $date.score > 4>> <<set $text2 = "_name1 told you that she had a great time">> <<if $woman1.phase[3].includes("GreatDate") == false>> <<set $woman1.phase[3].push("GreatDate")>> <</if>> <<if $woman1.states.includes("Horny") == true and $woman1.date[2][0] >= $woman1.date[2][2]>> <<set $text2 = $text2 + " and hinted that she would like to visit your place.">> <<set _take = 1>> <<else>> <<set $text2 = $text2 + " and asked to drive her home.">> <<set _drop = 1>> <</if>> <<elseif $date.score > 0>> <<set $text2 = "_name1 told you that she had a good time">> <<if $woman1.phase[3].includes("GoodDate") == false>> <<set $woman1.phase[3].push("GoodDate")>> <</if>> <<if $woman1.states.includes("Horny") == true and $woman1.date[2][0] >= $woman1.date[2][2]>> <<set $text2 = $text2 + " and hinted that she would like to visit your place.">> <<set _take = 1>> <<else>> <<set $text2 = $text2 + " and asked to drive her home.">> <<set _drop = 1>> <</if>> <<else>> <<set $text2 = "_name1 asked you to drive her home.">> <<if $woman1.phase[3].includes("BadDate") == false>> <<set $woman1.phase[3].push("BadDate")>> <</if>> <<set _drop = 1>> <</if>> <</nobr>>\ ---- $text1 /*date*/ $text2 /*outcome*/ ---- <<if _drop == 1>>\ <<set _dropoff = "Girl" + $woman1.name[3] + "DropOff">>\ <<link "Drive _name2 home" _dropoff>> <<print '<<set $girl'+$woman1.name[3]+' = $woman1>>'>> <<pMove>> <<set $date.extra = false>> <<set $date.place = "">> <<set $date.score = 0>> <</link>>\ <<iconMove>> <</if>>\ \ <<if _take == 1>>\ <<link "Drive _name2 to your place" "Woman1Sex">> <<print '<<set $girl'+$woman1.name[3]+' = $woman1>>'>> <<pMove>> <<set $date.extra = false>> <<set $date.place = "">> <<set $date.score = 0>> <<sex1 $girl3 "Kiss" "Bedroom" false>> <</link>>\ <<iconMove>> <</if>>\
<<nobr>> /* G3Dro = 1 - greatdate kiss G3Dro = 2 - greatdate bj G3Dro = 3 - afterbj G3Dro = 10 - gooddate kiss G3Dro = 11 - gooddate bj G3Dro = 12 - afterbj G3Dro = 20 - baddate kiss G3Dro = 30 - gooddate - from phase 1 to 2 G3Dro = 31 - baddate - from phase 1 to 4 G3Dro = 40 - afterhome bad G3Dro = 41 - afterhome good G3Dro = 50 - ride home ---------------------------------------------------------------------*/ <<if $G3Dro == 0>> <<if $girl3.phase[0] == 1 and $girl3.phase[2] == true>> <<if $girl3.phase[3].includesAny("GreatDate", "GoodDate") == true>> <<set $G3Dro = 30>> <<else>> <<set $G3Dro = 31>> <</if>> <<elseif $girl3.phase[3].includes("GreatDate") == true>> <<if $girl3.date[2][0] >= $girl3.date[2][1]>> <<set $G3Dro = 2>> <<else>> <<set $G3Dro = 1>> <</if>> <<elseif $girl3.phase[3].includes("GoodDate") == true>> <<if $girl3.date[2][0] >= $girl3.date[2][1]>> <<set $G3Dro = 11>> <<else>> <<set $G3Dro = 10>> <</if>> <<else>> <<set $G3Dro = 20>> <</if>> <</if>> /*-------------------------------------------------------------------*/ <<if $G3Dro == 1>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "$girl3.name[0] gives you a minute long kiss and let you roam your arms around her body in the process. Then she tells you how much fun she had and after final peck on your lips goes home.">> <<set _leave = 1>> <<elseif $G3Dro == 2>> <<set _video = "files/G3/Date/CarBj1.mp4">> <<set $text1 = "$girl3.name[0] tells you to park in a quiet place near her home. When you stop, she started kissing you while working on opening the zipper of your pants. Then she begins to give you a blowjob.">> <<set _bj = 1>> <<elseif $G3Dro == 3>> <<set $image = "files/G3/Date/CarCum1.jpg">> <<set $text1 = "After swallowing your load, $girl3.name[0] tells you that she had a great time and hopes that you did too. You start the car and deliver $girl3.name[0] home safely.">> <<set _leave = 1>> <</if>> /*-------------------------------------------------------------------*/ <<if $G3Dro == 10>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "$girl3.name[0] kisses you on the mouth, tells you that she had a good time with you and thanks you for a date, before leaving the car.">> <<set _leave = 1>> <<elseif $G3Dro == 11>> <<set _video = "files/G3/Date/CarBj1.mp4">> <<set $text1 = "$girl3.name[0] tells you to park in a quiet place near her home. When you stop, she started kissing you while working on opening the zipper of your pants. Then she begins to give you a blowjob.">> <<set _bj = 2>> <<elseif $G3Dro == 12>> <<set $image = "files/G3/Date/CarCum1.jpg">> <<set $text1 = "After swallowing your load, $girl3.name[0] tells you that she had a good time. You start the car and deliver $girl3.name[0] home safely.">> <<set _leave = 1>> <</if>> /*-------------------------------------------------------------------*/ <<if $G3Dro == 20>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "$girl3.name[0] gives you a quick kiss and leave the car as soon as posible.">> <<set _leave = 1>> <</if>> /*-------------------------------------------------------------------*/ <<if $G3Dro == 30>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "$girl3.name[0] kisses you on the mouth, tells you that it was a fun date and would love to go on another with you. Then, with final peck on the mouth, she leaves the car.">> <<set _phase3 = 1>> <<elseif $G3Dro == 31>> <<set $image = "files/G3/Date/DateBad1.jpg">> <<set $text1 = "$girl3.name[0] softly tells you that the date was pretty bad and she doesn't want to go on another with you, but still thanks you and leaves car.">> <<set _phase3 = 2>> <</if>> /*-------------------------------------------------------------------*/ <<if $G3Dro == 40>> <<set $image = "files/G3/Date/DateBad1.jpg">> <<set $text1 = "$girl3.name[0] thanks you for the ride and leave the car as soon as possible.">> <<set _leave = 1>> <<elseif $G3Dro == 41>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "$girl3.name[0] gives you a long kiss, tells she had a great night and leaves the car.">> <<set _leave = 1>> <</if>> /*-------------------------------------------------------------------*/ <<if $G3Dro == 50>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "$girl3.name[0] thanks you for the ride, gives you a quick kiss and leave the car.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _bj == 1>>\ <<link "She finish you off" "Girl3DropOff">> <<set $G3Dro = 3>> <<gArousal $girl3 15>> <<pCums 3>> <</link>> <<elseif _bj == 2>>\ <<link "She finish you off" "Girl3DropOff">> <<set $G3Dro = 12>> <<gArousal $girl3 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave == 1>>\ <<link "Drive home" "Home">> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ \ <<if _phase3 == 1>>\ <<link "Drive home" "Home">> <<pMove>> <<gRel $girl3 3>> <<pMood 3>> <<pNaive>> <<set $girl3.phase[0] = 2>>\ <<set $girl3.phase[2] = false>>\ <</link>>\ <<iconMove>> <<elseif _phase3 == 2>>\ <<link "Drive home" "Home">> <<pMove>> <<gRel $girl3 -3>> <<pMood -3>> <<pNaive>> <<set $girl3.phase[0] = -2>>\ <</link>>\ <<iconMove>> <</if>>\ <<if $debug == true>>\ $G3Dro G3Dro <</if>>\
<<widget "date1">> /*args[0] - girl#, args[1] - date.place args[2] - extra(true/false) args[3] - car score*/ <<seen $args[0]>> <<set $date.place = $args[1]>> <<set $date.score = 0>> <<if $args[0].date[7].includes($date.place) == false>> <<set $args[0].date[7].push($date.place)>> <</if>> <<if $args[0].date[3].includes($date.place) == true>> <<set $date.score -= 2>> <<elseif $args[0].date[4].includes($date.place) == true>> <<elseif $args[0].date[5].includes($date.place) == true>> <<set $date.score += 1>> <<elseif $args[0].date[6].includes($date.place) == true>> <<set $date.score += 2>> <</if>> <<if $args[2] == true>> <<set $date.extra = true>> <<set $date.score += 1>> <</if>> <<if $player.charisma > $args[0].intellect and ($player.states.includes("Positive") == true or $player.states.includes("Confident") == true)>> <<set $date.score += 1>> <<elseif $player.charisma > $args[0].intellect>> <<else>> <<set $date.score -= 2>> <</if>> <<set $date.score += $args[3]>> <<gTopicD $girl1 `[0, "GreatDate"]`>> <<gTopicD $girl1 `[0, "GoodDate"]`>> <<gTopicD $girl1 `[0, "BadDate"]`>> <<gTopicD $args[0] `[2, "GreatDate"]`>> <<gTopicD $args[0] `[1, "GoodDate"]`>> <<gTopicD $args[0] `[-2, "BadDate"]`>> <<if $date.score > 4>> <<gArousal $args[0] 25>> <<gMood $args[0] 3>> <<pArousal 10>> <<pMood 3>> <<gTopicA $girl1 `[0, "GreatDate"]`>> <<gTopicA $args[0] `[2, "GreatDate"]`>> <<elseif $date.score > 0>> <<gArousal $args[0] 15>> <<gMood $args[0] 2>> <<pArousal 10>> <<pMood 2>> <<gTopicA $girl1 `[0, "GoodDate"]`>> <<gTopicA $args[0] `[1, "GoodDate"]`>> <<else>> <<gArousal $args[0] -50>> <<gMood $args[0] -2>> <<pMood -1>> <<gTopicA $girl1 `[0, "BadDate"]`>> <<gTopicA $args[0] `[-2, "BadDate"]`>> <</if>> <<set $args[0].date[2][0] += 1>> <<set $woman1 = $args[0]>> <</widget>> <<widget "date2">> /*args[0] - girl#, args[1] - date.place*/ <<if $args[0].date[3].includes($args[1]) == true and $args[0].date[7].includes($args[1]) == true>> <<color red ♠>> <<elseif $args[0].date[4].includes($args[1]) == true and $args[0].date[7].includes($args[1]) == true>> <<color grey ♥>> <<elseif $args[0].date[5].includes($args[1]) == true and $args[0].date[7].includes($args[1]) == true>> <<color pink ♥>> <<elseif $args[0].date[6].includes($args[1]) == true and $args[0].date[7].includes($args[1]) == true>> <<color pink ♥>><<color pink ♥>> <</if>> <</widget>>
<<nobr>> /* HDat3 = 1 - aftersex phase 2 HDat3 = 2 - aftersex phase 3 HDat3 = 3 - phasing from 2 to 3 ---------------------------------------------------------------------*/ <<if $HDat3 == 0>> <<if $girl3.phase[0] == 2 and $girl3.phase[2] == true>> <<set $HDat3 = 3>> <<elseif $girl3.phase[0] == 2>> <<set $HDat3 = 1>> <<elseif $girl3.phase[0] == 3>> <<set $HDat3 = 2>> <</if>> <</if>> /*-------------------------------------------------------------------*/ <<if $HDat3 == 1 or $HDat3 == 2 or $HDat3 == 3>> <<afterSex $girl3>> <<if $girl3.states.includes("Disappointed") == true>> <<set $image = "files/G3/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " She wants you to drive her home right away.">> <<set _drop = 1>> <<elseif $girl3.states.includes("Sated") == true>> <<set $image = "files/G3/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " She lies with you exhausted.">> <<else>> <<set $image = "files/G3/Bedroom/BedAfter3.jpg">> <<set $text1 = $text1 + " She lies with you all quiet and thinking about something.">> <</if>> <<if $girl3.states.includes("Disappointed") == false>> <<if $HDat3 == 1>> <<set $text1 = $text1 + " After some time $girl3.name[0] asks you to drive home.">> <<set _drop = 2>> <<elseif $HDat3 == 2>> <<set $text1 = $text1 + " After some time you feel that $girl3.name[0] fell asleep.">> <<set _sleep = 1>> <<elseif $HDat3 == 3>> <<set $text1 = $text1 + " $girl3.name[0] lays her head on your chest and tells that she really likes you and would like to spend the night and not only today.">> <<set _phase2 = 1>> <</if>> <</if>> <<if $girl1.event.includes(3) == true>> <<set $text1 = $text1 + " <<g1Event3>>">> <</if>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _drop == 1>>\ <<link "Drive her home" "Girl3DropOff">> <<pMove>> <<set $G3Dro = 40>>\ <</link>>\ <<iconMove>> <<elseif _drop == 2>>\ <<link "Drive her home" "Girl3DropOff">> <<pMove>> <<set $G3Dro = 41>>\ <</link>>\ <<iconMove>> <</if>>\ \ <<if _phase2 == 1>>\ <<link "Sleep" "Sleep">> <<set $girl3.phase[0] = 3>> <<gRel $girl3 4>> <<set $wp = "HomeBedP3">>\ <<set $girl3.states.push("AfterDate")>>\ <</link>> <</if>>\ \ <<if _sleep == 1>>\ <<link "Sleep" "Sleep">> <<set $wp = "HomeBedP3">>\ <<set $girl3.states.push("AfterDate")>>\ <</link>> <</if>>\ <<if $debug == true>>\ $HDat3 HDat3 <</if>>\
<<nobr>> /* HBedP3 = 1 - g1 in mood HBedP3 = 2 - g1 in bad mood ---------------------------------------------------------------------*/ <<if $HBedP3 == 0>> <<if $girl1.states.includes("Warm") == true>> <<set $HBedP3 = 1>> <<else>> <<set $HBedP3 = 2>> <</if>> <</if>> /*-------------------------------------------------------------------*/ <<if $HBedP3 == 1 or $HBedP3 == 2>> <<if $girl3.posture == 0>> <<set $image = "files/G3/Bedroom/BedWake1.jpg">> <<set $text1 = "$girl3.name[0] wakes you up gently.">> <<elseif $girl3.posture == 1>> <<set $image = "files/G3/Bedroom/BedWake2.jpg">> <<set $text1 = "$girl3.name[0] wakes you up with a gentle hug.">> <<elseif $girl3.posture == 2>> <<set $image = "files/G3/Bedroom/BedWake2.jpg">> <<set $text1 = "$girl3.name[0] wakes you up with series of light kisses all around your face.">> <</if>> <<set _getup = 1>> <<set _sex0 = 1>> <<set $text1 = $text1 + " You see that her hair is little bit wet and she tells that she took a shower with permission of your $girl1.name[2]">> <<if $HBedP3 == 1>> <<set $text1 = $text1 + " and she was very nice to her.">> <<elseif $HBedP3 == 2>> <<set $text1 = $text1 + ", but she was kind of cold to her.">> <</if>> <<set $text1 = $text1 + " $girl3.name[0] finally tells that she better go home and would like a ride, please.">> <<set _drop = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _drop == 1>>\ <<link "Drive her home" "Girl3DropOff">> <<pMove>> <<set $G3Dro = 41>>\ <<set $girl3.states.delete("AfterDate")>>\ <</link>>\ <<iconMove>> <</if>>\ <<if $debug == true>>\ $HBedP3 HBedP3 <</if>>
<<nobr>> /* LSto3 = 1 - dragged for sex LSto3 = 10 - aftersex --------------------------------------------------------------------*/ <<if $LSto3 == 0>> <<set $LSto3 = 1>> <</if>> /*-------------------------------------------------------------------*/ <<if $LSto3 == 1>> <<set $image = "files/G3/Kiss1.jpg">> <<set $text1 = "As soon as you enter storage, $girl3.name[0] closes the door and starts to kiss you.">> <<set _sex3 = 1>> <</if>> /*-------------------------------------------------------------------*/ <<if $LSto3 == 10>> <<afterSex $girl3>> <<if $girl3.states.includes("Disappointed") == true>> <<set $image = "files/G3/Library/LibAfter1.jpg">> <<set $text1 = $text1 + " She avoids looking in your eyes while dressing quickly and leaving the room.">> <<elseif $girl3.states.includes("Sated") == true>> <<set $image = "files/G3/Library/LibAfter2.jpg">> <<set $text1 = $text1 + " She needs some time to catch her breath.">> <<else>> <<set $image = "files/G3/Library/LibAfter3.jpg">> <<set $text1 = $text1 + " She put her clothes on while stealing glances on your body and smiling.">> <</if>> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- <<if _leave == 1>>\ <<link "Leave" "Library">> <</link>> <</if>>\ \ <<if _sex3 == 1>>\ <<link "Kiss her back" "Woman1Sex">> <<set $LSto3 = 10>>\ <<sex1 $girl3 "Kiss" "Office" false>> <</link>> <</if>>\ <<if $debug == true>>\ $LSto3 LSto3 <</if>>\
<<widget "gArousal">> <<if $args[1] < 0>> <<set _aro = $args[1]>> <<elseif $args[0].states.includes("Sated") == true>> <<set _aro = Math.trunc($args[1] / 2)>> <<else>> <<set _aro = $args[1]>> <</if>> <<if $args[0].states.includes("NoArousal") == true>> <<set _aro = 0>> <</if>> <<set $args[0].arousal = Math.clamp($args[0].arousal + _aro, 0, 100)>> <</widget>> <<widget "gEnergy">> <<if $args[0].states.includes("Tired") == true and $args[1] < 0>> <<set _tir = 2>> <<else>> <<set _tir = 1>> <</if>> <<set $args[0].energy = Math.clamp($args[0].energy + ($args[1] * _tir), 0, 100)>> <<if $args[1] < 0>> <<set $sex.track = Math.clamp($sex.track - $args[1], 0, 100)>> <</if>> <</widget>> <<widget "gEnthusiasm">> <<set $args[0].enthusiasm = Math.clamp($args[0].enthusiasm + $args[1], 0, 100)>> <</widget>> <<widget "gMood">> /*0-$girl#,1-effectM*/ <<if $args[1] < 0>> <<set _i = 2>> <<elseif $args[1] > 0>> <<set _i = 1>> <<elseif $args[1] == 0>> <<set _i = 0>> <</if>> <<set _mood = $args[1]>> <<if _i > 0>> <<set $args[0].mood[_i].push(_mood)>> <</if>> <</widget>> <<widget "gRel">> /*0-$girl#,1-effectM*/ <<if $args[1] != 0>> <<set _relat = [$args[1], 3]>> <</if>> <<if _relat[0] < 0>> <<set _i = 2>> <<elseif _relat[0] > 0>> <<set _i = 1>> <<elseif _relat[0] == 0>> <<set _i = 0>> <</if>> <<if _i > 0>> <<set $args[0].mood[_i].push($args[1])>> <<set $args[0].relat[_i].push(_relat)>> <</if>> <</widget>> <<widget "gPhasing1">> /*straight*/ <<set $args[0].phase[1] = Math.clamp($args[0].phase[1] + $args[1], 0, 10)>> <</widget>> <<widget "gPhasing2">> /*from 2-3 to 4*/ <<set $args[0].phase[4] = Math.clamp($args[0].phase[4] + $args[1], 0, 10)>> <</widget>> <<widget "gPower">> <<set $args[0].power -= 1>> <<if $args[0].power <= 0 and $args[0].states.includes("Tired") == false>> <<set $args[0].states.push("Tired")>> <</if>> <</widget>> <<widget "gReject">> <<if $args[0].phase[3].includes("Reject") == false and ($args[0].phase[0] == 2 or $args[0].phase[0] == 3)>> <<set $args[0].phase[3].push("Reject")>> <</if>> <<gArousal $args[0] -100>> <<gRel $args[0] -3>> <</widget>> <<widget "seen">> <<set $args[0].seen = 0>> <</widget>> <<widget "gTight">> <<set $args[0].tightA[2] = Math.clamp($args[0].tightA[2] + 10, 0, 50)>> <<set $args[0].tightA[3] += 1>> <<if $args[0].tightA[3] > 4 and $args[0].states.includes("SoreA") == true>> <<set $args[0].states.delete("SoreA")>> <</if>> <<if $args[0].tightA[3] > 24>> <<set $args[0].tightA[1] = Math.clamp($args[0].tightA[1] + 5, 0, 50)>> <<elseif $args[0].tightA[3] > 19>> <<set $args[0].tightA[1] = Math.clamp($args[0].tightA[1] + 4, 0, 50)>> <<elseif $args[0].tightA[3] > 14>> <<set $args[0].tightA[1] = Math.clamp($args[0].tightA[1] + 3, 0, 50)>> <<elseif $args[0].tightA[3] > 9>> <<set $args[0].tightA[1] = Math.clamp($args[0].tightA[1] + 2, 0, 50)>> <<elseif $args[0].tightA[3] > 4>> <<set $args[0].tightA[1] = Math.clamp($args[0].tightA[1] + 1, 0, 50)>> <</if>> <<if $args[0].tightA[1] == 50 and $args[0].tightA[0] > 0>> <<set $args[0].tightA[1] = 0>> <<set $args[0].tightA[0] = Math.clamp($args[0].tightA[0] - 1, 0, 5)>> <</if>> <<set $args[0].tightP[2] = Math.clamp($args[0].tightP[2] + 20, 0, 50)>> <<set $args[0].tightP[3] += 1>> <<if $args[0].tightP[3] > 2 and $args[0].states.includes("SoreP") == true>> <<set $args[0].states.delete("SoreP")>> <</if>> <<if $args[0].tightP[3] > 24>> <<set $args[0].tightP[1] = Math.clamp($args[0].tightP[1] + 5, 0, 50)>> <<elseif $args[0].tightP[3] > 19>> <<set $args[0].tightP[1] = Math.clamp($args[0].tightP[1] + 4, 0, 50)>> <<elseif $args[0].tightP[3] > 14>> <<set $args[0].tightP[1] = Math.clamp($args[0].tightP[1] + 3, 0, 50)>> <<elseif $args[0].tightP[3] > 9>> <<set $args[0].tightP[1] = Math.clamp($args[0].tightP[1] + 2, 0, 50)>> <<elseif $args[0].tightP[3] > 4>> <<set $args[0].tightP[1] = Math.clamp($args[0].tightP[1] + 1, 0, 50)>> <</if>> <<if $args[0].tightP[1] == 50 and $args[0].tightP[0] > 0>> <<set $args[0].tightP[1] = 0>> <<set $args[0].tightP[0] = Math.clamp($args[0].tightP[0] - 1, 0, 5)>> <</if>> <</widget>> /*------------------------------------------------------------------*/ /*Girl1 widgets*/ <<widget "g1Respect">> <<set $girl1.respect = Math.clamp($girl1.respect + $args[0], 0, 100)>> <</widget>> /*------------------------------------------------------------------*/ /*Girl3 widgets*/ <<widget "g3Treat">> <<set $girl3.treat = Math.clamp($girl3.treat + $args[0], 0, 100)>> <</widget>> /*------------------------------------------------------------------*/ /*Girl4 widgets*/ <<widget "g4Sister">> <<if $girl1.phase[3].includes("Boy") == true>> <<set $girl4.phase[3].delete("Man")>> <<if $girl4.phase[3].includes("Boy") == false>> <<set $girl4.phase[3].push("Boy")>> <<gTopicA $girl4 `[-1, "Boy"]`>> <</if>> <<elseif $girl1.phase[3].includes("Man") == true>> <<set $girl4.phase[3].delete("Boy")>> <<if $girl4.phase[3].includes("Man") == false>> <<set $girl4.phase[3].push("Man")>> <<gTopicA $girl4 `[1, "Man"]`>> <</if>> <</if>> <<if $girl1.notes.includes("Massage") == true and $girl4.states.includes("NoMassage") == true and $girl4.notes.includes("Massage") == false>> <<set $girl4.notes.push("Massage")>> <</if>> <</widget>>
<<nobr>> /* Mall = 1 - mall itself Mall = 10 - car dealer Mall = 11 - looking at cars ------------------------------------------------------------------*/ <<if $Mall == 0>> <<set $Mall = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $Mall == 1>> <<set $image = "files/Misc/Mall1.jpg">> <<if $home.game[0] == 0>> <<set $text1 = "You can buy PlayStation for 150 or PlayStation2 for 300.">> <<set _game = 0>> <<elseif $home.game[0] == 1>> <<set $text1 = "You can buy PlayStation2 for 300 or new game for 25.">> <<set _game = 1>> <<elseif $home.game[0] == 2>> <<set $text1 = "You can buy new game for 50.">> <<set _game = 2>> <</if>> <<set _mall = 1>> <<elseif $Mall == 10>> <<set $image = "files/Misc/CarDealership1.jpg">> <<set $text1 = "You can buy a car for yourself">> <<if $girl1.car[2] == false>> <<set $text1 = $text1 + " or $girl1.name[1]. You know that she'll like a new car with rating at least 3.">> <<else>> <<set $text1 = $text1 + ".">> <</if>> <<set _car = 1>> <<set _mall = 2>> <<elseif $Mall == 11>> <<set $image = "files/Misc/CarDealership1.jpg">> <<if $carD.length > 0>> <<set $image = "files/Cars/" + $carD[1][0] + ".jpg">> <<if $carD[2][0] == "New">> <<set _money = 30000 + ($carD[1][1] * 2000)>> <<elseif $carD[2][0] == "Used" or $carD[2][0] == "Old">> <<set _money = 10000 + ($carD[1][1] * 1000)>> <</if>> <<set _car = 3>> <<else>> <<set _car = 2>> <</if>> <<set _mall = 2>> <</if>> <</nobr>>\ ---- <<if $Mall == 1>>\ Local mall with big variety of products. There is car dealership nearby. <<elseif $Mall == 10 or $Mall == 11>>\ Car dealership with variaty of new and used cars. \ <<if $player.car[0] == 2 and $Mall == 10>>\ You can see that new cars all in good condition, but some of the used ones not worth their price tag. <<elseif $Mall == 10>>\ You heard that new ones should be good, but used cars should be examined carefully. <</if>>\ <</if>>\ ---- $text1 <<if $carD.length > 0 and $Mall == 11>>\ ---- <<include "MallCar">>\ <</if>>\ ---- <<if _car != undefined>>\ <<link "Look at new cars" $cp>> <<set $carD.length = 0>> <<set $cars.mD = []>> <<set _cars = []>> <<set _cars = $cars.listNew.randomMany(5)>> <<for _i3 = 0; _i3 <= 4; _i3++>> <<carGenerate true _cars[_i3] _i3>> <</for>> <<set $Mall = 11>> <</link>> <<link "Look at used cars" $cp>> <<set $carD.length = 0>> <<set $cars.mD = []>> <<set _cars = []>> <<set _cars = $cars.listUsed.randomMany(5)>> <<for _i3 = 0; _i3 <= 4; _i3++>> <<carGenerate false _cars[_i3] _i3>> <</for>> <<set $Mall = 11>> <</link>> <<if _car >= 2>>\ <<link "$cars.mD[0][1][0]" $cp>> <<set $carD = $cars.mD[0]>> <</link>> | \ <<link "$cars.mD[1][1][0]" $cp>> <<set $carD = $cars.mD[1]>> <</link>> | \ <<link "$cars.mD[2][1][0]" $cp>> <<set $carD = $cars.mD[2]>> <</link>> | \ <<link "$cars.mD[3][1][0]" $cp>> <<set $carD = $cars.mD[3]>> <</link>> | \ <<link "$cars.mD[4][1][0]" $cp>> <<set $carD = $cars.mD[4]>> <</link>> <</if>>\ \ <<if _car == 3 and $player.money >= _money>>\ <<if $player.car[3] == -1>>\ <<link "Buy this car for $girl1.name[1] and take the old one for yourself" $cp>> <<set $cars.m0 = clone($cars.m1)>>\ <<set $cars.m0[0] = 0>>\ <<set $cars.m1 = $carD>>\ <<set $cars.m1[0] = 1>>\ <<set $girl1.car[2] = true>>\ <<set $player.car[2] = 0>>\ <<set $player.car[3] = 0>>\ <<pMoney _money>> <<if $cars.m1[1][1] > 2 and $cars.m1[2][0] == "New">>\ <<gTopicA $girl1 `[6, "CarNewLove"]`>> <<else>>\ <<gTopicA $girl1 `[3, "CarNewLike"]`>> <</if>>\ <<set $Mall = 10>>\ <</link>> <<link "Buy this car for yourself" $cp>> <<set $cars.m0 = $carD>>\ <<set $cars.m0[0] = 0>>\ <<set $player.car[2] = 0>>\ <<set $player.car[3] = 0>>\ <<pMoney _money>> <<gTopicA $girl1 `[1, "CarNewPlayer"]`>> <<set $Mall = 10>>\ <</link>> <<elseif $player.car[3] == 0 and $girl1.car[2] == false>>\ <<link "Buy this car for $girl1.name[1] and sell her old one" $cp>> <<if $car1[2][0] == "New">>\ <<set _age = [30000, 2000]>>\ <<else>>\ <<set _age = [10000, 1000]>>\ <</if>>\ <<set $player.money += (_age[0] + ($car1[1][1] * _age[1])) / 2>>\ <<set $cars.m1 = $carD>>\ <<set $cars.m1[0] = 1>>\ <<set $girl1.car[2] = true>>\ <<pMoney _money>> <<if $cars.m1[1][1] > 2 and $cars.m1[2][0] == "New">>\ <<gTopicA $girl1 `[6, "CarNewLove"]`>> <<else>>\ <<gTopicA $girl1 `[3, "CarNewLike"]`>> <</if>>\ <<set $Mall = 10>>\ <</link>> <<link "Buy this car for yourself and give your current one to $girl1.name[1] and sell her old one" $cp>> <<if $car1[2][0] == "New">>\ <<set _age = [30000, 2000]>>\ <<else>>\ <<set _age = [10000, 1000]>>\ <</if>>\ <<set $player.money += (_age[0] + ($car1[1][1] * _age[1])) / 2>>\ <<set $cars.m1 = clone($cars.m0)>>\ <<set $cars.m1[0] = 1>>\ <<set $cars.m0 = $carD>>\ <<set $cars.m0[0] = 0>>\ <<set $girl1.car[2] = true>>\ <<pMoney _money>> <<if $cars.m1[1][1] > 2 and $cars.m1[2][0] == "New">>\ <<gTopicA $girl1 `[6, "CarNewLove"]`>> <<else>>\ <<gTopicA $girl1 `[3, "CarNewLike"]`>> <</if>>\ <<set $Mall = 10>>\ <</link>> <<elseif $player.car[3] == 0 and $girl1.car[2] == true>>\ <<link "Buy this car for yourself and sell your current one" $cp>> <<if $car0[2][0] == "New">>\ <<set _age = [30000, 2000]>>\ <<else>>\ <<set _age = [10000, 1000]>>\ <</if>>\ <<set $player.money += (_age[0] + ($car0[1][1] * _age[1])) / 2>>\ <<set $cars.m0 = $carD>>\ <<set $cars.m0[0] = 0>>\ <<pMoney _money>> <<gTopicA $girl1 `[1, "CarNewPlayer"]`>> <<set $Mall = 10>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _game != undefined>>\ <<if _game == 0 and $player.money >= 150>>\ <<link "Buy PlayStation (cost is 150)" $cp>> <<pMoney 150>> <<set $home.game = [1, 10]>>\ <<gTopicA $girl1 `[0, "PlayStation1"]`>> <</link>> <</if>>\ <<if _game < 2 and $player.money >= 300>>\ <<link "Buy PlayStation2 (cost is 300)" $cp>> <<pMoney 300>> <<set $home.game = [2, 10]>>\ <<gTopicA $girl1 `[0, "PlayStation2"]`>> <</link>> <</if>>\ <<if _game == 1 and $player.money >= 25>>\ <<link "Buy new game for PlayStation (cost is 25)" $cp>> <<pMoney 25>> <<set $home.game[1] += 10>>\ <</link>> <<elseif _game == 2 and $player.money >= 50>>\ <<link "Buy new game for PlayStation2(cost is 50)" $cp>> <<pMoney 50>> <<set $home.game[1] += 10>>\ <</link>> <</if>>\ <</if>>\ \ <<if _mall == 1>>\ <<link "Go to the car dealership" $cp>> <<set $Mall = 10>>\ <</link>> <<elseif _mall == 2>>\ <<link "Go back to the Mall" $cp>> <<set $carD.length = 0>> <<set $cars.mD.length = 0>> <<set $Mall = 1>>\ <</link>> <</if>>\ <<include "Movement">> <<if $debug == true>>\ $Mall Mall $cars.m0 $cars.m1 <</if>>\
Model: $carD[1][0] Rating<span title="Girls look at this rating to determine if they would like your car.">[?]</span>: $carD[1][1] Mileage<span title="Times used since last maintenance.">[?]</span>: \ <<if $player.car[0] == 2>>\ $carD[3][0] / $carD[3][1] <span title="After this mark chances of car failure will rise with each usage.">[?]</span> <<else>>\ $carD[3][0] <</if>>\ Fuel<span title="Times can use car before refueling.">[?]</span>: $carD[4][0] Looks: <<if $carD[5] > 66>>\ <<color red Dirty>>\ <<elseif $carD[5] > 33>>\ <<color grey Dim>>\ <<else>>\ <<color limegreen Clean>>\ <</if>> <<if $player.car[0] > 0>>\ Age<span title="Constant condition. Affect chances of failure and maximum usages before maintenance is needed.">[?]</span>: $carD[2][0] <<if $player.car[0] == 2>>\ Condition<span title="Overall condition. Could be worsen. Affect chances of failure and maximum usages before maintenance is needed.">[?]</span>: $carD[2][1] Fuel consumption<span title="Constant condition. Affect maximum usages of car before refueling.">[?]</span>: $carD[2][2] <</if>>\ <</if>>\ <<if $player.car[0] == 1>>\ <<if $carD[6][1] > 0>>\ Car is fussy. <</if>>\ <<if $carD[7][0] > 0>>\ There is chances of car breaking. <</if>>\ <<elseif $player.car[0] == 2>>\ Chances of small failure: $carD[6][0]% <<if $carD[6][1] == 1>>\ There is $carD[6][1] failure in car. <<elseif $carD[6][1] > 1>>\ There is $carD[6][1] failures in car. <</if>>\ Chances of car breaking: $carD[7][0]% <</if>>\ <<if $carD[7][1] == true>>\ Car is <<color red broken>>. <</if>>\ The cost is: _money
<<nobr>> <<if $player.act != "">> <<color "orange" $player.act>> <<set $player.act = "">> <</if>> <</nobr>>\ ---- <<set $image = "files/Cars/" + $car0[1][0] + ".jpg">>\ Doing maintenance at 200 mileage will be a safe bet for every car. Model: $car0[1][0] Rating<span title="Girls look at this rating to determine if they would like your car.">[?]</span>: $car0[1][1] Mileage<span title="Times used since last maintenance.">[?]</span>: \ <<if $player.car[0] == 2>>\ $car0[3][0] / $car0[3][1] <span title="After this mark chances of car failure will rise with each usage.">[?]</span> <<else>>\ $car0[3][0] <</if>>\ Fuel<span title="Times can use car before refueling.">[?]</span>: $car0[4][0] Looks: <<if $car0[5] > 66>>\ <<color red Dirty>>\ <<elseif $car0[5] > 33>>\ <<color grey Dim>>\ <<else>>\ <<color limegreen Clean>>\ <</if>> <<if $player.car[0] > 0>>\ Age<span title="Constant condition. Affect chances of failure and maximum usages before maintenance is needed.">[?]</span>: $car0[2][0] <<if $player.car[0] == 2>>\ Condition<span title="Overall condition. Could be worsen. Affect chances of failure and maximum usages before maintenance is needed.">[?]</span>: $car0[2][1] Fuel consumption<span title="Constant condition. Affect maximum usages of car before refueling.">[?]</span>: $car0[2][2] <</if>>\ <</if>>\ <<if $player.car[0] == 1>>\ <<if $car0[6][1] > 0>>\ Car is fussy. <</if>>\ <<if $car0[7][0] > 0>>\ There is chances of car breaking. <</if>>\ <<elseif $player.car[0] == 2>>\ Chances of small failure: $car0[6][0]% <<if $car0[6][1] == 1>>\ There is $car0[6][1] failure in car. <<elseif $car0[6][1] > 1>>\ There is $car0[6][1] failures in car. <</if>>\ Chances of car breaking: $car0[7][0]% <</if>>\ <<if $car0[7][1] == true>>\ Car is <<color red broken>>. <</if>>\ ---- <<if $time[0] == 1 or $time[0] == 3 or $time[0] == 5>>\ <<link "Wash car" $cp>> <<action>> <<pMood -1>> <<carClean $player.car[3]>> <<set $player.act = "You washed the car.">> <</link>>\ <<iconAction>> <<if $player.money >= 30 and $car0[5] > 33>>\ <<link "Drive to car wash (cost is 30)" $cp>> <<pMove>> <<carClean $player.car[3]>> <<carUsed $player.car[3]>> <<pMoney 30>>\ <<set $player.act = "You took car to car wash.">> <</link>>\ <<iconMove>> <</if>>\ <<if $car0[4][0] < $car0[4][1] - 20>>\ <<set _gas = Math.trunc((($car0[4][1] - $car0[4][0]) / $car0[4][1]) * 30)>>\ <<link "Take car to gas station (cost of full tank is _gas)" $cp>> <<pMove>> <<pMoney _gas>> <<carFuel $player.car[3]>> <<carUsed $player.car[3]>> <</link>>\ <<iconMove>> <</if>>\ <<if $car0[3][0] > 99>>\ <<if $player.car[0] > 0>>\ <<link "Do car maintenance (cost is 50)" $cp>> <<action>> <<pMood -1>> <<pMoney 50>> <<carMaintain $player.car[3]>> <<set $player.hygiene[0] = 2>>\ <<set $player.act = "You did maintenance to the car and got dirty in the process.">>\ <</link>>\ <<iconAction>> <</if>>\ <<link "Take car to service for maintenance (cost is 100)" $cp>> <<pMove>> <<action>> <<pMoney 100>> <<carMaintain $player.car[3]>> <<carUsed $player.car[3]>> <<set $player.act = "You took car to service for maintenance.">>\ <<if $car0[6][1] > 0>>\ <<set $player.act = $player.act + " They recomended to take it to repair shop.">>\ <</if>>\ <</link>>\ <<iconAction>> <</if>>\ <<if $player.car[0] > 0 and ($car0[6][0] > 0 or $car0[6][1] > 0)>>\ <<link "Fix failures (cost is $car0[6][2])" $cp>> <<action>> <<pMood -1>> <<pMoney $car0[6][2]>> <<carFixEasy $player.car[3]>> <<set $player.act = "You fixed minor problems of the car.">>\ <</link>>\ <<iconAction>> <</if>>\ <<if $player.car[0] == 2 and ($car0[7][0] > 0 or $car0[7][1] > 0)>>\ <<link "Repair car (cost is $car0[7][2])" $cp>> <<action>> <<pMood -1>> <<pMoney $car0[7][2]>> <<carFixHard $player.car[3]>> <<set $player.hygiene[0] = 2>>\ <<set $player.act = "You repaired the car and got dirty in the process.">>\ <</link>>\ <<iconAction>> <</if>>\ <<if ($player.car[0] > 0 and $car0[6][1] > 0) or $car0[7][1] == true>>\ <<set _repairShop = ($car0[6][2] + $car0[7][2]) * 2>>\ <<link "Take car to repair shop (cost is _repairShop)" $cp>> <<pMove>> <<action>> <<pMoney _repairShop>> <<carFixEasy $player.car[3]>> <<carFixHard $player.car[3]>> <<carMaintain $player.car[3]>> <<set $player.act = "You took car to repair shop.">> <</link>>\ <<iconAction>> <</if>>\ <</if>>\ <<link "Leave garage" "Home">> <</link>> <<if $debug == true>>\ <<link "Maint +300" $cp>> <<set $cars.m0[3][0] += 300>> <</link>> <<link "Use car" $cp>> <<carUsed $player.car[3]>> <</link>> $cars.m0 <</if>>\
/*<<if _girltalk.includes("1") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue '1'>>.">> <</if>> <<if $girl1.talk[0][1].includes("1") == true>> <<set _chat1 = _chat1 + "<<color white 'Long version'>>.">> <<elseif $girl1.talk[0][2].includes("1")>> <<set _chat2 = _chat2 + "<<color white 'Short version'>>.">> <</if>>*/ /*------------------------------------------------------------------*/ <<if $player.charisma <= $girl1.intellect>> <<set _value = $girl1.talk[0][0]>> <<else>> <<set _value = $girl1.talk[0][0] + 1>> <</if>> <<set _chat = "">> <<set _chat1 = "">> <<set _chat2 = "">> <<set _girltalk = $girl1.talk[0].flat()>> /*------------------------------------------------------------------*/ /*HouseSleep*/ <<if _girltalk.includes("HomeDuty") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She reminded you that there few things that need to big fixed around the house'>>.">> <</if>> <<if _girltalk.includes("HomeLawn") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She reminded you need to mow the lawn'>>.">> <</if>> <<if _girltalk.includes("HomeWait") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She pointedly reminded you that you have been ignoring your duties around the house'>>.">> <</if>> <<if _girltalk.includes("CarBroken") == true>> <<if $girl1.topic[1].includes("CarBroken0") == false>> <<set _chat2 = _chat2 + "<<color lightcoral 'She told you that her car is broken'>>.">> <<set $girl1.topic[1].push("CarBroken0")>> <<else>> <<set _chat2 = _chat2 + "<<color lightcoral 'She reminded you that her car is still broken'>>.">> <</if>> <</if>> <<if _girltalk.includes("CarKeys") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She told you that you forgot to bring the car keys back'>>.">> <</if>> /*------------------------------------------------------------------*/ /*Girl1Action*/ <<if $girl1.talk[0][1].includes("Flirt") == true>> <<if $girl1.phase[0] == 1>> <<set _chat1 = _chat1 + "<<color pink '$girl1.name[1] flirted with you during this conversation'>>.">> <<if $girl1.phase[3].includes("Flirt") == false>> <<set $girl1.phase[3].push("Flirt")>> <</if>> <<elseif $girl1.phase[0] >= 2>> <<set _chat1 = _chat1 + "<<color pink 'Both of you and $girl1.name[2] were flirting with each other'>>.">> <</if>> <<gMood $girl1 _value>> <<pMood _value>> <<pArousal 5>> <<if $player.charisma <= $girl1.intellect>> <<gArousal $girl1 2>> <<else>> <<gArousal $girl1 5>> <</if>> <</if>> <<if $girl1.talk[0][1].includes("GoodBudget") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl1.name[1] proudly tells you that the budget is in great shape which you are more than glad to hear'>>.">> <<set _chat1 = _chat1 + "<<gHug $girl1>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("GoodBudget") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that the budget is in great shape'>>.">> <</if>> <<if $girl1.talk[0][1].includes("OkBudget") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl1.name[1] tells you that the budget is in good shape and you are glad to hear it'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("OkBudget") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that the budget is in good shape'>>.">> <</if>> <<if $girl1.talk[0][1].includes("LowBudget") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl1.name[1] sadly tells you that the budget is low, she had to cut on some expenses and you cannot help but feel guilty about it'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("LowBudget") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She sadly mentioned that the budget is low and she had cut on some expenses'>>.">> <</if>> /*------------------------------------------------------------------*/ /*Girl1EventsW*/ <<if $girl1.talk[0][1].includes("Educate") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl1.name[1] started to ask you questions about the girl that was in your room on that night, but you cut her off explaining that you both were careful'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("Educate") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned the girl that was in your room on that night, but you explained that you both were careful'>>.">> <</if>> <<if $girl1.talk[0][1].includes("Hussy") == true>> <<set _chat1 = _chat1 + "<<color red '$girl1.name[1] started to ask you why did you need to bring a girl home if you already have her. You come up with some lame excuse and for some reason she made it look like she was buying it'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("Hussy") == true>> <<set _chat2 = _chat2 + "<<color red 'She mentioned you bringing a girl home and you come up with some lame excuse and for some reason she did not pressed it further'>>.">> <</if>> <<if $girl1.talk[0][1].includes("Peepshow") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl1.name[1] started to ask you about details on how you fucked that girl and how much you liked it. And you willingly provided them'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<gArousal $girl1 20>> <<else>> <<gArousal $girl1 30>> <</if>> <<elseif $girl1.talk[0][2].includes("Peepshow") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned the girl that you fucked the other night'>>.">> <</if>> /*------------------------------------------------------------------*/ /*Girl1Sleep*/ <<if _girltalk.includes("AuntWake") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She mentioned that you should wake your aunt up at breakfast time'>>.">> <<set $girl4.states.delete("NoWakeUp")>> <</if>> <<if _girltalk.includes("AuntGuest") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She mentioned that tomorrow her younger sister will move in the guest room'>>.">> <<set $girl4.notes.push("Guest")>> <</if>> <<if _girltalk.includes("CarFailure") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She told you that car is kind of fussy'>>.">> <</if>> <<if $girl1.talk[0][1].includes("Neglect") == true>> <<set _chat1 = _chat1 + "<<color red '$girl1.name[1] complained that she feels neglected, you make excuse that you are busy and appologize'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("Neglect") == true>> <<set _chat2 = _chat2 + "<<color red 'She mentioned that she feels neglected'>>.">> <</if>> <<if $girl1.talk[0][1].includes("Sleepover") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl1.name[1] low-key tried to find out when you spend that night, but was not successful'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("Sleepover") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned that you didnot spend the night at home, but you managed to change topic of conversation'>>.">> <</if>> <<if _girltalk.includes("Tired") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She complained that she is tired today'>>.">> <</if>> /*------------------------------------------------------------------*/ /*LibInc*/ <<if _girltalk.includes("LibAssis") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She asked you about your job as an assistant and you told her whats going on at the library'>>.">> <</if>> <<if _girltalk.includes("LibTech") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She asked you about your job as a technician and you told her whats going on at the library'>>.">> <</if>> /*------------------------------------------------------------------*/ /*LibOfficeG2*/ <<if $girl1.talk[0][1].includes("LibAftProm") == true>> <<set _chat1 = _chat1 + "<<color limegreen 'You told $girl1.name[2] that you finally have been promoted to technician position. She congratulates you and tells that she is proud of you'>>.">> <<set _chat1 = _chat1 + "<<gHug $girl1>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 4>> <<else>> <<g1Respect 10>> <</if>> <<elseif $girl1.talk[0][2].includes("LibAftProm") == true>> <<set _chat2 = _chat2 + "<<color limegreen 'You mentioned that you finally have been promoted to technician position and she congratulates you'>>.">> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 2>> <<else>> <<g1Respect 4>> <</if>> <</if>> <<if $girl1.talk[0][1].includes("LibBefProm") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen 'You told $girl1.name[1] that your idea of improving computer system has been approved'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("LibBefProm") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'You mentioned that your idea of improving computer system has been approved'>>.">> <</if>> <<if _girltalk.includes("LibRejProm") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'You mentioned that your idea of improving computer system has been rejected'>>.">> <</if>> <<if $girl1.talk[0][1].includes("LibFired") == true>> <<set _chat1 = _chat1 + "<<color red 'You told $girl1.name[2] that you have been fired from the Library and she told you that it is gonna be ok, but it looks like you lost some respect in her eyes'>>.">> <<gRel $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<g1Respect -40>> <<else>> <<g1Respect -30>> <</if>> <<elseif $girl1.talk[0][2].includes("LibFired") == true>> <<set _chat2 = _chat2 + "<<color red 'You mentioned that you have been fired from the Library and it looks like you lost some respect in her eyes'>>.">> <<if $player.charisma <= $girl1.intellect>> <<g1Respect -30>> <<else>> <<g1Respect -20>> <</if>> <</if>> /*------------------------------------------------------------------*/ /*Mall*/ <<if $girl1.talk[0][1].includes("CarNewLike") == true>> <<set _chat1 = _chat1 + "<<color limegreen 'You talked about the new car that was bought for her. $girl1.name[1] is genuinely happy about it, but it feels like you could have done better'>>.">> <<set _chat1 = _chat1 + "<<gHug $girl1>>.">> <<if $girl1.phase[3].includes("NewCar") == false>> <<set $girl1.phase[3].push("NewCar")>> <</if>> <<gRel $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 16>> <<else>> <<g1Respect 20>> <</if>> <<elseif $girl1.talk[0][2].includes("CarNewLike") == true>> <<set _chat2 = _chat2 + "<<color limegreen 'You talked briefly about the new car that was bought for her. $girl1.name[1] liked it, but you feel like you could have done better'>>.">> <<if $girl1.phase[3].includes("NewCar") == false>> <<set $girl1.phase[3].push("NewCar")>> <</if>> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 10>> <<else>> <<g1Respect 16>> <</if>> <</if>> <<if $girl1.talk[0][1].includes("CarNewLove") == true>> <<set _chat1 = _chat1 + "<<color limegreen 'You talked about the new car that was bought for her. $girl1.name[1] is very happy about it and you can tell that she is pleased with car model and condition that it is in'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl1>>.">> <<if $girl1.phase[3].includes("NewCar") == false>> <<set $girl1.phase[3].push("NewCar")>> <</if>> <<gRel $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 50>> <<else>> <<g1Respect 60>> <</if>> <<elseif $girl1.talk[0][2].includes("CarNewLove") == true>> <<set _chat2 = _chat2 + "<<color limegreen 'You talked briefly about the new car that was bought for her. $girl1.name[1] is happy about it and you can tell that she is pleased with everything about it'>>.">> <<if $girl1.phase[3].includes("NewCar") == false>> <<set $girl1.phase[3].push("NewCar")>> <</if>> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 40>> <<else>> <<g1Respect 50>> <</if>> <</if>> <<if $girl1.talk[0][1].includes("CarNewPlayer") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen 'You talked with $girl1.name[2] about the new car that bought for yourself and you can tell that it made her proud of you'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 4>> <<else>> <<g1Respect 8>> <</if>> <<elseif $girl1.talk[0][2].includes("CarNewPlayer") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'You talked briefly about the new car that bought for yourself and you can tell that it made her proud of you'>>.">> <<if $player.charisma <= $girl1.intellect>> <<g1Respect 2>> <<else>> <<g1Respect 4>> <</if>> <</if>> <<if _girltalk.includesAny("PlayStation1", "PlayStation2") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She told you not to spend all the time on your new gaming system'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidContact*/ <<if $girl1.talk[0][1].includes("PussySmell") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl1.name[1] asked you who did you fucked the other day when she can smell it on you and you just described to her what you did to that girl and in which positions'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<gArousal $girl1 20>> <<else>> <<gArousal $girl1 30>> <</if>> <<elseif $girl1.talk[0][2].includes("PussySmell") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She briefly mentioned that you smelled like sex on that time'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidDate*/ <<if _girltalk.includes("GreatDate") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She asked how your date go and you told you that it was great'>>.">> <</if>> <<if _girltalk.includes("GoodDate") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She asked how your date go and you told you that it was good'>>.">> <</if>> <<if _girltalk.includes("BadDate") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She asked how your date go and you told you that it went badly'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidSex*/ <<if $girl1.talk[0][1].includes("AfterDisap") == true>> <<set _chat1 = _chat1 + "<<color lightcoral 'You discussed with $girl1.name[2] the sex that you had last time and why it was disappointing for her. You assured her that you will try better next time'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<elseif $girl1.talk[0][2].includes("AfterDisap") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned that last time you had sex it went pretty badly and you made some excuse about being tired on that day'>>.">> <</if>> <<if $girl1.talk[0][1].includes("AfterSatis") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl1.name[1] praised your performance during sex last time and you complimented her skill and body'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<gArousal $girl1 5>> <<else>> <<gArousal $girl1 10>> <</if>> <<elseif $girl1.talk[0][2].includes("AfterSatis") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you were good during sex last time'>>.">> <</if>> <<if $girl1.talk[0][1].includes("AfterSated") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen 'While looking at you with bedroom eyes, $girl1.name[2] told you that the last time you were fantastic and you complimented her skill and body'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl1>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<gArousal $girl1 10>> <<else>> <<gArousal $girl1 15>> <</if>> <<elseif $girl1.talk[0][2].includes("AfterSated") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you were fantastic during sex last time'>>.">> <</if>> <<if $girl1.talk[0][1].includes("SoreP") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl1.name[1] jokingly complained that you fucked the shit out of her pussy and now it is all sore. You appologized in the same manner and told that you just cannot get enough of it'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<gArousal $girl1 5>> <<else>> <<gArousal $girl1 10>> <</if>> <<elseif $girl1.talk[0][2].includes("SoreP") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her pussy sore'>>.">> <</if>> <<if $girl1.talk[0][1].includes("SoreA") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl1.name[1] jokingly complained that you fucked the shit out of her poor asshole and now it is all sore. You appologized in the same manner and told that you just cannot get enough of it'>>.">> <<gMood $girl1 _value>> <<pMood _value>> <<if $player.charisma <= $girl1.intellect>> <<gArousal $girl1 5>> <<else>> <<gArousal $girl1 10>> <</if>> <<elseif $girl1.talk[0][2].includes("SoreA") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her anus sore'>>.">> <</if>> /*------------------------------------------------------------------*/ <<set _chat = _chat1 + _chat2>>
/*<<if _girltalk.includes("1") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue '1'>>.">> <</if>> <<if $girl2.talk[0][1].includes("1")>> <<set _chat1 = _chat1 + "<<color white 'Long version'>>.">> <<elseif $girl2.talk[0][2].includes("1")>> <<set _chat2 = _chat2 + "<<color white 'Short version'>>.">> <</if>>*/ /*------------------------------------------------------------------*/ <<if $player.charisma <= $girl2.intellect>> <<set _value = $girl2.talk[0][0]>> <<else>> <<set _value = $girl2.talk[0][0] + 1>> <</if>> <<set _chat = "">> <<set _chat1 = "">> <<set _chat2 = "">> <<set _girltalk = $girl2.talk[0].flat()>> /*------------------------------------------------------------------*/ /*Girl2Action*/ <<if $girl2.talk[0][1].includes("Flirt") == true>> <<if $girl2.phase[0] == 1>> <<set _chat1 = _chat1 + "<<color pink '$girl2.name[0] flirted with you during this conversation'>>.">> <<if $girl2.phase[3].includes("Flirt") == false>> <<set $girl2.phase[3].push("Flirt")>> <</if>> <<elseif $girl2.phase[0] >= 2>> <<set _chat1 = _chat1 + "<<color pink 'Both of you and $girl2.name[0] were flirting with each other'>>.">> <</if>> <<gMood $girl2 _value>> <<pMood _value>> <<pArousal 5>> <<if $player.charisma <= $girl2.intellect>> <<gArousal $girl2 2>> <<else>> <<gArousal $girl2 5>> <</if>> <</if>> <<if _girltalk.includes("LibWorkLow") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She mentioned that you are doing a good job of keeping the workload low'>>.">> <</if>> /*------------------------------------------------------------------*/ /*Girl2EventsW*/ <<if $girl2.talk[0][1].includes("LibLunchGirl") == true>> <<if $girl2.topic[1].includes("LibLunchGirl0") == false>> <<set _chat1 = _chat1 + "<<color red '$girl2.name[0] grumbles that you prefer company of $girl3.name[0] more during lunch. You tell her that you just friends and would look odd to turn her down for lunch'>>.">> <<set $girl2.topic[1].push("LibLunchGirl0")>> <<else>> <<set _chat1 = _chat1 + "<<color red '$girl2.name[0] grumbles again about your lunch with new girl'>>.">> <</if>> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("LibLunchGirl") == true>> <<set _chat2 = _chat2 + "<<color red 'She mentioined unpleasantly that you had lunch with other girl'>>.">> <</if>> /*------------------------------------------------------------------*/ /*Girl2Sleep*/ <<if $girl2.talk[0][1].includes("CallSkip") == true>> <<set _chat1 = _chat1 + "<<color red '$girl2.name[0] tells that it was not funny to leave her waiting and not come at all. You apologize and tell that there was a family emergency'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("CallSkip") == true>> <<set _chat2 = _chat2 + "<<color red 'She mentioned unpleasantly that next time you should just tell that you cannot come'>>.">> <</if>> <<if _girltalk.includes("Tired") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She complained that she is tired today'>>.">> <</if>> <<if $girl2.talk[0][1].includes("Neglect") == true>> <<set _chat1 = _chat1 + "<<color red '$girl2.name[0] complained that she feels neglected and you better keep her satisfied if you want to keep fucking her. You make excuse that you are busy and appologize'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("Neglect") == true>> <<set _chat2 = _chat2 + "<<color red 'She mentioned that she feels neglected'>>.">> <</if>> /*------------------------------------------------------------------*/ /*LibOfficeG2*/ <<if $girl2.talk[0][1].includes("LibSkip") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl2.name[0] remind you about the time you skipped job and tells that you should learn to manage your time better'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("LibSkip") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned how you skipped job that time and that better not make a habbit out of it'>>.">> <</if>> <<if $girl2.talk[0][1].includes("LibWorkHigh") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl2.name[0] tells you to stop being so lazy and start to keep up with your workload'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("LibWorkHigh") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned that have been lazy recently and you better keep up with your workload'>>.">> <</if>> /*------------------------------------------------------------------*/ /*LibStorageG2*/ <<if $girl2.talk[0][1].includes("LibTough") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] starts asking about your exercise routines that made you so strong and you talk about physical activities in general'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("LibTough") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you are really strong and she glad to have you here to move heavy stuff'>>.">> <</if>> <<if $girl2.talk[0][1].includes("LibStrong") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] starts asking about your exercise routines that made you strong and you talk about physical activities in general'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("LibStrong") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you are strong and she glad to have you here to move heavy stuff'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidWork*/ <<if $girl2.talk[0][1].includes("LibMaxSkill") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] reservedly points out that you become good at the job and encourage you to keep up'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("LibMaxSkill") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you become good at your job'>>.">> <</if>> <<if $girl2.talk[0][1].includes("LibNewSys") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] reservedly compliments you on finishing new computer system and you thank her'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("LibNewSys") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you did good job with new computer system'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidSex*/ <<if $girl2.talk[0][1].includes("AfterDisap") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl2.name[0] almost berated you for your performance during sex last time, telling that you are young and should able to keep up with her. It stung, but not enough to insult her back'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<elseif $girl2.talk[0][2].includes("AfterDisap") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned that last time you had sex it went pretty badly and asked what is wrong with you. You made some excuse about being tired on that day, but she did not buy it'>>.">> <</if>> <<if $girl2.talk[0][1].includes("AfterSatis") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] told you that you did ok last time during sex and you replied with a smile that she was not bad herself'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<if $player.charisma <= $girl2.intellect>> <<gArousal $girl2 5>> <<else>> <<gArousal $girl2 10>> <</if>> <<elseif $girl2.talk[0][2].includes("AfterSatis") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned you that you did ok last time during sex'>>.">> <</if>> <<if $girl2.talk[0][1].includes("AfterSated") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] tells that you were very competent during sex last time, but a smile on her face betrayed her cold tone. You just smile and winked in response'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl2>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<if $player.charisma <= $girl2.intellect>> <<gArousal $girl2 10>> <<else>> <<gArousal $girl2 15>> <</if>> <<elseif $girl2.talk[0][2].includes("AfterSated") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you were very competent during sex last time'>>.">> <</if>> <<if $girl2.talk[0][1].includes("SoreP") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] tells you with barely hidden smile how dare you to abuse her pussy so much and make her walk funny. You answer that it was a naughty pussy and you had to spank it thoroughly'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<if $player.charisma <= $girl2.intellect>> <<gArousal $girl2 5>> <<else>> <<gArousal $girl2 10>> <</if>> <<elseif $girl2.talk[0][2].includes("SoreP") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her pussy sore'>>.">> <</if>> <<if $girl2.talk[0][1].includes("SoreA") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl2.name[0] tells you with barely hidden smile how dare you to abuse her asshole so much and make her walk funny. You answer that it was a bad ass and you had to spank it thoroughly'>>.">> <<gMood $girl2 _value>> <<pMood _value>> <<if $player.charisma <= $girl2.intellect>> <<gArousal $girl2 5>> <<else>> <<gArousal $girl2 10>> <</if>> <<elseif $girl2.talk[0][2].includes("SoreA") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her asshole sore'>>.">> <</if>> /*------------------------------------------------------------------*/ <<set _chat = _chat1 + _chat2>>
/*<<if _girltalk.includes("1") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue '1'>>.">> <</if>> <<if $girl3.talk[0][1].includes("1")>> <<set _chat1 = _chat1 + "<<color white 'Long version'>>.">> <<elseif $girl3.talk[0][2].includes("1")>> <<set _chat2 = _chat2 + "<<color white 'Short version'>>.">> <</if>>*/ /*------------------------------------------------------------------*/ <<if $player.charisma <= $girl3.intellect>> <<set _value = $girl3.talk[0][0]>> <<else>> <<set _value = $girl3.talk[0][0] + 1>> <</if>> <<set _chat = "">> <<set _chat1 = "">> <<set _chat2 = "">> <<set _girltalk = $girl3.talk[0].flat()>> /*------------------------------------------------------------------*/ /*Girl3Action*/ <<if $girl3.talk[0][1].includes("Flirt") == true>> <<if $girl3.phase[0] == 1>> <<set _chat1 = _chat1 + "<<color pink '$girl3.name[0] flirted with you during this conversation'>>.">> <<if $girl3.phase[3].includes("Flirt") == false>> <<set $girl3.phase[3].push("Flirt")>> <</if>> <<elseif $girl3.phase[0] >= 2>> <<set _chat1 = _chat1 + "<<color pink 'Both of you and $girl3.name[0] were flirting with each other'>>.">> <</if>> <<gMood $girl3 _value>> <<pMood _value>> <<pArousal 5>> <<if $player.charisma <= $girl3.intellect>> <<gArousal $girl3 2>> <<else>> <<gArousal $girl3 5>> <</if>> <</if>> /*------------------------------------------------------------------*/ /*Girl3Sleep*/ <<if $girl3.talk[0][1].includes("CallSkip") == true>> <<set _chat1 = _chat1 + "<<color red 'You profusely apologize to $girl3.name[0] for not showing up that time and tell that there was emergency. She forgives you'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("CallSkip") == true>> <<set _chat2 = _chat2 + "<<color red 'You apologize for not showing up that time and she forgives you'>>.">> <</if>> <<if _girltalk.includes("Tired") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned that she is a little bit tired today'>>.">> <</if>> <<if $girl3.talk[0][1].includes("Neglect") == true>> <<set _chat1 = _chat1 + "<<color red '$girl3.name[0] tells you that you been neglecting her recently. You apologize and say you will try to be better about it'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("Neglect") == true>> <<set _chat2 = _chat2 + "<<color red 'She mentioned that she feels neglected'>>.">> <</if>> /*------------------------------------------------------------------*/ /*Library*/ <<if $girl3.talk[0][1].includes("LibHelp") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] thanks you for helping her with work'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl3>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("LibHelp") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that she is grateful for helping her with work'>>.">> <</if>> <<if $girl3.talk[0][1].includes("LibCarStudy") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] ask what you have been studying lately and after a while move conversation on books that you or she likes'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("LibCarStudy") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that she saw you reading a book at the job and ask what it was about'>>.">> <</if>> <<if $girl3.talk[0][1].includes("RideHome") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] thanks you for ride home that you gave her that time'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("RideHome") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that she is grateful for the ride home that you gave her that time'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidSex*/ <<if $girl3.talk[0][1].includes("AfterDisap") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl3.name[0] asked how you have been feeling lately. Thinking that she was probably talking about your disappointed performance during sex last time, you tell that have been exhausted recently. Her facial expression changes to sympathy and she suggest to rest better'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("AfterDisap") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She carefully mentioned that she is sure it will be much better next time you will have sex'>>.">> <</if>> <<if $girl3.talk[0][1].includes("AfterSatis") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen 'While smiling and blushing $girl3.name[0] told you that you were good last time. You reply by complimenting her perfomance and body'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<if $player.charisma <= $girl3.intellect>> <<gArousal $girl3 5>> <<else>> <<gArousal $girl3 10>> <</if>> <<elseif $girl3.talk[0][2].includes("AfterSatis") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you were good during sex last and blushed lightly'>>.">> <</if>> <<if $girl3.talk[0][1].includes("AfterSated") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen 'While smiling and blushing $girl3.name[0] told you that she loved the things you did yo her last time. You reply that you will love to repeat it'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl3>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<if $player.charisma <= $girl3.intellect>> <<gArousal $girl3 10>> <<else>> <<gArousal $girl3 15>> <</if>> <<elseif $girl3.talk[0][2].includes("AfterSated") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you were great during sex last and blushed deeply'>>.">> <</if>> <<if $girl3.talk[0][1].includes("SoreP") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] complained with a smile and a blush that you abused her poor little pussy with your big insatiable dick and then adds that when it will recover, you should do it some more'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<if $player.charisma <= $girl3.intellect>> <<gArousal $girl3 5>> <<else>> <<gArousal $girl3 10>> <</if>> <<elseif $girl3.talk[0][2].includes("SoreP") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her pussy sore'>>.">> <</if>> <<if $girl3.talk[0][1].includes("SoreA") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] complained with a smile and a blush that you abused her poor little asshole with your big insatiable dick and then adds that when it will recover, you should do it some more'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<if $player.charisma <= $girl3.intellect>> <<gArousal $girl3 5>> <<else>> <<gArousal $girl3 10>> <</if>> <<elseif $girl3.talk[0][2].includes("SoreA") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her asshole sore'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidDate*/ <<if $girl3.talk[0][1].includes("GreatDate") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] tells that she loved how last date went and you replied that you loved spending time with her'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl3>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("GreatDate") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned your last date and how great it was'>>.">> <</if>> <<if $girl3.talk[0][1].includes("GoodDate") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] tells that she had fun on the last date. You replied that you had fun too'>>.">> <<set _chat1 = _chat1 + "<<gHug $girl3>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("GoodDate") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned your last date and how fun it was'>>.">> <</if>> <<if $girl3.talk[0][1].includes("BadDate") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl3.name[0] tells that last date wasnot so bad and she is sure next one would go better'>>.">> <<gMood $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("BadDate") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that even that last date went no so good she would like to go on another one with you'>>.">> <</if>> /*------------------------------------------------------------------*/ /*Woman1Sex*/ <<if $girl3.talk[0][1].includes("DefBad") == true>> <<set _chat1 = _chat1 + "<<color red 'You profusely apologize to $girl3.name[0] for not being gentle with her during her first time. She forgives you and tells that you have to be more patient with her'>>.">> <<gRel $girl3 _value>> <<pMood _value>> <<elseif $girl3.talk[0][2].includes("DefBad") == true>> <<set _chat2 = _chat2 + "<<color red 'You apologize to her for being so bad at sex during her first time. She forgives you'>>.">> <</if>> <<if $girl3.talk[0][1].includes("DefGood") == true>> <<set _chat1 = _chat1 + "<<color limegreen '$girl3.name[0] praises you for the way you handled her first time. You tell her that is not a big deal'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl3>>.">> <<gRel $girl3 _value>> <<pMood _value>> <<if $player.charisma <= $girl3.intellect>> <<gArousal $girl3 5>> <<else>> <<gArousal $girl3 10>> <</if>> <<elseif $girl3.talk[0][2].includes("DefGood") == true>> <<set _chat2 = _chat2 + "<<color limegreen 'She thank you for being patient during her first time'>>.">> <</if>> /*------------------------------------------------------------------*/ <<set _chat = _chat1 + _chat2>>
<<if $girl4.states.includes("Know1") == true>>\ $player.contact <<if $girl4.states.includes("Horny") == true>>\ <<color "pink" "Horny">> <span title="Will initiate sex on certain locations.">[?]</span> <</if>>\ <<if $girl4.states.includes("Sensitive") == true>>\ <<color "pink" "Sensitive">> <span title="Doubles arousal gain during sex.">[?]</span> <</if>>\ <<if $girl4.phase[3].includes("Boy") == true and ($girl4.phase[0] == 0 or $girl4.phase[0] == 2)>>\ <<color "red" "Just a boy">> <span title="Sets back progress. Affected by value of Respect.">[?]</span> <</if>>\ <<if $girl4.phase[3].includes("Doubts") == true>>\ <<color "red" "Doubts">> <span title="Sets back progress. Can't be removed.">[?]</span> <</if>>\ <<if $girl4.phase[3].includes("Neglect") == true>>\ <<color "red" "Neglected">> <span title="Sets back progress. Lowers mood every night.">[?]</span> <</if>>\ <<if $player.privacy[0] != 1 and $girl4.phase[0] > 1>>\ <<color red 'Lack of privacy'>> <span title="She will refuse sex.">[?]</span> <</if>>\ <<if $girl4.phase[3].includes("Taboo") == true>>\ <<color "red" "Taboo">> <span title="Sets back progress. Can't be removed.">[?]</span> <</if>>\ <<if $girl4.phase[3].includes("Man") == true and ($girl4.phase[0] == 0 or $girl4.phase[0] == 2)>>\ <<color "limegreen" "The Man">> <span title="Advances the progress. Affected by value of Respect.">[?]</span> <</if>>\ <<if $girl4.states.includes("Sated") == true>>\ <<color "limegreen" "Sated">> <span title="Halves arousal gain during the day(but not during sex).">[?]</span> <</if>>\ /*-----------------------------------------------------------------*/\ <<if $girl4.phase[2] == false and $girl4.phase[0] < 3>>\ <<for _i = 0; _i < $stats.progress4[0]; _i++>>\ <<color limegreen ♦>>\ <</for>>\ <<elseif $girl4.phase[2] == true and $girl4.phase[0] < 3>>\ <<color pink ♥>>\ <</if>>\ <<if $stats.progress4[0] > 0 and $stats.progress4[1] < 0>>|\ <</if>>\ <<if $girl4.phase[2] == false and $girl4.phase[0] < 3>>\ <<for _i = 0; _i > $stats.progress4[1]; _i-->>\ <<color red ♦>>\ <</for>>\ <</if>> <<if $girl4.phase[5] == false and $girl4.phase[0] >= 2>>\ <<for _i = 0; _i < $stats.progress4[2]; _i++>>\ <<color red ♣>>\ <</for>>\ <<elseif $girl4.phase[5] == true and $girl4.phase[0] >= 2>>\ <<color red ♠>>\ <</if>>\ <<if $stats.progress4[2] > 0 and $stats.progress4[3] < 0>>|\ <</if>>\ <<if $girl4.phase[5] == false and $girl4.phase[0] >= 2>>\ <<for _i = 0; _i > $stats.progress4[3]; _i-->>\ <<color limegreen ♣>>\ <</for>>\ <</if>>\ /*-----------------------------------------------------------------*/\ <table> <tr><td>Arousal</td><td>($girl4.arousal) | </td> <td>Confidence</td><td>($player.confidence[0])</td></tr> </table>\ <table> <tr><td><<color $girl4.mood[3] Mood>></td><td>($girl4.mood[0])</td>\ <<for _i = 0; _i <= $girl4.mood[1].length - 1; _i++>>\ <<set _mood = $girl4.mood[1][_i]>>\ <<color limegreen _mood>>.\ <</for>>\ <<if $girl4.mood[1].length > 0 and $girl4.mood[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl4.mood[2].length - 1; _i++>>\ <<set _mood = $girl4.mood[2][_i]>>\ <<color red _mood>>.\ <</for>></tr>\ <tr><td><<color $girl4.relat[3] Relat.>></td><td>($girl4.relat[0])</td>\ <<for _i = 0; _i <= $girl4.relat[1].length - 1; _i++>>\ <<set _relat = $girl4.relat[1][_i][0]>>\ <<color limegreen _relat>>.\ <</for>>\ <<if $girl4.relat[1].length > 0 and $girl4.relat[2].length > 0>>\ | <</if>>\ <<for _i = 0; _i <= $girl4.relat[2].length - 1; _i++>>\ <<set _relat = $girl4.relat[2][_i][0]>>\ <<color red _relat>>.\ <</for>></tr>\ </table>\ <<else>>\ You don't know her. <</if>>\
<<if $girl4.action[1] == "Bath">> <<gMood $girl4 1>> <<set $girl4.done = "+1 bath">> <</if>> <<if $girl4.action[1] == "Book">> <<gMood $girl4 1>> <<set $girl4.done = "+1 book">> <</if>> <<if $girl4.action[1] == "Charity">> <<set $girl4.done = "0 charity">> <<if $girl4.notes.includes("CarUsed") == false and $car4[7][1] == false>> <<set $girl4.notes.push("CarUsed")>> <</if>> <<gPower $girl4>> <</if>> <<if $girl4.action[1] == "Check">> <<set $girl4.done = "0 check">> <<if $girl4.notes.includes("CarUsed") == false and $car4[7][1] == false>> <<set $girl4.notes.push("CarUsed")>> <</if>> <</if>> <<if $girl4.action[1] == "Food1">> <<set $girl4.done = "0 food">> <</if>> <<if $girl4.action[1] == "Food2">> <<gMood $girl4 1>> <<g4Sister>> <<set $girl4.done = "+1 food">> <</if>> <<if $girl4.action[1] == "Friend">> <<gMood $girl4 1>> <<set $girl4.done = "+1 friend">> <<if $girl4.notes.includes("CarUsed") == false and $car4[7][1] == false>> <<set $girl4.notes.push("CarUsed")>> <</if>> <</if>> <<if $girl4.action[1] == "Mast">> <<gArousal $girl4 -25>> <<if $girl4.phase[0] >= 2>> <<gRel $girl4 -1>> <<set $girl4.done = "-1/-25 mast">> <<else>> <<gMood $girl4 1>> <<set $girl4.done = "+1/-25 mast">> <</if>> <</if>> <<if $girl4.action[1] == "Pool">> <<gMood $girl4 1>> <<set $girl4.done = "+1 pool">> <</if>> <<if $girl4.action[1] == "Shop1" or $girl4.action[1] == "Shop2">> <<if $girl4.notes.includes("CarUsed") == false and $car4[7][1] == false>> <<set $girl4.notes.push("CarUsed")>> <</if>> <<set $girl4.done = "0 shop">> <<gPower $girl4>> <</if>> <<if $girl4.action[1] == "Shower">> <<set $girl4.done = "0 shower">> <</if>> <<if $girl4.action[1] == "Sister">> <<gMood $girl4 1>> <<g4Sister>> <<set $girl4.done = "+1 sister">> <</if>> <<if $girl4.action[1] == "Spa1" or $girl4.action[1] == "Spa2">> <<gMood $girl4 2>> <<if $girl4.notes.includes("CarUsed") == false and $car4[7][1] == false>> <<set $girl4.notes.push("CarUsed")>> <</if>> <<set $girl4.done = "+2 spa">> <</if>> <<if $girl4.action[1] == "Swim">> <<gMood $girl4 1>> <<set $girl4.done = "+1 swim">> <<gPower $girl4>> <</if>> <<if $girl4.action[1] == "TV1" or $girl4.action[1] == "TV2">> <<gMood $girl4 1>> <<set $girl4.done = "+1 tv">> <<if $girl4.action[1] == "TV2">> <<g4Sister>> <</if>> <</if>> <<if $girl4.action[1] == "Visit">> <<gMood $girl4 1>> <<g4Sister>> <<set $girl4.done = "+1 visit">> <<set $girl4.sister = 0>> <</if>> <<if $girl4.action[1] == "Yoga">> <<set $girl4.done = "0 yoga">> <<gPower $girl4>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl4.states.includes("Flirt") == true and $girl4.phase[3].includes("Flirt") == false>> <<gTopicA $girl4 `[1, "Flirt"]`>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl4.states.includes("Warm") == false>> <<set $girl4.posture = -1>> <<elseif $girl4.phase[0] == 3 and $girl4.states.includes("Flirt") == true and $player.privacy[0] == 1>> <<set $girl4.posture = 2>> <<elseif $girl4.states.includes("Flirt") == true>> <<set $girl4.posture = 1>> <<else>> <<set $girl4.posture = 0>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl4.arousal >= 90>> <<set $girl4.schedule[1] = true>> <<else>> <<set $girl4.schedule[1] = false>> <</if>> <<if $girl4.states.includes("Warm") == true>> <<set $girl4.schedule[2] = true>> <<else>> <<set $girl4.schedule[2] = false>> <</if>> /*-------------------------------------------------------------------*/ /*Variable wash*/ <<set $girl4.notes.delete("Talked")>>
<<if $girl4.arousal > 50>> <<if $girl4.states.includes("Horny") == false>> <<set $girl4.states.push("Horny")>> <</if>> <<set $girl4.states.delete("Disappointed")>> <<set $girl4.states.delete("Satisfied")>> <<set $girl4.states.delete("Sated")>> <<else>> <<set $girl4.states.delete("Horny")>> <</if>> <<if $girl4.sexDays[0] > 4>> <<if $girl4.states.includes("Sensitive") == false>> <<set $girl4.states.push("Sensitive")>> <</if>> <<else>> <<set $girl4.states.delete("Sensitive")>> <</if>> /*------------------------------------------------------------------*/ /*Special Stat*/ /*------------------------------------------------------------------*/ <<set _mood1 = 0>> <<set _mood2 = 0>> <<for _i1 = 0; _i1 <= $girl4.mood[1].length - 1; _i1++>> <<set _mood1 += $girl4.mood[1][_i1]>> <</for>> <<for _i2 = 0; _i2 <= $girl4.mood[2].length - 1; _i2++>> <<set _mood2 += $girl4.mood[2][_i2]>> <</for>> <<set $girl4.mood[0] = _mood1 + _mood2>> <<if $girl4.mood[0] < -2>> <<if $girl4.states.includes("Negative") == false>> <<set $girl4.states.push("Negative")>> <<set $girl4.mood[3] = "red">> <</if>> <<else>> <<set $girl4.states.delete("Negative")>> <</if>> <<if $girl4.mood[0] >= -2 and $girl4.mood[0] <= 2>> <<if $girl4.states.includes("Neutral") == false>> <<set $girl4.states.push("Neutral")>> <<set $girl4.mood[3] = "white">> <</if>> <<else>> <<set $girl4.states.delete("Neutral")>> <</if>> <<if $girl4.mood[0] > 2>> <<if $girl4.states.includes("Positive") == false>> <<set $girl4.states.push("Positive")>> <<set $girl4.mood[3] = "limegreen">> <</if>> <<else>> <<set $girl4.states.delete("Positive")>> <</if>> /*------------------------------------------------------------------*/ <<set _relat1 = 0>> <<set _relat2 = 0>> <<for _i1 = 0; _i1 <= $girl4.relat[1].length - 1; _i1++>> <<set _relat1 += $girl4.relat[1][_i1][0]>> <</for>> <<for _i2 = 0; _i2 <= $girl4.relat[2].length - 1; _i2++>> <<set _relat2 += $girl4.relat[2][_i2][0]>> <</for>> <<set $girl4.relat[0] = _relat1 + _relat2>> <<if $girl4.relat[0] < -2>> <<if $girl4.states.includes("Dislike") == false>> <<set $girl4.states.push("Dislike")>> <<set $girl4.relat[3] = "red">> <</if>> <<else>> <<set $girl4.states.delete("Dislike")>> <</if>> <<if $girl4.relat[0] >= -2 and $girl4.relat[0] <= 2>> <<if $girl4.states.includes("Ok") == false>> <<set $girl4.states.push("Ok")>> <<set $girl4.relat[3] = "white">> <</if>> <<else>> <<set $girl4.states.delete("Ok")>> <</if>> <<if $girl4.relat[0] > 2>> <<if $girl4.states.includes("Like") == false>> <<set $girl4.states.push("Like")>> <<set $girl4.relat[3] = "limegreen">> <</if>> <<else>> <<set $girl4.states.delete("Like")>> <</if>> /*------------------------------------------------------------------*/ /*Contact*/ <<if $girl4.states.includesAll("Negative", "Like") == true or $girl4.states.includesAll("Neutral", "Ok") == true or $girl4.states.includesAll("Neutral", "Like") == true or $girl4.states.includesAll("Positive", "Ok") == true or $girl4.states.includesAll("Positive", "Like") == true>> <<if $girl4.states.includes("Warm") == false>> <<set $girl4.states.push("Warm")>> <</if>> <<else>> <<set $girl4.states.delete("Warm")>> <</if>> <<if $girl4.states.includesAll("Negative", "Dislike") == false>> <<if $girl4.states.includes("Chat1") == false>> <<set $girl4.states.push("Chat1")>> <</if>> <<else>> <<set $girl4.states.delete("Chat1")>> <</if>> <<if $girl4.phase[0] >= 1 and ($girl4.states.includesAll("Neutral", "Ok") == true or $girl4.states.includesAll("Neutral", "Like") == true or $girl4.states.includesAll("Positive", "Ok") == true or $girl4.states.includesAll("Positive", "Like") == true)>> <<if $girl4.states.includes("Flirt") == false>> <<set $girl4.states.push("Flirt")>> <</if>> <<else>> <<set $girl4.states.delete("Flirt")>> <</if>> <<if (($girl4.seen > 7 and $girl4.phase[0] == 0) or ($girl4.seen > 4 and $girl4.phase[0] > 0)) and $girl4.states.includes("Warm") == true>> <<if $girl4.states.includes("Miss") == false>> <<set $girl4.states.push("Miss")>> <</if>> <<else>> <<set $girl4.states.delete("Miss")>> <</if>> /*------------------------------------------------------------------*/ /*Topics*/ /*------------------------------------------------------------------*/ /*Hornytime*/ <<if $girl4.phase[0] <= 0>> <<set $girl4.states.delete("Do")>> <<if $girl4.states.includes("Dont") == false>> <<set $girl4.states.push("Dont")>> <</if>> <<elseif $girl4.phase[0] >= 2>> <<if $girl4.states.includesAll("Negative", "Dislike") == true or $girl4.states.includesAll("Neutral", "Dislike") == true or $girl4.states.includesAll("Positive", "Dislike") == true>> <<set $girl4.states.delete("Do")>> <<if $girl4.states.includes("Dont") == false>> <<set $girl4.states.push("Dont")>> <</if>> <<else>> <<set $girl4.states.delete("Dont")>> <<if $girl4.states.includes("Do") == false>> <<set $girl4.states.push("Do")>> <</if>> <</if>> <</if>> <<if $girl4.states.includesAll("Positive", "Like") == true and $girl4.states.includesAny("Satisfied", "Sated") == true and $player.states.includes("Horny") == true and $girl4.phase[0] == 3>> <<if $girl4.states.includes("Extra") == false>> <<set $girl4.states.push("Extra")>> <</if>> <<else>> <<set $girl4.states.delete("Extra")>> <</if>> /*------------------------------------------------------------------*/ /*Phases*/ <<if $girl4.phase[0] == 1>> <<if $girl4.phase[1] >= $player.naive>> <<set $girl4.phase[2] = true>> <<set $girl4.phase[1] = 0>> <</if>> <<else>> <<if $girl4.phase[1] == 10>> <<set $girl4.phase[2] = true>> <<set $girl4.phase[1] = 0>> <</if>> <</if>> <<if $girl4.phase[4] == 10>> <<set $girl4.phase[5] = true>> <<set $girl4.phase[4] = 0>> <</if>> <<if $girl4.phase[0] == 3>> <<set $girl4.phase[1] = 0>> <<set $girl4.phase[2] = false>> <</if>> <<if $girl4.phase[0] == -2>> <<set $girl4.phase[1] = 0>> <<set $girl4.phase[2] = false>> <<set $girl4.phase[4] = 0>> <<set $girl4.phase[5] = false>> <<set $locations.delete("Girl4House")>> <</if>> <<if $girl4.phase[0] < 2>> <<if $girl4.phase[3].includes("Taboo") == false>> <<set $girl4.phase[3].push("Taboo")>> <</if>> <<else>> <<set $girl4.phase[3].delete("Taboo")>> <</if>> <<if $girl4.phase[0] == 2>> <<if $girl4.phase[3].includes("Doubts") == false>> <<set $girl4.phase[3].push("Doubts")>> <</if>> <<else>> <<set $girl4.phase[3].delete("Doubts")>> <</if>> <<if $girl4.phase[0] != 1>> <<set $girl4.notes.delete("PussySmell")>> <</if>> <<if $girl4.phase[0] == 3 and $girl4.states.includes("Horny") == true and $girl4.sexDays[0] > 3>> <<if $girl4.phase[3].includes("Neglect") == false>> <<set $girl4.phase[3].push("Neglect")>> <</if>> <<else>> <<set $girl4.phase[3].delete("Neglect")>> <</if>>
<<if ($time[0] == 0 or $time[0] == 2 or $time[0] == 4) and $girl4.states.includesAny("Guest", "Owner") == true>> <<if $time[0] == 4 and ($gameDate.getDay() == 3 or $gameDate.getDay() == 0)>> <<set $girl4.action[0] = "$girl4.name[1] is visiting a friend.">> <<set $girl4.action[1] = "Food1">> <<set $girl4.passage = "Friend">> <<set $girl4.location = "Friend">> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $girl4.states.includes("Guest") == true>> <<if $time[0] == 2 and $gameDate.getDay() == 6>> <<set $girl4.action[0] = "$girl4.name[1] is checking on construction.">> <<set $girl4.action[1] = "Food1">> <<set $girl4.passage = "Construction">> <<set $girl4.location = "Construction">> <<elseif $girl1.location == "Home">> <<set $girl4.action[0] = "$girl4.name[1] is in her room.">> <<set $girl4.action[1] = "Food2">> <<set $girl4.passage = "HomeBedG4">> <<else>> <<set $girl4.action[0] = "$girl4.name[1] is in her room.">> <<set $girl4.action[1] = "Food1">> <<set $girl4.passage = "HomeBedG4">> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $girl4.states.includes("Owner") == true>> <<if $time[0] == 2 or $time[0] == 4>> <<set $girl4.action[0] = "$girl4.name[1] is in the kitchen.">> <<set $girl4.action[1] = "Food1">> <<set $girl4.passage = "Girl4EatG4">> <<elseif $time[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is in her bedroom.">> <<set $girl4.action[1] = "Food1">> <<set $girl4.passage = "Girl4BedG4">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 1 and $gameDate.getDay() == 6 and $girl4.states.includes("Guest") == true>> <<set $girl4.action[0] = "$girl4.name[1] is shopping.">> <<set $girl4.action[1] = "Shop2">> <<set $girl4.passage = "Mall">> <<set $girl4.location = "Mall">> <<elseif $time[0] == 1 and $gameDate.getDay() == 1 and $girl4.states.includes("Owner") == true>> <<set $girl4.action[0] = "$girl4.name[1] is shopping.">> <<set $girl4.action[1] = "Shop1">> <<set $girl4.passage = "Mall">> <<set $girl4.location = "Mall">> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 1>> <<if $girl4.states.includes("Guest") == true>> <<if $girl4.schedule[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is doing yoga.">> <<set $girl4.action[1] = "Yoga">> <<set $girl4.passage = "HomeSpendG4">> <<elseif $girl4.schedule[0] == 1>> <<set $girl4.action[0] = "$girl1.name[1] and $girl4.name[2] is relaxing at the spa.">> <<set $girl4.action[1] = "Spa2">> <<set $girl4.passage = "Spa">> <<set $girl4.location = "Spa">> <</if>> <<elseif $girl4.states.includes("Owner") == true>> <<if $girl4.schedule[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is swimming in the pool.">> <<set $girl4.action[1] = "Swim">> <<set $girl4.passage = "Girl4SpendG4">> <<elseif $girl4.schedule[0] == 1>> <<set $girl4.action[0] = "$girl4.name[1] is relaxing in the spa.">> <<set $girl4.action[1] = "Spa1">> <<set $girl4.passage = "Spa">> <<set $girl4.location = "Spa">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 3 and $gameDate.getDay() == 6 and $girl4.states.includes("Guest") == true>> <<set $girl4.action[0] = "$girl4.name[1] is checking on construction.">> <<set $girl4.action[1] = "Check">> <<set $girl4.passage = "Construction">> <<set $girl4.location = "Construction">> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 3>> <<if $girl4.states.includes("Guest") == true>> <<if $girl4.schedule[1] == true>> <<set $girl4.action[0] = "$girl4.name[1] is in her room.">> <<set $girl4.action[1] = "Mast">> <<set $girl4.passage = "HomeRoomG4">> <<elseif $girl4.schedule[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is went to work for charity.">> <<set $girl4.action[1] = "Charity">> <<set $girl4.passage = "Charity">> <<set $girl4.location = "Charity">> <<elseif $girl4.schedule[0] == 1>> <<set $girl4.action[0] = "$girl4.name[1] is reading a book.">> <<set $girl4.action[1] = "Book">> <<set $girl4.passage = "HomeSpendG4">> <</if>> <<elseif $girl4.states.includes("Owner") == true>> <<if $girl4.schedule[1] == true>> <<set $girl4.action[0] = "$girl4.name[1] is in bedroom.">> <<set $girl4.action[1] = "Mast">> <<set $girl4.passage = "Girl4RoomG4">> <<elseif $girl4.schedule[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is went work for charity.">> <<set $girl4.action[1] = "Charity">> <<set $girl4.passage = "Charity">> <<set $girl4.location = "Charity">> <<elseif $girl4.schedule[0] == 1>> <<set $girl4.action[0] = "$girl4.name[1] is relaxing by the pool.">> <<set $girl4.action[1] = "Pool">> <<set $girl4.passage = "Girl4SpendG4">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 5 and ($gameDate.getDay() == 3 or $gameDate.getDay() == 0)>> <<set $girl4.action[0] = "$girl4.name[1] is visiting a friend.">> <<set $girl4.action[1] = "Friend">> <<set $girl4.passage = "Friend">> <<set $girl4.location = "Friend">> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 5>> <<if $girl4.states.includes("Guest") == true>> <<if $girl4.schedule[1] == true>> <<set $girl4.action[0] = "$girl4.name[1] is in her room.">> <<set $girl4.action[1] = "Mast">> <<set $girl4.passage = "HomeRoomG4">> <<elseif $girl4.schedule[0] == 0 and $girl1.location == "Home">> <<set $girl4.action[0] = "$girl1.name[1] and $girl4.name[2] is spending time together.">> <<set $girl4.action[1] = "Sister">> <<set $girl4.passage = "">> <<set $girl4.location = "Home">> <<elseif $girl4.schedule[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is reading a book.">> <<set $girl4.action[1] = "Book">> <<set $girl4.passage = "HomeSpendG4">> <<elseif $girl4.schedule[0] == 1 and $girl1.location == "Home">> <<set $girl4.action[0] = "$girl1.name[1] and $girl4.name[2] is watching tv together.">> <<set $girl4.action[1] = "TV2">> <<set $girl4.passage = "">> <<set $girl4.location = "Home">> <<elseif $girl4.schedule[0] == 1>> <<set $girl4.action[0] = "$girl4.name[1] is watching tv.">> <<set $girl4.action[1] = "TV1">> <<set $girl4.passage = "HomeSpendG4">> <</if>> <<elseif $girl4.states.includes("Owner") == true>> <<if $girl4.schedule[3] == true>> <<set $girl4.action[0] = "$girl1.name[1] and $girl4.name[2] is spending time together with a bottle of wine.">> <<set $girl4.action[1] = "Visit">> <<set $girl4.passage = "">> <<set $girl4.location = "Home">> <<elseif $girl4.schedule[1] == true>> <<set $girl4.action[0] = "$girl4.name[1] is in bedroom.">> <<set $girl4.action[1] = "Mast">> <<set $girl4.passage = "Girl4RoomG4">> <<elseif $girl4.schedule[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is reading a book.">> <<set $girl4.action[1] = "Book">> <<set $girl4.passage = "Girl4SpendG4">> <<elseif $girl4.schedule[0] == 1>> <<set $girl4.action[0] = "$girl4.name[1] is watching tv.">> <<set $girl4.action[1] = "TV1">> <<set $girl4.passage = "Girl4SpendG4">> <</if>> <</if>> /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $time[0] == 6>> <<if $girl4.states.includes("Guest") == true or $girl4.schedule[3] == true>> <<if $girl1.notes.includes("Bathroom") == true and $girl4.notes.includes("Bathroom") == false>> <<set $girl4.action[0] = "$girl4.name[1] is taking shower.">> <<set $girl4.action[1] = "Shower">> <<set $girl4.passage = "HomeShowerG4">> <<else>> <<set $girl4.action[0] = "$girl4.name[1] is in her room.">> <<set $girl4.action[1] = "Room">> <<set $girl4.passage = "HomeRoomG4">> <</if>> <<elseif $girl4.states.includes("Owner") == true>> <<if $girl4.schedule[3] == true>> <<set $girl4.action[0] = "$girl4.name[1] is in her room.">> <<set $girl4.action[1] = "Room">> <<set $girl4.passage = "HomeRoomG4">> <<elseif $girl4.notes.includes("Bathroom") == false>> <<if $girl1.schedule[0] == 0>> <<set $girl4.action[0] = "$girl4.name[1] is taking shower.">> <<set $girl4.action[1] = "Shower">> <<set $girl4.passage = "Girl4ShowerG4">> <<elseif $girl1.schedule[0] == 1>> <<set $girl4.action[0] = "$girl4.name[1] is taking bath.">> <<set $girl4.action[1] = "Bath">> <<set $girl4.passage = "Girl4ShowerG4">> <</if>> <<else>> <<set $girl4.action[0] = "$girl4.name[1] is in her bedroom.">> <<set $girl4.action[1] = "Room">> <<set $girl4.passage = "Girl4RoomG4">> <</if>> <</if>> <</if>> /*------------------------------------------------------------------*/ /*Girl4 location*/ <<if $PasTagHome.includes($girl4.passage)>> <<set $girl4.location = "Home">> <<elseif $PasTagGirl4House.includes($girl4.passage)>> <<set $girl4.location = "$girl4.name[0]'s house">> <</if>>
<<set _progress1 = 0>> <<set _progress2 = 0>> <<set _progress3 = 0>> <<set _progress4 = 0>> <<if $girl4.phase[2] == false>> <<if $girl4.phase[0] == 0>> <<if $girl4.phase[3].includes("Boy") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl4.phase[3].includes("Taboo") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl4.phase[3].includes("Charmer") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Confident") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Man") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Muscular") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("PussySmell") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Reveal") == true>> <<set _progress1 += 15>> <</if>> <<elseif $girl4.phase[0] == 1>> <<if $girl4.phase[3].includes("Taboo") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl4.phase[3].includes("Exhibition") == true>> <<set _progress1 += 2>> <</if>> <<if $girl4.phase[3].includes("Flirt") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Massage") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Miss") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Touch") == true>> <<set _progress1 += 1>> <</if>> <<elseif $girl4.phase[0] == 2>> <<if $girl4.phase[3].includes("Doubts") == true>> <<set _progress2 -= 1>> <</if>> <<if $girl4.phase[3].includes("Confident") == true>> <<set _progress1 += 1>> <</if>> <<if $girl4.phase[3].includes("Insatiable") == true>> <<set _progress1 += 2>> <</if>> <<if $girl4.phase[3].includes("Man") == true>> <<set _progress1 += 1>> <</if>> <</if>> <</if>> <<set _phasing = 0>> <<if $girl4.phase[5] == false>> <<if $girl4.phase[0] == 2>> <<if $girl4.phase[3].includes("Weekly") == true>> <<set _progress4 -= 1>> <</if>> <<if $girl4.phase[3].includes("Boy") == true>> <<set _progress3 += 1>> <</if>> <<if $girl4.phase[3].includes("Reject") == true>> <<set _progress3 += 2>> <</if>> <<elseif $girl4.phase[0] == 3>> <<if $girl4.phase[3].includes("Satisfaction") == true>> <<set _progress4 -= 5>> <</if>> <<if $girl4.phase[3].includes("Neglect") == true>> <<set _progress3 += 1>> <</if>> <<if $girl4.phase[3].includes("Reject") == true>> <<set _progress3 += 1>> <</if>> <</if>> <</if>> <<set $stats.progress4[0] = _progress1>> <<set $stats.progress4[1] = _progress2>> <<set $stats.progress4[2] = _progress3>> <<set $stats.progress4[3] = _progress4>>
/* 1 - sex 2 - miss 10 - exibition 12 - touch ---------------------------------------------------------------------*/ <<if $girl4.phase[0] >= 2 and $girl4.states.includesAll("Do", "Horny") == true and $cp != "Woman1Sex" and $player.location == $girl4.location and $player.privacy[0] == 1>> <<if $girl4.event.includes(1) == false>> <<set $girl4.event.push(1)>> <</if>> <<else>> <<set $girl4.event.delete(1)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl4.states.includes("Miss") == true>> <<if $girl4.event.includes(2) == false>> <<set $girl4.event.push(2)>> <</if>> <<else>> <<set $girl4.event.delete(2)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl4.phase[0] == 1 and $girl4.phase[3].includes("Exhibition") == false and $girl4.states.includes("Warm") == true>> <<if $girl4.event.includes(10) == false>> <<set $girl4.event.push(10)>> <</if>> <<else>> <<set $girl4.event.delete(10)>> <</if>> /*-------------------------------------------------------------------*/ <<if $girl4.phase[0] == 1 and $girl4.phase[3].includes("Touch") == false and $girl4.states.includes("Warm") == true>> <<if $girl4.event.includes(12) == false>> <<set $girl4.event.push(12)>> <</if>> <<else>> <<set $girl4.event.delete(12)>> <</if>> /*-------------------------------------------------------------------*/
/*<<if _girltalk.includes("1") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue '1'>>.">> <</if>> <<if $girl4.talk[0][1].includes("1") == true>> <<set _chat1 = _chat1 + "<<color white 'Long version'>>.">> <<elseif $girl4.talk[0][2].includes("1")>> <<set _chat2 = _chat2 + "<<color white 'Short version'>>.">> <</if>>*/ /*------------------------------------------------------------------*/ <<if $player.charisma <= $girl4.intellect>> <<set _value = $girl4.talk[0][0]>> <<else>> <<set _value = $girl4.talk[0][0] + 1>> <</if>> <<set _chat = "">> <<set _chat1 = "">> <<set _chat2 = "">> <<set _girltalk = $girl4.talk[0].flat()>> /*------------------------------------------------------------------*/ /*Girl4Action*/ <<if $girl4.talk[0][1].includes("Flirt") == true>> <<if $girl4.phase[0] == 1>> <<set _chat1 = _chat1 + "<<color pink '$girl4.name[1] flirted with you during this conversation'>>.">> <<if $girl4.phase[3].includes("Flirt") == false>> <<set $girl4.phase[3].push("Flirt")>> <</if>> <<elseif $girl4.phase[0] >= 2>> <<set _chat1 = _chat1 + "<<color pink 'Both of you and $girl4.name[2] were flirting with each other'>>.">> <</if>> <<gMood $girl4 _value>> <<pMood _value>> <<pArousal 5>> <<if $player.charisma <= $girl4.intellect>> <<gArousal $girl4 2>> <<else>> <<gArousal $girl4 5>> <</if>> <</if>> /*------------------------------------------------------------------*/ /*Girl4Sleep*/ <<if _girltalk.includes("AuntMassage") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She mentioned that she heard from your mother that you give good massages. Maybe she would ask you for one sometime'>>.">> <<set $girl4.states.delete("NoMassage")>> <</if>> <<if _girltalk.includes("AuntGuest") == true>> <<set _chat2 = _chat2 + "<<color lightsteelblue 'She mentioned that tomorrow she will move out to her new house and you are allways welcome to visit her'>>.">> <<set $girl4.notes.push("Owner")>> <</if>> <<if $girl4.talk[0][1].includes("Neglect") == true>> <<set _chat1 = _chat1 + "<<color red '$girl4.name[1] complained that she feels neglected, you make excuse that you are busy and appologize'>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<elseif $girl4.talk[0][2].includes("Neglect") == true>> <<set _chat2 = _chat2 + "<<color red 'She mentioned that she feels neglected'>>.">> <</if>> <<if _girltalk.includes("Tired") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She complained that she is tired today'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidGirls*/ <<if $girl4.talk[0][1].includes("Boy") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl4.name[1] tells that your mother is unhappy with your lack of help and you better change it'>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<elseif $girl4.talk[0][2].includes("Boy") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned that you better start to help your mother'>>.">> <</if>> <<if $girl4.talk[0][1].includes("Man") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl4.name[1] is pleased to learn that you are more helpful to your mother'>>.">> <<set _chat1 = _chat1 + "<<gHug $girl4>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<elseif $girl4.talk[0][2].includes("Man") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you do good work in helping your mother'>>.">> <</if>> /*------------------------------------------------------------------*/ /*WidSex*/ <<if $girl4.talk[0][1].includes("AfterDisap") == true>> <<set _chat1 = _chat1 + "<<color lightcoral '$girl4.name[1] tells that you better make some effort in bed to please a woman'>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<elseif $girl4.talk[0][2].includes("AfterDisap") == true>> <<set _chat2 = _chat2 + "<<color lightcoral 'She mentioned that you should make some effort in pleasing her in bed next time'>>.">> <</if>> <<if $girl4.talk[0][1].includes("AfterSatis") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl4.name[1] tells to keep it up in bed and that she had a good time with you'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl4>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<if $player.charisma <= $girl4.intellect>> <<gArousal $girl4 5>> <<else>> <<gArousal $girl4 10>> <</if>> <<elseif $girl4.talk[0][2].includes("AfterSatis") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that she had a good time during sex last time'>>.">> <</if>> <<if $girl4.talk[0][1].includes("AfterSated") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen 'While looking at you with a big smile, $girl4.name[2] told you that the last time you were great during sex'>>.">> <<set _chat1 = _chat1 + "<<gKiss $girl4>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<if $player.charisma <= $girl4.intellect>> <<gArousal $girl4 10>> <<else>> <<gArousal $girl4 15>> <</if>> <<elseif $girl4.talk[0][2].includes("AfterSated") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you were great during sex last time'>>.">> <</if>> <<if $girl4.talk[0][1].includes("SoreP") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl4.name[1] complained that her pussy is all sore. But when it recovers you definitely should try to make it sore again'>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<if $player.charisma <= $girl4.intellect>> <<gArousal $girl4 5>> <<else>> <<gArousal $girl4 10>> <</if>> <<elseif $girl4.talk[0][2].includes("SoreP") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her pussy sore'>>.">> <</if>> <<if $girl4.talk[0][1].includes("SoreA") == true>> <<set _chat1 = _chat1 + "<<color darkseagreen '$girl4.name[1] complained that her asshole is all sore. But when it recovers you definitely should try to make it sore again'>>.">> <<gMood $girl4 _value>> <<pMood _value>> <<if $player.charisma <= $girl4.intellect>> <<gArousal $girl4 5>> <<else>> <<gArousal $girl4 10>> <</if>> <<elseif $girl4.talk[0][2].includes("SoreA") == true>> <<set _chat2 = _chat2 + "<<color darkseagreen 'She mentioned that you made her anus sore'>>.">> <</if>> /*------------------------------------------------------------------*/ <<set _chat = _chat1 + _chat2>>
/*EVENT1*/ <<widget "g4Event1">> <<if $girl4.event.includes(1) == true>> <<set $girl4.event.delete(1)>> <<color "powderblue" "She is horny and wants sex.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT2*/ <<widget "g4Event2">> <<if $girl4.event.includes(2) == true>> <<seen $girl4>> <<set $girl4.event.delete(2)>> <<set $image = "files/G4/Hug1.jpg">> <<color "powderblue" "$girl4.name[1] comes to hug you and tell how much she missed you.">> <<if $player.hygiene[0] == 3 and $player.states.includes($girl4.name[0]) == false and $girl4.phase[3].includes("PussySmell") == false and ($girl4.phase[0] == 0 or $girl4.phase[0] == 2)>> <<set $girl4.phase[3].push("PussySmell")>> <<if $girl4.notes.includes("PussySmell") == false and $girl4.phase[0] == 0>> <<set $girl4.notes.push("PussySmell")>> <</if>> <<color "powderblue" " She noticed that you smell like sex.">> <</if>> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*-----------------------------------------------------------------*/ /*EVENT10*/ <<widget "g4Event10">> <<if $girl4.event.includes(10) == true and $girl4.phase[3].includes("Exhibition") == false>> <<set $girl4.phase[3].push("Exhibition")>> <<set $girl4.event.delete(10)>> <<pArousal 10>> <<color "powderblue" "You can't take your eyes from her body.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/ /*EVENT12*/ <<widget "g4Event12">> <<if $girl4.event.includes(12) == true and $girl4.phase[3].includes("Touch") == false>> <<set $girl4.phase[3].push("Touch")>> <<set $girl4.event.delete(12)>> <<pArousal 5>> <<color "powderblue" "At some point she come closer and starts caresing your upper body casually.">> <</if>> <</widget>> /*-----------------------------------------------------------------*/
<<for _a = 1; _a <= 2; _a++>> <<if _a == 1>> <<set _x = 1>> <<elseif _a == 2>> <<set _x = -1>> <</if>> <<for _b = $girl4.mood[_a].length - 1; _b >= 0; _b-->> <<set $girl4.mood[_a][_b] -= _x>> <<if $girl4.mood[_a][_b] == 0>> <<set $girl4.mood[_a].deleteAt(_b)>> <</if>> <</for>> <<for _b = $girl4.relat[_a].length - 1; _b >= 0; _b-->> <<set $girl4.relat[_a][_b][1] -= 1>> <<if $girl4.relat[_a][_b][1] <= 0>> <<set $girl4.relat[_a][_b][0] -= _x>> <<set $girl4.relat[_a][_b][1] = 3>> <</if>> <<if $girl4.relat[_a][_b][0] == 0>> <<set $girl4.relat[_a].deleteAt(_b)>> <</if>> <</for>> <</for>> <<for _c = $girl4.topic[0].length - 1; _c >= 0; _c-->> <<set $girl4.topic[0][_c][1] -= 1>> <<if $girl4.topic[0][_c][1] <= 0>> <<set $girl4.topic[0].deleteAt(_c)>> <</if>> <</for>> <<for _d = 1; _d <= 5; _d++>> <<for _e = $girl4.talk[_d].length - 1; _e >= 0; _e-->> <<set $girl4.talk[_d][_e][2] -= 1>> <<if $girl4.talk[_d][_e][2] <= 0>> <<set $girl4.talk[_d].deleteAt(_e)>> <</if>> <</for>> <</for>> <<if $girl4.dream > 2 and $girl4.phase[0] > 0>> <<gArousal $girl4 10>> <<elseif $girl4.states.includes("Negative") == false>> <<gArousal $girl4 5>> <</if>> <<set $girl4.dream = 0>> <<set $girl4.notes.delete("Bathroom")>> /*<<if $girl4.notes.includes("CarUsed") == true>> <<set $girl4.notes.delete("CarUsed")>> <<carUsed $girl4.car[0]>> <<if $car4[6][1] >= 1>> <<gTopicA $girl4 `[0, "CarFailure"]`>> <</if>> <</if>>*/ <<if $girl4.notes.includes("Guest") == true>> <<set $girl4.notes.delete("Guest")>> <<set $girl4.states.push("Guest")>> <</if>> <<if $girl4.notes.includes("Owner") == true>> <<set $girl4.notes.delete("Owner")>> <<set $girl4.states.push("Owner")>> <<set $locations.push("Girl4House")>> <</if>> <<if $girl4.states.includes("NoArousal") == true and $girl4.phase[0] > 0>> <<set $girl4.states.delete("NoArousal")>> <</if>> <<if $girl4.states.includes("Guest") == true and (($girl4.phase[0] < 1 and $gameDate.getMonth() >= 7) or ($girl4.phase[0] == 1 and $gameDate.getMonth() >= 8) or ($girl4.phase[0] > 1 and $gameDate.getMonth() >= 7))>> <<gTopicA $girl4 `[0, "AuntOwner"]`>> <</if>> <<if $girl4.states.includes("Owner") == true and $girl4.states.includes("NoMassage") == true and $girl4.notes.includes("Massage") == true>> <<gTopicA $girl4 `[0, "AuntMassage"]`>> <</if>> <<if $girl4.states.includes("Tired") == true>> <<gTopicA $girl4 `[0, "Tired"]`>> <<gMood $girl4 -1>> <<set $girl4.states.delete("Tired")>> <<set $girl4.schedule[0] = 1>> <<else>> <<gTopicD $girl4 `[0, "Tired"]`>> <<set $girl4.schedule[0] = 0>> <</if>> <<set $girl4.power = 3>> <<set $girl4.seen += 1>> <<if $girl4.states.includes("Miss") == true>> <<gMood $girl4 -1>> <</if>> <<if $girl4.states.includes("Owner") == true>> <<set $girl4.sister += 1>> <</if>> <<if $girl4.states.includesAll("Miss", "Owner") == true or ($girl4.sister > 7 and $girl4.states.includes("Owner") == true)>> <<set $girl4.schedule[3] = true>> <<else>> <<set $girl4.schedule[3] = false>> <</if>> <<gTight $girl4>> <<set $girl4.sexDays[0] += 1>> <<if $girl4.phase[3].includes("Neglect") == true>> <<gTopicA $girl4 `[-2, "Neglect"]`>> <<gRel $girl4 -1>> <</if>> <<if $gameDate.getDay() == 1 and $girl4.phase[0] == 2 and $girl4.phase[3].includes("Weekly") == false>> <<set $girl4.phase[3].push("Weekly")>> <</if>> /*-------------------------------------------------------------------*/ /*Phases*/ <<set _phasing = 0>> <<if $girl4.phase[2] == false>> <<if $girl4.phase[0] == 0>> <<if $girl4.phase[3].includes("Boy") == true>> <<set _phasing -= 1>> <</if>> <<if $girl4.phase[3].includes("Taboo") == true>> <<set _phasing -= 1>> <</if>> <<if $girl4.phase[3].includes("Charmer") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Charmer")>> <</if>> <<if $girl4.phase[3].includes("Confident") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Confident")>> <</if>> <<if $girl4.phase[3].includes("Man") == true>> <<set _phasing += 1>> <</if>> <<if $girl4.phase[3].includes("Muscular") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Muscular")>> <</if>> <<if $girl4.phase[3].includes("PussySmell") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("PussySmell")>> <</if>> <<if $girl4.phase[3].includes("Reveal") == true>> <<set _phasing += 15>> <<set $girl4.phase[3].delete("Reveal")>> <</if>> <<elseif $girl4.phase[0] == 1>> <<if $girl4.phase[3].includes("Taboo") == true>> <<set _phasing -= 1>> <</if>> <<if $girl4.phase[3].includes("Exhibition") == true>> <<set _phasing += 2>> <<set $girl4.phase[3].delete("Exhibition")>> <</if>> <<if $girl4.phase[3].includes("Flirt") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Flirt")>> <</if>> <<if $girl4.phase[3].includes("Massage") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Massage")>> <</if>> <<if $girl4.phase[3].includes("Miss") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Miss")>> <</if>> <<if $girl4.phase[3].includes("Touch") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Touch")>> <</if>> <<elseif $girl4.phase[0] == 2>> <<if $girl4.phase[3].includes("Doubts") == true>> <<set _phasing -= 1>> <</if>> <<if $girl4.phase[3].includes("Confident") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Confident")>> <</if>> <<if $girl4.phase[3].includes("Insatiable") == true>> <<set _phasing += 2>> <<set $girl4.phase[3].delete("Insatiable")>> <</if>> <<if $girl4.phase[3].includes("Man") == true>> <<set _phasing += 1>> <</if>> <</if>> <<gPhasing1 $girl4 _phasing>> <</if>> <<set _phasing = 0>> <<if $girl4.phase[5] == false>> <<if $girl4.phase[0] == 2>> <<if $girl4.phase[3].includes("Weekly") == true>> <<set _phasing -= 1>> <<set $girl4.phase[3].delete("Weekly")>> <</if>> <<if $girl4.phase[3].includes("Boy") == true>> <<set _phasing += 1>> <</if>> <<if $girl4.phase[3].includes("Reject") == true>> <<set _phasing += 2>> <<set $girl4.phase[3].delete("Reject")>> <</if>> <<elseif $girl4.phase[0] == 3>> <<if $girl4.phase[3].includes("Satisfaction") == true>> <<set _phasing -= 5>> <<set $girl4.phase[3].delete("Satisfaction")>> <</if>> <<if $girl4.phase[3].includes("Neglect") == true>> <<set _phasing += 1>> <</if>> <<if $girl4.phase[3].includes("Reject") == true>> <<set _phasing += 1>> <<set $girl4.phase[3].delete("Reject")>> <</if>> <</if>> <<gPhasing2 $girl4 _phasing>> <</if>> <<if $girl4.phase[0] == 0 and $girl4.phase[2] == true>> <<set $girl4.phase[0] = 1>> <<set $girl4.phase[2] = false>> <</if>>
<<nobr>> /* HRoo4 = 1 - she mast HRoo4 = 2 - she in room HRoo4 = 10 - she mast, can peek HRoo4 = 11 - mc peeking (ev10) HRoo4 = 12 - she finished mast HRoo4 = 20 - she horny HRoo4 = 21 - mc wish goodnight HRoo4 = 30 - aftersex HRoo4 = 31 - loads is 0 HRoo4 = 32 - not in mood HRoo4 = 40 - phase 2 transition HRoo4 = 41 - reject HRoo4 = 42 - accept --------------------------------------------------------------------*/ <<if $HRoo4 == 0>> <<if $girl4.action[1] == "Mast">> <<set $HRoo4 = 1>> <<elseif $girl4.action[1] == "Room">> <<set $HRoo4 = 2>> <</if>> <</if>> <<if $HRoo4 == 1>> <<if $girl4.event.includes(1) == true>> <<set $HRoo4 = 3>> <<elseif $girl4.event.includes(10) == true>> <<set $HRoo4 = 10>> <</if>> <</if>> <<if $HRoo4 == 2 and $girl4.states.includesAny("Chat0", "Chat1") == true>> <<if $girl4.event.includes(1) == true>> <<set $HRoo4 = 20>> <<else>> <<set $HRoo4 = 21>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo4 == 1 or $HRoo4 == 2>> <<set $image = "files/Misc/DoorClosed.jpg">> <<set $text1 = "$girl4.name[1] in her room and doesn't answer when you knock on the door.">> <<set _leave = 1>> <<elseif $HRoo4 == 3>> <<set $image = "files/G4/Bedroom/BedHorny1.jpg">> <<set $text1 = "When came close to $girl4.name[2]'s room you heard that she was masturbating. You knock on the door, she tells you to come in and close the door. When you done with it and turn around to face her again, $girl4.name[2] is already standing very close with a smile. She moves closer for a kiss.">> <<set _sex4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo4 == 10>> <<set $image = "files/Misc/DoorAjar.jpg">> <<set $text1 = "$girl4.name[1] in her room. Door is slightly ajar and you can hear moans from inside.">> <<set _leave = 1>> <<set _peek = 1>> <<elseif $HRoo4 == 11>> <<set _video = "files/G4/Bedroom/BedMast1.mp4">> <<set $text1 = "$girl4.name[1] is playing with herself.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set _peek = 2>> <<elseif $HRoo4 == 12>> <<set $image = "files/G4/Bedroom/BedAfterMast1.jpg">> <<set $text1 = "$girl4.name[1] came and looks like she fell asleep.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo4 == 20>> <<set $image = "files/G4/Bedroom/BedHorny1.jpg">> <<set $text1 = "You knock on the door and after few second $girl4.name[2] opens it and drags you in to the room.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $HRoo4 == 21>> <<set $image = "files/G4/Bedroom/BedOpen1.jpg">> <<set $text1 = "You knock on the door and after few second $girl4.name[2] opens it. You wish her a good night.">> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo4 == 30>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bedroom/BedAfter7.jpg">> <<set $text1 = $text1 + " She asks you to leave.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bedroom/BedAfter8.jpg">> <<set $text1 = $text1 + " She passes out almost immediately. You rest for a while, but better leave eventually.">> <<else>> <<set $image = "files/G4/Bedroom/BedAfter9.jpg">> <<set $text1 = $text1 + " You cuddle with her for while, but you better leave.">> <</if>> <<set _leave = 1>> <<elseif $HRoo4 == 31>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts, gives you a smack on the ass and tells you to leave her room.">> <<set _leave = 1>> <<elseif $HRoo4 == 32>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HRoo4 == 40>> <<set $image = "files/G4/Room/RoomH1-1.jpg">> <<set $text1 = "You ask $girl4.name[2] to have a talk and she leads you in her room. She looks nervous.">> <<set _phase4 = 1>> <<elseif $HRoo4 == 41>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "As soft as possible you try to let $girl4.name[2] know that you don't want that type of relationship with her. You emphasize that she is very beautiful and otherwise you'll be all over her, but her being your $girl4.name[2] is a deal breaker. She ask you to leave.">> <<set _leave = 1>> <<elseif $HRoo4 == 42>> <<set $image = "files/G4/Kiss1.jpg">> <<set $text1 = "You start to kiss $girl4.name[2] and she responds passionately. After a few seconds she stops you and tell that she was wondering how long would it take you to get it. Then $girl4.name[2] confessed that since her husband's death, she didn't think about sex once, but you made her all hot and bothered again so you better deliver from now on.">> <<set _phase4 = 2>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _leave == 1>>\ <<link "Leave" "Home">> <</link>> <</if>>\ \ <<if _peek == 1>>\ <<link "Peek" $cp>> <<set $HRoo4 = 11>>\ <<pArousal 20>> <</link>> <<elseif _peek == 2>>\ <<link "She finished playing with herself" $cp>> <<set $HRoo4 = 12>>\ <<pArousal 10>> <</link>> <</if>>\ \ <<if _phase4 == 1>>\ <<link "Kiss her" $cp>> <<set $HRoo4 = 42>>\ <<set $girl4.phase[0] = 2>>\ <<set $girl4.phase[2] = false>>\ <<gRel $girl4 3>> <<pNaive>> <</link>> <<link "Reject her" $cp>> <<set $HRoo4 = 41>>\ <<gRel $girl4 -4>> <<pNaive>> <<set $girl4.phase[0] = -2>>\ <<set $girl4.phase[2] = false>>\ <</link>> <<elseif _phase4 == 2>>\ <<link "She kisses you" "Woman1Sex">> <<set $HRoo4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HRoo4 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HRoo4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HRoo4 = 31>>\ <<gReject $girl4>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HRoo4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $HRoo4 HRoo4 <</if>>\
<<nobr>> /* HSpe4 = 1 - talked normal HSpe4 = 2 - talked yoga HSpe4 = 3 - don't want to talk HSpe4 = 4 - talked book her room HSpe4 = 5 - book don't want to talk HSpe4 = 10 - aftersex HSpe4 = 11 - loads is 0 HSpe4 = 12 - she not in mood for sex --------------------------------------------------------------------*/ <<if $HSpe4 == 0>> <<if $girl4.action[1] == "Book">> <<if $girl4.states.includesAny("Chat0", "Chat1") == false>> <<set $HSpe4 = 5>> <<else>> <<set $HSpe4 = 4>> <</if>> <<elseif $girl4.states.includesAny("Chat0", "Chat1") == false>> <<set $HSpe4 = 3>> <<elseif $girl4.action[1] == "Yoga">> <<set $HSpe4 = 2>> <<else>> <<set $HSpe4 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe4 == 1 or $HSpe4 == 2 or $HSpe4 == 3>> <<set $text1 = "When you entered the living room you see that $girl4.name[2] ">> <<if $girl4.action[1] == "TV1">> <<set $text1 = $text1 + "is watching TV. ">> <<elseif $girl4.action[1] == "Yoga">> <<set $text1 = $text1 + "is doing yoga. ">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<if $HSpe4 == 1>> <<set $text1 = $text1 + "After seeing that you are approaching she stop what she was doing and starts conversation.">> <<if $girl4.posture == -1>> <<set $image = "files/G4/Room/RoomH1-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Room/RoomH10.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Room/RoomH11.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Room/RoomH12.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $HSpe4 == 2>> <<set $text1 = $text1 + "After seeing that you are approaching, she starts conversation with you while continuing to do yoga.">> <<if $girl4.posture == -1>> <<set $image = "files/G4/Room/RoomYoga-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Room/RoomYoga0.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Room/RoomYoga1.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Room/RoomYoga2.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $HSpe4 == 3>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = $text1 + "After seeing that you are approaching, she ask you to leave her alone.">> <</if>> <<set $text1 = $text1 + " $girl4.contact">> <<if $girl4.event.includes(1) == true>> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $HSpe4 == 3>> <<set _leave = 2>> <<else>> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe4 == 4 or $HSpe4 == 5>> <<set $text1 = "When you knock on the door to $girl4.name[2]'s room she opens it">> <<if $HSpe4 == 4>> <<set $text1 = $text1 + " and invite you to come in.">> <<if $girl4.posture == -1>> <<set $image = "files/G4/Room/RoomH2-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Room/RoomH20.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Room/RoomH21.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Room/RoomH22.jpg">> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $HSpe4 == 5>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = $text1 + " and ask you to leave her alone.">> <</if>> <<set $text1 = $text1 + " $girl4.contact">> <<if $girl4.event.includes(1) == true>> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 2>> <<elseif $HSpe4 == 5>> <<set _leave = 2>> <<else>> <<set _leave = 1>> <<set _sex0 = 2>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HSpe4 == 10>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Room/RoomAfter1.jpg">> <<set $text1 = $text1 + " She asks you to leave.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Room/RoomAfter2.jpg">> <<set $text1 = $text1 + " She would love to cuddle, but you better leave.">> <<else>> <<set $image = "files/G4/Room/RoomAfter3.jpg">> <<set $text1 = $text1 + " She needs to clean herself.">> <</if>> <<set _leave = 1>> <<elseif $HSpe4 == 11>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts, gives you a smack on the ass and leaves the room.">> <<set _leave = 1>> <<elseif $HSpe4 == 12>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _leave != undefined>>\ <<link "Leave" "Home">> <<if _leave == 1>>\ <<action>> <</if>>\ <</link>> <</if>>\ \ <<if _sex0 != undefined>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HSpe4 = 12>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HSpe4 = 10>>\ <<if _sex0 == 2>>\ <<sex1 $girl4 "Kiss" "Bedroom" false>> <<else>>\ <<sex1 $girl4 "Kiss" "Room" false>> <</if>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 != undefined>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HSpe4 = 11>>\ <<gReject $girl4>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HSpe4 = 10>>\ <<if _sex4 == 2>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <<else>>\ <<sex1 $girl4 "Kiss" "Room" true>> <</if>>\ <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $HSpe4 HSpe4 <</if>>\
<<nobr>> /* HSho4 = 1 - she take shower HSho4 = 2 - she joins while horny HSho4 = 3 - she leave normally HSho4 = 10 - she takes shower, can peek HSho4 = 11 - mc peeking HSho4 = 12 - she leave after peeking HSho4 = 20 - mc joins, wash eachother HSho4 = 21 - mc joins, she horny HSho4 = 22 - mc joins horny, she extra HSho4 = 23 - afterextra HSho4 = 30 - aftersex HSho4 = 31 - loads is 0 HSho4 = 32 - she is not in mood --------------------------------------------------------------------*/ <<if $girl4.notes.includes("Bathroom") == false>> <<set $girl4.notes.push("Bathroom")>> <</if>> <<if $HSho4 == 0>> <<if $girl4.action[1] == "Shower">> <<set $HSho4 = 1>> <<elseif $girl4.event.includes(1) == true>> <<set $HSho4 = 2>> <</if>> <</if>> <<if $HSho4 == 1>> <<if $girl4.event.includes(3) == true>> <<set $HSho4 = 10>> <<elseif $girl4.phase[0] >= 2 and $girl4.states.includes("Warm") == true>> <<gArousal $girl4 10>> <<pArousal 10>> <<set $HSho4 = 20>> <</if>> <</if>> <<if $HSho4 == 20>> <<if $girl4.event.includes(1) == true>> <<set $HSho4 = 21>> <<elseif $girl4.states.includes("Extra") == true>> <<set $HSho4 = 22>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho4 == 1>> <<set $image = "files/G4/Bathroom/BathLeave1.jpg">> <<set $text1 = "When you arived $girl4.name[2] was taking shower. After a little wait she came out.">> <<set _shower = 1>> <<elseif $HSho4 == 2>> <<set $image = "files/G4/Bathroom/BathHorny2.jpg">> <<set $text1 = "$girl4.name[1] joins you in shower.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $HSho4 == 3>> <<set $image = "files/G4/Bathroom/BathLeave1.jpg">> <<set $text1 = "$girl4.name[1] is leaving bathroom.">> <<set _shower = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho4 == 10>> <<set $image = "files/Misc/DoorAjar1.jpg">> <<set $text1 = "$girl4.name[1] in bathroom, but door is ajar.">> <<set _leave = 1>> <<set _peek = 1>> <<set _wait = 1>> <<elseif $HSho4 == 11>> <<set _video = "files/G4/Bathroom/BathPeek1.mp4">> <<set $text1 = "$girl4.name[1] is washing her body.">> <<set _peek = 2>> <<elseif $HSho4 == 12>> <<set $image = "files/G4/Bathroom/BathLeave3.jpg">> <<set $text1 = "$girl4.name[1] gave you a wink when she was leaving the bathroom.">> <<set _shower = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho4 == 20>> <<set $image = "files/G4/Bathroom/BathWash1.jpg">> <<set $text1 = "Door to the bathroom wasn't locked, so you joined $girl4.name[2] in shower and you start to wash each other.">> <<set _sex0 = 1>> <<set _shower = 2>> <<elseif $HSho4 == 21>> <<set $image = "files/G4/Bathroom/BathHorny1.jpg">> <<set $text1 = "$girl4.name[1] starts to give you a handjob while kissing you.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $HSho4 == 22>> <<set _video = "files/G4/Bathroom/ShowerBj1.mp4">> <<set $text1 = "$girl4.name[1] sees your boner, and go straight to giving you a blowjob.">> <<set _extra = 1>> <<elseif $HSho4 == 23>> <<set $image = "files/G4/Bathroom/ShowerCum1.jpg">> <<set $text1 = "You came in her mouth.">> <<set _shower = 2>> <</if>> /*------------------------------------------------------------------*/ <<if $HSho4 == 30>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bathroom/BathAfter1.jpg">> <<set $text1 = $text1 + " She cleans herself as quickly as posible and leaves.">> <<set _shower = 1>> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bathroom/BathAfter2.jpg">> <<set $text1 = $text1 + " She leans on the bathroom wall to catch her breath and call you a beast with a playful smile. After a few moments you continue to shower.">> <<set _shower = 2>> <<else>> <<set $image = "files/G4/Bathroom/BathAfter3.jpg">> <<set $text1 = $text1 + " You continue to shower.">> <<set _shower = 2>> <</if>> <<elseif $HSho4 == 31>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you, but tells to stay and wash each other anyway.">> <<set _shower = 2>> <<elseif $HSho4 == 32>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _shower = 2>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _extra == 1>>\ <<link "$girl4.name[1] makes you cum with a blowjob" $cp>> <<set $HSho4 = 23>> <<gArousal $girl4 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave == 1>>\ <<link "Leave" "Home">> <</link>> <</if>>\ \ <<if _peek == 1>>\ <<link "Peek" $cp>> <<set $HSho4 = 11>>\ <<gArousal $girl4 10>> <<pArousal 10>> <</link>> <<elseif _peek == 2>>\ <<link "She finished showering" $cp>> <<set $HSho4 = 12>>\ <<pArousal 5>> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HSho4 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HSho4 = 30>>\ <<sex1 $girl4 "Kiss" "Shower" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HSho4 = 31>>\ <<gReject $girl4>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HSho4 = 30>>\ <<sex1 $girl4 "Handjob" "Shower" true>> <</link>> <</if>>\ <</if>>\ \ <<if _shower == 1>>\ <<link "Take a shower" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <<if $player.states.includes("Horny") == true>>\ <<link "Masturbate in shower" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a longer shower.">>\ <<pCums 1>> <</link>> <</if>>\ <<elseif _shower == 2>>\ <<link "Finish showering" "Home">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <</if>>\ \ <<if _wait == 1>>\ <<link "Wait until bathroom is free" $cp>> <<set $HSho4 = 3>>\ <</link>> <</if>>\ <<if $debug == true>>\ $HSho4 HSho4 <</if>>\
<<nobr>> /* HEat4 = 1 - helps MC cook and talk HEat4 = 2 - drink cofeee and talk HEat4 = 3 - drink coffee, no talk --------------------------------------------------------------------*/ <<if $time[0] == 0 and $player.car[2] > 0>> <<carKeysAsk $girl4>> <</if>> <<if $HEat4 == 0>> <<if $girl4.schedule[2] == true>> <<set $HEat4 = 1>> <<elseif $girl4.states.includes("Chat1") == true>> <<set $HEat4 = 2>> <<else>> <<set $HEat4 = 3>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HEat4 > 0 and $HEat4 < 4>> <<if $girl4.posture == -1>> <<set $image = "files/G4/Kitchen/Kit-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Kitchen/KitH0.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Kitchen/KitH1.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Kitchen/KitH2.jpg">> <</if>> <</if>> <<if $HEat4 == 1>> <<set $text1 = "You start to cook <<= $meal[$time[0]]>>. After a minute $girl4.name[1] joins you in kitchen and helps you.">> <<set $text1 = $text1 + " $girl4.contact">> <<set _eat = 2>> <<elseif $HEat4 == 2>> <<set $text1 = "You start to cook <<= $meal[$time[0]]>>. $girl4.name[1] comes later, makes herself coffee and talks with you.">> <<set $text1 = $text1 + " $girl4.contact">> <<set _eat = 1>> <<elseif $HEat4 == 3>> <<set $text1 = "You start to cook <<= $meal[$time[0]]>>. $girl4.name[1] comes later, makes herself coffee and watch you cook without a word.">> <<set _eat = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _eat == 1>>\ <<link "Eat <<= $meal[$time[0]]>>" "Home">> <<action>> <</link>> <<elseif _eat == 2>>\ <<link "Eat <<= $meal[$time[0]]>> together" "Home">> <<action>> <</link>> <</if>>\ <<if $debug == true>>\ $HEat4 HEat4 <</if>>\
<<nobr>> /* --------------------------------------------------------------------*/ /*------------------------------------------------------------------*/ <</nobr>>\ ---- $text1 ---- <<if $debug == true>>\ <</if>>\
<<nobr>> /* HBedG4 = 1 - wake her up HBedG4 = 2 - grumble HBedG4 = 10 - exhibition ambush HBedG4 = 11 - touch ambush HBedG4 = 20 - horny HBedG4 = 30 - aftersex HBedG4 = 31 - loads is 0 HBedG4 = 32 - not in mood HBedG4 = 40 - she extra HBedG4 = 41 - afterextra --------------------------------------------------------------------*/ <<if $HBedG4 == 0>> <<seen $girl4>> <<if $girl4.states.includes("Extra") == true>> <<set $HBedG4 = 40>> <<elseif $girl4.event.includes(1) == true>> <<set $HBedG4 = 20>> <<elseif $girl4.event.includesAny(10,12) == true>> <<if $girl4.event.includesAll(10,12) == true>> <<if random(1) == 1>> <<set $HBedG4 = 10>> <<else>> <<set $HBedG4 = 11>> <</if>> <<elseif $girl4.event.includes(10) == true>> <<set $HBedG4 = 10>> <<elseif $girl4.event.includes(12) == true>> <<set $HBedG4 = 11>> <</if>> <<elseif $girl4.states.includes("Warm") == true>> <<set $HBedG4 = 1>> <<else>> <<set $HBedG4 = 2>> <<gMood $girl4 -1>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG4 == 1>> <<if $girl4.posture == 0>> <<set $image = "files/G4/Bedroom/BedWake10.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Bedroom/BedWake11.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Bedroom/BedWake12.jpg">> <</if>> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. You gently wake her up and she wishes you a good morning with a smile.">> <<set _leave = 1>> <<set _sex0 = 1>> <<elseif $HBedG4 == 2>> <<set $image = "files/G4/Bedroom/BedWake1-1.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. When you gently wake her up she looks annoyed with you and tells you to leave her alone.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG4 == 10>> <<set $image = "files/G4/Bedroom/BedSexy1.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping in very suggestive pose that shows off her sexy body.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set $text1 = $text1 + " After looking at it for few moment you stand outside of her room and wake $girl4.name[2] up by calling her name.">> <<set _leave = 1>> <<elseif $HBedG4 == 11>> <<set $image = "files/G4/Bedroom/BedWakeKiss1.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. You try to gently wake her up and she tells in sleepy voice that only a kiss would make her get out of the bed. You give her a nice kiss on the lips.">> <<set $text1 = $text1 + " <<g4Event12>>">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG4 == 20>> <<set $image = "files/G4/Bedroom/BedMast1.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is lying with closed eyes while rubbing her pussy. After finally spotting you she asks are you gonna help her or not.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG4 == 30>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bedroom/BedAfter4.jpg">> <<set $text1 = $text1 + " She asks you to leave.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bedroom/BedAfter5.jpg">> <<set $text1 = $text1 + " She lies down on her bed and look affectionately at your dressing yourself.">> <<else>> <<set $image = "files/G4/Bedroom/BedAfter6.jpg">> <<set $text1 = $text1 + " She gives you a long hug and playfully kick you out of her bed.">> <</if>> <<set _leave = 1>> <<elseif $HBedG4 == 31>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts and tells you to leave her room.">> <<set _leave = 1>> <<elseif $HBedG4 == 32>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedG4 == 40>> <<set _video = "files/G4/Bedroom/BedBj1.mp4">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. You gently wake her up. After opening her eyes, she smiles affectionately at you, but then looks down at your crouch. $girl4.name[1]'s smile goes wider and she tells you to show her your dick so she could wish it a good morning.">> <<set _extra = 1>> <<elseif $HBedG4 == 41>> <<set $image = "files/G4/Bedroom/BedCum1.jpg">> <<set $text1 = "After milking your dick dry, $girl4.name[2] lovingly tuck it back in your pants and wish you a good morning with a smile.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _extra == 1>>\ <<link "She makes you cum" $cp>> <<set $HBedG4 = 41>>\ <<gArousal $girl4 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave == 1>>\ <<link "Leave" "Home">> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $player.privacy[0] > 1>> <<color grey 'Initiate sex'>> <<elseif $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $HBedG4 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $HBedG4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $HBedG4 = 31>>\ <<gReject $girl4>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $HBedG4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $HBedG4 HBedG4 <</if>>\
<<nobr>> /* HDis4 = 1 - she walks in horny HDis4 = 2 - aftersex HDis4 = 3 - loads is 0 HDis4 = 10 - goodnigth exhibition HDis4 = 11 - goodnigth touch --------------------------------------------------------------------*/ <<if $HDis4 == 0>> <<if $girl4.event.includes(1) == true>> <<set $HDis4 = 1>> <<elseif $girl4.event.includesAll(10,12) == true>> <<if random(1) == 1>> <<set $HDis4 = 10>> <<else>> <<set $HDis4 = 11>> <</if>> <<elseif $girl4.event.includes(10) == true>> <<set $HDis4 = 10>> <<elseif $girl4.event.includes(12) == true>> <<set $HDis4 = 11>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HDis4 == 1>> <<set $image = "files/G4/Kiss1.jpg">> <<set $text1 = "After few seconds $girl4.name[2] walks in your room and start kissing you.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $HDis4 == 2>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bedroom/BedAfter1.jpg">> <<set $text1 = $text1 + " She leaves the room disappointed.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bedroom/BedAfter2.jpg">> <<set $text1 = $text1 + " You rest with her for a while and then she reluctantly stands up, puts on her clothes, gives you a wink and leaves your room.">> <<else>> <<set $image = "files/G4/Bedroom/BedAfter3.jpg">> <<set $text1 = $text1 + " After giving you a tight hug she energetically stands up, put on her clothes and leave your room smiling.">> <</if>> <<set _leave = 1>> <<elseif $HDis4 == 3>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you and leaves the room.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HDis4 == 10>> <<set $image = "files/G4/Bedroom/BedDis10.jpg">> <<set $text1 = "After few second of you lying down, $girl4.name[2] walks into your bedroom while wearing a very revealing nightgown, sits on the edge of the bed, gives you a kiss and very good look at her cleavage at the same time. Then leaves the room showing off her ass in the process.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set _sleep = 1>> <<elseif $HDis4 == 11>> <<set $image = "files/G4/Bedroom/BedDis11.jpg">> <<set $text1 = "After few second of you lying down, $girl4.name[2] walks into your bedroom, sits on the edge of the bed, gives you a kiss and wish you a good night.">> <<set $text1 = $text1 + " <<g4Event12>>">> <<set $text1 = $text1 + " Then she gives you a wink a leave the room.">> <<set _sleep = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _leave == 1>>\ <<link "Leave" "Home">> <<action>> <</link>> <</if>>\ \ <<if _sex4 == 1>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<set $HDis4 = 3>>\ <<gReject $girl4>> <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<set $HDis4 = 2>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ \ <<if _sleep == 1>>\ <<link "Sleep" "Sleep">> <<set $wp = "HomeBedP1">>\ <</link>> <</if>>\ <<if $debug == true>>\ $HDis4 HDis4 <</if>>\
<<nobr>> <<set $text1 = "">> <<set $text2 = "">> <<set $G4BedG4 = 0>> <<set $G4BedP4 = 0>> <<set $G4Dis4 = 0>> <<set $G4Eat4 = 0>> <<set $G4Roo4 = 0>> <<set $G4Sho4 = 0>> <<set $G4Spe4 = 0>> <<if $player.act != "">> <<color "orange" $player.act>> <<set $player.act = "">> <</if>> <<set $image = "files/Misc/Girl4House1.jpg">> <<color "yellow" $text0>> <<set $text0 = "">> <</nobr>>\ ---- Very nice house that belongs to $girl4.name[2]. ---- <<if $girl4.location == "$girl4.name[0]'s house" and $girl4.event.includes(2) == true>>\ <<g4Event2>>\ <<else>>\ <<if $girl4.location == "$girl4.name[0]'s house">>\ $girl4.action[0] <</if>>\ <<if $player.privacy[0] == 0>>\ You are alone in $girl4.name[2]'s house. <</if>>\ <</if>>\ ---- <<if $time[0] >= 6>>\ <<if $girl4.phase[0] >= 2>>\ <<if $girl4.phase[0] == 2 and $girl4.phase[2] == true>>\ <<link "Sleep in $girl4.name[2]'s bed" "Sleep">> <<set $wp = "Girl4BedP4">>\ <<set $G4BedP4 = 10>>\ <</link>> <<elseif $girl4.phase[5] == true>>\ <<link "Sleep in $girl4.name[2]'s bed" "Sleep">> <<set $wp = "Girl4BedP4">>\ <<set $G4BedP4 = 20>>\ <</link>> <<else>>\ <<link "Sleep in $girl4.name[2]'s bed" "Sleep">> <<set $wp = "Girl4BedG4">>\ <</link>> <</if>>\ <</if>>\ <<if $girl4.phase[0] >= 0>>\ <<if $girl4.event.includesAny(10,12) == true>>\ <<link "Sleep in guest room" "Girl4DisturbG4">> <</link>> <<elseif $girl4.phase[0] == 2 and $girl4.phase[2] == true>>\ <<link "Sleep in guest room" "Sleep">> <<set $wp = "Girl4BedP4">>\ <<set $G4BedP4 = 10>>\ <</link>> <<elseif $girl4.phase[5] == true>>\ <<link "Sleep in guest room" "Sleep">> <<set $wp = "Girl4BedP4">>\ <<set $G4BedP4 = 20>>\ <</link>> <<else>>\ <<link "Sleep in guest room" "Sleep">> <<set $wp = "Girl4BedP4">>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<include "Girl4HouseActions">>\ <<include "Girl4HouseInteractions">>\ ---- <<include "Movement">> <<if $debug == true>>\ ---- __<<link "Debug sleep" $cp>>__ <<sleep>> <</link>> <<if $time[0] < 6>>\ __<<link "Kill some time" $cp>>__ <<action>> <</link>>// <</if>>\ <<link "test" "test">> <</link>> <<if $girl4.phase[0] >= 2 and $girl4.location == "Girl4House">>\ __<<link "Woman1Sex" "Woman1Sex">>__ <<sex1 $girl4 "Kiss" "Room" false>> <</link>> <</if>>\ <</if>>\
<<if $player.hygiene[0] > 0>>\ <<if ($girl4.action[1] == "Bath" or $girl4.action[1] == "Shower") or $girl4.event.includes(1) == true>>\ <<link "Take shower" "Girl4ShowerG4">> <</link>> <<else>>\ <<link "Take shower" "Girl4House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <</if>>\ <</if>>\ /*------------------------------------------------------------------*/\ <<if $time[0] == 0 or $time[0] == 2 or $time[0] == 4>>\ <<if $player.privacy[0] == 0>>\ <<link "Eat <<= $meal[$time[0]]>>" $cp>> <<action>> <<set $player.act = "You cooked food and ate it.">>\ <</link>>\ <<elseif $girl4.location == "$girl4.name[0]'s house">>\ <<link "Eat <<= $meal[$time[0]]>>" "Girl4EatG4">> <<if $girl4.states.includes("Chat1") == true>> <<gContact1 $girl4>> <</if>> <</link>>\ <</if>>\ <<iconAction>> /*------------------------------------------------------------------*/\ <<elseif $time[0] == 1 or $time[0] == 3 or $time[0] == 5>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $player.states.includesAny("Fatigue", "Sore") == false and $player.states.includes("Negative") == false>>\ <<if $girl4.event.includes(1) == true>>\ <<link "Swim in the pool" "Girl4DisturbG4">> <<set $G4Dis4 = 10>>\ <</link>>\ <<else>>\ <<link "Swim in the pool" "Girl4House">> <<set $player.act = "You had fun swimming in the pool, also it was a good workout.">>\ <<set $player.hygiene[0] = 2>>\ <<if $player.states.includes("Positive")>>\ <<pWorkout 2 1 2 true>> <<else>>\ <<pWorkout 2 1 1 true>> <</if>>\ <<action>> <<pMood 1>> <</link>>\ <</if>>\ <<iconAction>> <</if>>\ /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $girl4.event.includes(1) == true>>\ <<link "Relax" "Girl4DisturbG4">> <<set $G4Dis4 = 20>>\ <</link>>\ <<iconAction>> <<else>>\ <<link "Relax" "Girl4House">> <<action>> <<set $player.act = "You spend some time relaxing.">>\ <<pMood 1>> <</link>>\ <<iconAction>> <</if>>\ <</if>>\
<<if $time[0] == 0 and $girl4.location == "$girl4.name[0]'s house">>\ <<if $girl4.notes.includes("Talked") == false and $girl4.states.includes("NoWakeUp") == false>>---- <<link "Wake $girl4.name[2] up" $girl4.passage>> <<set $girl4.notes.push("Talked")>>\ <</link>> <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif ($time[0] == 1 or $time[0] == 3 or $time[0] == 5) and $girl4.location == "$girl4.name[0]'s house">>\ <<if $girl4.notes.includes("Talked") == false and (($girl4.action[1] == "Swim" and $player.states.includesAny("Fatigue", "Sore") == false) or $girl4.action[1] != "Swim")>>---- <<link "Spend time with $girl4.name[2]" $girl4.passage>> <<gContact1 $girl4>> <<set $girl4.notes.push("Talked")>>\ <</link>>\ <<iconAction>> <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<elseif $time[0] == 6 and $girl4.location == "$girl4.name[0]'s house">>\ <<if $girl4.phase[0] >= 2 and $girl4.action[1] == "Room" and $girl4.notes.includes("Talked") == false>>---- <<link "Visit $girl4.name[2]" $girl4.passage>> <<set $girl4.notes.push("Talked")>>\ <</link>> <</if>>\ <</if>>\ /*||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/\ <<if $time[0] == 1 or $time[0] == 3 or $time[0] == 5 or $time[0] == 6>>\ <<if $girl4.phase[0] == 1 and $girl4.phase[2] == true and $player.privacy[0] == 1 and $player.location == $girl4.location>>\ <<link "Confront $girl4.name[2]" "Girl4RoomG4">> <<set $girl4.notes.push("Talked")>>\ <<set $G4Roo4 = 40>>\ <</link>> <</if>>\ <</if>>\
<<nobr>> /* G4Sho4 = 1 - she takes bath G4Sho4 = 2 - she takes shower G4Sho4 = 3 - she joins while horny G4Sho4 = 4 - she leave normally G4Sho4 = 10 - she ask for washcloth G4Sho4 = 11 - she leaves naked G4Sho4 = 20 - mc joins bath, wash eachother G4Sho4 = 21 - mc joins bath, she horny G4Sho4 = 22 - mc joins bath, she extra G4Sho4 = 23 - afterextra G4Sho4 = 30 - mc joins shower, wash eachother G4Sho4 = 31 - mc joins shower, she horny G4Sho4 = 32 - mc joins shower, she extra G4Sho4 = 33 - afterextra G4Sho4 = 40 - aftersex bath G4Sho4 = 41 - loads is 0 G4Sho4 = 42 - she is not in mood G4Sho4 = 50 - aftersex shower G4Sho4 = 51 - loads is 0 G4Sho4 = 52 - she is not in mood --------------------------------------------------------------------*/ <<if $girl4.notes.includes("Bathroom") == false>> <<set $girl4.notes.push("Bathroom")>> <</if>> <<if $G4Sho4 == 0>> <<if $girl4.action[1] == "Bath">> <<set $G4Sho4 = 1>> <<elseif $girl4.action[1] == "Shower">> <<set $G4Sho4 = 2>> <<elseif $girl4.event.includes(1) == true>> <<set $G4Sho4 = 3>> <</if>> <</if>> <<if $G4Sho4 == 1>> <<if $girl4.event.includes(10) == true>> <<set $G4Sho4 = 10>> <<elseif $girl4.phase[0] >= 2 and $girl4.states.includes("Warm") == true>> <<set $G4Sho4 = 20>> <</if>> <<elseif $G4Sho4 == 2>> <<if $girl4.event.includes(10) == true>> <<set $G4Sho4 = 11>> <<elseif $girl4.phase[0] >= 2 and $girl4.states.includes("Warm") == true>> <<set $G4Sho4 = 30>> <</if>> <</if>> <<if $G4Sho4 == 20>> <<if $girl4.event.includes(1) == true>> <<set $G4Sho4 = 21>> <<elseif $girl4.states.includes("Extra") == true>> <<set $G4Sho4 = 22>> <</if>> <</if>> <<if $G4Sho4 == 30>> <<if $girl4.event.includes(1) == true>> <<set $G4Sho4 = 31>> <<elseif $girl4.states.includes("Extra") == true>> <<set $G4Sho4 = 32>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Sho4 == 1>> <<set $image = "files/Misc/DoorClosed.jpg">> <<set $text1 = "$girl4.name[1] in bathroom.">> <<set _leave = 1>> <<elseif $G4Sho4 == 2>> <<set $image = "files/G4/Bathroom/BathLeave2.jpg">> <<set $text1 = "When you arived $girl4.name[2] was taking shower. After a little wait she came out.">> <<set _shower = 1>> <<elseif $G4Sho4 == 3>> <<set $image = "files/G4/Bathroom/BathHorny3.jpg">> <<set $text1 = "$girl4.name[1] joins you in shower.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 2>> <<elseif $G4Sho4 == 4>> <<set $image = "files/G4/Bathroom/BathLeave2.jpg">> <<set $text1 = "$girl4.name[1] is leaving bathroom.">> <<set _shower = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Sho4 == 10>> <<set $image = "files/G4/Bathroom/BathTub1.jpg">> <<set $text1 = "When you come closer to the bathroom's door that isn't closed, $girl4.name[2] calls for your help. When you enter she is lying in the bath with her body on display above soapy water.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set $text1 = $text1 + " $girl4.name[1] asks you to bring a washcloth which you do after a second to collect your thoughts. After thanking you she reminds that you can leave.">> <<set _leave = 1>> <<elseif $G4Sho4 == 11>> <<set _video = "files/G4/Bathroom/BathLeaveNaked1.jpg">> <<set $text1 = "You approach the bathroom's door and see that it is closed. You were about to leave, but the door opens and $girl4.name[2] goes past you to her bedroom completely naked.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set $text1 = $text1 + " For some reason you didn't catch the expression on her face.">> <<set _shower = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Sho4 == 20>> <<set $image = "files/G4/Bathroom/BathWash3.jpg">> <<set $text1 = "Door to the bathroom wasn't locked, so you joined $girl4.name[2] in bath and you start to wash each other.">> <<set _sex0 = 1>> <<set _bath = 1>> <<elseif $G4Sho4 == 21>> <<set $image = "files/G4/Bathroom/BathHorny5.jpg">> <<set $text1 = "$girl4.name[1] starts to kiss you passionately.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $G4Sho4 == 22>> <<set _video = "files/G4/Bathroom/BathBj1.mp4">> <<set $text1 = "$girl4.name[1] sees your boner, and go straight to giving you a blowjob.">> <<set _extra = 1>> <<elseif $G4Sho4 == 23>> <<set $image = "files/G4/Bathroom/BathCum1.jpg">> <<set $text1 = "You came in her mouth.">> <<set _bath = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Sho4 == 30>> <<set $image = "files/G4/Bathroom/BathWash2.jpg">> <<set $text1 = "Door to the bathroom wasn't locked, so you joined $girl4.name[2] in shower and you start to wash each other.">> <<set _sex0 = 2>> <<set _shower = 2>> <<elseif $G4Sho4 == 31>> <<set $image = "files/G4/Bathroom/BathHorny4.jpg">> <<set $text1 = "$girl4.name[1] starts to give you a handjob while kissing you.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 2>> <<elseif $G4Sho4 == 32>> <<set _video = "files/G4/Bathroom/ShowerBj1.mp4">> <<set $text1 = "$girl4.name[1] sees your boner, and go straight to giving you a blowjob.">> <<set _extra = 2>> <<elseif $G4Sho4 == 33>> <<set $image = "files/G4/Bathroom/ShowerCum1.jpg">> <<set $text1 = "You came on her.">> <<set _shower = 2>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Sho4 == 40>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bathroom/BathAfter4.jpg">> <<set $text1 = $text1 + " She asks you to leave the bathtub and take a shower instead.">> <<set _shower = 1>> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bathroom/BathAfter5.jpg">> <<set $text1 = $text1 + " You both lie in a bathtub on opposite sides to rest a little. After a few minutes you continue to wash each other.">> <<set _bath = 1>> <<else>> <<set $image = "files/G4/Bathroom/BathAfter6.jpg">> <<set $text1 = $text1 + " She energetically begins to wash your body.">> <<set _bath = 1>> <</if>> <<elseif $G4Sho4 == 41>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you, but tells you to stay and wash each other anyway.">> <<set _bath = 1>> <<elseif $G4Sho4 == 42>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _bath = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Sho4 == 50>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bathroom/BathAfter1.jpg">> <<set $text1 = $text1 + " She cleans herself as quickly as posible and leaves.">> <<set _shower = 1>> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bathroom/BathAfter2.jpg">> <<set $text1 = $text1 + " She leans on the bathroom wall to catch her breath and call you a beast with a playful smile. After a few moments you continue to shower.">> <<set _shower = 2>> <<else>> <<set $image = "files/G4/Bathroom/BathAfter3.jpg">> <<set $text1 = $text1 + " You continue to shower.">> <<set _shower = 2>> <</if>> <<elseif $G4Sho4 == 51>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you, but tells to stay and wash each other anyway.">> <<set _shower = 2>> <<elseif $G4Sho4 == 52>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _shower = 2>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _bath == 1>>\ <<link "Finish taking a bath" "Girl4House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a bath.">>\ <</link>> <</if>>\ \ <<if _extra != undefined>>\ <<link "$girl4.name[1] makes you cum with a blowjob" $cp>> <<gArousal $girl4 15>> <<pCums 3>> <<if _extra == 1>>\ <<set $G4Sho4 = 23>>\ <<elseif _extra == 2>>\ <<set $G4Sho4 = 33>>\ <</if>>\ <</link>> <</if>>\ \ <<if _leave == 1>>\ <<link "Leave" "Girl4House">> <</link>> <</if>>\ \ <<if _sex0 != undefined>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<pMood -1>>\ <<if _sex0 == 1>>\ <<set $G4Sho4 = 42>>\ <<elseif _sex0 == 2>>\ <<set $G4Sho4 = 52>>\ <</if>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<if _sex0 == 1>>\ <<set $G4Sho4 = 40>>\ <<sex1 $girl4 "Kiss" "Bath" false>> <<elseif _sex0 == 2>>\ <<set $G4Sho4 = 50>>\ <<sex1 $girl4 "Kiss" "Shower" false>> <</if>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 != undefined>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<gReject $girl4>> <<if _sex4 == 1>>\ <<set $G4Sho4 = 41>>\ <<elseif _sex4 == 2>>\ <<set $G4Sho4 = 51>>\ <</if>>\ <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<if _sex4 == 1>>\ <<set $G4Sho4 = 40>>\ <<sex1 $girl4 "Kiss" "Bath" true>> <<elseif _sex4 == 2>>\ <<set $G4Sho4 = 50>>\ <<sex1 $girl4 "Handjob" "Shower" true>> <</if>>\ <</link>> <</if>>\ <</if>>\ \ <<if _shower == 1>>\ <<link "Take a shower" "Girl4House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <<if $player.states.includes("Horny") == true>>\ <<link "Masturbate in shower" "Girl4House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a longer shower.">>\ <<pCums 1>> <</link>> <</if>>\ <<elseif _shower == 2>>\ <<link "Finish showering" "Girl4House">> <<set $player.hygiene[0] = 0>>\ <<set $player.act = "You took a shower.">>\ <</link>> <</if>>\ \ <<if $debug == true>>\ $G4Sho4 G4Sho4 <</if>>\
<<nobr>> /* G4Spe4 = 1 - talk living room G4Spe4 = 2 - leave alone living room G4Spe4 = 3 - talk pool G4Spe4 = 4 - leave alone pool G4Spe4 = 10 - aftersex living room G4Spe4 = 11 - loads is 0 G4Spe4 = 12 - she not in mood G4Spe4 = 20 - aftersex pool G4Spe4 = 21 - loads is 0 G4Spe4 = 22 - she not in mood G4Spe4 = 30 - she extra living room G4Spe4 = 31 - afterextra living room G4Spe4 = 32 - she extra pool G4Spe4 = 33 - afterextra pool G4Spe4 = 40 - normal massage covered G4Spe4 = 41 - normal massage naked G4Spe4 = 42 - sexual massage naked G4Spe4 = 43 - she thank for massage --------------------------------------------------------------------*/ <<if $G4Spe4 == 0>> <<if $girl4.action[1] == "Swim" or $girl4.action[1] == "Pool">> <<if $girl4.states.includes("Extra") == true>> <<set $G4Spe4 = 32>> <<elseif $girl4.states.includesAny("Chat0", "Chat1") == false>> <<set $G4Spe4 = 4>> <<else>> <<set $G4Spe4 = 3>> <</if>> <<elseif $girl4.action[1] == "Book" or $girl4.action[1] == "TV1">> <<if $girl4.states.includes("Extra") == true>> <<set $G4Spe4 = 30>> <<elseif $girl4.states.includesAny("Chat0", "Chat1") == false>> <<set $G4Spe4 = 2>> <<else>> <<set $G4Spe4 = 1>> <</if>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Spe4 == 1 or $G4Spe4 == 2>> <<set $text1 = "When you entered the living room you see that $girl4.name[2]">> <<if $girl4.action[1] == "Book">> <<set $text1 = $text1 + " is reading a book.">> <<elseif $girl4.action[1] == "TV1">> <<set $text1 = $text1 + " is watching TV.">> <</if>> <<if $G4Spe4 == 1>> <<set $text1 = $text1 + " After seeing that you are approaching she stop what she was doing and starts conversation.">> <<if $girl4.posture == -1>> <<set $image = "files/G4/Room/RoomG1-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Room/RoomG10.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Room/RoomG11.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Room/RoomG12.jpg">> <</if>> <<if $girl4.event.includes(12) == true>> <<set $text1 = $text1 + " <<g4Event12>>">> <</if>> <<elseif $G4Spe4 == 2>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = $text1 + " After seeing that you are approaching she tells you to leave her alone.">> <</if>> <<set $text1 = $text1 + " $girl4.contact">> <<if $girl4.event.includes(1) == true>> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $G4Spe4 == 2>> <<set _leave = 2>> <<else>> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> /*|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||*/ <<elseif $G4Spe4 == 3 or $G4Spe4 == 4>> <<set $text1 = "When you went to backyard you see that $girl4.name[2]">> <<if $girl4.action[1] == "Swim">> <<set $text1 = $text1 + " is swimming in the pool.">> <<elseif $girl4.action[1] == "Pool">> <<set $text1 = $text1 + " is relaxing by the pool.">> <</if>> <<if $G4Spe4 == 3>> <<set $text1 = $text1 + " After seeing that you are approaching she">> <<if $girl4.action[1] == "Swim">> <<if $girl4.posture == -1>> <<set $image = "files/G4/Pool/Pool1-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Pool/Pool10.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Pool/Pool11.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Pool/Pool12.jpg">> <</if>> <<set $text1 = $text1 + " tells you to jump in. You join her and spend some time swimming and talking.">> <<elseif $girl4.action[1] == "Pool">> <<if $girl4.posture == -1>> <<set $image = "files/G4/Pool/Pool2-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Pool/Pool20.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Pool/Pool21.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Pool/Pool22.jpg">> <</if>> <<set $text1 = $text1 + " tells you that she would like some company.">> <</if>> <<elseif $G4Spe4 == 4>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = $text1 + "After seeing that you are approaching she tells you to leave her alone.">> <</if>> <<set $text1 = $text1 + " $girl4.contact">> <<if $girl4.event.includes(1) == true>> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 2>> <<elseif $G4Spe4 == 4>> <<set _leave = 2>> <<else>> <<if $girl4.states.includes("NoMassage") == false>> <<set $text1 = $text1 + " $girl4.name[2] tells you that she would like a massage.">> <<set _massage0 = 1>> <</if>> <<set _leave = 1>> <<set _sex0 = 2>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Spe4 == 10>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Room/RoomAfter1.jpg">> <<set $text1 = $text1 + " She asks you to leave her alone for now.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Room/RoomAfter3.jpg">> <<set $text1 = $text1 + " You both rest for a while before leaving.">> <<else>> <<set $image = "files/G4/Room/RoomAfter2.jpg">> <<set $text1 = $text1 + " She cheerfully stretches out her body and after kissing you for the last time goes out of the room.">> <</if>> <<set _leave = 1>> <<elseif $G4Spe4 == 11>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you and leaves the room.">> <<set _leave = 1>> <<elseif $G4Spe4 == 12>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Spe4 == 20>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Pool/PoolAfter1.jpg">> <<set $text1 = $text1 + " She goes in the house.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Pool/PoolAfter2.jpg">> <<set $text1 = $text1 + " You both rest by the pool for a while before leaving.">> <<else>> <<set $image = "files/G4/Pool/PoolAfter3.jpg">> <<set $text1 = $text1 + " She cheerfully stretches out her body and after kissing you for the last time goes in the house.">> <</if>> <<set _leave = 1>> <<elseif $G4Spe4 == 21>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you and goes in the house.">> <<set _leave = 1>> <<elseif $G4Spe4 == 22>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Spe4 == 30>> <<set _video = "files/G4/Room/RoomBj1.mp4">> <<set $text1 = "When enter the living room $girl4.name[2] tells to sit next to her. When you do so she goes on her knees between your legs and starts to give you a blowjob.">> <<set _extra = 1>> <<elseif $G4Spe4 == 31>> <<set $image = "files/G4/Room/RoomCum1.jpg">> <<set $text1 = "After making you cum $girl4.name[2] cleans your dick with a tissue and then leaves the room.">> <<set _leave = 1>> <<elseif $G4Spe4 == 32>> <<set _video = "files/G4/Pool/PoolBj1.mp4">> <<set $text1 = "When you join $girl4.name[2] by the pool she tells to sit next to her. When you do so she goes on her knees between your legs and starts to give you a blowjob.">> <<set _extra = 2>> <<elseif $G4Spe4 == 33>> <<set $image = "files/G4/Pool/PoolCum1.jpg">> <<set $text1 = "After making you cum $girl4.name[2] cleans your dick with a tissue and then leaves the room.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Spe4 == 40>> <<set _video = "files/G4/Room/RoomMas1.mp4">> <<set $text1 = "You both go in the living room. $girl4.name[1] undresses herself, lies down and you start to give her a massage.">> <<set _massage0 = 2>> <<elseif $G4Spe4 == 41>> <<set _video = "files/G4/Room/RoomMas2.mp4">> <<set $text1 = "You both go in the living room. $girl4.name[1] gets naked and lies down.">> <<if $girl4.event.includes(10) == true>> <<set $text1 = $text1 + " <<g4Event10>>">> <</if>> <<set $text1 = $text1 + " After few moment you start to give her a massage.">> <<if $girl4.event.includes(1) == true>> <<set _sex4 = 3>> <</if>> <<set _massage0 = 2>> <<set _sex0 = 3>> <<elseif $G4Spe4 == 42>> <<set _video = "files/G4/Room/RoomMas3.mp4">> <<set $text1 = "You both go in the living room. $girl4.name[1] gets naked and lies down. You start to give her a massage giving a lot of attention to her erogenous zones.">> <<if $girl4.event.includes(1) == true>> <<set _sex4 = 3>> <</if>> <<set _massage0 = 2>> <<set _sex0 = 3>> <<elseif $G4Spe4 == 43>> <<set $image = "files/G4/Room/RoomMas1.jpg">> <<set $text1 = "When you are done, she thanks you.">> <<if $girl4.event.includes(1) == true>> <<set _sex4 = 3>> <</if>> <<set _leave = 1>> <<set _sex0 = 3>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _extra == 1>>\ <<link "She makes you cum" $cp>> <<set $G4Spe4 = 31>>\ <<gArousal $girl4 15>> <<pCums 3>> <</link>> <<elseif _extra == 2>>\ <<link "She makes you cum" $cp>> <<set $G4Spe4 = 33>>\ <<gArousal $girl4 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _leave != undefined>>\ <<link "Leave" "Girl4House">> <<if _leave == 1>>\ <<action>> <</if>>\ <</link>> <</if>>\ \ <<if _massage0 == 1>>\ <<link "Give normal massage" $cp>> <<if $girl4.phase[0] == 0>>\ <<set $G4Spe4 = 40>>\ <<elseif $girl4.phase[0] > 0>> <<set $G4Spe4 = 41>>\ <</if>>\ <</link>> <<if $girl4.phase[0] >= 2>>\ <<link "Give sexual massage" $cp>> <<set $G4Spe4 = 42>>\ <</link>> <</if>>\ <<elseif _massage0 == 2>>\ <<link "Finish the massage" $cp>> <<set $G4Spe4 = 43>>\ <</link>> <</if>>\ \ <<if _sex0 != undefined>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<pMood -1>>\ <<if _sex0 == 1 or _sex0 == 3>>\ <<set $G4Spe4 = 12>>\ <<elseif _sex0 == 2>>\ <<set $G4Spe4 = 22>>\ <</if>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<if _sex0 == 1>>\ <<set $G4Spe4 = 10>>\ <<sex1 $girl4 "Kiss" "Room" false>> <<elseif _sex0 == 2>>\ <<set $G4Spe4 = 20>>\ <<sex1 $girl4 "Kiss" "Pool" false>> <<elseif _sex0 == 3>>\ <<set $G4Spe4 = 10>>\ <<sex1 $girl4 "Kiss" "Massage" false>> <</if>>\ <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 != undefined>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<gReject $girl4>> <<if _sex4 == 1 or _sex4 == 3>>\ <<set $G4Spe4 = 11>>\ <<elseif _sex4 == 2>>\ <<set $G4Spe4 = 21>>\ <</if>>\ <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<if _sex4 == 1>>\ <<set $G4Spe4 = 10>>\ <<sex1 $girl4 "Kiss" "Room" true>> <<elseif _sex4 == 2>>\ <<set $G4Spe4 = 20>>\ <<sex1 $girl4 "Kiss" "Pool" true>> <<elseif _sex4 == 3>>\ <<set $G4Spe4 = 10>>\ <<sex1 $girl4 "Kiss" "Massage" true>> <</if>>\ <</link>> <</if>>\ <</if>>\ \ <<if $debug == true>>\ $G4Spe4 G4Spe4 <</if>>\
<<nobr>> /* G4Roo4 = 1 - she mast G4Roo4 = 2 - she in room G4Roo4 = 3 - drag mc in room G4Roo4 = 10 - she mast, can peek G4Roo4 = 11 - mc peeking (ev10) G4Roo4 = 12 - she finished mast G4Roo4 = 20 - she horny G4Roo4 = 21 - mc wish goodnight G4Roo4 = 30 - aftersex G4Roo4 = 31 - loads is 0 G4Roo4 = 32 - not in mood G4Roo4 = 40 - phase 1 transition G4Roo4 = 41 - reject G4Roo4 = 42 - accept --------------------------------------------------------------------*/ <<if $G4Roo4 == 0>> <<if $girl4.action[1] == "Mast">> <<set $G4Roo4 = 1>> <<elseif $girl4.action[1] == "Room">> <<set $G4Roo4 = 2>> <</if>> <</if>> <<if $G4Roo4 == 1>> <<if $girl4.event.includes(1) == true>> <<set $G4Roo4 = 3>> <<elseif $girl4.event.includes(10) == true>> <<set $G4Roo4 = 10>> <</if>> <</if>> <<if $G4Roo4 == 2 and $girl4.states.includesAny("Chat0", "Chat1") == true>> <<if $girl4.event.includes(1) == true>> <<set $G4Roo4 = 20>> <<else>> <<set $G4Roo4 = 21>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Roo4 == 1 or $G4Roo4 == 2>> <<set $image = "files/Misc/DoorClosed.jpg">> <<set $text1 = "$girl4.name[1] in her room and doesn't answer when you knock on the door.">> <<set _leave = 1>> <<elseif $G4Roo4 == 3> <<set $image = "files/G4/Bedroom/BedHorny2.jpg">> <<set $text1 = "When came close to $girl4.name[2]'s room you heard that she was masturbating. You knock on the door, she tells you to come in and close the door. When you done with it and turn around to face her again, $girl4.name[2] is already standing very close with a smile. She moves closer for a kiss.">> <<set _sex4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Roo4 == 10>> <<set $image = "files/Misc/DoorAjar.jpg">> <<set $text1 = "$girl4.name[1] in her room. Door is slightly ajar and you can hear moans from inside.">> <<set _leave = 1>> <<set _peek = 1>> <<elseif $G4Roo4 == 11>> <<set _video = "files/G4/Bedroom/BedMast2.mp4">> <<set $text1 = "$girl4.name[1] is playing with herself.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set _peek = 2>> <<elseif $G4Roo4 == 12>> <<set $image = "files/G4/Bedroom/BedAfterMast2.jpg">> <<set $text1 = "$girl4.name[1] came and looks like she fell asleep.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Roo4 == 20>> <<set $image = "files/G4/Bedroom/BedHorny2.jpg">> <<set $text1 = "You knock on the door and after few second $girl4.name[2] opens it and drags you in to the room.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $G4Roo4 == 21>> <<set $image = "files/G4/Bedroom/BedOpen2.jpg">> <<set $text1 = "You knock on the door and after few second $girl4.name[2] opens it. You wish her a good night.">> <<set _leave = 1>> <<set _sex0 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Roo4 == 30>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bedroom/BedAfter7.jpg">> <<set $text1 = $text1 + " She asks you to leave.">> <<set _leave = 1>> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bedroom/BedAfter8.jpg">> <<set $text1 = $text1 + " She passes out almost immediately. You rest for a while.">> <<set _leave = 1>> <<set _sleep = 1>> <<else>> <<set $image = "files/G4/Bedroom/BedAfter9.jpg">> <<set $text1 = $text1 + " You cuddle with her for while.">> <<set _leave = 1>> <<set _sleep = 1>> <</if>> <<elseif $G4Roo4 == 31>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts, gives you a smack on the ass and tells you to leave her room.">> <<set _leave = 1>> <<elseif $G4Roo4 == 32>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Roo4 == 40>> <<set $image = "files/G4/Room/RoomH1-1.jpg">> <<set $text1 = "You ask $girl4.name[2] to have a talk and she leads you in her room. She looks nervous.">> <<set _phase4 = 1>> <<elseif $G4Roo4 == 41>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "As soft as possible you try to let $girl4.name[2] know that you don't want that type of relationship with her. You emphasize that she is very beautiful and otherwise you'll be all over her, but her being your $girl4.name[2] is a deal breaker. She ask you to leave.">> <<set _leave = 1>> <<elseif $G4Roo4 == 42>> <<set $image = "files/G4/Kiss1.jpg">> <<set $text1 = "You start to kiss $girl4.name[2] and she responds passionately. After a few seconds she stops you and tell that she was wondering how long would it take you to get it. Then $girl4.name[2] confessed that since her husband's death, she didn't think about sex once, but you made her all hot and bothered again so you better deliver from now on.">> <<set _phase4 = 2>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _leave == 1>>\ <<link "Leave" "Girl4House">> <</link>> <</if>>\ \ <<if _peek == 1>>\ <<link "Peek" $cp>> <<set $G4Roo4 = 11>>\ <<pArousal 20>> <</link>> <<elseif _peek == 2>>\ <<link "She finished playing with herself" $cp>> <<set $G4Roo4 = 12>>\ <<pArousal 10>> <</link>> <</if>>\ \ <<if _phase4 == 1>>\ <<link "Kiss her" $cp>> <<set $G4Roo4 = 42>>\ <<set $girl4.phase[0] = 2>>\ <<set $girl4.phase[2] = false>>\ <<gRel $girl4 3>> <<pNaive>> <</link>> <<link "Reject her" $cp>> <<set $G4Roo4 = 41>>\ <<gRel $girl4 -4>> <<pNaive>> <<set $girl4.phase[0] = -2>>\ <<set $girl4.phase[2] = false>>\ <</link>> <<elseif _phase4 == 2>>\ <<link "She kisses you" "Woman1Sex">> <<set $G4Roo4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $G4Roo4 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $G4Roo4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $G4Roo4 = 31>>\ <<gReject $girl4>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $G4Roo4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ \ <<if _sleep == 1 and $time[0] >= 6>>\ <<link "Sleep in her bed" "Sleep">> <<set $wp = "Girl4BedG4">>\ <</link>> <</if>>\ <<if $debug == true>>\ $G4Roo4 G4Roo4 <</if>>\
<<nobr>> /* G4Dis4 = 1 - goodnigth exhibition G4Dis4 = 2 - goodnigth touch G4Dis4 = 10 - she horny pool G4Dis4 = 11 - aftersex G4Dis4 = 12 - loads is 0 G4Dis4 = 20 - she horny living room G4Dis4 = 21 - aftersex G4Dis4 = 22 - loads is 0 --------------------------------------------------------------------*/ <<if $G4Dis4 == 0>> <<if $girl4.event.includesAll(10,12) == true>> <<if random(1) == 1>> <<set $G4Dis4 = 1>> <<else>> <<set $G4Dis4 = 2>> <</if>> <<elseif $girl4.event.includes(10) == true>> <<set $G4Dis4 = 1>> <<elseif $girl4.event.includes(12) == true>> <<set $G4Dis4 = 2>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Dis4 == 1>> <<set $image = "files/G4/Bedroom/BedDis20.jpg">> <<set $text1 = "After few second of you lying down, $girl4.name[2] walks into bedroom while wearing a very revealing nightgown, sits on the edge of the bed, gives you a kiss and very good look at her cleavage at the same time. Then leaves the room showing off her ass in the process.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set _sleep = 1>> <<elseif $G4Dis4 == 2>> <<set $image = "files/G4/Bedroom/BedDis21.jpg">> <<set $text1 = "After few second of you lying down, $girl4.name[2] walks into your bedroom, sits on the edge of the bed, gives you a kiss and wish you a good night.">> <<set $text1 = $text1 + " <<g4Event12>>">> <<set $text1 = $text1 + " Then she gives you a wink a leave the room.">> <<set _sleep = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Dis4 == 10>> <<set $image = "files/G4/Pool/PoolInit1.jpg">> <<set $text1 = "You just started to swim in the pool, when $girl4.name[2] walked out of the house in a sexy swimsuit.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <<elseif $G4Dis4 == 11>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Pool/PoolAfter4.jpg">> <<set $text1 = $text1 + " She goes in the house.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Pool/PoolAfter5.jpg">> <<set $text1 = $text1 + " You both rest by the pool for a while before leaving.">> <<else>> <<set $image = "files/G4/Pool/PoolAfter6.jpg">> <<set $text1 = $text1 + " She cheerfully stretches out her body and after kissing you for the last time goes in the house.">> <</if>> <<set _leave = 1>> <<elseif $G4Dis4 == 12>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you and goes in the house.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Dis4 == 20>> <<set $image = "files/G4/Room/RoomInit1.jpg">> <<set $text1 = "A minute passed since you lied down on one of the comfortable couches in the living room. But $girl4.name[2] walked towards you with.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 2>> <<elseif $G4Dis4 == 21>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Room/RoomAfter4.jpg">> <<set $text1 = $text1 + " She asks you to leave her alone for now.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Room/RoomAfter5.jpg">> <<set $text1 = $text1 + " You both rest for a while before leaving.">> <<else>> <<set $image = "files/G4/Room/RoomAfter6.jpg">> <<set $text1 = $text1 + " She cheerfully stretches out her body and after kissing you for the last time goes out of the room.">> <</if>> <<set _leave = 1>> <<elseif $G4Dis4 == 22>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts at you and leaves the room.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _leave == 1>>\ <<link "Leave" "Home"">> <<action>> <</link>> <</if>>\ \ <<if _sex4 != undefined>>\ <<if $player.loads == 0>>\ <<link "Sex" $cp>> <<gReject $girl4>> <<if _sex4 == 1>>\ <<set $G4Dis4 = 12>>\ <<elseif _sex4 == 2>>\ <<set $G4Dis4 = 22>>\ <</if>>\ <</link>> <<else>>\ <<link "Sex" "Woman1Sex">> <<if _sex4 == 1>>\ <<set $G4Dis4 = 11>>\ <<sex1 $girl4 "Kiss" "Pool" true>> <<elseif _sex4 == 2>>\ <<set $G4Dis4 = 21>>\ <<sex1 $girl4 "Kiss" "Room" true>> <</if>>\ <</link>> <</if>>\ <</if>>\ \ <<if _sleep == 1>>\ <<link "Sleep" "Sleep">> <<set $wp = "Girl4BedP4">>\ <</link>> <</if>>\ <<if $debug == true>>\ $G4Dis4 G4Dis4 <</if>>\
<<nobr>> /* G4BedG4 = 1 - not same bed, wake her up G4BedG4 = 2 - not same bed, grumble G4BedG4 = 3 - not same bed, horny G4BedG4 = 10 - exhibition ambush G4BedG4 = 11 - touch ambush G4BedG4 = 20 - she continue to sleep G4BedG4 = 21 - wake her up normal G4BedG4 = 22 - wake her up sex G4BedG4 = 30 - aftersex G4BedG4 = 31 - loads is 0 G4BedG4 = 32 - not in mood G4BedG4 = 40 - she extra G4BedG4 = 41 - afterextra --------------------------------------------------------------------*/ <<if $G4BedG4 == 0>> <<seen $girl4>> <<if $wp == "Girl4BedG4">> <<set $girl4.notes.push("Talked")>> <<if $girl4.event.includes(1) == true>> <<set $G4BedG4 = 22>> <<elseif $girl4.states.includes("Warm") == true>> <<set $G4BedG4 = 21>> <<else>> <<set $G4BedG4 = 20>> <</if>> <<else>> <<if $girl4.states.includes("Extra") == true>> <<set $G4BedG4 = 40>> <<elseif $girl4.event.includesAll(10,12) == true>> <<if random(1) == 1>> <<set $G4BedG4 = 10>> <<else>> <<set $G4BedG4 = 11>> <</if>> <<elseif $girl4.event.includes(10) == true>> <<set $G4BedG4 = 10>> <<elseif $girl4.event.includes(12) == true>> <<set $G4BedG4 = 11>> <<elseif $girl4.event.includes(1) == true>> <<set $G4BedG4 = 3>> <<elseif $girl4.states.includes("Warm") == true>> <<set $G4BedG4 = 1>> <<else>> <<set $G4BedG4 = 2>> <<gMood $girl4 -1>> <</if>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedG4 == 1>> <<if $girl4.posture == 0>> <<set $image = "files/G4/Bedroom/BedWake20.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Bedroom/BedWake21.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Bedroom/BedWake22.jpg">> <</if>> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. You gently wake her up and she wishes you a good morning with a smile.">> <<set _leave = 1>> <<set _sex0 = 1>> <<elseif $G4BedG4 == 2>> <<set $image = "files/G4/Bedroom/BedWake2-1.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. When you gently wake her up she looks annoyed with you and tells you to leave her alone.">> <<set _leave = 1>> <<elseif $G4BedG4 == 3>> <<set $image = "files/G4/Bedroom/BedMast2.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is lying with closed eyes while rubbing her pussy. After finally spotting you she asks are you gonna help her or not.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedG4 == 10>> <<set $image = "files/G4/Bedroom/BedSexy2.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom you see that she is awake and lying naked.">> <<set $text1 = $text1 + " <<g4Event10>>">> <<set $text1 = $text1 + " $girl4.name[1] looks at you. After apologizing you leave the room.">> <<set _leave = 1>> <<elseif $G4BedG4 == 11>> <<set $image = "files/G4/Bedroom/BedWakeKiss2.jpg">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. You try to gently wake her up and she tells in sleepy voice that only a kiss would make her get out of the bed. You give her a nice kiss on the lips.">> <<set $text1 = $text1 + " <<g4Event12>>">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedG4 == 20>> <<set $image = "files/G4/Bedroom/BedTog-1.jpg">> <<set $text1 = "You awakened by the sunlight in bed with $girl4.name[2]. When you try to wake her up the tone in which she tells you to leave her alone convinced you that better do so.">> <<set _getup = 1>> <<elseif $G4BedG4 == 21>> <<if $girl4.posture == 0>> <<set $image = "files/G4/Bedroom/BedTog0.jpg">> <<set $text1 = "You awakened by the sunlight in bed with $girl4.name[2]. When you try to wake her up she groans and asks for a few more minutes of sleep.">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Bedroom/BedTog1.jpg">> <<set $text1 = "You awakened by the sunlight in bed with $girl4.name[2]. When you try to wake her up, she tells that only a good amount of kisses would move her out the bed. So you provide them.">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Bedroom/BedTog2.jpg">> <<set $text1 = "You awakened by the sunlight in bed with $girl4.name[2]. When you try to wake her up, she opens her eyes, goes on top of you and start to attack your face with a series of kisses.">> <</if>> <<set _getup = 1>> <<set _sex0 = 1>> <<elseif $G4BedG4 == 22>> <<set $image = "files/G4/Bedroom/BedTogHorny1.jpg">> <<set $text1 = "You awakened by the sunlight in bed with $girl4.name[2]. When you try to wake her up, she pulls your head to hers and start a passionate kiss.">> <<set $text1 = $text1 + " <<g4Event1>>">> <<set _sex4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedG4 == 30>> <<afterSex $girl4>> <<if $girl4.states.includes("Disappointed") == true>> <<set $image = "files/G4/Bedroom/BedAfter4.jpg">> <<set $text1 = $text1 + " She asks you to leave.">> <<elseif $girl4.states.includes("Sated") == true>> <<set $image = "files/G4/Bedroom/BedAfter5.jpg">> <<set $text1 = $text1 + " She lies down on her bed and look affectionately at your dressing yourself.">> <<else>> <<set $image = "files/G4/Bedroom/BedAfter6.jpg">> <<set $text1 = $text1 + " She gives you a long hug and playfully kick you out of her bed.">> <</if>> <<set _leave = 1>> <<elseif $G4BedG4 == 31>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "But then she realizes that you sexually spent. $girl4.name[1] pouts and tells you to leave her room.">> <<set _leave = 1>> <<elseif $G4BedG4 == 32>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "$girl4.name[1] not in the mood.">> <<set _leave = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedG4 == 40>> <<set _video = "files/G4/Bedroom/BedBj2.mp4">> <<set $text1 = "When you enter $girl4.name[2]'s bedroom she is still sleeping. You gently wake her up. After opening her eyes, she smiles affectionately at you, but then looks down at your crouch. $girl4.name[1]'s smile goes wider and she tells you to show her your dick so she could wish it a good morning.">> <<set _extra = 1>> <<elseif $G4BedG4 == 41>> <<set $image = "files/G4/Bedroom/BedCum2.jpg">> <<set $text1 = "After milking your dick dry, $girl4.name[2] lovingly tuck it back in your pants and wish you a good morning with a smile.">> <<set _leave = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _extra == 1>>\ <<link "She makes you cum" $cp>> <<set $G4BedG4 = 41>>\ <<gArousal $girl4 15>> <<pCums 3>> <</link>> <</if>>\ \ <<if _getup == 1>>\ <<link "Get up" "Girl4House">> <</link>> <</if>>\ \ <<if _leave == 1>>\ <<link "Leave" "Girl4House">> <</link>> <</if>>\ \ <<if _sex0 == 1>>\ <<if $player.states.includes("Horny") == true and $girl4.phase[0] >= 2>>\ <<if $girl4.states.includes("Do") == false>>\ <<link "Initiate sex" $cp>>\ <<set $G4BedG4 = 32>>\ <<pMood -1>>\ <</link>> <<else>>\ <<link "Initiate sex" "Woman1Sex">> <<set $G4BedG4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" false>> <</link>> <</if>>\ <</if>>\ <</if>>\ \ <<if _sex4 == 1>>\ <<if $player.loads == 0>>\ <<link "She kisses you" $cp>> <<set $G4BedG4 = 31>>\ <<gReject $girl4>> <</link>> <<else>>\ <<link "She kisses you" "Woman1Sex">> <<set $G4BedG4 = 30>>\ <<sex1 $girl4 "Kiss" "Bedroom" true>> <</link>> <</if>>\ <</if>>\ <<if $debug == true>>\ $G4BedG4 G4BedG4 <</if>>\
<<nobr>> /* G4BedP4 = 1 - wake up alone G4BedP4 = 10 - phase 3 transition G4BedP4 = 20 - phase -2 transition --------------------------------------------------------------------*/ <<if $G4BedP4 == 0>> <<set $G4BedP4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedP4 == 1>> <<set $image = "files/Misc/Girl4BedroomP1.jpg">> <<set $text1 = "You wake up in $girl4.name[2]'s guest room.">> <<set _getup = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedP4 == 10>> <<set $image = "files/G4/Bedroom/BedSit1.jpg">> <<set $text = "You wake up with $girl4.name[2] sitting on the side of the bed. You ask what's up and she confesses that she had some doubts at the start of your relationship, but that's no longer the case. Then she gives you a kiss, tells to get up and leaves the room.">> <<set _phase4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $G4BedP4 == 20>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "You wake up with $girl4.name[2] sitting on the side of your bed. You ask what's up and she tells you that this relationship was a mistake after all and she is here to finish it. You better go home now.">> <<set _phase4 = 2>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _getup == 1>>\ <<link "Get up" "Girl4House">> <<set $girl4.phase[0] = 3>>\ <</link>> <</if>>\ \ <<if _phase4 == 1>>\ <<link "Get up" "Girl4House">> <<set $girl4.phase[0] = 3>>\ <</link>> <<elseif _phase4 == 2>>\ <<link "Go Home" "Home">> <<gRel $girl4 -4>> <<pMood -3>> <<set $girl4.phase[0] = -2>> <<pMove>> <</link>>\ <<iconMove>> <</if>>\ <<if $debug == true>>\ $G4BedP4 G4BedP4 <</if>>\
<<nobr>> /* G4Eat4 = 1 - she not in kitchen, help G4Eat4 = 2 - she not in kitchen, not help G4Eat4 = 3 - she in kitchen, helped G4Eat4 = 4 - she in kitchen, talked G4Eat4 = 5 - she ignore cooking G4Eat4 = 10 - mc horny, she extra G4Eat4 = 11 - afterextra --------------------------------------------------------------------*/ <<if $G4Eat4 == 0>> <<if $time[0] == 0>> <<if $girl4.schedule[2] == true>> <<set $G4Eat4 = 1>> <<elseif $girl4.schedule[2] == false>> <<set $G4Eat4 = 2>> <</if>> <<else>> <<if $girl4.schedule[2] == true>> <<if $player.states.includes("Negative") == true>> <<set $G4Eat4 = 4>> <<else>> <<set $G4Eat4 = 3>> <</if>> <<elseif $girl4.schedule[2] == false>> <<set $G4Eat4 = 5>> <</if>> <</if>> <</if>> <<if ($G4Eat4 == 1 or $G4Eat4 == 3 or $G4Eat4 == 4) and $girl4.states.includes("Extra") == true>> <<set $G4Eat4 = 10>> <</if>> /*------------------------------------------------------------------*/ <<if $G4Eat4 > 0 and $G4Eat4 < 6>> <<if $girl4.posture == -1>> <<set $image = "files/G4/Kitchen/Kit-1.jpg">> <<elseif $girl4.posture == 0>> <<set $image = "files/G4/Kitchen/KitG0.jpg">> <<elseif $girl4.posture == 1>> <<set $image = "files/G4/Kitchen/KitG1.jpg">> <<elseif $girl4.posture == 2>> <<set $image = "files/G4/Kitchen/KitG2.jpg">> <</if>> <<if $G4Eat4 == 1>> <<set $text1 = "You start to cook <<= $meal[$time[0]]>>. After a few minutes $girl4.name[2] enters the kitchen and goes straight to helping you.">> <<elseif $G4Eat4 == 2>> <<set $text1 = "You start to cook <<= $meal[$time[0]]>>. After a few minutes $girl4.name[2] enters the kitchen, make herself coffee and drink it while watching you.">> <<elseif $G4Eat4 == 3>> <<set $text1 = "When you enter the kitchen you see that $girl4.name[2] is making <<= $meal[$time[0]]>>. She accepts your help with cooking when you offer it.">> <<elseif $G4Eat4 == 4>> <<set $text1 = "When you enter the kitchen you see that $girl4.name[2] is making <<= $meal[$time[0]]>>. You keep her company while she is cooking.">> <<elseif $G4Eat4 == 5>> <<set $text1 = "When you enter the kitchen you see that $girl4.name[2] is eating <<= $meal[$time[0]]>>. She tells you to help yourself with anything in fridge and you make a nice sandwich for <<= $meal[$time[0]]>>.">> <</if>> <<if $girl4.states.includes("Chat1") == true>> <<set $text1 = $text1 + " $girl4.contact">> <</if>> <<set _eat = 1>> <</if>> /*----------------------------------------------------------------*/ <<if $G4Eat4 == 10>> <<set _video = "files/G4/Kitchen/KitBj1.mp4">> <<set $text1 = "Your thought about food was interrupted by $girl4.name[2] that goes down on her knees in front of you, fishes out your dick and starts to give you a blowjob.">> <<set _extra = 1>> <<elseif $G4Eat4 == 11>> <<set $image = "files/G4/Kitchen/KitCum1.jpg">> <<set $text1 = "$girl4.name[1] made you cum, sends you to sit at the table and goes to make <<= $meal[$time[0]]>> for both of you.">> <<set _eat = 1>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _eat == 1>>\ <<link "Eat <<= $meal[$time[0]]>>" "Girl4House">> <<action>> <</link>> <</if>>\ \ <<if _extra == 1>>\ <<link "She finishes you off quickly" $cp>> <<set $G4Eat4 = 11>>\ <<gArousal $girl4 15>> <<pCums 3>> <</link>> <</if>>\ <<if $debug == true>>\ $G4Eat4 G4Eat4 <</if>>\
<<nobr>> /* HBedP4 = 1 - phase 3 transition HBedP4 = 1 - phase -2 transition --------------------------------------------------------------------*/ <<if $HBedP4 == 0>> <<if $girl4.phase[0] == 2 and $girl4.phase[2] == true>> <<set $HBedP4 = 1>> <<elseif $girl4.phase[5] == true>> <<set $HBedP4 = 10>> <</if>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedP4 == 1>> <<set $image = "files/G4/Bedroom/BedSit1.jpg">> <<set $text1 = "You wake up with $girl4.name[2] sitting on the side of your bed. You ask what's up and she confesses that she had some doubts at the start of your relationship, but that's no longer the case. Then she gives you a kiss, tells to get up and leaves the room.">> <<set _phase4 = 1>> <</if>> /*------------------------------------------------------------------*/ <<if $HBedP4 == 10>> <<set $image = "files/G4/BadMood1.jpg">> <<set $text1 = "You wake up with $girl4.name[2] sitting on the side of your bed. You ask what's up and she tells you that this relationship was a mistake after all and she is here to finish it.">> <<set _phase4 = 2>> <</if>> <</nobr>>\ ---- $text1 ---- \ <<if _phase4 == 1>>\ <<link "Get up" "Home">> <<set $girl4.phase[0] = 3>>\ <</link>> <<elseif _phase4 == 2>>\ <<link "Get up" "Home">> <<gRel $girl4 -4>> <<pMood -3>> <<set $girl4.phase[0] = -2>> <</link>> <</if>>\ <<if $debug == true>>\ $HBedP4 HBedP4 <</if>>\