,,,,,,<center>
<<addclass "body" "menu">>\
<<unset $Temp>>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
<<set $Name to "">>\
<<if $SkillCheat isnot 1>>\
<<set $Points to 0>>\
<<set $Points += 2>>\
<<else>>\
<<set $Points to 0>>\
<<set $Points += 4>>\
<</if>>\
<<set $Melee to 0>>\
<<set $Magic to 0>>\
<<set $Guile to 0>>\
<<set $Compassion to 0>>\
<<set $Seduction to 0>>\
<<set $Intimidation to 0>>\
<<set $Trait_Paladin to 0>>\
<<set $Trait_Perception to 0>>\
<<set $Trait_Merchant to 0>>\
<<set $Trait_Tongue to 0>>\
<<set $Trait_Scoundrel to 0>>\
<<set $Trait_TNoble to 0>>\
<<set $Trait_QNoble to 0>>\
<<set $Trait_Blessed to 0>>\
<<set $Trait_Herbalist to 0>>\
<<set $Trait_Mantis to 0>>\
<<set $Trait_Nudist to 0>>\
<<set $Trait_Grace to 0>>\
<<set $Trait_Lioness to 0>>\
<<set $Trait_Command to 0>>\
Welcome to <vamp>Revamped Bloodline</vamp>.
I hope that you enjoy your time playing. This is very much in a work-in-progress state and I will be adding more content in the time to come. If you enjoy what I have made for you then please leave me a honest review of your experience as well as feedback in the forums and if you would like to support me financially then please become my <span class="patreon2">[[Patron|https://www.patreon.com/Violet_Kitten]]</span>.
<span class="vk">[[I|VK]]</span> would love to make creating games, my full time job. I have always loved my time writing/coding events and creating stories for <pink>Girl Life</pink> and now I wish to expand what I can do by creating special stories that push what current games do. I want my stories to be truly unique. Thank you for trying my game and I really hope that you stick with me as this project grows.
<span class="discord">[[Discord|https://discord.gg/2XzMbZB]]</span>
Game Creator:
<span class="vk">[[Violet Kitten|VK]]</span>
<span class="info2">[[(Lore) Read player history and world lore|Start 2]]</span>
<span class="caring2">[[New Game|New Game]]</span>
<span class="love2"><<link "Load Save">>
<<script>>
UI.saves();
<</script>>
<</link>></span>
</center><center>\
<<set $Health to 100>>\
<<set $Mana to 100>>\
<<if $CurrentSong isnot "Elin">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Elin">>\
<</if>>\
<<addclass "body" "introtent">>\
<<set $Form to "Human">>\
<<set $Clothing to "Underwear">>\
<<if $GoldChange is 1>>\
<<if $GoldCheat is 1>>\
<<set $Peyton_Rel += 8>>\
<<set $Gold += 8>>\
<<else>>\
<<set $Peyton_Rel += 5>>\
<<set $Gold += 5>>\
<</if>>\
<<else>>\
<<if $GoldCheat is 1>>\
<<set $Peyton_Rel to 8>>\
<<set $Gold to 8>>\
<<else>>\
<<set $Peyton_Rel to 5>>\
<<set $Gold to 8>>\
<</if>>\
<</if>>\
<<set $GameStart to 1>>\
<<set $Amulet to 1>>\
<<set $MotherKey to 0>>
<<set $RunnikReact to 0>>\
<<set $Elin_Rel to 0>>\
<<set $Derin_Rel to 0>>\
<<set $Josef_Rel to 0>>\
<<set $Walter_Rel to 0>>\
<<set $Tristan_Rel to 0>>\
<<set $VicKind to 0>>\
<<set $FatherWake to 0>>\
<<set $IntroNote to 0>>\
<<set $IntroLetter to 0>>\
<<set $IntroAmulet to 0>>\
<<set $ClifChat to 0>>\
<<set $RowanChat to 0>>\
<<set $Silent to -1>>\
<<set $HJ to 0>>\
<<set $BJ to 0>>\
<<set $Vag to 0>>\
<<set $CuniG to 0>>\
<<set $CuniR to 0>>\
<<set $Anal to 0>>\
<<set $Item_T0_Basic to 1>>\
<<set $ClifName to "the tall recruit">>\
You can feel a hand on your shoulder, gently shaking you as you hear a soft voice say,
<<elin "Elin">><<print $Name>> get up, you are gonna be late again.<</elin>>
Slowly opening your eyes, you look up to see your sister Elin with a very concerned look on her face as she continues,
<<elin "Elin">>Come on get up. Papa is waiting for you. He has been really worried about you lately. He feels that you are avoiding your training. I know a lot of the other recruits have been unfair to you but stay strong big sis. I know you can do it. You can become a powerful Lightbringer and prove them all wrong.<</elin>>
She then shakes your shoulder for you to get up.
<span class="caring">[[I didn't realize how late it was. Thank you Elin|Intro 1.1][$VicKind += 1]]</span>
<span class="vanilla">[[(Go back to sleep) I'm just going to sleep for a little while longer|Intro 0.1][$VicKind -= 2]]</span>
<<if $VKWIP is 1000>>\
<span class="rude">[[(Rude) You don't know anything Elin and I don't need your help. I can do things on my own|Intro 1.1_1][$VicKind -= 5]]</span>
<</if>>\
</center>\<center>\
<<set $CurrentSong to "Lovely1">>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<if $VK is 1>>\
<<set $VicKind to -2>>\
<<set $Walter_Rel -= 5>>\
Your father raises his voice as he continues.
<<walt "Walter">><<print $Name>>, we can't afford to slack on your training! You are already much further behind the other recruits. Now get up and get dressed! I'll see you in the back of the training yard.<</walt>>
He then storms out of the room. You take a few seconds to examine your surroundings. Wearing nothing but your underwear, you slowly maneuver yourself to the edge of the bed then sit at the side looking at the door leading out, then at your clothes on the side of your bed.
<<else>>\
<<set $VicKind += 2>>\
Your father places his hand on your shoulder before saying,
<<walt "Walter">><<print $Name>> I know how much this means to you so we need to train a lot harder if you are ever going to be ready to slay your first nightwalker. We can't have oversleeping become a habit alright?<</walt>>
<<vicsad "<<print $Name>>">>Yeah I know. I'm sorry papa.<</vicsad>>
<<walt "Walter">>It's alright. Everyday is a new lesson. Now get dressed then head to the back of the training yard. We can't have you walking around the camp dressed like that.<</walt>>
He then chuckles before walking out of the room. You take a few seconds to examine your surroundings. Wearing nothing but your underwear, you slowly maneuver yourself to the edge of the bed then sit at the side looking at the door leading out then at your clothes on the side of your bed.
<</if>>\
[[Continue|Intro Pre Story]]
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<if $Elin is 0>>\
<<set $Soap to 0>>\
<</if>>\
<<if $Clothing isnot "Basic" and $Elin is 1>>\
These are your personal quarters. There are two beds. One for you and one for your sister. There is also a dresser with your clothes in it. You are currently only wearing your underwear.
<<elseif $Clothing isnot "Basic">>\
These are your personal quarters. You have a bed, mirror and a dresser with your clothes in it. You are currently only wearing your underwear.
<<elseif $Elin is 1>>\
These are your personal quarters. There are two beds. One for you and one for your sister. There is also a dresser with your clothes in it.
<<else>>\
These are your personal quarters. You have a bed, mirror and a dresser with your clothes in it. You are fully dressed and ready to go.
<</if>>\
<<if $IntroNote is 0>>\
There is a [[note|Intro Note]] under the flap in front of your tent.
<</if>>\
<<if $Clothing is "Underwear">>\
[[Get dressed|Intro Dressed]]
<</if>>\
[[Examine your belongings|Intro Check]]
<<if $Elin is 0 and $RunnikReact is 1 and $Clothing is "Basic">>\
[[Go to the market|Intro Soaps]]
<</if>>\
<<if $FatherWake is 1 and $RunnikReact is 0>>\
[[Head to the Lake|Intro Pre Bath]]
<<elseif $FatherWake is 1 and $RunnikReact is 1 and $Clothing is "Basic">>\
[[Head to the Lake|Intro Bath]]
<<elseif $RunnikReact is 1 and $Clothing is "Basic">>\
[[Head to the Lake|Intro Bath]]
<<elseif $RunnikReact is 0>>\
[[Head to the Lake|Intro 1.2]]
<</if>>\
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
You dig through your bag, seeing a red <<if $IntroAmulet is 0>>[[amulet|Intro Amulet]]<<else>>amulet<</if>>. <<if $Item_AN_Cross isnot 1>>There seems to also be [[something|Intro Necklace]] poking out of one of the bags' pockets.<</if>>
<<if $Loc is "Tent">>\
[[Seal up the bag|Intro Tent 2]]
<<else>>\
[[Seal up the bag|Intro Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents1">>\
<<set $CurrentSong to "Lovely1">>\
<<audio ":all" stop>>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
<<set $RunnikReact to 1>>\
<<if $Clothing is "Underwear">>\
You get up from bed then walk out of the tent feeling a strong draft, chill you as the light shines into your eyes. You use your arm to shield your eyes from the sun's rays before you hear some whistle, you look around to see Derin approaching you with a lustful grin on his face. He wraps his arm around your waist, pulling you closer as he says,
<<derin "Derin">>You are looking ravishing today lady <<print $Name>>. I can see that the whole shy act was just you playing coy, wasn't it? You are obviously not shy about showing off your sexy body. Why don't we go back to your tent and I will show you how a real man treats a gorgeous flower like yourself?<</derin>>
\
<<else>>\
\
You get up from bed then walk out of the tent feeling a gust of wind blowing back your hair as the light shines into your eyes. You use your arm to shield your eyes from the suns rays before you hear someone say,
<<derin "Derin">>Good morning milady. How did this beautiful flower enjoyed her slumber? My tent is also an excellent place for you to lay your head. I can even give you a private training session.<</derin>>
You see Derin leaning against the tent staring at you with a smug grin on his face. He then looks you up and down before seductively whispering,
<<derin "Derin">>Stick with me and there is so much, I can teach you.<</derin>>
<</if>>\
<<if $Seduction > 0>>\
<seduc>(Seduction <<print $Seduction>>/1)</seduc> <span class="love2">[[Flirt with him|Intro 1.3][$Derin_Rel += 5;$VK to 1;]]</span>
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/1)</seduc> <nope>Flirt with him</nope> <rude>(Skill is too low)</rude>
<</if>>\
<span class="caring">[[Politely ask him to let you go|Intro 1.3][$Attitude -= 1;$VK to 2;]]</span>
<span class="rude">[[Shove him then tell him off|Intro 1.3][$Derin_Rel -= 10;$VK to 3;]]</span>
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<set $Item_AN_Cross to 1>>\
[img[images/items/neck/cross.webp]]
You slowly sift through your bag's pocket until you find the crosses that your father gave you many years ago. These are crosses gifted to your father for his years of service to the church. After you joined the lightbringers, your father has made it into a necklace then gave it to you as incentive to stick with your training. It has quickly become your favorite jewelry that you wear everyday.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow I almost lost this. It is good thing that I decided to check my bag.//<</vict>>
You then carefully place the jewelry on before looking back at your bag.
[[Continue|Intro Check]]
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<set $IntroAmulet to 1>>\
[img[images/items/neck/phylactery.webp]]
You reach into your bag and pull out an old red amulet. It seems to be filled with a red liquid. This amulet is the only thing that you have left of your mother. You can feel a warmth from it as you hold it in your hand.
<<if $Elin is 1>>\
Holding this amulet then gazing upon it causes you mind to flood with memories of your mother,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Mama, why did you have to leave us? You didn't deserve to die like that. Cold and alone. Killed and drained...By those damn creatures.... I wish you were here. You would be so proud of me, I just know it... I miss you mama.//<</vict>>
You then give the amulet a kiss before slowly putting it back.
\
<<else>>\
\
Holding this amulet then gazing upon it causes you mind to flood with memories of your mother and sister,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Mama, why did you have to leave me? You didn't deserve to die like that. Gutted by those ... Damn creatures.... If only I was strong enough to save you then you would still be here. I failed you and Elin... I failed everyone. I will not fail again. I will carve those creatures into pieces especially that armored freak. I will hunt them all down and avenge you both.//<</vict>>
You then close your hand around it, firmly squeezing it as tears stream down your cheeks. You sit in silence for a few more seconds before you brush your tears away and releasing the amulet.
<</if>>\
[[Continue|Intro Check]]
</center>\<center>\
<<addclass "body" "introtents1">>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
\
<<if $VK is 1>>\
\
<<vicflirt "<<print $Name>>">>I'll make you a deal. Keep the recruits off my back and I will give you a nice reward.<</vicflirt>>
<<derin "Derin">>Hmm, I'll see what I can do.<</derin>>
\
<<elseif $VK is 2>>\
\
<<vic "<<print $Name>>">>I would like to spend some time with you but I really need to start my training. My father is waiting for me.<</vic>>
<<derin "Derin">>Hmm, I suppose I could wait for you after your training. Meet me back at my tent and we cou...<</derin>>
\
<<else>>\
\
<<vic "<<print $Name>>">>Keep your hands to yourself! I'm not interested in you so get that through your head!<</vic>>
<<derin "Derin">>I know when a woman is playing hard to get. You don't need to try that on me. Just join me at my tent later and I will show you...<</derin>>
<</if>>\
You suddenly hear a older man holler,
<<chat "Runnik">>Derin! Are you pestering <<print $Name>> again?<</chat>>
<<derin "Derin">>Don't worry about it Runnik, I was just chatting with <<print $Name>> about our future plans. It's nothing that concerns you.<</derin>>
Runnik crosses his arms and shakes his head.
<<chat "Runnik">><<print $Name>> will be late for her training session, if you keep her here much longer. You wouldn't want to keep our new recruit from fulfilling her duties now?<</chat>>
Derin laughs before replying,
<<derin2 "Derin">>Let me worry about her duties. She is my responsibility after all. I think I will just give her a new assignment.<</derin2>>
Runnik gives Derin a cold stare.
<<chat "Runnik">>Must I remind you that she is the daughter of our former grand paladin? The mighty warrior who saved the citizens or St Gilthird. The same one who is known to be hotheaded and fiercely protective of his daughter.<</chat>>
\
<<if $VK is 1>>\
\
Derin chuckles as he shakes his head.
<<derin "Derin">>Well I would stay and chat but I would hate to make our fair maiden late for her training.<</derin>>
He then gives you a wink then whispers,
<<derin "Derin">>Find me after your training and I will fulfill all of your desires and make sure that you won't be pestered by ther recruits anymore.<</derin>>
\
<<elseif $Vk is 2>>\
\
Derin chuckles as he shakes his head.
<<derin "Derin">>Well I would stay and chat but I would hate to make our fair maiden late for her training.<</derin>>
He then gives you a wink then whispers,
<<derin "Derin">>Find me after your training and I will do what I can to see you become a Lightbringer. I will just need as little something from you in return. Think of it as us working together to get you what you need.<</derin>>
\
<<else>>\
\
<<set $VicKind -= 2>>\
Derin chuckles as he gets up and says,
<<derin "Derin">>Well I would stay and chat but I would hate to make our fair maiden late for her training.<</derin>>
He then gives you a wink before whispering,
<<derin2 "Derin">>I know you have been playing hard to get but if you wish to really get ahead in your training then I am the best one to help you with that. I can keep the other recruits from harassing you and I can guarantee you a spot on the next jousting tournament where you can show the others how ready you are to be a lightbringer. I can even arrange for a extra long jousting pole to... give you an edge. All you need to do is meet with me after your training. I'll be waiting.<</derin2>>
He then gives you a wink.
<</if>>\
Derin then walks off as Runnik places his hands on his hips and shakes his head.
<<chat "Runnik">>When will he take the hint and leave you alone? If only he put half as much energy into training these new recruits, as he does, chasing the ladies then we would have a legion of hunters ready to protect the whole region.<</chat>>
<<if $Clothing is "Underwear">>\
<<set $RunnikReact to 1>>\
He then turns to you and gives you a stern look.
<<chat "Runnik">>Young Lady... You should know better than to walk around like that. This camp is full of men and a pretty young lady like yourself can get a lot of unwanted attention, walking around in your undergarments like that. Now please go back inside and get dressed.<</chat>>
He then points at the tent.
\
<<else>>\
\
He turns to you then says,
<<chat "Runnik">>I wish he would stop troubling you. You have enough to deal with already. Anyway it is good to see you up. I was beginning to think that you would be in bed all day. I know your father might not say it much but I know that he is very proud of you and despite what some of the other recruits might say, your father and I will always see you as an equal here. Your father should be waiting for you in the training yard and you haven't bathed yet.<</chat>>
<<if $Elin is 1>>\
<<chat "Runnik">>Speaking of which. I have just seen Elin in the market buying soaps for you. She really is an angel, always thinking of others before herself. She is by far the best apprentice I have ever had. The only one who actually pays attention. She should be the spring by now so you should get going and good luck in your training.<</chat>>
<<else>>\
<<chat "Runnik">> Speaking of which. I can't help but notice that you don't have any soaps with you. You should pay Rowan a visit in the market and buy some. I'm sure he will be happy to see you. He is one of the good ones. Anyway I have kept you here for long enough. You should get going and good luck in your training.<</chat>>
<</if>>\
<</if>>\
<<if $Clothing is "Underwear">>\
[[Return to the barracks|Intro Tent]]\
<<elseif $Elin is 0 and $Soap is 0>>\
[[Go to the market|Intro Soaps]]
[[Continue traveling to the hot spring|Intro Bath]]
<<else>>\
[[Continue traveling to the hot spring|Intro Bath]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtent">>\
<<if $Elin is 1 and $FatherWake is 1 and $RunnikReact is 1>>\
You reach over and pick up your shirt then push your hand through the sleeve before following with your other hand, wrapping the shirt around your chest. You then bend over to pick up your pants, sliding them snugly around your thighs, up to your waist.
<vic><<print $Name>></vic>
[img[images/victoria/outfits/t0/basic2.webp]]
You put on your socks then reach down for your shoes when you notice a silver object under Elin's bed. You pick up and and examine it. It appears to be an old key that your mother gave to your sister Elin, the day she died.
[img[images/items/key/1.webp]]
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Mother always had this key with her. I wonder what it does. Anyway, Elin must have lost it. I should return it to her.//<</vict>>
You then place the key in your pocket.
<<elseif $FatherWake is 1 and $RunnikReact is 1>>\
<vic><<print $Name>></vic>
[img[images/victoria/outfits/t0/basic2.webp]]
You reach over and pick up your shirt then push your hand through the sleeve before following with your other hand, wrapping the shirt around your chest. You then bend over to pick up your pants, sliding them snugly around your thighs, up to your waist. You put on your socks then your shoes before taking a deep breath, mentally preparing yourself for the day.
<<elseif $FatherWake is 1>>\
You reach over and pick up your shirt then push your hand through the sleeve before following with your other hand, wrapping the shirt around your chest. You then bend over to pick up your pants when you hear,
<<chat "Josef">>Damn...Hot.<</chat>>
You peek over to see someone peeking through the tent flap before quickly closing it again, obviously not wanting to be seen. You shake your head.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Is there a single recruit that isn't a jerk or a pervert?//<</vict>>
You then continue getting dressed putting on your pants, socks and shoes. You then take a second to stretch before reaching for your sheath and attaching it to your waist.
<<else>>\
<<set $MotherKey to 1>>\
You reach over and pick up your shirt then push your hand through the sleeve before following with your other hand, wrapping the shirt around your chest. You then bend over to pick up your pants, sliding them snugly around your thighs, up to your waist. You put on your socks then reach down for your shoes when you notice a silver object under Elin's bed. You pick up and and examine it. It appears to be an old key that your mother gave to your sister Elin, the day she died.
[img[images/items/key/1.webp]]
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Mother always had this key with her. I wonder what it does. Anyway, Elin must have lost it. I should return it to her.//<</vict>>
You then place the key in your pocket.
<</if>>\
[[Continue|Intro Tent][$Clothing to "Basic"]]
</center>\<center>\
<<set $CurrentSong to "Lovely1">>\
<<addclass "body" "introtraining1">>\
<<playlist Victoria1 stop>>\
<<playlist Encounter1 stop>>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
As you approach the training ground, you can see Your father chatting with the lead hunter, Gregory. You stop to hear what they are saying.
<<greg2 "Gregory">>She is late again. Why we continue to waste our time training her, is beyond foolish. You would be better off training the other recruits.<</greg2>>
<<walt "Walter">>She has shown her dedication and commitment already. She only needs the discipline to truly become a warrior.<</walt>>
<<greg2 "Gregory">>She is a woman. She is unfit to fight on any battlefield. She lacks the strength, determination and willpower to handle a single nightwalker, let alone a full clan.<</greg2>>
<<walt "Walter">>Being a woman does not prevent her from wielding a blade. Do you not remember Amalia? She saved your hide from certain death with her strength, commitment and willpower.<</walt>>
<<greg2 "Gregory">>Of course I have not forgotten her but what she did was sacrifice herself and as much as I appreciate and respect what she has done. I can't pretend that she was a great warrior. She died to those creatures. She did not best them.<</greg2>>
<<walt "Walter">>What she did... Was protect the innocent from the forces of evil. What she did, was bravely face off against overwelming odds. What she did, was follow the paladin code without ever training as a paladin. How many of the recruits here, do you think would do the same?<</walt>>
<<greg2 "Gregory">>Hmm, I see that your power of persuasion has not faded with your age. You always know how to get your way don't you? You have gotten everything that you wanted from our parents. You've gotten the position of Grand Paladin without ever going through the ranks in the King's army and you were even given Amalia's heart without even working for it.<</greg2>>
<<walt "Walter">>Amalia made her choice. there is no reason to bring that up now. She is gone and none of this matters. The only thing we can do now is keep her memory with us and ensure that her daughter can live a fulfilling life. We owe her that much.<</walt>>
<<if $Elin is 1>>\
<<greg2 "Gregory">>She would have been safe with me in the city. She never should have remained in a military encampmen...<</greg2>>
<<else>>\
<<greg2 "Gregory">>She and Elin would have been safe with me in the city. They never should have remained in a military encampmen...<</greg2>>
<</if>>\
<<waltangry "Walter">>THAT IS ENOUGH GREGORY!!! What's done is done. Now is there anything else you need from me before my daughter arrives?<</waltangry>>
<<greg2 "Gregory">>Nothing right now but remember that our soldiers need trusted warriors at their side. A woman will never be able to hold the line as well as a common man. If you insist on training her then I can't stop you but don't expect for me to endanger our soldiers because your daughter wants to play soldier.<</greg2>>
Gregory then walks past your father as they both share a cold stare before your father takes off his jacket, grabs his training sword then begins practicing a few swings.
[[Approach your father|Intro Training 1]]
</center>\<center>\
<<if $Temp55 isnot 1>>\
<</if>>\
<<unset $CumTemp1>>\
<<unset $CumTemp2>>\
<<set $CurrentSong to "Lovely1">>\
<<addclass "body" "introtraining1">>\
<<playlist Victoria1 stop>>\
<<playlist Encounter1 stop>>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
<<unset $IntroClothesRefuse, $ClothesTime, $IntroClothing1, $IntroClothing2, $IntroClothing3, $IntroClothing4, $IntroClothing5,>>\
<<if $FatherWake is 1>>\
As you approach the training ground, you can see Your father leaning against a nearby tree. He quickly notices you then beckons you to come closer as he says,
<<walt2 "Walter">>You're finally here. Better late than never but on a positive note, most of the other recruits have already left for lunch so we shouldn't have to worry about being disturbed. Now let us get started on your training.<</walt2>>
\
<<else>>\
\
You approach your father as he practices his swings. He immediately notices you and gives you a supportive smile.
<<walt2 "Walter">><<print $Name>> you've finally arrived I see. I just had my ear chewed out by our head hunter. That man will never keep the past where it belongs but never mind that. Are you ready for todays training session?<</walt2>>
<</if>>\
<<if $BathConfront >= 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I should tell him what those recruits did to me... But what if he doesn't believe me?...//<</vict>>
<</if>>\
<<if $BathConfront >= 1>>\
[[Tell him what Thomas and Peyton did to you|Intro Report]]
<</if>>\
[[I'm ready to train|Intro Training 3][$No to 0]]
<<if $VKWIP is 1000>>\
[[Can I get something to eat first? I'm starving|Intro Training 3][$Attitude += 5; $Walter_Rel -= 10; $No to 1;]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining1">>\
<<if $WaltType is 3>>\
<<set $WaltType to 5>>\
<<else>>\
<<set $WaltType to 4>>\
<</if>>\
<<walt3 "Walter">>Okay now we are going to practice your defense. I want you to try your best to defect my attacks and launch an attack of your own. Remember to read your opponents body language and wait for the correct time. If you stay focused then I know that you can do. So are you ready?<</walt3>>
You take a deep breath the nod your head.
<<vicsword "<<print $Name>>">>I'm ready.<</vicsword>>
He then pauses for a second before launching some attacks. His attacks seem a bit slow and weak. It is obvious that he is going very easy on you. You try to focus on his attacks and read his movements but the nervousness that you feel, not wanting to disappoint your father and fail in your training gets the better of you and you are unable to find the opening that you need. After a few more swings your father lowers his sword then asks,
<<walt3 "Walter">>Is everything alright <<print $Name>>?<</walt3>>
You take a few deep breathes before replying,
<<vicsword "<<print $Name>>">>Yeah I'm just a bit nervous, is all. I really don't want to fail at this anymore.<</vicsword>>
Your father lowers his sword then slowly nods his head.
<<walt2 "Walter">>I understand that you feel a lot of pressure right now, but know that there is no reason to worry about how our training goes today. You don't need to be the best trainee. Training is not about being the best or impressing anyone. It is about you. It is about becoming stronger to improve your own future. Just focus on learning and less on upsetting anyone. Alright?<</walt2>>
<<vic "<<print $Name>>">>You're right. I just need to relax and focus on the training.<</vic>>
You ready your stance again and you both spend the next few minutes, training. As you both take a short pause to catch your breath, your father says to you,
<<walt2 "Walter">>Listen <<print $Name>>, there is something that I have been meaning to ask you. It involves Josef and Tristan's little dispute. Runnik told me that he was asking you about it and you seemed to be dodging the discussion. I don't know if that is completely true but Runnik is good at judging people so I must ask you, did you have anything to do with Tristan's missing gold pouch?
He claimed to see both, you and Josef around his gold before it went missing and Josef is trying to place the blame on you. Your uncle was considering punishing all of you as an example to the other recruits. I have changed his mind on that but I need to know the truth. Were you involved?<</walt2>>
<span class="caring">[[(Truth) You were involved|Intro Training 7][$VK to 1;$WaltType to 6;]]</span>
<span class="rude">[[(Lie) You had nothing to do with it|Intro Training 7][$VK to 2;$WaltType to 8;]]</span>
</center>\<center>\
<<addclass "body" "introtraining1">>\
<<set $Item_WP_1 to 1>>\
Your father holds his blade in front of him then says,
<<walt2 "Walter">>Alright it is time to get started. For todays' lesson, we will first be going over gauging a threat by sight. We will be looking at visual indicators to look out for when face to face with a potenial opponent. First thing to look out for is their stance. Professional fighters all follow specific fighting styles taught to them by the masters of each style.
A fighter in the King's direct employ will use the Thorodan Knights discipline which favors defense above all else. This fighting technique uses a defensive posture to tire out their opponents. Then there is the technique favored by Quincy knights called Berserk. This technique uses adrenaline to overpower their opponents. The next technique is used exclusively by member and former members of the Templar and Paladin
This technique is called The Divine Shield. It uses defensive technique combined with counter attacks to make the foe too afraid too attack. We will be continuing this one today. You have been doing very well with this so far and there is still much to learn. Now we will begin with the stance.<</walt2>>
He then enters his stance and you quickly follow. He then nods his head.
<<walt3 "Walter">>That is the perfect stance. You are learning quickly. Now let us focus on the different strikes we can perform without breaking our stance. I hope you are ready.<</walt3>>
You nod before your father spends the next hour, showing you a few different attacks that you can perform. After the hour has passed, your father sheaths his blade then says,
<<walt2 "Walter">>It's time for a break.<</walt2>>
Your father stretches his arms before motioning you to come with him as he leads you to the cook's tent.
[[Take a break|Intro Training 4]]
</center>\<center>\
<<set $Story to 10>>\
<<if $CurrentSong isnot "Night1">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Night1">>\
<<if settings.music isnot false>>\
<<playlist Night1 loop play>>\
<</if>>\
<</if>>\
<<if $Clothing is "Nude">>\
<<set $Clothing to "Basic">>\
<</if>>\
<<addclass "body" "introtents2">>\
<<unset $Temp, $Temp1, $Temp2, $Temp3, $Temp4, $Temp5, $Temp6, $Temp7, $VK>>\
This is the central courtyard of the Hunter's training camp where the recruits train to become lightbringers. You can see the training yard where the [[recruits|Intro Recruits]] are sparring<<if $WalterArrest isnot 1>> while your [[father|Intro Father]] trains them<</if>>. The [[head hunter's tent|Intro Gregory Tent]] is right next to the training yard. The [[cook's tent|Intro Cook Tent]] is next to the [[medical tent|Intro Medic Tent 2]]. [[Derin|Intro Derin]] is sitting outside of his tent, sharpening his sword.
The [[Barracks|Intro Barracks 2]] are on the far side of the courtyard next to the [[Market|Intro Market]]. Next to that is [[brewing tent|Intro Brewing Tent]] where the tonics and poultices are prepared. Your [[Tent|Intro Tent 2]] is right next to forest while the [[jail tent|Intro Jail Tent]] is a little further in the forest. The [[hot spring|Intro Spring][$VK to 1]] lies further in the forest.
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $Father_Chat isnot 1>>\
<<set $Father_Chat to 1>>\
<<if $ThomPeyLove is -2>>\
As soon as you approach your father, he quickly stops what he is doing then jogs up to you before giving you a firm hug.
<<walt2 "Walter">><<print $Name>> I've been so worried about you. What those animals tried to do to you was completely unacceptable and they will pay for what they have done. Don't you worry about that but I do need to know if you are holding up alright.<</walt2>>
<<vic "<<print $Name>>">>I'm alright. You stopped them from what they were trying to do and saved me. Thank you so much papa.<</vic>>
Your father lightly squeezes you before replying,
<<walt2 "Walter">>No need to thank me. I would do anything for you.<</walt2>>
He then kisses your forehead as he continues embracing you. After a few seconds he asks,
<<walt2 "Walter">>Do you think that you will be alright? You can speak with me about anything that is troubling you.<</walt2>>
[[I'm still feeling a bit shaken|Intro Father 2][$VK to 1]]
[[I'm fine now... really|Intro Father 2][$VK to 2]]
<<elseif $TrainingEvent is 1>>\
As you approach your father, he gives you a warm smile and says,
<<walt2 "Walter">>So how did your training go today? I hope Gregory wasn't too tough on you. He has the patience of a hyena.<</walt2>>
<<vicsad "<<print $Name>>">>Things haven't been going well. The recruits constantly mock and ridicule me every chance they get.<</vicsad>>
<<walt2 "Walter">>I see that they are as immature as ever. Gregory needs to do a better job disciplining them. He just lets them do whatever they want. An army with no discipline is just a mob. These recruits will never be ready if they are allowed to proceed as they are now. I am feeling, everyday, that I should not have entrusted Gregory to lead the lightbringers. I knew he was not ready but I want him to grow and you can only grow when you free your roots and take charge of your own life.<</walt2>>
<<vic "<<print $Name>>">>You are right. He is unfit. Maybe you should take over. Everyone here already respects and looks up to you. You would be the best leader.<</vic>>
<<walt2 "Walter">>If I just take over then your uncle will just lose faith in himself. I know he isn't the best person to work under but I know that my little brother has a kind heart in there. He just needs to succeed at something. He needs a big accomplishment to boost his confidence and I don't want to take this chance away from him.<</walt2>>
<<vicangry "<<print $Name>>">>But he treats me like crap and he doesn't punish the recruits when they single me out. I wish you would lead. You would be the best leader.<</vicangry>>
Your reaches out then gently rubs your arm.
<<waltsmile "Walter">>I understand how you feel but lets give him a chance. We'll give him 2 weeks. If he hasn't grown into his role by then, then we can discuss the future leader of the lightbringers. Sound fair.<</waltsmile>>
You shrug, causing your father to begin chuckling.
<<waltsmile "Walter">>It will be fine <<print $name>>. Just give it two weeks. Now is there anything else you would like to talk about? I have plenty of time to chat.<</waltsmile>>
<span class="info">[[Chat|Intro Father 2][$VK to 3]]</span>
[[Leave|Intro Training Yard]]
<<elseif $TrainingEvent is 2>>\
As you approach your father, he gives you a warm smile and says,
<<walt2 "Walter">><<print $Name>> it's good to see that you are on your feet. I hope that you are feeling better.<</walt2>>
<span class="info">[[Chat|Intro Father 2][$VK to 3]]</span>
[[Leave|Intro Training Yard]]
<<elseif $TrainingEvent is 3>>\
As you approach your father, he gives you a warm smile and says,
<<waltsmile "Walter">>So how did your training go today? I hope Gregory wasn't too tough on you. He has the patience of a hyena.<</waltsmile>>
<<vicangry "<<print $Name>>">>A bunch of recruits were making fun of me so I stood up for myself but then uncle took their side and punished me. He made me clean the latrines.<</vicangry>>
Your father's smile quickly fades.
<<waltangry "Walter">>He punished you for standing up for yourself? That is absurd. I will speak to him about this. Those recruits are a bunch of undisciplined savages, not worthy of being called nights, let alone lightbringers. I'm sorry that you have to deal with this. I have been trying to get your uncle to discipline them more but he is so lax on this.<</waltangry>>
<<vic "<<print $Name>>">>You are right. He is unfit. Maybe you should take over. Everyone here already respects and looks up to you. You would be the best leader.<</vic>>
<<walt2 "Walter">>If I just take over then your uncle will just lose faith in himself. I know he isn't the best person to work under but I know that my little brother has a kind heart in there. He just needs to succeed at something. He needs a big accomplishment to boost his confidence and I don't want to take this chance away from him.<</walt2>>
<<vic "<<print $Name>>">>But he treats me like crap and he doesn't punish the recruits when they single me out. I wish you would lead. You would be the best leader.<</vic>>
Your father reaches out then gently rubs your arm.
<<walt2 "Walter">>I understand how you feel but lets give him a chance. We'll give him 2 weeks. If he hasn't grown into his role by then, then we can discuss the future leader of the lightbringers. Sound fair.<</walt2>>
You shrug, causing your father to begin chuckling.
<<waltsmile "Walter">>It will be fine <<print $name>>. Just give it two weeks. Now is there anything else you would like to talk about? I have plenty of time to chat.<</waltsmile>>
<span class="info">[[Chat|Intro Father 2][$VK to 3]]</span>
[[Leave|Intro Training Yard]]
<<else>>\
As soon as you approach your father, he quickly stops what he is doing then walks up to you before giving you a firm hug.
<<walt2 "Walter">><<print $Name>> I know that you have had a really tough day and I hope that you are feeling better.<</walt2>>
<<vicsad "<<print $Name>>">>I just feel like crap today. I can't believe that uncle was such an asshole today.<</vicsad>>
Your father continues embracing you as he says,
<<walt2 "Walter">>I don't understand him either <<print $Name>>. He seems to live in a world on his own. I have been hoping that he would grow into his position in time and finally find his place in this world but he lets his feelings get in the way of his better judgment.<</walt2>>
You look your father in the eyes as you say,
<<vic "<<print $Name>>">>Papa, uncle is clearly unfit to be a leader. Maybe you should take over. Everyone here already respects and looks up to you. You would be the best leader.<</vic>>
<<walt2 "Walter">>If I just take over then your uncle will just lose faith in himself. I know he isn't the best person to work under but I know that my little brother has a kind heart in there. He just needs to succeed at something. He needs a big accomplishment to boost his confidence and I don't want to take this chance away from him.<</walt2>>
<<vicangry "<<print $Name>>">>But he treats me like crap and he doesn't punish the recruits when they single me out. I wish you would lead. You would be the best leader.<</vicangry>>
Your reaches out then gently rubs your arm.
<<walt2 "Walter">>I understand how you feel but lets give him a chance. We'll give him 2 weeks. If he hasn't grown into his role by then, then we can discuss the future leader of the lightbringers. Sound fair.<</walt2>>
You shrug, causing your father to begin chuckling.
<<walt2 "Walter">>It will be fine <<print $Name>>. Just give it two weeks. Now is there anything else you would like to talk about? I have plenty of time to chat.<</walt2>>
<span class="info">[[Chat|Intro Father 2][$VK to 3]]</span>
[[Leave|Intro Training Yard]]
<</if>>\
<<else>>\
You approach your father as he waves at you, waiting to see what you want.
<<if $Greg_Secret is 1 and $VKWIP is 1006>>\
<span class="info">[[Tell him what the recruits told you about your uncle|Intro Greg Secret][$VK to 1]]</span>
<<elseif $Greg_Secret is 2 and $VKWIP is 1006>>\>>\
<span class="info">[[Tell him what Berinon told you about your uncle|Intro Greg Secret][$VK to 2]]</span>
<</if>>\
<span class="info">[[Chat|Intro Father 2][$VK to 3]]</span>
[[Leave|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbrew">>\
<<if $WalterArrest is 1 and $Runnik_Chat isnot 1>>\
\
<<set $Runnik_Chat to 1>>\
You can see Runnik grinding up some flowers for one of his poultices. You slowly approach him then sit down on his stool. He quickly notices you then says,
<<chat "Runnik">><<print $Name>>... I heard about what happened with your father. I'm sure he will get out of it okay. He is very persuasive after all. Also his brother may fight with him often but they are still brothers so I'm sure Gregory will come around and release your father.<</chat>>
<<vicsad "<<print $Name>>">>I don't know Runnik... What if he doesn't get out of this? I can't just let my father be taken away to some prison somewhere... It just isn't fair. He was only protecting me from a bunch of out of control guards.<</vicsad>>
<<chat "Runnik">>I know <<print $Name>>. He always does the right thing and life doesn't always feel fair but that doesn't mean that things won't still work out for the both of you. You just need to keep your faith alive. Keep fighting to help him and never give up on him. You can both do this and you will always have the support of most of us in this camp. Your father is loved around here.<</chat>>
<<vicsad "<<print $Name>>">>I know that my father is loved but I don't know if anyone around here would help me. Everyone seems to hate me and I feel like I would only make things worse.<</vicsad>>
<<chat "Runnik">>That is nonsense! Though some people around here may mistreat you, they still love your father and I'm sure that deep down, they will someday accept you. They just need time and you need to focus on helping your father and not on winning a popularity contest. I have faith in you and of course, I am here to help in any way that I can. Just say the word.<</chat>>
<<vic "<<print $Name>>">>Thank you Runnik. I... I will keep that in mind.<</vic>>
<<chat "Runnik">>You are very welcome. Now is there anything else you need? You could grind up some flower with me if you need to take your mind off of things.<</chat>>
[[Grind flowers with him|Intro Runnik 2][$VK to 1]]
[[Decline his offer|Intro Runnik 2][$VK to 2]]
\
<<elseif $Runnik_Chat isnot 1 and $TrainingEvent is 2>>\
\
<<set $Runnik_Chat to 1>>\
You can see Runnik grinding up some flowers for one of his poultices. You approach him then wave as you say,
<<vic "<<print $Name>>">>Hey Runnik. How is everything going for you?<</vic>>
He turns to you then gives you a warm smile.
<<chat "Runnik">>Hey there <<print $Name>>. It is good to see you well. Are you feeling a bit better? You have been through quite a lot today.<</chat>>
<<vicsad "<<print $Name>>">>I don't know how I feel. Everything has been going so wrong today and I just wish that today never happened.<</vicsad>>
<<chat "Runnik">>I understand the feeling little one but rewinding the day would only result in you making the same mistakes. We need to instead, learn from our mistakes. Take our wounds as a lesson learned so that we can never repeat the things that upset us the most.<</chat>>
You take a deep breath then slowly nod.
<<vicsad "<<print $Name>>">>I suppose that you're right but it is hard to suppress the embarrassment that I feel. It feels like it is eating away at me.<</vicsad>>
He then puts down his bowl of flowers then places his hands on your shoulders before saying,
<<chat "Runnik">>We all face embarrassment from time to time. It comes and goes. You just need to focus on the here and now. Do something now that you can feel proud of. Something that will remind you of the good things in life.<</chat>>
<<vic "<<print $Name>>">>Like what?<</vic>>
He then pats your arm as he says,
<<chat "Runnik">>That is for you to decide. I have faith in you. I know you can find something productive to do. I could always use someone to help grind some flowers. It's really simple.<</chat>>
[[Grind flowers with him|Intro Runnik 2][$VK to 1]]
[[Decline his offer|Intro Runnik 2][$VK to 2]]
\
<<elseif $Runnik_Chat isnot 1>>\
\
<<set $Runnik_Chat to 1>>\
You can see Runnik grinding up some flowers for one of his poultices. You approach him then wave as you say,
<<vic "<<print $Name>>">>Hey Runnik. How is everything going for you?<</vic>>
He turns to you then gives you a warm smile.
<<chat "Runnik">>Hey there <<print $Name>>. It is good to see you well. Are you feeling a bit better? You have been through quite a lot today.<</chat>>
You tilt your head before replying,
<<vic "<<print $Name>>">>You know about what happened?<</vic>>
<<chat "Runnik">>I keep a ear out for you. I know that some of the recruits have been less than fair to you and I want to know how you feel.<</chat>>
<<vicsad "<<print $Name>>">>I don't know how I feel. Everything has been going so wrong today and I just wish that today never happened.<</vicsad>>
<<chat "Runnik">>I understand the feeling little one but rewinding the day would only result in you making the same mistakes. We need to instead, learn from our mistakes. Take our wounds as a lesson learned so that we can never repeat the things that upset us the most.<</chat>>
You take a deep breath then slowly nod.
<<vicsad "<<print $Name>>">>I suppose that you're right but it is hard to suppress the embarrassment that I feel. It feels like it is eating away at me.<</vicsad>>
He then puts down his bowl of flowers then places his hands on your shoulders before saying,
<<chat "Runnik">>We all face embarrassment from time to time. It comes and goes. You just need to focus on the here and now. Do something now that you can feel proud of. Something that will remind you of the good things in life.<</chat>>
<<vic "<<print $Name>>">>Like what?<</vic>>
He then pats your arm as he says,
<<chat "Runnik">>That is for you to decide. I have faith in you. I know you can find something productive to do. I could always use someone to help grind some flowers. It's really simple.<</chat>>
[[Grind flowers with him|Intro Runnik 2][$VK to 1]]
[[Decline his offer|Intro Runnik 2][$VK to 2]]
\
<<else>>\
\
You approach Runnik and he turns to you and says,
<<chat "Runnik">>Hello again <<print $Name>>. Have you stopped by to deliver a message or to hear some of my old stories?<</chat>>
[[I have some questions for you|Intro Runnik 2][$VK to 3]]
[[I have to go. See you later|Intro Runnik 2][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $Derin_Angry is 1>>\
As you approach Derin, he glances at you for a seconds before motioning you to leave. He then continues to clean his sword. He obviously has nothing more to say to you.
[[Walk away|Intro Training Yard]]
\
<<elseif $DerinLove is 1>>\
\
Derin gives you a confident smirk as you approach.
<<derin "Derin">>Did you finish everything that you needed to do?<</derin>>
[[Yes|Intro Derin 2][$VK to 1]]
[[Shake head then walk away|Intro Training Yard]]
\
<<elseif $Derin_Rel >= 5 and $Derin_Chat isnot 1>>\
\
<<set $Derin_Chat to 1>>\
As you approach Derin, he notices you walk up then stops cleaning his blade. He then places his blade on the table and looks to you with a smirk on his face.
<<derin "Derin">>There you are. I'm glad to see that you are a woman of your word. I too am a man of my word so if you stick with me then I will ensure that no one pushes you around while you are here. Now that we understand each other, why don't you and I, spend some time together?<</derin>>
He then gives you a confident wink.
<span class="love2">[[(Romance) Agree|Intro Derin 2][$VK to 1]]</span>
[[Disagree|Intro Derin 2][$VK to 4]]
[[(Leave) Agree to come back later|Intro Derin 3][$VK to 3]]
\
<<elseif $Derin_Chat isnot 1>>\
\
<<set $Derin_Chat to 1>>\
As you approach Derin, he notices you walk up then stops cleaning his blade. He then places his blade on the table and looks to you with a smirk on his face.
<<derin "Derin">>Have you thought about what I've said? Spend some time with me and I can protect you and make your time here a lot less stressful. No more being bullied and when someone gets out of line around you, I can make sure that they face punishment. So what say you?<</derin>>
<span class="love2">[[Sure, I'll spend some time with you|Intro Derin 2][$VK to 1]]</span>
<span class="rude">[[I'm not interested|Intro Derin 2][$VK to 2]]</span>
[[I need to do something before I go with you|Intro Derin 3][$VK to 3]]
\
<<else>>\
\
<derin2>Derin</derin2>
[img[images/npc/derin/2.webp]]
As you approach Derin, he glances at you for a seconds, puts his sword down on the table then says,
<<derin "Derin">>Have you changed your mind yet? It' not too late.<</derin>>
<span class="love2">[[Nod|Intro Derin 2][$VK to 1]]</span>
[[Shake head then walk away|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $Recruit_Chat to 1>>\
\
<<if $LeoJail isnot 1>>\
\
As soon as you approach the recruits, Leofrick turns to you and says,
<<chat "Leofrick">>Hey what do we have here? The cute little thing that wants to be a lightbringer. So how long until you give up and start acting like a woman?<</chat>>
The two other recruits beside him, laugh as they look to you. You scold them before saying,
<<vic "<<print $Name>>">>What is your problem anyway? Why does me wanting to be a lightbringer upset you so much? Do you have nothing better to do?<</vic>>
<<chat "Leofrick">>I'm not upset. I love it. Who doesn't love laughing at a failure like you?<</chat>>
<<vicangry "<<print $Name>>">>You don't know anything about me.<</vicangry>>
<<chat "Althalos">>Well we do know that you don't belong here. Why can't you just take the hint and leave? You will never be welcome here. You will only slow us down.<</chat>>
He then shakes his head as he walks away. The others slowly follow as Leofrick turns to you then gives you a wink while he backs away, trailing the others. You then stand in silence as you watch them leave.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//These jerks will never let me be. I don't deserve this hostility. I never hurt them. All I want is to become a lightbringer. It has nothing to do with them yet the constantly single me out. This needs to stop...//<</vict>>
\
<<elseif $Trait_Hate isnot 1>>\
\
As soon as you approach the recruits, Althalos turns to you and says,
<<chat "Althalos">>What do you want? We all know that you don't belong here. Why don't you just stop playing soldier and do something that you are actually good at? You will never fit in here. I can promise you that.<</chat>>
<<vicsad "<<print $Name>>">>Why are you always singling me out? I am a recruit like you and I too want to be a lightbringer. Shouldn't we be on the same side?<</vicsad>>
<<chat "Althalos">>Well everyone is always distracted by you and Leo was even locked up because of you. All you ever do is cause trouble and I'm tired of it. We are getting growing weary of dealing with you.<</chat>>
<<vic "<<print $Name>>">>Leo attacked me. I did nothing wrong and you know this.<</vic>>
<<chat "Althalos">>Sure I do...<</chat>>
He then waves you off as he walks away. Robin kicks dirt at your feet before following behind him. You then stand in silence as you watch them leave.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//They are blaming me for Leo attacking me. Why is everything my fault? I don't deserve this. I never attacked any of them. Why can't they just stop?//<</vict>>
\
<<else>>\
\
As soon as you approach the recruits, Althalos turns to you and says,
<<chat "Althalos">>What do you want? We all know that you don't belong here. Why don't you just stop playing soldier and do something that you are actually good at? You will never fit in here. I can promise you that.<</chat>>
<<vicangry "<<print $Name>>">>What is your problem anyway? Why does me wanting to be a lightbringer upset you so much? Do you have nothing better to do?<</vicangry>>
<<chat "Althalos">>The only problem here is you. Everyone is always distracted by you and Leo was even locked up because of you. All you ever do is cause trouble and I'm tired of it. We are getting weary of dealing with you.<</chat>>
<<vicangry "<<print $Name>>">>He got himself locked up. He never should have struck me. That was his choice.<</vicangry>>
He sarcastically responds,
<<chat "Althalos">>And you had nothing to do with that, I'm sure...<</chat>>
He then waves you off as he walks away. Robin kicks dirt at your feet before following behind him. You then stand in silence as you watch them leave.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//They would dare blame me for Leo attacking me. I am so sick of these mindless brutes. I don't deserve any of this. I never attacked any of them. This really needs to stop...//<</vict>>
<</if>>\
[[Continue|Intro Senior Recruits]]
</center><center>\
<<set $CurrentSong to "Elin">>\
<<addclass "body" "introtent">>\
<<set $Elin_Rel += 10>>\
<<set $FatherWake to 0>>\
Elin gives you a warm smile as she says,
<<elinsmile "Elin">>I'm always happy to help my big sis. It's the least I can do after all you have done for me. I still have nightmares of the day the vampires attacked. They would have killed me if not for you.<</elinsmile>>
You nod your head.
<<vicsad "<<print $Name>>">>I remember... I could have saved mother if I was stronger...<</vicsad>>
Elin places her hands on your shoulders.
<<elinsad "Elin">><<print $Name>> you have to stop blaming yourself for mother's death. There was nothing any of us could have done. Okay?<</elinsad>>
She gently rocks you from side to side as you nod your head.
<<vicsad "<<print $Name>>">>I know but I just wish I could have been stronger... I wish that I could have saved her.<</vicsad>>
Elin grips your shoulders firmly.
<<elin "Elin">>Then be stronger now. Don't let your past make you feel weak.<</elin>>
You take a deep breath then nod again.
<<vic "<<print $Name>>">>You're right. I will never be stronger if I continue to beat myself up... I will become stronger! I will not lose anyone else!<</vic>>
Elin holds your hand, interlocking your fingers.
<<elinsmile "Elin">>That's my big sis! The unstoppable warrior and future lightbringer, who will save the land from this blight.<</elinsmile>>
You giggle before replying,
<<vic "<<print $Name>>">>I hope I can finally become a lightbringer. I have done so much to get here yet none of the other recruits believe in me. I am just a woman to them, nothing more.<</vic>>
Elin rocks your hand from side to side.
<<elin "Elin">>Just focus on becoming a lightbringer then they will have to respect you. If you lose hope in everyone then you will have no one left to love and respect you... That is what mother once told me. Now get dressed and head to the hot spring. I'll bring the soaps then we can bathe before the other recruits get up. Please try not to take too long because papa will be waiting for you near the training yard and we need to prove Uncle wrong.<</elin>>
Elin then gives you a kiss on the cheek then collects some of her things before leaving the tent.
[[Continue|Intro Pre Story]]
</center>\<center>\
<<set $Health to 100>>\
<<set $Mana to 100>>\
<<if $CurrentSong isnot "Lovely1">>\
<<audio ":playing" fadeout>>\
<<set $CurrentSong to "Lovely1">>\
<</if>>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<set $FatherWake to 1>>\
<<if $Elin is 0>>\
<<if $GoldChange is 1>>\
<<if $GoldCheat is 1>>\
<<set $Peyton_Rel += 8>>\
<<set $Gold += 8>>\
<<else>>\
<<set $Peyton_Rel += 5>>\
<<set $Gold += 5>>\
<</if>>\
<<else>>\
<<if $GoldCheat is 1>>\
<<set $Peyton_Rel to 8>>\
<<set $Gold to 8>>\
<<else>>\
<<set $Peyton_Rel to 5>>\
<<set $Gold to 8>>\
<</if>>\
<</if>>\
<<set $Amulet to 1>>\
<<set $MotherKey to 1>>
<<set $RunnikReact to 0>>\
<<set $Elin_Rel to 0>>\
<<set $Derin_Rel to 0>>\
<<set $Josef_Rel to 0>>\
<<set $Walter_Rel to 0>>\
<<set $Tristan_Rel to 0>>\
<<set $Attitude to 0>>\
<<set $IntroNote to 0>>\
<<set $IntroLetter to 0>>\
<<set $IntroAmulet to 0>>\
<<set $Form to "Human">>\
<<set $Clothing to "Underwear">>\
<<set $VicKind to 0>>\
<<set $ClifChat to 0>>\
<<set $RowanChat to 0>>\
<<set $Silent to -1>>\
<<set $HJ to 0>>\
<<set $BJ to 0>>\
<<set $Vag to 0>>\
<<set $CuniG to 0>>\
<<set $CuniR to 0>>\
<<set $Anal to 0>>\
<<set $GameStart to 1>>\
<<set $Item_T0_Basic to 1>>\
<<set $ClifName to "the tall recruit">>\
<</if>>\
You can feel a hand on your shoulder, firmly shaking you as you hear a stern voice say,
<<walt "Walter">><<print $Name>> get up, you are oversleeping again.<</walt>>
You slowly open your eyes to see your father giving you a very stern look as he continues,
<<walt "Walter">>You have only started your training 3 days ago yet I have needed to wake you 3 times. You need to get used to getting up on your own. I have pushed hard to get you accepted into the Lightbringers. You need to take this more seriously.<</walt>>
<span class="caring">[[I'm sorry papa. I just lost track of time|Intro 0.3][$VK to 2]]</span>
<<if $VKWIP is 1000>>\
<span class="rude">[[(Rude) Can't we just do this later? Why do I need to get up so early?|Intro 0.3][$VK to 1]]</span>
<</if>>\
</center>\<center>\
<<set $CurrentSong to "Elin">>\
<<addclass "body" "introtent">>\
<<set $Elin_Rel -= 1>>\
<<elinsad "Elin">>I wish you would get up. Papa is going to be worried. Come on big sis...<</elinsad>>
<<vicsad "<<print $Name>>">>Just a few more minutes.<</vicsad>>
You then bury your head into your pillow as you slowly doze off...
[[Sleep|Intro 0.2]]
</center>\<center>\
<<addclass "body" "introbarracks">>\
These are the training barracks where all the new recruits sleep until they earn a rank fitting of owning their personal quarters. The tent is currently empty.
[[Head back to the training yard|Intro Training Yard]]
</center>\<center>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
<<addclass "body" "introspring">>\
<<set $Willpower to 50>>\
<<set $ElinTemp to "None">>\
<<if $Elin is 0 and $Soap is 0>>\
<vic><<print $Name>></vic>
[img[images/victoria/outfits/t0/basic2.webp]]
You arrive at the hot spring before realizing that you don't have any soap to wash yourself with.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn I don't have any soap. Rowan in the market should have some for sale.//<</vict>>
<<elseif $Elin is 0>>\
You approach the hotspring with your soaps in you hand then place them at the edge of the spring. You then carefully look around to make sure that no one is watching you before you begin removing your clothes. You place your clothes by the side of the hot spring then walk to the edge of the spring, placing one of your toes in the water, testing the temperate before slowly sliding your foot in and walking into the spring, enjoying the heat washing over you.
<<elseif $FatherWake is 0 and $Elin_Rel < 0>>\
You head to the hot springs and see your sister Elin holding a basket full of soaps and a towel. Her head lowers when she sees you.
<<elin "Elin">>Oh <<print $Name>> I am just finishing up. I decided to bring some extra soaps for you. I know you don't want me to help you anymore but I had extra. Anyway I wish you luck with training.<</elin>>
She then gives you a warm smile before getting dressed then leaving the spring. After your sister leaves, you look around to make sure that no one is watching you before slowly removing your clothes then heading into the hot springs. You spend the next few minutes, lathering yourself and getting yourself as clean as possible before climbing out, drying yourself off then getting dressed.
<<elseif $FatherWake is 1 and $Elin_Rel < 0>>\
You head to the lake and see a basket full of soaps and a towel next to the spring with a note next to it.
<black><div class="note">//\
<<if $Elin_Rel < -5>>\
Hey there big sis.
I'm sorry that I have been bothering you lately.
I thought I was helping, anyway I left you some soaps to wash yourself.
I know you don't want me to get in your way but I had extra soaps.
So good luck in your training big sis.
I love you.
-Elin.
<<else>>\
Hey there big sis.
I'm sorry that I couldn't wait for you but there was a recruit that got hurt during training and I needed to tend to him but I left you some soaps to wash yourself.
I hope there is enough.
I'll see you later big sis.
I love you.
-Elin.
<</if>>//</div></black>\
You carefully roll up the letter, check the basket then look around to make sure that no one is watching you begin removing your clothes then walk to the edge of the spring, placing one of your toes in the water before slowly sliding your foot in before walking into the spring, enjoying the heat washing over you.
<<else>>\
You head to the hot springs and see your sister Elin holding a basket full of soaps and a towel. Her face lights up as she sees you approach.
<<elinsmile "Elin">><<print $Name>>, you're here! I brought the soaps so lets take a bath before the guys all get up and start harassing us again.<</elinsmile>>
You give her a warm smile as she begins removing her clothes while you do the same. After you a both fully undressed then Elin slowly steps into the lake, making sure to give her body enough time to adjust to the temperature of the water before patting the water.
<<elinnude "Elin">>Come on in <<print $Name>>. The water is perfect.<</elinnude>>
You slowly climb in, feeling the warmth of the water, wash over you. You lay back and enjoy the warmth of the hot springs.
<</if>>\
<<if $Elin is 0 and $Soap is 0>>\
[[Go to the market|Intro Soaps]]
<<elseif $Elin is 0 or $FatherWake is 1>>\
[[Bathe yourself|Intro Bath Self][$ElinBath to "Alone"]]
<<elseif $FatherWake is 0 and $Elin_Rel < 0>>\
[[Head to the training yard.|Intro Bath Self][$ElinBath to "Solo"]]
<<else>>\
<span class="caring">[[(Caring) Start washing Elin.|Intro Bath Elin][$ElinBath to "Care"]]</span>
[[(Playful) Splash her with water.|Intro Splash][$ElinBath to "Splash"]]
<span class="rude">[[(Rude) Quietly wash yourself.|Intro Bath Self][$ElinBath to "Self"]]</span>
<</if>>\
</center>\<center>\
<<set $CurrentSong to "Lovely1">>\
<<addclass "body" "introtents1">>\
<<playlist Elin loop stop>>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
As you walk out of the tent, you see Runnik lecturing Josef.
<<chat "Runnik">>You need to accept responsibility for your actions or you will never grow stronger.<</chat>>
<<chat "Josef">>I told you. I didn't do anything. The bag of gold was gone when I got there.<</chat>>
Runnik gives Josef a cold stare.
<<chat "Runnik">>I never told you what was missing. How did you know it was a gold bag?<</chat>>
Yosef beings tripping over his words.
<<chat "Josef">>Well I... I guessed that... since it was reported then it must be gold.<</chat>>
Runnik shakes his head.
<<chat "Runnik">>Return the bag of gold to Tristan's tent or I will report your theft to Gregory and you know what he will do.<</chat>>
Josef nervously nods.
<<chat "Josef">>I... I will.. Return it. My apologies Runnik. It won't happen again.<</chat>>
He then runs off as Runnik continues shaking his head.
<<chat "Runnik">>Some people will never learn.<</chat>>
<<if $Clothing is "Underwear">>\
<<set $RunnikReact to 1>>\
Runnik turns to face you then recoils in shock.
<<chat "Runnik">>Lady <<print $Name>>, You should know better than to walk around like that. This camp is full of men and a pretty young lady like yourself can get a lot of unwanted attention walking around in your undergarments like that. Now please go back inside and get dressed.<</chat>>
He then points at the tent.
\
<<else>>\
\
Runnik then turns to face you and says,
<<chat "Runnik">>You are late again, young one. Your father has just stormed off to the training yard. He did not look pleased. You need to get better at fulfilling your duties if you ever wish to become a lightbringer.<</chat>>
Runnik then shakes his head before putting his hand on your shoulder.
<<chat "Runnik">>Listen <<print $Name>>, I only lecture you because I worry about you. You and your father have done so much to get you this far. The last thing I want is to see you fail. I want only the best for you.<</chat>>
He then lightly rubs your shoulder.
<<chat "Runnik">>Hmm it appears that this old man is now the one keeping you from fulfilling your duty and you have some time to make up for, young one so I will keep you here no longer. I will let you take your bath.<</chat>>
<<if $Elin is 0>>\
<<chat "Runnik">>Also I can't help but notice that you don't have any soaps with you. You should pay Rowan a visit in the market and buy some. I'm sure he will be happy to see you. He is one of the good ones. Anyway I have kept you here for long enough. You should get going and good luck in your training.<</chat>>
<</if>>\
<</if>>\
<<if $Elin is 0 and $Clothing is "Basic">>\
[[Head to the market|Intro Soaps]]
<</if>>\
<<if $Clothing is "Underwear">>\
[[Return to the barracks|Intro Tent]]
<<else>>\
[[Continue traveling to the hot spring|Intro Bath]]
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $MotherKey to 0>>\
<<set $Elin_Rel += 10>>\
<<set $Clothing to "Nude">>\
<elin>Elin</elin>
[img[images/npc/elin/nude1.webp]]
You playfully splash your sister with water, causing her to flinch before laughing while she splashes you back. You both spend a minute, splashing each other with water while laughing before you both get tired and lay back, relaxing in the warm spring.
<span class="info">[[Ask her about herself|Intro Bath Chat][$ElinTemp1 to 1;$CurChat to 1;]]</span>
<span class="info">[[Ask her about father|Intro Bath Chat][$ElinTemp2 to 1;$CurChat to 2;]]</span>
<span class="info">[[Ask her about mother|Intro Bath Chat][$ElinTemp3 to 1;$CurChat to 3;]]</span>
<span class="info">[[Ask her about Runnik|Intro Bath Chat][$ElinTemp4 to 1;$CurChat to 4;]]</span>
<span class="info">[[Ask her about Uncle|Intro Bath Chat][$ElinTemp5 to 1;$CurChat to 5;]]</span>
<span class="info">[[Ask her about the other recruits|Intro Bath Chat][$ElinTemp6 to 1;$CurChat to 6;]]</span>
<span class="info">[[Ask her about vampires|Intro Bath Chat][$ElinTemp7 to 1;$CurChat to 7;]]</span>
[[Finish up bath|Intro Bath 2][$Loc to ""]]
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $MotherKey to 0>>\
<<set $Clothing to "Nude">>\
<<set $ElinType to "Nude">>\
<<set $Elin_Rel += 10>>\
<<set $Loc to "Caring">>\
<<set $VicKind += 5>>\
You grab some soap then begin gently rubbing it across Elin's chest, lathering her chest and breast as she begins lathering yours. You do your best to not miss a spot on her body as you both lather and clean each other. As Elin is washing you, she says,
<<elinnude "Elin">>Your skin is always so pale. It looks beautiful. It is weird though. Mother, father and I don't have skin or hair like yours. You are so unique. You always stand out. I wish I could stand out like you. You are so beautiful.<</elinnude>>
You give her a warm smile as you respond,
<<vicsmile "<<print $Name>>">>You are very beautiful yourself Elin. I see the way the recruits look at you. They always give you a smile as you treat them. I also think that Peyton has a crush on you. I've seen him hurt himself on purpose just to visit your brewing station.<</vicsmile>>
<<elinnude2 "Elin">>He does? I thought he was just clumsy.<</elinnude2>>
You giggle before replying,
<<vicsmile "<<print $Name>>">>Well he is clumsy but he also goes out of his way to visit you but don't get me wrong, I don't think that you should date him. He is a complete idiot who can't even apply his own sheath without someones help.<</vicsmile>>
<<elinnude2 "Elin">>You are so mean.<</elinnude2>>
<<vicnude "<<print $Name>>">>Well, only to those losers.<</vicnude>>
Elin walks around you and starts cleaning your back.
<<elinsad "Elin">>I know they don't treat you fairly and I wish they did. You are so strong and beautiful. One day they will see it.<</elinsad>>
You shrug before Elin rinses you off. You then turn around, walk around Elin and begin lathering her back.
<<if $Incest is 1>>\
<<vicnude "<<print $Name>>">>I don't ever expect them to come around. I can only do my best to prove them wrong when I become a lightbringer.<</vicnude>>
<<elinnude "Elin">>That's my big sis!<</elinnude>>
You then continue cleaning her back before reaching around and tapping your sister on the nose with the soap. She playfully slaps it out of your hand where it lands on her left nipple. Elin flinches before saying,
<<elinnude2 "Elin">>Ouch, my nipples are sensitive.<</elinnude2>>
<<else>>\
<<vic "<<print $Name>>">>I don't ever expect them to come around. I can only do my best to prove them wrong when I become a lightbringer.<</vic>>
<<elinnude "Elin">>That's my big sis!<</elinnude>>
You then continue cleaning her back before reaching around and tapping your sister on the nose with the soap. She playfully slaps it out of your hand and it lands in water in front of her, splashing her in the face. Elin flinches before giggling and laying back against the side of the spring.
<</if>>\
<<if $Incest is 1 and $Compassion > 1>>\
<comp>(Compassion <<print $Compassion>>/2)</comp> <span class="caring2">[[(Romance) Playfully pinch her nipples|Intro Bath Elin 2]]</span>
<<elseif $Incest is 1>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp> <nope>(Romance) Playfully pinch her nipples.</nope> <rude>(Skill is too low)</rude>
<</if>>\
<span class="info">[[Ask her about herself|Intro Bath Chat][$ElinTemp1 to 1;$CurChat to 1;]]</span>
<span class="info">[[Ask her about father|Intro Bath Chat][$ElinTemp2 to 1;$CurChat to 2;]]</span>
<span class="info">[[Ask her about mother|Intro Bath Chat][$ElinTemp3 to 1;$CurChat to 3;]]</span>
<span class="info">[[Ask her about Runnik|Intro Bath Chat][$ElinTemp4 to 1;$CurChat to 4;]]</span>
<span class="info">[[Ask her about Uncle|Intro Bath Chat][$ElinTemp5 to 1;$CurChat to 5;]]</span>
<span class="info">[[Ask her about the other recruits|Intro Bath Chat][$ElinTemp6 to 1;$CurChat to 6;]]</span>
<span class="info">[[Ask her about vampires|Intro Bath Chat][$ElinTemp7 to 1;$CurChat to 7;]]</span>
[[Finish bath|Intro Bath 2]]
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $Clothing to "Nude">>\
<<if $ElinBath is "Self">>\
<<set $Elin_Rel -= 5>>\
<elin>Elin</elin>
[img[images/npc/elin/nude1.webp]]
You grab a soap bar then begin applying it to yourself, lathering your body with suds as your sister does the same while occasionally glancing at you with a smile. You both take a bath in silence for a few minutes.
[[Continue|Intro Bath 2]]
<<else>>\
<<set $CurrentSong to "Encounter1">>\
<<playlist Lovely1 stop>>\
<<if settings.music isnot false>>\
<<playlist Encounter1 loop play>>\
<</if>>\
<<set $BathConfront to 1>>\
You relax for a few seconds before hearing someone say,
<<chat "Thomas">>Well if it isn't our newest recruit.<</chat>>
Someone quickly corrects him.
<<chat "Peyton">>Yes she is, Thomas.<</chat>>
You then turn to see Thomas and Peyton standing next to the spring, staring at you. You quickly recoil in shock.
<<vicangry "<<print $Name>>">>What the hell are you two doing here?<</vicangry>>
<<chat "Thomas">>Just going for a walk and... Enjoying the view.<</chat>>
You splash water at them.
<<vicnude "<<print $Name>>">>Well go on and enjoy the view, somewhere else.<</vicnude>>
Peyton starts picking up your panties before sniffing it.
<<vicangry "<<print $Name>>">>Don't touch that!<</vicangry>>
You exclaim, causing Peyton to drop them to the ground in shock as Thomas chuckles and says,
<<chat "Thomas">>Well it looks to me like someone left all their clothes here. Would be a shame if they went missing. We might have a naked lady walking around camp.<</chat>>
<<chat "Peyton">>That would be nice.<</chat>>
[[(Ignore Them) Just go away!|Bath Theft]]
<span class="caring">[[(Submissive) Please don't take those. I need them|Bath Grope]]
<<if $Elin is 1>>\
<span class="rude">[[(Dominant) GET YOUR HANDS OFF OF MY STUFF!!!|Bath Grope 2]]</span>
<<else>>\
<span class="rude">[[(Dominant) GET YOUR HANDS OFF OF MY STUFF!!!|Bath Angry]]</span>
<</if>>\
<</if>>\
</center><center>\
<<set $CurrentSong to "Elin">>\
<<addclass "body" "introtent">>\
<<set $Elin_Rel -= 10>>\
<elin>Elin</elin>
[img[images/npc/elin/sad2.webp]]
Your sister frowns as she says,
<<elin "Elin">>Oh I was just trying to help.<</chat>> You reply, <<vic "<<print $Name>>">>Well I don't need any help. I told you before to let me handle things on my own.<</vic>>
<<elin "Elin">>I'm sorry. I'll try not to get in your way anymore. I wish you luck today though.<</chat>>
She then slowly walks out of the tent.
[[Continue|Intro Pre Story]]
</center>\<center>\
<<addclass "body" "introtent">>\
\
<<if $ElinRomance is 1 and $Elin_Chat isnot 1>>\
\
<<set $Elin_Chat to 1>>\
You can see Elin standing by her bed staring at her basket of soaps before she notices you approach and her eyes light up. She gives you a warm smile as she says,
<<elin "Elin">>I... I've been thinking about you a whole lot today and I wanted to know if you would like to try to do what we did earlier... again? It felt really good and I wanted us to try it again, if that is okay with you.<</elin>>
<<if $ElinWorry is 1>>\
<span class="caring">[[(Runnik advice) Ask her about her strange behavior|Intro Elin Chat 2][$VK to 4;$ElinRomance to 2;]]</span>
<</if>>\
<span class="love2">[[(Romance) Agree to pleasure each other|Intro Elin Bed][$VK to 1]]</span>
[[(Return) Tell her that you need to go|Intro Elin Bed][$VK to 2;$ElinRomance to 2;]]
<span class="rude">[[(End Romance) Tell her that you are not interested|Intro Elin Bed][$VK to 3]]</span>
<span class="info">[[Chat|Intro Elin Idle Chat][$CurChat to 100;$ElinRomance to 2;]]</span>
\
<<elseif $ElinRomance is 2>>\
\
You approach Elin, who quickly gives you a smile and says,
<<elin "Elin">>Hey big sis, have you finished what you needed to do? Because I would still like us to do what we did at the hot spring.<</elin>>
<<if $ElinWorry is 1>>\
[[(Runnik advice) Ask her about her strange behavior|Intro Elin Chat 2][$VK to 4]]
<</if>>\
<span class="love2">[[(Romance) Agree to pleasure each other|Intro Elin Bed][$VK to 1]]</span>
[[(Return) Tell her that you need to go|Intro Tent 2]]
<span class="rude">[[(End Romance) Tell her that you are not interested|Intro Elin Bed][$VK to 3]]</span>
<span class="info">[[Chat|Intro Elin Idle Chat][$CurChat to 100]]</span>
\
<<elseif $Elin_Chat isnot 1>>\
\
<<set $Elin_Chat to 1>>\
Elin is bottling up a few elixirs while humming a lovely tune. As soon as you approach her, she gives you a warm smile and says,
<<elin "Elin">>Greetings <<print $Name>>, how are you doing today?<</elin>>
<<if $VKWIP is 1001>>\
[[(Happy) I'm feeling alright|Intro Elin Chat 2][$VK to 1]]
<span class="caring">[[(Sad) I am not feeling so good|Intro Elin Chat 2][$VK to 2]]</span>
<span class="rude">[[(Angry) I'm so tired of these damn recruits!|Intro Elin Chat 2][$VK to 3]]</span>
<</if>>\
<span class="info">[[Chat with her|Intro Elin Idle Chat][$CurChat to 100]]</span>
\
<<else>>\
\
You can see Elin organizing her clothes.
<<if $ElinWorry is 1>>\
<span class="caring2">[[(Runnik advice) Ask her about her strange behavior|Intro Elin Chat 2][$VK to 4]]</span>
<</if>>\
<span class="info">[[Chat with her|Intro Elin Idle Chat][$CurChat to 100]]</span>
[[Walk away|Intro Tent 2]]
<</if>>\
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
You unravel the letter and notice that it is written in really poor handwriting. You nevertheless decide read it anyway:
<black><div class="note">//Attention new recruit,
You have been hereby given an assignment to fold the clothes of the other recruits and carry their armor for them. You must also not wear clothes unless voted upon by the other recruits. You must also...//</div></black>
Realizing that it was a prank by the other recruits, you scoff and crumple the letter before tossing it on the floor...
<<if $Trait_Caring is 1>>\
<span class="caring">[[(Caring) React|Intro Note 2][$IntroNote to 1;$VicKind += 2;]]</span>
<<elseif $Trait_Hate is 1>>\
<span class="rude">[[(Hate) React|Intro Note 2][$IntroNote to 2;$VicKind -= 2;]]</span>
<</if>>\
</center>\<center>\
<<if $Name is "">><<set $Name to "Victoria">><</if>>\
<<addclass "body" "menu">>\
[img[images/victoria/intro/1.webp]]
You are one of two daughters to a former paladin ([[Your Father|Start Father]]) and a former traveling merchant ([[Your Mother|Start Mother]]). You also have a cheerful/caring [[Sister|Start Sister]] who looks up to you and follows you everywhere you go.
You have been raised in the Grand Cathedral of St. Giltherd, where you spent most of your life surrounded by paladins. You have always looked up to your father and the other paladins, seeing them as the knights in shining armor, here to protect the realm from any threat. You always admired how brave they were and how safe they made you feel.
When you reached 16 years of age, St. Giltherd was attacked by a horde of vampires who raised the town to the ground. You were hiding in a chapel at the time and was forced to escape when a ballista tore down the structure. In the chaos you ended up losing at least 1 loved one to the vampires and you have been haunted by nightmares of that day ever since.
The attack on St. Giltherd led to the creation of the lightbringers, a faction dedicated to protecting the innocent from the vampire menace. A faction made up of volunteers, guards, knights, templars, paladins and currently led by your ([[Uncle|Start Uncle]]). A former General for the King of Thorodan and current lead hunter of the Lightbringers. Together the Lightbringers hope to recruit enough fighters to take the offensive against the [[Vampire Menace|Start Lore]].
Ever since the formation of the Lightbringers, your father has been hard at work trying to organize and train everyone, preparing everyone for the day when you can all push the vampire out of the land for good. At your request, your father insisted that you be allowed to train with the others. The Head Hunter was strongly against the idea but eventually gave into your father's request after some time arguing, allowing you to finally train with the other warriors.
You have spent the past three days, following in your father's footsteps and training to become a Lightbringer, though you have been mostly alienated by the other recruits, due to your gender. Many of them don't believe that you can hold your own in a fight while others just lust after you, due to your good looks.
Your training has proved very difficult, as you struggle to keep up with the others recruits and to make matters worse, the current [[Warden Derin|Start Warden]] has developed an infatuation with you, putting you in a very difficult position. Where the best person to protect you from the recruits, only wants you in his bed.
Thankfully your father's close friend Runnik, has been watching over you and your family. After dealing with all of this for over three days you are resting up for your fourth day. It is now time for you to wake up for another training session but you are running slightly late so now is the time to decide what you will do and who you will be.
<span class="caring2">[[Start|New Game]]</span>
<span class="love2">[[Back|Start 1]]</span>
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<walt2>Walter</walt2>
[img[images/npc/walter/1.webp]]
Your father's name is Walter. He is a former Paladin of ST Gilberd who served the land in protecting civilians from corruption and supernatural creatures such as vampires, succubi, demons, undead creatures and many more. He served the church for over 10 years and now spends his time training the lightbringers, who are a group of former knights, templars and paladins that joined forces to stop the vampire threat that threatens the land.
As a child, Walter was always very competitive and it had a negative effect on his brother Gregory. They would always fight and whenever Walter would succeed at something, he would always make sure that his brother knew of it. They had a huge rift between which caused fights to become the norm until Walter left the castle that his parents served in, to become a knight in the King's army.
Walter quickly rose in the ranks until he was best upon by his first nightwalker. This creature killed all of the men under his command and left him wounded in the wilderness. Walter had to kill the creature then walk for miles wounded and tired. This experience showed Walter how important it is to learn to fight those creatures. Walter spent much of his time training with a Paladin that he befriended, learning of the faith until he decided to protect the people from corruption.
He served for over 5 years and during that time, he climbed up the ranks of the paladins until he became the grand paladin of the Thorodan branch of the paladin order. After serving for 3 years as the head paladin, he one day met a charismatic merchant named, Amalia. She was traveling with her family across the land, selling ware to each of the kingdoms. Walter spoke much with Amalia and they quickly became friends.
Amalia also grew close to Gregory, who was currently positioned by the king to keep an eyes on the paladins there. This caused a bit of friction between the brothers who already disliked each other. After a few days of tension, Amalia's family were setting up to leave the encampment. This news distressed Amalia, as she would be leaving her new friends behind. Walter understood how her life worked.
She couldn't stay in one place if she truly wanted to travel the world so Walter encouraged her to stick with her family and achieve her dream of traveling the whole world. Amalia then left with her family but unfortunately, Gregory did not see things the same way as his brother and began blaming Walter for Amalia leaving the kingdom. Tensions quickly rose until Walter and Gregory broke out into a physical confrontation that, resulted in them being separated by their men.
Gregory was not the kind of man to let things go so he pulled his men out of the encampment but kept them close by so that he could still fulfill his orders. Walter saw his brother as an immature fool who could not accept the world as it was. A few days after Amalia left, Walter learned from his scouts of a past scuffle on the road that Amalia took to leave. There were signs of struggle and the body of Amalia's mother.
After learning of this, Walter quickly sprung into action, organizing a group of paladins to go and search the entire area to find Amalia and her brother. They searched for a day before coming across a bandit camp with a group of captive slaves. The Paladins made quick work of the bandits then saved Amalia and her brother, bringing her back to the camp. Walter learned that Amalia was repeatedly raped which left her traumatized for days. Walter did what he could to help her through it but during this time, Gregory learned of what happened and came running back to Amalia.
For the next few days, Walter and Gregory were competing for her time, both brother wanting to cheer her up and help her through this difficult time. Amalia seemed to prefer Walter's tactic of teaching her to defend herself. Walter felt that was the best way to help her feel in control of her own destiny so Amalia trained with Walter for a few days until they finally decided to admit how they feel about each other and they decided to spend their lives together.
Walter and Amalia announced their plans to get married which only enraged Gregory who quickly left again, this time he pulled back to the king's palace where he made up excuses as to why he didn't remain like he was supposed too. Walter and Amalia got married shortly after and together they raised two daughters. They remained happily married for over 18 years, Walter remaining a paladin and Amalia training in secret to become a strong warrior, she wanted to protect her family from any threats.
Walter spend much of his time fighting corruption, stationing paladins in every town and village which seemed to upset the King as his inner circle lost their ability to extort and instill fear into the civilians. This animosity grew over Walter's time in service to the church until the Paladin headquarters at ST. Gilthird was attacked by a horde of vampires. During this attack many have died, including Amalia, who died defending her tow daughters. This attack really opened Walter's eyes to the danger that vampires imposed to the land.
The king was petitioned by many people, including his own knights and the Templars and Paladin orders but the King chose to protect his most valuable lands and pull guards out of his smaller towns and villages. These actions enraged many of his people and led to many towns/villages declaring sucession. The king was enraged by this and declared them all traitors to the crown and ordered his men to raze the towns to make an example.
The templars and paladins could not let the innocents get killed in such a manner so they joined forces in a crusade to bring down the king. This action paniced the king who immediately offered to let the church shelter the rebelling villagers in return for the church leaving his kingdom. Not wanting any bloodshed, the church accepted and took the villagers out of the kingdom but this still left the land in control of a tyrant and in danger of the vampire menace that was growing by the day.
Walter was ordered to leave the kingdom as part of the deal but he refused to leave the people to fend for themselves so he offered his paladins a deal, leave with the church or stay and fight the vampire menace. All of his men stood with him and the lightbringers were born. Walter then traveled the kingdom, recruiting soldier, knights, templars and other volunteers from across the land to form an army to face the vampires.
This action was seen by the king as Walter creating another rebellion so he spread the word and tried to drive the lightbringers out of his kingdom by force. Walter saw this and decided to pull his people out of the Kingdom of Thorodan and occupy a contested mountain in between the kingdom of Thorodan and the kingdom of Quincy because he knew that the king would never be willing to start a war with Quincy to remove him.
So there, they remained, training new recruits and even Walter's eldest daughter decided to train like her mother to be a strong warrior so Walter took her under his wing and decided to train her to become a lightbringer. As more volunteers arrived, Gregory eventually ended up offering to lead this new group in return for his most trusted men joining as well, greatly bolstering the lightbringer's numbers.
Not wanting this rivalry to continue any longer, Walter agreed to these terms leading to Gregory becoming the head hunter of the lightbringer faction, where he remains to this day. Throughout Walter's life, he has saved many civilians from corrupt dukes and lords in the king's employ, making him a hero of the people and leading to more volunteers from across the land coming to join the lightbringers and rid the lands of corruption and evil. Now Walter must train his daughter and prepare his forces to eradicate the vampire mance.
<span class="love2">[[Back|Start 2]]</span>
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Your mother Amalia, is a former merchant who always traveled the lands as a merchant with her mother Margaret and her brother Emanual. She always had a way with people, making friends everywhere she went. She always traveled long and far, constantly visiting many different kingdoms but never belonging to any. She was always known as a free spirit. After traveling the land for 3 years, she one day arrived at the paladin fortress of ST Giltherd, where she met Walter and Gregory.
<amal>Amalia</amal>
[img[images/npc/amalia/young.webp]]
Amalia quickly became friends with them during her time trading with the paladins. After a few days passed, Amalia joined her mother in moving on to the next kingdom to continue trading. While Amalia and her family were traveling to the kingdom of Thorodan, she and her party were ambushed by a group of highwaymen on the road, who robbed her family of their goods and money then took them all captive.
During this time Amalia and her mother were sexually abused and were to be sold to the the slavers guild as slaves. After 2 days of abuse Amalia's mother Margaret, tried to escape the camp by killing a guard who assaulted her, using shard of glass. During the escape attempt, she was spotted by a bandit patrolmen. In a desperate attempt to save her children, she quickly placed them on a stolen horse and sent them off as she tried to use her social skills to convince them to let her children go.
The bandits were not fooled and chose to kill her instead. Amalia and her brother heard the sreams of their mother as they rode off. The bandits then pursued them, riding their horses through the forest to catch their escaped slaves. Amalia directed her brother, who was steering the horse, to go toward the paladin camp which he did. As they got close to the camp, a bandit tossed a noose around their horse's neck, pulling it to the ground.
As the bandit surrounded Amalia and her brother, she screamed and tried her best to fight back until they heard the sounds of horses and heavy warriors in armor riding toward them. Amalia turned to see a group of paladins led by Walter quickly riding up to the scene. The bandits tried to fight but were no match for the paladins so they were quickly cut down.
After Amalia and her brother were saved, she developed a great respect for Walter and his paladin warriors. Amalia spent the next few days in ST Giltherd, traumatized from the abuse she suffered and destrought from the loss of her mother. She spent full day mourning while unable to get up her confidence to leave the safety of the encampment.
As time passed, memeories of her captivity continued to haunt her, driving her into a state of paranoia, leaving her too terrified to leave the paladin encampment until Walter decided to help her boost her confidence with combat training, knowing that being able to protect herself may relieve many of her fears.
<amal>Amalia</amal>
[img[images/npc/amalia/3.webp]]
So Amalia spent the next few months training in ST Giltherd secretly because women were not allowed to train officially. Even her brother decided to stay and become a paladin in training. After all of their time together and the powerful support Walter gave her, Amalia eventually fell in love with Walter and got married in the ST. Gilthird chapel. Their union was long lasting as they eventually raised two daughters together.
Amalia and her first daughter <<print $Name>> were very close. She always encouraged her daughter to learn to protect herself. She never wanted her daughter to face the same fate that scarred her when she was young. <<print $Name>> spent a few years training with her mother and eventually was greeted with a new sister to spend time with. Her sister's name was Elin.
The two sisters grew up very close. They were almost joined at the hip. Her eldest daughter looked up to her mother and wanted to follow in her footsteps and become a merchant, traveling the world while her sister Elin, spent most of her time creating art from anything that she could find and eventually become an apprentice to the King's personal herbalist, where she learned much and took great joy in helping others stay alive and healthy.
<amal>Amalia</amal>
[img[images/npc/amalia/6.webp]]
Amalia was so joyful to have a family of her own while doing her best to build a future for her family until one day, her home of ST. Giltherd was attacked by a powerful Vampire clan. The town was besieged and almost razed to the ground. During the struggle, Amalia placed the safety of her children above all else. She remained in the Chapel with her daughters for almost a full day as they waited for the king to send reinforcments or for the patroling Paladins to return.
After a day of holding out while the battle waged outside, the chapel was eventually bombarded with balista fire, destroying some of the structure's supports, making the building very unstable. This basically forced everyone to flee the chapel in search of a safe structure. They fled out the back which led to a street filled with vampires and paaldin battling it out for control of the camp.
As they were traveling the streets, a cataplt boulder came smashing down on a few of the fleeing cititzens, separating most of them, Amalia and her daughters included. They were forced to travel alone as the king's knights arrived at the camp. The current first knight of the knights of the royal sword named Gregory, arrived on the scene and led many of the citizens to the town crypt, since it was the only place safe from ballista fire.
As this was all transpiring, the paladin's blockade was completely overrun and the paladin front line was mostly wiped out. A large number of vampires poured in through the streets and overwhelmed all in their path. The citizens were attacked and many were dying, only Gregory and a few reserve knights were left protecting the citizens.
<<if $Elin is 1>>\
Amalia led her children away before they were cut off by a group of vampire warriors. She screamed for her children to run then used the training that she learned from her husband to fight off the attackers, she was gravely wounded before Gregory joined her in holding off the vampires.
<amal>Amalia</amal>
[img[images/npc/amalia/2.webp]]
They faught until Gregory was also badly wounded and the battle looked lost. Realising that she would not be able to survive her injuries, Amalia used her last breaths of life to distract the vampires long enough for her family to flee. Sacrificing her life to save the ones she loved.
Amalia died that day after sacrificing herself to protect those she cared for, departing from this world and leaving her loved ones with only her amulet, family key and charished memories.
<<else>>\
The day eventaully saved by the returning paladins but there were many casaulties on both sides, including Amalia herself.
<</if>>\
<span class="love2">[[Back|Start 2]]</span>
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<elin>Elin</elin>
[img[images/npc/elin/1.webp]]
Your sister Elin has always been a quite child growing up, always trying her best to stay out of trouble. This didn't really interest you though as you were always willing to jump face first into danger if it meant an exciting time. You and Elin rarely ever spoke until one day Elin was attacked by a pack of wolves while she journeyed to collect flowers, leaving her badly wounded. As you saw this, you felt terrified but knew that you couldn't let your sister be eaten so you rushed at them with a lit torch, driving them back until you slowly traveled back to your town were the guards chased the wolves off.
Elin wounds were treated and your mother never left her side and your father lectured you for letting your sister wander out of town so late at night. This event changed Elin, causing her yo cling onto you everywhere you go. Elin would always travel with you which was understandable at first but would eventually start to annoy you as your sister now became your responsibility and whenever she got into trouble, you seemed to always get blamed.
Eventually you decied to drive her away by constantly pranking her, hoping that she would grow annoyed and leave you be but she refused to leave you. This only annoyed you further until a horrifying day where the encampment that you were both living in was attacked by vampires and you were thrust into the front line of a battle to protect your family. This day changed both of your lives forever, either growing your both closer together or tearing you both apart...
<span class="love2">[[Back|Start 2]]</span>
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After infighting for over a century, the vampire tribes suddenly became united and began launching multiple attacks on human settlements, killing the guards and enslaving the citizens. This resulted in the attack of ST. Gilthird, an encampment housing the King's royal guard and the church's paladin army. The battle resulted in the destruction of the encampment and the spread of panic throughout the kingdom. The vampire menace had destroyed some of the best in the kingdom and seemed unstoppable to the common man.
[img[images/intro/dream/2.webp]]
The war between the vampires and humans seemed to intensify quickly and after a year of fighting, the King had declared the war too costly to his own interests and withdrew all of his forces to protect his major cities, leaving his smaller settlement defenseless. This action had upset many in the Kingdom as it seemed that the king was abandoning them. Unrest grew in the Kingdom which drove the King into seclusion as his own paranoia began to take hold.
In the meantime, clashes between humans and vampires became the norm. Vampires would attack settlement almost at random then take slave while the King's army did nothing. Hope for the land seemed lost when Walter and many remainders of his paladin had enough of watching the innocent civilians get killed and enslaved so they broke away from the church, forming the lightbringers. An army with the sole purpose of protecting the land from the vampire threat.
An army of former guards, knights, paladins and the king's former military general Gregory, the church's grand paladin Walter and other volunteers from across the kingdom. All of which, fight to rid the land of the vampire menace by any means necessary. This new faction has quickly inspired much of the common people to take up arms and stand together while angering the King & those loyal to the crown, many of which, have declared the Lightbringers as a rebellion against the King.
All this newfound hostility has forced the Lightbringers to leave the kingdom, claiming their own land in the mountains, to avoid any further escalation. This decision which was suggested by Walter has left the Lightbringers without a fortress to call there own and made them into wanderers, a rogue army with no place to call home, nestled in between two kingdoms.
There is where they remain today, training and building their forces to one day take the fight to the vampires and save the land as the king of Thorodan watches them from over the mountain and the king of Quincy watches them from the other side. Neither side happy with their new neighbor.
<span class="love2">[[Back|Start 2]]</span>
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<greg>Gregory</greg>
[img[images/npc/gregory/1.webp]]
Gregory was always a competitive child growing up. He always wanted to be the center of attention and hated being overshadowed but unfortunately for him, his older brother Walter, always found himself in the spotlight. Walter was a ambitious person, never willing to accept anything lesss than the best. These two personalities conflicted much as Gregory grew to despise his older brother for both his success in life and the relative ease that he accomplished his goals.
As children they always fought over anything and everything, neither of them ever backing down. It didn't help that their parents were servants to the king and never had the time to properly raise them. Gregory and Walter would play and fight in the castle as their parents worked while getting tutored at night. When Walter reachs his adult years, he quickly left his parents house to find his own path.
He joined the king's army as a knight, sworn to protect the crown, leaving gregory as the lone child in the household. Gregory welcomed this change, seeing it as a great chance for him stand out on his own but as time passed, Gregory grew more and more impatient with finding his correct path, first trying to be strategist for the crown then a scholar for the kingdom. Gregory always tried to avoid becoming a knight because he didn't want to follow in his brother's footsteps.
He spent many years lost, not knowing the correct path for him until he heard that his brother was kicked out of the knight's order for disobeying the king's direct orders. Gregory saw this as his time to show that he could do the job better than his brother and shine as a knight. He joined the knight order then continued his life as a knight, constantly moving up in the ranks until he became the King's general.
<greg>Gregory</greg>
[img[images/npc/gregory/2.webp]]
Gregory was proud of what he accomplished. He served the king loyally following all orders to the letter, never compromising for anything, even the safety of the citizens under his charge. If the king told him to execute someone regardless of evidence then he followed the order to the letter. Gregory was always know amongst his knights as the kings right hand, slaying all that threaten the kings rule. Gregory tried to silence these rumors but was unable to keep the knights from talking when he was not around.
After dispatching a bandit ambush squad that was harassing the king's convoys, Gregory found himself visiting ST. Gilthird, the paladin's encampment, only to find out that his brother Walter was the head paladin there. Gregory tried his best to hide the resentment he felt for his brother as he remained there.
After a few days, staying at the ST. Gilthird encampment, Gregory saw a merchant party enter the camp, looking to trade, amongst them was a woman who caught Gregory's eye. A redhead woman with a golden tongue, a beauty that Gregory could not keep his eyes off of. After admiring this woman for a day, Gregory finally got up the courage to introduce himself to her, learning that her name was Amalia. She was a traveling merchant, always moving from kingdom to kingdom, selling good with her mother and brother.
<amal>Amalia</amal>
[img[images/npc/amalia/young.webp]]
She and Gregory became quick friends and as time went by, Gregory found himself falling harder for her until a few days passed and her mother was setting up to leave the encampment to continue traveling the lands as she always did. Gregory was very saddened by this and tried to convince Amalia to stay which he was almost successful of until Walter intervened, giving Amalia a pep talk on family, convincing her to stick with her family on their journey.
This interference enraged Gregory, causing a heated argument leading to them being separated by their men. Feeling that he has lost his chance with the love of his life and enraged at his brother's actions, Gregory decided to pull his knights out of ST. Gilthird and encamp his forces nearby.
After a few more days, Gregory was about ready to head out when he learned that there was a big skirmish outside of ST. Gilthird. He sent some of his knights to check out what happened, knowing full well that if the camp of ST. Gilthird was attacked without his forces being there, that the king would know that he disobeyed his orders by not remaining there until fully supplied. The scouts reported that some merchants were captured by bandits then saved by the paladins.
After hearing of this, Gregory was distraught, knowing that he was not there to protect or save her. Gregory quickly ordered his men to travel back to the encampment to secure the region from bandit threats, when his real interest was to check if Amalia was okay. After they arrived at ST. Gilthird, they were welcomed by the paladins and Gregory quickly checked on Amalia, who told him of her mother's death and spent a great deal of time with him for the rest of the day.
The next day, Gregory tried to cheer her up with flowers that he picked himself but Amalia wasn't at her tent. She was instead with Walter who was comforting her. Gregory consistently tried to gain an audience with Amalia but was turned away multiple times by the paladins. After a few more days, Gregory was finally able to speak with Amalia but she seemed rather distant and whenever Walter was around, she would latch onto him like a puppy in love.
Gregory refused to give up on her until she and Walter announced that they were getting married. This news crushed Gregory, leaving him in a deep state of depression as he received new orders to depart. He had no choice but to follow the orders and accept that he will never be with the woman that he loved. Eventually this sorrow turned to hatred as Gregory realized why this happened... His brother has stolen his love from him.
He felt that Walter was the one to send her to leave in the first place and it was his fault that she was attacked but instead of being punished for this, he used this tragedy to comfort her and steal her from under Gregory. These thoughts raced through Gregory's head for the next few years as he refused to speak with his brother during this time. After many more years, Gregory moved on and focued on his duty, growing more and more harsh and unreasonable.
One day he received orders to quell a bandit uprising only to find out that the town was actually being attacked by an organized group of vampires. Gregory barely manged to quell the vampires before he then heard that the encampment of ST. Gilthird was also under attack. Though he despised his brother, Gregory still cared for Amalia and didn't blame her for anything. Gregory brought what few knights he had left from his battle to help out the paladin camp.
Gregory stormed into the camp, slaying as many vampires as he could until he met one that he couldn't defeat. This armored vampires quickly and easily overpowered Gregory as he tried his best to save Amalia and her daughters. The battle left him wounded with his ultimate goal, failed as Amalia ended up dead after the battle. This loss stood with Gregory, his brother was not there to help and left his family all alone in the town to fend for themselves.
The same brother who was responsible for her being captured by bandits and stealing her away from him. Gregory's hatred of his brother grew until one day, when the king seemed to have forsaken his kingdom to hide away from the vampires, the knights under the king's commend were ready to walk out and start their own army to protect the citizens from the vampire menace. Hearing all of this, Gregory decided that there was nothing left for him in the king's employ so he followed the soldiers who traveled to a campsite outside of the kingdom of Thorodan.
In this camp was his very own brother Walter, who has left the paladins and was organizing a bunch of knights and templars into an army to face the vampires. Gregory was shocked to see him again but tried to keep his cool when he persuaded Walter to let him lead this new group, offering a large group of new recruits as well as mentioning how Walter's judgment has ended in many death in the past. Walter felt bad about his decisions and agreed to let Gregory lead the new army, in hopes that they can bury the hatchet on their past rivalry.
Gregory leads the lightbringers to this day and has been as stubborn as ever in most things but was able to be persuaded into letting Walter's daughter join this new faction. Gregory opposed the idea strongly but ultimately decided to let her join in the hope that she will fail on her own and prove his point correct.
<span class="love2">[[Back|Start 2]]</span>
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<runn>Runnik</runn>
[img[images/npc/runnik/1.webp]]
[[Runnik|Start Runnik]]
<span class="love2">[[Back|Start 2]]</span>
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<der>Gaston/Derin</der>
[img[images/npc/derin/3.webp]]
Gaston was raised on the streets of Quincy as a caste-less merchant. He spent much of his time, getting involved with much of the criminal undercities. He worked with the lesser robbers until he was finally accepted into the local thieves guild, where he gained many connections, protecting his business and intimidating his competitors. He spent his days making as much money as he can and using it to expand his empire and influence, hoping to one day buy a caste.
After 7 years of expanding his empire, he as finally able to buy himself a caste and be an official citizen of Quincy. This came with many perks like having access to high quality good and decent living quarters. Gaston was living the high life while maintaining his under-city connections, until one day he scammed a rich/high standing family which reported his activities to the authorities, getting him arrested.
Gaston remained in jail for a few days before having his contacts spring him free. He had to remain in hiding and find a way to escape the pursuing guards so he used what contacts he had, to arrange for an escort to take him out of Quincy and into Thorodan, which he knew the guards would not follow him. He spent 5 days on the road before finally arriving at Thorordan and finding a place to settle down.
Gaston was now in a new land with no contacts to call upon so he tried his best to find honest work as a guard. He ended up going back to his old ways and would take bribes and extort civilians of their money and goods until his town was suddenly attacked by a groups of bandits. Gaston stole the lord's horse then fled the village until he ended up at an encampment on the outskirts of Thorodan and Quincy. There was a camp of volunteers fighters, knights, paladins and templars.
Seeing the fancy gear they had, Gaston knew that they were important and highly paid so he asked to join up. When asked for his name, he decided to use the name of the guard captain in his town before it was burned to the ground. The captain's name was Derin and the name ended up being of a well repected officer with a good reputation, granting Gaston the position of Warden without any objection.
<der>Derin</der>
[img[images/npc/derin/2.webp]]
Thrilled by his new position, he spent many of his days, enjoying the pleasures of life while doing as little work as he can, always skirting his duty when he believes no one will notice. After a few days since joining, Gaston came across the former grand paladin's daughter. He was taken away at her beauty, falling quickly for her and deciding to do whatever he can to get her into his bed. One day he tried to pressuring her into joining him in his tent when her father noticed what he was doing and had some firm words with Gaston/Derin over his behavior.
<der>Derin</der>
[img[images/npc/derin/1.webp]]
Walter was always known for his short temper and fearsome combat prowess so angering such a man was something that Gaston/Derin wanted to avoid at all costs. Gaston/Derin continued to pursue Walter's daughter in a much more discreet manner while remaining terrified that Walter might catch him in the act. After it was announced that Walter's daughter was joining the lightbringers, Gaston/Derin used this opportunity to try to manipulate her into joining him in his bed. It quickly became an obsession with him.
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<<if $Messing is 4>>\
<<fish "Stinky Fish">>No! Fuck You!<</fish>>
[[Yes|VK][$Messing to 0]]
[[No|VK][$Messing to 0]]
<<elseif $Messing is 3>>\
<<fish "Stinky Fish">>Hey! Stop That! This isn't the game, you know.<</fish>>
[[I'm sorry|VK][$Messing to 0]]
[[Fuck You!|VK][$Messing += 1]]
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<<elseif $StopIt isnot 1>>\
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[[(Turn off glowing text) Too much glow. Stop it!|VK][$StopIt to 1]] <info>(Only applies to this page.)</info>
<vk>I am the sole developer/game creator of Revamped Bloodline. I have developed a passion for writing when I first joined the Girl Life forum on TFG. I poked through the code of the game and found an unfinished scene for</vk> <walt2>Fedor Kozlov</walt2> <vk>and after asking about them. I ended up joining the team. I have been writing ever since. I wrote the</vk> <walt2>Fedor Kozlov Romance</walt2> <vk>and</vk> <ks3>Nikolai Volkov Romance</ks3> <vk>for</vk> <pink>Girl Life</pink>.
<vk2>Violet Kitten</vk2>
<img src="https://cdn.discordapp.com/attachments/693958695960445008/766522954288201728/Pink_Rose.jpg">
<vk>I love telling deep stories and breaking the norms. I like trying new things and testing boundaries. I take great pride in everything I do and I try to perfect everything before releasing it though spelling errors tend to slip through the most.
There is much that I wish to accomplish, like making my own game in a way that I choose. Making a game that people will love to play. Having it play unlike many others, with choices that matter. Changing the entire experience and lastly, to make a living off of what I do, so I can dedicate all my time, doing what I love.
If you like what I do and would like to support me then please join my patreon. Become a patron and help me develop my own future, where I can write and create games for you and the other members of the community. I have always written with passion and listened to feedback.
Please become my patron and make my dream a reality.</vk>
<span class="patreon">[[Patreon|https://www.patreon.com/Violet_Kitten]]</span>
<vk>You may also follow me on any/all of my official accounts:</vk>
<span class="discord">[[Discord|https://discord.gg/CmTERD]]</span>
<span class="rude2">[[F95Zone|https://f95zone.to/members/violet-kitten.157159/]]</span>
<span class="caring2">[[Tfgames|https://tfgames.site/phpbb3/memberlist.php?mode=viewprofile&u=82606]]</span>
<span class="itch2">[[Itch|https://violet-kitten.itch.io]]</span>
<span class="love2"><<return Back>></span>
\
<<else>>\
\
<<if $Messing > 0>>\
<<set $Messing += 1>>\
<<else>>\
<<set $Messing to 1>>\
<</if>>\
[[(Turn on glowing text) I miss the glow. Turn it back on!|VK][$StopIt to 0]] <info>(Only applies to this page.)</info>
I am the sole developer/game creator of Revamped Bloodline. I have developed a passion for writing when I first joined the Girl Life forum on TFG. I poked through the code of the game and found an unfinished scene for <walt2>Fedor Kozlov</walt2> and after asking about them. I ended up joining the team. I have been writing ever since. I wrote the <walt2>Fedor Kozlov Romance</walt2> and <ks2>Nikolai Volkov Romance</ks2> for<pink>Girl Life</pink>.
<vk2>Violet Kitten</vk2>
<img src="https://cdn.discordapp.com/attachments/693958695960445008/766522954288201728/Pink_Rose.jpg">
I love telling deep stories and breaking the norms. I like trying new things and testing boundaries. I take great pride in everything I do and I try to perfect everything before releasing it though spelling errors tend to slip through the most.
There is much that I wish to accomplish, like making my own game in a way that I choose. Making a game that people will love to play. Having it play unlike many others, with choices that matter. Changing the entire experience and lastly, to make a living off of what I do, so I can dedicate all my time, doing what I love.
If you like what I do and would like to support me then please join my patreon. Become a patron and help me develop my own future, where I can write and create games for you and the other members of the community. I have always written with passion and listened to feedback.
Please become my patron and make my dream a reality.
<span class="patreon">[[Patreon|https://www.patreon.com/Violet_Kitten]]</span>
You may also follow me on any/all of my official accounts:
<span class="discord">[[Discord|https://discord.gg/2XzMbZB]]</span>
<span class="rude2">[[F95Zone|https://f95zone.to/members/violet-kitten.157159/]]</span>
<span class="caring2">[[Tfgames|https://tfgames.site/phpbb3/memberlist.php?mode=viewprofile&u=82606]]</span>
<span class="itch2">[[Itch|https://violet-kitten.itch.io]]</span>
<span class="love2"><<return Back>></span>
<</if>>\
</center><center>\
<<unset $Temp>>
<<set $LongWeiCherl to 0>>\
<<set $CurrentSong to "Merek">>\
<<addclass "body" "intro">>\
<<audio ":all" stop>>\
<<if settings.music isnot false>>\
<<playlist "Merek" loop play>>\
<</if>>\
<<set $Story to 1>>\
<<if $Name is "">><<set $Name = "Violet">><</if>>\
<<set $Vicy to '<img src="images/victoria/dream/young1.webp" width="130px" height="130px"/>'>>\
<<set $Vicy2 to '<img src="images/victoria/dream/young2.webp" width="130px" height="130px"/>'>>\
<<set $Vic to '<img src="images/victoria/avatar.webp" width="130px" height="130px"/>'>>\
<<set $VicNude to '<img src="images/victoria/outfits/t0/nude1.webp" width="130px" height="130px"/>'>>\
<<set $VicWake to '<img src="images/victoria/wake.webp" width="130px" height="130px"/>'>>\
<<set $VicFlirt to '<img src="images/victoria/flirty.webp" width="130px" height="130px"/>'>>\
<<set $VicSmile to '<img src="images/victoria/smile.webp" width="130px" height="130px"/>'>>\
<<set $VicSad to '<img src="images/victoria/sad.webp" width="130px" height="130px"/>'>>\
<<set $VicAngry to '<img src="images/victoria/angry.webp" width="130px" height="130px"/>'>>\
<<set $VicSword to '<img src="images/victoria/sword2.webp" width="130px" height="130px"/>'>>\
<<set $Vic2 to '<img src="images/victoria/avatar2.webp" width="130px" height="130px"/>'>>\
<<set $VicNude2 to '<img src="images/victoria/outfits/t0/nude2.webp" width="130px" height="130px"/>'>>\
<<set $VicWake2 to '<img src="images/victoria/wake2.webp" width="130px" height="130px"/>'>>\
<<set $VicSmile2 to '<img src="images/victoria/smile2.webp" width="130px" height="130px"/>'>>\
<<set $VicSad2 to '<img src="images/victoria/sad2.webp" width="130px" height="130px"/>'>>\
<<set $VicAngry2 to '<img src="images/victoria/angry2.webp" width="130px" height="130px"/>'>>\
<<set $VicSword2 to '<img src="images/victoria/sword5.webp" width="130px" height="130px"/>'>>\
<<set $PicIT to '<img src="images/victoria/think.webp" width="130px" height="130px"/>'>>\
<<set $PicIT2 to '<img src="images/victoria/think2.webp" width="130px" height="130px"/>'>>\
<<set $VicKid to '<img src="images/victoria/dream/young4.webp" width="130px" height="130px"/>'>>\
<<set $VicKid2 to '<img src="images/victoria/dream/young5.webp" width="130px" height="130px"/>'>>\
<<set $VicKidIT to '<img src="images/victoria/dream/young6.webp" width="130px" height="130px"/>'>>\
\
<<set $AmalyPic to '<img src="images/npc/amalia/young.webp" width="130px" height="130px"/>'>>\
<<set $AmalPic to '<img src="images/npc/amalia/1.webp" width="130px" height="130px"/>'>>\
<<set $AmalPic2 to '<img src="images/npc/amalia/2.webp" width="130px" height="130px"/>'>>\
<<set $AmalPic3 to '<img src="images/npc/amalia/3.webp" width="130px" height="130px"/>'>>\
<<set $AmalPic4 to '<img src="images/npc/amalia/4.webp" width="130px" height="130px"/>'>>\
<<set $AmalPic5 to '<img src="images/npc/amalia/5.webp" width="130px" height="130px"/>'>>\
<<set $AmalPic6 to '<img src="images/npc/amalia/6.webp" width="130px" height="130px"/>'>>\
<<set $AmalPic7 to '<img src="images/npc/amalia/7.webp" width="130px" height="130px"/>'>>\
<<set $AmalNude to '<img src="images/npc/amalia/nude1.webp" width="130px" height="130px"/>'>>\
<<set $AmalNude2 to '<img src="images/npc/amalia/nude2.webp" width="130px" height="130px"/>'>>\
<<set $VAmalPic to '<img src="images/npc/amalia/vamp/1.webp" width="130px" height="130px"/>'>>\
\
<<set $ElinPicy1 to '<img src="images/npc/elin/young1.webp" width="130px" height="130px"/>'>>\
<<set $ElinPicy2 to '<img src="images/npc/elin/young2.webp" width="130px" height="130px"/>'>>\
<<set $ElinPicRIP to '<img src="images/npc/elin/rip.webp" width="130px" height="130px"/>'>>\
<<set $ElinPicNude to '<img src="images/npc/elin/nude1.webp" width="130px" height="130px"/>'>>\
<<set $ElinPicNude2 to '<img src="images/npc/elin/nude2.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic to '<img src="images/npc/elin/1.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic2 to '<img src="images/npc/elin/2.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic3 to '<img src="images/npc/elin/3.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic4 to '<img src="images/npc/elin/smile1.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic5 to '<img src="images/npc/elin/smile2.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic6 to '<img src="images/npc/elin/sad1.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic7 to '<img src="images/npc/elin/sad2.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic8 to '<img src="images/npc/elin/cry1.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic9 to '<img src="images/npc/elin/angry1.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic10 to '<img src="images/npc/elin/angry2.webp" width="130px" height="130px"/>'>>\
<<set $VElinPicY to '<img src="images/npc/elin/vamp/young.webp" width="130px" height="130px"/>'>>\
<<set $VElinPic to '<img src="images/npc/elin/vamp/1.webp" width="130px" height="130px"/>'>>\
<<set $VElinPic2 to '<img src="images/npc/elin/vamp/2.webp" width="130px" height="130px"/>'>>\
\
<<set $MerekPic to '<img src="images/npc/spoiler/merek/1.webp" width="130px" height="130px"/>'>>\
<<set $MerekPic2 to '<img src="images/npc/spoiler/merek/3.webp" width="130px" height="130px"/>'>>\
\
<<set $GregPic to '<img src="images/npc/gregory/1.webp" width="130px" height="130px"/>'>>\
<<set $GregPic2 to '<img src="images/npc/gregory/2.webp" width="130px" height="130px"/>'>>\
<<set $GregPic3 to '<img src="images/npc/gregory/3.webp" width="130px" height="130px"/>'>>\
<<set $GregPic4 to '<img src="images/npc/gregory/4.webp" width="130px" height="130px"/>'>>\
\
<<set $WaltPic0 to '<img src="images/npc/walter/armor1.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic1 to '<img src="images/npc/walter/armor2.webp" width="130px" height="130px"/>'>>\
<<set $WaltYoung to '<img src="images/npc/walter/young1.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic to '<img src="images/npc/walter/1.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic2 to '<img src="images/npc/walter/2.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic3 to '<img src="images/npc/walter/3.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic4 to '<img src="images/npc/walter/4.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic5 to '<img src="images/npc/walter/5.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic6 to '<img src="images/npc/walter/6.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic7 to '<img src="images/npc/walter/smile1.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic8 to '<img src="images/npc/walter/smile2.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic9 to '<img src="images/npc/walter/angry1.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic10 to '<img src="images/npc/walter/angry2.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic11 to '<img src="images/npc/walter/angry3.webp" width="130px" height="130px"/>'>>\
<<set $WaltPic12 to '<img src="images/npc/walter/sad1.webp" width="130px" height="130px"/>'>>\
\
<<set $TheaPic to '<img src="images/npc/thea/1.webp" width="130px" height="130px"/>'>>\
<<set $TheaPic2 to '<img src="images/npc/thea/2.webp" width="130px" height="130px"/>'>>\
\
<<set $ClifPic to '<img src="images/npc/clifton/1.webp" width="130px" height="130px"/>'>>\
<<set $ClifPic2 to '<img src="images/npc/clifton/2.webp" width="130px" height="130px"/>'>>\
<<set $ClifPic3 to '<img src="images/npc/clifton/3.webp" width="130px" height="130px"/>'>>\
<<set $ClifPic4 to '<img src="images/npc/clifton/4.webp" width="130px" height="130px"/>'>>\
<<set $ClifPic5 to '<img src="images/npc/clifton/5.webp" width="130px" height="130px"/>'>>\
<<set $ClifPicS1 to '<img src="images/npc/clifton/smile1.webp" width="130px" height="130px"/>'>>\
<<set $ClifPicN to '<img src="images/npc/clifton/n1.webp" width="130px" height="130px"/>'>>\
\
<<set $RulfPic to '<img src="images/npc/rulf.webp" width="130px" height="130px"/>'>>\
\
<<set $DainPic to '<img src="images/npc/dain.webp" width="130px" height="130px"/>'>>\
\
<<set $DeriPic to '<img src="images/npc/derin/1.webp" width="130px" height="130px"/>'>>\
<<set $DeriPic2 to '<img src="images/npc/derin/2.webp" width="130px" height="130px"/>'>>\
\
<<set $BrycePic to '<img src="images/npc/bryce1.webp" width="130px" height="130px"/>'>>\
\
<<set $VampPic to '<img src="images/npc/lief.webp" width="130px" height="130px"/>'>>\
\
<<set $BeriPic to '<img src="images/npc/berinon1.webp" width="130px" height="130px"/>'>>\
\
<<set $DukePic to '<img src="images/npc/spoiler/kleber/duke/1.webp" width="130px" height="130px"/>'>>\
<<set $DukePic2 to '<img src="images/npc/spoiler/kleber/duke/2.webp" width="130px" height="130px"/>'>>\
<<set $DukePic3 to '<img src="images/npc/spoiler/kleber/duke/3.webp" width="130px" height="130px"/>'>>\
\
<<set $AidenPic to '<img src="images/npc/cherlese/aiden1.webp" width="130px" height="130px"/>'>>\
<<set $AidenPic2 to '<img src="images/npc/cherlese/aiden2.webp" width="130px" height="130px"/>'>>\
<<set $AidenPic3 to '<img src="images/npc/cherlese/aiden3.webp" width="130px" height="130px"/>'>>\
\
<<set $MargPic to '<img src="images/npc/margaret/1.webp" width="130px" height="130px"/>'>>\
<<set $MargPic2 to '<img src="images/npc/margaret/2.webp" width="130px" height="130px"/>'>>\
<<set $MargPic3 to '<img src="images/npc/margaret/3.webp" width="130px" height="130px"/>'>>\
<<set $MargSmile to '<img src="images/npc/margaret/smile1.webp" width="130px" height="130px"/>'>>\
<<set $MargAngry to '<img src="images/npc/margaret/angry1.webp" width="130px" height="130px"/>'>>\
<<set $MargSad to '<img src="images/npc/margaret/sad1.webp" width="130px" height="130px"/>'>>\
<<set $MargSpear to '<img src="images/npc/margaret/spear1.webp" width="130px" height="130px"/>'>>\
\
<<set $JuliPic to '<img src="images/npc/juliet/1.webp" width="130px" height="130px"/>'>>\
<<set $JuliPic2 to '<img src="images/npc/juliet/2.webp" width="130px" height="130px"/>'>>\
<<set $JuliPic3 to '<img src="images/npc/juliet/3.webp" width="130px" height="130px"/>'>>\
\
<<set $DylPic to '<img src="images/npc/crimson/dylon1.webp" width="130px" height="130px"/>'>>\
<<set $DylSmile to '<img src="images/npc/crimson/dylon2.webp" width="130px" height="130px"/>'>>\
<<set $DylAngry to '<img src="images/npc/crimson/dylon3.webp" width="130px" height="130px"/>'>>\
<<set $DylFight to '<img src="images/npc/crimson/dylonfight.webp" width="130px" height="130px"/>'>>\
\
<<set $MariePic to '<img src="images/npc/marie/1.webp" width="130px" height="130px"/>'>>\
<<set $MariePic2 to '<img src="images/npc/marie/2.webp" width="130px" height="130px"/>'>>\
<<set $MarieSmile to '<img src="images/npc/marie/smile1.webp" width="130px" height="130px"/>'>>\
<<set $MarieSad to '<img src="images/npc/marie/sad1.webp" width="130px" height="130px"/>'>>\
<<set $MarieAngry to '<img src="images/npc/marie/angry1.webp" width="130px" height="130px"/>'>>\
<<set $MarieNude to '<img src="images/npc/marie/nude.webp" width="130px" height="130px"/>'>>\
\
<<set $MerlinPic to '<img src="images/npc/cherlese/merlin.webp" width="130px" height="130px"/>'>>\
\
<<set $MonikaPic to '<img src="images/npc/monika/1.webp" width="130px" height="130px"/>'>>\
<<set $MonikaPic2 to '<img src="images/npc/monika/2.webp" width="130px" height="130px"/>'>>\
<<set $MonikaSad to '<img src="images/npc/monika/sad1.webp" width="130px" height="130px"/>'>>\
<<set $MonikaAngry to '<img src="images/npc/monika/angry1.webp" width="130px" height="130px"/>'>>\
<<set $MonikaNude to '<img src="images/npc/monika/nude.webp" width="130px" height="130px"/>'>>\
\
<<set $BartramPic to '<img src="images/npc/cherlese/bartram.webp" width="130px" height="130px"/>'>>\
\
<<set $HaraldPic to '<img src="images/npc/cherlese/harald1.webp" width="130px" height="130px"/>'>>\
<<set $Harald2 to '<img src="images/npc/cherlese/harald2.webp" width="130px" height="130px"/>'>>\
\
<<set $LongPic to '<img src="images/npc/spoiler/longwei/1.webp" width="130px" height="130px"/>'>>\
<<set $LongPic2 to '<img src="images/npc/spoiler/longwei/2.webp" width="130px" height="130px"/>'>>\
\
<<set $SoraPic to '<img src="images/npc/spoiler/sora/2.webp" width="130px" height="130px"/>'>>\
<<set $SoraPic2 to '<img src="images/npc/spoiler/sora/4.webp" width="130px" height="130px"/>'>>\
<<set $SoraSmile to '<img src="images/npc/spoiler/sora/smile1.webp" width="130px" height="130px"/>'>>\
<<set $SoraSmile2 to '<img src="images/npc/spoiler/sora/smile2.webp" width="130px" height="130px"/>'>>\
<<set $SoraSad to '<img src="images/npc/spoiler/sora/sad1.webp" width="130px" height="130px"/>'>>\
<<set $SoraSad2 to '<img src="images/npc/spoiler/sora/sad2.webp" width="130px" height="130px"/>'>>\
<<set $SoraAngry to '<img src="images/npc/spoiler/sora/angry1.webp" width="130px" height="130px"/>'>>\
<<set $SoraAngry2 to '<img src="images/npc/spoiler/sora/angry2.webp" width="130px" height="130px"/>'>>\
<<set $SoraFlirt to '<img src="images/npc/spoiler/sora/flirt1.webp" width="130px" height="130px"/>'>>\
<<set $SoraFlirt2 to '<img src="images/npc/spoiler/sora/flirt2.webp" width="130px" height="130px"/>'>>\
<<set $SoraNude to '<img src="images/npc/spoiler/sora/nude1.webp" width="130px" height="130px"/>'>>\
<<set $SoraNude2 to '<img src="images/npc/spoiler/sora/nude2.webp" width="130px" height="130px"/>'>>\
<<set $SoraIT to '<img src="images/npc/spoiler/sora/think.webp" width="130px" height="130px"/>'>>\
<<set $SoraKid to '<img src="images/npc/spoiler/sora/young1.webp" width="130px" height="130px"/>'>>\
\
<<amal "(Your Mother) Amalia">><<print $Name>> come on. We need to keep moving.<</amal>>
You open your eyes and see you mother pulling on your arm, lifting you off the floor. You then look around to see a town on fire with plenty of scared people running for their lives. You can hear screaming in the distance as you mother pulls you behind her.
<<amal2 "Amalia">>We need to get you two to safety. Please try your best to keep running.<</amal2>>
You continue following your mother when you hear,
<<eliny "(Your Sister) Elin">>Momma how much longer do we have to run?<</eliny>>
You turn to see your sister Elin running beside you, holding onto your mother's other hand.
<<amal2 "Amalia">>Just a little further Eli...<</amal2>>
Your mother suddenly stops in her tracks.
[[Continue|Intro Dream 1_1]]
</center><center>\
<<set $CurrentSong to "Merek">>\
<<addclass "body" "intro">>\
<vamp2>Armored Vampire</vamp2>
[img[images/npc/spoiler/merek/2.webp]]
You see a group of five ghouls with a large armored vampire in front of them. The armored vampire says in a deep menacing voice,
<<merek "Armored Vampire">>Capture those ones. We could always use more females.<</merek>>
Your mother shields you before drawing her blade. The armored vampire tilts his head before saying,
<<merek2 "Armored Vampire">>A woman wielding a blade. How quaint. Fetch her and be mindful of the blade. She may be a woman but that doesn't make the blade any less sharp.<</merek2>>
The ghouls immediately surround your mother then begin swing their blades at her as she tries to block them. Many of the swings pierce her guard,creating holes in her armor and ripping across her skin, drawing blood with each swipe, until your mother drops to her knees as the armored vampire approaches her. He kicks the sword out of her hand, causing it to fall at your feet. Your mother then turns to you and shouts,
<<amal2 "Amalia">>Take your sister and run! GO!!!<</amal2>>
<span class="caring2">[[Do as she says|Intro Dream 1_2][$Elin to 1]]</span>
<span class="rude2">[[Grab the sword|Intro Dream 1_2][$Elin to 0;$Health -= 40;]]</span>
</center><center>\
<<addclass "body" "intro">>\
<<if $Elin is 1>>\
<vk2>(Your Sister)</vk2><elin>Elin</elin>
[img[images/npc/elin/young1.webp]]
You grab onto your sister's hand and begin running as fast as you can without looking back. You storm down the alleyway as you hear the clanking of swords behind you. As you keep running, you duck into a nearby alley to catch your breath. You can hear your sister crying, causing the reality of the situation to kick in as you think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Mother is probably dead so Elin and I, are all alone. Why is this happening? What do I do? I'm not strong enough to fight them. I'm not like papa. I can't protect anyone. I just ran. I left my mother to die.//<</vict>>
Elin wraps her arms around you as she buries her head in your chest, crying. You hold Elin in your arms, comforting her as you think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//She needs someone right now. My little sis needs someone to protect her. I need to get stronger. I need to be able to protect the ones I love. She needs me now more than ever. I need to get us out of here.//<</vict>>
[[Comfort Elin|Intro Dream 1_3]]
\
<<else>>\
\
<vic><<print $Name>></vic>
[img[images/victoria/sword1.webp]]
Ignoring your mother's command, you grab the blade then charge toward the Armored vampire, refusing to give into fear and to protecting your mother. You swing the sword at the armored vampire and he swings his blade, striking yours with such force that it goes flying out of your hand and down the street.
He then kicks you in the face, dropping you to the ground as he slowly approaches you. Your mother tries to tackle him to the ground but he simply lifts his sword hand and drives the pummel into her face, knocking her to the ground as your sister rushes to your side, pulling at you to get up.
The armored vampire then grabs your sister by her throat and holds her up to your mother's face as he says,
<<merek2 "Armored Vampire">>When will you humans learn that the connections you cherish such as love, are nothing but a weakness and will only cause you pain?<</merek2>>
He then lifts his helmet, opens his mouth then plunges his fangs into her throat, feeding on her as the ghouls grab you and your mother, trying to bite you as you fend them off.
[[Continue|Intro Dream 1_3]]
<</if>>\
</center>\<<if $Storyline is 1>>\
<vamp2>Cheater!</vamp2>
<<set $Form to "Humau">>\
<<elseif $Form is "Human" or $Form is "Child">>\
<vic><<print $Name>></vic>
<<elseif $Form is "Vampire">>\
<vk2><<print $Name>></vk2>
<<elseif $Form is "Humau">>\
<<set $Storyline to 1>>\
<vamp2>Cheater!</vamp2>
<</if>>\
<<if $Form is "Human" or $Form is "Vampire" or $Form is "Humau" or $Form is "Child">>\
<<if $Storyline is 1>>\
<img src="images/misc/1.webp" width="300px">
<<elseif $Clothing is "Nude" and $Form is "Human">>\
<img src="images/victoria/outfits/t0/nude1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t0/nude1.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Nude" and $Form is "Vampire">>\
<img src="images/victoria/outfits/t0/nude2.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/t0/nude2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Underwear" and $Form is "Human">>\
<img src="images/victoria/outfits/t0/underwear1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t0/underwear1.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Underwear" and $Form is "Vampire">>\
<img src="images/victoria/outfits/t0/underwear2.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/t0/underwear2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Basic" and $Form is "Human">>\
<img src="images/victoria/outfits/t0/basic1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t0/basic3.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Basic">>\
<img src="images/victoria/outfits/t0/basic4.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/t0/basic5.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T1 H1" and $Form is "Human">>\
<img src="images/victoria/outfits/t1/heavy1/1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t1/heavy1/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T1 H1">>\
<img src="images/victoria/outfits/t1/heavy1/3.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t1/heavy1/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T1 H1" and $Form is "Human">>\
<img src="images/victoria/outfits/t1/heavy1/1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t1/heavy1/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T1 H1">>\
<img src="images/victoria/outfits/t1/heavy1/3.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t1/heavy1/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T1 Gogo" and $Form is "Human">>\
<img src="images/victoria/outfits/t1/gogo/1.webp" width="250px">
<<set $Vic to '<img src="images/victoria/outfits/t1/gogo/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T1 Gogo">>\
<img src="images/victoria/outfits/t1/gogo/3.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/t1/gogo/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Temp Gogo">>\
<img src="images/victoria/outfits/t1/gogo/1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/t1/gogo/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T4 M2">>\
<img src="images/victoria/outfits/t4/medium/3.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/t4/medium/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Young">>\
<img src="images/victoria/dream/young1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/dream/young1.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Latex" and $Form is "Human">>\
<img src="images/victoria/outfits/vip/latex/1.webp" width="300px">
<<set $Vic to '<img src="images/victoria/outfits/vip/latex/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Latex">>\
<img src="images/victoria/outfits/vip/latex/3.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/vip/latex/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Widow" and $Form is "Human">>\
<img src="images/victoria/outfits/vip/widow/1.webp" width="250px">
<<set $Vic to '<img src="images/victoria/outfits/vip/widow/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Widow">>\
<img src="images/victoria/outfits/vip/widow/3.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/vip/widow/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Kimono" and $Form is "Human">>\
<img src="images/victoria/outfits/vip/kimono/1.webp" width="250px">
<<set $Vic to '<img src="images/victoria/outfits/vip/kimono/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Kimono">>\
<img src="images/victoria/outfits/vip/kimono/3.webp" width="300px">
<<set $Vic2 to '<img src="images/victoria/outfits/vip/kimono/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Form is "Child">>\
<img src="images/victoria/dream/young3.webp" width="300px">
<</if>>\
<</if>>\
\
<<if $Form is "Alisa">>\
<ali>Alisa</ali>
<</if>>\
<<if $AClothing is "Nude" and $Form is "Alisa">>\
<img src="https://cdn.discordapp.com/attachments/693958695960445008/753714359120691210/nude.webp" width="300px">
<<set $AlisaPic to '<img src="https://cdn.discordapp.com/attachments/693958695960445008/753714382881423521/nude2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $AClothing is "Corset" and $Form is "Alisa">>\
<img src="images/npc/spoiler/kleber/alisa/corset.webp" width="300px">
<<set $AlisaPic to '<img src="images/npc/spoiler/kleber/alisa/corset2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $AClothing is "Phoenix Dress" and $Form is "Alisa">>\
<img src="images/npc/spoiler/kleber/alisa/phoenix.webp" width="300px">
<<set $AlisaPic to '<img src="images/npc/spoiler/kleber/alisa/phoenix2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Form is "Lucien">>\
\
<luc>Lucien</luc>
<</if>>\
\
<<if $LClothing is "Nude" and $Form is "Lucien">>\
<img src="images/npc/spoiler/kleber/lucien/nude.webp" width="300px">
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/nude.webp" width="130px" height="130px"/>'>>\
\
<<elseif $LClothing is "NudeTemp" and $Form is "Lucien">>\
<img src="images/npc/spoiler/kleber/lucien/nude.webp" width="300px">
\
<<elseif $LClothing is "Black Lily" and $Form is "Lucien">>\
<img src="images/npc/spoiler/kleber/lucien/lily.webp" width="300px">
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/1.webp" width="130px" height="130px"/>'>>\
<<set $LucPic2 to '<img src="images/npc/spoiler/kleber/lucien/2.webp" width="130px" height="130px"/>'>>\
<<set $LucSmile to '<img src="images/npc/spoiler/kleber/lucien/smile.webp" width="130px" height="130px"/>'>>\
<<set $LucAngry to '<img src="images/npc/spoiler/kleber/lucien/angry.webp" width="130px" height="130px"/>'>>\
\
<<elseif $LClothing is "Royal Sparrow" and $Form is "Lucien">>\
<img src="images/npc/spoiler/kleber/lucien/sparrow.webp" width="300px">
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/3.webp" width="130px" height="130px"/>'>>\
<<set $LucPic2 to '<img src="images/npc/spoiler/kleber/lucien/4.webp" width="130px" height="130px"/>'>>\
<<set $LucSmile to '<img src="images/npc/spoiler/kleber/lucien/smile2.webp" width="130px" height="130px"/>'>>\
<<set $LucAngry to '<img src="images/npc/spoiler/kleber/lucien/angry2.webp" width="130px" height="130px"/>'>>\
<<set $LucFlirt to '<img src="images/npc/spoiler/kleber/lucien/flirty2.webp" width="130px" height="130px"/>'>>\
<</if>>\
\
<<if $Form is "Sora">>\
<sora>Sora</sora>
<</if>>\
<<if $SClothing is "Shinigami" and $Form is "Sora">>\
<img src="images/npc/spoiler/sora/1.webp" width="300px">
<<set $SoraPic to '<img src="images/npc/spoiler/sora/2.webp" width="130px" height="130px"/>'>>\
<<set $SoraSmile to '<img src="images/npc/spoiler/sora/smile1.webp" width="130px" height="130px"/>'>>\
<<set $SoraAngry to '<img src="images/npc/spoiler/sora/angry1.webp" width="130px" height="130px"/>'>>\
<<set $SoraSad to '<img src="images/npc/spoiler/sora/sad1.webp" width="130px" height="130px"/>'>>\
<<set $SoraFlirt to '<img src="images/npc/spoiler/sora/flirt1.webp" width="130px" height="130px"/>'>>\
<<set $SoraNude to '<img src="images/npc/spoiler/sora/nude.webp" width="130px" height="130px"/>'>>\
<<set $SoraIT to '<img src="images/npc/spoiler/sora/think.webp" width="130px" height="130px"/>'>>\
\
<<elseif $SClothing is "Monochrome Meadow" and $Form is "Sora">>\
<img src="images/npc/spoiler/sora/3.webp" width="300px">
<<set $SoraPic to '<img src="images/npc/spoiler/sora/4.webp" width="130px" height="130px"/>'>>\
<<set $SoraSmile to '<img src="images/npc/spoiler/sora/smile2.webp" width="130px" height="130px"/>'>>\
<<set $SoraAngry to '<img src="images/npc/spoiler/sora/angry2.webp" width="130px" height="130px"/>'>>\
<<set $SoraSad to '<img src="images/npc/spoiler/sora/sad2.webp" width="130px" height="130px"/>'>>\
<<set $SoraFlirt to '<img src="images/npc/spoiler/sora/flirt2.webp" width="130px" height="130px"/>'>>\
<<set $SoraNude to '<img src="images/npc/spoiler/sora/nude.webp" width="130px" height="130px"/>'>>\
<<set $SoraIT to '<img src="images/npc/spoiler/sora/think.webp" width="130px" height="130px"/>'>>\
<</if>>\
\
<<if $VKWIP isnot 1009>>\
<<set $Gold to $Peyton_Rel>>\
<</if>>\
<<set $Thomas_Rel to $Peyton_Rel>>\
<<set $ChatLogs to $Gold>>\
<<set $DebugKills to $Gold>>\
<<if $Gold >= 0 and $Form isnot "Lucien" and $Form isnot "Alisa">>\
<gold>Gold</gold><vk>:</vk> <gold><<print $Gold>></gold>
<</if>>\
\
<center><a href="https://www.patreon.com/Violet_Kitten" target="_blank" data-patreon-widget-type="become-patron-button"><img class="" src="images/misc/patreon.webp" alt="Become my Patron"></a></center>\
\
<<if $Form is "Human" or $Form is "Vampire" or $Form is "Humau">>\
<<if $Story > 0 or $Storyline is 1>>\
<ks3>(Objective)</ks3>
<</if>>\
<<if $Storyline is 1>>\
<vamp>Rethink your life.</vamp>
<<elseif $Story is 1>>\
<ks3>Find a way out of the city.</ks3>
<<elseif $Story is 2>>\
<ks3>Head to the hot spring to bathe yourself.</ks3>
<<elseif $Story is 3>>\
<ks3>Find a way to get your clothes back.</ks3>
<<elseif $Story is 4>>\
<ks3>Complete your training.</ks3>
<<elseif $Story is 5>>\
<ks3>Retrieve a sword from the weapon rack.</ks3>
<<elseif $Story is 6>>\
<ks3>Spar with the recruits.</ks3>
<<elseif $Story is 7>>\
<ks3>Clean the latrines.</ks3>
<<elseif $Story is 8>>\
<ks3>Face your punishment.</ks3>
<<elseif $Story is 9>>\
<ks3>Run away.</ks3>
<<elseif $Story is 10>>\
<ks3>Head back to your tent to sleep. (Or explore the camp grounds)</ks3>
<<elseif $Story is 11>>\
<ks3>Dream...</ks3>
<<elseif $Story is 12>>\
<ks3>Level Up.</ks3>
<<elseif $Story is 13>>\
<ks3>Return to your tent.</ks3>
<<elseif $Story is 14>>\
<ks3>Head to the spring to get washed.</ks3>
<<elseif $Story is 15>>\
<ks3>Wash up in the spring.</ks3>
<<elseif $Story is 16>>\
<ks3>Meet with your father.</ks3>
<<elseif $Story is 17>>\
<ks3>Head to the village.</ks3>
<<elseif $Story is 18>>\
<ks3>Follow your father.</ks3>
<<elseif $Story is 19>>\
<ks3>Wait for your father to return or explore the village.</ks3>
<<elseif $Story is 19>>\
<ks3>Look for your father and/or explore the village</ks3>
<<elseif $Story is 20>>\
<ks3>Help the village deal with the mercenaries or explore the village.</ks3>
<<elseif $Story is 21>>\
<ks3>Check out what is going on at the church.</ks3>
<<elseif $Story is "21_1">>\
<ks3>Await your fate.</ks3>
<<elseif $Story is 22>>\
<ks3>Help your father deal with the situation.</ks3>
<<elseif $Story is 23>>\
<ks3>Get some rest at the inn.</ks3>
<<elseif $Story is 24>>\
<duke2>Remember!</duke2>
<<elseif $Story is 25>>\
<ks3>Get up and get dressed.</ks3>
<<elseif $Story is 26>>\
<ks3>Head back to the lightbringer camp.</ks3>
<<elseif $Story is 27>>\
<ks3>Find out what is going on.</ks3>
<<elseif $Story is 28>>\
<ks3>Find a way to resolve the conflict or ignore it.</ks3>
<<elseif $Story is 29>>\
<ks3>Find a way to resolve the conflict or ignore it.</ks3>
<<elseif $Story is 30>>\
<ks3>Find a way to resolve the conflict or ignore it.</ks3>
<</if>>\
<<if settings.music is false>>\
<<audio ":playing" stop>>\
<</if>>\
<</if>>\
\
<<if $var is 1>>\
<<set $var to 0>>\
<<audio ":all" stop>>\
<</if>>\
\
<<if $Form isnot "Lucien" and $Form isnot "Alisa">>\
<<if $Story > 1 and $Storyline isnot 1 and $Clothing isnot "Young">>\
<span class="love">[[Character Info][$CheatMenu to 0]]</span>
<</if>>\
<</if>>\
<<if $Form isnot "Lucien" and $Form isnot "Alisa">>\
<span class="love2">[[Cheat Menu|Character Info][$CheatMenu to 1]]</span>
<</if>>\
\
<<if settings.music isnot false>>\
<<if $CurrentSong is "Lovely1">>\
<<playlist Lovely1 loop play>>\
<<elseif $CurrentSong is "Lovely2">>\
<<playlist Lovely2 loop play>>\
<<elseif $CurrentSong is "Lovely3">>\
<<playlist Lovely3 loop play>>\
<<elseif $CurrentSong is "Leveled1">>\
<<playlist Leveled1 loop play>>\
<<elseif $CurrentSong is "Elin">>\
<<playlist Elin loop play>>\
<<elseif $CurrentSong is "Camp1">>\
<<playlist Camp1 loop play>>\
<<elseif $CurrentSong is "Camp2">>\
<<playlist Camp2 loop play>>\
<<elseif $CurrentSong is "Merek">>\
<<playlist Merek loop play>>\
<<elseif $CurrentSong is "IntroBattel">>\
<<playlist IntroBattle loop play>>\
<<elseif $CurrentSong is "Tension1">>\
<<playlist Tension1 loop play>>\
<<elseif $CurrentSong is "Encounter1">>\
<<playlist Encounter1 loop play>>\
<<elseif $CurrentSong is "Darkness1">>\
<<playlist Darkness1 loop play>>\
<<elseif $CurrentSong is "Darkness2">>\
<<playlist Darkness2 loop play>>\
<<elseif $CurrentSong is "Victoria1">>\
<<playlist Victoria1 loop play>>\
<<elseif $CurrentSong is "Night1">>\
<<playlist Night1 loop play>>\
<<elseif $CurrentSong is "Night2">>\
<<playlist Night2 loop play>>\
<<elseif $CurrentSong is "Siblings1">>\
<<playlist Siblings1 loop play>>\
<<elseif $CurrentSong is "Siblings2">>\
<<playlist Siblings2 loop play>>\
<<elseif $CurrentSong is "Sanctum1">>\
<<playlist Sanctum1 loop play>>\
<<elseif $CurrentSong is "Village1">>\
<<playlist Village1 loop play>>\
<<elseif $CurrentSong is "Village2">>\
<<playlist Village2 loop play>>\
<<elseif $CurrentSong is "Tavern1">>\
<<playlist Tavern1 loop play>>\
<<elseif $CurrentSong is "Inn1">>\
<<playlist Inn1 loop play>>\
<<elseif $CurrentSong is "Dungeon1">>\
<<playlist Dungeon1 loop play>>\
<<elseif $CurrentSong is "Quincy1">>\
<<playlist Quincy1 loop play>>\
<<elseif $CurrentSong is "Conflict1">>\
<<playlist Conflict1 loop play>>\
<<elseif $CurrentSong is "Sora1">>\
<<playlist Sora1 loop play>>\
\
<<elseif $CurrentSong is "None">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<if $IntroNote is 1>>\
<vic><<print $Name>></vic>
[img[images/victoria/sad.webp]]
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why can't they just leave me alone? I don't do anything to them. I never tease them or attack them but they always push me around. What am I supposed to do? I am to be a powerful Lightbringer but I can't even earn the respect of my fellow recruits. Will I ever be able to become strong or will I always be weak?//<</vict>>
You brush a tear off your cheek then take a long deep breath.
<<else>>\
<vic><<print $Name>></vic>
[img[images/victoria/angry.webp]]
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Those stupid jerks. None of them take me seriously. I will become stronger than all of them and one day, I make them pay. I will become the most powerful Lightbringer and I will outrank those losers in no time. When that day comes, I will make sure that they scrub the latrines until their hands fall off.//<</vict>>
<</if>>\
<<if $Loc is "Tent">>\
[[Continue|Intro Tent 2]]
<<else>>\
[[Continue|Intro Tent]]
<</if>>\
</center>\<center>\
<<set $VicStory to 0>>\
<<addclass "body" "menu">>\
<love2>Skill Points Remaining</love2> = <love2><<print $Points>></love2>
<melee>Melee</melee> = <<if $Melee > 0>>[[-|New Game][$Melee -= 1;$Points += 1;]]<</if>><melee> <<print $Melee>></melee> <<if $Points > 0 and $Melee < 10>>[[+|New Game][$Melee += 1;$Points -= 1;]]<</if>>
<melee>This stat determines whether or not you will win a combat scenario. This skill could save your life.</melee>
<magic>Magic</magic> = N/A <red>(Humans Can't Use Magic.)</red>
<magic>This stat is used for learning new spells. Higher level spells require a higher skill.</magic>
<guile>Guile</guile> = <<if $Guile > 0>>[[-|New Game][$Guile -= 1;$Points += 1;]]<</if>> <guile><<print $Guile>></guile> <<if $Points > 0 and $Guile < 10>>[[+|New Game][$Guile += 1;$Points -= 1;]]<</if>>
<guile>This skill is used to unlock guile related actions which can net you some unique items and open dialogues with some unscrupulous characters.</guile>
<comp>Compassion</comp> = <<if $Compassion > 0>>[[-|New Game][$Compassion -= 1;$Points += 1;]]<</if>> <comp><<print $Compassion>></comp> <<if $Points > 0 and $Compassion < 10>>[[+|New Game][$Compassion += 1;$Points -= 1;]]<</if>>
<comp>This skill opens up dialogue with kind hearted, caring people, allowing you to make friends or even lovers, out of them.</comp>
<seduc>Seduction</seduc> = <<if $Seduction > 0>>[[-|New Game][$Seduction -= 1;$Points += 1;]]<</if>><seduc> <<print $Seduction>> </seduc><<if $Points > 0 and $Seduction < 10>>[[+|New Game][$Seduction += 1;$Points -= 1;]]<</if>>
<seduc>This skill opens up dialogue with bold, brazen and arrogant people, allowing you to manipulate them or even get them into your bed.</seduc>
<intim>Intimidation</intim> = <<if $Intimidation > 0>>[[-|New Game][$Intimidation -= 1;$Points += 1;]]<</if>> <intim><<print $Intimidation>></intim> <<if $Points > 0 and $Intimidation < 10>>[[+|New Game][$Intimidation += 1;$Points -= 1;]]<</if>>
<intim>This skill opens up dialogue options, allowing you to scare others into doing what you want them too.</intim>
<span class="caring2">[[Choose your name|New Game 2]]</span>
<span class="love2"><<return Back>></span>
</center><center>\
<<addclass "body" "intro">>\
<<if $Elin is 1>>\
You look down to your sister then say,
<<vic "<<print $Name>>">>It's okay Elin, we are going to get out of this okay?<</vic>>
Elin continues crying.
<<elinsad "Elin">>Is mama gonna be okay?<</elinsad>>
You lower your head then give her a nod.
<<vicsad "<<print $Name>>">>She is strong. She will find a way to escape. We would have only got in her way.<</vicsad>>
Elin holds you tightly as she nods. You then rock her gently before looking around for a way out. You can see some knights fighting off some vampires in the distance so you look to your sister then say,
<<vic "<<print $Name>>">>We need to get going now Elin. There are some knights there. They might be able to help us.<</vic>>
Elin looks up to you, brushes the tears off her eyes then nods with a forced smile on her face.
<<elinsad "Elin">>Okay big sis. Lets go.<</elinsad>>
You rub on her arm as she releases you from her embrace. You then take Elin's hand and lead her to the alleyway where the knights were. You look around see the knights laying on the floor. You realize that they are dead then suddenly hear,
<<chatv "Ghoul">>There... they... are...<</chatv>>
You turn to see two of the ghouls from earlier stumbling toward you. You turn to run but the road is a dead end. Elin grips your hand firmly as the ghouls continue to shamble toward you with a hungry look on their face as one of them says,
<<chatv "Vampire">>Must... feed... Give... meat...<</chatv>>
You look at the knight's body and see his sword still in his lifeless hand. You quickly reach and grab it before pointing it at the ghouls.
<<vict "(//Inner Thoughts//) <<print $VName>>">>//I can't let these monsters kill us. Not me. Not my sister. I will protect us both.//<</vict>>
[[Fight the ghoul|Intro Dream 1_4]]
\
<<else>>\
\
You lay still, feeling frozen as you watch in complete shock. Seeing your sister squirming as her life starts to fade. You are suddenly snapped out of it by your mother's screams. You quickly draw your hand back then swipe your hand forward, slashing the ghoul holding you, in his eyes as you scream,
<<vicsad "<<print $Name>>">>ELIN!<</vicsad>>
<<elinrip "Elin">>...<</elinrip>>
One of the ghouls smacks you across your face. You then land in front of your sister, staring into her completely lifeless eyes. The armored vampire then grabs you and pulls your face to his as he says,
<<merek "Armored Vampire">>Do not fear death child. It is but the start of your new life.<</merek>>
He opens his mouth before getting struck with an arrow in the shoulder. He then lifts you up in front of him, using you as a shield while he turns to face his attacker.
[[See who it is|Intro Dream 1_4]]
<</if>>
</center><center>\
<<addclass "body" "intro">>\
<<if $Elin is 1>>\
<<set $ElinType to "Young">>\
[img[images/npc/paladins/group.webp]]
You lift the sword then hold it up to the ghouls as you hear a bunch of men shouting,
<<waltarmor "???">>Move in men! Protect the citizens and slay those foul creatures!<</waltarmor>>
You turn to see a group of paladins charging at the ghouls. You and Elin watch as they fight off against the ghoul, moving as a unit with every soldier shielding their brother in arms. You both stand in owe at how easily they cleave the creatures into pieces before one of the paladins quickly jogs up to you and says,
<<waltarmor "???">><<print $Name>>, Elin. You're safe. Praise our lord in heaven that you are both safe. You both need to escape now. I will search for your mother.<</waltarmor>>
<<eliny "Elin">>Papa?<</eliny>>
She then charges at him, hugging him tightly as he wraps his arms around her. You quickly follow, embracing your father in your arms. The other paladins charge off as your father says,
<<waltarmor "(Your Father) Walter">>I am so glad you both are safe but I need to go and save the others. Head out that way. It is clear.<</waltarmor>>
He points to the alleyway that he came from before breaking off the hug and sprinting after the other paladins. You hug your sister then say,
<<vicsmile "<<print $Name>>">>We're safe now. Our papa can handle this.<</vicsmile>>
[[Continue|Intro Dream 1_5]]
\
<<else>>\
\
<vk2>(Your Uncle)</vk2> <greg>Gregory</greg> & <rup>Rupert</rup>
[img[images/npc/gregory/4.webp]][img[images/npc/rupert.webp]]
You turn to see your uncle Gregory, the King's most trusted General standing next to Rupert, a ranger in the King's army. Rupert holds his bow at the ready but doesn't shoot. The armored vampire then says,
<<merek2 "Armored Vampire">>More knights, here to die at my hands. Why do you not shoot, human? Are you afraid of hurting this little thing? Hmm your kind is so weak and predictable.<</merek2>>
He then tosses you at Rupert before lunging at Gregory, catching him off guard before slashing Gregory's stomach. Rupert quickly pushes you off of him before trying to ready his bow, only for the ghouls to stab him with their blades, multiple times. The blood splatters all over the walls and on your face as you scream in horror.
The ghouls completely ignore you as they surround Gregory, swinging their blades and occasionally breaking through his guard, cutting him.
<<gregsword "Gregory">>I have slain many of your kind and I have no problem ridding the land of another blood drinking leech... Grrr... Even if you kill me then our reinforcements will arrive and wipe your pathetic bloodline from this land.<</gregsword>>
Gregory continues to back away from them, knowing that he is at a disadvantage.
[[Try to get up|Intro Dream 1_5]]
<</if>>\
</center>\<center>\
<<addclass "body" "intro">>\
<<set $Tempora1 to $Melee>>\
<<set $Tempora2 to $Magic>>\
<<set $Tempora3 to $Guile>>\
<<set $Tempora4 to $Compassion>>\
<<set $Tempora5 to $Seduction>>\
<<set $Tempora6 to $Intimidation>>\
<<set $RunnikReact to 0>>\
<<set $Elin_Rel to 0>>\
<<set $Derin_Rel to 0>>\
<<set $Josef_Rel to 0>>\
<<set $Walter_Rel to 0>>\
<<set $Tristan_Rel to 0>>\
<<set $VicKind to 0>>\
<<set $IntroNote to 0>>\
<<set $IntroAmulet to 0>>\
<<set $GregVsWalt to 0>>\
<<set $CliffKnown to 0>>\
<<set $Report to 0>>\
<<set $Father to "None">>\
<<set $ClifLove to 0>>\
<<set $BryceLove to 0>>\
<<set $BryceRom to "None">>\
<<set $Amulet to 1>>\
<<set $Worn1 to "None">>\
<<set $Poultice to 0>>\
<<set $Cum to "None">>\
<<set $LowellSex to 0>>\
<<set $LowellVirgin to 0>>\
<<set $TysonQW to 0>>\
<<set $MercWhore to 0>>\
<<set $ElinEvent to 0>>\
<<set $Neill_Dagger to 0>>\
<<set $Neill_Ignore to 0>>\
<<set $Juliet_Hurt to 0>>\
<<set $Juliet_Love to 0>>\
<<set $LongWeiCherl to 0>>\
<<set $AmazonChat to 0>>\
<<set $Bartram_Join to 0>>\
<<set $BartSex to 0>>\
<<set $ProstSex to 0>>\
<<set $Lucas_Join to 0>>\
<<set $BartramJoin to 0>>\
<<set $FinnJoin to 0>>\
<<set $DamionLove to 0>>\
<<set $MarieTransport to 0>>\
<<set $LucasRequest to 0>>\
<<set $LowellSex to 0>>\
<<set $LowellVirgin to 0>>\
<<set $TysonQW to 0>>\
<<set $Item_Spirits to 0>>\
<<set $Spirits_Duration to 0>>\
<<set $ElinJuliet_Chat to 0>>\
<<set $Coin to 0>>\
<<if $Elin is 1>>\
Elin hugs you firmly then says,
<<eliny "Elin">>I'm glad that we are finally safe. You are the best big sister. You and papa both. I hope mama is okay. Dad will save her right?<</eliny>>
You nod as you embrace her. While feeling the sadness in your heart, knowing that the likeliness of your mother surviving the attack was very low. Elin then releases you and starts to head down the alley as she beckons you to follow. You walk behind her until you feel a warm liquid, leaking down your chest.
You look down and notice your mother's amulet leaking with a red liquid. You stare down at it, wondering why it is leaking when you see a hand on your shoulder. You look up to see your mother, naked and covered in blood as she says,
<<amalv "Amalia">>Don't worry my sweet daughter. Death is only the beginning.<</amalv>>
She then brushes your cheek before opening her mouth, revealing large fangs then plunging them into your neck...
[[...|Intro 0.0][$Story to 2]]
\
<<else>>\
\
You start pulling yourself up, still feeling dizzy from the blow to your head. You look up to see Gregory get surrounded by the ghouls when suddenly, arrows begin flying at them. You turn to see your mother with Rupert's bow, shooting at them. They all immediately charge at her as she shouts,
<<amal2 "Amalia">>Run! Get out of here. This is your final chanc...<</amal2>>
She then gets impaled by the armored vampire's sword. He stares at her as she gasps for air before raising his helmet once more, plunging his fangs into her neck. Gregory takes this time to run for his life as the ghouls chase him. You then stare at your mother in horror while backing away.
<<vict "(//Inner Thoughts//) <<print $VName>>">>//No this can't be. First my sister and now my mother. Why couldn't I protect them? How could I lose so easily? I am so weak. I couldn't protect any of them. Father would have saved us all if he were here but I couldn't do anything. I just got everyone killed.//<</vict>>
Tears are streaming down your cheeks as you turn and run away. You sprint through the streets as fast as you can before tripping over a body on the ground. You look down to see your sister's body. You lightly stroke her cheek as you say,
<<vicsad "<<print $Name>>">>I'm sorry Elin. It's my fault you died. I should have listened to mother.<</vicsad>>
Elin raises her hand, grabbing yours, causing you to recoil in shock. Her hand feels so cold as she says,
<<elinvy "Elin">>You are right. It is your fault.<</elinvy>>
Her eyes suddenly open as she screams,
<<elinvy "Elin">>You killed us and you will pay!<</elinvy>>
She then lunges at you...
[[...|Intro 0.2][$Story to 2]]
<</if>>\
</center>\<<cacheaudio "Main_Theme" "sound/themes/main.mp3">>\
<<cacheaudio "Intro_Battle" "sound/themes/introbattle.mp3">>\
<<cacheaudio "Camp1" "sound/themes/camp1.mp3">>\
<<cacheaudio "Camp2" "sound/themes/camp2.mp3">>\
<<cacheaudio "Battle1" "sound/themes/battle1.mp3">>\
<<cacheaudio "Tension1" "sound/themes/tension1.mp3">>\
<<cacheaudio "Merek" "sound/themes/merek.mp3">>\
<<cacheaudio "Elin" "sound/themes/elin.mp3">>\
<<cacheaudio "Lovely1" "sound/themes/lovely1.mp3">>\
<<cacheaudio "Lovely2" "sound/themes/lovely2.mp3">>\
<<cacheaudio "Lovely3" "sound/themes/lovely3.mp3">>\
<<cacheaudio "Lovely4" "sound/themes/lovely4.mp3">>\
<<cacheaudio "Leveled1" "sound/themes/leveled1.mp3">>\
<<cacheaudio "Encounter1" "sound/themes/encounter1.mp3">>\
<<cacheaudio "Victoria1" "sound/themes/victoria1.mp3">>\
<<cacheaudio "Night1" "sound/themes/night1.mp3">>\
<<cacheaudio "Night2" "sound/themes/night2.mp3">>\
<<cacheaudio "Night3" "sound/themes/night3.mp3">>\
<<cacheaudio "Night4" "sound/themes/night4.mp3">>\
<<cacheaudio "Siblings1" "sound/themes/siblings1.mp3">>\
<<cacheaudio "Siblings2" "sound/themes/siblings2.mp3">>\
<<cacheaudio "Sanctum1" "sound/themes/sanctum1.mp3">>\
<<cacheaudio "Darkness1" "sound/themes/darkness1.mp3">>\
<<cacheaudio "Darkness2" "sound/themes/darkness2.mp3">>\
<<cacheaudio "Village1" "sound/themes/village1.mp3">>\
<<cacheaudio "Village2" "sound/themes/village2.mp3">>\
<<cacheaudio "Tavern1" "sound/themes/tavern1.mp3">>\
<<cacheaudio "Inn1" "sound/themes/inn1.mp3">>\
<<cacheaudio "Dungeon1" "sound/themes/dungeon1.mp3">>\
<<cacheaudio "Quincy1" "sound/themes/quincy1.mp3">>\
<<cacheaudio "Quincy2" "sound/themes/quincy2.mp3">>\
<<cacheaudio "HappyHome" "sound/themes/happyhome.mp3">>\
<<cacheaudio "Dutchess1" "sound/themes/sfx/dutchess.mp3">>\
<<cacheaudio "Conflict1" "sound/themes/conflict1.mp3">>\
<<cacheaudio "Sora1" "sound/themes/sora1.mp3">>\
\
<<createplaylist "IntroPlay">>
<<track "Camp1" volume 1>>
<<track "Camp2" volume 1>>
<</createplaylist>>
\
<<createplaylist "Battle1">>
<<track "Battle1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Tension1">>
<<track "Tension1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Merek">>
<<track "Merek" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Elin">>
<<track "Elin" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Lovely1">>
<<track "Lovely1" volume 0.25>>
<<track "Lovely2" volume 0.25>>
<</createplaylist>>
\
<<createplaylist "Lovely2">>
<<track "Lovely3" volume 0.25>>
<<track "Lovely4" volume 0.25>>
<</createplaylist>>
\
<<createplaylist "Lovely3">>
<<track "Lovely4" volume 0.25>>
<</createplaylist>>
\
<<createplaylist "Leveled1">>
<<track "Leveled1" volume 0.3>>
<</createplaylist>>
\
<<createplaylist "Encounter1">>
<<track "Encounter1" volume 0.25>>
<</createplaylist>>
\
<<createplaylist "Victoria1">>
<<track "Victoria1" volume 0.35>>
<</createplaylist>>
\
<<createplaylist "Night1">>
<<track "Night1" volume 0.5>>
<<track "Night2" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Night2">>
<<track "Night3" volume 0.5>>
<<track "Night4" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Siblings1">>
<<track "Siblings1" volume 0.5>>
<<track "Siblings2" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Siblings2">>
<<track "Siblings2" volume 0.5>>
<<track "Siblings1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Sanctum1">>
<<track "Sanctum1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Darkness1">>
<<track "Darkness1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Darkness2">>
<<track "Darkness2" volume 0.7>>
<</createplaylist>>
\
<<createplaylist "Village1">>
<<track "Village1" volume 0.3>>
<<track "Village2" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Village2">>
<<track "Village2" volume 0.3>>
<<track "Village1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Tavern1">>
<<track "Tavern1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Inn1">>
<<track "Inn1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Dungeon1">>
<<track "Dungeon1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Quincy1">>
<<track "Quincy1" volume 0.5>>
<<track "Quincy2" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "HappyHome">>
<<track "HappyHome" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Conflict1">>
<<track "Conflict1" volume 0.5>>
<</createplaylist>>
\
<<createplaylist "Sora1">>
<<track "Sora1" volume 0.5>>
<</createplaylist>>
\<center>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
<<addclass "body" "intromarket">>\
<<set $Soap to 1>>\
<<set $RowanChat to 1>>\
<row>Rowan</row>
[img[images/npc/rowan.webp]]
You walk to the market and see Rowan arguing with a customer.
<<chat "Rowan">>I told you. I can't help you with that. Those types of armors are custom made for each knight and none of them would ever sell it to me.<</chat>>
<<dain "???">>Then where can I get some real fucking armor? Instead of this shit!<</dain>>
<<chat "Rowan">>All types of armor have their own use. There is no such thing as useless armor. If crafted well enough, any armor can give you a leg up on your foe and even save you life.<</chat>>
<<dain "???">>That sounds like a load if shit to me! You are just trying to rip me off. Well I will tell you right now, the last man who tried to rip me off got his own fucking balls ripped off by my wolf.<</dain>>
<<chat "Rowan">>Only a fool would try to threaten a man with violence in a camp full of soldiers. Anyway, I don't have the time to waste with you. If you are not purchasing anything then I must ask you to take your leave.<</chat>>
The customer grunts then quickly walks off without while staring back at Rowan. Not watching where he is going, he bumps into you then turns to face you before saying,
<<dain "???">>Oh hey baby girl, why don't we head back to my tent? I'll make a real woman out of you.<</dain>>
<<vicangry "<<print $Name>>">>I'm not a baby or a girl.<</vicangry>>
Rowan notices what is happening then shouts,
<<chat "Rowan">>Hey don't you go bothering her now! You have caused enough trouble. Guards!<</chat>>
<<dain "???">>Why don't you remind your own fucking business? She is mine. I found her.<</dain>>
A guard then approaches him and says,
<<chat "Peter">>Alright, that is enough out of you. You have caused enough trouble for today. Now please go.<</chat>>
The customer shrugs then walks away as Roman jogs up to you then says,
<<chat "Rowan">>Don't mind that brute. I get customers like him every week. Anyway I hope you have been well lady <<print $Name>>. it is great to see you safe and well. How goes the training?<</chat>>
<<vic "<<print $Name>>">>It is going... Well enough, I suppose.<</vic>>
<<chat "Rowan">>The other recruits still giving you a hard time? Don't let it trouble you. It will pass in time. Once they realize that you can fight and bleed like them then they will come around... So what brings you here?<</chat>>
<<vic "<<print $Name>>">>I need some bath soaps.<</vic>>
<<chat "Rowan">>Ah yes. I have your favorites right here for the usual price.<</chat>>
You reach into your pouch and give him 1 gold coin and he hands you the soaps.
<<chat "Rowan">>Thank you for your business and keep your chin up. You will become a Lightbringer. I have faith in you.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you Rowan.<</vicsmile>>
Rowan courteously bows to you before you turn around walk toward the hot spring.
[[Travel to the hot spring|Intro Bath][$Peyton_Rel -= 1]]\
</center><center>\
<<unset $Temp55>>\
<<set $CurrentSong to "Lovely1">>\
<<addclass "body" "introtraining1">>\
<<if $Clothing is "Nude">>\
You wait a few minutes for your father to return while doing your best to stay out of sight until your father finally arrives with your clothes. He notices you hiding and hands you your clothes.
<<walt4 "Walter">>Here you go <<print $Name>>. I spoke to your uncle and made sure that the two fools were punished for their actions. Now get dressed and we'll get back to training.<</walt4>>
You nod to him as you begin dressing yourself behind the tree as your father patiently waits for you to finish.
As soon as you are dressed, your father puts his shirt back on then looks to you and says,
<<walt2 "Walter">>Good, you are looking good. I hope you are ready for todays' training session. We will be going over the basics, from gauging the danger of a threat, to actually fighting against one and finally some tips about facing an actual nightwalker so grab a sword, get warmed up and prepare yourself for todays' lesson.<</walt2>>
[[Begin preparing|Intro Training 3][$Clothing to $Worn]]
\
<<elseif $Report is 1>>\
\
<<set $Story to 4>>\
You wait a few minutes for your father to return while using one of the swords to practice your swings until your father finally arrives. He quickly notices you then says,
<<walt2 "Walter">>There you are. I spoke to your uncle and made sure that the two fools were punished for their actions. Now get ready for your training session.<</walt2>>
<<vic "<<print $Name>>">>I'm ready.<</vic>>
<<walt2 "Walter">>Good, and I see you are already warming up. Hopefully you are ready for todays' training session. We will be going over the basics, from gauging the danger of a threat, to actually fighting against one and finally some tips about facing an actual nightwalker so grab a sword, get warmed up and prepare yourself for todays' lesson.<</walt2>>
[[Begin preparing|Intro Training 3]]
\
<<elseif $Report is 2>>\
\
You wait a few minutes for your father to return while using one of the swords to practice your swings until your father finally arrives with a enraged look on his face. He quickly notices you then says,
<<walt2 "Walter">>Those two will never hurt you again. I promise you that. Those criminals are behind bars where they belong and I will see to it that they face the maximum punishment available.<</walt2>>
He places his hands on your shoulders.
<<waltsmile "Walter">>Listen <<print $Name>>. You never need to worry about anything like that happening again. Okay? You are safe now and if there is anything you need from me then do not hesitate to let me know. You are the most important thing to me and I will do whatever it takes to keep you safe. I swear this to you.<</waltsmile>>
You give him a nod as tears begin streaming down your cheek for both, the fear you felt and the happiness and safety you feel from your fathers comforting words. Your father wraps his arms around you, embracing you in a comforting hug as Your father says,
<<walt2 "Walter">>We should get back to training. I'm sure that we both need something to distract us from this horrible morning we had. Like the grand cleric once said, an idle mind is the devil's playground so get yourself warmed up.<</walt2>>
Your father then pats your arms with his hands before backing away to fetch his blade. You begin warming up as Your father says,
<<walt2 "Walter">>I see you are already warming up. Good. Hopefully you are ready for todays' training session. We will be going over the basics, from gauging the danger of a threat, to actually fighting against one and finally some tips about facing an actual nightwalker so grab a sword, get warmed up and prepare yourself for todays' lesson.<</walt2>>
[[Begin preparing|Intro Training 3]]
\
<<else>>\
\
<<set $Story to 4>>\
<<walt2 "Walter">>Good, I want you to fetch a blade then take some time to get warmed up. I want you to be prepared for todays' training session. We will be going over the basics, from gauging the danger of a threat, to actually fighting against one and finally some tips about facing an actual nightwalker so grab a sword, get warmed up and prepare yourself for todays' lesson.<</walt2>>
[[Begin preparing|Intro Training 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "menu">>\
<<set $Cum to "None">>\
<<set $Cum1 to "None">>\
<<set $Cum2 to "None">>\
<<set $Cum3 to "None">>\
<<set $Cum4 to "None">>\
<<set $Cum5 to "None">>\
<<set $Cum6 to "None">>\
<<set $Cum7 to "None">>\
<<set $Cum8 to "None">>\
<<set $Cum9 to "None">>\
<<set $Cum10 to "None">>\
<<set $Cum11 to "None">>\
<<set $Cum12 to "None">>\
<<set $Cum13 to "None">>\
<<set $Cum14 to "None">>\
<<set $PatreonVer to 0>>\
<<set $SubstarVer to 0>>\
<<set $Points to 0>>\
<<set $TPoints to 0>>\
<<set $Health to 100>>\
<<set $Mana to 100>>\
<<set $Ciri to '<img src="images/misc/2.webp" width="130px" height="130px"/>'>>\
<<set $VKPic to '<img src="https://lh3.googleusercontent.com/bMFVORW-eIDG2HrAcrXkSNRqjqJ2QReAZTDVlDwGIp8IOy-JqUIQVEQpHZurEvMsVbuslKyFLfFFpLqnW5tDQs8kHZKNUsme2OXUf2RONCgZ8jCr0dSItTNqo9OdJTyg5ZciEaYE6A=w2400" width="130px" height="130px"/>'>>\
<vamp2>Revamped Bloodline</vamp2>
All music composed by <span class="fiechter">[[Derek & Brandon Fiechter|https://www.youtube.com/channel/UCjMZjGhrFq_4llVS_x2XJ_w]]</span>
<span class="love2">[[Start Game|Start 1]]</span>
<span class="caring2"><<link Settings>>
<<script>>
UI.settings();
<</script>>
<</link>></span>
</center>\
<<script>>
Setting.addToggle("music", {
label : "Enable Background Music",
default : true
});
Setting.addToggle("sex", {
label : "Enable Images for Sex Scenes. (May Break your Immersion)",
default : false
});
Setting.addToggle("protag", {
label : "Enable Multiple Protagonists (More Content)",
default : false
});
Setting.addToggle("dark", {
label : "Enable Dark Content (More Content but might be disturbing for some)",
default : false
});
Setting.save();
<</script>>
\<center>\
<<addclass "body" "introspring">>\
<thom2>Thomas</thom2>
[img[images/npc/thomas.webp]]
Thomas gives you a scowl as he responds,
<<chat "Thomas">>You don't think that I'm serious? Well we will do it.<</chat>>
You gesture them to leave while doing your best to ignore them and finish your bath. Thomas then says to Peyton.
<<chat "Thomas">>Well if she doesn't want these then lets get rid of it for her. We should hide it around camp and watch her run around the camp naked, looking for it.<</chat>>
Peyton chuckles.
<<chat "Peyton">>That would be funny Tom and she will be embarrassed, walking around like that. I like to see that.<</chat>>
Thomas then begins taking your clothes then ha and Peyton walk back to camp while laughing and playing with your underwear. You shake your head.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Immature buffoons. I hope then meet a bear in the woods and get torn apart.//<</vict>>
You continue bathing yourself in silence, lathering your body in soap as you carefully clean yourself before climbing out and drying yourself off. You then look back toward camp.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Now I need to find a way to get my clothes back...//<</vict>>
[[Go back to camp to look for your clothes|Intro Clothes][$ClothesTime to 0;$Story to 3;]]
[[Head to the training ground naked|Intro Report][$Story to 3]]
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $BathConfront to 2>>\
Thomas grins as he says,
<<chat "Thomas">>Well if you want your clothes then you have to come and get them.<</chat>>
He backs away from the spring then gives your clothes to Peyton. Realizing that you have no choice, you slowly get out of the lake while doing your best to cover yourself. You approach Peyton as they both stare at you lustfully.
As you reach out for your clothes, Thomas grabs you and begins running his hands over your body as Peyton drops your clothes to the ground and joins in. You try to resist before Peyton grabs you from behind and tries to hold you still. You try pulling away from them but their grip is too strong. They begin touching you all over your body, as you try your best to escape. Thomas puts his finger in your vagina while Peyton shoves his finger in your asshole.
<<if settings.sex is true>>\
[img[images/sex/foreplay/grab1.webp]]
<<else>>\
<</if>>\
You continue struggling until you feel weariness set in and your body begins to steady as the fight in you, wanes. You hold mostly still as the recruits touch you all over your body while you close your eyes, trying to pretend it isn't happening. Thomas then whispers in your ear,
<<chat "Thomas">>See it is so much easier when you don't fight. A woman like you could never win anyway.<</chat>>
<<if settings.sex is true>>\
[img[images/sex/foreplay/grab2.webp]]
<<else>>\
<</if>>\
You stand in silence, feeling completely defeated as they continue groping you. After a few more seconds, Thomas continues whispering in your ear,
<<chat "Thomas">>Listen <<print $Name>> if you want your clothes back then you will need to do one more thing.<</chat>>
He then pushes you to your knees before pulling down his pants, exposing his erect penis as you recoil in shock at his brazen behavior. He points to his penis then says,
<<if settings.sex is true>>\
[img[images/sex/nude/m2.webp]]
<<else>>\
<</if>>\
<<chat "Thomas">>Put it in your mouth then lick and suck it. Do that until I say and you can have your clothes back, Deal?<</chat>>
Peyton adds,
<<chat "Peyton">>And do me too... After him.<</chat>>
<span class="caring">[[Agree to their demand|Bath BJ][$VK to 1]]</span>
<span class="rude">[[Refuse|Bath BJ][$VK to 2]]</span>
</center><center>\
<<addclass "body" "introspring">>\
<<set $Attitude += 10>>\
Thomas smiles then stares at you for a few seconds before saying,
<<chat "Thomas">>That was cute. Can you do it again?<</chat>>
You then give him a cold stare as he dangles your clothes below his chin, taunting you with it. Feeling enraged, you get out of the spring while doing your best to cover yourself. You approach Thomas as they both stare at you lustfully.
As you reach out for your clothes, Thomas drops your clothes to the ground then grabs you and begins running his hands over your body as Peyton grabs you from behind and tries to hold you still. You begin pulling away from them but their grip is too strong. They start touching you all over your body, as you try your best to escape. Thomas puts his finger in your vagina while Peyton shoves his finger in your asshole.
<<if settings.sex is true>>\
[img[images/sex/foreplay/grab1.webp]]
<<else>>\
<</if>>\
<<if $Trait_Hate is 1 and $Melee > 0>>\
<melee>(Melee <<print $Melee>>/1)</melee>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/1)</melee> <rude>(Skill is too low)</rude>
<</if>>\
\
<<if $Trait_Hate is 1 and $Melee > 0>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Nooo I can't let this happen again. I can't be weak again. It's like what those monsters did to my mother and sister. What that armored freak did. I CAN'T LET THAT HAPPEN AGAIN!!!//<</vict>>
You quickly use both of your feet to kick Thomas onto his back. You then look down to see the handle of Peyton's sword before drawing your head forward then jerking it backward, smashing Peyton in his face.
[[Grab his sword|Bath Angry 2]]
\
<<elseif $Trait_Hate is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Nooo I can't let this happen again. I can't be weak again. It's like what those monsters did to my mother and sister. What that armored freak did. I CAN'T LET THAT HAPPEN AGAIN!!!//<</vict>>
You quickly use both of your feet to kick Thomas away. He stumbles for a second then quickly recovers before grabbing you again.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Dammit I was not strong enough...//<</vict>>
You continue struggling until you feel weariness set in and your body begins to steady as the fight in you, wanes. You hold mostly still as the recruits touch you all over your body while you close your eyes, trying to pretend it isn't happening. Thomas then whispers in your ear,
<<if settings.sex is true>>\
[img[images/sex/foreplay/grab2.webp]]
<<else>>\
<</if>>\
<<chat "Thomas">>See it is so much easier when you don't fight. A woman like you could never win anyway.<</chat>>
You stand in silence, feeling completely defeated as they continue groping you. After a few more seconds, Thomas whispers in your ear,
<<chat "Thomas">>Listen <<print $Name>> if you want your clothes back then you will need to do one more thing.<</chat>>
He then pushes you to your knees before pulling down his pants, exposing his erect penis as you recoil in shock at his brazen behavior. He points to his penis then says,
<<chat "Thomas">>Put it in your mouth then lick and suck it. Do that until I say and you can have your clothes back, Deal?<</chat>>
<<chat "Peyton">>And do me too... After him.<</chat>>
<span class="caring">[[Agree to their demand|Bath BJ][$VK to 1]]</span>
<span class="rude">[[Refuse|Bath BJ][$VK to 2]]</span>
\
<<else>>\
\
You continue struggling until you feel weariness set in and your body begins to steady as the fight in you, wanes. You hold mostly still as the recruits touch you all over your body while you close your eyes, trying to pretend it isn't happening. Thomas then whispers in your ear,
<<chat "Thomas">>See it is so much easier when you don't fight. A woman like you could never win anyway.<</chat>>
You stand in silence, feeling completely defeated as they continue groping you. After a few more seconds, Thomas whispers in your ear,
<<chat "Thomas">>Listen <<print $Name>> if you want your clothes back then you will need to do one more thing.<</chat>>
<<if settings.sex is true>>\
[img[images/sex/nude/m1.webp]]
<<else>>\
<</if>>\
He then pushes you to your knees before pulling down his pants, exposing his erect penis as you recoil in shock at his brazen behavior. He points to his penis then says,
<<chat "Thomas">>Put it in your mouth then lick and suck it. Do that until I say and you can have your clothes back, Deal?<</chat>>
<<chat "Peyton">>And do me too... After him.<</chat>>
<span class="caring">[[Agree to their demand|Bath BJ][$VK to 1]]</span>
<span class="rude">[[Refuse|Bath BJ][$VK to 2]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<if $VK is 1>>\
<<set $Willpower to 40>>\
<<set $BathConfront to 3>>\
<<set $BJ += 1>>\
You meekly nod your head and both of their eyes light up. Thomas looks down at you with a nod while he grips his penis, shaking it in your face. You open your mouth, extending your tongue and licking the shaft of his penis before he pushes it into your mouth. You begin gently sucking Thomas's penis as Peyton gets restless the begins fondling your breasts.
<<if settings.sex is true>>\
[img[images/sex/bj/bj1.webp]]
<<else>>\
<</if>>\
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why is this happening? What did I do to deserve this? Is this what I get for trying to compete with men. Maybe they are right. Maybe I just don't belong. I am being degraded like this. I can't believe I'm naked in front of these men with this thing... in my mouth. I can't believe this. Why me?//<</vict>>
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why is this happening? What did I do to deserve this? These disgusting men are degrading me like this all because I am weak. I am naked, on my knees in front of these lowly recruits with this thing... in my mouth. I can't let this go on. I need to be strong.//<</vict>>
<</if>>\
Thomas suddenly starts groaning as his penis begins throbbing, causing a warm liquid to fill your mouth. You sit in complete shock, not knowing what is happening.
<<if settings.sex is true>>\
[img[images/sex/bj/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is going on? What is this liquid in my mouth? Did he uninate in my mouth? Gross!//<</vict>>
You then quickly pull away and spit it out as you look up to see Thomas stoking his penis and shooting out a white liquid that sprays across your face. You hold still, not sure what is going on when Thomas says,
<<if settings.sex is true>>\
[img[images/sex/bj/face1.webp]]
<<else>>\
<</if>>\
<<chat "Thomas">>By the gods, that was divine!<</chat>>
Peyton gets really excited and quickly hold his penis to your face as he says,
<<chat "Peyton">>Me next!<</chat>>
You just stare at his penis, still in shock before Thomas says,
<<chat "Thomas">>Go on <<print $Name>>. You did good already. Suck this last one and we won't pick on you anymore. You can be our friend.<</chat>>
<span class="caring">[[(Submissive) Nod then suck Peyton's penis|Bath BJ 2][$VK to 1;$Washed to 1]]</span>
[[No I've done enough|Bath BJ 2][$VK to 2]]
\
<<else>>\
\
<<set $BathConfront to 2>>\
You shake your head.
<<vicangry "<<print $Name>>">>I would never do such a thing. That is disgusting. Have you no shame?<</vicangry>>
Thomas gives you a scowl before saying,
<<chat "Thomas">>Well I guess you don't mind if we hold onto your clothes then. Let's hide these around camp shall we?<</chat>>
Peyton chuckles before replying,
<<chat "Peyton">>If we hide it then she runs around naked to find it.<</chat>>
Thomas pulls up his pants then they both turn around, pick up your clothes and walking away, laughing as they go.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that they did this to me. They violated me. Those shameless cowards. To just attack me like this then steal my belongings like common thieves. I will make sure they get what they deserve.//<</vict>>
You then slowly get up and head back to the spring to finish washing up. Climbing back into the spring, you begin lathering your body in soap as you carefully clean yourself before climbing out and drying yourself off. You then look back toward camp.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Now I need to find a way to get my clothes back...//<</vict>>
[[Go back to camp to look for your clothes|Intro Clothes][$ClothesTime to 0;$Story to 3;]]
[[Head to the training ground naked|Intro Report][$Story to 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<if $VK is 1>>\
<<set $BJ += 1>>\
<<if $CumTemp2 isnot 1>>\
<<set $Cum to "Your breath stinks of <thom2>Thomas</thom2> & <pey2>Peyton's</pey2> cum.">>\
<<set $CumTemp2 to 1>>\
<</if>>\
<<chat "Thomas">>That's a good girl.<</chat>>
<<if settings.sex is true>>\
[img[images/sex/bj/bj2.webp]]
<<else>>\
<</if>>\
You then wrap your lips around Peyton's penis, causing him to moan loudly before you begins licking and sucking his penis. You can occasionally feel it throb in your mouth as a foul taste fills it. After a few seconds of sucking, Peyton groans loudly and you feel his penis rapidly throbbing in your mouth as he grips your head with both hands, forcing his penis all the way down your throat.
<<if settings.sex is true>>\
[img[images/sex/bj/bj3.webp]]
<<else>>\
<</if>>\
You start gagging as his penis blocks your throat. He thrusts his hips back and forth, milking his penis inside of your mouth. You can do nothing but squirm as you are held in place tasting this awful creamy liquid. After a few more seconds, his penis stops throbbing and he releases your head. You quickly pull away and fall on your back, as you desperately try to catch your breath, feeling completely drained of air and energy.
Thomas look down at you and says,
<<chat "Thomas">>That's a good girl and as I promised, we are now your friends. Meet us after our training and we can spend some time together. I'm looking forward to it.<</chat>>
He then walks away as Peyton pulls up his pants and follows, leaving your clothes on the floor. You take a few more seconds to catch your breath before walking back to the spring.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that they did this to me. They violated me... Then they made me.... I can't believe this and now I have to wash up again. Dammit, can this day get any worse?//<</vict>>
You then try to wipe your tears away as you climb back into the spring and begin lathering your body in soap. Trying your best not to cry as you carefully wash yourself before climbing out, drying yourself off then getting dressed.
[[Head to the training ground|Intro Training 1][$Clothing to "Basic";$Washed to 1;]]
\
<<else>>\
\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your breath stinks of <thom2>Thomas's</thom2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
Peyton looks at you surprised before turning to Thomas.
<<chat "Peyton">>What? But she is supposed to do mine next. Thomas! Make her do it!<</chat>>
Thomas chuckles as he responds,
<<chat "Thomas">>It seems she doesn't want to suck yours. I guess she likes me and not you.<</chat>>
Peyton grabs his arm.
<<chat "Peyton">>That's not fair. Why do you get it and not me? Tell her to do to me too.<</chat>>
Thomas continues chuckling before saying,
<<chat "Thomas">>Well you can ask her yourself. I already got what I wanted.<</chat>>
He then brushes Peyton's hand off of him and begins walking away as Peyton pulls up his pants and follows behind him.
<<chat "Peyton">>Thomas that isn't fair! I thought we were friends. You supposed too...<</chat>>
Their voices fade as they get further away. You then look around to see that your clothes were still on the floor. Relieved to see it, you quickly collect your clothes then place them by the spring.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that they did this to me. They violated me... Then they made me.... I can't believe this and now I have to wash up again. Dammit, can this day get any worse?//<</vict>>
You then try to wipe your tears away as you climb back into the spring and begin lathering your body in soap. Trying your best not to cry as you carefully wash yourself before climbing out, drying yourself off then getting dressed.
[[Head to the training ground|Intro Training 1][$Clothing to "Basic";$Washed to 1;]]
<</if>>\
</center>\<center>\
<<set $CurrentSong to "Lovely1">>\
<<addclass "body" "introtraining2">>\
<<unset $VK>>\
<<playlist Victoria1 stop>>\
<<playlist Encounter1 stop>>\
<<if settings.music isnot false>>\
<<playlist Lovely1 loop play>>\
<</if>>\
<<set $GregVsWalt += 1>>\
<<if $Clothing is "Nude">>\
You run to the training ground and see your father leaning against a tree. He quickly notices you then stares at you in shock before immediately sprinting toward you. Your father takes off his shirt then wraps it around you, covering you before saying,
<<walt4 "Walter">><<print $Name>> what happened to your clothes? Are you alright?<</walt4>>
You shake your head before replying,
<<vicsad "<<print $Name>>">>Papa, the recruits, Thomas and Peyton followed me to the hot spring and stole my clothes then ran off, leaving me with nothing to wear. I didn't know what to do so I came here.<</vicsad>>
Your father grunts as he shakes his head.
<<walt4 "Walter">>This childish behavior is unacceptable. I will speak with Gregory over this.<</walt4>>
He then rubs your shoulder.
<<walt4 "Walter">>Wait here <<print $Name>>, I will make sure those two get what's coming to them. I will return shortly with clothes for you to wear.<</walt4>>
Your father then walks toward the training yard.
\
<<elseif $BathConfront is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I need to tell him what happened. If I don't then they will do it again.//<</vict>>
You take a deep breath then say,
<<vic "<<print $Name>>">>Papa, when I went to the hot spring to bathe, The recruits, Thomas and Peyton stole my clothes then ran off. I had to sneak around camp without any clothes to find them.<</vic>>
Your father raises his eyebrows.
<<walt2 "Walter">>Did those two really do that to you?<</walt2>>
You nod your head before your father grunts,
<<walt2 "Walter">>This childish behavior is unacceptable. I will speak with Gregory over this.<</walt2>>
He then rubs your shoulder.
<<walt2 "Walter">>Wait here <<print $Name>>, I will make sure those two get what's coming to them. I will return shortly.<</walt2>>
Your father then walks toward the lead hunter's tent.
<<elseif $BathConfront is 2>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I need to tell him what happened. I can't keep this to myself and papa always knows what to do.//<</vict>>
You take a deep breath then say,
<<vicsad "<<print $Name>>">>Papa, when I went to the hot spring to bathe, The recruits, Thomas and Peyton stole my clothes then Thomas told me to get it from him but when I did.... They grabbed me and touched me all over my body...<</vicsad>>
Your vision blurs as tears begin streaming down your cheeks. You then hear your father shout,
<<waltangry3 "Walter">>THOSE BASTARDS TOUCHED YOU!!! WAIT HERE!<</waltangry3>>
You try to wipe away your tears as you hear your father quickly run off.
\
<<elseif $BathConfront is 3>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I need to tell him what happened. I can't keep this to myself and papa always knows what to do.//<</vict>>
You take a deep breath then say,
<<vicsad "<<print $Name>>">>Papa, when I went to the hot spring to bathe, The recruits, Thomas and Peyton stole my clothes then Thomas told me to get it from him but when I did.... They grabbed me and touched me all over my body... Then Thomas pulled down his pants and made me...<</vicsad>>
Your vision blurs as tears begin streaming down your cheeks. You then hear your father shout,
<<waltangry3 "Walter">>THOSE BASTARDS TOUCHED YOU AND THEN MADE YOU DO WHAT!?!.... WAIT HERE!<</waltangry3>>
You try to wipe away your tears as you hear your father quickly run off.
<<elseif $BathConfront is 4>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Those pathetic cowards will pay for what they have done!//<</vict>>
You take a deep breath then say,
<<vicsad "<<print $Name>>">>Papa, when I went to the hot spring to bathe, The recruits, Thomas and Peyton stole my clothes then Thomas told me to get it from him but when I tried to fetch my clothes from Thomas, they both grabbed me and... Began touching my body... THOSE TWO NEED TO PAY FOR WHAT THEY HAVE DONE!<</vicsad>>
Your father's face grows red with anger as he nods,
<<waltangry3 "Walter">>THOSE BASTARDS WOULD DARE TOUCH MY DAUGHTER!!!.... THEY WILL PAY! WAIT HERE!<</waltangry3>>
You nod back as your father quickly runs off, toward the main training yard.
\
<<elseif $BathConfront is 5>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Those pathetic cowards will pay for what they have done!//<</vict>>
You take a deep breath then say,
<<vicsad "<<print $Name>>">>Papa, when Elin and I went to the hot spring to bathe, The recruits, Thomas and Peyton stole my clothes then Thomas told me to get it from him but when I tried to fetch my clothes from Thomas, they both grabbed me and... Began touching my body... They also attacked Elin when she came to help me...<</vicsad>>
Your father's face grows red with anger as he nods,
<<waltangry3 "Walter">>THOSE BASTARDS WOULD DARE TOUCH MY DAUGHTERS!!!.... THEY WILL PAY! WAIT HERE!<</waltangry3>>
You nod back as your father quickly runs off, toward the main training yard.
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Those pathetic cowards will pay for what they have done!//<</vict>>
You take a deep breath then say,
<<vicsad "<<print $Name>>">>Papa, when I went to the hot spring to bathe, The recruits, Thomas and Peyton stole my clothes then Thomas told me to get it from him but when I tried to fetch my clothes from Thomas, they both grabbed me and... Began touching my body... Elin even tried to help but they attacked her too and I tried to save her. I scratched Thomas in his eye and he is now in the medical tent. I... I was just trying to protect my sister.<</vicsad>>
Your father's face grows red with anger as he shouts,
<<walt "Walter">>THOSE BASTARDS WOULD DARE TOUCH MY DAUGHTER!!!.... THEY WILL PAY! WAIT HERE!<</walt>>
You nod back as your father quickly runs off, toward the medical tent.
<</if>>\
[[Follow him|Intro Report 2]]
<<if $Clothing is "Nude">>\
[[Wait for him to return|Intro Training 2][$Report to 1]]
\
<<elseif $BathConfront is 1>>\
\
[[Wait for him to return|Intro Training 2][$Report to 1]]
\
<<elseif $BathConfront is 2 or $BathConfront is 3>>\
\
[[Wait for him to return|Intro Training 2][$Report to 2]]
\
<<elseif $BathConfront is 4>>\
\
[[Wait for him to return|Intro Training 2][$Report to 1]]
\
<<elseif $BathConfront is 5>>\
\
[[Wait for him to return|Intro Training 2][$Report to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<set $Loc to "Intro Clothes">>\
<<if $CurrentSong isnot "Lovely1">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Lovely1">>\
<</if>>\
<<if $ClothesTime >= 4>>\
<<set $Loc to "Camp">>\
As you walk out of the tent, you hear someone say,
<<walt2 "Walter">><<print $Name>> what happened to you? Where are your clothes.<</walt2>>
You slowly turn to see your father staring at you, causing you to freeze in place.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit. I took too long. Papa must have decided to look for me. What do I say? I'll just tell him the truth.//<</vict>>
<<vic "<<print $Name>>">>I was at the spring taking a bath when the two recruits, Thomas and Peyton took my clothes then told me that they were going to hide them at camp so I went looking for them.<</vic>>
Your father removes his shirt then places it around you as he says,
<<walt4 "Walter">>This childish behavior is unacceptable. I will speak with Gregory over this. Now head back to our training spot and I will speak with your uncle then meet you there with some clothes for you to wear.<</walt4>>
Your father then walks toward the training yard.
[[Follow him|Intro Report 2]]
[[Wait for him to return|Intro Training 2]]
<<elseif $IntroClothes isnot 1>>\
<<set $IntroClothes to 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't walk to the training ground like this. All the recruits are there and they are bound to see me. I need to head back to camp and figure out where they hid my clothes. Dammit! Where would they hide it? And am I really going to walk back to camp naked like this? I guess I don't have a choice...//<</vict>>
You a few deep breaths then begin walking toward the camp while covering yourself in case someone sees you. You continue walking through the lightly forested area between the camp and the hot spring until you finally arrive at the outskirts of the camp. You can see all the tents around with only a two guards near the supply tents.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Where would those clowns hide my clothes? Would they put them in a hard to reach place like on top of the recruit tent? They would have to climb up there though or maybe inside of the recruit tent? It seems too easy to get them though but these guys are not very smart.
They could have hid them amongst the guarded supplies but how would they get my clothes past the guards? There is the head hunter's tent... The head hunter is out but it might look suspicious for me to sneak into there. If someone catches me then they might think that I was stealing something.... Or even worse. I am naked so they might think that I was.... With my uncle... No way. That would be the worst.
There is also the medical tent... There would be some doctors in there and it wouldn't be hard for the recruits to sneak things in or out of there... I need to decide quickly before papa come looking for me.//<</vict>>
[[Try to climb on top or the recruit tent|Intro Clothes 2][$VK to 1]]
[[Check inside of the recruit tent|Intro Clothes 2][$VK to 2]]
[[Attempt to infiltrate the supply tent|Intro Clothes 2][$VK to 3]]
[[Enter the head hunter's tent|Intro Clothes 2][$VK to 4]]
[[Slip into the medical tent|Intro Medic Tent 2]]
<<elseif $IntroClothesRefuse is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn. I need to keep searching but if I can't find it soon then I might need to accept the guards proposal. I really hope that I don't...//<</vict>>
<<if $IntroClothing1 isnot 1>>\
[[Try to climb on top or the recruit tent|Intro Clothes 2][$VK to 1]]
<</if>>\
<<if $IntroClothing2 isnot 1>>\
[[Check inside of the recruit tent|Intro Clothes 2][$VK to 2]]
<</if>>\
[[Attempt to infiltrate the supply tent|Intro Clothes 2][$VK to 3]]
<<if $IntroClothing4 isnot 1>>\
[[Enter the head hunter's tent|Intro Clothes 2][$VK to 4]]
<</if>>\
<<if $IntroClothing5 isnot 1>>\
[[Slip into the medical tent|Intro Medic Tent 2]]
<</if>>\
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Dammit! It wasn't there. Where should I try next? I better hurry. It's starting to get late.//<</vict>>
<<if $IntroClothing1 isnot 1>>\
[[Try to climb on top or the recruit tent|Intro Clothes 2][$VK to 1]]
<</if>>\
<<if $IntroClothing2 isnot 1>>\
[[Check inside of the recruit tent|Intro Clothes 2][$VK to 2]]
<</if>>\
<<if $IntroClothing3 isnot 1 and $IntroClothesRefuse isnot 1>>\
[[Attempt to infiltrate the supply tent|Intro Clothes 2][$VK to 3]]
<<else>>\
[[Approach the guards again|Intro Clothes 2][$VK to 5]]
<</if>>\
<<if $IntroClothing4 isnot 1>>\
[[Enter the head hunter's tent|Intro Clothes 2][$VK to 4]]
<</if>>\
<<if $IntroClothing5 isnot 1>>\
[[Slip into the medical tent|Intro Medic Tent 2]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $Clothing to "Basic">>\
<<set $Story to 4>>\
<<if $ElinRomance is 1>>\
Elin then climbs out of the hot spring and starts to dry herself as you follow her out. She then reaches down, grabbing the other towel before giving it to you. You both get dried up before Elin grabs your clothes then begins dressing you. After you are fully dressed, you help her get dressed before you both leave the spring, holding hands and smiling at each other. When you both arrive at camp, Elin gives you another kiss on the lips before saying,
<<elinsmile2 "Elin">>I wish you luck in your training. I hope you show everyone why you are the best. I know you can do it! Good luck big sis and... If you can then maybe we can meet back at our tent tonight and umm... I could try to... make you feel good... like you did me... Anyway, good luck with your training and I hope to see you again tonight.<</elinsmile2>>
<<if settings.sex is true>>\
[img[images/sex/kiss/f3.webp]]
<<else>>\
<</if>>\
She then gives you a soft kiss on the lips.
\
<<else>>\
\
You and Elin climb out of the hot spring then Elin begins drying herself off. She then reaches down, grabbing the other towel before giving it to you. You both get dried up before Elin grabs your clothes then begins dressing you. After you are fully dressed, you help her get dressed before you both leave the spring, heading back to camp. When you both arrive at camp, Elin gives you a kiss on the cheek before saying,
<<elinsmile "Elin">>I wish you luck in your training. I know father can be a touch teacher but he means well. Just stay focused and remember that you are strong and you will be a lightbringer. I know it.<</elinsmile>>
You give Elin a hug then head to the training ground.
<</if>>\
[[Head to the training yard.|Intro Training]]
</center>\<center>\
<<addclass "body" "introspring">>\
\
<<if $ElinTemp1 is 1 and $CurChat is 1>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>So how have things been for you little sis? Has anyone been giving you any trouble?<</vic>>
<<elinnude "Elin">>No. Everyone tends to be really nice to me. I'm sorry that many of them are hard on you. They just don't understand how strong and committed you are. You will prove them wrong big sis and I will help you in any way I can.<</elinnude>>
<<vicsmile "<<print $Name>>">>Don't worry about me little sis. I remember what you told me. I need to focus on my training and when I become a lightbringer then they will have to respect me.<</vicsmile>>
<<elinnude "Elin">>I am so happy that you feel the same way. I worry about you big sis. I worry that you might be pushing yourself too hard. I don't want to see you burn yourself out. I love you.<</elinnude>>
You smile before moving closer to her then giving her a loving hug.
<<vicsmile "<<print $Name>>">>I love you too little sis. You are always so caring and sweet. I don't know what I'd do without you.<</vicsmile>>
You then give her a soft kiss on the forehead before continuing to embrace her. She holds you firmly as she says,
<<elinnude "Elin">>You're the best big sis. I am so happy to have you with me. You really inspire me to be a better person.<</elinnude>>
\
<<elseif $ElinTemp2 is 1 and $CurChat is 2>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>How has father been doing lately?<</vic>>
Elin giggles before saying,
<<elinsad "Elin">>Well you spend more time with him then I do, silly. I do worry for him though. He gave up a lot after mom passed. He has just been so different since that day. I think he blames himself for mother's death. I wish he wouldn't<</elinsad>>
<<vicsad "<<print $Name>>">>That was such a terrible day. I am always haunted by it.<</vicsad>>
Elin places her hand on your shoulder.
<<elinsad "Elin">>I know <<print $Name>>. It has been so hard on us all. I still remember being forced to leave mother behind...But we had no choice. We did what she told us to do and we survived like she wanted us too.<</elinsad>>
<<vicsad "<<print $Name>>">>I know. I just wish I could have helped her.<</vicsad>>
Elin rubs your shoulder.
<<elinsad "Elin">>You couldn't do anything. None of us could. We just need to accept it.<</elinsad>>
You place your hand on hers as you say,
<<vicsad "<<print $Name>>">>You're right. I need to let it go. I can't let this whole thing haunt me forever. I will focus on my training and maybe one day, I will be able to avenge her.<</vicsad>>
She then playfully shakes you as she responds,
<<elinsad "Elin">>But don't let vengeance consume you. I couldn't bear to lose you big sis so please don't put yourself in needless danger.<</elinsad>>
You nod before giving her a long hug.
<<vicsmile "<<print $Name>>">>Don't worry little sis. I will never leave you. I promise.<</vicsmile>>
You then hug a few more seconds before laying on your backs once more.
\
<<elseif $ElinTemp3 is 1 and $CurChat is 3>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>What do you remember about mother?<</vic>>
Elin takes a few seconds to think before replying,
<<elinnude "Elin">>I remember the lessons she used to teach us. She would tell us to never travel outside of any town without a armed guard with us. We couldn't get any of the guards to come with us so we were always stuck in town, unable to go out on adventures.
I remember you were the one who made me love to travel out of town. You would visit my room and tell me that we were going out. You wouldn't even tell me where too. I was so nervous at first but I ended up really enjoying the time we spent together. Doing something different. Instead of the same old stuff. You gave me confidence. I always feel so confident with you.<</elinnude>>
You giggle before saying,
<<vicsmile "<<print $Name>>">>I got you in a lot of trouble too. Remember the wolves?<</vicsmile>>
<<elinsad2 "Elin">>Of course I do. You swiped my bag and then I ran after you. We were sprinting through the forest before I tripped over a stump.<</elinsad2>>
<<vic "<<print $Name>>">>You busted your behind really good too.<</vic>>
She playfully shoves you.
<<elinnude "Elin">>Yeah I did. Thanks for reminding me...But then the wolves came and surrounded me. I was so scared. I thought that I was going to be torn to shreds but then you went into my bag then pulled out and lit my torch. You then charged at them with such bravery, swinging the torch at them, scaring them away. I was so grateful. You were so fearless.<</elinnude>>
<<vicsad "<<print $Name>>">>I wasn't fearless... I was terrified. I wasn't even scared of dying... I thought that I might lose my little sis and I couldn't let that happen.<</vicsad>>
Elins eyes begin to water as tears form under her eyes, dripping down her cheek as she reaches forward and wraps her arms around you, embracing you tightly.
<<elinnude "Elin">>I love you big sis. You really mean the world to me. Thank you so much for always looking out for me.<</elinnude>>
You wrap your arms around her as you reply,
<<vicsmile "<<print $Name>>">>You look out for me too sis. It's what family does for each other. We love and protect each other. Nothing will ever tear us apart. I promise.<</vicsmile>>
You continue hugging until you slowly break it off and give a kiss on her forehead.
\
<<elseif $ElinTemp4 is 1 and $CurChat is 4>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>So how has Runnik been treating you?<</vic>>
<<elinnude "Elin">>Runnik has been teaching me so much. I love brewing different potions and herbal remedies. It is just so much fun to create something that can do much good. Everything I brew can be used by others to keep them alive. I can really do some good here. I love it so much.<</elinnude>>
<<vic "<<print $Name>>">>You always were good at creating things even as kids, you always created such beautiful arts, whether it be on a scroll or on the wall. You remember that ink incident right?<</vic>>
<<elinnude2 "Elin">>You mean when you set up the ink can over me when I bathed?<</elinnude2>>
You giggle before replying,
<<vicsmile "<<print $Name>>">>Yeah but it was in good fun. It was kind of funny.<</vicsmile>>
Elin lets out an exaggerated moan.
<<elinnude2 "Elin">>Really funny... But it did end up alright though.<</elinnude2>>
<<vicsmile "<<print $Name>>">>Yeah it did. You ended up seeing the can as it fell and swatted it so perfectly that it hit the wall in a beautiful pattern. We ended up admiring that art piece everyday we went for a bath. It was beautiful.<</vicsmile>>
She lightly giggles.
<<elinnude "Elin">>It was pretty and we even ended up adding to it, making it into a unique art piece. I always enjoy the fun times we had.<</elinnude>>
<<vicsmile "<<print $Name>>">>Well we can always have more little sis. Don't start giving me your old lady speech about the good old days.<</vicsmile>>
Elin giggles before splshing some water at you.
<<elinnude2 "Elin">>Who are you calling old. You are the big sister after all so that means you're the old one.<</elinnude2>>
She then sticks her tongue out at you before you both begin laughing together.
\
<<elseif $ElinTemp5 is 1 and $CurChat is 5>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>What's wrong with uncle Greg? Why is he always so cranky?<</vic>>
<<elinsad "Elin">>I don't know. He always argues with dad and never seems happy. I even asked him about mom one day and he got really upset. He told me that she was dead and we shouldn't worry about her past. It would only cause pain... I don't know what he meant by that.<</elinsad>>
<<vicangry "<<print $Name>>">>Maybe he is just an uptight jerk who thinks that he is too good to talk to us.<</vicangry>>
Elin seems surprised by your reaction as she asks,
<<elinsad "Elin">>What happened between you two? I know you don't like him but you seem... Angry.<</elinsad>>
You close and tighten your fist before replying,
<<vicangry "<<print $Name>>">>That coward always talks down to me. He tells me that a woman can't become a lightbringer or even a knight. He tells me that I would only get in the way. I am so sick of being looked down on.Every time I try to prove myself in training, he has me sit out and claims that I can try tomorrow. Every single time.<</vicangry>>
<<elinsad2 "Elin">>I see. I didn't know that. I wish everyone can see what I see. I know you can do it. I know you can become a lightbringer if you really wanted. I've seen your strength. I've seen how hard you try and how hard you work. You can do it. They just need to open their eyes and stop being closed minded.<</elinsad2>>
Elin shakes her head before you say,
<<vicangry "<<print $Name>>">>I have no choice then to keep pushing and pray that I one day get my chance to prove to them that I am not a weak woman like they think I am. I am a warrior and a future lightbringer. I will not stop and I will not back down. I must have this.<</vicangry>>
<<elinnude "Elin">>And you will, big sis. I know you will. I have faith in you.<</elinnude>>
You give her an aproving nod before taking a deep breath and leaning back to slowly submerge yourself as you relax in the hot spring.
\
<<elseif $ElinTemp6 is 1 and $CurChat is 6>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vicangry "<<print $Name>>">>Why do you always help those damn recruits? I know that you like to help people but they look down on us. They treat us like crap. We will never be equals to them.<</vicangry>>
Elin takes a deep breath before replying,
<<elinnude2 "Elin">>I know they treat you like crap and I too hate how they behave. I sometimes want to just leave them to suffer after what they do to you but I don't want to be a spitful person. Mother always taught us to look past the sins cast upon us. We are to forgive them and allow them to make amends when they feel rea..<</elinnude2>>
<<vicangry "<<print $Name>>">>Forgive them? I can't forgive someone who isn't sorry. Those pigs just push me around and never apologize. I am not going to forgive them ever!<</vicangry>>
<<elinsad "Elin">>I understand. I just don't want to be angry with people. I don't like having enemies. I am not a fighter like you. I am quite harmless and weak. I can't defend myself so I try to forgive and hope they will feel bad and stop hurting us.<</elinsad>>
<<vic "<<print $Name>>">>I see what you mean Elin but you are not weak. You just don't like to fight. If you wanted to be a warrior then I'm sure that you could become one but you have chosen a safer path, one that you enjoy and there is no need to be ashamed of that.<</vic>>
Elin smiles as she responds,
<<elinnude "Elin">>Thank you big sis. I always feel safer and happier with you.<</elinnude>>
You move closer to her and give her a kiss on the cheek.
<<vicsmile "<<print $Name>>">>I will always look after you little sis. Together we are unstoppable. I'm the might and you are the heart.<</vicsmile>>
She nods with a smile as you two slink back into the spring, enjoying the warmth of the water.
\
<<elseif $ElinTemp7 is 1 and $CurChat is 7>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vicsad "<<print $Name>>">>Do you think that humanity can ever truly rid the land of all vampires? They are so powerful and numerous.<</vicsad>>
Elin tilts her head to think about it for a few seconds before responding,
<<elinsad "Elin">>I hope so. I know nothing about how powerful they are. I just know that they are stronger than humans and kill without reason or remorse. They are truly hollow monsters that dwell in the night.<</elinsad>>
<<vicangry "<<print $Name>>">>Then we just need to drag them into that light or bring the light to them. That is why we are here. The lightbringers will bring the light to those unholy creatures. We will bring them the death they love so much.
The king would have us waiting in fear but the lightbringers will not wait. We will bring the fight to them and destroy them in their homes. I can't wait until I get on the front lines and can destroy those creatures myself and see the fear in their eyes.<</vicangry>>
Elin places her hand on your shoulder before gripping it firmly.
<<elinsad2 "Elin">><<print $Name>> please don't let this hatred grow. They are evil monsters but you are not like them. You don't want to take joy in killing. Father always said that the true monster is the one who enjoys the kill.<</elinsad2>>
<<vicangry "<<print $Name>>">>I understand but I just can't forgive them for all they have done. They took our mother away from us and so many more innocents have died to there blood lust.<</vicangry>>
<<elinsad2 "Elin">>I am not asking you to forgive them. Just don't become like them. Don't start looking to kill and destroy. If you need to kill them then do so but don't go out, looking for a fight. We are better than them.<</elinsad2>>
You take a deep breath then nod.
<<vic "<<print $Name>>">>It's hard not to be angry and want to hurt them in return but I will try to see things your way.<</vic>>
Elin rubs your arm.
<<elinnude "Elin">>I'm glad to hear it. I would hate to lose you to your own anger.<</elinnude>>
She then leans back and relaxes in the hot spring.
\
<<else>>\
\
<<vic "<<print $Name>>">>Can I ask you about a few things?<</vic>>
Elin nods her head as she says,
<<elin "Elin">>Sure thing big sis.<</elin>>
<</if>>\
<<if $ElinTemp1 isnot 1>>\
<span class="info">[[Ask her about herself|Intro Bath Chat][$ElinTemp1 to 1;$CurChat to 1;]]</span>
<</if>>\
<<if $ElinTemp2 isnot 1>>\
<span class="info">[[Ask her about father|Intro Bath Chat][$ElinTemp2 to 1;$CurChat to 2;]]</span>
<</if>>\
<<if $ElinTemp3 isnot 1>>\
<span class="info">[[Ask her about mother|Intro Bath Chat][$ElinTemp3 to 1;$CurChat to 3;]]</span>
<</if>>\
<<if $ElinTemp4 isnot 1>>\
<span class="info">[[Ask her about Runnik|Intro Bath Chat][$ElinTemp4 to 1;$CurChat to 4;]]</span>
<</if>>\
<<if $ElinTemp5 isnot 1>>\
<span class="info">[[Ask her about Uncle|Intro Bath Chat][$ElinTemp5 to 1;$CurChat to 5;]]</span>
<</if>>\
<<if $ElinTemp6 isnot 1>>\
<span class="info">[[Ask her about the other recruits|Intro Bath Chat][$ElinTemp6 to 1;$CurChat to 6;]]</span>
<</if>>\
<<if $ElinTemp7 isnot 1>>\
<span class="info">[[Ask her about vampires|Intro Bath Chat][$ElinTemp7 to 1;$CurChat to 7;]]</span>
<</if>>\
<<if $Loc is "Day2">>\
[[Finish bath|Day2 Intro Spring 3]]
<<else>>\
[[Finish bath|Intro Bath 2]]
<</if>>\
</center>\<<run DebugView.disable()>>\
<<set $VName to $Name>>\
<<if $Health > 100>>\
<<set $Health to 100>>\
<</if>>\
<<if $Health < 1 and $Death isnot 1>>\
<<set $Death to 1>>\
<<goto "Death">>\
<</if>>\
<<if $Mana > 100>>\
<<set $Mana to 100>>\
<</if>>\
<<if $Mana < 0>>\
<<set $Mana to 0>>\
<</if>>\
<<if $Healing > 0>>\
<<set $Health += 5>>\
<<set $Healing -= 1>>\
<</if>>\
<<if $ManaRegen > 0>>\
<<set $Mana += 5>>\
<<set $ManaRegen -= 1>>\
<</if>>\
<<if $Clothing isnot "Nude" and $Clothing isnot "Young" and $Clothing isnot "Underwear" and $Clothing isnot "T4 H2">>\
<<set $Worn to $Clothing>>\
<</if>>\
\
<<if $Worn1 isnot "None" and $DreamTime is 2 and $Form is "Vampire" and $weapon isnot 1 and $VicStory < 1>>\
<<set $DreamMelee += 4>>\
<<set $DreamMagic += 4>>\
<<set $weapon to 1>>\
<<elseif $weapon is 1 and $DreamTime is -1>>\
<<set $DreamMelee -= 4>>\
<<set $DreamMagic -= 4>>\
<<set $weapon to 2>>\
<</if>>\
\
<<if $Clothing is "T1 H1" and $Trait_T1_H1 isnot 1>>\
<<set $Melee += 1>>\
<<set $Trait_T1_H1 to 1>>
<<elseif $Clothing isnot "T1 H1" and $Trait_T1_H1 is 1>>\
<<set $Melee -= 1>>\
<<set $Trait_T1_H1 to 0>>
<</if>>\
\
<<if $Clothing is "VIP Latex" and $Trait_VIP_Latex isnot 1>>\
<<set $Seduction += 2>>\
<<set $Trait_VIP_Latex to 1>>\
<<set $Trait_Prost to 1>>\
<<elseif $Clothing isnot "VIP Latex" and $Trait_VIP_Latex is 1>>\
<<set $Seduction -= 2>>\
<<set $Trait_VIP_Latex to 0>>
<<set $Trait_Prost to 1>>\
<</if>>\
\
<<if $Clothing is "VIP Widow" and $Trait_VIP_Widow isnot 1>>\
<<set $Guile += 1>>\
<<set $Seduction += 1>>\
<<set $Trait_VIP_Widow to 1>>\
<<set $Trait_Prost to 1>>\
<<elseif $Clothing isnot "VIP Widow" and $Trait_VIP_Widow is 1>>\
<<set $Guile -= 1>>\
<<set $Seduction -= 1>>\
<<set $Trait_VIP_Widow to 0>>\
<<set $Trait_Prost to 0>>\
<</if>>\
\
<<if $Clothing is "T1 Gogo" and $Trait_T1_Gogo isnot 1>>\
<<set $Seduction += 1>>\
<<set $Trait_T1_Gogo to 1>>\
<<elseif $Clothing isnot "T1 Gogo" and $Trait_T1_Gogo is 1>>\
<<set $Seduction -= 1>>\
<<set $Trait_T1_Gogo to 0>>\
<</if>>\
\
<<if $Clothing is "T4 M2" and $Story < 11>>\
<<set $Storyline to 1>>\
<<set $Clothing to "Fish">>\
<</if>>\
\
<<if $Clothing is "T4 M2" and $Trait_T4_M2 isnot 1>>\
<<set $DreamMelee += 2>>\
<<set $DreamGuile += 4>>\
<<set $Trait_T4_M2 to 1>>\
<<elseif $Clothing isnot "T4 M2" and $Trait_T4_M2 is 1>>\
<<set $DreamMelee -= 2>>\
<<set $DreamGuile -= 4>>\
<<set $Trait_T4_M2 to 0>>\
<</if>>\
\
<<if $Clothing is "VIP Kimono" and $Trait_VIP_Kimono isnot 1>>\
<<set $Melee += 3>>\
<<set $Guile += 3>>\
<<set $Trait_VIP_Kimono to 1>>\
<<elseif $Clothing isnot "VIP Kimono" and $Trait_VIP_Kimono is 1>>\
<<set $Melee -= 3>>\
<<set $Guile -= 3>>\
<<set $Trait_VIP_Kimono to 0>>\
<</if>>\
<<if $Spirits_Effect is 1>>\
<<set $Intimidation += 1>>\
<<set $Spirits_Effect to 2>>\
<</if>>\
<<if $Spirits_Effect is 2 and $Spirits_Duration > 0>>\
<<set $Spirits_Duration -= 1>>\
<<elseif $Spirits_Effect is 2>>\
<<set $Spirits_Duration to 0>>\
<<set $Spirits_Effect to 0>>\
<</if>>\
<<if $Fury_Effect is 1>>\
<<set $Melee += 1>>\
<<set $Fury_Effect to 2>>\
<</if>>\
<<if $Fury_Effect is 2 and $Fury_Duration > 0>>\
<<set $Fury_Duration -= 1>>\
<<elseif $Fury_Effect is 2>>\
<<set $Fury_Duration to 0>>\
<<set $Fury_Effect to 0>>\
<</if>>\
<<if $Reset is 1>>\
<<set $Check to 0>>\
<<set $Check2 to 0>>\
<<set $Stats to 0>>\
<<set $Traits to 0>>\
<<unset $Reset,$Hi6868688866686868,$Hi6868686886686868,$Hi6868688668686868,$Hi6868688686686868,$Hi6868686868686868,$Hi6868686668686868,$Hi6868688886686868,$Hi6868688888686868,$Hi6868686666686868,>>\
<</if>>\
<<if $Check is 0>>\
<<set $Check += $Peyton_Rel>>\
<</if>>\
<<if $Check2 is 0>>\
<<set $Check2 to $I>>\
<</if>>\
<<if $Story > 3 and $Elin is 0>>\
<<set $Check += 1>>\
<</if>>\
<<if $Item_Skill >= 1>>\
<<set $Check += 15>>\
<</if>>\
<<if $Item_Skill2 >= 1>>\
<<set $Check += 80>>\
<</if>>\
<<if $Item_Spirits > 0>>\
<<set $Check += 5>>\
<</if>>\
<<if $Item_Fury > 0>>\
<<set $Check += 5>>\
<</if>>\
<<if $Item_Flower is 1>>\
<<set $Check += 25>>\
<</if>>\
<<if $Item_T1_H1 is 1>>\
<<set $Check += 10>>\
<</if>>\
<<if $Item_T1_Gogo is 1>>\
<<set $Check += 30>>\
<</if>>\
<<if $Item_DCoin is 1>>\
<<set $Check += 10>>\
<</if>>\
<<if $Item_DCoin1 is 1>>\
<<set $Check += 50>>\
<</if>>\
<<if $Item_DCoin2 is 1>>\
<<set $Check += 10>>\
<</if>>\
<<if $Guard_Event is 1>>\
<<set $Check -= 6>>\
<</if>>\
<<if $DerinSorry is 1>>\
<<set $Check -= 10>>\
<</if>>\
<<if $DerinYes is 1>>\
<<set $Check -= 5>>\
<</if>>\
<<if $DerinYes is 2>>\
<<set $Check -= 10>>\
<</if>>\
<<if $LowellSex is 1 and $LowellEscort > 2>>\
<<set $Check -= 36>>\
<<elseif $LowellEscort > 2>>\
<<set $Check -= 16>>\
<</if>>\
<<if $TysonQW > 1>>\
<<set $Check -= 5>>\
<</if>>\
<<if $Blaine_Gift is 1>>\
<<set $Check -= 5>>\
<</if>>\
<<if $CherlInnJob is 1>>\
<<set $Check -= 5>>\
<<elseif $CherlInnJob is 2>>\
<<set $Check -= 10>>\
<<elseif $CherlInnJob is 3>>\
<<set $Check -= 15>>\
<</if>>\
<<if $CodyTip is 1>>\
<<set $Check -= 5>>\
<</if>>\
<<if $Check > 5>>\
<<set $Storyline to 1>>\
<</if>>\
<<if $Item_Skill2 >= 1>>\
<<set $Check2 += 5>>\
<</if>>\
<<if $Supporter is 1 or $PatreonVer is 1 or $SubstarVer is 1>>\
<<set $Clothing to "Fish">>\
<<set $Storyline to 1>>\
<</if>>\
<<if $Trait_Nudist is 1 and $VicStory < -3>>\
<<set $Trait_Nudist to 0>>\
<<set $Clothing to "Fish">>\
<<set $Storyline to 1>>\
<</if>>\
\
<<if $Storyline is 1>>\
<<set $Peyton_Rel to 0>>\
<<set $Thomas_Rel to 0>>\
<<set $Item_T1_H1 to 0>>\
<<set $Item_Flower to 0>>\
<<set $Item_Skill to 0>>\
<<set $Item_VIP_Latex to 0>>\
<<set $Melee to 0>>\
<<set $Magic to 0>>\
<<set $Guile to 0>>\
<<set $Compassion to 0>>\
<<set $Seduction to 0>>\
<<set $Intimidation to 0>>\
<</if>>\
<<set $Stats to $Points + $Melee + $Magic + $Guile + $Compassion + $Seduction + $Intimidation>>\
<<if $Item_Skill is 2>>\
<<set $Stats -= 1>>\
<</if>>\
<<if $Item_Skill2 is 2>>\
<<set $Stats -= 1>>\
<</if>>\
<<if $Spirits_Effect is 2>>\
<<set $Stats -= 1>>\
<</if>>\
<<if $Fury_Effect is 2>>\
<<set $Stats -= 1>>\
<</if>>\
<<if $Clothing is "T1 H1" and $Trait_T1_H1 is 1>>\
<<set $Stats -= 1>>\
<</if>>\
<<if $Clothing is "T1 Gogo" and $Trait_T1_Gogo is 1>>\
<<set $Stats -= 1>>\
<</if>>\
<<if $Clothing is "T4 H2" and $Trait_T4_H2 is 1>>\
<<set $Stats2 -= 6>>\
<</if>>\
<<if $Clothing is "VIP Latex" and $Item_VIP_Latex is 1>>\
<<set $Stats -= 2>>\
<</if>>\
<<if $Clothing is "VIP Widow" and $Item_VIP_Widow is 1>>\
<<set $Stats -= 2>>\
<</if>>\
<<if $Clothing is "VIP Kimino" and $Item_VIP_Kimono is 1>>\
<<set $Stats -= 6>>\
<</if>>\
<<if $Stats > 2 and $VicStory < 1>>\
<<set $Storyline to 1>>\
<<set $Melee to 0>>\
<<set $Magic to 0>>\
<<set $Guile to 0>>\
<<set $Compassion to 0>>\
<<set $Seduction to 0>>\
<<set $Intimidation to 0>>\
<<elseif $Stats > 4 and $VicStory is 1>>\
<<set $Storyline to 1>>\
<<set $Melee to 0>>\
<<set $Magic to 0>>\
<<set $Guile to 0>>\
<<set $Compassion to 0>>\
<<set $Seduction to 0>>\
<<set $Intimidation to 0>>\
<<elseif $Stats > 6 and $VicStory is 2>>\
<<set $Storyline to 1>>\
<<set $Melee to 0>>\
<<set $Magic to 0>>\
<<set $Guile to 0>>\
<<set $Compassion to 0>>\
<<set $Seduction to 0>>\
<<set $Intimidation to 0>>\
<</if>>\
<<set $Traits to $TPoints + $Trait_Paladin + $Trait_Perception + $Trait_Merchant + $Trait_Tongue + $Trait_Scoundrel + $Trait_TNoble + $Trait_QNoble + $Trait_Blessed + $Trait_Herbalist + $Trait_Mantis + $Trait_Nudist + $Trait_Grace + $Trait_Lioness + $Trait_Command>>\
<<if $Traits < -1 and $VicStory < 1>>\
<<set $Storyline to 1>>\
<<set $Melee to 0>>\
<<set $Magic to 0>>\
<<set $Guile to 0>>\
<<set $Compassion to 0>>\
<<set $Seduction to 0>>\
<<set $Intimidation to 0>>\
<<set $Trait_Paladin to 0>>\
<<set $Trait_Perception to 0>>\
<<set $Trait_Merchant to 0>>\
<<set $Trait_Tongue to 0>>\
<<set $Trait_Scoundrel to 0>>\
<<set $Trait_TNoble to 0>>\
<<set $Trait_QNoble to 0>>\
<<set $Trait_Blessed to 0>>\
<<set $Trait_Herbalist to 0>>\
<<set $Trait_Mantis to 0>>\
<<set $Trait_Nudist to 0>>\
<<set $Trait_Grace to 0>>\
<<set $Trait_Lioness to 0>>\
<<set $Trait_Command to 0>>\
<<elseif $Traits < -1 and $VicStory is 1>>\
<<set $Storyline to 1>>\
<<set $Melee to 0>>\
<<set $Magic to 0>>\
<<set $Guile to 0>>\
<<set $Compassion to 0>>\
<<set $Seduction to 0>>\
<<set $Intimidation to 0>>\
<<set $Trait_Paladin to 0>>\
<<set $Trait_Perception to 0>>\
<<set $Trait_Merchant to 0>>\
<<set $Trait_Tongue to 0>>\
<<set $Trait_Scoundrel to 0>>\
<<set $Trait_TNoble to 0>>\
<<set $Trait_QNoble to 0>>\
<<set $Trait_Blessed to 0>>\
<<set $Trait_Herbalist to 0>>\
<<set $Trait_Mantis to 0>>\
<<set $Trait_Nudist to 0>>\
<<set $Trait_Grace to 0>>\
<<set $Trait_Lioness to 0>>\
<<set $Trait_Command to 0>>\
<</if>>\
<<if $Trait_Caring is 1>>\
<<set $Intro_Temp to 1>>\
<</if>>\
<<if $Trait_Hate is 1>>\
<<set $Intro_Temp2 to 1>>\
<</if>>\
<<if $Intro_Temp is 1 and $Trait_Hate is 1>>\
<<set $Storyline to 1>>\
<</if>>\
<<if $Trait_Caring is 1 and $Intro_Temp2 is 1>>\
<<set $Storyline to 1>>\
<</if>>\
<<if $Trait_Caring is 1 and $Trait_Hate is 1>>\
<<set $Storyline to 1>>\
<</if>>\
<<if $VKWIP is 1000>>\
<<set $Storyline to 1>>\
<</if>>\
<<if $Trait_Hate is 1 and $Elin is 1>>\
<<set $Storyline to 1>>\
<</if>>\
<<if $Coin > $Item_DCoin + $Item_DCoin1 + $Item_DCoin2>>\
<<set $Storyline to 1>>\
<</if>>\
<<if $Storyline is 1 and $Location isnot 1>>\
<<set $Location to 1>>\
<<goto "Abyss">>\
<</if>>\
<<set $Reset to 1>>\
\
\
\
<<if $Clothing is "Nude" and $Form is "Human">>\
<<set $Vic to '<img src="images/victoria/outfits/t0/nude1.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Nude" and $Form is "Vampire">>\
<<set $Vic2 to '<img src="images/victoria/outfits/t0/nude2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Underwear" and $Form is "Human">>\
<<set $Vic to '<img src="images/victoria/outfits/t0/underwear1.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Underwear">>\
<<set $Vic2 to '<img src="images/victoria/outfits/t0/underwear2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Basic" and $Form is "Human">>\
<<set $Vic to '<img src="images/victoria/outfits/t0/basic3.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Basic">>\
<<set $Vic2 to '<img src="images/victoria/outfits/t0/basic5.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T1 H1">>\
<<set $Vic to '<img src="images/victoria/outfits/t1/heavy1/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "T4 M2">>\
<<set $Vic2 to '<img src="images/victoria/outfits/t4/medium/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "Young">>\
<<set $Vic to '<img src="images/victoria/young1.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Latex" and $Form is "Human">>\
<<set $Vic to '<img src="images/victoria/outfits/vip/latex/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Latex">>\
<<set $Vic2 to '<img src="images/victoria/outfits/vip/latex/4.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Widow" and $Form is "Human">>\
<<set $Vic to '<img src="images/victoria/outfits/vip/widow/2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $Clothing is "VIP Widow">>\
<<set $Vic2 to '<img src="images/victoria/outfits/vip/widow/4.webp" width="130px" height="130px"/>'>>\
<</if>>\
\
<<if $AClothing is "Nude" and $Form is "Alisa">>\
<<set $AlisaPic to '<img src="https://cdn.discordapp.com/attachments/693958695960445008/753714382881423521/nude2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $AClothing is "Corset" and $Form is "Alisa">>\
<<set $AlisaPic to '<img src="images/npc/spoiler/kleber/alisa/corset2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $AClothing is "Phoenix Dress" and $Form is "Alisa">>\
<<set $AlisaPic to '<img src="images/npc/spoiler/kleber/alisa/phoenix2.webp" width="130px" height="130px"/>'>>\
<</if>>\
\
<<if $LClothing is "Nude" and $Form is "Lucien">>\
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/nude.webp" width="130px" height="130px"/>'>>\
\
<<elseif $LClothing is "Black Lily" and $Form is "Lucien">>\
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/1.webp" width="130px" height="130px"/>'>>\
<<set $LucPic2 to '<img src="images/npc/spoiler/kleber/lucien/2.webp" width="130px" height="130px"/>'>>\
<<set $LucSmile to '<img src="images/npc/spoiler/kleber/lucien/smile.webp" width="130px" height="130px"/>'>>\
<<set $LucAngry to '<img src="images/npc/spoiler/kleber/lucien/angry.webp" width="130px" height="130px"/>'>>\
\
<<elseif $LClothing is "Royal Sparrow" and $Form is "Lucien">>\
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/3.webp" width="130px" height="130px"/>'>>\
<<set $LucPic2 to '<img src="images/npc/spoiler/kleber/lucien/4.webp" width="130px" height="130px"/>'>>\
<<set $LucSmile to '<img src="images/npc/spoiler/kleber/lucien/smile2.webp" width="130px" height="130px"/>'>>\
<<set $LucAngry to '<img src="images/npc/spoiler/kleber/lucien/angry2.webp" width="130px" height="130px"/>'>>\
<<set $LucFlirt to '<img src="images/npc/spoiler/kleber/lucien/flirty2.webp" width="130px" height="130px"/>'>>\
<</if>>\
\<center>\
<<addclass "body" "introspring">>\
<<set $BathConfront to 5>>\
Thomas smiles then stares at you for a few seconds before saying,
<<chat "Thomas">>That was cute. Can you do it again?<</chat>>
You then give him a cold stare as he dangles your clothes below his chin, taunting you with it. Feeling enraged you get out of the spring while doing your best to cover yourself. You approach Thomas as they both stare at you lustfully.
As you reach out for your clothes, Thomas drops your clothes to the ground then grabs you and begins running his hands over your body as Peyton grabs you from behind and tries to hold you still. You start pulling away from them but their grip is too strong. They start touching you all over your body, as you try your best to escape. Thomas puts his finger in your vagina while Peyton shoves his finger in your asshole.
You continue struggling until you hear,
<<elinangry "Elin">>What are doing to my sister?<</elinangry>>
You turn to see Elin as she runs toward you. The recruits continue groping you, ignoring Elin until she grabs Thomas by the arm and tries to pull him off of you. Thomas quickly raises one of his hands then backhands Elin in the face. Peyton then says,
<<chat "Peyton">>Come on Thomas. Why hit Elin? She helps us.<</chat>>
<<chat "Thomas">>Shut us and hold her down!<</chat>>
Peyton freezes in place for a few seconds before he starts holding Elin down. After seeing Elin get hit, you immediately feel your hand trembling with rage,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//These animals hurt me and now they try to hurt my sister. I will not let this happen. I have to protect her. I will not let her get hurt again//<</vict>>.
You then draw your hand back then swipe Thomas's eyes with your nails, slicing his eye, causing him to recoil before he angrily tackles you to the floor and begins choking you. Elin then pleads with Peyton.
<<elincry "Elin">>Peyton please. Save my sister. I always helped you. Don't you remember? Please help my sister!<</elincry>>
Peyton then grabs his head as he thinks. Finally Peyton releases Elin then grabs Thomas by the arms, pulling him off of you. Thomas shouts,
<<chat "Thomas">>Peyton! What are you doing? We are supposed to fight as a unit!<</chat>>
<<chat "Peyton">>We can't hurt good people! We vowed when joining!<</chat>>
Thomas freezes for a second before shaking his head.
<<chat "Thomas">>Forget this bitch then! My eye is bleeding. I need to get to the medical tent.<</chat>>
Elin then approaches him and looks at his eye before saying,
<<elinsad "Elin">>That looks bad. Stop by the healer tent and I will help treat you.<</elinsad>>
<<chat "Thomas">>Thank you Elin. I'm sorry... about before.<</chat>>
<<elinsmile "Elin">>It's alright. I'm always happy to help.<</elinsmile>>
She then guides Thomas to the camp as she says to you,
<<elinsmile "Elin">>I'm going to take care of Thomas. See you later big sis.<</elinsmile>>
After they leave, you take a few seconds to collect yourself before you climb back into the spring and begin lathering your body in soap as you carefully clean yourself before climbing out, drying yourself off then getting dressed.
[[Head to the training ground|Intro Training 1][$Clothing to "Basic"]]
</center>\<center>\
<<addclass "body" "introtent">>\
<<if $VK is 1>>\
\
<<vic "<<print $Name>>">>I'm feeling good.<</vic>>
Elin gives you a smile as she says,
<<elinsmile "Elin">>I'm glad that you are feeling a bit better. I know how much the other recruits bother you and I am so proud of how strong you are.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Thank you Elin. Your support is what keeps me strong. I don't know what I would do without you.<</vicsmile>>
Elin then moves forward, gently wrapping her arms around you before saying,
<<elinsmile "Elin">>We are the best team. Nothing can ever tear us apart.<</elinsmile>>
You return the hug as you reply,
<<vicsmile "<<print $Name>>">>You got that right little sis. We will always be the unbeatable team.<</vicsmile>>
Elin quickly looks up to you before giving you a kiss on the cheek then leaning her head on your shoulder. You both continue embracing for a few more seconds before you slowly release her as she releases you. You then say,
<<vic "<<print $Name>>">>We should probably get ready for bed soon. I would hate to make oversleep a habit.<</vic>>
Elin giggles before replying,
<<elinsmile "Elin">>Yeah you do spend more time in the bed then you do in the training. Maybe papa should put a bed in the training yard for you.<</elinsmile>>
You tilt your head as you give Elin a smirk.
<<vic "<<print $Name>>">>Don't make fun of me. I just like to get my beauty sleep. Is that such a bad thing?<</vic>>
<<elin "Elin">>Well I can't deny that you are beautiful... If that is your secret then maybe I should sleep more.<</elin>>
You both giggle before you reply,
<<vicsmile "<<print $Name>>">>Now that you know my secret, what's yours?<</vicsmile>>
<<elin "Elin">>What do you mean? What secret?<</elin>>
<<vic "<<print $Name>>">>Your secret for always being so beautiful of course.<</vic>>
Elin gives you a smirk before saying,
<<elinsmile "Elin">>Oh you...<</elinsmile>>
You both then giggle together.
<<vic "<<print $Name>>">>Well you should get ready for bed. I will be getting ready soon too.<</vic>>
<<elin "Elin">>Okay big sis. I just need to get everything here organized first.<</elin>>
You then nod at Elin before walking away.
\
<<elseif $VK is 2>>\
\
I am worried.
<<vic "<<print $Name>>">>I have been having an awful day. Everything has just been going wrong.<</vic>>
<<elin "Elin">>Is it those recruits again?<</elin>>
<<vic "<<print $Name>>">>Yeah, they just always single me out and never give me a chance.<</vic>>
Elin movs closer before wrap[ing her arms around your chest, embracing you.
<<elin "Elin">>I wish they would just leave you alone. You have done nothing to deserve this. You only want to train in peace. I wwish there was something that I could do. I feel so useless.<</elin>>
<<vic "<<print $Name>>">>There is nothing you can do little sis. Don't worry about it. I will find a way to deal with this. I just need to be strong.<</vic>>
<<elin "Elin">>I won't just leave you alone to deal with this on your own. I will help you in any way that I can. I just don't know what to do. I feel powerless.<</elin>>
<<vic "<<print $Name>>">> <</vic>>
<<elin "Elin">> <</elin>>
<<vic "<<print $Name>>">> <</vic>>
<<elin "Elin">> <</elin>>
<<elseif $VK is 3>>\
Tired of recruits.
<<vic "<<print $Name>>">> <</vic>>
<<elin "Elin">> <</elin>>
<<vic "<<print $Name>>">> <</vic>>
<<elin "Elin">> <</elin>>
<<vic "<<print $Name>>">> <</vic>>
<<elin "Elin">> <</elin>>
<<vic "<<print $Name>>">> <</vic>>
<<elin "Elin">> <</elin>>
<<vic "<<print $Name>>">> <</vic>>
<<elin "Elin">> <</elin>>
\
<<else>>\
\
<<set $ElinWorry to 2>>\
You slowly place your hands on Elin's shoulders before saying,
<<vicsad "<<print $Name>>">>Elin... has everything been okay with you? I heard that you have been feeling a bit down lately.<</vicsad>>
Elin lowers her head and stands in silence.
<<vicsad "<<print $Name>>">>Please tell me what wrong. You know that you can always speak to me right?<</vicsad>>
Elin slowly nods her head.
<<elinsad "Elin">>I.. I've just been feeling very... Unfulfilled lately.<</elinsad>>
<<vicsad "<<print $Name>>">>Unfulfilled?<</vicsad>>
<<elinsad "Elin">>Yeah I don't feel like I am really living my life as I should. I spend most of my time brewing poultices for the recruits, helping them when they get hurt. It's nice to help people but I don't feel like I am on the correct path for myself. I don't gain any kind of enjoyment or satisfaction like I used too when we were kids. I feel like I am missing something and I need to find out what that is.<</elinsad>>
<<vic "<<print $Name>>">>I see... I always thought that you enjoyed what you do because you seem so happy all the time.<</vic>>
<<elinangry "Elin">>I was... before I saw how the recruits treat you. It is disgusting and I don't want to help those pigs anymore. I try to be like mom but I just don't really feel the same way as her. Mother always taught us to forgive people when they wrong us and that god is always looking out for us but... I just don't feel it. I only see good and evil people and I don't want to help the evil ones anymore.<</elinangry>>
<<vicangry "<<print $Name>>">>So this is about the recruits then? I understand what you mean now. I try my best to get them to accept me but more and more, I see the evil in their hearts and I feel like I am wasting my time here.<</vicangry>>
<<elinsad "Elin">>That is also how I feel. I don't want to do this anymore. I don't want to help those pigs anymore. I want to do something else...<</elinsad>>
<<vic "<<print $Name>>">>What do you want to do Elin? What does your heart tell you?<</vic>>
<<elinsad2 "Elin">>I want to be a warrior like mother and father. I know that I always believed that I couldn't do it, that I couldn't go through with such a tough road but I am tired of feeling helpless in this world. I want to be strong like you and father. I want to do more than just help people heal wounds. I want to be strong and fight for what I believe in and since you have been training, I have been feeling more and more inspired by you.
I have seen you step up and follow your path and I want to do that too. I just don't know if this is truly the right path for me. I know that I am still young and I don't fully understand the world like Father and Runnik but I just really want to try and now that you are starting your training, I feel like this is the best time to join you. We can learn together and do things together like we used to do.
I always feel much more confident with you by my side so I know that together we can do this and I bet those cowards won't be able to pick on both of us if we have each other. If they try to pick on one of us then they will have to deal with us both and we are the best team... So what do you thing <<print $Name>>? Should I do it?<</elinsad2>>
<<vicsmile "<<print $Name>>">>I can't say for sure what the best path is for you but if you feel passionate about this then we should speak with father tomorrow. He would know the best course of action. As far the idea goes, I really like it. I would love to have you by my side and we can protect each other from those loud mouth demons. I know that there is nothing we can't do together.<</vicsmile>>
Elin's face lights up as she quickly wraps her arms around your chest, embracing you firmly.
<<elinsmile "Elin">>Thank you <<print $Name>>! You are totally right. I should ask papa and see if he will train me too. I feel so excited now! I really want to go out and train with you. We could be the strongest warriors ever! I just know it! You really are the best big sister ever!<</elinsmile>>
You giggle as you embrace Elin before kissing her forehead and saying,
<<vicsmile "<<print $Name>>">>And you are the best little sister. We will both speak with father tomorrow and find out what he thinks. I just know that he will agree with us and we can start training together. It will be perfect. I just know it!<</vicsmile>>
<<elinsmile2 "Elin">>I'm so happy big sis. Thank you so much for your advice. I wanted to try this but I didn't have the confidence to tell anyone about my wish but you are my guardian angel. You have come to me in my time of need and have cleansed the fear from my heart. Thank you so much big sis and I can't wait until we start training together!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>No need to thank me Elin. I would always do anything for you. I love you.<</vicsmile>>
You then give her another kiss on the forehead.
<<elinsmile2 "Elin">>I love you too big sis. You are the best!<</elinsmile2>>
You both continue hugging for a few more seconds before you slowly release Elin then ask,
<<vic "<<print $Name>>">>So, I hope you are feeling better.<</vic>>
<<elinsmile "Elin">>I'm feeling much better sis. Thank you again for chatting with me.<</elinsmile>>
<<vic "<<print $Name>>">>It's no problem sweetie. Now you should start preparing for bed. We have a important chat with father tomorrow and we should be rested up. I would hate to oversleep again.<</vic>>
<<elinsmile "Elin">>Yeah... You do that a lot.<</elinsmile>>
She then giggles as you respond,
<<vic "<<print $Name>>">>I don't do it too much...<</vic>>
<<elinsmile "Elin">>Well you have done it three times in your three days training here.<</elinsmile>>
Elin then sticks out her tongue.
<<vic "<<print $Name>>">>Alright fine. I suppose I should be sleeping a bit more. Speaking of which, we should get ready for bed.<</vic>>
<<elin "Elin">>Okay, I have to finish a few things here first but then I will be ready. Chat with you later.<</elin>>
<</if>>\
[[Continue|Intro Tent 2]]
</center>\<center>\
<<addclass "body" "leveled">>\
<<if $CurrentSong isnot "Leveled1">>\
<<set $CurrentSong to "Leveled1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $DreamTime is 1>>\
<<set $DreamTime to -1>>\
<</if>>\
<<set $Story to 12>>\
<<if $VicStory isnot 1>>\
<<if $SkillCheat isnot 1>>\
<<set $Points += 1>>\
<<else>>\
<<set $Points += 2>>\
<</if>>\
<<if $TraitCheat isnot 1>>\
<<set $TPoints += 1>>\
<<else>>\
<<set $TPoints += 2>>\
<</if>>\
<<set $VicStory to 1>>\
<</if>>\
<love2>Skill Points Remaining</love2> = <love2><<print $Points>></love2>
<melee>Melee</melee> = <<if $Melee > $Tempora1>>[[-|Day 2 Stats][$Melee -= 1;$Points += 1;]]<</if>><melee> <<print $Melee>></melee> <<if $Points > 0 and $Melee < 10>>[[+|Day 2 Stats][$Melee += 1;$Points -= 1;]]<</if>>
<melee>This stat determines whether or not you will win a combat scenario. This skill could save your life.</melee>
<magic>Magic</magic> = N/A <red>(Humans Can't Use Magic.)</red>
<magic>This stat is used for learning new spells. Higher level spells require a higher skill.</magic>
<guile>Guile</guile> = <<if $Guile > $Tempora3>>[[-|Day 2 Stats][$Guile -= 1;$Points += 1;]]<</if>> <guile><<print $Guile>></guile> <<if $Points > 0 and $Guile < 10>>[[+|Day 2 Stats][$Guile += 1;$Points -= 1;]]<</if>>
<guile>This skill is used to unlock guile related actions which can net you some unique items and open dialogues with some unscrupulous characters.</guile>
<comp>Compassion</comp> = <<if $Compassion > $Tempora4>>[[-|Day 2 Stats][$Compassion -= 1;$Points += 1;]]<</if>> <comp><<print $Compassion>></comp> <<if $Points > 0 and $Compassion < 10>>[[+|Day 2 Stats][$Compassion += 1;$Points -= 1;]]<</if>>
<comp>This skill opens up dialogue with kind hearted, caring people, allowing you to make friends or even lovers, out of them.</comp>
<seduc>Seduction</seduc> = <<if $Seduction > $Tempora5>>[[-|Day 2 Stats][$Seduction -= 1;$Points += 1;]]<</if>><seduc> <<print $Seduction>> </seduc><<if $Points > 0 and $Seduction < 10>>[[+|Day 2 Stats][$Seduction += 1;$Points -= 1;]]<</if>>
<seduc>This skill opens up dialogue with bold, brazen and arrogant people, allowing you to manipulate them or even get them into your bed.</seduc>
<intim>Intimidation</intim> = <<if $Intimidation > $Tempora6>>[[-|Day 2 Stats][$Intimidation -= 1;$Points += 1;]]<</if>> <intim><<print $Intimidation>></intim> <<if $Points > 0 and $Intimidation < 10>>[[+|Day 2 Stats][$Intimidation += 1;$Points -= 1;]]<</if>>
<intim>This skill opens up dialogue options, allowing you to scare others into doing what you want them too.</intim>
<span class="caring2">[[Choose a Trait|Day 2 Traits]]</span>
</center>\<center>\
<<if $Story isnot 11>>\
<<set $Health to 100>>\
<<set $DreamMelee to $Melee>>\
<<set $DreamMagic to $Magic>>\
<<set $DreamGuile to $Guile>>\
<<set $DreamCompassion to $Compassion>>\
<<set $DreamSeduction to $Seduction>>\
<<set $DreamIntimidation to $Intimidation>>\
<<set $Worn1 to $Clothing>>\
<<set $Story to 11>>\
<</if>>\
<<unset $CumTemp1>>\
<<unset $CumTemp2>>\
<<if $Amulet isnot -1>>\
<<addclass "body" "introdream">>\
<<if $CurrentSong isnot "Lovely2">>\
<<set $CurrentSong to "Lovely2">>\
<<audio ":all" stop>>\
<</if>>\
<<set $DreamTime to 1>>\
<<set $Clothing to "Young">>\
<<unset $CumTemp1>>
<amal>Amalia</amal>
[img[images/npc/amalia/young.webp]]
You slowly open your eyes and see the suns' rays beaming down on you. You then hear someone say, in a caring tone,
<<amaly "Amalia">>Wake up sleepy head.<</amaly>>
You turn away from the sun to see your mother looking down at you with a big smile on her face.
<<amaly "Amalia">>You're going to get your clothes all dirty if you keep laying in the dirt like that.<</amaly>>
You look around and notice that you are laying in the grass on an open field. You slowly sit up before turning to your mother and replying,
<<vicy2 "<<print $Name>>">>I... can't remember what I was doing...<</vicy2>>
She leans forwards and says,
<<amaly "Amalia">>That bored huh?<</amaly>>
She then giggles before adding,
<<amaly "Amalia">>Well lets get you back to the village so I can at least keep an eyes on you and your sister. Where is she anyway? I remember seeing your two playing together earlier.<</amaly>>
<<vicy2 "<<print $Name>>">>I'm... not really sure.<</vicy2>>
Your mother motions you to stand up before she begins calling out Elin's name. Elin suddenly comes jogging up to the both of you.
<<elinsmile "Elin">>Hey mama. I was just collecting some flowers. These ones are so beautiful.<</elinsmile>>
Your mother approaches Elin, wraps her arms around her and says,
<<amaly "Amalia">>These are beautiful, just like you. You know what? I think these flowers will look pretty on you. Hold still.<</amaly>>
She then takes the pedicel of the flower then gently slides through Elin's hair, resting it on top of Elin's ear.
<<amaly "Amalia">>There. Now you look even more beautiful.<</amaly>>
Elin places her hands together, stretching her arms out under her waist before interlocking her fingers and saying,
<<elinsmile "Elin">>Thanks mama. You're the best!<</elinsmile>>
Your mother gives her a gentle kiss on the cheek before standing up then turning to you.
<<amaly "Amalia">>Don't think I forgot about you <<print $Name>>.<</amaly>>
She then approaches you and while holding one of the other flowers and places one through your hair, resting it on your ear.
<<amaly "Amalia">>There are my two beautiful angels.<</amaly>>
She then leans forward and gives you a gentle kiss on the cheek. She then looks to your sister then back to you and says,
<<amaly "Amalia">>I am so proud of you both. You have both been the most perfect daughters that I could ever ask for. You don't ever fight and you are both so cute. I always wanted children to call my own when growing up. I wanted to be a real woman. To meet the man of my dreams and share a night with then have children with him.
I always dreamed of the day that I would find that perfect man and luckily I found him. Now I have you two to complete my life. How perfect things are right now. How lucky I feel to have everything I could ever want. One day I hope that both of you experience this too.<</amaly>>
She then spread out her arms and says,
<<amaly "Amalia">>Come over here you two. You are long due for a hug.<</amaly>>
Your sister happily runs to your mother as you wrap your arms around her while Elin soon joins. You all share a long hug as your mother says,
<<amaly "Amalia">>I love you both so much. You are the most perfect gift that I could ever receive and I feel blessed.<</amaly>>
You and Elin then say at the same time,
<<vicy2 "<<print $Name>>">>I love you too mama!<</vicy2>>
<<elinsmile "Elin">>I love you too mama!<</elinsmile>>
Before everything gets really bright and a thick fog covers your vision...
\
<<else>>\
\
<<addclass "body" "introdream2">>\
<<if $CurrentSong isnot "Victoria1">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Victoria1">>\
<</if>>\
<<set $DreamTime to 2>>\
<<set $Form to "Vampire">>\
<<set $Clothing to "T4 M2">>\
<<set $Vic2 to '<img src="images/victoria/outfits/t4/medium/4.webp" width="130px" height="130px"/>'>>\
You suddenly hear a loud explosion that knocks you off balance. You try your best to balance yourself but the explosion, left you deafened. All you can hear is ringing as you look around and realize that you are in the middle of a big battle. There appears to be an army of knights facing off against vampires.
You quickly reach for your blade when you hear someone shout,
<<chat "Leofrick">>I hope that you are ready to die vampire!<</chat>>
You turn to see Leofrick with a sword in his hand, pointing it at you. He gives you a cold stare as he slowly circles around you, keeping his blade trained on you the whole time. Seeing his hostile posture, you quickly grab your sword then hold the blade in front of you, preparing yourself for a fight.
<<vic2 "<<print $Name>>">>I remember you. You are the lowly recruit that constantly mocked me. You and those other assholes... And now we are finally alone. I will make you regret every moment that you laughed at me. I will start by removing your pathetic head from your body.<</vic2>>
You can see him trembling as he says,
<<chat "Leofrick">>Shut up creature. I will stay all vampires just like you.<</chat>>
<<vic2 "<<print $Name>>">>Vampires like me? You must be stupider than I thought. I am not a vampire.<</vic2>>
He continues trembling before saying,
<<chat "Leofrick">>You're just... trying to deceive me. Enough fiend! Time for you to die!<</chat>>
He quickly lunges forward then pushes his blade forward, trying to impale you as you casually dodge his attack then launch a counter attack, sending his sword flying out of his hand. You then lunge forward and slash his arm, chapping it off in one swing, causing him to scream loudly.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>Holy shit! I just chopped his arm right off... I barely put any effort into the swing. How did I do that?<</vict2>>
<img src="images/items/weapons/fs.webp" height="500px">
You then look at your blade which has deathly black aura surrounding it, emitting an aura of death.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>Where did I get this sword? Did I always have this? It looks so terrifying. I can feel so much power coming from it. I really need to keep this.<</vict2>>
You then look down at Leofrick, who is still screaming in pain. You carefully watch him suffer, seeing the deathly aura of the sword, slowly traveling up his shoulderm melt his flesh away. You strangely feel at peace and even a warm sensation as you watch Leofrick suffer while listening to his screams.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>He is suffering so much. It looks so beautiful... The way he squirms and the fear in his eyes and... The blood pouring out.... I... I want it.<</vict2>>
You then walk forward then grab Leo's severed arm then slowly bring it to your face before plunging your fangs into it. You immediately feel a rush at the sweetness of the blood fills your mouth. You rapidly begin sucking on the arm, feeding off of it as you enjoy the sweet sound of Leo's screaming. You suck all of the blood out of the arm then slowly turn to Leofrick before lunging at him, biting his neck and sucking out all of his blood.
<<if $Loc is "Clif">>\
<<set $TempName to "Clifton">>\
After a few seconds of feeding you hear a strong voice say,
<<clif "???">>What the hell?... <<print $Name>>! No! How could you do this?<</clif>>
You turn to see <<print $TempName>>, standing a few feet from you with a horrified look on his face. You slowly feel yourself losing control of your body. You slowly walk up to <<print $TempName>> as he stands still, frozen in fear. You look into his eyes, feeling both joy and pain in his fear.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>What is going on? I can't control myself anymore. Am I really going to attack <<print $TempName>>? He is my love. I need to stop myself but how? I keep walking forward. Please stop!<</vict2>>
You slowly grab <<print $TempName>> then begin moving your head forward while trying your best to stop but being unable to control your actions. You plunge your fangs into <<print $TempName>>, feeling his blood entering your throat as you hear a raspy voice say,
<<duke "???">>Feeeeed my child. Take in the blood of the mortal. This blood is all you need. You need not waste your time on love. Only focus on the blood. Your blood is the most vital thing you have. Follow it and you will receive the power you so crave. Now finish him off then awaken. I grand thee permission.<</duke>>
You finish draining <<print $TempName>> before watching him fall to the ground as you stare at him in shock.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>What have I done. I killed the love of my life. He is dead. Why did I do this? How could I? I am a monster. I can't let myself hurt another person...<</vict2>>
You then draw your sword before staring at it's dark menacing aura. You then press the blade against your breast before closing your eyes and pulling it toward you, plunging it into your heart, causing your vision to fade as you fall backward before hitting the ground.
<<elseif $Loc is "Bryce">>\
<<set $TempName to "Bryce">>\
After a few seconds of feeding you hear a gentle voice say,
<<bryce "???">><<print $Name>> What are you doing? Why did you...<</bryce>>
You turn to see <<print $TempName>>, standing a few feet from you with a horrified look on his face. You slowly feel yourself losing control of your body. You slowly walk up to <<print $TempName>> as he stands still, frozen in fear. You look into his eyes, feeling both joy and pain in his fear.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>What is going on? I can't control myself anymore. Am I really going to attack <<print $TempName>>? He is my love. I need to stop myself but how? I keep walking forward. Please stop!<</vict2>>
You slowly grab <<print $TempName>> then begin moving your head forward while trying your best to stop but being unable to control your actions. You plunge your fangs into <<print $TempName>>, feeling his blood entering your throat as you hear a raspy voice say,
<<duke "???">>Feeeeed my child. Take in the blood of the mortal. This blood is all you need. You need not waste your time on love. Only focus on the blood. Your blood is the most vital thing you have. Follow it and you will receive the power you so crave. Now finish him off then awaken. I grand thee permission.<</duke>>
You finish draining <<print $TempName>> before watching him fall to the ground as you stare at him in shock.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>What have I done. I killed the love of my life. He is dead. Why did I do this? How could I? I am a monster. I can't let myself hurt another person...<</vict2>>
You then draw your sword before staring at it's dark menacing aura. You then press the blade against your breast before closing your eyes and pulling it toward you, plunging it into your heart, causing your vision to fade as you fall backward before hitting the ground.
<<else>>\
After a few seconds of feeding you hear a strong voice say,
<<walt5 "???">><<print $Name>>... No! No you! Anyone but you! Not my angel....<</walt5>>
You turn to see your father, standing a few feet from you with a horrified look on his face. You slowly feel yourself losing control of your body. You slowly walk up to <<print $TempName>> as he stands still, frozen in shock. You look into his eyes, feeling both joy and pain in his fear.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>What is going on? I can't control myself anymore. Am I really going to attack my own father? He is my family, I can't. I need to stop myself but how? I keep walking forward. Please stop!<</vict2>>
You slowly grab your father then begin moving your head forward while trying your best to stop but being unable to control your actions. You plunge your fangs into him, feeling his blood entering your throat as you hear a raspy voice say,
<<duke "???">>Feeeeed my child. Take in the blood of the mortal. This blood is all you need. You need not waste your time on love. Only focus on the blood. Your blood is the most vital thing you have. Follow it and you will receive the power you so crave. Now finish him off then awaken. I grand thee permission.<</duke>>
You finish draining your father before watching him fall to the ground as you stare at him in shock.
<<vict2 "(//Inner Thoughts//) <<print $Name>>">>What have I done. I killed my father. The last of my family... He is dead. Why did I do this? How could I? I am a monster. I can't let myself hurt another person...<</vict2>>
You then draw your sword before staring at it's dark menacing aura. You then press the blade against your breast before closing your eyes and pulling it toward you, plunging it into your heart, causing your vision to fade as you fall backward before hitting the ground.
<</if>>\
<</if>>\
[[...|Day 2 Stats][$Clothing to $Worn1;$Form to "Human";]]
</center>\<center>\
<<addclass "body" "introspring">>\
<<unset $VK>>\
You reach over and begin lightly pinching Elin's nipples as she exclaims,
<<elinnude2 "Elin">>Oww don't. I told you they are sensitive!<</elinnude2>>
You giggle as you reply,
<<vicsmile "<<print $Name>>">>Oh are they? How does it feel when I do this?<</vicsmile>>
<<if settings.sex is true>>\
[img[images/sex/foreplay/bath1.webp]]
<<else>>\
<</if>>\
You start gently stroking her nipples as she starts breathing heavier.
<<elinnude "Elin">>Oh wow, that... Feels kind of good actually.<</elinnude>>
You tilt your head, surprised.
<<vic "<<print $Name>>">>It does?<</vic>>
Elin nods her head as you continue stroking her nipples. After a few seconds you see her right hand over her vagina, gently rubbing her clitoris.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//She is really starting to like this. I wonder why. I never rubbed my nipples much. Maybe I have been missing out and why is she rubbing between her legs? Maybe I could help her... or maybe I should stop. This is getting weird.//<</vict>>
<span class="love2">[[(Romance) Touch her between her legs|Intro Bath Elin 3][$ElinRomance to 1]]</span>
<span class="rude">[[(End Romance) Release her nipples|Intro Bath Elin 3][$VK to 2]]</span>
</center>\<center>\
<<addclass "body" "introspring">>\
<<if $ElinRomance is 1>>\
<<set $Elin_Rel to 100>>\
<<set $ElinBond to 10>>\
You slowly lower your left hand down to her ass then slide your hand between her legs, gently rubbing over her vagina. Elin then turns to look back at you with a look of confusion and pleasure as you begin rubbing up her vagina while looking back at her, feeling confused as well. Your sister begins moaning as she stares at you. Your mind then begins racing.
<<if settings.sex is true>>\
[img[images/sex/foreplay/bath2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is going on? Why is touching her between her legs making her feel so good? She does really seem to like it so I guess I should keep doing it. I do love her and want her to be happy.//<</vict>>
You start to rub her a bit faster before she leans toward you and gives you a passionate kiss on the lips.
<<if settings.sex is true>>\
[img[images/sex/kiss/f1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god. She is kissing me in a way she never has before. Why does my heart feel so fluttery? I feel such a deep warmth in my heart. I don't want this moment to end.//<</vict>>
Elin then leans her head back, leaning on your shoulder as you carefully push one of your fingers in her vagina while using your other hand to continue rubbing on her clit. You then look up at her face to see her reaction.
<<if settings.sex is true>>\
[img[images/sex/foreplay/bath3.webp]]
<<else>>\
<</if>>\
Elin opens her mouth and lets out a soft moan, encoraging you to go faster, so you do as Elin's hips start rocking with your fingers entering her vagina. You continue rubbing her until her head suddenly jerks back, smashing against your shoulder. Elin then lets out a loud moan as her body begins twitching. You watch in shock as her body rapidly convulsing.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Now she is twitching. What is going on? Is she in trouble? I need to stop.//<</vict>>
You pull your hand away from her vagina and begin lightly rubbing her back as her body twitches in a powerful orgasm. After a few more seconds, Elin's body calms as she begins taking deep breaths. You rub her cheek as you ask,
<<vicsad "<<print $Name>>">>Elin sweetie, are you okay?<</vicsad>>
She takes a few more breaths before replying,
<<elinnude "Elin">>I feel... Great! That was the most incredible feeling that I've ever had! Oh my god.<</elinnude>>
You happily rub her back firmly as you say,
<<vicsmile "<<print $Name>>">>I'm so happy to hear that. I thought you were hurt for a second. I don't know exactly what happened but I'm glad you enjoyed it.<</vicsmile>>
<<elinnude "Elin">>I don't know what happened either but that was amazing big sis. We need to do that again. That was so good.<</elinnude>>
You begin swirling your hair as you respond,
<<vic "<<print $Name>>">>I guess we could do it again.<</vic>>
Elin turns to you with a huge smile on her face as she says,
<<elinnude "Elin">>You are the best big sister ever!<</elinnude>>
<<if settings.sex is true>>\
[img[images/sex/kiss/f2.webp]]
<<else>>\
<</if>>\
She then gives you a very firm kiss on the lips before laying back into the warm water.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Things are getting too weird. I need to stop.//<</vict>>
You then slowly release Elin's nipple then gently rubs her shoulders before giving her a gentle kiss on the cheek.
Elin takes a few seconds to slow her breathing before she stops rubbing her clitoris and starts giggling.
<<elinnude "Elin">>Oh, that was... Interesting. You always tease me and it's not fair.<</elinnude>>
She then grabs on of the soaps then turns to you and says,
<<elinnude "Elin">>Now it's your turn.<</elinnude>>
<<vicnude "<<print $Name>>">>Sounds good to me.<</vicnude>>
Elin then begins lathering your body, thoroughly cleaning your legs, chest and arms before slowly walking around behind you then scrubbing your back.
<<elinnude "Elin">>You have another long day ahead of you. I really do wish you the best. There is so much training you have to go through and so much that you need to learn. I know that I couldn't go through it all myself.<</elinnude>>
<<vicnude "<<print $Name>>">>I'm sure that you could if you really wanted too.<</vicnude>>
<<elinnude "Elin">>Well.. I wouldn't want to anyway. It would be too much for me but I know that you would do it.<</elinnude>>
She then finishes lathering your back before slowly rincing you off then wrapping her arms around your stomach and resting her chin on your shoulder.
<<elinnude "Elin">>You can anything big sis. I know it.<</elinnude>>
She then giggles as she lays back in the spring as you do the same.
<</if>>\
<span class="info">[[Ask her about herself|Intro Bath Chat][$ElinTemp1 to 1;$CurChat to 1;]]</span>
<span class="info">[[Ask her about father|Intro Bath Chat][$ElinTemp2 to 1;$CurChat to 2;]]</span>
<span class="info">[[Ask her about mother|Intro Bath Chat][$ElinTemp3 to 1;$CurChat to 3;]]</span>
<span class="info">[[Ask her about Runnik|Intro Bath Chat][$ElinTemp4 to 1;$CurChat to 4;]]</span>
<span class="info">[[Ask her about Uncle|Intro Bath Chat][$ElinTemp5 to 1;$CurChat to 5;]]</span>
<span class="info">[[Ask her about the other recruits|Intro Bath Chat][$ElinTemp6 to 1;$CurChat to 6;]]</span>
<span class="info">[[Ask her about vampires|Intro Bath Chat][$ElinTemp7 to 1;$CurChat to 7;]]</span>
[[Finish bath|Intro Bath 2]]
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<<addclass "body" "introtraining1">>\
<<set $Poultice += 2>>\
<<set $Item_WP_1 to 0>>\
You lean forward to pick up your sword before you notice Gregory approaching you. He beckons you before saying,
<<greg3 "Gregory">>We are having a sparring session today and it is time for you to to join the other recruits.<</greg3>>
Your father interjects,
<<walt2 "Walter">>You know full well that <<print $Name>> is not ready to spar with trained recruits. She will need much more...<</walt2>>
<<greg2 "Gregory">><<print $Name>> is here to become a lightbringer and thus she must train like the others. We can't keep giving her special treatment. Lightbringers fight as a unit and thus we must train like one... You know I'm right Walter, don't you?<</greg2>>
<<walt2 "Walter">>I see your point but she needs some more rudimentary training or she could end up getting hurt. She will need a bit more time.<</walt2>>
<<greg2 "Gregory">>I must insist brother. We can no longer give special treatment to anyone. I need her to join the others right now.<</greg2>>
Your father then grunts as he fetches some items from his bag and then hands them to you.
<<walt2 "Walter">>Take these poultices, they should help relieve any soreness you may receive. Remember everything that I have taught you. Stay calm, stay focused and never let the fear control you. You control the fear then use it to your advantage.<</walt2>>
He then rubs both of your arms as you reply,
<<vicsmile "<<print $Name>>">>Yes papa, I will make you proud.<</vicsmile>>
Your father gives you an approving nod before Gregory says,
<<greg "Gregory">>I hope that you have been taking your training seriously because there are some promising recruits sparring today.<</greg>>
He then leans forward and says in a sarcastic tone,
<<greg2 "Gregory">>We wouldn't want you to get hurt.<</greg2>>
<<waltangry "Walter">>Enough Greg! Do not try to belittle my daughter!<</waltangry>>
<<greg "Gregory">>I wouldn't dream of it brother. Now you... Move!<</greg>>
He then motions for you to follow him.
[[Follow your uncle|During Training 2][$Story to 5]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $GregVsWalt += 1>>\
<<if $Clothing is "Nude">>\
You slowly follow your father to the main training yard as you try your best not to step on any rocks. You quickly duck behind a tree, not wanting to be seen by anyone as your father approaches one of the guards then says,
<<walt4 "Walter">>Where is the head hunter?<</walt4>>
The guard takes a quick look around then points him out. Your father approaches Gregory then says,
<<walt4 "Walter">>Brother, we need to talk about two of your recruits.<</walt4>>
<<greg3 "Gregory">>Fine but make it quick. The recruits are in the middle of exercises right now and I have a sparring session planned after they are finished.<</greg3>>
Your father crosses his arms before saying,
<<walt4 "Walter">>Your recruits, Thomas and Peyton have been harassing <<print $Name>>. The followed her to the spring where she bathed then stole her clothes. This childish behavior is below the lightbringers. This needs to be dealt with.<</walt4>>
<<greg2 "Gregory">>Those two morons are always getting into trouble. I'll give them another long patrol if what you say is true.<</greg2>>
Your father gives him a stern look.
<<walt4 "Walter">>I wouldn't be here if it wasn't.<</walt4>>
Gregory then walks toward the recruits then points out Thomas and Peyton.
<<greg2 "Gregory">>You two! Get over here!<</greg2>>
They slowly walk toward Gregory, noticeably worried. As they reach him, he says,
<<greg "Gregory">>Did you two disturb <<print $Name>> while she bathed and take clothes from her?<</greg>>
Peyton looks to Thomas before Thomas says,
<<chat "Thomas">>Ummm no. We... We didn't take anything from anyone. We have been here.<</chat>>
Gregory turns to your father.
<<greg "Gregory">>Does <<print $Name>> have any proof?<</greg>>
Your father crosses his arms.
<<walt4 "Walter">>My daughter would never lie about such a thing!<</walt4>>
<<greg "Gregory">>Well I can't take one recruits word over two, unless she has proof.<</greg>>
Your father gives Gregory a cold stare.
<<walt4 "Walter">>You are not honestly using such a brainless assessment technique...<</walt4>>
Gregory waves the recruits away.
<<greg "Gregory">>I take it that she doesn't have any proof then. I need to get back to training the recruits. If your daughter wants attention then she will need to try harder next time.<</greg>>
Your father grabs Gregory by the arm.
<<walt4 "Walter">>What do you have against my daughter? Why would you deny her justice? You know they did it. How could you, in good faith, turn a blind eye to injustice? We are lightbringers! Not nobles.<</walt4>>
Gregory returns your father's cold stare.
<<greg3 "Gregory">>Well if your daughter wasn't distracting all the recruits here by playing warrior then I wouldn't have half of the problems I do now. Your daughter should be in the kitchen making us all lunch<<if $Elin is 1>> or maybe following in her sister's footsteps and brewing poultices to keep the recruits alive and healthy<</if>>. She does not belong near any field of battle, let alone, on the front line.<</greg3>>
<<walt4 "Walter">>Your narrow minded thinking is why the nightwalkers know us so well. It's why they can always predict the King's actions before he calls them. It is the reason why we lost our home of St. Gilthird. We need change, brother. We need to open our minds and embrace the future. It is the only way we can defeat those creatures and take back our lands.<</walt4>>
<<greg2 "Gregory">>So allowing women to die on the fields will help us win this war? Don't fool yourself brother. Such actions would only weaken us. We need the strongest and wisest amongst us on the front lines. The women need to be protected. We can't send the sheep into the wolves den and expect anything other than a blood bath.<</greg2>>
<<walt4 "Walter">>I see you are as stubborn as ever but we need to get back on topic. The recruits need to be disciplined for their actions and I don't want to hear any excuses. My daughter deserves to be able to bathe in peace. Allowing them to act in this manner will only embolden them to further act out, maybe hurting another recruit in the process. You know that I'm right.<</walt4>>
Gregory takes a deep breath then says,
<<greg "Gregory">>Fine. I am getting really tired of hearing complains about these idiots and their pranks.<</greg>>
He turns back to the recruits.
<<greg3 "Gregory">>Thomas! Peyton! You two will return <<print $Name>>'s clothes to her father then you will both patrol the outskirts of the camp and I don't want to hear any of you complain. I am getting really sick of you're stupid pranks. You two will learn to act like soldiers or you will be gone.<</greg3>>
He turns back to your father.
<<greg "Gregory">>Alright you have gotten what you wanted. I will return to my duties and leave you to yours. Good day.<</greg>>
<<if $Guard_Event is -1>>\
<<walt4 "Walter">>We also need to speak about a two guards who assaulted my daughter after those clowns stole her clothes.<</walt4>>
Gregory lets out an exaggerated sigh before responding,
<<greg2 "Gregory">>Can your daughter just stay out of trouble for just one day?<</greg2>>
<<waltangry3 "Walter">>Do not blame my daughter! She is the victim here.<</waltangry3>>
Gregory sarcastically adds,
<<greg2 "Gregory">>Sure she is. I'm sure all of this is just a big coincidence.<</greg2>>
<<waltangry3 "Walter">>Do not mock my daughter after she has been assaulted.<</waltangry3>>
<<greg2 "Gregory">>Fine but here is not the place to discuss this. Meet me at my tent after training and I will review the report.<</greg2>>
<</if>>\
He then walks back to the center of the training yard as the Peyton says to your father,
<<chat "Peyton">>We put <<print $Name>>'s clothes in the big tent with the cleaning things.<</chat>>
Your father crosses his arms.
<<walt4 "Walter">>I assume you mean the storage tent. well go and get it. Then return it to me here and don't waste time.<</walt4>>
Peyton lowers his head as Thomas bites his lip. They both turn to leave as Peyton sadly says,
<<chat "Peyton">>Okay. We're sorry.<</chat>>
You then nod your head, happy to see them get punished for what they did, before you turn to sneak back to the secluded training area.
[[Continue|Intro Training 2][$Report to 1]]
\
<<elseif $BathConfront is 1>>\
\
You follow closely behind your father as he heads to the main training yard. He approaches one of the guards and says,
<<walt2 "Walter">>Where is the head hunter?<</walt2>>
The guard takes a quick look around then points him out. Your father approaches Gregory then says,
<<walt2 "Walter">>Brother, we need to talk about two of your recruits.<</walt2>>
<<greg3 "Gregory">>Fine but make it quick. The recruits are in the middle of exercises right now and I have a sparring session planned after they are finished.<</greg3>>
Your father crosses his arms before saying,
<<walt2 "Walter">>Your recruits, Thomas and Peyton have been harassing <<print $Name>>. They followed her to the spring where she bathed then stole her clothes. This childish behavior is below the lightbringers. This needs to be dealt with.<</walt2>>
<<greg "Gregory">>Those two morons are always getting into trouble. I could give them another long patrol if what you say is true.<</greg>>
<<walt2 "Walter">>I wouldn't be here if it wasn't true.<</walt2>>
Gregory then walks toward the recruits and points out Thomas and Peyton.
<<greg2 "Gregory">>You two! Get over here!<</greg2>>
they slowly walk toward Gregory, noticeably worried. As they reach him, he says,
<<greg "Gregory">>Did you two disturb <<print $Name>> while she bathed and take clothes from her?<</greg>>
Peyton looks to Thomas before Thomas says,
<<chat "Thomas">>Ummm no. We... We didn't take anything from anyone. We have been here.<</chat>>
Gregory turns to your father.
<<greg "Gregory">>Does <<print $Name>> have any proof?<</greg>>
<<walt2 "Walter">>My daughter would never lie about such a thing!<</walt2>>
Gregory shrugs before saying,
<<greg "Gregory">>Well I can't take one recruits word over two, unless she has proof.<</greg>>
Your father gives Gregory a cold stare.
<<walt2 "Walter">>You are not honestly using such a brainles assessment technique...<</walt2>>
Gregory waves the recruits away.
<<greg "Gregory">>I take it that she doesn't have any proof then. I need to get back to training the recruits. If your daughter wants attention then she will need to try harder next time.<</greg>>
Your father grabs Gregory by the arm.
<<walt2 "Walter">>What do you have against my daughter that you would deny her justice? You know they did it. How could you in good faith, turn a blind eye to injustice? We are lightbringers you fool.<</walt2>>
Gregory returns your father's cold stare.
<<greg2 "Gregory">>Well if your daughter wasn't distracting all the recruits here by playing warrior then I wouldn't have half of the problems I do now. Your daughter should be in the kitchen making us all lunch<<if $Elin is 1>> or maybe following in her sister's footsteps and brewing poultices to keep the recruits alive and healthy<</if>>. She does not belong near any field of battle, let alone, on the front line.<</greg2>>
<<walt2 "Walter">>Your narrow minded thinking is why the nightwalkers know us so well. It's why they can always predict the King's actions before he calls them. It is the reason why we lost our home of St. Gilthird. We need change, brother. We need to open our minds and embrace the future. It is the only way we can defeat those creatures and take back our lands.<</walt2>>
<<greg2 "Gregory">>So allowing women to die on the fields will help us win this war? Don't fool yourself brother. Such actions would only weaken us. We need the strongest and wisest amongst us on the front lines. The women need to be protected. We can't send the sheep into the wolves den and expect anything other than a blood bath.<</greg2>>
<<walt2 "Walter">>I see you are as stubborn as ever but we need to get back on topic. The recruits need to be disciplined for their actions and I don't want to hear any excuses. My daughter deserves to be able to bathe in peace. Allowing them to act in this manner will only embolden them to further act out, maybe hurting another recruit in the process. You know that I'm right.<</walt2>>
Gregory takes a deep breath then says,
<<greg3 "Gregory">>Fine. I am getting really tired of hearing complains about these idiots and their pranks.<</greg3>>
He turns back to the recruits.
<<greg2 "Gregory">>Thomas! Peyton! You two will return <<print $Name>>'s clothes to her father then you will both patrol the outskirts of the camp and I don't want to hear any of you complain. I am getting really sick of you're stupid pranks. You two will learn to act like soldiers or you will be gone.<</greg2>>
He turns back to your father.
<<greg "Gregory">>Alright you have gotten your way now. I will return to my duties and leave you to yours. Good day.<</greg>>
He then walks back to the center of the training yard as the Peyton says to your father,
<<chat "Peyton">>We put <<print $Name>>'s clothes in the big tent with the cleaning things.<</chat>>
Your father crosses his arms.
<<walt2 "Walter">>I assume you mean the storage tent. well go and get it. Then return it to me here and don't waste time.<</walt2>>
Peyton lowers his head as Thomas bites his lip. They both turn to leave as Peyton sadly says,
<<chat "Peyton">>Okay. We're sorry.<</chat>>
You then nod your head, happy to see them get punished for what they did, before you turn to sneak back to the secluded training area.
[[Continue|Intro Training 2][$Report to 1]]
\
<<elseif $BathConfront is 2 or $BathConfront is 3>>\
\
You try to run after your father as he heads to the main training yard but he is too fast. When he arrives, he carefully looks at each of the recruits as if he is searching for someone. He then tightens his fist before sprinting at Thomas and Peyton, who are chatting with each other near the sword rack.
Your father quickly grads both recruits by their throats with each hand and slams their heads against the rack.
<<waltangry "Walter">>YOU TWO COWARDS WOULD DARE ASSAULT MY DAUGHTER!!!<</waltangry>>
He then begins strangling them as Gregory and the guards come sprinting toward the scene. Gregory shouts,
<<greg2 "Gregory">>Walter, what is the meaning of this?<</greg2>>
Your father continues crushing their throats as the guards try to pull him off. Gregory shouts again,
<<greg2 "Gregory">>Walter, have you lost your mind? Why are you attacking these recruits?<</greg2>>
Your father snarls before replying,
<<waltangry "Walter">>THESE PATHETIC COWARDS RAPED MY DAUGHTER!!!<</waltangry>>
<<greg3 "Gregory">>Really?... Walter let me handle this. You shouldn't let rage cloud your mind. You once told me that the man who loses control of his emotions, loses the war. Do you not remember this?<</greg3>>
Your father slowly stares at the two recruits, who are gasping for air, before finally releasing them then shakes off the guards, who were trying to pull him off.
<<waltangry "Walter">>I won't let myself lose control... Guards! Place these two in a cell. They will be judged fairly in two days time.<</waltangry>>
He then grunts before turning to walk away. Gregory follows closely behind.
<<greg2 "Gregory">>What was that Walter? Not only did you assault two recruits but you also had those two arrested without my consent. I am the head hunter here. I decide the punishments..<</greg2>>
Your father stops walking then quickly turns to Gregory.
<<waltangry "Walter">>I DON'T CARE ABOUT YOUR LITTLE POWER TRIPS! My daughter was raped so I made sure that justice was dealt. If you have a problem with that then you are not fit to lead anyone.<</waltangry>>
He then quickly walks away as Gregory shakes his head.
<<greg2 "Gregory">>I don't know what has gotten into you today but we need to chat after you calm yourself.<</greg2>>
Your father ignores him as he continues walking back to the your training spot while Gregory walks back to the training yard.
[[Continue|Intro Training 2][$Report to 2]]
\
<<elseif $BathConfront is 4>>\
\
You follow closely behind your father as he heads to the main training yard. He approaches one of the guards and says,
<<walt2 "Walter">>Where is the head hunter?<</walt2>>
The guard takes a quick look around then points him out. Your father approaches Gregory then says,
<<walt2 "Walter">>Brother, we need to talk about two of your recruits.<</walt2>>
<<greg3 "Gregory">>Fine but make it quick. The recruits are in the middle of exercises right now and I have a sparring session planned after they are finished.<</greg3>>
Your father crosses his arms before saying,
<<walt2 "Walter">>Your recruits, Thomas and Peyton have been harassing <<print $Name>>. They followed her to the spring where she bathed then stole her clothes. This childish behavior is below the lightbringers. This needs to be dealt with.<</walt2>>
<<greg2 "Gregory">>Those two morons are always getting into trouble. If what you say is true then I will give them another long patrol.<</greg2>>
<<walt2 "Walter">>I wouldn't be here if it wasn't true.<</walt2>>
Gregory then walks toward the recruits and points out Thomas and Peyton.
<<greg2 "Gregory">>You two! Get over here!<</greg2>>
they slowly walk toward Gregory, noticeably worried. As they reach him, he says,
<<greg "Gregory">>Did you two disturb <<print $Name>> while she bathed and take clothes from her?<</greg>>
Peyton looks to Thomas before Thomas says, <<chat "Thomas">>Ummm no. We... We didn't take anything from anyone. We have been here.<</chat>>
Gregory turns to your father.
<<greg "Gregory">>Does <<print $Name>> have any proof?<</greg>>
<<walt2 "Walter">>My daughter would never lie about such a thing!<</walt2>>
Gregory shrugs before saying,
<<greg "Gregory">>Well I can't take one recruits word over two, unless she has proof.<</greg>>
Your father gives Gregory a cold stare.
<<walt2 "Walter">>You are not honestly using such a brainless assessment technique...<</walt2>>
Gregory waves the recruits away.
<<greg "Gregory">>I take it that she doesn't have any proof then. I need to get back to training the recruits...<</greg>>
You step forward and say,
<<vic "<<print $Name>>">>When the recruits attacked me. I used their sword to defend myself. That sword is still at the spring.<</vic>>
Gregory rubs his chin.
<<greg "Gregory">>Well that does explain Peyton's missing sword. He just requested a replacement this a few moments ago. Hmm I suppose that is good enough proof.<</greg>>
He then turns back to the recruits.
<<greg "Gregory">>Thomas! Peyton! If you still have her clothes then you will return them to her father. You will then both patrol the outskirts of the camp and I don't want to hear any of you complain. I am getting really sick of you're stupid pranks. You two will learn to act like soldiers or you will be discharged.<</greg>>
He turns back to your father.
<<greg "Gregory">>Alright you have gotten what you wanted. Now I will return to my duties and leave you to yours. Good day.<</greg>>
He then walks back to the center of the training yard as the Peyton says to your father,
<<chat "Peyton">>We put <<print $Name>>'s clothes in the big tent with the cleaning things.<</chat>>
Your father crosses his arms.
<<walt2 "Walter">>Well she managed to fetch them on her own but you two better make sure that this doesn't happen again or you will be dealing with me.<</walt2>>
Peyton lowers his head as Thomas bites his lip. They both turn to leave as Peyton sadly says,
<<chat "Peyton">>We're sorry. We won't do it again... Sorry<</chat>>
You then nod your head, happy to see them get punished for what they did, before you turn to sneak back to the secluded training area.
[[Continue|Intro Training 2][$Report to 1]]
\
<<elseif $BathConfront is 5>>\
\
You try to run after your father as he heads to the main training yard but he is too fast. When he arrives, he carefully looks at each of the recruits as if he is searching for someone. He then tightens his fist before sprinting at Thomas and Peyton, who are chatting with each other near the sword rack.
Your father quickly grads both recruits by their throats with each hand and slams their heads against the rack.
<<waltangry "Walter">>YOU TWO COWARDS WOULD DARE ASSAULT MY DAUGHTERS!!!<</waltangry>>
He then begins strangling them as Gregory and the guards come sprinting toward the scene. Gregory shouts,
<<greg "Gregory">>Walter, what is the meaning of this?<</greg>>
Your father continues crushing their throats as the guards try to pull him off.
Gregory shouts again,
<<greg "Gregory">>Walter, have you lost your mind? Why are you attacking these recruits?<</greg>>
Your father snarls before replying,
<<waltangry "Walter">>THESE PATHETIC COWARDS RAPED MY DAUGHTER!!!<</waltangry>>
<<greg "Gregory">>Really?... Walter let me handle this. You shouldn't let rage cloud your mind. You once told me that the man who loses control of his emotions, loses the war. Do you not remember this?<</greg>>
Your father slowly stares at the two recruits, who are gasping for air, before finally releasing them then shakes off the guards, who were trying to pull him off.
<<walt2 "Walter">>I won't let myself lose control... Guards! Place these two in a cell. They will be judged fairly in two days time.<</walt2>>
He then grunts before turning to walk away. Gregory follows closely behind.
<<greg "Gregory">>What was that Walter? Not only did you assault two recruits but you also had those two arrested without my consent. I am the head hunter here. I decide the punishments..<</greg>>
Your father stops walking then quickly turns to Gregory.
<<waltangry "Walter">>I DON'T CARE ABOUT YOUR LITTLE POWER TRIPS! My daughter was raped so I made sure that justice was dealt. If you have a problem with that then you are not fit to lead anyone.<</waltangry>>
He then quickly walks away as Gregory shakes his head.
<<greg "Gregory">>I don't know what has gotten into you today but we need to chat after you calm yourself.<</greg>>
Your father ignores him as he continues walking back to the your training spot while Gregory walks back to the training yard.
[[Continue|Intro Training 2][$Report to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<unset $VK>>\
You follow behind Gregory as you look back to your father. He gives you a paladin salute by firmly hitting his fist against his chest. You return the salute as you head to the main training ground where all the other recruits train.
\
<<if $Elin is 1>>\
\
You can feel your heart pounding as you think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I must now compete with the other recruits. They are going to try their best to make me look bad. They will gang up on me. I need to do what Elin said. I need to give it my all and do my best to impress them. Only then will they respect me. Now is my change. I hope that I don't mess it up.//<</vict>>
You finally arrive at the main training ground and see many of the recruits sparring. Some of them notice you then begin either laughing or giving you dirty gestures. Gregory leads you to the weapon rack then says,
<<greg "Gregory">>Grab a weapon then choose a spot. We will begin the tournament in a few minutes so you better get warmed up.<</greg>>
He then walks away as you look at the weapon rack and only see two swords left so you reach for one before it is suddenly grabbed by a tall recruit. The recruit turns to you and says,
<<clif "Tall Recruit">>These are far too dangerous for a cute young lady like yourself. You might cut yourself.<</clif>>
<<vic "<<print $Name>>">>I'm a recruit. I need that.<</vic>>
The recruit laughs before responding.
<<clif "Tall Recruit">>You...a recruit? That is so cute. Why don't you go and fetch me my shield instead? That is a job that is more suited to you.<</clif>>
He then places the sword back but keeps his hand on it.
\
<<else>>\
\
You can feel your heart pounding as you think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I must now compete with the other recruits. They are going to try their best to make me look bad. They will gang up on me. I can't let them get their way. I need to be better than them. I need to show them why they should fear me. I better not mess it up. I won't fail again!//<</vict>>
You finally arrive at the main training ground and see many of the recruits sparring. Some of them notice you then begin either laughing or giving you dirty gestures. Gregory leads you to the weapon rack then says,
<<greg "Gregory">>Grab a weapon then choose a spot. We will begin the tournament in a few minutes so you better get warmed up.<</greg>>
He then walks away as you look at the weapon rack and only see two swords left so you reach for one before it is suddenly grabbed by another recruit. The recruit turns to you and says,
<<clif "Tall Recruit">>These are far too dangerous for a cute young lady like yourself. You might cut yourself.<</clif>>
<<vic "<<print $Name>>">>I am not some weak girl. I am a recruit and that blade is mine.<</vic>>
The tall recruit laughs before responding.
<<clif "Tall Recruit">>Your blade? That is so cute. Why don't you go and fetch me my shield instead? That is a job that is more suited to you.<</clif>>
He then places the sword back but keeps his hand on it.
<</if>>\
[[Report the recruit to Gregory|During Training 3][$VK to 1]]
<<if $Compassion > 0>>\
<Comp>(Compassion <<print $Compassion>>/1)</comp> <span class="caring">[[Ask nicely for the sword|During Training 3][$VK to 2]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/1)</comp> <nope>Ask nicely for the sword.</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Fetch his shield for him|Intro Fetch Shield]]
[[Refuse to run his errand|Intro Refuse Offer]]
<<if $Trait_Hate is 1>>\
<span class="rude">[[(Hate) Demand the sword|During Training 3][$VK to 4]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
\
<<if $VK is 1 and $Derin_Rel > 0>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This immature brute. I will need to ask uncle to help me. I am so sick of this. Why does this always happen to me? Why do all the men need to be brutes?//<</vict>>
You then turn and walk toward Gregory who has been watching you this whole time. Before you can say anything he says,
<<greg3 "Gregory">>You need to solve this problem on your own. We can't keep cuddling you.<</greg3>>
<<vic "<<print $Name>>">>But I need that sword. You told me to get it. He is blocking me from training.<</vic>>
Gregory leans forward then says,
<<greg3 "Gregory">>So solve the problem. If a vampire stole your sword then you can't just run to me asking me to get it back for you. Solve the problem. Be tough and command respect. You are not a little girl here. You are training to be a lightbringer so stand up for yourself and get that sword.<</greg3>>
You downcast your eyes as you scoff.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn jerk won't help me. If I can't get him to give it back then what do I do? He is stopping me from training and making me look weak. I need to do something, but what? Maybe I do need to stand up for myself. I have no choice.//<</vict>>
You then slowly turn around and head back to the sword. You see the recruit cleaning his sword before quickly noticing you and spitefully places his hand back on the sword, hanging from the rack,
<<clifsmile "Tall Recruit">>Back again. Let me guess, you wanted the head hunter to get your sword for you? That is so adorable. You really are quite cute. Why don't you forget joining the lightbringers and be my wife instead? I take good care of you and keep you safe from any vampires. How does that sound?<</clifsmile>>
He then gives you a confident wink.
You then hear someone say in a friendly tone,
<<derin "Derin">>Hey Clif, what are you doing bothering our young recruit here? You are our senior recruit. Isn't this kind of behavior is beneath you?<</derin>>
You turn to see Derin crossing his arms with a smirk on his face. The tall recruit replies,
<<clif "Tall Recruit">>I'm just trying to keep our new recruit here from hurting herself is all.<</clif>>
<<derin "Derin">>Let me worry about that. She is under my charge and I can't have any of my recruits slacking on me so give her the sword and let her get back to her training.<</derin>>
The tall recruit chuckles,
<<clif "Tall Recruit">>You got it Derin. I didn't mean to cause any trouble. Now I better get ready myself. I can't let any of the others best me now can I?<</clif>>
He then pulls the sword from the rack and holds it out to you before saying,
<<clif "Tall Recruit">>Here is your sword milady. I hope that you bear no hard feelings toward me. I was only trying to protect you.<</clif>>
[[Take the sword|During Training 4]]
\
<<elseif $VK is 2 and $Derin_Rel > 0>>\
\
You take a deep breath as you think to yourself.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I just need to calm down and reason with him. We need to work together. I'll just stay calm and be nice.//<</vict>>
You look the recruit in the eyes and ask,
<<vicsad "<<print $Name>>">>I really need that sword to get ready for the tournament. May I please have the sword?<</vicsad>>
He looks at you a bit surprised before saying,
<<clifsmile "Tall Recruit">>Well if you want this sword then why don't you why don't you give me a little kiss? I'll let you have the sword if you do.<</clifsmile>>
You can hear the other recruits cheering him on. You then hear someone say in a friendly tone,
<<derin "Derin">>Hey Clif, forcefully coercing a lady into kissing you? That does not seem very honorable of you.<</derin>>
You turn to see Derin crossing his arms with a smirk on his face. The tall recruit replies,
<<clif "Tall Recruit">>I'm just trying to get our new recruit here to better acquaint herself with her fellow man.<</clif>>
Derin taps his chest.
<<derin "Derin">>Let me worry about that. She is under my charge and I can't have any of my recruits slacking on me so give her the sword and let her get back to her training.<</derin>>
The tall recruit chuckles,
<<clif "Tall Recruit">>You got it Derin. I didn't mean to cause any trouble. Now I better get ready myself. I can't let any of the others best me now can I?<</clif>>
He then pulls the sword from the rack and holds it out to you before saying,
<<clif "Tall Recruit">>Here is your sword milady. I hope that you bear no hard feelings toward me. I was only trying to protect you.<</clif>>
[[Take the sword|During Training 4]]
\
<<elseif $VK is 3 and $Derin_Rel > 0>>\
\
<<vicangry "<<print $Name>>">>This blade is mine so let go!<</vicangry>>
You then reach your hand out then grab the edge of the handle then try to pry it out of the recruit's hand when he adds his other hand, holding the blade in place with both hands before saying,
<<clif "Tall Recruit">>Aww you really want this sword don't you? That is so cute but a little lady like yourself would only get hurt.<</clif>>
You angrily begin tugging it as he holds it with an iron grasp.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This big ape won't let go of it. I need to get this sword. I can't just let him humiliate me like this.//<</vict>>
You start tugging as hard as you can but his grip is too firm. He chuckles as he says,
<<clif "Tall Recruit">>I see that you really want this so I will make you a deal. Apologize for trying to take this sword from me then give me a kiss then I will forgive you and let you borrow the sword. How does that sound?<</clif>>
He gives you a confident grin before winking at you.
You then hear someone say in a friendly tone,
<<derin "Derin">>Hey Clif, you should know better that to ask a lady for a kiss. She'll give one when she is good and ready.<</derin>>
You turn to see Derin crossing his arms with a smirk on his face. The tall recruit chuckles as he replies,
<<clif "Tall Recruit">>I guess she will just need some time for my charm to sink in.<</clif>>
<<derin "Derin">>Enough chat, we all have some duties to attend too. Now give her the sword so that she can get back to her training.<</derin>>
The tall recruit chuckles,
<<clif "Tall Recruit">>You got it Derin. I didn't mean to cause any trouble. Now I better get ready myself. I can't let any of the others best me now can I?<</clif>>
He then pulls the sword from the rack and holds it out to you before saying,
<<clif "Tall Recruit">>Here is your sword milady. I hope that you bear no hard feelings toward me. I was only trying to protect you.<</clif>>
[[Take the sword|During Training 4]]
\
<<elseif $VK is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This immature brute. I will need to ask uncle to help me. I am so sick of this. Why does this always happen to me? Why do all the men need to be brutes?//<</vict>>
You then turn and walk toward Gregory who has been watching you this whole time. Before you can say anything he says,
<<greg "Gregory">>You need to solve this problem on your own. We can't keep cuddling you.<</greg>>
<<vic "<<print $Name>>">>But I need that sword. You told me to get it. He is blocking me from training.<</vic>>
Gregory leans forward then says,
<<greg "Gregory">>So solve the problem. If a vampire stole your sword then you can't just run to me, asking me to get it back for you. Solve the problem. Be tough and command respect. You are not a little girl here. You are training to be a lightbringer so stand up for yourself and get that sword.<</greg>>
You downcast your eyes as you scoff.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn jerk won't help me. If I can't get him to give it back then what do I do? He is stopping me from training and making me look weak. I need to do something, but what? Maybe I do need to stand up for myself. I have no choice.//<</vict>>
You then slowly turn around and head back to the sword. You see the recruit cleaning his sword before quickly noticing you and spitefully places his hand back on the sword, hanging from the rack,
<<clifsmile "Tall Recruit">>Back again. Let me guess, you wanted the head hunter to get your sword for you? That is so adorable. You really are quite cute. Why don't you forget joining the lightbringers and be my wife instead? I take good care of you and keep you safe from any vampires. How does that sound?<</clifsmile>>
He then gives you a confident wink. You can feel the anger inside of you boiling over. You take a few deep breaths then say,
<<vicangry "<<print $Name>>">>I need that sword. I will become a lightbringer.<</vicangry>>
He smirks then thinks for a few seconds before saying,
<<clifsmile "Tall Recruit">>Well I'm still waiting for my shield. Are you going to fetch it or not?<</clifsmile>>
The other recruits begin cackling as he confidently smirks at you.
<<if $Seduction > 1>>\
<seduc>(Seduction <<print $Seduction>>/2)</seduc> <span class="love2">[[Flirt with him|Intro Clif Kiss][$VK to 1]]</span>
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/2)</seduc> <nope>Flirt with him.</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Fetch his shield for him|Intro Fetch Shield]]
[[Refuse to run his errand|Intro Refuse Offer]]
\
<<elseif $VK is 2>>\
\
You take a deep breath as you think to yourself.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I just need to calm down and reason with him. We need to work together. I'll just stay calm and be nice.//<</vict>>
You look the recruit in the eyes and ask,
<<vicsad "<<print $Name>>">>I really need that sword to get ready for the tournament. May I please have the sword?<</vicsad>>
He looks at you a bit surprised before saying,
<<clifsmile "Tall Recruit">>Well if you want this sword then why don't you fetch my shield for me?... or you can give me a little kiss and I'll let you have the sword. How does that sounds?<</clifsmile>>
You can hear some of the other recruits cheering him on as he gives you a confident wink with a smug grin on his face.
<<if $Seduction > 0>>\
<seduc>(Seduction <<print $Seduction>>/1)</seduc> <span class="love2">[[Give him a kiss|Intro Clif Kiss][$VK to 2]]</span>
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/1)</seduc> <nope>Flirt with him.</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Fetch his shield for him|Intro Fetch Shield]]
[[Refuse to kiss him|Intro Refuse Offer]]
\
<<elseif $VK is 3>>\
\
<<vicangry "<<print $Name>>">>This blade is mine so let go!<</vicangry>>
You then reach your hand out then grab the edge of the handle then try to pry it out of the recruit's hand when he adds his other hand, holding the blade in place with both hands before saying,
<<clifsmile "Tall Recruit">>Aww you really want this sword don't you? That is so cute but a little lady like yourself would only get hurt.<</clifsmile>>
You angrily begin tugging it as he holds it with an iron grasp.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This big ape won't let go of it. I need to get this sword. I can't just let him humiliate me like this.//<</vict>>
You start tugging as hard as you can but his grip is too firm. He chuckles as he says,
<<clif "Tall Recruit">>I see that you really want this so I will make you a deal. Apologize for trying to take this sword from me, fetch my shield then I will forgive you and let you use the sword. How does that sound?<</clif>>
He gives you a confident grin before winking at you.
[[Fetch his shield for him|Intro Fetch Shield]]
[[Slap him in his face|Intro Clif Attack]]
\
<<else>>\
\
Filled with anger, you scold him.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//These recruits think that they can just keep pushing me around. Not anymore. I will not let this happen anymore. I will put this fool in his place.//<</vict>>
<<vicangry "<<print $Name>>">>Give me the sword or I will take it!<</vicangry>>
The recruit laughs before saying,
<<clif "Tall Recruit">>Oh aren't you a little fireball? So fireball. How are you going to take this sword?<</clif>>
You reach out and grab the edge of the handle with both hands then begin pulling as he does the same. You both hug on the handle as he mocks you.
<<clif "Tall Recruit">>You're not going to win this. Women like you can never overpower a man. You really need to learn your place.<</clif>>
He then jerks back, giving the sword a really hard tug, knocking you onto the ground behind him.
<vic><<print $Name>></vic>
[img[images/victoria/lay.webp]]
You lay on your back as you hear the other recruit hollering,
<<chat "Althalos">>Trying to overpower Clif. What was she thinking?<</chat>>
<<chat "Robin">>A woman should not be here. She is only going to get hurt.<</chat>>
<<chat "Leofrick">>She will never be able to take on a common thief, let alone a nightwalker. She will just be an embarrassment to the lightbringers.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I couldn't overpower him and now these bastards are mocking me. I can't let them pick on me anymore. I can't let him win. I need to make him pay. I won't take this anymore.//<</vict>>
[[Scratch his face|Intro Clif Attack]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
Feeling very annoyed at how the recruits are training you, you decide to take a deep breath.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It's not a big deal. I just do him a favor and he lets me have the sword.//<</vict>>
You then slowly turn then walk toward the portcullis. You look around and see the shield laying on a bench. As soon as you reach out to grab it, a big hand suddenly grabs your as a scruffy voice says,
<<rulf "???">>Hey there girl. That's my shield. Don't touch it!<</rulf>>
You quickly turn to see a tall bearded man holding a helmet. He firmly pulls your hand away from the shield then stares at you for a few seconds.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Dammit. This was just a prank that he pulled on me. He wanted to humiliate me and I fell for it. This man is so big. I hope he isn't angry with me. He looks really big and scary. I need to think of an excuse maybe I can tell him...//<</vict>>
The tall man leans forward then says,
<<rulf "???">>Hey there, you look interesting. I have never seen a woman with hair as white as a calla lily and a presence as radiating as the most beautiful flower on a clear spring morning. You look simply divine.<</rulf>>
You firmly rub your arm as you respond with,
<<vic "<<print $Name>>">>Oh I... Thank you. I didn't know that the shield was yours. I never meant to trouble you.<</vic>>
He lets out a hearty chuckle.
<<rulf "???">>Oh don't worry about that. I'm sure you meant well. I also need to stop leaving my things around. I used to drive my mother crazy, I did. I would leave my figures all around the village and my mother would need to craft me another one. Hehe.<</rulf>>
[[Ask him about his mother|Intro Fetch Shield 2][$VK to 1]]
[[End the conversation|Intro Fetch Shield 2][$VK to 2]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $Elin is 1 or $Trait_Caring is 1>>\
You sneer at him as you think,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't let him humiliate me like this. He is making a fool out of me and embarrassing me in front of the other recruits. I need to take a stand and demand respect or this will continue to happen.//<</vict>>
<<vic "<<print $Name>>">>I'm not doing that! I am a lightbringer recruit, just like you and I will not be disrespected!<</vic>>
The recruit laughs before responding,
<<clif "Tall Recruit">>So you are tough girl? That is even cuter. Look at the tough young recruit. Isn't she scary everyone?<</clif>>
The other recruits break into laughter as you lower your head,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why does this always happen to me? I can never be strong. I can never stand up for myself without being humiliated. Maybe I just don't have what it takes...//<</vict>>
You can feel tears streaming down your cheek as you keep your head down, not wanting anyone to see. One of the recruits shouts out,
<<chat "Leofrick">> Look boys, I think she's crying.<</chat>>
You can't do anything but stand still with your head down.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm just a joke to them. I should have known better than to try to fit in. I will never be able to fit in here. I am just wasting my time.//<</vict>>
[[Run away|Intro Run Away][$Pic3Type to "Sad"]]
<<else>>\
You sneer at him as you think,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't let him humiliate me like this. He is making a fool out of me and embarrassing me in front of the other recruits. I need to take a stand and demand respect or this will continue to happen.//<</vict>>
<<vic "<<print $Name>>">>I'm not fetching your shield. I am a lightbringer recruit, just like you and I will not be disrespected by a little shit head like you!<</vic>>
The recruit laughs before responding,
<<clif "Tall Recruit">>So you are tough girl? That is even cuter. Look at the tough young recruit. Isn't she scary everyone?<</clif>>
The other recruits break into laughter as you lower your head,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why does this always happen to me? These damn shit heads can never let me be strong. I can never stand up for myself without being humiliated. Maybe I just don't have what it takes...//<</vict>>
You can feel tears streaming down your cheek as you keep your head down, not wanting anyone to see. One of the recruits shouts out,
<<chat "Leofrick">> Look boys, I think she's crying.<</chat>>
You can't do anything but stand still with your head down.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm just a joke to them. I should have known better than to try to fit in. I will never be able to fit in here. I am just wasting my time.//<</vict>>
[[Scream at them|Intro Scream]]
[[Run away|Intro Run Away][$Story to 9]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $ClifKiss to 1>>\
<<if $VK is 1>>\
Realizing that this is the easiest way that you can get the sword without fighting, you give him a seductive smirk then say,
<<vicflirt "<<print $Name>>">>How about this? You let me get that sword and I will give you kiss. How does that sound? Hmmm.<</vicflirt>>
He gives you a very surprised look as he says,
<<clif "Tall Recruit">>Wow you might be good to have around after all. I accept your offer.<</clif>>
\
<<else>>\
\
Realizing that this is the easiest way that you can get the sword without fighting, you nod your head.
<<vict "(//Inner Thoughts//) <<print $Name>>">>I can't believe that I'm going to reward him after the way he treated me but I need that sword.<</vict>>
<<vic "<<print $Name>>">>Alright... I'll give you a kiss.<</vic>>
He gives you a very surprised look as he says,
<<clif "Tall Recruit">>Wow you might be good to have around after all.<</clif>>
<</if>>\
He then places his hands on your waist, pulling you toward him. He then holds still for a few seconds, staring into your eyes before bringing his face to yours until his lips rest softly on yours. He softly massages your upper lips with his. although you despise him, the kiss feels rather pleasant. You focus on the warmth of his lips rubbing against yours and the heat of his breath on your upper lip. His strong hands around your waist, holding you firmly against him. You feel strangely at peace.
<<if settings.sex is true>>\
[img[images/sex/kiss/m1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is actually kind of nice. His lips are so soft and he is so gentle. His strong arms around me, holding me close. I can't believe it but I really like this.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/kiss/m2.webp]]
<<else>>\
<</if>>\
You begin kissing him a bit more vigorously, feeling completely lost in the kiss until the lack of oxygen causes you to slowly break off the kiss. You then stare into the recruit's eyes for a few seconds before you suddenly realize what is happening around you. The recruits are all staring at the both of you while whispering to each other. Even Gregory is watching in confusion. You suddenly exhale as you lower your head in embarrassment.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh crap. They were all watching us kiss. The must thing I have a crush on him or something. Oh no. I... Do I like him? The kiss was nice but he has been an jerk to me. What do I do now? This is so embarrassing.//<</vict>>
You keep your head lowered while you hear Gregory say,
<<greg "Gregory">>I had no idea you two were together but you two need to hold off on that stuff until after the training today. Speaking of which, it is time for us to get started. Get your weapons ready then line up in a single file line. The sparring session is about to begin.<</greg>>
The tall recruit quickly pulls the sword out fo the rack then holds it out to you with the blade facing down.
<<clifsmile "Tall Recruit">>Here you're going to need this... and good luck out there.<</clifsmile>>
[[Line up|During Training 4][$Story to 6]]
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $Item_WP_1 to 0>>\
<<set $TrainingEvent to 2>>\
Your entire body begins trembling in fear as you feel completely outnumbered and surrounded. You suddenly turn around and run away, wanting only to escape this situation. You toss your sword on the ground then run as fast as you can while hearing multiple people shouting behind you but you are too lost in thought to focus on what is said.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't take this anymore. I always get singled out and picked on. I can't ever fit in. I just don't belong here. I am always alone and I'm sick of it.//<</vict>>
You continue running until you end up at the hot spring, where you drop to your knees then begin crying. You let out a scream as you weap, feeling completely defeated.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't take this anymore. I give up. I am never ever going back there. To those animals. I hate them. I hate them with all of my heart. I will make them pay. All those demons will suffer. I won't let them get away with this.//<</vict>>
<<if $Elin is 1>>\
You suddenly hear someone shout,
<<elinsad "Elin">><<print $Name>> what happened? Are you okay?<</elinsad>>
Elin comes running from the camp. She quickly wraps her arms around you as she says,
<<elinsad2 "Elin">>I'm here <<print $Name>> please don't cry. Tell me what happened.<</elinsad2>>
You are too hysterical to say anything. As you cry in Elin's arms, you hear someone call out,
<<chat "Runnik">>Elin what happened? Why did you run off?<</chat>>
Runnik runs up to you both and says,
<<chat "Runnik">><<print $Name>> what happen young lady?<</chat>>
He quickly kneels down then wraps his arms around you and Elin.
<<chat "Runnik">>There, there. Just let it out. Don't hold it back. Todays tears are tomorrow's strengths. They will make you stronger.<</chat>>
You let out as much as you can as they both hold silently hold you. After a minute, you wipe away your tears then look up at your sister. She rubs your cheek then says,
<<elinsad "Elin">>It's okay big sis. I'm here for you. I'll do whatever you need. Okay?<</elinsad>>
You slowly nod as Runnik says,
<<chat "Runnik">>It's alright young one. You are with friends now. Can you tell us what happened?<</chat>>
You take a few seconds to collect yourself before saying,
<<vicsad "<<print $Name>>">>They all bullied me. All I wanted to do what get a sword so that I could compete and they wouldn't let me get a sword and then they laughed at me when I cried. I HATE THEM!<</vicsad>>
Runnik rubs your shoulder,
<<chat "Runnik">>There is no reason to hold anger in your heart. I'm sure they just didn't mean to laugh at you...<</chat>>
<<vicangry "<<print $Name>>">>THEY MEANT TO PICK ON ME! IT WASN'T AN ACCIDENT! STOP TELLING ME THAT!<</vicangry>>
Runnik recoils iun shock then lowers his head.
<<chat "Runnik">>I'm sorry <<print $Name>> I didn't mean to undermine you situation.<</chat>>
Elin holds you tighter as she says,
<<elinsad "Elin">>I'm so sorry about what happened to you. It's okay now. We'll let father know and he will straiten this out. Just don't lose hope. I love you big sis.<</elinsad>>
<clif>The Tall Recruit</clif>
[img[images/npc/clifton/bow.webp]]
You rest your head on her shoulder then notice the recruit from earlier, standing a few feet behind Runnik.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Is he here to gloat? He is here to laugh at me. That piece of shit! I'll kill him!//<</vict>>
You pull away from Elin then lunge at him then begin punching him in his face and chest. He holds his arms up to defend himself but he never strikes you back as Runnik tries to pull you off of him.
<vic><<print $Name>></vic>
[img[images/victoria/lay.webp]]
You continue hitting him until your arms feel tired. You then spit at him before backing away, feeling your body growing numb before falling to the ground. Elin quickly kneels over your then rubs your cheek. The recruit then wipes the blood from under his nose before saying,
<<clif2 "Tall Recruit">>Listen...I'm sorry for what happened back there. I was acting like an uncivilized barbarian. I shouldn't have treated you like that. I am very sorry. I mean it on my honor as a man.<</clif2>>
He then kneels down and lowers his head. You feel your body going numb from all the energy you spent and the stress you endured. You lay silently as you catch your breath and Elin strokes your cheek, feeling your head getting light...
\
<<else>>\
\
<vic><<print $Name>></vic>
[img[images/victoria/angry.webp]]
You then slam the ground with both hands repeatedly.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This will end here. I will not allow any of this to happen anymore! I am so done with all of this! To hell with being a lightbringer. It isn't worth it! I don't want to fight with those assholes and protect people who would treat me like shit. I will train on my own if I have to then maybe I can become a bandit or a pirate or maybe a heretic or something. I don't know... I just want them all to pay.//<</vict>>
You look down at your hands, covered in mud as you let out another loud scream before you feel your head feeling light and your vision getting blurry. Your breathing intensifying too as your vision blurs and you lose feeling in your body before dropping sideways onto the ground.
<vic><<print $Name>></vic>
[img[images/victoria/lay.webp]]
<</if>>\
[[Close your eyes|Intro Event Wake]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $VicKind -= 10>>\
Your entire body begins trembling in fear and anger as you feel completely isolated from everyone. You then use your arm to wipe away the tears before looking up to the crowd then shouting,
<<vicangry "<<print $Name>>">>Shut up you loud mouth buffoons! All you do is pick on me and I have done nothing to deserve it! You are all a bunch of miserable little children who only gang up on people because you are too afraid to face them yourself! I'm done trying to be nice to you. You can all burn in hell where you belong!<</vicangry>>
The recruits stare at you in silence before Leofrick says in a sarcastic tone,
<<chat "Leofrick">>Oh wow... She is cute! Can we take her home?<</chat>>
The other recruits break out into laughter as Gregory approach the crowd.
<<greg "Gregory">>Enough of this disturbance. We are here to train, not to shout at each other like children. <<print $Name>> fetch your blade and stop acting like a child. You have distracted everyone long enough.<</greg>>
You stand in shock at how your uncle blames you for the disturbance and doesn't seem to care how you feel.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is blaming me? I was just standing up for myself. I didn't even do anything wrong. Why doesn't anyone around here, care about how I feel? Are they all just demons in human form? They don't give a shit about me and it is clear that they never will. Even uncle is a demon like the others. I am so finished with them all.//<</vict>>
You turn to your uncle and say,
<<vicangry "<<print $Name>>">>This is not fair uncle! I didn't do anything but stand up for myself. This recruit impeaded me from retrieving my sword so I told him off.<</vicangry>>
Gregory sighs before slowly turning to the tall recruit.
<<greg "Gregory">>Is this true Clif?<</greg>>
The tall recruit shrugs.
<<clif "Tall Recruit">>I was only teasing her a little. It was all in good fun.<</clif>>
Your uncle shakes his head.
<<greg "Gregory">>You heard him. It was all in good spirits. So hopefully now you are ready apologize to all the recruits for your behavior and we can get back to training.<</greg>>
You tilt you head in shock.
<<vicangry "<<print $Name>>">>Why should I apologize? He was the one who was rude to me.<</vicangry>>
Gregory gives you a cold stare.
<<greg "Gregory">>Apologize now or you will be cleaning the latrines today. It is that simple.<</greg>>
You lower your head in anger.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He wants me to apologize to these brutes for what they have done? Why is he being so cruel to me? But I really don't want to clean the latrines. That would be so degrading but so will, apologizing for standing up for myself. That will only embolden them to pick on me further. What should I do?//<</vict>>
<<if $Trait_Hate isnot 1>>\
<span class="caring">[[(Caring) Apologize to the recruits|Intro Scream 2][$VK to 1]]</span>
<<else>>\
<span class="rude">[[(Hate) Tell them all off|Intro Scream 2][$VK to 2]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "intromedic">>\
<<if $CurrentSong isnot "Night1">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Night1">>\
<</if>>\
Slowly opening your eyes, you look around and realize that you are in the infirmary tent. You then hear someone shout,
<<waltangry "Walter">>...And of course that didn't matter to you! Who cares if one of your recruits gets isolated and cast out by the others? Lightbringers are the guardians of the night. The light that shields those in need. We are not savages who prey on our own!<</waltangry>>
You see your father shouting at Gregory before he retorts,
<<greg3 "Gregory">>A lightbringer needs to be strong. We need to be stronger and smarter then the nightwalkers. We can't afford to let our feeling get in the way of that. Those creatures feed on our weaknesses. We can't afford it...<</greg3>>
<<waltangry "Walter">>So we become like them? We become cold heartless abominations? Listen to yourself! You sound like a delusional fool. Not a leader.<</waltangry>>
Gregory sneers, clearly offended by your father's statement,
<<greg2 "Gregory">>What would you know about being a leader? You only faced off against weaker vampire clans. The one time you raised your sword against an organized vampire army, you fell for a trap and let your wife<<if $Elin is 0>> and daughter<</if>> get butchered by those freaks!<</greg2>>
Your father quickly lunges at Gregory, punching him in the face multiple times as the guards nearby, try to break it up. As the guards pull him off of Gregory, your father shouts,
<<waltangry "Walter">>You know nothing about combat! All you do is shove your head up the ass of those more important then you. You only received the position as the King's general because I put in a good word for you. You are nothing without me! Even now, you are only the head hunter because I wanted to see if the position would grow you into someone worth a shit! You always fail at everything little brother and you always will!<</waltangry>>
Gregory shouts in your father's face as the guards hold him,
<<greg2 "Gregory">>Shut up Walter you little...<</greg2>>
Your father manages to grab him by his throat before pulling his face closer.
<<waltangry "Walter">>Or what? What are you going to do about it baby brother?<</waltangry>>
Gregory slightly lowers his head before your father lightly shoves him forward before pulling away from the guards.
<<waltangry "Walter">>What happened today will never happen again understand? And you will treat my daughter with respect or I will beat you like I did when we were kids...But this time, I won't hold back.<</waltangry>>
Gregory keeps his head lowered then slowly backs up before walking out fo the tent. The soldiers stare at your father, not knowing what to do before your father says in an authoritative tone,
<<walt2 "Walter">>What are you two doing in here? Get back to your posts.<</walt2>>
The guards nod then leave the tent. Your father takes a deep breath then turns to you. His eyes quickly widen as his face lights up. He quickly jogs to your bed and says,
<<walt2 "Walter">><<print $Name>> are you feeling alright? I was really worried about you. I'm so sorry about what happened today. You didn't deserve to the treatment that you received today. I had a... Chat with the head hunter and I will make sure that the recruits respect you from now on. A single one of them gets out of line and they will answer to me personally.<</walt2>>
He then holds your hand as he gives you a supportive smile.
<<waltsmile "Walter">>Listen <<print $Name>>, what happened today, will not repeat itself. I promise you that. You are safe now and don't worry about tomorrow. I have a special plans for you<<if $Elin is 1>> and your sister<</if>>. So you be sure to get your rest. Tomorrow will be a good day I promise.<</waltsmile>>
He then leans forward and kisses your forehead before walking out of the tent.
You take a few seconds to stretch your arms.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow. I have never seen papa that angry before. That was terrifying. I need to get ready for bed soon.<<if $Elin is 1>> Maybe I should check on Elin first.<</if>>//<</vict>>
You then slide your feet off of the bed then push yourself to your feet.
[[Continue|Intro Medic Tent 2][$Story to 10]]
</center>\<center>\
<<addclass "body" "intromedic">>\
This is the infirmary tent, where any severely wounded recruits/troops get treated by the field medic. <<if $Loc is "Intro Clothes">>There doesn't seem to be anyone here at the moment<</if>><<if $IntroPoultice isnot 1>> but there appears to be a [[poultice|Intro Poultice]] left on the desk.<</if>>
<<if $Loc is "Intro Clothes">>\
<<set $ClothesTime += 1>>\
<<set $IntroClothing5 to 1>>\
You carefully search the tent but find no clothes to wear.
<<else>>\
You can see [[Muriel|Intro Muriel Chat]] sitting at a desk, reading a book.
<</if>>\
<<if $Loc is "Intro Clothes">>\
[[Leave the tent|Intro Clothes]]
<<else>>\
[[Return to the training ground|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $VicKind -= 5>>\
<<if $VK is 3>>\
You lift your hand up and slap the tall recruit across his face, causing him to slightly flinch before looking back at you with a cold stare. You can't help but feel afraid as you stare into his cold eyes. He stays silent for a few seconds before saying in a menacing voice,
<<clif5 "Tall Recruit">>That was a stupid move. I was being nice and looking out for you but now you've gone and pissed me off.<</clif5>>
You just stand in fear until you hear someone say,
<<greg "Gregory">>What is the meaning of all this? Why are you all crowding around instead of getting prepared??<</greg>>
The tall recruit responds,
<<clif5 "Tall Recruit">>Our new recruit here decided to strike me. If she wasn't a woman then she would be on the ground right now.<</clif5>>
Gregory gives you a cold stare.
<<greg3 "Gregory">>You are striking recruits now? This is unacceptable behavior! You will go and clean the latrines and when you're done, head to my tent. I will have words with you. Now GO!<</greg3>>
He then points to the latrines as the rest of the recruits begin whispering to each other.
<<chat "Althalos">>What a dumb move.<</chat>>
<<chat "Robin">> This is why women don't belong here. Always lashing out without thinking of consequences.<</chat>>
<<chat "Leofrick">>Hey baby, I left a big stinky one in the latrines earlier. Just a little something to remember me by.<</chat>>
[[Go to the latrines|Intro Latrines][$TrainingEvent to 3]]
\
<<else>>\
\
You lift your hand up and slap the tall recruit across his face, causing him to slightly flinch before looking back at you with a cold stare. You can't help but feel afraid before remembering how angry you are. You both stay silent for a few seconds, staring each other down before he says in a menacing voice,
<<clif "Tall Recruit">>That was a stupid move. I was being nice and looking out for you but now you've gone and pissed me off.<</clif>>
<<vicangry "<<print $Name>>">>And I'm supposed to care that a brainless ogre is angry?<</vicangry>>
You then hear someone say,
<<greg "Gregory">>What is the meaning of all this? Why are you all crowding around instead of getting prepared??<</greg>>
The tall recruit responds,
<<clif "Tall Recruit">>Our new recruit here has chosen to strike me. This kind of behavior is unacceptable!<</clif>>
Gregory gives you a cold stare.
<<greg3 "Gregory">>You are striking recruits now? Clifton is correct. This is unacceptable behavior! You will go and clean the latrines and when you're done, head to my tent. I will have words with you. Now GO!<</greg3>>
He then points to the latrines as the rest of the recruits begin whispering to each other.
<<chat "Althalos">>What a dumb move.<</chat>>
<<chat "Robin">> This is why women don't belong here. Always lashing out without thinking of consequences.<</chat>>
<<chat "Leofrick">>Hey baby, I left a big stinky one in the latrines earlier. Just a little something to remember me by.<</chat>>
[[Argue|Intro Punishment]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $Item_WP_1 to 1>>\
<<set $TrainingEvent to 1>>\
<<set $ClifName to "Clifton">>\
Everyone lines up then stand up straight. You quickly do the same as Gregory begins pacing in front of everyone.
<<greg "Gregory">>Today we will be practicing one on one combat. The rules of this exercise is wait for the horn. Once the horn is blown, you are to do your best to either knock your opponent down or have your weapon make contact with your their chest. No stabbing motions or swinging for the legs or head. I do not need any recruits losing an eye.
And I need everyone to remember. This is a training exercise. This is not a competition to see who has the biggest dick. So don't take anything here personally and remember to stay focused. Though this is not a competition, the recruit who does the worst will need to clean the latrines and none of us want to do that. Now get ready everyone. I will now be picking out the groups.<</greg>>
<<if $ClifKiss isnot 1>>\
He then calls out each of the recruits by name, arranging the sparring opponents until he gets to you.
<<greg "Gregory">><<print $Name>>, you and Clifton will be sparring. Good luck.<</greg>>
You then head to the sparring location and turn to see your opponent. Your eyes squint when you see who it is. The tall recruit from before gives you a wink and says,
<<clifsword2 "Clifton">>So we meet again babe. Are you ready to show me what you can do? I would normally never hit a woman but I have no choice in this matter. Don't worry, I will go easy on you. I wouldn't want this to end too fast.<</clifsword2>>
He then slowly beckons you to come hither as he adjusts his sleeves.
<<greg "Gregory">>Get ready you two. On the count of three, the duel will begin... Try not to hurt her too bad Clif. I don't need my brother hollering at me again.<</greg>>
Clif gives him a quick nod before holding his blade in front of him in a defensive stance. You prepare yourself too, holding your father's stance, waiting for the fight to start.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is it. Time to prove what I can do. Remember dad's training. Stay calm and focused. Fear can be your worst enemy, if you lose control of it.//<</vict>>
You take a deep breath as Gregory starts his countdown.
<<greg "Gregory">>Three... Two... One... Fight!<</greg>>
You quickly lunge forward trying to strike at his chest but he quickly bats your sword away before returning to his stance. You try a few more times, to no avail. Clifton holds a very strong defensive stance as he says,
<<clifsword "Clifton">>For the daughter of a Paladin, your skills are very laughable. Why don't you try harder.<</clifsword>>
Enraged by his comments, you swing harder and faster, trying your best to break through his block but he is too fast and strong. He deflects all of your attacks.
Gregory gets impatient and says,
<<greg2 "Gregory">>Come one Clif. There are other recruits waiting. Stop playing with her and end this.<</greg2>>
Clif then nods before saying,
<<clifsword "Clifton">>I'll give you one more swing then I'll end this.<</clifsword>>
You scoff at him then wind up your swing then put all of your strength into a powerful swing but watch in shock as he just ducks under it before quickly swinging his sword, smashing your wrist. You drop the sword to the ground, as you grab your wrist, feeling a strong numb sensation. You move your fingers, trying to return feeling to your hand as Clifton says,
<<clifsword "Clifton">>You should pick up your sword. I won't strike someone without a weapon.<</clifsword>>
You angrily pick the sword back up then return to your father's stance as Clifton winks then charges at you with such speed, that you are unable to react in time. He sprints toward you then drops low, slamming his blade against your stomach, knocking you to the ground. You lay on the floor in pain as your stomach aches from, the powerful blow. Clifton then puts his sword away.
<vic><<print $Name>></vic>
[img[images/victoria/lay.webp]]
<<clifsword2 "Tall Recruit">>That didn't feel fair at all. I actually feel kind of bad.<</clifsword2>>
Gregory says, in a bored tone,
<<greg "Gregory">>Well no surprise there. The man won. Okay who is next?<</greg>>
He then calls up the next people as he says,
<<greg "Gregory">>Pete can you get her back on the line?<</greg>>
One of the guards nods then helps you to your feet and guides to the line, where you remain, gently rubbing your tummy as you watch the other recruits spar in anger.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He made a fool of me again. I just couldn't beat him. I didn't even stand a chance. He was toying with me... Dammit! Why can I never win?//<</vict>>
[[Continue watching the others spar|During Training 5][$Health -= 20]]
\
<<else>>\
\
He then calls out each of the recruits by name, arranging the sparring opponents until he gets to you.
<<greg "Gregory">><<print $Name>>, you and Clifton will be sparring. Good luck.<</greg>>
You then head to the sparring location and turn to see your opponent. Your eyes squint when you see who it is. The tall recruit from before gives you a wink and says,
<<clifsword2 "Tall Recruit">>So we are to face against each other? I look forward to seeing what you can do. I take no pleasure in fighting a woman but it seems that I have no choice. Prepare yourself.<</clifsword2>>
He then respectfully bows his head before readying his stance.
<<greg2 "Gregory">>Get ready you two. On the count of three, the duel will begin... Try not to hurt her too bad Clif. I don't need my brother hollering at me again.<</greg2>>
Clif gives him a quick nod before holding his blade in front of him in a defensive stance. You prepare yourself too, holding your father's stance, waiting for the fight to start.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is it. Time to prove what I can do. Remember dad's training. Stay calm and focused. Fear can be your worst enemy, if you lose control of it.//<</vict>>
You take a deep breath as Gregory starts his countdown.
<<greg "Gregory">>Three... Two... One... Fight!<</greg>>
You quickly lunge forward trying to strike at his chest but he quickly bats your sword away before returning to his stance. You try a few more times, to no avail. Clifton holds a very strong defensive stance as he says,
<<clifsword "Clifton">>Your attacks are easy to read. You need to try harder to conceal your movements.<</clifsword>>
Not sure what he means, you decide to swing harder and faster, trying your best to break through his block but he is too fast and strong. He deflects all of your attacks. Gregory gets impatient and says,
<<greg2 "Gregory">>Come one Clif. There are other recruits waiting. Stop playing with her and end this.<</greg2>>
Clif then nods before saying,
<<clifsword "Clifton">>You heard him. We need to wrap this up. I'll give you another swing before I must go on the offensive.<</clifsword>>
You scoff before winding up your swing then putting all of your strength into a powerful swing. You then watch in shock as he just ducks under it before quickly swinging his sword, smashing your wrist. You drop the sword to the ground, as you grab your wrist, feeling a strong numb sensation. You move your fingers, trying to return feeling to your hand as Clifton says,
<<clifsword "Clifton">>You should concede now. There is no shame in accepting defeat.<</clifsword>>
Not wishing to accept defeat, you pick up the sword then return to your father's stance as Clifton shrugs before charging at you with such speed, that you are unable to react in time. He sprints toward you then drops low, stopping his blade at your stomach. He then freezes for a second before lightly tapping his blade against you stomach. Clifton then puts his sword away.
<<clifsword2 "Clifton">>I have won. It was a good attempt though.<</clifsword2>>
He then gives you a nod as Gregory says in a bored tone,
<<greg "Gregory">>Well no surprise there. The man won. Okay who is next?<</greg>>
He then calls up the next people then points to the recruit line. You nod you head then walk back in line as you watch the other recruits spar in anger.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I lost again. I just couldn't beat him. I didn't even stand a chance. He was taking it easy on me too... Dammit! Why can I never win?//<</vict>>
[[Continue watching the others spar|During Training 5][$Health -= 5]]
<</if>>\
</center>\<center>\
<<set $CurrentSong to "Victoria1">>\
<<addclass "body" "introspring">>\
<<playlist Encounter1 stop>>\
<<if settings.music isnot false>>\
<<playlist Victoria1 loop play>>\
<</if>>\
<<set $BathConfront to 4>>\
<vk2><<print $Name>></vk2>
[img[images/victoria/sword2.webp]]
You quickly turn and grab Peyton's sword from his sheath then sprint a few feet away before raising it to your cheek while keeping the blade pointed at the recruits. Your father's training immediately kicks in, as you are perfectly in the stance your father's taught you, ready to slay any that approach you.
Peyton panics as he sees you with his blade and Thomas draws his blade but stares at you nervously with his hand trembling. You give them a cold stare, feeling no fear, only feeling the rage built up, wanting them to charge at you so you can snuff out their worthless existence.
Peyton notices this and says,
<<chat "Peyton">>She looks really mad Thomas. Maybe we should go.<</chat>>
Thomas tries to look confident when he says,
<<chat "Thomas">>Put that weapon down. We both know you aren't going to use it.<</chat>>
You then say with so much rage, that your voice cracks,
<<vicsword2 "<<print $Name>>">>Approach me and die!<</vicsword2>>
Thomas recoils at how menacing you sound then backs away before saying,
<<chat "Thomas">>Uh we need... to get back to training. We were just joking after all. Nothing personal.<</chat>>
He then slowly backs away with his hands raised as Peyton follows him. After they leave, you feel your body trembling with anger.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Those pathetic cowards. Why didn't they face me? I would paint the spring with their worthless blood. I would finally be strong.//<</vict>>
You stand still for a few seconds before taking a deep breath and relaxing yourself, breaking your stance. You look around and can still feel your body trembling as you walk back to the hot spring and climb in.
Using the soap to lather your body as you carefully clean yourself before climbing out, drying yourself off then getting dressed. You look at the path to the training ground then think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//The bullying ends here. Any recruit that crosses me will regret that their mother ever gave birth to them.//<</vict>>
[[Head to the training yard.|Intro Training 1][$Clothing to "Basic"]]
</center>\<center>\
<<addclass "body" "introlatrines">>\
<<set $Item_WP_1 to 0>>\
<<if $Temp10 is 1>>\
You shake your head.
<<vic "<<print $Name>>">>I must decline for now. I have a punishment to serve out and I will fulfill my duty,<</vic>>
Derin nods his head.
<<derin "Derin">>I can respect that. Anyway grab the gloves and the bucket over there and get cleaning. You are to clean around every single shit hole and do remember to clean yourself off when you are done. I will be sitting here, watching you work. Remember that the sooner that you finish, the sooner you can rest up for the day.<</derin>>
He then sits down then sits on the chair, watching you put on the gloves then carry the bucket to the latrine holes. You kneel before one of the holes and can smell nothing but shit as you get closer. You try your best not to gag as you reach into the bucket filled with water and pull out the sponge then begin cleaning the sides of the hole as Derin watches you do so.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is so foul. How has it come to this? I went from training to be a lightbringer to cleaning the shit off of the latrines. Why are things always going so poorly for me? What have I done to deserve this? Today has been a nightmare.//<</vict>>
You finish cleaning the hole then move onto the next one, which is surprisingly clean already. You shrug then move on to the next. You spend the next few minutes cleaning the holes until you hear someone say,
<<chat "Leofrick">>Hey Derin, how has the troublesome recruit been doing?<</chat>>
You then hear Derin reply as you do your best to ignore them, not caring what they have to say,
<<derin "Derin">>She is doing a great job cleaning up. Look how spotless everything is.<</derin>>
The other person laughs before saying,
<<chat "Leofrick">>Great. Well if you will excuse me. I have to take a shit.<</chat>>
You turn to see Leofrick approach the stall that you are currently cleaning then brazenly, pulls his pants down then sits on the seat in front of you, causing you to quickly stand up and back away. He stares at you with a smug grin on his face before Derin says,
<<derin2 "Derin">>Leo that is not appropriate behavior. Finish your shit then get off. We will have a talk later.<</derin2>>
Leo confidently nods before looking back at you with a big smile. After a minute, he gets off the seat with a big piece of shit still hanging from his ass which he drags across the seat then slowly pushes out before wiping his behind with the paper near the stall. He then wipes his ass with the paper before tossing it onto one of the holes that you have already cleaned.
He then pulls up his pants then gives you a confident smile as he walks away while saying in a sarcastic tone,
<<chat "Leofrick">>Have fun cleaning everything up. I'm really proud of the great job you have done so far.<</chat>>
He then reaches out to rub his hands on your clothes but quickly back away from him before saying,
<<vicangry "<<print $Name>>">>Get out of here you disgusting pig!<</vicangry>>
He chuckles as he continues walking away.
Derin watches him leave as he says,
<<derin2 "Derin">>That was foul Leo, even for you.<</derin2>>
Which does nothing but cause Leo to laugh even louder. Derin then turns to you and says,
<<derin2 "Derin">>Sorry that you had to see that and don't worry, you don't need to clean those stalls. I will be having Leo stop by here before bedtime and do a little cleaning up here.<</derin2>>
Derin then gives you a wink as you giggle.
<<vicsmile "<<print $Name>>">>Good that should serve him right.<</vicsmile>>
Derin nods before sitting back on his chair and watching you clean the rest of the stalls. For what feels like hours, you finally finish your cleaning then sit on the ground, taking a break while trying your best not to touch your face with the shit covered gloves. Derin approaches you and says,
<<derin "Derin">>You did a great job <<print $Name>>. I will be sure to let the head hunter know that you completed the task perfectly. Now go get cleaned up then get some rest. You will need it for our date tonight.<</derin>>
He then gives you a confident wink.
\
<<elseif $Derin_Rel > 0>>\
\
Gregory signals the warden to lead you to the latrines, where you will serve out your punishment. Derin disarms you then you both walk to the latrines as you hear the recruits laughing behind you. When you arrive, Derin shrugs and says,
<<derin "Derin">>I hate to see you do this. You are far too beautiful to be doing grimy work like this. Hmmm... Tell you what. How about you and I skip this punishment then head back to my tent for our date? What say you?<</derin>>
<span class="love2">[[(Romance) Agree to go to his tent|Intro Derin 3][$VK to 1;$DerinLove to 2;$Temp10 to 2;]]</span>
[[Decline and clean the latrines|Intro Latrines][$Temp10 to 1]]
\
<<else>>\
\
Gregory signals the warden to lead you to the latrines, where you will serve out your punishment. Derin disarms you then you both walk to the latrines as you hear the recruits laughing behind you. When you arrive, Derin shrugs and says,
<<derin2 "Derin">>Well you have gotten yourself in some hot water haven't you?<</derin2>>
You stand in silence before Derin chuckles
<<derin2 "Derin">>Don't want to talk huh? Suit yourself. Grab the gloves and the bucket over there and get cleaning. You are to clean around every single shit hole and do remember to clean yourself off when you are done. I will be sitting here, watching you work. Remember that the sooner that you finish, the sooner you can rest up for the day.<</derin2>>
He then sits down then sits on the chair, watching you put on the gloves then carry the bucket to the latrine holes. You kneel before one of the holes and can smell nothing but shit as you get closer. You try your best not to gag as you reach into the bucket filled with water and pull out the sponge then begin cleaning the sides of the hole as Derin watches you do so.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is so foul. How has it come to this? I went from training to be a lightbringer to cleaning the shit off of the latrines. Why are things always going so poorly for me? What have I done to deserve this? Today has been a nightmare.//<</vict>>
You finish cleaning the hole then move onto the next one, which is surprisingly clean already. You shrug then move on to the next. You spend the next few minutes cleaning the holes until you hear someone say,
<<chat "Leofrick">>Hey Derin, how has the troublesome recruit been doing?<</chat>>
You then hear Derin reply as you do your best to ignore them, not caring what they have to say,
<<derin "Derin">>She is doing a great job cleaning up. Look how spotless everything is.<</derin>>
The other person laugh before saying,
<<chat "Leofrick">>Great. Well if you will excuse me. I have to take a shit.<</chat>>
You turn to see Leofrick approach the stall, you are currently cleaning then brazenly, pulls his pants down then sits on the seat in front of you, causing you to quickly stand up and back away. He stares at you with a smug grin on his face before Derin says,
<<derin2 "Derin">>Leo that is not appropriate behavior. Finish your shit then get off. We will have a talk later.<</derin2>>
Leo confidently nods before looking back at you with a big smile. After a minute, he gets off the seat with a big piece of shit still hanging from his ass which he drags across the seat then slowly pushes out before wiping his behind with the paper near the stall. He then wipes his ass with the paper before tossing it onto one of the holes that you have already cleaned.
He then pulls up his pants then gives you a confident smile as he walks away while saying in a sarcastic tone,
<<chat "Leofrick">>Have fun cleaning everything up. I'm really proud of the great job you have done so far.<</chat>>
He then reaches out to rub his hands on your clothes but quickly back away from him before saying,
<<vicangry "<<print $Name>>">>Get out of here you disgusting pig!<</vicangry>>
He chuckles as he continues walking away. Derin watches him leave as he says,
<<derin2 "Derin">>That was foul Leo, even for you.<</derin2>>
Which does nothing but cause Leo to laugh even louder. Derin then turns to you and says,
<<derin2 "Derin">>Sorry that you had to see that and don't worry, you don't need to clean those stalls. I will be having Leo stop by here before bedtime and do a little cleaning up here.<</derin2>>
Derin then gives you a wink as you giggle.
<<vicsmile "<<print $Name>>">>Good that should serve him right.<</vicsmile>>
Derin nods before sitting back on his chair and watching you clean the rest of the stalls. For what feels like hours, you finally finish your cleaning then sit on the ground, taking a break while trying your best not to touch your face with the shit covered gloves. Derin approaches you and says,
<<derin "Derin">>You did a great job <<print $Name>>. I will be sure to let the head hunter know that you completed the task perfectly. Now go get cleaned up then get some rest.<</derin>>
<</if>>\
[[Get cleaned up|Intro Latrines 2]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $VicKind -= 10>>\
<<vicangry "<<print $Name>>">>It wasn't my fault. The fool was impeding me in completing my task so I did what I needed to fulfill my duty.<</vicangry>>
Gregory leans forward and says,
<<greg2 "Gregory">>Striking recruits is never allowed outside of a training session. Now go and serve out your punishment before I lose my patience.<</greg2>>
The tall recruit adds,
<<clif "Tall Recruit">>You better do as he says girl before I decide to retaliate for your earlier transgression.<</clif>>
One of the other recruits adds,
<<chat "Leofrick">>Go on little girl. Clean up our shit.<</chat>>
Causing the other recruits to burst into laugher. You stand in silence, seething in anger.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Uncle is siding with this brute to humiliate and embarrass me in front of the other recruits. I will not let this happen anymore. I will get the respect I deserve!//<</vict>>
<<vicangry "<<print $Name>>">>SHUT UP! You fools know nothing of combat or hardships. You are all just cowards who team up on woman because you don't have the courage to face someone your own size! None of you will ever amount to anythin..<</vicangry>>
<<greg2 "Gregory">>NO YOU SHUT UP AND DO WHAT I COMMANDED OR I'LL HAVE YOU THROWN IN A CELL!!!<</greg2>>
[[Go to the latrines|Intro Punishment 2][$GregFight to 1;$Story to 7;]]
<<if $Trait_Hate is 1>>\
<span class="rude">[[(Hate) Stand your ground|Intro Punishment 2][$GregFight to 2;$Story to 8;]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $Item_WP_1 to 0>>\
<<set $VicKind -= 20>>\
<<if $GregFight is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm so sick of this. Every time I try to stand up for myself they team up on me like cowards. They will all pay one day. I just don't know how. I need to do something but I'm going to get thrown in the brig. I can't let that happen so I must do what he says. This is so unfair.//<</vict>>
<<vicsad "<<print $Name>>">>Fine I'll go.<</vicsad>>
<<greg2 "Gregory">>HURRY UP!<</greg2>>
You then turn and walk away as the recruits laugh and taunt you.
<<chat "Leofrick">>Go on little girl. Get moving.<</chat>>
<<chat "Robin">>Like I said before, she shouldn't be here. She is only here because of her daddy. It makes us all look bad.<</chat>>
<<chat "Althalos">>You need to get your act together woman or you will be thrown out. The lightbringers don't need weak troublemakers like you.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I hate them so much. They are all just obnoxious...Cowards. I wish I could just end their miserable life. They are so lucky that they will not facing me in the tournament or I would cleave their head in two.//<</vict>>
[[Go to the latrines|Intro Latrines]]
\
<<else>>\
\
<<vicangry "<<print $Name>>">>No! TO HELL WITH YOUR COMMANDS! You do nothing but help them isolate me. You are a disgrace to the title lead hunter!<</vicangry>>
Gregory's face is red with anger as he shouts,
<<greg2 "Gregory">>YOU STUPID GIRL! YOU ARE NOTHING BUT A LOWLY COMMONER! THE ONLY REASON YOU ARE HERE IS BECAUSE YOU ARE DADDIES' LITTLE GIRL. YOU DO NOT BELONG HERE! GUARDS! GET HER OUT OF HERE AND PUT HER IN A CELL!!!<</greg2>>
He then motions the guard as he turns and walks away. Two guards approach you and they remove your sword before firmly placing a hand on each of your arms. One of them says in a supportive tone,
<<chat "Peter">>Come on <<print $Name>> it isn't worth it. Just come with us and we'll get you out of here.<</chat>>
You suddenly feel a great sorrow as you realize that you have been defeated. You nod your head then keep it lowered as you follow the guards to the prison.
<<chat "Leofrick">>You messed up now little girl. Enjoy the your little cell.<</chat>>
<<chat "Robin">>Like I said before, she shouldn't be here. She is only here because of her father. She makes us all look bad.<</chat>>
<<chat "Althalos">>Off to the prison with you. The lightbringers never needed weak troublemakers like you anyway.<</chat>>
[[Continue|Intro Punishment 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "introjail">>\
<<set $TrainingEvent to 4>>\
<<set $Pic3Type to "Sad">>\
As you are walking, one of the guards says to you,
<<chat "Peter">>I know you have been having a very hard day. We all get those. It is also unfair how they treat you. I wish you didn't have to go through that. Your father has done so much good for this land. You would think those recruits would treat you with respect for your father's sake at least but it is what it is. Try to stay strong and don't worry. I'll let your father know right after we arrive and I'm sure he'll get you right out.<</chat>>
You can feel tears streaming down your cheek.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I'm going to the jail. How did this happen to me? Why don't I ever get a break? I don't deserve this. Those animals only care about themselves. They don't deserve the air they breath but what do I do now? I'm going to be locked up like a criminal when I've done nothing wrong. This is so unfair.//<</vict>>
You follow in silence until you get to the jail which consists of two cages in a big tent.
<<if $Report is 2>>\
<<set $RecruitCell to 1>>\
As soon as you enter the tent, you see Thomas and Peyton in one of the cells. Thomas quickly notice you then gives you a cold stare.
<<chat "Thomas">>What are you doing here bitch? Here to laugh at us? I hope you end up as a vampire treat.<</chat>>
The guard knocks on their cell with his spear.
<<chat "Roger">>Shut up Thomas or there will be no food for you.<</chat>>
He scoff as he sits down. Peyton looks at you with a frown.
<<chat "Peyton">>We are sorry <<print $Name>>. We make bad mistake.<</chat>>
Thomas quickly smacks the back of Peyton's head.
<<chat "Thomas">>Shut up. I'm not sorry and you shouldn't be either. She got us locked up.<</chat>>
Peyton flinches from the hit then says,
<<chat "Peyton">>But we hurt her. We make her feel bad. We bad people.<</chat>>
Thomas scoffs.
<<chat "Thomas">>Shut up stupid! They have no proof.<</chat>>
Peyton keeps his head lowered as the jailer bangs harder on the cell.
<<chat "Roger">>I said shut up you two and no hitting each other or I'm getting the bucket.<</chat>>
He then takes a look at you and says,
<<chat "Roger">>Aren't you Walter's daughter? What brings you here?<</chat>>
The guard that is guiding you, tells him,
<<chat "Peter">>She is here on the head hunter's orders. She had a bit of an argument with him and he is really angry right now so we sit her in a cell until her father comes to retrieve her.<</chat>>
<<else>>\
As soon as you enter, one of the guards takes a look at you and says,
<<chat "Roger">>Aren't you Walter's daughter? What brings you here?<</chat>>
The guard that is guiding you, tells him,
<<chat "Peter">>She is here on the head hunter's orders. She had a bit of an argument with him and he is really angry right now so we sit her in a cell until her father comes to retrieve her.<</chat>>
<</if>>\
<<chat "Roger">>Greg must be really angry if he sent Walter's daughter here. Walter is not going to be happy and I will make sure that I am not around when he confronts Greg. It is going to be quite a fight.<</chat>>
The other guard chuckles,
<<chat "Peter">>It's going to get messy. Well anyway, lets get her in a cell and I will let Walter know so he can come pick her up.<</chat>>
He then guides you to the cell as the jailer holds it open.
[[Enter the cell|Intro Punishment 4]]
</center>\<center>\
<<addclass "body" "introjail">>\
You enter the cell then sit on the bed as the jailer closes and locks the door. The guards leave the tent as the jailer takes a seat. You stare at the ground.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I just sit here until father comes to get me. He is going to be so disappointed in me. I really screwed up. I just can't do anything right. All I do is fail Every time. I can't beat anyone or protect anyone. My mother and sister died because of me. I always fail those I care about. I am a failure.//<</vict>>
Your vision blurs as tears begin streaming down your cheek as you stare blankly at the ground, feeling completely defeated with no fight left. The jailer seems to have noticed your tears and approaches the bars before leaning on them as he says,
<<chat "Roger">>Hey now. Don't cry. I don't know what happened back there but Gregory has always been an uptight ass with a short fuse. He treats most recruits like crap. No need to let him get you down. We can talk about it if you like. It could keep us busy while we wait on your father.<</chat>>
[[Tell him what happened|Intro Punishment 5][$Silent to 0]]
[[Remain silent|Intro Punishment 5][$Silent to 1]]
</center>\<center>\
<<addclass "body" "introjail">>\
<<if $Silent is 0>>\
<<set $ClifName to 1>>\
You continue staring at the floor before taking a deep breath and saying,
<<vic "<<print $Name>>">>I was training with my father when Gregory showed up and demanded that I join the other recruits in the tournament.<</vic>>
<<chat "Roger">>Wow he really sent you to fight in the tournament? You are supposed to be a trainee for at least one month before you are eligible for that. He really was singling you out. I always knew he was an asshole but that is a new low for him.<</chat>>
You nod your head before continuing,
<<vic "<<print $Name>>">>When I got to the tournament, I was told to fetch a sword and get ready. When I tried to get a sword, a tall recruit guarded the sword and wouldn't let me have it.<</vic>>
<<chat "Roger">>Tall recruit huh? If he was a big man then that would be Brom, but that behavior doesn't sound like him. Must be Clifton. He is the most experienced and respected recruit. All the others look up to him which has inflated his ego.<</chat>>
<<vic "<<print $Name>>">>That sounds like him. He kept my sword from me and when I demanded it, he mocked me. It made me so angry that I hit him. He then played the victim and told the head hunter. I tried my best to explain how I was not in the wrong but Gregory didn't care. He used the situation to humiliate me further. When I finally told him off, he sent me here.<</vic>>
The jailor nods his head.
<<chat "Roger">>That sounds about right. Clifton is such a hypocrite. He mocks other recruits for snitching instead of handling things yourself. You certainly were justified in giving him a good wack. I only wish I was there to see it. Anyway where are my manners? My name is Roger and I look after these cells. Not very exciting and the only ones I usually see are recruits that are drunk out of their senses and want to fight everything that moves.<</chat>>
You look up at him.
<<vic "<<print $Name>>">>My name is <<print $Name>><</vic>>
<<chat "Roger">>Well it is certainly good to meet such a beautiful woman as yourself. I heard of you and your father but it is nice to meet you. I wish it was under better circumstances.<</chat>>
You nod your head as your eyelids grow heavy. Roger notices your weariness and says,
<<chat "Roger">>You should get some rest before your father arrives. All of this stuff must have exhausted you so rest up.<</chat>>
He then returns to his seat as you lay on your side and slowly close your eyes.
[[Continue|Intro Punishment Dream]]
<<else>>\
<<set $VicKind -= 5>>\
<<set $Amulet to -1>>\
You continue staring at the floor in silence as the jailer says,
<<chat "Roger">>I understand. I would probably want to be left alone too. Well I will be here if you want to chat.<</chat>>
He then walks back to his seat then lowers himself onto it.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No one understands me or even cares. I will forever be alone. What is the point of even trying to be a lightbringer? So I could join those animals and protect all the people who don't even care about me. No one is fighting for me right now. Everyone is happy that I am locked up. I am finished with these fools. I don't even care about being a lightbringer anymore.//<</vict>>
You then look down at your mother's amulet.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Mother I failed you and Elin. I always believed that this amulet would keep me safe but I see now that I don't deserve your protection. I am obviously not worthy of it.//<</vict>>
You then pull it off of your neck then grip it tightly before tossing it across the cell, where it hits the floor and shatters. You then realize what you've done.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit, it is broken. Dammit I broke it. I always do the wrong thing. That was all I had left of mother. Dammit!//<</vict>>
You then lean sideways, resting your head on the pillow as you relax for a few seconds before closing your eyes.
[[Continue|Intro Punishment Dream]]
<</if>>\
</center>\<center>\
<<addclass "body" "introjail">>\
<<if $Silent is 0>>\
<<set $ClifName to "Clifton">>\
<<set $ClifNameTag to "Clifton">>\
<<else>>\
<<set $ClifName to "the tall recruit">>\
<<set $ClifNameTag to "Tall Recruit">>\
<</if>>\
You can feel a hand on your shoulder and you look up to see <<print $ClifName>> standing next to your bed. He grabs you by your hair then quickly pulls you to your feet before pulling you out of the tent. You quickly shout,
<<vic "<<print $Name>>">>What are you doing? Let go of me!<</vic>>
You try to pull away but he is too strong. He leads you to the training yard where all the recruits are staring at you with lustful looks on their faces. You are dragged in front of all the recruits then <<print $ClifName>> Shouts,
<<clif "<<print $ClifNameTag>>">>Now it is time for you to pay for what you've done. Take off your clothes!<</clif>>
You look at him in terror before pleading,
<<vicsad "<<print $Name>>">>Please no. I'm sorry for what I did. I shouldn't have done that.<</vicsad>>
He shouts again,
<<clif "<<print $ClifNameTag>>">>TAKE OFF YOUR CLOTHES! NOW!<</clif>>
The malice in his voice sends shivers down your spine. You can feel your entire body trembling as you begin slowly taking off your clothes while the other recruits chat amongst themselves.
<<chat "Althalos">>She might not be great at fighting but she has a great body.<</chat>>
<<chat "Leofrick">>Wow. I think we finally found something she is good at. She can be our whore.<</chat>>
<<chat "Robin">>Normally I wouldn't approve of a woman in a military camp but a whore can always help with morale.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm not a whore. Please don't make me one. I can't do that kind of thing. I wanted to be a lightbringer. I wanted to be strong. I can't do this but I have no choice. I am too weak.//<</vict>>
[[Continue|Intro Punishment Dream 2][$Clothing to "Nude"]]
</center>\<center>\
<<addclass "body" "introjail">>\
<<if $CurrentSong isnot "Night1">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Night1">>\
<</if>>\
You quickly open your eyes and try to look around but your sight is blured from all the tears running down your cheeks. You look around to see that you are still in the cell before hearing someone say,
<<chat "Roger">>You're daughter is right here.<</chat>>
You turn to see your father speaking with the jailer as they walk toward you. Approaching the bars then placing his hands on them, your father says,
<<walt "Walter">><<print $Name>> what happened? How did you end up here?<</walt>>
You take a few seconds to wipe away the tears before replying,
<<vicsad "<<print $Name>>">>I was trying to train with the other recruits but one of them stopped me from retrieving a sword. He taunted me and did his best to humiliate me. I decided to stand up for myself and slapped him. He then reported me to uncle and uncle took his side and demanded that I clean the latrines as the other recruits mocked me. I was.. so angry that I screamed at uncle and told him off. He then had me taken here...I'm sorry papa I was just so angry. I lost control.<</vicsad>>
<<walt "Walter">>You have nothing to be ashamed of. Gregory and those recruits were completely out of line and I have had enough! I will speak with Gregory this instant. Head back to your tent and rest for the day. You have been through enough for today.<</walt>>
He then signals the jailor to let you out. He nods then opens the gate for you before saying,
<<chat "Roger">>You are free to go. Try to get some rest. You have had a long day.<</chat>>
He gives you an approving nod as you get up off the bed and walk out of the cell as your father storms out of the tent.
[[Follow your father|Intro Father vs Greg]]
[[Don't follow him|Intro Jail Tent]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<unset $VK>>\
After you finish undressing, you try your best to cover yourself up until you hear <<print $ClifName>> Shout,
<<clif "<<print $ClifNameTag>>">>I never said that you can cover up! Keep your hands at your sides!<</clif>>
You do as he says, feeling completely embarrassed that you are standing naked in front of the whole camp. You suddenly hear.
<<greg2 "Gregory">>Good job Recruit.<</greg2>>
You turn to see Gregory with a pleased smile on his face as he turns to you and says,
<<greg "Gregory">><<print $Name>> you are now the camp whore. You will not be permitted to wear clothes and must always do your best to make sure that all of the recruits are fully satisfied at all times. <</greg>>
You freeze in place, completely in shock as you see the recruits cheer before charging at you with lustful grins on their faces.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh no. Is this it? Is this is my life now? Am I just a whore? Someone to be used and tossed away? Have I lost everything?//<</vict>>
<<if $Amulet is -1>>\
Suddenly a loud, powerful gust of wind sweeps across the field, freezing all of the recruits in place. You look in shock as everyone but you is frozen in place you then hear a rough raspy voice say, "
<<duke "Shrouded Man">>What is this strange creature I see? It appears to be a child of the Kléber family, but is it? This one is not recognized...<</duke>>
You quickly turn around to see a strange shadowed man wearing an odd hat. He points to you then says,
<<duke "Shrouded Man">>You there, naked child of the dusk. Identify thy self and name thy clan.<</duke>>
[[Remain Silent|Intro Punishment Dream 3][$VK to 1]]
[[Tell him your name|Intro Punishment Dream 3][$VK to 2]]
[[Question him|Intro Punishment Dream 3][$VK to 3]]
\
<<else>>\
\
Unable to move, you can do nothing but watch them surround you and begin grabbing and fondling you. You can feel their hands wandering all across your body. You try to pull away but the recruits are holding you with an iron grasp. <<print $ClifName>> then approaches you, bringing his face directly in front of yours before running his hands across your body and saying,
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch2.webp]]
<<else>>\
<</if>>\
<<clif "Tall Recruit">>You are mine now whore. Time to get what you deserve.<</clif>>
He then pulls down his pants, exposing his large erect penis before two other recruits grab your legs, spreading them wide, giving <<print $ClifName>> easy access to your vagina. He then gives you a wink before ramming his penis inside of you. You close your eyes as tears begin streaming down your cheeks.
<<if settings.sex is true>>\
[img[images/sex/vag/rough1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Can I do nothing to stop this? Is this my punishment for being weak? Is this what I deserve?//<</vict>>
<<print $ClifName>> then turns you around while keeping his penis inside of you while he continues ramming his penis in of your vagina as the recruits continue groping you, until he finally groans and starts filling your vagina with his seed. You can faintly feel the warmth inside of you as he milks his penis inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum1.webp]]
<<else>>\
<</if>>\
After a few more seconds, <<print $ClifName>> pulls his penis out of you then pushes you toward the other recruits. One of which leans you forward then presses his penis against your asshole before whispering in your ear,
<<chat "Leofrick">>I'm going to show you how we treat whores like you.<</chat>>
He then pushes his penis inside of your ass before rapidly fucking your ass. Your body begins to numb up as everything begins getting foggy. One of the other recruits walks up to your face then pushes his erect penis inside of your mouth. Knowing that you have no choice, you obediently begins sucking on his dick while the other fucks your asshole.
<<if settings.sex is true>>\
[img[images/sex/group/spit1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is my life now... I am just a whore for these recruits. I never should have expected being an equal here. I obviously never fit in but for this to be my fate... I don't know what I have done to deserve this. Why has god forsaken me?<</vict>>
You continue sucking Althalos's penis while Leofrick fucks your ass until you feel all of your senses leave you until you have nothing in your mouth and asshole. Everything just fades away...
[[Continue|Intro Punishment 6]]
<</if>>
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $DukeChat to 1>>\
<<if $VK is 1>>\
\
You stare at all of the frozen recruits around you while in complete shock. You then hear the voice say,
<<duke "Shrouded Man">>This one does not communicate it's name but the essence is unmistakable. This one is a curiosity...<</duke>>
\
<<elseif $VK is 2>>\
\
You take a deep breath before replying,
<<vic "<<print $Name>>">>My name is <<print $Name>> and I don't know what you mean by clan. I don't think I am in a clan.<</vic>>
<<duke "Shrouded Man">>The name is not recognized and no clan given but the essence is unmistakable. This one is a curiosity...<</duke>>
\
<<else>>\
\
You take a deep breath before asking,
<<vic "<<print $Name>>">>Who are you and where are you? I can hear you but not see you.<</vic>>
<<duke "Shrouded Man">>This one questions me? Listen to my words naked child of the dusk. I am the master of your dreams and the holder of your fate. That is all you will be told!<</duke>>
<</if>>\
You stand in silence, trying to figure out what is going on.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Who the hell was that? Why is everyone frozen? And why does he look so odd? What is going on here?//<</vict>>
<<duke "Shrouded Man">>Hmm I would like to see something of you. A demonstration of sorts.<</duke>>
You then see the gust of winds sweep across the field once more, reanimating the recruits. The recruits stare at you for a second before drawing their blades and charging at you with battle cries. You recoil in shock before turning around and sprinting away. You run as fast as you can while the recruits chase you, screaming in unison.
<<duke "Shrouded Man">>Hmm so this one chooses to run. This one does not fight back or show any aggressive actions at all. Interesting...<</duke>>
You looks back at the recruits chasing you before you bump into something that knocks you off of your feet. You slam to the ground and look up to see your father with his paladin armor on. He then says,
<<waltarmor "Walter">>Fear not recruits, for I will slay this foul creature with my own blade.<</waltarmor>>
He then draws his blade back and rams it into your chest, piercing your heart.
[[Continue|Intro Punishment 6][$Clothing to $Worn]]
</center>\<center>\
<<addclass "body" "introgreg">>\
<<set $GregVsWalt += 1>>\
You follow your father to the head hunters tent. He quickly storms part the guards. They quickly notice his anger and let him and you, pass. Your father then points at Gregory who was studying a training log.
<<waltangry "Walter">>Gregory! This is a new low, even for you!<</waltangry>>
Gregory slowly lowers his log then says in a patronizing tone,
<<greg2 "Gregory">>Blaming me for your little girl's behavior? Why don't you just accept that she is just not fit to serve with us?<</greg2>>
Your father stands directly in front of Gregory.
<<waltangry "Walter">>A recruit in your charge was prevented from fulfilling her duty but that doesn't matter to you does it? Who cares if one of your recruits gets isolated and cast out by the others? Lightbringers are the guardians of the night. The light that sheilds those in need. We are not savages who prey on our own!<</waltangry>>
<<greg "Gregory">>A lightbringer needs to be strong. We need to be stronger and smarter then the nightwalkers. We can't afford to let our feeling get in the way of that. Those creatures feed on our weaknesses. We can't afford it...<</greg>>
<<waltangry "Walter">>So we become like them? We become cold heartless abominations? Listen to yourself! You sound like a delusional fool. Not a leader.<</waltangry>>
Gregory sneers, clearly offended by your father's statement,
<<greg2 "Gregory">>What would you know about being a leader? You only faced off against weaker vampire clans. The one time you raised your sword against an organized vampire army, you fell for a trap and let your wife<<if $Elin is 0>> and daughter<</if>> get butchered by those freaks!<</greg2>>
Your father quickly lunges at Gregory, punching him in the face multiple times as the guards nearby, try to break it up. As the guards pull him off of Gregory, your father shouts,
<<waltangry "Walter">>You know nothing about combat! All you do is shove your head up the ass of those more important then you. You only received the position as the King's general because I put in a good word for you. You are nothing without me! Even now, you are only the head hunter because I wanted to see if the position would grow you into someone worth a shit! You always fail at everything little brother and you always will!<</waltangry>>
Gregory shouts in your father's face as the guards hold him,
<<greg2 "Gregory">>Shut up Walter you little...<</greg2>>
Your father manages to grab him by his throat before pulling his face closer.
<<waltangry "Walter">>Or what? What are you going to do about it baby brother?<</waltangry>>
Gregory slightly lowers his head before your father lightly shoves him forward before pulling away from the guards.
<<waltangry "Walter">>What happened today will never happen again understand? And you will treat my daughter with respect or I will beat you like I did when we were kids...But this time, I won't hold back.<</waltangry>>
Gregory keeps his head lowered then slowly backs up before walking out fo the tent. The soldiers stare at your father, not knowing what to do before your father says in an authoritative tone,
<<waltangry "Walter">>What are you two doing in here? Get back to your posts.<</waltangry>>
The guards nod then leave the tent. Your father takes a deep breath then turns to you. His eyes quickly widen as his face lights up. He quickly jogs to your bed and says,
<<walt2 "Walter">><<print $Name>> are you feeling alright? I was really worried about you. I'm so sorry about what happened today. You didn't deserve to the treatment that you received today. I had a... Chat with the head hunter and I will make sure that the recruits respect you from now on. A single one of them gets out of line and they will answer to me personally.<</walt2>>
He then holds your hand and says,
<<walt2 "Walter">>Listen <<print $Name>>, what happened today, will not repeat itself. I promise you that. You are safe now and don't worry about tomorrow. I have a special plans for you<<if $Elin is 1>> and your sister<</if>>. So you be sure to get your rest. Tomorrow will be a good day I promise.<</walt2>>
He then leans forward and kisses your forehead before walking out of the tent.
You take a few seconds to stretch your arms.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow. I have never seen papa that angry before. That was terrifying. I need to get ready for bed soon.<<if $Elin is 1>> Maybe I should check on Elin first.<</if>>//<</vict>>
You then slide your feet off of the bed then push yourself to your feet.
[[Continue|Intro Training Yard][$Story to 10]]
</center>\<center>\
<<addclass "body" "introjail">>\
This tent has two jail cells with a bed and chair in each. They are watched over by the [[jailer|Intro Jailer]].
<<if $WalterArrest is 1>>\
[[Your Father|Intro Cell Walter]] is in his cell, sitting on the bed and staring at the ground.
<</if>>\
<<if $Report is 2 or $ThomPeyLove is -2>>\
You can see [[Thomas and Peyton|Intro Recruit Cell]] in the cell on the left.
<</if>>\
<<if $LeoAttack > 0>>\
[[Leofrick|Intro Leofrick]] is in the cell on the right.
<</if>>\
[[Return to the training ground|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
You walk back to the tall recruit as the others laugh while giving you smug grins. The tall recruit lifts the sword out of the stand then holds it out with the blade pointing down.
<<clif "Tall Recruit">>You followed my orders to the letter so consider this another lesson in taking orders. Though following a man's order should come naturally to any woman.<</clif>>
He then chuckles as the recruits laugh with him. You reach out and take the sword while trying to ignore them. You walk away from them, to the corner of the training ground then begin practicing your swings until you hear Gregory shout,
<<greg "Gregory">>It's time now recruits. Line up and I will pick out the fighters.<</greg>>
[[Line up|During Training 4]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
You giggle.
<<vic "<<print $Name>>">>Your mother could craft figures?<</vic>>
<<rulf "???">>She could craft all sorts of things. Figures, bricks, statues, there was nothing she couldn't craft when given enough time. She used her talents to keep us fed while my father fought in the civil war.<</rulf>>
You nod your head in interest.
<<vic "<<print $Name>>">>So did he fight for the king? or...<</vic>>
<<rulf "???">>My father fought against the king. He wanted a free the land from the tyrant and was willing to lay his life on the line to do it...<</rulf>>
You suddenly hear Gregory call out,
<<greg "Gregory">><<print $Name>> what are you doing over there? Hurry up and fetch your sword! We are about to begin.<</greg>>
You reluctantly nod before turning back to the tall man.
<<vic "<<print $Name>>">>I have to go now and spar with the other recruits.<</vic>>
He raises an eyebrow.
<<rulf "???">>You are a recruit. I never heard of a female warrior but I look forward to hearing and maybe one day, singing of your amazing triumphs. The adventures of <<print $Name>> the female lightbringer. Hmm has a ring to it don't you think?<</rulf>>
<<rulf "Rulf">>But where are my manners? The name is Rulf, traveling bard and it has been a pleasure meeting you. Ahh.. But I am keeping you from your sparring match aren't I? Go on Lady <<print $Name>> and create your own tales that I may one day, sing to across the land as I toast to your many victories.<</rulf>>
He then interlocks his fingers before bowing his head to you as you walk back the training yard.
[[Head back|Intro Fetch Shield 3][$Story to 6]]
\
<<else>>\
\
You quickly remember your sparring session then say,
<<vic "<<print $Name>>">>I need to get back to my training. It was nice chatting with you and I'm sorry about the shield.<</vic>>
He nods before saying,
<<rulf "???">>It was no problem at all and I wish you luck in your training. I never knew that the lightbringers accepted women but I am pleasantly surprised. Good luck out there.<</rulf>>
He then waves as he walks away. You look back at the recruits laughing amongst each other.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He better give me the sword after what he put me though. I fulfilled my end. He better fulfill his.//<</vict>>
You then walk back to the training yard.
[[Head back|Intro Fetch Shield 3][$Story to 6]]
<</if>>
</center>\<center>\
<<if $Test isnot 1>>\
<<set $Test to 1>>\
<<set $ClifLove to 0>>\
<</if>>\
<<addclass "body" "introtraining2">>\
<<set $ClifChat to 1>>\
<<if $ClifKiss is 1 and $ClifLove is 0 or $TrainingEvent is 2>>\
<<set $ClifName to 1>>\
You approach the tall recruit and he turns to you with a surprised expression. He quickly gets up off the side then bows his head to you.
<<clif2 "Tall Recruit">> Greetings lady <<print $Name>>, My name is Clifton. I am the one who was giving you a hard time earlier and I wanted to apologize for coming on a bit strong earlier. I just worry about females on the front lines. It makes me very uneasy.
My father used to always tell me that it is a man's duty to keep the women safe so I was trying to keep you safe... by driving you away from here. Away from the threat of combat and war. I know it might be difficult for you to believe but that is why I did what I did. I hope that you can one day, forgive me.<</clif2>>
You slowly rub your arm as you say,
<<vicsad "<<print $Name>>">>I understand what you are saying but you did hurt me. You isolated me and painted me as an outcast.<</vicsad>>
<<clif2 "Tall Recruit">>You are correct. I admit that I have made mistakes this day but I must ask for your forgiveness. I must know, is there any way that you can look past my mistakes and forgive me?<</clif2>>
[[Forgive him|Intro Clifton Chat 2][$VK to 1]]
[[Don't forgive him and Walk away|Intro Clifton Chat 2][$VK to 2]]
\
<<else>>\
\
You approach the tall recruit and he turns to you then says,
<<clifsit "Tall Recruit">>Look who it is. Shouldn't you be training with your old man? Why would you be here with the actual recruits? Here to admire me? Or maybe you are here to collect my laundry?<</clifsit>>
He then chuckles.
<<if $Trait_Caring is 1>>\
<span class="caring">[[(Caring) Be nice|Intro Clifton Chat 2][$VK to 3]]</span>
<<else>>\
<span class="rude">[[(Hate) Tell him off|Intro Clifton Chat 2][$VK to 4]]</span>
<</if>>\
[[Walk away|Intro Senior Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
<<vic "<<print $Name>>">>If what you said is true then I can forgive you.<</vic>>
Clifton gives you a warm smile as he says,
<<clif "Tall Recruit">>Thank you <<print $Name>>, I know that words alone won't be enough to prove how regretful I am for my behavior so I would love to treat you to a heroes dinner at my tent.
I am good friends with the chef and have managed to procure some quality meat from my last hunting venture so if you are hungry and would like to eat like a queen then I would like to formally invite you to join me for dinner.<</clif>>
He gives you a nod and offers his hand.
<span class="love2">[[(Take his hand) I would love too. Lead the way|Intro Clifton Date][$ClifLove to 2]]</span>
[[I need to take care of something first|Intro Clifton Chat 3][$ClifChat to 2;$ClifLove to 1;$VK to 10;]]
<span class="rude">[[(End Romance) Thank you for offering but I'm not interested|Intro Clifton Chat 3][$ClifLove to -1]]</span>
\
<<elseif $VK is 3>>\
\
<<set $Clif_Rel -= 5>>\
<<vic "<<print $Name>>">>I just wanted to chat for a little while if you have time. We are all training to be lightbringers so why shouldn't we try to get along?<</vic>>
<<clifsit "Tall Recruit">>You really are cute do you know that? The reason you will never belong is because you are not fit to fight in any field of battle. You are too weak and will only slow us down. You need to do yourself a favor and give up. I promise that if you do that then the recruits will no longer bother you.<</clifsit>>
<<vicsad "<<print $Name>>">>Why can't you all just let me try to prove myself?<</vicsad>>
<<clif "Tall Recruit">>There is nothing to prove. Can you not see what is happening here? We are doing this to help you. You will die out there. We are trying to protect you. Can't you see that?<</clif>>
You downcast your eyes.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Are they really doing this to protect me? I... I just don't know anymore.//<</vict>>
He then shrugs and says,
<<clifsit "Tall Recruit">>It's ultimately up to you but I do hope that you make the right decision. There is no need to throw away your life.<</clifsit>>
He then turns away from you and lays back. He is obviously done speaking with you.
[[Walk away|Intro Senior Recruits]]
\
<<elseif $VK is 4>>\
\
<<set $Clif_Rel -= 20>>\
<<vicangry "<<print $Name>>">>What the hell is your problem anyway? Are you an asshole all the time? Or do you just hate women?<</vicangry>>
<<clifsit "Tall Recruit">>You really are cute do you know that? Look at you pretending to be all tough. Why don't you make yourself useful..<</clifsit>>
<<vicangry "<<print $Name>>">>I am not fetching anything for you. I am not your errand girl.<</vicangry>>
He chuckles before saying,
<<clifsit "Tall Recruit">>Why don't you go play soldier somewhere else. Unlike you, I actually have a reason to be here.<</clifsit>>
You try to says something but he immediately cuts you off.
<<clifsit "Tall Recruit">>We're done talking.<</clifsit>>
He then turns away from you and lays back. He is obviously done speaking with you.
[[Walk away|Intro Senior Recruits]]
\
<<else>>\
\
<<set $ClifLove to -1>>\
You shake your head then say,
<<vicsad "<<print $Name>>">>I can't. You have all treated me poorly for too long. Now I have to go. Good day.<</vicsad>>
You then turn around and walk away as Clifton sighs before slumping back.
[[Continue|Intro Senior Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtent">>\
<<set $ClifPicS1 to '<img src="images/npc/clifton/smile1.webp" width="130px" height="130px"/>'>>\
Clifton gets noticeably excited as he wraps his fingers around you hand then lightly pulls you in front of him, He then wraps his arm around your waist and guides you to his tent. As you are walking together, Clifton says,
<<clif "Clifton">>You're going to love chat's cooking. She might not be the nicest person to talk too but her seasoning is to die for. She can make any type of meat into a meal for a king.<</clif>>
<<vicsmile "<<print $Name>>">>Sounds great. I could use something to eat. Today has been a long day.<</vicsmile>>
<<clif "Clifton">>Yeah you certainly deserve a break.<</clif>>
You both arrive at the tent then Clif leads you in then say,
<<clif "Clifton">>Here we are. Make yourself comfortable and I will fetch our dinner from chat. I'll be right back.<</clif>>
He then guides you to a chair before quickly jogging out of the tent. You find a stool to sit on then try to make yourself comfortable.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow how things have changed. I went from getting picked on and isolated to having dinner with the most popular recruit. He will surely keep the others from picking on me if I play my cards right. He is also kind of cute. Maybe he can be the one.
I never thought about dating until now. It might be nice to have someone who cares for me and protects me for a change. Maybe I don't need to be strong if I can have someone like him looking after me. But I am getting ahead of myself. This is just dinner together. Nothing else happened so I need to focus on now and not get excited for things yet to come.//<</vict>>
After a minute of waiting, Clifton enters the tent, balancing a few plates in his arms. He makes it to the table then says,
<<clif "Clifton">>I wasn't really expecting to have company when I first ordered my lunch but I managed to convince Thea to give me a few extra rations. Anyway, I have no problem eating the rations while you have mine. I always get the best meats to keep me strong and focused. So enjoy.<</clif>>
He then places the plate on the table then holds the chair for you to site. You get up then walk toward the seat, lowering yourself on tip of it as you say,
<<vicsmile "<<print $Name>>">>Thank you Clifton. You really are an honorable gentleman.<</vicsmile>>
He formally bows his head.
<<clifsmile "Clifton">>Well a beautiful woman like you deserves no less.<</clifsmile>>
You slightly lower your head, feeling a bit bashful after his sweet comment.
[[Eat Dinner|Intro Clifton Date 2]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 10>>\
<<vic "<<print $Name>>">>That sounds lovely. I just need to take care of a few things first. I hope that is okay.<</vic>>
<<clifsmile "Tall Recruit">>That is perfectly understandable. Come back to see me when you're ready.<</clifsmile>>
He then give you a nod as you walk away.
[[Leave|Intro Senior Recruits]]
\
<<elseif $ClifLove is 1>>\
\
You approach Clifton and he quickly turns to you, stands up off the rubble then gives you a smile as he asks,
<<clif "Tall Recruit">>Have you decided if you are ready for an amazing meal? You won't regret it. I assure you.<</clif>>
He then extends his hand out.
<span class="love2">[[(Take his hand) I would love too. Lead the way|Intro Clifton Date][$ClifLove to 2]]</span>
[[Walk away|Intro Senior Recruits]]
\
<<elseif $ClifLove is -1>>\
\
His smile fades as he lowers his hand and says,
<<clif2 "Tall Recruit">>Well I'm... sorry to hear that. If you are not interested then I won't push it further. Anyway I should go and get my food before it gets cold. Good to you.<</clif2>>
He then gets up and heads toward the cooking pot.
[[Walk away|Intro Senior Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introclif">>\
You look down at the food on your plate. Cooked lamb with mashed potatoes and string beans, neatly laid across the side of the plate. You grab some of the silverware and begin digging into the food. Slicing a piece of the lamb and dipping it into the potatos before slowly placing it in your mouth and taking your first bite.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//By the gods. This is so good. I never like a meal like this. Is this how kings eat? I don't know if I can ever go back to eating field rations ever again.//<</vict>>
Clifton seems to notice your joy.
<<clifsmile "Clifton">>I told you it was good. Food for a king or a queen. Perfect for us. Stick with me and you will never have to worry about anything again. I will keep you well fed, safe and happy. You have my word.<</clifsmile>>
He then gives you a wink before digging into his meal of fried chicken legs with an assortment of vegetables. You both continue eating as you decide to get to know him a bit.
<<vic "<<print $Name>>">>So how did you manage to get so popular around here? All the recruits seemed to really respect you and follow your lead.<</vic>>
He nods, finishes chewing his food then says,
<<clifsmile "Clifton">>It is part strength and mostly confidence. If you are very confident in what you do then others tend to follow you. The funny thing is that you don't actually need to know what you are doing or talking about for others to follow you. You just need to make them believe that you do know... And that is all. Funny isn't it?<</clifsmile>>
You both giggle together.
<<vic "<<print $Name>>">>I certainly need all the help I can get. Nobody seems to respect me at all and it makes things... so hard for me.<</vic>>
Clifton places his hand on your arm.
<<clif "Clifton">>Most of them just have trouble finding their place. Everyone wants to be the best at something or at least stand out. And sometimes finding someone weaker than you can give the confidence that you don't normally have because it is easy to push down the weak. Though their actions does not mean that you are weak because numbers can give you an illusion of strength, thus giving you false confidence.
So when the recruits are together they feel more confident, thus making you feel less confident. If you want to beat them then you can find them when they are alone and listen to what they have to say, but know that you are the one in charge. Show them confidence and they will back off, but you need to stick with it. Even when you are not confident then appear like you are or just let me know and I will deal with them on your behalf.<</clif>>
He then gives you a wink as you both finish your meals. After you are both done. Clifton rubs his belly, clearly satisfied with the meal before saying,
<<clif "Clifton">>Hey <<print $Name>> May I ask why you want to be a lightbringer? You have done much to make it this far and I would like to know why.<</clif>>
<<if $Trait_Caring is 1>>\
<span class="caring">[[(Caring) I want to protect those I love|Intro Clifton Date 3][$VK to 1]]</span>
<<else>>\
<span class="rude">[[(Hate) I want to be strong|Intro Clifton Date 3][$VK to 2]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introclif">>\
\
<<if $VK is 1>>\
\
<<vic "<<print $Name>>">>I just want to protect those I love most. That is why I need to become a lightbringer. I need to become strong so that I can help rid the land of the nightwalker menace and make the land safe again.<</vic>>
<<clif "Clifton">>But there are others that can do that. Why does it need to be you?<</clif>>
<<vicsad "<<print $Name>>">>So that I can put an end to the vampire menace, saving other from suffering the same fate as my mother<<if $Elin is 1>> and sister<</if>>.<</vicsad>>
<<clif "Clifton">>Well that sounds horrible. Can you tell me what happened? I would like to understand you better.<</clif>>
<<vicsad "<<print $Name>>">>About a year ago, my home town of St. Gilthird was attacked by the nightwalkers. They razed the whole town to the ground.<</vicsad>>
<<clif "Clifton">>I heard about that. It was a massacre until the kings paladins cleaned it up. I had no idea that you were there. It must have been tragic. But forgive my interruption. Go on with your story.<</clif>>
<<vicsad "<<print $Name>>">>Yeah a lot of people died that day including my mother<<if $Elin is 0>> and sister<</if>>. That night has haunted me ever since. I was so weak back then. Everything I loved was being destroyed before my eyes and I could do nothing but run. I just felt so weak.<</vicsad>>
<<clif2 "Clifton">>It is normal for people to run when their life is threatened. There is nothing to be ashamed of. But please, continue your story.<</clif2>>
<<vicsad "<<print $Name>>">>I was confronted by a demonic vampire with armor and he attacked my mother, knocking her sword to my feet. She then told me to run and I... I did. I just left her alone to die.<</vicsad>>
Your vision blurs as tears fill your eyes and your throat tightens. Clifton quickly gets off his chair then kneels next to you, rubbing your shoulders with his hands.
<<clif "Clifton">>Don't beat yourself up! You were just doing what she wanted you too. She cared about you and knew that you would have died if you didn't leave. She was being strong and saving you. You couldn't have done anything to protect her. No one could.<</clif>>
You slowly nod and take a few seconds to collect your words.
<<vicsad "<<print $Name>>">>But I failed them her. I just grabbed my sister and ran.<</vicsad>>
Clifton tilts his head before saying,
<<clif "Clifton">>Your sister was with you? So you saved her?<</clif>>
<<vic "<<print $Name>>">>I suppose I did.<</vic>>
He nods his head with a smile on his face.
<<clif "Clifton">>You saved your sister from dying, if you didn't run then you both would have died. You did what you could to save both, you and your sister. Sometimes fighting is not the way to be strong. Being strong can meaning running when it matters.<</clif>>
<<vic "<<print $Name>>">>I suppose that does make sense.<</vic>>
He rubs your shoulders as he says,
<<clif "Clifton">>You are a hero. You saved your sister and lived to tell the tale. You are the strongest and most beautiful woman that I have ever met. You just need to believe in yourself and stay strong.<</clif>>
You downcast your eyes as you lower your head on Clifton's shoulder. You rest your head in silence as Clifton slowly rugs your back. After a minute, Clifton asks,
<<clif "Clifton">>Are you feeling better?<</clif>>
You slowly nod but can't think of the right words to say. Clifton releases you then place both of his hands on your cheeks.
<<clif "Clifton">>Listen <<print $Name>> you are a strong beautiful woman and I really mean it. There is no other woman that I have ever met, that I would more honored to have as my wife then you. You are the perfect woman <<print $Name>> and I would like for you to be with me, now and forever. What say you? You can also take some time to think it over if you want.<</clif>>
\
<<elseif $VK is 2>>\
\
<<vicangry "<<print $Name>>">>I'm tired of being weak. Of living my life in fear. I need to be strong so I can put an end to the pain that I hold. A pain brought on by my weakness which caused the life of my mother<<if $Elin is 0>> and sister<</if>>. That is why I need to become a lightbringer. I need to become strong so that I can destoy the demons who ruined my life and avenge all the ones who they killed.<</vicangry>>
<<clif "Clifton">>What happened to you sounds horrible. Can you tell me what happened? I would like to understand you better.<</clif>>
<<vicsad "<<print $Name>>">>About a year ago, my home town of St. Gilthird was attacked by the nightwalkers. They razed the whole town to the ground.<</vicsad>>
<<clif "Clifton">>I heard about that. It was a massacre until the kings paladins cleaned it up. I had no idea that you were there. It must have been tragic. But forgive my interruption. Go on with your story.<</clif>>
<<vicsad "<<print $Name>>">>Yeah a lot of people died that day including my mother<<if $Elin is 0>> and sister<</if>>. That night has haunted me ever since. I was so weak back then. Everything I loved was being destroyed before my eyes and I could do nothing but run. I just felt so weak.<</vicsad>>
<<vicsad "<<print $Name>>">>I was even confronted with a demonic vampire with armor and he attacked my mother, knocking her sword to my feet. I tried to use the sword to protect her but I was defeated so easily. The vampire then grabbed my sister and...<</vicsad>>
Your vision blurs as tears fill your eyes and your throat tightens. Clifton quickly gets off his chair then kneels next to you, rubbing your shoulders with his hands.
<<clif2 "Clifton">>Don't beat yourself up! You were just unprepared. Everyone was. Even the king's best soldiers were defeated by those creatures. You can't blame it in yourself. You couldn't have done anything to protect them. No one could.<</clif2>>
You slowly nod and take a few seconds to collect your words.
<<vicsad "<<print $Name>>">>But I failed them both. My mother told me to run and I ignored her. I tried to fight and I lost. Because of my actions, my sister is now dead. My beautiful baby sister.<</vicsad>>
Clifton continues rubbing your shoulders.
<<clif2 "Clifton">>We all make mistakes sometimes. We overestimate ourselves. I have done it many times. The most important thing to do when you fall down is to get back up stronger than you were before. It's the only we can do as soldiers. Getting caught up on mistakes you have made only holds you back from growing. You must stay strong and focus on the future instead of allowing yourself to get trapped in the past.<</clif2>>
<<vicsad "<<print $Name>>">>I know that focusing on the past doesn't do any good but it's so hard to walk out of the shadow of guilt. It tends haunt me.<</vicsad>>
<<clif "Clifton">>Nobody ever said it was easy but that is why we need to be strong to overcome such thing. That is what being a soldier is all about. That is why I am here, training to be a lightbringer and I assume you are here for that very same reason.<</clif>>
<<vicsad "<<print$Name>>">>I am. I need to be stronger.<</vicsad>>
<<clif "Clifton">>Well you are working your way there. One step at a time.<</clif>>
You slowly nod as Clifton releases you then place both of his hands on your cheeks.
<<clif "Clifton">>Listen <<print $Name>> you are a strong beautiful woman and I really mean it. There is no other woman that I have ever met, that I would more honored to have as my wife then you. You are the perfect woman <<print $Name>> and I would like for you to be with me, now and forever. What say you? You can also take some time to think it over if you want.<</clif>>
<</if>>\
<span class="love2">[[(Romance) Agree to be his partner|Intro Clifton Date 4][$VK to 1]]</span>
<span class="rude">[[Respectfully decline|Intro Clifton Date 4][$VK to 2]]</span>
</center>\<center>\
<<addclass "body" "introclif">>\
<<if $VK is 1>>\
<<vicsmile "<<print $Name>>">>Yes. I would like to be with you.<</vicsmile>>
His face lights up as rubs your cheeks with his thumbs.
<<clif "Clifton">>You will not regret this <<print $Name>> I promise you that I will take care of you and keep you safe and happy for the rest of your life.<</clif>>
He then brings his face to yours and presses his lips against yours, sharing a gentle kiss with you. You close your eyes and accept the loving kiss from your new love.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. We are together now. He will keep me safe and happy I know it. This is so perfect. I finally have someone to love and look over me. I have a strong warrior to love me and keep me safe. Everything is so perfect right now.//<</vict>>
He continues kissing you for a few seconds before slowly pulling his lips away to say,
<<clif "Clifton">>I want you to lay with me tonight. I want to show you how much I want you. We will have the most amazing night but... I need to know that you are ready. So what say you?<</clif>>
He then looks into your eyes with a lustful gaze.
<span class="love2">[[(First Time Sex) Agree to lay with him|Intro Clifton Date 5][$VK to 1]]</span>
<span class="love">[[(Keep Virginity) Respectfully decline|Intro Clifton Date 5][$VK to 2]]</span>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>I'm not really interested, sorry.<</vicsad>>
He gives you a shocked expression.
<<clif2 "Clifton">>What? Are you sure?<</clif2>>
You nod your head as he tilts his.
<<clif "Clifton">>I thought things were going well but I see that I was mistaken. Well I hope you enjoyed your meal. If you'll excuse me. I should get ready for bed. I have a lot to do tomorrow.<</clif>>
You nod before standing up and walking out of the tent.
[[Head back to camp|Intro Training Yard][$ClifLove to -1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introclif">>\
<<if $VK is 1>>\
<<set $BJ += 1>>\
<<set $Vag += 1>>\
<<set $Father to "Clif">>\
<<set $Lover to "Clif">>\
<<set $Clothing to "Nude">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your vagina is filled with <clif2>Clifton's</clif2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<vicsmile "<<print $Name>>">>I am ready to lay with you... Make me yours.<</vicsmile>>
<<if settings.sex is true>>\
[img[images/sex/foreplay/neck1.webp]]
<<else>>\
<</if>>\
You can see the excitement in his face as he quickly latches his mouth on your neck, licking up the side of your neck as his hands wander over your breasts. You feel his strong hands firmly squeezing your breasts before his hands lower, reaching under your shirt and lifting your top over your head. You help Clifton remove your top before he drops to his knees then pulls down your pants before removing them, and your shoes, entirely.
<<if settings.sex is true>>\
[img[images/sex/undress/mf2.webp]]
<<else>>\
<</if>>\
Clifton then pauses for a few seconds, almost in shock as he stares at your naked body.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that we are doing this right now. I never thought this day would come. I thought I would remain alone for my whole life. But now I have a man to call my own. A strong man who will protect me and love me. This is so perfect.//<</vict>>
You can feel your body trembling, feeling a bit nervous at how he is looking at you. His hands begin to wander between your legs as he start to rub your vagina softly. Noticing that his hands can barely fit between your legs, you open then to give him easier access which he takes full advantage of, rubbing your pussy more firmly. You place both of your hands on his shoulders as he rubs you.
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch3.webp]]
<<else>>\
<</if>>\
You can feel a pleasure building up that you have never experienced before. Clifton's other hand begins lightly stroking your nipple as he moves in and begins kissing you passionately. His tongue working it's way into your mouth and massaging your tongue. You stand in bliss as his hands wander over your body. Clifton then breaks away from the kiss then says,
<<if settings.sex is true>>\
[img[images/sex/kiss/mf1.webp]]
<<else>>\
<</if>>\
<<clif "Clifton">>I'm ready to show you how much you mean to me.<</clif>>
You nod as he begins quickly removing his shirt while leaning in forward to kiss your lips. You continue kissing him for a few seconds as he paws at your breasts before grabbing the waist of his pants then pull them down. As you pull his pants down, his erect penis bursts out of it, almost hitting you in the face. You then stare at his long hard penis in amazement. Seeing how firm it is, as it points directly toward your mouth. Clifton rubs your head then says,
<<if settings.sex is true>>\
[img[images/sex/undress/penis2.webp]]
<<else>>\
<</if>>\
<<clifnude "Clifton">><<print $Name>> I want you to use your mouth on it okay? Try to lick and suck it slowly.<</clifnude>>
<<if $BJ > 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He wants me to do the same thing Thomas and Peyton wanted me to do. It was horrible before but if it makes Clifton happy then I will do it for him. I hope you enjoy this Clif.//<</vict>>
You slowly lick the tip of his penis then circle your tongue around it as he lightly grunts. You look up at him as he stares into your eyes with a lustful, wanting, gaze.
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He wants me to do lick and suck on his... thing? Well if it makes him happy then I will do it. I hope you enjoy this Clif.//<</vict>>
You slowly lick the tip of his penis then circle your tongue around it as he lightly grunts. You look up at him as he stares into your eyes with a lustful, wanting, gaze.
<</if>>\
You then wrap your lips around the tip then push your head forward, taking his long hard cock into your mouth before you begin licking around his shaft. He lets out a loud moan as you begin sucking his hard cock slowly, doing your best to massage his shaft with your tongue. You then look up to Clifton to see if you are doing a good job and he gently rubs your cheek then says,
<<if settings.sex is true>>\
[img[images/sex/bj/bj6.webp]]
<<else>>\
<</if>>\
<<clifsmile "Clifton">><<print $Name>>, you're doing a great job. Keep it up.<</clifsmile>>
You start feeling so excited that you accidentally push it too far down your throat, causing you to gag. You then take a few seconds to catch your breath before going back in, sucking his cock vigorously. After a few more seconds, Clifton says,
<<if settings.sex is true>>\
[img[images/sex/bj/bj7.webp]]
<<else>>\
<</if>>\
<<clif "Clifton">><<print $Name>>, it's time.<</clif>>
He then reaches down and grabs you by your underarms and lifts you up in the air before carefully placing you on the bed. You lay on your back, staring into Clifton's eyes as he climbs over you then grabs your legs, spreading them apart, exposing your wet pussy. He takes a few seconds to rub his finger across your pussy lips before grabbing his penis then lining it up with your vagina.
He takes a second to rub your cheek with his other hand before slowly thrusting his hips forward, burying his penis in your vagina. Your body quickly tenses up as you feel him entering you.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god. He is pushing it inside of me. This is the moment. He will take my virginity and make me a woman. This is it.//<</vict>>
You then let out a moan as the tightness between your legs grows, feeling his dick pushing it's way inside of you. You then feel a sharp pain as he breaks your hymen, fully inserting his penis inside of you. You let out a pained moan as you grip the sheets firmly. Clifton then thrusts his hips back and forth, pushing his cock in and out of your pussy as the pain continues to fill you.
<<if settings.sex is true>>\
[img[images/sex/vag/virgin1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oww it hurts but Clif is enjoying it. I just need to hold out until he is done. Oww it really hurts.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/vag/virgin2.webp]]
<<else>>\
<</if>>\
You bite your lip as he continues thrusting his penis inside of you as Clifton's moaning gets louder. Clifton the suddenly groans as his quickly slams his hips into your legs. You then feel a warm liquid filling your vagina as he proceeds to ram his penis inside of you, milking himself in your pussy.
<<if settings.sex is true>>\
[img[images/sex/vag/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//OH my god. What is that feeling? It is so warm. He is filling me with such warmth. It feels so nice.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/vag/cum3.webp]]
<<else>>\
<</if>>\
He then thrusts a few more times before taking a deep breath then collapsing on top of you. He starts breathing heavy as he says,
<<clifsmile "Clifton">>You were amazing <<print $Name>>. I have never had such an incredible night before. You are so perfect.<</clifsmile>>
He then rubs your cheek then moves in for a kiss. Softly sucking on your lips before pulling away then dropping on his side. You lay on the bed beside him feeling so at peace.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//That was so magical. I can't believe how perfect everything is right now. I hope we stay together forever. I don't even need to be a lightbringer anymore. I only need Clif.//<</vict>>
You look at him with a smile as you say,
<<vicsmile "<<print $Name>>">>Thank you Clifton. You made my day perfect and I will never forget it. Thank you so much for this perfect night.<</vicsmile>>
He then rubs your cheek with his hand.
<<clifnude "Clifton">>I promise on my honor that I will keep you safe and happy until the day I die. I will put your needs above my own and will always strive to better myself and prove to you, that you have made the right choice. You have my word.<</clifnude>>
He nods before you move in for another kiss. Feeling his lips pressed against yours. Feeling his tongue making it's way into your mouth before massaging yours. Feeling his hot breath on your upper lips and feeling the warmth in your heart as all of your worries seem to melt away.
You both break off the kiss then lay on your backs. You look over to Clifton and see him rest on his side, facing you before he gives you a wink then begins slowly closing his eyes. You stare into his eyes as you slowly close yours.
[[Sleep|Day 2 Dream][$ClifLove to 3;$Loc to "Clif";]]
\
<<else>>\
\
You lower your head, breaking eye contact.
<<vicsad "<<print $Name>>">>I'm... Not ready for that. I'm sorry.<</vicsad>>
He frowns for a second before giving you a supportive smile.
<<clif2 "Clifton">>It's okay <<print $Name>>, like I said before, I won't make you do anything that you are not ready for.<</clif2>>
You gently rub his cheek.
<<vicsmile "<<print $Name>>">>Thank you for understanding Clif.<</vicsmile>>
He chuckles as he responds,
<<clifsmile "Clifton">>You have nothing to worry about when you are with me. And who knows, maybe we'll get married someday and it will be easier for you. I know your father is very pious so I imagine you might feel the same way. Anyway I hope you enjoyed your lunch and I look forward to seeing you tomorrow. Have a good night <<print $Name>>.<</clifsmile>>
You lean forward, giving Clifton a kiss on the cheek.
<<vicsmile "<<print $Name>>">>I look forward to seeing you too and have a good night yourself... And thank you for the amazing meal. I really enjoyed myself.<</vicsmile>>
<<clifsmile "Clifton">>Anytime <<print $Name>>.<</clifsmile>>
He gives you a wink as you walk out of the tent, keeping eye contact the whole time.
[[Head back to camp|Intro Training Yard][$ClifLove to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
As the minutes pass, you watch multiple recruits spar against each other with a sense of camaraderie. No one takes the sparring too far and everyone shows each other respect after the duel is finished. Though seeing how well everyone gets along, fills you with anger.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//They are all so damn nice and respectful to each other but laugh and mock me for any slip up. It is so unfair. Just because I wasn't born a man. Are all men this foul? Do they just hate women? How can I ever hope to succeed when I am not even given the chance to prove myself?//<</vict>>
You continue watching them while you tighten your fist. After a few other recruits, finish sparring, you are called once more,
<<greg "Gregory">>Next up is Leofrick and <<print $Name>>... Time for another quick one I guess.<</greg>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is uncle's problem with me? Did he just bring me out here to make a mockery of me? How could he be so cold and heartless?//<</vict>>
You tightly grip the handle of your sword in your hand as you head to the sparring area. Once you arrive, you see Leofrick standing across from you with a smug grin on his face.
<<chat "Leofrick">>Ready to lose again? Because a woman can never win against me.<</chat>>
He chuckles to himself as the other recruits laugh along. You stand still, doing your best to tune out the other recruits and focus on your opponent. You ready your stance as Leofrick does the same. Soon you both hear Gregory say,
<<greg "Gregory">>Ready recruits! You will begin in... three... two... one... fight<</greg>>
<melee>(Melee <<print $Melee>>/2)</melee> <<if $Melee < 1>><rude>(Skill is too low)</rude><</if>>
<<if $Melee > 1>>\
<<set $LeoJail to 1>>\
You then leap forward and slam your blade against Leo's blade, knocking him off balance. You then follow up with another blow, striking his arm. Leo quickly jogs back as he looks back at you in shock. The other recruits begin mocking him.
<<chat "Robin">>What's wrong Leo? Are you about to lose to a woman? For shame!<</chat>>
<<chat "Althalos">>Hey Leo, maybe if you spent more time staring as sword then you do, her ass, maybe you would see her attacks coming.<</chat>>
<<if $ClifKiss isnot 1>>\
<<clif "Clifton">>You're fighting like a girl Leo. That's why you are losing. Focus yourself and take charge.<</clif>>
<</if>>\
Leo gets noticeable angry then looks to you before lunging forward in a stabbing motion. You relax for a moment then quickly remember your father's training. Placing one foot forward, you angle your blade before pressing the side against Leo's blade before pushing it to the side, knocking him off balance. You then lean forward and push your blade into his stomach, rubbing the bladed side against his belly.
The other recruits remain silent as everyone realizes that you have contacted Leo's torso with the blade, winning the duel and dealing Leo, a crushing defeat. Leo stumbles to the side then looks back at you in shock before a scowl covers his face. He squints his eyes at you as you stand side by side. Leo then quickly darts his arm forward, ramming his fist into your face and knocking you to the ground.
<vic><<print $Name>></vic>
[img[images/victoria/lay.webp]]
A few recruits gasp as you hit the ground. Your vision begin spinning as your head numbs. You lay down almost motionless as you hear Gregory shouting,
<<greg "Gregory">>What the fuck was that Leo? Why did you strike her? The duel was over. You lost. This is not gow a warrior handles defeat. GUARDS! Take him to away and lock him in a cell. You will think about what you've done then we will discuss your punishment in the morning.<</greg>>
You can then see a few of the recruits, checking on you. One of them says,
<<clif "Clifton">>That behavior was completely unacceptable! What the hell was Leo thinking? A man should never strike a woman...EVER!<</clif>>
A few of the recruits then begin helping you to your feet while one of them takes this time to fondle your ass but you are too disoriented to pay it any mind.
As soon as you are standing Gregory approaches you, places his hands on your shoulders then says,
<<greg "Gregory">>I must apologize for Leo's behavior. He was out of line but hopefully you see now how scary a fight can be. How easily he was about to drop you. Hopefully you will finally realize what I have been telling you. A woman is not fit for combat. That does not mean that you can't have strength. You can bear children and create life. Is that not a strength? Now take the day off to think about it.<</greg>>
He then pats your arms before turning around and walking back to the training yard shouting,
<<greg "Gregory">>I don't want to see anyone make the same mistake as Leo. Remember this is not a competition. This is a training exercise to learn from and grow stronger. So remain calm and remember that we are all brothers in arms.<</greg>>
He then raises his fist as the other recruits cheer. You slowly rub your face as you turn to walk away.
[[Head back to camp|Intro Training 8][$LeoAttack to 1;$Item_WP_1 to 0;$Health -= 5;]]
\
<<else>>\
\
You hold a defensive stance as Leo winds up then swings his sword forward, slamming your blade with his, knocking you off balance. He then follows up with another blow, striking your stomach, knocking you to the ground.
<vic><<print $Name>></vic>
[img[images/victoria/lay.webp]]
The recruits begin clapping as you hit the ground. Your vision begin spinning as your head numbs. You lay down almost motionless as you hear Gregory saying,
<<greg "Gregory">>Well that was another predictable outcome. Let us congratulate Leofrick for... Not losing and lets move on to the finals.<</greg>>
You can then see a few of the recruits, checking on you. One of them says,
<<if $ClifKiss is 1>>\
<<clif "Clifton">>Are you alright <<print $Name>>? It looks like you took a hard hit. Leo really needs to learn to take it easy sometimes.<</clif>>
Clifton then begin helping you to your feet.\
<<else>>\
<<clif "Clifton">>Aww did that hurt? Maybe now you will begin to understand that this is not the right path for you. Take what happened today as a lesson. Learn from it and give up this foolish quest of yours. You will never have what it takes to be a lightbringer. Give up now and find your actual path.<</clif>>
He then offers you his hand which you take as he lifts you to your feet./
<</if>>\
As soon as you are standing Gregory approaches you, points toward the line then says,
<<greg "Gregory">>So you lost another one huh? When will you learn that you don't fit in here. A woman can never be strong enough to fight a man. It is not your fault and there is no shame in admitting it. Even Thea admits it and she is one hell of a fighter... For a woman anyway. Think about it while you head back in line.<</greg>>
He then motions for you to get back in line before turning around and walking back to the training yard shouting,
<<greg "Gregory">>Okay it is time for the finals. Anyone who hasn't won a duel can either watch the others compete or leave for the day. There is no normal training exercises today. Our instructor got himself injured in a tragic drinking incident.<</greg>>
The recruit break into laughter as a few of them line up to either compete in the sparring session or watch the show. Deciding that you don't care who wins, you slowly rub your stomach then turn to walk away.
[[Head back to camp|Intro Training 8][$Item_WP_1 to 0;$Health -= 15;]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $Elin is 1 and $Compassion > 0>>\
As you are walking back to camp, you hear someone say,
<<bryce "???">>Hey there. Are you alright?<</bryce>>
You look back to see a recruit with a concerned look on his face.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Who the hell is this? I don't know him. He must be here to mock me like all the others. I am so sick of this. Why can't they just leave me alone?//<</vict>>
You cover your bloody nose then try to ignore him as he says,
<<bryce "???">>You look hurt. Maybe I can... help you. I... I have collected my fair s... share of cuts and wounds... I could help... if you want.<</bryce>>
<comp>(Compassion <<print $Compassion>>/1)</comp>
You continue to ignore him when you suddenly remember what your sister told you. <info>If you lose hope in everyone then you will have no one left to love and respect you</info> You then stop walking and turn to him.
[[Speak with him|Intro Training 9][$VK to 1]]
[[Walk away|Intro Training 9][$VK to 2]]
\
<<else>>\
\
<<set $Bryce_Rel to -50>>\
As you are walking back to camp, you hear someone say,
<<bryce "???">>Hey there. Are you alright?<</bryce>>
You look back to see a recruit with a concerned look on his face.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Who the hell is this? I don't know him. He must be here to mock me like all the others. I am so sick of this. Why can't they just leave me alone?//<</vict>>
<vic><<print $Name>></vic>
[img[images/victoria/wake.webp]]
You cover your bloody nose then try to ignore him as he says,
<<bryce "???">>You look hurt. Maybe I can... help you. I... I have collected my fair s... share of cuts and wounds... I could help... if you want.<</bryce>>
<<if $Elin is 1>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/1)</comp> <rude>(Skill is too low)</rude>
<<else>>\
<info>Trait</info>: <vamp>Hate</vamp>
<</if>>\
You continue to ignore him as you think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Yeah right. Like he cares about me. I am nothing but a woman to these men. He is just trying to play tricks on me. Does he think I am stupid? If he wants to trick me then he can go to hell.//<</vict>>
You then continue toward the camp.
[[Head to camp|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $VK is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He might be a nice guy. I can't keep pushing people away out of fear of getting hurt. I need to be strong and face my fears.//<</vict>>
You then look to him and says,
<<vic "<<print $Name>>">>I appreciate your concern but I'm fine.<</vic>>
<<bryce "Bryce">>Okay.. I'm glad to hear it. My name is B...Bryce and I am a new recruit around here. I saw you were hurt s... so I wanted to help because that is what lightbringers are s...supposed to do. Even though uhh, I would s... still help you anyway. You are very pretty... I'm s... sorry I s... said that... Unless you like to hear it. then... Uhh... Yeah... s... sorry if I'm... I'm not used to s... speaking with ummm... pretty girls... I mean women.<</bryce>>
[[Try to comfort him|Intro Training Bryce]]
[[Walk Away|Intro Bryce Walk Away]]
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No. He is just like the rest of them. If I trust him then I will only be weakening myself.//<</vict>>
You then scorn him before walking away. He looks at you with a frown.
<<bryce "???">>I'm s..sorry to b... bother you.<</bryce>>
He then lowers his head and walks away too.
[[Head to camp|Intro Training Elin]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<set $ElinType to "Sad">>\
As you are walking to your tent, you hear someone shout,
<<elinsad "Elin">><<print $Name>>! You're hurt. What happened?<</elinsad>>
You turn to see Elin running at you with Runnik closely behind. Elin reaches into her bag and pulls out a poultice and a cloth. She opens the poultice then holds it under your top lip before slowly pouring the liquid down your throat. You slowly drink from the poultice until it is completely empty.
Elin then uses the cloth to gently clean the blood from your nose as she rubs your cheek with her other hand. Runnik then gives you a curious look.
<<chat "Runnik">>What happened young lady?<</chat>>
You look to Elin then say,
<<if $LeoAttack is 1>>\
\
<<vicsad "<<print $Name>>">>I was training with father then uncle approached us and told papa that I needed to join the other recruits for a sparring match. When I did, I ended up being singled out by many of the recruits. I lost a duel then during a second one, I managed to win but the recruit was so upset that he was defeated by me that he hit me.<</vicsad>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>I was training with father then uncle approached us and told papa that I needed to join the other recruits for a sparring match. When I did, I ended up being singled out by many of the recruits. I lost a duel then during a second one, I the recruit that was sparring with me, hit me really hard and uncle mocked me.<</vicsad>>
<</if>>\
Elin quickly wraps her arms around you.
<<elinsad2 "Elin">>They hit you? I just can't believe how horrible they all are. I am so sick of this. You don't deserve this. You just want to be a lightbringer just like them. Why can't they give you a chance.<</elinsad2>>
Runnik rubs both of your backs as he says,
<<chat "Runnik">>I know it seems unfair but you have to remain patient. They will come around in time.<</chat>>
Elin interjects,
<<elinangry "Elin">>It's taking too long. It's not fair Runnik. She keeps getting abused. We have to do something.<</elinangry>>
<<chat "Runnik">>Sometimes doing nothing is the best action.<</chat>>
[[Agree with Elin|Intro Runnik Elin][$VK to 2]]
[[Agree with Runnik|Intro Runnik Elin][$VK to 1]]
</center>\<center>\
<<addclass "body" "introtents2">>\
<<set $Bryce_Rel to 50>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow he is so nervous. I have never seen a man this intimidated by me. Maybe he likes me. He is kind of cute.//<</vict>>
You giggle then place your finger on his lip.
<<vic "<<print $Name>>">>Shhh... Relax. There is no reason to be so nervous.<</vic>>
<<bryce "Bryce">>You're... You're right, I'm s... sorry.<</bryce>>
You continue to giggle.
<<vic "<<print $Name>>">>It's alright. What's your name?<</vic>>
<<bryce "Bryce">>B... Bryce...Mam. My name is B... Bryce.<</bryce>>
<<vicsmile "<<print $Name>>">>Well it is nice to meet you Bryce. My name is <<print $Name>> and I am a new recruit like you.<</vicsmile>>
He gives you a surprised look.
<<bryce "Bryce">>You're a recruit too? I never knew that women can b... be recruits.<</bryce>>
You give him a stern look.
<<vicangry "<<print $Name>>">>Is that a problem?<</vicangry>>
<<bryce "Bryce">>N..N...No mam. I... I would never say such a thing. I like it! Especially if it b... brought you here. You seem.. Nice.<</bryce>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is being so cute right now. It seems like he would do anything to get on my good side and he is also a new recruit like me so he probably won't be a dick like the rest.//<</vict>>
<<vicsmile "<<print $Name>>">>Well I am glad that you are different from the others.<</vicsmile>>
<<bryce "Bryce">>Well I'm not sure how they treat you but most of the other recruits don't s... seem to like me. They mock me for being a ranger instead of a knight. They s...say that rangers are cowards too s...scared to join the fight.<</bryce>>
<<vic "<<print $Name>>">>Rangers are archers right? I don't see any of the archers here mocked for their choice of weapons.<</vic>>
<<bryce "Bryce">>No. Being a ranger is about remaining unseen and s... scouting out terrain. We sneak through enemy territory then s... survey the area, collecting information on our enemies then we return our findings to the officers or general in charge. We don't fight even when our fellow s... soldiers are dying in front of us and b... because of this, rangers have a b... bad name.<</bryce>>
<<vic "<<print $Name>>">>Why don't rangers fight? Are they not allowed to fight due to an oath like the Templars?<</vic>>
He shakes his head.
<<bryce "Bryce">>Not exactly. We are forbidden from doing anything we were not ordered too b... before setting out. We basically receive our orders then we leave to carry out those orders and nothing else.<</bryce>>
<<vic "<<print $Name>>">>But why are you forbidden to fight in the first place? Most soldiers and knights can adapt to the situation to do what needs to be done.<</vic>>
<<bryce "Bryce">>I understand but we are meant to b... be neutral in all wars so that we can travel between multiple kingdoms without receiving hostility. All kingdoms recruit rangers and all rangers can travel freely among any region.<</bryce>>
<<vic "<<print $Name>>">>I see. Well I should get going. I need to speak with my father over something. Maybe we will meet again.<</vic>>
Bryce gives you a warm smile.
<<bryce "Bryce">>I really hope we do. I... Like you... You are a really nice person. S... So hopefully we will see each other again... Soon.<</bryce>>
You giggle as you wave at him.
<<vicsmile "<<print $Name>>">>Goodbye for now ranger Bryce.<</vicsmile>>
He waves back.
<<bryce "Bryce">>Thank you lightbringer <<print $Name>>.<</bryce>>
You then walk toward the camp.
[[Continue toward camp|Intro Training Elin]]
</center>\<center>\
<<addclass "body" "introtents2">>\
<<set $Bryce_Rel to -50>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a stuttering idiot. I can't stand listening to him, let alone taking to him.//<</vict>>
You shake your head then walk away without saying anything. It seems that he takes the hint and walks away too while banging his wrist against his head.
[[Continue toward camp|Intro Training Elin]]
</center>\<center>\
<<addclass "body" "introbrew">>\
\
<<if $VK is 1>>\
\
<<set $VicKind += 10>>\
<<vicsad "<<print $Name>>">>I suppose you are right Runnik. I am just so tired of it all. I just want to be treated normal. Is that too much to ask?<</vicsad>>
<<chat "Runnik">>Of course not. The recruits are just trapped in an outdated state of mind. You need to prove them wrong. That is the only way. Please don't give up or lose faith, for I have the utmost faith in you.<</chat>>
You nod your head,
<<vic "<<print $Name>>">>I will try my best.<</vic>>
<<elinsmile2 "Elin">>And I will be here to help you, every step of the way.<</elinsmile2>>
Elin gently rubs the back of your head as you lightly grip her arm. You then lean your head against her shoulder while she gently rocks you.
After a few seconds Elin's asks,
<<elin "Elin">>Are you feeling better <<print $Name>>?<</elin>>
You nod then Runnik says,
<<chat "Runnik">>Well that is great to hear. Try to get some rest today. You have clearly been though a lot. Take it easy and we will see you tomorrow. Now we need to get back to brewing. Elin, lets get back to it. Those poultices won't brew themselves.<</chat>>
Elin gives you a kiss on the cheek then says,
<<elin2 "Elin">>I'll see you later big sis. Please try to relax today. I don't want you pushing yourself too hard. Okay?<</elin2>>
You give her an approving nod as they both walk back to the brewing station.
\
<<else>>\
\
<<set $VicKind -= 10>>\
You shake your head.
<<vicangry "<<print $Name>>">>Enough is enough Runnik. I can't keep waiting for them to change their minds. I need to find a way to train without them. Today showed me that I will never belong. I need to stop trying. Those recruits are just selfish disgusting pigs and I want nothing to do with them.<</vicangry>>
<<chat "Runnik">>That is just the anger talking. You don't actually mean that.<</chat>>
<<vicangry "<<print $Name>>">>Yes I do. I am not wasting my time anymore. To hell with those recruits!<</vicangry>>
<<elinangry "Elin">>Yeah, to hell with all of them. My sister doesn't deserve this treatment.<</elinangry>>
Runnik sighs.
<<chat "Runnik">>I see that I am getting nowhere. Just please head to bed then sleep over it. Your head will be much clearer in the morning.<</chat>>
Elin gently rubs the back of your head.
<<elinsmile2 "Elin">>I'm with you big sis. Always.<</elinsmile2>>
You lightly grip her arm as you lean your head against her shoulder while she gently rocks you. After a few seconds Elin's asks,
<<elin "Elin">>Are you feeling better <<print $Name>>?<</elin>>
You nod then Runnik says,
<<chat "Runnik">>Well that is great to hear. Try to get some rest today. You have clearly been though a lot. Take it easy and we will see you tomorrow. Now we need to get back to brewing. Elin, lets get back to it. Those poultices won't brew themselves.<</chat>>
Elin gives you a kiss on the cheek then says,
<<elin2 "Elin">>I'll see you later big sis. Please try to relax today. I don't want you pushing yourself too hard. Okay?<</elin2>>
You give her an approving nod as they both walk back to the brewing station.
<</if>>\
[[Continue|Intro Training Yard][$Story to 10]]
</center>\<center>\
<<addclass "body" "intromarket">>\
<<set $Loc to "IntroMarket">>\
<row>Rowan</row>
[img[images/npc/rowan.webp]]
<<if $RowanChat is 1>>\
<<set $RowanChat to 2>>\
As you approach Rowan, he looks up to you with a smile.
<<chat "Rowan">>Hello again <<print $Name>>. Hope that you doing well this evening.<</chat>>
<<vicsad "<<print $Name>>">>Things are not going well.<</vicsad>>
<<chat "Rowan">>I understand but don't forget what I said earlier. Do not let them keep you down or impede your path to becoming a lightbringer. You can do it. I'm sure of it.<</chat>>
<<vicsmile "<<print $Name>>">>Thank Rowan.<</vicsmile>>
<<chat "Rowan">>So what brings you here? Are you here to shop or drop something off?<</chat>>
<<vic "<<print $Name>>">>I'm just here to browse.<</vic>>
<<chat "Rowan">>Alright then. Take a look around and let me know if you are interesting in anything.<</chat>>
You nod before examining his goods.
<<elseif $RowanChat is 0>>\
<<set $RowanChat to 2>>\
As you approach Rowan, he quickly notices you then says,
<<chat "Rowan">>Hey <<print $Name>> it is great to see you safe and well my lady. How goes the training?<</chat>>
<<vicsad "<<print $Name>>">>Things are not going well.<</vicsad>>
<<chat "Rowan">>The other recruits still giving you a hard time? Don't let it trouble you. It will pass in time. Once they realize that you can fight and bleed like them then they will come around.<</chat>>
Rowan give you a nod before saying,
<<chat "Rowan">>So what brings you here?<</chat>>
<<vic "<<print $Name>>">>I'm just browsing.<</vic>>
<<chat "Rowan">>Alright then. Feel free to look around and pick whatever interests you.<</chat>>
<<vicsmile "<<print $Name>>">>I will do that.<</vicsmile>>
Rowan then gives you a supportive nod before saying,
<<chat "Rowan">>No matter how hard things get. Try to keep your chin up. You will become a Lightbringer. I have faith in you.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you Rowan. I'll try my best.<</vicsmile>>
Rowan courteously bows to you before you begin looking at his wares.
<<else>>\
This is the market stall, where you can buy some new and second hand things. People from around the camp come here to trade their items for other items of worth.
<</if>>\
[[Shop|Intro Shop]]
[[Walk away|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "intromarket">>\
[[Walk away|Intro Market]]
<vip>Latex Dress</vip>
<img src="images/victoria/outfits/vip/latex/1.webp" height="500px">
<seduc>Seduction + 2</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
This eye catching dress is perfect for standing out in a crowd. It also shows off your features well, making it a perfect dress for attracting attention and keeping it.
<<if $Gold >= 10>>\
(<gold><<print $Gold>></gold>/<gold>10 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>10 Gold</gold>)
<</if>>\
<<if $Item_VIP_Latex is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Latex Dress|Intro Shop][$Peyton_Rel -= 10;$Item_VIP_Latex to 1;$Gold -= 10;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier0>Leather Jacket</tier0>
<img src="images/victoria/outfits/t1/heavy1/1.webp" height="500px">
<melee>Melee + 1</melee> <info>(While Worn)</info>
This leather jacket goes over your basic clothes, increasing the protection to weather and damage by a small amount.
<<if $Gold >= 10>>\
(<gold><<print $Gold>></gold>/<gold>10 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>10 Gold</gold>)
<</if>>\
<<if $Item_T1_H1 is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Leather Jacket|Intro Shop][$Peyton_Rel -= 10;$Item_T1_H1 to 1;$Gold -= 10;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier4>Skill Poultice</tier4>
<img src="images/items/misc/skill.webp" height="500px">
<love2>Skill Points + 1</love2> <info>(When Consumed)</info>
This poultice grants you a skill point which is used for purchasing skills after resting. These poultices are created with very rare ingredients, making them a very valuable and limited commodity.
<<if $Gold >= 15>>\
(<gold><<print $Gold>></gold>/<gold>15 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>15 Gold</gold>)
<</if>>\
<<if $Item_Skill is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 15>>\
[[Purchase Skill Poultice.|Intro Shop][$Peyton_Rel -= 15;$Item_Skill to 1;$Gold -= 15;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
[[Walk away|Intro Market]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
This is the training yard. Where the recruits train, spar and exercise.
Some of the [[rookies|Intro Rookie Recruits]] are sparring while a few of the [[senior recruits|Intro Senior Recruits]] are sitting next to a ruined tower, chatting with each other.
In the far side of the training yard, are the [[ranger recruits|Intro Ranger Recruits]], practicing their bow skills.
[[Head back to the training yard|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $Recruit_Chat is 1>>\
The senior recruits are all chatting with each other. They don't seem to notice you.
<<else>>\
The [[senior recruits|Intro Senior Recruits 2]] are all chatting with each other. They notice you but seem to be ignoring you.
<</if>>\
<<if $ClifChat is 0 and $ClifName is 1>>\
[[Clifton|Intro Clifton Chat]] is sitting on the rubble of a fallen tower, leaning against the wall. He doesn't seem to notice you. <<elseif $ClifChat is 0>>\
[[The tall recruit|Intro Clifton Chat]] is sitting on the rubble of a fallen tower, leaning against the wall. He doesn't seem to notice you.
<<elseif $ClifLove is 1>>\
[[Clifton|Intro Clifton Chat 3][$VK to 100]] is sitting on the rubble of a fallen tower, leaning against the wall. He doesn't seem to notice you.
<<elseif $ClifName is 1 and $ClifLove isnot -1 and $ClifLove isnot 2>>>\
[[Clifton|Intro Clifton Chat 3]] is sitting on the rubble of a fallen tower, leaning against the wall. He doesn't seem to notice you.
<</if>>\
[[Walk away|Intro Recruits]]
[[Head back to the training yard|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
This is the archery range, where the ranger recruits go to train with their bows. There are a bunch of bows and arrows on the nearby racks.
<<if $Bryce_Rel > 0 and $BryceLove <= 0 and $BryceFZ isnot 1>>\
\
You can see [[Bryce|Intro Bryce Chat][$VK to 2]] training by himself in the corner.
\
<<elseif $Bryce_Chat is 1 and $BryceFZ isnot 1 and $BryceLove is 0>>\
\
You can see [[Bryce|Intro Bryce Chat][$VK to 1]] training by himself in the corner.
<</if>>\
There is an [[old recruit|Intro Berinon Chat]] at the range, shooting arrows at a very quick pace.
[[Walk away|Intro Recruits]]
[[Head back to the training yard|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "intromedic">>\
<<if $VK is 1>>\
You approach the poultice and think to yourself.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No one would notice if I take it. I might need it later but someone else might need it too.//<</vict>>
<<if $Loc isnot "Intro Clothes" or $Guile > 0>>\
[[Take the poultice|Intro Poultice][$VK to 2;$IntroPoultice to 1;]]
<<else>>\
[[Take the poultice|Intro Poultice][$VK to 3;$IntroPoultice to 1;]]
<</if>>\
[[Leave the poultice alone|Intro Medic Tent 2]]
\
<<elseif $VK is 2>>\
\
<<set $IntroPoultice to 1>>\
You carefully watch Muriel's movements and when she turns the page of her book, you use that time to quietly reach out for the poultice before swiping it and placing it in your belt before quietly walking away.
[[Continue|Intro Medic Tent 2]]
\
<<else>>\
\
<<set $IntroPoultice to 1>>\
You slowly reach out for the poultice then hear Muriel say,
<<chat "Muriel">>Are you hurt?<</chat>>
You slowly turn to see Muriel looking at you while still holding her book.
<<vic "<<print $Name>>">>Uhh no. I'm not hurt. I was just looking at it.<</vic>>
Muriel gives you a cold stare.
<<chat "Muriel">>Were you trying to take it?<</chat>>
<<if $Trait_Caring is 1>>\
<info>Trait</info>: <caring2>Caring</caring2>
<<elseif $Compassion > 0>>\
<Comp>(Compassion <<print $Compassion>>/1)</comp>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp> <rude>(Skill is too low)</rude>
<</if>>\
<<if $Compassion > 0 or $Trait_Caring is 1>>\
<<set $Poultice += 1>>\
<<set $MurielEvent to "Charm">>\
<<vicsmile "<<print $Name>>">>Well I'm just fascinated by these things. These small potions keep so many people alive.<</vicsmile>>
Muriel gives you a warm smile.
<<chat "Muriel">>I see. I always love to smell the fresh smell of those poultices. Here, smell it yourself.<</chat>>
She then takes the top off of the poultice before gently pushing it up to your nose. You take a big whiff of the poultice and enjoy the pleasant smell of a mixture of fruits and berries.
<<vicsmile "<<print $Name>>">>That smells so lovely. I see now why these save so many lives. How else can such a pleasant smell not be good for you?<</vicsmile>>
<<chat "Muriel">>I'm so happy that you feel the same way I do about these. I just love working with them. It such a shame that I can't have one of those every day. They take a good amount of time to make and we only have one herbalist. Anyway you should have that one. I'm sure it will help keep you healthy.<</chat>>
She then places the top back on the poultice before nodding to you as she sits back down on her seat.
<<vicsmile "<<print $Name>>">>Thank you Muriel. I will put it to good use.<</vicsmile>>
<<chat "Muriel">>I'm glad to hear it.<</chat>>
She then gives you a wink as you wave goodbye.
\
<<elseif $Intimidation > 0>>\
\
<<set $Poultice += 1>>\
<intim>(intimidation <<print $Intimidation>>/2)</intim>
<<vicangry "<<print $Name>>">>Well I told you that I was looking at it didn't I?<</vicangry>>
<<chat "Muriel">>You don't need to touch it to look at it...<</chat>>
<<vicangry "<<print $Name>>">>Well I touch what I want! Do you have a problem with me touching this?<</vicangry>>
She recoils in shock.
<<chat "Muriel">>No, I... I don't. I'm sorry for bothering you. I'll stay quiet. Again, I'm sorry.<</chat>>
<<vicangry "<<print $Name>>">>Good, then you shouldn't mind if I hold onto this for a while. I think I might scratch my knee sometime soon and this should help.<</vicangry>>
She nervously shakes her head before burying her head back in the book. You then place the poultice in your belt before walking away.
\
<<else>>\
\
<<set $MurielEvent to "Intim">>\
<<vic "<<print $Name>>">>No! I was justing looking at it. Nothing more.<</vicsad>>
She mumbles for a second before responding,
<<chat "Muriel">>Well if you don't mind, can you look at it from a distance. We wouldn't want you to "Accidentally" lose it...<</chat>>
You slowly twirl your hair before saying,
<<vicsad "<<print $Name>>">>Okay... I will leave it alone.<</vicsad>>
You then place it back down before walking away, feeling your cheeks flushed in embarrassment.
<</if>>\
[[Walk away|Intro Medic Tent 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introjail">>\
<<if $LeoAttack is 1>>\
<<set $LeoAttack to 2>>\
<<set $RecruitCell to 1>>\
As soon as you approach the cell, Thomas quickly notice you then gives you a cold stare.
<<chat "Thomas">>What are you doing here bitch? Here to laugh at us? I hope you end up as a vampire treat.<</chat>>
The jailer knocks on their cell with his baton.
<<chat "Roger">>Shut up Thomas or there will be no food for you.<</chat>>
Thomas scoffs as he sits down as Leofrick, from the next cell adds,
<<chat "Leofrick">>He's right. This bitch has done nothing but ruin everything for everyone else. She is a selfish bitch who...<</chat>>
The jailer slams on Leofrick's cell too.
<<chat "Roger">>It was your own actions that put you in there Leo! Don't blame her when it was you who attacked her.<</chat>>
<<chat "Leofrick">>Well that bitch deserved it.<</chat>>
<<chat "Roger">>The only one that deserves what he got is you.<</chat>>
Leofrick slams the cell bars.
<<chat "Leofrick">>Fuck you Roger you fat lazy shit! I'd like to see you in the sparring ring and see if you are big and tough these.<</chat>>
<<chat "Roger">>Not everything is solved with violence Leo. In fact, violence is what got you in the position that you are in now.<</chat>>
<<chat "Leofrick">>Yeah a senior recruit close to becoming a lightbringer while your lazy ass will never leave this tent. Your only job is to keep me nice and fed.<</chat>>
He confidently winks as the jailer chuckles.
<<chat "Roger">>Speaking of food. I can't seem to remember where I put yours... Too bad.<</chat>>
Leofrick sneers at him.
<<chat "Leofrick">>Hey it is your job to feed me so get me my food.<</chat>>
The jailer walks away while saying,
<<chat "Roger">>Hmm I thought that I heard something but it must be the wind.<</chat>>
He then sits down and relaxes. Leofrick slams the cell bars again before angrily sitting down scolding you.
You turn back to the other recruits and see Peyton staring at you with a frown.
<<chat "Peyton">>We are sorry <<print $Name>>. We make bad mistake.<</chat>>
Thomas quickly smacks the back of Peyton's head.
<<chat "Thomas">>Shut up. I'm not sorry and you shouldn't be either. She got us locked up.<</chat>>
Peyton flinches frm the hit then says,
<<chat "Peyton">>But we hurt her. We make her feel bad. We bad people.<</chat>>
<<chat "Thomas">>Shut up stupid! They have no proof.<</chat>>
Peyton keeps his head lowered as the jailer bangs harder on the cell.
<<chat "Roger">>I said shut up you two and no hitting each other or I'm getting the bucket.<</chat>>
Thomas grunts in anger as he walks to the bed then lays down, facing away from you.
\
<<elseif $RecruitCell isnot 1>>\
\
<<set $RecruitCell to 1>>\
As soon as you approach the cell, Thomas quickly notice you then gives you a cold stare.
<<chat "Thomas">>What are you doing here bitch? Here to laugh at us? I hope you end up as a vampire treat.<</chat>>
The jailer knocks on their cell with his baton.
<<chat "Roger">>Shut up Thomas or there will be no food for you.<</chat>>
Thomas scoffs as he sits down while Peyton looks at you with a frown.
<<chat "Peyton">>We are sorry <<print $Name>>. We make bad mistake.<</chat>>
Thomas quickly smacks the back of Peyton's head.
<<chat "Thomas">>Shut up. I'm not sorry and you shouldn't be either. She got us locked up.<</chat>>
Peyton flinches frm the hit then says,
<<chat "Peyton">>But we hurt her. We make her feel bad. We bad people.<</chat>>
<<chat "Thomas">>Shut up stupid! They have no proof.<</chat>>
Peyton keeps his head lowered as the jailer bangs harder on the cell.
<<chat "Roger">>I said shut up you two and no hitting each other or I'm getting the bucket.<</chat>>
Thomas grunts in anger as he walks to the bed then lays down, facing away from you.
<<else>>\
You can see both Thomas and Peyton peacefully sleeping in their beds.
<</if>>\
[[Walk away|Intro Jail Tent]]
</center>\<center>\
<<addclass "body" "introjail">>\
<<if $LeoAttack is 1 and $Trait_Hate is 1>>\
<<set $LeoAttack to 3>>\
As soon as you approach the cell, Leofrick quickly walks up to the bars and says in a menacing tone,
<<chat "Leofrick">>You fucking spoiled little bitch! You are only here because your papa wants to help his little baby play soldier. It would be cute if you weren't such a pathetic loser. All you do is fail. No one likes you and you know that you will never belong...<</chat>>
You quickly slam the cell yourself, cutting him off before shouting,
<<vicangry "<<print $Name>>">>I'm the loser? You are the pathetic wimpy recruit who got angry because he lost to a girl. Imagine what everyone must think. Wimpy Leofrick who couldn't even beat a girl...<</vicangry>>
He quickly lunges his arm through the bars, trying to grab you but you dive back. The jailer quickly grabs his arm and braces it against the cell.
<<chat "Roger">>That is enough out of you Leo! You will not attack her again! Not on my watch!<</chat>>
<<chat "Leofrick">>Fuck you too Roger! You lazy piece of shit!<</chat>>
The jailer twists his arm.
<<chat "Roger">>Calm down Leo!<</chat>>
Leo continues to struggle.
<<chat "Leofrick">>Fuck you and that stupid slut!<</chat>>
You quickly shout back at him.
<<vicangry "<<print $Name>>">>You are nothing but a petulant little child who's parents never bothered to raise him because they never cared about you!<</vicangry>>
Your words seem to set him off. He quickly slams his chest against the bars, trying to ram through them as the jailer shouts,
<<chat "Roger">>That's enough <<print $Name>>! We need to stop this... Please. Let me handle this.. Okay?<</chat>>
Realizing that you are not gaining anything from mocking Leo, you nod then walk away as the jailer continues wrestling Leo's arm.
\
<<elseif $LeoAttack is 1>>\
\
<<set $LeoAttack to 2>>\
As soon as you approach the cell, Leofrick quickly walks up to the bars and says in a menacing tone,
<<chat "Leofrick">>You fucking spoiled little bitch! You are only here because your papa wants to help his little baby play soldier. It would be cute if you weren't such a pathetic loser. All you do is fail. No one likes you and you know that you will never belong here but you still...<</chat>>
The jailer gets up then slams on Leofrick's cell.
<<chat "Roger">>It was your own actions that put you in there Leo! Don't blame her when it was you who attacked her.<</chat>>
<<chat "Leofrick">>Well that bitch deserved it.<</chat>>
<<chat "Roger">>The only one that deserves what he got is you.<</chat>>
Leofrick slams the cell bars.
<<chat "Leofrick">>Fuck you Roger you fat lazy shit! I'd like to see you in the sparring ring and see if you are big and tough these.<</chat>>
<<chat "Roger">>Not everything is solved with violence Leo. In fact, violence is what got you in the position that you are in now.<</chat>>
Leo smirks at him.
<<chat "Leofrick">>Yeah a senior recruit close to becoming a lightbringer while your lazy ass will never leave this tent. Your only job is to keep me nice and fed.<</chat>>
He confidently winks as the jailer chuckles.
<<chat "Roger">>Speaking of food. I can't seem to remember where I put yours... Too bad.<</chat>>
Leofrick sneers at him.
<<chat "Leofrick">>Hey it is your job to feed me so get me my food.<</chat>>
The jailer walks away while saying,
<<chat "Roger">>Hmm I thought that I heard something but it must be the wind.<</chat>>
He then sits down and relaxes. Leofrick slams the cell bars again before angrily sitting down, scolding you.
\
<<elseif $LeoAttack is 3>>\
\
You can see LEofrick and the jailer exchanging insults as the both sit back in their chair, facing away from each other.
\
<<else>>\
\
You see Leofrick angrily sulking in the corner of his cell, staring at the wall. He obviously is not in the mood to talk.
<</if>>\
[[Walk away|Intro Jail Tent]]
</center>\<center>\
<<addclass "body" "introjail">>\
<<if $Silent is -1 and $JailerChat isnot 1>>\
<<set $JailerChat to 1>>\
As you approach the jailer, he get up off his chair then gives you a warm smile as he says,
<<chat "Roger">>Hello there. Aren't you Walter's daughter?<</chat>>
<<vic "<<print $Name>>">>Yes I am.<</vic>>
<<chat "Roger">>I thought so. Not many women have hair like yours. It is very pretty. Anyway, what brings you here?<</chat>>
<<vic "<<print $Name>>">>I was just walking around camp, trying to find something to do.<</vic>>
<<chat "Roger">>Gregory didn't send you to check up on me did he?<</chat>>
You giggle before replying,
<<vicsmile "<<print $Name>>">>No. Nothing like that. Plus he would never trust me to do anything for him because according to him, all jobs around here are "Man's" jobs.<</vicsmile>>
<<chat "Roger">>Yeah I heard about how many of the recruits treat you. It's not right. They should at least give you a chance. To judge someone before you get to know them is but folly and shouldn't be encouraged.<</chat>>
<<vicsad "<<print $Name>>">>Well I'm glad that someone agrees with me...<</vicsad>>
He places a hand on your shoulder.
<<chat "Roger">>Don't worry about them. Just do what you came here to do and don't let them bring you donw./ The worst thing you can do is show them weakness. Right now they can't prove that you are weak. So let them carry the burden of proof. You just live your life. In time, they will get bored and move one. Trust me.<</chat>>
<<vicsmile "<<print $Name>>">>I will try my best. Thank you for the advice. I probably shouldn't keep you from your duties. Bye.<</vicsmile>>
<<chat "Roger">>My duty is to sit around and watch criminals so you aren't really disturbing anything. Anyway, stay safe.<</chat>>
\
<<elseif $Silent is 0 and $JailerChat isnot 1>>\
\
<<set $JailerChat to 1>>\
As you approach Roger, he get up off his chair then gives you a warm smile as he says,
<<chat "Roger">>Hello again <<print $Name>> I hope you are feeling better. I heard that your father had a chat with the head hunter. Sounds like it got pretty heated.<</chat>>
<<vic "<<print $Name>>">>That is a bit of an understatement.<</vic>>
He chuckles.
<<chat "Roger">>Yeah those two are always arguing and it gets more heated Every time. I wonder what caused such a rift between them.<</chat>>
<<vic "<<print $Name>>">>I have no idea. My father and uncle have always been cross with each other since I was a child. They just don't get along.<</vic>>
<<chat "Roger">>It seems that despite them being raised together, they are very different people. Thet don't seem to ever agree on anything.<</chat>>
<<vicsad "<<print $Name>>">>I just wish uncle would leave me alone to train. I can't stand him always siding with and even encouraging the other recruit behavior.<</vicsad>>
Roger places his hand on your shoulder.
<<chat "Roger">>Don't let this whole thing get you down. Stay strong. You will become a lightbringer and I will cheer for you the whole way.<</chat>>
You place your hand on his.
<<vicsmile "<<print $Name>>">>Thank you Roger. I really do need all the help I can get but I shouldn't take up any more of your time.<</vicsmile>>
<<chat "Roger">>Don't worry about it. I'm not exactly doing the most important or exciting job here but remember to stay strong and take good care of yourself.<</chat>>
\
<<elseif $Silent is 1 and $JailerChat isnot 1>>\
\
<<set $JailerChat to 1>>\
As you approach the jailer, he get up off his chair then gives you a warm smile as he says,
<<chat "Roger">>Are you feeling any better?<</chat>>
You shake your head as he gives you a concerned look.
<<chat "Roger">>Please stay strong. Some of the recruits might treat you like crap but many of us are rooting for you. We would like to see a strong woman prove the system wrong.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why would any of them care about me? I am just a joke to them. They will never accept me. Why should I even bother?//<</vict>>
You remain silent for a few more seconds until he says,
<<chat "Roger">>I see you are still upset. I'm sorry to hear that. If you ever feel like talking then I will be here to chat. In the meantime, try to take it easy and relax. You have had a really hard day and rest, can do you some good.<</chat>>
He then nods to you before sitting back down onto his chair.
\
<<else>>\
\
The jailer is sitting with his head down. It looks like he is fast asleep.
<</if>>\
[[Walk away|Intro Jail Tent]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $Bryce_Chat to 1>>\
<<if $VK is 1>>\
Bryce sadly looks down at his bow for a few seconds before noticing you approach. His eyes then light up.
<<bryce "Bryce">>Oh.. Hi <<print $Name>> you're b... back. Would you like to try out my bow? I can s... show you what I know.<</bryce>>
He then looks at you with a nervous smile.
[[Try out his bow|Intro Bryce Chat 3][$VK to 1]]
[[(Leave) I have to go. Maybe later|Intro Bryce Chat 3][$VK to 2]]
\
<<else>>\
\
Bryce nocks an arrow before he notice you approach. He then lowers his bow and you can see his eyes light up, he clearly is happy to see you.
<<bryce "Bryce">><<print $Name>>, you're here? I... I didn't think I would find you here. It's great to see you again! Is there anything I can do for you? I'll do whatever you want... If you want me too that is...<</bryce>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is so worried about impressing me. It is kind of cute. I could try to calm him down a bit and see what he wants to do or I can take advantage of his interest in me to have a little fun. Hmm.//<</vict>>
<span class="caring">[[(Supportive) It's okay, relax|Intro Bryce Chat 2][$VK to 1]]</span>
<<if $Intimidation > 0>>\
<Intim>(Intimidation <<print $Intimidation>>/1)</Intim> <span class="rude">[[(Dominant) It's kind of cute, how nervous you are|Intro Bryce Chat 2][$VK to 2]]</span>
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/1)</Intim> <nope>(Dominant) It's kind of cute, how nervous you are.</nope> <rude>(Skill is too low)</rude>
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $Bryce_bryce to 1>>\
<<if $VK is 1>>\
He pauses for a second and takes a deep breath.
<<bryce "Bryce">>You're right. I... I'm s... sorry. You just seem s... so nice and I... Want to b... be polite.<</bryce>>
You lightly rub his arm.
<<vic "<<print $Name>>">>You're doing fine Bryce. Don't worry so much.<</vic>>
<<bryce "Bryce">>Thank you I'll... I'll do my best.<</bryce>>
<<vic "<<print $Name>>">>So what plans do you have today?<</vic>>
He look down at his bow then back at you.
<<bryce "Bryce">>Oh I was... just practicing with my b... bow. Would you like to try it out? I can teach you what I know.<</bryce>>
[[Try out his bow|Intro Bryce Chat 3][$VK to 1]]
[[(Leave) I have to go. Maybe later|Intro Bryce Chat 3][$VK to 2]]
\
<<else>>\
\
<<bryce "Bryce">>S... So I'm... Cute? I hope the is a good thing.<</bryce>>
You then tap his nose with your finger.
<<vic "<<print $Name>>">>Maybe it is. Maybe it isn't. That is for me to decide.<</vic>>
He then scratches his neck. <<bryce "Bryce">>I... I hope it's good. You... seem very nice.<</bryce>>
<<vic "<<print $Name>>">>So what plans do you have today?<</vic>>
He look down at his bow then back at you.
<<bryce "Bryce">>Oh I was... just practicing with my b... bow. Would you like to try it out? I can teach you what I know.<</bryce>>
[[Try out his bow|Intro Bryce Chat 3][$VK to 1]]
[[(Leave) I have to go. Maybe later|Intro Bryce Chat 3][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
<<vic "<<print $Name>>">>Sure, that sounds fun. Teach me.<</vic>>
He then nervously nods his head and says, <<bryce "Bryce">>Uhh first we need to ready the bow like this....No wait. We need to nock the arrows like this.<</bryce>>
He grabs multiple arrows from his quiver then lines them up with his bow.
<<bryce "Bryce">>We always grab multiple arrows s... so we can fire faster. Many archers just nock one at a time s... so the volleys are very s... slow. Rangers always try to b... be as effecient as possible because we are always so few in number.<</bryce>>
<<vicsmile "<<print $Name>>">>That sounds smart. More archers should do that. That would greatly increase their efficiency.<</vicsmile>>
<<bryce "Bryce">>Well in order for armies to use this strategy, they would need to increase the b... budget on arrows or the archers would run out very quickly.<</bryce>>
<<vic "<<print $Name>>">>Ahh that does make sense. I didn't think of that.<</vic>>
He then lifts up his bow and says,
<<bryce "Bryce">>Next we need to ready the b... bow in a arcing position. The further the target, the higher we arc our shots b... but we never arc higher then 160 degrees or else our arrows will just come back down to us. We need the angel for it to travel.<</bryce>>
You nod, listing intently.
<<bryce "Bryce">>We then aim our shot and fire when ready.<</bryce>>
He aims for a few seconds before releasing his arrow, causing a thumping noise as the string launches it to the target. The arrow hits it's target. You then turn to Bryce and begin clapping. He nervously lowers his head as he says,
<<bryce "Bryce">>Thanks I... I've been practicing a bunch. I'm normally not this good with hitting the target. I miss most of the time.<</bryce>>
You gently rub his back with your hand.
<<vic "<<print $Name>>">>Well you certainly look like you know what your doing now. I'm impressed.<</vic>>
He lowers his head a bit more before scratching the back of his neck.
<<bryce "Bryce">>Maybe you are like my lucky charm or something...<</bryce>>
You giggle before replying,
<<vicsmile "<<print $Name>>">>Maybe I am, or maybe you are just that good.<</vicsmile>>
He nervously chuckles.
<<bryce "Bryce">>I hope I am getting better but anyway... Would you like to try? S... Shooting, that is.<</bryce>>
[[Sure, sounds like fun|Intro Bryce Chat 4][$VK to 1]]
[[Bows are not really my thing|Intro Bryce Chat 4][$VK to 2]]
\
<<else>>\
\
<<bryce "Bryce">>Alright. I.. I wouldn't want to get in the way of the important things that you need to do. I'll... I'll b... be here if you finish.. I mean when you finish... If you want to come back and see me that is...<</bryce>>
<<vic "<<print $Name>>">>Relax. I just need to handle some things. Okay?<</vic>>
<<bryce "Bryce">>Sure... You're right I'm s... sorry. S... See you later than.<</bryce>>
You wave at him as you walk away.
[[Continue|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
He happily nods as he hands you the bow then pulls his quiver off of his back and helps you place it on yours. He then carefully grabs the top of the bow and helps you aim it.
<<bryce "Bryce">>Okay. When aiming a b...bow, you first need to line up the arrow with the s...string then hold it like this.<</bryce>>
Bryce then carefully guides your hands into the proper stance.
<<bryce "Bryce">>You now need to... aim at the target over there and... focus your b...breathing b...because your b...breathing moves the b...bow around s...so it makes it hard to s...shoot s...straight. Just hold it s...still then when you want to s...shoot, hold your breath then s...shoot. It's okay if you miss. I miss a lot. I... need more practice.<</bryce>>
<guile>(Guile <<print $Guile>>/1)</guile> <<if $Guile < 1>><rude>(Skill is too low)</rude><</if>>
<<if $Guile > 0>>\
You slowly take a deep breath then focus on the target before holding your breath then releasing the arrow, causing it to go sailing through the air toward the target. The arrow flies in a straight line before hitting the center of the target. Bryce look at it in amazement before saying,
<<bryce "Bryce">>Wow that was a great s...shot. You are really good at this. Even I can't hit the middle like that.<</bryce>>
<<vic "<<print $Name>>">>I don't even know how I made that shot. Must have just been luck or maybe gifted talent.<</vic>>
Bryce scratches the back of his neck as he responds,
<<bryce "Bryce">>It looked really good to me. I b...bet you could be an ranger if you wanted too. You are very good with the b...bow and... other s...stuff too. I'm s...sure.<</bryce>>
\
<<else>>\
\
You slowly aim the bow and focus on the target before holding your breath then releasing the arrow, causing it to go sailing through the air near the target. The arrow flies in a slanted manner, sailing right over the target.
<<bryce "Bryce">>That was pretty close. That was much b...better than my first shot. I hit myself in the face with the s...string on my first try.<</bryce>>
You giggle before saying,
<<vic "<<print $Name>>">>I suppose if I ever want to get good with these things then I would need to practice a whole lot.<</vic>>
<<bryce "Bryce">>You did really well. I'm sure you can be.. very good with the b...bow if... if you wanted too... I'm s...sure of it.<</bryce>>
<</if>>\
<<vic "<<print $Name>>">>Hmm maybe. It was pretty fun though.<</vic>>
<<bryce "Bryce">>I'm.. really glad that you enjoyed yourself and I wanted to know if you might like to... hang out with me for a bit... or longer.<</bryce>>
<<vic "<<print $Name>>">>Hang out and do what?<</vic>>
<<bryce "Bryce">>Well I have some cool things that I can... s-show you in my tent. I... Have my father's old b...bow and I could s...show you s...some of his training manuals... if you like.<</bryce>>
[[I would love too|Intro Bryce Chat 5][$VK to 1]]
[[I can't right now|Intro Bryce Chat 5][$VK to 2]]
\
<<else>>\
\
Bryce puts the bow down then says,
<<bryce "Bryce">>Oh.. okay. Well if you want to s...shoot the b...bow s...some other time then you can just let me know. I can s..show you whenever you want b...but if you like then you can always... um... come with me for a while. I can s...show you my father's old b...bow and s...some cool training manuals... if you like.
I'm.. really glad that you enjoyed yourself and I wanted to know if you might like to... hang out with me for a b... bit... or longer.<</bryce>>
<<vic "<<print $Name>>">>Hang out and do what?<</vic>>
<<bryce "Bryce">>Well I have some cool things that I can... s-show you in my tent. I... Have my father's old... b-bow and I could show you some of his training manuals... if you like.<</bryce>>
[[I would love too|Intro Bryce Chat 5][$VK to 1]]
[[I can't right now|Intro Bryce Chat 5][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $Bryce_Chat to 2>>\
As soon as you enter Bryce's tent he turns to you and says,
<<bryce "Bryce">>Well... feel free to... make yourself at home. You can s...stay as long as you like. I would... never throw you out.<</bryce>>
You giggle before saying,
<<vicsmile "<<print $Name>>">>Well I appreciate it.<</vicsmile>>
He then nervously chuckles as he looks to the ground, occasionally looking back up to you.
<<bryce "Bryce">>S.. so... Umm. What would you like to do? I have my father's training s...scroll and a few books here too, though you might not want to read them... Not s...saying that you can't. I just mean... that...<</bryce>>
<span class="caring">[[(Comfort) Hug him|Intro Bryce Tent 2][$VK to 1]]</span>
<span class="love2">[[(Romance) Kiss him|Intro Bryce Tent 2][$VK to 2]]</span>
<span class="rude">[[(Rude) Stare at him|Intro Bryce Tent 2][$VK to 3]]</span>
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
You walk up to him then slowly wrap your arms around him, embracing him gently.
<<if settings.sex is true>>\
[img[images/sex/foreplay/hug1.webp]]
<</if>>\
<<vic "<<print $Name>>">>You don't need to worry so much. I am no one special. You don't have to fuss over me.<</vic>>
<<bryce "Bryce">>That's not... True. You are... are.. You are s...special. You are... fun and nice.. and... b...beautiful. I... I hope you don't mind me s...saying that.<</bryce>>
<span class="caring">[[(Friendly) Thank him|Intro Bryce Tent 3][$VK to 4]]</span>
<span class="love2">[[(Romance) Kiss him|Intro Bryce Tent 2][$VK to 2]]</span>
\
<<elseif $VK is 2>>\
\
<<set $BryceLove to 1>>\
You quickly move forward then lilt your head sideways before pressing your lips against his, sharing a gentle kiss. His eyes widens as the sudden kiss, surprises him. His eyes then relax as you enjoys the kiss and tries to place his hand on your cheek but seems to nervous to commit.
<<if settings.sex is true>>\
[img[images/sex/kiss/m1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is so cute. I just can't resist him anymore. His behavior is so adorable and he is so handsome. I really want him to be mine.//<</vict>>
Your kiss grows more passionate as he finally gets the courage you hold your face with both hands. You contantly rub your lips against his as he holds your face firmly while staring into your eyes.
<intim>(intimidation <<print $Intimidation>>/1)</intim> <<if $Intimidation < 1>><rude>(Skill is too low)</rude><</if>>
<<if $Intimidation > 0>>\
<span class="rude">[[(Dominant) Reach down his pants|Intro Bryce Tent 3][$VK to 2]]</span>
<<else>>\
<nope>Reach down his pants.</nope>
<</if>>\
[[Continue kissing him and see what he does|Intro Bryce Tent 3][$VK to 1]]
[[That is enough for now|Intro Bryce GF 1][$VK to 3]]
\
<<else>>\
\
He nervously scratches the back of his neck for a few seconds.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is his problem? I can understand being nervous but he sounds like he about to be executed or something. Oh boy, he is going to be really clingy isn't he?//<</vict>>
He takes a deep breath then says,
<<bryce "Bryce">>I... I'm s...sorry for that... I always s...seem to mess things up.... Uh... is there anything I can get for you?<</bryce>>
You look around for a second.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He doesn't even have anything here to give me...//<</vict>>
<<bryce "Bryce">>Okay. I hope you aren't b...bored or anything. I can tell you about this one time I was practicing... with B...Berinon and he managed to s...shoot one of my arrows out of the air. It was really crazy. I never seen anyone with aim that good.... It was...cool.<</bryce>>
<span class="caring">[[(Comfort) Hug him|Intro Bryce Tent 2][$VK to 1]]</span>
<span class="rude">[[(Rude) I should probably get going|Intro Bryce Tent 3][$VK to 5]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
<<set $BryceLove to 1>>\
<<set $BryceSub -= 5>>\
<<if settings.sex is true>>\
[img[images/sex/kiss/m2.webp]]
<<else>>\
<</if>>\
He continues kissing you while occasionally rubbing the side of you waist. After a few more seconds, his hands wander to your butt. He starts to lightly squeeze you butt for a few seconds. Noticing that you are not objecting, his hands start to wander to your chest, where he slowly cups your breasts into his hands, gently squeezing them. Your nipples begin feeling weird as Bryce massages your breasts. After a few more seconds of fondling your breasts, Bryce lowers his hands then begins lifting your shirt...
[[Let Bryce undress you|Intro Bryce Undress][$VK to 2]]
[[Stop him|Intro Bryce Undress][$VK to 3]]
\
<<elseif $VK is 2>>\
\
<<set $BryceLove to 2>>\
As you both kiss, you slowly lower your hand until you are at his waist. You then slide your hand under his pants then feel his rock hard penis. You slowly grip it, causing Bryce to recoil in shock, accidently breaking off the kiss.
<<if settings.sex is true>>\
[img[images/sex/foreplay/grip1.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>Oh my. You are... We are... I didn't know. Are.. Are you s...sure? I... I can... I can do it if you want too. You are really b... beautiful and I really... l... like you.<</bryce>>
You can see him trembling.
<span class="caring">[[(Comfort) Lets take it slow|Intro Bryce HJ]]</span>
<span class="rude2">[[(Dominant) I'm sure, now pull down your pants|Intro Bryce Tent 4][$VK to 2]]</span>
\
<<elseif $VK is 3>>\
\
You slowly break off the kiss before staring Bryce in his eyes and saying,
<<vic "<<print $Name>>">>I really like you Bryce so you don't need to worry so much, okay? Just be yourself.<</vic>>
He gives you a wide smile.
<<bryce "Bryce">>Thank you s...so much <<print $Name>>. You are s...so amazing... and s...smart and b...beautiful and I... love... you... <<print $Name>>.<</bryce>>
[[I love you too|Intro Bryce Tent Kiss][$Vk to 1]]
[[I think you have the wrong idea|Intro Bryce Tent Kiss][$Vk to 2]]
\
<<elseif $VK is 4>>\
\
<<set $BryceFZ to 1>>\
You slightly tighten your grip on him as you say,
<<vicsmile "<<print $Name>>">>Thank you Bryce. That is a very sweet thing to say. You are a good friend.<</vicsmile>>
Bryce slowly wraps his arms around you as he replies,
<<bryce "Bryce">>Oh... Uh... yeah. I'm... glad to be your friend.<</bryce>>
You lightly rock him from side to side.
<<vicsmile "<<print $Name>>">>It;s nice to have a friend that I can just chat with. Anyway. I probably should be going. Maybe I will see you tomorrow.<</vicsmile>>
You break off the hug as he says,
<<bryce "Bryce">>Okay I will see you tomorrow... but do you think maybe... we can b...be... more than... friends?<</bryce>>
You pat him on his shoulder.
<<vicsmile "<<print $Name>>">>Of course we can. If you play your cards right then we can become best friends. Anyway good night.<</vicsmile>>
You then wave as you leave the tent while You hear Bryce say,
<<bryce "Bryce">>Oh b...but that wasn't what I...<</bryce>>
[[Continue toward the training yard|Intro Training Yard][$BryceLove to 0]]
\
<<else>>\
\
You give Bryce a blank stare as you say,
<<vic "<<print $Name>>">>It's getting late and I should probably get going.<</vic>>
Bryce extends his hand as he says,
<<bryce "Bryce">>Oh... uhh.. wait... m.. maybe you would like to s...stay over for a little while. I can... find something fun for us to do.<</bryce>>
<<vicangry "<<print $Name>>">>There doesn't seem to be anything fun here. I'm just gonna go. Have a good night.<</vicangry>>
You begin walking out of the tent as Bryce looks to the floor while grabbing his head with both hands. As you walk out of the tent you can hear him mumbling to himself.
<<bryce "Bryce">>You idiot. You're s...so s...stupid. You always s...screw up. S...so s...stupid. Idiot. You deserve to be alone, you idiot.<</bryce>>
As he begins hitting himself on the head.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Whoa what a nutjob. He is talking to himself too? I'm glad I got out of there.//<</vict>>
[[Continue toward the training yard|Intro Training Yard][$BryceLove to -1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
You should not be here. Please report this bug "Intro Bryce Tent 4 VK 1"
\
<<else>>\
\
You say it in such a commanding voice that Bryce can only nod.
<<bryce "Bryce">>Ye... Yes mam.<</bryce>>
He slowly pulls down his pants as he trembles. You cross your arms and stare down at his penis as if escapes his pants. He then drops his pants to the ground then looks to you.
<<if settings.sex is true>>\
[img[images/sex/nude/m2.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>What... sh... should I do next? I never did this before.<</bryce>>
<<if $Intimidation > 0>>\
<Intim>(Intimidation <<print $Intimidation>>/1)</Intim> <span class="rude">[[Tell him to masterbate|Intro Bryce MB]]</span>
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/1)</Intim> <nope>Tell him to masterbate</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Reach out for his penis|Intro Bryce HJ]]
<<if $BJ > 0>>\
[[Drop to your knees|Intro Bryce BJ]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceSub += 5>>\
<<vic "<<print $Name>>">>I want you to lay on the bed then stroke your penis.<</vic>>
He looks at you a bit shocked before nodding his head then climbing onto the bed and gripping his penis head with his right hand. Bryce then begins stroking his penis as he looks at you. You stare down at his penis as he strokes it slowly.
<<if settings.sex is true>>\
[img[images/sex/mb/bryce1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that he is actually doing it. He really would do anything I tell him. I feel really powerful right now. I am making him pleasure himself for me. He looks so nervous and his penis looks so cute.//<</vict>>
Bryce begins picking up the pace as his breathing gets heavier. He then slows down before asking you,
<<bryce "Bryce">>This feels good and everything but can you.... Maybe... do it for me? I... You are s... so beautiful and I... really want you to do it for me.... Please.<</bryce>>
He continue stroking his penis as he looks to you with a very wanting expression.
[[(Handjob) Do as he requested|Intro Bryce HJ]]
[[(Have him continue masterbating) Decline his request|Intro Bryce MB 2]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $HJ += 1>>\
You reach out then slowly wrap your fingers around his hard shaft, causing him to twitch in excitement. You then give him a wink as you slowly stroke his cock, causing him to moan softly. You place one hand on his cheek as you ask,
<<vic "<<print $Name>>">>Does this feel good?<</vic>>
<<bryce "Bryce">>Yes mam. It feels great and your hands as s... so s... soft.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/hj/hj1.webp]]
<<else>>\
<</if>>\
You continue stroking his penis as it occasionally throbs, leaking with precum. As you continue stroking his penis, Bryce's begins breathing heavier. Bryce's eyes begin slowly squinting as he stares into your eyes with a very lustful gaze. You begin stroking him a bit faster as you stare into his eyes.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He looks so blissful as I stroke his penis. He is longing for my touch. I have never folt this powerful. I am truly in control here. I decide how to pleasure him. I can also make him do whatever I want.//<</vict>>
His moaning gets louder as his eyes squint.
[[Continue stroking his cock|Intro Bryce HJ 2]]
[[Tell him to undress you|Intro Bryce Undress][$VK to 1]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BJ += 1>>\
<<set $BryceSub += 1>>\
You slowly place your hand on his cheek then say,
<<vic "<<print $Name>>">>Don't worry. Let me handle this.<</vic>>
You kiss his cheek before slowly dropping to your knees. You open your mouth then extend your tongue before licking up the shaft of Bryce's penis. Bryce twitches in shock as he looks down to you with amazement in his eyes as you continue licking his rock hard cock. You lick your way up to the tip before wrapping your lips around it, sucking on the head of his penis.
<<if settings.sex is true>>\
[img[images/sex/bj/bj6.webp]]
<<else>>\
<</if>>\
Bryce moans as you begin pushing your head forward, taking his dick further into your mouth while looking up at him, with a blissful look on his face.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He looks so blissful. He is really loving what I'm doing for him right now. He wants me to continue. He wants it so bad. I am in complete control of his pleasure right now. He needs me to continue. He would do anything for me. I am the only thing he can think about right now. He really wants me.//<</vict>>
Bryce then moans louder as he leans his head back and says,
<<if settings.sex is true>>\
[img[images/sex/bj/bj7.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>Oh my god <<print $Name>>. That feels s...so good. You are s...so perfect. Please don't s...stop.<</bryce>>
You continue sucking his cock more vigorously, while using your tongue to massage his penis as it lightly throbs in your mouth. Bryce's breathing gets really heavy as his moans grow more frequent.
[[Continue sucking his dick|Intro Bryce BJ 2]]
[[Tell him to undress you|Intro Bryce Undress][$VK to 1]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceRom to "MB">>\
<<set $BryceSub += 10>>\
You casually shake your head.
<<vic "<<print $Name>>">>I want you to continue as you are.<</vic>>
Bryce looks to you with a very sad expression.
<<bryce "Bryce">>Okay I'm... I'm s... sorry I asked. I will just do whatever you s... say.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/mb/bryce2.webp]]
<<else>>\
<</if>>\
He then continues stroking his cock as you wat him intently.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He really would do anything I tell him too. I am in complete control here. He is mine to do with as I please. This is so exciting! I feel so damn powerful. He belongs to me.//<</vict>>
Bryce's eyes begins squinting as his strokes get faster and after a few more seconds, Bryce groans as a liquid begins squirting out of his penis and onto the floor. You watch very carefully as you watch it squirt out.
<<if settings.sex is true>>\
[img[images/sex/mb/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow he is squirting something out. What is that? This is so weird. It is squirting all over the floor.//<</vict>>
Bryce continues moaning as he rapidly strokes his cock, milking it over the floor, while squinting his eyes. After a few more seconds, he slows down then looks up to you then asks,
<<bryce "Bryce">>Did I do good?<</bryce>>
You slowly nod your head with a grin on your face. He then takes a few seconds to catch his breath before asking,
<<bryce "Bryce">>I.. really enjoyed my time with you. Umm.. Would you b... be willing to b... be my... Uhh... My... my girlfriend?<</bryce>>
He then looks to you while trembling.
<span class="love2">[[(Romance) I would love too|Intro Bryce GF 1][$VK to 1]]</span>
<span class="rude">[[(End Romance) Sorry but no|Intro Bryce GF 1][$VK to 2]]</span>
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
<<set $BryceLove to 3>>\
<<set $BryceUndress to 1>>\
<<set $Clothing to "Nude">>\
You slowly pull your hand away from his penis as you whisper in his ear.
<<vic "<<print $Name>>">>Undress me.<</vic>>
He looks a little disappointed that you stopped but nods his head.
<<bryce "Bryce">>Yes mam.<</bryce>>
He slowly reaches out for your shirt then looks up to you, very nervous with his hands trembling. He takes a deep breath then slides his fingers under your shirt then lifts it over your head. He then removes it and places it carefully on the bed.
He then looks up to you again before lowering his hands to your waist, pulling down your pants, exposing your panties. He then asks,
<<if settings.sex is true>>\
[img[images/sex//undress/mf1.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>S... should I remove your... un...undergarments mam?<</bryce>>
You confidently nod before he reaches for your bra and pulls it over your head, exposing your breasts. Bryce then freezes in place, in complete shock as he stares at your breasts. You playfully rock your torso, shaking your breast in front of him, causing him to snap out of it.
<<bryce "Bryce">>S...ss..sorry mam. I was just...<</bryce>>
He then reaches down then slides his thumb under your panties before very slowly, pulling them down. He looks you up and down while breating heavily.
<<if settings.sex is true>>\
[img[images/sex//undress/mf2.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>OH my god. You are the most beautiful thing on this earth. I am s... so lucky.... Thank you <<print $Name>>.<</bryce>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is so enamored with me. I can't believe how perfectly this is going. I feel so powerful and loved. I never want this moment to end. Bryce is os perfect for me. Ifeel so perfect right now. He looks at me like a goddess. I feel so special.//<</vict>>
Tears lightly stream down your cheeks. Bryce looks at you with a concerned expression.
<<bryce "Bryce">>Is everything alright <<print $Name>>?<</bryce>>
<<vicnude "<<print $Name>>">>Yes everything is fine.<</vicnude>>
<<bryce "Bryce">>What would you like me to do next?<</bryce>>
[[(Handjob) Lay on the bed|Intro Bryce Bed HJ]]
<<if $BJ > 0>>\
[[(Blowjob) Tell him to get on the bed|Intro Bryce Bed BJ][$VK to 2]]
<</if>>\
<span class="love2">[[(Lose Virginity) Tell him to get on the bed|Intro Bryce Bed Vag][$VK to 2]]</span>
\
<<elseif $VK is 2>>\
\
<<set $BryceUndress to 1>>\
<<set $Clothing to "Nude">>\
<<set $BryceSub -= 10>>\
You look into Bryce's eyes as he begins lifting your shirt over your head. You lift your arms, helping him remove your top before he reaches behind you and begin lifting you bra over your head too. After your bra is removed Bryce stares at your breasts for a few seconds, almost in shock before saying,
<<bryce "Bryce">>Wow <<print $Name>>, I... I can't b... believe... Wow.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch1.webp]]
<<else>>\
<</if>>\
He then begins playing with your nipples as you stare into his eyes. A few seconds later, he reaches down for your waist. He slides his fingers under your panties then pulls then, along with your pants, down before kneeling down and removing your shoes ans sock, leaving you completely naked in front of him. Bryce then stands up and stare at your body, in shock as he tries to get his words out.
<<if settings.sex is true>>\
[img[images/sex/undress/mf1.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>Oh my god. I.. You are... Oh my god.<</bryce>>
He slowly looks up and down your body.
[[Begin undressing him|Intro Bryce Undress 2]]
\
<<else>>\
\
You quickly reach out for his hands then say.
<<vicsad "<<print $Name>>">>I... I can't do this... I'm not ready. I'm sorry.<</vicsad>>
He looks down at the floor in silence for a few seconds before saying,
<<bryce "Bryce">>I'm s... sorry. I s... shouldn't have pushed you. Can... can you... please forgive me?<</bryce>>
You adjust your clothes.
<<vic "<<print $Name>>">>It's fine. Really.<</vic>>
He the sighs before firmly rubbing his arm as he says,
<<bryce "Bryce">>S... So... I wanted to ask you s... something... Um.. Would you like to... maybe b... be... my girlfriend?<</bryce>>
He then looks up to you as he rubs his arms faster.
<span class="love2">[[I would love too|Intro Bryce GF 1][$VK to 1]]</span>
<span class="rude">[[Sorry but no|Intro Bryce GF 1][$VK to 2]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceRom to "HJ">>\
<<set $BryceSub += 10>>\
Seeing how much Bryce is enjoying it, you quicken your pace, stroking his cock even faster as it occasionally throbs, leaking with precum. After a few more seconds, Bryce groans as his penis begins quickly throbbing in your hand as a white liquid squirts out of it. You stroke him as fast as you can while he moans loudly, shooting more of the liquid out of his penis and onto the floor. You can feel your hand getting very warm as his cum covers your hand.
<<if settings.sex is true>>\
[img[images/sex/hj/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is this liquid? It is so warm and it is coming out of his cute penis. He looks so blissful too. I hope you enjoy this Bryce. I do it for you.//<</vict>>
You then continue stroking his cock while watching the cum shoot out of it while you milk it. After a few more seconds Bryce starts breathing heavily as he catches his breath. He then looks up to you then asks,
<<bryce "Bryce">><<print $Name>> I... really enjoyed my time with you and... I wanted to know... if you would b... be willing... to b... be my girlfriend.<</bryce>>
He keeps his head down while slightly looking up to you as his body trembles.
[[I would love too|Intro Bryce GF 1][$VK to 1]]
[[Sorry but no|Intro Bryce GF 1][$VK to 2]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceRom to "HJ">>\
<<set $HJ += 1>>\
You point to the bed the bed as you say,
<<vic "<<print $Name>>">>Lay on the bed.<</vic>>
Bryce nods then obediently climbs on the bed, laying on his back with his hard penis pointing up. You walk up to him then look down at his penis.
<<if settings.sex is true>>\
[img[images/sex/nude/m1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//His penis is so hard right now and it's hard FOR ME! I can also do whatever I want with it. I want to stroke it. I want to make Bryce feel good.//<</vict>>
You then slowly walk upto to Bryce then climb onto the bed, next to him. You then reach down for his penis and slowly wrap your fingers around the shaft before gently stroking it. Bryce flinches at your touch then begins lightly moaning while you stroke his cock. Bryce begins squirming as he fiddles with his fingers while looking down at your hand on his cock. You lean forward, giving Bryce a passionate kiss as you stare into his eyes.
<<if settings.sex is true>>\
[img[images/sex/hj/hj2.webp]]
<<else>>\
<</if>>\
You give him a wink while stroking his hard cock. This seems to excite him as he begins moaning louder. You can see the pleasure building up in his face as he seems to be getting close to finishing. He quickly breaks away from the kiss to say,
<<bryce "Bryce">>Oh my god <<print $Name>>. It feels so good. Please don't stop.<</bryce>>
[[Stroke his cock faster|Intro Bryce Bed HJ 2][$VK to 1]]
[[Stop stroking his cock|Intro Bryce Bed HJ 2][$VK to 2]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceRom to "BJ">>\
<<set $BJ += 1>>\
<<if $VK is 1>>\
<<set $Lover to "Bryce">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your breath smells of <bry2>Bryce's</bry2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<if settings.sex is true>>\
[img[images/sex/bj/bed1.webp]]
<<else>>\
<</if>>\
You nod your head and Bryce's eyes light up as he begins laying on his back. You lean forward then begin licking the tip of his penis. He tilts his head back then moans out loud. You wrap your lips around his penis then push your head forward, shoving his penis into your mouth, evoking a loud moan from Bryce. You then begin rapidly sucking on his penis as he rubs your head while moaning loudly.
<<if settings.sex is true>>\
[img[images/sex/bj/bed3.webp]]
<<else>>\
<</if>>\
You do your best to massage his penis with your tongue as you suck his cock faster, wanting only to pleasure Bryce. After a few more seconds, Bryce's head drops back and he begins loudly groaning, his penis begins throbbing in your mouth, shooting his semen down your throat. You continue sucking his cock faster as you feel the cum shooting down your throat while you do your best to swallow ever drop of it.
<<if settings.sex is true>>\
[img[images/sex/bj/cum2.webp]]
<<else>>\
<</if>>\
After a few more seconds, Bryce's penis ceases to throb as his penis grows flacid in your mouth. Bryce takes a few seconds to catch his breath before looking down to you and saying,
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. You are the most perfect Woman in the world. I feel s... so lucky to be with you. I love you.<</bryce>>
You finish swallowing his sperm before replying,
<<vicsmile "<<print $Name>>">>I love you too Bryce and I'm glad that you enjoyed yourself.<</vicsmile>>
He gently rubs your cheek with his hand.
<<bryce "Bryce">>You are s... so perfect. <</bryce>>
He continues looking down at you in adoration as you climb up next to him then lay down comfortable on the bed beside him. Both of you then stare into each others' eyes as your eyes slowly close...
[[Sleep|Day 2 Dream][$BryceLove to 3;$Loc to "Bryce";]]
\
<<else>>\
\
You point to the bed the bed as you say,
<<vic "<<print $Name>>">>Lay on the bed.<</vic>>
Bryce nods then obediently climbs on the bed, laying on his back with his hard penis pointing up. You walk up to him then look down at his penis.
<<if settings.sex is true>>\
[img[images/sex/nude/m1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//His penis is so hard right now and it's hard FOR ME! I can also do whatever I want with it. I want to lick and suck on it. I want to give Bryce the pleasure he deserves for being such a good boy.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/hj/hj1.webp]]
<<else>>\
<</if>>\
You then slowly walk upto the bed then climb onto it, next to Bryce. You then reach down for his penis and slowly wrap your fingers around the shaft before leaning forward and licking the tip. Bryce flinches at your touch then begins moaning as you lick the tip of his cock. Bryce begins squirming as he grips the sheets while looking down at you. You circle your tongue around his cock as you look up into his eyes.
<<if settings.sex is true>>\
[img[images/sex/bj/bed2.webp]]
<<else>>\
<</if>>\
You then push your head forward, taking his penis into your mouth as he moans loudly. After his cock is in your mouth, you begin massaging it with your tongue, trying your best to please Bryce as he moans louder. As you look up at him, you can see the pleasure building up in his face. Bryce then looks down at you with his eyes squinting as he says,
<<if settings.sex is true>>\
[img[images/sex/bj/bed1.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>Oh my god <<print $Name>>. It feels s... so amazing. Please... please don't stop.<</bryce>>
[[Continue sucking his cock|Intro Bryce Bed BJ 2][$VK to 1]]
[[Stop sucking his cock|Intro Bryce Bed BJ 2][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceRom to "Vag">>\
<<set $Vag += 1>>\
<<set $Father to "Bryce">>\
<<set $Lover to "Bryce">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<bry2>Bryce's</bry2> cum still fills your vagina.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<if $VK is 1>>\
You feel Bryce's penis firmly pressing against your vaginal lips until it pokes inside of you gently as you keep your legs open, welcoming it inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/insert1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. It's time that I become a woman. I am going to have the most perfect night with the man I love. Bryce will make me his, now and forever. He will be my first and I, his. This will be the most perfect night for us both.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/vag/virgin1.webp]]
<<else>>\
<</if>>\
You suddenly feel his penis pushing it's way deeper inside of you until you feel it burst through your hymen and fully enter your vagina. You shouts at the sensation, causing Bryce to stop for a second as he looks down at you.
<<bryce "Bryce">>Are you okay <<print $Name>>? I didn't hurt you did I?<</bryce>>
He then brushes your cheek with his hand as you reply,
<<vic "<<print $Name>>">>It... does hurt a bit. Can you go slow please?<</vic>>
<<bryce "Bryce">>Yes definitely. I'm sorry. I will go very slow.<</bryce>>
He then very slowly thrust his penis inside of you as you squint your eyes at the pain of his cock rubbing against you broken hymen. He continues thrusting as he looks into your eyes, moaning.
<<if settings.sex is true>>\
[img[images/sex/vag/virgin2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn this hurts but Bryce is looks so happy. I must keep doing this for him. I must give him the pleasure that he deserves and try to enjoy my first time. This will be magical.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/vag/vag1.webp]]
<<else>>\
<</if>>\
Bryce begins thrusting faster, pushing his cock deeper inside of you as you let out loud moans of pleasure feeling his hard cock ramming inside of you, filling your body with pleasure. As he is thrusting, Bryce looks down at you, rubs your cheek then says,
<<bryce "Bryce">>I love you so much <<print $Name>>. You are a perfect goddess and I am so lucky to be with you.<</bryce>>
You can feel your cheeks growing flushed as you reply,
<<vic "<<print $Name>>">>I love you too Bryce with all my heart.<</vic>>
<<if settings.sex is true>>\
[img[images/sex/vag/vag2.webp]]
<<else>>\
<</if>>\
You can see a tear form under his eye as he leans forward and gives you a very passionate kiss while he thrusts harder, ramming his penis inside of your pussy until he suddenly groans out loud. You then feel a warm liquid filling you as Bryce rams his hips against you, filling you with his warm cum.
You moan out loud as you feel his penis throbbing inside of you, pumping all his semen in your womb. Bryce rapidly thrusts as you look into his face, filled with complete extasy.
<<if settings.sex is true>>\
[img[images/sex/vag/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh he looks so happy. I'm so glad that I could give you the pleasure that you deserve Bryce. I only want you to feel blissful. I want you to know how much you mean to me.//<</vict>>
Bryce's body then relaxes as he begins catching his breath while looking down at you. Bryce gently rubs your cheek as he says,
<<bryce "Bryce">>Thank you so much <<print $Name>>. You are a divine goddess and I love you with all my heart.<</bryce>>
You kiss his hand before replying,
<<vic "<<print $Name>>">>I love you too Bryce, more than I could ever put into words. Thank you for this perfect night.<</vic>>
<<if settings.sex is true>>\
[img[images/sex/vag/cum2.webp]]
<<else>>\
<</if>>\
Bryce leans forward and gives you another passionate kiss before pulling his penis out of you, causing his cum to leak out. He then takes stares at the cum leaking out of you for a few seconds before dropping down, right next to you, staring into your eyes. Bryce rubs your cheek as you both stare into each other's eyes, feeling nothing but true love as both of your eyes begin to slowly close...
[[Sleep|Day 2 Dream][$BryceLove to 5;$Loc to "Bryce";]]
\
<<else>>\
\
You point to the bed the bed as you say,
<<vic "<<print $Name>>">>Lay on the bed.<</vic>>
Bryce nods then obediently climbs on the bed, laying on his back with his hard penis pointing up. You walk up to him then look down at his penis.
<<if settings.sex is true>>\
[img[images/sex/nude/m1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is it. It's time that I become a woman. I am going to have the most perfect night with the man I love. Bryce will be mine, now and forever. He will be my first and I, his. This will be the most perfect night for us both.//<</vict>>
You then slowly climb on the bed then climb over Bryce before reaching down for his penis then aligning it with your vagina. Bryce quickly notices this and asks,
<<bryce "Bryce">>Your going too... Are you s... sure <<print $Name>>?<</bryce>>
<<vicnude "<<print $Name>>">>Yes I am sure. I want you to be my first Bryce.<</vicnude>>
Bryce seems to get noticeably excited by your words.
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. You are the most perfect goddess in the world. I promise I will do anything for you my goddess. I promise.<</bryce>>
You lean forward and give him a gentle kiss as you continue aligning his cock with your pussy. After you feel his penis head inside of you, you slowly push down on it, feeling it slowly fill your pussy. Bryce lets out a loud moan as he stare down at your vagina, watching his dick get pushed further inside of it. You push down as far as you can when you feel something pop inside of you. A sudden stinging sensation fills you pussy as you hymen breaks.
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl1.webp]]
<<else>>\
<</if>>\
You pause for a few seconds, waiting for the pain to fade before you slowly lift yourself up and down on Bryce's rock hard cock, taking the entire thing, inside of you. Bryce moans out loud as you ride him. He then looks up to you and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl2.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>You are my most perfect goddess. You are the love of my life. The most perfect creature. I love you s... so much.<</bryce>>
You can feel your cheeks growing flushed by his loving comments.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god. Bryce really loves me. We are so perfect together. He is my soulmate. We will be together forever, I know it.//<</vict>>
You then look down to him and say,
<<vicsmile "<<print $Name>>">>Ohh Bryce, I love you so much. Please be mine, now and forever.<</vicsmile>>
<<bryce "Bryce">>I promise <<print $Name>> to be your forever and ever. I will do anything you s... say. I will even be your s... slave. A s... slave to my goddess.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop1.webp]]
<<else>>\
<</if>>\
He then moans out loud as his body tenses and his hips raise up. You continue riding him as he groans and you feel a warm liquid filling your pussy. You focus on the warmth as his penis throbs inside of you, filling your pussy with his hot cum. Bryce constantly slams his hips up, ramming his penis as far into you as he can.
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl3.webp]]
<<else>>\
<</if>>\
You continue riding him while milking his cock inside of you until Bryce suddenly drops back down on the bed and begins catching his breath. He then looks up to you and says,
<<bryce "Bryce">>Thank you so much <<print $Name>>. You are the most perfect creature to ever exist. I am the luckiest man in the world to b... be with you. I will always do anything you want s... so if you ever want anything then let me know.<</bryce>>
You lean forward and gently kiss his lips for a few seconds before saying,
<<vic "<<print $Name>>">>Thank you too Bryce for being so perfect. I love you.<</vic>>
You can see tears streaming down his cheeks as he says,
<<bryce "Bryce">>I love you too <<print $Name>>. You are just amazing and perfect.<</bryce>>
You then lean down and share a passionate kiss. You feel his tongue enter your mouth as you do your best to massage his tongue with yours. After a few more seconds, you break off the kiss then drop to your side, causing Bryce's flacid penis to slide out of you, leaking cum on his waist.
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop2.webp]]
<<else>>\
<</if>>\
He flinches from the feeling before turning on his side so that you are both face to face as he stares you in the eyes while you eyes grow heavy and begin closing...
[[Sleep|Day 2 Dream][$BryceLove to 4;$Loc to "Bryce";]]
<</if>>\
</center><center>\
<<addclass "body" "introbryce">>\
<<set $BryceRom to "BJ">>\
<<if $VK is 1>>\
Bryce moans as you begin pushing your head forward, taking his dick further into your mouth while looking up at him, with a blissful look on his face.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He looks so blissful. He is really loving what I'm doing for him right now. He wants me to continue. He wants it so bad. I am in completel control of his pleasure right now. He needs me to continue. He would do anything for me. I am the only thing he can think about right now. He really wants me.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/bj/bj5.webp]]
<<else>>\
<</if>>\
Bryce then moans louder as he leans against the bed and says,
<<bryce "Bryce">>Oh my god <<print $Name>>. That feels s... so good. You are s... so perfect. Please don't stop.<</bryce>>
You continue sucking his cock more vigorously, while using your tongue to massage his penis as it lightly throbs in your mouth. Bryce's breathing gets really heavy as his moans grow more frequent. Bryce suddenly pulls his penis out of your mouth then says,
<<bryce "Bryce">>I can't wait anymore I want you s... so b... bad <<print $Name>>.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/kiss/m4.webp]]
<<else>>\
<</if>>\
He places his hands under your arms then lifts you up to your feet before giving you a passionate kiss as he gently pushes you onto the bed while following you down, remaining on top of you. You continue kissing him as you feel his penis pressing against your vagina.
<span class="love2">[[(Lose Virginity) Let him insert his penis inside of you|Intro Bryce Bed Vag][$VK to 1]]</span>
<span class="rude">[[I can't do this|Intro Bryce Decline][$VK to 2]]</span>
\
<<else>>\
\
Seeing how much Bryce is enjoying it, you quicken your pace, sucking his dick harder as you rapidly lick all around his hard cock while it occasionally leaks precum in your mouth. After a few more seconds, Bryce's head jerks back as he groans, filling your mouth with his hot cum. You continue licking around the shaft as you try to suck every drop of his cum out of his penis while it throbs in your mouth.
<<if settings.sex is true>>\
[img[images/sex/bj/cum3.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Yes feel the pleasure Bryce. Feel the pleasure that you deserve. I do this for you, to bring you pleasure. accept it all.//<</vict>>
Bryce moans out loud as he thrusts his hips, milking his cock in your mouth for a few more seconds. After he is all spent, he looks down at you and says,
<<bryce "Bryce">>That was s...so incredible <<print $Name>> Thank you s... so much. I will never forget this. Thank you. Thank you. Thank you.<</bryce>>
He then takes a few seconds to catch his breath before helping you to your feet then asking,
<<bryce "Bryce">><<print $Name>> I... really enjoyed my time with you and... I wanted to know... if you would be willing... to be... my girlfriend.<</bryce>>
He keeps his head down while slightly looking up to you as his body trembles.
[[I would love too|Intro Bryce GF 1][$VK to 1]]
[[Sorry but no|Intro Bryce GF 1][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $Lover to "Bryce">>\
<<if $VK is 1>>\
<<set $BryceRom to "Kiss">>\
Bryce's face lights up.
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. I promise that... that I will be the b... best b... boyfriend that you've ever had. I'll do anything that you need. I'll... keep you safe and love you forever... and... and.<</bryce>>
You move closer to him and wrap your arms around his chest.
<<vicsmile "<<print $Name>>">>Don't worry so much Bryce. You don't need to do anything special to be with me. Just be yourself. That is all I ask of you.<</vicsmile>>
Bryce nods his head as he wraps his arms around you.
<<bryce "Bryce">>I promise that I will do my best and thank you s... so much. I love you.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/kiss/m1.webp]]
<<else>>\
<</if>>\
You give Bryce a smile as you lean forward and give him a soft kiss on the lips, feeling his soft kiss pressing against yours and his warm breath un your upper lip. After a few seconds you slowly break off the kiss then stare Bryce in his eyes.
<<vicsmile "<<print $Name>>">>I love you too Bryce.<</vicsmile>>
[[I should get going now|Intro Bryce GF 2][$VK to 3]]
\
<<elseif $VK is 2>>\
\
He freezes in place, in a completely shocked state. He just stares at you while quickly trembling for a while before tears begin streaming down his cheeks.
<<bryce "Bryce">>I.. I ... I... Thought we could be together. I am s... so s... sorry for whatever I did wrong.<</bryce>>
He suddenly drops to his knees.
<<bryce "Bryce">>Please give me another chance to prove to you that I would b... be a good b... boyfriend. I will do anything you say. Anything at all.<</bryce>>
<span class="love2">[[(Romance) Relax, I'll be your girlfriend|Intro Bryce GF 1][$VK to 1]]</span>
<span class="rude2">[[(End Romance) I'm just not interested|Intro Bryce GF 2][$VK to 2]]</span>
\
<<else>>\
\
<<set $BryceRom to "Kiss">>\
After a few more seconds, you break off the kiss then say,
<<vicsmile "<<print $Name>>">>That was very nice. I do need to get going though. Maybe I will see you again sometime.<</vicsmile>>
He stands still with a blissful look on his face.
<<bryce "Bryce">>Yeah... Sure... I would love that very much. Thank you s... so much.... Umm does this mean we are b... boyfriend and girlfriend... Like will you be my girl... girlfriend? I mean.<</bryce>>
<span class="love2">[[I would love too|Intro Bryce GF 1][$VK to 1]]</span>
<span class="rude">[[Sorry but no|Intro Bryce GF 1][$VK to 2]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
<<set $BryceLove to 1>>\
Report this error to the forums.
Intro Bryce GF 2, $VK = 1
\
<<elseif $VK is 2>>\
\
<<vicsad "<<print $Name>>">>Sorry but I'm not interested in you.<</vicsad>>
Bryce slowly lowers his head, cups his hands on his face then begins crying. You look down at him and shake your head.
<<vicangry "<<print $Name>>">>Come on Bryce. You are supposed to be a man. Men shouldn't cry like that. It's embarrassing.<</vicangry>>
He continues crying as he replies.
<<bryce "Bryce">>I don't care. It's s... so unfair. I did everything you wanted. Why don't you like me?<</bryce>>
<<vicangry "<<print $Name>>">>Well I need a man, not a little boy. You just don't really have what it takes to be a man.<</vicangry>>
He grabs your hand with both of his.
<<bryce "Bryce">>Please give me a chance to be a man!<</bryce>>
You pull away from him.
<<vicangry "<<print $Name>>">>No. You already had your chance... This is getting weird. I'm just gonna go.<</vicangry>>
He walks on his knees toward you.
<<bryce "Bryce">>Please don't leave me!<</bryce>>
You quickly back away from him before turning and running out of the tent.
[[Continue|Intro Training Yard][$BryceLove to -2]]
\
<<else>>\
\
You place your hand on Bryce's cheek then give him a soft kiss on the lips.
<<vicsmile "<<print $Name>>">>I have had a wonderful time with you today. I look forward to seeing you again.<</vicsmile>>
<<bryce "Bryce">>I can't wait to s... see you again. Maybe we can... um.. meet... meet again tomorrow.<</bryce>>
<<vicsmile "<<print $Name>>">>I would like that. Have a good night.<</vicsmile>>
<<bryce "Bryce">>Have a good night too... and thank you.<</bryce>>
You wave to him as you leave the tent.
[[Head to the training yard|Intro Training Yard]]
<</if>>
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $vK is 1>>\
Bryce's eyes light up as he says,
<<bryce "Bryce">>Really? You... you do? Oh thank you s...so much <<print $Name>>. I love you more than anything in the world and will do anything that you want me to do. I will do my best to prove that you made the right choice. I love you s...so much.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/foreplaykiss3.webp]]
<<else>>\
<</if>>\
He then moves in for another kiss, pressing his soft lips against yours as you close your eyes, losing yourself in the kiss. Focusing on his soft lips pressed against your, his hot breath on your upper lips and his hands gently gripping your cheeks.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm finally in love. I never thought that I'd find someone, especially here but Bryce isn't like the others. He truly loves me and I love him. We will be perfect together, I just know it.//<</vict>>
You slowly open your eyes, seeing his eyes staring into your as you continue the gentle kiss until you finally break it off to catch your breath. Bryce rubs you cheek gently before saying,
<<bryce "Bryce">>You are the most perfect woman in the world. I will always do anything you want. Thank you s...so much.<</bryce>>
You give him a smile as you reply,
<<bryce "Bryce">>You only need to be yourself Bryce. I don't need anything else. Now I need to head back s...so have a good night.<</bryce>>
You then place your hand on his cheek, rubbing it gently as Bryce places his hand on yours.
<<bryce "Bryce">>I will... I will have the greatest night that I ever had, knowing that you are in my life.<</bryce>>
<<vicsmile "<<print $Name>>">>You are so sweet Bryce.<</vicsmile>>
<<if settings.sex is true>>\
[img[images/sex/kiss/m1.webp]]
<<else>>\
<</if>>\
You then give him another passionate kiss before backing away, out of the tent.
[[Continue toward the training yard|Intro Training Yard][$BryceLove to 1]]
\
<<else>>\
\
<<vicsad "<<print $Name>>">>Bryce... I'm sorry. I... I shouldn't have done that.<</vicsad>>
He looks to you with a defeated look on his face.
<<bryce "Bryce">>But... I thought we... Please don't just... I care for you <<print $Name>>. I love you.<</bryce>>
<<vicsad "<<print $Name>>">>I can't Bryce. I don't feel the same way. The.... kiss was just a mistake.<</vicsad>>
Bryce begins trembling.
<<bryce "Bryce">>No... It wasn't.. a mistake. Please don't say it was. I love you. We can do it again and I can do it better this time. Just give me a chance.<</bryce>>
<<vicangry "<<print $Name>>">>I said no Bryce. I don't feel the same way. Now I really should get going.<</vicangry>>
<<bryce "Bryce">>No please no! I will do anything you want. Please. Whatever mistake I made. I can make it up to you. I can b...be anything you want me to b...be.<</bryce>>
You brush him off.
<<vicangry "<<print $Name>>">>Enough! You're scaring me! I'm leaving!<</vicangry>>
You then quickly walk out of the tent as Bryce falls to his knees and begins crying.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What the hell just happened? What a nutjob. I never should have kissed him. He just lost his mind. What a lunatic! I need to stay the hell away from him.//<</vict>>
You then quickly head back to the training yard.
[[Continue|Intro Training Yard][$BryceLove to -1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
<<set $Lover to "Bryce">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your hands are sticky with <bry2>Bryce's</bry2> cum over them.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
You lower your head to get a closer look at his penis then begin stroking his cock faster while looking up at him as he fidgets in the bed. You hear his breathing get faster and his moaning, louder until he tightly grips the sheets as his body tenses and he lets out a loud groan. His penis immediately starts to erupt with a warm white liquid that shoot onto your face. You turn your head as you try to stop it from getting into your eyes.
<<if settings.sex is true>>\
[img[images/sex/hj/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is this liquid? It is so warm and it is shooting out of his penis. Is he peeing on me? It seems thicker than pee. What the hell is it?//<</vict>>
You continue to feel it hitting your face as you rapidly stroke Bryce's penis, milking all of the cum out of it as Bryce groans in pleasure. After a few more seconds, Bryce's body begins to relax as he starts catching his breath. You take a seconds to look at the warm liquid as it runs down your hand. Bryce slowly looks down at you in shock as he says,
<<bryce "Bryce">>Oh my god <<print $Name>>, your face is covered in my.... Oh my god. I can't believe how lucky I am. Thank you s... so much <<print $Name>>. You are s... so perfect.<</bryce>>
At that moment you realize that you face is covered with his semen. You use your hands to wipe as much of it off of you before standing up to clean it off with a nearby rag. After you finish cleaning your face then look to Bryce to see him laying down with a weary look on his face.
<<bryce "Bryce">>I love you s... so much <<print $Name>>. You are the most perfect woman in the world and I feel s... so lucky to have you in my life... You... you can sleep here... if you like. You will always b... be welcome here. I promise.<</bryce>>
He then gives you a smile as his eyes slowly squint.
[[Stay the night|Intro Bryce Night][$Loc to "Bryce"]]
[[Leave|Intro Bryce Bed Leave][$BryceLove to 3]]
\
<<else>>\
\
<<set $BryceRom to "Bed Stop">>\
You slow down your strokes until you come to a complete stop. Bryce looks down to you with a distressed look on his face.
<<bryce "Bryce">><<print $Name>> ple...please keep going.<</bryce>>
You slowly shake your head.
<<vic "<<print $Name>>">>I think that is about enough for today. I'm feeling a bit tired. Maybe we can continue this another time.<</vic>>
He quickly sits up and says,
<<bryce "Bryce">>P... please <<print $Name>>! Just a little longer. Please!<</bryce>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He really wants me to keep going but it's kind of cute, seeing him beg like this. I think I will leave him wanting.//<</vict>>
<<vicsmile "<<print $Name>>">>No more for today but if you're a good boy tomorrow then maybe I can go further next time.<</vicsmile>>
He starts fidgeting as he says,
<<bryce "Bryce">>Okay. I'll be really good I promise... Can you please?.... Just a little more. I'll do anything you want!<</bryce>>
[[(Handjob) Accept his offer|Intro Bryce Bed HJ 3][$BryceSub += 5]]
[[Decline|Intro Bryce Bed Dress][$BryceSub += 10]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceRom to "BJ">>\
<<if $VK is 1>>\
<<set $Lover to "Bryce">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your breath smells of <bry2>Bryce's</bry2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<if settings.sex is true>>\
[img[images/sex/bj/bed3.webp]]
<<else>>\
<</if>>\
With Bryce's cock still in your mouth, you squint your eyes then give him a nod before quickening your pace, sucking his cock faster while looking into his eyes, feeling almost hypnotized at the lust in his eyes as he watching you blow him. You firmly rub your tongue around his shaft as you suck harder, only wanting to please Bryce as his moans get louder and more frequent. After a few more seconds, Bryce's body tenses up as he tightly grips the sheets.
<<if settings.sex is true>>\
[img[images/sex/bj/bed1.webp]]
<<else>>\
<</if>>\
Bryce lets out a loud groan as his penis begins throbbing in your mouth, filling it with a warm liquid. You freeze in shock as a bitter liquid filling your mouth and shoot down your throat.
<<if settings.sex is true>>\
[img[images/sex/bj/top1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is this liquid? It is so warm and has suck a bitter taste. Is he peeing in my mouth? It feel creamier. What is it?//<</vict>>
You wonder to yourself as you continue to swallow it all. Seeing how much Bryce is enjoying your action, you suck on his cock harder, milking his hard cock in your mouth as you continue sucking, wanting only to please Bryce.
<<if settings.sex is true>>\
[img[images/sex/bj/top2.webp]]
<<else>>\
<</if>>\
After a few more seconds, Bryce's body relaxes as he looks down to you and says,
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. You are the most b... beautiful and amazing woman in the whole world. I feel s... so b... blessed to be with you. Thank you s... so much. I promise to do anything you need of me. I will b... be the best man you can ever have. I will do anything for you.<</bryce>>
You can feel your face growing flushed at his touching words as you pulls your head back, sliding his cock out of your mouth, before gripping it with you hand and giving it a gentle kiss in the tip. You then climb up in the bed, next to Bryce then rubhis cheek as he says,
<<bryce "Bryce">>I love you s... so much <<print $Name>>. You mean everything to me. I... I feel s... so lucky to have you in my life and I promise to do anything you want from me. I will prove to be worthy of you. I... I love you.<</bryce>>
You give him a warm smile as you reply,
<<vicsmile "<<print $Name>>">>I love you too B... Bryce. With all my heart.<</vicsmile>>
He looks shocked for a moment before quickly moving in for a kiss. You lips contact as Bryce massages your lips with his. You both share a long passionate kiss before he breaks away and rubs your cheek as both of your eyes grow heavy and you feel yourself drift away...
[[Sleep|Day 2 Dream][$BryceLove to 3;$Loc to "Bryce";]]
\
<<else>>\
\
<<set $BryceRom to "Bed Stop">>\
You tilt your head back, letting his penis slip out of your mouth before you give it a kiss. Bryce looks down to you with a distressed look on his face.
<<bryce "Bryce">><<print $Name>> ple...please keep going.<</bryce>>
<<vic "<<print $Name>>">>I think that is about enough for today. I'm feeling a bit tired. Maybe we can continue this another time.<</vic>>
He quickly sits up and says,
<<bryce "Bryce">>P... please <<print $Name>>! Just a little longer. Please!<</bryce>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He really wants me to keep going but it's kind of cute, seeing him beg like this. I think I will leave him wanting.//<</vict>>
<<vicsmile "<<print $Name>>">>No more for today but if you're a good boy tomorrow then maybe I can go further next time.<</vicsmile>>
He starts fidgeting as he says,
<<bryce "Bryce">>Okay. I'll be really good I promise... Can you please?.... Just a little more. I'll do anything you want!<</bryce>>
[[(Blowjob) Accept his offer|Intro Bryce Bed BJ 3]]
[[Decline|Intro Bryce Bed Dress]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
You move closer to Bryce then reach out for his waist, pulling his shirt over his head before dropping to your knees and pulling down his pants. As his pants slides down, you see his hard penis spring out from under his pants. You take a few seconds to stare at it as it points at your face. Bryce clearly gets excited at your face so close to his penis. He quickly thrusts his hips forward, pushing his penis against your lips and forcing its way into your mouth. After it enters your mouth, Bryce says,
<<if settings.sex is true>>\
[img[images/sex/undress/penis1.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>Could you please s... suck on it and maybe lick it too? I heard from the other recruits that it feel good when women do that. Can you p... please do that for me?<</bryce>>
He looks down at you shivering in anticipation while gently rubbing your cheek.
[[(Blowjob) Do as he asks|Intro Bryce BJ 2][$VK to 1]]
[[I can't do this|Intro Bryce Decline][$VK to 1]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
You turn your head away before saying,
<<vicsad "<<print $Name>>">>I can't do that. I'm sorry.<</vicsad>>
He quickly frowns.
<<bryce "Bryce">>I'm... I'm s... so s... sorry. I shouldn't have tried to make you do that. I... just... I'm s... sorry.<</bryce>>
Feeling embarrassed, you shake your head then begin collecting your clothes. You begin getting dressed as you say,
<<vicsad "<<print $Name>>">>I'm sorry Bryce. I shouldn't have let it get this far. I... I should go.<</vicsad>>
You quickly get dressed then storm out of the tent as Bryce puts his clothes back on.
[[Head to the training yard|Intro Training Yard][$BryceLove to -2]]
<<else>>\
You quickly grip Bryce's chest with both of your hands before saying,
<<vicsad "<<print $Name>>">>Please stop. I'm not ready for that.<</vicsad>>
He slowly nods with a shocked look on his face.
<<bryce "Bryce">>Oh. I'm s... sorry... I wasn't... thinking... I'm... I'm s... sorry but can you at least continue s... sucking on it... please?<</bryce>>
Bryce seems to be fidgeting as he slowly strokes his penis.
[[(Blowjob) Agree|Intro Bryce Bed BJ][$VK to 1]]
<span class="rude">[[(End Romance) Decline|Intro Bryce Decline][$VK to 1]]</span>
<</if>>\
</center>\<center>\
<<addclass "body" "introcook">>\
<<set $TheaMeeting to 1>>\
You put the blade in your sheathe then your father leads you to the brewing tent where a few recruits are sitting around, eating their lunch. As you both approach the camp cook Thea, your father gives her a warm smile as he says,
<<waltsmile "Walter">>Good day lady Thea, how has everything been on the front lines of the stove top?<</waltsmile>>
<<thea "Thea">>Well it's as thrilling and exciting as it's ever been. I was just about to slay another deer for you. Hold on.<</thea>>
She then walks up to the fire then carefully prods a piece of venison before nodding her head.
<<thea "Thea">>Seems about done to me. Now who is hungry for a nice venison thigh?<</thea>>
Your father and many other recruits raise their hands before Thea snaps at the recruits.
<<thea2 "Thea">>Hey shut it! All eh ya! You all know that only the head hunter and his brother get the venison meat.<</thea2>>
One of the recruits says,
<<chat "Leofrick">>You forgot to mention Clifton too. We all know how much you liiiike him. Giving him fancy lunches while smiling after each chat you have with him...<</chat>>
Thea whacks him in the arm with the cooking fork before hollering,
<<thea2 "Thea">>Hey! Shut your mouth, you little runt! Go back to eating or I'll be feeding you something that you wont soon forget.<</thea2>>
The recruit chuckles as he returns to his seat. Thea then quickly plates the food then hands it to your father. She then gives your father a warm smile before he asks her,
<<waltsmile "Walter">>How about some food for my daughter?<</waltsmile>>
She sarcastically strikes her forehead with the palm of her hand.
<<thea "Thea">>Oh how could I forget your lovely daughter? Let me get something for her really quick.<</thea>>
She then plates a few field rations and hands the plate to you. Your father looks at the food then says,
<<walt2 "Walter">>You can get her something better than that, can't you? She is my daughter after all.<</walt2>>
<<thea "Thea">>You know the head hunter's orders. All recruits get field rations. No one beside the trainers gets special treatment.<</thea>>
She then shrugs as your father slowly nods.
<<waltsmile "Walter">>I understand. Anyway I should get going now. Good day to you lady Thea. May god bless you this day.<</waltsmile>>
She gives your father a warm smile.
<<thea "Thea">>May he bless us all.<</thea>>
Your father then walks away as you wait for Thea to finish plating your food. After the food is plated, Thea holds it out to you. You reach out and grip the plate but Thea doesn't release it. She gives you a dirty look then whispers,
<<thea2 "Thea">>Listen here, you stupid little bitch. I don't know who you think you are but you need to give up all this all this warrior girl crap. You are doing nothing but causing trouble for all of us. Now take you food and choke on it.<</thea2>>
She then releases your plate and turns around to tend the food over the fire.
<<if $Trait_Hate is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What the hell is her problem? How dare she give me that attitude. I should stop by later and give her a piece of my mind.//<</vict>>
You then angrily turn around and walk back to the to the training ground.
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why is she so angry with me? I didn't do anything to her. Why can't I just fit in anywhere. Even a woman is angry with me over my choice to train here. Maybe this was a mistake...//<</vict>>
You then sadly turn around and walk back to the to the training ground.
<</if>>\
[[Continue|Intro Training 5]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $BryceUndress to 1>>\
<<set $Clothing to $Worn>>\
<<set $BryceSub += 10>>\
<<vic "<<print $Name>>">>I'm too tired right now. Have a good night.<</vic>>
<<if settings.sex is true>>\
[img[images/sex/mb/bryce1.webp]]
<<else>>\
<</if>>\
You then begin fetching your clothes as Bryce begins stroking his own penis while watching you. You get dressed as you hear Bryce breathing heavy while he watches you until he groans. You turn to him as he does, watching cum squirt out of his penis and cover the bed. Staring closely at the cum escaping his penis has you in a trance.
<<if settings.sex is true>>\
[img[images/sex/mb/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow. His penis is shooting out a liquid. What is that? It's so weird. Maybe I can find out more later. Anyway time to go.//<</vict>>
You then finish getting dressed before leaving the tent.
[[Continue|Intro Training Yard][$BryceLove to 2]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $Lover to "Bryce">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "The stickiness or <bry2>Bryce's</bry2> cum covers your hand and your cheek is a bit sticky from it as well.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Do anything I want huh?//<</vict>>
You nod your head then begin stroking his cock faster while looking up at him as he fidgets in the bed. You hear his breathing get faster and his moaning, louder until he tightly grips the sheets as his body tenses and he lets out a loud groan. His penis immediately starts to erupt with a warm white liquid that shoot onto your face. You turn your head as you try to stop it from getting into your eyes.
<<if settings.sex is true>>\
[img[images/sex/hj/cum1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is this liquid? It is so warm and it is shooting out of his penis. Is he peeing on me? It seems thicker than pee. What the hell is it?//<</vict>>
You continue to feel it hitting your face as you rapidly stroke Bryce's penis, milking all of the cum out of it as Bryce groans in pleasure. After a few more seconds, Bryce's body begins to relax as he starts catching his breath. You take a seconds to look at the warm liquid as it runs down your hand. Bryce slowly looks down at you in shock as he says,
<<bryce "Bryce">>Oh my god <<print $Name>>, your face is covered in my.... Oh my god. I can't b... believe how lucky I am. Thank you s... so much <<print $Name>>. You are s... so perfect.<</bryce>>
At that moment you realize that you face is covered with his semen. You use your hands to wipe as much of it off of you before standing up to clean it off with a nearby rag. After you finish cleaning your face then look to Bryce to see him laying down with a weary look on his face.
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. You are the most perfect woman in the world. You can sleep here if you like. You will always be welcome here. I promise.<</bryce>>
[[Sleep|Day 2 Dream][$BryceLove to 3;$Loc to "Bryce";]]
[[Leave|Intro Bryce Bed Leave][$BryceLove to 3]]
</center>\<center>\
<<addclass "body" "introbryce">>\
You give him a warm smile as you say,
<<vic "<<print $Name>>">>Thank you Bryce but I need to head back. Have a lovely night. I hope to see you again soon.<</vic>>
You wave to Bryce as you fetch your clothes. Bryce then says,
<<bryce "Bryce">>I will... have a good night thanks... to you... and have a great night too. You deserve it for being so perfect.<</bryce>>
<<vic "<<print $Name>>">>You are so sweet Bryce.<</vic>>
You then blow a kiss to him as you continue getting dressed before walking out of the tent.
[[Leave|Intro Training Yard][$BryceLove to 3]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $Lover to "Bryce">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your breath smells of <bry2>Bryce's</bry2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Do anything I want huh? How can I turn up such an offer?//<</vict>>
You give Bryce a wink before taking his cock back in your mouth, you then quicken your pace, sucking his cock faster while looking into his eyes, feeling almost hypnotized at the lust in his eyes as he watching you blow him. You firmly rub your tongue around his shaft as you suck harder, only wanting to please Bryce as his moans get louder and more frequent. After a few more seconds, Bryce's body tenses up as he tightly grips the sheets.
<<if settings.sex is true>>\
[img[images/sex/bj/bed3.webp]]
<<else>>\
<</if>>\
Bryce lets out a loud groan as his penis begins throbbing in your mouth, filling it with a warm liquid. You freeze in shock as a bitter liquid filling your mouth and shoot down your throat.
<<if settings.sex is true>>\
[img[images/sex/bj/top1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is this liquid? It is so warm and has suck a bitter taste. Is he peeing in my mouth? It feel creamier. What is it?//<</vict>>
You wonder to yourself as you continue to swallow it all. Seeing how much Bryce is enjoying your action, you suck on his cock harder, milking his hard cock in your mouth as you continue sucking, wanting only to please Bryce.
[img[images/sex/bj/top2.webp]]
<<else>>\
<</if>>\
After a few more seconds, Bryce's body relaxes as he looks down to you and says,
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. You are the most b... beautiful and amazing woman in the whole world. I feel s... so b... blessed to be with you. Thank you s... so much. I promise to do anything you need of me. I will be the b... best man you can ever have. I will do anything for you.<</bryce>>
You can feel your face growing flushed at his touching words as you pulls your head back, sliding his cock out of your mouth, before gripping it with you hand and giving it a gentle kiss in the tip. You then climb up in the bed, next to Bryce then rub his cheek as he says,
<<bryce "Bryce">>I love you s... so much <<print $Name>>. You mean the world to me. I... I feel s... so lucky to have you in my life and I promise to do anything you want from me. I will prove to be worthy of you. I... I love you.<</bryce>>
<<vicsmile "<<print $Name>>">>I love you too Bryce. With all my heart.<</vicsmile>>
He looks shocked for a moment before quickly moving in for a kiss. You lips contact as Bryce massages your lips with his. You both share a long passionate kiss before he breaks away and rubs your cheek as both of your eyes grow heavy and you feel yourself drift away...
[[Sleep|Day 2 Dream][$BryceLove to 3;$Loc to "Bryce";]]
</center>\<center>\
<<addclass "body" "introbryce">>\
<<set $Lover to "Bryce">>\
You nod your head. Sure, I would love to stay with you. He gives you a big smile as he taps the bed, signaling you to climb up which you do. You then lay next to Bryce while you both stare into each others eyes. Bryce rubs your cheek as he says,
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. You are the most b... beautiful and amazing woman in the whole world. I feel s... so b...blessed to b... be with you. Thank you s... so much. I promise to do anything you need of me. I will b... be the b... best man you can ever have. I will do anything for you.<</bryce>>
You can feel your face growing flushed at his touching words as you grip his penis with you hand and give it a gentle kiss in the tip. You then climb up in the bed, next to Bryce then rub his cheek as he says,
<<bryce "Bryce">>I love you s... so much <<print $Name>>. You mean everything to me. I... I feel s... so lucky to have you in my life and I promise to do anything you want from me. I will prove to b... be worthy of you. I... I love you.<</bryce>>
You give him a warm smile as you reply,
<<vic "<<print $Name>>">>I love you too Bryce. With all my heart.<</vic>>
He looks shocked for a moment before quickly moving in for a kiss. You lips contact as Bryce massages your lips with his. You both share a long passionate kiss before he breaks away and rubs your cheek as both of your eyes grow heavy and you feel yourself drift away...
[[Sleep|Day 2 Dream][$BryceLove to 3;$Loc to "Bryce";]]
</center>\
<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
Bryce's face lights up as he happily says,
<<bryce "Bryce">>Okay... That's great! Let's... go. I am s...sure you will like the training s...scrolls. They are really cool and have some nice pictures s...so... lets go!<</bryce>>
You giggle as you reply,
<<vicsmile "<<print $Name>>">>I'm sure the pictures are great. Now lets get going.<</vicsmile>>
You both then walk together to Bryce's tent.
[[Continue|Intro Bryce Tent]]
\
<<elseif $VK is 2>>\
\
Bryce nods his head with a frown.
<<bryce "Bryce">>Oh.. okay, I guess maybe s..some other time...<</bryce>>
<<vicsmile "<<print $Name>>">>Yeah maybe some other time. I better going now but it was great chatting with you and thanks for the little lesson. I learned much.<</vicsmile>>
Bryce happily nods.
<<bryce "Bryce">>I really enjoyed s...spending time with... you and I hope we meet again <<print $Name>>.<</bryce>>
<<vicsmile "<<print $Name>>">>I hope so too. Goodbye Bryce.<</vicsmile>>
You then wave at Bryce as you walk away.
[[Walk away|Intro Training Yard]]
\
<<else>>\
\
Bryce nods his head with a frown.
<<bryce "Bryce">>Oh.. okay, I guess maybe s..some other time...<</bryce>>
<<vicsmile "<<print $Name>>">>Yeah maybe some other time. I better going now but it was great chatting with you.<</vicsmile>>
Bryce happily nods.
<<bryce "Bryce">>I had a good time too. Goodbye <<print $Name>>.<</bryce>>
You then wave at Bryce as you walk away.
[[Walk away|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
This section of the training grounds are where all the newer recruits go to train. You can see <<if $Josef_Chat isnot 2>>[[Josef|Intro Josef]] pouting in the corner and <</if>><<if $Tristan_Chat isnot -1>>[[Tristan|Intro Tristan]] sitting by the gate looking at the field.<</if>>
<<if $Report < 2 and $Recruits_Away isnot 1>>\
[[Thomas and Peyton|Intro Thom Pey]] seem to be sneaking around the weapon racks.
<</if>>\
[[Walk away|Intro Recruits]]
[[Head back to the training yard|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $Recruits_Away to 1>>\
You can see Thomas and Peyton lacing the hilts of some of the swords with a strange powder. They seem to be giggling as they do.
<<if $BathConfront is 3>>\
[[Confront them|Intro Thom Pey 2][$VK to 1]]
[[Just watch|Intro Thom Pey 2][$VK to 2]]
<<elseif $BathConfront is 4>>\
[[Confront them|Intro Thom Pey 2][$VK to 3]]
[[Just watch|Intro Thom Pey 2][$VK to 2]]
<<else>>\
[[Confront them|Intro Thom Pey 2][$VK to 4]]
[[Just watch|Intro Thom Pey 2][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
You quickly walk up to them and say,
<<vicangry "<<print $Name>>">>Hey! What do you two, think you are doing?<</vicangry>>
The recruits turn to you before Thomas sarcastically says,
<<chat "Thomas">>We were just getting these swords ready for the senior recruits. We want their sparring match to be really good...<</chat>>
He then giggles as Peyton says,
<<chat "Peyton">>Yeah... We are.<</chat>>
As he too, giggles.
You scold them as you place your hands at your hips.
<<vicangry "<<print $Name>>">>I know that you two are up to no good. How about I tell the head hunter what you are doing?<</vicangry>>
Thomas you a forced sad face.
<<chat "Thomas">>And why would you do that to your friends?<</chat>>
<<vic "<<print $Name>>">>My... friends?<</vic>>
<<chat "Thomas">>Yeah, you did us a favor earlier today and we promised to be your friends, remember?<</chat>>
<<vic "<<print $Name>>">>But you two were just telling me that so that I would do... what I did, weren't you?<</vic>>
Thomas shakes his head as he puts his hands on your shoulders.
<<chat "Thomas">>No, I meant what I said. We really like you and feel like idiots for pranking you so much. We thought you understood us and liked it too but we see now that you didn't like it and we're sorry. Isn't that right Peyton?<</chat>>
<<chat "Peyton">>Yeah, we sorry.<</chat>>
He gives you a warm smile as he continues,
<<chat "Thomas">>See? We are your friends and we want you to hang out with us. so do you want to hang out with us? We can all have a ton of fun. We'll go and prank the loud mouth recruits. It will be a blast. Come on!<</chat>>
He then starts walking away while beckoning you to follow him.
[[Go with them|Intro Thom Pey 3][$VK to 1]]
[[Refuse|Intro Thom Pey 3][$VK to 2]]
\
<<elseif $VK is 2>>\
\
They continue coating the sword hilts with the powder then begin giggling as Thomas motions Peyton to move.
<<chat "Thomas">>This should liven things up. I can't wait to see the big headed fools spar tomorrow. They will get exactly what they have coming to them.<</chat>>
Peyton gives hima concerned look.
<<chat "Peyton">>Won't they be angry at us?<</chat>>
Thomas waves him off.
<<chat "Thomas">>They'll never know it was us. They won't even know what is going on. Trust me.<</chat>>
<<chat "Peyton">>Okay Thomas. You always smart one. This gonna be funny.<</chat>>
<<chat "Thomas">>Now lets go before anyone sees us.<</chat>>
He then runs off as Peytons runs after him before tripping and landing on his face. Thoma looks back at him, chuckles then says,
<<chat "Thomas">>You really are an idiot? Get up. We need to go.<</chat>>
Peyton gets up and says,
<<chat "Peyton">>No I'm not.... Shut up!<</chat>>
Before following after Thomas as they leave the training yard from the back.
[[Walk away|Intro Training Yard]]
\
<<elseif $VK is 3>>\
\
You quickly walk up to them and say,
<<vicangry "<<print $Name>>">>Hey! What do you two, think you're doing?<</vicangry>>
The recruits freeze in place before Thomas nervously says,
<<chat "Thomas">>We... We were just cleaning the swords. Isn't that right Peyton?<</chat>>
Peyton stays silent for a few seconds before responding,
<<chat "Peyton">>We were? Oh... I mean we were... cleaning.<</chat>>
You scold them as you place your hands at your hips.
<<vicangry "<<print $Name>>">>You two think that I'm stupid? I can see exactly what you are doing. knock it off right now!<</vicangry>>
<<chat "Thomas">>Oh... Okay. we are out of here.<</chat>>
He then turns are runs away as Peyton lowers his head and says,
<<chat "Peyton">>I'm sorry <<print $Name>>. About all bad things we did to you.<</chat>>
<<chat "Thomas">>Hurry up Peyton before she attacks us again.<</chat>>
Peyton nods before running after him, tripping along the way and landing on his face. He quickly gets up then shouts,
<<chat "Peyton">>Thomas wait for me!<</chat>>
As he follows Thomas out of the training yard.
[[Walk away|Intro Training Yard]]
\
<<else>>\
\
You quickly walk up to them and say,
<<vicangry "<<print $Name>>">>Hey! What do you two, think you are doing?<</vicangry>>
The recruits turn to you before Thomas sarcastically says,
<<chat "Thomas">>We were just getting these swords ready for the senior recruits. We want their sparring match to be really good...<</chat>>
He then giggles as Peyton says,
<<chat "Peyton">>Yeah... We are.<</chat>>
As he too, giggles. You then scold them both as you place your hands at your hips.
<<vicangry "<<print $Name>>">>I know that you two are up to no good. How about I tell the head hunter what you are doing?<</vicangry>>
Thomas scowls you as he says,
<<chat "Thomas">>Why do you care? You never know how to have any fun around here.<</chat>>
<<vicangry "<<print $Name>>">>Well how am I supposed to have any fun when you all treat me like crap? You all like to see me suffer so don't be surprised when I feel like returning the favor.<</vicangry>>
<<chat "Peyton">>But we told to do that. We make you sad so you not get hurt...<</chat>>
Thomas elbows him in the ribs.
<<chat "Thomas">>Shut up you idiot... Uhh we should get going. We have recruit stuff to do.<</chat>>
He then runs off as he signals Peyton to follow him. Peyton slowly walks after him while holding his hibs in pain.
[[Walk away|Intro Rookie Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $VK is 1>>\
<<set $DerinLove to 2>>\
<<vic "<<print $Name>>">>Sure, I would like to spend some time with you.<</vic>>
Derin's eyes light up as he responds,
<<derin "Derin">>Perfect. I knew you were a smart girl when I first laid eyes on you. Let's get going.<</derin>>
He then walks beside you, wraps his arm around your back, placing his hand on your waist before leading you to his tent.
[[Head to Derin's tent|Intro Derin Tent]]
\
<<elseif $VK is 2>>\
\
<<vic "<<print $Name>>">>I'm sorry but I'm not interested.<</vic>>
<<derin "Derin">>I don't think that you understand how much I have done for you. I am the one who has been keeping the recruits from following you too the spring everyday. I also keep them all away from your tent at night. I look out for you more than you realize. All I ask of you is just one night with me in my tent. I can keep you safe from all the recruits are show you an amazing time. You will enjoy it. I promise.<</derin>>
<span class="love2">[[Okay... I'll spend time with you|Intro Derin 3][$VK to 1]]</span>
<span class="rude">[[I'm not interested|Intro Derin 3][$VK to 2]]</span>
[[(Leave) Okay... I need to do something before I go with you|Intro Derin 3][$VK to 3]]
\
<<elseif $VK is 3>>\
\
<<set $DerinLove to 1>>\
<<vic "<<print $Name>>">>I would like to spend some time with you but I need to finish some of my duties first but I'll bed back after I'm done<</vic>>
Derin ponders for a seconds before nodding his head.
<<derin "Derin">>I understand. The head hunter must have you doing something. He never updates me on his assignments. Anyway try not to take too long. I'll be waiting for you here.<</derin>>
[[Walk away|Intro Training Yard]]
\
<<else>>\
\
<<vic "<<print $Name>>">>I'm sorry but I'm not interested.<</vic>>
Derin gets noticeably angry.
<<derin "Derin">>So you lied to me? Any person of worth would never lie to get what they want... You must be jesting. Come on lets go.<</derin>>
He takes you by the hand then tries to lead you but you pull your hand back.
<<vic "<<print $Name>>">>I said no! I'm not going with you.<</vic>>
<<derin "Derin">>I'm getting really tired of these games. Without me looking out for you then you wouldn't last a week. I am the one who has been keeping the recruits from following you too the spring everyday. I am the one who keeps them away from your tent at night. I look out for you more than you will ever realize. Now cut this nonsense and join me. Even though you lied to me. My offer still stands.<</derin>>
<span class="love2">[[Okay... I'll spend time with you|Intro Derin 3][$VK to 1]]</span>
<span class="rude">[[I'm not interested|Intro Derin 3][$VK to 2]]</span>
[[Okay... I need to do something before I go with you|Intro Derin 3][$VK to 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $VK is 1>>\
<<set $DerinLove to 2>>\
You meekly nod your head.
<<vic "<<print $Name>>">>Okay... I'll spend time with you.<</vic>>
Derin's eyes light up as he responds,
<<derin "Derin">>Perfect. I knew you were a smart girl when I first laid eyes on you. Let's get going.<</derin>>
He then walks beside you, wraps his arm around your back, placing his hand on your waist before leading you to his tent.
[[Head to Derin's tent|Intro Derin Tent]]
\
<<elseif $VK is 2>>\
\
<<set $DerinLove to -2>>\
Derin takes a deep breath before saying,
<<derin "Derin">>That was a poor decision. I could have looked after you. I have kept you safe so so long and I won't be able to do it for you anymore until you take me up on my offer, so think about it the next time some recruits follow you to the spring or harass you at your tent. I'm sure, given some time, you'll come around.<</derin>>
He then goes back to cleaning his sword.
[[Walk away|Intro Training Yard]]
\
<<else>>\
\
<<set $DerinLove to 1>>\
Derin grunts as he scolds you.
<<derin "Derin">>You better not be lying again. I'll wait for you here but donb't take too long.<</derin>>
Then walks back to his sword then returns to cleaning it while he watches you walk away.
[[Continue|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introderin">>\
As you both reach his tent, Derin holds the flap open for you as he guides you in. You look around to see a bed, a few stands and a few unlit candles around the room. Derin walks up to them and begins lighting each one up before walking up to you, holding both of your hands and saying,
<<derin "Derin">>Listen <<print $Name>>, I know that I might have come off as cocky and maybe even arrogant, but the truth of the matter is that I find you smart, cunning and very beautiful. I have met many women in my life but none of them make me feel like you do. You are perfect to me and I want to show you how much I care for you, if you would only allow me.<</derin>>
He then releases one of your hands to gently rub your cheek.
<<derin "Derin">>So, what say you? Will you make me the luckiest man on earth and become my woman to look after you, keeping you save and happy forever.<</derin>>
<span class="love2">[[(Romance) Would love too|Intro Derin Tent 2][$VK to 1]]</span>
[[Not interested|Intro Derin Tent 2][$VK to 2]]
</center>\<center>\
<<addclass "body" "introderin">>\
<<if $VK is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So he actually cared for me this whole time? I never realized it. Oh my god. I must have been wrong about him this whole time.//<</vict>>
<<vic "<<print $Name>>">>I would love to be with you.<</vic>>
His eyes light up as he continues brushing your cheek with his thumb while he moves in for a kiss. You then feel his lips gently pressing against yours as his tongue pushes against your lips. Realizing what he wants, you open your mouth, allowing his tongue you rub against yours before circling around your mouth.
<<if settings.sex is true>>\
[img[images/sex/kiss/m4.webp]]
<<else>>\
<</if>>\
Derin's hands then begin gripping the bottom of your shirt, pulling it over your head until Derin tosses it to the ground. He then removes your bra before reaching down to your waist, gripping your pants and panties with his fingers before pulling them down to your ankles. You continue kissing him as you feel his hand rubbing and gently squeezing your breasts before licking his finger and gently rubbing on your clitoris.
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch3.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god. Is this really happening? Am I about to have sex? This is so strange and it's happening so fast but it feels really good so far. I don't want it to stop.//<</vict>>
You then feel pleasure building up between your legs as Derin firmly rubs on your clitoris. You can't help but feel impressed that Derin knows exactly how to please you.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//it is almost like he has done this before...//<</vict>>
You try your best to massage his tongue with your as you enjoy his fingers rubbing your clit. After a few more seconds, Derin breaks off the kiss then grabs you from under your shoulders, lifts you up then drops you onto the bed.
<<if settings.sex is true>>\
[img[images/sex/undress/mf1.webp]]
<<else>>\
<</if>>\
Derin then quickly removes your shoes, socks, pants and panties from your ankles before grabbing your legs and spreading them wide. He then takes a few seconds to stare at your naked body before gently rubbing your clit as he says,
<<if settings.sex is true>>\
[img[images/sex/undress/mf2.webp]]
<<else>>\
<</if>>\
<<derin "Derin">>You are so beautiful <<print $Name>>. I wish I could make you into a woman right now but your father would find out and... Well... Lets do our best not to tell him alright?<</derin>>
He then stares at you vagina while rubbing it for a few more seconds before continuing,
<<derin "Derin">>Hmm I can't afford to get you pregnant or your father will kill me. I guess we'll have to do something else... I know!<</derin>>
He then takes a few seconds to remove all of his clothes as you help him out. He removes his top as you slowly pull down his pants then his underwear, causing his erect penis to spring out of it. You carefully stare at his penis.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow it is so big and hard. I have never seen one before and it looks so firm.//<</vict>>
He then climbs back onto the bed and then pulls you by your shoulders again, lifting you up before dropping you onto your stomach. Derin then holds his penis to your face and says,
<<derin "Derin">>I know a way for us to have some fun. I just need you to do something first. I need you to put this in your mouth then lick and suck on it. It will be easy. Just try to get it as wet as you can. It will lead to something good. Trust me.<</derin>>
He then dangles his penis in your face as he brushes your cheek with his other hand.
[[Suck on his penis|Intro Derin Tent 3][$VK to 1]]
[[Refuse|Intro Derin Tent 3][$VK to 2]]
\
<<else>>\
\
<<set $Derin_Angry to 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is lying to me. He never treated me like I was important to him. He only wants me in his bed. I'm not falling for it.//<</vict>>
<<vic "<<print $Name>>">>I'm not interested.<</vic>>
<<derin2 "Derin">>Then why did you come here?<</derin2>>
<<vicangry "<<print $Name>>">>I just came here to tell you that I'm not interested in you and I wanted to ask you to stop flirting with me all the time. I came here to become a lightbringer and I find your advances unwelcome. So can you please stop.<</vicangry>>
Derin gives you a cold stare before saying,
<<derin2 "Derin">>After all I have done for you. This is what you give me in return. I was doing this for you. You would be much happier with me than some other loser. I could have looked after you... What the hell is wrong with you? If you really mean what you say then get the hell out of here! And don't expect me to protect you ever again. You can face all the harassment on your own until you change your mind and come crawling back, ready to apologize.<</derin2>>
He then points out of the tent.
<<if $Temp10 is 2>>\
As you turn to walk out, Derin adds,
<<derin2 "Derin">>And I will be sure to tell the head hunter that you have shirked your duties and refused to clean the latrines as he ordered. Now get out!<</derin2>>
He then waves you off.
<</if>>\
[[Leave the tent|Intro Training Yard][$DerinLove to -2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introderin">>\
<<if $VK is 1>>\
<<set $BJ += 1>>\
<<set $Clothing to "Nude">>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I trust you Derin. I know we will have a great time.//<</vict>>
You open your mouth then slowly wrap your lips around his penis as you slide it into your mouth. Remembering what he said, you try your best to lick and wet his penis as much as possible. Derin begins letting out soft moans as you lick and suck on his hard cock. You can feel Derins hands feeling up your body, from your shoulders to your breasts, all the down to your ass.
<<if settings.sex is true>>\
[img[images/sex/bj/bj8.webp]]
<<else>>\
<</if>>\
One of his hands stops at you breasts and the other begins rubbing on your clit as you continue sucking his cock while enjoying his touch. After a few more seconds of you both pleasing each other, Derin then pulls his penis from your mouth then leans forward to give you a kiss on the forehead before saying,
<<derin "Derin">>It's time for the real fun to begin. Just lay on your stomach and relax. It might hurt at first but I will do my best to make it pleasurable for you. I promise.<</derin>>
He then lightly rubs your cheek with his thumb before moving around behind you as you do what he says, dropping down on the bed, face down. You lay still waiting top see what he will do until you feel something pressing against your asshole, it slowly pushes against it, slowly entering your ass. You use your hands you pull your chest off the bed as you turn to Derin and say,
<<vicnude "<<print $Name>>">>What are you doing? You're pressing against my butt.<</vicnude>>
He then rubs your cheek with the back of his hand as he whispers in your ear,
<<derin "Derin">>Don't worry <<print $Name>>, I know what I'm doing and I will be gentle.<</derin>>
[[Alright|Intro Derin Tent 4][$VK to 1]]
[[No way!|Intro Derin Tent 4][$VK to 2]]
\
<<elseif $VK is 2>>\\
\
You quickly shake your head.
<<vicangry "<<print $Name>>">>I can't do that. That is disgusting. I won't put that in my mouth.<</vicangry>>
He then gets noticeably annoyed as he says,
<<derin "Derin">>It is not as gross as you might think. I clean myself very well. I promise you, You will enjoy it too. Just do it. Don't think about it.<</derin>>
He then presses his penis against your lips.
[[Suck on his penis|Intro Derin Tent 3][$VK to 1]]
<span class="rude">[[(End Romance) Refuse again|Intro Derin Tent 3][$VK to 3]]</span>
\
<<else>>\
\
<<set $Derin_Angry to 1>>\
You continue shaking your head.
<<vicangry "<<print $Name>>">>No way. I can't do that.<</vicangry>>
He then grabs your head then starts pulling it toward his dick as he says,
<<derin "Derin">>Just do it. You will enjoy it. Don't think!<</derin>>
You pull away from him then begin screaming which stops Derin in his tracks. He releases your head then says,
<<derin "Derin">>There is no need to scream. I wasn't trying to force you to do something you didn't want too.<</derin>>
You quickly pull away from him then reach out for your clothes. You take the next few seconds to get dressed as Derin pleads,
<<derin "Derin">>I'm sorry <<print $Name>>. I was out of line... Please don't tell your father. I made a mistake alright? Here let me help you.<</derin>>
He picks up some of your clothes then hands them to you as you continue getting dressed.
<intim>(Intimidation <<print $Intimidation>>/2)</intim> <<if $Intimidation < 2>><rude>(Skill is too low)</rude><</if>>
<<if $Intimidation > 1>>\
<<set $DerinSorry to 1>>\
After you are completely dressed, you look at Derin then say,
<<vicangry "<<print $Name>>">>If you don't want me to tell my father what you tried to do then you better give me something good and you will also leave me the hell alone. I better not see you flirting with me while I train. Understand?<</vicangry>>
<<derin "Derin">>You got it. I will stay out of your hair. Have a good night <<print $Name>> and take these coins.<</derin>>
He quickly fumbles through his desk and pulls out a coin bag then hands it to you. You carefully count the coins then close up the bag. There are <gold>10 gold coins</gold> in there. Deren then bows his head before saying,
<<derin "Derin">>I hope the amount was to your liking and please forgive me. I am so sorry for what I did. Nothing of that sort will happen again. I promise.<</derin>>
You nod your head then leave his tent.
<<if $GoldCheat is 1>>\
[[Continue|Intro Training Yard][$DerinLove to "Scared";$Gold += 10;$Peyton_Rel += 15;]]
<<else>>\
[[Continue|Intro Training Yard][$DerinLove to "Scared";$Gold += 10;$Peyton_Rel += 10;]]
<</if>>\
<<else>>\
After you are completely dressed, you look at Derin then say,
<<vicangry "<<print $Name>>">>If you don't want me to tell my father what you tried to do then you better leave me the hell alone. I better not see you flirting with me while I train. Understand?<</vicangry>>
<<derin "Derin">>You got it. I will stay out of your hair. Have a good night <<print $Name>> and again... I am sorry for what I did. Nothing of that sort will happen again. I promise.<</derin>>
You nod your head then leave his tent.
[[Continue|Intro Training Yard][$DerinLove to "Scared"]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "introderin">>\
<<set $Lover to "Derin">>\
<<if $VK is 1>>\
<<set $DerinLove to 3>>\
<<set $Anal += 1>>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<der2>Derin's</der2> cum is leaking out of your ass.">>\
You slowly nod your head.
<<set $CumTemp1 to 1>>\
<</if>>\
<<vicsmile "<<print $Name>>">>Okay. I trust you.<</vicsmile>>
Derin leans forward and gives you a kiss on the cheek.
<<derin "Derin">>That's my girl. Brave and beautiful. I'm so proud of you.<</derin>>
You then tightly grip the bed, lightly groaning as you feel his penis pushing it's way inside of your ass until it is as far in as it will go. Derin then holds still, giving your ass a few seconds to adjust to it before lightly pulling out then pushing his penis back in. You can feel is hard penis tightly thrusting inside of your ass with suck a strange feeling filling you.
<<if settings.sex is true>>\
[img[images/sex/anal/1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It feels so damn tight. I can't believe that we are doing this. This is so strange but it feels kind of good. The sensitivity of my insides as his hard penis enters... Oh it feels so good. I don't want to stop.//<</vict>>
You then begin moaning which seems to excite Derin, causing him to thrust faster in your ass as he moans loudly before saying,
<<if settings.sex is true>>\
[img[images/sex/anal/2.webp]]
<<else>>\
<</if>>\
<<derin "Derin">>Damn <<print $Name>>, you are the most beautiful and sexy woman on earth. I want you to be mine forever!<</derin>>
He continues thrusting his penis in your ass as you both breathe rapidly while moaning out loud. After a few more seconds, Derin begins groaning as a warm liquid filling your asshole. Derin slams his hips against you ass as he fills it with his hot cum. You lay still while focusing on his hard penis throbbing inside of you as it pumps you with a warm liquid.
<<if settings.sex is true>>\
[img[images/sex/anal/cum1.webp]]
<<else>>\
<</if>>\
Derin thrust s a few more times before dropping to his side, sliding his penis out of your ass, causing his cum to begin leaking out of it. He lays down, trying to catch his breath before turning to you and says,
<<derin "Derin">>You were outstanding <<print $Name>>. Well worth all the time I waited for this day. You are just amazing.<</derin>>
He then turns on his back, laying down in a casual position. He wraps his arm around your neck, pulling you in closer before he gives you a kiss on the cheek.
<<derin "Derin">>I hope you enjoyed our time together as much as I did. I feel so fortunate to have you be my girl. You are the sexiest thing on this earth and we will be the perfect pair, you and I.<</derin>>
You smile before giving him a soft kiss on the lips which he turns into a passionate one. You focus on his soft lips pressed against your and his tongue entering your mouth and massaging yours while his hand drifts down to your breast. Derin begins lightly pulling on your nipple as he continues the long passionate kiss. After a few more seconds, Derin breaks off the kiss then places his hand on your cheek, gently rubbing you cheek with his thumb.
<<derin "Derin">>I'll take good care fo you, you hear? No recruits will be able to treat you like shit while I'm around so you no longer need to fear them. Just let me know when someone bothers you and I will deal with the rest.<</derin>>
<<vicsmile "<<print $Name>>">>Thank you Derin. I feel so lucky to have met you and I'm sorry for pushing you away all this time. I didn't know that you really cared about me. I was wrong.<</vicsmile>>
He continues rubbing your cheek as he sas,
<<derin "Derin">>It's alright <<print $Name>>, we all make mistakes but you corrected it by staying with me today. Now get some rest. I heard from Peter that you've had a long day and you deserve some rest. Also thanks again for being such an amazing girl.<</derin>>
He leans over and gives you a kiss on the cheek before laying back and closing his eyes.
[[Go to sleep|Day 2 Dream][$Loc to "Derin"]]
\
<<else>>\
\
<<set $DerinLove to 2>>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your breath smells of <der2>Derin's</der2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
You slowly nod your head.
<<vicsad "<<print $Name>>">>I can't do that. That will hurt too much.<</vicsad>>
Derin sighs before giving you a fatigued look and saying,
<<derin "Derin">>You don't trust me?<</derin>>
You look back at him and reply,
<<vicsad "<<print $Name>>">>It's not that I don't trust you. I'm just... worried. It's going to hurt.<</vicsad>>
<<derin "Derin">>Alright fine. Maybe another time. In the meantime how about you suck it a bit more. Will you do that for me?<</derin>>
You nod as Derin gives you a kiss on the cheek then maneuvers himself in front of you then says,
<<derin "Derin">>Can you roll over for me <<print $Name>>? I want to see your body as you suck me off.<</derin>>
You nod then flip over as he presses his penis against your lips. You open your mouth, welcoming his penis in it as Derin begins rubbing your clit again while you open your legs, giving him easier access.
<<if settings.sex is true>>\
[img[images/sex/bj/bj6.webp]]
<<else>>\
<</if>>\
Derin has one hand rubbing your clit while his other is squeezing your breast. As he feels up your body, you continue licking and sucking his cock, wanting only to please him as he moans loudly. Derin's moans get quicker and louder as you continue lick and sucking on his hard cock until he thrusts his hips forward and begins groaning as he fills your throat with his hot cum.
<<if settings.sex is true>>\
[img[images/sex/bj/cum2.webp]]
<<else>>\
<</if>>\
You lay in complete shock as his penis throbs inside of your mouth, filling your throat with his hot cum. After a few more seconds Derin starts catching his breath before looking down to you and saying,
<<derin "Derin">>You are such a sexy and beautiful girl. The most gorgeous woman on earth.<</derin>>
He then pulls his penis out of your mouth before dropping on his side then looking back at you. He rubs your cheek with his hand as he says,
<<derin "Derin">>That was pretty good. We need to do it again sometime. Next time we can try the other position. Don't worry so much about it. You'll like it. I'm sure.<</derin>>
He then leans forward and gives you a kiss on the forehead. He then turns on his back, laying down in a casual position. He wraps his arm around your neck, pulling you in closer before he gives you a kiss on the cheek.
<<derin "Derin">>I hope you enjoyed our time together as much as I did. I feel like you would have had more fun if we tried the other position but I respect your boundaries. Beside that, I feel that you and I will be the perfect pair.<</derin>>
You smile before giving him a soft kiss on the lips which he he breaks off before saying,
<<derin "Derin">>Well after you brush your teeth.<</derin>>
He then chuckles while he reaches over and begins lightly pulling on your nipple as he says,
<<derin "Derin">>I'll take good care fo you, you hear? No recruits will be able to treat you like shit while I'm around so you no longer need to fear them. Just let me know when someone bothers you and I will deal with the rest.<</derin>>
<<vicsmile "<<print $Name>>">>Thank you Derin. I feel so lucky to have met you and I'm sorry for pushing you away all this time and for not agreeing to the other position. I figured that it would hurt too much and didn't feel ready for it. I also didn't know that you really cared about me but I see now that I was wrong.<</vicsmile>>
He continues playfully pulling your nipple as he says,
<<derin "Derin">>It's alright <<print $Name>>, we all make mistakes and we can always try the other position next time. Now get some rest. I heard from Peter that you've had a long day and you deserve some rest. Also thanks again for being such an amazing girl.<</derin>>
He leans over and gives you a kiss on the cheek before laying back and closing his eyes.
[[Go to sleep|Day 2 Dream][$Loc to "Derin"]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
[img[images/npc/josef.webp]]
<<if $Josef_Chat isnot 1 and $Josef_Chat isnot 2>>\
You approach Josef and he immediately notices you. He quickly walks up to you then shouts,
<<chat "Josef">>You told Runnik that I stole Tristan's gold didn't you? I told him that you stole it and of course he listens to the girl over me! You don't know how lucky you have it! Women can just do whatever the hell they want!<</chat>>
<span class="caring">[[Tell him the truth|Intro Josef 2][$VK to 1]]</span>
<<if $Intimidation > 1>>\
<intim>(intimidation<<print $Intimidation>><intim>/2)</intim> <span class="rude">[[Tell him off|Intro Josef 2][$VK to 2]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/2)</intim> <nope>Tell him off.</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Walk away|Intro Rookie Recruits]]
\
<<elseif $Josef_Chat is 1>>\
\
Josef gives you a dirty looks as you approach.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He still seems pretty angry. Maybe I should leave him alone.//<</vict>>
[[Walk away|Intro Training Yard]]
\
<<else>>\
\
<vk>Report this please.<vk>
"Intro Josef, Else"
[[Walk away|Intro Rookie Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
[img[images/npc/tristan.webp]]
<<if $Tristan_Chat isnot 1 and $Tristan_Chat isnot 2>>\
As you approach Tristan, he immediately scolds you.
<<chat "Tristan">>What do you want thief? I know what you and Josef did. He told me all about it after Runnik made him give me back what you both stole.<</chat>>
<<if $Compassion > 0>>\
<span class="caring">[[Tell him the truth|Intro Tristan 2][$VK to 1]]</span>
<<else>>\
<span class="caring">[[Tell him the truth|Intro Tristan 2][$VK to 3]]</span>
<</if>>\
<<if $Intimidation > 0>>\
<intim>(intimidation<<print $Intimidation>><intim>/1)</intim> <span class="rude">[[(Hate) Tell him off|Intro Tristan 2][$VK to 2]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/1)</intim> <nope>Tell him off.</nope> <rude>(Skill is too low)</rude>
<</if>>\
\
<<elseif $Tristan_Chat is 1>>\
\
You can see Tristan reading a book. <<vict "(//Inner Thoughts//) <<print $Name>>">>//I have bothered him enough. I shouldn't disturb him further.//<</vict>>
[[Walk away|Intro Rookie Recruits]]
\
<<else>>\
\
You can see Tristan reading a book.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//If I scare him anymore then he will probably pee his pant. As fun as that would be, I'd rather do something more productive then speak with this wimp.//<</vict>>
[[Walk away|Intro Rookie Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
<<set $Tristan_Chat to 1>>\
<comp>(Compassion <<print $Compassion>>/1)</comp>
You lower your head as you say,
<<vicsad "<<print $Name>>">>I'm sorry Tristan. Josef tricked me into stealing it for him. He told me that you stole it from him. I was foolish to believe him. I'm so sorry.<</vicsad>>
Tristan's scowl fades as he responds,
<<chat "Tristan">>I suppose that makes sense. Josef is a good liar and you don't seem like the type to steal without reason. You're father is a paladin after all... or was. Anyway I accept your apology and forgive you.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you Tristan. I hope you got back everything that was taken.<</vicsmile>>
<<chat "Tristan">>Well Josef tried to trick me into believing that you kept most of the gold but I know better than to believe him. I spoke with Runnik and got the rest back.<</chat>>
<<vic "<<print $Name>>">>I'm glad to hear that everything was corrected. I felt awful when I learned the truth.<</vic>>
<<chat "Tristan">>Don't worry about it. Everything worked out in the end. Anyway I shouldn't keep you here any more. Have a good day<</chat>>
He waves at you as you turn to walk away.
[[Walk away|Intro Rookie Recruits]]
\
<<elseif $VK is 2>>\
\
<<set $Tristan_Chat to 2>>\
You cross your arms then lean forward before saying,
<<vicangry "<<print $Name>>">>I don't give a shit what happened to you. You can burn in hell for all I care!<</vicangry>>
He then recoils in shock.
<<chat "Tristan">>Well... I didn't... you both stole from me... I was just...<</chat>>
You continue giving him a cold stare which obviously makes him feel uncomfortable. He then says,
<<chat "Tristan">>Oh I'm... s... sorry. I see that you are not in a good mood and I shouldn't have bothered you... Sorry.<</chat>>
He then looks away as you nod with a scowl still on your face.
[[Walk away|Intro Rookie Recruits]]
\
<<else>>\
\
<<set $Tristan_Chat to -1>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/1)</comp> <rude>(Skill is too low)</rude>
You lower your head as you say,
<<vicsad "<<print $Name>>">>I'm sorry Tristan. Josef tricked me into stealing it for him. He told me that you stole it from him. I was helping him get it back.<</vicsad>>
Tristan's scowl grows as he responds,
<<chat "Tristan">>That was obviously my gold. You had no right touching it. I'm going to make sure that you both pay for stealing from me. You lousy thieves!<</chat>>
He then angrily storms off.
[[Walk away|Intro Rookie Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
[img[images/npc/josef.webp]]
<<if $VK is 1>>\
<<set $Josef_Chat to 1>>\
You lower your head as you say,
<<vic "<<print $Name>>">>I honestly didn't tell Runnik anything. I don't know how he found out. He is very wise. Maybe he just figured it out on his own.<</vic>>
Josef scolds you then says,
<<chat "Josef">>You're lying! You told him and I'm going to make sure that you get what you deserve! Just you wait!<</chat>>
He then starts punching a nearby tree.
[[Walk away|Intro Rookie Recruits]]
\
<<else>>\
\
<<set $Josef_Chat to 2>>\
You quickly give him an ice cold stare before shouting,
<<vicangry "<<print $Name>>">>How dare you! You are the little weasel who lied to me and made me steal it for you and you would dare point the finger at me instead of accepting the consequences for your own actions. You know, like a man!<</vicangry>>
He then slowly backs away as he responds,
<<chat "Josef">>Whoa. I didn't mean to make you angry. I was just.... Uh my bad. I shouldn't have said anything. It was my fault after all.<</chat>>
He then turns and runs away.
[[Walk away|Intro Rookie Recruits]]
<</if>>\
</center>\<center>\
<<set $Loc to "Tent">>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<if $Elin is 1>>\
These are your personal quarters. There are two [[beds|Intro Bed]]. One for you and one for your sister. There is a [[dresser|Intro Dresser]] with your clothes in it.
<<else>>\
These are your personal quarters. You have a [[bed|Intro Bed]], mirror and a [[dresser|Intro Dresser]] with your clothes in it.
<</if>>\
<<if $ElinSleep is 1>>\
You can see Elin sleeping on her bed.
<<elseif $Elin is 1>>\
[[Elin|Intro Elin Chat]] is standing by her bed.
<</if>>\
<<if $IntroNote is 0>>\
There is a [[note|Intro Note]] under the flap in front of your tent.
<</if>>\
[[Head back to the training yard|Intro Training Yard]]
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
This is your bed. You can use it to end the day. <red>Do you really wish to end the day?</red>
[[Go to bed|Intro Bed 2]]
[[Walk away|Intro Tent 2]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
<<vic "<<print $Name>>">>Okay. I suppose that we can spend some time together.<</vic>>
<<chat "Thomas">>Awesome! I knew you were a cool girl. Let's go prank the senior recruits. I know just the thing to do. We can get you to distract a few of them then we can take some of their stuff and put it in the other guy's tent. It will be awesome. They will be fighting each other. It will be so funny. Let's do it!<</chat>>
He then leads you to the tents where the senior recruits sleep. Thomas then peeks through the tent flap for a few seconds before turning to you and saying,
<<chat "Thomas">>There are two of them in there. Okay what we need to do is have <<print $Name>> go in, pretending to be lost and distract them long enough for us to take some stuff out of their bags and put in in the another bag. Remember Peyton, we shouldn't just swap things from the same people.
We should take things from each of them then put it in a random bag so that they all are angry at each other. Okay so let's do it! You first <<print $Name>>. Tell them that you are lost then try to distract them long enough for us to swap things around and Peyton, don't make too much noise!<</chat>>
<<chat "Peyton">>Okay.<</chat>>
[[Enter the tent|Intro Thom Pey 4]]
\
<<else>>\
\
<<set $ThomPeyLove to -1>>\
<<vicangry "<<print $Name>>">>I am not stupid. You two never cared about me. Don't think that I forgot that you two clowns raped me this morning. You are so lucky that I didn't report you. Now you both better stay the hell away from me if you don't want me telling my father what you did.<</vicangry>>
Thomas backs away slowly.
<<chat "Thomas">>Okay. If you don't want to hang out then that's cool. We will leave you alone uhh because... we like you. Sooo bye.<</chat>>
He then turns around and quickly walks away while Peyton follows behind him.
[[Walk away|Intro Rookie Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbarracks">>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I have to distract them long enough for these guy to swap their things around. Oh boy. What am I doing? I'm going to screw this up and get in trouble. Papa is going to be angry... But if I do it right then it might be fun. Oh boy. Let's do it.//<</vict>>
You take a deep breath before entering the tent. You look around then see two recruits chatting. They don't seem to notice you until you approach them then ask,
<<vic "<<print $Name>>">>Hey guys... I'm looking for the medical tent. Is this the right place?<</vic>>
They look at each other before one of them gives you a smile and says,
<<chat "Asher">>Hey sweetie. I don't think that I've seen you around. Are you new here?<</chat>>
<<chat "Quinn">>Isn't she Walter's daughter? If so then we're not supposed to be nice to her.<</chat>>
<<chat "Asher">>Well no one needs to know. She is really cute and I don't really care what the head... I don't care what the others say.<</chat>>
[[Press him on what he said|Intro Thom Pey 5][$VK to 1]]
[[Ask them about training technique|Intro Thom Pey 5][$VK to 2]]
</center>\<center>\
<<addclass "body" "introbarracks">>\
<<if $VK is 1>>\
<<vic "<<print $Name>>">>You about to say earlier. What was it?<</vic>>
He looks to the other recruit then shrugs.
<<chat "Asher">>I suppose that you deserve to know but you must promise me that you will tell no one that I told you.<</chat>>
He gives you a very stern look as you nod.
<<vic "<<print $Name>>">>I promise.<</vic>>
He then slowly nods before saying,
<<chat "Asher">>The reason most of the recruits are treating you so poorly is because the head hunter... your uncle, told us to do our best to convince you to give up on being a lightbringer. He said that you would only weaken us and if we made you leave then he would ensure that we would be guaranteed a spot on the next lightbringer roster ledger. That ensures us a spot on the next lightbringer recruitment tournament which normally takes months of vigorous training to get into.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//That asshole was responsible for all of this. He has been pushing the recruits to isolate me. All this time, it was him. That is why he pushed me to compete against the senior recruits. He knew I wasn't ready and made me do it anyway. He is also a hypocrite too. He claims that I would make the lightbringers weak but he was willing to let recruits that were not ready to be on the lightbringer roster to be placed if they did as he said. That....Asshole!//<</vict>>
Noticing your angered silence, one of the recruits says,
<<chat "Quinn">>I know it must really suck to hear that. If it means anything to you, we don't dislike you. I personally don't mind if you train with us and I assume now that you know the head hunter's plan. It won't really have any effect on you anymore so you don't have to worry about us mistreating you.<</chat>>
<<chat "Asher">>He's right. You have nothing to worry about here. Maybe you can speak with the head hunter about it but don't forget your promise. We never had this conversation. Anyway two tents down for the medical tent.<</chat>>
<<vic "<<print $Name>>">>Medical tent?<</vic>>
<<chat "Asher">>Yeah you were looking for the medical tent right?<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit, I completely forgot.//<</vict>>
You take a quick glace around and see Thomas and Peyton sneaking out of the tent.
<<vic "<<print $Name>>">>You're right. I was just distracted by what you said and forgot.<</vic>>
He reaches out and rubs your wrist as he says,
<<chat "Asher">>Don't worry about it. Just take good care of yourself umm. We never properly introduced ourselves have we? Some knight we are. My name is Asher and my friend over here, is Quinn.<</chat>>
Quinn waves to you before you nod and say,
<<vicsmile "<<print $Name>>">>Well my name is <<print $Name>>. It was nice to meet you both but I should get going. Good day to you both.<</vicsmile>>
<<chat "Quinn">>Take care <<print $Name>>. Don't let what you heard, keep you down. You seem like a strong girl and I have faith in you.<</chat>>
<<chat "Asher">>Me too.<</chat>>
You wave at them both as you leave the tent then head to the back of the tent to meet up with Thomas and Peyton.
[[Continue|Intro Thom Pey 6][$Greg_Secret to 1]]
\
<<else>>\
\
You decide to change the subject.
<<vic "<<print $Name>>">>I have been training for a few days now and I don't really know all the best training techniques and I was wondering if you can give me some pointers.<</vic>>
The first recruit sighs.
<<chat "Asher">>Come on. Lets not talk about training. We have been doing it all day. I don't want to talk about it right now. I just want to relax.<</chat>>
<<chat "Quinn">>Yeah who the hell wants to discuss training after spending the whole day training?<</chat>>
The first one shakes his head.
<<chat "Asher">>We are so sick of training that we faked being sick to get out of sparring today.<</chat>>
The other one shrugs as he adds,
<<chat "Quinn">>A lot of good that did us. The head hunter saw right through it and made us train extra hard to make up for missing our sparring session.<</chat>>
He then lifts up his gauntlet then tosses it across the room hitting Peyton right in the head, causing him to shout, "Oww!". Both of the recruits quickly turn to see Thomas and Peyton with their hands in a recruit's bag. One of them shouts,
<<chat "Quinn">>What the hell do you two think that you're doing?<</chat>>
Thomas and Peyton then run while the other recruits chase them out. You take the scuffle as a good chance to leave, quickly walking out of the tent.
[[Return to the training yard|Intro Training Yard][$PeyThomLove to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbarracks">>\
As soon as you arrive at the back of the tent, you see Thomas and Peyton wheezing with laughter. You approach them then watch them for a few more seconds as they chat with each other.
<<chat "Thomas">>This is going to be so perfect! They are going to beat each other up and we are totally going to be watching.<</chat>>
<<chat "Peyton">>That was good, Thomas. This was smartest idea. You smart Thomas.<</chat>>
They continue laughing until Thomas notices you and says,
<<chat "Thomas">>Oh hey <<print $Name>>. You did a great job in there. We are a really good team. You wanna wait until the senior recruits come back so that we can see them fight? Come on, it will be fun!<</chat>>
He then looks at you with a smile.
[[Agree to stay and wait|Intro Thom Pey 7][$VK to 1]]
[[Confront them on what Gregory told them|Intro Thom Pey 7][$VK to 2]]
</center>\<center>\
<<addclass "body" "introbarracks">>\
<<if $VK is 1>>\
<<set $ThomPeyLove to 2>>\
You nod your head and Thomas waves his fist in the air in excitement before saying,
<<chat "Thomas">>Awesome <<print $Name>>! Lets hide here for until they get back. It shouldn't be long. Just stay quiet both of you. We don't want them to hear us.<</chat>>
You nod then sit down with them waiting for the senior recruits to come back. You sit still for a few minutes before asking Thomas,
<<vic "<<print $Name>>">>Are you two sure this will work?<</vic>>
<<chat "Thomas">>Of course it will. These Senior recruit like to talk like they are the coolest but they are really stupid. This will get them good.<</chat>>
You sigh then lay back.
<<vic "<<print $Name>>">>Okay, but I hope this doesn't take too long.<</vic>>
Thomas shrugs as you all continue waiting. The three of you wait for 20 minutes when the senior recruits finally arrive and enter the tent. Thomas and Peyton get excited and sit up while looking through a hole in the tent. You look through as well, seeing the senior recruit enter the tent then quietly sit at their beds.
They remove their armor then casually lay on their beds. <<print $ClifName>> looks around in his bag and then grunts before frantically shuffling through his bag. You hear Thomas and Peyton silently laughing as <<print $ClifName>> continues looking through his bag for something. After a few more seconds, <<print $ClifName>> says,
<<clif "Tall Recruit">>Hey has anyone seen my razor? I can't find it.<</clif>>
A few of the recruits shrug before one of them says,
<<chat "Althalos">>It's no problem. You can use mine. I always keep it clean.<</chat>>
He then digs through his bag before grunting.
<<chat "Althalos">>What the hell is this doing here?<</chat>>
He holds up a wooden figure. One of the other recruits quickly sits up in his bed and says,
<<chat "Quinn">>Hey that's mine! How did you get it?<</chat>>
The recruit shrugs,
<<chat "Althalos">>I have no idea.<</chat>>
He hands the figure back to him. He examines it and says,
<<chat "Quinn">>Hmm that's weird, anyway better get to bed. I'll see you guys in the morning and don't forget Alt, you owe me a drink after our wager.<</chat>>
<<chat "Althalos">>Come on man. You know I'm good for it.<</chat>>
The recruit lays down and says,
<<chat "Quinn">>I don't know shit, buddy.<</chat>>
Before they both begin chuckling. All of the recruits then get ready for bed, completely unfazed by your handiwork. You look to Thomas who seems to be quietly pouting while Peyton scratches his head and says,
<<chat "Peyton">>They don't seem mad, Thomas.<</chat>>
Thomas tilts his head then punches Peyton in his arm.
<<chat "Thomas">>Well no shit! Lets get out of here. We can have a nice drink of liquor, on me.<</chat>>
Peyton gently rubs his arm.
<<chat "Peyton">>But we don't have liquor, do we?<</chat>>
Thomas pulls a liquor bottle out of his bag and says with a confident smile,
<<chat "Thomas">>We do now. Thanks to our senior dickheads.<</chat>>
<<vicangry "<<print $Name>>">>So you stole it? Seriously?<</vicangry>>
<<chat "Thomas">>I didn't steal anything. I just borrowed it.<</chat>>
You give him a long stare before he shrugs before saying,
<<chat "Thomas">>Alright fine. I took it but I'm more than happy to share it with you. What do you say? Want to have some drinks with us? It will be fuuuuun.<</chat>>
He then slowly shakes the bottle while looking to you.
[[Go to drink with them|Intro Thom Pey Tent][$VK to 1]]
[[Don't drink|Intro Thom Pey Tent][$VK to 2]]
\
<<else>>\
\
You cross your arms then give them a cold stare as you say,
<<vicangry "<<print $Name>>">>If you two really cared about me then why didn't you tell me about what my uncle told the recruits?<</vicangry>>
Thomas scratches his head as he replies,
<<chat "Thomas">>What he told us? About what?<</chat>>
You lean forward and shout,
<<vicangry "<<print $Name>>">>Don't play stupid with me! He told you and the other recruits to pic on me and single me out! He was the reason you were picking on me wasn't he? Why didn't you tell me?<</vicangry>>
Thomas pauses for a few seconds before saying,
<<chat "Thomas">>Umm I didn't know... We didn't know that, honestly.<</chat>>
<<chat "Peyton">>But didn't head hunter say to pick on her to protect her from harm?<</chat>>
Thomas elbows him in his ribs.
<<chat "Thomas">>Shut up you idiot.<</chat>>
He then looks to you, seeing your stare get colder and admits,
<<chat "Thomas">>Okay he did tell us that but we didn't want to do it. We were forced too.<</chat>>
You give him a deathly stare before saying,
<<vicangry "<<print $Name>>">>He promised you a position on the lightbringer roster. He didn't force you to do anything. You chose to do it for the reward. You are all so damn selfish. To treat me like trash so that you can get ahead is pathetic and you should both be ashamed of yourselves.<</vicangry>>
They both lower their head in silence for a few seconds before Peyton says,
<<chat "Peyton">>We're sorry <<print $Name>>. We were being bad to you. We are bad people.<</chat>>
Thomas slowly looks to him then shakes his head as he keeps it lowered but he doesn't say anything. You look at both of them then shake your head before turning around and walking away.
[[Walk away|Intro Training Yard][$ThomPeyLove to -1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introThomPey">>\
<<if $VK is 1>>\
<<vic "<<print $Name>>">>Sure, I suppose I can join you guys for a few drinks.<</vic>>
Thomas then cheers,
<<chat "Thomas">>Yeah! that's what I'm talking about! I told you Peyton, <<print $Name>> is the best! Lets go and have some fun.<</chat>>
He then takes you by the hand and guides you to his tent. You quietly walk down to Thomas's tent until he guides you inside of it. Once inside you take a look around and see a very messy environment. There are clothes all over the floor and the place looks very unkept. Thomas quickly digs through one of his bags and pulls out a few bottles of vodka. He digs around further and pulls out a few glasses. He pours a bunch of drinks then hands them out, giving you one first. He lifts the glass then says,
<<chat "Thomas">>Let us have a toast to <<print $Name>> for her amazing beauty and charm... and... smarts. She is the best and will be an amazing lightbringer. An unstoppable one! Yeah!<</chat>>
Then he clinks your glass and then Peyton's glass before quickly drinking all of the vodka in his glass as you and Peyton do the same. He then pours more shots for both of you. He then clinks your glasses again and drinks another before looking to you. You can feel yourself getting a little buzzed as you look at the glass, considering weather you should drink more.
[[Drink another glass|Intro Thom Pey Tent 2][$VK to 1]]
[[Don't drink anymore|Intro Thom Pey Tent 2][$VK to 2]]
\
<<else>>\
\
<<vic "<<print $Name>>">>No I'm not interested in drinking.<</vic>>
Thomas leans closer and says,
<<chat "Thomas">>Come on <<print $Name>>. You're not scared are you? I thought you were a strong warrior, fit to become a lightbringer but I see that I was wrong...<</chat>>
[[Go to drink with them|Intro Thom Pey Tent][$VK to 1]]
[[(Leave) Refuse|Intro Thom Pey Tent 2][$VK to 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "introThomPey">>\
<<if $VK is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Why not? Lets have some fun.//<</vict>>
You then drink another glass of vodka as Thomas says,
<<chat "Thomas">>That a girl! You know how to have fun. Lets keep drinking the rest. We got so much left.<</chat>>
You all spend an hour, drinking in silence. You can feel yourself getting very drowsy as Thomas says,
<<chat "Thomas">>You are so beautiful <<print $Name>>. You are like the hottest girl in the world. Hey can you do us a huge favor? It will be so cool of you. Can you take off your clothes?<</chat>>
You give him a puzzled look as he continues,
<<chat "Thomas">>Like... we saw it before at the spring. It isn't a mystery, so can we see it again. You are super hot and cool. Come on! Do it for your best friends.<</chat>>
They both stare at you.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Should I? They are really nice to me and I guess they already seen me naked so it won't be a big deal.//<</vict>>
<<vic "<<print $Name>>">>Sure, why not?<</vic>>
Thomas and Peyton's faces light up as they stare at you with excitement. You try to stand up but can barely feel your legs so Thomas and Peyton help you balance until you are standing. You then grip your shirt at the waist then begin lifting it up until it is over your head and on the ground. You then remove your bra, dropping it to the ground before gripping your pants and panties at the waist and pulling them to the ground, causing the guys to holler and whistle vigorously.
<<if settings.sex is true>>\
[img[images/sex/nude/strip.webp]]
<<else>>\
<</if>>\
You then stand before them fully undressed. The recruits then move toward you and begin touching your body. Their hands wander over your body, rubbing you in your intimate areas as Thomas licks and sucks on your nipples. Feeling a little shocked at their sudden advances, you try to push them off you but the gentle sucking of your nipple, leaves you with a pleasant sensation. You lightly grip the back of Thomas's head as his fingers rub on your clitoris gently but firmly.
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch1.webp]]
<<else>>\
<</if>>\
You slightly tilt your head back as you enjoy the sensation of their caressing until Thomas firmly grabs your hips then guides you to the bed before leaning on you, toppling you onto the bed. Thomas then climbs on top of you, kissing your lips passionately while removing his clothes. Peyton watches from a few feet away while rubbing on his crotch. Thomas continues kissing you passionately as he sheds all of his clothes then presses his penis against your vagina.
[[Continue kissing him|Intro Thom Pey Tent 3][$VK to 1;$Clothing to "Nude";]]
[[Push him off of you|Intro Thom Pey Tent 3][$VK to 2;$Clothing to "Nude";]]
\
<<else>>\
\
<<vicangry "<<print $Name>>">>No means no!<</vicangry>>
<<chat "Thomas">>Well I guess you are just a boring woman. Not looking to have fun huh? Come on! Drink a little.<</chat>>
He hold the bottle to your face before you quickly push it away.
<<vicangry "<<print $Name>>">>I said no!<</vicangry>>
He waves you off.
<<chat "Thomas">>Fine be boring then. We will have fun without you. Isn't that right Peyton.<</chat>>
Peyton nods before you say,
<<vicangry "<<print $Name>>">>Well if you guys want to have fun then you can have fun alone.<</vicangry>>
You then stand up as Thomas leans on your legs and looks up to you while saying,
<<chat "Thomas">>Aww come one. Don't be like that. Have a little drink. A baby drink.<</chat>>
You pull your leg away.
<<vicangry "<<print $Name>>">>No drinks at all. Farewell.<</vicangry>>
You then walk out of the tent.
[[Continue|Intro Training Yard][$ThomPeyLove to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introThomPey">>\
<<if $VK is 1>>\
<<set $Vag += 2>>\
<<set $Father to "Recruits">>\
<<set $Lover to "Recruits">>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your vagina is filled with <thom2>Thomas</thom2> & <pey2>Peyton's</pey2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<set $CumType to 4>>\
<<set $ThomPeyLove to 2>>\
You continue kissing Thomas as the head of his penis pushes its way into your vagina. You suddenly feel a jolt of both, pleasure and pain as Thomas's penis is fully inside of your vagina. Thomas lets out a loud moan as he pushes himself as deep in you as he can. He then begins thrusting his hips rapidly as he stares into your eyes with a lustful, wanting, gaze. You return the gaze as you think to yourself.
<<if settings.sex is true>>\
[img[images/sex/vag/insert1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I am becoming a woman now. I never thought it would happen tonight but Thomas really seems to want me. Is this wrong though? Do I love him? Maybe I could... I don't know.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/vag/vag5.webp]]
<<else>>\
<</if>>\
Thomas proceeds to rapidly thrust his penis inside of you while breathing heavy and staring into your eyes until he suddenly gives you a pained expression as he thrusts inside of you and groans. You then feel a warm liquid filling your vagina as Thomas pumps his semen into you.
<<if settings.sex is true>>\
[img[images/sex/vag/cum1.webp]]
<<else>>\
<</if>>\
You focus on the warmth of his cum as it fills you and the throbbing of his penis inside of you, filling you up. He rapidly thrust a few more times while loudly groaning, milking his cock inside of you until he is fully spent. Thomas then begins catching his breath as he looks down at you and says,
<<chat "Thomas">>Oh...My god. You are a goddess.<</chat>>
He then drops to his side and starts resting while breathing loudly. You lay back, trying to get comfortable when you see Peyton quickly walking toward the bed, naked with his penis in his hand. He climbs onto the bed with a lustful look on his face before climbing on top of you, leaning forward and giving you an awkward kiss on the lips. It is obvious that he doesn't really know what he is doing.
He gives you multiple quick kisses on the lips as he tries to line his penis up with your vagina. He tries to push himself into you but misses a few time, ramming the tip of his penis against your leg. He then looks down and carefully lines it up then looks you in the eyes before pushing his penis inside of you, moaning very loudly as he does. He looks down at you in absolute amazement. He is clearly very surprised and excited at this moment as he says,
<<if settings.sex is true>>\
[img[images/sex/vag/insert2.webp]]
<<else>>\
<</if>>\
<<chat "Peyton">>I love you <<print $Name>>.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He loves me? Does he really mean that? He looks like he does. Maybe this is alright but wait. I'm laying with two men. Isn't this a sin? Should I stop it? I don't know but it might be too late. I am really enjoying this so I might as well finish it. Whether it is a sin or not doesn't matter right now. I am going to keep having fun with the man that loves me.//<</vict>>
Peyton then begins rapidly thrusting his hips, slamming his penis against your g-spot while moaning loudly. You stare into his lustful eyes as you focus on the pleasure quickly building up inside of you as his hard penis forces it's way inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/vag7.webp]]
<<else>>\
<</if>>\
After a few seconds, Peyton lets out a loud groan as he pumps you vagina with his hot cum, filling you up with his seed. You moan with him as he rapidly thrusts his throbbing penis inside of you, milking himself in your vagina until he is fully spent. He then begins catching his breath as he stare down at you and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cum3.webp]]
<<else>>\
<</if>>\
<<chat "Peyton">>I love you <<print $Name>>! You are perfect! Please be my girlfriend.<</chat>>
He then looks down at you then kisses your lips gently before playing with your hair as the weight of his heavy body begins getting a bit uncomfortable. You just stare at him as you both catch your breath before Thomas suddenly says,
<<chat "Thomas">>Why don't you get off her? You big oaf. You're gonna crush her.<</chat>>
Peyton quickly looks back at you with a concerned look on his face.
<<chat "Peyton">>Oh no! Sorry for crushing you. I don't know own weight. I need remember.<</chat>>
He then carefully climbs off of you, pulling his penis out of your vagina, causing his and Thomas's cum to leak out of your vagina. Peyton then lays down next to you, gently rubbing your cheek. Thomas looks to you and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cum2.webp]]
<<else>>\
<</if>>\
<<chat "Thomas">><<print $Name>> you are freaking... You are a goddess. You are the best woman in the world.We are going to be the best most unstoppable team ever! Nothing will stop us now that we have you. You are awesome!<</chat>>
He then lays back, relaxing as Peyton continues staring at you with a loving gaze, almost as if he was in a trance. You give him a warm smile as you try to make yourself comfortable and slowly close your eyes, peacefully dozing off...
[[Sleep|Day 2 Dream][$ThomPeyLove to 3;$Loc to "Recruits";]]
\
<<else>>\
\
<<set $ThomPeyLove to -2>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No I can't do this. I must save myself for the man I love.//<</vict>>
You place your hands on Thomas's chest then begin pushing him off of you but he pushes back, licking your neck as he forces himself onto you, causing you to shout out,
<<vicangry "<<print $Name>>">>No! Stop! Get off of me!<</vicangry>>
He ignores your pleas and continues licking your neck while trying to push his penis inside of you.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! This can't be happening. He is not getting off of me. What do I do? I have to scream for help.//<</vict>>
You then take a deep breath before screaming as loud as you can, causing Thomas to try to cover your mouth. You quickly bite his hand then go back to screaming,
<<vic "<<print $Name>>">>AHHHH! HELP ME!!! HEEEEELP!!! HEEEEELP!<</vic>>
Thomas grabs the pillow then tries to press it against your face as you turn your head, facing away from the pillow. Peyton even joins in and tries to hold you still as Thomas quickly hits you in the face while shouting,
<<chat "Thomas">>Shut up bitch! Keep your mouth shut and this will be over soon!<</chat>>
You continue fighting with him as you feel your energy waning. After a few more seconds you suddenly see someone wrap their arm about Thomas's throat, locking him in a headlock while pulling him back off of you.
The person then pulls Thomas away from the bed before jerking sideways and slamming his head into the side of the bed. You then recognize your savior as your father. Peyton continues holding you down until your father winds his fist back before smashing Peyton in his face, sending him flying off of the bed and onto the floor. Your father then grabs Thomas by his throat before punching him in his face multiple times.
After many punches, your father then wraps both of his hands on Thomas's throat as he says, in a very menacing voice,
<<waltangry "Walter">>How dare you tow try to violate my daughter! I will make sure that you feel the wrath of god.<</waltangry>>
You then see a few guards charge into the tent as your father continues choking him before lifting his head up and slamming it onto the ground. Thomas tries to plead but can't get the air to speak. The guards grab Peyton and then try to pull Thomas out of your fathers hands but he is too enraged to release him. The guard continue trying to wrestle Thomas from your father as one of them says,
<<chat "Peter">>I understand you are angry Walter but you have to let us take care of this. we will make sure that he faces justice. I promise you.<</chat>>
Your father slowly looks to you while you try to keep your body covered under the sheets. He then takes a long breath and slowly releases Thomas. He then pushes Thomas's head against the floor again before climbing off of him and sitting next to you. The guards quickly restrain Thomas as your father places his hand on your cheek and says,
<<walt2 "Walter">>It is okay <<print $Name>>. You are safe now.<</walt2>>
He then leans forward and gives you a kiss on the cheek before reaching down to collect your clothes off of the floor and then handing them to you. He then rubs your cheek with his thumb and says,
<<walt2 "Walter">>We will take care of these two. when we leave, get dressed then relax. You are safe now. We can talk about it later if you want.<</walt2>>
He then leans forward and gives you one last kiss on the cheek before helping the guards, carry the recruits out of the tent. You silently wait for them to leave before you slowly get dressed then leave the tent.
[[Continue|Intro Training Yard][$Clothing to $Worn]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbrew">>\
<<if $VK is 1>>\
<<vicsmile "<<print $Name>>">>Sure, I can help you out.<</vicsmile>>
He gives you a warm smile as he passes you a bowl and some flowers. He then says,
<<chat "Runnik">>Here take these and just use the pestle to grind up the flowers. It's really that simple.<</chat>>
You nod your head as you begin grinding up the flowers. It seems very simple but seems oddly relaxing, grinding the fragile flowers into tiny pieces. You and Runnik work side by side grinding flowers.
<span class="info">[[Ask Runnik about your father|Intro Runnik 3][$VK to 1]]</span>
<span class="info">[[Ask Runnik about your mother|Intro Runnik 3][$VK to 2]]</span>
<span class="info">[[Ask Runnik about your sister|Intro Runnik 3][$VK to 3]]</span>
<span class="info">[[Ask Runnik about your uncle|Intro Runnik 3][$VK to 4]]</span>
<span class="info">[[Ask Runnik about the king|Intro Runnik 3][$VK to 5]]</span>
<span class="info">[[Ask Runnik about your vampires|Intro Runnik 3][$VK to 6]]</span>
[[Walk away|Intro Brewing Tent]]
\
<<elseif $VK is 2>>\
\
<<vicsad "<<print $Name>>">>I'm sorry Runnik but I just have too much on my mind right now. Maybe later.<</vicsad>>
<<chat "Runnik">>It's no problem <<print $Name>>. I conpletely understand. Take some time to think about what I said and I'm sure that thjings will work out fortyou.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you Runnik. I'll see you around.<</vicsmile>>
He nods with a smile as you walk away.
[[Continue|Intro Training Yard]]
\
<<else>>\
\
Runnik happily nods before saying,
<<chat "Runnik">>And I may have answer. You need only ask, to find out.<</chat>>
<<if $Temp1 isnot 1>>\
<span class="info">[[Ask Runnik about your father|Intro Runnik 3][$VK to 1]]</span>
<</if>>\
<<if $Temp2 isnot 1>>\
<span class="info">[[Ask Runnik about your mother|Intro Runnik 3][$VK to 2]]</span>
<</if>>\
<<if $Temp3 isnot 1>>\
<span class="info">[[Ask Runnik about your sister|Intro Runnik 3][$VK to 3]]</span>
<</if>>\
<<if $Temp4 isnot 1>>\
<span class="info">[[Ask Runnik about your uncle|Intro Runnik 3][$VK to 4]]</span>
<</if>>\
<<if $Temp5 isnot 1 and $Temp4 is 1>>\
<span class="info">[[Ask Runnik about the king|Intro Runnik 3][$VK to 5]]</span>
<</if>>\
<<if $Temp6 isnot 1>>\
<span class="info">[[Ask Runnik about vampires|Intro Runnik 3][$VK to 6]]</span>
<</if>>\
<<if $Temp1 is 1 and $Temp7 isnot 1>>\
<span class="info">[[Ask Runnik about the Kingdom of Quincy|Intro Runnik 3][$VK to 7]]</span>
<</if>>\
[[Walk away|Intro Brewing Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbrew">>\
<<if $VK is 1>>\
<<set $Temp1 to 1>>\
<<vic "<<print $Name>>">>You've known my father for a long time and I was wondering. How did you two meet?<</vic>>
Runnik continues grinding up the flowers as he replies,
<<chat "Runnik">>I met your father a long time ago when the king was very ill from a attempted assassination. The king was poisoned and I needed to find some way to save him. I spent two sleepless night looking up different treatments until I found one that I felt that I finally found the correct one. The treatment required a rare fruit that only grows in the Kingdom of Quincy. I couldn't get any of the king's people to go and fetch this fruit so I needed to find a way to retrieve this fruit.<</chat>>
<<vic "<<print $Name>>">>Why wouldn't the king's men fetch this fruit if it really could save their king?<</vic>>
<<chat "Runnik">>Well the king was currently at war with the Kingdom of Quincy and the assassin was from the very same kingdom.<</chat>>
<<vic "<<print $Name>>">>Oh I see... Did you manage to get the plant?<</vic>>
<<chat "Runnik">>I didn't, but your father did. I asked everyone to help me and when your father learned of what happened, he paid me a visit and offered to fetch the fruit for me. Since he was a paladin then he could freely travel the lands without incident. I gave him a detailed description and he came back with mutliple fruits. He wasn't sure which one was correct so he grabbed all that he could find. I picked out the correct one and the kings life was saved. A happy ending for the kingdom.<</chat>>
<<vicsmile "<<print $Name>>">>So you and my father saved the king's life. Wow. I bet you both received a huge reward.<</vicsmile>>
<<chat "Runnik">>We did and we were gifted with a happy kingdom. A kingdom thrilled to have it's king back and that is reward enough for me.<</chat>>
You tilt your head in shock.
<<vic "<<print $Name>>">>The king didn't give you anything? Nothing at all?<</vic>>
Runnik chuckles,
<<chat "Runnik">>Saving and protecting people is not about fame and fortune. It is about improving this world that we all share by giving others an example of how to live by. You help others so that they can help someone else in turn. There is no reward better than a beautiful world filled with kindness and love.<</chat>>
You continue grinding up the flowers as you respond,
<<vic "<<print $Name>>">>I guess that makes sense. I just thought that he would give you something. He is rich after all.<</vic>>
<<chat "Runnik">>When you get older then you will understand that everything that gold can get you, means nothing in the long run. We spend gold for the now but we mustn't spend our souls for gold. Our souls are the one thing that we keep when we die. It is our immortal shell and we must take good care of it.<</chat>>
You nod slowly as you reach out for another flower to grind up.
\
<<elseif $VK is 2>>\
\
<<set $Temp2 to 1>>\
<<vic "<<print $Name>>">>Have you ever met my mother?<</vic>>
<<chat "Runnik">>I have never met her personally though I have heard much of her. She always wore armor whenever she left her home. She was known as the ironclad maiden. She was said to be very withdrawn. Your father told me that she never spoke to others, outside of her immediate family. I hear she was quite the fighter too, god bless her soul. I am sure that if she were here today, she would be very proud of you.<</chat>>
You downcast your eyes.
<<vicsad "<<print $Name>>">>I wish she were still here. I miss her so much.<</vicsad>>
Runnik places his hand on your shoulder.
<<chat "Runnik">>She is in a place of peace. She will spend the rest of eternity in the blissful land of our god's playground so please don't let her passing keep you down. She would want her precious daughter to live in peace, not crying over her, so keep your chin up.<</chat>>
You slowly nod as you silently grind up the flowers while lost in thought.
\
<<elseif $VK is 3 and $Elin is 1>>\
\
<<set $Temp3 to 1>>\
<<set $ElinWorry to 1>>\
<<vic "<<print $Name>>">>How has Elin been doing?<</vic>>
<<chat "Runnik">>That girl is an angel. Always thinking of others and putting them before herself. Her compassion inspires this old man.<</chat>>
<<vic "<<print $Name>>">>So she is her normal cheerful self? I never know how she can remain so cheerful and excited in life.<</vic>>
<<chat "Runnik">>She does seem very cheerful doesn't she...<</chat>>
Realizing that there is something on his mind, you tilt your head and ask,
<<vicsad "<<print $Name>>">>What's wrong Runnik? Is something wrong with Elin?<</vicsad>>
<<chat "Runnik">>Don't worry about it young one. Pay this old man no mind.<</chat>>
You place your hand on his wrist before saying,
<<vicsad "<<print $Name>>">>Please Runnik, I need to know if something is wrong with Elin.<</vicsad>>
He takes a deep breath then nods.
<<chat "Runnik">>You have the right to know and maybe you can help her. I have been noticing that Elin has been very quite lately and she seems to always be distracted. I feel that something is troubling her but she won't tell me when I ask. She is growing more distant from the recruits. She used to try to befriend the recruits but she is now always quiet and rather distant.
I fear that someone might have mistreated her but she will not tell me what is wrong. I feel that if you were the one asking then she would be more willing to answer. You two are obviously close. So can you do me this little favor?<</chat>>
<<vicsad "<<print $Name>>">>Of course I will help her. I had no idea that she was feeling down.<</vicsad>>
<<chat "Runnik">>It might not be anything at all but it wouldn't hurt to find out what is troubling her.<</chat>>
\
<<elseif $VK is 3>>\
\
<<set $Temp3 to 1>>\
<<vic "<<print $Name>>">>Did my father ever tell you anything about my sister?<</vic>>
<<chat "Runnik">>He told me stories of her and how close you both were. He stated that you would both always be joined at the hip. It is great sometimes to take some time to reflect on some moments ofinnocence in our lives. Times where we just enjoyed life and didn't need to worry about anything. I have many peaceful moments in my life now and it makes me grateful for the ones who I was able to share my time with.<</chat>>
<<vicsad "<<print $Name>>">>Yeah, we had some great moments together. Elin and I used to always play with any toy that our mother gave us. Even toy swords. We would run through the meadow in ST. Gilthird just enjoying life. Our mother used to watch after us and I felt so at peace. I miss those days so much... I would give anything to go back to those days and be with my sister and mother.<</vicsad>>
You can feel tears streaming down your cheeks. Runnik quickly notices this and fetches a cleaning cloth before handing it to you.
<<chat "Runnik">>There, there. Don't cry. We all have times in our lives that we wish to live in forever but that is something that we can never truly do. Moments in our lives, regardless of how beautiful and perfect they seem, are only temporary that is why we can't hold to strongly onto them because those moments will pass. We can only try to ensure future moment and carry them with us as a reminder of how beautiful life can be.<</chat>>
<<vic "<<print $Name>>">>I suppose that makes sense. I just don't like living in a world without my mother and sister. I love them so much and I... I failed them.<</vic>>
<<chat "Runnik">>No you did not fail them. The situation at ST. Gilthird was a tragic event out of any of our control. There is no way that any of us could have been prepared for it so don't let those creatures take more from you then they already have by blaming yourself for their attack. Just stay strong and remember that we all have a purpose in life and our paths are predetermined. We just need to have faith in our lord and ourselves and everything will work out how they are supposed too.<</chat>>
<<vic "<<print $Name>>">>I don't fully understand but it sounds nice and I do hope that some good comes out of all of this. I just need to find my path...<</vic>>
<<chat "Runnik">>And that is all that any of us can do.<</chat>>
He then gently rubs on your shoulder before you both go back to grinding up the flowers.
\
<<elseif $VK is 4>>\
\
<<set $Temp4 to 1>>\
<<vic "<<print $Name>>">>What can you tell me about my uncle?<</vic>>
<<chat "Runnik">>Gregory served our king for many years and was known for his unwavering loyalty. You would think such a reputation would be commended but your uncle never did get any praise for his loyalty. In fact he was called things like "Boot licker" or "Whipping boy" which he never did like. Your uncle never could get the respect he obviously wanted.<</chat>>
<<vic "<<print $Name>>">>Why did people mock him for being loyal?<</vic>>
<<chat "Runnik">>It was because the king himself was known as a tyrant. Every general he had prior to your uncle, never held the position long. Even your father refused many of his orders and the king tried to have him excommunicated on multiple occasions.<</chat>>
<<vic "<<print $Name>>">>Was the king really so bad?<</vic>>
<<chat "Runnik">>Well that is a matter of opinion of course. No one can say that he was objectionably bad because he did have loyal subjects like your uncle. I just know that many people in his court did not like him and his past was filled with much betrayal.<</chat>>
<<vic "<<print $Name>>">>Did my uncle ever do anything bad while he served the king?<</vic>>
<<chat "Runnik">>He did raze many villages in the kings name when rebellions broke out and it didn't really make him very popular among the common folk.<</chat>>
<<vic "<<print $Name>>">>So he has always been an asshole then...<</vic>>
<<chat "Runnik">>There is no need to swear. I'm sure your uncle just hasn't found his path yet and he is still looking. Only time will tell who your uncle becomes.<</chat>>
<<vic "<<print $Name>>">>I hope he steps down and lets my father lead the lightbringers. My father would be a much better leader than him.<</vic>>
<<chat "Runnik">>Now, now. Lets not badtalk someone who isn't here to defend himself.<</chat>>
He then goes back to grinding the flowers.
\
<<elseif $VK is 5>>\
\
<<set $Temp5 to 1>>\
<<vic "<<print $Name>>">>You used to be the king's herbalist right? What can you tell me about him?<</vic>>
<<chat "Runnik">>I was his herbalist for many years. Do you want to know about him as a man or as a king?<</chat>>
<<vic "<<print $Name>>">>What do you mean?<</vic>>
<<chat "Runnik">>A man is defined by his actions while a king is defined by his subjects. So which one would you like to know?<</chat>>
<<vic "<<print $Name>>">>Hmm, maybe a little of both.<</vic>>
<<chat "Runnik">>Well as a king, Geoffrey was known as a tyrant. A man who served his own needs above the needs of the kingdom. He would indulge himself of many of life's pleasures. He would confiscate anything he wanted and take any bride of his choosing even if it was not agreed upon by the, soon to be, wife herself.
Many saw him as a selfish tyrant who only took from the people and never gave anything back. Because of this, he was never truly respected amongst his own people and struggled to maintain a council of any renown. Even to this day, he has not yet replaced his former general Gregory and has no herbalist for himself which is very dangerous for a king.<</chat>>
<<vic "<<print $Name>>">>Why doesn't he just hire a new general and herbalist?<</vic>>
<<chat "Runnik">>The answer is simple. The king has severe paranoia which results in serious trust issues. Because of his poor reputation and the people's overall dislike of him, he feels that any replacement he chooses will betray him. The reason why I left was do to his sudden distrust of me after some guards began spreading baseless rumors about me. The king confined me to my chambers and had me under constant watch of guards.
I accepted the changes for a while until one night, the king ordered guards to confiscate all of my belongings because he feared that I was hiding toxic mixing ingredients to poison him with. Normally I wouldn't mind muc because I try not to get attached to worldy items but he took away niece's bracelet. That was the only thing left from my poor niece. After their investigation, I requested the bracelet back but the king refused my request on multiple occasions.
I tried my best to work out our differences and put his mind at ease but his erratic behavior had me worried for my life so when I heard from your father that he was forming an army to help others from the vampire menace, I asked him to take me along and here I am today.<</chat>>
<<vic "<<print $Name>>">>So everything worked out in the end.<</vic>>
<<chat "Runnik">>I believe so. I am far happier here then I have been for a long time and I am actually doing some good for others in my late years. I feel very fulfilled in life. I plan to remain here until we either wipe out the vampire menace or until the day I die which hopefully will be of old age. I can only hope anyway.<</chat>>
<<vic "<<print $Name>>">>I'm sure everything will be fine and I am glad to have you here.<</vic>>
<<chat "Runnik">>And I'm glad to be here with lovely people like yourself. Now is there anything else you would like to ask me?<</chat>>
\
<<elseif $VK is 6>>\
\
<<set $Temp6 to 1>>\
<<vic "<<print $Name>>">>What can you tell me about vampires?<</vic>>
<<chat "Runnik">>Ahh a very popular subject in these dar times but unfortunately, a subject that I know very little of. I can only tell you what I have heard. Vampires or Nightwalkers as many call them, are undead humans. They have died yet they still walk and kill without remorse. They also feed on the blood of the living whether it is humans or animal life. They are known to be very powerful in combat with one vampire having the strength of ten men.
These powerful creatures tend to attack and capture or kill humans on contact. They have never been known to negotiate. They just attack, kill and capture with no thought. These creatures are the reason why we are all here. They need to be stopped and the king is not doing anything to stop them so your father has taken it upon himself to create this army to face against the evil. I only pray that we win this war. The kingdoms needs to feel safe again.<</chat>>
<<vic "<<print $Name>>">>I agree and I wish to be there, fighting these monsters and ensuring that they never harm any innocents again.<</vic>>
<<chat "Runnik">>That is admirable but don't lose sight of what it means to be a lightbringer. Lightbriingers fight to protect the innocent because that is what humanity needs. The call to arms is out of necessity not desire. Lightbringers don't fight to avenge the fallen. They fight to protect the living. Remember that.<</chat>>
<<vic "<<print $Name>>">>I will, Runnik.<</vic>>
<<chat "Runnik">>That is great to hear. Any other questions for me?<</chat>>
\
<<elseif $VK is 7>>\
\
<<set $Temp7 to 1>>\
<<vic "<<print $Name>>">>You mentioned the kingdom of Quincy before. What do know of them?<</vic>>
<<chat "Runnik">>The kingdom of Quincy is a rival kingdom to our old kingdom of Thorodan. They are a kingdom run by nobles, where your family's lineage decides your standing and your future. No one really chooses their roles in life. If your father was a blacksmith and ou are a male then you are a blacksmith. If your mother was a tailor then you will be a tailor. Family lineage is everything in Quincy.
Even your spouse is chosen by the head of your family. I find it to be a very sad life because of the lack of freedom and choice. I feel that choice is what defines us and for us to follow a path not defined by choice leads to a souless life.<</chat>>
<<vic "<<print $Name>>">>That all sounds horrible. No one can choose their own path? Then they pretty much live as slaves.<</vic>>
<<chat "Runnik">>It isn't all bad though. They do take crime very seriously and do not tolerate corruption. When ever anyone shows any sign of corruption, even a scribe who is bribed to forge a single document, regardless of how important it is, must be expelled from their family or the whole family line will need to make amends for the crime.
This has reduced corruption by a substantial amount in Quincy so you can trust a citizen or even a noble, of Quincy more than a citizen of Thorodan. Also their cities tend to be safest cities around. They focus a great deal of their finances on law enforcement and place a great deal of favor on the enforcers of the law. Becoming a guard in Quincy is both difficult to achieve and highly rewarding. Low renown families have moved up to nobility due to having a law enforcement guard or investigator, in their family.<</chat>>
<<vic "<<print $Name>>">>That does make sense and I can see why crime would be low there. The more guards and law enforcement officers around, the safer the land becomes.<</vic>>
<<chat "Runnik">>Exactly. Though it does come at the cost of lack of freedom. Many people out there would gladly sacrifice freedom for safety while others feel the opposite but when you are raised in such a society, you tend to embrace the ideals and culture of those around you so you are much less likely to see someone protesting their bonds because most have already accepted their place.<</chat>>
<<vic "<<print $Name>>">>Wow, I never realized how different Quincy was.<</vic>>
<<chat "Runnik">>It is quite fascinating to hear of different cultures and how they operate on a daily basis.<</chat>>
<<vic "<<print $Name>>">>It is indeed.<</vic>>
\
<<else>>\
\
You finish grinding up the flower that is in your mortar before turning to Runnik and saying,
<<vic "<<print $Name>>">>Here, I finished this one but I should really get going now. Maybe we can chat again tomorrow.<</vic>>
<<chat "Runnik">>I would like that and thank you for helping this old man out. I really am grateful.<</chat>>
<<vic "<<print $Name>>">>It was really no problem. Goodbye for now.<</vic>>
<<chat "Runnik">>Take care of yourself young lady. You have a bright future ahead of you if you keep your wits about you.<</chat>>
<</if>>\
<<if $Temp1 isnot 1>>\
<span class="info">[[Ask Runnik about your father|Intro Runnik 3][$VK to 1]]</span>
<</if>>\
<<if $Temp2 isnot 1>>\
<span class="info">[[Ask Runnik about your mother|Intro Runnik 3][$VK to 2]]</span>
<</if>>\
<<if $Temp3 isnot 1>>\
<span class="info">[[Ask Runnik about your sister|Intro Runnik 3][$VK to 3]]</span>
<</if>>\
<<if $Temp4 isnot 1>>\
<span class="info">[[Ask Runnik about your uncle|Intro Runnik 3][$VK to 4]]</span>
<</if>>\
<<if $Temp5 isnot 1>>\
<span class="info">[[Ask Runnik about the king|Intro Runnik 3][$VK to 5]]</span>
<</if>>\
<<if $Temp6 isnot 1>>\
<span class="info">[[Ask Runnik about vampires|Intro Runnik 3][$VK to 6]]</span>
<</if>>\
<<if $Temp1 is 1 and $Temp7 isnot 1>>\
<span class="info">[[Ask Runnik about the Kingdom of Quincy|Intro Runnik 3][$VK to 7]]</span>
<</if>>\
<<if $VK isnot 8>>\
[[Finish up|Intro Runnik 3][$VK to 8]]
<<else>>\
[[Walk away|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<set $ClothesTime += 1>>\
<<if $VK is 1>>\
<<set $IntroClothing1 to 1>>\
You look up the top of the tent, seeing if your clothes are in sight but you cant see enough of the top. You can see some tears on the side of the tent which could mean that someone climbed up it before, though those could have been there for a long time. You scratch your head then say to yourself,
<<vic "<<print $Name>>">>well I might as well try. I came this far.<</vic>>
<<if $Guile > 0>>\
<Guile>(Guile <<print $Guile>>/1)</Guile>
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/1)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<<if $Guile > 0>>\
You move to the back of the tent so that you are less likely to be seen then you try climbing the tent, moving slowly and carefully. You can keep a firm grip on the side, maintaining good balance as you continue climbing toward the top. After a few more seconds, you reach the top of the tent and see an old hammer, laying on the roof of the tent, causing you to let out a big sigh.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So there was nothing up here after all... I better climb down and check somewhere else.//<</vict>>
You carefully and quietly, climb back down before you look around to see if the guards noticed you. Luckily, they didn't so you walk away from the tent.
[[Continue|Intro Clothes]]
<<else>>\
You move to the back of the tent so that you are less likely to be seen then you try climbing the tent, moving slowly and carefully. You can barely get a good enough grip on the side so you use your feet to help you maintain balance as you continue climbing toward the top. After you reach halfway to the top, you hear whistling. You slowly look down to see the two guards who were guarding the supply tent standing next to the recruit tent, looking up at you with big smiles on their faces.
<<chat "Francis">>Wow what a show...<</chat>>
You freeze in place as you realize that your legs are open while you balance yourself and they are staring directly at your private areas.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit. This is so embarrassing. I can't even cover myself or I will fall...//<</vict>>
The other guard says in a patronizing tone,
<<chat "Letholdus">>Though I am loving the show, I'm going to need to ask you to come down from there.<</chat>>
You slowly nod while your cheeks are buring red from the shame you feel. After your feet are firmly on the ground, you cover yourself up as you look to the guards with your head hung low.
<<chat "Francis">>There is no need to cover up sweetie. We've already seen your best spots and might I say, you look breath taking milady. Stunningly beautiful.<</chat>>
The other one smirks as he crosses his arms.
<<chat "Letholdus">>Now lets get to the real questions here. What exactly were you trying to do up there? Did one of the recruits put you up to it?<</chat>>
<<vic "<<print $Name>>">>I was... looking for my clothes. Thomas and Peyton took my clothes while I bathed and said that they were going to hide it around camp so I figured they would hide them up there.<</vic>>
The guard look at each other before one of them says,
<<chat "Letholdus">>That does sound like something they will do. Now we have to decide what we will do.<</chat>>
<<chat "Francis">>Well she did climb onto the tent and she even seemed to rip the sides of it.<</chat>>
The other examines the rips in the tent before you quickly say,
<<vicsad "<<print $Name>>">>Those rips were already there when I arrived.<</vicsad>>
The guard continues examining it before saying,
<<chat "Letholdus">>Well I don't remember seeing these here before. Have you seen these here Francis?<</chat>>
<<chat "Francis">>Nah. I think she tore them.<</chat>>
The first guard then scans your body with his eyes before saying,
<<chat "Letholdus">>Well rules say that we should take vandals to a cell until the head hunter has time to decide what punishment they receive and since she isn't wearing any clothes then I imagine that it will be a very embarrassing trip.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//They can't be serious! Do they plan to walk me to the jail cell naked? Everyone will see me. There is no way that I can ever show my face around her after that.//<</vict>>
You quickly plead.
<<vicsad "<<print $Name>>">>Please don't do that. I beg you. I will save up and pay off the damages. I won't ever do anything like this again. I promise.<</vicsad>>
The guard shrugs then says,
<<chat "Letholdus">>Well we could look the other way if you do something for us. What do you think Francis?<</chat>>
He silently nods before the guard continues,
<<chat "Letholdus">>How about this? You place both of your hands behind your back then spread your legs as we feel around for a bit. We get a quick feel and you can go on your way. What say you?<</chat>>
[[Accept his offer|Intro Clothes 3][$VK to 1]]
[[Refuse|Intro Clothes 3][$VK to 2]]
<</if>>\
<<elseif $VK is 2>>\
<<set $IntroClothing2 to 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Maybe they hid it in their tent. They might be there right now to laugh at me. I really hope that no one else is in there.//<</vict>>
You slowly make your way into the tent, peeking through the flap before heading inside. Once inside, you take a careful look around and see no one there. You quickly look around for some clothes and see nothing around the tent, even the recruits bags seem to be missing.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//The recruits should have clothes in their bags but where are their bags? Did they take them with them or were they stored away? Damn. There is nothing here...//<</vict>>
You the carefully leave the tent.
[[Head to the training grounds|Intro Clothes]]
\
<<elseif $VK is 3 and $TempGuard isnot 1>>\
\
<<set $IntroClothing3 to 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I bet they hid it in the supple tent. That is the only place with people who can see me. Those idiot recruits would want to see me humiliated. They would find that funny but how do I get into the tent? I can't sneak in or the guards will catch me and think that I was trying to steal our supplies. I have no choice but to approach them and ask for help. Maybe they will feel bad for me and help me out. I really hope they are not like the recruits.//<</vict>>
Feeling yourself trembling, you take a deep breath then walk toward the guards. They quickly notice you approach and one of them says,
<<chat "Francis">>Oh wow. Did I fall asleep again?<</chat>>
The other hits him in the shoulder before replying,
<<chat "Letholdus">>No you are awake and you are seeing what I am. It seems that someone is delivering us a nice prize. Who sent you girl? Was it Derin? Or maybe Clifton.<</chat>>
You look at him puzzled and embarrassed.
<<vic "<<print $Name>>">>Umm no one sent me I came her on my own... I wanted to know..<</vic>>
He speaks over you.
<<chat "Letholdus">>Oh so you are just doing this out of the kindness of your heart? I approve. Come here girl and I will make glad that you did.<</chat>>
<<vic "<<print $Name>>">>I don't know what you mean but I am just here because some of the recruits have stolen my clothes and I need to get them back. I think they hid them around here somewhere. Can you help me find them please?<</vic>>
The guards sigh before one of them says,
<<chat "Francis">>You mean that you aren't a whore? You look better than any of the wenches at the diamond city brothel.<</chat>>
The other one looks you up and down and says,
<<chat "Letholdus">>That is such a shame. With a body like that, you could make a fortune. Anyway what were you looking for?<</chat>>
<<vic "<<print $Name>>">>I need to find my clothes that were stolen from me.<</vic>>
<<chat "Letholdus">>Yes... Right. That was what you needed. We have seen two recruits pass by and we do know where they hid your clothes. I can help you find them but we will need a little favor from you.<</chat>>
He then scans your body with his eyes before adding,
<<chat "Letholdus">>We would like to get a quick feel of your flesh. All you have to do is place your hands on your head and spread your legs. We'll feel you up for a bit and we will be very gentle then we'll get your clothes for you. So what say you?<</chat>>
[[Accept his offer|Intro Clothes 3][$VK to 1]]
[[Refuse|Intro Clothes 3][$IntroClothesRefuse to 1;$VK to 3;]]
\
<<elseif $VK is 3>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I bet they hid it in the supple tent. That is the only place with people who can see me. Those idiot recruits would want to see me humiliated. They would find that funny but how do I get into the tent? I could try to sneak past the guards. It will be risky but I can't let them see me like this...//<</vict>>
You take a deep breath then try sneaking around behind the tent. You look at the guards and check your surroundings before slowly creeping around the tent to the front.
<<if $Guile > 1>>\
<Guile>(Guile <<print $Guile>>/2)</Guile>
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/2)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<<if $Guile > 1>>\
<<set $BeriNecklace to 1>>\
You carefully study the guards movements then wait for them to start talking when you move, carefully pausing when they pause their speech. You then carefully slip into the tent and carefully search around for your clothes but find no clothing in the tent.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Shit, there is nothing here. I wasted all this time. Where the hell could it be?//<</vict>>
You then slowly creep out of the tent when you see some clothing on the table next to the guards.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//There they are! I just need to cause some kind of distraction so that I can fetch my clothes. Hmmm...//<</vict>>
[img[images/items/neck/pendant.webp]]
You look around then see a silver necklace, a few bows and quivers in the supply tent.
<<vict "(//Inner Thoughts//) <<print $Name>>">>This necklace looks very interesting and it certainly doesn't belong on the floor here. Maybe someone dropped it. I should hold onto it and maybe return it to whoever lost it...<</vict>>
You then carefully grab the necklace and place it around your neck before grabbing a bow, nocking an arrow and aiming it at a nearby rack that is in front of the guards. You peek out of the tent then carefully aim before releasing the arrow. Luckily for you, the arrow hits the rack and knocks it over.
The guard quickly turn to the rack and one of them says,
<<chat "Letholdus">>What the fuck. Don't tell me that the wind broke that. This shit is so cheap. Go pick that shit up before we get blamed for it.<</chat>>
The other guard sighs then gets up to pick it up while the other guard watches him. You use this distraction to grab your clothes from the table then sneak off. You then get dressed behind the tent before running back to the training grounds.
[[Continue|Intro Training][$Clothing to "Basic"]]
<<else>>\
You wait for a few seconds before you start sneaking up to the front of the tent. You can't help but make noise as your feet brush the grass and after a few seconds of sneaking, you hear whistling. You slowly look around to see the two guards staring at you with big smiles on their faces. You of them says,
<<chat "Francis">>Wow what a show...<</chat>>
You freeze in place as you realize that you have been caught. The other guard says in a patronizing tone,
<<chat "Letholdus">>Though I am loving the show, I'm going to need you to tell me what you are trying to do because to me, it looks like you are trying to steal from our supply tent.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh no this is real bad. They must think that I am a common thief. What are they going to do to me?//<</vict>>
You silently stand before them while your cheeks, burn red from the shame you feel. You quickly try to cover yourself up as you look to the guards with your head hung low.
<<chat "Francis">>There is no need to cover up sweetie. We've already seen your best spots and might I say, you look breath taking milady. Stunningly beautiful.<</chat>>
The other one smirks as he crosses his arms.
<<chat "Letholdus">>Now lets get to the real questions here. What exactly were you trying to do just now?<</chat>>
You nervously reply,
<<vic "<<print $Name>>">>I was... looking for my clothes. Thomas and Peyton took my clothes while I bathed and said that they were going to hide it around camp so I figured they would hide them up there.<</vic>>
The guard look at each other before one of them says,
<<chat "Letholdus">>That does sound like something they will do. Now we have to decide what we will do.<</chat>>
The other adds,
<<chat "Francis">>Well she did try to sneak into the supply tent. It seems quite clear what she did.<</chat>>
The other nods his head before you quickly say,
<<vic "<<print $Name>>">>I was only looking for my clothes. I thought that the recruits put them in the tent.<</vic>>
The guard shakes his head before saying,
<<chat "Letholdus">>Well it did look like she was up to no good. Otherwise she would have just asked us for help instead of sneaking into the supply tent. What do you think Francis?<</chat>>
<<chat "Francis">>Yeah, I totally think that she was trying to steal from our supplies. This whole story sounds like a cover up.<</chat>>
The first guard then scans your body with his eyes before saying,
<<chat "Letholdus">>Well rules say that we should take vandals to a cell until the head hunter has time to decide what punishment they receive and since she isn't wearing any clothes then I imagine that it will be a very embarrassing trip.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//They can't be serious! Do they plan to walk me to the jail cell naked? Everyone will see me. There is no way that I can ever show my face around her after that.//<</vict>>
You quickly plead.
<<vicsad "<<print $Name>>">>Please don't do that. I beg you. I will save up and pay off the damages. I won't ever do anything like this again. I promise.<</vicsad>>
The guard shrugs then says,
<<chat "Letholdus">>Well we could look the other way if you do something for us. What do you think Francis?<</chat>>
He silently nods before the guard continues,
<<chat "Letholdus">>How about this? You place both of your hands behind your back then spread your legs as we feel around for a bit. We get a quick feel and you can go on your way. What say you?<</chat>>
[[Accept his offer|Intro Clothes 3][$VK to 1]]
[[Refuse|Intro Clothes 3][$VK to 2]]
<</if>>\
\
<<elseif $VK is 4>>\
\
<<set $IntroClothing4 to 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This would be a good spot for them to put my clothes because it's embarrassing to sneak into my uncle's tent naked.//<</vict>>
You then carefully approach your uncle's tent then take a thorough look around. Looking for either your clothes or anything that you can wear for now but sadly you find nothing that you can wear, only a chair, desk and a locked chest. You then carefully leave the way you came in.
[[Leave the tent|Intro Clothes]]
\
<<else>>\
\
You slowly approach the guards again and say,
<<vicsad "<<print $Name>>">>I'm ready to accept your offer.<</vicsad>>
The guard both grin then one of them says,
<<chat "Letholdus">>Glad to hear the you came around. Now place your hands on your head then spread your legs. We will be gentle.<</chat>>
[[Do as he says|Intro Clothes 3][$VK to 1]]
[[Shake your head and walk away|Intro Clothes]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
You follow closely behind your father as he storms into the medical tent then quickly notices Thomas sitting at one of the beds with Peyton next to him. Your father quickly walks up to them, punches Peyton in his face before grabbing Thomas by his throat, choking him while shouting in his face,
<<waltangry "Walter">>YOU WOULD DARE TOUGH MY DAUGHTERS!? I WILL SHOW YOU WHAT HAPPENS TO THOSE WHO THREATEN MY FAMILY!<</waltangry>>
He then lifts him up by his throat before slamming him into the nearby tables. Thomas tries to plead buy can't get the air needed to speak while being strangled. Your father continues to slam him against the nearby surfaces until two guard storm into the tent. One of them quickly asks,
<<chat "Peter">>Walter, what is the meaning of this?<</chat>>
Your father freezes for a couple of seconds, taking a deep breath before replying,
<<waltangry "Walter">>These two...Demons raped one of my daughters and tried to do the same to my other. This is unacceptable and cannot be allowed to go unpunished!<</waltangry>>
The guards slowly nods as one of them says,
<<chat "Peter">>You're right. We'll take care of this. Leave it to us just be ready to explain it to the head hunter. He will need a statement.<</chat>>
Your father slowly nods while staring at Thomas, still enraged. The guards take both, Thomas and Peyton away as they say to them,
<<chat "Peter">>I knew that you two were dumb but what you did is beyond stupid. You will be going to jail and the doctor can take a look at your eye there.<</chat>>
They then leave the tent as you do the same.
[[Continue|Intro Training 2][$Report to 2]]
</center>\<center>\
<<addclass "body" "introtraining1">>\
You arrive at the training ground and see your father sitting down on one of a tree stumps. He is holding his plate of food but not eating it. You look at his plate and can smell the lovely aroma, almost calling to you. Your father quickly notices you and waves you over. You sit down right next to him as he says,
<<waltsmile "Walter">>Those who work hard should be rewarded. Here you deserve a nice lunch. Have this. It is a quality venison.<</waltsmile>>
<<vic "<<print $Name>>">>But that is your lunch. What will you eat?<</vic>>
<<waltsmile "Walter">>I was thinking that we swap lunches. I don't mind eating field rations. I used to eat them all the time when I served the kingdom.<</waltsmile>>
He then hands his plate to you then takes yours. You look at the food and feel your mouth watering as your father says,
<<vicsad "<<print $Name>>">>Do you really not mind?<</vicsad>>
<<waltsmile "Walter">>Of course not. Now are you going to stare at it all day? Dig in.<</waltsmile>>
<<if $Guard_Event is -1>>\
He then begins eating the rations as you dig in to your venison meal. You both spend the next few minute eating your lunch until you clear your plate. Your father then takes your empty plate and places it on the side of the stump before turning to you with a very concerned look on his face.
<<walt2 "Walter">><<print $Name>> how are you holding up? What you went through this morning was terrible. The way those guards treated you was completely unacceptable.<</walt2>>
You lower your head as you reply,
<<vicsad "<<print $Name>>">>I don't know how I feel. It just felt so wrong. They overpowered me and I just can't... It was not alright...<</vicsad>>
You can feel tears running down your cheeks as your father moves closer then wraps his arms around you, pulling you in for a hug.
<<walt2 "Walter">>I am so sorry that I wasn't there for you. I should have been prepared but I never thought that such a thing would happen. I was foolish. I will make sure that this kind of thing never happens again. I promise you <<print $Name>>.<</walt2>>
You rest your head on his shoulder for a few more seconds in silence. You then say,
<<vicsmile "<<print $Name>>">>Thank you papa... for everything.<</vicsmile>>
He firmly rubs your back as he continues to embrace you. He then says,
<<waltsmile "Walter">>You are a strong woman <<print $Name>>, just like your mother and don't let anyone tell you otherwise. Alright?<</waltsmile>>
\
<<elseif $Report is 1>>\
\
He then begins eating the rations as you dig in to your venison meal. You both spend the next few minutes, eating your lunch until you fully clear your plate. Your father then takes your empty plate and places it on the side of the stump before turning to you with a slightly concerned look on his face.
<<walt2 "Walter">>How are you feeling today? I know that the recruits have been less than fair to you. Especially this morning with the two jokers.<</walt2>>
<<vicsad "<<print $Name>>">>I just want to become a lightbringer. I want to learn how to protect those that I care about. I also want to help protect this land from the blighted nightwalkers. I wish they would all just leave em alone.<</vicsad>>
Your father places his hand on your shoulder.
<<walt2 "Walter">>You will eventually need to train with the others. You know that right? Me training you like this is only temporary while I catch you up to the others.<</walt2>>
You lower your head as you say,
<<vicsad "<<print $Name>>">>I don't want to train with them. They always treat me like crap and team up on me. I keep trying to change their mind by being nice but that has gotten me nowhere.<</vicsad>>
<<walt2 "Walter">>I understand how you feel but you are not alone in this. I will ensure that we get some new rules passed around here to protect new recruits like yourself. I just need to get your uncle to see reason. It might take some time but I will get it done.<</walt2>>
<<vicsmile "<<print $Name>>">>Thank you papa. I hope things work out. I'm really kind of afraid to face them all. I know how weak that sounds but I just...<</vicsmile>>
Your father tightens his grip on your shoulder.
<<walt2 "Walter">>Feeling fear is not weak. Only if you give into said fear do you become weak. Don't let the fear control you. Use it to your advantage. Use the fear to carefully plan out your moves and always be ready for all your plans to fall through. Have a plan B and always be prepared to use it.<</walt2>>
\
<<elseif $Report is 2>>\
\
He then begins eating the rations as you dig in to your venison meal. You both spend the next few minute eating your lunch until you clear your plate. Your father then takes your empty plate and places it on the side of the stump before turning to you with a very concerned look on his face.
<<walt2 "Walter">><<print $Name>> how are you holding up? What you went through this morning was terrible. The way those recruits acted was completely unacceptable.<</walt2>>
You lower your head as you reply,
<<vicsad "<<print $Name>>">>I don't know how I feel. It just felt so wrong. They overpowered me and I just can't... It was not alright...<</vicsad>>
You can feel tears running down your cheeks as your father moves closer then wraps his arms around you, pulling you in for a hug.
<<walt2 "Walter">>I am so sorry that I wasn't there for you. I should have been prepared but I never thought that such a thing would happen. I was foolish. I will make sure that this kind of thing never happens again. I promise you <<print $Name>>.<</walt2>>
You rest your head on his shoulder for a few more seconds in silence. You then say,
<<vicsmile "<<print $Name>>">>Thank you papa... for everything.<</vicsmile>>
He firmly rubs your back as he continues to embrace you. He then says,
<<waltsmile "Walter">>You are a strong woman <<print $Name>>, just like your mother and don't let anyone tell you otherwise. Alright?<</waltsmile>>
\
<<elseif $Elin is 1>>\
\
He then begins eating the rations as you dig in to your venison meal. You both spend the next few minute eating your lunch until you clear your plate. Your father then takes your empty plate and places it on the side of the stump before turning to you and giving you a warm smile as he says,
<<waltsmile "Walter">>So how have you been doing lately? I always see you and your sister together. You have both really bonded since you saved her life.<</waltsmile>>
<<vicsad "<<print $Name>>">>Yeah she is always looking out for me. I just wish that I could have saved mother too...<</vicsad>>
Your father places his hand on your shoulder.
<<walt2 "Walter">>You couldn't have done anything. The only thing you could have done was throw away your life and the life of your sister, trying to fight them. You made the right decision when you followed your mother's command. She was a warrior. She knew that it was not a winning fight. She used her fear to save you and your sister.<</walt2>>
<<vicsad "<<print $Name>>">>You're right. I couldn't have helped her. I just wish that I could have been stronger.<</vicsad>>
Your father shakes his head.
<<walt2 "Walter">>We can wish things all day but that won't change what has been done and if being stronger is what you wish then your are achieving that every day so don't worry about it so much. Just stay true to yourself and you will always be stronger than yesterday. Understood?<</walt2>>
\
<<else>>\
\
He then begins eating the rations as you dig in to your venison meal. You both spend the next few minute eating your lunch until you clear your plate. Your father then takes your empty plate and places it on the side of the stump before turning to you and giving you a concerned look as he says,
<<walt2 "Walter">>So how have you been doing lately? I always see you sitting alone at the hot spring. I know that you don't really feel comfortable around the other recruits but I feel that you should try to make some friends here.<</walt2>>
<<vicangry "<<print $Name>>">>I don't need any friends. If they don't like me then I don't need them.<</vicangry>>
Your father places his hand on your shoulder.
<<walt2 "Walter">>It is not healthy <<print $Name>>. Maybe I will look for someone around here for you to chat with on your off time.<</walt2>>
<<vicangry "<<print $Name>>">>I don't need any of them. I like being alone. The only people that I cared for was Mother & Elin and I failed them both.<</vicangry>>
<<walt2 "Walter">>You couldn't have done anything to save them. The only thing you could have done was throw away your life by not running when you did. You escaped a bad situation with your life. We may have lost your mother and sister but as long as you still live then my faith will not wane. You really mean the world to me <<print $Name>>. Your future is the only thing that matters now. It is the only reason I haven't given up on this world after it took my wife and daughter away from me.<</walt2>>
You then move closer to your father then slowly wrap your arms around him as he does the same.
<<vicsad "<<print $Name>>">>You're right but I just wish that I could have helped them. I wish that I was stronger.<</vicsad>>
<<walt2 "Walter">>We can wish things all day but that won't change what has been done and if being stronger is what you wish then your are achieving that every day so don't worry about it so much. Just stay true to yourself and you will always be stronger than yesterday. Understood?<</walt2>>
<</if>>\
You slowly nod your head as your father says,
<<walt3 "Walter">>Well speaking of strength, let's get back to out training. I trust that your stomach has settled.<</walt3>>
You nod your head as you fetch your blade then prepare your stance while your father does the same.
[[Continue training|Intro Training 6]]
</center>\<center>\
<<addclass "body" "introtraining1">>\
<<set $WaltType to 2>>\
<<if $VK is 1>>\
<<set $VicKind += 10>>\
<<set $Walter_Rel += 10>>\
You slowly lower your head then say,
<<vic "<<print $Name>>">>I was involved. Josef told me that Tristan stole his money and was refusing to give it back to him. My first reaction was to not get involved until he told me that his children were sick and needed the money back to help pay for their food. He convinced me that I was saving the lives of his children and I believed him until Runnik told me that he never had children, when I asked him if he knew how Josef's children were doing.<</vic>>
<<walt2 "Walter">>I figured something like that transpired. Josef has been really quick to blame you but not to answer any follow up questions. I will speak with your uncle later and see about getting all of this cleared up. There is no reason to drag any of this out further. Thank you for telling me the truth. It reminds me of the amazing daughter that I have been gifted with.<</walt2>>
<<vicsmile "<<print $Name>>">>I always try my best to be true to myself. I am no liar.<</vicsmile>>
Your father gives you an approving nod before saying,
<<walt2 "Walter">>You are always making me proud. Now let us continue our training.<</walt2>>
You nod then return to your stance before your father lunges forward with a few swings, one of which, catches you off guard and knocks the sword from your hand. Your father pauses then says,
<<walt3 "Walter">>You must be careful <<print $Name>>. Losing your sword in a fight will lead to your death. The nightwalkers are physically stronger than us and they have abilities that make a hand to hand fight, nigh impossible. Remember that.<</walt3>>
You slowly nod then walk up to your sword on the ground.
<<else>>\
<<set $VicKind -= 5>>\
You shrug as you say,
<<vic "<<print $Name>>">>I don't know what happened between them. I had nothing to do with it.<</vic>>
Your father gives you a cold stare.
<<waltangry "Walter">>So you had nothing to do with it. Pray tell, why both Josef and Tristan claim to have seen you there at the time of the presumed theft? It should also be mentioned that Josef was quick to point you out as the thief.<</waltangry>>
You freeze for a seconds before replying,
<<vicsad "<<print $Name>>">>He blamed me? but...<</vicsad>>
Your father crosses his arms before adding,
<<walt2 "Walter">>He sure did. He claimed that you stole Tristan's gold yourself.<</walt2>>
You lower your head in anger and frustration, feeling betrayed by Josef and caught in up your own lie. Your father continues to give you a cold stare as he says,
<<walt2 "Walter">>You should always know better than to lie to me <<print $Name>>. Lies are the ultimate trap. One lie is never enough, soon you will find yourself drowning in your own dishonesty, unable to stop yourself form lying, thus undoing all your previous lies and facing worse consequences. That is why it is best to muster your strength and face the truth head on. Lies will only betray you in the end as they do to the ones you lie too.<</walt2>>
You lower you head in shame,
<<vicsad "<<print $Name>>">>I'm sorry papa. I never should have lied to you. I was just scared of being blamed for the whole thing.<</vicsad>>
<<walt2 "Walter">>Well hopefully now you realize that lying doesn't solve anything. It only makes things worse. Also you never need to be afraid to tell me the truth. I will always look out for you <<print $Name>>. You know that right?<</walt2>>
You slowly nod your head.
<<vicsad "<<print $Name>>">>I do... and I'm sorry again.<</vicsad>>
Your father chuckles before replying,
<<walt2 "Walter">>Then I will forgive you as long as you promise to take this as a lesson learned and don't lie to me again.<</walt2>>
You nod your head.
<<vicsad "<<print $Name>>">>I promise.<</vicsad>>
He then gives you an approving nod.
<<waltsmile "Walter">>You always make me proud. Now let us continue our training.<</waltsmile>>
You nod then return to your stance before your father lunges forward with a few swings, one of which, catches you off guard and knocks the sword from your hand. Your father pauses then says,
<<walt3 "Walter">>You must be careful <<print $Name>>. Losing your sword in a fight will lead to your death. The nightwalkers are physically stronger than us and they have abilities that make a hand to hand fight, nigh impossible. Remember that.<</walt3>>
You slowly nod then walk up to your sword on the ground.
<</if>>\
[[Pick up your sword|During Training]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
<<set $VicKind += 20>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It's just not worth it.... I might as well just do it so we can all move on. I either do this or I will have to clean the latrines and they will all mock me for that too. I don't have choice...//<</vict>>
You lower your head, feeling extremely embarrassed before saying,
<<vicsad "<<print $Name>>">>Alright... I'm sorry for shouting.<</vicsad>>
Gregory leans forward before looking at you with a cold stare and saying,
<<greg "Gregory">>What was that? We can't hear you.<</greg>>
You take a deep breath then say,
<<vicsad "<<print $Name>>">>I'm sorry for disturbing our sparring session.<</vicsad>>
Gregory continues staring at you as he says,
<<greg "Gregory">>Who are you apologizing too? Are you apologizing to the ground? Because you don't seem to be looking at any of us.<</greg>>
Realizing what he means, you slowly look up to see the other recruits either laughing at you or giving you a smug look.
<span class="caring">[[(Caring) Apologize to them|Intro Scream 2][$VK to 3]]</span>
<span class="rude">[[(Rude) Enough is enough!|Intro Scream 2][$VK to 2]]</span>
\
<<elseif $VK is 2>>\
\
<<set $VicKind -= 20>>\
<<set $GregFight to 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't keep letting them all push me around. I am to be a lightbringer. I need to be strong. I can't let them weaken me. I must be stronger then them all and if they don't like me then they can burn in hell!//<</vict>>
You give your uncle a ice cold stare as you reply,
<<vicangry "<<print $Name>>">>I am not going to apologize for defending myself. These recruits have been picking on me and keeping me down for far too long. You are supposed to be the head hunter, who looks after the recruits. If you are not going to help me then I will stand up for myself.<</vicangry>>
Gregory's face become red as his seethes with rage before shouting,
<<greg "Gregory">>Who do you think you are?! You have been nothing but trouble since you got here! I have done so much to clean up your problems. I will not have you talking back to me! Not get to the latrines and clean up all the shit or I will have you arrested!<</greg>>
Still feeling enraged yourself, you continue staring at him as you reply,
<<vicangry "<<print $Name>>">>Go to hell, you heartless demon! You have done nothing for me! All you do is belittle me and I'm sick of it!<</vicangry>>
Gregory shouts back,
<<greg "Gregory">>You stupid little bitch! If you weren't a woman then I would smash your face in! Guards get her out of here. Take her to a cell now!<</greg>>
You continue staring your uncle down as two guards approach you and they firmly place a hand on each of your arms. One of them says in a supportive tone,
<<chat "Peter">>Come on <<print $Name>>, it isn't worth it. Just come with us and we'll get you out of here.<</chat>>
You suddenly calm down then feel a great sorrow as you realize that you have been defeated. You nod your head then keep it lowered as you follow the guards to the prison.
<<chat "Leofrick">>You messed up now little girl. Enjoy the your little cell.<</chat>>
<<chat "Robin">>Like I said before, she shouldn't be here. She is only here because of her father. She makes us all look bad.<</chat>>
<<chat "Althalos">>Off to the prison with you. The lightbringers never needed weak troublemakers like you anyway.<</chat>>
[[Continue|Intro Punishment 3][$Story to 8]]
\
<<else>>\
\
You take a deep breath then say,
<<vicsad "<<print $Name>>">>I'm sorry everyone for causing a scene. I shouldn't have done that. Please accept my apology.<</vicsad>>
You then slowly bow your head before Gregory says,
<<greg "Gregory">>There we go. That is much better. Now let us all get back to training. Lady <<print $Name>> has kept us distracted for too long. Everyone fetch your weapons then wiat in line.<</greg>>
He then walks back to the front of the training yard then looks back at the recruits as they prepare. You approach the weapon rack and the tall recruit doesn't seem to pay you any mind as he fetches his blade then gets in line with the others. You take this time to fetch a blade for yourself then get in line with the others.
[[Get in line|During Training 4][$Story to 6]]
<</if>>\
</center>\<center>\
<<addclass "body" "introlatrines">>\
You take a few seconds to catch your breath from your grueling work before standing up, removing the gloses then placing both them, and the bucket back where they belong. You then walk toward the spring that the recruits use to bathe and then wash yourself up with the last bit of soap that you have while doing your best to clean off the dirt on your pants from kneeling in the dirt to clean.
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It is finally over. I have finished this grueling punishment. I just want to sleep now. I am so tired but maybe I should check on papa and Elin before I head to bed...//<</vict>>
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It is finally over. I have finished this grueling punishment. I just want to sleep now. I am so tired but maybe I should check on papa before I head to bed...//<</vict>>
<</if>>\
[[Head to the training Yard|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introtents2">>\
<<set $Loc to "Camp">>\
<<unset $CumTemp1>>\
<<unset $CumTemp2>>\
<<if $VK is 1>>\
Realizing that you have no choice, you slowly nod your head before placing your hands behind your back then spreading your legs. The guards get noticeably excited as then approach you then one of them begins squeezing one of your breast as he rubs on your vagina with his other hand. The other guard comes around behind you and Reaches around to squeeze your boob as he rubs on your ass with his other hand. They then begin fondling your body as one of the says,
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch1.webp]]
<<else>>\
<</if>>\
<<chat "Francis">>Damn, you are so beautiful and your body is amazing.<</chat>>
One of the guards places his finger inside of your vagina as the other, sticks his finger in your ass. You look around the field, trying to focus on something that can distract you from what is happening.You see a butterfly flying through the field before landing on a flower.
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Butterflies are so beautiful. They so perfectly light up any field with their vibrance.//<</vict>>
You continue focusing on it as the guards rapidly finger your holes as they lean their head forward and begin sucking on your nipples. You stand still allowing them to touch you all over your intimate areas for a few minutes until one of them pulls down his pants then begins stroking his penis. You slowly look down at his penis and just stare at it for a seconds before he notices and says,
<<if settings.sex is true>>\
[img[images/sex/mb/mb1.webp]]
<<else>>\
<</if>>\
<<chat "Francis">>Hey if you stroke my cock for me then I will be willing to pay you a few gold coins. It is easy money.<</chat>>
<<chat "Letholdus">>I'll match his offer. A few coins for you to do the same for me.<</chat>>
He then pulls down his pants then presses his penis against the side of you hand.
<<if $IntroClothesRefuse isnot 1>>\
[[Accept their offer|Intro Clothes 4][$VK to 1]]
[[Refuse|Intro Clothes 4][$VK to 2]]
<<else>>\
[[Accept their offer|Intro Clothes 4][$VK to 3]]
[[Refuse|Intro Clothes 4][$VK to 4]]
<</if>>\
\
<<elseif $VK is 2>>\
\
<<vicsad "<<print $Name>>">>I just can't do that. Please have mercy on me and let me go. I won't do this ever again. I just want to find my clothes.<</vicsad>>
<<chat "Letholdus">>Well you already made your choice. Now place your hands behind your back. We are taking you to the cell. Do watch your step, there are some pebbles on the ground and we wouldn't want you to get hurt now will we?<</chat>>
He then begins binding your wrists as the other says,
<<chat "Francis">>Yeah we are all about safety first.<</chat>>
<<chat "Letholdus">>Speaking of safety it is time to check if you are hiding any weapons on you. So spread your legs.<</chat>>
You recoil in shock before replying,
<<vicsad "<<print $Name>>">>What? I'm naked! Of course I don't have any weapons!<</vicsad>>
<<chat "Letholdus">>Well we don't know that for sure. You could be hiding a blade... Inside of yourself. Now spread your legs.<</chat>>
<<vicangry "<<print $Name>>">>No! Don't touch me or I'll scream!<</vicangry>>
The guard gives you a smirk as he responds,
<<chat "Letholdus">>And who is going to hear you? Also we are just doing our jobs. Even if someone could hear you, screaming will do nothing but bring a crowd and I don't think that you want that. Now I'm not going to say this again. Spread your legs!<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He's right. I can't do anything to stop them. I refused their offer to touch me and now they are going to touch me anyway and I'm going to a cell. Why is this happening to me?//<</vict>>
You can feel tears streaming down your cheeks as you slowly begin spreading your legs. The guard quickly moves toward you then begins rubbing on your vagina as the other approaches you from behind and rubs on your ass. After a few seconds of fondling you, one of the guards places his finger inside of your vagina as the other, sticks his finger in your ass. You look around the field, trying to focus on something that can distract you from what is happening.
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch1.webp]]
<<else>>\
<</if>>\
You see a butterfly flying through the field before landing on a flower.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Butterflies are so beautiful. They so perfectly light up any field with their vibrance.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch2.webp]]
<<else>>\
<</if>>\
You continue focusing on it as the guards rapidly finger your holes, obviously doing it for amusement rather than searching for anything. After a almost a minute, One of the guards says,
<<chat "Letholdus">>Alright, you are all clean. Now lets get you to your cell.<</chat>>
You try to plead with them again.
<<vicsad "<<print $Name>>">>Please, you two have already touched my body and I didn't resist. Can you please let me go like you agreed before?<</vicsad>>
<<chat "Letholdus">>We offered you a deal and you said no. It wouldn't be very honorable of us to give you the spoils of a deal you declined.<</chat>>
<<chat "Francis">>Yeah you should have accepted it.<</chat>>
Both guards then grabs you by your arms and pulls you toward the jail tent. You silently walk naked to the tent with both of the guard gripping each of your arms.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is so embarrassing. I can't believe this is happening. Why can't anything go right for me? I wish I was somewhere else. Anywhere else. Please make this stop.//<</vict>>
You can hear a bunch of recruits chatting, informing you that you are close to the training yard.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is it. we have to pass by the training yard to get to the jail tent. Everyone is going to see me and there is nothing that I can d...//<</vict>>
You then hear someone shout,
<<waltangry "Walter">>What in god's name do you think you are doing with my daughter!?<</waltangry>>
You turn to see your father with an enraged look on his face. One of the guards recoils in shock before saying,
<<chat "Francis">>She... She is your daughter? Uh...<</chat>>
The other adds in a calm tone,
<<chat "Letholdus">>We caught your daughter vandalizing a tent so we are taking her to a cell.<</chat>>
You stand in silence, still in shock from what happened to you when your fathers says,
<<walt2 "Walter">>I want to hear from my daughter! <<print $Name>>, tell me what happened!<</walt2>>
The confident guard says,
<<chat "Letholdus">>We don't have time for this nonsense. We are taking her to the tent. If you want her out then stop by there after training.<</chat>>
Your father walks in front of them and says in a menacing tone,
<<waltangry "Walter">>You are not taking my daughter anywhere. Now release her or I will take her from you.<</waltangry>>
The scared guard whispers to the other,
<<if $VKWIP is 1004>>\
<<chat "Francis">>Are you sure that you want to piss him off? We could just let him have her and go.<</chat>>
The other whispers back,
<<chat "Letholdus">>In case you forgot, we already groped her. He is going to want our hides anyway. We might as well fight him while we have the advantage.<</chat>>
Your father shouts,
<<waltangry "Walter">>Hand her over, right now!<</waltangry>>
The confident guard says,
<<chat "Letholdus">>Why don't you make us? Huh tough guy.<</chat>>
Your father quickly approaches them and they release you and draw their blades, causing your father to do the same. You slowly back away as they stare each other down. After a few seconds of staring, the confident guard lunges forward and tries to strike your father but he quickly deflects his attack then lunges forward with a lightning fast counter attack, slashing the guards' shoulder.
He stumbles back as the other lunches an attack that your father ducks under then returns a quick counter attack, thrusting his sword upward into the guards neck, impaling his head. Your father quickly pulls the blade out then returns to his stance.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god. Papa just killed him! I can't believe what is happening. Am I dreaming? Is this a nightmare?//<</vict>>
You continue watching in shock at the confident guard loses all his confidence then begins trembling while looking at his dead partner. A few seconds later, your father lunges forward then pieces the guards chest so quickly that he cannot react in time.
Your father holds his blade inside of the guards chest as the guard struggles to gasp for air. After a few seconds your father quickly pulls out his blade which causes a stream of blood to squirt out of the guard, who then falls to the ground. You stare at the blood as you feel your head getting very light. You lose all feeling of your body then slowly drift back and forth before falling back and hearing your father shout,
<<walt "Walter">><<print $Name>>!<</walt>>
As he reaches out to catch you...
[[Close your eyes|Intro Clothes Wake][$Clothing to "Basic"]]
<<else>>\
<<chat "Francis">>Are you sure that you want to piss him off? He has a ton of sway around here and could have us arrested. Is it really worth it?<</chat>>
The other thinks for a few seconds then says,
<<chat "Letholdus">>Fine, we don't want to cause any trouble. We'll put in a report for the crime your daughter has committed and let the head hunter handle it.<</chat>>
<<waltangry "Walter">>And what crime would that be?<</waltangry>>
<<chat "Letholdus">>Vandalism and indecent exposure.<</chat>>
He then unbinds your wrists before your father walk forward while removing his shirt. He then wraps the shirt around you and says,
<<walt4 "Walter">>Are you are okay <<print $Name>>? They didn't touch you inappropriately did they?<</walt4>>
You stand in silence for a few seconds as tears stream down your cheek before slowly looking up and saying,
<<vicsad "<<print $Name>>">>They did...<</vicsad>>
Your father slowly turns to the guards then says in a menacing tone,
<<waltangry3 "Walter">>You bastards would dare touch my daughter?<</waltangry3>>
He then angrily walks up to them as they back off.
<<chat "Letholdus">>No need to overreact Walter. We were only checking her for weapons. There is no need to do anything hasty.<</chat>>
Your father slows down then takes a deep breath before saying,
<<walt4 "Walter">>I will find out what happened and if you did breach our code of conduct then you two will face full justice for what you have done. I will make sure of it.<</walt4>>
He then wraps his arm around you then guides you to the training grounds. As soon as you arrive at the training ground, your father asks,
<<walt4 "Walter">><<print $Name>> what happened back there and where are your clothes?<</walt4>>
<<vicsad "<<print $Name>>">>I was at the spring taking a bath when the two recruits, Thomas and Peyton took my clothes then told me that they were going to hide them at camp so I went looking for them. That is when those guards saw me and blamed me for damaging one of the tents and told me if I let them touch me that they would let me go. I refused and they decided to bind me and touch me anyway before walking me to the jail tent to be locked up.<</vicsad>>
<<waltangry3 "Walter">>This behavior is completely unacceptable! Stay here. I will deal with this!<</waltangry3>>
Your father then walks toward the training yard.
[[Follow him|Intro Report 2][$Guard_Event to -1]]
[[Wait for him to return|Intro Training 2][$Guard_Event to -1]]
<</if>>\
\
<<else>>\
\
<<set $IntroClothesRefuse to 1>>\
You shake your head.
<<vic "<<print $Name>>">>I can't do that.<</vic>>
The guards sigh as one of them says,
<<chat "Letholdus">>Alright but we know exactly where your clothes are and can even go fetch it for you. Trust me when I say that you really need our help. When you change your mind then feel free to come back but be ready to do what we agreed upon.<</chat>>
He then returns to his post as you walk away.
[[Continue|Intro Clothes]]
<</if>>\
</center>\<center>\
<<addclass "body" "intromedic">>\
<<set $Loc to "Camp">>\
<<if $CurrentSong isnot "Night1">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Night1">>\
<</if>>\
Slowly opening your eyes, you look around and realize that you are in the medical tent. You then hear someone shout,
<<greg "Gregory">>...And they deserved death for what they have done!?<</chat>>
You see Gregory shouting at your father before he retorts,
<<walt "Walter">>They were taking her off to god knows where. She was potentially in grave danger so I acted accordingly.<</chat>>
<<greg "Gregory">>By murdering two guards!? Have you lost your mind?<</chat>>
<<walt "Walter">>I know what I did was extreme but my daughter's safety was on the line. I did what I felt I needed to do.<</chat>>
Gregory crosses his arms and shakes his head.
<<greg "Gregory">>That is not good enough Walter. You need to face your crimes like anyone else. You need to submit yourself to the guards then stand trial. We can't just sweep this under the rug. You murdered two guards and you must face the consequences for your actions. You know that I'm right brother.<</chat>>
Your father lowers his head before saying,
<<walt "Walter">>You're right. We need to lead by example and we can't have anyone above the law. I will surrender myself to the guards and accept my fate.<</chat>>
<<greg "Gregory">>This is the best course of action. Good luck in your trail brother. It will be in two days time.<</chat>>
Gregory then motions the guards and they approach your father, disarm him then grab his arms before leading him out of the tent. You lay in bed, in shock at what you just saw.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! Papa is being arrested? But he was just defending me. Is this my fault? None of this would have happened without me. I need to try to help him. I must get him out of this!//<</vict>>
Your uncle then leaves the tent as you slide your legs off the bed then place your feet on the ground before reaching out for your shoes then putting them on before climbing out of the bed.
[[Continue|Intro Medic Tent 2][$WalterArrest to 1;$Story to 10;]]
</center>\<center>\
<<addclass "body" "introtents2">>\
<<set $Loc to "Camp">>\
<<if $VK is 1>>\
<<set $HJ += 2>>\
<<set $Guard_Event to 1>>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<leth2>Letholdus</Leth2> & <fran2>Francis's</fran2> cum is on your hands and splattered across your lower abdomen.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
You slowly nod your head and the guards get noticeably excited as they grab your hands and place them on their erect penises. You begin gently stroking their rock hard cocks as they continue pawing at your body while lightly moaning. One of them leans forward and whispers in your ear,
<<if settings.sex is true>>\
[img[images/sex/hj/double1.webp]]
<<else>>\
<</if>>\
<<chat "Letholdus">>Be a good girl and go faster.<</chat>>
You obediently nod before quickening your pace, stroking their cocks even faster as they begin sucking on your nipple while they finger your holes. After a few more seconds they both begin groaning almost at the same time. You then feel squirts of warm liquid hitting your thighs and waist. You look down to see their penises throbbing in your hand, squirting white liquid all over your lower abdomen.
<<if settings.sex is true>>\
[img[images/sex/hj/cum2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What are they doing? What is this liquid?//<</vict>>
You continue staring at their penises while milking them onto your thighs. After they are both finished, they pull up their pants and one of them says,
<<chat "Letholdus">>That was really good. You should apply for a job at a brothel. You will make a ton of gold.<</chat>>
You look to them then ask,
<<vic "<<print $Name>>">>Is that it? Can I go now?<</vic>>
<<chat "Letholdus">>Yeah you did what you promised so I will uphold my end of the bargain.<</chat>>
You then begin walking away before you suddenly remember.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit I totally forgot about my clothes. Where could they be? Maybe the guards can help me. They must have seen something. Though I don't really want to talk to them after what they did but what else do I do?//<</vict>>
You slowly turn back to them and say,
<<vic "<<print $Name>>">>I still need to find my clothes. Do you guys have any ideas where I can find them.<</vic>>
One of them replies while he tries to catch his breath,
<<chat "Francis">>Yeah those recruits left your clothes with us. They said that the head hunter sent them to deliver the clothes to the supply tent and we knew that they were full of shit so we just held the clothes on the desk there. Go on, take it with you.<</chat>>
<<vic "<<print $Name>>">>Thank you. I'm going to put them on then I'll go.<</vic>>
He walks back then drops onto a chair and says,
<<chat "Francis">>You don't have to go. You can stay here if you want.<</chat>>
The other interjects,
<<chat "Letholdus">>You seem to be forgetting that we have a duty to uphold. We don't need any distractions. Now let the young lady fetch her clothes then head back to her duties. Whatever those are.<</chat>>
You then fetch your clothes and begin changing into them as the weary guard says,
<<chat "Francis">>You have such a gorgeous body. If you are ever looking for a man to take care of you then seek me out. I will take good care of you.<</chat>>
The other guard interjects again,
<<chat "Letholdus">>Enough flirting! Get back to your post or Derin is going to roast our asses.<</chat>>
The guards get back to their post as you finish getting dressed then head to the training grounds.
<<if $GoldCheat is 1>>\
[[Continue|Intro Training 1][$Clothing to "Basic";$Peyton_Rel += 9;$Story to 4;]]
<<else>>\
[[Continue|Intro Training 1][$Clothing to "Basic";$Peyton_Rel += 6;$Story to 4;]]
<</if>>\
\
<<elseif $VK is 2>>\
\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<leth2>Letholdus</Leth2> & <fran2>Francis's</fran2> cum is splattered on your lower abdomen.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
You pull your hand away from his penis then say,
<<vic "<<print $Name>>">>I can't do that.<</vic>>
They both sigh as one says,
<<chat "Letholdus">>Fine. Be like that.<</chat>>
They begin fondling your body in a more rough manner while stroking their cocks. After a few more seconds they both begin groaning almost at the same time. You then feel squirts of warm liquid hitting your thighs and waist. You look down to see their penises squirting white liquid all over your lower abdomen.
<<if settings.sex is true>>\
[img[images/sex/mb/cum2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What are they doing? What is this liquid?//<</vict>>
You continue staring at their penis as they milk them on you, one of them even rubs the tip of his penis against your leg while squirting cum on the other. After they are finished, they pull up their pants and one of them says,
<<chat "Letholdus">>That was pretty good. You are a sexy woman.<</chat>>
You look to them then ask,
<<vic "<<print $Name>>">>Is that it? Can I go now?<</vic>>
He nods his head, <<chat "Letholdus">>Yeah you did what you promised so I will uphold my end of the bargain.<</chat>>
You then begin walking away before you suddenly remember.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit I totally forgot about my clothes. Where could they be? Maybe the guards can help me. They must have seen something. Though I don't really want to talk to them after what they did but what else do I do?//<</vict>>
You slowly turn back to them and say,
<<vic "<<print $Name>>">>I still need to find my clothes. Do you guys have any ideas where I can find them.<</vic>>
One of them replies while he tries to catch his breath,
<<chat "Francis">>Yeah those recruits left your clothes with us. They said that the head hunter sent them to deliver the clothes to the supply tent and we knew that they were full of shit so we just held the clothes on the desk there. Go on, take it with you.<</chat>>
You nod and say,
<<vic "<<print $Name>>">>Thank you. I'm going to put them on then I'll go.<</vic>>
He walks back then drops onto a chair and says,
<<chat "Francis">>You don't have to go. You can stay here if you want.<</chat>>
The other interjects,
<<chat "Letholdus">>You seem to be forgetting that we have a duty to uphold. We don't need any distractions. Now let the young lady fetch her clothes then head back to her duties. Whatever those are.<</chat>>
You then fetch your clothes and begin changing into them as the weary guard says,
<<chat "Francis">>You have such a gorgeous body. If you are ever looking for a man to take care of you then seek me out. I will take good care of you.<</chat>>
The other guard interjects again,
<<chat "Letholdus">>Enough flirting! Get back to your post or Derin is going to roast our asses.<</chat>>
The guards get back to their post as you finish getting dressed then head to the training grounds.
[[Continue|Intro Training 1][$Clothing to "Basic";$Story to 4;]]
\
<<elseif $VK is 3>>\
\
<<set $HJ += 1>>\
<<set $Guard_Event to 1>>\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<leth2>Letholdus</Leth2> & <fran2>Francis's</fran2> cum is on your hands and splattered across your lower abdomen.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
You slowly nod your head and the guards get noticeably excited as they grab your hands and place them on their erect penises. You begin gently stroking their rock hard cocks as they continue pawing at your body while lightly moaning. One of them leans forward and whispers in your ear,
<<if settings.sex is true>>\
[img[images/sex/hj/double1.webp]]
<<else>>\
<</if>>\
<<chat "Letholdus">>Be a good girl and go faster.<</chat>>
You obediently nod before quickening your pace, stroking their cocks even faster as they begin sucking on your nipples while they finger your holes.
<<if settings.sex is true>>\
[img[images/sex/foreplay/touch2.webp]]
<<else>>\
<</if>>\
After a few more seconds they both begin groaning almost at the same time. You then feel squirts of warm liquid hitting your thighs and waist. You look down to see their penises throbbing in your hand, squirting white liquid all over your lower abdomen.
<<if settings.sex is true>>\
[img[images/sex/hj/cum2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What are they doing? What is this liquid?//<</vict>>
You continue staring at their penises while milking them onto your thighs. After they are both finished, they pull up their pants and one of them says,
<<chat "Letholdus">>That was really good. You should apply for a job at a brothel. You will make a ton of gold.<</chat>>
You look to them then ask,
<<vic "<<print $Name>>">>Is that it? Can you tell me where My clothes are now?<</vic>>
<<chat "Letholdus">>Yeah you did what you promised so I will uphold my end of the bargain.<</chat>>
He then turns to the other and says,
<<chat "Letholdus">>Go get her clothes for her.<</chat>>
The other guard says while trying to catch his breath,
<<chat "Francis">>Yeah those recruits left your clothes with us. They said that the head hunter sent them to deliver the clothes to the supply tent and we knew that they were full of shit so we just held the clothes on the desk there. Go on, take it with you.<</chat>>
<<vic "<<print $Name>>">>Thank you. I'm going to put them on then I'll go.<</vic>>
He walks back then drops onto a chair and says,
<<chat "Francis">>You don't have to go. You can stay here if you want.<</chat>>
The other interjects,
<<chat "Letholdus">>You seem to be forgetting that we have a duty to uphold. We don't need any distractions. Now let the young lady fetch her clothes then head back to her duties. Whatever those are.<</chat>>
You then fetch your clothes and begin changing into them as the weary guard says,
<<chat "Francis">>You have such a gorgeous body. If you are ever looking for a man to take care of you then seek me out. I will take good care of you.<</chat>>
The other guard interjects again,
<<chat "Letholdus">>Enough flirting! Get back to your post or Derin is going to roast our asses.<</chat>>
The guards get back to their post as you finish getting dressed then head to the training grounds.
[[Continue|Intro Training 1][$Clothing to "Basic";$Peyton_Rel += 6;$Story to 4;$Gold to += 5]]
\
<<else>>\
\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<leth2>Letholdus</Leth2> & <fran2>Francis's</fran2> cum is splattered on your lower abdomen.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
You pull your hand away from his penis then say,
<<vic "<<print $Name>>">>I can't do that.<</vic>>
They both sigh as one says,
<<chat "Letholdus">>Fine. Be like that.<</chat>>
They begin fondling your body in a more rough manner while stroking their cocks. After a few more seconds they both begin groaning almost at the same time. You then feel squirts of warm liquid hitting your thighs and waist. You look down to see their penises squirting white liquid all over your lower abdomen.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What are they doing? What is this liquid?//<</vict>>
You continue staring at their penis as they milk them on you, one of them even rubs the tip of his penis against your leg while squirting cum on the other. After they are finished, they pull up their pants and one of them says,
<<chat "Letholdus">>That was pretty good. You are a sexy woman.<</chat>>
You look to them then ask,
<<vic "<<print $Name>>">>Is that it? Can you tell me where My clothes are now?<</vic>>
<<chat "Letholdus">>Yeah you did what you promised so I will uphold my end of the bargain.<</chat>>
He then turns to the other and says,
<<chat "Letholdus">>Go get her clothes for her.<</chat>>
The other guard says while trying to catch his breath,
<<chat "Francis">>Yeah those recruits left your clothes with us. They said that the head hunter sent them to deliver the clothes to the supply tent and we knew that they were full of shit so we just held the clothes on the desk there. Go on, take it with you.<</chat>>
<<vic "<<print $Name>>">>Thank you. I'm going to put them on then I'll go.<</vic>>
He walks back then drops onto a chair and says,
<<chat "Francis">>You don't have to go. You can stay here if you want.<</chat>>
The other interjects,
<<chat "Letholdus">>You seem to be forgetting that we have a duty to uphold. We don't need any distractions. Now let the young lady fetch her clothes then head back to her duties. Whatever those are.<</chat>>
You then fetch your clothes and begin changing into them as the weary guard says,
<<chat "Francis">>You have such a gorgeous body. If you are ever looking for a man to take care of you then seek me out. I will take good care of you.<</chat>>
The other guard interjects again,
<<chat "Letholdus">>Enough flirting! Get back to your post or Derin is going to roast our asses.<</chat>>
The guards get back to their post as you finish getting dressed then head to the training grounds.
[[Continue|Intro Training 1][$Clothing to "Basic";$Story to 4;]]
<</if>>\
</center>\<center>\
<<addclass "body" "introjail">>\
As you approach your father's cell he looks up to you and says,
<<walt2 "Walter">><print $Name>>, you're up. I hope you are okay. You passed out on me back there.<</walt2>>
You give your father a concerned look as you respond,
<<vicsad "<<print $Name>>">>I'm fine but you are in jail because of me.<</vicsad>>
He shakes his head before saying in a stern voice,
<<walt2 "Walter">>Do not blame yourself. You are not to blame here. It was my behavior that got me in this position. There was nothing you could have done. I just hope that you can forgive me for leaving you alone.<</walt2>>
You can feel tears streaming down your cheeks.
<<vicsad "<<print $Name>>">>What is going to happen to you now?<</vicsad>>
<<walt2 "Walter">>I will be tried and likely convicted. Please do not despair. I need you to be strong. Keep your chin up and remember that god has a place for all of us in this world and we can do nothing but play our part in gods grand plan. I will follow my role as will you. Now go on and try to relax. You have been through a lot today.<</walt2>>
<<vicsad "<<print $Name>>">>No, I'm not leaving you alone! I will stay here with you.<</vicsad>>
He turns to you with a smile and says,
<<waltsmile "Walter">>Well I won't say no to the company.<</waltsmile>>
<<chat "Roger">>You can stay as long as you want <<print $Name>>. I wish you best of luck in your trial Walter. You are a good man and I hope that you make it out of this alright.<</chat>>
Your father nods as he points to the chair next to you, signaling you to have a seat. You nod back then sit down next to your father's cell.
<<if $Father_Chat1 isnot 1>>\
<span class="info">[[Ask him about your mother|Intro Cell Walter 2][$VK to 1]]</span>
<</if>>\
<<if $Father_Chat2 isnot 1>>\
<span class="info">[[Ask him about your Sister|Intro Cell Walter 2][$VK to 2]]</span>
<</if>>\
<<if $Father_Chat3 isnot 1>>\
<span class="info">[[Ask him about Runnik|Intro Cell Walter 2][$VK to 3]]</span>
<</if>>\
<<if $Father_Chat4 isnot 1>>\
<span class="info">[[Ask him about your uncle|Intro Cell Walter 2][$VK to 4]]</span>
<</if>>\
<<if $Father_Chat5 isnot 1>>\
<span class="info">[[Ask him about paladins|Intro Cell Walter 2][$VK to 5]]</span>
<</if>>\
<<if $Father_Chat6 isnot 1>>\
<span class="info">[[Ask him about vampires|Intro Cell Walter 2][$VK to 6]]</span>
<</if>>\
[[Walk away|Intro Jail Tent]]
</center>\<center>
<<addclass "body" "introjail">>\
<<if $VK is 1 and $Elin is 1>>\
<<set $Father_Chat1 to 1>>\
<<walt2 "Walter">>Your mother was an amazing woman. She was always so happy to have a family of her own. She cherished you greatly. Always so excited around you and your sister. I wish that I was able to save her. I feel so terrible about that day. You all mean the world to me and I wasn't able to bring your mother home to you.<</walt2>>
<<vicsad "<<print $Name>>">>It's not your fault papa. You were only fulfilling your duties but I was the one who ran away instead of helping her fight. She would have had a better chance with me by her side. I could have fought like a warrior and made you both proud.<</vicsad>>
Your father grabs both of your shoulders with his hands before saying in a stern voice,
<<walt2 "Walter">>Do not blame yourself! You were never trained to be in such a situation. You did the right thing. You listened to your mother and saved your sister. I know you feel like there was something you would have done to make everything perfect, hell, I sometimes feel that too but it was a terrible situation and things were out of our control.
We should stop worrying about the past and focus on the future. You are a strong woman who saved your sister and I'm sure your mother is proud of you as she watches down at you from heaven.<</walt2>>
<<vic "<<print $Name>>">>You're right. Worrying about the past accomplishes nothing. We need to focus on what is in front of us.<</vic>>
<<walt2 "Walter">>That's my girl. Now is there anything else you would like to ask?<</walt2>>
\
<<elseif $VK is 1>>\
\
<<walt2 "Walter">>Your mother was an amazing woman. She was always so happy to have a family of her own. She cherished you greatly. Always so excited around you and your sister. I wish that I was able to save them. I feel so terrible about that day. You all mean the world to me and I wasn't there to save two of my greatest treasures.<</walt2>>
<<vicsad "<<print $Name>>">>It's not your fault papa. You were only fulfilling your duties but I was the one who got them killed. I didn't listen to mother and got Elin killed then mother sacrificed herself for me when she could have just run. She would have been alive if I just listened to her.<</vicsad>>
Your father grabs both of your shoulders with his hands before saying in a stern voice,
<<walt2 "Walter">>Do not blame yourself! You were never trained to be in such a situation. You only did what you thought was best. The chances are that the might have both died anyway. It was a terrible situation and things were out of our control. We should stop worrying about the past and focus on the future. You are a strong woman and I'm sure your mother is proud of you as she watches down at you from heaven.<</walt2>>
<<vic "<<print $Name>>">>You're right. Worrying about the past accomplishes nothing. We need to focus on what is in front of us.<</vic>>
<<walt2 "Walter">>That's my girl. Now is there anything else you would like to ask?<</walt2>>
\
<<elseif $VK is 2 and $Elin is 1>>\
\
<<set $Father_Chat2 to 1>>\
<<vic "<<print $Name>>">>How Elin been doing lately?<</vic>>
<<walt "Walter">>I figured that you'd know the answer to that better than me. You two seemed to be joined at the hip.<</walt>>
<<vic "<<print $Name>>">>We do spend a lot of time together. I just haven't been seeing her as much lately due to all the training.<</vic>>
<<walt "Walter">>I understand that. We have been quite busy as of late and Elin does spend most of her time with Runnik while we train together. I do hope that she doesn't feel neglected. I do have something special planned for both of you tomorrow.<</walt>>
<<vic "<<print $Name>>">>Oh, something special... Like what?<</vic>>
<<walt "Walter">>Well it is a surprise but I'm sure you will both have a great time.<</walt>>
<<vic "<<print $Name>>">>Wow now I can't wait.<</vic>>
<<walt "Walter">>Well hopefully you will get up on your own tomorrow to enjoy my surprise.<</walt>>
You then say with a smirk,
<<vic "<<print $Name>>">>I'll try my best.<</vic>>
<<walt "Walter">>Good but as for your sister, I do hope that she has been doing well lately. I haven't seen her much either. I have been so busy training you and dealing with your uncle at night. He always loves to dump responsibilities onto others. Anyway is there anything else you would like to know?<</walt>>
\
<<elseif $VK is 2>>\
\
Sister Dead.
<<vicsad "<<print $Name>>">>Lately I have been thinking about Elin and... I really miss her.<</vicsad>>
<<walt2 "Walter">>Listen <<print $Name>>, your sister is now in heaven with your mother. She is in a beautiful place now enjoying every moment with her mother and our lord in heaven. Please don't let her passing keep you down.<</walt2>>
<<vic "<<print $Name>>">>It's just hard. I used to spend so much time with her everyday. We would do everything together.<</vic>>
<<walt2 "Walter">>Yeah I know. You two were so close. I always remembered the times when you and your sister would sneak out of the house in the afternoon to play in the training grounds when you thought I wouldn't notice.<</walt2>>
<<vic "<<print $Name>>">>Oh... You knew about that?<</vic>>
<<waltsmile "Walter">>Of course I did. I monitored all activity in my camp. It was one of my duties. I found it very cute so I never said anything. I just made sure that the weapons were properly stowed away after training.<</waltsmile>>
<<vic "<<print $Name>>">>I never knew that you knew. We thought we were being sneaky.<</vic>>
<<waltsmile "Walter">>And that is part of why I never mentioned it. It was very cute of you two.<</waltsmile>>
<<vicsad "<<print $Name>>">>I miss her so much. If only I was smarter and listened to mother then she would still be alive. I failed her...<</vicsad>>
<<walt2 "Walter">>Please don't say that. It isn't true. You are not the one to blame for her death. The town was attacked without any warning and we were all unprepared. We all tried our best to handle the situation and some people passed on. All things that happen are predetermined by god. We simply played out our role and god determined that Elin and your mother, be brought to his kingdom in heaven where they will be in eternal peace. That is all there is to it.<</walt2>>
<<vic "<<print $Name>>">>So god just needed them by his side?<</vic>>
<<waltsmile "Walter">>Yes and I need you to understand this and allow your mind to be at peace too. Can you do that?<</waltsmile>>
<<vicsad "<<print $Name>>">>I will try...<</vicsad>>
<<waltsmile "Walter">>Well that is a good start.<</waltsmile>>
He then gently rubs your arms with his hands.
\
<<elseif $VK is 3>>\
\
<<set $Father_Chat3 to 1>>\
<<vic "<<print $Name>>">>You've known Runnik for a long time right? Where did you meet him?<</vic>>
<<walt "Walter">>When I first met Runnik, he was serving under the king. I was dropping off a message for him and stumbled into Runnik at the castle. We were both in a hurry and bumped into each other while turning a corner. We ended up chatting about a few things going on in the kingdom and the next thing I knew, we were fast friends. Runnik is a very wise man and has the patience of a Crocodile and the wrinkles to match.<</walt>>
You giggle as he continues,
<<walt "Walter">>Runnik always tends to see things as an observer. He doesn't like to change forseen events though he does find himself steering events in a different manner sometimes. He is a man of god and the earth. He watches events play out and may try to steer bad men from the path of evil, like he did the king, but he doesn't like to fight the future. If that makes sense.
I have never been able to see things as he does though. I like to have control of my future and to set things in the way that I see as good. I want a better world and will fight to make it that way while Runnik tries to help others set a good future while sitting down and watching the events unfold. He is a very unique man in that regard which is one of the things I like about him, that and his unbreakable loyalty.
Even when the king wanted him killed, he still served the king for years after. Always trying his best to serve loyally.<</walt>>
<<vic "<<print $Name>>">>The king wanted him dead?<</vic>>
<<walt "Walter">>Yes. The king has wanted almost everyone dead at some point. He was very paranoid and always lashed out before thinking but that is a story for another day. As of now, Runnik serves us faithfully as our herbalist just as he did for the king and we are fortunate to have him here. Now, is there anything else on your mind <<print $Name>>?<</walt>>
\
<<elseif $VK is 4 and $Greg_Secret > 2>>\
\
<<set $Father_Chat4 to 1>>\
<<vic "<<print $Name>>">>Papa, why is uncle always so grumpy? He constantly treats me like crap.<</vic>>
<<walt "Walter">>I know that your uncle can be an asshole most of the time. He still holds many grudges against me from our youth and I fear that he tends to take it out on you. I feel that he can be a great man if he can just find his place in this world. That is why I gave him the title of head hunter after all. I want him to have his time in the spotlight. I want to give him a chance to outshine me in his own way.<</walt>>
<<vic "<<print $Name>>">>Outshine you?<</vic>>
<<walt "Walter">>Yes because much of his life has been living in my shadow. He has always tried to prove himself when we were children and always let jealousy cloud his mind. He has always wanted to be the best at something but unfortunately for him, I wanted that too while I was growing up and I just happened to be better at it. We would always compete and I would win.
Gregory would take the losses harder each time causing his anger to build up. I never used to care because I always felt that he was being immature and need to grow up. I ended up learning a lot about myself and my brother after I joined the paladin order. I studies the old scriptures that our god left behind and I would confer with the priest of the church.
One of the priests named Gorvenal helped me understand my brother better. I learned to empathize with him on many levels and this insight has helped me understand the cause of his pain and I have been trying to do right by my brother ever since. I want him to find his place and grow into the man that he is destined to be. Whatever path god has for him.<</walt>>
<<vic "<<print $Name>>">>Do you think it is actually possible for uncle to change into a good man?<</vic>>
<<walt "Walter">>He may already be a good man under his pride but we will only know for sure when we see who he truly is and I really want to see that. We just need to observe his behavior going forward and hopefully he will grow with us. That is my hope anyway.<</walt>>
<<vic "<<print $Name>>">>I hope that you are right about him. I don't have much faith in uncle at all.<</vic>>
<<walt "Walter">>I understand that but we must wait to see what he becomes.<</walt>>
\
<<elseif $VK is 4>>\
\
Gregory after secret fight.
<<vic "<<print $Name>>">> <</vic>>
<<walt "Walter">> <</walt>>
<<vic "<<print $Name>>">> <</vic>>
<<walt "Walter">> <</walt>>
<<vic "<<print $Name>>">> <</vic>>
<<walt "Walter">> <</walt>>
<<vic "<<print $Name>>">> <</vic>>
<<walt "Walter">> <</walt>>
<<vic "<<print $Name>>">> <</vic>>
<<walt "Walter">> <</walt>>
<<vic "<<print $Name>>">> <</vic>>
<<walt "Walter">> <</walt>>
\
<<elseif $VK is 5>>\
\
<<set $Father_Chat5 to 1>>\
<<vic "<<print $Name>>">>What was it like to be a paladin? Was it really hard?<</vic>>
<<walt2 "Walter">>It started out quite boring actually. I had to study all the old scriptures and many of them were written poorly. There was no spell checker back then it seems. I then had to speak with many priests to help clear out any demons I may have had within me.<</walt2>>
<<vicsad "<<print $Name>>">>You have demons inside of you?<</vicsad>>
<<walt2 "Walter">>Not literally of course but we all have some things that we keep hidden away inside of us that must be confronted. Things like hateful thoughts, old grudges, guilty pleasures and other things of that nature.<</walt2>>
<<vic "<<print $Name>>">>Did you have a lot of demons?<</vic>>
<<walt2 "Walter">>I had a few.. My biggest problem was pride and I was very short tempered, but to be perfectly honest, I still do suffer that from time to time. Some things are part of us and we can't completely rid ourselves of those.<</walt2>>
<<vic "<<print $Name>>">>I see. Was the rest of the training hard?<</vic>>
<<walt2 "Walter">>The training itself was very similar to knight training but much more strict and with a bunch of new things, mostly disciplines. We needed to train more than just our body. We needed to train our minds and our hearts. As a paladin, you are to give yourself over to god and fight only for the greater good. We must protect the common man from threats that can not be fought alone.<</walt2>>
<<vic "<<print $Name>>">>What kind of threats? Vampires?<</vic>>
<<walt2 "Walter">>Not so much vampires, as those were not very active back then. One of the biggest threats we often faced was corruption within kingdoms. Rouge guards or corrupt lords and dukes. We would protect people from them as those figures had too much power over the common people. If a commoner wanted to challenge a lord then they could end up banished or executed. That is why we were needed.
We were given full diplomatic immunity in any land we traversed. We answered to no lord or king but we did answer to the church who were voted on by the people across the lands. No patriarch would remain for more than 5 years and each patriarch would have to step down before the election began to keep them from tampering with it. The system was build to never allow corruption to poison our ranks.
The people vote for our leaders and we answer to them and only them. We are not allowed material possessions and we only fought for god and a better world so we never received a wage.<</walt2>>
<<vic "<<print $Name>>">>Wow, it sounds like a perfect system.<</vic>>
<<walt2 "Walter">>Well nothing is perfect. Even our god has sinned at some time or another but the system has worked well for us all so far. My only hope is that it remains that way.<</walt2>>
<<vic "<<print $Name>>">>Do you think that might change?<</vic>>
<<walt2 "Walter">>Well the paladin order is located near ST. Gilthird which has been leveled by vampires in the past as I'm sure you are aware of. That being said, if our headquarters ever falls then we might lose our leadership and without leadership, the order can either fall or change and with as much power as the paladins have, that could be very dangerous indeed.<</walt2>>
<<vic "<<print $Name>>">>So the leadership can be replaced by bad men right?<</vic>>
<<walt2 "Walter">>Exactly. That could spell doom for much of the land but things are going well so far and hopefully we will be taking out the vampires where they live and won't have to worry about it.<</walt2>>
\
<<else>>\
\
<<set $Father_Chat6 to 1>>\
<<vic "<<print $Name>>">>What can you tell me about vampires? I know that we are here to rid the land of them but I don't really know much about them to be honest.<</vic>>
<<walt "Walter">>That is why I insisted to my brother that we train the recruits in the knowledge of vampire before training them to fight because vampires are not normal people like us. They are supernatural. Their power, their behavior and even their overall culture is far different then any of ours. Vampires seem to kill without mercy and will even kill each other for seemingly no reason.
I have tried to study vampires as best I can but the sad trust is that we know very little of them outside of combat abilities. I have faced a few vampires before and every fight was hard won. Vampires are far more powerful then any human. They can sever limbs with little to no effort. If the have a weapon that is made of a stronger alloy then your armor then they can pierce it with little effort.
I have seen vampires pull a man's arm off using one hand. This is why we really need to educate the recruits on vampire combat but your uncle disagrees. As it stands now, no recruit here is ready to kill a single vampire or nightwalker as you uncle insists that we call them.<</walt>>
<<vic "<<print $Name>>">>Why does uncle want us to call them nightwalkers anyway?<</vic>>
<<walt "Walter">>It is a way of speaking about them without upsetting widows or widowers. Those who lost loved ones to the creatures. I guess people like us though it doesn't really work. You uncle still insists that we use the term so we do.<</walt>>
<<vic "<<print $Name>>">>So what do vampires want exactly?<</vic>>
<<walt "Walter">>To kill us. To feed on us. To make us into them. Maybe they don't like how we smell. Take your pick. The only thing we know for sure about their intentions is that they want us dead and are willing to team up to accomplish that but oddly, their attacks appear to be random. We have almost no understanding as to when or why they attack our cities. They just do it at random times.
Sometimes they attack a big city, sometimes they attack a small town or even a shop in the middle of nowhere. They seem to attack without reason. Because of this, we can't ever be one step ahead of them. We never know what they will do. The are unpredictable. Even their attack on ST. Gilthird seems random. The attacked us then left with a few civilians. They could have finished off our forces but they just left after capturing a few of our people.<</walt>>
<<vic "<<print $Name>>">>How do we fight enemies that we don't understand?<</vic>>
<<walt "Walter">>That is a good question but sadly, I don't have an answer. All we can do is try our best to prepare to fight them then catch them off guard by bringing the fight to them. Hopefully we can muster a big enough force to fight them and wipe out their crypts one at a time. Vampires are not organized in any way so the likeliness of them receiving reinforcements is very slim. We can win if we attack but we need enough well trained soldiers.<</walt>>
<<vic "<<print $Name>>">>I hope that we can drive them off for good. Those monsters do nothing but kill and we need to be rid of them once and for all.<</vic>>
<<walt "Walter">>And that is why we train and why we will fight to rid the land of them. We must succeed or humankind may very much lose our right to live.<</walt>>
<<vic "<<print $Name>>">>I pray that doesn't happen.<</vic>>
<<walt "Walter">>It won't! We'll make sure of that. Don't you worry.<</walt>>
<</if>>\
<<if $Father_Chat1 isnot 1>>\
<span class="info">[[Ask him about your mother|Intro Cell Walter 2][$VK to 1]]</span>
<</if>>\
<<if $Father_Chat2 isnot 1>>\
<span class="info">[[Ask him about your Sister|Intro Cell Walter 2][$VK to 2]]</span>
<</if>>\
<<if $Father_Chat3 isnot 1>>\
<span class="info">[[Ask him about Runnik|Intro Cell Walter 2][$VK to 3]]</span>
<</if>>\
<<if $Father_Chat4 isnot 1>>\
<span class="info">[[Ask him about your uncle|Intro Cell Walter 2][$VK to 4]]</span>
<</if>>\
<<if $Father_Chat5 isnot 1>>\
<span class="info">[[Ask him about paladins|Intro Cell Walter 2][$VK to 5]]</span>
<</if>>\
<<if $Father_Chat6 isnot 1>>\
<span class="info">[[Ask him about vampires|Intro Cell Walter 2][$VK to 6]]</span>
<</if>>\
[[Walk away|Intro Jail Tent]]
</center>\<center>\
<<addclass "body" "introgreg">>\
This is the command tent, where the head hunter organizes the training routines and keeps all of the recruit applications/documents.
You can see the head hunter, [[Gregory|Intro Gregory Tent 2]] sitting at his desk, filling out some paperwork.
[[Leave the tent|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introgreg">>\
<<if $WalterArrest is 1 and $GregChat isnot 1>>\
\
<<set $GregChat to 1>>\
\
As you approach Gregory's desk, he turns his eyes to you but doesn't turn his head as he says,
<<greg "Gregory">>I know why you are here. What your father did was inexcusable. He knew this and accepted his fate. You need to take some time to accept it as well. Get some rest.<</greg>>
<<vicsad "<<print $Name>>">>But it is not fair. He was only defending me. The guards made it into a fight. It was papa's fault!<</vicsad>>
He lowers his pen before placing it on the table then leaning back in his chair.
<<greg "Gregory">>It was his fault, as it was yours. You put him in that situation and he chose violence over following procedure. He could have came to me and we could have worked this out but instead we have two dead men and my brother is a cell. This is not the way to solve your problems. Your father of all people, should have known that.<</greg>>
<<vic "<<print $Name>>">>It was none of our faults. I was a victim of those out of control guards. I didn't do anything that I could be arrested for but they arrested me anyway, for no reason and my father protected me. He does not deserve to be triad for murder. He was a hero.<</vic>>
<<greg "Gregory">>He wasn't the only one responsible, we should also speak of your involvement. Every time there is a problem around here, you are always in the middle of it. Don't you get tired of always being the problem? No one here likes you. All you do is show up unwanted. Just stop this behavior and everyone will be happy.<</greg>>
You back up, in shock at his viscous words.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that he is being so hard on me. Why does he hate me so much? What have I done to deserve it?//<</vict>>
<<greg "Gregory">>You should give up this fool pursuit. You can remain here as a medic, or maybe help out Runnik with brewing potions. His last pupil got himself burned but women tend to be more careful. Think about it. No one here will bother you anymore and I will see to it that they accept you too. All you have to do is tell me that you no longer wish to be a lightbringer and I will handle the rest. You can trust because I am a man of my word.<</greg>>
He then nods as he awaits your response.
<span class="caring">[[(Remain a recruit) Refuse to leave|Intro Gregory Tent 3][$VK to 1]]</span>
<span class="rude">[[(End lightbringer path) Agree to leave the lightbringers|Intro Gregory Tent 3][$VK to 2]]</span>
\
<<elseif $Greg_Secret is 3>>\
\
<<set $Greg_Secret to 4>>\
Father Confronted him about his secret
[[Walk away|Intro Gregory Tent]]
\
<<elseif $GregFight > 0 and $GregChat isnot 1>>\
\
<<set $GregFight to 3>>\
<<set $GregChat to 1>>\
<<if $Trait_Hate is 1>>\
As you approach Gregory's desk, he turns his eyes to you but doesn't turn his head as he says,
<<greg "Gregory">>You better be here to apologize. You were really out of line this afternoon.<</greg>>
<<vicangry "<<print $Name>>">>I was out of line? The recruits were teaming up on me while preventing me from fulfilling my duties and you chose to side with them and punish me for something out of my control.<</vicangry>>
<<greg "Gregory">>Out of your control you say... Why do you think the recruits here treat you the way they do? They do it because they know that you are nothing but a distraction and a liability. You are not fit to be here. You are only here because your father kept pushing for you to train. and I'm sure he is only doing that to make you happy. No one here has any faith in you and it is only a matter of time before you realize that.<</greg>>
<<vicangry "<<print $Name>>">>You and the recruits may not believe in me but I know that I can become a lightbringer whether you like it or not. I will become strong and prove all of you wrong.<</vicangry>>
<<greg "Gregory">>You are such a foolish girl. If you wish to continue then feel free too but I won't protect you here. Your success is on your shoulders so don't come crying to me when you fail again because I have no time to babysit you. Now leave. I have important forms to fill out.<</greg>>
He then motions you to leave.
[[Walk away|Intro Gregory Tent]]
<<else>>\
As you approach Gregory's desk, he turns his eyes to you but doesn't turn his head as he says,
<<greg "Gregory">>You better be here to apologize. You were really out of line this afternoon.<</greg>>
<<vic "<<print $Name>>">>The recruits were teaming up on me while preventing me from fulfilling my duties. I was just trying my best to assert myself.<</vic>>
<<greg "Gregory">>Don't you ever think to yourself, why the recruits here treat you the way they do? They do it because they know that you are nothing but a distraction and a liability. You are not fit to be here. You are only here because your father kept pushing for you to train. and I'm sure he is only doing that to make you happy. No one here has any faith in you and it is only a matter of time before you realize that.<</greg>>
<<vicsad "<<print $Name>>">>Why can't everyone just give me a chance? I am not trying to hurt or bother anyone. I just want to be a lightbringer.<</vicsad>>
<<greg "Gregory">>You are such a foolish girl. If you wish to continue down this path then feel free but I won't protect you here. Your success is on your shoulders so don't come crying to me when you fail again because I have no time to babysit you. Now leave. I have important forms to fill out.<</greg>>
He then motions you to leave.
[[Walk away|Intro Gregory Tent]]
<</if>>\
\
<<elseif $TrainingEvent is 3 and $GregChat isnot 1>>\
\
<<set $GregChat to 1>>\
As you approach Gregory's desk, he turns his eyes to you but doesn't turn his head as he says,
<<greg "Gregory">>I assume that you finished your duties, cleaning the latrines. I hope you learned a lesson about your reckless behavior. I also hope that you washed your hands and clothes.<</greg>>
<<vic "<<print $Name>>">>I did what I was told and cleaned up too.<</vic>>
<<greg "Gregory">>Good. Now you can go. We have nothing more to speak about.<</greg>>
He then motions you to leave.
[[Walk away|Intro Gregory Tent]]
\
<<elseif $GregFight is 2>>\
\
<<set $GregFight to 4 and $GregChat isnot 1>>\
<<set $GregChat to 1>>\
<<if $Trait_Hate is 1>>\
As you approach Gregory's desk, he looks up at you with a sneer on his face.
<<greg "Gregory">>What are you doing outside of your cell? You are to held until I say so. Explain yourself!<</greg>>
<<vicangry "<<print $Name>>">>Well my father got me out because people around here like him more than you.<</vicangry>>
Gregory slams his desk before standing up and shouting,
<<greg "Gregory">>Don't you dare speak to me like that. You will show me respect at all times around here, understand.<</greg>>
<<vicangry "<<print $Name>>">>I'm done pretending to respect you because you are nothing but a useless coward who isn't fit to lead the...<</vicangry>>
He cuts you off, shouting,
<<greg "Gregory">>You spoiled little brat! You are only here because your father doesn't know how to say no to you and I allowed it! I see now that was a mistake. Give me one reason why I shouldn't have you thrown out of here!<</greg>>
<<vicangry "<<print $Name>>">>Well simply because you can't do it without my father agreeing and he likes me more than you so you can go to hell uncle.<</vicangry>>
Realizing that you are correct, he stares at you in silence for a few seconds before going back to his writing and motioning you to leave.
<<else>>\
As you approach Gregory's desk, he looks up at you with a sneer on his face.
<<greg "Gregory">>What are you doing outside of your cell? You are to held until I say so. Explain yourself.<</greg>>
<<vic "<<print $Name>>">>My father spoke to the guard and I was let out.<</vic>>
<<greg "Gregory">>Why your father continues to enable you is beyond me. You need to learn your place around here. You are but a recruit. Nothing more. You need to get rid of this attitude and start learning to act like a proper woman. You need to give up this warrior act. You are clearly not fit to train here.
You would be much happier and fulfilled living at home with a husband who cares about you while cooking and cleaning for your children. Don't you feel like you would be happier living a nice life like that?<</greg>>
You downcast your eyes as you think about it.
<<<vict "(//Inner Thoughts//) <<print $Name>>">>//That does sound nice but I can't just give up all I have worked for here...//<</vict>>
<<greg "Gregory">>Take some time to think about it. You can live a better life if you give up this foolish pursuit. Anyway I have important documents to fill out. You can show yourself out.<</greg>>
He then motions for you to leave.
<</if>>\
[[Walk away|Intro Gregory Tent]]
\
<<else>>\
\
As you approach Gregory's desk, he turns his eyes to you but doesn't turn his head as he says,
<<greg "Gregory">>I'm busy right now. If there is nothing important then I must ask you to leave.<</greg>>
You nod then back away from him.
[[Walk away|Intro Gregory Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "intro">>\
<<set $Name to "Stink Fish">>\
<<set $CurrentSong to "Encounter1">>\
<<audio ":all" stop>>\
<<set $Form to "Humau">>\
You suddenly see a dark cloud surround you. It swirls all around your body then begins to engulf you in darkness. You can feel it seep into your body and mind, consuming you. You try to let out a scream but there is no sound here. You just helplessly get carried away by the darkness, knowing that your journey has ended and you can't help but think...
<<fish "(//Inner Thoughts//) Stinky Fish">>//If only I didn't try to cheat and just continued my journey in a legitimate way...//<</fish>>
<<link "Restart">><<run UI.restart()>><</link>>
</center>\<center>\
<<addclass "body" "introgreg">>\
<<if $VK is 1>>\
<<else>>\
<</if>>\
</center>\<center>\
<<set $CurrentSong to "Lovely1">>\
<<addclass "body" "menu">>\
[img[images/victoria/intro/2.webp]]
<label>What name would you like for your female character? <<textbox "$Name" "">></label>
<span class="caring2">[[Begin adventure|Intro Dream]]</span>
<span class="love2"><<return Back>></span>
</center><center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
All of your clothes are stored in this dresser.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm, what to wear.//<</vict>>
[[(Nude) Remove your clothes|Intro Dresser]] <rude>(Nudist Trait Required.)</rude>
<<if $Clothing isnot "Basic">>\
[[Basic Clothes|Intro Dresser][$Clothing to "Basic"]]
<</if>>\
<<if $Clothing isnot "T1 H1" and $Item_T1_H1 is 1>>\
[[Leather Jacket|Intro Dresser][$Clothing to "T1 H1"]]
<</if>>\
<<if $Clothing isnot "VIP Latex" and $Item_VIP_Latex is 1>>\
[[Latex Dress|Intro Dresser][$Clothing to "VIP Latex"]]
<</if>>\
[[Close dresser|Intro Tent 2]]
</center>\<center>
<<if $CurrentSong isnot "Lovely1">>\
<<set $CurrentSong to "Lovely1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $BathConfront > 2 and $Report is 0 and $Loc isnot "Recruits" and $Loc isnot "Elin">>\
<<set $WhoreRumor to 1>>\
<</if>>\
\
<<if $ClifLove is 1 and $Loc isnot "Clif">>\
<<set $ClifIgnored to 1>>\
<<elseif $ClifLove > 1 and $Loc isnot "Clif" and $loc isnot "Alone">>\
<<set $ClifJealous to 1>>\
<</if>>\
\
<<if $DerinLove > 1 and $Loc isnot "Derin" and $loc isnot "Alone">>\
<<set $DerinJealous to 1>>\
<<elseif $Derin_Chat is 1 and $DerinLove < 2>>\
<<set $DerinIgnored to 1>>\
<</if>>\
\
<<if $BryceLove > 0 and $BryceRom isnot "None" and $Loc isnot "Bryce" and $loc isnot "Alone">>\
<<set $BryceJealous to 1>>\
<</if>>\
\
<<set $BryceLove to -5>>\
<<set $Story to 13>>\
<<set $Sleeper to $Loc>>\
<<if $CurrentSong isnot "Lovely1">>\
<<set $CurrentSong to "Lovely1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Loc is "Derin">>\
<<addclass "body" "introderin">>\
You awaken to feel a warm body pressed against your back and hands wrapped around your chest, squeezing your breasts. You slowly turn around to see Derin firmly groping your breasts as he whispers in your ear,
<<derin "Derin">>Lets have some more fun.<</derin>>
You can then feel his penis pressed against your butt cheeks.
<span class="love2">[[(Anal) Let's do it|Day2 Wake up Derin][$VK to 1]]</span>
[[Not now|Day2 Wake up Derin][$VK to 2]]
<<if $Seduction > 0>>\
<seduc>(Seduction <<print $Seduction>>/1)</seduc> [[Suggest he pay you|Day2 Wake up Derin][$VK to 3]]
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/1)</seduc> <nope>Suggest he pay you</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<elseif $Loc is "Clif">>\
\
<<addclass "body" "introclif">>\
As you lays confortably in bed, you feel a hand traveling up your body, running up your tummy to your left breast, squeezing it gently then the wet sensation of a tongue, licking your neck. You slowly open your eyes to see Clifton licking your neck as his hands wander over your body. Clifton then looks to you, gives you a wink and says,
<<clifnude "Clifton">>Ready for round two?<</clifnude>>
You look down at him with a warm smile before saying,
<<vicnude "<<print $Name>>">>You bet I am.<</vicnude>>
He then smirks as he slides his hands down, gripping your legs and spreading them open. He then manuvers himself on top of you and begins kissing your lips passionately. You can then feel his hard penis pressing against your vagina as you lay your head back, enjoying his carress and welcoming his penis inside of you. Clifton then genlty strokes your cheek before thrusting his hips forward, pushing his hard penis inside of you, causing a jolt of pleasure that quickly builds up as he thrusts penis inside of you repeatedly.
<<if settings.sex is true>>\
[img[images/sex/vag/vag3.webp]]
<<else>>\
<</if>>\
You look up at Clifton as he rapidly thrusts his hips, ramming his hard panis inside of you, causing your body to feel in a state of peaceful bliss as the pleasure quickly fills you. Clifton's carresses become more spontaneous as he thrust his hips faster, slamming his cock inside of your pussy while shoving his tongue into your mouth. After a few more seconds. Clifton begins moaning loudly in your mouth as his body begins to tense up.
<<if settings.sex is true>>\
[img[images/sex/vag/vag4.webp]]
<<else>>\
<</if>>\
You then feel a warmth fill as his penis throbs inside you. You moan with Clifton as his warm cum fills your womb, while he slams his hips forward, milking his cock inside of you while continuing to massage your tongue with his in a most passionate display of love.
<<if settings.sex is true>>\
[img[images/sex/vag/cum3.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh this is so perfect. Such a perfect moment and I am sharing this moment with my one true love.//<</vict>>
After a few more seconds of passionate kissing, Clifton finally slows his thrusts then stares into your eyes as he slowly catches his breath. After he finishes, he gently brushes your cheek then says,
<<clifnude "Clifton">>You are so perfect <<print $Name>>. Promise to be mine, now and forever.<</clifnude>>
You sit up then give him a loving smile as you reply,
<<vicsmile "<<print $Name>>">>Sounds to me that you are asking me to marry you.<</vicsmile>>
<<clifsmile "Clifton">>Well maybe I am.<</clifsmile>>
<<vicsmile "<<print $Name>>">>Well I will have to ask my father about that, assuming it is more than a maybe.<</vicsmile>>
<<clifsmile "Clifton">>It would depend on what your father would say. What do you think he will say?<</clifsmile>>
<<vicsmile "<<print $Name>>">>I have no idea. He might be angry with me for taking someone into bed before marraige...<</vicsmile>>
<<clifsmile "Clifton">>We could always leave that part out. It's up to you.<</clifsmile>>
<<vicsmile "<<print $Name>>">>I... I need to think about this. Would you really consider marrying me if my father was okay with it.<</vicsmile>>
<<clifsmile "Clifton">>Sure why not?<</clifsmile>>
<<vicangry "<<print $Name>>">>Clif... I'm serious.<</vicangry>>
<<clifsmile "Clifton">>I will. I promise you.<</clifsmile>>
You take a deep breath before saying,
<<vicnude "<<print $Name>>">>Okay. I will try to ask him today if I can.<</vicnude>>
<<clifnude "Clifton">>Don't worry <<print $Name>>, there is no rush. Ask him when you feel good and ready.<</clifnude>>
You then give Clifton a soft kiss on the lips.
<<if settings.sex is true>>\
[img[images/sex/kiss/bed1.webp]]
<<else>>\
<</if>>\
<<vicsmile "<<print $Name>>">>Thank you for everything Clif. I will ask my father as soon as I can. I really hope he says yes.<</vicsmile>>
<<clifsmile "Clifton">>As do I. Now you should get ready to train today. It is still early but I'm sure you will need to get dressed then cleaned up before then.<</clifsmile>>
<<if $Elin is 1>>\
<<vicsad "<<print $Name>>">>You are right. I should head back and get washed... Oh shit Elin! I completely forgot about Elin. She is probably worried sick. I should reall get going. Thanks for everything Clif. I will never forget it.<</vicsad>>
<<else>>\
<<vicnude "<<print $Name>>">>You are right. I should head back and get washed up. Thank you the amazing night Clif. I will never forget it.<</vicnude>>
<</if>>\
<<clifsmile "Clifton">>I feel the same way. I'll see you around <<print $Name>>. Take good care of yourself and if any of the other recruits gives you trouble. Tell them that you are with me.<</clifsmile>>
<<vicsmile "<<print $Name>>">>Will do Clif. See you later.<</vicsmile>>
You then wave at him as you collect your clothes. You then quickly get dressed before leaving the tent.
[[Continue|Day2 Intro][$Clothing to $Worn]]
\
<<elseif $Loc is "Elin" and $VKWip is 3948>>\
\
<<addclass "body" "introtent">>\
Elin
\
<<elseif $Loc is "Bryce">>\
\
<<addclass "body" "introbryce">>\
You slowly open your eyes, feeling relaxed before turning to see Bryce peacefully sleeping right next to you. He seems to be laying on his back with a flacid penis.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I should be getting up soon. I could use a nice warm bath right now... or... I could have some fun with Bryce before I leave. I'm sure he would love it. Hmmm.//<</vict>>
<span class="love">[[(Love) Give Bryce a passionate kiss|Day2 Intro Bryce][$VK to 1]]</span>
<span class="love2">[[(Sex) Gently rub his balls|Day2 Intro Bryce][$VK to 2]]</span>
[[(Leave) Let Bryce sleep|Day2 Intro Bryce][$VK to 3]]
\
<<elseif $Loc is "Recruits">>\
\
<<addclass "body" "introThomPey">>\
You can hear some birds chirping around you, causing you to open your eyes. You slowly look around the tent and realize that you are in Thomas's tent. You can see Thomas and Peyton peacefully sleeping on both sides of you.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit. I actually slept with them. What am going to do now? If anyone finds out then I will be known as a harlot. My father will be distraught. I should get going before anyone... Well how will anyone know anyway? This tent is far enough in the forest for no one to see me leave. I just need to make sure Thomas and Peyton don't tell anyone. I could just wait for them to get up...//<</vict>>
[[Go back to sleep|Day2 ThomPey 1][$VK to 1]]
[[(Leave) Get up|Day2 ThomPey 1][$VK to 2]]
\
<<elseif $Loc is "Father">>\
\
<<addclass "body" "introjail">>\
Father
\
<<elseif $Elin is 1>>\
\
<<addclass "body" "introtent">>\
You awaken to the sounds of birds chirping while you lay comfortably in your bed. Slowly opening your eyes, you look around the tent to see Elin sleeping peacefully in her bed. You begin stretching your arms before lifint gthe covers of of yourself then lifting your legs off the bed, sitting at the side of it.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm, I finally got up early for once. I never realized how peaceful things are in the morning. Maybe I should wake up Elin. That would be a welcome change, instead of her always having to wake me up.//<</vict>>
You then get up off the bed then shake Elin's arm as you whisper,
<<vicsmile "<<print $Name>>">>Hey sleepy head. Wake up.<</vicsmile>>
Elin slowly tosses in her bed before moaning then opening her eyes. She slowly turns her eyes to you before smiling.
<<elinsmile "Elin">>Oh hey <<print $Name>>. You are up early. Good morning big sis.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Good morning Elin. I hope you slept well.<</vicsmile>>
<<elin "Elin">>I did but I had the weirdest dream. I dreamt that I was chasing a cat through a dark forest and the forest was covered in a dark mist. I tried to keep up with it but the cat was too fast and I ended up getting lost. I remember heading left then straight then straight then back and left but I got lost after that.<</elin>>
<<vic "<<print $Name>>">>That does sound like a weird dream. I hope it isn't a bad omen.<</vic>>
<<elin "Elin">>Hmm, I don't know. All I know is that it is a beautiful morning. The birds chirping and the wind gently blowing. I just don't want to do anything today. I'm feeling kind of lazy today.<</elin>>
<<if $ElinWorry is 2>>\
\
<<vic "<<print $Name>>">>Yeah I feel the same way. Today just feels like a lazy day but I still have to train with papa today and we still have to tell him about you training with us. If you still want to do it, that is.<</vic>>
<<elinsmile2 "Elin">>Yes I do. I want to start training with you big sis. That sounds great and I don't even care what anyone else says. we will become lightbringers together.<</elinsmile2>>
<<vic "<<print $Name>>">>I'm sure that we can do it together. Now we should get ready to wash up before the other recruits get up.<</vic>>
\
<<else>>\
\
<<vic "<<print $Name>>">>Yeah I feel the same way. Today just feels like a lazy day. I really hope I don't have to do any advanced exercises today.<</vic>>
<<elinsmile2 "Elin">>I know exactly what you mean. I don't want to treat anyone today, outside of treaging myself to a day off.<</elinsmile2>>
<<vic "<<print $Name>>">>I could certainly use on of those. Anyway, we should get ready to wash up before the other recruits get up.<</vic>>
<</if>>\
<<elin "Elin">>You're right and I still need to get the soaps for us then we can have a nice bath before we train together. I better get going. See you at the spring big sis.<</elin>>
[[Offer to join her at the market|Day2 Intro Wake Elin][$VK to 1;$Clothing to $Worn;]]
[[(Wardrobe) Stay to plan your outfit|Day2 Intro Wake Elin][$VK to 2;$Clothing to $Worn;]]
\
<<else>>\
\
<<addclass "body" "introtent2">>\
You awaken to the sounds of birds chirping while you lay comfortably in your bed. Slowly opening your eyes, you look around the tent and notice that it is morning. The sun's rays are beaming through the tent flap and the birds are actively singing outside. You slowly sit up then lift your feet off the bed before stretching your arms.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm, I finally got up early for once. I never realized how peaceful things are in the morning. Maybe today will be a good day for a change. I'm sure it is beautiful out today. I should probably get ready to head to the spring.//<</vict>>
You reach into your bag then sift through your clothes, trying to decide what to wear.
[[Plan outfit|Day2 Intro Lone Wake Up][$VK to 1]]
<</if>>\
</center><center>\
<<addclass "body" "introtent">>\
<<if $CurrentSong isnot "Elin">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Elin">>\
<</if>>\
<<if $VK is 1>>\
<<set $Lover to "Elin">>\
You nod your head before replying,
<<vic "<<print $Name>>">>I have been thinking about it too and I would like to do it again.<</vic>>
She places her hands on yours, interlocking your fingers as she says,
<<elinsmile2 "Elin">>I am so happy to hear that. I have been thinking about... us... all day.<</elinsmile2>>
You tilt your head as you reply,
<<vic "<<print $Name>>">>Us? What were you thinking about exactly?<</vic>>
She downcasts her eyes before saying,
<<elin2 "Elin">>I was thinking about how... close we are and there is something that I need to tell you.<</elin2>>
You nod your head before responding,
<<vic "<<print $Name>>">>Sure little sis. You can tell me anything.<</vic>>
Elin continues staring at the floor for a few seconds while she collects her words. She then takes a deep breath then looks up to you to say,
<<elinsmile2 "Elin">>I love you <<print $Name>> with all of my heart.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>I love you too Elin.<</vicsmile>>
She then bites her lip before adding,
<<elinsad "Elin">>I meant... I love you as more than just a sister. I have always felt so deeply for you since we were kids. I have always loved you and wanted to be with you. That is why I have never gotten married.<</elinsad>>
You look at her, in shock.
<<vicsad "<<print $Name>>">>I thought that you were just waiting for the right one. That is what you said to mother.<</vicsad>>
<<elinsad "Elin">>I was waiting for the right one. I was waiting for you.<</elinsad>>
You lower your head, feeling speechless and completely in shock. Elin approaches you the places both of her hands on your face before saying,
<<elincry "Elin">>I love you <<print $Name>>. I've always loved you. Just give me a chance to show you how much I love you. I promise that we will be the best couple in the world. Together we can do anything. I just know it!<</elincry>>
She stares into your eyes as she gently rubs your cheeks with her thumbs with tears slowly forming under her eyes.
<span class="love2">[[(Romance) Agree to pleasure each other|Intro Elin Bed][$VK to 4]]</span>
<span class="rude">[[(End Romance) Tell her that you are not interested|Intro Elin Bed][$VK to 3]]</span>
\
<<elseif $VK is 2>>\
\
You give her a smile before saying,
<<vicsmile "<<print $Name>>">>I have some more duties to attend too.<</vicsmile>>
Elin returns the smile.
<<elinsmile "Elin">>Okay big sis. I'll be here when you get back. Good luck with your duties.<</elinsmile>>
[[Walk away|Intro Tent 2]]
\
<<elseif $VK is 3>>\
\
<<vic "<<print $Name>>">>I... am happy that you enjoyed our time together but I think we should keep what happened there a secret and not talk about it again...<</vic>>
She gets noticeably upset as she says,
<<elinsad "Elin">>Okay... I'm sorry that I mentioned it...<</elinsad>>
She then releases your hand and tries to turn and walk away but your grab onto her arm.
<<vicsad "<<print $Name>>">>Please don't be upset Elin. I always enjoy the time we spend together. I just don't want things to get weird between us. I... I don't want you to stop being my sister.<</vicsad>>
Tears begin streaming down her cheek.
<<elinsad "Elin">>But I love you and I want us to be more than just sisters. I have been wanting this for a long time. Since we were kids. I have always loved you and wanted to be with you. That is why I have never gotten married.<</elinsad>>
You look at her, in shock.
<<vic "<<print $Name>>">>I thought that you were just waiting for the right one. That is what you said to mother.<</vic>>
<<elinsad "Elin">>I was waiting for the right one. I was waiting for you.<</elinsad>>
You lower your head, feeling speechless and completely in shock. Elin approaches you the places both of her hands on your face before saying,
<<elincry "Elin">>I love you <<print $Name>>. I've always loved you. Please give me a chance to show you how much I love you. I promise that we will be the best couple in the world. Together we can do anything. I know it. Just give me a chance.. Please <<print $Name>>...<</elincry>>
She stares at you with tears streaming down her cheeks.
<span class="love2">[[(Romance) Agree to be with her|Intro Elin Bed][$VK to 4]]</span>
<span class="rude">[[(End Romance) Tell her that you are not interested|Intro Elin Bed][$VK to 5]]</span>
\
<<elseif $VK is 4>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//She really does love me. I never realized how much I meant to her and I never realized it but... She means just as much to me...//<</vict>>
You place your hand on Elin's cheek and wipe away her tears.
<<vic "<<print $Name>>">>I never knew that you felt that way about me. All this time... you have been saving yourself for me. I... I don't know what to say...<</vic>>
She places her hand on your cheek then says,
<<elincry "Elin">>Just say yes....Please...<</elincry>>
You nod your head then say,
<<vicsmile "<<print $Name>>">>Yes. I would love to be with you.<</vicsmile>>
Elin stares into your eyes, almost in shock as tears continue to stream down her cheek. She then trembles for a seconds before suddenly lunging forward, wrapping her arms around you and saying,
<<elinsmile2 "Elin">>Thank you so much <<print $Name>>. I love you so much and we will always be together. Happy forever. I promise you.<</elinsmile2>>
She then loosens her grip on you to lean forward and give you a soft kiss which evolves into a very passionate kiss. You move your tongue into her mouth as she rubs it with hers, passionately massaging your tongue with hers as he eyes slightly close. She continues to kiss you for what feels like a lifetime as your heart pounds in your chest, feeling her soft lips on your and her warm breath on your upper lip.
<<if settings.sex is true>>\
[img[images/sex/kiss/f3.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This feeling... It is love. i know it. I never thought that I would find it... and with Elin... I can't believe this. This must be wrong. Elin is my sister but my heart yearns for her and my body feels so at peace. I don't know if this is wrong but I don't care. I just want to spend my whole life with Elin. Nothing else matters.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/kiss/f4.webp]]
<<else>>\
<</if>>\
You continue passionately kissing her as she stares into your eyes with tears still streaming down her cheeks. After a few more seconds you slowly break off the kiss then says,
<<vicsmile "<<print $Name>>">>You really mean the world to me Elin. I want to spend my whole life with you.<</vicsmile>>
She places both of her hands on your shoulder as she stares into your eyes.
<<elinsmile2 "Elin">>There was never anything I wanted in this world more than being with you. I am so blissful right now.<</elinsmile2>>
You continue rubbing her cheek as she reaches down to your waist then lightly grips your shirt.
<<elinsmile2 "Elin">>I want to make you feel as good as you made me feel. Are you ready, big sis?<</elinsmile2>>
<span class="love2">[[(Sex) I am ready|Intro Elin Bed 2][$VK to 1;$ElinRomance to 3;]]</span>
[[I'm not ready for that yet|Intro Elin Bed 2][$VK to 2;$ElinRomance to 3;]]
\
<<else>>\
\
<<set $ElinRomance to -1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//She really does love me. I never realized how much I mean... No! She is just confused. She hasn't had anyone that she has been interested in so she is mistaking what we have, as a romantic relationship.//<</vict>>
You place your hand on Elin's cheek and wipe away her tears.
<<vic "<<print $Name>>">>Listen Elin. I know that we have done so much for each other in our lifetime and there is no one that I love more than you but... We are sisters. We can't be anything more than that.<</vic>>
Her face grows red as tears begin leaking down her cheek. You quickly place both hands on her cheeks before saying,
<<vicsad "<<print $Name>>">>Please don't cry Elin. It's not that I don't love you. I am just not in love with you. You are still my perfect little sis and I don't want that to ever change. I love you so much Elin. Please don't feel that my feelings will ever change.<</vicsad>>
Elin begins crying again as she says,
<<elincry "Elin">>I can't believe that I was so stupid. I never should have said anything. I just made a fool of myself.<</elincry>>
You gently rub her cheek with your thumb.
<<vicsad "<<print $Name>>">>It's nothing to be ashamed of Elin. You just told me how you felt. I am happy that you care so much for me because I care about you too. Now lets stop worrying about this and get ready for bed okay?<</vicsad>>
Elin looks to the ground in silence for a few seconds before saying,
<<elinsad2 "Elin">>Okay big sis. I'm sorry for everything.<</elinsad2>>
<<vicsad "<<print $Name>>">>There is nothing to be sorry about. Don't beat yourself up over nothing. Remember what father told us. When you let your emotions take over, then you lose. So pick your head up because there is no reason for you to be sad. I love you little sis. Do you love me?<</vicsad>>
She puts on a forced smile as she nods.
<<elinsmile "Elin">>I do love you big sis... Always.<</elinsmile>>
You then give her a smile then nod.
<<vicsmile "<<print $Name>>">>I'm so glad to hear that. Now lets get you to bed. You have been working really hard, keeping recruits from killing themselves.<</vicsmile>>
You both giggle as you guide Elin to her bed then help her get changed and tucked in.
[[Walk away|Intro Tent 2][$ElinSleep to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtent">>\
\
<<if $VK is 1>>\
\
<<set $Lover to "Elin">>\
<<set $Clothing to "Nude">>\
<<set $CuniG to 1>>\
Elin smiles before leaning forward and giving you a soft kiss on the lips. She then begins removing your clothes, starting with your shirt then removing your pants, socks and underwear. After you are fully undressed, she then gently guides her hands across your body, rubbing your neck then your shoulders, down to your breasts. She cups your breasts in her hands before gently squeezing them. She looks into your eyes and says,
<<if settings.sex is true>>\
[img[images/sex/kiss/f6.webp]]
<<else>>\
<</if>>\
<<elinsmile "Elin">>You have such a beautiful body and such perfect skin.<</elinsmile>>
Elin lowers her head to your breast then begins gently sucking on your nipple while looking up at you. You gently rub Elin's cheek as she does while giving her a loving smile while enjoying the sensation of her soft tongue circling your nipple and the light sucking of your breast. You look down at her as she begin pulling away from your breast.
<<if settings.sex is true>>\
[img[images/sex/foreplay/nip1.webp]]
<<else>>\
<</if>>\
You then rub her cheek before reaching down for her dress and slowly lifting it over her head. You then remove her underwear and her socks before gazing at her nude body. You can tell that Elin is shy by her suddenly moving her hands in an awkward manner. She then stares at you in silence until you say,
<<if settings.sex is true>>\
[img[images/sex/undress/f2.webp]]
<<else>>\
<</if>>\
<<elinnude "Elin">>You are so beautiful Elin. You are perfect in every way.<</elinnude>>
You can see her cheeks growing red as she fidgets a bit. You then slowly reach out and cup her breasts before lowering your head to lick and suck on her nipple. Elin quickly wraps her arms around your head as you do, holding you close while she begins lightly moaning at the sensation.
<<if settings.sex is true>>\
[img[images/sex/foreplay/nip2.webp]]
<<else>>\
<</if>>\
You lightly suck on her nipple while circling your tongue around it, trying your best to keep a sustained sensation. Elin quickly lower her head and kisses you on the side of yours before saying,
<<elinnude "Elin">>I love you <<print $Name>>.<</elinnude>>
You temporarily release her nipple to say,
<<vicsmile "<<print $Name>>">>I love you too Elin. With all of my heart.<</vicsmile>>
You can see another tear stream down her cheek as she nods with a big smile. After a few more seconds of licking/sucking on Elin's nipple, She drops back ointo her bed, pulling you down with her.
You pull away from her nipple then sit on the bed staring at her vagina. You then slowly reach forward and begin rubbing her vagina as she smiles at you. Trying your best to reenact your motions from the hot spring. Rubbing her pussy more firmly as she looks at you with a smile. You continue for a few more seconds before asking,
<<if settings.sex is true>>\
[img[images/sex/foreplay/f1.webp]]
<<else>>\
<</if>>\
<<vicnude "<<print $Name>>">>Does it feel good Elin?<</vicnude>>
She shrugs and says,
<<elinnude "Elin">>It feels a little good but it doesn't feel like you are hitting the right spot like you did earltier. Maybe if I lay down then you can have an easier time.<</elinnude>>
Elin lays down on the bed then spreads her legs. You then begin rubbing her more but she is not moaning like she was at the spring.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm this isn't working like it did at the spring. What is different? Well we were wet when we were there. Maybe I should wet it.//<</vict>>
You then lean forward and bring your head to her vagina before slowly licking up her vulva all the way to her clitoris, which causes her to flinch, informing you that it worked. You then begin licking her clitoris gently but firmly as Elin begins moaning.
<<if settings.sex is true>>\
[img[images/sex/cuni/f1.webp]]
<<else>>\
<</if>>\
<<elinnude "Elin">>Oh yes <<print $Name>>. That is it. That is the spot. Please don't stop.<</elinnude>>
After hearing her words, you quicken your pace a bit while staring up at her, watching her moan in pleasure at your tongue on her clitoris.
<<if settings.sex is true>>\
[img[images/sex/cuni/f2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I did it! I found her sensitive spot. I just need to keep going to give her the bliss she deserves. Oh Elin. I love you so much and only want you to feel good.//<</vict>>
You continue licking her clit as her breathing quickens until if suddenly stops. Elin then grips the pillow with both hands and lets out a loud moan as he body begins spasming out of control. You keep your tongue latched onto her vagina as she rides out her orgasm.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//She is feeling so much pleasure right now. pleasure that she deserves. You deserve this pleasure Elin for being so perfect.//<</vict>>
Elin continues spasming until her breathing slows and she uses both of her hands to push your head away from her vagina. She then says,
<<elinnude2 "Elin">>Please stop. It's super sensitive right now.<</elinnude2>>
She then covers her vagina with her hand as she lays back and catches her breath. You climb up the bed and lay down next to her.
<<vicsmile "<<print $Name>>">>I hope you enjoyed it Elin. You are so perfect and deserve to always be happy.<</vicsmile>>
Elin gives you a grateful smile before leaning forward to give you a passionate kiss. She puts her tongue in your mouth and you do your best to massage it with your tongue until she pulls away and says,
<<elinnude "Elin">>It is your turn to feel good.<</elinnude>>
She then looks down at your vagina as she starts gently rubbing on your vulva.
<span class="love2">[[(Receive) Let her pleasure you|Intro Elin Bed 3][$VK to 1;$ElinRomance to 4;]]</span>
[[(Go to bed) Encourage her to go to bed|Intro Elin Bed 3][$VK to 2;$ElinRomance to 3;]]
\
<<elseif $VK is 2>>\
\
<<set $Lover to "Elin">>\
You lower your head a little before saying,
<<vicsad "<<print $Name>>">>I... I don't know if I'm ready for that. We just shared our feelings with each other and I... don't want us to move too fast.<</vicsad>>
Elin slightly lowers her head before responding,
<<elinsad2 "Elin">>You're right. I was rushing us. I'm sorry. I've just been thinking about you all day and I feel so excited right now to know that you love me too. I just want to do everything with you. I want you to feel as good as I do... I'm sorry.<</elinsad2>>
You gently place your hand on her cheek before saying,
<<vicsmile "<<print $Name>>">>You don't need to be sorry Elin. You are just so loving which is one of the many things I love about you. You also don't need to do anything special for me. I am already in love with you. All I need from you is for you to be you because you are the one that I love. I don't want anyone else.<</vicsmile>>
Elin gives you a strained smile as tears of joy form under her eyes.
<<elinsmile "Elin">>Thank you <<print $Name>>. You are the greatest gift that I have ever received. I feel so lucky to have you in my life. You are so perfect in every way and I love you so much.<</elinsmile>>
You gently brush away her tears with your thumb before replying,
<<vicsmile "<<print $Name>>">>I love you too Elin, with all my heart.<</vicsmile>>
Elin places her hands on your cheek then brings her face to your, giving you a long passionate kiss. rubbing her soft lips against your while pushing her tongue into your mouth as you begin massaging her tongue with yours. You keep your eyes trained on hers as she returns the gaze and rubs your cheeks gently with her hands.
<<if settings.sex is true>>\
[img[images/sex/kiss/f5.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Ohh what a perfect kiss. How lucky I am to have Elin here with me. I have finally found my soulmate. Someone that I can love forever. My perfect love.//<</vict>>
You both continue sharing a loving kiss for a few more seconds, before you slowly break off the kiss then say,
<<vicsmile "<<print $Name>>">>You are so perfect for me Elin. I never knew that you were my soulmate but thanks to you. I now know.<</vicsmile>>
She continues rubbing your cheeks with her hands.
<<elinsmile "Elin">>I love you so much <<print $Name>> and I will love you for the rest of my life. Thank you so much for feeling the same way. Everything is so perfect right now.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Everything is perfect. Now you should head to bed. It is getting late.<</vicsmile>>
<<elinsmile2 "Elin">>Okay but I look forward to seeing you in the morning and make sure not to go to bed too late. You haven't been getting enough sleep big sis and I am starting to worry about you. I don't you to overwork yourself. You mean everything to me.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Don't worry about me little sis. I will be fine. Now get some rest. I'll see you in the morning.<</vicsmile>>
[[Walk away|Intro Tent 2][$ElinSleep to 1]]
\
<<elseif $VK is 3>>\
\
<<set $VK to 4>>\
<<goto "Intro Elin Bed">>\
Said no then yes (Not Used) Please Report this. Intro Elin Bed 2 Vk to 3
[[Continue|Intro Elin Bed][$VK to 4]]
\
<<else>>\
\
<<set $VK to 5>>\
<<goto "Intro Elin Bed">>\
Said no then no (Not used) Please Report this. Intro Elin Bed 2 Vk to 3
[[Continue|Intro Elin Bed][$VK to 5]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtent">>\
<<set $Lover to "Elin">>\
<<if $VK is 1>>\
<<set $CuniR to 1>>\
You slowly nod your head as Elin climbs onto her knees then gently pushes your legs open. Elin then lowers her head to your vagina then begins licking up your vulva to your clitoris. As soon as she makes contact with your clitoris, you let her know.
<<if settings.sex is true>>\
[img[images/sex/cuni/f3.webp]]
<<else>>\
<</if>>\
<<vic "<<print $Name>>">>Elin sweetie. That is the spot right there. Just please keep licking there.<</vic>>
She nods her head as she licks your clitoris very firmly, causing pleasure to slowly build up. You look down at Elin as she tries her best to pleasure you. You gently rub the top of her head to let her know that she is doing a great job, causing her to look up at you while she continues licking your clit, causing you to occasionally moan.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow it does feel good. What a perfect moment. To have the love of my life pleasure me as I did her. We are so perfect together I hope we never part. Elin is the only thing that I need in my life.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/cuni/f4.webp]]
<<else>>\
<</if>>\
You begin stroking her cheek as she continues licking you firmly, causing the pleasure to quickly build up. You let out moans as the pressure of her tongue grows quickly and suddenly it is the only thing that you can feel. You feel the pleasure from your clitoris, shoot up your body and fill you in a state of euphoric ecstasy.
You grip the pillow with all of your strength as you lose feeling in everything but the pleasure shooting up your body. You moan out loud as you experience your first orgasm. You can focus on nothing but the pleasure as you scream out. Elin notices your pleasure then begins quicking her pace, licking your pussy vigorously as you squirm in a powerful orgasm.
<<if settings.sex is true>>\
[img[images/sex/cuni/orgasm2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god! This feeling is so divine! I can't believe how perfect this is! I never want it to stop!//<</vict>>
You continue riding out the orgasm until you feel your breath return and your body relax. You then feel a powerful sensitivity in your clitoris as Elin's tongue still circles it. You gently push her head away and say,
<<vicsmile "<<print $Name>>">>Thank you Elin. That was so perfect.<</vicsmile>>
Elin looks up to you with a smile and says,
<<elinnude "Elin">>Well you deserve it big sis for being the most perfect woman in the world and the love of my life.<</elinnude>>
You give her a smile as she moves in for another kiss. Your lips meet hers as Elin places her tongue in your mouth. You massage her tongue with yours as you place both of your hands on her cheek while she does the same. You share a very passionate kiss for a full minute until you break it off to lay back on Elin's pillow.
<<if settings.sex is true>>\
[img[images/sex/kiss/fbed1.webp]]
<<else>>\
<</if>>\
<<vicsmile "<<print $Name>>">>That was so perfect Elin. I hope we can do this again.<</vicsmile>>
Elin rests her arm in your chest as she looks at you with a huge smile on her face.
<<elinnude "Elin">>We can do it every night and morning. It will make everyday exciting!<</elinnude>>
You gently rub Elin's cheek as you reply,
<<vicsmile "<<print $Name>>">>That sounds wonderful. Though we should get some rest now.<</vicsmile>>
<<elinnude "Elin">>Sounds great and don't worry, I will be sure to wake you up after you oversleep again.<</elinnude>>
<<vicsmile "<<print $Name>>">>I don't oversleep, I just tend to be fashionably late.<</vicsmile>>
<<elinnude "Elin">>Is that a Quincy noble I hear? What have you done with my sister?<</elinnude>>
<<vicsmile "<<print $Name>>">>I'm not a Quincy noble, I'm just very cultured.<</vicsmile>>
<<elinnude "Elin">>Yeah right. If you were really cultured then you'd be a wife to come noble and living in a mansion.<</elinnude>>
<<vic "<<print $Name>>">>Hmm that doesn't sound too bad... Outside of marrying a noble which is... eww.<</vic>>
<<elinnude "Elin">>Ahh, but think of it. A life without any worries. You can just let your husband kiss all the butt while you buy fine jewelry.<</elinnude>>
<<vicsmile "<<print $Name>>">>But then I won't be able to wake up next to you in my bed. That doesn't sound like a good life to me.<</vicsmile>>
<<elinnude "Elin">>I feel the same way. All the gold in the world wouldn't mean anything to me without you in my life. I love you big sis.<</elinnude>>
She then leans forward and gives you a long passionate kiss that lasts for almost a minute before gently pulling away then laying next to you while stroking your cheek with her hand.
<<if settings.sex is true>>\
[img[images/sex/kiss/fbed1.webp]]
<<else>>\
<</if>>\
<<elinnude "Elin">>You mean the whole world to me big sis and I'm so happy that we are finally together. Thank you so much.<</elinnude>>
<<vicsmile "<<print $Name>>">>You don't need to thank me for anything. You only need to thank yourself for being so perfect for me. I can think of no one else that I would rather spend my life with.<</vicsmile>>
<<elinnude "<<print $Name>>">>You really are the best, big sis. I'm so happy with you.<</elinnude>>
<<vicsmile "<<print $Name>>">>Well you deserve to be happy for being the most perfect little sis I could ask for. Now we should get some sleep. I look forward to seeing your face in the morning and in my dreams.<</vicsmile>>
<<elinnude "Elin">>And you will forever be in mine. Have sweet dreams my true love.<</elinnude>>
<<vicsmile "<<print $Name>>">>And you have wonderful dreams too my perfect angel.<</vicsmile>>
Elin gives you a soft kiss before resting her head next to yours while gazing into your eyes as you do hers. Elin then slowly closes her eyes while you do the same.
[[Sleep|Day 2 Dream][$Loc to "Elin";$ElinRomance to 5;]]
\
<<else>>\
\
You lift your hand, placing it on her cheek before saying,
<<vic "<<print $Name>>">>I would love that but I'm feeling really tired right now.<</vic>>
Elin then playfully pouts.
<<elinsad2 "Elin">>Awww, but I wanted to make you feel good too.<</elinsad2>>
You gently brush her cheek with your thumb.
<<vicsmile "<<print $Name>>">>You have made me feel good when you told me how you feel. I feel incredible knowing that I have you in my life and knowing that we will be together... in love, forever.<</vicsmile>>
Elin gives you a loving smile as she places both of her hands on your cheeks then brings her face forward, connecting her lips with yours. Giving you a very passionate kiss as she gazes lovingly, into your eyes. You welcome her tongue into your mouth as you massage her tongue with yours while you stare into her eyes, feeling as if you are in a trance.
<<if settings.sex is true>>\
[img[images/sex/kiss/fbed1.webp]]
<<else>>\
<</if>>\
After a few more seconds, Elin finishes the kiss then smiles as she says,
<<elinnude "Elin">>I will always love you <<print $Name>>, with all of my heart.<</elinnude>>
You gently stroke her cheek as you reply,
<<vicsmile "<<print $Name>>">>And my heart, will forever be yours Elin.<</vicsmile>>
Clearly touched by your words Elin gives you a quick kiss before saying,
<<elinnude "Elin">>You have made me so happy big sis. I feel so at peace right now. I am so lucky to have you in my life.<</elinnude>>
You gives her a warm smile as you say,
<<vicsmile "<<print $Name>>">>I feel the exact same way. Now lets get to bed or we will both be late for our duties.<</vicsmile>>
She gigles before climbing under the covers as you join her, holding her in your arms as you both stare lovingly, into each other's eyes while watching them slowly close...
[[Sleep|Day 2 Dream][$Loc to "Elin";$ElinRomance to 4;]]
<</if>>\
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<vic><<print $Name>></vic>
[img[images/victoria/wake.webp]]
<<if $Elin is 1>>\
<<set $Trait_Caring to 1>>\
<<set $Intro_Temp to 1>>\
You stretch your arms out as you yawn, still feeling a bit tired but knowing that you have duties to attend to so you climb to the sit of the bed, dangling your feet off the side while you look notice your recruitment letter, folded up on your desk. Looking at this simple folded letter brings back so many memories of your time leading up to this moment. You sit comfortable on your bed as you look at the letter while thinking to yourself...
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It's been so long since mother died. It's been two years and so much has happened ever since. I have carried the loss of my mother for so long, I feel responsible for her death... I did nothing to help her. I just ran away and left her. My sister has tried to stop me from worrying. She always tries to get me to remember the good, instead of always holding onto the bad. She is right but I just don't know if I can let go of my pain. It always haunts me. I get nightmares almost every day.
It really doesn't help that the recruits here mistreat me, every chance they get. They can not accept that a woman is training to become a lightbringer. They are so set in their ways. They feel that women need to be protected and shouldn't be on the front lines. They always do their best to make sure that I remember it, from mocking me to blocking me from fulfilling my duties. I have tried my hardest to ignore them but they are quite relentless.
It has gotten so bad that my father now trains me away from the other recruits. To make matter worse, the camp warden Derin has taken an interest in me and constantly advances on me. He seems to believe that I like him as much as he does me. I don't really know how I feel about any of this, all I know is that I wish to become a lightbringer so that I can protect the ones I love and never go through what happened to my mother, ever again. I need to be stronger so that I can protect the ones I love and never fail again.
The camp herbalist, Runnik, who is long time friends with my father, has been trying to guide and protect me when I am not training. I believe that my father asked him to look out for me and my sister. Speaking of which, my sister Elin has been working under Runnik, brewing poultices for the recruits. She really seems to be a natural at brewing and treating injuries. Runnik seems very proud of her. Elin also seems to look up to me and I don't really know why.
I try what I can to look out for her but my duties take up much of my time. I have been training in this camp for less than a week but it feels like a lot longer. I need to continue enduring my training while doing my best to avoid the other recruits and my uncle Gregory, who is the head hunter here and has a poor relationship with my father which he seems to take out on me. He never helps me with the recruits and only speaks with me when I have done something wrong.
I just want to be stronger so that I can protect the ones that I love while hopefully earning the respect of the other recruits. I also want to one day, find the love of my life then hopefully become a real woman, by laying with my soulmate and bearing his children. A family will be so perfect... but anyway, I need to focus on one thing at a time. I have to get up, get dressed then head to the hot spring to bath myself.
I then need to head to the secluded part of the training ground to meet up with my father, where he will train me in the art of combat. I will become stronger, one step at a time.//<</vict>>
You then place both of your feet on the ground then push yourself forward, standing up on your feet.
<vic><<print $Name>></vic>
<img src="images/victoria/smile.webp" width="300px" height="300px"/>
<info2>New trait</info2> (<caring2>Caring</caring2>)
<caring>With the constant encouragement of your sister Elin, you have developed the compassion to empathize and understand people, better than most. You now have unlocked dialogue options with sad/depressed npcs as well as being empathetic to people who dislike you.</caring>
[[Continue|Intro Tent]]
\
<<else>>\
\
<<set $Trait_Hate to 1>>\
<<set $Intro_Temp2 to 1>>\
You stretch your arms out as you yawn, still feeling a bit tired but knowing that you have duties to attend to so you climb to the sit of the bed, dangling your feet off the side while you look notice your recruitment letter, folded up on your desk. Looking at this simple folded letter brings back so many memories of your time leading up to this moment. You sit comfortable on your bed as you look at the letter while thinking to yourself...
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It's been so long since my mother and sister have died. It's been two years and so much has happened since. I have carried the loss of my mother for so long, I feel responsible for her death... I tried to help her but I was too weak. I couldn't even scratch that freak and he... drained my sister right in front of me. It haunts me every night. Not a night goes by that I don't have nightmares.
It really doesn't help that the recruits here mistreat me, every chance they get. They can not accept that a woman is training to become a lightbringer. They are so set in their ways. They feel that women need to be protected and shouldn't be on the front lines. They always do their best to make sure that I remember it, from mocking me to blocking me from fulfilling my duties. I have tried my hardest to ignore them but they are quite relentless.
It has gotten so bad that my father now trains me away from the other recruits. To make matter worse, the camp warden Derin has taken an interest in me and constantly advances on me. He seems to believe that I like him as much as he does me. I don't really know how I feel about any of this, all I know is that I wish to become a lightbringer so that I will never lose another fight again. I will never let others take away those I care for. I need to be stronger so that I can make those freaks pay for what they have done.
The camp herbalist, Runnik, who is long time friends with my father, has been trying to guide and protect me when I am not training. I believe that my father asked him to look out for me. He constantly seems to keep an eye on me and prevents the recruits from harassing me outside of training. He seems like a nice man but I just wish he would let me handle things sometimes. I want to be more independent.
I have been training in this camp for less than a week but it feels like a lot longer. I need to continue enduring my training while doing my best to avoid the other recruits and my uncle Gregory, who is the head hunter here and has a poor relationship with my father which he seems to take out on me. He never helps me with the recruits and only speaks with me when I have done something wrong.
I just want to be stronger so that I can make the nightwalker that took my loved ones from me, suffer for what he has done and I will make any recruit that bullies me, pay too. I also wish to one day, find the love of my life then hopefully become a real woman, by laying with my soulmate and bearing his children. A family will be so perfect... but anyway, I need to focus on one thing at a time. I have to get up, get dressed then head to the hot spring to bath myself.
I then need to head to the secluded part of the training ground to meet up with my father, where he will train me in the art of combat. I will become stronger, one step at a time.//<</vict>>
You then place both of your feet on the ground then push yourself forward, standing up on your feet.
<vic><<print $Name>></vic>
<img src="images/victoria/angry.webp" width="300px" height="300px"/>
<info2>New trait</info2> (<vamp>Hate</vamp>)
<red>You have forsaken all those who you don't trust. With the loss of your sister and your time alone, you have become angry with the world and developed a great distrust in anyone who isn't already your friends/family. You now have unique Rude/Aggressive dialogue options when speaking with those outside of your inner circle.</red>
[[Continue|Intro Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "introcook">>\
<<set $Melee to 0>>\
This is the place where the lightbringers and recruits go to eat. There is a brewing cauldron with seats all around it.
<<if $TheaFired isnot 1>>\
The cook [[Thea|Intro Thea Chat]] is by the counter, organizing her ingredients.
<</if>>\
[[Walk away|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introcook">>\
\
<<if $TheaMeeting is 1 and $Thea_Chat isnot 1 and $Trait_Hate isnot 1>>\
\
<<set $Thea_Chat to 1>>\
<<set $TheaMeeting to 2>>\
You slowly approach Thea, who doesn't seem to notice you, then ask,
<<vic "<<print $Name>>">>Hello Thea. I came here to ask you why you were so cruel to me earlier.<</vic>>
She slowly turns to you with a scowl on her face. <<thea "Thea">>It is none of your fucking business bitch! Now get lost. I have more important things to do then to yap with a fool who thinks that being a man is better than being a woman.<</thea>>
<<vicsad "<<print $Name>>">>Is that why you are angry with me? You think that I don't like being a woman?<</vicsad>>
<<thea "Thea">>Stop trying to figure things out. You are too stupid. You will never know why I do what I do. Just accept that and give up on this foolish path you are following. You are making things hard for all woman. If you keep it up then things will get really bad. You have no idea what you are doing. You are too much of a fool. Now I am done yapping with you. Get lost!<</thea>>
She then turns away from you and continues organizingher ingredients.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow she is so angry with me and won't tell me why. Everyone here seems to hate me. This is so unfair. I didn't do anything to deserve this...//<</vict>>
[[Walk away|Intro Cook Tent]]
\
<<elseif $TheaMeeting is 1 and $Thea_Chat isnot 1>>\
\
<<set $Thea_Chat to 1>>\
<<set $TheaMeeting to 2>>\
You quickly approach Thea, who doesn't seem to notice you, then say,
<<vicangry "<<print $Name>>">>What is your problem with me?<</vicangry>>
Thea slowly turns to you with a scowl on her face.
<<thea "Thea">>What is my problem? You are my problem. You are their problem. You are everyone's problem. All you do is try to become a man and put all women in danger. You are a fool and nothing more. This whole land would be better off without you and you know it.<</thea>>
You give her a cold stare before replying,
<<vicangry "<<print $Name>>">>And what would a useless old bitch like you know? You are nothing but a lowly cook. You serve food to your betters. You are in no position to tell me...<</vicangry>>
She quickly cuts you off while shouting,
<<thea "Thea">>Don't talk back to me, you spoiled little bitch! I could beat you like a Quincy orphan. Now get out of my face before I smack the brat out of you!<</thea>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Who does this old bitch think she is. I am to be a lightbringer. She is nothing but a cook here. I can't let her just insult me like this. She needs to pay!//<</vict>>
<span class="rude">[[(Rude) Attack her|Intro Thea Chat 2][$VK to 1]]</span>
[[Continue insulting her|Intro Thea Chat 2][$VK to 2]]
<<elseif $Thea_Chat isnot 1 and $Trait_Hate isnot 1>>\
<<set $Thea_Chat to 1>>\
You slowly approach Thea, who doesn't seem to notice you, then say,
<<vic "<<print $Name>>">>Hello, are you the cook here?<</vic>>
Thea then scowls before saying,
<<thea "Thea">>Oh you are the "new recruit" aren't you? Walter's daughter.<</thea>>
<<vic "<<print $Name>>">>Yes I am... Is that a bad thing?<</vic>>
<<thea "Thea">>You have no idea what you are doing. All you do is cause trouble for everyone here. You are unwelcome yet you prance around here like you own the place. You are nothing but a fool and you need to give up this warrior ct and start acting like a proper woman or things will only go badly for you and all of us.<</thea>>
<<vicsad "<<print $Name>>">>Why are you so angry with me? I never did anything to you.<</vicsad>>
She continues staring you down as she says,
<<thea "Thea">>It is none of your fucking business bitch! Now get lost. I have more important things to do then to yap with a fool who thinks that being a man is better than being a woman.<</thea>>
<<vicsad "<<print $Name>>">>Is that why you are angry with me? You think that I don't like being a woman?<</vicsad>>
<<thea "Thea">>Stop trying to figure things out. You are too stupid. You will never know why I do what I do. Just accept that and give up on this foolish path you are following. You are making things hard for all woman. If you keep it up then things will get really bad. You have no idea what you are doing. You are too much of a fool. Now I am done yapping with you. Get lost!<</thea>>
She then turns away from you and continues organizingher ingredients.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Wow she is so angry with me and won't tell me why. Everyone here seems to hate me. This is so unfair. I didn't do anything to deserve this...//<</vict>>
[[Walk away|Intro Cook Tent]]
\
<<elseif $Thea_Chat isnot 1 and $Trait_Hate is 1>>\
\
<<set $Thea_Chat to 1>>\
You slowly approach Thea, who doesn't seem to notice you, then say,
<<vic "<<print $Name>>">>Hello, are you the cook here?<</vic>>
Thea then scowls before saying,
<<thea "Thea">>Oh you are the "new recruit" aren't you? Walter's daughter.<</thea>>
<<vic "<<print $Name>>">>Yes I am. Do you have a problem with that?<</vic>>
<<thea "Thea">>You have no idea what you are doing. All you do is cause trouble for everyone here. You are unwelcome yet you prance around here like you own the place. You are nothing but a fool and you need to give up this warrior crap and start acting like a proper woman or things will only go badly for you and all of us.<</thea>>
You give her a cold stare.
<<vicangry "<<print $Name>>">>What I do and how I act is none of your business old woman so why don't you bark at the tree. It is clearly as thick as you are.<</vicangry>>
She quickly begins shouting,
<<thea "Thea">>How dare you speak to me like that, you spoiled little bitch! I could beat you like a Quincy orphan. Now get out of my face before I smack the brat out of you!<</thea>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Who does this old bitch think she is. I am to be a lightbringer. She is nothing but a cook here. I can't let her just insult me like this. She needs to pay!//<</vict>>
<span class="rude">[[(Rude) Attack her|Intro Thea Chat 2][$VK to 1]]</span>
[[Continue insulting her|Intro Thea Chat 2][$VK to 2]]
\
<<elseif $Thea_Chat is 1 and $Trait_Hate is 1 and $TheaStory isnot -1>>\
\
As you approach Thea, she turns to you with a cocky smirk on her face before saying,
<<thea "Thea">>Back again bitch? Are you here to get your ass beat up again or are you here to beg for forgiveness? If you want to beg then you can start licking the dirt off of my shoes.<</thea>>
She then points down to her shoes.
[[Walk away|Intro Cook Tent]]
<<else>>\
As you approach Thea, she turns to you and says,
<<thea "Thea">>I have nothing more to say to you bitch. Get lost.<</thea>>
She then turns back to the counter and continues organizing the ingredients.
[[Walk away|Intro Cook Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "introcook">>\
<<if $VK is 1 and $Melee > 1>>\
<<set $TheaFired to 1>>\
<melee>(Melee <<print $Melee>>/2)</melee>
You draw your hand back and quickly swing it forward but Thea catches your hand then tries to slap you back but you catch hers. You then stare at each other in anger before she lunges forward, trying to tip you over but you brace yourself before ramming her with your fist. She stares at you with a deathly stare before saying,
<<thea2 "Thea">>You stupid little bitch! I'm going to make you suffer for that!<</thea2>>
<<vicangry "<<print $Name>>">>You don't stand a chance against me. You old bitch.<</vicangry>>
She pulls her arm away from you then begins punching you as you block her swings with your arms. You quickly use on of your hands to grab her long hair then pull her to the ground. Thea then tries to bite your leg as you pull it away from her before winding your leg back and kicking her in the face. She grabs her face while shouting,
<<thea2 "Thea">>You fucking bitch! I'll kill you.<</thea2>>
She then rolls away from you then runs to the counter with her ingredients on it before pulling out a sword from under the counter. Thea then holds the blade in front of you in a threatening manner as she slowly walks up to you while saying,
<<thea2 "Thea">>Are you ready to die bitch?<</thea2>>
You back away before you hear someone shout,
<<chat "Peter">>That is enough Thea! Put down the blade now!<</chat>>
You then see a guard with his weapon raised and pointed at Thea. You use this distraction to quickly run away from her and stand behind the guard. Thea slowly lowers the blade then says,
<<thea "Thea">>This isn't over bitch!<</thea>>
She then puts the sword back under the counter as the guard says,
<<chat "Peter">>You need to come with me Thea. You know the rules. Threatening someone with a deadly weapon can get you arrested or thrown out of here so we will need to speak with the head hunter to see what he decides to do.<</chat>>
Thea snarls before saying,
<<thea "Thea">>Fine... But it was her fault. She attacked me and I was defending myself.<</thea>>
<<chat "Peter">>Well I didn't see any of that and I only see you with a blade. Now lets get moving.<</chat>>
Thea nods then the guard binds her hands and begins walking her to the head hunter's tent. As she walks past you, she whispers,
<<thea2 "Thea">>I will kill you for this. I promise you on the honor of my tribe. You will die by my hand. Remember that bitch.<</thea2>>
[[Smirk then walk away|Intro Cook Tent]]
\
<<elseif $VK is 1>>\
\
<melee>(Melee <<print $Melee>>/2)</melee> <<if $Melee < 2>><rude>(Skill is too low)</rude><</if>>
You draw your hand back and quickly swing it forward but Thea catches your hand then slaps you in the face before pulling you to the ground. She then kicks you in the stomach multiple times while saying,
<<thea "Thea">>I always knew that you were a stupid little bitch. I'm glad that you gave me a reason to beat the shit out of you.<</thea>>
You try to block her kicks before she kneels down the grabs you by your hair then says,
<<thea "Thea">>So you are trying to be a lightbringer huh? You look like nothing more then a scared weak little girl to me. Isn't that right bitch?<</thea>>
She then punches you in the face then shouts,
<<thea "Thea">>Isn't that right?<</thea>>
<<vicangry "<<print $Name>>">>Fuck you bitch!<</vicangry>>
She laughs before saying,
<<thea2 "Thea">>Wrong answer bitch!<</thea2>>
Before slamming your head onto the ground then holding your face against the dirt.
<<thea2 "Thea">>You are nothing but a weak little spoiled bitch. You are only here because your father doesn't know how to say no to his little princess. You will never be anything here. Give up this nonsense or I will make you pay. I am done waiting for you to smarten up. You will quit the lightbringers tomorrow or I will pay you another visit. You hear me bitch?<</thea2>>
You try to pull yourself up but her grip is to strong. You then hear someone shout,
<<chat "Peter">>What is going on here? Knock it off Thea.<</chat>>
Thea quietly laughs before releasing your head then standing up before saying,
<<thea "Thea">>This bitch tried to get violent with me so I had to put her in her place.<</thea>>
You finally pull yourself up to your knees then look up to see a guard standing next to you. He helps you to your feet then says,
<<chat "Peter">>I don't know what happened to you but this needs to end. Here come with me. I will take you to the medic tent to get looked at.<</chat>>
He then wraps your arm around his shoulders then carries you to the medic tent as Thea whispers to you,
<<thea2 "Thea">>Remember what I said bitch. You will be gone by tomorrow.<</thea2>>
[[Medic Tent|Intro Medic Tent][$Health -= 40;$Amazon_Chat is 1;]]
\
<<else>>\
\
<<set $TheaStory to -1>>\
You continue staring her down as you say,
<<vicangry "<<print $Name>>">>You don't scare me, you old bitch. All I see is a frail old lady who doesn't know when to shut her mouth.<</vicangry>>
Thea walks up to you, putting her face directly in front of yours as she says,
<<thea "Thea">>You are so lucky that my job is worth more than you or I would grind your face in the dirt.<</thea>>
You smirk before responding,
<<vicangry "<<print $Name>>">>No one is scared of an old frog like you. Why don't you go back to cooking your little meals? Instead of breathing your foul breath in my face.<</vicangry>>
She stares at you in seething anger as you continue to give her a cocky smirk. After a few seconds, Thea backs away then says,
<<thea "Thea">>I'm tired of wasting my time on a spoiled little bitch who does nothing but whine and ruin everything that she touches.<</thea>>
You wink at her as she turns around and says,
<<thea "Thea">>Go to hell you little bitch. I hope you fucking face your first Nightwalker and he rapes your fucking dirty cunt then rips your throat out.<</thea>>
You giggle before saying,
<<vicsmile "<<print $Name>>">>You wish...<</vicsmile>>
She returns to organizing her ingredients while ignoring you. She is clearly angry as she continuously drops ingredients then swears to herself.
[[Giggle then walk away|Intro Cook Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "intromedic">>\
<<set $TheaStory to 1>>\
<<set $MurielMeet to 1>>\
You are guided into the tent then see the camp medic Muriel. She takes a look at you and asks,
<<chat "Muriel">>Oh dear, what happened to you?<</chat>>
<<chat "Peter">>She has gotten into a fight with Thea.<</chat>>
<<chat "Muriel">>Oh my, I see Thea is as tough as ever but why would she attack another woman? What has gotten into her?<</chat>>
<<chat "Peter">>Beats me. I only caught the tail end of it.<</chat>>
Muriel looks to you then shakes her head.
<<chat "Muriel">>That is not fair for her to attack you like this. She is a trained warrior. She shouldn't be fighting a nice girl like yourself.<</chat>>
She then begins collecting a few bandages and a poultice. She hands you the poultice then says,
<<chat "Muriel">>Drink this while I patch you up. It will help you recover from your wounds but it won't heal you right away.<</chat>>
You nod then begin drinking from the poultice until the bottle is empty.
<<chat "Muriel">>Are you feeling a little better? The poultice should give you a slight numbing sensation.<</chat>>
<<vic "<<print $Name>>">>Yeah, I'm feeling the numbing.<</vic>>
<<chat "Muriel">>Good, now try to get some rest. You will feel as good as new in the morning. Also try to stay out of fights please. I wouldn't want to see such a beautiful face bruised again.<</chat>>
She then gives you a wink before you say,
<<vicsmile "<<print $Name>>">>Thank you Muriel. I'm feeling much better now.<</vicsmile>>
<<chat "Muriel">>Excellent. Get some rest. I'll see you around tomorrow, hopefully in a better state.<</chat>>
She then gets up and begins cleaning up the bandages and poultice bottle as you too, stand up then begin walking out of the tent before the guard says,
<<chat "Peter">>I'm glad to see you feeling better. Try not to piss off Thea. She is very well trained in combat and has a short temper.<</chat>>
<<vic "<<print $Name>>">>What is her problem? Why does she hate me so much?<</vic>>
<<chat "Peter">>So she did start the fight... The problem with her is that she has never let go of something that happened to her a long time ago.<</chat>>
<<vic "<<print $Name>>">>What happened to her?<</vic>>
<<chat "Peter">>I don't know the details. She never told me what happened but I hear it was very traumatic. If you want to know more then you should ask your old man. Thea is closest with him so he would most likely know her story.<</chat>>
<<vic "<<print $Name>>">>I see. I might just ask my father. Thank you for helping me Mr...<</vic>>
<<chat "Peter">>Peter. My name is Peter.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you Peter. My name is <<print $Name>>.<</vicsmile>>
<<chat "Peter">>It is nice to meet you lady <<print $Name>> and you are very welcome. Now I shouldn't keep you here any longer. You need to get some rest. Those poultices can be quite strong. They can make you very drowsy. You should find a bed soon.<</chat>>
<<vicsmile "<<print $Name>>">>Yeah I could use some rest. Have a good night Sir Peter. Maybe I will see you again sometime.<</vicsmile>>
<<chat "Peter">>And good night to you, lady <<print $Name>>.<</chat>>
He gives you a bow before turning around and leaving the tent as you stand up and stretch your limbs, trying to get some feeling back in them as the poultices numbness begins to wear off.
[[Continue|Intro Medic Tent 2][$Healing to 10;$Amazon_Chat to 1;]]
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $VK is 1>>\
You lower your head before saying,
<<vicsad "<<print $Name>>">>I'm still feeling a bit shaken.<</vicsad>>
Your father lightly squeezes you as he says,
<<walt2 "Walter">>Dammit, I'm so sorry for not being there quicker. I should not have let you out of my sight. This nonsense needs to end. I had a long talk with Gregory and I made sure that no one will be able to harass you again.
Your uncle has been way too lenient on these recruit which has only encouraged them to be bolder in their actions but that ends now. I will personally be handing out punishments so you have nothing to fear anymore. I will keep you save and punish those who threaten you. I promise.<</walt2>>
You lightly squeeze him back before saying,
<<vic "<<print $Name>>">>Thank you papa. That makes me feel much safer. I know that you will keep me safe.<</vic>>
Your father nods before saying,
<<waltsmile "Walter">>I will always keep you safe. You have nothing fear.<</waltsmile>>
You then continue embracing him for a few more minutes before your father asks,
<<walt2 "Walter">>Are you feeling better?<</walt2>>
You slowly nod before your father says,
<<waltsmile "Walter">>Perfect. Now you should get some rest. I have something special planned for tomorrow and you will need a good rest so get some rest and I will chat with you in the morning.<</waltsmile>>
You nod before reasing your father.
<span class="info">[[Chat|Intro Father 2][$VK to 3]]</span>
[[Leave|Intro Training Yard]]
\
<<elseif $VK is 2>>\
\
Feeling better (WIP)
<span class="info">[[Chat|Intro Father 2][$VK to 3]]</span>
[[Leave|Intro Training Yard]]
\
<<else>>\
\
<<vic "<<print $Name>>">>Do you have some time to chat?<</vic>>
<<waltsmile "Walter">>I have all the time you need. You need only ask.<</waltsmile>>
<<if $Father_Chat1 isnot 1>>\
<span class="info">[[Ask him about your mother|Intro Father 3][$VK to 1]]</span>
<</if>>\
<<if $Father_Chat2 isnot 1>>\
<span class="info">[[Ask him about your Sister|Intro Father 3][$VK to 2]]</span>
<</if>>\
<<if $Father_Chat3 isnot 1>>\
<span class="info">[[Ask him about Runnik|Intro Father 3][$VK to 3]]</span>
<</if>>\
<<if $Father_Chat4 isnot 1>>\
<span class="info">[[Ask him about your uncle|Intro Father 3][$VK to 4]]</span>
<</if>>\
<<if $Father_Chat5 isnot 1>>\
<span class="info">[[Ask him about paladins|Intro Father 3][$VK to 5]]</span>
<</if>>\
<<if $Father_Chat6 isnot 1>>\
<span class="info">[[Ask him about vampires|Intro Father 3][$VK to 6]]</span>
<</if>>\
<<if $Amazon_Chat is 1>>\
<span class="info">[[Ask him about your Thea|Intro Father 3][$VK to 7]]</span>
<</if>>\
[[Leave|Intro Training Yard]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $VK is 1 and $Elin is 1>>\
<<set $Father_Chat1 to 1>>\
<<walt2 "Walter">>Your mother was an amazing woman. She was always so happy to have a family of her own. She cherished you greatly. Always so excited around you and your sister. I wish that I was able to save her. I feel so terrible about that day. You all mean the world to me and I wasn't able to bring your mother home to you.<</walt2>>
<<vicsad "<<print $Name>>">>It's not your fault papa. You were only fulfilling your duties but I was the one who ran away instead of helping her fight. She would have had a better chance with me by her side. I could have fought like a warrior and made you both proud.<</vicsad>>
Your father grabs both of your shoulders with his hands before saying in a stern voice,
<<walt2 "Walter">>Do not blame yourself! You were never trained to be in such a situation. You did the right thing. You listened to your mother and saved your sister. I know you feel like there was something you would have done to make everything perfect, hell, I sometimes feel that too but it was a terrible situation and things were out of our control.
We should stop worrying about the past and focus on the future. You are a strong woman who saved your sister and I'm sure your mother is proud of you as she watches down at you from heaven.<</walt2>>
<<vic "<<print $Name>>">>You're right. Worrying about the past accomplishes nothing. We need to focus on what is in front of us.<</vic>>
<<walt2 "Walter">>That's my girl. Now is there anything else you would like to ask?<</walt2>>
\
<<elseif $VK is 1>>\
\
<<set $Father_Chat1 to 1>>\
<<walt2 "Walter">>Your mother was an amazing woman. She was always so happy to have a family of her own. She cherished you greatly. Always so excited around you and your sister. I wish that I was able to save them. I feel so terrible about that day. You all mean the world to me and I wasn't there to save two of my greatest treasures.<</walt2>>
<<vicsad "<<print $Name>>">>It's not your fault papa. You were only fulfilling your duties but I was the one who got them killed. I didn't listen to mother and got Elin killed then mother sacrificed herself for me when she could have just run. She would have been alive if I just listened to her.<</vicsad>>
Your father grabs both of your shoulders with his hands before saying in a stern voice,
<<walt2 "Walter">>Do not blame yourself! You were never trained to be in such a situation. You only did what you thought was best. The chances are that the might have both died anyway. It was a terrible situation and things were out of our control. We should stop worrying about the past and focus on the future. You are a strong woman and I'm sure your mother is proud of you as she watches down at you from heaven.<</walt2>>
<<vic "<<print $Name>>">>You're right. Worrying about the past accomplishes nothing. We need to focus on what is in front of us.<</vic>>
<<walt2 "Walter">>That's my girl. Now is there anything else you would like to ask?<</walt2>>
\
<<elseif $VK is 2 and $Elin is 1>>\
\
<<set $Father_Chat2 to 1>>\
<<vic "<<print $Name>>">>How Elin been doing lately?<</vic>>
<<walt2 "Walter">>I figured that you'd know the answer to that better than me. You two seemed to be joined at the hip.<</walt2>>
<<vic "<<print $Name>>">>We do spend a lot of time together. I just haven't been seeing her as much lately due to all the training.<</vic>>
<<walt2 "Walter">>I understand that. We have been quite busy as of late and Elin does spend most of her time with Runnik while we train together. I do hope that she doesn't feel neglected. I do have something special planned for both of you tomorrow.<</walt2>>
<<vic "<<print $Name>>">>Oh, something special... Like what?<</vic>>
<<walt2 "Walter">>Well it is a surprise but I'm sure you will both have a great time.<</walt2>>
<<vic "<<print $Name>>">>Wow now I can't wait.<</vic>>
<<walt2 "Walter">>Well hopefully you will get up on your own tomorrow to enjoy my surprise.<</walt2>>
You then say with a smirk,
<<vic "<<print $Name>>">>I'll try my best.<</vic>>
<<walt2 "Walter">>Good but as for your sister, I do hope that she has been doing well lately. I haven't seen her much either. I have been so busy training you and dealing with your uncle at night. He always loves to dump responsibilities onto others. Anyway is there anything else you would like to know?<</walt2>>
\
<<elseif $VK is 2>>\
\
<<set $Father_Chat2 to 1>>\
<<vicsad "<<print $Name>>">>Lately I have been thinking about Elin and... I really miss her.<</vicsad>>
<<walt2 "Walter">>Listen <<print $Name>>, your sister is now in heaven with your mother. She is in a beautiful place now enjoying every moment with her mother and our lord in heaven. Please don't let her passing keep you down.<</walt2>>
<<vic "<<print $Name>>">>It's just hard. I used to spend so much time with her everyday. We would do everything together.<</vic>>
<<walt2 "Walter">>Yeah I know. You two were so close. I always remembered the times when you and your sister would sneak out of the house in the afternoon to play in the training grounds when you thought I wouldn't notice.<</walt2>>
<<vic "<<print $Name>>">>Oh... You knew about that?<</vic>>
<<waltsmile "Walter">>Of course I did. I monitored all activity in my camp. It was one of my duties. I found it very cute so I never said anything. I just made sure that the weapons were properly stowed away after training.<</waltsmile>>
<<vic "<<print $Name>>">>I never knew that you knew. We thought we were being sneaky.<</vic>>
<<waltsmile "Walter">>And that is part of why I never mentioned it. It was very cute of you two.<</waltsmile>>
<<vicsad "<<print $Name>>">>I miss her so much. If only I was smarter and listened to mother then she would still be alive. I failed her...<</vicsad>>
<<walt2 "Walter">>Please don't say that. It isn't true. You are not the one to blame for her death. The town was attacked without any warning and we were all unprepared. We all tried our best to handle the situation and some people passed on. All things that happen are predetermined by god. We simply played out our role and god determined that Elin and your mother, be brought to his kingdom in heaven where they will be in eternal peace. That is all there is to it.<</walt2>>
<<vic "<<print $Name>>">>So god just needed them by his side?<</vic>>
<<waltsmile "Walter">>Yes and I need you to understand this and allow your mind to be at peace too. Can you do that?<</waltsmile>>
<<vicsad "<<print $Name>>">>I will try...<</vicsad>>
<<waltsmile "Walter">>Well that is a good start.<</waltsmile>>
He then gently rubs your arms with his hands.
\
<<elseif $VK is 3>>\
\
<<set $Father_Chat3 to 1>>\
<<vic "<<print $Name>>">>You've known Runnik for a long time right? Where did you meet him?<</vic>>
<<walt2 "Walter">>When I first met Runnik, he was serving under the king. I was dropping off a message for him and stumbled into Runnik at the castle. We were both in a hurry and bumped into each other while turning a corner. We ended up chatting about a few things going on in the kingdom and the next thing I knew, we were fast friends. Runnik is a very wise man and has the patience of a Crocodile and the wrinkles to match.<</walt2>>
You giggle as he continues,
<<walt2 "Walter">>Runnik always tends to see things as an observer. He doesn't like to change forseen events though he does find himself steering events in a different manner sometimes. He is a man of god and the earth. He watches events play out and may try to steer bad men from the path of evil, like he did the king, but he doesn't like to fight the future. If that makes sense.
I have never been able to see things as he does though. I like to have control of my future and to set things in the way that I see as good. I want a better world and will fight to make it that way while Runnik tries to help others set a good future while sitting down and watching the events unfold. He is a very unique man in that regard which is one of the things I like about him, that and his unbreakable loyalty.
Even when the king wanted him killed, he still served the king for years after. Always trying his best to serve loyally.<</walt2>>
<<vic "<<print $Name>>">>The king wanted him dead?<</vic>>
<<walt2 "Walter">>Yes. The king has wanted almost everyone dead at some point. He was very paranoid and always lashed out before thinking but that is a story for another day. As of now, Runnik serves us faithfully as our herbalist just as he did for the king and we are fortunate to have him here. Now, is there anything else on your mind <<print $Name>>?<</walt2>>
\
<<elseif $VK is 4 and $Greg_Secret > 2>>\
\
<<set $Father_Chat4 to 1>>\
Gregory after secret fight.
<<vic "<<print $Name>>">> <</vic>>
<<walt2 "Walter">> <</walt2>>
<<vic "<<print $Name>>">> <</vic>>
<<walt2 "Walter">> <</walt2>>
<<vic "<<print $Name>>">> <</vic>>
<<walt2 "Walter">> <</walt2>>
<<vic "<<print $Name>>">> <</vic>>
<<walt2 "Walter">> <</walt2>>
<<vic "<<print $Name>>">> <</vic>>
<<walt2 "Walter">> <</walt2>>
<<vic "<<print $Name>>">> <</vic>>
<<walt2 "Walter">> <</walt2>>
\
<<elseif $VK is 4>>\
\
<<set $Father_Chat4 to 1>>\
<<vic "<<print $Name>>">>Papa, why is uncle always so grumpy? He constantly treats me like crap.<</vic>>
<<walt2 "Walter">>I know that your uncle can be an asshole most of the time. He still holds many grudges against me from our youth and I fear that he tends to take it out on you. I feel that he can be a great man if he can just find his place in this world. That is why I gave him the title of head hunter after all. I want him to have his time in the spotlight. I want to give him a chance to outshine me in his own way.<</walt2>>
<<vic "<<print $Name>>">>Outshine you?<</vic>>
<<walt2 "Walter">>Yes because much of his life has been living in my shadow. He has always tried to prove himself when we were children and always let jealousy cloud his mind. He has always wanted to be the best at something but unfortunately for him, I wanted that too while I was growing up and I just happened to be better at it. We would always compete and I would win.
Gregory would take the losses harder each time causing his anger to build up. I never used to care because I always felt that he was being immature and need to grow up. I ended up learning a lot about myself and my brother after I joined the paladin order. I studies the old scriptures that our god left behind and I would confer with the priest of the church.
One of the priests named Gorvenal helped me understand my brother better. I learned to empathize with him on many levels and this insight has helped me understand the cause of his pain and I have been trying to do right by my brother ever since. I want him to find his place and grow into the man that he is destined to be. Whatever path god has for him.<</walt2>>
<<vic "<<print $Name>>">>Do you think it is actually possible for uncle to change into a good man?<</vic>>
<<walt2 "Walter">>He may already be a good man under his pride but we will only know for sure when we see who he truly is and I really want to see that. We just need to observe his behavior going forward and hopefully he will grow with us. That is my hope anyway.<</walt2>>
<<vic "<<print $Name>>">>I hope that you are right about him. I don't have much faith in uncle at all.<</vic>>
<<walt2 "Walter">>I understand that but we must wait to see what he becomes.<</walt2>>
\
<<elseif $VK is 5>>\
\
<<set $Father_Chat5 to 1>>\
<<vic "<<print $Name>>">>What was it like to be a paladin? Was it really hard?<</vic>>
<<walt2 "Walter">>It started out quite boring actually. I had to study all the old scriptures and many of them were written poorly. There was no spell checker back then it seems. I then had to speak with many priests to help clear out any demons I may have had within me.<</walt2>>
<<vicsad "<<print $Name>>">>You have demons inside of you?<</vicsad>>
<<walt2 "Walter">>Not literally of course but we all have some things that we keep hidden away inside of us that must be confronted. Things like hateful thoughts, old grudges, guilty pleasures and other things of that nature.<</walt2>>
<<vic "<<print $Name>>">>Did you have a lot of demons?<</vic>>
<<walt2 "Walter">>I had a few.. My biggest problem was pride and I was very short tempered, but to be perfectly honest, I still do suffer that from time to time. Some things are part of us and we can't completely rid ourselves of those.<</walt2>>
<<vic "<<print $Name>>">>I see. Was the rest of the training hard?<</vic>>
<<walt2 "Walter">>The training itself was very similar to knight training but much more strict and with a bunch of new things, mostly disciplines. We needed to train more than just our body. We needed to train our minds and our hearts. As a paladin, you are to give yourself over to god and fight only for the greater good. We must protect the common man from threats that can not be fought alone.<</walt2>>
<<vic "<<print $Name>>">>What kind of threats? Vampires?<</vic>>
<<walt2 "Walter">>Not so much vampires, as those were not very active back then. One of the biggest threats we often faced was corruption within kingdoms. Rouge guards or corrupt lords and dukes. We would protect people from them as those figures had too much power over the common people. If a commoner wanted to challenge a lord then they could end up banished or executed. That is why we were needed.
We were given full diplomatic immunity in any land we traversed. We answered to no lord or king but we did answer to the church who were voted on by the people across the lands. No patriarch would remain for more than 5 years and each patriarch would have to step down before the election began to keep them from tampering with it. The system was build to never allow corruption to poison our ranks.
The people vote for our leaders and we answer to them and only them. We are not allowed material possessions and we only fought for god and a better world so we never received a wage.<</walt2>>
<<vic "<<print $Name>>">>Wow, it sounds like a perfect system.<</vic>>
<<walt2 "Walter">>Well nothing is perfect. Even our god has sinned at some time or another but the system has worked well for us all so far. My only hope is that it remains that way.<</walt2>>
<<vic "<<print $Name>>">>Do you think that might change?<</vic>>
<<walt2 "Walter">>Well the paladin order is located near ST. Gilthird which has been leveled by vampires in the past as I'm sure you are aware of. That being said, if our headquarters ever falls then we might lose our leadership and without leadership, the order can either fall or change and with as much power as the paladins have, that could be very dangerous indeed.<</walt2>>
<<vic "<<print $Name>>">>So the leadership can be replaced by bad men right?<</vic>>
<<walt2 "Walter">>Exactly. That could spell doom for much of the land but things are going well so far and hopefully we will be taking out the vampires where they live and won't have to worry about it.<</walt2>>
\
<<elseif $VK is 6>>\
\
<<set $Father_Chat6 to 1>>\
<<vic "<<print $Name>>">>What can you tell me about vampires? I know that we are here to rid the land of them but I don't really know much about them to be honest.<</vic>>
<<walt2 "Walter">>That is why I insisted to my brother that we train the recruits in the knowledge of vampire before training them to fight because vampires are not normal people like us. They are supernatural. Their power, their behavior and even their overall culture is far different then any of ours. Vampires seem to kill without mercy and will even kill each other for seemingly no reason.
I have tried to study vampires as best I can but the sad trust is that we know very little of them outside of combat abilities. I have faced a few vampires before and every fight was hard won. Vampires are far more powerful then any human. They can sever limbs with little to no effort. If the have a weapon that is made of a stronger alloy then your armor then they can pierce it with little effort.
I have seen vampires pull a man's arm off using one hand. This is why we really need to educate the recruits on vampire combat but your uncle disagrees. As it stands now, no recruit here is ready to kill a single vampire or nightwalker as you uncle insists that we call them.<</walt2>>
<<vic "<<print $Name>>">>Why does uncle want us to call them nightwalkers anyway?<</vic>>
<<walt2 "Walter">>It is a way of speaking about them without upsetting widows or widowers. Those who lost loved ones to the creatures. I guess people like us though it doesn't really work. You uncle still insists that we use the term so we do.<</walt2>>
<<vic "<<print $Name>>">>So what do vampires want exactly?<</vic>>
<<walt2 "Walter">>To kill us. To feed on us. To make us into them. Maybe they don't like how we smell. Take your pick. The only thing we know for sure about their intentions is that they want us dead and are willing to team up to accomplish that but oddly, their attacks appear to be random. We have almost no understanding as to when or why they attack our cities. They just do it at random times.
Sometimes they attack a big city, sometimes they attack a small town or even a shop in the middle of nowhere. They seem to attack without reason. Because of this, we can't ever be one step ahead of them. We never know what they will do. The are unpredictable. Even their attack on ST. Gilthird seems random. The attacked us then left with a few civilians. They could have finished off our forces but they just left after capturing a few of our people.<</walt2>>
<<vic "<<print $Name>>">>How do we fight enemies that we don't understand?<</vic>>
<<walt2 "Walter">>That is a good question but sadly, I don't have an answer. All we can do is try our best to prepare to fight them then catch them off guard by bringing the fight to them. Hopefully we can muster a big enough force to fight them and wipe out their crypts one at a time. Vampires are not organized in any way so the likeliness of them receiving reinforcements is very slim. We can win if we attack but we need enough well trained soldiers.<</walt2>>
<<vic "<<print $Name>>">>I hope that we can drive them off for good. Those monsters do nothing but kill and we need to be rid of them once and for all.<</vic>>
<<walt2 "Walter">>And that is why we train and why we will fight to rid the land of them. We must succeed or humankind may very much lose our right to live.<</walt2>>
<<vic "<<print $Name>>">>I pray that doesn't happen.<</vic>>
<<walt2 "Walter">>It won't! We'll make sure of that. Don't you worry.<</walt2>>
\
<<elseif $VK is 7>>\
\
<<set $TheaStory to 2>>\
<<set $Amazon_Chat to 2>>\
<<vic "<<print $Name>>">>What can you tell me about Thea? She seems really aggressive.<</vic>>
<<walt2 "Walter">>Ahh, her story is a tragic one. She used to part of the Amazon tribe.<</walt2>>
<<vic "<<print $Name>>">>Amazon tribe?<</vic>>
<<walt2 "Walter">>Yes, they were a tribe of female warriors who tried to create a community of only women to prove to the world that women can fight and run their own tribes. They used to be part of an eastern tribe where women were treated like cattle. They were traded by their parents for wealth and influence. After a few generations of abuse, they were given a chance at freedom through a war that occurred between the eastern tribe and the kingdom of quincy.
The war ended with the destruction of the tribe. After the end of the war, the quincy king ordered the release of the woman and children. The women then were torn as to what their future should hold. They eventually formed a tribe that is known as the Amazon tribe. It was a self sufficient female tribe where no men were allowed.<</walt2>>
<<vic "<<print $Name>>">>Wow so women were fighters before? What happened to them? Are they still around?<</vic>>
<<walt2 "Walter">>Sadly no. The tribe formed on quincy soil which was owned by some of the nobility and after being asked by the king to leave, this only angered the amazon, leading to them squatting on the land regardless of the kings decree. After trying to resolve the issue peacefully, the king brought a request to the church to get involved.<</walt2>>
<<vic "<<print $Name>>">>Why didn't the king just deal with it and drive them off his lands? He has the right to do that after all.<</vic>>
<<walt2 "Walter">>The king of quincy really didn't want bloodshed which is why he went through the church but when the church arrived, they were not allowed to speak with the amazons because of the gender of their missionaries. This led to a stalemate until the church approved of an order to expel them from the land of quincy. The church sent paladins into the tribe's land and forced the women out.<</walt2>>
<<vic "<<print $Name>>">>Was their bloodshed?<</vic>>
<<walt2 "Walter">>No, the church always tries their best to not not use violence unless they have no choice. What the paladins did was surround the tribe's camp and barricade them from leaving so they couldn't hunt or fetch water from the lake. They were trapped. This led to a standoff which lasted a month.<</walt2>>
<<vic "<<print $Name>>">>So for a full month they had no food or water? How did they survive?<</vic>>
<<walt2 "Walter">>The church couldn't let them dehydrate or starve so they sent them some water and cheap rations but the main goal of the paladins was presence. The amazons felt the presence of the church outside of their door. Constantly there and watching. After the month was over, the amazons agreed to leave the lands so they wandered to the lands of Thorodan which was still a tribal battleground.
They found a place to set up there and were left alone for a while until one day, they ended up in a conflict with the cracked moon tribe, which was led by the father of our current king. His tribe found out about the amazon tribe and figured it was an easy way to collect slaves, since they had no men to protect them. The tribe then led an army to claim the camp but was shocked at the resistance they received there.<</walt2>>
<<vic "<<print $Name>>">>So the king of Thorodan's father was leader of a tribe?<</vic>>
<<walt2 "Walter">>Yes, and it ended up being the strongest tribe which formed the kingdom of Thorodan. Anyway the women of the amazon camp put up a strong resistance but sadly the cracked moon tribe was too powerful. The camp was burned to the ground and the women were made into slaves. They spent the next few year being abused and to this day, the amazons are no more. Even the son of the tribes leader, our king, has outlawed women to bear arms in any service.<</walt2>>
<<vicsad "<<print $Name>>">>That is... so sad. They never escaped or were able to live normal lives?<</vicsad>>
<<walt2 "Walter">>No, most of them, to this day are either slaves or dead. Thea is the only one who I know of that has managed to escape her owner. That is why she is so angry at the world. She doesn't trust anyone because she is afraid to let anyone control her in any way. She is still nice despite her past, which I find very heartwarming.<</walt2>>
<<vicsad "<<print $Name>>">>She hasn't been very nice to me.<</vicsad>>
<<walt2 "Walter">>She hasn't?<</walt2>>
<<vicangry "<<print $Name>>">>No she threatened and attacked me.<</vicangry>>
<<walt2 "Walter">>I did not know that. I will need to speak with her about that. Did she tell you why she was angry?<</walt2>>
<<vicangry "<<print $Name>>">>She shouted at me, demanding that I stop try to be a lightbringer. She said I was ruining everything for the everyone here.<</vicangry>>
<<waltangry "Walter">>That behavior of hers in unacceptable. I will speak with her, first thing in the morning.<</waltangry>>
<<vicsmile "<<print $Name>>">>Thanks papa.<</vicsmile>>
<<walt2 "Walter">>She might fear you gaining a reputation as a strong female warrior. If word spread that a strong female warrior resides here then the king might believe you to be an escaped amazon and send someone here to collect you, only to find Thea instead. Maybe that is what Thea fears...<</walt2>>
<<vicangry "<<print $Name>>">>I don't know and really care. I just want her to leave me alone.<</vicangry>>
<<walt2 "Walter">>I'll make sure that she doesn't bother you again. I promise.<</walt2>>
<<vicsmile "<<print $Name>>">>Thanks papa. You're the best!<</vicsmile>>
<<waltsmile "Walter">>Anything for you <<print $Name>>.<</waltsmile>>
He then gives you a firm hug.
<</if>>\
<<if $Father_Chat1 isnot 1>>\
<span class="info">[[Ask him about your mother|Intro Father 3][$VK to 1]]</span>
<</if>>\
<<if $Father_Chat2 isnot 1>>\
<span class="info">[[Ask him about your Sister|Intro Father 3][$VK to 2]]</span>
<</if>>\
<<if $Father_Chat3 isnot 1>>\
<span class="info">[[Ask him about Runnik|Intro Father 3][$VK to 3]]</span>
<</if>>\
<<if $Father_Chat4 isnot 1>>\
<span class="info">[[Ask him about your uncle|Intro Father 3][$VK to 4]]</span>
<</if>>\
<<if $Father_Chat5 isnot 1>>\
<span class="info">[[Ask him about paladins|Intro Father 3][$VK to 5]]</span>
<</if>>\
<<if $Father_Chat6 isnot 1>>\
<span class="info">[[Ask him about vampires|Intro Father 3][$VK to 6]]</span>
<</if>>\
<<if $Amazon_Chat is 1>>\
<span class="info">[[Ask him about your Thea|Intro Father 3][$VK to 7]]</span>
<</if>>\
[[Walk away|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "leveled">>\
<<set $Tempora1 to $Melee>>\
<<set $Tempora2 to $Magic>>\
<<set $Tempora3 to $Guile>>\
<<set $Tempora4 to $Compassion>>\
<<set $Tempora5 to $Seduction>>\
<<set $Tempora6 to $Intimidation>>\
<<if settings.protag is true>>\
[[Confirm|Twin Start]]
<<elseif $VKWip is 1606>>\
<<if $Loc is "Clif">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 1;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Elin">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 2;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Bryce">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 3;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Recruit">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 4;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Father">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 5]]</span>
<<elseif $Loc is "Derin">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 5]]</span>
<<else>>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 6;$Clothing to "Underwear";]]</span>
<</if>>\
<<else>>\
[[Confirm|Day2 Wake up]]
<</if>>\
[[Go back|Day 2 Stats]]
<caring2>Trait Points Remaining</caring2> = <caring2><<print $TPoints>></caring2>
<melee2>Melee Traits</melee2>
<walt2>Paladin's Daughter</walt2>
<info>(Taught by a Trainer)</info>
<img src="images/victoria/avatar.webp" height="100px">
You have mastered the paladin teaching that your father has bestowed upon you, allowing you to use paladin abilities in combat.
<info>Perceptive Seer</info>
<<if $Melee > 5>>\
<melee>(Melee <<print $Melee>>/6)</melee>
<<if $TPoints > 0 and $Trait_Perception isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Perception"]]
<<elseif $Trait_Perception is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/6)</melee> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/seer.webp" height="100px">
These individuals have a natural ability to read others. Granting them the ability to see the stats of others, making it easier to guage whether to attack a foe or not. This feat could save your life.
<<if $VKWIP is 1007>>\
<info>New Trait</info>
<<if $Melee > 2>>\
<melee>(Melee <<print $Melee>>/3)</melee>
<<if $TPoints > 0 and $Trait_Perception isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Perception"]]
<<elseif $Trait_Perception is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/3)</melee> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/seer.webp" height="100px">
<</if>>\
<magic2>Magic Traits</magic2>
<red>(Humans can not use magic abilities.)</red>
<flame>Pyromancer</flame>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/pyro.webp" height="100px">
Those with this gift have learned to harness the warmth of the eternal flame, granting them the ability to scorch the earth, by casting flames from their fingertips.
<caring2>Frost Maiden</caring2>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/frost.webp" height="100px">
The chilling embrace of these creatures has been bestowed upon you, granting you the power to freeze your foes and chill their heart.
<gold>Thunder Steed</gold>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/steed.webp" height="100px">
To move at the speed of light is a nearly impossible feat, yet these knights are the closet one can get to achieving such a feat.
<vamp>Blood Knight</vamp>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/bknight.webp" height="100px">
These knights use the power of their blood to strengthen their own abilities. The more blood they lose, the stronger they become. A truly fearsome foe is one rushing toward death without any fear.
<nope>Berserker</nope>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/berserker.webp" height="100px">
A warrior who uses their blood as a weapon to increase their own strength at the cost of their health and ability to heal.
<luc2>Enchantress</luc2>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/enchant.webp" height="100px">
An Enchanter uses their phychic energies to bend the will of their foes, turning a fearsome enemy into a willing puppet of the caster. These casters are the most feared among the vampire tribes.
<ali2>Necromancer</ali2>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/necro.webp" height="100px">
To be a Necromancer is to focus ones powers into raising and controlling the dead. The power of these casters lies in the power of the corpses around them. It is said that a Necromancer on a Holy ground is no more dangerous than a sly hare yet can devastate a bloody battlefield.
<guile2>Guile Traits</guile2>
<guile>Trained Merchant</guile>
<<if $Guile > 9>>\
<Guile>(Guile <<print $Guile>>/10)</Guile>
<<if $TPoints > 0 and $Trait_Merchant isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Merchant"]]
<<elseif $Trait_Merchant is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/10)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/coins.webp" height="100px">
Thanks to your mother training you in the art of the deal, you are well educated in bartering and know the best best for many rare items. Gives you reduced prices on expensive items.
<guile>Silver Tongue</guile>
<<if $Guile > 5>>\
<Guile>(Guile <<print $Guile>>/6)</Guile>
<<if $TPoints > 0 and $Trait_Tongue isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Tongue"]]
<<elseif $Trait_Tongue is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/6)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/stongue.webp" height="100px">
Gives you a new dialogue option to bypass certain <comp>Compassion</comp>/<intim>Intimidation</intim>/<seduc>seduction</seduc> speech checks.
<guile>Scoundrel</guile>
<<if $Guile > 2>>\
<Guile>(Guile <<print $Guile>>/3)</Guile>
<<if $TPoints > 0 and $Trait_Scoundrel isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Scoundrel"]]
<<elseif $Trait_Perception is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/3)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/scoundrel.webp" height="100px">
Able to communicate with bandits and other ruffians. Unlocks dialogue options with bandits, highwaymen and pirates.
<comp2>Compassion Traits</comp2>
<<if $VKWIP is 3453>>\
<comp>Natural Leader</comp>
<<if $Compassion > 5>>\
<Comp>(Compassion <<print $Compassion>>/6)</comp>
<<if $TPoints > 0 and $Trait_Leader isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Leader"]]
<<elseif $Trait_Leader is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/6)</comp> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/leader.webp" height="100px">
Leader description Ally trait can be used.
<</if>>\
<comp>Blessed Child</comp>
<<if $Compassion > 2>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp>
<<if $TPoints > 0 and $Trait_Blessed isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Blessed"]]
<<elseif $Trait_Blessed is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/blessed.webp" height="100px">
Well versed in the faith with enough knowledge to impress any priest or patriarch. Unlocks unique dialogue options with priests, paladins and other people of faith.
<comp>Trained Herbalist</comp>
<info>(Taught by a Trainer)</info>
<img src="images/traits/herb.webp" height="100px">
You have learned a great deal about brewing poultices and creating toxins. You can now brew your own poultices and toxins by using herbal ingredients.
<seduc2>Seduction Traits</seduc2>
<seduc>Praying Mantis</seduc>
<img src="images/traits/mantis.webp" height="100px">
<<if $Seduction > 9>>\
<seduc>(Seduction <<print $Seduction>>/10)</seduc>
<<if $TPoints > 0 and $Trait_Mantis isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Mantis"]]
<<elseif $Trait_Mantis is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/10)</seduc> <rude>(Skill is too low)</rude>
<</if>>\
These nimble creatures are great at attracting males but are also good at ending their lives. Grants the abilities to slay men as you lay with them, using their lust to end their lives.
<<if $VKWIP is 3453>>\
<seduc>Nudist Trait</seduc>
<img src="images/victoria/outfits/t0/nude1.webp" height="100px">
<<if $Seduction > 5>>\
<seduc>(Seduction <<print $Seduction>>/6)</seduc>
<<if $TPoints > 0 and $Trait_Nudist isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Nudist"]]
<<elseif $Trait_Nudist is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/6)</seduc> <rude>(Skill is too low)</rude>
<</if>>\
Allows you to travel around nude and remove your clothes on command. This can be used to distract and easily seduce people/vampires.
<</if>>\
<seduc>Lascivious Grace</seduc>
<img src="images/traits/lasc.webp" height="100px">
<<if $Seduction > 2>>\
<seduc>(Seduction <<print $Seduction>>/3)</seduc>
<<if $TPoints > 0 and $Trait_Grace isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Grace"]]
<<elseif $Trait_Grace is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/3)</seduc> <rude>(Skill is too low)</rude>
<</if>>\
These ladies do not need to try to be the center of attention. Others are just drawn to them. They can dress in any formal/promiscuous attire and know how to draw all the eyes onto themselves.
<intim2>intimidation Traits</intim2>
<intim>Fearsome Lioness</intim>
<img src="images/traits/lioness.webp" height="100px">
<<if $Intimidation > 5>>\
<Intim>(Intimidation <<print $Intimidation>>/6)</Intim>
<<if $TPoints > 0 and $Trait_Lioness isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Lioness"]]
<<elseif $Trait_Lioness is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/6)</Intim> <rude>(Skill is too low)</rude>
<</if>>\
No one knows fear like these creatures. Those granted this ability are able to intimidate demonic creatures, such as vampires, succubi and lesser demons.
<intim>Commanding Presence</intim>
<img src="images/traits/command.webp" height="100px">
<<if $Intimidation > 2>>\
<Intim>(Intimidation <<print $Intimidation>>/3)</Intim>
<<if $TPoints > 0 and $Trait_Command isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Command"]]
<<elseif $Trait_Command is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/3)</Intim> <rude>(Skill is too low)</rude>
<</if>>\
These people are natural leaders. They can speak with such authority that even a trained guard or knight will follow them into battle. Required to recruit guards and knights.
<love2>Hybrid Traits</love2>
<comp>Thorodan Noble</comp>
<<if $Compassion > 1 and $Intimidation > 2>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<intim>(intimidation <<print $Intimidation>>/3)</intim>
<<if $TPoints > 0 and $Trait_TNoble isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "TNoble"]]
<<elseif $Trait_TNoble is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp>
<intim>(Intimidation</intim> <red><<print $Intimidation>></red><intim>/3)</intim>
<rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/tnoble.webp" height="100px">
Well educated in the ancient customs for the Thorodan Kingdom of old. Such knowledge, allows you to impress the knights and lawmakers of Thorodan. Unlocks dialogue options for the Thorodan elite.
<comp>Quincy Noble</comp>
<<if $Compassion > 1 and $Seduction > 2>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<seduc>(Seduction <<print $Seduction>>/3)</seduc>
<<if $TPoints > 0 and $Trait_QNoble isnot 1>>\
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "QNoble"]]
<<elseif $Trait_QNoble is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp>
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/3)</seduc>
<rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/qnoble.webp" height="100px">
Well versed in proper etiquette, improving speech and increasing your appeal to the nobles of Quincy. Unlocks dialogue options for the nobles of the Kingdom of Quincy.
<vk>More to come!</vk>
<<if settings.protag is true>>\
[[Confirm|Twin Start]]
<<elseif $VKWip is 1606>>\
<<if $Loc is "Clif">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 1;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Elin">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 2;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Bryce">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 3;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Recruit">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 4;$Clothing to "Nude";]]</span>
<<elseif $Loc is "Father">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 5]]</span>
<<elseif $Loc is "Derin">>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 5]]</span>
<<else>>\
<span class="caring2">[[Confirm|Day2 Wake up][$VK to 6;$Clothing to "Underwear";]]</span>
<</if>>\
<<else>>\
[[Confirm|Day2 Wake up]]
<</if>>\
[[Go back|Day 2 Stats]]
</center>\<center>\
<<addclass "body" "intromedic">>\
\
<<if $MurielEvent is "Intim" and $MurielChat isnot 1>>\
\
As soon as you approach Muriel, she quickly notices you then buries her head in her book, trying not to make eyes contact. She obviously has not forgotten your treatment of her earlier.
\
<<elseif $MurielEvent is "Charm" and $MurielChat isnot 1 or $MurielChat isnot 1>>\
\
<<set $MurielChat to 1>>\
Muriel notices you approach the slowly lowers her book before saying,
<<if $MurielMeet is 1>>\
<<chat "Muriel">>Hello again <<print $Name>>. I hope that you are doing well. I heard from Peter that you have been having a hard time as of late. I do wish you the best but... I must know. Why are you trying to live a man's life? Are you not happy just being who you are?<</chat>>
<<else>>\
<<chat "Muriel">>Hello there. I hope that you are doing well. I heard from Peter that you have been having a hard time as of late. I do wish you the best and I hope that I don't sound too nosy asking this but... I must know. Why are you trying to live a man's life? Are you not happy just being who you are?<</chat>>
<</if>>\
<<vic "<<print $Name>>">>I'm not trying to lives a man's life. I just want to be strong enough to protect those I care about.<</vic>>
<<chat "Muriel">>But there are soldiers here that can do that for us. They fight so that we don't have too.<</chat>>
<<vic "<<print $Name>>">>But there are creatures out there, that would kill us all and I can't just live my life in fear, just waiting for someone else to fight for me. I must take control of my future try my best to become strong enough to protect myself and the ones I love from any threat.<</vic>>
<<chat "Muriel">>I can understand that. You fear the helplessness of not being in control of a combat situation but there are moments in all of our lives where we are not in control. Trying to become something that we are not, doesn't fix that. It only puts us in the combat situations more often. By training as a lightbringer, you are placing yourself in those situations where you could more easily avoid them if you did not follow this path.
What I'm trying to say is that fighting on the front lines will not protect the ones you love. I will most likly result in you taking a life away from your loved ones, your life, which they must cherish as much as you. You are more likely to die and leave your loved ones behind, to lklive without you.
Being a warrior is not only about protecting. It is about fighting as well. Taking a life from other and dying on the front lines. It is a brutal path filled with death and loss. All of the friends you make on your path to the battlefield will likely die. You can't save everyone. I know that I have been coming off as very negative but I fear for your safety and I feel the recruits are only pushing you away because they worry for you too.
I tell you this in the hopes that you reconsider this path and choose a more pleasant path for yourself. You don't deserve to live the life of a soldier. You deserve to live a peaceful life with people who will accept you. Please consider what I have said here today. I only want to see the best for you.<</chat>>
<<vic "<<print $Name>>">>You're really starting to sound like my mother.<</vic>>
<<chat "Muriel">>Well I'm sure that your mother is a very smart woman.<</chat>>
<<vic "<<print $Name>>">>Yeah... She was...<</vic>>
<<chat "Muriel">>Oh I'm sorry. I didn't know. Anyway I hope that you choose the best path for yourself and live a peaceful life. That is all that any of us can hope for.
<</chat>>
<<vic "<<print $Name>>">>Thank you Muriel. I will... Consider what you have said to me.<</vic>>
<<chat "Muriel">>And I will pray for you and your family.<</chat>>
You then wave at Muriel.
\
<<else>>\
\
You can see Muriel reading her book.
<<vict "(//Inner Thoughts//) <<print $Name>>">>I shouldn't take up any more of her time.<</vict>>
<</if>>\
[[Walk away|Intro Medic Tent 2]]
</center>\<center>\
<<addclass "body" "introbrew">>\
This is the tent where all of the recruits poultices are brewed. There is a table with a mortar and pestle for preparing the ingredients and a cauldron for brewing the ingredients together. [[Runnik|Intro Runnik]] is currently at the table, grinding up ingredients.
[[Walk away|Intro Training Yard]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $Berinon_Chat isnot 1>>\
<<set $Berinon_Chat to 1>>\
You approach the old recruit and he quickly fires out multiple arrows consecutively, hitting his target with all 4 of them. You approach him and say,
<<vic "<<print $Name>>">>Wow, those are some amazing shots!<</vic>>
He turns to you then keeps a serious face as he replies,
<<chat "Berinon">>When a man practices as much as I do, then it becomes far less surprising.<</chat>>
<<vic "<<print $Name>>">>But that was amazing. I have never seen anyone shoot so fast and accurately. Can you teach me to shoot?<</vic>>
He looks at you with a puzzled expression before saying,
<<chat "Berinon">>Teach a woman? No there is no need for you to learn this. Just stick to what you are good at.<</chat>>
<<vic "<<print $Name>>">>Well I'm good at fighting. That is why I have joined as a recruit in the first place.<</vic>>
<<chat "Berinon">>You are a recruit? Why would anyone put a woman on the front line? I bet you can't even hold a sword up without falling over.<</chat>>
<<vic "<<print $Name>>">>I might not be very strong right now but I am going to keep trying until I am strong enough to protect the ones that I care about. I know that I can do it!<</vic>>
The old recruit shakes his head.
<<chat "Berinon">>You will only end up getting yourself and those around you killed. Just give up now and save yourself the heartbreak and humiliation of when you fall flat on your face.<</chat>>
<<vicangry "<<print $Name>>">>I'm not giving up and I won't fail!<</vicangry>>
<<chat "Berinon">>So you're stubborn huh? Well if you are so skilled and committed then why don't you show me what you can do? Take this bow and hit that target over there. It should be easy enough for one as committed as you.<</chat>>
[[Accept his challenge|Intro Berinon Chat 2][$VK to 1]]
[[Refuse|Intro Berinon Chat 2][$VK to 2]]
\
<<else>>\
\
<beri>Berinon</beri>
[img[images/npc/berinon.webp]]
You can see Berinon practicing his shots. He seems to either, not notice you approach, or is ignoring you.
[[Walk away|Intro Ranger Recruits]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $VK is 1>>\
<<vic "<<print $Name>>">>Sure, I'll give it a shot.<</vic>>
<<if $Guile > 1>>\
<Guile>(Guile <<print $Guile>>/2)</Guile>
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/2)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<<if $Guile > 1>>\
<<set $Greg_Secret to 2>>\
You take the bow and quiver then slowly nock an arrow before carefully aiming at the target. You take a few seconds to relax yourself and control your breathing while feeling the direction of the wind. After a few more seconds, you feel the wind stop and you release the arrow, causing it to sail through the air then shortly after, hit the target. Berinon looks on in amazement before saying,
<<chat "Berinon">>Well I'll be damned... Most of the recruits around here can't make that shot. You are intriguing indeed. What is your name young lady?<</chat>>
<<vic "<<print $Name>>">><<print $Name>>.<</vic>>
<<chat "Berinon">>Well my name is Berinon and I'm the lead ranger around here. I teach the new recruits how to hold the bow and hopefully, shoot them as well. It is not as easy as it may seem. These recruits can barely hold a conversation, let alone a bow but you seem better then them all, or are just lucky which is fine by me. We can always use more luck around here.<</chat>>
<<vic "<<print $Name>>">>Maybe you can teach a few things since I made the shot...<</vic>>
<<chat "Berinon">>I sure will. Stop by tomorrow and I will show you some very useful techniques. I still don't agree with you being a soldier but I will teach you to use a bow, if only to help you stay alive out there.<</chat>>
<<vicsmile "<<print $Name>>">>I would appreciate that.<</vicsmile>>
<<chat "Berinon">>So if you are actually training with the recruits then you must be Walter's daughter. I heard that his daughter was training with the newbies but I thought it was just another rumor. I swear these boys gossip like school girls. They even yap about Gregory's little deal.<</chat>>
<<vic "<<print $Name>>">>My uncle made a deal with them?<</vic>>
<<chat "Berinon">>Ahh yeah, he's your uncle. I forgot about that but to answer your question, he has been incentivising the recruits to make you feel unwelcome. He has been offering the recruits a spot on the lightbringer tourney if they can get you to quit. He really seems to have something against you personally.<</chat>>
You look at Berinon in shock as you think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>//That asshole was responsible for all of this. He has been pushing the recruits to isolate me. All this time, it was him. That is why he pushed me to compete against the senior recruits. He knew I wasn't ready and made me do it anyway. He is also a hypocrite too. He claims that I would make the lightbringers weak but he was willing to let recruits that were not ready to be on the lightbringer roster to be placed if they did as he said. That....Asshole!//<</vict>>
<<chat "Berinon">>I understand trying to keep a young lady like you, out of the front line but the way he is approacinh this is very underhanded, which fits the head hunter well. He has always been a dishonest self serving bootlicker. No one here really respects him. any of the recruits are only here because of your father. He is a hero.<</chat>>
<<vicangry "<<print $Name>>">>So this whole time, it was my uncle who was putting everyone up to this?<</vicangry>>
<<chat "Berinon">>Seems that way andI know you must be feeling all sorts of angry thoughts but I wouldn't recommend confronting your uncle on this because he will most likely deny it anyway. He is not an honest man which is one of the many reasons why nobody here likes him. Some times it's best to just let things be.<</chat>>
<<vicangry "<<print $Name>>">>I can't just let him get away with this.<</vicangry>>
<<chat "Berinon">>You might not have a choice. He does call the shots around here and the only person he listens to is your father... I guess you could chat with your old man about it and see what he thinks, though I doubt anything will come of it.<</chat>>
<<vic "<<print $Name>>">>Thank you for telling me about this. I need to have a word with my father.<</vic>>
<<chat "Berinon">>Well good luck with that. I hope I didn't just open a huge can of worms but when you have some time tomorrow then feel free to stop by and I will teach you a thing or two.<</chat>>
You then wave to Berinon as you walk away.
<<else>>\
You take the bow and quiver then slowly try to nock an arrow but you seem to have trouble balancing the arrow between the string. You continuously try as Berinon get noticeably impatient. You then take a deep breath then aim the arrow before releasing the string, causing it to hit you in the face and the arrow to fall to the ground.
Berinon scoffs then says,
<<chat "Berinon">>This is why women should try to be soldiers. You just can't do it. Now listen here little lady, I have some training to get back too so please don't bother me again.<</chat>>
Feel very embarrassed, you lower your head then walk away.
<</if>>\
\
<<else>>\
\
You shake your head.
<<vic "<<print $Name>>">>Well I haven't trained with bows yet so I wouldn't be very good.<</vic>>
<<chat "Berinon">>Then what did you expect me to teach you? How to clean the bow? Well I have important things to do, like continue my training so if you'll excuse me.<</chat>>
He then turns back to the range then continues shooting his bow.
<</if>>\
[[Walk away|Intro Ranger Recruits]]
</center>\<center>\
<<addclass "body" "intro">>\
<<if $VK is 1>>\
<<vic "<<print $Name>>">>Papa I just heard from some recruits that uncle has been offering the recruits a reward for picking on me. He offered to add them to the lightbringer tournament roster. <</vic>>
<<else>>\
<</if>>\
</center>\<center>\
<<addclass "body" "leveled">>\
\
<<if $TempTrait is "Paladin">>\
\
<walt2>Paladin's Daughter</walt2>
<info>(Taught by a Trainer)</info>
<img src="images/victoria/avatar.webp" height="100px">
You have mastered the paladin teaching that your father has bestowed upon you, allowing you to use paladin abilities in combat.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Paladin to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Perception">>\
\
<info>Perceptive Seer</info>
<img src="images/traits/seer.webp" height="100px">
These individuals have a natural ability to read others. Granting them the ability to see the stats of others, making it easier to guage whether to attack a foe or not. This feat could save your life.
Are you sure that you wish to unlock this trait?
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Perception to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Merchant">>\
\
<guile>Trained Merchant</guile>
<img src="images/traits/coins.webp" height="100px">
Thanks to your mother training you in the art of the deal, you are well educated in bartering and know the best best for many rare items. Gives you reduced prices on expensive items.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Merchant to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Tongue">>\
\
<guile>Silver Tongue</guile>
<img src="images/traits/stongue.webp" height="100px">
Gives you a new dialogue option to bypass certain <comp>Compassion</comp>/<intim>Intimidation</intim>/<seduc>seduction</seduc> speech checks.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Tongue to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Scoundrel">>\
\
<guile>Scoundrel</guile>
[[(Unlock Trait)|Day 2 Traits Confirm][$TempTrait to "Scoundrel"]]
<img src="images/traits/scoundrel.webp" height="100px">
Able to communicate with bandits and other ruffians. Unlocks dialogue options with bandits, highwaymen and pirates.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Scoundrel to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "TNoble">>\
\
<comp>Thorodan Noble</comp>
<img src="images/traits/tnoble.webp" height="100px">
Well educated in the ancient customs for the Thorodan Kingdom of old. Such knowledge, allows you to impress the knights and lawmakers of Thorodan. Unlocks dialogue options for the Thorodan elite.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_TNoble to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "QNoble">>\
\
<comp>Quincy Noble</comp>
<img src="images/traits/qnoble.webp" height="100px">
Well versed in proper etiquette, improving speech and increasing your appeal to the nobles of Quincy. Unlocks dialogue options for the nobles of the Kingdom of Quincy.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_QNoble to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Leader">>\
\
<comp>Natural Leader</comp>
<img src="images/traits/leader.webp" height="100px">
Leader description. Ally trait can be used.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Blessed to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Blessed">>\
\
<comp>Blessed Child</comp>
<img src="images/traits/blessed.webp" height="100px">
Well versed in the faith with enough knowledge to impress any priest or patriarch. Unlocks unique dialogue options with priests, paladins and other people of faith.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Blessed to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Herbalist">>\
\
<comp>Trained Herbalist</comp>
<info>(Taught by a Trainer)</info>
<img src="images/traits/herb.webp" height="100px">
You have learned a great deal about brewing poultices and creating toxins. You can now brew your own poultices and toxins by using herbal ingredients.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Herbalist to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Mantis">>\
\
<seduc>Praying Mantis</seduc>
<img src="images/traits/mantis.webp" height="100px">
These nimble creatures are great at attracting males but are also good at ending their lives. Grants the abilities to slay men as you lay with them, using their lust to end their lives.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Mantis to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Nudist">>\
\
<seduc>Nudist Trait</seduc>
<img src="images/victoria/outfits/t0/nude1.webp" height="100px">
Allows you to travel around nude and remove your clothes on command. This can be used to distract and easily seduce people/vampires.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Nudist to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Grace">>\
\
<seduc>Lascivious Grace</seduc>
<img src="images/traits/lasc.webp" height="100px">
These ladies do not need to try to be the center of attention. Others are just drawn to them. They can dress in any promiscuous attire and know how to draw all the eyes onto themselves.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Grace to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Lioness">>\
\
<intim>Fearsome Lioness</intim>
<img src="images/traits/lioness.webp" height="100px">
No one knows fear like these creatures. Those granted this ability are able to intimidate demonic creatures, such as vampires, succubi and lesser demons.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Lioness to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Command">>\
\
<intim>Commanding Presence</intim>
<img src="images/traits/command.webp" height="100px">
These people are natural leaders. They can speak with such authority that even a trained guard or knight will follow them into battle. Required to recruit guards and knights.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Command to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Blank">>\
\
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Perception to 1;]]
[[Back|Day 2 Traits]]
\
<<elseif $TempTrait is "Blank2">>\
\
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 2 Traits][$TPoints -= 1;$Trait_Perception to 1;]]
[[Back|Day 2 Traits]]
\
<<else>>\
\
You should not be seeing this. Please report this "Day 2 Traits Confirm - Else"
[[Back|Day 2 Traits]]
<</if>>\
</center>\<center>\
<<if $Elin is 1 and $TempSure isnot 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<if $ElinRomance is 1 or $ElinRomance is 2 and $TempSure isnot 1>>\
<<elinsad "Elin">>Oh <<print $Name>>, are you heading to bed already? I thought we were going to... you know... do what we did at the spring. We could do it another time if you're really tired...<</elinsad>>
<span class="love2">[[(Romance) Agree to pleasure each other|Intro Elin Bed][$VK to 1]]</span>
[[Go to sleep|Intro Bed 2][$TempSure to 1]]
\
<<elseif $TempSure is 1>>\
\
<<unset $TempSure>>\
<<vic "<<print $Name>>">>I'm too tired sweetie. Maybe tomorrow.<</vic>>
<<elinsad "Elin">>Oh.. Okay. We can try tomorrow. Maybe we can try it at the hot spring again.<</elinsad>>
<<vicsmile "<<print $Name>>">>Sounds good to me. Now I should get some rest.<</vicsmile>>
<<elinsmile "Elin">>Yeah, I should get some rest too because who else is going to wake you up when you oversleep?<</elinsmile>>
<<vicsmile "<<print $Name>>">>I don't oversleep, I just tend to be fashionably late.<</vicsmile>>
<<elinsmile "Elin">>Is that a Quincy noble I hear? What have you done with my sister?<</elinsmile>>
<<vicsmile "<<print $Name>>">>I'm not a Quincy noble, I'm just very cultured.<</vicsmile>>
<<elinsmile "Elin">>Yeah right. If you were really cultured then you'd be a wife to come noble and living in a mansion.<</elinsmile>>
<<vic "<<print $Name>>">>Hmm that doesn't sound too bad... Outside of marrying a noble which is... eww.<</vic>>
<<elinsmile "Elin">>Ahh, but think of it. A life without any worries. You can just let your husband kiss all the butt while you buy fine jewelry. I can think of a worst life.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Hmm, it does sound a bit intriguing but what about love?<</vicsmile>>
<<elin2 "Elin">>well many people love money, but I see what you mean. I do think that love is far more important than fancy things. It is special and I hope that we both get to experience it.<</elin2>>
<<vicsmile "<<print $Name>>">>I'm sure we will both find it someday. It is only a matter of time.<</vicsmile>>
<<elinsad2 "Elin">>well it's easy for you to say. You're the beautiful one.<</elinsad2>>
<<vicsmile "<<print $Name>>">>You don't think that you're beautiful? Do I need to clean your mirror for you? Because you are obviously not seeing what the rest of the world is.<</vicsmile>>
<<elin "Elin">>I don't know. You just seem like the prettier one. The recruits here might treat you poorly but I see the way many of them look at you.<</elin>>
<<vicangry "<<print $Name>>">>I'm sure that it's with disgust.<</vicangry>>
<<elinsad "Elin">>No! honestly! They stare at you all the time. I'm sure if you used your good looks more often then you can have them all wrapped around your finger. Just don't forget about me when all the guys are holding chairs for you.<</elinsad>>
<<vicsmile "<<print $Name>>">>I would never forget you Elin. If what you say is true then I'm sure they will be holding the chairs for both of us because you are just as beautiful as I am and I refuse to believe otherwise.<</vicsmile>>
<<elinsmile "Elin">>Aww, you're so sweet big sis. I would love for something romantic to happen around here. It gets so dull here at times.<</elinsmile>>
<<vic "<<print $Name>>">>Yeah, hopefully something interesting will happen soon. I can use a break from all the crap around here.<</vic>>
<<elin "Elin">>Me too. Well hopefully tomorrow will be more interesting than today. I hear that weekends around here are more calm.<</elin>>
<<vic "<<print $Name>>">>I hear that too. Speaking of weekends, we should probably head to bed. I'd hate to have to be woken up again. Even though I will be awakened by a sweet angel, I would still rather wake myself so that I can at least pretend to be responsible for a change. I wouldn't want anyone to learn the truth.<</vic>>
Elin begins whispering,
<<elinsmile "Elin">>Don't worry big sis, I won't tell anyone.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Well you better not.<</vicsmile>>
You both giggle for a few seconds before Elin says,
<<elinsmile "Elin">>Have a good night big sis, filled with the sweetest of dreams.<</elinsmile>>
<<vicsmile "<<print $Name>>">>You too Elin, we'll chat in the morning.<</vicsmile>>
Elin nods then turns around and begins changing into her underwear as you do the same before climbing into the bed then pulling the covers over you. You begin closing your eyes as you hear Elin say,
<<elinsmile "Elin">>I love you big sis.<</elinsmile>>
Slowly turning to face your sister with a smile on your face, you reply,
<<vicsmile "<<print $Name>>">>I love you too little sis.<</vicsmile>>
You then rest your head on your pillow then doze off...
[[Sleep|Day 2 Dream][$Loc to "Alone";$Clothing to "Underwear";]]
\
<<elseif $Elin is 1>>\
\
You approach your bed then being stripping your clothes until Elin suddenly notices you and says,
<<elinsmile "Elin">>Heading to bed sis? I should get some rest too because who else is going to wake you up when you oversleep?<</elinsmile>>
<<vicsmile "<<print $Name>>">>I don't oversleep, I just tend to be fashionably late.<</vicsmile>>
<<elinsmile "Elin">>Is that a Quincy noble I hear? What have you done with my sister?<</elinsmile>>
<<vicsmile "<<print $Name>>">>I'm not a Quincy noble, I'm just very cultured.<</vicsmile>>
<<elinsmile "Elin">>Yeah right. If you were really cultured then you'd be a wife to come noble and living in a mansion.<</elinsmile>>
<<vic "<<print $Name>>">>Hmm that doesn't sound too bad... Outside of marrying a noble which is... eww.<</vic>>
<<elinsmile "Elin">>Ahh, but think of it. A life without any worries. You can just let your husband kiss all the butt while you buy fine jewelry. I can think of a worst life.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Hmm, it does sound a bit intriguing but what about love?<</vicsmile>>
<<elin2 "Elin">>well many people love money, but I see what you mean. I do think that love is far more important than fancy things. It is special and I hope that we both get to experience it.<</elin2>>
<<vicsmile "<<print $Name>>">>I'm sure we will both find it someday. It is only a matter of time.<</vicsmile>>
<<elinsad2 "Elin">>well it's easy for you to say. You're the beautiful one.<</elinsad2>>
<<vicsmile "<<print $Name>>">>You don't think that you're beautiful? Do I need to clean your mirror for you? Because you are obviously not seeing what the rest of the world is.<</vicsmile>>
<<elin "Elin">>I don't know. You just seem like the prettier one. The recruits here might treat you poorly but I see the way many of them look at you.<</elin>>
<<vicangry "<<print $Name>>">>I'm sure that it's with disgust.<</vicangry>>
<<elinsad "Elin">>No! honestly! They stare at you all the time. I'm sure if you used your good looks more often then you can have them all wrapped around your finger. Just don't forget about me when all the guys are holding chairs for you.<</elinsad>>
<<vicsmile "<<print $Name>>">>I would never forget you Elin. If what you say is true then I'm sure they will be holding the chairs for both of us because you are just as beautiful as I am and I refuse to believe otherwise.<</vicsmile>>
<<elinsmile "Elin">>Aww, you're so sweet big sis. I would love for something romantic to happen around here. It gets so dull here at times.<</elinsmile>>
<<vic "<<print $Name>>">>Yeah, hopefully something interesting will happen soon. I can use a break from all the crap around here.<</vic>>
<<elin "Elin">>Me too. Well hopefully tomorrow will be more interesting than today. I hear that weekends around here are more calm.<</elin>>
<<vic "<<print $Name>>">>I hear that too. Speaking of weekends, we should probably head to bed. I'd hate to have to be woken up again. Even though I will be awakened by a sweet angel, I would still rather wake myself so that I can at least pretend to be responsible for a change. I wouldn't want anyone to learn the truth.<</vic>>
Elin begins whispering,
<<elinsmile "Elin">>Don't worry big sis, I won't tell anyone.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Well you better not.<</vicsmile>>
You both giggle for a few seconds before Elin says,
<<elinsmile "Elin">>Have a good night big sis, filled with the sweetest of dreams.<</elinsmile>>
<<vicsmile "<<print $Name>>">>You too Elin, we'll chat in the morning.<</vicsmile>>
Elin nods then turns around and begins changing into her underwear as you do the same before climbing into the bed then pulling the covers over you. You begin closing your eyes as you hear Elin say,
<<elinsmile "Elin">>I love you big sis.<</elinsmile>>
Slowly turning to face your sister with a smile on your face, you reply,
<<vicsmile "<<print $Name>>">>I love you too little sis.<</vicsmile>>
You then rest your head on your pillow then doze off...
[[Sleep|Day 2 Dream][$Loc to "Alone";$Clothing to "Underwear";]]
\
<<elseif $Elin is 0>>\
\
You approach your bed then being stripping your clothes until you are down to your underwear. Carefully placing your clothes on your wardrobe, you turn off your lantern then carefully climb onto the bed then lay back before pulling the covers over yourself. Comfortably on the bed, you look at the roof of your tent then use this time to think to yourself,
<<vict "(//Inner Thoughts//) <<print $Name>>">>So another day of this crap... Will things ever get better? I just want to be left alone to live my life. Why is that so hard for everyone? Maybe tomorrow will be better. It better be, I'm getting so tired of this.<</vict>>
You then bury your head in the pillow before dozing off...
[[Sleep|Day 2 Dream][$Loc to "Alone";$Clothing to "Underwear";]]
<</if>>\
</center><center>\
<<addclass "body" "introtent">>\
\
<<if $ElinTemp1 is 1 and $CurChat is 1>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>So how have things been for you little sis? Has anyone been giving you any trouble?<</vic>>
<<elinsmile2 "Elin">>No. Everyone tends to be really nice to me. I'm sorry that many of them are hard on you. They just don't understand how strong and committed you are. You will prove them wrong big sis and I will help you in any way I can.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Don't worry about me little sis. I remember what you told me. I need to focus on my training and when I become a lightbringer then they will have to respect me.<</vicsmile>>
<<elinsmile2 "Elin">>I am so happy that you feel the same way. I worry about you big sis. I worry that you might be pushing yourself too hard. I don't want to see you burn yourself out. I love you.<</elinsmile2>>
You smile before moving closer to her then giving her a loving hug.
<<vicsmile "<<print $Name>>">>I love you too little sis. You are always so caring and sweet. I don't know what I'd do without you.<</vicsmile>>
You then give her a soft kiss on the forehead before continuing to embrace her. She holds you firmly as she says,
<<elinsmile2 "Elin">>You're the best big sis. I am so happy to have you with me. You really inspire me to be a better person.<</elinsmile2>>
\
<<elseif $ElinTemp2 is 1 and $CurChat is 2>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>How has father been doing lately?<</vic>>
Elin giggles before saying,
<<elinsad "Elin">>Well you spend more time with him then I do, silly. I do worry for him though. He gave up a lot after mom passed. He has just been so different since that day. I think he blames himself for mother's death. I wish he wouldn't<</elinsad>>
<<vicsad "<<print $Name>>">>That was such a terrible day. I am always haunted by it.<</vicsad>>
Elin places her hand on your shoulder.
<<elinsad "Elin">>I know <<print $Name>>. It has been so hard on us all. I still remember being forced to leave mother behind...But we had no choice. We did what she told us to do and we survived like she wanted us too.<</elinsad>>
<<vicsad "<<print $Name>>">>I know. I just wish I could have helped her.<</vicsad>>
Elin rubs your shoulder.
<<elinsad "Elin">>You couldn't do anything. None of us could. We just need to accept it.<</elinsad>>
You place your hand on hers as you say,
<<vicsad "<<print $Name>>">>You're right. I need to let it go. I can't let this whole thing haunt me forever. I will focus on my training and maybe one day, I will be able to avenge her.<</vicsad>>
She then playfully shakes you as she responds,
<<elinsad "Elin">>But don't let vengeance consume you. I couldn't bear to lose you big sis so please don't put yourself in needless danger.<</elinsad>>
You nod before giving her a long hug.
<<vicsmile "<<print $Name>>">>Don't worry little sis. I will never leave you. I promise.<</vicsmile>>
You then hug a few more seconds before laying on your backs once more.
\
<<elseif $ElinTemp3 is 1 and $CurChat is 3>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>What do you remember about mother?<</vic>>
Elin takes a few seconds to think before replying,
<<elinsmile2 "Elin">>I remember the lessons she used to teach us. She would tell us to never travel outside of any town without a armed guard with us. We couldn't get any of the guards to come with us so we were always stuck in town, unable to go out on adventures.
I remember you were the one who made me love to travel out of town. You would visit my room and tell me that we were going out. You wouldn't even tell me where too. I was so nervous at first but I ended up really enjoying the time we spent together. Doing something different. Instead of the same old stuff. You gave me confidence. I always feel so confident with you.<</elinsmile2>>
You giggle before saying,
<<vicsmile "<<print $Name>>">>I got you in a lot of trouble too. Remember the wolves?<</vicsmile>>
<<elinsad2 "Elin">>Of course I do. You swiped my bag and then I ran after you. We were sprinting through the forest before I tripped over a stump.<</elinsad2>>
<<vic "<<print $Name>>">>You busted your behind really good too.<</vic>>
She playfully shoves you.
<<elinsmile2 "Elin">>Yeah I did. Thanks for reminding me...But then the wolves came and surrounded me. I was so scared. I thought that I was going to be torn to shreds but then you went into my bag then pulled out and lit my torch. You then charged at them with such bravery, swinging the torch at them, scaring them away. I was so grateful. You were so fearless.<</elinsmile2>>
<<vicsad "<<print $Name>>">>I wasn't fearless... I was terrified. I wasn't even scared of dying... I thought that I might lose my little sis and I couldn't let that happen.<</vicsad>>
Elins eyes begin to water as tears form under her eyes, dripping down her cheek as she reaches forward and wraps her arms around you, embracing you tightly.
<<elinnude "Elin">>I love you big sis. You really mean the world to me. Thank you so much for always looking out for me.<</elinnude>>
You wrap your arms around her as you reply,
<<vicsmile "<<print $Name>>">>You look out for me too sis. It's what family does for each other. We love and protect each other. Nothing will ever tear us apart. I promise.<</vicsmile>>
You continue hugging until you slowly break it off and give a kiss on her forehead.
\
<<elseif $ElinTemp4 is 1 and $CurChat is 4>>\\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>So how has Runnik been treating you?<</vic>>
<<elinsmile2 "Elin">>Runnik has been teaching me so much. I love brewing different potions and herbal remedies. It is just so much fun to create something that can do much good. Everything I brew can be used by others to keep them alive. I can really do some good here. I love it so much.<</elinsmile2>>
<<vic "<<print $Name>>">>You always were good at creating things even as kids, you always created such beautiful arts, whether it be on a scroll or on the wall. You remember that ink incident right?<</vic>>
<<elinangry "Elin">>You mean when you set up the ink can over me when I bathed?<</elinangry>>
You giggle before replying,
<<vicsmile "<<print $Name>>">>Yeah but it was in good fun. It was kind of funny.<</vicsmile>>
Elin lets out an exaggerated moan.
<<elinangry "Elin">>Really funny... But it did end up alright though.<</elinangry>>
<<vicsmile "<<print $Name>>">>Yeah it did. You ended up seeing the can as it fell and swatted it so perfectly that it hit the wall in a beautiful pattern. We ended up admiring that art piece everyday we went for a bath. It was beautiful.<</vicsmile>>
She lightly giggles.
<<elinsmile2 "Elin">>It was pretty and we even ended up adding to it, making it into a unique art piece. I always enjoy the fun times we had.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Well we can always have more little sis. Don't start giving me your old lady speech about the good old days.<</vicsmile>>
Elin giggles before splshing some water at you.
<<elinangry "Elin">>Who are you calling old. You are the big sister after all so that means you're the old one.<</elinangry>>
She then sticks her tongue out at you before you both begin laughing together.
\
<<elseif $ElinTemp5 is 1 and $CurChat is 5>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vic "<<print $Name>>">>What's wrong with uncle Greg? Why is he always so cranky?<</vic>>
<<elinsad "Elin">>I don't know. He always argues with dad and never seems happy. I even asked him about mom one day and he got really upset. He told me that she was dead and we shouldn't worry about her past. It would only cause pain... I don't know what he meant by that.<</elinsad>>
<<vicangry "<<print $Name>>">>Maybe he is just an uptight jerk who thinks that he is too good to talk to us.<</vicangry>>
Elin seems surprised by your reaction as she asks,
<<elinsad "Elin">>What happened between you two? I know you don't like him but you seem... Angry.<</elinsad>>
You close and tighten your fist before replying,
<<vicangry "<<print $Name>>">>That coward always talks down to me. He tells me that a woman can't become a lightbringer or even a knight. He tells me that I would only get in the way. I am so sick of being looked down on.Every time I try to prove myself in training, he has me sit out and claims that I can try tomorrow. Every single time.<</vicangry>>
<<elinsad2 "Elin">>I see. I didn't know that. I wish everyone can see what I see. I know you can do it. I know you can become a lightbringer if you really wanted. I've seen your strength. I've seen how hard you try and how hard you work. You can do it. They just need to open their eyes and stop being closed minded.<</elinsad2>>
Elin shakes her head before you say,
<<vicangry "<<print $Name>>">>I have no choice then to keep pushing and pray that I one day get my chance to prove to them that I am not a weak woman like they think I am. I am a warrior and a future lightbringer. I will not stop and I will not back down. I must have this.<</vicangry>>
<<elinsmile2 "Elin">>And you will, big sis. I know you will. I have faith in you.<</elinsmile2>>
You give her a smile and an aproving nod.
\
<<elseif $ElinTemp6 is 1 and $CurChat is 6>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vicangry "<<print $Name>>">>Why do you always help those damn recruits? I know that you like to help people but they look down on us. They treat us like crap. We will never be equals to them.<</vicangry>>
Elin takes a deep breath before replying,
<<elinangry "Elin">>I know they treat you like crap and I too hate how they behave. I sometimes want to just leave them to suffer after what they do to you but I don't want to be a spitful person. Mother always taught us to look past the sins cast upon us. We are to forgive them and allow them to make amends when they feel rea..<</elinangry>>
<<vicangry "<<print $Name>>">>Forgive them? I can't forgive someone who isn't sorry. Those pigs just push me around and never apologize. I am not going to forgive them ever!<</vicangry>>
<<elinsad "Elin">>I understand. I just don't want to be angry with people. I don't like having enemies. I am not a fighter like you. I am quite harmless and weak. I can't defend myself so I try to forgive and hope they will feel bad and stop hurting us.<</elinsad>>
<<vic "<<print $Name>>">>I see what you mean Elin but you are not weak. You just don't like to fight. If you wanted to be a warrior then I'm sure that you could become one but you have chosen a safer path, one that you enjoy and there is no need to be ashamed of that.<</vic>>
Elin smiles as she responds,
<<elinsmile2 "Elin">>Thank you big sis. I always feel safer and happier with you.<</elinsmile2>>
You move closer to her and give her a kiss on the cheek.
<<vicsmile "<<print $Name>>">>I will always look after you little sis. Together we are unstoppable. I'm the might and you are the heart.<</vicsmile>>
Elin smiles as she happily nods.
\
<<elseif $ElinTemp7 is 1 and $CurChat is 7>>\
\
<<set $Elin_Rel += 10>>\
<<set $ElinBond += 1>>\
<<vicsad "<<print $Name>>">>Do you think that humanity can ever truly rid the land of all vampires? They are so powerful and numerous.<</vicsad>>
Elin tilts her head to think about it for a few seconds before responding,
<<elinsad "Elin">>I hope so. I know nothing about how powerful they are. I just know that they are stronger than humans and kill without reason or remorse. They are truly hollow monsters that dwell in the night.<</elinsad>>
<<vicangry "<<print $Name>>">>Then we just need to drag them into that light or bring the light to them. That is why we are here. The lightbringers will bring the light to those unholy creatures. We will bring them the death they love so much.
The king would have us waiting in fear but the lightbringers will not wait. We will bring the fight to them and destroy them in their homes. I can't wait until I get on the front lines and can destroy those creatures myself and see the fear in their eyes.<</vicangry>>
Elin places her hand on your shoulder before gripping it firmly.
<<elinsad2 "Elin">><<print $Name>> please don't let this hatred grow. They are evil monsters but you are not like them. You don't want to take joy in killing. Father always said that the true monster is the one who enjoys the kill.<</elinsad2>>
<<vicangry "<<print $Name>>">>I understand but I just can't forgive them for all they have done. They took our mother away from us and so many more innocents have died to there blood lust.<</vicangry>>
<<elinsad2 "Elin">>I am not asking you to forgive them. Just don't become like them. Don't start looking to kill and destroy. If you need to kill them then do so but don't go out, looking for a fight. We are better than them.<</elinsad2>>
You take a deep breath then nod.
<<vic "<<print $Name>>">>It's hard not to be angry and want to hurt them in return but I will try to see things your way.<</vic>>
Elin rubs your arm.
<<elinsad "Elin">>I'm glad to hear it. I would hate to lose you to your own anger.<</elinsad>>
\
<<else>>\
\
<<vic "<<print $Name>>">>Can I ask you about a few things?<</vic>>
Elin nods her head as she says,
<<elin "Elin">>Sure thing big sis.<</elin>>
<</if>>\
<<if $ElinTemp1 isnot 1>>\
<span class="info">[[Ask her about herself|Intro Elin Idle Chat][$ElinTemp1 to 1;$CurChat to 1;]]</span>
<</if>>\
<<if $ElinTemp2 isnot 1>>\
<span class="info">[[Ask her about father|Intro Elin Idle Chat][$ElinTemp2 to 1;$CurChat to 2;]]</span>
<</if>>\
<<if $ElinTemp3 isnot 1>>\
<span class="info">[[Ask her about mother|Intro Elin Idle Chat][$ElinTemp3 to 1;$CurChat to 3;]]</span>
<</if>>\
<<if $ElinTemp4 isnot 1>>\
<span class="info">[[Ask her about Runnik|Intro Elin Idle Chat][$ElinTemp4 to 1;$CurChat to 4;]]</span>
<</if>>\
<<if $ElinTemp5 isnot 1>>\
<span class="info">[[Ask her about Uncle|Intro Elin Idle Chat][$ElinTemp5 to 1;$CurChat to 5;]]</span>
<</if>>\
<<if $ElinTemp6 isnot 1>>\
<span class="info">[[Ask her about the other recruits|Intro Elin Idle Chat][$ElinTemp6 to 1;$CurChat to 6;]]</span>
<</if>>\
<<if $ElinTemp7 isnot 1>>\
<span class="info">[[Ask her about vampires|Intro Elin Idle Chat][$ElinTemp7 to 1;$CurChat to 7;]]</span>
<</if>>\
[[Walk away|Intro Tent 2]]
</center>\<center>
<<addclass "body" "menu">>\
<<if $Healing > 0>>\
<<set $Health -= 5>>\
<<set $Healing += 1>>\
<</if>>\
<<if $Healing > 0>>\
<<set $Mana -= 5>>\
<<set $ManaRegen += 1>>\
<</if>>\
<<if $Spirits_Duration > 0>>\
<<set $Spirits_Duration += 1>>\
<</if>>\
<<if $CheatMenu is 2>>\
<<if $Cheaty is "Sweet Tea">>\
<<vk "Violet Kitten">>Oh, want some? I would be more than happy to share some with you.<</vk>>
<info>Sweet tea has been added to your inventory.</info>
[[Sounds Great!|Character Info][$CheatMenu to 1;$Incest to 1;$Item_Code_1 to 1;]]
<<if $Item_Code_1 is 1>>\
[[Remove the tea please|Character Info][$CheatMenu to 1;$Item_Code_1 to 0;]]
<</if>>\
\
<<elseif $Cheaty is "I like shoes">>\
\
<<vk "Violet Kitten">>Is <pink2>Sweet Tea</pink2> the phrase you're looking for? I could sure use some right now.<</vk>>
I like shoes too. We have so much in common.
[[I agree|Character Info][$CheatMenu to 1;$Item_Code_2 to 1;]]
[[Nope|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Violet is beautiful">>\
<<vk "Violet Kitten">>Oh, thank you. You're so sweet.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Violet is pretty">>\
<<vk "Violet Kitten">>Oh, thank you. You're so sweet.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Violet is sweet">>\
<<vk "Violet Kitten">>Thank you. You're sweet too.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "I love Violet">>\
<<vk "Violet Kitten">>That is so sweet. I love you too.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Violet Kitten is beautiful">>\
<<vk "Violet Kitten">>Oh, thank you. You're so sweet.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Violet Kitten is pretty">>\
<<vk "Violet Kitten">>Oh, thank you. You're so sweet.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Violet Kitten is sweet">>\
<<vk "Violet Kitten">>Thank you. You're sweet too.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "I love Violet Kitten">>\
<<vk "Violet Kitten">>That is so sweet. I love you too.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Jasmine is beautiful">>\
<<vk "Jasmine">>Oh, thank you so much for saying that. You're such an angel.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Jasmine is pretty">>\
<<vk "Jasmine">>Oh, thank you. You're so sweet.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Jasmine is sweet">>\
<<vk "Jasmine">>Thank you. You're sweet too.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "I love Jasmine">>\
<<vk "Jasmine">>That is so sweet. I love you too.<</vk>>
[[Muah|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Jasmine os ugly">>\
<<fish "Stinky Fish">>How dare you say that in my presense! You're the ugly one!<</fish>>
[[Yes I am|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Jasmine is fat">>\
<<fish "Stinky Fish">>How dare you say that in my presense! You're the fat one!<</fish>>
[[Yes I am|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "I love you">>\
<<fish "Stinky Fish">>Marry me!<</fish>>
[[Yes!|Character Info][$CheatMenu to 1]]
[[Definitely!|Character Info][$CheatMenu to 1]]
[[Absolutely!|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Marry me">>\
<<fish "Stinky Fish">>I will!<</fish>>
[[That's Great!|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Marry Me">>\
<<fish "Stinky Fish">>I will!<</fish>>
[[That's Great!|Character Info][$CheatMenu to 1]]
<<elseif $Cheaty is "Marry Me!">>\
<<fish "Stinky Fish">>I will!<</fish>>
[[That's Great!|Character Info][$CheatMenu to 1]]
<<else>>\
<<set $RandomFish = random (1,8)>>\
<<set $RandomFish2 = random (1,100)>>\
<<if $RandomFish2 is 1>>\
<<vk "Violet Kitten">>I don't know about you but I could sure use some <pink2>Sweet Tea</pink2> right now.<</vk>>
<<elseif $RandomFish is 1>>\
<<fish "Stinky Fish">>What do you want? You're interrupting my wine break.<</fish>>
<<elseif $RandomFish is 2>>\
<<fish "Stinky Fish">>You're not really good at spelling are you?<</fish>>
<<elseif $RandomFish is 3>>\
<<fish "Stinky Fish">>Have you not given up yet?<</fish>>
<<elseif $RandomFish is 4>>\
<<fish "Stinky Fish">>Can you keep the noise down? I'm trying to get some sleep.<</fish>>
<<elseif $RandomFish is 5>>\
<<fish "Stinky Fish">>Hey! Stop doing that!<</fish>>
<<elseif $RandomFish is 6>>\
<<fish "Stinky Fish">>You'll never gain the riches I hold!<</fish>>
<<elseif $RandomFish is 7>>\
<<fish "Stinky Fish">>Keep messing with me and I'll make sure that you sleep with the fishes.<</fish>>
<<else>>\
<<fish "Stinky Fish">>How dare you waste my time with such a feeble attempt of cracking my code!<</fish>>
<</if>>\
[[Yes|Character Info][$CheatMenu to 1]]
[[No|Character Info][$CheatMenu to 1]]
<</if>>\
\
<<elseif $CheatMenu is 1>>\
\
<<if $Peyton_Rel < 0 or $Gold < 0>>\
<<set $Peyton_Rel to 0>>\
<</if>>\
<<if $Gold < 0>>\
<<set $Gold to 0>>\
<</if>>\
<<if $GameStart isnot 1>>\
<<set $GameStart to 1>>\
<<set $Peyton_Rel to 0>>\
<<set $Gold to $Peyton_Rel>>\
<</if>>\
<span class="love2"><<return Back>></span>
<label>Super Secret Box <<textbox "$Cheaty" "">></label>
[[Confirm|Character Info][$CheatMenu to 2]]
<span class="love2"><<return Back>></span>
\
<<else>>\
\
<<if $CInfo is "WP TS">>\
\
<tier0>Trainee Sword</tier0>
<img src="images/items/weapons/ts.webp" height="500px">
This is a sword used by recruits to train their combat prowess. It is completely dull and has a bendable tip, ensuring that no one ever gets hurt while using it.
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "WP FS">>\
\
<duke>Forlorn Souls</duke>
<img src="images/items/weapons/fs.webp" height="500px">
<melee>Melee + 4</melee> / <magic>Melee + 4</magic> <info>(While Held)</info>
<info>Unlocks Trait:</info> <duke2>Soul Leech</duke2>
This blade was created by an ancient lich. It holds the souls of all the tortured spirits of the death gorge and steals the life from all those the blade comes in contact with. Stealing their life force and leaving them as a hollow shell while feeding the wielder, greatly increasing their strength.
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Nude">>\
\
<tier4>Nude</tier4>
<img src="images/victoria/outfits/t0/basic1.webp" height="500px">
Though this is your most natural form, traveling arouind like this can get you much unwanted attention but can also get you some welcome attention as well. It all depends on what kind of attention you seek.
<<if $Trait_Nudist is 1>>\
[[Remove your clothes|Character Info][$Clothing to "Nude";$CInfo to "None";]]
<<elseif $Clothing isnot "Nude">>\
<nope>Remove your clothes</nope> <rude>(Nudist Trait Required.)</rude>
<</if>>\
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Basic">>\
\
<tier0>Basic Clothing</tier0>
<img src="images/victoria/outfits/t0/basic1.webp" height="500px">
These clothes are comfortable and stylish but offer no real bonuses.
<nope>Wear</nope> <red>(Can only change clothing in your wardrobe.)</red>
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "T1 H1">>\
\
<tier0>Leather Jacket</tier0>
<img src="images/victoria/outfits/t1/heavy1/1.webp" height="500px">
<melee>Melee + 1</melee> <info>(While Worn)</info>
This leather jacket goes over your basic clothes, increasing the protection to weather and damage by a small amount.
<nope>Wear</nope> <red>(Can only change clothing in your wardrobe.)</red>
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "T1 Gogo">>\
\
<tier1>Savory Gogo</tier1>
<img src="images/victoria/outfits/t1/gogo/1.webp" height="500px">
<seduc>Seduction + 1</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
This simple outfit is well fitting and somewhat revealing. It is good at attracting the attention of men and keeping their eyes on your most "valuable assets".
<nope>Wear</nope> <red>(Can only change clothing in your wardrobe.)</red>
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "VIP Latex">>\
\
<vip>Latex Dress</vip>
<img src="images/victoria/outfits/vip/latex/1.webp" height="500px">
<seduc>Seduction + 2</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
This eye catching dress is perfect for standing out in a crowd. It also shows off your features well, making it a perfect dress for attracting attention and keeping it.
<nope>Wear</nope> <red>(Can only change clothing in your wardrobe.)</red>
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "VIP Widow">>\
\
<vip>Black Widow</vip>
<img src="images/victoria/outfits/vip/widow/1.webp" height="500px">
<guile>Guile + 1</guile> / <seduc>Seduction + 1</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
Alluring, intriguing and deadly. The black widow spins her web and waits for her prey to come close before trapping them in her web. These clothes are said to help you draw in those who want you and keep them from leaving.
<nope>Wear</nope> <red>(Can only change clothing in your wardrobe.)</red>
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "VIP Kimono">>\
\
<vip>Kimono Shadow</vip>
<img src="images/victoria/outfits/vip/kimono/1.webp" height="500px">
<melee>Melee + 3</melee> | <guile>Guile + 3</guile> <info>(While Worn)</info>
A shadowed kimono, knitted from some of the most elastic threads in japan. This gown allows the wearer to move freely without the constriction of most clothing.
<nope>Wear</nope> <red>(Can only change clothing in your wardrobe.)</red>
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "T4 M2">>\
\
<duke>Blood Assassin</duke>
<img src="images/victoria/outfits/t4/medium/3.webp" height="500px">
<melee>Melee + 2</melee> / <guile>Guile + 4</guile> <info>(While Worn)</info>
<info>Unlocks Trait:</info> <duke2>Deathly Visage</duke2>
This attire enhances the wearer's speed and combat effectiveness. It also perfectly masks the movements of the wearer, allowing them to move undetected and kill without warning. This outfit has been tailored exclusively for members of the Kléber Family.
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Phyla">>\
\
[img[images/items/neck/phylactery.webp]]
A glass amulet filled with a red liquid. This amulet was given to you by your mother when you were a little child. She stated that it would protect you from all evil. It has been a lucky charm of yours ever since. You can feel a warmth from it presses against your chest.
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Cross">>\
\
<<set $Item_AN_Cross to 1>>
[img[images/items/neck/cross.webp]]
These are crosses gifted to your father for his years of service to the church. After you joined the lightbringers, your father has made it into a necklace then gave it to you as incentive to stick with your training. It has quickly become your favorite jewelry that you wear everyday.
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Poultice">>\
\
<tier0>Healing Poultice</tier0>
<img src="images/items/misc/poultice.webp" height="500px">
<pink2>(+50 Health) Heals wounds overtime.</pink2>
These poultices are used by all people for healing wounds. They don't heal instantly but should mend all wounds over time.
[[Use Health Poultice|Character Info][$Poultice -= 1;$Healing += 10;$CInfo to "None"]]
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Magic Poultice">>\
\
<tier0>Magic Poultice</tier0>
<img src="images/items/misc/mana.webp" height="500px">
<pink2>(+50 Magic) Rejuvenates magic overtime.</pink2>
These poultices are used by spell casters to revitalize their magical energy. Magic won't regenerate instantly but should restore over time.
[[Use Health Poultice|Character Info][$ManaPoultice -= 1;$ManaRegen += 10;$CInfo to "None"]]
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Skill">>\
\
<tier4>Skill Poultice</tier4>
<img src="images/items/misc/skill.webp" height="500px">
<love2>Skill Points + 1</love2> <info>(When Consumed)</info>
This poultice grants you a skill point which is used for purchasing skills after resting. These poultices are created with very rare ingredients, making them a very valuable and limited commodity.
[[Use Skill Poultice|Character Info][$CInfo to "None";$Points += 1;$Item_Skill to 2;]]
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Spirits">>\
\
<tier1>Spirits</tier1>
<img src="images/items/misc/spirits.webp" height="500px">
<intim>Intimidation + 1</intim> <info>(For a short time after consuming)</info>
A special drinking mix which invigorates the drinker while leaving them a bit roudy. Temporarily increasing <intim>Intimidation</intim> for a short time.
<<if $Spirits_Effect is 0>>\
[[Use Spirits|Character Info][$Item_Spirits -= 1;$Spirits_Effect to 1;$Spirits_Duration to 10;$CInfo to "None"]]
<</if>>\
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Tea">>\
\
<tier2>Sweet Tea</tier2>
<img src="images/items/misc/tea.webp" height="500px">
This sweet tea was made for you by your sister Elin. It helps relax you when you feel tense.
[[Drink some tea|Character Info][$CInfo to "None"]]
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Flower">>\
\
<tier3>Strange Flower</tier3>
<img src="images/items/misc/flower.webp" height="500px">
(<info>Unlocks unique dialogue with a certain</info> <luc2>Enchanter</luc2>.)
A blue bottle with a glowing white flower within it. It seems almost otherworldly...
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Skull">>\
\
<tier3>Strange Skull</tier3>
<img src="images/items/misc/skull.webp" width="300px">
<info>(Unlocks unique dialogue with a certain</info> <ali2>Necromancer</ali2>.)
A strange skull with a dark aura around it. You can feel it sapping your strength as you hold it...
[[Back|Character Info][$CInfo to "None"]]
\
<<elseif $CInfo is "Shoes">>\
\
<tier3>Fancy Shoes</tier3>
<img src="images/items/misc/shoes.webp" width="300px">
These shoes are 300 dollars.... Let's get em!
[[Back|Character Info][$CInfo to "None"]]
\
<<else>>\
\
<span class="love2"><<return Back>></span>
<<if $Storyline is 1>>\
<vamp2>Cheater!</vamp2>
<<set $Form to "Humau">>\
<<elseif $Form is "Human">>\
<vic><<print $Name>></vic>
<<elseif $Form is "Vampire">>\
<vk2><<print $Name>></vk2>
<<elseif $Form is "Humau">>\
<<set $Storyline to 1>>\
<vamp2>Cheater!</vamp2>
<</if>>\
<<if $Storyline is 1>>\
<img src="images/misc/1.webp" width="300px">
<<elseif $Clothing is "Nude" and $Form is "Human">>\
<img src="images/victoria/outfits/t0/nude1.webp" width="300px">
\
<<elseif $Clothing is "Nude" and $Form is "Vampire">>\
<img src="images/victoria/outfits/t0/nude2.webp" width="300px">
\
<<elseif $Clothing is "Underwear" and $Form is "Human">>\
<img src="images/victoria/outfits/t0/underwear1.webp" width="300px">
\
<<elseif $Clothing is "Underwear">>\
<img src="images/victoria/outfits/t0/underwear2.webp" width="300px">
\
<<elseif $Clothing is "Basic" and $Form is "Human">>\
<img src="images/victoria/outfits/t0/basic3.webp" width="300px">
\
<<elseif $Clothing is "Basic">>\
<img src="images/victoria/outfits/t0/basic5.webp" width="300px">
\
<<elseif $Clothing is "T1 H1" and $Form is "Human">>\
<img src="images/victoria/outfits/t1/heavy1/2.webp" width="300px">
\
<<elseif $Clothing is "T1 H1">>\
<img src="images/victoria/outfits/t1/heavy1/4.webp" width="300px">
\
<<elseif $Clothing is "T1 Gogo" and $Form is "Human">>\
<img src="images/victoria/outfits/t1/gogo/2.webp" width="250px">
\
<<elseif $Clothing is "T1 Gogo">>\
<img src="images/victoria/outfits/t1/gogo/4.webp" width="300px">
\
<<elseif $Clothing is "Temp Gogo">>\
<img src="images/victoria/outfits/t1/gogo/2.webp" width="300px">
\
<<elseif $Clothing is "T4 M2">>\
<img src="images/victoria/outfits/t4/medium/4.webp" width="300px">
\
<<elseif $Clothing is "Young">>\
<img src="images/victoria/young1.webp" width="300px">
\
<<elseif $Clothing is "VIP Latex" and $Form is "Human">>\
<img src="images/victoria/outfits/vip/latex/2.webp" width="300px">
\
<<elseif $Clothing is "VIP Latex">>\
<img src="images/victoria/outfits/vip/latex/4.webp" width="300px">
\
<<elseif $Clothing is "VIP Widow" and $Form is "Human">>\
<img src="images/victoria/outfits/vip/widow/2.webp" width="250px">
\
<<elseif $Clothing is "VIP Widow">>\
<img src="images/victoria/outfits/vip/widow/4.webp" width="300px">
\
<<elseif $Clothing is "VIP Kimono" and $Form is "Human">>\
<img src="images/victoria/outfits/vip/kimono/2.webp" width="250px">
\
<<elseif $Clothing is "VIP Kimono">>\
<img src="images/victoria/outfits/vip/kimono/4.webp" width="300px">
<</if>>\
<<if $Story is 11 and $Clothing is "Young">>\
Age: <pink2>16</pink2>
Spend some time with your mother and sister.
<<elseif $Story is 11>>\
Age: <duke2>22</duke2>
<duke2>Dream now, child. Only then, will you witness your destiny.</duke2>
<<elseif $VicStory < 3>>\
Age: <pink2>18</pink2>
Your name is <<print $Name>> and you are currently a recruit in the lightbringer camp.
<</if>>\
\
<<if $DreamTime is 1>>\
\
<melee>Melee</melee> = <melee>0</melee>
<magic>Magic</magic> = <magic>0</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>0</seduc>
<intim>Intimidation</intim> = <intim>0</intim>
\
<<elseif $DreamTime is 2>>\
\
<melee>Melee</melee> = <melee><<print $DreamMelee>></melee>
<magic>Magic</magic> = <magic><<print $DreamMagic>></magic>
<guile>Guile</guile> = <guile><<print $DreamGuile>></guile>
<comp>Compassion</comp> = <comp><<print $DreamCompassion>></comp>
<seduc>Seduction</seduc> = <seduc><<print $DreamSeduction>></seduc>
<intim>Intimidation</intim> = <intim><<print $DreamIntimidation>></intim>
\
<<else>>\
\
<melee>Melee</melee> = <melee><<print $Melee>></melee>
<magic>Magic</magic> = <magic><<print $Magic>></magic>
<guile>Guile</guile> = <guile><<print $Guile>></guile>
<comp>Compassion</comp> = <comp><<print $Compassion>></comp>
<seduc>Seduction</seduc> = <seduc><<print $Seduction>></seduc>
<intim>Intimidation</intim> = <intim><<print $Intimidation>></intim>
<</if>>\
<red>Weapons</red>:
<<if $Item_WP_1 isnot 1 and $DreamTime is 1>>\
None
<</if>>\
<<if $Item_WP_1 is 1>>\
<gold2>(Equiped)</gold2> [[Trainee sword|Character Info][$CInfo to "WP TS"]]
<</if>>\
<<if $Worn1 isnot "None" and $DreamTime is 1 and $Form is "Vampire" and $Story is 11>>\
<gold2>(Equiped)</gold2> <span class="rude2">[[Forlorn Souls|Character Info][$CInfo to "WP FS"]]</span> <melee>Melee + 4</melee> / <magic>Magic + 4</magic> <info>(While Held)</info> <info>Unlocks Trait:</info> <duke2>Soul Leech</duke2>
<</if>>\
<walt2>Clothes</walt2>:
<<if $Trait_Nudist is 1 and $Clothing is "Nude">>\
<gold2>(Equiped)</gold2> [[Nude|Character Info][$CInfo to "Nude"]]
<<elseif $Trait_Nudist is 1>>\
[[Nude|Character Info][$CInfo to "Nude"]]
<</if>>\
\
<<if $Item_T0_Basic is 1 and $Clothing is "Basic">>\
<gold2>(Equiped)</gold2> [[Basic Clothes|Character Info][$CInfo to "Basic"]]
<<elseif $Item_T0_Basic is 1>>\
[[Basic Clothes|Character Info][$CInfo to "Basic"]]
<</if>>\
\
<<if $Item_T1_H1 is 1 and $Clothing is "T1 H1">>\
<gold2>(Equiped)</gold2> [[Leather Jacket|Character Info][$CInfo to "T1 H1"]] <melee>(Melee + 1)</melee>
<<elseif $Item_T1_H1 is 1>>\
[[Leather Jacket|Character Info][$CInfo to "T1 H1"]] <melee>(Melee + 1)</melee>
<</if>>\
\
<<if $Item_T1_Gogo is 1 and $Clothing is "T1 Gogo" or $Clothing is "Temp Gogo">>\
<gold2>(Equiped)</gold2> [[Savory Gogo|Character Info][$CInfo to "T1 Gogo"]] <seduc>(Seduction + 1)</seduc>
<<elseif $Item_T1_Gogo is 1>>\
[[Savory Gogo|Character Info][$CInfo to "T1 Gogo"]] <seduc>(Seduction + 1)</seduc>
<</if>>\
\
<<if $Item_VIP_Latex is 1 and $Clothing is "VIP Latex">>\
<gold2>(Equiped)</gold2> [[Latex Dress|Character Info][$CInfo to "VIP Latex"]] <seduc>(Seduction + 2)</seduc>
<<elseif $Item_VIP_Latex is 1>>\
[[Latex Dress|Character Info][$CInfo to "VIP Latex"]] <seduc>(Seduction + 2)</seduc>
<</if>>\
\
<<if $Item_VIP_Widow is 1 and $Clothing is "VIP Widow">>\
<gold2>(Equiped)</gold2> [[Black Widow|Character Info][$CInfo to "VIP Widow"]] <guile>(Guile + 1)</guile> | <seduc>(Seduction + 1)</seduc>
<<elseif $Item_VIP_Widow is 1>>\
[[Black Widow|Character Info][$CInfo to "VIP Widow"]] <guile>(Guile + 1)</guile> | <seduc>(Seduction + 1)</seduc>
<</if>>\
\
<<if $Item_VIP_Kimono is 1 and $Clothing is "VIP Kimono">>\
<gold2>(Equiped)</gold2> [[Kimono Shadow|Character Info][$CInfo to "VIP Kimono"]] <melee>(Melee + 3)</melee> | <guile>(Guile + 3)</guile>
<<elseif $Item_VIP_Kimono is 1>>\
[[Kimono Shadow|Character Info][$CInfo to "VIP Kimono"]] <melee>(Melee + 3)</melee> | <guile>(Guile + 3)</guile>
<</if>>\
\
<<if $Item_T4_M2 is 1 or $Clothing is "T4 M2">>\
<gold2>(Equiped)</gold2> <span class="rude2">[[Blood Assassin|Character Info][$CInfo to "T4 M2"]]</span> <melee>Melee + 2</melee> / <guile>Guile + 4</guile> / <info>Unlocks Trait:</info> <duke2>Deathly Visage</duke2>
<<elseif $Item_T4_M2 is 1>>\
<span class="rude2">[[Blood Assassin|Character Info][$CInfo to "T4 M2"]]</span> <melee>Melee + 2</melee> / <guile>Guile + 4</guile> / <info>Unlocks Trait:</info> <duke2>Deathly Visage</duke2>
<</if>>\
<info>Accessories:</info>
<<if $Amulet is 1>>\
[[Mother's Necklace|Character Info][$CInfo to "Phyla"]]
<<elseif $Amulet is 2>>\
<tier4>Phylactery</tier4>
<</if>>\
<<if $Item_AN_Cross is 1>>\
[[Cross Jewelry|Character Info][$CInfo to "Cross"]]
<</if>>\
<<if $Item_Code_2 is 1>>\
[[Fancy Boots|Character Info][$CInfo to "Shoes"]]
<</if>>\
<gold2>Items</gold2>:
<<if $Poultice > 0>>\
[[Healing Poultice|Character Info][$CInfo to "Poultice"]] = <pink2><<print $Poultice>></pink2>
<</if>>\
<<if $ManaPoultice > 0>>\
[[Magic Poultice|Character Info][$CInfo to "Poultice"]] = <pink2><<print $ManaPoultice>></pink2>
<</if>>\
<<if $Item_Skill is 1 or $Item_Skill1 is 1 or $Item_Skill2 is 1 or $Item_Skill3 is 1>>\
[[Skill Poultice|Character Info][$CInfo to "Skill"]] <info>(Adds one skill point when consumed.)</info>
<</if>>\
<<if $Item_Code_1 is 1 and $Elin is 1>>\
[[Sweet Tea|Character Info][$CInfo to "Tea"]]
<</if>>\
<<if $Item_Flower is 1>>\
[[Strange Flower|Character Info][$CInfo to "Flower"]]
<</if>>\
<<if $Item_Skull is 1>>\
[[Strange Skull|Character Info][$CInfo to "Skull"]]
<</if>>\
<pink2>Relationships</pink2>:
<<if $Lover is "Elin">>\
<love2>(Girlfriend)</love2> <elin2>Elin</elin2> is in <pink2>love with you</pink2>.
<<elseif $ElinRomance is 1>>\
<elin2>Elin</elin2> has a <pink>crush on you</pink>.
<<elseif $ElinRomance > 1>>\
<elin2>Elin</elin2> is in <pink2>love with you</pink2>.
<<elseif $ElinRomance < 0>>\
<elin2>Elin</elin2> is <red>heart broken</red>.
<</if>>\
\
<<if $Lover is "Bryce">>\
<Walt4>(Boyfriend)</Walt4> <bry2>Bryce</bry2> <pink2>worships the ground you walk on</pink2>.
<<elseif $BryceFZ is 1>>\
<bry2>Bryce</bry2> has been <pink>friendzoned</pink>.
<<elseif $BryceLove > 0>>\
<bry2>Bryce</bry2> is in <pink2>love with you</pink2>.
<<elseif $BryceLove is 0 and $Bryce_Chat is 1>>\
<bry2>Bryce</bry2> seems to be <pink>interested in you</pink>.
<<elseif $BryceLove < -1>>\
<bry2>Bryce</bry2> is <red>Heart Broken</red>.
<</if>>\
\
<<if $Lover is "Clif">>\
<Walt4>(Boyfriend)</Walt4> <clif2>Clifton</clif2> is in <pink2>love with you</pink2>.
<<elseif $ClifLove is 1 or $ClifLove is 2>>\
<clif2>Clifton</clif2> has a <pink>crush on you</pink>.
<<elseif $ClifLove > 2>>\
<clif2>Clifton</clif2> is in <pink2>love with you</pink2>.
<<elseif $ClifKiss is 1 and $ClifLove is 0>>\
<clif2>Clifton</clif2> seems to be <pink>interested in you</pink>.
<<elseif $ClifLove < 0>>\
<clif2>Clifton</clif2> is <red>upset with you</red>.
<</if>>\
\
<<if $Lover is "Derin">>\
<Walt4>(Boyfriend)</Walt4> <der2>Derin</der2> is <pink2>infatuated with you</pink2>.
<<elseif $Derin_Rel >= 5 and $Derin_Chat isnot 1 and $VicStory < 1>>\
<der2>Derin</der2> will be waiting for you near his tent in the afternoon.
<<elseif $DerinLove is 1 and $VicStory < 1>>\
<der2>Derin</der2> is waiting for you near his tent.
<<elseif $DerinLove > 1>>\
<der2>Derin</der2> is <pink2>infatuated with you</pink2>.
<<elseif $Derin_Angry is 1>>\
<der2>Derin</der2> is <red>upset with you</red>.
<</if>>\
\
<<if $Lover is "Thom & Pey">>\
<Walt4>(Boyfriends)</Walt4> <thom2>Thomas</thom2> is <pink2>infatuated with you</pink2> while <pey2>Peyton</pey2> is <pink2>enamoured with you</pink2>.
<<elseif $Report is 1>>\
<thom2>Thomas</thom2> & <pey2>Peyton</pey2> <red>strongly dislike you</red>.
<<elseif $Report is 2>>\
<thom2>Thomas</thom2> <red>hates you</red> and <pey2>Peyton</pey2> feels <walt2>guilty</walt2> for what he did to you.
<<elseif $BathConfront > 2 and $Report is 0>>\
<thom2>Thomas</thom2> & <pey2>Peyton</pey2> seem to <pink>like you</pink>.
<<elseif $ThomPeyLove is 2>>\
<thom2>Thomas</thom2> is <pink2>infatuated with you</pink2> while <pey2>Peyton</pey2> is <pink2>enamoured with you</pink2>.
<</if>>\
<love2>Body and Sex Stats</love2>:
<<if $Form is "Human">>\
Eye Color = <caring>Bluish</caring>-<gold2>Yellow</gold2>.
<<elseif $Form is "Vampire">>\
Eye Color = <red>Red</red>.
<</if>>\
Breast Size = <pink2>B Cup</pink2>.
<<if $Vag is 0>>\
You are still a <pink2>virgin</pink2>.
<<elseif $Vag is 1>>\
You are <red>not</red> a <pink2>virgin</pink2>.
<</if>>\
Handjobs given = <pink2><<print $HJ>></pink2>
Blowjobs given = <pink2><<print $BJ>></pink2>
Cunilingus given = <pink2><<print $CuniG>></pink2>
Cunilingus received = <pink2><<print $CuniR>></pink2>
Vaginal sex = <pink2><<print $Vag>></pink2>
Anal sex = <pink2><<print $Anal>></pink2>
<<if $DreamTime isnot 1>>\
<<if $Cum1 isnot "None">>\
<<print $Cum1>>
<</if>>\
<<if $Cum2 isnot "None">>\
<<print $Cum2>>
<</if>>\
<<if $Cum3 isnot "None">>\
<<print $Cum3>>
<</if>>\
<<if $Cum4 isnot "None">>\
You have <<print $Cum4>>
<</if>>\
<<if $Cum5 isnot "None">>\
<<print $Cum5>>
<</if>>\
<<if $Cum6 isnot "None">>\
<<print $Cum6>>
<</if>>\
<<if $Cum7 isnot "None">>\
<<print $Cum7>>
<</if>>\
<<if $Cum8 isnot "None">>\
<<print $Cum8>>
<</if>>\
<<if $Cum9 isnot "None">>\
<<print $Cum9>>
<</if>>\
<<if $Cum10 isnot "None">>\
<<print $Cum10>>
<</if>>\
<<if $Cum11 isnot "None">>\
<<print $Cum11>>
<</if>>\
<<if $Cum12 isnot "None">>\
<<print $Cum12>>
<</if>>\
<<if $Cum13 isnot "None">>\
<<print $Cum13>>
<</if>>\
<<if $Cum14 isnot "None">>\
<<print $Cum14>>
<</if>>\
<<if $Cum15 is 1>>\
<<print $Cum15>>
<</if>>\
<</if>>\
<span class="love2"><<return Back>></span>
<</if>>\
<</if>>\
</center><center>\
<<addclass "body" "intro">>\
[[King|Start King]]
King Geoffrey
</center>\<<if $Cum isnot "None" and $IntroNote > -1>>\
<<set $CumSet to 1>>\
<<set $Dirty to 1>>\
<</if>>\
<<if $CumSet is 1 and $Cum1 is "None">>\
<<set $Cum1 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum2 is "None">>\
<<set $Cum2 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum3 is "None">>\
<<set $Cum3 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum4 is "None">>\
<<set $Cum4 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum5 is "None">>\
<<set $Cum5 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum6 is "None">>\
<<set $Cum6 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum7 is "None">>\
<<set $Cum7 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum8 is "None">>\
<<set $Cum8 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum9 is "None">>\
<<set $Cum9 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum10 is "None">>\
<<set $Cum10 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum11 is "None">>\
<<set $Cum11 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum12 is "None">>\
<<set $Cum12 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum13 is "None">>\
<<set $Cum13 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum14 is "None">>\
<<set $Cum14 to $Cum>>\
<<set $Cum to "None">>\
<<unset $CumType>>\
<<unset $CumSet>>\
<<elseif $CumSet is 1 and $Cum15 is "None">>\
<<set $Cum15 to 1>>\
<<unset $CumSet>>\
<<elseif $CumSet is 1>>\
<<set $Cum to "None">>\
<<unset $CumType>>\
<<unset $CumSet>>\
<<elseif $Washed is 1>>\
<<set $Cum to "None">>\
<<set $Cum1 to "None">>\
<<set $Cum2 to "None">>\
<<set $Cum3 to "None">>\
<<set $Cum4 to "None">>\
<<set $Cum5 to "None">>\
<<set $Cum6 to "None">>\
<<set $Cum7 to "None">>\
<<set $Cum8 to "None">>\
<<set $Cum9 to "None">>\
<<set $Cum10 to "None">>\
<<set $Cum11 to "None">>\
<<set $Cum12 to "None">>\
<<set $Cum13 to "None">>\
<<set $Cum14 to "None">>\
<<unset $CumSet>>\
<<unset $Dirty>>\
<<unset $Washed>>\
<</if>>\<center>\
<<addclass "body" "introspring">>\
<<if $VK is 1>>\
This is the hot spring on the outskirts of the encampment. There doesn't appear to be anyone around.
<<if $Dirty is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It is really quite and peaceful here. I could bathe here if I even get dirty.//<</vict>>
[[Clean yourself off|Intro Spring][$VK to 2]]
[[Head back to the training yard|Intro Training Yard]]
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It is really quite and peaceful here. I could bathe here if I even get dirty.//<</vict>>
[[Head back to the training yard|Intro Training Yard]]
<</if>>\
\
<<else>>\
\
<<set $Clothing to "Nude">>\
<<set $Dirty to 0>>\
<<set $Washed to 1>>\
<vic><<print $Name>></vic>
[img[images/victoria/outfits/t0/nude1.webp]]
You slowly remove your clothes then climb into the hotspring, climbing in slowly to give your body time to adjust to the heat before laying back and relaxing for a few minutes. You then use some of your soap to lather your body, cleaning yourself thoroughly before slowly climbing out and drying yourself off with your towel then getting dressed.
[[Continue|Intro Spring][$VK to 1;$Clothing to $Worn;]]
<</if>>\
</center>\<center>\
<<set $Story to 14>>\
<<if $Loc is "Elin">>\
\
<<addclass "body" "introtent">>\
\
<<elseif $Elin is 1>>\
\
<<addclass "body" "introtent">>\
You quickly run to your tent as your mind races.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Elin must be so worried about me. I just left her all alone. How could I forget about her. I hope she didn't tell dad that I was missing. Shit! I need to get back quickly.//<</vict>>
You quickly storm into the tent but can not see Elin anywhere.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Dammit, where could she have gone? Maybe she is looking for me around the camp. I need to find her quickly. She doesn't deserve to worry about me.//<</vict>>
You then turn around and walk out of the tent before hearing someone calling to you.
<<chat "Peter">><<print $Name>>, there you are!<</chat>>
You then see Peter jogging up to you.
<<chat "Peter">>Your sister, Runnik and I, were looking everywhere for you. Are you okay?<</chat>>
<<vic "<<print $Name>>">>I'm sorry for making you all worry. Where is Elin now?<</vic>>
<<chat "Peter">>She was looking for you by the hot spring the last I checked and Runnik was in the market. Head back in the camp and let me bring them to you and please don't run off again.<</chat>>
<<vicsad "<<print $Name>>">>I won't. I promise.<</vicsad>>
Peter then runs off as you go into your tent and sit on your bed, anxiously staring at the tent flap, waiting for Elin to emerge from it. After a minute, Elin comes charging into the tent then quickly sprints toward you with tears in her eyes. She dives on top of you, hugging you firmly.
<<elincry "Elin">><<print $Name>>! You're safe! I thought something happened to you. I was so worried.<</elincry>>
<<vic "<<print $Name>>">>I am so sorry Elin. I slept somewhere else yesterday and I completely forgot to tell you. I never should have forgotten. I caused you to worry and I'm so sorry.<</vic>>
<<elincry "Elin">>I'm so happy to have you back safe. Where'd you go?<</elincry>>
<<if $Loc is "Clif">>\
<<vic "<<print $Name>>">>I was with Clifton.<</vic>>
<<elincry "Elin">>Clifton? Who is that? Is it one of the guards?<</elincry>>
<<vic "<<print $Name>>">>No he is one of the recruits.<</vic>>
She stares at you for a few seconds before saying,
<<elinsmile "Elin">>You spent the night with another recruit? Did you two?... You know.<</elinsmile>>
<<vic "<<print $Name>>">>Well... We did.<</vic>>
Elin's face lights up.
<<elinsmile2 "Elin">>Oh my god! You did!... What was it like? Is he strong? Is he handsome? Ohh I have to know!<</elinsmile2>>
You nervously giggle.
<<vicsmile "<<print $Name>>">>He is handsome and strong. He is one of the senior recruits and he.. is so perfect for me.<</vicsmile>>
<<elinsmile "Elin">>Oh that is so amazing! You have finally become a woman! I am so happy for you! I was terified that you were hurt but you were having the most amazing night ever. I am so relieved. That is so perfect!<</elinsmile>>
<<vicsmile "<<print $Name>>">>It was perfect. I feel so lucky.<</vicsmile>>
<<elinsmile "Elin">>We need to celebrate today. Maybe head to the city after your training. I'm sure papa won't mind taking us there. Oh yeah, we need to tell papa that you have found a man. I'm sure he will be so proud of you.<</elinsmile>>
<<vicsad "<<print $Name>>">>Umm, I don't know if that is the best idea. I did sort of, lay with a man before marriage...<</vicsad>>
<<elinsmile "Elin">>Papa might be a bit disappointed about that but I'm sure he will understand.<</elinsmile>>
<<vicsad "<<print $Name>>">>I hope you're ri...<</vicsad>>
\
<<elseif $Loc is "Bryce" and $BryceLove is 5>>\
\
<<vic "<<print $Name>>">>I was with a ranger recruit, named Bryce.<</vic>>
She stares at you for a few seconds before saying,
<<elinsmile "Elin">>You spent the night with another recruit? Did you two?... You know.<</elinsmile>>
<<vic "<<print $Name>>">>Well... We did.<</vic>>
Elin's face lights up.
<<elinsmile2 "Elin">>Oh my god! You did!... What was it like? Is he strong? Is he handsome? Ohh I have to know!<</elinsmile2>>
You nervously giggle.
<<vicsmile "<<print $Name>>">>He is so cute and very sweet though he does seem very shy. I really had to take charge. It was actually really fun to be in charge for a change.<</vicsmile>>
<<elinsmile "Elin">>Oh that is so amazing! Bryce sounds like a cute boy and you have finally become a woman! I am so happy for you! I was terified that you were hurt but you were having the most amazing night ever. I am so relieved. That is so perfect!<</elinsmile>>
<<vicsmile "<<print $Name>>">>It was perfect. I feel so lucky.<</vicsmile>>
<<elinsmile "Elin">>We need to celebrate today. Maybe head to the city after your training. I'm sure papa won't mind taking us there. Oh yeah, we need to tell papa that you have found a man. I'm sure he will be so proud of you.<</elinsmile>>
<<vicsad "<<print $Name>>">>Umm, I don't know if that is the best idea. I did sort of, lay with a man before marriage...<</vicsad>>
<<elinsmile "Elin">>Papa might be a bit disappointed about that but I'm sure he will understand.<</elinsmile>>
<<vicsad "<<print $Name>>">>I hope you're ri...<</vicsad>>
\
<<elseif $Loc is "Bryce">>\
\
<<vic "<<print $Name>>">>I was with a ranger recruit, named Bryce.<</vic>>
She stares at you for a few seconds before saying,
<<elinsmile "Elin">>You spent the night with another recruit? Did you two?... You know.<</elinsmile>>
<<vic "<<print $Name>>">>Well... Not exactly.<</vic>>
Elin's gives you a wide smirk.
<<elin "Elin">>And what does "Not exactly" mean?<</elin>>
You nervously giggle.
<<vic "<<print $Name>>">>It means that I might have done something for him without truly becoming a woman yet. There was no... umm, inserting.<</vic>>
<<elinsad "Elin">>Oh I see. Did he just not want too, or was it you that didn't want too?<</elinsad>>
<<vicsad "<<print $Name>>">>I didn't feel ready. It is just a big step and I was afraid.<</vicsad>>
<<elinsmile "Elin">>I understand. I would probably be the same way. That is such a big step but you have a new boyfriend now and I'm sure when you are both ready then he will make a woman out of you. I am so happy for you. Now don't leave me in suspense. What is he like?<</elinsmile>>
<<vicsmile "<<print $Name>>">>He is so cute and very sweet though he does seem very shy. I really had to take charge. It was actually really fun to be in charge for a change.<</vicsmile>>
<<elinsmile "Elin">>Aww, Bryce sounds so cute. Do you love him?<</elinsmile>>
<<vic "<<print $Name>>">>I.. I think so. I feel all weird. I feel like I have butterflies in my heart. I really want him to be the one but I don't know. I have never had a boyfriend before and I don't really know what I'm doing.<</vic>>
<<elinsmile "Elin">>Hey relax big sis. You both just hooked up and I'm sure he is just as nervous as you. Just take it slow and give it some time. I'm sure in time, you will know if he is the right one. <</elinsmile>>
<<vicsmile "<<print $Name>>">>You're right. I'm over thinking it. I just need to relax.<</vicsmile>>
You take a few deep breaths as Elin places both of her hands on your shoulders and says,
<<elinsmile "Elin">>There we go. Take some deep breaths. Today is a happy day and we should celebrate it. Maybe we can head to the city after your training. I'm sure papa won't mind taking us there. Oh yeah, we need to tell papa that you have found a man. I'm sure he will be so proud of you.<</elinsmile>>
<<vic "<<print $Name>>">>Yeah I suppose we could...<</vic>>
<<elinsmile "Elin">>Don't worry big sis. It will be fine. Papa will be so proud that you found a nice sweet boy who cares about you.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Yeah... You're ri...<</vicsmile>>
\
<<elseif $Loc is "Derin">>\
\
<<vic "<<print $Name>>">>I was with...Derin.<</vic>>
She stares at you for a few seconds before saying,
<<elinangry2 "Elin">>You... spent the night with... Derin? What were you two doing?<</elinangry2>>
<<vic "<<print $Name>>">>Well... We...<</vic>>
Elin's looks at you with a shocked expression.
<<elinsad "Elin">>You... slept with Derin? But I thought you didn't like him.<</elinsad>>
You nervously scratch your neck as you reply,
<<vicsad "<<print $Name>>">>He was being really sweet to me and promised to protect me from the other recruits if I layed with him. I thought it was the right thing to do....<</vicsad>>
<<elinsad2 "Elin">>Oh I see. Well he didn't hurt you did he?<</elinsad2>>
<<vicsad "<<print $Name>>">>No he didn't really hurt me. Well it did kind of hurt but he wasn't being rough or anything.<</vicsad>>
<<elin "Elin">>I understand. Well did you enjoy it?<</elin>>
<<vic "<<print $Name>>">>It felt painful at first but it felt kind of nice afterward.<</vic>>
<<elin "Elin">>Well if you enjoyed your time then that is what really matters. I hope that you are careful with him. So, your a woman now. How does it feel to finally have your cherry popped?<</elin>>
<<vic "<<print $Name>>">>Well we didn't exactly do that...<</vic>>
<<elinsad "Elin">>Then what did you do?<</elinsad>>
<<vicsad "<<print $Name>>">>He put his thing.. In my butt.<</vicsad>>
<<elinangry2 "Elin">>He did what!? That must have hurt a whole lot!<</elinangry2>>
<<vicsad "<<print $Name>>">>It wasn't that bad. It only hurt a bit at first then it felt kind of nice.<</vicsad>>
<<elinsad "Elin">>Well if you are okay with it... This is so weird... Umm, Do you... love him?<</elinsad>>
<<vic "<<print $Name>>">>I.. I don't know. He was really sweet to me and he does seem to care about me. I... I just don't know. I have never had a boyfriend before and I don't really know what I'm doing.<</vic>>
<<elinsmile "Elin">>Hey relax big sis. You both just hooked up and I have faith in you. I know you are very smart and will know if he is truly right for you in time. Just take it slow for now and don't let him pressure you into doing something you don't want too, okay?<</elinsmile>>
<<vicsmile "<<print $Name>>">>Okay and you're right. I'm over thinking this and I just need to relax.<</vicsmile>>
You take a few deep breaths as Elin places both of her hands on your shoulders and says,
<<elinsmile "Elin">>There we go. Take some deep breaths. Today is a happy day and we should celebrate it. Maybe we can head to the city after your training. I'm sure papa won't mind taking us there. Should we tell papa that you have found a man? He would want to know if this is serious.<</elinsmile>>
<<vic "<<print $Name>>">>I don't really think that you should tell papa. Derin isn't exactly his favorite person, after Derin's last attempt to woo me.<</vic>>
<<elinsmile "Elin">>You're right <<print $Name>>, we should keep this quiet for now. When you feel it is the right time then I will be there with you. You will never have to tell him alone.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Thank you so much Elin. I...<</vicsmile>>
\
<<elseif $Loc is "Recruit">>\
\
<<vic "<<print $Name>>">>I was with Thomas and Peyton.<</vic>>
She stares at you for a few seconds before saying,
<<elin "Elin">>You spent the night with those two? Did you all get lost or something?<</elin>>
<<vic "<<print $Name>>">>Well... Not exactly.<</vic>>
Elin's gives you a wide smirk.
<<elin "Elin">>And what does "Not exactly" mean?<</elin>>
You nervously giggle.
<<vic "<<print $Name>>">>It means that I might have spent the night in Thomas's tent.<</vic>>
Elin give you a shocked look.
<<elinsad "Elin">>So you and Thomas...?<</elinsad>>
<<vicsad "<<print $Name>>">>Well.. Peyton was there too...<</vicsad>>
<<elinsad "Elin">>So you .. spent the night with them? Like a slumber party?<</elinsad>>
<<vicsad "<<print $Name>>">>Not exactly like that. We kind of...<</vicsad>>
<<elinsad "Elin">>No way.. Did you.. give up your cherry?<</elinsad>>
<<vicsad "<<print $Name>>">>I did...<</vicsad>>
<<elinsad "Elin">>You gave it to both of them?<</elinsad>>
<<vicsad "<<print $Name>>">>I did.<</vicsad>>
<<elinsad "Elin">>I don't even know what to say...<</elinsad>>
<<vicsad "<<print $Name>>">>We were all just spending time together and we had a few drinks and...<</vicsad>>
<<elinangry "Elin">>Oh, I see now. They didn't force themselves on you did they?<</elinangry>>
<<vicsad "<<print $Name>>">>No it wasn't like that. We just spend a nice night together. I know it is wrong to lay with more than one man but it just felt right... At the time.<</vicsad>>
<<elinsad "Elin">>Did you enjoy it?<</elinsad>>
<<vicsmile "<<print $Name>>">>Yeah. It felt very good and they have been really sweet to me ever since.<</vicsmile>>
<<elinsmile "Elin">>Well if you enjoyed yourself then who am I to judge. I am happy for you big sis. You are now a woman!<</elinsmile>>
<<vic "<<print $Name>>">>Yeah I guess I am. It feels good.<</vic>>
<<elinsmile "Elin">>I am so happy for you! Today is a happy day and we should celebrate it. Maybe we can head to the city after your training. I'm sure papa won't mind taking us there. Oh yeah, should we tell papa that you have found a man... or mans? I'm not sure how he will take the news...<</elinsmile>>
<<vicangry "<<print $Name>>">>No! We can't tell him or anyone about it. Promise me you will tell no one!<</vicangry>>
<<elinsmile "Elin">>I promise big sis that I will tell no one.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Thank you little sis. If anyone found out then I would be called a harlot and I would be even more of an outcast around here. I just can't...<</vicsmile>>
<</if>>\
You then hear the tent flap quickly open as Runnik comes jogging into the tent.
<<chat "Runnik">><<print $Name>>, you are safe. Thank god. What happened to you?<</chat>>
<<vicsad "<<print $Name>>">>I was just... resting somewhere and lost track of time.<</vicsad>>
<<chat "Runnik">>Why didn't you come back and let your sister know? We have all been so worried about you.<</chat>>
<<elinangry "Elin">>Runnik please stop! She is back and that is all that's important!<</elinangry>>
<<chat "Runnik">>But she can't just run off in the night like tha..<</chat>>
<<elinangry "Elin">>Runnik stop! Or I'm going to ask you to leave.<</elinangry>>
Runnik takes a deep breath then says,
<<chat "Runnik">>I just worry about you two. That is all. I will leave you two in peace.<</chat>>
He then leaves the tent and Elin gives you another hug then says,
<<elinsmile "Elin">>I'm sorry for telling Runnik but I was so worried about you. Anyway we should get you washed up. I'm sure you are all sweaty after last night. Papa might smell your new boyfriend before you tell him about it.<</elinsmile>>
<<vicsmile "<<print $Name>>">>You're right, we should get cleaned up and thanks for sticking up for me little sis.<</vicsmile>>
<<elinsmile "Elin">>Anytime big sis. Now I should get us some soap. I'll meet you at the spring.<</elinsmile>>
Elin then gives you a soft kiss on the cheek then runs out of the tent, toward the market.
You take a few seconds to collect your clothes then walk out of the tent when you hear someone say,
<<chat "Runnik">>You might not think much of it but your actions can have a serious impact on others. It was very irresponsible to just leave your sister alone without telling her anything, not to mention, you still haven't told me where you were. So what do you have to say for yourself young lady?<</chat>>
<span class="caring">[[Apologize to Runnik|Day2 Intro 2][$VK to 1]]</span>
<span class="rude">[[Tell him to mind his own business|Day2 Intro 2][$VK to 2]]</span>
\
<<else>>\
\
<<addclass "body" "introtent">>\
You casually walk back to your tent as you take in the fresh air and the lovely sounds of the birds chirping around you. After you arrive at your tent, you take a look around, seeing everything as you left it while you walk toward your bed then sit comfortable on it while looking out of your tent at the light shining inside.
<<if $Loc is "Clif">>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I have finally done it. I have become a woman and I have found the man of my dreams. I can't believe it! Everything is so perfect!//<</vict>>
You then drop onto your back, laying comfortable on your bed as you stare at the top of the tent.
\
<<elseif $Loc is "Bryce" and $BryceLove > 3>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I have finally done it. I have become a woman and I have found the man of my dreams. I can't believe it! Everything is so perfect!//<</vict>>
You then drop onto your back, laying comfortable on your bed as you stare at the top of the tent.
\
<<elseif $Loc is "Bryce" and $BryceLove > 3>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I now have boyfriend to call my own. Bryce is such a sweetie and I fell so damn powerful around him. He is now mine and I know we are going to have some fun.//<</vict>>
You then drop onto your back, laying comfortable on your bed as you stare at the top of the tent for a few moments before you hear,
\
<<elseif $Loc is "Derin">>\
\
You then drop onto your back, laying comfortable on your bed as you stare at the top of the tent.
\
<<elseif $Loc is "Recruit">>\
\
You then drop onto your back, laying comfortable on your bed as you stare at the top of the tent.
\
<<else>>\
\
You then drop onto your back, laying comfortable on your bed as you stare at the top of the tent.
<</if>>\
<<waltsmile2 "Walter">>Well you are up early for once.<</waltsmile2>>
You slowly turn your head to see your father standing at the entrance to your tent with a smile on his face.
<<vicsmile "<<print $Name>>">>Hey papa. I decided to get early today. It is such a beautiful day.<</vicsmile>>
<<waltsmile2 "Walter">>That it is. It is great to see you in such a good mood. I have some news that might make your day even better.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>What news is that?<</vicsmile>>
<<waltsmile2 "Walter">>We won't be training today. I decided that we could both use a break from all the craziness around here, so we're leaving the camp for the day.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Really? Where are we going?<</vicsmile>>
<<if $Report > 0>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to get a good deal and after what happened to you yesterday, I made sure that I wouldn't leave you alone again so we are going on this trip together. How does that sound?<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to speak with them and after all the great work you have been doing, I couldn't just leave you behind, so we are going on a trip together. How does that sound?<</waltsmile2>>
<</if>>\
<<vicsmile "<<print $Name>>">>That sounds wonderful! I haven't been to a village in so long.<</vicsmile>>
<<waltsmile2 "Walter">>Perfect. Now get yourself cleaned up and ready to go then we'll meet at the stables.<</waltsmile2>>
He then pats your arm with a smile as he turns and walks out of your tent.
[[Continue|Day2 Intro Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtents2">>\
<<if $VK is 1>>\
\
You lower your head and say,
<<vicsad "<<print $Name>>">>I'm so sorry Runnik. I never meant to hurt anyone. I just had a lot going on and completely forgot to tell Elin.<</vicsad>>
<<chat "Runnik">>You need to be more responsible if you wish to become a warrior in the lightbringer army because your mistakes will effect others, not just yourself.<</chat>>
<<vicsad "<<print $Name>>">>I... I know...<</vicsad>>
You then hear someone else holler,
<<chat "Peter">>Cut her some slack Runnik. We all make mistakes and forgeting to tell someone something, is a very common mistake to make. Don't tell me you haven't made a mistake like that.<</chat>>
<<chat "Runnik">>Hey there Peter. Thank you again for the help. I was just letting her know the importance of...<</chat>>
<<chat "Peter">>It looked to me like you were lecturing her and judging by how upset she looks, I would say she has suffered enough. I'm sure she will learn from this and improve.<</chat>>
<<chat "Runnik">>I suppose you are right. I'm sorry <<print $Name>> for being so hard on you. We were just really worried and I really don't want to see Elin that worried again.<</chat>>
He then gently rubs on your shoulder before adding,
<<chat "Runnik">>Now that everything has been settled, you should go and meet up with your sister. I wouldn't want her to start worrying again.<</chat>>
<<if $Report > 0>>\
<<chat "Peter">>I'll escort you to the spring so that no other recruits bother you. I heard your father report it to the head hunter. I will not let something like that happen again on my watch.<</chat>>
<<chat "Runnik">>That sounds like a great plan. Keep <<print $Name>> safe.<</chat>>
<<chat "Peter">>I will do. Now let's get going.<</chat>>
<info2>(Peter is now your partner.)</info2>
[[Head to the Market|Day2 Intro Market 2][$Partner2 to "Peter"]]
[[Walk to the hot spring|Day2 Intro Spring][$Partner2 to "Peter"]]
\
<<else>>\
\
<<chat "Peter">>Have a safe trip out there and I'm glad that you are okay.<</chat>>
<<vicsad "<<print $Name>>">>I will. Thanks for everything Peter.<</vicsad>>
<<chat "Peter">>Anytime lady <<print $Name>>.<</chat>>
He and Runnik then walk away as you turn to head to the hot spring.
[[Head to the Market|Day2 Intro Market 2][$Partner2 to "Peter"]]
[[Walk to the hot spring|Day2 Intro Spring]]
<</if>>\
\
<<else>>\
\
You scold Runnik as you say,
<<vicangry "<<print $Name>>">>I'm not a little girl. I don't need you patronizing me.<</vicangry>>
<<chat "Runnik">>Excuse you young lady. We have spend most of the morning looking for you because you decided not to tell any of us that you would be out, doing god knows what and you are now giving me an attitude? You need to wise up and listen to what I say.<</chat>>
<<vicangry "<<print $Name>>">>I don't need to listen to you. I am an adult and can do whatever I want. You are also not my father so I don't need to be belittled by you. Just let me handle my own life and mind your own business.<</vicangry>>
<<chat "Runnik">>What has gotten into you? You are acting like a...<</chat>>
<<chat "Peter">>Runnik! Relax. She has obviously had a tough day and doesn't need to be lectured right now. Give her some space and let her cool down. Arguing with her will accomplish nothing.<</chat>>
<<chat "Runnik">>But this brazen behavior is just...<</chat>>
<<chat "Peter">>Is just how a person acts when they need some time to cool down. Give her some space.<</chat>>
Runnik then pauses for a few seconds to ponder what Peter told him before taking a deep breath and saying,
<<chat "Runnik">>I suppose you are right. I don't know what she has gone through today and I should know better then to let my own frustration get the better of me. I suppose it is the weariness in me talking. I'm sorry <<print $Name>>. I will give you the space you need.<</chat>>
Runnik then turns and walks away as Peter gives you a warm smile.
<<chat "Peter">>Tough day huh? It's okay, you don't have to tell me anything. Just know that things always seem worse before they get better. Maybe a warm bath will help relax you. Your sister seems to be heading to the hot spring and I'm sure she would like to see you there.<</chat>>
<<vic "<<print $Name>>">>You're right. I shouldn't keep her waiting. I wouldn't want her to start worrying about me again.<</vic>>
<<if $Report > 0>>\
<<chat "Peter">>We sure wouldn't want that. Now lets get you safely to the spring. From what I heard yesterday, some recruits attacked you at the spring and I sure as hell, won't let that happen again so I will escort you there and keep an eye out for anyone heading in that direction.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you so much Peter. For everything.<</vicsmile>>
<<chat "Peter">>It is no trouble at all <<print $Name>>. In fact it is my duty. Now we should get going as soon as you are ready.<</chat>>
<info2>(Peter is now your partner.)</info2>
[[Head to the Market|Day2 Intro Market 2][$Partner2 to "Peter"]]
[[Walk toward the hot spring|Day2 Intro Spring][$Partner2 to "Peter"]]
\
<<else>>\
\
<<chat "Peter">>We sure wouldn't want that. Now you should get going as soon as you are ready. We wouldn't want your sister to worry about you.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you so much Peter. For everything.<</vicsmile>>
<<chat "Peter">>Anytime <<print $name>>.<</chat>>
He then turns and walks away.
[[Head to the Market|Day2 Intro Market 2]]
[[Walk toward the hot spring|Day2 Intro Spring]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "introderin">>\
<<if $VK is 1>>\
\
Derin playfully spanks your ass as he says,
<<derin "Derin">>Good girl. Let's have some fun. Let me get something to make it better for you.<</derin>>
He then crawls over to his desk then pulls out some type of gel. He pours it in his hand then crawls back to you. He places his finger in your asshole, giving you a very warm creamy sensation as you look back at him applying it. As Derin finishes using the gel to lubricate your asshole, he lifts your butt up toward him then gently presses his penis against your asshole.
<<if $Anal > 0>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He didn't use that cream stuff before. I wonder if it will make it feel better. I sure he knows what he doing.//<</vict>>
Derin playfully spanks your butt before asking,
<<derin "Derin">>Are you ready <<print $Name>>?<</derin>>
You look back at him with a smile and nod, which seems to excite him as he says,
<<derin "Derin">>That's my girl.<</derin>>
He then slowly thrusts his hips forward, pushing his penis inside of your asshole while the lubes relieves all the pain you felt before. Derin then begins slowly thrusting his hips, filling your ass with his hard cock while the lube begins leaking out of your ass. You You close your eyes and focus on the tightness of his hard penis pushing it's way inside of your ass and the sensitive feeling of it rubbing against your insides.
<<if settings.sex is true>>\
[img[images/sex/anal/3.webp]]
<<else>>\
<</if>>\
You let out loud moans as Derin quickly increases his pace and after a few more seconds of fucking your ass, Derin leans forward and wraps his arms around yours, holding you snugly while whispering in your ear,
<<if settings.sex is true>>\
[img[images/sex/anal/4.webp]]
<<else>>\
<</if>>\
<<derin "Derin">>Who does your ass belong too?<</derin>>
Knowing what he wants you to say, you reply,
<<vic "<<print $Name>>">>It belongs to you.<</vic>>
<<derin "Derin">>I can't hear you <<print $Name>>. It belongs to who? Speak up recruit!<</derin>>
<<vic "<<print $Name>>">>It belongs to you! My ass belongs to you Derin!<</vic>>
<<derin "Derin">>Good! You better not forget it!<</derin>>
<<if settings.sex is true>>\
[img[images/sex/anal/5.webp]]
<<else>>\
<</if>>\
Derin then grabs you from under your chin, lifting your head up to his as he gives you a passionate kiss while increasing his pace. You can feel Derin's hard panis rapidly ramming in & out of your asshole, causing you to moan in Derin's mouth as his lips remained locked onto yours.
As Derin continues ramming your ass, you can do nothing but focus on the pleasure quickly building up inside of you, until you suddenly feel a warm liquid fill your ass as Derin breaks off the kiss to groan loudly, filling your ass with his hot cum. You also let out a moan, feeling his hard cock rapidly slamming in you ass as Derin milks his cock inside of you.
<<if settings.sex is true>>\
[img[images/sex/anal/cum1.webp]]
<<else>>\
<</if>>\
After a few more seconds, Derin slows his thrusts then slowly pulls his penis out of your ass, causing his cum to leak out of you ass, onto the bed. Derin then drops down next to you then gently brushes your cheek.
<<derin "Derin">>That was perfect <<print $Name>>. You are the perfect woman and I will do everything in my power to keep you safe around here. I promise you that.<</derin>>
<<vicsmile "<<print $Name>>">>You were great too. I never felt so good in my life. You were totally right. That was great!<</vicsmile>>
<<derin "Derin">>I knew you'd like it. You are definitely my girl. Now you should get dressed and head out before your father begins worrying about you.<</derin>>
<<vicsmile "<<print $Name>>">>Scared of my father, are you?<</vicsmile>>
<<derin2 "Derin">>I wouldn't say scared. I just..... respect him.<</derin2>>
<<vicsmile "<<print $Name>>">>So you sleep with his daughter but respect him too much to tell him about it?<</vicsmile>>
Derin nervously chuckles before saying,
<<derin "Derin">>Alright you caught me. I would really prefer if you didn't tell your father about us alright?<</derin>>
<<vicsad "<<print $Name>>">>But we will tell him about it eventually right? You told me yesterday that you cared about me. I hope that you really meant it.<</vicsad>>
<<derin "Derin">>Uhh, yeah. Don't worry about it. we can do this again tonight. Trust me.<</derin>>
<<vicsmile "<<print $Name>>">>Okay, I trust you. Maybe we can meet up after my training.<</vicsmile>>
<<derin "Derin">>Yeah I will find you after I finish my duties for the day.<</derin>>
<<if $Elin is 1>>\
\
<<vicsad "<<print $Name>>">>Alright that sounds good. I should get ready for my bath, if I'm late again then Elin will totally... Oh shit Elin! I completely forgot about Elin. She is probably worried sick. I should really get going.<</vicsad>>
\
<<else>>\
\
<<vic "<<print $Name>>">>Alright that sounds good. I should get ready for my bath, if I'm late again then my father will probably come looking for me so I better hurry.<</vic>>
<</if>>\
<<if $DerinYes is 1>>\
\
<<derin "Derin">>You should do that. I'll see you again tonight for another great time. Don't forget your gold. You earned it.<</derin>>
Derin then rifles through his gold pouch and places 5 gold coins on the bed. You approach the gold before he suddently grabs your arm and pulls you in for a kiss before releasing you and saying,
<<derin "Derin">>Have a good day sweetheart.<</derin>>
You nod with a smile before responding,
<<vicsmile "<<print $Name>>">>I will. Thank you for everything Derin.<</vicsmile>>
You then collect your clothes before putting them on and leaving the tent.
[[Head back to your tent|Day2 Intro][$Peyton_Rel += 5;$Clothing to $Worn;$Gold += 5]]
\
<<elseif $DerinYes is 2>>\
\
<<derin "Derin">>You should do that. I'll see you again tonight for another great time. Don't forget your gold. You earned it.<</derin>>
Derin then rifles through his gold pouch and places 10 gold coins on the bed. You approach the gold before he suddently grabs your arm and pulls you in for a kiss before releasing you and saying,
<<derin "Derin">>Have a good day sweetheart.<</derin>>
You nod with a smile before responding,
<<vicsmile "<<print $Name>>">>I will. Thank you for everything Derin.<</vicsmile>>
You then collect your clothes before putting them on and leaving the tent.
<<if $GoldCheat is 1>>\
[[Head back to your tent|Day2 Intro][$Peyton_Rel += 15;$Clothing to $Worn;$Gold += 15]]
<<else>>\
[[Head back to your tent|Day2 Intro][$Peyton_Rel += 10;$Clothing to $Worn;$Gold += 10]]
<</if>>\
\
<<else>>\
\
<<derin "Derin">>You should do that. I'll see you again tonight for another great time. Don't forget to stop by.<</derin>>
<<vicsmile "<<print $Name>>">>Don't worry. I won't.<</vicsmile>>
You then collect your clothes before putting them on and leaving the tent.
[[Head back to your tent|Day2 Intro][$Clothing to $Worn;$DerinYes to 0;]]
<</if>>\
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So he is actually going to put it in my butt. I realy hope he knows what he is doing.//<</vict>>
Derin playfully spanks your butt before asking,
<<derin "Derin">>Are you ready <<print $Name>>?<</derin>>
You look back at him and say,
<<vicsad "<<print $Name>>">>Please be careful.<</vicsad>>
He gently rubs on your hips as he replies in a serious tone,
<<derin2 "Derin">>I won't do anything that would hurt you <<print $Name>>. You can trust me.<</derin2>>
You slowly nod with a smile as he continues rubbing your hips before slowly moving his hips forward, taking his hard penis into your asshole. You close your eyes as you focus on the very tight feeling of his penis entering your tight hole.
You then tightly grip the bed, lightly groaning as you feel his penis pushing it's way inside of your ass until it is as far in as it will go. Derin then holds still, giving your ass a few seconds to adjust to it before lightly pulling out then pushing his penis back in. You can feel is hard penis tightly thrusting inside of your ass with suck a strange feeling filling you.
<<if settings.sex is true>>\
[img[images/sex/anal/1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It feels so damn tight. I can't believe that we are doing this. This is so strange but it feels kind of good. The sensitivity of my insides as his hard penis enters... Oh it feels so good. I don't want to stop.//<</vict>>
You then begin moaning which seems to excite Derin, causing him to thrust faster in your ass as he moans loudly before saying,
<<if settings.sex is true>>\
[img[images/sex/anal/2.webp]]
<<else>>\
<</if>>\
<<derin "Derin">>Damn <<print $Name>>, you are the most beautiful and sexy woman on earth. I want you to be mine forever!<</derin>>
He continues thrusting his penis in your ass as you both breathe rapidly while moaning out loud. After a few more seconds, Derin begins groaning as a warm liquid filling your asshole. Derin slams his hips against you ass as he fills it with his hot cum. You lay still while focusing on his hard penis throbbing inside of you as it pumps you with a warm liquid.
<<if settings.sex is true>>\
[img[images/sex/anal/cum1.webp]]
<<else>>\
<</if>>\
Derin thrust s a few more times before dropping to his side, sliding his penis out of your ass, causing his cum to begin leaking out of it. He lays down, trying to catch his breath before turning to you and says,
<<derin "Derin">>You were outstanding <<print $Name>>. Well worth all the time I waited for this day. You are just amazing.<</derin>>
He then turns on his back, laying down in a casual position. He wraps his arm around your neck, pulling you in closer before he gives you a kiss on the cheek.
<<derin "Derin">>I hope you enjoyed our time together as much as I did. I feel so fortunate to have you be my girl. You are the sexiest thing on this earth and we will be the perfect pair, you and I.<</derin>>
You smile before giving him a soft kiss on the lips which he turns into a passionate one. You focus on his soft lips pressed against your and his tongue entering your mouth and massaging yours while his hand drifts down to your breast. Derin begins lightly pulling on your nipple as he continues the long passionate kiss. After a few more seconds, Derin breaks off the kiss then places his hand on your cheek, gently rubbing you cheek with his thumb.
<<derin "Derin">>I'll take good care fo you, you hear? No recruits will be able to treat you like shit while I'm around so you no longer need to fear them. Just let me know when someone bothers you and I will deal with the rest.<</derin>>
<<vicsmile "<<print $Name>>">>Thank you Derin. I feel so lucky to have met you and I'm sorry for pushing you away all this time. I didn't know that you really cared about me. I was wrong.<</vicsmile>>
He continues rubbing your cheek as he sas,
<<derin "Derin">>It's alright <<print $Name>>, we all make mistakes but you corrected it by staying with me. Now you should get going before your father begins worrying about you.<</derin>>
<<vicsmile "<<print $Name>>">>Scared of my father, are you?<</vicsmile>>
<<derin2 "Derin">>I wouldn't say scared. I just..... respect him.<</derin2>>
<<vicsmile "<<print $Name>>">>So you sleep with his daughter but respect him too much to tell him about it?<</vicsmile>>
Derin nervously chuckles before saying,
<<derin "Derin">>Alright you caught me. I would really prefer if you didn't tell your father about us alright?<</derin>>
<<vicsad "<<print $Name>>">>But we will tell him about it eventually right? You told me yesterday that you cared about me. I hope that you really meant it.<</vicsad>>
<<derin "Derin">>Uhh, yeah. Don't worry about it. we can do this again tonight. Trust me.<</derin>>
<<vicsmile "<<print $Name>>">>Okay, I trust you. Maybe we can meet up after my training.<</vicsmile>>
<<derin "Derin">>Yeah I will find you after I finish my duties for the day.<</derin>>
<<if $Elin is 1>>\
\
<<vicsad "<<print $Name>>">>Alright that sounds good. I should get ready for my bath, if I'm late again then Elin will totally... Oh shit Elin! I completely forgot about Elin. She is probably worried sick. I should really get going.<</vicsad>>
\
<<else>>\
\
<<vic "<<print $Name>>">>Alright that sounds good. I should get ready for my bath, if I'm late again then my father will probably come looking for me so I better hurry.<</vic>>
<</if>>\
<<if $DerinYes is 1>>\
\
<<derin "Derin">>You should do that. I'll see you again tonight for another great time. Don't forget your gold. You earned it.<</derin>>
Derin then rifles through his gold pouch and places 5 gold coins on the bed. You approach the gold before he suddently grabs your arm and pulls you in for a kiss before releasing you and saying,
<<derin "Derin">>Have a good day sweetheart.<</derin>>
You nod with a smile before responding,
<<vicsmile "<<print $Name>>">>I will. Thank you for everything Derin.<</vicsmile>>
You then collect your clothes before putting them on and leaving the tent.
[[Head back to your tent|Day2 Intro][$Peyton_Rel += 5;$Clothing to $Worn;$Gold += 5]]
\
<<elseif $DerinYes is 2>>\
\
<<derin "Derin">>You should do that. I'll see you again tonight for another great time. Don't forget your gold. You earned it.<</derin>>
Derin then rifles through his gold pouch and places 10 gold coins on the bed. You approach the gold before he suddently grabs your arm and pulls you in for a kiss before releasing you and saying,
<<derin "Derin">>Have a good day sweetheart.<</derin>>
You nod with a smile before responding,
<<vicsmile "<<print $Name>>">>I will. Thank you for everything Derin.<</vicsmile>>
You then collect your clothes before putting them on and leaving the tent.
<<if $GoldCheat is 1>>\
[[Head back to your tent|Day2 Intro][$Peyton_Rel += 15;$Clothing to $Worn;$Gold += 15]]
<<else>>\
[[Head back to your tent|Day2 Intro][$Peyton_Rel += 10;$Clothing to $Worn;$Gold += 10]]
<</if>>\
\
<<else>>\
\
<<derin "Derin">>You should do that. I'll see you again tonight for another great time. Don't forget to stop by.<</derin>>
<<vicsmile "<<print $Name>>">>Don't worry. I won't.<</vicsmile>>
You then collect your clothes before putting them on and leaving the tent.
[[Head back to your tent|Day2 Intro][$Clothing to $Worn;$DerinYes to 0;]]
<</if>>\
<</if>>\
\
<<elseif $VK is 2>>\
\
<<vic "<<print $Name>>">>Not right now. I need to get up early today. I might already be late.<</vic>>
<<derin "Derin">>Come on <<print $Name>>, we can make it quick.<</derin>>
<<vic "<<print $Name>>">>I already told you. I need to get up early or my father will come looking for me.<</vic>>
<<derin "Derin">>Oh.. Well I guess you are right then. We wouldn't want him to find us together. Let's just keep what we did here a secret from him alright?<</derin>>
You lightly giggle.
<<vic "<<print $Name>>">>Scared of my father?<</vic>>
<<derin "Derin">>I wouldn't say scared. I just..... respect him.<</derin>>
<<vicsmile "<<print $Name>>">>So you sleep with his daughter but respect him too much to tell him about it?<</vicsmile>>
Derin nervously chuckles before saying,
<<derin "Derin">>Alright you caught me. I would really prefer if you didn't tell your father about us alright?<</derin>>
<<vicsad "<<print $Name>>">>But we will tell him about it eventually right? You told me yesterday that you cared about me. I hope that you really meant it.<</vicsad>>
<<derin "Derin">>Uhh, yeah. Don't worry about it. we can do this again tonight. Trust me.<</derin>>
<<vicsmile "<<print $Name>>">>Okay, I trust you. Maybe we can meet up after my training.<</vicsmile>>
<<derin "Derin">>Yeah I will find you after I finish my duties for the day.<</derin>>
<<if $Elin is 1>>\
<<vicsad "<<print $Name>>">>Alright that sounds good. I should get ready for my bath, if I'm late again then Elin will totally... Oh shit Elin! I completely forgot about Elin. She is probably worried sick. I should really get going.<</vicsad>>
<<else>>\
<<vic "<<print $Name>>">>Alright that sounds good. I should get ready for my bath, if I'm late again then my father will probably come looking for me so I better hurry.<</vic>>
<</if>>\
<<derin "Derin">>You should do that. I'll see you again tonight for another great time. Don't forget to stop by.<</derin>>
<<vicsmile "<<print $Name>>">>Don't worry. I won't.<</vicsmile>>
You then collect your clothes before putting them on and leaving the tent.
[[Continue|Day2 Intro][$Clothing to $Worn;$DerinYes to -1;]]
\
<<else>>\
\
<<vicflirt "<<print $Name>>">>I'm not sure. I would like to do that but I keep thinking about this dress I want. It is such a beautiful dress but I can't really afford it. Maybe I should leave early to ask my father for some gold.<</vicflirt>>
<<derin "Derin">>You don't need to do that <<print $Name>>, Here, I'll give you <gold>5 gold</gold> right here. Just stay with me for a bit longer and we can have fun.<</derin>>
He then grabs his gold pouch then shakes it.
[[Agree|Day2 Wake up Derin 2][$VK to 1]]
<<if $Seduction > 1>>\
\
<seduc>(Seduction <<print $Seduction>>/2)</seduc> [[Suggest he pay more|Day2 Wake up Derin 2][$VK to 2]]
\
<<else>>\
\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/2)</seduc> <nope>Suggest he pay more</nope> <rude>(Skill is too low.)</rude>
<</if>>\
[[Decline offer|Day2 Wake up Derin][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "introderin">>\
<<if $VK is 1>>\
<<set $DerinYes to 1>>\
<<vicsmile "<<print $Name>>">>Aww you'd do that for me?<</vicsmile>>
<<derin "Derin">>Of course I would. You know that I take care of you right?<</derin>>
<<vicsmile "<<print $Name>>">>Yeah I never doubted you.<</vicsmile>>
<<derin "Derin">>Good because I hope you are ready for some fun.<</derin>>
[[Nod your head|Day2 Wake up Derin][$VK to 1]]
\
<<else>>\
\
<<set $DerinYes to 2>>\
<<vic "<<print $Name>>">>I really do appreciate the gold but this dress is more expensive then that.<</vic>>
<<derin "Derin">>This dress can't be that special. I doubt you need it. You already look fine without it.<</derin>>
<<vicflirt "<<print $Name>>">>I guess you're right. That dress is too short for me anyway. It barely extends below my waist so I my butt would be hanging out all day. I am also all out of undergarments so my behind will be laid bare all day long. Someone might peek up my dress and see my naked rear end while I train...<</vicflirt>>
<<derin "Derin">>Oh well, maybe we should get that dress for you. It might seem short but you would look great in it regardless. I'll give you the gold and you can get that dress after we have some fun because all this talk of your ass, makes me want it right now.<</derin>>
[[Nod your head|Day2 Wake up Derin][$VK to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
\
<<if settings.sex is true>>\
[img[images/sex/kiss/bed1.webp]]
<<else>>\
<</if>>\
You lean forward then gently place your hand on Bryce's cheek before giving him a soft kiss on the lips, causing him to open his eyes and stare into yours. Bryce then places his hands on your cheeks, gently hold your close as he returns the kiss. You both spend the next few seconds, passionately kissing until you finally break off the kiss and say,
<<vicsmile "<<print $Name>>">>I love you Bryce.<</vicsmile>>
<<bryce "Bryce">>I love you...more than anything in the world.<</bryce>>
<<vicsmile "<<print $Name>>">>I'm so happy that I met you.<</vicsmile>>
<<bryce "Bryce">>I feel the exact s...same way. You are a perfect goddess and I will do anything for you... Just tell me what you want.<</bryce>>
[[Stroke his penis|Day2 Intro Bryce 2][$VK to 1;$HJ += 1;]]
<<if $BJ > 0>>\
[[Start licking his penis|Day2 Intro Bryce 2][$VK to 2;$BJ += 1;]]
<</if>>\
<<if $Vag > 0>>\
[[Ride his cock|Day2 Intro Bryce 2][$VK to 3;$Vag += 1;]]
<<else>>\
<span class="love2">[[(Lose Virginity) Ride his cock|Day2 Intro Bryce 2][$VK to 4;$Vag += 1;]]</span>
<</if>>\
[[(Leave) Tell him that you have to go|Day2 Intro Bryce 2][$VK to 8]]
\
<<elseif $VK is 2>>\
\
You slowly slide your hands down Bryce's chest, to his waist before gently rubbing on his balls. You stare at his balls while enjoying how soft and squishy the feel in your hands. Lightly squeezing them until you hear Bryce mumbling as he begins to awaken. Bryce then opens his eyes and looks at you for a few seconds before smiling and saying,
<<if settings.sex is true>>\
[img[images/sex/foreplay/balls1.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>Oh <<print $Name>>, you're up and you are actually here? I thought I was dreaming b...but it is true. You are s...so b...beautiful.<</bryce>>
<<vic "<<print $Name>>">>Of course I'm here Bryce. There is no where I would rather be then here with you.<</vic>>
<<bryce "Bryce">>Thank you s...so much <<print $Name>>. I am s...so lucky to have you in my life.<</bryce>>
You can feel your cheeks growing flushed as you continue stroking his balls very gently, not wanting to hurt him while staring into his eyes.
[[Stroke his penis|Day2 Intro Bryce 2][$VK to 1;$HJ += 1;]]
<<if $BJ > 0>>\
[[Start licking his penis|Day2 Intro Bryce 2][$VK to 2;$BJ += 1;]]
<</if>>\
<<if $Vag > 0>>\
[[Ride his cock|Day2 Intro Bryce 2][$VK to 3;$Vag += 1;]]
<<else>>\
<span class="love2">[[(Lose Virginity) Ride his cock|Day2 Intro Bryce 2][$VK to 4;$Vag += 1;]]</span>
<</if>>\
[[(Leave) Tell him that you have to go|Day2 Intro Bryce 2][$VK to 7]]
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is such a sweet boy and I shouldn't wake him.//<</vict>>
You then carefully climb out of bed, doing your best to make as little noise as you can, not wanting to wake Bryce up. After carefully collecting your clothes, you begin quietly getting dressed before walking out of the tent then heading toward yours while thinking to yourself,
<<if $Elin is 1 and $Vag > 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<elseif $Vag > 0>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
\
<<elseif $Elin is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a great night. I found the love of my life and had a passionate night with him. Everything is so great! I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a great night. I found the love of my life and had a passionate night with him. Everything is so great! I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
<</if>>\
[[Get back to your tent|Day2 Intro][$Clothing to $Worn]]
<</if>>\
</center>\<center>\
<<addclass "body" "introbryce">>\
<<if $VK is 1>>\
\
You stare Bryce in his eyes as you raise your hand up to his penis, gently griping it with your fingers before stroking it slowly. Bryce smiles at you while comfortably relaxing his head on the pillow. Bryce continues to stare into your eyes while occasionally looking down at your naked body. His penis instantly gets hard as you gently stroke him while he lightly moans.
<<if settings.sex is true>>\
[img[images/sex/hj/hj3.webp]]
<<else>>\
<</if>>\
You slowly move in for a kiss as you stroke his penis, causing Bryce to continue moaning in pleasure. After a few seconds, you lean forward then wrap the fingers on your other hand, around his penis then stroke it firmly as you continue kissing Bryce, feeling his tongue massaging yours as you both share a passionate kiss. After a few more seconds of stroking Bryce's hard cock, he breaks off the kiss to say,
<<if $BryceLove > 4>>\
\
<<bryce "Bryce">><<print $Name>> could you please ride on top of me again? You were s...so perfect at doing that.<</bryce>>
\
<<elseif $BryceLove > 3>>\
\
<<bryce "Bryce">><<print $Name>> could I please have s...sex with you... uh, down there again? It was s...so perfect last time.<</bryce>>
\
<<else>>\
\
<<bryce "Bryce">>Your hands feel s...so great <<print $Name>>.<</bryce>>
<</if>>\
[[Continue stroking his penis|Day2 Intro Bryce 2][$VK to 6]]
<<if $BJ > 0>>\
[[Suck on his penis|Day2 Intro Bryce 2][$VK to 2;$BJ += 1;]]
<</if>>\
<<if $Vag > 0>>\
[[Ride Bryce's penis|Day2 Intro Bryce 2][$VK to 3;$Vag += 1;]]
<<else>>\
[[(Lose Virginity) Ride Bryce's penis|Day2 Intro Bryce 2][$VK to 4;$Vag += 1;]]
<</if>>\
[[Just leave|Day2 Intro Bryce 2][$VK to 5;$BryceSub += 10;]]
\
<<elseif $VK is 2>>\
\
You lean forward and give Bryce a gentle kiss, feeling his soft lips pressed against yours before lowering your head to his waist. You gently wrap your fingers around his penis then softly suck on the tip while looking up at him, staring into his eyes, as he softly moans.
<<if settings.sex is true>>\
[img[images/sex/bj/bed1.webp]]
<<else>>\
<</if>>\
Seeing the excitement in his eyes, you begin pushing your head down, taking his penis further into you mouth, causing Bryce to moan louder. You then begin firmly sucking on his hard menis as he moans loudly while barely able to keep his eyes open. It doesn't seem like he can last much longer.
<<if settings.sex is true>>\
[img[images/sex/bj/bed3.webp]]
<<else>>\
<</if>>\
[[Continue sucking|Day2 Intro Bryce 2][$VK to 7;$BJ += 1;]]
<<if $Vag > 0>>\
[[Ride Bryce's penis|Day2 Intro Bryce 2][$VK to 3;$Vag += 1;]]
<<else>>\
<span class="love2">[[(Lose Virginity) Ride Bryce's penis|Day2 Intro Bryce 2][$VK to 4;$Vag += 1;]]</span>
<</if>>\
[[Just leave|Day2 Intro Bryce 2][$VK to 5]]
\
<<elseif $VK is 3>>\
\
<<set $BryceLove to 5>>\
<<set $BryceRom to "Vag">>\
You lean forward and give Bryce a passionate kiss, connecting lips with him before shoving your tongue into his mouth, feeling his soft tongue rubbing against yours. After a few seconds of blissfully kissing him, you climb over him then slowly begin aligning his penis with your vagina which seems to excite Bryce.
You then lean your head forward, connecting your lips with him as you push your hips down, taking his hard penis into your vagina which causes both of you to moan loudly while continuing to kiss passionately. You begin thusting your hips, gently riding Bryce's cock as you both keep your lips locked onto each others.
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirlkiss2.webp]]
<<else>>\
<</if>>\
You try to focus on the passionate kiss but the pleasure of Bryce's penis inside of you, constantly causing you to moan loudly as you continue riding his cock, feeling it squeezing it's way inside of your tight pussy.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god! This is so amazing. It feels so much better than last night. It doesn't hurt anymore. Oh god, it feels so good. I don't want it to ever end.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl5.webp]]
<<else>>\
<</if>>\
Feeling so blissful, you push your face against Bryce's face, shoving your tongue deeper in his mouth and forcing him onto his back as you slowly ride his cock, feeling the pleasure quickly building up. You both spend the next few seconds, passionately kissing while you slowly ride him until you feel his body tensing up as he begins groaning.
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop1.webp]]
<<else>>\
<</if>>\
You then feel Bryce's penis throbbing inside of you, pumping his cum into your womb as you vigorously ride his cock, doing your best to milk him inside of you. Bryce continues groaning as he grips the sheets, pumping his cum into you as you moan loudly, taking him deeper inside of you.
After a few more seconds, Bryce's body begins to relax as his head drops back into his pillow while you blissfully look down at him with a smile. You and Bryce take a few seconds to catch your breath before looks up at you then gives you a blissful smile as he says,
<<bryce "Bryce">>You are the most divine goddess in the whole world. Thank you s...so much. You are s..so perfect. I love you so much!<</bryce>>
<<vicsmile "<<print $Name>>">>I feel the same way Bryce. I am so happy that I met you.<</vicsmile>>
<<bryce "Bryce">>You are so perfect. I promise to do anything you want me too... I will do anything for you.<</bryce>>
<<vicsmile "<<print $Name>>">>You are such a sweet angel. I love you.<</vicsmile>>
<<bryce "Bryce">>I love you too. More than anything else.<</bryce>>
You lean forward then give Bryce a soft kiss before slowly climbing off of him, causing his cum to leak out you. You then crawl off the bed and begin collecting your clothes. As soon as you finish getting dressed, you wave at Bryce then head out of his tent, walking toward yours while thinking to yourself,
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
<</if>>\
[[Get back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<elseif $VK is 4>>\
\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<bry2>Bryce's</bry2> cum still fills your vagina.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<if $BryceLove < 5>>\
<<set $BryceLove to 5>>\
<</if>>\
<<set $BryceRom to "Vag">>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is it. It's time that I become a woman. I am going to have the most perfect time with the man I love. Bryce will be mine, now and forever. He will be my first and I, his. This will be the most perfect night for us both.//<</vict>>
You lean forward and give Bryce a passionate kiss, connecting lips with him before shoving your tongue into his mouth, feeling his soft tongue rubbing against yours. After a few seconds of blissfully kissing him, you climb over him then slowly begin aligning his penis with your vagina. Bryce quickly notices this and asks,
<<bryce "Bryce">>Your going too... Are you s... sure <<print $Name>>?<</bryce>>
<<vicnude "<<print $Name>>">>Yes I am sure. I want you to be my first Bryce.<</vicnude>>
Bryce seems to get noticeably excited by your words.
<<bryce "Bryce">>Thank you s... so much <<print $Name>>. You are the most perfect goddess in the world. I promise I will do anything for you my goddess. I promise.<</bryce>>
You lean forward and give him a gentle kiss as you continue aligning his cock with your pussy. After you feel his penis head inside of you, you slowly push down on it, feeling it slowly fill your pussy. Bryce lets out a loud moan as he stare down at your vagina, watching his dick get pushed further inside of it. You push down as far as you can when you feel something pop inside of you. A sudden stinging sensation fills you pussy as you hymen breaks.
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl1.webp]]
<<else>>\
<</if>>\
You pause for a few seconds, waiting for the pain to fade before you slowly lift yourself up and down on Bryce's rock hard cock, taking the entire thing, inside of you. Bryce moans out loud as you ride him. He then looks up to you and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl2.webp]]
<<else>>\
<</if>>\
<<bryce "Bryce">>You are my most perfect goddess. You are the love of my life. The most perfect creature. I love you s... so much.<</bryce>>
You can feel your cheeks growing flushed by his loving comments.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god. Bryce really loves me. We are so perfect together. He is my soulmate. We will be together forever, I know it.//<</vict>>
You then look down to him and say,
<<vicsmile "<<print $Name>>">>Ohh Bryce, I love you so much. Please be mine, now and forever.<</vicsmile>>
<<bryce "Bryce">>I promise <<print $Name>> to be your forever and ever. I will do anything you s... say. I will even be your s... slave. A s... slave to my goddess.<</bryce>>
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop1.webp]]
<<else>>\
<</if>>\
He then moans out loud as his body tenses and his hips raise up. You continue riding him as he groans and you feel a warm liquid filling your pussy. You focus on the warmth as his penis throbs inside of you, filling your pussy with his hot cum. Bryce constantly slams his hips up, ramming his penis as far into you as he can.
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl3.webp]]
<<else>>\
<</if>>\
You continue riding him while milking his cock inside of you, until Bryce suddenly drops back down on the bed and begins catching his breath. He then looks up to you and says,
<<bryce "Bryce">>Thank you so much <<print $Name>>. You are the most perfect creature to ever exist. I am the luckiest man in the world to b... be with you. I will always do anything you want s... so if you ever want anything then let me know.<</bryce>>
You lean forward and gently kiss his lips for a few seconds before saying,
<<vic "<<print $Name>>">>Thank you too Bryce for being so perfect. I love you.<</vic>>
You can see tears streaming down his cheeks as he says,
<<bryce "Bryce">>I love you too <<print $Name>>. You are just amazing and perfect.<</bryce>>
You then lean down and share a passionate kiss. You feel his tongue enter your mouth as you do your best to massage his tongue with yours. After a few more seconds, you break off the kiss then drop to your side, causing Bryce's flacid penis to slide out of you, leaking cum on his waist.
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop2.webp]]
<<else>>\
<</if>>\
He flinches from the feeling before turning on his side so that you are both face to face as he stares you in the eyes as you say,
<<vic "<<print $Name>>">>I have had such an amazing time with you but I do need to get going before it is too late. I really look forward to seeing you again.<</vic>>
<<bryce "Bryce">>I feel the s...same way. I hope we can meet up after practice maybe. I just want to b...be with you all day. I love you.<</bryce>>
<<vicsmile "<<print $Name>>">>I love you too Bryce and I would love to spend time with you again. We'll meet up again later, okay Bryce?<</vicsmile>>
<<bryce "Bryce">>Yes definitely. I'll look forward to it.<</bryce>>
You then give him a soft kiss on the cheek then get up and begin fetching your clothes as Bryce stares at you with a big smile on his face. As soon as you finish getting dressed, you wave at Bryce then head out of his tent, walking toward yours while thinking to yourself,
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
<</if>>\
[[Get back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<elseif $VK is 5>>\
\
You slowly shake your head.
<<vic "<<print $Name>>">>I should get going. Maybe we can continue this another time.<</vic>>
<<bryce "Bryce">>B...but can you please finish this first?<</bryce>>
<<vicflirt "<<print $Name>>">>If I stay any longer then I'm going to be late. you wouldn't want to make me late would you?<</vicflirt>>
<<bryce "Bryce">>B...but... please! It won't take long.<</bryce>>
<<vic "<<print $Name>>">>I gotta go sweetie. Maybe we can do this another time.<</vic>>
You then begin collecting your clothes as Bryce stares at your body while masterbating. After you finish collecting your clothes, you quickly get changed into them then give Bryce a wink then turn to walk out of the tent as Bryce groans, cumming over his bed.
<<if $Elin is 1 and $Vag > 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<elseif $Vag > 0>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
\
<<elseif $Elin is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a great night. I found the love of my life and had a passionate night with him. Everything is so great! I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a great night. I found the love of my life and had a passionate night with him. Everything is so great! I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
<</if>>\
[[Get back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<elseif $VK is 6>>\
\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your hands are sticky with <bry2>Bryce's</bry2> cum over them.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<if $BryceLove < 3>>\
<<set $BryceLove to 3>>\
<<set $BryceRom to "Kiss">>\
<</if>>\
Seeing Bryce reaching his limit, seems to excite you, causing you to be unable to stop yourself from stroking on his penis faster, giving him the satisfations he deserves.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm making him feel so good and he is really liking this. I can't stop now. I must give him the pleasure he deserves.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/hj/hj4.webp]]
<<else>>\
<</if>>\
You begin jerking his penis more vigorously as you continue staring into his eyes, seeing him squinting as he moans and fidgets around. After a few more seconds, Bryce grips the bed with both hands then groans loudly as his penis begins throbbing in your hand, causing his penis to erupt in a warm white liquid that seeps over your hand.
<<if settings.sex is true>>\
[img[images/sex/hj/cum3.webp]]
<<else>>\
<</if>>\
Despite how sticky it feels, you continue vigorously stroking his penis, milking it in your hand, firmly stroking the cum out of his throbbing penis until he is fully spent. Bryce then releases the bed then takes a deep breath as you release his penis then lean forward to give him a soft kiss on his lips. Bryce takes a few seconds to catch his breath before giving you a big smile and saying,
<<bryce "Bryce">>Thank you s...so much <<print $Name>>. You are s...so perfect <<print $Name>> and I love you.<</bryce>>
<<vicsmile "<<print $Name>>">>I love you too Bryce, with all of my heart.<</vicsmile>>
<<bryce "Bryce">>You are my dream come true and I've never b...been happier.<</bryce>>
<<vicsmile "<<print $Name>>">>I feel the same way Bryce. I feel so lucky to have you in my life.<</vicsmile>>
You then climb up to Bryce then give him a firm kiss on the lips as he gently brushes your cheek. As the kiss finishes, you look Bryce in the eyes and say,
<<vic "<<print $Name>>">>I have had such an amazing time with you but I do need to get going before it is too late. I really look forward to seeing you again.<</vic>>
<<bryce "Bryce">>I feel the s...same way. I hope we can meet up after practice maybe. I just want to b...be with you all day. I love you.<</bryce>>
<<vicsmile "<<print $Name>>">>I love you too Bryce and I would love to spend time with you again. We'll meet up again later, okay Bryce?<</vicsmile>>
<<bryce "Bryce">>Yes definitely. I'll look forward to it.<</bryce>>
You then give him a soft kiss on the cheek then get up and begin fetching your clothes as Bryce stares at you with a big smile on his face. As soon as you finish getting dressed, you wave at Bryce then head out of his tent, walking toward yours while thinking to yourself,
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
<</if>>\
[[Get back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<elseif $VK is 7>>\
\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "Your breath smells of <bry2>Bryce's</bry2> cum.">>\
<<set $CumTemp1 to 1>>\
<</if>>\
<<if $BryceLove < 3>>\
<<set $BryceLove to 3>>\
<<set $BryceRom to "Kiss">>\
<</if>>\
Seeing Bryce reaching his limit seems to excite you, causing you to be unable to stop yourself from sucking on his penis and giving him the satisfations he deserves.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm making him feel so good and he is loving this so much. I can't stop now. I must give him the pleasure he deserves.//<</vict>>
<<if settings.sex is true>>\
[img[images/sex/bj/top1.webp]]
<<else>>\
<</if>>\
You begin sucking his penis more vigorously as you keep your eyes trained on his face, seeing him squinting as he moans and fidgets around. After a few more seconds, Bryce grips the bed with both hands then groans loudly as his penis begins throbbing in your mouth, filling your mouth with his hot cum.
<<if settings.sex is true>>\
[img[images/sex/bj/cum2.webp]]
<<else>>\
<</if>>\
Despite the bad taste, you do your best to swallow every drop of his cum as you milk his penis in your mouth, firmly sucking the cum out of his throbbing penis until he is fully spent. Bryce then releases the bed then takes a deep breath as you pull his penis out of your mouth before kissing his tip gently. Bryce slowly looks down to you then give you a big smile before reaching his hand down to gently stroke your cheek.
<<bryce "Bryce">>Thank you s...so much. You are s...so perfect <<print $Name>>. I love you so much.<</bryce>>
<<vicsmile "<<print $Name>>">>I love you too Bryce, with all of my heart.<</vicsmile>>
<<bryce "Bryce">>You are my dream come true and I've never b...been happier.<</bryce>>
<<vicsmile "<<print $Name>>">>I feel the same way Bryce. I feel so lucky to have you in my life.<</vicsmile>>
You then climb up to Bryce then give him a firm kiss on the lips as he gently brushes your cheek. As the kiss finishes, you look Bryce in the eyes and say,
<<vic "<<print $Name>>">>I have had such an amazing time with you but I do need to get going before it is too late. I really look forward to seeing you again.<</vic>>
<<bryce "Bryce">>I feel the s...same way. I hope we can meet up after practice maybe. I just want to b...be with you all day. I love you.<</bryce>>
<<vicsmile "<<print $Name>>">>I love you too Bryce and I would love to spend time with you again. We'll meet up again later, okay Bryce?<</vicsmile>>
<<bryce "Bryce">>Yes definitely. I'll look forward to it.<</bryce>>
You then give him a soft kiss on the cheek then get up and begin fetching your clothes as Bryce stares at you with a big smile on his face. As soon as you finish getting dressed, you wave at Bryce then head out of his tent, walking toward yours while thinking to yourself,
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
<</if>>\
[[Get back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<else>>\
\
<<vicsmile "<<print $Name>>">>You don't need to do anything special for me Bryce. I just want you to be yourself.<</vicsmile>>
<<bryce "Bryce">>Thank you s...so much <<print $name>>, for everything. You are s...so perfect.<</bryce>>
<<vicsmile "<<print $Name>>">>Such a sweet boy.<</vicsmile>>
You then lean forward and give him another passionate kiss before climbing out of bed and collecting your clothes. You begin quietly getting dressed before walking out of the tent then heading toward yours while thinking to yourself,
<<if $Elin is 1 and $Vag > 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<elseif $Vag > 0>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a perfect night. I found the love of my life and even became a woman. Everything is so perfect. Oh my god. I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
\
<<elseif $Elin is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a great night. I found the love of my life and had a passionate night with him. Everything is so great! I can't believe how lucky I am. Elin is going to be so jealous when I tell... Oh shit! Elin! I completely forgot to tell Elin that I would be out all night! She is probably so worried about me. I better get back quickly before she calls a search party for me.//<</vict>>
You then quicken your pace to a run as you continue toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What a great night. I found the love of my life and had a passionate night with him. Everything is so great! I can't believe how lucky I am. There is no way I'm going to be able to focus on anything today. Training be damned but I should head back before papa begins to worry about me. Aww, this day is so perfect!//<</vict>>
You tighten both of your fists and cheer to yourself as you continue walking toward your tent.
<</if>>\
[[Get back to your tent|Day2 Intro][$Clothing to $Worn]]
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $Loc to "Day2">>\
<<set $Dirty to 0>>\
<<set $Washed to 1>>\
<<unset $CumTemp1, $Worn1>>\
<<if $ElinDress is 1>>\
<<set $ElinPic to '<img src="images/npc/elin/3.webp" width="130px" height="130px"/>'>>\
<<set $ElinPic2 to '<img src="images/npc/elin/4.webp" width="130px" height="130px"/>'>>\
<</if>>\
<<if $Partner is "Elin" and $Partner2 is "Peter">>\
\
<<vic "<<print $Name>>">>let's go.<</vic>>
<<chat "Peter">>Lead the way.<</chat>>
You, Elin and Peter walk through the lightly forested area to reach the hot spring, once there, Peter says,
<<chat "Peter">>Alright ladies, you two get yourselves cleaned up and I'll be waiting up there. Call out if you need anything.<</chat>>
<<if $PeterPay is 1>>\
<<elinsmile2 "Elin">>Thank you so much for everything Peter! You're the best!<</elinsmile2>>
Elin then runs up to Peter before wrapping her arms around him, embracing him firms as he wraps his arms around her.
<<chat "Peter">>It was my pleasure lady Elin. I'm always happy to see a smile on your face.<</chat>>
<<elinsmile "Elin">>Aww, thank you. You are so sweet.<</elinsmile>>
Peter rubs her back gently then says,
<<chat "Peter">>You should get cleaned up Elin. I would hate to make you or your sister late for your duties.<</chat>>
He then releass her and walks back to the path leading to the camp, guarding the road from anyone heading to the spring.
<<else>>\
<<elin "Elin">>Thank you Peter.<</elin>>
<<chat "Peter">>I'm just doing my job. Think nothing of it.<</chat>>
He then nods and walks back to the path leading to the camp, guarding the road from anyone heading to the spring.
<</if>>\
[[Climb into the spring|Day2 Intro Spring 2]]
\
<<elseif $Partner is "Elin">>\
\
<<set $Clothing to "Nude">>\
You and Elin casually walk through the lightly forested area to reach the hot spring, once there, you turn to Elin and say,
<<vic "<<print $Name>>">>It's time to get cleaned up. Do you have everything?<</vic>>
<<elin "Elin">>I do.<</elin>>
You both walk toward the spring then begin undressing each other before climbing in to the water while giving your body a chance to adjust to the temperature. After you both climb in, you lay on your back, submerging your body in the hot water as Elin does the same.
<<vicnude "<<print $Name>>">>It feels so amazing to finally get to rest for a while.<</vicnude>>
<<elinnude "Elin">>I couldn't agree more. This is so lovely.<</elinnude>>
<<if $Sleeper is "Alone">>\
<span class="info">[[Chat|Day2 Intro Elin Chat][$VK to 1]]</span>
<<else>>\
<span class="info">[[Chat|Day2 Intro Elin Chat][$VK to 2]]</span>
<</if>>\
[[Start washing up|Day2 Intro Spring 3]]
\
<<elseif $Elin is 1 and $Partner2 is "Peter">>\
\
<<vic "<<print $Name>>">>let's go.<</vic>>
<<chat "Peter">>Lead the way.<</chat>>
You and Peter walk through the lightly forested area to reach the hot spring, once there, Peter says,
<<chat "Peter">>Alright <<print $Name>>, get yourself cleaned up and I'll be waiting up there. Call out if you need anything.<</chat>>
<<vic "<<print $Name>>">>Will do. Thanks Peter.<</vic>>
<<chat "Peter">>It was my pleasure.<</chat>>
He then walks back to the path leading to the camp, guarding the road from anyone heading to the spring. You wait at the spring until you see Elin chatting with Peter. She finishes her conversation then approaches you with a basket full of a variety of soap.
<<elinsmile "Elin">>Hey big sis, I have the soap.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Perfect, let's get cleaned up.<</vicsmile>>
[[Climb into the spring|Day2 Intro Spring 2]]
\
<<elseif $Elin is 0 and $Partner2 is "Peter">>\
\
<<vic "<<print $Name>>">>let's go.<</vic>>
<<chat "Peter">>Lead the way.<</chat>>
You and Peter walk through the lightly forested area to reach the hot spring, once there, Peter says,
<<chat "Peter">>Alright <<print $Name>>, get yourself cleaned up and I'll be waiting up there. Call out if you need anything.<</chat>>
<<vic "<<print $Name>>">>Will do. Thanks Peter.<</vic>>
<<chat "Peter">>It was my pleasure.<</chat>>
[[Climb into the spring|Day2 Intro Spring 2]]
\
<<else>>\
\
<<set $Loc to "Solo">>\
<<set $Clothing to "Nude">>\
Casually walking through the lightly forested area, you make your way to the hot spring. You then take a few seconds to carefully stretch your body before approaching the hot spring then removing your clothes. After you are fully undressed, you slowly place one of your feet in the water then slowly push more of your leg in as your body begins adjusting to the hot temperature.
As soon as your leg is in the water, you climb in, feeling the heat engulf your body in a relaxing way. You slowly submerge your body in the water, feeling so relaxed that you lay on your back, slowly floating in the water.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is what I really needed. A nice relaxing break from all the bullshit.//<</vict>>
You then peacefully drift in the water while listening to the birds chirping.
<<if $Sleeper is "Clif">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is how it feels to be a woman. I feel so good. Clifton was amazing. He really made me feel special. He is so strong and dominate. The other recruits follow him and I just know he will protect me from them. I can finally train in peace. Today will so special too. I can finally have a day off to visit a village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Derin">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is where I am right now. I'm with Derin. Have I made a mistake? He is so brazen I don't know if he only wants me for my looks. Could he ever love me? I just don't know. He really made me feel special but I just hope he wasn't lying. The other recruits will listen to him so he can protect me from them so it's probably going to be fine. I just need to stop worrying about this focus on today. I'm going to the village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Bryce" and $BryceLove is 3>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I've finally found a boyfriend and maybe my true love. Bryce is so sweet and does anything I want. He gives me such control over everything. I just love how strong I feel with him. He is mine. It feels so wonderful to feel so strong for a change. The other recruits may pick on me but I will always have something to call my own. I have Bryce and he is so special. Today will also be special too. I can finally have a day off to visit a village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Bryce">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is how it feels to be a woman. I feel so good. Bryce is so cute & sweet and would do anything for me. He gives me such control over everything. I just love how strong I feel with him. He is mine. It feels so wonderful to feel so strong for a change. The other recruits may pick on me but I will always have something to call my own. I have Bryce and he is so special. Today will also be special too. I can finally have a day off to visit a village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Recruit">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is how it feels to be a woman. I don't really know how I feel about this. I became a woman which is amazing but I lose my virginity to two men. Am I a harlot? That had to have been a sin. Am I doomed to live the afterlife in hell? What if someone finds out? I can't trust theem not to tell anyone. I even forgot to ask. If the other recruits find out then I will get picked on even more. I will be known as a whore.
I can't keep focusing on this. I should focus on more possitive things like today. I can finally have a day off to visit a village. I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So today is just another day. I get to go out today which is great but will I ever find love? I'm just so damn tired of being alone all the damn time but who the hell will I ever fall in love with? Everyone here are assholes bu maybe... Maybe I can find someone in Cherlese. No one will know me there so I probably won't be picked on.
I might find someone there that I can fall for... but what are the odds of that? I'm just fooling myself. I won't find anyone... No! I can't think like that. I should at least try to meet someone or at least, enjoy my time there. I don't get to leave the camp often so I might as well have some fun. Alright. I should hurry up and get cleaned up so that I can enjoy my day.//<</vict>>
<</if>>\
You reach into your basket and pull out some soap before using it to lather your body carefully. The warm feeling of the water keeps you relaxed as you spend the next few minutes, scrubing yourself clean. After you are finished, you stand up then walk out of the spring before grabbing your towel and drying yourself off.
[[Get dressed|Day2 Intro Carriage][$Story to 15;$Clothing to $Worn;]]
[[Plan Outfit|Day2 Intro Spring Dress]]
<</if>>\
</center>\<center>\
<<addclass "body" "intromarket">>\
<<set $Loc to "Market">>\
<<if $Elin is 1>>\
<<set $Partner to "Elin">>\
<</if>>\
<<if $Elin is 1 and $Report > 0>>\
\
<<vic "<<print $Name>>">>I would like to head to the market first if that is okay.<</vic>>
<<chat "Peter">>That sounds fine to me. Maybe we will meet your sister there.<</chat>>
You both then walk to the market, where you see Elin speaking with Rowan about a dress.
<<elincry "Elin">>Aww, I don't have that many coins but I really want it.<</elincry>>
<<chat "Rowan">>It's okay Elin, I can put it aside for when you have enough okay?<</chat>>
<<elinsad "Elin">>Aww, but I really want it. Can I just borrow it until I can pay it back?<</elinsad>>
<<chat "Rowan">>You know that I can't do that Elin. If I do that for you then I will have to do that for everyone.<</chat>>
<<elinsad2 "Elin">>Please, please, please! I really want it. Please!<</elinsad2>>
<<chat "Rowan">>No means no Elin. Just be patient and one day you can but it.<</chat>>
<info2>(Elin is now your partner.)</info2>
[[Try to console Elin|Day2 Intro Market 3][$VK to 1]]
<<if $Peyton_Rel >= 5>>\
(<gold><<print $Gold>></gold>/<gold>5 Gold</gold>) [[Buy the dress for her|Day2 Intro Market 3][$VK to 2]]
<<else>>\
(<red><<print $Gold>></red>/<gold>5 Gold</gold>) <nope>Buy the dress for her</nope> <red>Can't afford that</red>
<</if>>\
<<if $Compassion > 2>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp> <span class="caring">[[Plead with Rowan for the dress|Day2 Intro Market 3][$VK to 3]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <nope>Plead with Rowan for a discount</nope> <rude>(Skill is too low.)</rude>
<</if>>\
<<if $Intimidation > 1>>\
<Intim>(Intimidation <<print $Intimidation>>/2)</Intim> <span class="rude">[[Demand that he give the dress to your sister|Day2 Intro Market 3][$VK to 4]]</span>
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/2)</Intim> <nope>Make him give the dress to your sister</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<elseif $Elin is 1>>\
\
You walk to the market, where you see Elin speaking with Rowan about a dress.
<<elincry "Elin">>Aww, I don't have that many coins but I really want it.<</elincry>>
<<chat "Rowan">>It's okay Elin, I can put it aside for when you have enough okay?<</chat>>
<<elinsad "Elin">>Aww, but I really want it. Can I just borrow it until I can pay it back?<</elinsad>>
<<chat "Rowan">>You know that I can't do that Elin. If I do that for you then I will have to do that for everyone.<</chat>>
<<elinsad2 "Elin">>Please, please, please! I really want it. Please!<</elinsad2>>
<<chat "Rowan">>No means no Elin. Just be patient and one day you can but it.<</chat>>
<info2>(Elin is now your partner.)</info2>
[[Try to console Elin|Day2 Intro Market 3][$VK to 1]]
<<if $Peyton_Rel >= 5>>\
(<gold><<print $Gold>></gold>/<gold>5 Gold</gold>) [[Buy the dress for her|Day2 Intro Market 3][$VK to 2]]
<<else>>\
(<red><<print $Gold>></red>/<gold>5 Gold</gold>) <nope>Buy the dress for her</nope> <red>Can't afford that</red>
<</if>>\
<<if $Compassion > 2>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp> <span class="caring">[[Plead with Rowan for the dress|Day2 Intro Market 3][$VK to 3]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <nope>Plead with Rowan for a discount</nope> <rude>(Skill is too low.)</rude>
<</if>>\
<<if $Intimidation > 1>>\
<Intim>(Intimidation <<print $Intimidation>>/2)</Intim> <span class="rude">[[Demand that he give the dress to your sister|Day2 Intro Market 3][$VK to 4]]</span>
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/2)</Intim> <nope>Make him give the dress to your sister</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<else>>\
\
You walk to the market then approach Rowan, who seems to be organizing his wares.
<<vicsmile "<<print $Name>>">>Good morning Rowan. How is business going for you?<</vicsmile>>
<<chat "Rowan">>Good morning to you, lady <<print $Name>>. Things have been going rather well. No complaints here.<</chat>>
<<vic "<<print $Name>>">>Do you have any new wares in today?<</vic>>
<<chat "Rowan">>Well yes I do. Come take a look.<</chat>>
<</if>>\
[[Check his wares|Day2 Shop][$Story to 14]]
</center>\<center>\
<<addclass "body" "intromarket">>\
<<if $Story is 14>>\
[[Walk toward the hot spring|Day2 Intro Spring]]
<<else>>\
[[Walk away|Day2 Market]]
<</if>>\
<vip>Latex Dress</vip>
<img src="images/victoria/outfits/vip/latex/1.webp" height="500px">
<seduc>Seduction + 2</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
This eye catching dress is perfect for standing out in a crowd. It also shows off your features well, making it a perfect dress for attracting attention and keeping it.
<<if $Gold >= 10>>\
(<gold><<print $Gold>></gold>/<gold>10 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>10 Gold</gold>)
<</if>>\
<<if $Item_VIP_Latex is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Latex Dress|Day2 Shop][$Peyton_Rel -= 10;$Item_VIP_Latex to 1;$Gold -= 10;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier0>Leather Jacket</tier0>
<img src="images/victoria/outfits/t1/heavy1/1.webp" height="500px">
<melee>Melee + 1</melee> <info>(While Worn)</info>
This leather jacket goes over your basic clothes, increasing the protection to weather and damage by a small amount.
<<if $Gold >= 10>>\
(<gold><<print $Gold>></gold>/<gold>10 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>10 Gold</gold>)
<</if>>\
<<if $Item_T1_H1 is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Leather Jacket|Day2 Shop][$Peyton_Rel -= 10;$Item_T1_H1 to 1;$Gold -= 10;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<vip>Black Widow</vip>
<img src="images/victoria/outfits/vip/widow/1.webp" height="500px">
<guile>Guile + 1</guile> / <seduc>Seduction + 1</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
Alluring, intriguing and deadly. The black widow spins her web and waits for her prey to come close before trapping them in her web. These clothes are said to help you draw in those who want you and keep them from leaving.
<<if $Gold >= 10>>\
(<gold><<print $Gold>></gold>/<gold>10 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>10 Gold</gold>)
<</if>>\
<<if $Item_VIP_Widow is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Black Widow|Day2 Shop][$Peyton_Rel -= 10;$Item_VIP_Widow to 1;$Gold -= 10;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier4>Skill Poultice</tier4>
<img src="images/items/misc/skill.webp" height="500px">
<love2>Skill Points + 1</love2> <info>(When Consumed)</info>
This poultice grants you a skill point which is used for purchasing skills after resting. These poultices are created with very rare ingredients, making them a very valuable and limited commodity.
<<if $Gold >= 15>>\
(<gold><<print $Gold>></gold>/<gold>15 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>15 Gold</gold>)
<</if>>\
<<if $Item_Skill is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 15>>\
[[Purchase Skill Poultice.|Day2 Shop][$Peyton_Rel -= 15;$Item_Skill to 1;$Gold -= 15;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<<if $Story is 14>>\
[[Walk toward the hot spring|Day2 Intro Spring]]
<<else>>\
[[Walk away|Day2 Market]]
<</if>>\
</center>\<<if $Story > 0 or $Form is "Alisa" or $Form is "Lucien">>\
<<if $Healing > 0>>\
Health: <info>(Healing)</info>
<<else>>\
Health:
<</if>>\
<<if $Health >= 100>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px">
<<elseif $Health >= 95>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 90>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 85>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 80>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 75>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 70>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 65>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 60>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 55>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 50>>\
<img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/gbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 45>>\
<img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 40>>\
<img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 35>>\
<img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 30>>\
<img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/obox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 25>>\
<img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 20>>\
<img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 15>>\
<img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health >= 10>>\
<img src="images/misc/rbox.webp" width="12px"><img src="images/misc/rbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health > 0>>\
<img src="images/misc/rbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px"><img src="images/misc/cbox.webp" width="12px">
<<elseif $Health is <= 0>>\
<vamp>Deseased.</vamp>
<</if>>\
<<if $Form isnot "Human" and $Story > 20>>\
<<if $ManaRegen > 0>>\
Magic: <info>(Rejuvenating)</info>
<<else>>\
Magic:
<</if>>\
<<if $Mana >= 100>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px">
<<elseif $Mana >= 95>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 90>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 85>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 80>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 75>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 70>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 65>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 60>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 55>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 50>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 45>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 40>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 35>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 30>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 25>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 20>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 15>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana >= 10>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana > 0>>\
<img src="images/misc/bbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px"><img src="images/misc/dbbox.webp" width="12px">
<<elseif $Mana is <= 0>>\
<red>Depleted.</red>
<</if>>\
<</if>>\
<<else>>\
Your stats and current equipment will be displayed here.
Feel free to minimize when not needed.
<</if>>\
<<if $DreamTime is 1 and $Story > 10>>\
\
<love2>Stats</love2>
<melee>Melee</melee> = <melee>0</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>0</seduc>
<intim>Intimidation</intim> = <intim>0</intim>
\
<<elseif $DreamTime is 2 and $Story > 10>>\
\
<vk>Stats</vk>
<melee>Melee</melee> = <melee><<print $DreamMelee>></melee>
<magic>Magic</magic> = <magic><<print $DreamMagic>></magic>
<guile>Guile</guile> = <guile><<print $DreamGuile>></guile>
<comp>Compassion</comp> = <comp><<print $DreamCompassion>></comp>
<seduc>Seduction</seduc> = <seduc><<print $DreamSeduction>></seduc>
<intim>Intimidation</intim> = <intim><<print $DreamIntimidation>></intim>
\
<<elseif $Story > 0 and $Form is "Human" or $Form is "Vampire">>\
\
<love2>Stats</love2>
<melee>Melee</melee> = <melee><<print $Melee>></melee>
<<if $Form is "Human">>\
<magic>Magic</magic> = <red>N/A</red>
<<else>>\
<magic>Magic</magic> = <magic><<print $Magic>></magic>
<</if>>\
<guile>Guile</guile> = <guile><<print $Guile>></guile>
<comp>Compassion</comp> = <comp><<print $Compassion>></comp>
<seduc>Seduction</seduc> = <seduc><<print $Seduction>></seduc>
<intim>Intimidation</intim> = <intim><<print $Intimidation>></intim>
<</if>>\
\
<<if $Form is "Alisa" and $AClothing is "Phoenix Dress">>\
\
<ali>Stats</ali>
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>8</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>2</seduc>
<intim>intimidation</intim> = <intim>4</intim>
\
<<elseif $Form is "Alisa">>\
\
<ali>Stats</ali>
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>6</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>5</seduc>
<intim>intimidation</intim> = <intim>3</intim>
\
<<elseif $Form is "Lucien" and $LClothing is "Black Lily">>\
\
<luc>Stats</luc>
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>4</magic>
<guile>Guile</guile> = <guile>1</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>8</seduc>
<intim>intimidation</intim> = <intim>2</intim>
\
<<elseif $Form is "Lucien" and $LClothing is "Royal Sparrow">>\
<luc>Stats</luc>
<melee>Melee</melee> = <melee>3</melee>
<magic>Magic</magic> = <magic>4</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>6</seduc>
<intim>intimidation</intim> = <intim>5</intim>
\
<<elseif $Form is "Lucien">>\
\
<luc>Stats</luc>
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>4</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>8</seduc>
<intim>intimidation</intim> = <intim>2</intim>
<</if>>\
\
----------------------------------------------
\
<<if $Form is "Lucien" and $Partner is "Alisa" and $AClothing is "Phoenix Dress">>\
\
<info2>Partner</info2> = <ali2>Alisa</ali2>
----------------------------------------------
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>8</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>2</seduc>
<intim>intimidation</intim> = <intim>4</intim>
----------------------------------------------
\
<<elseif $Form is "Lucien" and $Partner is "Alisa">>\
\
<info2>Partner</info2> = <ali>Alisa</ali>
----------------------------------------------
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>6</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>5</seduc>
<intim>intimidation</intim> = <intim>3</intim>
----------------------------------------------
\
<<elseif $Form is "Alisa" and $Partner is "Lucien" and $LClothing is "Black Lily">>\
\
<info2>Partner</info2> = <luc2>Lucien</luc2>
----------------------------------------------
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>4</magic>
<guile>Guile</guile> = <guile>1</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>8</seduc>
<intim>intimidation</intim> = <intim>2</intim>
----------------------------------------------
\
<<elseif $Form is "Alisa" and $Partner is "Lucien" and $LClothing is "Royal Sparrow">>\
\
<info2>Partner</info2> = <luc2>Lucien</luc2>
----------------------------------------------
<melee>Melee</melee> = <melee>3</melee>
<magic>Magic</magic> = <magic>4</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>6</seduc>
<intim>intimidation</intim> = <intim>5</intim>
----------------------------------------------
\
<<elseif $Form is "Alisa" and $Partner is "Lucien">>\
\
<info2>Partner</info2> = <luc2>Lucien</luc2>
----------------------------------------------
<melee>Melee</melee> = <melee>2</melee>
<magic>Magic</magic> = <magic>4</magic>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>8</seduc>
<intim>intimidation</intim> = <intim>2</intim>
----------------------------------------------
<</if>>\
\
<<if $Partner is "Walter" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <walt2>Walter</walt2>
----------------------------------------------
<melee>Melee</melee> = <melee>7</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>2</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>2</seduc>
<intim>intimidation</intim> = <intim>7</intim>
----------------------------------------------
\
<<elseif $Partner is "Walter">>\
\
<info2>Partner</info2> = <walt2>Walter</walt2>
----------------------------------------------
<melee>Melee</melee> = <melee>?</melee>
<magic>Magic</magic> = <magic>?</magic>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
\
<<elseif $Partner is "Elin" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <elin2>Elin</elin2>
----------------------------------------------
<melee>Melee</melee> = <melee>0</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>2</guile>
<comp>Compassion</comp> = <comp>9</comp>
<seduc>Seduction</seduc> = <seduc>0</seduc>
<intim>intimidation</intim> = <intim>0</intim>
----------------------------------------------
\
<<elseif $Partner is "Elin">>\
\
<info2>Partner</info2> = <elin2>Elin</elin2>
----------------------------------------------
<melee>Melee</melee> = <melee>?</melee>
<magic>Magic</magic> = <magic>?</magic>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
\
<<elseif $Partner is "Juliet" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <juli2>Juliet</juli2>
----------------------------------------------
<melee>Melee</melee> = <melee>0</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>4</comp>
<seduc>Seduction</seduc> = <seduc>0</seduc>
<intim>intimidation</intim> = <intim>0</intim>
----------------------------------------------
\
<<elseif $Partner is "Juliet">>\
\
<info2>Partner</info2> = <juli2>Juliet</juli2>
----------------------------------------------
<melee>Melee</melee> = <melee>?</melee>
<magic>Magic</magic> = <magic>?</magic>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
<</if>>\
\
\
\
<<if $Partner2 is "Peter" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <pet2>Peter</pet2>
----------------------------------------------
<melee>Melee</melee> = <melee>4</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>2</seduc>
<intim>intimidation</intim> = <intim>2</intim>
----------------------------------------------
\
<<elseif $Partner2 is "Peter">>\
\
<info2>Partner</info2> = <pet2>Peter</pet2>
----------------------------------------------
<melee>Melee</melee> = <melee>?</melee>
<magic>Magic</magic> = <magic>?</magic>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
\
<<elseif $Partner2 is "Walter" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <walt2>Walter</walt2>
----------------------------------------------
<melee>Melee</melee> = <melee>7</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>2</guile>
<comp>Compassion</comp> = <comp>6</comp>
<seduc>Seduction</seduc> = <seduc>2</seduc>
<intim>intimidation</intim> = <intim>7</intim>
----------------------------------------------
\
<<elseif $Partner2 is "Walter">>\
\
<info2>Partner</info2> = <walt2>Walter</walt2>
----------------------------------------------
<melee>Melee</melee> = <melee>?</melee>
<magic>Magic</magic> = <magic>?</magic>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
<</if>>\
\
\
\
<<if $Partner3 is "Tyson" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <tys2>Tyson</tys2>
----------------------------------------------
<melee>Melee</melee> = <melee>5</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>3</seduc>
<intim>intimidation</intim> = <intim>6</intim>
----------------------------------------------
\
<<elseif $Partner3 is "Tyson">>\
\
<info2>Partner</info2> = <tys2>Tyson</tys2>
----------------------------------------------
<melee>Melee</melee> = <melee>?</melee>
<magic>Magic</magic> = <magic>?</magic>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
<</if>>\
\
\
\
<<if $Partner3 is "Donovan" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <dono2>Donovan</dono2>
----------------------------------------------
<melee>Melee</melee> = <melee>6</melee>
<magic>Magic</magic> = <red>N/A</red>
<guile>Guile</guile> = <guile>0</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>0</seduc>
<intim>intimidation</intim> = <intim>4</intim>
----------------------------------------------
\
<<elseif $Partner3 is "Donovan">>\
\
<info2>Partner</info2> = <dono2>Donovan</dono2>
----------------------------------------------
<melee>Melee</melee> = <melee>?</melee>
<magic>Magic</magic> = <magic>?</magic>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
\
<</if>>\
\
\
\
<<if $Partner6 is "Sora" and $Trait_Perception is 1>>\
\
<info2>Partner</info2> = <sora2>Sora</sora2>
----------------------------------------------
<melee>Melee</melee> = <melee3>15</melee3>
<magic>Magic</magic> = <magic3>15</magic3>
<guile>Guile</guile> = <guile>7</guile>
<comp>Compassion</comp> = <comp>0</comp>
<seduc>Seduction</seduc> = <seduc>10</seduc>
<intim>intimidation</intim> = <intim>8</intim>
----------------------------------------------
\
<<elseif $Partner6 is "Sora">>\
\
<info2>Partner</info2> = <sora2>Sora</sora2>
----------------------------------------------
<melee>Melee</melee> = <melee3>?</melee3>
<magic>Magic</magic> = <magic3>?</magic3>
<guile>Guile</guile> = <guile>?</guile>
<comp>Compassion</comp> = <comp>?</comp>
<seduc>Seduction</seduc> = <seduc>?</seduc>
<intim>intimidation</intim> = <intim>?</intim>
----------------------------------------------
<</if>>\
\
<<if $Form is "Human" or $Form is "Vampire" and $DreamTime isnot 1>>\
\
<gold2>Equiped Items</gold2>
----------------------------------------------
<red>Weapon</red>:
<<if $Weapon is "None">>\
<tier0>None</tier0>
\
<<elseif $Item_WP_1 is 1>>\
<tier0>Trainee Sword</tier0>
\
<<elseif $Worn1 isnot "None" and $DreamTime is 1 and $Form is "Vampire" and $Story is 11>>\
<tier4>Forlorn Souls</tier4>
(<melee>Melee + 4</melee> / <magic>Magic + 4</magic>)
<info>Unlocks Trait:</info> <duke2>Soul Leech</duke2>
\
<<elseif $Weapon is "T">>\
<tier0>Placeholder!!!</tier0>
<melee>Melee + 4</melee> / <magic>Magic + 4</magic> <info>(While Held)</info> <info>Unlocks Trait:</info> <duke2>Soul Leech</duke2>
<</if>>\
<walt2>Clothing</walt2>:
<<if $Clothing is "Nude">>\
<tier4>Nude</tier4>
\
<<elseif $Clothing is "Underwear">>\
<tier0>Underwear</tier0>
\
<<elseif $Clothing is "Basic">>\
<tier0>Basic Clothes</tier0>
\
<<elseif $Clothing is "T1 H1">>
<tier0>Leather Jacket</tier0>
(<melee>Melee + 1</melee>)
\
<<elseif $Clothing is "T1 Gogo">>\
<tier1>Savory Gogo</tier1>
(<seduc>Seduction + 1</seduc>)
\
<<elseif $Clothing is "Temp Gogo">>\
<tier1>Savory Gogo</tier1>
\
<<elseif $Clothing is "T4 M2">>\
<tier4>Blood Assassin</tier4>
(<magic>Magic + 2</magic> / <intim>Intimidation + 1</intim>)
\
<<elseif $Clothing is "VIP Latex">>\
<vip>Latex Dress</vip>
(<seduc>Seduction + 2</seduc>)
\
<<elseif $Clothing is "VIP Widow">>\
<vip>Black Widow</vip>
(<guile>(Guile + 1)</guile> | <seduc>(Seduction + 1)</seduc>)
\
<<elseif $Clothing is "VIP Kimono">>\
<vip>Kimono Shadow</vip>
(<melee>(Melee + 2)</melee> | <guile>(Guile + 2)</guile>)
<</if>>\
\
<<elseif $Form is "Alisa">>\
\
<gold2>Equiped Items</gold2>
----------------------------------------------
<red>Weapon</red>:
<tier0>None</tier0>
<walt2>Clothing</walt2>:
<<if $AClothing is "Nude">>\
<tier4>Nude</tier4>
(<seduc>Seduction + 3</seduc>)
<<elseif $AClothing is "Phoenix Dress">>\
<tier3>Phoenix Dress</tier3>
(<magic>Magic + 2</magic> / <intim>Intimidation + 1</intim>)
<</if>>\
\
<<elseif $Form is "Lucien">>\
\
<gold2>Equiped Items</gold2>
----------------------------------------------
<red>Weapon</red>:
<tier2>Scholar's Cane</tier2>
<walt2>Clothing</walt2>:
<<if $LClothing is "Nude">>\
<tier4>Nude</tier4>
(<seduc>Seduction + 2</seduc>)
<<elseif $LClothing is "Black Lily">>\
<tier3>Black Lily</tier3>
(<guile>Guile + 1</guile> / <seduc>Seduction + 2</seduc>)
<<elseif $LClothing is "Royal Sparrow">>\
<tier4>Royal Sparrow</tier4>
(<melee>Melee + 1</melee> / <intim>Intimidation + 3</intim>)
<</if>>\
\
<<elseif $Form is "Sora">>\
\
<gold2>Equiped Items</gold2>
----------------------------------------------
<red>Weapon</red>:
<vip>Reaper's Sorrow</vip>
(<melee>Melee + 5</melee> / <intim>Magic + 5</intim>)
<walt2>Clothing</walt2>:
<<if $SClothing is "Nude">>\
<tier4>Nude</tier4>
(<seduc>Seduction + 2</seduc>)
<<elseif $SClothing is "Shinigami">>\
<vip>Shinigami</vip>
(<melee>Melee + 5</melee> / <intim>Magic + 4</intim>)
<<elseif $SClothing is "Monochrome Meadow">>\
<vip>Monochrome Meadow</vip>
(<guile>Guile + 5</guile> / <seduc>Seduction + 4</seduc>)
<</if>>\
<</if>>\
\<center>\
<<addclass "body" "kalibed">>\
<<if $CurrentSong isnot "Siblings1">>\
<<set $CurrentSong to "Siblings1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $LClothing is "Royal Sparrow">>\
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/3.webp" width="130px" height="130px"/>'>>\
<<set $LucPic2 to '<img src="images/npc/spoiler/kleber/lucien/4.webp" width="130px" height="130px"/>'>>\
<<set $LucSmile to '<img src="images/npc/spoiler/kleber/lucien/smile2.webp" width="130px" height="130px"/>'>>\
<<set $LucAngry to '<img src="images/npc/spoiler/kleber/lucien/angry2.webp" width="130px" height="130px"/>'>>\
<<set $LucFlirt to '<img src="images/npc/spoiler/kleber/lucien/flirty2.webp" width="130px" height="130px"/>'>>\
\
<<else>>\
\
<<set $LClothing to "Black Lily">>\
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/1.webp" width="130px" height="130px"/>'>>\
<<set $LucPic2 to '<img src="images/npc/spoiler/kleber/lucien/2.webp" width="130px" height="130px"/>'>>\
<<set $LucSmile to '<img src="images/npc/spoiler/kleber/lucien/smile.webp" width="130px" height="130px"/>'>>\
<<set $LucAngry to '<img src="images/npc/spoiler/kleber/lucien/angry.webp" width="130px" height="130px"/>'>>\
<</if>>\
You awaken to someone shaking your arm, causing you to slowly turn and see your naked ghoul Doofus, lightly shaking your arm as he says,
<<chat "Doofus">>Time to get up princess. Brother tell Doofus to wake up princess.<</chat>>
You lift up your hand before striking Doofus on top of his hand with your hand.
<<alisanude "Alisa">>Get lost, you fucking idiot!<</alisanude>>
<<chat "Doofus">>But your brother tell Doofus to wake up princess. He say you have important meeting today.<</chat>>
<<alisanude "Alisa">>Did he? Do I? Hmmm, oh yeah. I have to wake up the new doofuses.<</alisanude>>
<<chat "Doofus">>Should I ask your brother to let you sleep more?<</chat>>
<<alisanude "Alisa">>No. He is just going to come here and annoy me. He never lets me have any fun.<</alisanude>>
<<chat "Doofus">>Okay princess... Um... Has Doofus done well? Can Doofus please get reward from princess today?<</chat>>
He then stares at your naked body as his penis gets really hard. You then look up and stare at Doofus's penis as you think to yourself,
<<alisait "(//Inner Thoughts//) Alisa">>//I have to wake the new shitheads today but I could have some fun with Doofy first but... he might think that I'm trying to reward his lazy ass. Hmmmm...//<</alisait>>
[[(Sex) Fuck the Doofus|Alisa Intro 2][$VK to 1]]
[[Just leave|Alisa Intro 2][$VK to 2]]
</center>\<center>\
<<addclass "body" "kdining">>\
<<if $VK is 1>>\
<<set $DoofusEvent to 1>>\
<<alisa "Alisa">>How dare you kick me! Get back here you little shit!<</alisa>>
You then jump over the bed, causing Doofus to turn and run in fear as you chase behind him. Doofus leads you through multiple rooms until you catch up and jump on his back, bringing him down on top of a table. While squeezing his throat with one hand, you begin punching him with your other hand. Doofus tries to cover his face while crying and pleading,
<<chat "Doofus">>Please princess! Doofus sorry! Please no hurt Doofus! Please princess!<</chat>>
Ignoring his pleas, you continue punching him until you hear,
<<luc "Lucien">>Lissa darling, why are you beating on the poor boy? He is clearly sorry for whatever he has done.<</luc>>
You turn to see your brother standing right next to you, tapping his cane against his palm. You give him a scowl then shout,
<<alisaangry "Alisa">>What are you doing in my room? Get out!<</alisaangry>>
He shakes his head.
<<luc2 "Lucien">>You are not in your room Lissa. You are beating this poor thing in the middle of our dining room.<</luc2>>
Freezing for a few seconds, you eventually look around to see that you are naked on top of the dining room table with a bunch of your clan members staring at you. You look at them then back at Doofus, who is crying under you. You turn back to your brother then point at Doofus before saying,
<<alisa "Alisa">>It wasn't my fault. It was his fault.<</alisa>>
<<luc2 "Lucien">>Is that so? It certainly looked to me, like you were chasing the poor thing across the hall.<</luc2>>
You stare at him for a few seconds before replying,
<<alisa "Alisa">>No...his fault.<</alisa>>
Lucien chuckles for a few seconds before shrugging.
<<luc2 "Lucien">>Well if you insist. Now can you please be a doll and go back to your room and get dressed? We have much to do today and we don't want to keep the duke waiting. You know how testy he gets when we are late.<</luc2>>
<<alisaangry "Alisa">>Fuck that corpsesucking asshole!<</alisaangry>>
<<luc2 "Lucien">>Lissa, can we not anger him today? You know he hears all that we say and tends to get quite grumpy when you disrespect him. Let's just get you dressed then head to the crypt to welcome the newly turned before meeting with our resident lich.<</luc2>>
<<alisa "Alisa">>Fine, let's go.<</alisa>>
Lucien blocks your path with his cane.
<<luc "Lucien">>Shouldn't you get dressed first?<</luc>>
[[Okay, fine!|Alisa Intro 3][$VK to 4]]
[[Fuck it!|Alisa Intro 3][$VK to 5]]
\
<<elseif $VK is 2>>\
\
<<if $DoofusEvent isnot 1>>\
<<set $DoofusEvent to 2>>\
<</if>>\
As you walk out of your bedroom you hear,
<<luc2 "Lucien">>Lissa darling? Aren't you forgetting something?<</luc2>>
<<alisa "Alisa">>Did I forget to curtsy or something?<</alisa>>
<<luc2 "Lucien">>You seem to have forgotten your clothes. You know how Benedict feels about you walking around like that.<</luc2>>
<<alisaangry "Alisa">>Well I don't give a fuck how Benedickhead feels! He answers to me!<</alisaangry>>
<<luc2 "Lucien">>Us, little sister. He answers to us, and he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
<info2>(Lucien is now your partner.)</info2>
[[Follow Lucien to the crypt|Alisa Intro Crypt][$Partner to "Lucien"]]
\
<<elseif $VK is 3>>\
\
<<if $DoofusEvent isnot 1>>\
<<set $DoofusEvent to 3>>\
<</if>>\
As you walk out of your bedroom, you hear,
<<luc2 "Lucien">>Lissa darling, do you have everything ready?<</luc2>>
<<alisa "Alisa">>Yeah I have everything. Do we really have to wake up these assholes again? Can't someone else do it?<</alisa>>
<<luc2 "Lucien">>It is important that we greet all new members of the family personally so they can feel welcome and understand our tenants. We also need to do what we can to make sure that everyone is doing their part around here. We can't just let Benedict do everything himself.<</luc2>>
<<alisaangry "Alisa">>We should just let Benedickhead do all this boring shit. That is his job after all.<</alisaangry>>
<<luc2 "Lucien">>He does a lot for us, little sister. he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
<info2>(Lucien is now your partner.)</info2>
[[Follow Lucien to the crypt|Alisa Intro Crypt][$Partner to "Lucien"]]
\
<<elseif $VK is 4>>\
\
<<set $AlisaAgree to 1>>\
<<alisa "Alisa">>Alright fine! I don't know why anyone cares.<</alisa>>
<<luc2 "Lucien">>Lissa sweetie, you know full well that it distracts the boys around here, making them think of things that are not related to their duties. We also need to lead by example for the other families and walking around in our birthday suits is not a proper way to express ourselves. We don't want the other families thinking that we are like one of the tribal vermin that eat their own.<</luc2>>
<<alisa "Alisa">>So what if I distract them? If they want to fuck me then they can just say so and if I feel like it, then I will fuck them and they can move on. I don't see a problem. Fucking is the only fun thing to do around here.<</alisa>>
<<luc2 "Lucien">>Well you don't exactly treat your suiters with much care, do you? not to mention the fact that crippled family members are far less effective at fulfilling their duties.<</luc2>>
<<alisa "Alisa">>What are you talking about?<</alisa>>
<<luc2 "Lucien">>I'm referring to the last 2 men that you "had fun with". Surely you remember what happened.<</luc2>>
<<alisa "Alisa">>Which ones were those?<</alisa>>
<<lucangry "Lucien">>They were the ones that ended up flying out of your window on fire. We are still trying to clean up the wall from the blood and ash.<</lucangry>>
<<alisaangry "Alisa">>Oh yeah. Those fuckers deserved it! I burned and tossed those fuckwits out because they were talking about milking me. I'M NOT A FUCKING COW!!!<</alisaangry>>
<<luc2 "Lucien">>I heard the whole thing Lissa. You were not very discrete. They were asking you to milk them, which is a term for stroking their penis's.<</luc2>>
<<alisa "Alisa">>Well they shouldn't have said milking. I'm not a fucking fat cow!<</alisa>>
<<luc2 "Lucien">>We can't just kill family members like that Lissa. Anyway, can you please get yourself ready before it gets late? We have much to do today.<</luc2>>
[[Head back to your bedroom|Alisa Intro Bedroom]]
\
<<else>>\
\
<<set $AlisaAgree to 0>>\
<<alisa "Alisa">>Why bother? It's not cold here, anyway do we really have to wake up these assholes again? Can't someone else do it?<</alisa>>
<<luc2 "Lucien">>It is important that we greet all new members of the family personally so they can feel welcome and understand our tenants. We also need to do what we can to make sure that everyone is doing their part around here. We can't just let Benedict do everything himself.<</luc2>>
<<alisaangry "Alisa">>We should just let Benedickhead do all this boring shit. That is his duty after all.<</alisaangry>>
<<luc2 "Lucien">>He does a lot for us, little sister. he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
<info2>(Lucien is now your partner.)</info2>
[[Follow Lucien to the crypt|Alisa Intro Crypt][$Partner to "Lucien"]]
<</if>>\
</center>\<center>\
<<addclass "body" "menu">>\
<<addclass "#right-ui-bar" "stowed">>
<<set $Health to 100>>\
<<set $Mana to 100>>\
<<set $Partner to "None">>\
<<set $AlisaPic to '<img src="https://cdn.discordapp.com/attachments/693958695960445008/753714382881423521/nude2.webp" width="130px" height="130px"/>'>>\
<<set $AlisaPicIT to '<img src="images/npc/spoiler/kleber/alisa/think.webp" width="130px" height="130px"/>'>>\
<<set $AlisaSmile to '<img src="images/npc/spoiler/kleber/alisa/smile.webp" width="130px" height="130px"/>'>>\
<<set $AlisaSmile2 to '<img src="images/npc/spoiler/kleber/alisa/smile2.webp" width="130px" height="130px"/>'>>\
<<set $AlisaAngry to '<img src="images/npc/spoiler/kleber/alisa/angry.webp" width="130px" height="130px"/>'>>\
<<set $AlisaAngry2 to '<img src="images/npc/spoiler/kleber/alisa/angry2.webp" width="130px" height="130px"/>'>>\
<<set $AlisaSad to '<img src="images/npc/spoiler/kleber/alisa/sad.webp" width="130px" height="130px"/>'>>\
<<set $AlisaNude to '<img src="https://cdn.discordapp.com/attachments/693958695960445008/753714382881423521/nude2.webp" width="130px" height="130px"/>'>>\
\
<<set $LucPic to '<img src="images/npc/spoiler/kleber/lucien/nude.webp" width="130px" height="130px"/>'>>\
<<set $LucPic2 to '<img src="images/npc/spoiler/kleber/lucien/2.webp" width="130px" height="130px"/>'>>\
<<set $LucPic3 to '<img src="images/npc/spoiler/kleber/lucien/3.webp" width="130px" height="130px"/>'>>\
<<set $LucPic4 to '<img src="images/npc/spoiler/kleber/lucien/4.webp" width="130px" height="130px"/>'>>\
<<set $LucSmile to '<img src="images/npc/spoiler/kleber/lucien/smile.webp" width="130px" height="130px"/>'>>\
<<set $LucAngry to '<img src="images/npc/spoiler/kleber/lucien/angry.webp" width="130px" height="130px"/>'>>\
<<set $LucSad to '<img src="images/npc/spoiler/kleber/lucien/sad.webp" width="130px" height="130px"/>'>>\
<<set $LucFlirt to '<img src="images/npc/spoiler/kleber/lucien/flirty.webp" width="130px" height="130px"/>'>>\
<<set $LucNude to '<img src="images/npc/spoiler/kleber/lucien/nude.webp" width="130px" height="130px"/>'>>\
<<set $LucIT to '<img src="images/npc/spoiler/kleber/lucien/think.webp" width="130px" height="130px"/>'>>\
\
<<set $DukePic to '<img src="images/npc/spoiler/kleber/duke/1.webp" width="130px" height="130px"/>'>>\
<<set $DukePic2 to '<img src="images/npc/spoiler/kleber/duke/2.webp" width="130px" height="130px"/>'>>\
<<set $DukePic3 to '<img src="images/npc/spoiler/kleber/duke/3.webp" width="130px" height="130px"/>'>>\
<<set $DukePicSil to '<img src="images/npc/spoiler/kleber/duke/silhouette.webp" width="130px" height="130px"/>'>>\
\
<<set $CharlPic to '<img src="images/npc/spoiler/kleber/charlotte/silhouette.webp" width="130px" height="130px"/>'>>\
\
<<set $MasonPic to '<img src="images/npc/spoiler/kleber/mason.webp" width="130px" height="130px"/>'>>\
\
<vamp2>Revamped Bloodline</vamp2>
All music composed by <span class="fiechter">[[Derek & Brandon Fiechter|https://www.youtube.com/channel/UCjMZjGhrFq_4llVS_x2XJ_w]]</span>
<luc>Lucien</luc> <vk>&</vk> <ali>Alisa</ali>
[img[images/npc/spoiler/kleber/lucien/sparrow.webp]][img[images/npc/spoiler/kleber/alisa/princess.webp]]
<vamp>Vampires</vamp>
<luc2>Male</luc2> | <ali2>Female</ali2>
<luc2>Prince</luc2> | <ali2>Princess</ali2>
<luc2>Mature</luc2> | <ali2>Immature</ali2>
<luc2>Homosexual</luc2> | <ali2>Bisexual</ali2>
<luc2>Enchanter</luc2> | <ali2>Necromancer</ali2>
<span class="lucien">[[Play as Lucien|Lucien Intro Dream][$LClothing to "Nude";$Form to "Lucien"]]</span> <vk>or</vk> <span class="alisa">[[Play as Alisa|Alisa Intro][$AClothing to "Nude";$Form to "Alisa"]]</span>
<span class="caring2"><<link Settings>>
<<script>>
UI.settings();
<</script>>
<</link>></span>
</center>\<center>\
<<addclass "body" "kalibed">>\
<<if $VK is 1>>\
You quickly shove Doofus onto his back then crawl up to him, staring at Doofus's penis as you slide your hand across the bed then grab his penis before playing with it for a few seconds. Looking over at Doofus's face, you notice that he seems to be enjoying your touch so you quickly slap his penis, causing him to make a quick groan in pain.
<<if settings.sex is true>>\
[img[images/sex/femdom/play1.webp]]
<<else>>\
<</if>>\
<<alisaangry "Alisa">>Having fun bitch? That is not why I keep you around. Don't start having fun unless I tell you too!<</alisaangry>>
<<chat "Doofus">>Yes princess. Doofus does anything you say.<</chat>>
<<alisa "Alisa">>You always tell me that shit as if I don't already know this. Now shut the fuck up! I really hate when these fucking things talk. I knew I should have cut your tongue out.<</alisa>>
<<if settings.sex is true>>\
[img[images/sex/femdom/vag1.webp]]
<<else>>\
<</if>>\
You then climb on top of Doofus then hold his legs up before lining up his penis with your vagina before slamming your hips down, taking his penis into your vagina while taking full charge. Doofus lets out a few light moans, obviously trying to mask them so you don't punish him again. After a few seconds of riding, you decide to pinch him nipples as you ride him, to steal away any satisfaction that he is gaining.
Despite your attempts, Doofus doesn't last long and after a few more seconds, he lets out a loud groan as he begins filling your pussy with his warm cum. You try to ride his dick as much as you can before he is fully spent and his penis become flacid while feeling his hard penis, throbbing inside of you, filling your pussy with his warm seed.
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop3.webp]]
<<else>>\
<</if>>\
His penis soon looses it's firmness and goes flacid, ending your pleasure which angers you greatly.
<<alisa "Alisa">>You little shit! What did I tell you? This is not about you! Why are these things so useless?<</alisa>>
<<chat "Doofus">>Doofus is sorry princess. Doofus will do better in future. Doofus will improve for princess.<</chat>>
<<alisaangry "Alisa">>The only way you will improve is with pain.<</alisaangry>>
<<if settings.sex is true>>\
[img[images/sex/femdom/balls1.webp]]
<<else>>\
<</if>>\
You then wrap your fingers around his balls then begin tighly squeezing them, causing Doofus to writhe in pain. He tries to crawl away but you grip his balls tighly while crushing them with as much force as you have. After a few seconds, Doofus uses his legs to push you off the bed then runs to the door and says,
<<chat "Doofus">>Doofus hurts too much princess. Can Doofus leave please?<</chat>>
[[Kick his ass|Alisa Intro 3][$VK to 1]]
\
<<else>>\
\
You look Doofus over and begin shaking your head. You then close your hand into a fist and slap his penis before punching him in his balls. He writhes in pain as you continue collecting your stuff and say,
<<if settings.sex is true>>\
[img[images/sex/femdom/balls2.webp]]
<<else>>\
<</if>>\
<<alisa "Alisa">>No reward for you shithead! Unless you want more pain. Now go do something useful and tell my brother that I'm up so he doesn't bother me.<</alisa>>
<<chat "Doofus">>Oooowww... Okay...Princess...<</chat>>
Then then walks away while cupping his balls in his hand.
<<alisait "(//Inner Thoughts//) Alisa">>//Now I have to get up, meet with Lucien and wake up the newbies. What a boring day it's going to be. Maybe I can skip out and shove some more ghouls off the rooftops. I also could get dressed, I guess...//<</alisait>>
[[Continue|Alisa Intro Bedroom]]
<</if>>\
</center>\<center>\
<<addclass "body" "kalibed">>\
This is your bedroom. It is a well lit master bedroom with expensive chandeliers, a loveseat, arm chairs and a full <<if $AClothing is "Nude">>[[wardrobe|Alisa Intro Wardrobe]]<<else>>wardrobe<</if>>.
<<if $AClothing is "Nude">>\
<<alisait "(//Inner Thoughts//) Alisa">>//I am supposed to get dressed before leaving but it will annoy Benedickhead if I don't, so maybe I shouldn't.//<</alisait>>
<<else>>\
<<alisait "(//Inner Thoughts//) Alisa">>//All dressed up. Now I should get this shit over with.//<</alisait>>
<</if>>\
<<if $AClothing is "Nude">>\
[[Head out without getting dressed|Alisa Intro 3][$VK to 2]]
<<else>>\
[[Head out|Alisa Intro 3][$VK to 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "kalibed">>\
This your wardrobe, filled with all your clothes. It is mostly empty due to today being laundry day.
<<alisait "(//Inner Thoughts//) Alisa">>//Should I wear anything? It is kind of hot.//<</alisait>>
[img[images/npc/spoiler/kleber/alisa/phoenix.webp]]
<magic>Magic + 1</magic> / <intim>Intimidation + 2</intim>
[[Wear Phoenix Dress|Alisa Intro Bedroom][$AClothing to "Phoenix Dress"]]
[[Close wardrobe|Alisa Intro Bedroom]]
</center>\<center>\
<<addclass "body" "kcrypt">>\
You follow Lucien to the crypt and see multiple members or your clan, organizing the coffins in orderly lines across the room. The caretaker quickly notices you both approach and says,
<<if $AClothing is "Nude">>\
<<chat "Fenris">>Good morning prince and...where are your clothes princess? On second thought, I don't care. You do what you want too. I'm tired of getting shouted at. Now that you both are here, lets get down to business. We have the new family members in the caskets on the left and the new ghouls on the right. We will wake them up as soon as the last caskets are set up.
We will give them a chance to collect their bearings then you two... or at least you Lucien, will educate them on our tenants then we will train them for their future so it is pretty much the same as always. Let me know if you have any questions.<</chat>>
<<alisa "Alisa">>I have a question. Who the fuck do you think you are, telling me to get dressed?<</alisa>>
<<chat "Fenris">>I didn't tell you to get dressed. I was just commenting on you not being dressed. There is a big difference.<</chat>>
\
<<else>>\
\
<<chat "Fenris">>Good morning prince and princess. I'm glad that you arrived on time. We have the new family members in the caskets on the left and the new ghouls on the right. We will wake them up as soon as the last caskets are set up.
We will give them a chance to collect their bearings then you two... or at least you Lucien, will educate them on our tenants then we will train them for their future so it is pretty much the same as always. Let me know if you have any questions.<</chat>>
<<alisa "Alisa">>I have a question. Can we hurry the fuck up? This is boring.<</alisa>>
Fenris replies in a very sarcastic tone,
<<chat "Fenris">>Oh, right away princess. Let me just use my powers of time travel to go forward in time and get all of the caskets from this room and single handedly carry them through the wormhole to this time so that my precious princess doesn't have to wait a minute for the caskets to be ready.<</chat>>
<</if>>\
<<alisaangry "Alisa">>Don't talk back to me, you little shit!<</alisaangry>>
Fenris says, in a very bored tone.
<<chat "Fenris">>I'm not talking back. I'm just answering your questions. You shouldn't ask me questions, if you don't want answers.<</chat>>
<<alisaangry2 "Alisa">>Well...Fuck you asshole! I should rip out your heart!<</alisaangry2>>
<<lucsmile "Lucien">>Lissa sweetie, do not let mere words rattle you so. Remember we are family and we're here to wake up our new brothers and sisters. Let's get it done so we can fire the ballista, just as you wanted. Oh, I can almost hear those humans screaming now.<</lucsmile>>
<<alisasmile2 "Alisa">>Ahh, I love hearing their screams. I can't wait. Can we do it now? Just one shot.<</alisasmile2>>
<<lucangry "Lucien">>Lissa darling...<</lucangry>>
<<alisa "Alisa">>...Fine. We'll wake up the dipshits first. Can you hurry up Fenris?<</alisa>>
Fenris maintains his bored/lazy tone as he replies,
<<chat "Fenris">>Of course my princess. Anything for you...<</chat>>
He then walks off as you stare at him with a scowl on your face.
<<alisaangry2 "Alisa">>...Fucking Asshole!<</alisaangry2>>
[[Wait for that fucker to finish setting up|Alisa Intro Crypt 2]]
</center>\<center>\
<<addclass "body" "kcrypt">>\
After a minute of waiting, Fenris and his team finish loading up the crypt then Fenris approaches your brother and says,
<<chat "Fenris">>Alright, it is time to wake up our family. Would you like to do the honors Lucien?<</chat>>
Lucien gracefully nods as he grabs the top of the first coffin then pushes the lid off. You look down to see a young woman laying in the coffin, motionless. Lucien then sits at the side of the coffin then places his hand on the woman's cheek before saying,
[img[images/npc/spoiler/kleber/coffin.webp]]
<<luc2 "Lucien">>Time to awaken my darling. Your new family is waiting for you.<</luc2>>
She remains motionless for a few seconds before slowly opening her eyes. Lucien gives her a smile as her eyes begin darting out the room. Her body begins trembling as she tries to speak but no sound comes out. Lucien gently rubs her forehead as he says,
<<luc2 "Lucien">>Relax sweetie. You are safe here. You are with your new family.<</luc2>>
Her trembling slows as she begins to calm down and slowly looks around the room, obviously scared & confused but calmer than she was. Lucien stays by her side as the rest of the caretakers begin opening the coffins. Each caretaker tries to settle down the newly risen until one of them begins loudly screaming. He pushes one of the caretakers to the ground then shouts,
<<mason "???">>Monsters and demons! All of you! Stay away from me!<</mason>>
He then tries to run but is surrounded by caretakers, he backs himself into a wall then waves his hands in front of himself, trying to ward off the others. Lucien calmly approaches him then smiles as the guy shouts,
<<mason "???">>Stay back you demon! I will not let the likes of you feed off of me!<</mason>>
Lucien continues to approach him as he says,
<<lucflirt "Lucien">>Be calm my brother. You are among friends and there is nothing to fear. Just clear your mind and accept us.<</lucflirt>>
<<mason "???">>I will never accept the likes of you! You are nothing but hellspawn, cast out of hell! Stay away foul creature. Stay away!<</mason>>
Lucien then begins illuminating in a bright white light. The light is almost blinding as he continues approaching the man. The man's arms drop to his side as Lucine places his hands on his cheeks.
<<lucflirt "Lucien">>Relax now. There is nothing to fear. We are your family and we care for you. Rest easy my brother and welcome us into your heart as we welcome you to our family.<</lucflirt>>
The man just stares at Lucien while in a trance before replying,
<<mason "???">>Yes... Family. I will welcome... family.<</mason>>
<<lucflirt "Lucien">>That is so wonderful to hear. What is your name brother?<</lucflirt>>
<<mason "Mason">>Mason.<</mason>>
<<lucsmile "Lucien">>Well my name is Lucien and this is my sister Alisa. We are both here to welcome you into our family. We have high hopes for you.<</lucsmile>>
<<mason "Mason">>I... I can't remember what I was doing but thank you.<</mason>>
<<luc2 "Lucien">>You are most welcome. Now go and stretch your stiff bones, you have been resting for a long time.<</luc2>>
<<mason "Mason">>I... I will.<</mason>>
He then sits down on one of the ledges as the caretakers go back to awakening the others. After a few more seconds, Fenris places his hand on Lucien's shoulder and says,
<<chat "Benedict">>And that is why you are here. Your ability to calm others and bring them together is absolutely incredible. You are a master or your craft.<</chat>>
<<luc2 "Lucien">>Benedict my old friend. How have you been fairing lately? I hope things have not been too stressful for you.<</luc2>>
<<if $AClothing is "Nude">>\
\
<<chat "Benedict">>I'm just hanging on. I see you are still as masterful as ever Lucien. I can only hope that one day your sister joins in helping the clan grow. speaking of which, where are your clothes? You are supposed to be setting an example but you do nothing but show us all how little you care. You are our princess but you do nothing but...<</chat>>
<<alisaangry2 "Alisa">>Just because you're a fucking stiff doesn't mean that I have to be one so don't fucking waggle your finger at me bitch!<</alisaangry2>>
<<luc2 "Lucien">>Lissa. Can we please remain calm. Benedict was just worried for your reputation. I'm sure he wants nothing but the best fo you.<</luc2>>
<<alisaangry2 "Alisa">>No he isn't, he is just trying to pick on me. He is just a big headed idiot!<</alisaangry2>>
You then angrily storm off as your bother calls out,
<<luc2 "Lucien">>Lissa sweetie, Please don't go. We still have to wake up our family. I'm sure Benedict didn't mean any harm to you. Lissa!<</luc2>>
\
<<else>>\
\
<<chat "Benedict">>I'm just hanging on. I see you are still as masterful as ever Lucien. I can only hope that one day your sister joins in helping the clan grow. speaking of which, how have you been doing Alisa? I hope you have been staying out of trouble.<</chat>>
<<alisa "Alisa">>But staying out of trouble is boring.<</alisa>>
Lucien chuckles before responding,
<<luc2 "Lucien">>Oh Lissa sweetie. As I told you before, we can't have fun all the time. Sometimes we just have to fulfill our duties to ensure that we can have fun another day.<</luc2>>
<<chat "Benedict">>Your brother is right. Life isn't all about playing. You need to grow up and start actually helping out around here..<</chat>>
<<alisaangry2 "Alisa">>Fuck you shithead! You don't tell me what to do! I fucking own you and can fucking rip your throat out of your mouth!<</alisaangry2>>
<<luc2 "Lucien">>Please Lissa, relax. He was only saying that you can help out a bit more around here if you choose too.<</luc2>>
<<alisaangry2 "Alisa">>No he didn't! He is just being a fucking asshole like he always is. Fuck you Benedictheaded asshole! Go to hell!<</alisaangry2>>
You then angrily storm off as your bother calls out,
<<luc2 "Lucien">>Lissa sweetie, Please don't go. We still have to wake up our family. I'm sure Benedict didn't mean any harm to you. Lissa!<</luc2>>
<</if>>\
<nope>(Lucien is no longer your partner.)</nope>
[[Find something to do|Alisa Intro Crypt 3][$Partner to "None"]]
</center>\<center>\
<<addclass "body" "kmain">>\
You and Lucien enter the main hall of the castle. There is fine art hanging from all of the walls, livening up the mood in the room and leaving the castle feeling like a home of nobility. Under the stairwell leading to the top floor, there is a mirror that leads to the Kléber inner sanctum.
Sitting on a ledge outside the main hall is a [[messenger|Alisa Intro Darius]] from the Shadowfang family.
[[Approach the mirror with your brother|Alisa Intro Mirror]]
</center>\<center>\
<<addclass "body" "ksanctum">>\
<<if $CurrentSong isnot "Sanctum1">>\
<<set $CurrentSong to "Sanctum1">>\
<<audio ":all" stop>>\
<</if>>\
You and Lucien are pulled into a hallway filled with a dark essence that saps your strength and leaves you feeling weary. The hallway in front of you is almost pitch black but you keep a strong grip on Lucien's hand as he leads you down the hallway toward your mother's room. You can barely see the shades that cling to the walls, protecting the inner sanctum from any intruders.
As you both continue down the dark hallway, you walk past the Duke's crypt door, covered in a strong magical barrier. You can not see but can hear, the shades shifting across the walls, following you down the hall. Trying your best to remain calm, you and Lucien continue down the path as you begin to hear Duke arguing with your mother in the distance.
<<dukesil "Duke">>Why you insist on face to face meetings is just beyond reckless! We must keep you safe from all that may wish you harm. That can only be done if you are in isolation.<</dukesil>>
<<charl "Mother">>Keep me safe from what, my little lich? From my own children?<</charl>>
<<dukesil "Duke">>From all threats. You are in constant danger and you can't trust anyone outside of our plane of existence.<</dukesil>>
<<charl "Mother">>Always the worry body, aren't you Duke? Why not just let the beauty of the world in? There is so much to take in and keep close.<</charl>>
<<dukesil "Duke">>Well I can't exactly take in the world from this crypt that your king sealed me in. Though I have no interest of traveling those dreary lands anyway. I only need my research and time.<</dukesil>>
<<charl "Mother">>You're forgetting to mention your loving family. Oh how we love you so.<</charl>>
<<dukesil "Duke">>Oh course... My queen.<</dukesil>>
<<charl "Mother">>That's a good boy. Now where are my adorable children? I do expect them both to be here this time. I hope you haven't been a little rascal and told my daughter not to come and pay her momma a visit.<</charl>>
<<dukesil "Duke">>I told Lucien everything he needed to know. They should both be arriving soon but do consider what I have spoke of. Isolation is the best safeguard from all dangers to you. I can keep you safe here but only if my barriers remained intact. Opening them for anyone, puts us both in danger.<</dukesil>>
<<charl "Mother">>I will consider it, Duke. Now be a doll and locate my children for me. I want them here with momma.<</charl>>
You both finally arrive at your mother's door before Lucien knocks on it, causing your mother to happily call out,
<<charl "Mother">>Speak of the angels, my children are here. Come on in. The door is always open you, my dear sweet children.<</charl>>
Lucien then pushes the door open, causing a dark mist to escape her room and fill the hallway in darkness...
[[End of Content|Twin Intro End][$TwinAlisaEnd to 1;$Form to "None";$Partner to "None";]]
</center>\<center>\
<<addclass "body" "kcrypt">>\
After a minute of waiting, Fenris and his team finish loading up the crypt then Fenris approaches you and says,
<<chat "Fenris">>Alright, it is time to wake up our family. Would you like to do the honors Lucien?<</chat>>
[img[images/npc/spoiler/kleber/coffin.webp]]
You gracefully nod as you grab the top of the first coffin then push the lid off. You then look down to see a young woman laying in the coffin, motionless. Carefully sitting on the side of the coffin, you place your hand on the woman's cheek before saying,
<<luc2 "Lucien">>Time to awaken my darling. Your new family is waiting for you.<</luc2>>
She remains motionless for a few seconds before slowly opening her eyes. You gives her a smile as her eyes begin darting out the room. Her body begins trembling as she tries to speak but no sound comes out. You gently rub her forehead before saying,
<<luc2 "Lucien">>Relax sweetie. You are safe here. You are with your new family.<</luc2>>
Her trembling slows as she begins to calm down and slowly looks around the room, obviously scared & confused but calmer than she was. You stay by her side as the rest of the caretakers begin opening the coffins. Each caretaker tries to settle down the newly risen until one of them begins loudly screaming. He pushes one of the caretakers to the ground then shouts,
<<mason "???">>Monsters and demons! All of you! Stay away from me!<</mason>>
He then tries to run but is surrounded by caretakers, he backs himself into a wall then waves his hands in front of himself, trying to ward off the others. Noticing this commotion, you calmly approach him then smile as the guy shouts,
<<mason "???">>Stay back you demon! I will not let the likes of you feed off of me!<</mason>>
Not even slightly fazed by his actions, you continue to approach him as you say,
<<lucflirt "Lucien">>Be calm my brother. You are among friends and there is nothing to fear. Just clear your mind and accept us.<</lucflirt>>
<<mason "???">>I will never accept the likes of you! You are nothing but hellspawn, cast out of hell! Stay away foul creature. Stay away!<</mason>>
You invoke your inner magic, causing a huge illuminating light to rediate off of you, shining brightly across the room and sapping his will. As you continue approaching the man, his arms drop to his side and you gently place your hands on his cheeks.
<<lucflirt "Lucien">>Relax now. There is nothing to fear. We are your family and we care for you. Rest easy my brother and welcome us into your heart as we welcome you to our family.<</lucflirt>>
The man just stares at you while in a trance before replying,
<<mason "???">>Yes... Family. I will welcome... family.<</mason>>
<<lucsmile "Lucien">>That is so wonderful to hear. What is your name brother?<</lucsmile>>
<<mason "Mason">>Mason.<</mason>>
<<luc2 "Lucien">>Well my name is Lucien and this is my sister Alisa. We are both here to welcome you into our family. We have high hopes for you.<</luc2>>
<<mason "Mason">>I... I can't remember what I was doing but thank you.<</mason>>
<<luc2 "Lucien">>You are most welcome. Now go and stretch your stiff bones, you have been resting for a long time.<</luc2>>
<<mason "Mason">>I... I will.<</mason>>
He then sits down on one of the ledges as the caretakers go back to awakening the others. After a few more seconds, Fenris places his hand on your shoulder and says,
<<chat "Benedict">>And that is why you are here. Your ability to calm others and bring them together is absolutely incredible. You are a master or your craft.<</chat>>
<<luc2 "Lucien">>Benedict my old friend. How have you been fairing lately? I hope things have not been too stressful for you.<</luc2>>
<<if $AClothing is "Nude">>\
\
<<chat "Benedict">>I'm just hanging on. I see you are still as masterful as ever Lucien. I can only hope that one day your sister joins in helping the clan grow. speaking of which, where are your clothes? You are supposed to be setting an example but you do nothing but show us all how little you care. You are our princess but you do nothing but...<</chat>>
<<alisaangry2 "Alisa">>Just because you're a fucking stiff doesn't mean that I have to be one so don't fucking waggle your finger at me bitch!<</alisaangry2>>
<<luc2 "Lucien">>Lissa. Can we please remain calm. Benedict was just worried for your reputation. I'm sure he wants nothing but the best fo you.<</luc2>>
<<alisaangry2 "Alisa">>No he isn't, he is just trying to pick on me. He is just a big headed idiot!<</alisaangry2>>
Alisa then angrily storms off.
<<luc2 "Lucien">>Lissa sweetie, Please don't go. We still have to wake up our family. I'm sure Benedict didn't mean any harm to you. Lissa!<</luc2>>
\
<<else>>\
\
<<chat "Benedict">>I'm just hanging on. I see you are still as masterful as ever Lucien. I can only hope that one day your sister joins in helping the clan grow. speaking of which, how have you been doing Alisa? I hope you have been staying out of trouble.<</chat>>
<<alisa "Alisa">>But staying out of trouble is boring.<</alisa>>
You chuckle before responding,
<<luc2 "Lucien">>Oh Lissa sweetie. As I told you before, we can't have fun all the time. Sometimes we just have to fulfill our duties to ensure that we can have fun another day.<</luc2>>
<<chat "Benedict">>Your brother is right. Life isn't all about playing. You need to grow up and start actually helping out around here..<</chat>>
<<alisaangry2 "Alisa">>Fuck you shithead! You don't tell me what to do! I fucking own you and can fucking rip your throat out of your mouth!<</alisaangry2>>
<<luc2 "Lucien">>Please Lissa, relax. He was only saying that you can help out a bit more around here if you choose too.<</luc2>>
<<alisaangry2 "Alisa">>No he didn't! He is just being a fucking asshole like he always is. Fuck you Benedictheaded asshole! Go to hell!<</alisaangry2>>
Alisa then angrily storms off as you call out,
<<luc2 "Lucien">>Lissa sweetie, Please don't go. We still have to wake up our family. I'm sure Benedict didn't mean any harm to you. Lissa!<</luc2>>
<</if>>\
Realizing that trying to stop her from leaving is hopeless. You decide to chat with Benedict instead.
<<luc2 "Lucien">>So is has there been any interesting developments lately?<</luc2>>
<<chat "Benedict">>There is always so much to do and trying to maintain order around here is like wrangling a mountain lion.<</chat>>
<<luc2 "Lucien">>Well I for one, am very proud of your accomplishments thus far. I know of no one more suited to keeping things in order around here than you. Please do, keep up the good work.<</luc2>>
<<chat "Benedict">>You are too kind Lucien. I'll do what I can, now let us discuss a matter of importance. A member from the shadow fang family has arrived and as you can imagine, it has caused some friction between for some in our family. It is becoming a boiling teapot around here and I fear that one of our family may get violent which will paint us in a bad light.<</chat>>
<<lucangry "Lucien">>I can only imagine how satisfied Hadrian will be to see that. I wouldn't be surprised if he sent his agent here to coax us into a fight. How do you plan on handling this situation?<</lucangry>>
<<chat "Benedict">>I was thinking that you use you ability of persuasion to send him packing. What do you think?<</chat>>
<<luc2 "Lucien">>I can give it a shot. Last thing I want is for Hadrian to claim another victory against us.<</luc2>>
<<chat "Fenris">>I hate to interrupt you but everyone has been awakened and are ready to listen to your speech.<</chat>>
<<chat "Benedict">>You should get to it. I'll get back to my post. See you two later.<</chat>>
He then turns and walks off as you get ready to give your speech. You then walk in front of the new arisen then Lucien says,
<<luc2 "Lucien">>Welcome dolls and dollettes to this most gracious family. Here you will be welcomed and kept safe from the harsh world beyond these walls. We are known as the Kléber family and we are the most respected family amongst the other families. We have united the other families which has never been done before. Our name is a lineage of progress for our bloodline.
Speaking of bloodline, you may have been human once but you are now a bloodkin like the rest of us. According to the humans, we are the creatures of the night, we are the shadows in the dark and we are the demons who destroy all, but in reality, they are the destroyers. They are the creatures who bump in the day and they are trespassers who wish to eradicate our existence because of their fear toward us.
We are the ones who need to protect ourselves from them and that is why we will show them what happens to those who threaten our bloodline. We will show the folly of their actions and we will show them that we will fight for our right to survive. This war was started by them but it will end in our victory for we are the Klébers and we will never give up or lose. I tell you this so you may understand our plight as we welcome you to our family.<</luc2>>
The newly risen begin clapping and some try to cheer but are currently unable to speak. Fenris claps as he turns to you and says,
<<chat "Fenris">>Great speech. You are as inspirational as always. You have done everything that we needed of you so you may now go to fulfill any of your other duties. Myself and the other caretakers will train the recruits on what it means to be a bloodkin and eventually train them in using their abilities.<</chat>>
<<luc2 "Lucien">>I wish you luck with that my friend. I will go and visit mother. She and the duke are waiting for my sister and I so I need to find where my sister ran off too before it gets late.<</luc2>>
Fenris nods before turning around and walking away while you do the same.
<nope>(Alisa is no longer your partner.)</nope>
[[Search for your sister|Lucien Intro Search][$Partner to "None"]]
</center>\<center>\
<<addclass "body" "klucbed">>\
<<if $CurrentSong isnot "Siblings2">>\
<<set $CurrentSong to "Siblings2">>\
<<audio ":all" stop>>\
<</if>>\
<<if $AClothing isnot "Nude">>\
<<set $AClothing to "Phoenix Dress">>\
<<set $AlisaPic to '<img src="images/npc/spoiler/kleber/alisa/phoenix2.webp" width="130px" height="130px"/>'>>\
<</if>>\
[img[images/npc/spoiler/kleber/ghoul/brucybed.webp]]
You awaken to the silence of night as you feel the warmth of your ghoul Brucy, pressed up against your chest. You slowly lean over and give him a gentle kiss on the cheek before carefully climbing out of the bed, trying your best not to wake him. You then walk toward the window before gazing at the moon shining into your room.
<<lucit "(//Inner Thoughts//) Lucien">>//What a beautiful peaceful night. There is much that needs to be done this night and I should check on Alisa. She is probably oversleeping again.//<</lucit>>
You then begin walking toward the door before realizing that you forgot to get dressed.
<<lucit "(//Inner Thoughts//) Lucien">>//Oh silly me. You'd think that a century would be enough to remember these things.//<</lucit>>
Giggling to yourself, you approach your wardrobe then open it up.
[[Decide what to wear|Lucien Intro Wardrobe]]
</center>\<center>\
<<addclass "body" "klucdream">>\
<<if $CurrentSong isnot "Lovely3">>\
<<set $CurrentSong to "Lovely3">>\
<<audio ":all" stop>>\
<</if>>\
<<if $AClothing is "Nude">>\
<<set $AlisaPic to '<img src="https://cdn.discordapp.com/attachments/693958695960445008/753714382881423521/nude2.webp" width="130px" height="130px"/>'>>\
\
<<elseif $AClothing is "Corset">>\
<<set $AlisaPic to '<img src="images/npc/spoiler/kleber/alisa/corset2.webp" width="130px" height="130px"/>'>>\
\
<<else>>\
\
<<set $AClothing to "Phoenix Dress">>\
<<set $AlisaPic to '<img src="images/npc/spoiler/kleber/alisa/phoenix2.webp" width="130px" height="130px"/>'>>\
<</if>>\
You open your eyes to see that you are floating in a pond. The water feels warm and your body is relaxed as you slowly drift over the water. You look around to see that you are surrounded by tree and leaves, many of which, are gently gliding across the water.
[img[images/npc/spoiler/kleber/lucien/dream/1.webp]]
<<lucit "(//Inner Thoughts//) Lucien">>//What a magnificent place to be. How did I get here? This is all so wonderful. I never wish to leave.//<</lucit>>
Feeling so at peace, you begin slowly submerging your head in the water when you feel something gripping your legs. You quickly raise your head then reach down but whatever grabbed you, seems to have let go. Frantically thrusting your hands into the water, you then feel hands gripping the back of your neck, causing you to quickly spin around.
You then see hands coming out of the water all around you. Your eyes frantically darting between each hand until you begin collecting your thoughts.
[img[images/npc/spoiler/kleber/lucien/dream/2.webp]]
<<lucit "(//Inner Thoughts//) Lucien">>//These hands. Where are they coming from? They are just coming out of the water. This is impossible! It must be a spell. Maybe a illusion...//<</lucit>>
You then begin giggling as you say out loud,
<<lucnude "Lucien">>Oh Duke, you little rascal. You're scaring me again. That is not nice.<</lucnude>>
The hands then submerge as you har a raspy voice say,
<<duke2 "Duke">>None of you will ever realize what it is like to be trapped in this dreadful crypt. It is simply maddening!<</duke2>>
<<lucnude "Lucien">>I understand what you are going through Duke. I know it can be very hard but you have done so much for this family and I am eternally grateful to you.<</lucnude>>
<<if $Amulet isnot 1>>\
\
<<duke2 "Duke">>I do what I must for our queen. Now I must speak with you of the Shadowfang's claims. They are insisting that one of our family is part of the human group and as you know, this makes us look really bad and if proven true, will give the fool Hadrian, some leverage over us. This whole ordeal has caused the queen a great deal of stress so we must speak on this after you fulfill your duties.<</duke2>>
<<lucnude "Lucien">>I understand. I just don't know if Hadrian is lying and trying to get us to investigate it, thus making contact with the humans before the attack and violating our own rules. If that is the case then sending someone to check this will only allow Hadrian to prove his false rumor true. We can't risk that.<</lucnude>>
<<duke "Duke">>You are correct. We cannot risk that but we must discuss this after your duties. Now! You are to collect your insufferable sister then awaken the newly risen. After you finish with this duty then ditch the immature fool that you call a sister and meet with the queen to discuss our plans going forward.<</duke>>
\
<<else>>\
\
<<duke2 "Duke">>I do what I must for our queen. Now I must speak with you of a disturbance, I have encountered this day. It involves the impostor we spoke of before. I have encountered this impostor and it is not a member of any of the families.
It shares a visage of our family but has a stench of humanity on it, though it's essence is... strangely familiar. This curiosity has caused myself and the queen a great deal of concern. We must all speak on this after you fulfill your duties.<</duke2>>
<<lucnude "Lucien">>So the one that Hadrian's spy has spotted, was not one of ours? This curiosity, does it have a name or gender? I will need to know what I'm looking for.<</lucnude>>
<<duke2 "Duke">>It is female and it spoke with me but I was more concerned on checking it's essence then listening to it.<</duke2>>
<<lucnude "Lucien">>You really need to work on your social skills. Being a lich doesn't prevent you from at least, trying to make friends.<</lucnude>>
<<duke "Duke">>Absolute nonsense! Friends are nothing but a weakness that will ultimately destroy you. I will never understand why you all behave as you do. Now! You are to collect your insufferable sister then awaken the newly risen. After you finish with this duty then ditch the immature fool that you call a sister and meet with the queen to discuss our plans going forward.<</duke>>
<</if>>\
<<lucnude "Lucien">>Ahh, can't you and Alisa ever get along? You both actually have much in common. I don't know of any other...<</lucnude>>
<<duke "Duke">>Fool! That unbearable brat has nothing in common with me! I only keep her alive because our queen insists on it! Now enough of this foolish discussion. AWAKEN!!!<</duke>>
[[Awaken|Lucien Intro]]
</center>\<center>\
<<addclass "body" "kdining">>\
\
<<if $DoofusEvent is 1>>\
\
You carefully open the door and leave your room, walking through the hall and across the dining room, when you suddenly hear some people running. You turn to see Alisa running after her ghoul Doofus before jumping on his back, bringing him down on top of the dining room table. She begins squeezing his throat with one of her hands while punching him with your other hand. Her ghoul tries to cover his face while crying and pleading,
<<chat "Doofus">>Please princess! Doofus sorry! Please no hurt Doofus! Please princess!<</chat>>
Ignoring his pleas, Alisa continues punching him in his face as you lean forward and say,
<<luc "Lucien">>Lissa darling, why are you beating on the poor boy? He is clearly sorry for whatever he has done.<</luc>>
Alisa turns to look at you before giving you a scowl then bellowing,
<<alisaangry "Alisa">>What are you doing in my room? Get out!<</alisaangry>>
You slowly shake your head.
<<luc2 "Lucien">>You are not in your room Lissa. You are beating this poor thing in the middle of our dining room.<</luc2>>
Alisa freezing in place for a few seconds before looking around the room, finally realizing that she is naked on top of the dining room table with a bunch of your clan members staring at her. She looks at them then back at Doofus, who is crying under her before turning back to you and pointing at her ghoul then saying,
<<alisa "Alisa">>It wasn't my fault. It was his fault.<</alisa>>
<<luc2 "Lucien">>Is that so? It certainly looked to me, like you were chasing the poor thing across the hall.<</luc2>>
You stares at you in silence for a few seconds before replying,
<<alisa "Alisa">>No...his fault.<</alisa>>
realizing that she isn't going to back down, you chuckle for a few seconds before shrugging.
<<luc2 "Lucien">>Well if you insist. Now can you please be a doll and go back to your room and get dressed? We have much to do today and we don't want to keep the duke waiting. You know how testy he gets when we are late.<</luc2>>
<<alisaangry "Alisa">>Fuck that corpsesucking asshole!<</alisaangry>>
<<luc2 "Lucien">>Lissa, can we not anger him today? You know he hears all that we say and tends to get quite grumpy when you disrespect him. Let's just get you dressed then head to the crypt to welcome the newly turned before meeting with our resident lich.<</luc2>>
<<alisa "Alisa">>Fine, let's go.<</alisa>>
Not comfortable letting her walk off naked, you block her with your cane then say,
<<luc "Lucien">>Shouldn't you get dressed first?<</luc>>
[[Await her response|Lucien Intro 3]]
\
<<elseif $DoofusEvent is 2>>\
\
You carefully open the door and leave your room, walking through the hall and across the dining room. You can see members of your family cleaning up the dining room, they are too focused on their duties to notice you as you continue toward your sister's room. When you arrive at the hallway leading to your sister's room, you see Alisa leave the room. You then approach her and say,
<<luc2 "Lucien">>Lissa darling? Aren't you forgetting something?<</luc2>>
<<alisa "Alisa">>Did I forget to curtsy or something?<</alisa>>
<<luc2 "Lucien">>You seem to have forgotten your clothes. You know how Benedict feels about you walking around like that.<</luc2>>
<<alisaangry "Alisa">>Well I don't give a fuck how Benedickhead feels! He answers to me!<</alisaangry>>
<<luc2 "Lucien">>Us, little sister. He answers to us, and he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
[[Lead Alisa to the crypt|Lucien Intro Crypt][$Partner to "Alisa"]]
\
<<else>>\
\
You carefully open the door and leave your room, walking through the hall and across the dining room. You can see members of your family cleaning up the dining room, they are too focused on their duties to notice you as you continue toward your sister's room. When you arrive at the hallway leading to your sister's room, you see Alisa leave the room. You then approach her and say,
<<luc2 "Lucien">>Lissa darling, do you have everything ready?<</luc2>>
<<alisa "Alisa">>Yeah I have everything. Do we really have to wake up these assholes again? Can't someone else do it?<</alisa>>
<<luc2 "Lucien">>It is important that we greet all new members of the family personally so they can feel welcome and understand our tenants. We also need to do what we can to make sure that everyone is doing their part around here. We can't just let Benedict do everything himself.<</luc2>>
<<alisaangry "Alisa">>We should just let Benedickhead do all this boring shit. That is his job after all.<</alisaangry>>
<<luc2 "Lucien">>He does a lot for us, little sister. he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
[[Lead Alisa to the crypt|Lucien Intro Crypt][$Partner to "Alisa"]]
<</if>>
</center><center>\
<<if $AliGhoulSex is 1>>\
\
<<addclass "body" "kdungeon">>\
You walk out of the crypt and immediately see Alisa kneeling next to a chained up ghoul. She appears to be stroking his cock and squeezing his balls. After a few seconds, he lets out a long groan as his penis erupts in Alisa's hand, shooting cum across the room before leaking out of Alisa's hands while she milks him.
<<if settings.sex is true>>\
[img[images/sex/femdom/stroke2.webp]]
<<else>>\
<</if>>\
Alisa just stares down at his penis as it throbs in her hands, leaking cum as she simply stares at it, almost in a trance. After a few more seconds of cumming, the ghoul is fully spent and his penis becomes flacid in Alisa's hands. He takes a few seconds to catch his breath as he looks up to her with a grateful gaze while smiling at her.
<<lucit "(//Inner Thoughts//) Lucien">>//Wow that is so sweet of her. Normally she always hurts these poor things but she pleased him. Maybe she can change after all. I can only hope.//<</lucit>>
Alisa then stand up and looks at him with an annoyed expression before you say,
<<lucsmile "Lucien">>Aww Lissa, that was very sweet of you. Perhaps there is hope for you after all.<</lucsmile>>
She quickly turns to you then pouts before saying,
<<alisaangry "Alisa">>Don't get the wrong idea. I wasn't doing it for him.<</alisaangry>>
You give Alisa a wide smirk before responding,
<<lucsmile "Lucien">>Really, so you simply pleasured the boy for your own amusement hmmm?<</lucsmile>>
<<alisaangry "Alisa">>I just felt like doing it so shut up!<</alisaangry>>
<<lucsmile "Lucien">>Fair enough sweetie. I will say nothing further on it beside stating that I am pleased that you both enjoyed yourselves.<</lucsmile>>
<<alisaangry "Alisa">>It had nothing to do with him...<</alisaangry>>
<<lucsmile "Lucien">>I'm not saying it did, darling. Now, are you ready to speak with mother? We shouldn't keep her waiting for long.<</lucsmile>>
<<alisaangry "Alisa">>Fine, but my hand is sticky because of this shithead. Hey lick your nasty cum off my hand you dumb fucker!<</alisaangry>>
Alisa then shoves her fingers in the ghoul's mouth as he obediently sucks his cum off her hand, essentially cleaning her hand with his mouth. After he is done, Alisa turns and walk toward the main ground. You and Alisa then head to your mother's chambers together.
\
<<elseif $AliGhoulSex is 2>>\
\
<<addclass "body" "kdungeon">>\
<<if settings.sex is true>>\
[img[images/sex/femdom/balls3.webp]]
<<else>>\
<</if>>\
You walk out of the crypt and immediately see Alisa rapidly kicking a chained up ghoul in his balls as she loudly laughs. Shocked at her horrific treatment of this poor ghouls, you quickly holler,
<<luc "Lucien">>Lissa sweetie! What ever are you doing to the poor boy?<</luc>>
<<alisasmile "Alisa">>I'm just having fun with him. These ghouls only exist for our amusement so I make good use of them.<</alisasmile>>
The ghouls writhes & cries in pain as he tries to curl up in a ball but the restraints are holding him too tightly. Saddened by his suffering, you slowly kneel down next to him and gently rub his cheek while saying,
<<lucflirt "Lucien">>You poor dear. I'm sorry for your pain. Just rest your head back and focus on your thoughts.<</lucflirt>>
You then place both of your hands on his face before using your inner magic to try to calm his mind and distract it from the pain he is suffering from. You focus you energy on his mind, causing you to illuminate in a bright light. The ghoul seems to get lost in a trance as he softly moans.
After a second under your spell the ghoul begins moaning before Alisa quickly lifts her leg back then kicks him in the balls once more, causing the ghoul to loudly mumbles in pain. You quickly turn to Alisa and say,
<<lucangry "Lucien">>Alisa! Can't you just let this poor thing have a few moments of peace?<</lucangry>>
<<alisaangry2 "Alisa">>Well he doesn't fucking deserve it! He is just another useless shit! Fuck him!<</alisaangry2>>
She then kicks him in his balls once more before walking away. You quickly stand up then follows her as you say,
<<luc2 "Lucien">>Alisa why are you so angry, my dear? I know you enjoy hurting others. It is clearly a fetish of yours but you always pick on these poor ghouls. They are only here to help us and make us happy. Can't you just return the favor from time to time?<</luc2>>
<<alisa "Alisa">>That sounds stupid. They are not one of us. They are no better than humans. We should just use them then toss them out when we're done. I'm definitely not dating one!<</alisa>>
<<luc2 "Lucien">>Uhh, what am I going to do with you sister? I want you to improve, I really do but you make it so difficult for me.<</luc2>>
<<alisasmile "Alisa">>Well stop trying to change me then. I'm perfect as I am, don't bother trying to deny it. We both know it is true.<</alisasmile>>
<<luc2 "Lucien">>If you say so Alisa.<</luc2>>
<<alisasmile2 "Alisa">>Well I do say so. So yeah... I'm right.<</alisasmile2>>
She then holds her head up confidently as you chuckle.
<<luc2 "Lucien">>Okay miss "I'm right all the time". How about we speak with mother now? I already took care of greeting our new family members.<</luc2>>
<<alisasmile2 "Alisa">>Oh so you didn't need me after all? I knew it. I'm always right.<</alisasmile2>>
Alisa then confidently walks toward the main hall to meet with your mother as you follow behind her.
\
<<elseif $AliKick is 1>>\
\
<<addclass "body" "kkitchen">>\
You quickly follow the direction that Alisa was heading in when you see a chained ghoul writhing in pain. His testicles appears to be cut, most likely from a strong impact. Knowing your sister, you can only assume she did it, so you slowly kneel down in front of the ghoul then place your hand on his cheek before focusing your magic into filling his mind with pleasant thoughts.
<<lucflirt "Lucien">>//Relax your mind and focus on the beautiful things you see around you. Rest your body and relieve your mind for you are safe my brother. You will suffer no more.//<</lucflirt>>
You do your best to distract him from the pain before quickly standing up to find your sister before she could cause more trouble. Following Alisa's path, leads you to the kitchen where a ghoul is mixing soup in a cauldron while other ghouls are preparing food for rest of ghouls.
As you enter the room, you suddenly see Alisa kick one of the ghouls into the cauldron, causing him to fall in and begin screaming while the boiling water melts his skin. Alisa hysterically laughs as she watches the ghoul floundering in the boiling water.
<<lucit "(//Inner Thoughts//) Lucien">>//How could she do that to the poor thing? Why? I will never understand her. That poor thing.//<</lucit>>
The other ghouls quickly run to save him while struggling to smother the flame. After the ghouls finally smother the flame, the chef looks at the burned ghoul then says,
<<chat "Porky">>How Stirs fall in water? Stirs need be more careful.<</chat>>
She then goes back to cooking as the burning ghoul continues screaming for a few more seconds until he stops moving and lays still. Alisa continues to stare at him while still laughing.
<<lucangry "Lucien">>Lissa! Why on earth would you do such a thing? The poor dear.<</lucangry>>
<<alisasmile "Alisa">>I was just helping him test the temperature.<</alisasmile>>
<<lucangry "Lucien">>Lissa...<</lucangry>>
<<alisasmile "Alisa">>Oh come on. He is just a useless nobody. He just makes food for the other ghouls. He doesn't matter and we can easily get another one.<</alisasmile>>
<<luc2 "Lucien">>Those poor boys are not grown on trees you know.<</luc2>>
<<alisa "Alisa">>Of course they aren't. That would be weird. Who would want a ghoul tree? Those things are annoying enough without having to hear them outside my window in the mornings.<</alisa>>
<<luc2 "Lucien">>I wasn't being serious about ghouls in trees. I was just saying that these things are limited. We can't just keep killing them without reducing our supply.<</luc2>>
<<alisasmile "Alisa">>We got plenty. Don't worry about it. We also just woke up a bunch today. It's fine.<</alisasmile>>
<<luc2 "Lucien">>What ever do I have to do to get you to care?<</luc2>>
<<alisasmile "Alisa">>Ummm, you could make ghouls more fun. Maybe shoot one out of a cannon or something. I never tried that. We should do it. I want to see them go splat.<</alisasmile>>
<<lucsmile "Lucien">>Ohh, Lissa darling, you really are something. Anywho, are you ready to meet with mother now? I'm sure she is waiting anxiously for us.<</lucsmile>>
<<alisasmile "Alisa">>Yeah lets go say hi to mom then I have some balls to kick.<</alisasmile>>
You then follow your sister out of the kitchen
\
<<else>>\
\
<<addclass "body" "kkitchen">>\
You quickly follow the direction that Alisa was heading in when you see a chained ghoul writhing in pain. His testicles appears to be cut, most likely from a strong impact. Knowing your sister, you can only assume she did it, so you slowly kneel down in front of the ghoul then place your hand on his cheek before focusing your magic into filling his mind with pleasant thoughts.
<<lucflirt "Lucien">>//Relax your mind and focus on the beautiful things you see around you. Rest your body and relieve your mind for you are safe my brother. You will suffer no more.//<</lucflirt>>
You do your best to distract him from the pain before quickly standing up to find your sister before she could cause more trouble. Following Alisa's path, leads you to the kitchen where a ghoul is mixing soup in a cauldron while other ghouls are preparing food for rest of ghouls.
As you enter the room, you suddenly see Alisa kick one of the flour bags, splitting it open, causing the flour to leak out and the chef to shout,
<<chat "Porky">>Hey! Who is breaking stuff? That stuff needed for cooking.<</chat>>
Alisa turns to the cook then shouts,
<<alisaangry2 "Alisa">>I broke it! Do you want me to break your bones too?<</alisaangry2>>
The chef quickly recoils in fear.
<<chat "Porky">>No. Sorry princess. Didn't know it you. Please forgive Porky.<</chat>>
<<alisaangry "Alisa">>Ugh! Whatever!<</alisaangry>>
She then turns to walk away when notices you watching her.
<<alisaangry "Alisa">>What do you want?<</alisaangry>>
<<luc2 "Lucien">>I want to know why my little sister feels so upset. I really worry for you.<</luc2>>
<<alisaangry "Alisa">>I'm fine.<</alisaangry>>
<<luc2 "Lucien">>Maybe fine with kicking ghouls between their legs.<</luc2>>
Alisa lightly giggles.
<<alisasmile2 "Alisa">>Oh yeah. I did that.<</alisasmile2>>
<<luc2 "Lucien">>That poor boy is still squirming you know?<</luc2>>
<<alisasmile "Alisa">>That is great news. I should kick him again.<</alisasmile>>
You give her a smirk.
<<lucsmile "Lucien">>Well if it cheers you up then I suppose it couldn't hurt... Us.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! I'll give him more kicks later.<</alisasmile2>>
<<lucsmile "Lucien">>Oh those poor dears. Anyway are you prepared to meet with mother? I'm sure she is waiting anxiously for us.<</lucsmile>>
<<alisasmile "Alisa">>Yeah lets go say hi to mom then I have some balls to kick.<</alisasmile>>
You then follow your sister out of the kitchen.
<</if>>\
<info2>(Alisa is now your partner.)</info2>
[[Meet with your mother|Lucien Intro Main Hall][$Partner to "Alisa"]]
</center>\<center>\
<<if $AClothing is "Nude">>\
\
<<addclass "body" "kdungeon">>\
You leave the crypt then begin walking past a naked chained up ghoul when you notice him staring at you. His eyes wander up and down your body as he staring longly at you. Seeing his interest in you, encourages you to approach him then run your hand up your body as you say,
<<alisa "Alisa">>What are you looking at dumbass? You want to fuck me don't you?<</alisa>>
He anxiously nods his head while he tries to say something but no words come out of his mouth. You slowly look down at his rock hard penis as it points up at you. It is obviously that he is lusting for you.
[[Grab his fucking cock|Alisa Intro Crypt 4][$AliGhoulSex to 1]]
[[Kick him in his balls|Alisa Intro Crypt 4][$AliGhoulSex to 2]]
\
<<else>>\
\
<<addclass "body" "kkitchen">>\
You leave the crypt then begin walking past a naked chained up ghoul, he doesn't seem to notice you so you decide to give him a little surprise. You quickly approach him before giving him a firm kick in the balls. He quickly writhes in pain as you walk away with a smirk on your face.
You continue walking until you end up the kitchen where the cooks a preparing some food for the ghouls. There is a ghoul chef cooking a different assortment of meats while her other ghouls prepare and season the meats as they are all being watched by a few bloodkin guards, who make sure that they don't poison the meals.
You watch them all cook as you try to find something fun to do until you suddenly see a ghoul mixing a stew over a large cauldron. He seems to be barely maintaining his balance.
[[Kick him into the cauldron|Alisa Intro Kitchen][$AliKick to 1]]
[[Just leave|Alisa Intro Kitchen][$AliKick to 0]]
<</if>>\
</center>\<center>\
<<addclass "body" "kcrypt">>\
You and Alisa head to the crypt and see multiple members or your clan, organizing the coffins in orderly lines across the room. The caretaker quickly notices you both approach and says,
<<if $AClothing is "Nude">>\
<<chat "Fenris">>Good morning prince and...where are your clothes princess? On second thought, I don't care. You do what you want too. I'm tired of getting shouted at. Now that you both are here, lets get down to business. We have the new family members in the caskets on the left and the new ghouls on the right. We will wake them up as soon as the last caskets are set up.
We will give them a chance to collect their bearings then you two... or at least you Lucien, will educate them on our tenants then we will train them for their future so it is pretty much the same as always. Let me know if you have any questions.<</chat>>
<<alisa "Alisa">>I have a question. Who the fuck do you think you are, telling me to get dressed?<</alisa>>
<<chat "Fenris">>I didn't tell you to get dressed. I was just commenting on you not being dressed. There is a big difference.<</chat>>
\
<<else>>\
\
<<chat "Fenris">>Good morning prince and princess. I'm glad that you arrived on time. We have the new family members in the caskets on the left and the new ghouls on the right. We will wake them up as soon as the last caskets are set up.
We will give them a chance to collect their bearings then you two... or at least you Lucien, will educate them on our tenants then we will train them for their future so it is pretty much the same as always. Let me know if you have any questions.<</chat>>
<<alisa "Alisa">>I have a question. Can we hurry the fuck up? This is boring.<</alisa>>
Fenris replies in a very sarcastic tone,
<<chat "Fenris">>Oh, right away princess. Let me just use my powers of time travel to go forward in time and get all of the caskets from this room and single handedly carry them through the wormhole to this time so that my precious princess doesn't have to wait a minute for the caskets to be ready.<</chat>>
<</if>>\
<<alisaangry "Alisa">>Don't talk back to me, you little shit!<</alisaangry>>
Fenris says, in a very bored tone.
<<chat "Fenris">>I'm not talking back. I'm just answering your questions. You shouldn't ask me questions, if you don't want answers.<</chat>>
<<alisaangry2 "Alisa">>Well...Fuck you asshole! I should rip out your heart!<</alisaangry2>>
<<lucsmile "Lucien">>Lissa sweetie, do not let mere words rattle you so. Remember we are family and we're here to wake up our new brothers and sisters. Let's get it done so we can fire the ballista, just as you wanted. Oh, I can almost hear those humans screaming now.<</lucsmile>>
<<alisasmile2 "Alisa">>Ahh, I love hearing their screams. I can't wait. Can we do it now? Just one shot.<</alisasmile2>>
<<lucangry "Lucien">>Lissa darling...<</lucangry>>
<<alisa "Alisa">>...Fine. We'll wake up the dipshits first. Can you hurry up Fenris?<</alisa>>
Fenris maintains his bored/lazy tone as he replies,
<<chat "Fenris">>Of course my princess. Anything for you...<</chat>>
He then walks off as Alisa stares at him with a scowl on her face while she mutters,
<<alisaangry2 "Alisa">>...Fucking Asshole!<</alisaangry2>>
[[Wait for Fenris to finish setting everything up|Lucien Intro Crypt 2]]
</center>\<center>\
<<addclass "body" "klucbed">>\
This your wardrobe, filled with all your clothes. You have multiple outfits to choose from, though some of your most expensive outfits/dresses are in the laundry room for cleaning.
<tier3>Black Lily</tier3>
[img[images/npc/spoiler/kleber/lucien/lily.webp]]
<guile>Guile + 1</guile> / <seduc>Seduction + 2</seduc>
[[Wear Black Lily|Lucien Intro Bedroom][$LClothing to "Black Lily"]]
<tier4>Royal Sparrow</tier4>
[img[images/npc/spoiler/kleber/lucien/sparrow.webp]]
<melee>Melee + 1</melee> / <intim>Intimidation + 3</intim>
[[Wear Royal Sparrow|Lucien Intro Bedroom][$LClothing to "Royal Sparrow"]]
</center>\<center>\
<<addclass "body" "klucbed">>\
This is your master bedroom. The whole room is a deep shade of blue and just screams nobility. There are several arm chairs, a nightstand a fully functioning wardrobe and a gorgeous master bed with your [[ghoul Brucy|Lucien Intro Brucy]], peacefully sleeping on it.
[[Head out to wake up your sister|Lucien Intro 2]]
</center>\<center>\
<<addclass "body" "klucbed">>\
[img[images/npc/spoiler/kleber/ghoul/brucybed.webp]]
Your ghoul Brucy is peacefully sleeping on his back.
<<lucit "(//Inner Thoughts//) Lucien">>//What a sweet boy. Always so sweet and caring. Rest up my little doll. I'll be back to spend some time with you later.//<</lucit>>
You then lean forward and give him a gentle kiss on his cheek but as you are leaving, you hear him say,
<<chat "Brucy">>My prince, you are awake? It so good to see you this morning. Want to stay for a while? Brucy loves you.<</chat>>
You pause for a moment and place your hand on your chest, feeling very flattered at his adorable affection.
<span class="love2">[[(Sex) Stay for a while|Lucien Intro Brucy 2][$VK to 1]]</span>
[[Tell him that you can't stay|Lucien Intro Brucy 2][$VK to 2]]
</center>\<center>\
<<addclass "body" "kdining">>\
\
<<if $AlisaAgree isnot 1>>\
\
<<alisa "Alisa">>Why bother? It's not cold here, anyway do we really have to wake up these assholes again? Can't someone else do it?<</alisa>>
<<luc2 "Lucien">>It is important that we greet all new members of the family personally so they can feel welcome and understand our tenants. We also need to do what we can to make sure that everyone is doing their part around here. We can't just let Benedict do everything himself.<</luc2>>
<<alisaangry "Alisa">>We should just let Benedickhead do all this boring shit. That is his duty after all.<</alisaangry>>
<<luc2 "Lucien">>He does a lot for us, little sister. he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
[[Lead Alisa to the crypt|Lucien Intro Crypt]]
\
<<else>>\
\
<<alisa "Alisa">>Alright fine! I don't know why anyone cares.<</alisa>>
<<luc2 "Lucien">>Lissa sweetie, you know full well that it distracts the boys around here, making them think of things that are not related to their duties. We also need to lead by example for the other families and walking around in our birthday suits is not a proper way to express ourselves. We don't want the other families thinking that we are like one of the tribal vermin that eat their own.<</luc2>>
<<alisa "Alisa">>So what if I distract them? If they want to fuck me then they can just say so and if I feel like it, then I will fuck them and they can move on. I don't see a problem. Fucking is the only fun thing to do around here.<</alisa>>
<<luc2 "Lucien">>Well you don't exactly treat your suiters with much care, do you? not to mention the fact that crippled family members are far less effective at fulfilling their duties.<</luc2>>
<<alisa "Alisa">>What are you talking about?<</alisa>>
<<luc2 "Lucien">>I'm referring to the last 2 men that you "had fun with". Surely you remember what happened.<</luc2>>
<<alisa "Alisa">>Which ones were those?<</alisa>>
<<lucangry "Lucien">>They were the ones that ended up flying out of your window on fire. We are still trying to clean up the wall from the blood and ash.<</lucangry>>
<<alisaangry "Alisa">>Oh yeah. Those fuckers deserved it! I burned and tossed those fuckwits out because they were talking about milking me. I'M NOT A FUCKING COW!!!<</alisaangry>>
<<luc2 "Lucien">>I heard the whole thing Lissa. You were not very discrete. They were asking you to milk them, which is a term for stroking their penis's.<</luc2>>
<<alisa "Alisa">>Well they shouldn't have said milking. I'm not a fucking fat cow!<</alisa>>
<<luc2 "Lucien">>We can't just kill family members like that Lissa. Anyway, can you please get yourself ready before it gets late? We have much to do today.<</luc2>>
<<if $ACLothing is "Nude">>\
[[Wait for Alisa to get dressed|Lucien Intro 4]]
<<else>>\
[[Wait for Alisa to get dressed|Lucien Intro 4]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "kdining">>\
<<if $AClothing is "Nude">>\
\
You patiently wait for Alisa to get dress for a few minutes, until she finally emerges from her room, still naked.
<<luc2 "Lucien">>Lissa darling? Aren't you forgetting something?<</luc2>>
<<alisa "Alisa">>Did I forget to curtsy or something?<</alisa>>
<<luc2 "Lucien">>You seem to have forgotten your clothes. You know how Benedict feels about you walking around like that.<</luc2>>
<<alisaangry "Alisa">>Well I don't give a fuck how Benedickhead feels! He answers to me!<</alisaangry>>
<<luc2 "Lucien">>Us, little sister. He answers to us, and he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
[[Lead Alisa to the crypt|Lucien Intro Crypt][$Partner to "Alisa"]]
\
<<else>>\
\
You patiently wait for Alisa to get dress for a few minutes, until she finally emerges from her room, fully dressed in a magnificent yellow phoenix dress.
<<luc2 "Lucien">>Lissa darling, do you have everything ready?<</luc2>>
<<alisa "Alisa">>Yeah I have everything. Do we really have to wake up these assholes again? Can't someone else do it?<</alisa>>
<<luc2 "Lucien">>It is important that we greet all new members of the family personally so they can feel welcome and understand our tenants. We also need to do what we can to make sure that everyone is doing their part around here. We can't just let Benedict do everything himself.<</luc2>>
<<alisaangry "Alisa">>We should just let Benedickhead do all this boring shit. That is his job after all.<</alisaangry>>
<<luc2 "Lucien">>He does a lot for us, little sister. he does a fabulous job keeping things calm and orderly around here. You should try and give him a chance. He means us well.<</luc2>>
<<alisaangry "Alisa">>Yeah he keeps things calm... Calm and boring!<</alisaangry>>
<<luc2 "Lucien">>We can't have fun all the time Lissa. We need to keep mother's vision alive or we would end up back in that... squalor we lived in before. How absolutely dreadful that was.<</luc2>>
<<alisasmile2 "Alisa">>That wasn't bad. I was able to kill anyone I wanted back then and go on rampages. It was so fucking awesome!<</alisasmile2>>
<<luc2 "Lucien">>It might have been fun for you but mother and I had to deal with those ghastly human hunters. They were quite persistent and followed us everywhere we went.<</luc2>>
<<alisasmile "Alisa">>We should have killed them all. That would have taught them a lesson.<</alisasmile>>
<<luc2 "Lucien">>You constantly underestimate these humans. They may be fragile to the touch but they do have some clever well trained fighters amongst them. They were also persistent. Everytime we killed a few then more would soon follow. Humans can be very organized and dangerous if you aren't prepared for them.
That is why the families are uniting for the attack tomorrow. We must destroy that human training camp or they will grow stronger and could endanger our future. We don't need them getting in our way.<</luc2>>
<<alisasad "Alisa">>I guess, but do we really have to go? The other families can handle it and we're not gonna be fighting anyway.<</alisasad>>
<<lucangry "Lucien">>Well we need to keep an eye on the families to make sure they are doing what they promised and to make sure they are not keeping more humans then they are letting on. We can not trust many of those families to keep their word so we must always remain vigilant. Mother also trusts the Shadowfang family less than all the others.
Mother expects them to mislead us and maybe even sabotage our attack. They do have a close relationship with much of the human nobility. They are traitors to our kind and live in the shadows. We can't trust them carry out any of our command or to remain true to their words.
The only reason we work with them is for their phenomenal ability to collect intelligence and infiltrate their enemies, saving many lives as long as their enemies remain aligned with ours...<</lucangry>>
<<alisa "Alisa">>I don't trust those cowardly little shitheads either but can we at least, kill some of the humans while we are there, maybe set them on fire?<</alisa>>
<<lucangry "Lucien">>That simply won't do Alisa. Every human needs to be accounted for and then shared amongst the families. Also we are only there to monitor the attack, not to engage. We watch the families then we report back to mother.<</lucangry>>
<<alisa "Alisa">>Fine whatever, so what do I have to do now?<</alisa>>
<<luc2 "Lucien">>We will head to the crypt then gracefully welcome our new members, after we are done with that, we must speak with mother and the duke. Apparently there has been a spiritual disturbance in that human camp which seems to trouble our resident lich. After all of that is done then the rest of the night is ours.<</luc2>>
<<alisasmile "Alisa">>Can we shoot the ballista at the outlaw human camp today? Last time, we hit their supply tent and they were freaking out. It was fucking hilarious!<</alisasmile>>
<<lucsmile "Lucien">>That sounds like a wonderful idea Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! At least we can do something fun today.<</alisasmile2>>
<<lucsmile "Lucien">>That we can, now let us get going. The sooner we start our duties, the sooner we can finish it.<</lucsmile>>
[[Lead Alisa to the crypt|Lucien Intro Crypt][$Partner to "Alisa"]]
<</if>>\
</center><center>\
<<if $AliGhoulSex is 1>>\
\
<<addclass "body" "kdungeon">>\
<<alisait "(//Inner Thoughts//) Alisa">>//Well these fuckers are only here to please me so I might as well have some fun with this shithead.//<</alisait>>
You slowly approach the ghoul then kneel down in front of him before reaching down and gripping his penis which seems to really excite him. You then begin stroking his hard cock, slow at first but quckly picking up the pace, causing his body to tense up as he looks down at your hamd then across your body.
<<if settings.sex is true>>\
[img[images/sex/femdom/stroke1.webp]]
<<else>>\
<</if>>\
<<alisasmile2 "Alisa">>You like that bitch! Well you are mine little fucker now and I'm going to milk you weather you like it or not.<</alisasmile2>>
Noticing how much he seems to like it, you decide to use your free hand to tightly grip his balls and squeeze them as he moans in pleasure & pain. You rapidly stroke his cock and squeeze his balls until he lets out a long groan as his penis begins erupting in your hands, shooting out cums shoots across the room before leaking down his penis, onto your hands.
<<if settings.sex is true>>\
[img[images/sex/femdom/stroke2.webp]]
<<else>>\
<</if>>\
You stare down at his penis as it throbs in your hands, leaking cum as you simply stare at it, feeling powerful, knowing that you made him cum your own way, without his imput. After a few more seconds of cumming, the ghoul is fully spent as his penis becomes flacid in your hands. He takes a few seconds to catch his breath as he looks up to you with a grateful gaze while he smiles at you.
Seeing his happy smile, makes you want to hurt him so you stand up then prepare to wind your foot to kick him when you hear,
<<lucsmile "Lucien">>Aww Lissa, that was very sweet of you. Perhaps there is hope for you after all.<</lucsmile>>
You quickly turn to Lucien then pout before saying,
<<alisaangry "Alisa">>Don't get the wrong idea. I wasn't doing it for him.<</alisaangry>>
Lucien smirks before responding,
<<lucsmile "Lucien">>Realy, so you simply pleasured the boy for your own amusement hmmm?<</lucsmile>>
<<alisaangry "Alisa">>I just felt like doing it so shut up!<</alisaangry>>
<<lucsmile "Lucien">>Fair enough sweetie. I will say nothing further on it beside stating that I am pleased that you both enjoyed yourselves.<</lucsmile>>
<<alisaangry "Alisa">>It had nothing to do with him...<</alisaangry>>
<<lucsmile "Lucien">>I'm not saying it was, my darling. Now, are you ready to speak with mother? We shouldn't keep her waiting for long.<</lucsmile>>
<<alisaangry "Alisa">>Fine, but my hand is sticky because of this shithead. Hey lick your nasty cum off my hand you dumb fucker!<</alisaangry>>
You then shove your fingers in his mouth as he sucks his cum off your hand, essentially cleaning your hand with his mouth. After he is done, you turn and walk toward the main ground to get to your mother's chambers while Lucien follows behind you.
\
<<else>>\
\
<<addclass "body" "kdungeon">>\
<<alisait "(//Inner Thoughts//) Alisa">>//You really think that you deserve to fuck me? Yeah fucking right! I'm going to have some fun with you but you are not going to fucking like it!//<</alisait>>
<<if settings.sex is true>>\
[img[images/sex/femdom/balls3.webp]]
<<else>>\
<</if>>\
Realizing that he is in no position to defend himself, you decide to teach him a lesson by pulling your leg back before ramming it into his balls, causing him to mummble in pain. Enjoying his sounds of pain, you continue rapidly kicking his balls as you begin loudly laughing. After a minute of kicking his balls, you hear,
<<luc "Lucien">>Lissa sweetie! What ever are you doing to the poor boy?<</luc>>
<<alisasmile "Alisa">>I'm just having fun with him. These ghouls only exist for our amusement so I make good use of them.<</alisasmile>>
The ghouls writhes & cries in pain as he tries to curl up in a ball but the restraints are holding him too tightly. Lucien kneels down next to him then gently rubs his cheek while saying,
<<lucflirt "Lucien">>You poor dear. I'm sorry for your pain. Just rest your head back and focus on your thoughts.<</lucflirt>>
He then places both of his hands on the ghoul's face before illuminating in a bright light like he did earlier. The ghoul seems to get lost in a trance as it softly moans. Seeing the ghoul in peace quickly bothers you so you once again, lift your leg back before putting all of your might into a strong kick in his balls which causes him to loudly mumbles in pain. Lucien then turns to you and says,
<<lucangry "Lucien">>Alisa! Can't you just let this poor thing have a few moments of peace?<</lucangry>>
<<alisaangry2 "Alisa">>Well he doesn't fucking deserve it! He is just another useless shit! Fuck him!<</alisaangry2>>
You then kick him in his balls again before walking away. Lucien quickly stands up then follows you as he says,
<<luc2 "Lucien">>Alisa why are you so angry, my dear? I know you enjoy hurting others. It is clearly a fetish of yours but you always pick on these poor ghouls. They are only here to help us and make us happy. Can't you just return the favor from time to time?<</luc2>>
<<alisaangry2 "Alisa">>That sounds stupid. They are not one of us. They are no better than humans. We should just use them then toss them out when we're done. I'm definitely not dating one!<</alisaangry2>>
<<luc2 "Lucien">>Uhh, what am I going to do with you sister? I want you to improve, I really do but you make it so difficult for me.<</luc2>>
<<alisasmile "Alisa">>Well stop trying to change me then. I'm perfect as I am, don't bother trying to deny it. We both know it is true.<</alisasmile>>
<<luc2 "Lucien">>If you say so Alisa.<</luc2>>
<<alisasmile2 "Alisa">>Well I do say so. So yeah... I'm right.<</alisasmile2>>
You then hold your head up confidently as Lucien chuckles then says,
<<luc2 "Lucien">>Okay miss "I'm right all the time". How about we speak with mother now? I already took care of greeting our new family members.<</luc2>>
<<alisasmile2 "Alisa">>Oh so you didn't need me after all? I knew it. I'm always right.<</alisasmile2>>
You then confidently walk toward the main hall to meet with you mother as Lucien follows behind you.
<</if>>\
[[Meet with your mother|Alisa Intro Main Hall][$Partner to "Lucien"]]
</center>\<center>\
<<addclass "body" "ksanctum">>\
<<if $CurrentSong isnot "Sanctum1">>\
<<set $CurrentSong to "Sanctum1">>\
<<audio ":all" stop>>\
<</if>>\
You and Alisa are pulled into a hallway filled with a dark essence that saps your strength and leaves you feeling weary. The hallway in front of you is almost pitch black but you keep a strong grip on Alisa's hand then lead her down the hallway toward your mother's room. You can barely see the shades that cling to the walls, protecting the inner sanctum from any intruders.
As you both continue down the dark hallway, you walk past the Duke's crypt door, covered in a strong magical barrier. You can not see but can hear, the shades shifting across the walls, following you down the hall. Trying your best to remain calm, you and Alisa continue down the path as you begin to hear Duke arguing with your mother in the distance.
<<dukesil "Duke">>Why you insist on face to face meetings is just beyond reckless! We must keep you safe from all that may wish you harm. That can only be done if you are in isolation.<</dukesil>>
<<charl "Mother">>Keep me safe from what, my little lich? From my own children?<</charl>>
<<dukesil "Duke">>From all threats. You are in constant danger and you can't trust anyone outside of our plane of existence.<</dukesil>>
<<charl "Mother">>Always the worry body, aren't you Duke? Why not just let the beauty of the world in? There is so much to take in and keep close.<</charl>>
<<dukesil "Duke">>Well I can't exactly take in the world from this crypt that your king sealed me in. Though I have no interest of traveling those dreary lands anyway. I only need my research and time.<</dukesil>>
<<charl "Mother">>You're forgetting to mention your loving family. Oh how we love you so.<</charl>>
<<dukesil "Duke">>Oh course... My queen.<</dukesil>>
<<charl "Mother">>That's a good boy. Now where are my adorable children? I do expect them both to be here this time. I hope you haven't been a little rascal and told my daughter not to come and pay her momma a visit.<</charl>>
<<dukesil "Duke">>I told Lucien everything he needed to know. They should both be arriving soon but do consider what I have spoke of. Isolation is the best safeguard from all dangers to you. I can keep you safe here but only if my barriers remained intact. Opening them for anyone, puts us both in danger.<</dukesil>>
<<charl "Mother">>I will consider it, Duke. Now be a doll and locate my children for me. I want them here with momma.<</charl>>
You both finally arrive at your mother's door then realizing that your mother is waiting, you knock on the door, causing your mother to happily call out,
<<charl "Mother">>Speak of the angels, my children are here. Come on in. The door is always open you, my dear sweet children.<</charl>>
You then push the door open, causing a dark mist to escape her room and fill the hallway in darkness...
[[End of Content|Twin Intro End][$TwinLucienEnd to 1;$Form to "None";$Partner to "None";]]
</center>\<center>\
<<addclass "body" "kkitchen">>\
<<if $AliKick is 1>>\
\
Unable to pass up the opportunity to see him burn, you quickly walk up behind the ghoul then kick him into the cauldron, causing him to fall in and begin screaming as the boiling water melts his skin. You laugh while you watch him floundering in the boiling water.
The other ghouls quickly run to save him while struggling to smother that flame. After the ghouls finally smother the flame, the chef looks at the burned ghoul then says,
<<chat "Porky">>How Stirs fall in water? Stirs need be more careful.<</chat>>
She then goes back to cooking as the burning ghoul continues screaming for a few more seconds until he stops moving and lays still. You look down at him while still laughing until you hear,
<<lucangry "Lucien">>Lissa! Why on earth would you do such a thing? The poor dear.<</lucangry>>
<<alisasmile "Alisa">>I was just helping him test the temperature.<</alisasmile>>
<<lucangry "Lucien">>Lissa...<</lucangry>>
<<alisasmile "Alisa">>Oh come on. He is just a useless nobody. He just makes food for the other ghouls. He doesn't matter and we can easily get another one.<</alisasmile>>
<<luc2 "Lucien">>Those poor boys are not grown on trees you know.<</luc2>>
<<alisa "Alisa">>Of course they aren't. That would be weird. Who would want a ghoul tree? Those things are annoying enough without having to hear them outside my window in the mornings.<</alisa>>
<<luc2 "Lucien">>I wasn't being serious about ghouls in trees. I was just saying that these things are limited. We can't just keep killing them without reducing our supply.<</luc2>>
<<alisasmile "Alisa">>We got plenty. Don't worry about it. We also just woke up a bunch today. It's fine.<</alisasmile>>
<<luc2 "Lucien">>What ever do I have to do to get you to care?<</luc2>>
<<alisasmile "Alisa">>Ummm, you could make ghouls more fun. Maybe shoot one out of a cannon or something. I never tried that. We should do it. I want to see them go splat.<</alisasmile>>
<<lucsmile "Lucien">>Ohh, Lissa darling, you really are something. Anywho, are you ready to meet with mother now? I'm sure she is waiting anxiously for us.<</lucsmile>>
<<alisasmile "Alisa">>Yeah lets go say hi to mom then I have some balls to kick.<</alisasmile>>
You then walk out of the kitchen as your brother follows behind you.
\
<<else>>\
\
<<alisait "(//Inner Thoughts//) Alisa">>//I could kick him in but then I would have to deal with more bitching from Benedict and lectures from Lucien. Fuck it!//<</alisait>>
You turn away then kick a flour bag, splitting it open, causing the flour to leak out and for the chef to shout,
<<chat "Porky">>Hey! Who is breaking stuff? That stuff needed for cooking.<</chat>>
You turn to the cook then shout,
<<alisaangry2 "Alisa">>I broke it! Do you want me to break your bones too?<</alisaangry2>>
The chef quickly recoils in fear.
<<chat "Porky">>No. Sorry princess. Didn't know it you. Please forgive Porky.<</chat>>
<<alisaangry "Alisa">>Ugh! Whatever!<</alisaangry>>
You then turn to walk away when you see yur brother just watching you from the doorway.
<<alisaangry "Alisa">>What do you want?<</alisaangry>>
<<luc2 "Lucien">>I want to know why my little sister feels so upset. I really worry for you.<</luc2>>
<<alisaangry "Alisa">>I'm fine.<</alisaangry>>
<<luc2 "Lucien">>Maybe fine with kicking ghouls between their legs.<</luc2>>
You lightly giggle.
<<alisasmile "Alisa">>Oh yeah. I did that.<</alisasmile>>
<<luc2 "Lucien">>That poor boy is still squirming you know?<</luc2>>
<<alisasmile "Alisa">>That is great news. I should kick him again.<</alisasmile>>
Your brother gives you a smirk.
<<lucsmile "Lucien">>Well if it cheers you up then I suppose it couldn't hurt... Us.<</lucsmile>>
<<alisasmile2 "Alisa">>Awesome! I'll give him more kicks later.<</alisasmile2>>
<<lucsmile "Lucien">>Oh those poor dears. Anyway are you prepared to meet with mother? I'm sure she is waiting anxiously for us.<</lucsmile>>
<<alisasmile "Alisa">>Yeah lets go say hi to mom then I have some balls to kick.<</alisasmile>>
You then walk out of the kitchen as your brother follows behind you.
<</if>>\
[[Meet with your mother|Alisa Intro Main Hall][$Partner to "Lucien"]]
</center>\<center>\
<<addclass "body" "menu">>\
<luc>Lucien</luc> <vk>&</vk> <ali>Alisa</ali>
[img[images/npc/spoiler/kleber/lucien/sparrow.webp]][img[images/npc/spoiler/kleber/alisa/princess.webp]]
<vamp>Vampires</vamp>
<luc2>Male</luc2> | <ali2>Female</ali2>
<luc2>Prince</luc2> | <ali2>Princess</ali2>
<luc2>Mature</luc2> | <ali2>Immature</ali2>
<luc2>Homosexual</luc2> | <ali2>Bisexual</ali2>
<luc2>Enchanter</luc2> | <ali2>Necromancer</ali2>
<span class="lucien">[[Play as Lucien|Lucien Intro Dream][$LClothing to "Nude";$Form to "Lucien"]]</span> <vk>or</vk> <span class="alisa">[[Play as Alisa|Alisa Intro][$AClothing to "Nude";$Form to "Alisa"]]</span>
[[Continue Main Story|Day2 Wake up][$Form to "Human"]]
</center>\<center>\
<<addclass "body" "kmain">>\
<dari>Darius</dari>
[img[images/npc/shadowfang/darius.webp]]
<<if $AClothing is "Nude">>\
As you walk toward the Shadowfang massenger, Lucien grabs your arms and says,
<<luc "Lucien">>Lissa darling, we can't have you approach the messenger dressed like that. It will give Hadrian more ammunition against us. He will surely use this to make our family look like tribal savages to the other families and we can't afford to let the clans dissolve under another family's leadership.
Also knowing Hadrian, he will like use this to try and take our mother's role of Matriarch. He certainly has the influence and knows how to deceive and manipulate others. We can't risk it. Let us head to mother now. She is waiting for us after all.<</luc>>
<<alisaangry "Alisa">>Why should we be scared of him? We could just shove a sword down his throat and let him bleed out.<</alisaangry>>
<<luc2 "Lucien">>We can't kill members of other families. That could start a war and fracture the families that mother and duke have worked so hard to unite. Please Alisa. Just leave him be.<</luc2>>
<<alisa "Alisa">>Alright fine. Let's see mother now.<</alisa>>
You and Lucien walk away from the messenger and toward the mirror, leading to the inner sanctum.
[[Approach the mirror with your brother|Alisa Intro Mirror]]
\
<<else>>\
\
As you walk toward the Shadowfang massenger, Lucien grabs your arms and says,
<<luc "Lucien">>Lissa darling, we need to be careful with that one. He is one of Hadrian's messengers and most likely a spy but due to the bloodpact our mother shared with the families, he must not be harmed so be on your best behavior.<</luc>>
<<alisaangry "Alisa">>Why should we be scared of him? We could just shove a sword down his throat and let him bleed out.<</alisaangry>>
<<luc2 "Lucien">>Because if he is killed then the blood pact would be voided and the families will dissolve into warring tribe again. We will undo what mother and Duke have worked so hard for. It would end mother's dream so please Alisa, don't do anything aggressive. We need to be respectful and avoid making a scene.<</luc2>>
<<alisaangry2 "Alisa">>Fine but he better not piss me off.<</alisaangry2>>
<<luc2 "Lucien">>Please Lissa, even if he does, just stay calm please.<</luc2>>
Lucien then leads you to the Shadowfang messenger, who immediately scolds you before saying,
<<chat "Darius">>So if it isn't the faggot prince and the whore princess. What the fuck do you want? You know that...<</chat>>
Enraged by his comments, you immediately grab him by his hair and pull him forward as Lucien tries to pull you away. Darius grabs your hands then firmly pulls it off of his hair then dives back before pulling out his dagger and holding it in front of him.
<<chat "Darius">>You fucking bitch! I am a messenger. You can't just attack me. Know your place!<</chat>>
<<alisaangry2 "Alisa">>You learn your fucking place ash-sucking coward! I'm the fucking princess here and I can easily have a dirt eating maggot like you squished!<</alisaangry2>>
<<luc2 "Lucien">>Lissa! Please!<</luc2>>
<<chat "Darius">>You wouldn't dare try to kill me. The families would come down on you and your whore mother faster than...<</chat>>
You quickly pull your dagger out of your sheath and try to stab him with it, when your brother grabs you and wrestles the blade out of your hand.
<<chat "Darius">>You're fucking crazy. You're willing to throw away everything your family has earned to kill me. Just keep your distance.<</chat>>
Lucien holds you as you try to lunge at Darius. After a few seconds of trying to get at him, you calm down a bit as your brother says,
<<lucangry "Lucien">>Why are you still here messenger? You already shared Hadrian's baseless accusations. Why stay?<</lucangry>>
<<chat "Darius">>Baseless? It is all accurate. One of your own has been seen with the humans at their camp which is quite funny to me, seeing as how your mother constantly accuses us of consorting with the humans. It's quite ironic.<</chat>>
<<lucangry "Lucien">>It's all lies. All Hadrian ever does is lie and deceive. He is a venomous snake and deserves to be filleted by those whose lives he ruined with his lies.<</lucangry>>
<<chat "Darius">>You know nothing of Hadrian. He is a wiser leader than any of the families. He will take your mother's place one day as soon as he finds out what you are hiding here.<</chat>>
<<alisaangry2 "Alisa">>Hiding? We are not cowardly little worms like you! We don't hide anything! Stupid bitch!<</alisaangry2>>
<<chat "Darius">>Right.. and your mother just united the families with promises of ghouls and fun times... Don't play us for fools. Hadrian knows that you have been doing something to poison the family's minds and it is just a matter of time before that secret is brought to light.<</chat>>
<<alisaangry2 "Alisa">>The only thing that will be brought to light is you if you don't leave my castle. In the morning, I'll toss you over the walls myself. We'll see if worms can fly.<</alisaangry2>>
<<chat "Darius">>How foolish. Kill me and Hadrian will have your family tossed out of the blood pact like the gutter trash you all are.<</chat>>
<<lucangry "Lucien">>The pot calling the kettle black. Your family does nothing but pollute the human slums. You all live in filth while we live as bloodkin should, in luxury so don't dare mock our lifestyle while you all live as homeless vagrants.<</lucangry>>
<<chat "Darius">>Hadrian has more wealth than you can imagine. He just doesn't waste it on castles and mansions. He focuses it on what matters most, survival.<</chat>>
<<alisaangry2 "Alisa">>Yeah right. You're all broke and you know it. That is the only reason why you plead with the humans for money in exchange for being lowly mercenaries. Pathetic!<</alisaangry2>>
<<chat "Darius">>Really? Do lowly mercenaries have things like this?<</chat>>
[img[images/items/misc/orb.webp]]
He then pulls out a radiant glowing orb. It appears to be made of glass and is pulsing with energy. You slowly approach it while almost hypnotized by the bright light.
<<chat "Darius">>This orb has the power to hold the life energy of humans and with the right catalyst, can unleash enough powerful to destroy a whole castle so do you still wish to try and kill me?<</chat>>
<<luc2 "Lucien">>That is a lich device. How on earth did Hadrian get one?<</luc2>>
As Darius speaks with Lucien, you slowly creap around behind him.
<<chat "Darius">>Hadrian knows how to get anything he wants. He has connections all over Quincy and Thorodan. There is nothing he can't get or do...<</chat>>
You quickly swipe the orb from his hands, causing him to panic and try to grab it back but you run behind Lucien.
<<chat "Darius">>Hey! Give that back you lousy felcher!<</chat>>
You playfully toss it in the air and catch it as you say,
<<alisasmile "Alisa">>Nah, it looks pretty. I'm wanna keep it.<</alisasmile>>
<<chat "Darius">>Don't toss it like that! Are you crazy?<</chat>>
<<luc2 "Lucien">>Yeah Lissa, please be careful with that.<</luc2>>
[[Continue playing with it|Alisa Intro Darius 2][$AlisaSmash to 1]]
[[Stop playing with it|Alisa Intro Darius 2][$AlisaSmash to 0]]
<</if>>\
</center>\<center>\
<<addclass "body" "kmain">>\
You and Lucien enter the main hall then head under the stairs, once there, you both approach the mirror before Lucien says the passphrase,
<<luc "Lucien">>Eternal Bloodline.<</luc>>
The mirror suddenly ripples like water in a pond, signaling that the way to the inner sanctum is now open you for both. Lucien looks to you and asks,
<<luc "Lucien">>Are you ready to meet mother?<</luc>>
<<alisait "(//Inner Thoughts//) Alisa">>//Dammit, I hate that place. It is so dark and those damn spooky shadows things. Everything is so creepy there.//<</alisait>>
Not wanting to seem nervous, you look up to Lucien and say,
<<alisasmile "Alisa">>Of course I am. This is no sweat. Let's go.<</alisasmile>>
Lucien gives you an approving nod then remains quiet for a few seconds before holding onto your hand and placing his other hand through the mirror which pulls you both inside.
[[Enter the inner sanctum|Alisa Intro Sanctum]]
</center>\<center>\
<<if $AClothing is "Nude">>\
<<set $AIntim to 2>>\
<<else>>\
<<set $AIntim to 3>>\
<</if>>\
<<addclass "body" "kmain">>\
<<if $AlisaSmash is 1>>\
You shrug then continue to toss it up and catching it as Lucien uses Darius's panic to his advantage.
<<if $LClothing isnot "Royal Sparrow">>\
<Intim>(Intimidation</Intim> <red><<print $AIntim>></red><Intim>/5)</Intim> <rude>You & Lucien's skill is too low.</rude>
<<luc "Lucien">>My sister can be quite destructive with her toys so you might want to answer a few questions for me and I might give you back your orb. What say you?<</luc>>
<<chat "Darius">>You're blackmailing me, you scum? I'm not falling for that, you little thieves. Give me back my orb NOW!<</chat>>
<<alisa "Alisa">>Nope.<</alisa>>
You toss it up but accidently fail to catch it, causing it to smash into the ground, shattering into pieces. Darius grabs his head with both hands and shouts,
\
<<else>>\
\
<Intim>(Intimidation 5/5)</Intim> <info>Lucien's skill is high enough.</info>
<<luc "Lucien">>My sister can be quite destructive with her toys and I have grown very tired of dealing with your smug behavior. You will now answer a few questions for me or I will smash that orb myself!<</luc>>
<<chat "Darius">>You would blackmail me?... Fine but I'm not telling you anything that I wouldn't tell a ghoul in my family so what do you want to know?<</chat>>
Completely ignoring their conversation, you toss the orb up once more but accidently fail to catch it, causing it to smash into the ground, shattering into pieces. Darius grabs his head with both hands and shouts,
<</if>>\
<<chat "Darius">>No! What the fuck! That orb was worth more than your lives! I'm going to make sure that the families hear about this.Your disgusting bloodline will shattered worse than that orb. I will make sure of it, you fucking whore, faggot, bitches!<</chat>>
He then storms off in a feat of rage.
<<luc2 "Lucien">>You... need to be more careful with those things sweetie... Oh boy. Let's go and meet with mother and hope nothing comes of this.<</luc2>>
You giggle as you say,
<<alisa "Alisa">>Sure.. Lets go.<</alisa>>
\
<<else>>\
\
You shrug then hold the orb tightly in your hand and you stare at its light as Lucien uses Darius's panic to his advantage.
<<if $LClothing isnot "Royal Sparrow">>\
<Intim>(Intimidation</Intim> <red><<print $AIntim>></red><Intim>/5)</Intim> <rude>You & Lucien's skill is too low.</rude>
<<luc "Lucien">>My sister can be quite destructive with her toys so you might want to answer a few questions for me and I might give you back your orb. What say you?<</luc>>
<<chat "Darius">>You're blackmailing me, you scum? I'm not falling for that, you little thieves. Give me back my orb NOW!<</chat>>
<<alisa "Alisa">>Nope.<</alisa>>
You toss it up but accidently fail to catch it, causing it to smash into the ground, shattering into pieces. Darius grabs his head with both hands and shouts,
<<chat "Darius">>No! What the fuck! That orb was worth more than your lives! I'm going to make sure that the families hear about this.Your disgusting bloodline will shattered worse than that orb. I will make sure of it, you fucking whore, faggot, bitches!<</chat>>
He then storms off in a feat of rage.
<<luc2 "Lucien">>You... need to be more careful with those things sweetie... Oh boy. Let's go and meet with mother and hope nothing comes of this.<</luc2>>
You giggle as you say,
<<alisa "Alisa">>Sure.. Lets go.<</alisa>>
\
<<else>>\
\
<<set $TwinSpyInfo to 1>>\
<Intim>(Intimidation 5/5)</Intim> <info>Lucien's skill is high enough.</info>
<<lucangry "Lucien">>My sister can be quite destructive with her toys and I have grown very tired of dealing with your smug behavior. You will now answer a few questions for me or I will smash that orb myself!<</lucangry>>
<<chat "Darius">>You would blackmail me?... Fine but I'm not telling you anything that I wouldn't tell a ghoul in my family so what do you want to know?<</chat>>
<<luc2 "Lucien">>Tell me all about this member of our family, you say is conversing with these humans.<</luc2>>
<<chat "Darius">>Don't play dumb. You already know.<</chat>>
Your brother gives him a deathly stare.
<<chat "Darius">>Alright fine. We have a spy in the human camp that has reported a white haired woman within the human ranks. She has been seen training with the humans.<</chat>>
<<luc2 "Lucien">>So she trains with the humans during the day?<</luc2>>
<<chat "Darius">>Hmm, well our spy isn't the brightest one we have. He might have left out if it was during the day or night.<</chat>>
<<luc2 "Lucien">>So you don't actually know if this woman is even a bloodkin?<</luc2>>
<<chat "Darius">>There is no way to know for sure without bringing her in for questioning and we are not permitted to do so or we would run the risk of alerting the humans to our presence.<</chat>>
<<luc2 "Lucien">>You mentioned that your spy is of low intelligence. Why would Hadrian risk sending a fool to spy for him?<</luc2>>
<<chat "Darius">>The reason is simple. Bloodkin cannot go out during the day so we needed to send a ghoul.<</chat>>
<<lucangry "Lucien">>You sent a ghoul to infiltrate a human camp? I'm shocked that the humans haven't sniffed him out.<</lucangry>>
<<chat "Darius">>Hadrian felt the same way until we encountered a stupid human who didn't notice that his fellow humans were being fed on right in front of him. This stupid human ended up befriending our ghoul so we just let our ghoul join him.<</chat>>
<<luc "Lucien">>So the humans don't notice anything amiss?<</luc>>
<<chat "Darius">>Nope. They just think of them as stupid recruits, which is very true. In the meantime we get info on everything that goes on there. It has worked so far. Now if you are finished with these questions, I will be taking my orb back.<</chat>>
He then extends his hand toward you as Lucien says,
<<luc "Lucien">>We will return your orb on the condition that you leave this castle immediately.<</luc>>
<<chat "Darius">>Fine, I'll leave. I fucking hate being among this rabble anyway.<</chat>>
Lucien then nods as he motions you to give him the orb back. Still annoyed at the messenger, you dicide to hold it up before saying,
<<alisasmile "Alisa">>Fine, you can have the orb back... If you can catch it.<</alisasmile>>
You then wind your arm back and throw it out the castle window, causing Darius to jump after it while shouting,
<<chat "Darius">>Noooooo!!!<</chat>>
<<lucsmile "Lucien">>Oh wow. I did not see that coming. That was actually really funny. Good job Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>That is what that little bitch deserves.<</alisasmile2>>
<<lucsmile "Lucien">>I couldn't agree with you more. Now let us go see mother. She must be worried sick about us by now.<</lucsmile>>
Lucien then leads you to the mirror, leading to the inner sanctum.
<</if>>\
<</if>>\
[[Approach the mirror with your brother|Alisa Intro Mirror]]
</center>\<center>\
<<addclass "body" "kmain">>\
You and Alisa enter the main hall of the castle. There is fine art hanging from all of the walls, livening up the mood in the room and leaving the castle feeling like a home of nobility. Under the stairwell leading to the top floor, there is a mirror that leads to the Kléber inner sanctum.
Sitting on a ledge outside the main hall is a [[messenger|Lucien Intro Darius]] from the Shadowfang family.
[[Approach the mirror with your sister|Alisa Intro Mirror]]
</center>\<center>\
<<addclass "body" "kmain">>\
<<if $AlisaSmash isnot 0 and $AlisaSmash isnot 1>>\
<<set $AlisaSmash to 1>>\
<</if>>\
<dari>Darius</dari>
[img[images/npc/shadowfang/darius.webp]]
<<if $AClothing is "Nude">>\
As you both walk toward the Shadowfang massenger, you remember how important it is not give Hadrian any more ammunition against your family so before Alisa can get close to him, you grab her arm and say,
<<luc "Lucien">>Lissa darling, we can't have you approach the messenger dressed like that. It will give Hadrian more ammunition against us. He will surely use this to make our family look like tribal savages to the other families and we can't afford to let the clans dissolve under another family's leadership.
Also knowing Hadrian, he will like use this to try and take our mother's role of Matriarch. He certainly has the influence and knows how to deceive and manipulate others. We can't risk it. Let us head to mother now. She is waiting for us after all.<</luc>>
<<alisaangry "Alisa">>Why should we be scared of him? We could just shove a sword down his throat and let him bleed out.<</alisaangry>>
<<luc2 "Lucien">>We can't kill members of other families. That could start a war and fracture the families that mother and duke have worked so hard to unite. Please Alisa. Just leave him be.<</luc2>>
<<alisa "Alisa">>Alright fine. Let's see mother now.<</alisa>>
You and Alisa walk away from the messenger and toward the mirror, leading to the inner sanctum.
[[Approach the mirror with your sister|Lucien Intro Mirror]]
\
<<else>>\
\
As you both walk toward the Shadowfang massenger, you remember how important it is not give Hadrian any more ammunition against your family so before Alisa can get close to him, you grab her arm and say,
<<luc "Lucien">>Lissa darling, we need to be careful with that one. He is one of Hadrian's messengers and most likely a spy but due to the bloodpact our mother shared with the families, he must not be harmed so be on your best behavior.<</luc>>
<<alisaangry "Alisa">>Why should we be scared of him? We could just shove a sword down his throat and let him bleed out.<</alisaangry>>
<<luc2 "Lucien">>Because if he is killed then the blood pact would be voided and the families will dissolve into warring tribe again. We will undo what mother and Duke have worked so hard for. It would end mother's dream so please Alisa, don't do anything aggressive. We need to be respectful and avoid making a scene.<</luc2>>
<<alisaangry2 "Alisa">>Fine but he better not piss me off.<</alisaangry2>>
<<luc2 "Lucien">>Please Lissa, even if he does, just stay calm please.<</luc2>>
You then lead Alisa to the Shadowfang messenger, who immediately scolds the both of you before saying,
<<chat "Darius">>So if it isn't the faggot prince and the whore princess. What the fuck do you want? You know that...<</chat>>
Enraged by his comments, Alisa immediately grab him by his hair and pull him forward as you desperately try to pull her away. Darius grabs her hands and firmly pulls it off of his hair then dives back before pulling out his dagger and holding it in front of him.
<<chat "Darius">>You fucking bitch! I am a messenger. You can't just attack me. Know your place!<</chat>>
<<alisaangry2 "Alisa">>You learn your fucking place ash-sucking coward! I'm the fucking princess here and I can easily have a dirt eating maggot like you squished!<</alisaangry2>>
<<luc2 "Lucien">>Lissa! Please!<</luc2>>
<<chat "Darius">>You wouldn't dare try to kill me. The families would come down on you and your whore mother faster than...<</chat>>
Alisa quickly pulls a dagger out of her sheath and tries to stab him with it, as you grab the blade then wrestle it out of her hand.
<<chat "Darius">>You're fucking crazy. You're willing to throw away everything your family has earned to kill me. Just keep your distance.<</chat>>
You continue to hold Alisa back as she repeatedly tries to lunge at Darius. After a few seconds of trying to get at him, Alisa finally calms down a bit as you say to the messenger,
<<lucangry "Lucien">>Why are you still here messenger? You already shared Hadrian's baseless accusations. Why stay?<</lucangry>>
<<chat "Darius">>Baseless? It is all accurate. One of your own has been seen with the humans at their camp which is quite funny to me, seeing as how your mother constantly accuses us of consorting with the humans. It's quite ironic.<</chat>>
<<lucangry "Lucien">>It's all lies. All Hadrian ever does is lie and deceive. He is a venomous snake and deserves to be filleted by those whose lives he ruined with his lies.<</lucangry>>
<<chat "Darius">>You know nothing of Hadrian. He is a wiser leader than any of the families. He will take your mother's place one day as soon as he finds out what you are hiding here.<</chat>>
<<alisaangry2 "Alisa">>Hiding? We are not cowardly little worms like you! We don't hide anything! Stupid bitch!<</alisaangry2>>
<<chat "Darius">>Right.. and your mother just united the families with promises of ghouls and fun times... Don't play us for fools. Hadrian knows that you have been doing something to poison the family's minds and it is just a matter of time before that secret is brought to light.<</chat>>
<<alisaangry2 "Alisa">>The only thing that will be brought to light is you if you don't leave my castle. In the morning, I'll toss you over the walls myself. We'll see if worms can fly.<</alisaangry2>>
<<chat "Darius">>How foolish. Kill me and Hadrian will have your family tossed out of the blood pact like the gutter trash you all are.<</chat>>
<<lucangry "Lucien">>The pot calling the kettle black. Your family does nothing but pollute the human slums. You all live in filth while we live as bloodkin should, in luxury so don't dare mock our lifestyle while you all live as homeless vagrants.<</lucangry>>
<<chat "Darius">>Hadrian has more wealth than you can imagine. He just doesn't waste it on castles and mansions. He focuses it on what matters most, survival.<</chat>>
<<alisaangry2 "Alisa">>Yeah right. You're all broke and you know it. That is the only reason why you plead with the humans for money in exchange for being lowly mercenaries. Pathetic!<</alisaangry2>>
<<chat "Darius">>Really? Do lowly mercenaries have things like this?<</chat>>
[img[images/items/misc/orb.webp]]
He then pulls out a radiant glowing orb. It appears to be made of glass and is pulsing with energy. Alisa seems to be drawn to it as she slowly approaches it while almost hypnotized by the bright light.
<<chat "Darius">>This orb has the power to hold the life energy of humans and with the right catalyst, can unleash enough powerful to destroy a whole castle so do you still wish to try and kill me?<</chat>>
<<luc2 "Lucien">>That is a lich device. How on earth did Hadrian get one?<</luc2>>
As Darius speaks with Lucien, Alisa seems to walk into the shadows.
<<chat "Darius">>Hadrian knows how to get anything he wants. He has connections all over Quincy and Thorodan. There is nothing he can't get or do...<</chat>>
Alisa quickly lunges from behind him and swipes the orb from his hands, causing him to panic and try to grab it back while Alisa runs behind you.
<<chat "Darius">>Hey! Give that back you lousy felcher!<</chat>>
Alisa playfully tosses it in the air and catches it as she says,
<<alisasmile "Alisa">>Nah, it looks pretty. I wanna keep it.<</alisasmile>>
<<chat "Darius">>Don't toss it like that! Are you crazy?<</chat>>
<<luc2 "Lucien">>Yeah Lissa, please be careful with that.<</luc2>>
<<if $LClothing is "Royal Sparrow">>\
[[Use the orb as leverage in questioning him|Lucien Intro Darius 2][$LucBM to 1]]
<<else>>\
<nope>Use the orb as leverage in questioning him.</nope>
<</if>>\
[[Tell Alisa to give the orb back|Lucien Intro Darius 2][$LucBM to 0]]
<</if>>\
</center><center>\
<<addclass "body" "kmain">>\
You and Alisa enter the main hall then head under the stairs, once there, you both approach the mirror before you say the passphrase,
<<luc "Lucien">>Eternal Bloodline.<</luc>>
The mirror suddenly ripples like water in a pond, signaling that the way to the inner sanctum is now open you for both. You look to Alisa and ask,
<<luc "Lucien">>Are you ready to meet mother?<</luc>>
She hesitates for a few seconds before replying with a forced confidence,
<<alisasmile "Alisa">>Of course I am. This is no sweat. Let's go.<</alisasmile>>
You give Alisa an approving nod then mentally prepare yourself to enter.
<<lucit "(//Inner Thoughts//) Lucien">>//No matter how many times I enter this place, it never gets any easier. With the dark magic that saps my strength to the horrific shades that hang from the walls to mother herself... I know she means well but her mood swings and drastic behavior... We must make this quick and I will not let Alisa stay for one of mother's blood baths... Okay, let's go.//<</lucit>>
You then hold Alisa's hand then place your other hand through the mirror which pulls you both inside.
[[Enter the inner sanctum|Lucien Intro Sanctum]]
</center>\<center>\
<<if $LClothing isnot "Royal Sparrow">>\
<<set $LIntim to 2>>\
<<else>>\
<<set $LIntim to 5>>\
<</if>>\
<<addclass "body" "kmain">>\
<<if $AlisaSmash is 1 and $LucBM is 1>>\
\
You shrug then continue to toss it up and catching it as Lucien uses Darius's panic to his advantage.
<<if $LClothing isnot "Royal Sparrow">>\
<Intim>(Intimidation</Intim> <red><<print $LIntim>></red><Intim>/5)</Intim> <rude>You & ALisa's skill is too low.</rude>
<<luc "Lucien">>My sister can be quite destructive with her toys so you might want to answer a few questions for me and I might give you back your orb. What say you?<</luc>>
<<chat "Darius">>You're blackmailing me, you scum? I'm not falling for that, you little thieves. Give me back my orb NOW!<</chat>>
<<alisa "Alisa">>Nope.<</alisa>>
Alisa then tosses it up but fails to catch it, causing it to smash into the ground, shattering into pieces. Darius grabs his head with both hands and shouts,
\
<<else>>\
\
<Intim>(Intimidation 5/5)</Intim> <info>Your skill is high enough.</info>
<<luc "Lucien">>My sister can be quite destructive with her toys and I have grown very tired of dealing with your smug behavior. You will now answer a few questions for me or I will smash that orb myself!<</luc>>
<<chat "Darius">>You would blackmail me?... Fine but I'm not telling you anything that I wouldn't tell a ghoul in my family so what do you want to know?<</chat>>
As you are both speaking, Alisa tosses the orb up once more but fails to catch it, causing it to smash into the ground, shattering into pieces. Darius grabs his head with both hands and shouts,
<</if>>\
<<chat "Darius">>No! What the fuck! That orb was worth more than your lives! I'm going to make sure that the families hear about this.Your disgusting bloodline will shattered worse than that orb. I will make sure of it, you fucking whore, faggot, bitches!<</chat>>
He then storms off in a feat of rage.
<<luc2 "Lucien">>You... need to be more careful with those things sweetie... Oh boy. Let's go and meet with mother and hope nothing comes of this.<</luc2>>
Alisa giggles as she says,
<<alisa "Alisa">>Sure.. Lets go.<</alisa>>
\
<<elseif $LucBM is 1>>\
\
Alisa shrugs then holds the orb tightly in her hand as she stares at it's light while you use Darius's panic to your advantage.
<<if $LClothing isnot "Royal Sparrow">>\
<Intim>(Intimidation</Intim> <red><<print $AIntim>></red><Intim>/5)</Intim> <rude>You & Alisa's skill is too low.</rude>
<<luc "Lucien">>My sister can be quite destructive with her toys so you might want to answer a few questions for me and I might give you back your orb. What say you?<</luc>>
<<chat "Darius">>You're blackmailing me, you scum? I'm not falling for that, you little thieves. Give me back my orb NOW!<</chat>>
<<alisa "Alisa">>Nope.<</alisa>>
Alisa then tosses it in the air but fails to catch it, causing it to smash into the ground, shattering into pieces. Darius grabs his head with both hands and shouts,
\
<<else>>\
\
<<set $TwinSpyInfo to 1>>\
<Intim>(Intimidation 5/5)</Intim> <info>Your skill is high enough.</info>
<<lucangry "Lucien">>My sister can be quite destructive with her toys and I have grown very tired of dealing with your smug behavior. You will now answer a few questions for me or I will smash that orb myself!<</lucangry>>
<<chat "Darius">>You would blackmail me?... Fine but I'm not telling you anything that I wouldn't tell a ghoul in my family so what do you want to know?<</chat>>
<<luc2 "Lucien">>Tell me all about this member of our family, you say is conversing with these humans.<</luc2>>
<<chat "Darius">>Don't play dumb. You already know.<</chat>>
You give him a deathly stare.
<<chat "Darius">>Alright fine. We have a spy in the human camp that has reported a white haired woman within the human ranks. She has been seen training with the humans.<</chat>>
<<luc2 "Lucien">>So she trains with the humans during the day?<</luc2>>
<<chat "Darius">>Hmm, well our spy isn't the brightest one we have. He might have left out if it was during the day or night.<</chat>>
<<luc2 "Lucien">>So you don't actually know if this woman is even a bloodkin?<</luc2>>
<<chat "Darius">>There is no way to know for sure without bringing her in for questioning and we are not permitted to do so or we would run the risk of alerting the humans to our presence.<</chat>>
<<luc2 "Lucien">>You mentioned that your spy is of low intelligence. Why would Hadrian risk sending a fool to spy for him?<</luc2>>
<<chat "Darius">>The reason is simple. Bloodkin cannot go out during the day so we needed to send a ghoul.<</chat>>
<<lucangry "Lucien">>You sent a ghoul to infiltrate a human camp? I'm shocked that the humans haven't sniffed him out.<</lucangry>>
<<chat "Darius">>Hadrian felt the same way until we encountered a stupid human who didn't notice that his fellow humans were being fed on right in front of him. This stupid human ended up befriending our ghoul so we just let our ghoul join him.<</chat>>
<<luc "Lucien">>So the humans don't notice anything amiss?<</luc>>
<<chat "Darius">>Nope. They just think of them as stupid recruits, which is very true. In the meantime we get info on everything that goes on there. It has worked so far. Now if you are finished with these questions, I will be taking my orb back.<</chat>>
He then extends his hand toward Alisa as you say,
<<luc "Lucien">>We will return your orb on the condition that you leave this castle immediately.<</luc>>
<<chat "Darius">>Fine, I'll leave. I fucking hate being among this rabble anyway.<</chat>>
You nod as you motion Alisa to give the orb back. Still annoyed at the messenger, She holds it up before saying,
<<alisasmile "Alisa">>Fine, you can have the orb back... If you can catch it.<</alisasmile>>
Alisa then winds her arm back before throwing the orb out of the castle window, causing Darius to jump after it while shouting,
<<chat "Darius">>Noooooo!!!<</chat>>
<<lucsmile "Lucien">>Oh wow. I did not see that coming. That was actually really funny. Good job Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>That is what that little bitch deserves.<</alisasmile2>>
<<lucsmile "Lucien">>I couldn't agree with you more. Now let us go see mother. She must be worried sick about us by now.<</lucsmile>>
You then lead your sister to the mirror, leading to the inner sanctum.
<</if>>\
\
<<else>>\
\
You turn to your sister then say,
<<lucangry "Lucien">>Lissa, you need to return his orb to him. We can't afford to cause a big scene. It will only give Hadrian leverage against us.<</lucangry>>
Still annoyed at the messenger, Alisa holds it up before saying,
<<alisasmile "Alisa">>Fine, you can have the orb back... If you can catch it.<</alisasmile>>
Alisa then winds her arm back before throwing the orb out of the castle window, causing Darius to jump after it while shouting,
<<chat "Darius">>Noooooo!!!<</chat>>
<<lucsmile "Lucien">>Oh wow. I did not see that coming. That was actually really funny. Good job Alisa.<</lucsmile>>
<<alisasmile2 "Alisa">>That is what that little bitch deserves.<</alisasmile2>>
<<lucsmile "Lucien">>I couldn't agree with you more. Now let us go see mother. She must be worried sick about us by now.<</lucsmile>>
You then lead your sister to the mirror, leading to the inner sanctum.
<</if>>\
[[Approach the mirror with your sister|Lucien Intro Mirror]]
</center>\<center>\
<<addclass "body" "klucbed">>\
<<if $VK is 1>>\
\
<<lucsmile "Lucien">>Of course I could stay for my handsome boy.<</lucsmile>>
<<chat "Brucy">>Brucy is so happy my prince. Let me please kiss you.<</chat>>
<<lucsmile "Lucien">>Come here my strong, handsome knight.<</lucsmile>>
<<if settings.sex is true>>\
[img[images/sex/gay/kiss1.webp]]
<<else>>\
<</if>>\
Brucy then lifts himself off of the bed then moves in for a kiss. You gently grip his cheek then move your face forward, connecting your lips with his. You then focus on his soft lips pressed up against yours as he wraps his arms around your waist, holding you close and pressing your chest against his.
<<if settings.sex is true>>\
[img[images/sex/gay/undress1.webp]]
<<else>>\
<</if>>\
As you both share a passionate kiss, Brucy begins undressing you while your run your hands down his body.
[[See what he does|Lucien Intro Brucy 3][$VK to 1]]
\
<<else>>\
\
<<lucsmile "Lucien">>I would love to stay darling but I need to wake up Alisa before it gets too late.<</lucsmile>>
<<chat "Brucy">>Brucy understand. Brucy hopes you have a great day and Brucy loves you.<</chat>>
<<lucflirt "Lucien">>Aww, I love you too Brucy. My handsome boy. Now I better get going. Take care of the place while I'm away.<</lucflirt>>
<<chat "Brucy">>Yes. Brucy will clean up room and keep everything perfect for handsome prince.<</chat>>
[[Head out to wake up your sister|Lucien Intro 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "klucbed">>\
<<if $LClothing is "Black Lily">>\
<<set $TempClothing to "Black Lily">>\
<<set $LClothing to "NudeTemp">>\
\
<<else>>\
\
<<set $TempClothing to "Royal Sparrow">>\
<<set $LClothing to "NudeTemp">>\
<</if>>\
After you are fully undressed, Brucy grips your chest with both hands as he drops to his knees in front of you. Brucy then looks up at you as he gently kisses the tip of your penis before lightly sucking on the head. You gently stroke Brucy's cheek as he smiles back at you while pushing his head forward, taking your penis into his mouth.
<<if settings.sex is true>>\
[img[images/sex/gay/bj1.webp]]
<<else>>\
<</if>>\
Brucy then slowly sucks on your penis as he gazes into your eyes with a look of pure affection. You slowly thrust your hips in line with his mouth as he softly but firmly sucks on your penis.
<<lucit "(//Inner Thoughts//) Lucien">>//Oh such a sweet and passionate boy. Always loving and caring. So perfect. Moments like these are simply divine.//<</lucit>>
<<if settings.sex is true>>\
[img[images/sex/gay/bj2.webp]]
<<else>>\
<</if>>\
Brucy picks up the pace, sucking your penis so firmly that it feels like it is soft wet vice. You stare down, lovingly at him, gently stroking in his chin as he pushes you to your limit and after a few more seconds, you can't hold back as your body tenses up. You grip Brucy's head with both hands as you feel pleasure shooting up your body.
<<if settings.sex is true>>\
[img[images/sex/gay/cum1.webp]]
<<else>>\
<</if>>\
You rapidly thrust your hips as you ride out your orgasm while Brucy milks your penis in his mouth. Feeling purely in bliss, you lilt your head back and close your eyes, purely focusing on the blissful pleasure that Brucy is giving you. After you are fully spent, Brucy pulls his head back, causing your penis to slide out of his mouth.
Brucy then gives the tip of your penis a gentle kiss before fetching your clothes to dress you back up. You relax yourself as Brucy gets your clothes back on then hugs you firmly while he says,
<<chat "Brucy">>Thank you prince for being perfect. Brucy loves you.<</chat>>
You gently stroke his head as you reply,
<<lucflirt "Lucien">>Aww, I love you too Brucy. My handsome boy.<</lucflirt>>
You then wrap your arms around him and share a passionate embrace for a few more seconds until you release him then say,
<<lucflirt "Lucien">>That was absolutely divine Brucy. Now I better get going. Take care of the place while I'm away.<</lucflirt>>
<<chat "Brucy">>Yes. Brucy will clean up room and keep everything perfect for handsome prince.<</chat>>
<<lucsmile "Lucien">>Good boy. I'll see you later handsome.<</lucsmile>>
[[Head out to wake up your sister|Lucien Intro 2][$LClothing to $TempClothing]]
</center>\<center>\
<<addclass "body" "introThomPey">>\
<<if $VK is 1>>\
\
You awaken to some rough hands, pawing at your breasts, You open your eyes and turn to see Thomas squeezing your breasts. He then gives you a big smile as he says,
<<chat "Thomas">>You were rockin' yesterday <<print $Name>>. Wanna have a little bit of fun before we need to train again?<</chat>>
[[Have some fun with Thomas|Day2 ThomPey 1][$VK to 3;$BJ += 1;$Vag += 1;]]
[[Tell him that you need to go|Day2 ThomPey 1][$VK to 4]]
\
<<elseif $VK is 2>>\
\
You slowly shift down, trying your best not to wake them as you slip out of the bed. Taking a look around the room, you see your clothes on the floor and carefully put them on, trying your best to be as quiet as possible. After you are fully dressed, you walk toward the front of the tent then think to yourself,
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I slept with them both. Why did I do that? I couldn't possibly love them... Can I? They very stupid but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent and... Elin!
I completely forgot about Elin. She is going to be so worried about me. I need to head back before she tells anyone that I am gone. The last thing I need is a search party finding me here. I need to go!//<</vict>>
You quickly storm out of the tent.
[[Hurry back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I slept with them both. Why did I do that? I couldn't possibly love them... Can I? They very stupid but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent before everyone gets up.//<</vict>>
You then casually head out of the tent, toward yours.
[[Return to your tent|Day2 Intro][$Clothing to $Worn]]
<</if>>\
\
<<elseif $VK is 3>>\
\
<<vic "<<print $Name>>">>Sure why not?<</vic>>
<<chat "Thomas">>Hell yeah! I knew you were a rocking girl. Lets have some fun.<</chat>>
Thomas then quickly crawls up to his knees as you do the same. He then thrust his penis in your face, pressing it against your lips. Knowing what he wants you to do, you open your mouth, welcoming his penis inside before wrapping your lips around it then massaging it with your tongue. Thomas lets out soft moans as you suck on his dick.
You spend the next few seconds, firmly sucking on is penis while doing your best to pleasure him with your tongue, licking all around his shaft as he holds your head with both hands while thrusting his penis down your throat as you try to refrain from choking on. After a few more seconds of sucking his penis, you hear,
<<if settings.sex is true>>\
[img[images/sex/bj/bj8.webp]]
<<else>>\
<</if>>\
<<chat "Peyton">>Hey can she do mine too?<</chat>>
You turn your eyes to see Peyton peeking over your shoulder. Thomas continues holding your head as he thrusts his penis in your mouth so you continue sucking Thomas's penis while he replies to Peyton,
<<chat "Thomas">>Well I'm busy with her right now. Ask after I'm done.<</chat>>
<<chat "Peyton">>But maybe I can stick it between her legs like yesterday.<</chat>>
<<chat "Thomas">>No, just wait your turn!<</chat>>
<<chat "Peyton">>But what if she gets tired?<</chat>>
<<chat "Thomas">>You are so annoying! Alright fine! She can suck you off while I fuck her.<</chat>>
<<chat "Peyton">>Okay, that sounds good. Let's do that.<</chat>>
Thomas then pulls his penis out of your mouth then playfully pushes you onto your back and saying,
<<chat "Thomas">>Sorry for the idiot interrupting us. Just suck his dick while we have some fun.<</chat>>
You open your mouth to reply but Peyton quickly shoves his dick in your mouth as Thomas spreads your legs then presses his penis against your vagina. You then feel a sudden jolt of pressure as Thomas rams his penis inside of your vagina while causes you moan onto Peyton's penis, causing him to moan too.
<<if settings.sex is true>>\
[img[images/sex/group/bed1.webp]]
<<else>>\
<</if>>\
Thomas rapidly thrust his hips as Peyton does the same which causes pleasure to quickly build up in your body as you suck Peyton penis while Thomas vigorously fucks your pussy. You do your best to focus on pleasuring Peyton as you enjoy the feeling of Thomas's penis, thrusting its way deep inside of you.
<<if settings.sex is true>>\
[img[images/sex/group/bed2.webp]]
<<else>>\
<</if>>\
<<chat "Thomas">>Damn <<print $Name>>, you are a really amazing girl. We really lucked out, finding you.<</chat>>
<<chat "Peyton">><<print $Name>> is the most perfect girl in world. I love <<print $Name>>!<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Aww, they really like me. Maybe I have been wrong about them this whole time. They are looking at me with such love.//<</vict>>
Thomas quickens his pace as his breathing gets heavier, rapidly slamming his penis inside of your vagina, causing the pleasure to build up really fast. The pleasure builds up so fast that you tilt your head back, allowing Peyton's penis to slide out of it while you let out a loud moan. You try to wrap your lips around Peyton's cock again but the pleasure is almost too much to handle as your body begins tensing up.
<<if settings.sex is true>>\
[img[images/sex/group/bed3.webp]]
<<else>>\
<</if>>\
You then feel your breath stop as waves of pleasure pulse throughout your body. You slam your head back on the bed as a powerful orgasms pulses through your body while you moan loudly. Seeing your orgasm seems to push Thomas over the edge as his penis begins throbbing inside of you, pumping his hot cum inside of you pussy. Thomas groans as he rapidly slams his hips, milking his penis inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/cum3.webp]]
<<else>>\
<</if>>\
You can focus on nothing but the waves of pleasure coursing through you. After a few more seconds, the pleasure subsides as Thomas gives you a few more thrusts before collapsing onto his pillow as you lay back, trying to catch your breath. A few seconds pass before you hear,
<<chat "Peyton">>Can I finish too?<</chat>>
You turn to see that Peyton is still pointing his penis toward your mouth.
[[Finish Peyton off|Day2 ThomPey 2][$VK to 1]]
[[Ignore him|Day2 ThomPey 2][$VK to 3]]
\
<<else>>\
\
<<vic "<<print $Name>>">>I would love to but I really need to go before it gets too late.<</vic>>
<<chat "Thomas">>It's still early. Come on. Don't be boring.<</chat>>
<<vic "<<print $Name>>">>I'm not being boring. I just have training to attend today and my father might worry if I arrive late.<</vic>>
<<chat "Thomas">>What are you, a daddy's girl? Come on. You'll enjoy it too.<</chat>>
[[(Sex) Stay for a while|Day2 ThomPey 1][$VK to 3]]
[[Leave|Day2 ThomPey 2][$VK to 4]]
<</if>>\
</center><center>\
<<set $Loc to "Tent 2">>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
<<if $Elin is 1>>\
\
These are your personal quarters. There are two beds. One for you and the other, for your sister. There is a [[dresser|Intro Dresser 2]] with your clothes in it.
\
<<else>>\
\
These are your personal quarters. You have a bed, mirror and a [[dresser|Intro Dresser 2]] with your clothes in it.
<</if>>\
<<if $Report > 0>>\
[[Leave your tent|Day2 Intro 3]]
<<else>>\
[[Leave your tent|Day2 Intro Market 2]]
<</if>>\
</center>\<center>\
<<if $Elin is 1>>\
<<addclass "body" "introtent">>\
<<else>>\
<<addclass "body" "introtent2">>\
<</if>>\
All of your clothes are stored in this dresser.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm, what to wear today.//<</vict>>
<<if $VKWIP is 1010>>\
[[(Nude) Remove your clothes|Intro Dresser 2]] <rude>(Nudist Trait Required.)</rude>
<</if>>\
<<if $Clothing isnot "Basic">>\
[[Basic Clothes|Intro Dresser 2][$Clothing to "Basic"]]
<</if>>\
<<if $Clothing isnot "T1 H1" and $Item_T1_H1 is 1>>\
[[Leather Jacket|Intro Dresser 2][$Clothing to "T1 H1"]]
<</if>>\
<<if $Clothing isnot "VIP Latex" and $Item_VIP_Latex is 1>>\
[[Latex Dress|Intro Dresser 2][$Clothing to "VIP Latex"]]
<</if>>\
<<if $Clothing isnot "VIP Widow" and $Item_VIP_Widow is 1>>\
[[Black Widow|Intro Dresser 2][$Clothing to "VIP Widow"]]
<</if>>\
[[Close dresser|Day2 Intro Tent]]
</center>\<center>\
<<addclass "body" "introtents1">>\
\
<<if $Partner is "Elin" and $Report > 0>>\
\
As soon as you and Elin leave the tent, you hear,
<<chat "Peter">>Hey there, I hope you two have rested well.<</chat>>
<<elinsmile2 "Elin">>Good morning Peter. What brings you here? Does Runnik need something?<</elinsmile2>>
<<chat "Peter">>Not to my knowledge. I was actually asked by your father to keep you both safe. He has been concerned about your safety since your encounter yesterday with the joker recruits. Your father asked me to look out for you and make sure that no one bothers you two while you bathe. We will not have a repeat of yesterday.<</chat>>
<<vic "<<print $Name>>">>Thank you Peter. I hope it isn't any trouble.<</vic>>
<<chat "Peter">>Of course. It is my job to keep everyone here safe and last I checked, you both are part of this camp.<</chat>>
<<elinsmile2 "Elin">>Thank you so much Peter. I feel safer already. We are going to head to the market to get some soaps. I hope that's okay.<</elinsmile2>>
<<chat "Peter">>Sounds like a good plan. Can't have you both bathing without soap. We can get going as soon as you are both ready.<</chat>>
[[Head to the market|Day2 Intro 3][$Partner2 to "Peter"]]
\
<<elseif $Sleeper is "Alone" and $Report > 0>>\
\
As soon as you leave your tent, you hear,
<<chat "Peter">>Hey there <<print $Name>>, I hope this fine day has been treating you well.<</chat>>
You turn to see Peter standing by your tent.
<<vic "<<print $Name>>">>Hello there. I have been doing fine. What brings you here?<</vic>>
<<chat "Peter">>I was asked by your father to keep you safe. He has been concerned about your safety since your encounter yesterday with the joker recruits. Your father asked me to look out for you and make sure that no one bothers you while you bathe. We will not have a repeat of yesterday.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you Peter. I hope it isn't any trouble.<</vicsmile>>
<<chat "Peter">>Of course. It is my job to keep everyone here safe and last I checked, you are part of this camp. So, are you aready to go?<</chat>>
<info2>(Peter is now your partner.)</info2>
[[Head to the market first|Day2 Intro Market 2][$Partner2 to "Peter"]]
[[Head to the spring|Day2 Intro Spring][$Partner2 to "Peter"]]
\
<<else>>\
\
As soon as you leave your tent, you hear,
<<chat "Peter">>Hey there <<print $Name>>, I hope this fine day has been treating you well.<</chat>>
You turn to see Peter standing by your tent.
<<vic "<<print $Name>>">>Hello there. I have been doing fine. What brings you here?<</vic>>
<<chat "Peter">>I was asked by your father to keep you safe. He has been concerned about your safety since your encounter yesterday with the joker recruits. Your father asked me to look out for you and make sure that no one bothers you while you bathe. We will not have a repeat of yesterday.<</chat>>
<<vic "<<print $Name>>">>Thank you Peter. I hope it isn't any trouble.<</vic>>
<<chat "Peter">>Of course. It is my job to keep everyone here safe and last I checked, you both are part of this camp.<</chat>>
<<vic "<<print $Name>>">>That sounds great. I must first head to the market to pick up some soap before I go to the spring. I hope that is alright.<</vic>>
<<chat "Peter">>Sounds like a good plan. Can't have you bathing without soap. We can get going as soon as you are ready.<</chat>>
[[Head to the market|Day2 Intro Market 2][$Partner2 to "Peter"]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtent">>\
<<if $VK is 1>>\
\
<<vic "<<print $Name>>">>How about we go together?<</vic>>
<<elinsmile "Elin">>Sure that sounds great. I'm so used to you getting up late. It would be really nice to go together. Let's go.<</elinsmile>>
You and Elin spend the next few minutes, getting dressed and ready to head out before walking out of the tent together.
<<if $Report > 0>>\
[[Leave tent|Day2 Intro 3][$Partner to "Elin"]]
<<else>>\
[[Leave tent|Day2 Intro Market 2][$Partner to "Elin"]]
<</if>>\
\
<<else>>\
\
<<vic "<<print $Name>>">>Okay, I'll see you at the hot spring.<</vic>>
<<elin "Elin">>See you later big sis.<</elin>>
Elin then gets dressed then leaves as you approach your wardrobe to decide what to wear.
[[Pick out your clothes|Intro Dresser 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "intromarket">>\
<<if $Elin is 1 and $Partner isnot "Elin" and $Partner2 is "Peter">>\
\
As soon as you both reach the market, you see Elin jumping up in excitement as she says,
<<elinsmile2 "Elin">>Oh, that dress is so pretty! Is it for sale?<</elinsmile2>>
<<chat "Rowan">>Good morning Elin and yes it is for sale for just 5 gold coins.<</chat>>
<<elincry "Elin">>Aww, I don't have that many coins but I really want it.<</elincry>>
<<chat "Rowan">>It's okay Elin, I can put it aside for when you have enough okay?<</chat>>
<<chat "Peter">>There is no need to do that. I'll pay for the dress.<</chat>>
<<elinsmile "Elin">>Wow. Really?<</elinsmile>>
<<chat "Peter">>Yeah it is no problem, you deserve something nice for all the great work you do around here.<</chat>>
<<elinsmile2 "Elin">>Thank you so much Peter. You're the best!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>That was really nice of you Peter. Thank you so much. Your kindness means a lot to her and me.<</vicsmile>>
<<chat "Peter">>Like I said, no problem. Now you two should get your soaps before it gets late. Your father has a special day planned for you two.<</chat>>
<<vic "<<print $Name>>">>Really? Has he told you what he has planned?<</vic>>
<<chat "Peter">>He has, but I promised not to say anything about it so you two will just have to ask him yourselves.<</chat>>
<<elinsmile2 "Elin">>Papa has a surprise for us too? Today might be a prefect day! I can't wait to find out what papa has for us. We should get moving big sis. The suspense is killing me.<</elinsmile2>>
<<vic "<<print $Name>>">>Relax little sis, there is no need to rush. Now lets get our soaps and be on our way.<</vic>>
<<chat "Rowan">>I have your soaps right here for the usual rate and while you are here, check out my stock. I have some new items, you might like.<</chat>>
[[Check his wares|Day2 Shop][$Story to 14;$PeterPay to 1;$ElinDress to 1;$Partner to "Elin";]]
[[Head to the spring|Day2 Intro Spring][$Story to 14;$PeterPay to 1;$ElinDress to 1;$Partner to "Elin";]]
\
<<elseif $Partner is "Elin" and $Partner2 is "Peter">>\
\
As soon as you all reach the market, Elin quickly runs up to Rowan's stall then stares at a lovely green dress before saying,
<<elinsmile2 "Elin">>Oh, that dress is so pretty! Is it for sale?<</elinsmile2>>
<<chat "Rowan">>Good morning Elin and yes it is for sale for just 5 gold coins.<</chat>>
<<elincry "Elin">>Aww, I don't have that many coins but I really want it.<</elincry>>
<<chat "Rowan">>It's okay Elin, I can put it aside for when you have enough okay?<</chat>>
<<chat "Peter">>There is no need to do that. I'll pay for the dress.<</chat>>
<<elinsmile "Elin">>Wow. Really?<</elinsmile>>
<<chat "Peter">>Yeah it is no problem, you deserve something nice for all the great work you do around here.<</chat>>
<<elinsmile2 "Elin">>Thank you so much Peter. You're the best!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>That was really nice of you Peter. Thank you so much. Your kindness means a lot to her and me.<</vicsmile>>
<<chat "Peter">>Like I said, no problem. Now you two should get your soaps before it gets late. Your father has a special day planned for you two.<</chat>>
<<vic "<<print $Name>>">>Really? Has he told you what he has planned?<</vic>>
<<chat "Peter">>He has, but I promised not to say anything about it so you two will just have to ask him yourselves.<</chat>>
<<elinsmile2 "Elin">>Papa has a surprise for us too? Today might be a prefect day! I can't wait to find out what papa has for us. We should get moving big sis. The suspense is killing me.<</elinsmile2>>
<<vic "<<print $Name>>">>Relax little sis, there is no need to rush. Now lets get our soaps and be on our way.<</vic>>
<<chat "Rowan">>I have your soaps right here for the usual rate and while you are here, check out my stock. I have some new items, you might like.<</chat>>
[[Check his wares|Day2 Shop][$Story to 14;$Partner to "Elin";]]
[[Head to the spring|Day2 Intro Spring][$Story to 14;$Partner to "Elin";]]
\
<<elseif $Partner is "Elin">>\
\
As soon as you all reach the market, Elin quickly runs up to Rowan's stall then stares at a lovely green dress before saying,
<<elinsmile2 "Elin">>Oh, that dress is so pretty! Is it for sale?<</elinsmile2>>
<<chat "Rowan">>Good morning Elin and yes it is for sale for just 5 gold coins.<</chat>>
<<elincry "Elin">>Aww, I don't have that many coins but I really want it.<</elincry>>
<<chat "Rowan">>It's okay Elin, I can put it aside for when you have enough okay?<</chat>>
<<elinsad "Elin">>Aww, but I really want it. Can I just borrow it until I can pay it back?<</elinsad>>
<<chat "Rowan">>You know that I can't do that Elin. If I do that for you then I will have to do that for everyone.<</chat>>
<<elinsad2 "Elin">>Please, please, please! I really want it. Please!<</elinsad2>>
<<chat "Rowan">>No means no Elin. Just be patient and one day you can but it.<</chat>>
[[Try to console Elin|Day2 Intro Market 3][$VK to 1]]
<<if $Peyton_Rel >= 5>>\
(<gold><<print $Gold>></gold>/<gold>5 Gold</gold>) [[Buy the dress for her|Day2 Intro Market 3][$VK to 2]]
<<else>>\
(<red><<print $Gold>></red>/<gold>5 Gold</gold>) <nope>Buy the dress for her</nope> <red>Can't afford that</red>
<</if>>\
<<if $Compassion > 2>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp> <span class="caring">[[Plead with Rowan for the dress|Day2 Intro Market 3][$VK to 3]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <nope>Plead with Rowan for a discount</nope> <rude>(Skill is too low.)</rude>
<</if>>\
<<if $Intimidation > 1>>\
<Intim>(Intimidation <<print $Intimidation>>/2)</Intim> <span class="rude">[[Demand that he give the dress to your sister|Day2 Intro Market 3][$VK to 4]]</span>
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/2)</Intim> <nope>Make him give the dress to your sister</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<else>>\
\
You walk to the market then approach Rowan, who seems to be organizing his wares.
<<vicsmile "<<print $Name>>">>Good morning Rowan. How is business going for you?<</vicsmile>>
<<chat "Rowan">>Good morning to you, lady <<print $Name>>. Things have been going rather well. No complaints here.<</chat>>
<<vic "<<print $Name>>">>Do you have any new wares in today?<</vic>>
<<chat "Rowan">>Well yes I do. Come take a look.<</chat>>
[[Check his wares|Day2 Shop][$Story to 14]]
[[Head to the spring|Day2 Intro Spring][$Story to 14]]
<</if>>\
</center><center>\
<<addclass "body" "intromarket">>\
<<if $VK is 1>>\
\
<<vic "<<print $Name>>">>Well thanks anyway Rowan.<</vic>>
<<elinsad "Elin">>But I really want it.<</elinsad>>
<<vicsad "<<print $Name>>">>There is nothing we can do sweetie. We can't afford it and we can't force him to give it to us.<</vicsad>>
<<elinsad2 "Elin">>I know... I guess I'll save up for it.<</elinsad2>>
<<vicsad "<<print $Name>>">>I'm sorry sweetie. I wish there was something that I could do.<</vicsad>>
<<chat "Rowan">>Hey don't frown Elin. I won't sell this dress to anyone but you. I'm putting it in my safe box here. It will remain here until you are ready to buy it.<</chat>>
<<elin "Elin">>Okay. I will just wait. Thank you Rowan.<</elin>>
<<chat "Rowan">>It is no problem. Now is there anything else I can help you two with?<</chat>>
[[Check his wares|Day2 Shop][$Story to 14;$Partner to "Elin";]]
[[Head to the spring|Day2 Intro Spring][$Story to 14;$Partner to "Elin";]]
\
<<elseif $VK is 2>>\
\
<<vicsmile "<<print $Name>>">>Don't worry sweetie. I'll buy it for you.<</vicsmile>>
<<elinsad "Elin">>Really? Are you sure?<</elinsad>>
<<vic "<<print $Name>>">>I'm sure.<</vic>>
<<elinsmile2 "Elin">>Aww, thank you soi much big sis! You really are the best!<</elinsmile2>>
<<vic "<<print $Name>>">>I'll take it Rowan.<</vic>>
<<chat "Rowan">>Now that is a really good sister right there. You two are so sweet to each other. I'm sure your father is really proud of you both.<</chat>>
You then hand Rowan 5 gold and he hands you the dress which you give to Elin.
<<elinsmile2 "Elin">>It's so beautiful and feels so nice! I really owe you for this!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Simply seeing you happy is enough for me.<</vicsmile>>
Elin immediately steps forward, wrapping her arms around you, giving you a snug hug as she says,
<<elinsmile2 "Elin">>I love you so much big sis!<</elinsmile2>>
<<vicsad "<<print $Name>>">>I love you too little sis.<</vicsad>>
<<chat "Rowan">>You two are so cute. It's almost crazy how adorable you two are. Now is there anything else you two want? I have some new stock available.<</chat>>
[[Check his wares|Day2 Shop][$Story to 14;$Peyton_Rel -= 5;$ElinDress to 1;$Gold -= 5;$Partner to "Elin";]]
[[Head to the spring|Day2 Intro Spring][$Peyton_Rel -= 5;$ElinDress to 1;$Gold -= 5;$Story to 14;$Partner to "Elin";]]
\
<<elseif $VK is 3>>\
\
<<vicsmile "<<print $Name>>">>Come on Rowan. You know Elin has always helped anyone in need around here. You can give her a little discount, cant you?<</vicsmile>>
<<chat "Rowan">>I'm sorry <<print $Name>>. I can't do that. If I start giving special treatment to friends then everyone will expect special treatment. I just can't do it.<</chat>>
<<vic "<<print $Name>>">>You can do it Rowan. Elin has always put others above herself and is loved around here. Who could blame you for helping her out? And we also don't need to tell anyone. It can be our little secret.<</vic>>
<<chat "Rowan">>I... I just can't and that is final. Feel free to come back when you have...<</chat>>
<<vicsad "<<print $Name>>">>I can't believe that you wouldn't help my sister when she needs you most. I am so disappointed in you. I thought you were a good man and a friend but I see I was wrong....<</vicsad>>
<<chat "Rowan">>Oh come on. Don't do that.<</chat>>
<<elincry "Elin">>You really don't care about us do you? I thought you were our friend...<</elincry>>
<<chat "Rowan">>Alright fine. I will let you have it at a discount. 4 gold coins.<</chat>>
<<elinsad "Elin">>2 coins.<</elinsad>>
<<chat "Rowan">>I said 4.<</chat>>
<<vicsad "<<print $Name>>">>I told you Elin, he doesn't care about us. We were wrong about him...<</vicsad>>
<<chat "Rowan">>Give me the 2 coins and take the dress! Don't say I never did anything for you two.<</chat>>
<<elinsmile2 "Elin">>Yay Rowan! You're the best! Thank you!<</elinsmile2>>
Elin then gives Rowan the coins then grabs the dress and hugs it as you say,
<<vicsmile "<<print $Name>>">>Thank you Rowan. That was the right thing to do.<</vicsmile>>
<<chat "Rowan">>I hope so. Anyway are you in the market for anything? I have new stock.<</chat>>
[[Check his wares|Day2 Shop][$Story to 14;$ElinDress to 1;$Partner to "Elin";]]
[[Head to the spring|Day2 Intro Spring][$ElinDress to 1;$Story to 14;;$Partner to "Elin";]]
\
<<else>>\
\
<<set $RowanFight to 1>>\
<<vic "<<print $Name>>">>Come on Rowan. You know Elin has always helped anyone in need around here. Consider the dress as a reward for her unwavering compassion.<</vic>>
<<chat "Rowan">>I'm sorry <<print $Name>>. I can't do that. If I start giving special treatment to friends then everyone will expect special treatment. I just can't do it.<</chat>>
<<vicangry "<<print $Name>>">>Don't be like that Rowan. Elin has done a while lot for this entire camp. You can spare one dress.<</vicangry>>
<<chat "Rowan">>I said no! Now let's get off the topic.<</chat>>
<<vicangry "<<print $Name>>">>How do you think the paladins around here will feel about you watering down their magic poultices?<</vicangry>>
<<chat "Rowan">>You promised me you wouldn't speak with anyone about that.<</chat>>
<<vicangry "<<print $Name>>">>I promised nothing. I only walked away after I saw you. Now are you going to give my sister the dress or am I going to be payiong the paladins a visit?<</vicangry>>
<<chat "Rowan">>It seems that I have no choice. Take it and go. We have nothing more to discuss.<</chat>>
He then gives the dress to Elin, who looks shocked at your conversation. Elin then rubs your arm and says in a nervous tone,
<<elinsad "Elin">>Uhh, thank you big sis...<</elinsad>>
She then guides you to the spring.
[[Head to the spring|Day2 Intro Spring][$ElinDress to 1;$Story to 14;$Partner to "Elin";]]
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $Clothing to "Nude">>\
<<vicnude "<<print $Name>>">>We should get cleaned up.<</vicnude>>
Elin nods as she gets up and collects some of her soaps before approaching you, giving you a soap and lathering your chest. As she is doing that, you begin lathering her as well, carefully cleaning her up as she does the same for you. After a few seconds, Elin rinses you off then walks around behind you to wash your back as she says,
<<elinnude "Elin">>Do you think that anything interesting will happen today? Things have getting a bit stale.<</elinnude>>
<<vicnude "<<print $Name>>">>I fell the same way. It would be nice to shake things up a bit. I just want to relax today.<</vicnude>>
<<elinnude "Elin">>What is something that you've always wanted to do?<</elinnude>>
<<vicnude "<<print $Name>>">>I want to be a lightbringer. You know that.<</vicnude>>
<<elinnude "Elin">>I mean like some cool thing you can do for a day. Like what would be your perfect day?<</elinnude>>
<<vicnude "<<print $Name>>">>Hmmm, maybe just a nice quiet day where I have no responsibilities. A day where I could just relax in a peaceful place with no worries. What would your perfect day be like?<</vicnude>>
<<elinsmile "Elin">>My perfect day would be a day where I could live happily with someone who loves me. Maybe having kids and just being important to someone. I really want to be important in some way but I just can't really handle the pressure of many important roles.<</elinsmile>>
<<vicsad "<<print $Name>>">>You are already important to many people around here, including me. I can't imagine what I'd do without you. I would so damn lonely.<</vicsad>>
<<elincry "Elin">>I would be the same way without you. I'd be so lost. I can't imagine living without you. You're my perfect sister and best friend. Please don't ever leave me.<</elincry>>
Tears begin forming under Elin's eyes before you turn around and wrap your arms around her.
<<vicsad "<<print $Name>>">>It's okay sweetie. You don't have to worry about me ever leaving you alone. I will always be by your side. We are the perfect team, you and I.<</vicsad>>
Elin wraps her arms around you then continues to cry as she says,
<<elincry "Elin">>I just don't know what I'd do without you. I just can't...<</elincry>>
<<vicsmile "<<print $Name>>">>Relax Elin. Nothing is going to tear us apart. All is well sweetie.<</vicsmile>>
<<elinsad "Elin">>You're right. I just keep thinking of that day when mama.... died. I can't imagine what would have happened if you weren't there or if you died too.<</elinsad>>
<<vicnude "<<print $Name>>">>I still have nightmares of that day but we can't let that day control our life. We are strong Elin and we still remain united. Nothing will change that.<</vicnude>>
<<elinsad "Elin">>I understand. I do wish that mother could be here with us.<</elinsad>>
<<vicsad "<<print $Name>>">>I wish that too but there is nothing we can do about the past. We just have to make her proud going forward because I'm sure she is looking down on us.<</vicsad>>
<<elinnude "Elin">>Yeah.. We'll make her proud. I just know it. Thanks big sis. You always know exactly what to say. I love you.<</elinnude>>
<<vicsmile "<<print $Name>>">>I love you too little sis. I couldn't live without you.<</vicsmile>>
You both tighten your hugs as you continue embracing each other for a few more seconds. After your hug, you release Elin then move around behind her to wash her back. A few minutes of silence pass before you finish washing Elin and you place both hands on her shoulders then say,
<<vicnude "<<print $Name>>">>Now that we are washed up, I should meet up with papa. You can come along if you like. I'm sure Runnik could handle a few minutes by himself.<</vicnude>>
<<elinnude "Elin">>Sure, that sounds like a great idea. I always like spending time with you <<print $Name>>.<</elinnude>>
You nod before you both climb out of the spring, dry each other off then get dressed.
[[Redress|Day2 Intro Spring 4][$Clothing to $Worn]]
[[Plan Outfit|Day2 Intro Spring Dress]]
</center>\<center>\
<<addclass "body" "introThomPey">>\
<<if $VK is 1>>\
\
<<set $Cum to "Your breath smells of <pey2>Peyton's</pey2> cum.">>\
<<vicsmile "<<print $Name>>">>Of course Peyton. I wouldn't forget you.<</vicsmile>>
<<chat "Peyton">>Thank you <<print $Name>>. You perfect woman.<</chat>>
<<chat "Thomas">>Aww, isn't that cute. You two lovebirds planning on getting married? Just don't ask me to pay for anything.<</chat>>
<<chat "Peyton">>Married?<</chat>>
<<vicangry "<<print $Name>>">>Oh shut up Thomas. I'm not leaving anyone out.<</vicangry>>
<<chat "Thomas">>Okay fine. I'm good so I don't care.<</chat>>
He then lays back and crosses his arms over his head, resting in a casual position as you grip Peyton's penis with your hand then move your head in to suck it. You slowly wrap your lips around Peyton's penis which causes him to moan as he looks down at you with a look of love.
<<if settings.sex is true>>\
[img[images/sex/bj/bed2.webp]]
<<else>>\
<</if>>\
You give Peyton a wink as you push your head forward, taking his whole penis into your mouth before you begin sucking it vigorously, trying your best to get him off as best you can. Peyton lets out some loud moans before you hear,
<<if settings.sex is true>>\
[img[images/sex/bj/bed3.webp]]
<<else>>\
<</if>>\
<<chat "Thomas">>Can you keep it quiet over there? I'm trying to relax.<</chat>>
You angrily turn your eyes toward Thomas before winding your foot back and kicking him in his balls as you continue sucking on Peyton's penis. Thomas writhes in pain as Peyton moans in pleasure and after a few more seconds, Peyton begins groaning loudly. You then feel a warm liquid filling your mouth as Peyton's penis throbs in your mouth, pumping his cum down your throat.
<<if settings.sex is true>>\
[img[images/sex/bj/cum2.webp]]
<<else>>\
<</if>>\
As Peyton cums, you do your best to milk his penis in your mouth, wanting him to feel blissful pleasure. You try to swallow everydrop of his cum, despite the horrible taste, knowing that he is in bliss just as you were before. After a few more seconds, Peyton stops moaning then begins catching his breath before he looks down to you and says,
<<chat "Peyton">>You are perfect goddess, better than master.<</chat>>
<<vic "<<print $Name>>">>Master?<</vic>>
<<chat "Peyton">>Oh Peyton means... I mean you are better than god because god is master.<</chat>>
<<chat "Thomas">>God fucking damnit! Why did you do that for?...Fuck!<</chat>>
<<vicangry "<<print $Name>>">>Well you were being a dick so you got what you deserved.<</vicangry>>
<<chat "Thomas">>Aww...Fuck!<</chat>>
He continues writhing in pain as you slowly get up off the bed then begin collecting your clothes. You spend few seconds getting dressed before saying,
<<vicsmile "<<print $Name>>">>I had a wonderful time with you two but I need to get going. Sorry for kicking you Thomas. You were getting on my nerves.<</vicsmile>>
<<chat "Thomas">>Yeah... it's cool. Aww... I understand.<</chat>>
<<chat "Peyton">>I had great time. Can we do again?<</chat>>
<<vicsmile "<<print $Name>>">>Of course we can but like I said, I need to go now.<</vicsmile>>
<<chat "Peyton">>Bye <<print $Name>>. I love you.<</chat>>
You blow a kiss to Peyton as you finish dressing up then head out of the tent.
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow, I can't believe that I slept with both of them. That was so wild. Could possibly love them both? They can both be very stupid at times but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent and... Elin!
I completely forgot about Elin. She is going to be so worried about me. I need to head back before she tells anyone that I am gone. The last thing I need is a search party finding me here. I need to go!//<</vict>>
You quickly begin running toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow, I can't believe that I slept with both of them. That was so wild. Could possibly love them both? They can both be very stupid at times but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent before everyone gets up.//<</vict>>
You then casually walk toward your tent.
<</if>>\
[[Head back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<elseif $VK is 2>>\
\
<<vicsmile "<<print $Name>>">>Of course Peyton. I wouldn't forget you.<</vicsmile>>
<<chat "Peyton">>Thank you <<print $Name>>. You perfect woman.<</chat>>
<<chat "Thomas">>Aww, isn't that cute. You two lovebirds planning on getting married? Just don't ask me to pay for anything.<</chat>>
<<chat "Peyton">>Married?<</chat>>
<<vicangry "<<print $Name>>">>Oh shut up Thomas. I'm not leaving anyone out.<</vicangry>>
<<chat "Thomas">>Okay fine. I'm good so I don't care.<</chat>>
He then lays back and crosses his arms over his head, resting in a casual position as you crawl on top of Peyton then give him a passionate kiss as you reach down for his penis. You align his penis with your vagina before slowly pressing your hips down, taking his hard penis inside of your vagina as you both let out loud moans before you hear,
<<if settings.sex is true>>\
[img[images/sex/vag/cowgirl5.webp]]
<<else>>\
<</if>>\
<<chat "Thomas">>Can you both keep it down over there? I'm trying to relax.<</chat>>
You angrily turn your eyes toward Thomas before leaning your body toward him and punching him in his balls before you begin riding on Peyton's penis as Thomas writhes in pain. You slowly ride Peyton's penis as you move forward to share a passionate kiss with him. Peyton's breathing gets heavier until it suddenly stops as he begins groaning loudly.
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop1.webp]]
<<else>>\
<</if>>\
You then feel a warm liquid filling your womb as Peyton's penis rapidly throbs inside of you, pumping his cum into your pussy. You vigorously thrust your hips, trying your best to milk his penis inside of you as you both moan together, both of you locked in blissful pleasure. After a few more seconds, Peyton stops moaning then begins catching his breath before he looks up at you and says,
<<chat "Peyton">>You are perfect goddess, better than master.<</chat>>
<<vic "<<print $Name>>">>Master?<</vic>>
<<chat "Peyton">>Oh Peyton means... I mean you are better than god because god is master.<</chat>>
<<chat "Thomas">>God fucking damnit! Why did you do that for?...Fuck!<</chat>>
<<vicangry "<<print $Name>>">>Well you were being a dick so you got what you deserved.<</vicangry>>
<<chat "Thomas">>Aww...Fuck!<</chat>>
Hen continues writhing in pain as you slowly climb off Peyton then get up off the bed and begin collecting your clothes. You spend few seconds getting dressed before saying,
<<vicsmile "<<print $Name>>">>I had a wonderful time with you two but I need to get going. Sorry for punching you Thomas but you were getting on my nerves.<</vicsmile>>
<<chat "Thomas">>Yeah... it's cool. Aww... I understand.<</chat>>
<<chat "Peyton">>I had great time. Can we do again?<</chat>>
<<vicsmile "<<print $Name>>">>Of course we can but like I said, I need to go now.<</vicsmile>>
<<chat "Peyton">>Bye <<print $Name>>. I love you.<</chat>>
You blow a kiss to Peyton as you finish dressing up then head out of the tent.
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow, I can't believe that I slept with both of them. That was so wild. Could possibly love them both? They can both be very stupid at times but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent and... Elin!
I completely forgot about Elin. She is going to be so worried about me. I need to head back before she tells anyone that I am gone. The last thing I need is a search party finding me here. I need to go!//<</vict>>
You quickly begin running toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow, I can't believe that I slept with both of them. That was so wild. Could possibly love them both? They can both be very stupid at times but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent before everyone gets up.//<</vict>>
You then casually walk toward your tent.
<</if>>\
[[Head back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<elseif $VK is 3>>\
\
<<vic "<<print $Name>>">>I would love too but I really should get going before it gets too late.<</vic>>
<<chat "Peyton">>But please <<print $Name>>. Please!<</chat>>
<<vicsmile "<<print $Name>>">>I need to go sweetie. Maybe next time.<</vicsmile>>
<<chat "Thomas">>You see Peyton, she likes me more than you. You just need to accept it.<</chat>>
<<vicangry "<<print $Name>>">>Hey, don't put words in my mouth.<</vicangry>>
<<chat "Thomas">>Don't worry, I'll put something else in there instead.<</chat>>
<<vicangry "<<print $Name>>">>Pig!<</vicangry>>
<<chat "Thomas">>Come on now, don't pretend that you don't love it. You did it for me twice.<</chat>>
<<vicangry "<<print $Name>>">>That might have been two times, too much.<</vicangry>>
<<chat "Thomas">>Don't get like that. I'm sorry but we should have some fun again. You are a rockin' girl.<</chat>>
<<vic "<<print $Name>>">>Maybe if I feel like it. Now I better get going.<</vic>>
You then climb out of the bed then collect your clothes and get dressed while Peyton watches you intently while masterbating. After you finish getting dressed you turn to the guys and say,
<<vic "<<print $Name>>">>I'm going now. See you two later.<</vic>>
<<chat "Peyton">>Bye <<print $Name>>.<</chat>>
<<chat "Thomas">>Later babe!<</chat>>
<<vicangry "<<print $Name>>">>Don't call me that!<</vicangry>>
<<chat "Thomas">>Alright... Sweet cheeks.<</chat>>
<<vicangry "<<print $Name>>">>Fuck you!<</vicangry>>
You then walk toward the exit of the tent while you think to yourself,
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow, I can't believe that I slept with both of them. That was so wild. Could ever really care for them ? They are both really stupid and Thomas is so fuckng annoying but... I don't know. I should just go back to my tent and... Elin!
I completely forgot about Elin. She is going to be so worried about me. I need to head back before she tells anyone that I am gone. The last thing I need is a search party finding me here. I need to go!//<</vict>>
You quickly begin running toward your tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh wow, I can't believe that I slept with both of them. That was so wild. Could ever really care for them ? They are both really stupid and Thomas is so fuckng annoying but... I don't know. I should just go back to my tent before everyone else gets up.//<</vict>>
You then casually walk toward your tent.
<</if>>\
[[Head back to your tent|Day2 Intro][$Clothing to $Worn]]
\
<<else>>\
\
<<vic "<<print $Name>>">>No! I really need to go.<</vic>>
<<chat "Thomas">>Aww, you're so boring. Fine. Go and train because that is really fun...<</chat>>
<<vicangry "<<print $Name>>">>Ugh, grow up!<</vicangry>>
You then get off the bed then begin collecting your clothes and get dressed before walking toward the exit.
<<if $Elin is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I slept with them both. Why did I do that? I couldn't possibly love them... Can I? They very stupid but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent and... Elin!
I completely forgot about Elin. She is going to be so worried about me. I need to head back before she tells anyone that I am gone. The last thing I need is a search party finding me here. I need to go!//<</vict>>
You quickly storm out of the tent.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I slept with them both. Why did I do that? I couldn't possibly love them... Can I? They very stupid but maybe there can be more to them then I give them credit for... I don't know. I should just go back to my tent before everyone gets up.//<</vict>>
You then casually head out of the tent, toward yours.
<</if>>\
[[Head back to your tent|Day2 Intro][$Clothing to $Worn]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtent2">>\
<<if $VK is 1>>\
\
All of your clothes are stored in this dresser.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm, what to wear today.//<</vict>>
<<if $Clothing isnot "Basic">>\
[[Basic Clothes|Day2 Intro Lone Wake Up][$VK to 2;$Clothing to "Basic";]]
<</if>>\
<<if $Clothing isnot "T1 H1" and $Item_T1_H1 is 1>>\
[[Leather Jacket|Day2 Intro Lone Wake Up][$VK to 2;$Clothing to "T1 H1";]]
<</if>>\
<<if $Clothing isnot "VIP Latex" and $Item_VIP_Latex is 1>>\
[[Latex Dress|Day2 Intro Lone Wake Up][$VK to 2;$Clothing to "VIP Latex";]]
<</if>>\
<<if $Clothing isnot "VIP Widow" and $Item_VIP_Widow is 1>>\
[[Black Widow|Day2 Intro Lone Wake Up][$VK to 2;$Clothing to "VIP Widow";]]
<</if>>\
\
<<else>>\
\
You slowly put on your clothes then close your bag as you hear,
<<waltsmile2 "Walter">>Well you are up early for once.<</waltsmile2>>
You slowly turn your head to see your father standing at the entrance to your tent with a smile on his face.
<<vicsmile "<<print $Name>>">>Hey papa. I decided to get early today. It is such a beautiful day.<</vicsmile>>
<<waltsmile2 "Walter">>That it is. It is great to see you in such a good mood. I have some news that might make your day even better.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>What news is that?<</vicsmile>>
<<waltsmile2 "Walter">>We won't be training today. I decided that we could both use a break from all the craziness around here.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Really? We don't have to do anything today?<</vicsmile>>
<<if $Report > 0>>\
\
<<waltsmile2 "Walter">>Well nothing around here. I am to head to Cherlese today to collect some rare supplies from a traveling merchant who has arrived at Cherlese this morning. I know this merchant well and he always has some rare goodies so I couldn't let this oppirtunity pass us by. I told Gregory that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway after I mentioned my connections with this merchant, he realized that I was the best one to speak with them and after what happened to you yesterday, I made sure that I won't be leaving you alone again so we are going on a trip together. How does that sound?<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>Well nothing around here. I am to head to Cherlese today to collect some rare supplies from a traveling merchant who has arrived at Cherlese this morning. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway after I mentioned my connections with this merchant, he realized that I was the best one to speak with them and after all the great work you have been doing, I couldn't just leave you behind so we are going on a trip together. How does that sound?<</waltsmile2>>
<</if>>\
<<vicsmile "<<print $Name>>">>That sounds wonderful! I haven't been to the city in so long.<</vicsmile>>
<<waltsmile2 "Walter">>Perfect. Now get yourself cleaned up and ready to go then we'll meet at the stables.<</waltsmile2>>
He then pats your arm with a smile as he turns and walks out of your tent.
[[Continue|Day2 Intro Tent]]
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<if $ElinWorry is 2>>\
\
<<vicnude "<<print $Name>>">>We have been in this camp for a few days but it feels like so much longer. The days just tend to drag on. I'm just so tired of it all. I don't know if this is the right path for me.<</vicnude>>
<<elinsad2 "Elin">>Don't say that big sis. We promised to start training together. I can't do this without you.<</elinsad2>>
<<vicsad "<<print $Name>>">>You're right. I'm sorry. It just feels so hard sometimes.<</vicsad>>
<<elinnude "Elin">>I understand but now we can train together and nothing will be able to stop us when we stand together.<</elinnude>>
<<vicsmile "<<print $Name>>">>You're right about that little sis. We will show all those recruits what an amazing team we are. I am so happy to have you with me on this. Without you, I would be giving up right now.<</vicsmile>>
<<elinnude "Elin">>You're stronger than you give yourself credit for. I know that you can do anything you put your mind too and that is why I am so happy to train with you. We will both become lightbringers and nothing can stop us.<</elinnude>>
<<vicnude "<<print $Name>>">>We will prove all of those recruits wrong. We just need to tell papa that you wish to join us. I'm sure he will be proud of you.<</vicnude>>
<<elinnude "Elin">>Papa will be proud of us both!<</elinnude>>
You nod at Elin then lay back in the warm water, enjoying the heat.
\
<<else>>\
\
<<vicnude "<<print $Name>>">>We have been in this camp for a few days but it feels like so much longer. The days just tend to drag on. I'm just so tired of it all. I don't know if this is the right path for me.<</vicnude>>
<<elinsad "Elin">>I understand what you mean. Everything that has been happening to you has been so unfair. You don't deserve any of it.<</elinsad>>
<<vicsad "<<print $Name>>">>Sometimes I just feel like quiting. I just don't want to do this anymore. I want to be strong but I just feel like never will be. Everyone here pushes me away and doesn't even give me a chance. How can I ever be a lightbringer if I can't even earn the respect of my fellow recruits?<</vicsad>>
<<elinsad "Elin">>That isn't your fault and you know it. You have been doing your best and that is what really matters.<</elinsad>>
<<vicsad "<<print $Name>>">>But my best is clearly not good enough.<</vicsad>>
<<elinsad "Elin">>Please don't give up. I know you can do it. You kept me safe whenever I needed you. You are much stronger thn you realize and I don't care what a bunch of big headed recruits think of you. I know you are strong.<</elinsad>>
<<vicsad "<<print $Name>>">>Maybe you're right. I'm just so tired of being afraid. Always waiting for the next time I get bullied for trying to become strong.<</vicsad>>
<<elinsad "Elin">>I also hate how they treat you. I just don't know what to say. I want you to be safe and not go through this anymore but I also don't want you to give up on your dream. Maybe we can speak with papa about this. I'm sure he will know what the best course of action is.<</elinsad>>
<<vicsad "<<print $Name>>">>I suppose we can but he will so disappointed if I give up. He has done so much to get me here and all the training we did together...<</vicsad>>
<<elinnude "Elin">>I'm sure he wants you to be happy more than he cares about you being a warrior.<</elinnude>>
<<vicsad "<<print $Name>>">>You're right. I need to stop worrying and just ask him. I don't know what else to do. I want all this to stop but I'm not sure if giving up is the right choice.<</vicsad>>
<<elinnude "Elin">>Then we'll ask him okay?<</elinnude>>
<<vicsad "<<print $Name>>">>Okay.<</vicsad>>
<<elinnude "Elin">>Good. Now try to relax.<</elinnude>>
You then peacefully lay back and focus on the warmth of the water.
<</if>>\
<<if $ElinTemp1 isnot 1>>\
<span class="info">[[Ask her about herself|Intro Bath Chat][$ElinTemp1 to 1;$CurChat to 1;]]</span>
<</if>>\
<<if $ElinTemp2 isnot 1>>\
<span class="info">[[Ask her about father|Intro Bath Chat][$ElinTemp2 to 1;$CurChat to 2;]]</span>
<</if>>\
<<if $ElinTemp3 isnot 1>>\
<span class="info">[[Ask her about mother|Intro Bath Chat][$ElinTemp3 to 1;$CurChat to 3;]]</span>
<</if>>\
<<if $ElinTemp4 isnot 1>>\
<span class="info">[[Ask her about Runnik|Intro Bath Chat][$ElinTemp4 to 1;$CurChat to 4;]]</span>
<</if>>\
<<if $ElinTemp5 isnot 1>>\
<span class="info">[[Ask her about Uncle|Intro Bath Chat][$ElinTemp5 to 1;$CurChat to 5;]]</span>
<</if>>\
<<if $ElinTemp6 isnot 1>>\
<span class="info">[[Ask her about the other recruits|Intro Bath Chat][$ElinTemp6 to 1;$CurChat to 6;]]</span>
<</if>>\
<<if $ElinTemp7 isnot 1>>\
<span class="info">[[Ask her about vampires|Intro Bath Chat][$ElinTemp7 to 1;$CurChat to 7;]]</span>
<</if>>\
[[Start washing up|Day2 Intro Spring 3]]
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<set $Story to 17>>\
<<if $Elin is 1>>\
\
Your father guides you and Elin to the stables where a man is waiting by a carriage. After seeing you all approach, the carriage man waves at your father before saying,
<<chat "Sean">>Greetings Walter and these must your lovely daughters... My god, are they beautiful. Woah, you never told me how beautiful they were.<</chat>>
<<walt "Walter">>Well I didn't being them here to court anyone so I'm sure you'll understand why I left that detail. My daughters and I have a busy day ahead of us so are you ready to take us to Cherlese?<</walt>>
<<chat "Sean">>Uhh, sure. I am ready. I'm sorry for speaking so quickly. I didn't mean to offend any of you.<</chat>>
<<walt "Walter">>There is no problem here Sean. Now let's get moving before it starts to get late. I don't know how long Merlin will wait for me. I swear, that man only follows the coin.<</walt>>
<<chat "Sean">>Let's get going then. Climb up everyone and watch your step.<</chat>>
You all approach the carriage and your father helps Elin onto the carriage as Seans helps you up. After you are all seated on the carriage, Sean slams the reigns down, causing the horses to gallop, taking you toward the village. While you are riding, you listen to your father and Sean have a conversation.
<<walt "Walter">>So how has Cherlese been faring since the King left them high and dry?<</walt>>
<<chat "Sean">>They haven't been doing pretty well. They have very few soldiers, all of which are volunteers. The town is constantly being harrassed and extorted by a local mercenary group. Not to mention the the nearby bandit camp has them always on edge.<</chat>>
<<walt "Walter">>A bandit camp? This far inland?<</walt>>
<<chat "Sean">>Yeah, according to local hunters, the camp is over the moutain right there. The bandits rob anyone using the south roads. It is only a matter of time before they notice the village.<</chat>>
<<walt "Walter">>I was unaware of this. We will need to clear out that rabble immediately. I will speak with Gregory about this. We need to look into this as soon as we get back to camp.<</walt>>
<<chat "Sean">>I hope you can help those people. Many of them are good people who are just trying to live their lives. It is a shame that the King doesn't seem to care about them.<</chat>>
<<walt "Walter">>I would say that the King has lost his way but I can't recall a time where he has had it to begin with. Now tell me about this mercenary group?<</walt>>
<<chat "Sean">>Crimson Hounds is what they go by. They are a group of loud mouth brutes that feel that they can take anything they want from the hard working people. I hear Margaret at the tavern, has been trying to get rid of them since they arrived.<</chat>>
<<waltangry "Walter">>This is unacceptable. What the hell is the King doing? How could he allow people to behave in such a manner? Has anyone tried to petition the King to drive off this rabble?<</waltangry>>
<<chat "Sean">>The last time they petitioned the King for assistance, he ignored them for months then after Margeret threatened to turn away his supplies from Quincy, the King sent mercenaries to deal with the problem and you can guess how that turned out.<</chat>>
<<waltangry "Walter">>the King is the on who sent those mercenaries?<</waltangry>>
<<chat "Sean">>Yep and they have been far more of a problem then a help.<</chat>>
<<walt "Walter">>Ugh, this land needs some real help. The lightbringers won't be able to do anything about the mercenaries without risking a war with Thorodan but maybe I can speak with the church to send some paladins out there. I'm sure they will bring an end to this.<</walt>>
<<chat "Sean">>That would be great. I would even take you there for free.<</chat>>
<<walt "Walter">>I'll see what I can do. What a mess this land is in.<</walt>>
<<chat "Sean">>It sure is. Now try to get some rest everyone. we should arrive in Cherlese in an hour.<</chat>>
Your father then wraps his arms around you and Elin as he says,
<<walt "Walter">>He is right. We should get some rest.<</walt>>
You and Elin nod before resting your heads on each of your father's shoulders.
[[Get some sleep|Cherlese Intro]]
\
<<else>>\
\
Your father guides you to the stables where a man is waiting by a carriage. After seeing you both approach, the carriage man waves at your father before saying,
<<chat "Sean">>Greetings Walter and this must your lovely daughter... My god, she is beautiful. Woah, you never told me how beautiful she was.<</chat>>
<<walt "Walter">>Well I didn't being her here to court anyone so I'm sure you'll understand why I left out that detail. My daughter and I have a busy day ahead of us so are you ready to take us to Cherlese?<</walt>>
<<chat "Sean">>Uhh, sure. I am ready. I'm sorry for speaking so quickly. I didn't mean to offend any of you.<</chat>>
<<walt "Walter">>There is no problem here Sean. Now let's get moving before it starts to get late. I don't know how long Merlin will wait for me. I swear, that man only follows the coin.<</walt>>
<<chat "Sean">>Let's get going then. Climb up and watch your step.<</chat>>
You both approach the carriage and your father helps you onto the carriage. After you are seated on the carriage, Sean slams the reigns down, causing the horses to gallop, taking you toward the village. While you are riding, you listen to your father and Sean have a conversation.
<<walt "Walter">>So how has Cherlese been faring since the King left them high and dry?<</walt>>
<<chat "Sean">>They haven't been doing pretty well. They have very few soldiers, all of which are volunteers. The town is constantly being harrassed and extorted by a local mercenary group. Not to mention the the nearby bandit camp has them always on edge.<</chat>>
<<walt "Walter">>A bandit camp? This far inland?<</walt>>
<<chat "Sean">>Yeah, according to local hunters, the camp is over the moutain right there. The bandits rob anyone using the south roads. It is only a matter of time before they notice the village.<</chat>>
<<walt "Walter">>I was unaware of this. We will need to clear out that rabble immediately. I will speak with Gregory about this. We need to look into this as soon as we get back to camp.<</walt>>
<<chat "Sean">>I hope you can help those people. Many of them are good people who are just trying to live their lives. It is a shame that the King doesn't seem to care about them.<</chat>>
<<walt "Walter">>I would say that the King has lost his way but I can't recall a time where he has had it to begin with. Now tell me about this mercenary group?<</walt>>
<<chat "Sean">>Crimson Hounds is what they go by. They are a group of loud mouth brutes that feel that they can take anything they want from the hard working people. I hear Margaret at the tavern, has been trying to get rid of them since they arrived.<</chat>>
<<waltangry "Walter">>This is unacceptable. What the hell is the King doing? How could he allow people to behave in such a manner? Has anyone tried to petition the King to drive off this rabble?<</waltangry>>
<<chat "Sean">>The last time they petitioned the King for assistance, he ignored them for months then after Margeret threatened to turn away his supplies from Quincy, the King sent mercenaries to deal with the problem and you can guess how that turned out.<</chat>>
<<waltangry "Walter">>the King is the on who sent those mercenaries?<</waltangry>>
<<chat "Sean">>Yep and they have been far more of a problem then a help.<</chat>>
<<walt "Walter">>Ugh, this land needs some real help. The lightbringers won't be able to do anything about the mercenaries without risking a war with Thorodan but maybe I can speak with the church to send some paladins out there. I'm sure they will bring an end to this.<</walt>>
<<chat "Sean">>That would be great. I would even take you there for free.<</chat>>
<<walt "Walter">>I'll see what I can do. What a mess this land is in.<</walt>>
<<chat "Sean">>It sure is. Now try to get some rest everyone. we should arrive in Cherlese in an hour.<</chat>>
Your father then wraps his arm around your shoulders as he says,
<<walt "Walter">>He is right. We should get some rest.<</walt>>
You nod before resting your head on your father's shoulder, peacefully dozing off...
<<if $Amulet isnot 1 and $VKWip is 1056>>\
[[Get some sleep|Cherlese Nightmare][$Worn1 to $Clothing]]
<<else>>\
[[Get some sleep|Cherlese Intro]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<if $Partner is "Elin" and $Partner2 is "Peter">>\
\
<<set $Clothing to "Nude">>\
<<vic "<<print $Name>>">>It's time to get cleaned up. Do you have everything?<</vic>>
<<elin "Elin">>I do.<</elin>>
You both walk toward the spring then begin undressing each other before climbing in to the water while giving your body a chance to adjust to the temperature. After you both climb in, you lay on your back, submerging your body in the hot water as Elin does the same.
<<vicnude "<<print $Name>>">>It feels so amazing to finally get to rest for a while.<</vicnude>>
<<elinnude "Elin">>I couldn't agree more. This is so lovely.<</elinnude>>
<<if $Sleeper is "Alone">>\
<span class="info">[[Chat|Day2 Intro Elin Chat][$VK to 1]]</span>
<<else>>\
<span class="info">[[Chat|Day2 Intro Elin Chat][$VK to 2]]</span>
<</if>>\
[[Start washing up|Day2 Intro Spring 3]]
\
<<elseif $Elin is 1 and $Partner2 is "Peter">>\
\
<<set $Clothing to "Nude">>\
You both begin undressing each other before climbing in to the water while giving your body a chance to adjust to the temperature. After you both climb in, you lay on your back, submerging your body in the hot water as Elin does the same.
<<vicnude "<<print $Name>>">>It feels so amazing to finally get to rest for a while.<</vicnude>>
<<elinnude "Elin">>I couldn't agree more. This is so lovely.<</elinnude>>
<<if $Sleeper is "Alone">>\
<span class="info">[[Chat|Day2 Intro Elin Chat][$VK to 1]]</span>
<<else>>\
<span class="info">[[Chat|Day2 Intro Elin Chat][$VK to 2]]</span>
<</if>>\
[[Start washing up|Day2 Intro Spring 3]]
\
<<elseif $Elin is 0 and $Partner2 is "Peter">>\
\
<<set $Clothing to "Nude">>\
He then walks back to the path leading to the camp, guarding the road from anyone heading to the spring. You take a few seconds to carefully stretch your body before approaching the hot spring then removing your clothes. After you are fully undressed, you slowly place one of your feet in the water then slowly push more of your leg in as your body begins adjusting to the hot temperature.
As soon as your leg is in the water, you climb in, feeling the heat engulf your body in a relaxing way. You slowly submerge your body in the water, feeling so relaxed that you lay on your back, slowly floating in the water.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is what I really needed. A nice relaxing break from all the bullshit.//<</vict>>
You then peacefully drift in the water while listening to the birds chirping.
<<if $Sleeper is "Clif">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is how it feels to be a woman. I feel so good. Clifton was amazing. He really made me feel special. He is so strong and dominate. The other recruits follow him and I just know he will protect me from them. I can finally train in peace. Today will so special too. I can finally have a day off to visit a village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Derin">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is where I am right now. I'm with Derin. Have I made a mistake? He is so brazen I don't know if he only wants me for my looks. Could he ever love me? I just don't know. He really made me feel special but I just hope he wasn't lying. The other recruits will listen to him so he can protect me from them so it's probably going to be fine. I just need to stop worrying about this focus on today. I'm going to the village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Bryce" and $BryceLove is 3>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So I've finally found a boyfriend and maybe my true love. Bryce is so sweet and does anything I want. He gives me such control over everything. I just love how strong I feel with him. He is mine. It feels so wonderful to feel so strong for a change. The other recruits may pick on me but I will always have something to call my own. I have Bryce and he is so special. Today will also be special too. I can finally have a day off to visit a village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Bryce">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is how it feels to be a woman. I feel so good. Bryce is so cute & sweet and would do anything for me. He gives me such control over everything. I just love how strong I feel with him. He is mine. It feels so wonderful to feel so strong for a change. The other recruits may pick on me but I will always have something to call my own. I have Bryce and he is so special. Today will also be special too. I can finally have a day off to visit a village.
I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<elseif $Sleeper is "Recruit">>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is how it feels to be a woman. I don't really know how I feel about this. I became a woman which is amazing but I lose my virginity to two men. Am I a harlot? That had to have been a sin. Am I doomed to live the afterlife in hell? What if someone finds out? I can't trust theem not to tell anyone. I even forgot to ask. If the other recruits find out then I will get picked on even more. I will be known as a whore.
I can't keep focusing on this. I should focus on more possitive things like today. I can finally have a day off to visit a village. I never been to Cherlese. I wonder if has a market. I would to get some new jewelry or maybe a weapon. They don't allow weapons here yet the other recruit just bring in their own while I am stuck with the trainee crap. It will also be good to visit a place where no one knows who I am so I won't get picked on anymore. I really can't wait. I should hurry up and get cleaned up.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So today is just another day. I get to go out today which is great but will I ever find love? I'm just so damn tired of being alone all the damn time but who the hell will I ever fall in love with? Everyone here are assholes bu maybe... Maybe I can find someone in Cherlese. No one will know me there so I probably won't be picked on.
I might find someone there that I can fall for... but what are the odds of that? I'm just fooling myself. I won't find anyone... No! I can't think like that. I should at least try to meet someone or at least, enjoy my time there. I don't get to leave the camp often so I might as well have some fun. Alright. I should hurry up and get cleaned up so that I can enjoy my day.//<</vict>>
<</if>>\
You reach into your basket and pull out some soap before using it to lather your body carefully. The warm feeling of the water keeps you relaxed as you spend the next few minutes, scrubing yourself clean. After you are finished, you stand up then walk out of the spring before grabbing your towel and drying yourself off.
[[Redress|Day2 Intro Spring 4][$Story to 16;$Clothing to $Worn;]]
[[Plan Outfit|Day2 Intro Spring Dress][$Story to 16]]
\
<<else>>\
\
<info>Please report this error:</info>
<red>Day2 Intro Spring 2 < else</red>
[[Redress|Day2 Intro Spring 4][$Story to 16;$Clothing to $Worn;]]
[[Plan Outfit|Day2 Intro Spring Dress][$Story to 16]]
<</if>>\
</center>\<center>\
<<addclass "body" "introspring">>\
<<set $Story to 16>>\
<<if $Elin is 0 and $Partner2 is "Peter">>\
\
After you finish getting dressed, you head up the path leading to the camp then see Peter chatting with your father.
<<walt "Walter">>...He is so damn stubborn. I swear it is getting harder to get through to him.<</walt>>
<<chat "Peter">>It seems like he is just used to doing things his own way. I don't think he is really a team player.<</chat>>
<<walt "Walter">>But he has always demanded respect but soon as he is granted a chance to earn it, he just pushes everyone away. I'm really getting fed up... <<print $Name>>, are you finished with your bath?<</walt>>
<<vic "<<print $Name>>">>Yeah, I'm all done papa. Is everything alright?<</vic>>
<<waltsmile2 "Walter">>Everything is just fine. We were just discussing your uncle but I do have some good news for the both of you. We won't be training today. I decided that we could both use a break from all the craziness around here, so we're leaving the camp for the day.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Really? Where are we going?<</vicsmile>>
<<if $Report > 0>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to get a good deal and after what happened to you yesterday, I made sure that I wouldn't leave you alone again so we are going on this trip together. How does that sound?<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to speak with them and after all the great work you have both been doing, I couldn't just leave you behind, so we are going on a trip together. How does that sound?<</waltsmile2>>
<</if>>\
<<vicsmile "<<print $Name>>">>That sounds wonderful! I haven't been to a village in so long.<</vicsmile>>
<<chat "Peter">>Sounds like you both have a great evening ahead of you. Be sure to enjoy yourselves out there and if you see Margaret out there then be sure say hi for me. Her husband owns the tavern and I'm sure if you mention me then she will give you a free drink. We have a history, she and I.<</chat>>
<<vicsmile "<<print $Name>>">>We'll be sure to say hi.<</vicsmile>>
<<chat "Peter">>Travel safely you two. I'll see you when you get back.<</chat>>
<<waltsmile2 "Walter">>Thank you for looking out for my daughter Peter and may god watch over you.<</waltsmile2>>
<<chat "Peter">>May he watch over us all.<</chat>>
Peter then walks away as your father approaches you before wrapping his arms around you.
<<waltsmile2 "Walter">>I'm so proud of you <<print $Name>> and I want you to try to relax today and have a good time. You have been through so much and you deserve a break.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thank you so much papa. I really needed this break.<</vicsmile>>
<<waltsmile2 "Walter">>And now you will have it so get ready to head out. The carriage is waiting for us.<</waltsmile2>>
Your father then leads you to the stables.
<nope>(Peter is no longer your partner.)</nope>
\
<<elseif $Elin is 0>>\
\
After you both finish getting dressed, you head up the path leading to the camp then see your father waiting along the path.
<<walt "Walter">><<print $Name>>, are you finished with your bath?<</walt>>
<<vic "<<print $Name>>">>Yeah, I'm all done papa. Is everything alright?<</vic>>
<<waltsmile2 "Walter">>Everything is just fine. We were just discussing your uncle but I do have some good news for the both of you. We won't be training today. I decided that we could both use a break from all the craziness around here, so we're leaving the camp for the day.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Really? Where are we going?<</vicsmile>>
<<if $Report > 0>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to get a good deal and after what happened to you yesterday, I made sure that I wouldn't leave you alone again so we are going on this trip together. How does that sound?<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to speak with them and after all the great work you have both been doing, I couldn't just leave you behind, so we are going on a trip together. How does that sound?<</waltsmile2>>
<</if>>\
<<vicsmile "<<print $Name>>">>That sounds wonderful! I haven't been to a village in so long.<</vicsmile>>
Your father walks up then wraps his arms around you.
<<waltsmile2 "Walter">>I'm so proud of you <<print $Name>> and I want you to try to relax today and have a good time. You have been through so much and you deserve a break.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thank you so much papa. I really needed this break.<</vicsmile>>
<<waltsmile2 "Walter">>And now you will have it so get ready to head out. The carriage is waiting for us.<</waltsmile2>>
Your father then leads you to the stables.
\
<<elseif $Partner2 is "Peter">>\
\
After you both finish getting dressed, you and Elin both head up the path leading to the camp then see Peter chatting with your father.
<<walt "Walter">>...He is so damn stubborn. I swear it is getting harder to get through to him.<</walt>>
<<chat "Peter">>It seems like he is just used to doing things his own way. I don't think he is really a team player.<</chat>>
<<walt "Walter">>But he has always demanded respect but soon as he is granted a chance to earn it, he just pushes everyone away. I'm really getting fed up... <<print $Name>>, Elin. Are you both finished with your bath?<</walt>>
<<vic "<<print $Name>>">>Yeah, we're all done papa. Is everything alright?<</vic>>
<<waltsmile2 "Walter">>Everything is just fine. We were just discussing your uncle but I do have some good news for the both of you. We won't be training or preparing herbs today. I decided that we could all use a break from all the craziness around here so we're leaving the camp for the day.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Really? Where are we going?<</vicsmile>>
<<if $Report > 0>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to get a good deal and after what happened to you yesterday, I made sure that I wouldn't leave you two alone again so we are all going on this trip together. How does that sound?<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to speak with them and after all the great work you have both been doing, I couldn't just leave you two behind, so we are all going on a trip together. How does that sound?<</waltsmile2>>
<</if>>\
<<elinsmile2 "Elin">>That sounds so perfect! We were just saying how boring everything is around here. I would love to go out and explore the villlage!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Yeah, that sounds wonderful! I haven't been to a village in so long.<</vicsmile>>
<<chat "Peter">>Sounds like you all have a great evening ahead of you. Be sure to enjoy yourselves out there and if you see Margaret out there then be sure say hi for me. Her husband owns the tavern and I'm sure if you mention me then she will give you a free drink. We have a history, she and I.<</chat>>
<<vicsmile "<<print $Name>>">>We'll be sure to say hi.<</vicsmile>>
<<elinsmile2 "Elin">>This it so great! I can't wait to visit the village!<</elinsmile2>>
<<chat "Peter">>Travel safely guys. I'll see you when you get back.<</chat>>
<<waltsmile2 "Walter">>Thank you for looking out for my daughters Peter and may god watch over you.<</waltsmile2>>
<<chat "Peter">>May he watch over us all.<</chat>>
Peter then walks away as your father spreads his arms, welcoming a hug that you both eagarly provide.
<<elinsmile2 "Elin">>We're going to have so much fun today. I know it!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>I'm also looking forward to it. I really needed a break.<</vicsmile>>
<<waltsmile2 "Walter">>You two certainly deserve a good break. Now let us get going. The carriage is waiting for us.<</waltsmile2>>
<<elinsmile2 "Elin">>Yeah let's go!<</elinsmile2>>
Your father then leads you to the stables.
<nope>(Peter is no longer your partner.)</nope>
<info2>(Walter is now your partner.)</info2>
\
<<else>>\
\
After you both finish getting dressed, you and Elin both head up the path leading to the camp then see your father waiting along the path.
<<walt "Walter">><<print $Name>>, Elin. Are you both finished with your bath?<</walt>>
<<vic "<<print $Name>>">>Yeah, we're all done papa. Is everything alright?<</vic>>
<<waltsmile2 "Walter">>I have some good news for the both of you. We won't be training or preparing herbs today. I decided that we could all use a break from all the craziness around here so we're leaving the camp for the day.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Really? Where are we going?<</vicsmile>>
<<if $Report > 0>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to get a good deal and after what happened to you yesterday, I made sure that I wouldn't leave you alone again so we are all going on this trip together. How does that sound?<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>We are heading to Cherlese today to collect some rare supplies from a friend of mine, who has been a traveling merchant his whole life. I know this merchant well and he always has some rare goodies so I couldn't let this opportunity pass us by. I told your uncle that I was going to speak with this merchant personally.
Of course your uncle was against the idea as he is with most of my ideas. I'm starting to think he is already preparing himself to say no before I even open my mouth. Anyway, after I mentioned my connections with this merchant, he realized that I was the best one to speak with them and after all the great work you have both been doing, I couldn't just leave you two behind, so we are going on a trip together. How does that sound?<</waltsmile2>>
<</if>>\
<<elinsmile2 "Elin">>That sounds so perfect! We were just saying how boring everything is around here. I would love to go out and explore the villlage!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Yeah, that sounds wonderful! I haven't been to a village in so long.<</vicsmile>>
<<waltsmile2 "Walter">>Excellent. We'll leave as soon as you both are ready.<</waltsmile2>>
<<elinsmile2 "Elin">>I'm ready right now!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>So am I.<</vicsmile>>
<<elinsmile2 "Elin">>This it so great! I can't wait to visit the village!We're going to have so much fun today. I know it!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>I'm also looking forward to it. I really needed a break.<</vicsmile>>
<<waltsmile2 "Walter">>You two certainly deserve a good break. Now let us get going. The carriage is waiting for us.<</waltsmile2>>
<<elinsmile2 "Elin">>Yeah let's go!<</elinsmile2>>
Your father then leads you to the stables.
<</if>>\
[[Head to the stables|Day2 Intro Carriage][$Partner2 to "Walter"]]
</center><center>\
<<addclass "body" "introspring">>\
<<set $Story to 16>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm, what to wear today.//<</vict>>
<<if $Clothing isnot "Basic">>\
[[Basic Clothes|Day2 Intro Spring Dress][$Clothing to "Basic"]]
<</if>>\
<<if $Clothing isnot "T1 H1" and $Item_T1_H1 is 1>>\
[[Leather Jacket|Day2 Intro Spring Dress][$Clothing to "T1 H1"]]
<</if>>\
<<if $Clothing isnot "VIP Latex" and $Item_VIP_Latex is 1>>\
[[Latex Dress|Day2 Intro Spring Dress][$Clothing to "VIP Latex"]]
<</if>>\
<<if $Clothing isnot "VIP Widow" and $Item_VIP_Widow is 1>>\
[[Black Widow|Day2 Intro Spring Dress][$Clothing to "VIP Widow"]]
<</if>>\
<<if $Clothing isnot "Nude">>\
[[Leave the spring|Day2 Intro Spring 4]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlbridge">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Elin is 1>>\
\
You feel a strong hand shaking you, causing you to open your eyes slowly before looking around to see the bridge leading to Cherlese, right in front of your carriage. Elin begins lightly mumbling as your father shakes her awake.
<<walt "Walter">>We're here you two. Time to get up.<</walt>>
<<elin "Elin">>Mmmm, just another minute...<</elin>>
<<vic "<<print $Name>>">>You're starting to sound like me.<</vic>>
<<elin "Elin">>Mmmm, maybe.<</elin>>
<<waltsmile2 "Walter">>Time to wake up Elin.<</waltsmile2>>
<<elin "Elin">>Okay.<</elin>>
Elin then sits up while gently rubbing her eyes with the back of her hand. As the carriage gets closer to the village, you hear someone say,
<<chat "Daniel">>Hoy, who goes there? Ahh Sean. Good to see you again. Have you any news of my dear Annabelle?<</chat>>
<<chat "Sean">>Daniel, my friend. I have been asking around Dursley and sadly, I have no news. I'm sure she is fine though. She is a smart woman.<</chat>>
<<chat "Daniel">>I can only wait and pray for her safe return. What brings you here anyway?<</chat>>
<<chat "Sean">>I am transporting an old friend of mine and his daughters to Cherlese for some supplies.<</chat>>
<<chat "Daniel">>Sounds fine. Hopefully they are well behaved.<</chat>>
<<chat "Sean">>Oh you don't have to worry about these ones. This man here is none other then Walter of ST. Gilthird and these other two are his daughters.<</chat>>
<<chat "Daniel">>Well I'll be damned. Grand Paladin Walter! You are a legend around here. How you saved so many from ST. Gilthird and along your career, not to mention how you left the paladin order to form the lightbringers to combat the vampire menace. You are a hero sir and I salute you.<</chat>>
He then salutes your father as your father replies,
<<waltsmile2 "Walter">>There is no need to salute me. I am just following the path that god has set up for me.<</waltsmile2>>
<<chat "Daniel">>And you do it well Walter. Welcome to Cherlese. It may not be much right now but I try our best to maintain the order around here. Though it is getting increasingly difficult with those damn mercenaries causing trouble.<</chat>>
<<walt "Walter">>I heard of that. I also hear that we have our King to thank for their presence.<</walt>>
<<chat "Daniel">>We sure do. Those mercs were our King's great gift to us in our time of need. He should have kept these dogs on their leash instead of sending them here.<</chat>>
<<walt "Walter">>I will send an envoy with the church while I'm here. I will see if they can spare a few Paladins or maybe even Templars.<</walt>>
<<chat "Daniel">>We would all really appreciate that. Thank you.<</chat>>
<<waltsmile2 "Walter">>It is no trouble. Now what can you tell me of the bandits?<</waltsmile2>>
<<chat "Daniel">>roudy scum. They are mostly rebels from the town of Caylen. They fled the town after the King blockaded the it.<</chat>>
<<walt "Walter">>So they are rebels? Any idea why they broke away from Thorodan?<</walt>>
<<chat "Daniel">>No idea. I don't really keep up with the other towns or cities. You could ask Harald at the tavern. He tends to keep an ear out for gossip.<</chat>>
<<walt "Walter">>I might do that if I have time. Speaking of time, I should head off. I need to speak with an old friend of mine before he leaves the village.<</walt>>
<<chat "Daniel">>What is his name? Maybe I can help you find him.<</chat>>
<<walt "Walter">>He is a traveling merchant named Merlin.<</walt>>
<<chat "Daniel">>Oh that poncy little weasel. I don't trust that one for shit. He tried to scam Aiden out of his golden idol.<</chat>>
<<walt "Walter">>That sounds like Merlin alright. Where can I find him?<</walt>>
<<chat "Daniel">>Last I saw him, he was in the tavern, trying to weasel out of paying for his drinks.<</chat>>
<<waltsmile2 "Walter">>We should get going. It was nice meeting you sir Daniel.<</waltsmile2>>
<<chat "Daniel">>It was a true honor to meet you and good luck dealing with Merlin. Also good day to your beautiful daughters.<</chat>>
Your father nods before Sean whips the horses again, moving the carriage through the city to the tavern.
[[Continue to the tavern|Cherlese Intro 2]]
\
<<else>>\
\
You feel a strong hand shaking you, causing you to open your eyes slowly before looking around to see the bridge leading to Cherlese, right in front of your carriage. You look to your father as he says,
<<walt "Walter">>Time to get up. We're here.<</walt>>
<<vic "<<print $Name>>">>So this is Cherlese?<</vic>>
<<waltsmile2 "Walter">>Sure is. Merlin should be waiting for us.<</waltsmile2>>
As the carriage gets closer to the village, you hear someone say,
<<chat "Daniel">>Hoy, who goes there? Ahh Sean. Good to see you again. Have you any news of my dear Annabelle?<</chat>>
<<chat "Sean">>Daniel, my friend. I have been asking around Dursley and sadly, I have no news. I'm sure she is fine though. She is a smart woman.<</chat>>
<<chat "Daniel">>I can only wait and pray for her safe return. What brings you here anyway?<</chat>>
<<chat "Sean">>I am transporting an old friend of mine and his daughters to Cherlese for some supplies.<</chat>>
<<chat "Daniel">>Sounds fine. Hopefully they are well behaved.<</chat>>
<<chat "Sean">>Oh you don't have to worry about these ones. This man here is none other then Walter of ST. Gilthird and this here is his daughter.<</chat>>
<<chat "Daniel">>Well I'll be damned. Grand Paladin Walter! You are a legend around here. How you saved so many from ST. Gilthird and along your career, not to mention how you left the paladin order to form the lightbringers to combat the vampire menace. You are a hero sir and I salute you.<</chat>>
He then salutes your father as your father replies,
<<waltsmile2 "Walter">>There is no need to salute me. I am just following the path that god has set up for me.<</waltsmile2>>
<<chat "Daniel">>And you do it well Walter. Welcome to Cherlese. It may not be much right now but I try our best to maintain the order around here. Though it is getting increasingly difficult with those damn mercenaries causing trouble.<</chat>>
<<walt "Walter">>I heard of that. I also hear that we have our King to thank for their presence.<</walt>>
<<chat "Daniel">>We sure do. Those mercs were our King's great gift to us in our time of need. He should have kept these dogs on their leash instead of sending them here.<</chat>>
<<walt "Walter">>I will send an envoy with the church while I'm here. I will see if they can spare a few Paladins or maybe even Templars.<</walt>>
<<chat "Daniel">>We would all really appreciate that. Thank you.<</chat>>
<<waltsmile2 "Walter">>It is no trouble. Now what can you tell me of the bandits?<</waltsmile2>>
<<chat "Daniel">>roudy scum. They are mostly rebels from the town of Caylen. They fled the town after the King blockaded the it.<</chat>>
<<walt "Walter">>So they are rebels? Any idea why they broke away from Thorodan?<</walt>>
<<chat "Daniel">>No idea. I don't really keep up with the other towns or cities. You could ask Harald at the tavern. He tends to keep an ear out for gossip.<</chat>>
<<walt "Walter">>I might do that if I have time. Speaking of time, I should head off. I need to speak with an old friend of mine before he leaves the village.<</walt>>
<<chat "Daniel">>What is his name? Maybe I can help you find him.<</chat>>
<<walt "Walter">>He is a traveling merchant named Merlin.<</walt>>
<<chat "Daniel">>Oh that poncy little weasel. I don't trust that one for shit. He tried to scam Aiden out of his golden idol.<</chat>>
<<walt "Walter">>That sounds like Merlin alright. Where can I find him?<</walt>>
<<chat "Daniel">>Last I saw him, he was in the tavern, trying to weasel out of paying for his drinks.<</chat>>
<<waltsmile2 "Walter">>We should get going. It was nice meeting you sir Daniel.<</waltsmile2>>
<<chat "Daniel">>It was a true honor to meet you and good luck dealing with Merlin. Also good day to your beautiful daughter.<</chat>>
Your father nods before Sean whips the horses again, moving the carriage through the city to the tavern.
[[Continue to the tavern|Cherlese Intro 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcenter">>\
<<set $Story to 18>>\
<<if $Elin is 1>>\
\
As you reach the tavern, you hear shouting.
<<marg "Margaret">>Take your damn goons out of my tavern! I'm tired of telling you to leave my daughter alone! If another one of your goons lays a hand on my daughter, I will slice off their fucking pecker myself!<</marg>>
<<dyl "Dylon">>There you go, flapping your gums again. What my men do in their spare time is of no consequence to me so long as they don't kill anyone. I am not their father and neither are you, so deal with you own problem and stop wasting my time.<</dyl>>
<<marg "Margaret">>Oh god forbid someone waste your precious time. We wouldn't want to pull you away from your drinking, you fat headed lummox.<</marg>>
<<dyl "Dylon">>Hey I'm really getting tired of your attitude. We were brought here because you begged the King for help. Now show some damn gratitude.<</dyl>>
<<marg "Margaret">>I'll show you my gratitude as soon as you and your useless layabouts get out of our town!<</marg>>
<<dyl "Dylon">>We'll leave when we're paid too, so get used to it.<</dyl>>
<<marg "Margaret">>Just get out of here and take those lazy bastards with you.<</marg>>
<<dyl "Dylon">>If you want them gone then you tell them. I'm going on another patrol. Hopefully a quiet one.<</dyl>>
He then walk away as you all arrive at the tavern. Margaret notice the carriage approach and shouts,
<<marg "Margaret">>Better not be another fucking merchant! Oh Sean.. Sorry, you caught me at a bad time.<</marg>>
<<chat "Sean">>It is no problem, lady Margaret. I noticed that brutes behavior. You have nothing to apologize for.<</chat>>
<<marg "Margaret">>So who have you brought here? I see a soldier and two beautiful ladies. Better not be a chevalier.<</marg>>
<<chat "Sean">>Not at all. This is Walter of ST. Gilthird and his two daughters.<</chat>>
<<marg "Margaret">>Ohh a prestigious one. Welcome sir Walter. You and your daughters are welcome here.<</marg>>
<<waltsmile2 "Walter">>Thank you. I'm sorry to hear of the poor state of events here. I will look into petitioning the church to send some paladins or templars here. This village seems to need some assistance.<</waltsmile2>>
<<marg "Margaret">>That is an understatement. We have roudy loudmouth mercenary assholes and lousy rebel bandits to the north. The sooner we get rid of them, the sooner we can get back to normal life.<</marg>>
<<walt "Walter">>I will do everything that I can to help out but now I need to see Merlin. He and I have business together.<</walt>>
<<marg "Margaret">>That useless sack of shit is inside. You might want to finish your business with him soon or I will slit his throat the next time he makes another advance on me or my daughter.<</marg>>
Your father nods as he leads you and Elin inside of the tavern.
[[Enter the tavern|Cherlese Intro Tavern]]
\
<<else>>\
\
As you reach the tavern, you hear shouting.
<<marg "Margaret">>Take your damn goons out of my tavern! I'm tired of telling you to leave my daughter alone! If another one of your goons lays a hand on my daughter, I will slice off their fucking pecker myself!<</marg>>
<<dyl "Dylon">>There you go, flapping your gums again. What my men do in their spare time is of no consequence to me so long as they don't kill anyone. I am not their father and neither are you, so deal with you own problem and stop wasting my time.<</dyl>>
<<marg "Margaret">>Oh god forbid someone waste your precious time. We wouldn't want to pull you away from your drinking, you fat headed lummox.<</marg>>
<<dyl "Dylon">>Hey I'm really getting tired of your attitude. We were brought here because you begged the King for help. Now show some damn gratitude.<</dyl>>
<<marg "Margaret">>I'll show you my gratitude as soon as you and your useless layabouts get out of our town!<</marg>>
<<dyl "Dylon">>We'll leave when we're paid too, so get used to it.<</dyl>>
<<marg "Margaret">>Just get out of here and take those lazy bastards with you.<</marg>>
<<dyl "Dylon">>If you want them gone then you tell them. I'm going on another patrol. Hopefully a quiet one.<</dyl>>
He then walks away as you all arrive at the tavern. Margaret notices the carriage approach and shouts,
<<marg "Margaret">>Better not be another fucking merchant! Oh Sean.. Sorry, you caught me at a bad time.<</marg>>
<<chat "Sean">>It is no problem, lady Margaret. I noticed that brutes behavior. You have nothing to apologize for.<</chat>>
<<marg "Margaret">>So who have you brought here? I see a soldier and beautiful young lady. She looks a bit too young for him. She better not be a slave!<</marg>>
<<chat "Sean">>Not at all. This is Walter of ST. Gilthird and his daughter.<</chat>>
<<marg "Margaret">>Ohh a prestigious one. Welcome sir Walter. You and your daughter are welcome here.<</marg>>
<<waltsmile2 "Walter">>Thank you. I'm sorry to hear of the poor state of events here. I will look into petitioning the church to send some paladins or templars here. This village seems to need some assistance.<</waltsmile2>>
<<marg "Margaret">>That is an understatement. We have roudy loudmouth mercenary assholes and lousy rebel bandits to the north. The sooner we get rid of them, the sooner we can get back to normal life.<</marg>>
<<walt "Walter">>I will do everything that I can to help out but now I need to see Merlin. He and I have business together.<</walt>>
<<marg "Margaret">>That useless sack of shit is inside. You might want to finish your business with him soon or I will slit his throat the next time he makes another advance on me or my daughter.<</marg>>
Your father nods as he leads you inside of the tavern.
[[Enter the tavern|Cherlese Intro Tavern]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $CurrentSong isnot "Tavern1">>\
<<set $CurrentSong to "Tavern1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Elin is 1>>\
\
As soon as you all enter the tavern, you see a few men drinking some ale while a woman struggles with one of them as he gropes her breasts.
<<juli "Juliet">>Please stop. I just want to go.<</juli>>
<<chat "Irving">>There's no need to be shy, dear. I will pay.<</chat>>
<<juli "Juliet">>No! Please stop!<</juli>>
Not willing to accept that, your father quickly runs up to the man then grabs him by his arm and pulls him off of the girl before shoving him against the table.
<<chat "Irving">>What the fuck do you think you're doing?<</chat>>
<<waltangry "Walter">>I would ask the same of you if it wasn't blatantly clear. Now you will either turn yourself in to the guards or leave this town and never some back.<</waltangry>>
<<chat "Irving">>You really don't know where the fuck you are do you? This isn't a city. There are no guards here. Only us, the Crimson Hounds. We basically own this village so you better apologize to me real quick or I will have you carved to bits.<</chat>>
He then reaches for his blade but your father quickly runs up to him and grabs a beer mug before smashing him across his face with it. Your father then lunges at him and begins punching him repeatedly. You feel Elin tightly gripping your hand as your father fights the man. Noticing that Elin is uncomfortable, you take her aside and say,
<<vicsmile "<<print $Name>>">>It's okay sweetie. Father is just protecting that poor woman. We should let him handle it and maybe check up on the girl. How does that sound?<</vicsmile>>
<<elinsad "Elin">>Yeah.. She looks scared too. We should speak with her.<</elinsad>>
You and Elin approach the girl and ask,
<<vicsmile "<<print $Name>>">>Are you okay? That man had no right to touch you like that.<</vicsmile>>
<<juli "Juliet">>I'm fine. I didn't mean for all this to happen. I'm sorry.<</juli>>
<<elinsad "Elin">>No, you shouldn't be sorry. He was wrong for touching you. You told him no already.<</elinsad>>
<<vicsmile "<<print $Name>>">>My sister's right. Just try to relax.<</vicsmile>>
Your father then climbs off the man and says,
<<waltangry "Walter">>Now you remember this day the next time you think that groping a woman is acceptable behavior. You godless coward.<</waltangry>>
He then approaches the girl and says,
<<walt "Walter">>Listen, I'm sorry that you had to deal with that brute but he shouldn't bother you anymore. I will see to it.<</walt>>
<<juli "Juliet">>Thank you sir and I'm sorry for the trouble. I should get back to serving drinks.<</juli>>
She then walks away as you hear,
<<marg "Margaret">>Good fucking show! That will teach that pig, not to lay his hands on my daughter again. Any drinks you have, are on the house. You truly are a hero Walter. Now go and take a break Juliet. I will take over from here.<</marg>>
She then approaches the mercenary, who is writhing in pain on the floor, and gives his a strong kick between his legs.
<<marg "Margaret">>Now get out of my fucking tavern, you inbred swine! Hmm, where is that useless layabout husband of mine? Curt! Get your ass out here!<</marg>>
<<juli "Juliet">>Papa left a few minutes ago with the old man.<</juli>>
<<marg "Margaret">>What? He left you all alone? And with that slimy old snake, no less. Wait till I get my hands on him!<</marg>>
<<walt "Walter">>I take it, the old man is Merlin.<</walt>>
<<marg "Margaret">>Sure is. That useless pig still owes us for his drinks. He has been trying to weasel out of paying and I bet he is trying to distract my husband to escape his debt.<</marg>>
<<walt "Walter">>Do you have any idea where we can find them?<</walt>>
<<marg "Margaret">>They couldn't have gone far. Juliet! Did your father say anything before leaving?<</marg>>
<<juli "Juliet">>The old man told papa about an idol he had and he said papa could have it if he forgets the debt. They then left out the back.<</juli>>
<<marg "Margaret">>I knew the weasel would try to get out of his debt! I'll find that sack of shit and I wring his... I can't just leave you alone here...<</marg>>
<<walt "Walter">>Don't worry. I'll find them and bring them both back. You stay with your daughter.<</walt>>
<<marg "Margaret">>Ever a gentleman, you are. Go and get those fools. My husband is a fat dirty slob with a mustache that is too long. It looks like a dead rat under his nose. You can't miss him.<</marg>>
Your father chuckles before replying,
<<waltsmile2 "Walter">>Alright. I will take my leave now. Good day Lady...<</waltsmile2>>
<<marg "Margaret">>Damned be, my manners. My name is Margaret and my daughter here is Juliet. My lazy husband, is Harald and this tavern is mine.<</marg>>
<<waltsmile2 "Walter">>Well it is a pleasure to meet you lady Margaret. This is my eldest daughter <<print $Name>> and my youngest Elin.<</waltsmile2>>
<<marg "Margaret">>Your daughters are beautiful. Make sure to keep an eye on them. As you've seen already, the mercenaries around here are pigs who grope anything with breasts, even the fucking cattle.<</marg>>
<<waltsmile2 "Walter">>I will keep an eye out. Thank you lady Margaret. We shall take our leave now.<</waltsmile2>>
Your father courteously bows before backing away and leading you and Elin out of the tavern.
[[Leave the Tavern|Cherlese Intro 3]]
\
<<else>>\
\
As soon as you all enter the tavern, you see a few men drinking some ale while a woman struggles with one of them as he gropes her breasts.
<<juli "Juliet">>Please stop. I just want to go.<</juli>>
<<chat "Irving">>There's no need to be shy, dear. I will pay.<</chat>>
<<juli "Juliet">>No! Please stop!<</juli>>
Not willing to accept that, your father quickly runs up to the man then grabs him by his arm and pulls him off of the girl before shoving him against the table.
<<chat "Irving">>What the fuck do you think you're doing?<</chat>>
<<waltangry "Walter">>I would ask the same of you if it wasn't blatantly clear. Now you will either turn yourself in to the guards or leave this town and never some back.<</waltangry>>
<<chat "Irving">>You really don't know where the fuck you are do you? This isn't a city. There are no guards here. Only us, the Crimson Hounds. We basically own this village so you better apologize to me real quick or I will have you carved to bits.<</chat>>
He then reaches for his blade but your father quickly runs up to him and grabs a beer mug before smashing him across his face with it. Your father then lunges at him and begins punching him repeatedly. You look to the girl who was being assault, and see her watching your father fight with a very worried look on her face. She is clearly uncomfortable.
<<vicsmile "<<print $Name>>">>Are you okay? That man had no right to touch you like that.<</vicsmile>>
<<juli "Juliet">>I'm fine. I didn't mean for all this to happen. I'm sorry.<</juli>>
<<vicsad "<<print $Name>>">>Nonsense. There is nothing for you to be sorry for. He was in the wrong. He never should have laid his hands on you.<</vicsad>>
Your father then climbs off the man and says,
<<waltangry "Walter">>Now you remember this day the next time you think that groping a woman is acceptable behavior. You godless coward.<</waltangry>>
He then approaches the girl and says,
<<walt "Walter">>Listen, I'm sorry that you had to deal with that brute but he shouldn't bother you anymore. I will see to it.<</walt>>
<<juli "Juliet">>Thank you sir and I'm sorry for the trouble. I should get back to serving drinks.<</juli>>
She then walks away as you hear,
<<marg "Margaret">>Good fucking show! That will teach that pig not to lay his hands on my daughter again. Any drinks you have, are on the house. You truly are a hero Walter. Now go and take a break Juliet. I will take over from here.<</marg>>
She then approaches the mercenary, who is writhing in pain on the floor, and gives his a strong kick between his legs.
<<marg "Margaret">>Now get out of my fucking tavern, you inbred swine! Hmm, where is that useless layabout husband of mine? Harald! Get your ass out here!<</marg>>
<<juli "Juliet">>Papa left a few minutes ago with the old man.<</juli>>
<<marg "Margaret">>What? He left you all alone? And with that slimy old snake, no less. Wait till I get my hands on him!<</marg>>
<<walt "Walter">>I take it, the old man is Merlin.<</walt>>
<<marg "Margaret">>Sure is. That useless pig still owes us for his drinks. He has been trying to weasel out of paying and I bet he is trying to distract my husband to escape his debt.<</marg>>
<<walt "Walter">>Do you have any idea where we can find them?<</walt>>
<<marg "Margaret">>They couldn't have gone far. Juliet! Did your father say anything before leaving?<</marg>>
<<juli "Juliet">>The old man told papa about an idol he had and he said papa could have it if he forgets the debt. They then left out the back.<</juli>>
<<marg "Margaret">>I knew the weasel would try to get out of his debt! I'll find that sack of shit and I wring his... I can't just leave you alone here...<</marg>>
<<walt "Walter">>Don't worry. I'll find them and bring them both back. You stay with your daughter.<</walt>>
<<marg "Margaret">>Ever a gentleman, you are. Go and get those fools. My husband is a fat dirty slob with a mustache that is too long. It looks like a dead rat under his nose. You can't miss him.<</marg>>
Your father chuckles before replying,
<<waltsmile2 "Walter">>Alright. I will take my leave now. Good day Lady...<</waltsmile2>>
<<marg "Margaret">>Damned be my manners. My name is Margaret and my daughter here is Juliet. My lazy husband, is Harald and this tavern is mine.<</marg>>
<<waltsmile2 "Walter">>Well it is a pleasure to meet you lady Margaret. This is my daughter <<print $Name>>.<</waltsmile2>>
<<marg "Margaret">>Your daughter is beautiful. Make sure to keep an eye on her. As you've seen already, the mercenaries around here are pigs who grope anything with breasts, even the fucking cattle.<</marg>>
<<waltsmile2 "Walter">>I will keep an eye out. Thank you lady Margaret. We shall take our leave now.<</waltsmile2>>
Your father courteously bows before backing away and leading you out of the tavern.
[[Leave the Tavern|Cherlese Intro 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcenter">>\
<<if $CurrentSong isnot "Village2">>\
<<set $CurrentSong to "Village2">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Elin is 1>>\
\
As soon as you all leave the tavern, your father looks around then mutters to himself,
<<walt "Walter">>If he left with Harald then he would still be around town. He would want to be somewhere where he can peddle his goods, so that means somewhere with a lot of people. We should check the market first, if he is not there, then the town square.<</walt>>
Your father then guides you to the market, where two women seem to be arguing.
<<chat "Kallie">>Well say you're sorry then! You don't just bump into me and not say sorry!<</chat>>
<<marie2 "Marie">>I'm not saying sorry to you because I am not sorry.<</marie2>>
<<chat "Kallie">>You better be sorry or I will make you sorry! I'll have my dad throw you out of town!<</chat>>
<<marie2 "Marie">>Your dad isn't throwing anyone out of town. He is too busy sitting on his ass, kissing the damn trees.<</marie2>>
<<chat "Kallie">>Hey screw you! Don't ever talk about my dad like that! My dad owns this town and you will pay for insulting me!<</chat>>
<<marie "Marie">>Just get lost, you fucking brat!<</marie>>
<<chat "Kallie">>Guards! Arrest her right now!<</chat>>
<<chat "Finn">>Kallie how many times do we need to tell you? We are not just arresting people for upsetting you.<</chat>>
<<chat "Kallie">>But.. She assaulted me!<</chat>>
The guard turns to the other girl then says, in a bored tone,
<<chat "Finn">>Did you really assault her?<</chat>>
<<marie2 "Marie">>No, She recklessly bumped into me then flew into a childish temper tantrum.<</marie2>>
<<chat "Kallie">>I'm not a child! Take that back!<</chat>>
<<chat "Finn">>Enough Kallie. Remember what your father said about causing trouble.<</chat>>
<<chat "Kallie">>This is unfair! She just gets to do whatever she wants. She isn't even one of us. She doesn't belong here. Can't we just kick her out?<</chat>>
<<chat "Finn">>Only the council can do that and you haven't really been nice to most of them so I doubt they will do this for you.<</chat>>
<<chat "Kallie">>My father is the leader of this town! Why do I need to wait for a stupid council?<</chat>>
<<marie2 "Marie">>Oh my god! Shut up you little brat! No one wants to hear your you running your mouth!<</marie2>>
<<chat "Kallie">>How dare you talk to me that way! I hate you so much!<</chat>>
She then charges at the other girl but the girl is too fast, and dodges her attack, causing Kallie to bump into you instead. She then looks at you and shouts,
<<chat "Kallie">>What the heck? Why is your hair white? Are you a witch? Get out of my way before I slap you!<</chat>>
<<if $Intimidation > 1>>\
<intim>(intimidation<<print $Intimidation>><intim>/2)</intim> <span class="rude">[[Tell her off|Cherlese Intro 4][$VK to 1;$KallieDom to -1]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/2)</intim> <nope>Tell her off.</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Apologize for getting in her way|Cherlese Intro 4][$VK to 2;$KallieDom to 1]]
[[Remain silent|Cherlese Intro 4][$VK to 3;$KallieDom to 0]]
\
<<else>>\
\
As soon as you all leave the tavern, your father looks around then mutters to himself,
<<walt "Walter">>If he left with Harald then he would still be around town. He would want to be somewhere where he can peddle his goods, so that means somewhere with a lot of people. We should check the market first, if he is not there, then the town square.<</walt>>
Your father then guides you to the market, where two women seem to be arguing.
<<chat "Kallie">>Well say you're sorry then! You don't just bump into me and not say sorry!<</chat>>
<<marie2 "Marie">>I'm not saying sorry to you because I am not sorry.<</marie2>>
<<chat "Kallie">>You better be sorry or I will make you sorry! I'll have my dad throw you out of town!<</chat>>
<<marie2 "Marie">>Your dad isn't throwing anyone out of town. He is too busy sitting on his ass, kissing the damn trees.<</marie2>>
<<chat "Kallie">>Hey screw you! Don't ever talk about my dad like that! My dad owns this town and you will pay for insulting me!<</chat>>
<<marie2 "Marie">>Just get lost, you fucking brat!<</marie2>>
<<chat "Kallie">>Guards! Arrest her right now!<</chat>>
<<chat "Finn">>Kallie how many times do we need to tell you? We are not just arresting people for upsetting you.<</chat>>
<<chat "Kallie">>But... She assaulted me!<</chat>>
The guard turns to the other girl then says, in a bored tone,
<<chat "Finn">>Did you really assault her?<</chat>>
<<marie2 "Marie">>No, She recklessly bumped into me then flew into a childish temper tantrum.<</marie2>>
<<chat "Kallie">>I'm not a child! Take that back!<</chat>>
<<chat "Finn">>Enough Kallie. Remember what your father said about causing trouble.<</chat>>
<<chat "Kallie">>This is unfair! She just gets to do whatever she wants. She isn't even one of us. She doesn't belong here. Can't we just kick her out?<</chat>>
<<chat "Finn">>Only the council can do that and you haven't really been nice to most of them so I doubt they will do this for you.<</chat>>
<<chat "Kallie">>My father is the leader of this town! Why do I need to wait for a stupid council?<</chat>>
<<marie2 "Marie">>Oh my god! Shut up you little brat! No one wants to hear your you running your mouth!<</marie2>>
<<chat "Kallie">>How dare you talk to me that way! I hate you so much!<</chat>>
She then charges at the other girl but the girl is too fast, and dodges her attack, causing Kallie to bump into you instead. She then looks at you and shouts,
<<chat "Kallie">>What the heck? Why is your hair white? Are you a witch? Get out of my way before I slap you!<</chat>>
<<if $Intimidation > 1>>\
<intim>(intimidation<<print $Intimidation>><intim>/2)</intim> <span class="rude">[[Tell her off|Cherlese Intro 4][$VK to 1;$KallieDom to -1]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/2)</intim> <nope>Tell her off.</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Apologize for getting in her way|Cherlese Intro 4][$VK to 2;$KallieDom to 1]]
[[Remain silent|Cherlese Intro 4][$VK to 3;$KallieDom to 0]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlmarket">>\
<<if $VK is 1 and $Elin is 1>>\
\
<<vicangry "<<print $Name>>">>Who are you calling a witch, you little brat?<</vicangry>>
<<chat "Kallie">>How dare you? I am the daughter of..<</chat>>
<<vicangry "<<print $Name>>">>I don't give a shit who you are! You will shut your mouth before I shut it for you!<</vicangry>>
She recoils in shock before tears start streaming down her cheeks.
<<chat "Kallie">>This is so unfair. You are all bullying me. I didn't do anything wrong.<</chat>>
<<walt "Walter">>You are not being bullied. You provoked those around you and they retaliated. Just accept your mistakes and learn from it.<</walt>>
<<chat "Finn">>He is right Hallie. Just let it go and try to enjoy your day.<</chat>>
<<chat "Kallie">>You're teaming up with them too? You are all bullies! I'm telling my dad!<</chat>>
She then storms off as the other girl says,
<<marie "Marie">>Fucking drama queen.<</marie>>
She turns to you then continues,
<<marie "Marie">>Good job you. I thought she'd never shut up.<</marie>>
She then walks away as your father turns to you and says,
<<walt "Walter">>Are you alright <<print $Name>>? That seemed a bit aggressive for you.<</walt>>
<<elinsmile2 "Elin">>That's my big sis! She doesn't let anyone push her around.<</elinsmile2>>
<<waltsmile2 "Walter">>She is strong Elin but we can't always let our emotions get the better of us. We need to keep a level head because A hot temper can you into all sorts of trouble. Trust me, I know.<</waltsmile2>>
<<vicsad "<<print $Name>>">>I'm sorry papa. She was just getting on my nerves.<</vicsad>>
<<waltsmile2 "Walter">>I can understand that. Lets just try to keep a cool head from now on.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>I'll try my best papa.<</vicsmile>>
<<waltsmile2 "Walter">>That's my girl. Now lets continue our search.<</waltsmile2>>
He then leads you and Elin through the market, where your father searches for Merlin. After searching for a minute, your father approaches one of the merchants and asks,
<<walt "Walter">>Greetings merchant. Have you seen an old man with an old man with a mustache come through here?<</walt>>
<<chat "Burke">>Yes, the old merchant from Dursley. He and the tavern keep, were just dragged off by the mercenary band. None of them said anything. They just hauled them both off.<</chat>>
<<walt "Walter">>Please tell me that you are jesting.<</walt>>
<<chat "Burke">>I'm afraid not. If you wish to find that merchant then you will need to head to the old council chamber. The mercenaries took it over when the first moved in. Be careful with them though. There is no real law in this town so the mercenaries do what they want. I would also be careful bringing those pretty ladies with you. Those marcenaries have a tendancy to grope woman.<</chat>>
<<walt "Walter">>Thank you for your help. I will speak with these mercenaries. <<print $Name>>, Elin, I'm taking you two back to the tavern where it is safe. You will both wait there until I come to pick you up. Now lets get moving.<</walt>>
Your father then leads you and Elin through the town, back to the tavern.
[[Continue|Cherlese Intro Tavern 2]]
\
<<elseif $VK is 1>>\
\
<<vicangry "<<print $Name>>">>I look where ever I want. Why don't you as she says and keep your mouth shut?<</vicangry>>
<<chat "Kallie">>How dare you? I am the daughter of..<</chat>>
<<vicangry "<<print $Name>>">>I don't give a shit who you are! Shut your mouth or I will shut it for you!<</vicangry>>
She recoils in shock before tears start streaming down her cheeks.
<<chat "Kallie">>This is so unfair. You are all bullying me. I didn't do anything wrong.<</chat>>
<<walt "Walter">>You are not being bullied. You were the one who provoked everyone. Just accept your mistakes and learn from it.<</walt>>
<<chat "Finn">>He is right Hallie. Just let it go and try to enjoy your day.<</chat>>
<<chat "Kallie">>You're teaming up with them too? You are all bullies. I'm telling my dad!<</chat>>
She then storms off as the other girl says,
<<marie "Marie">>Fucking drama queen.<</marie>>
She then turns to you then continues,
<<marie "Marie">>Good job you. I thought she'd never shut up.<</marie>>
She then walks away as your father turns to you and says,
<<walt "Walter">>Are you okay <<print $Name>>? You seemed a bit aggressive.<</walt>>
<<vicsad "<<print $Name>>">>I'm sorry papa. She was just getting on my nerves.<</vicsad>>
<<waltsmile2 "Walter">>I can understand that. Just try to keep a cool head. A hot temper can you into all sorts of trouble. Trust me, I know.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>I'll try my best papa.<</vicsmile>>
<<waltsmile2 "Walter">>That's my girl. Now lets continue our search.<</waltsmile2>>
He then leads you through the market, where your father searches for Merlin. After searching for a minute, your father appraoches one of the merchants and asks,
<<walt "Walter">>Greetings merchant. Have you seen an old man with an old man with a mustache come through here?<</walt>>
<<chat "Burke">>Yes, the old merchant from Dursley. He and the tavern keep, were just dragged off by the mercenary band. None of them said anything. They just hauled them both off.<</chat>>
<<walt "Walter">>Please tell me that you are jesting.<</walt>>
<<chat "Burke">>I'm afraid not. If you wish to find them then you will need to head to the old council chamber. The mercenaries took it over when the moved in. Be careful with them though. There is no real law in this town so the mercenaries do what they want. I would also be careful bringing that lovely lady with you. They have a tendancy to grope woman.<</chat>>
<<walt "Walter">>Thank you for your help. I will speak with these mercenaries. <<print $Name>> I'm taking you back to the tavern where it is safe then you will wait for me there. Now lets get moving.<</walt>>
Your father then leads you through the town, back to the tavern.
[[Continue|Cherlese Intro Tavern 2]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
<<vicsmile "<<print $Name>>">>I'm sorry if I bothered you. We are simply in town, looking for an old merchant.<</vicsmile>>
<<chat "Kallie">>Well you are not in a town. You're in a village, my village! So show me respect and I won't have you locked up.<</chat>>
<<waltsmile2 "Walter">>My daughter has shown you respect. Now may we please pass?<</waltsmile2>>
<<chat "Kallie">>Well.. After she apologizes to me.<</chat>>
<<chat "Finn">>Hallie. That is enough! Do not punish them for your poor mood.<</chat>>
<<chat "Kallie">>I can do whatever I want! And if I want to block them then I can. Also if I demand a apology then she needs to give me one. Now apologize blondie!<</chat>>
<<marieangry "Marie">>I completely apologize... for not smacking you across your stupid ugly face. Now shut the hell up before I lose my patients!<</marieangry>>
<<chat "Kallie">>You...Grrrr I hate you! I'm going to tell my dad to arrest you! You will be sorry for picking on me! You ugly scank!<</chat>>
<<mariesmile "Marie">>Go and run to daddy like the a little baby. Maybe he will breast feed you too while you're there.<</mariesmile>>
<<chat "Kallie">>Shut up!<</chat>>
<<chat "Finn">>Enough Kallie! I'll take you to your father. Let's go.<</chat>>
He then guides her toward the village center. The blonde woman sighs and walks away as your father turns to you and says,
<<waltsmile2 "Walter">><<print $Name>>, I am very impressed with how you handled yourself. You kept your cool and resolved the conflict before it started. You also have great restraint. I wish I had your restraint when I was your age, or even now.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thank you papa. I always do my best to solve everything peacefully.<</vicsmile>>
<<waltsmile2 "Walter">>You really make me proud.<</waltsmile2>>
<<elinsmile2 "Elin">>Yeah, you were awesome big sis.<</elinsmile2>>
<<walt "Walter">>Now that all of that has been settled, we should continue our search.<</walt>>
He then leads you through the market, where your father searches for Merlin. After searching for a minute, your father approaches one of the merchants and asks,
<<walt "Walter">>Greetings merchant. Have you seen an old man with an old man with a mustache come through here?<</walt>>
<<chat "Burke">>Yes, the old merchant from Dursley. He and the tavern keep, were just dragged off by the mercenary band. None of them said anything. They just hauled them both off.<</chat>>
<<walt "Walter">>Please tell me that you are jesting.<</walt>>
<<chat "Burke">>I'm afraid not. If you wish to find that merchant then you will need to head to the old council chamber. The mercenaries took it over when the first moved in. Be careful with them though. There is no real law in this town so the mercenaries do what they want. I would also be careful bringing those pretty ladies with you. Those marcenaries have a tendancy to mistreat woman.<</chat>>
<<walt "Walter">>Thank you for your help. I will speak with these mercenaries. <<print $Name>>, Elin, I'm taking you two back to the tavern where it is safe. You will both wait there until I come to pick you up. Now lets get moving.<</walt>>
Your father then leads you and Elin through the town, back to the tavern.
[[Continue|Cherlese Intro Tavern 2]]
\
<<elseif $VK is 2>>\
\
<<vicsmile "<<print $Name>>">>I'm sorry if I bothered you. We are simply in town, looking for an old merchant.<</vicsmile>>
<<chat "Kallie">>Well you are not in a town. You're in a village, my village! So show me respect and I won't have you locked up.<</chat>>
<<waltsmile2 "Walter">>My daughter has shown you respect. Now may we please pass?<</waltsmile2>>
<<chat "Kallie">>Well.. After she apologizes to me.<</chat>>
<<chat "Finn">>Hallie. That is enough! Do not punish them for your poor mood.<</chat>>
<<chat "Kallie">>I can do whatever I want! And if I want to block them then I can. Also if I demand a apology then she needs to give me one. Now apologize blondie!<</chat>>
<<marieangry "Marie">>I completely apologize... for not smacking you across your stupid ugly face. Now shut the hell up before I lose my patients!<</marieangry>>
<<chat "Kallie">>You...Grrrr I hate you! I'm going to tell my dad to arrest you! You will be sorry for picking on me! You ugly scank!<</chat>>
<<mariesmile "Marie">>Go and run to daddy like the a little baby. Maybe he will breast feed you too while you're there.<</mariesmile>>
<<chat "Kallie">>Shut up!<</chat>>
<<chat "Finn">>Enough Kallie! I'll take you to your father. Let's go.<</chat>>
He then guides her toward the village center. The blonde woman sighs and walks away as your father turns to you and says,
<<waltsmile2 "Walter">><<print $Name>>, I am very impressed with how you handled yourself. You kept your cool and resolved the conflict before it started. You also have great restraint. I wish I had your restraint when I was your age, or even now.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thank you papa. I always do my best to solve everything peacefully.<</vicsmile>>
<<waltsmile2 "Walter">>You really make me proud. Now that all of that has been settled, we should continue our search.<</waltsmile2>>
He then leads you through the market, where your father searches for Merlin. After searching for a minute, your father approaches one of the merchants and asks,
<<walt "Walter">>Greetings merchant. Have you seen an old man with an old man with a mustache come through here?<</walt>>
<<chat "Burke">>Yes, the old merchant from Dursley. He and the tavern keep, were just dragged off by the mercenary band. None of them said anything. They just hauled them both off.<</chat>>
<<walt "Walter">>Please tell me that you are jesting.<</walt>>
<<chat "Burke">>I'm afraid not. If you wish to find them then you will need to head to the old council chamber. The mercenaries took it over when the moved in. Be careful with them though. There is no real law in this town so the mercenaries do what they want. I would also be careful bringing that lovely lady with you. They have a tendancy to mistreat woman.<</chat>>
<<walt "Walter">>Thank you for your help. I will speak with these mercenaries. <<print $Name>> I'm taking you back to the tavern where it is safe then you will wait for me there. Now lets get moving.<</walt>>
Your father then leads you through the town, back to the tavern.
[[Continue|Cherlese Intro Tavern 2]]
\
<<elseif $VK is 3 and $Elin is 1>>\
\
You give her a cold stare before your father says,
<<walt "Walter">>There is no need to be so rude. She has done nothing to you.<</walt>>
<<chat "Kallie">>Why you don't you mind your own business? I was talking to the witch, not you.<</chat>>
<<walt "Walter">>She is my daughter so it is my concern. You certainly have a lot of growing up to do...<</walt>>
<<chat "Kallie">>No I don't! Shut up!<</chat>>
<<chat "Finn">>Hallie. That is enough! Do not shout at new visiters.<</chat>>
<<chat "Kallie">>I don't need to be nice to them. They aren't even from here.<</chat>>
<<chat "Finn">>We need people from the outside to continue growing. Can you just leave them alone?<</chat>>
<<chat "Kallie">>Only when they all apologize to me. Starting with the nosy man.<</chat>>
<<waltsmile2 "Walter">>For the sake of peace, I apologize.<</waltsmile2>>
<<chat "Kallie">>Good. Now it's your turn blondie.<</chat>>
<<marieangry "Marie">>I completely apologize... for not smacking you across your stupid ugly face. Now shut the hell up before I lose my patients!<</marieangry>>
<<chat "Kallie">>You...Grrrr I hate you! I'm going to tell my dad to arrest you! You will be sorry for picking on me! You ugly scank!<</chat>>
<<mariesmile "Marie">>Go and run to daddy like the a little baby. Maybe he will breast feed you too while you're there.<</mariesmile>>
<<chat "Kallie">>Shut up!<</chat>>
<<chat "Finn">>Enough Kallie! I'll take you to your father. Let's go.<</chat>>
He then guides her toward the village center. The blonde woman sighs and walks away as your father turns to you and says,
<<walt "Walter">>Are you okay <<print $Name>>? I hope her comments didn't upset you.<</walt>>
<<vic "<<print $Name>>">>I'm fine. What was her problem?<</vic>>
<<elinangry2 "Elin">>She was very mean.<</elinangry2>>
<<waltsmile2 "Walter">>Some people don't grow as quickly as they age. It is called immaturity.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>I see. Maybe she will grow up one day.<</vicsmile>>
<<elinangry2 "Elin">>She needs to learn manners too.<</elinangry2>>
<<waltsmile2 "Walter">>She certainly does and we can only hope that she grows into a proper woman one day. Now let's continue our search.<</waltsmile2>>
He then leads you through the market, where your father searches for Merlin. After searching for a minute, your father approaches one of the merchants and asks,
<<walt "Walter">>Greetings merchant. Have you seen an old man with an old man with a mustache come through here?<</walt>>
<<chat "Burke">>Yes, the old merchant from Dursley. He and the tavern keep, were just dragged off by the mercenary band. None of them said anything. They just hauled them both off.<</chat>>
<<walt "Walter">>Please tell me that you are jesting.<</walt>>
<<chat "Burke">>I'm afraid not. If you wish to find that merchant then you will need to head to the old council chamber. The mercenaries took it over when the first moved in. Be careful with them though. There is no real law in this town so the mercenaries do what they want. I would also be careful bringing those pretty ladies with you. Those marcenaries have a tendancy to mistreat woman.<</chat>>
<<walt "Walter">>Thank you for your help. I will speak with these mercenaries. <<print $Name>>, Elin, I'm taking you two back to the tavern where it is safe. You will both wait there until I come to pick you up. Now lets get moving.<</walt>>
Your father then leads you and Elin through the town, back to the tavern.
[[Continue|Cherlese Intro Tavern 2]]
\
<<elseif $VK is 3>>\
\
You give her a cold stare before your father says,
<<walt "Walter">>There is no need to be so rude. She has done nothing to you.<</walt>>
<<chat "Kallie">>Why you don't you mind your own business? I was talking to the witch, not you.<</chat>>
<<walt "Walter">>She is my daughter so it is my concern. You certainly have a lot of growing up to do...<</walt>>
<<chat "Kallie">>No I don't! Shut up!<</chat>>
<<chat "Finn">>Hallie. That is enough! Do not shout at new visiters.<</chat>>
<<chat "Kallie">>I don't need to be nice to them. They aren't even from here.<</chat>>
<<chat "Finn">>We need people from the outside to continue growing. Can you just leave them alone?<</chat>>
<<chat "Kallie">>Only when they all apologize to me. Starting with the nosy man.<</chat>>
<<waltsmile2 "Walter">>For the sake of peace, I apologize.<</waltsmile2>>
<<chat "Kallie">>Good. Now it's your turn blondie.<</chat>>
<<marieangry "Marie">>I completely apologize... for not smacking you across your stupid ugly face. Now shut the hell up before I lose my patients!<</marieangry>>
<<chat "Kallie">>You...Grrrr I hate you! I'm going to tell my dad to arrest you! You will be sorry for picking on me! You ugly scank!<</chat>>
<<mariesmile "Marie">>Go and run to daddy like the a little baby. Maybe he will breast feed you too while you're there.<</mariesmile>>
<<chat "Kallie">>Shut up!<</chat>>
<<chat "Finn">>Enough Kallie! I'll take you to your father. Let's go.<</chat>>
He then guides her toward the village center. The blonde woman sighs and walks away as your father turns to you and says,
<<walt "Walter">>Are you okay <<print $Name>>? I hope her comments didn't upset you.<</walt>>
<<vic "<<print $Name>>">>I'm fine. What was her problem?<</vic>>
<<waltsmile2 "Walter">>Some people don't grow as quickly as they age. It is called immaturity.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>I see. Maybe she will grow up one day.<</vicsmile>>
<<waltsmile2 "Walter">>We can only hope. Now let's continue our search.<</waltsmile2>>
He then leads you through the market, where your father searches for Merlin. After searching for a minute, your father approaches one of the merchants and asks,
<<walt "Walter">>Greetings merchant. Have you seen an old man with an old man with a mustache come through here?<</walt>>
<<chat "Burke">>Yes, the old merchant from Dursley. He and the tavern keep, were just dragged off by the mercenary band. None of them said anything. They just hauled them both off.<</chat>>
<<walt "Walter">>Please tell me that you are jesting.<</walt>>
<<chat "Burke">>I'm afraid not. If you wish to find them then you will need to head to the old council chamber. The mercenaries took it over when the moved in. Be careful with them though. There is no real law in this town so the mercenaries do what they want. I would also be careful bringing that lovely lady with you. They have a tendancy to mistreat woman.<</chat>>
<<walt "Walter">>Thank you for your help. I will speak with these mercenaries. <<print $Name>> I'm taking you back to the tavern where it is safe then you will wait for me there. Now lets get moving.<</walt>>
Your father then leads you through the town, back to the tavern.
[[Continue|Cherlese Intro Tavern 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $CurrentSong isnot "Tavern1">>\
<<set $CurrentSong to "Tavern1">>\
<<set $Story to 19>>\
<<audio ":all" stop>>\
<</if>>\
<<if $Elin is 1>>\
\
As soon as you all enter the tavern, you hear,
<<marg "Margaret">>Did you find that good for nothing sack of lard?<</marg>>
<<walt "Walter">>It seems that your husband and the merchant were taken by the mercenary group and is being held in the council building.<</walt>>
<<marg "Margaret">>What? Those fucking freeloading, mercenary dogs! I'm going over there and cutting off their fucking balls!<</marg>>
<<waltsmile2 "Walter">>Lady Margaret, let me handle this. I will speak with them and see to it that your husband is released.<</waltsmile2>>
<<marg "Margaret">>I can't just sit here while these mercenaries are running amok. Juliet, we are closing the tavern. You and the girls stay here. Walter and I are bringing your father back.<</marg>>
<<juli "Juliet">>Okay mama. I'll clean up the tavern while you are away.<</juli>>
<<marg "Margaret">>Good girl. We won't be long. Now get me my shawl and my spear.<</marg>>
Juliet hands Margaret her shawl and a spear before your father responds,
<<walt "Walter">>We shouldn't need any weapons. They may be rowdy but they were sent here by the king so they must respect the laws of the land. We only need to reason with them...<</walt>>
<<margspear "Margaret">>I've been trying to reason with these scum sucking maggots for few weeks now. I am done trying to reason with them. Now lets go.<</margspear>>
She storms out of the tavern as your father runs up to you and says,
<<walt "Walter">>I need to calm the situation and get Merlin and Harald out of custody. I want you and your sister to wait here. Don't leave or open the door for anyone. It is up to you to keep your sister safe. Now I must get going.<</walt>>
<<vicsmile "<<print $Name>>">>Don't worry papa, I will.<</vicsmile>>
<<elinsad "Elin">>Be careful papa.<</elinsad>>
Your father gives Elin an approving nod before running out of the tavern, after Margaret. Elin then looks up to you and says,
<<elinsad "Elin">>Is he going to be okay? Those mercenaries were very violent.<</elinsad>>
<<vic "<<print $Name>>">>Our papa knows how to take care of himself. I'm sure he will solve all of this without bloodshed.<</vic>>
<<elinsad "Elin">>I hope you're right. I really don't want papa to get hurt.<</elinsad>>
Elin wraps her arms around you and embraces you, as you do the same.
<<vicsad "<<print $Name>>">>Don't worry Elin. Papa is smart. He will be able to handle this. Just have faith.<</vicsad>>
She continues holding you as Juliet says to you,
<<juli "Juliet">>Your father seems strong and my mother is the toughest person I know. I think she will be able to bring my papa back. In the meantime, is there anything you need while we wait?<</juli>>
<nope>(Walter is no longer your partner.)</nope>
<span class="skip">[[(End Day) Wait for your father to return|Cherlese Intro Tavern 3][$VK to 1;$Partner2 to "None";]]</span>
[[Leave the tavern and explore the village|Cherlese Intro Tavern 3][$VK to 2;$Partner2 to "None";]]
\
<<else>>\
\
As soon as you both enter the tavern, you hear,
<<marg "Margaret">>Did you find that good for nothing sack of lard?<</marg>>
<<walt "Walter">>It seems that your husband and the merchant were taken by the mercenary group and is being held in the council building.<</walt>>
<<marg "Margaret">>What? Those fucking freeloading, mercenary dogs! I'm going over there and cutting off their fucking balls!<</marg>>
<<waltsmile2 "Walter">>Lady Margaret, let me handle this. I will speak with them and see to it that your husband is released.<</waltsmile2>>
<<marg "Margaret">>I can't just sit here while these mercenaries are running amok. Juliet, we are closing the tavern. You and the girls stay here. Walter and I are bringing your father back.<</marg>>
<<juli "Juliet">>Okay mama. I'll clean up the tavern while you are away.<</juli>>
<<marg "Margaret">>Good girl. We won't be long. Now get me my shawl and my spear.<</marg>>
Juliet hands Margaret her shawl and a spear before your father responds,
<<walt "Walter">>We shouldn't need any weapons. They may be rowdy but they were sent here by the king so they must respect the laws of the land. We only need to reason with them...<</walt>>
<<margspear "Margaret">>I've been trying to reason with these scum sucking maggots for few weeks now. I am done trying to reason with them. Now lets go.<</margspear>>
She storms out of the tavern as your father runs up to you and says,
<<walt "Walter">>I need to calm the situation and get Merlin and Harald out of custody. I need you to wait here until I get back. Don't leave or open the door for anyone. Please stay here and keep Juliet safe. I know you can do it. Now I must get going.<</walt>>
<<vicsmile "<<print $Name>>">>Don't worry papa, I will.<</vicsmile>>
Your father gives you an approving nod before running out of the tavern, after Margaret. You look to Juliet, who still seems a little shaken up.
<<vic "<<print $Name>>">>How are you holding up Juliet?<</vic>>
<<juli "Juliet">>Me? Oh, I'm fine.<</juli>>
<<vicsad "<<print $Name>>">>Are you sure? You seem a bit shaken.<</vicsad>>
<<juli "Juliet">>I'm...I'm just afraid that those mercenaries will come back. They always touch me when I don't want them too.<</juli>>
<<vicsad "<<print $Name>>">>I'm so sorry to hear that. No one deserves to be groped like that. How do you normally deal with that? Do you have security here?<</vicsad>>
<<juli "Juliet">>No. Usually my mother shouts at them and they leave me alone for a little while. My mother also doesn't let me serve them. She either serves them herself of has my papa serve them.<</juli>>
<<vic "<<print $Name>>">>Is there any way to stop them from touching you? There was a guard in front of town.<</vic>>
<<juli "Juliet">>Ever since the mercenary took over. The guards haven't been able to do anything but protect us from outside threats, like bears.<</juli>>
<<vicsad "<<print $Name>>">>That is so sad. I'm sure my father will find a way to stop this. He is a lightbringer and he never backs down when innocents are in danger.<</vicsad>>
<<juli "Juliet">>Your father seems very strong and my mother is the toughest person I know. I think she will be able to bring my papa back. In the meantime, is there anything you need while we wait?<</juli>>
<nope>(Walter is no longer your partner.)</nope>
<span class="skip">[[(End Day) Wait for your father to return|Cherlese Intro Tavern 3][$VK to 1;$Partner2 to "None";]]</span>
[[Leave the tavern and explore the village|Cherlese Intro Tavern 3][$VK to 2;$Partner2 to "None";]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $Elin is 1 and $VK is 1>>\
\
<<set $DylPic to '<img src="images/npc/crimson/dylon2.webp" width="130px" height="130px"/>'>>\
<<set $DylSmile to '<img src="images/npc/crimson/dylonsmile2.webp" width="130px" height="130px"/>'>>\
<<set $DylAngry to '<img src="images/npc/crimson/dylonangry2.webp" width="130px" height="130px"/>'>>\
\
<<vic "<<print $Name>>">>Can we get something to eat?<</vic>>
<<juli "Juliet">>Yeah of course. We have bacon & eggs, beans with bread or maybe a beef stew. What would you like?<</juli>>
<<elinsmile "Elin">>I want some eggs.<</elinsmile>>
<<vic "<<print $Name>>">>I'll have bacon & eggs.<</vic>>
<<juli "Juliet">>Okay, I'll get it ready for you. What type of drink would you like? We have mead, wine, spirits and water.<</juli>>
<<elinsmile "Elin">>Do you have milk?<</elinsmile>>
<<juli "Juliet">>We have that too. Not many people order it, beside Brenna when she brings her children here. They are both really sweet.<</juli>>
<<elinsmile "Elin">>Okay, I'll have milk.<</elinsmile>>
<<vic "<<print $Name>>">>I'll have some spirits.<</vic>>
<<juli "Juliet">>I will get them for you right away.<</juli>>
She then walks off to the kitchen to prepare the food as you and Elin chat.
<<elin "Elin">>Can we go outside after we eat? I want to explore the village.<</elin>>
<<vicsad "<<print $Name>>">>I don't know. It depends if papa can get the merchant released. We shouldn't really be wandering around town without papa. Those mercenaries are very aggressive and I don't want anything to happen to you, or me so we need to be wary of walkig around alone.<</vicsad>>
<<elinsad "Elin">>I understand. I just want to explore the town because we don't get to travel much and I really want to have fun today.<</elinsad>>
<<vic "<<print $Name>>">>I understand Elin and I feel the same way. I hate the idea of being couped up here all day but we need to do as papa says. He always knows what's best.<</vic>>
<<elin "Elin">>Alright. Maybe papa will be back soon and we can he can show us around.<</elin>>
<<vicsmile "<<print $Name>>">>Yeah, maybe he will. If papa does come back quickly then what would you like to do first?<</vicsmile>>
<<elinsmile2 "Elin">>First I would love to go to the market. I know I can't afford anything but I like to see all the nice things they have. I hope one of the merchants has jewelry.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Hmm, I wonder that too. Maybe we will see for ourselves as soon as papa returns.<</vicsmile>>
<<elinsmile2 "Elin">>Aww, I can't wait.<</elinsmile2>>
After a few minutes of waiting, Juliet walks in with 3 plate of food then places one of them in front of you and one in front of Elin before sitting down at the table with one for herself.
<<juli "Juliet">>There you go. Enjoy.<</juli>>
<<vicsmile "<<print $Name>>">>It is nice of you to join us Juliet. So what do you normally do to keep yourself busy around here?<</vicsmile>>
<<juli "Juliet">>I mostly work here for my mother. I used to visit the old spring during the warm seasons but ever since the mercenaries arrived, it hasn't been safe to go there without an escort.<</juli>>
<<elinangry2 "Elin">>Those mercenaries are such brutes. Something has to be done about them.<</elinangry2>>
<<vicsad "<<print $Name>>">>It is so sad what is happening here. I really hope my father can get the church to deal with the mercenaries here. It isn't fair that everyone has to suffer here.<</vicsad>>
<<juli "Juliet">>I do hope that your father could help this town. I am so tired of always being afraid to be by myself. I feel like that brutes would rape me if I travel alone. They already grope me here. I just don't want to live io fear anymore.<</juli>>
<<elinangry2 "Elin">>Our papa will stop this. He is a lightbringer and lightbringers fight to protect the people. He won't leave this town to suffer.<</elinangry2>>
<<vicangry "<<print $Name>>">>My sister is right. We will do anything we can to stop this from continuing.<</vicangry>>
<<juli "Juliet">>Thank you both. I really hope that things can go back to normal.<</juli>>
<<vic "<<print $Name>>">>They will. Just give our father some time.<</vic>>
She then nods before digging into her food which consists of 2 eggs and some bread. You and Elin join her in eating your breakfast until your plates are empty. After you are all finished Elin says,
<<elinsmile "Elin">>That is yummy. Much better than the rations from camp.<</elinsmile>>
<<juli "Juliet">>Food isn't good where you are from?<</juli>>
<<elinsmile "Elin">>No, we just eat rations which are almost tasteless. Yuck.<</elinsmile>>
<<juli "Juliet">>Well maybe you could both visit the town again sometime and I can make you some soup. We usually make a vegatable soup in the evenings.<</juli>>
<<elinsmile "Elin">>That sounds good. I hope we can visit this village again sometime. I hope the mercenaries are gone by then.<</elinsmile>>
<<vicsmile "<<print $Name>>">>Don't worry. They will be. Our papa will see to it.<</vicsmile>>
<<juli "Juliet">>Thank you both for being so nice. I'm going to clean the plates. Feel free to rest in any of the beds if you want.<</juli>>
<<elinsmile "Elin">>I'll wash the dishes too.<</elinsmile>>
<<juli "Juliet">>Oh, you don't have to do that.<</juli>>
<<elinsmile2 "Elin">>But I want too.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>That sounds like a great idea. I would join you too but I doubt there is room for three in front of that well. I might rest for a while until papa comes back. Have fun you two.<</vicsmile>>
<<elinsmile2 "Elin">>We will. Why don't you show me what kind of soaps you use for washing the dishes. The ones I use, leave marks...<</elinsmile2>>
You then walk away and head to the bedroll in the back of the tavern and lay down.
[[Sleep|Cherlese Intro Tavern 4][$VK to 1;$Spirits_Effect to 1;$Spirits_Duration to 10;]]
\
<<elseif $VK is 1>>\
\
<<vic "<<print $Name>>">>Can I get something to eat?<</vic>>
<<juli "Juliet">>Yeah of course. We have bacon & eggs, beans with bread or maybe a beef stew. What would you like?<</juli>>
<<vic "<<print $Name>>">>I'll have bacon & eggs.<</vic>>
<<juli "Juliet">>Okay, I'll get it ready for you. What type of drink would you like? We have mead, wine, spirits and water.<</juli>>
<<vic "<<print $Name>>">>I'll have some spirits.<</vic>>
<<juli "Juliet">>I will get them for you right away.<</juli>>
<<vic "<<print $Name>>">>Would you like a hand preparing the food?<</vic>>
<<juli "Juliet">>Uh, sure. You can help.<</juli>>
You both walk off toward the kitchen to prepare the food. As you arrive, you see a cauldron over a fireplace and a table covered in different ingredients. Juliet approaches the table then begins collecting the ingredients before placing them on the pan. She then asks,
<<juli "Juliet">><<print $Name>> can you help me move this cauldron?<</juli>>
<<vic "<<print $Name>>">>Sure thing.<</vic>>
You both lift then move the cauldron before she places the pan on ingredients over the fire. She then turns to you and asks,
<<juli "Juliet">>Have you ever cooked before?<</juli>>
<<vic "<<print $Name>>">>No, not really.<</vic>>
<<juli "Juliet">>Well it is pretty simple when you take some time to get used to it. I used to mess up all the time and waste so many ingredients. The problem that I had was I would always be worried about undercooking something. So I would overcook it instead.<</juli>>
<<vicsmile "<<print $Name>>">>So from one bad outcome to another. Do you enjoy cooking?<</vicsmile>>
<<juli "Juliet">>I don't really know. I am a bit good at it but...I'm not sure.<</juli>>
<<vic "<<print $Name>>">>Was there anything that you wanted to do in life?<</vic>>
<<juli "Juliet">>Not really. I never really thought about my futiue. I just help out my parents here. It is all that I've ever known.<</juli>>
<<vic "<<print $Name>>">>There has got to be something that you do in your spare time.<</vic>>
<<juli "Juliet">>Well I used to love to relax at the spring but the mercenaries began following me there so I just stopped going.<</juli>>
<<vicsmile "<<print $Name>>">>We should go there together sometime. I always enjoy a good hot spring. It soothes the body and mind.<</vicsmile>>
<<juli "Juliet">>Maybe when it is safer. Anyway the bacon & eggs are ready.<</juli>>
She then carefully lifts the pan off of the fireplace before pouring the content onto a plate and pouring herself one too. She then give you a plate as she takes the other one. You both walk back to the dining table before sittgin down and eating together.
SYou both eat your breakfast until your plates are empty. After you are all finished you say,
<<vicsmile "<<print $Name>>">>That is excellent. This is much better than the field rations from camp.<</vicsmile>>
<<juli "Juliet">>Food isn't good where you are from?<</juli>>
<<vicsad "<<print $Name>>">>Sadly no. The rations we eat are basically tasteless grub.<</vicsad>>
<<juli "Juliet">>Well maybe you could both visit the village again sometime and I can make you some soup. We usually make a vegatable soup in the evenings.<</juli>>
<<vicsmile "<<print $Name>>">>That sounds lovely. I would certainly love to return sometime.<</vicsmile>>
<<juli "Juliet">>Thank you for being so nice by the way. It is very rare that I get to talk to anyone nice. Outside of family anyway. Anyway, I should clean the plates. Feel free to rest in any of the beds if you want.<</juli>>
<<vicsmile "<<print $Name>>">>I could join you if you like.<</vicsmile>>
<<juli "Juliet">>No, you've already done a lot. Get some rest. I will wash the dishes then join you. No use staying up with the tavern closed.<</juli>>
<<vicsmile "<<print $Name>>">>Alright, I'll try to get some rest. Chat with you later.<</vicsmile>>
<<juli "Juliet">>I look forward to it.<</juli>>
You then walk away and head to the bedroll in the back of the tavern and lay down.
[[Sleep|Cherlese Intro Tavern 4][$VK to 1]]
\
<<elseif $Elin is 1 and $VK is 2>>\
\
<<vic "<<print $Name>>">>I don't want to stay. I really want to go out there and explore the village.<</vic>>
<<juli "Juliet">>But it is not safe to go alone. The mercenaries might hurt you.<</juli>>
<<vic "<<print $Name>>">>I'm not afraid of the mercenaries. I have been trained by my father to be a lightbringer so I can't just sit here while the village is suffering. I need to go out there and try to help everyone.<</vic>>
<<elin "Elin">>I understand big sis. I'm sure you will be fine. Just be careful.<</elin>>
<<vicsmile "<<print $Name>>">>Don't worry Elin. I'll be back before you know it.<</vicsmile>>
You then wave at them as you walk toward the tavern door.
<nope>(Elin is no longer your partner.)</nope>
[[Leave the Tavern|Cherlese Center][$CherlQW to 0;$Partner to "None";$Partner2 to "None";$Story to 20]]
\
<<else>>\
\
<<vic "<<print $Name>>">>I don't want to stay. I really want to go out there and explore the village.<</vic>>
<<juli "Juliet">>But it is not safe to go alone. The mercenaries might hurt you.<</juli>>
<<vic "<<print $Name>>">>I'm not afraid of the mercenaries. I have been trained by my father to be a lightbringer so I can't just sit here while the village is suffering. I need to go out there and try to help everyone.<</vic>>
<<juli "Juliet">>I know that I can't force you to stay here but please be careful. Those mercenaries don't care about any of us. They will hurt you if you aren't careful.<</juli>>
<<vicsmile "<<print $Name>>">>Don't worry I will be fine. I was trained in combat. I can handle myself. Now take care of yourself. My father and I will be back.<</vicsmile>>
You then turn around and you walk toward the tavern door.
[[Leave the Tavern|Cherlese Center][$CherlQW to 0;$Partner to "None";$Partner2 to "None";$Story to 21]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavernn">>\
<<if $CurrentSong isnot "Conflict1">>\
<<set $CurrentSong to "Conflict1">>\
<<audio ":all" stop>>\
<</if>>\
<<set $CherlQW to 5>>\
<<set $Story to "21_1">>\
<<if $Elin is 1 and $VK is 1>>\
\
[img[images/npc/crimson/neill.webp]]
You awaken to rough hands gripping around your face, pulling you to your feet. You try to scream but the hand is firmly over your mouth. You instead try to pull away but the grip is too strong. Frantically looking around, you see Elin and Juliet being grabbed and pulled into the next room by some men wearing a similar uniform as the man your father beat up.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit! These guys must be the mercenaries. Where are we going and what are they going to do to us?//<</vict>>
[[See what happens|Cherlese Intro Prisoners][$VK to 1]]
\
<<elseif $VK is 1>>\
\
[img[images/npc/crimson/neill.webp]]
You awaken to rough hands gripping around your face, pulling you to your feet. You try to scream but the hand is firmly over your mouth. You instead try to pull away but the grip is too strong. Frantically looking around, you see Juliet being grabbed and pulled into the next room by some men wearing a similar uniform as the man your father beat up.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh shit! These guys must be the mercenaries. Where are we going and what are they going to do to us?//<</vict>>
[[See what happens|Cherlese Intro Prisoners][$VK to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlchurchn">>\
<<if $Elin is 1>>\
\
They pull you into the next room then out the tavern, through the streets, past the market to a large building that looks like a chruch. You then see your father and Margaret with a mob of angry villagers, standing across from a large number of mercenaries. The mercenary that you saw arguing with Margaret earlier, seems to be tied up by the other mercenaries. As you are brought through the street, one of the mercenaries sees you then confidently says,
<<chat "Irving">>I wouldn't be too sure of that, hero.<</chat>>
He then points to you, Elin and Juliet before your father notices you and recoils in shock before angrily scowling as he looks back to the mercenary.
<<waltangry "Walter">>Those women have nothing to do with this. Are you really so dishonorable to hold innocent women hostage for your own means?<</waltangry>>
<<chat "Irving">>Honor? Who gives a shit about honor? Either end this rebellion right now and surrender your leaders to us or we will be having some fun with these ladies then kill them.<</chat>>
<<chat "Keith">>He is right Irving. This is beneath us. We need to end this madness!<</chat>>
<<chat "Irving">>Keep your mouth shut Keith, unless you wish to join them in a cell.<</chat>>
<<margspear "Margaret">>You cowardly fucking worms! You would dare drag my daughter into this! You spineless, dickless cowards!<</margspear>>
The one holding you, replies,
<<chat "Neill">>I would remain calm if I were you, unless you want something to happen to these poor flowers.<</chat>>
He then tighens his grip on your face, causing your neck to feel constricted.
<<waltangry "Walter">>Let's all remain calm! If we disperse then will you let the women go, correct?<</waltangry>>
<<chat "Irving">>You have my word.<</chat>>
Your father and the other villagers begin discussing what they will do, You can see them chatting but not hear what they say. You then look to Elin, who has tears in her eyes while Juliet keeps her head down with tears streaming down her cheeks. After a few more seconds, the man holding you says,
<<chat "Neill">>You better hurry up before I start having some fun with this bitch right now.<</chat>>
He then runs his hand across your breasts, before squeezing them very roughly. Your father lifts his hand and says,
<<walt "Walter">>Alright! Release the women and we will lay our arms down and leave.<</walt>>
<<chat "Irving">>Good, now lay down your arms and step back. Men! secure the weapons.<</chat>>
Your father and Margaret lay down their weapons and walk backward, away from the mercenaries, who quickly collect the weapons. The leader then confidently walks forward and says,
<<chat "Irving">>Did you really think you stood a chance against us? You are all way too soft and stupid and for your actions we will make sure that you all pay. Men! Put these bitches in a cell and have some fun. You guys can use a reward.<</chat>>
Your father angrily shouts,
<<waltangry "Walter">>You gave your word that you would release them!<</waltangry>>
<<chat "Irving">>When will you learn? I don't give a shit about honor or words. I just take what I want.<</chat>>
<<marg "Margaret">>You fucking shameless dogs! You are not worth the grime on my wash pot!<</marg>>
Your father flies into a rage, charging at the mercenaries who quickly hold their blades in front to them. Margaret then grabs a rock and throws it at one of the mercenaries, knocking him off balance while your father grabs his hand and pulls the weapon away from him. Your father is then confronted by the other mercenaries and seems clearly outnumbered but some of the other villagers charge out of their houses with weapons of their own.
As this whole ordeal is happening, the mercenary who is leading, says,
<<chat "Irving">>Enough standing around. Take those bitches away already. We can handle this.<</chat>>
The men holding you, Elin and Juliet then lead you toward the council chamber as your father fights off the mercenaries and the other villagers charge in to join the fight.
<<if $Melee > 1>>\
<melee>(Melee<<print $Melee>><melee>/2)</melee> <span class="rude">[[Fight your way out|Cherlese Intro Prisoners 2][$VK to 1]]</span>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/2)</melee> <nope>Fight your way out</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Don't resist|Cherlese Intro Prisoners 2][$VK to 2]]
\
<<else>>\
\
They pull you into the next room then out the tavern, through the streets, past the market to a large building that looks like a chruch. You then see your father and Margaret with a mob of angry villagers, standing across from a large number of mercenaries. The mercenary that you saw arguing with Margaret earlier, seems to be tied up by the other mercenaries.
<<chat "Irving">>I wouldn't be too sure of that, hero.<</chat>>
He then points to you and Juliet before your father notices you and recoils in shock before angrily scowling as he looks back to the mercenary.
<<waltangry "Walter">>Those women have nothing to do with this. Are you really so dishonorable to hold innocent women hostage for your own means?<</waltangry>>
<<chat "Irving">>Honor? Who gives a shit about honor? Either end this rebellion right now and surrender your leaders to us or we will be having some fun with these ladies then kill them.<</chat>>
<<chat "Keith">>He is right Irving. This is beneath us. We need to end this madness!<</chat>>
<<chat "Irving">>Keep your mouth shut Keith, unless you wish to join them in a cell.<</chat>>
<<margspear "Margaret">>You cowardly fucking worms! You would dare drag my daughter into this! You spineless, dickless cowards!<</margspear>>
The one holding you, replies,
<<chat "Neill">>I would remain calm if I were you, unless you want something to happen to these poor flowers.<</chat>>
He then tighens his grip on your face, causing your neck to feel constricted.
<<waltangry "Walter">>Let's all remain calm! If we disperse then will you let the women go, correct?<</waltangry>>
<<chat "Irving">>You have my word.<</chat>>
Your father and the other villagers begin discussing what they will do, You can see them chatting but not hear what they say. You then look to Juliet, who keeps her head down with tears streaming down her cheeks. After a few more seconds, the man holding you says,
<<chat "Neill">>You better hurry up before I start having some fun with this bitch right now.<</chat>>
He then runs his hand across your breasts, before squeezing them very roughly. Your father lifts his hand and says,
<<walt "Walter">>Alright! Release those two and we will lay our arms down and leave.<</walt>>
<<chat "Irving">>Good, now lay down your arms and step back. Men! secure the weapons.<</chat>>
Your father and Margaret lay down their weapons and walk backward, away from the mercenaries, who quickly collect the weapons. The leader then confidently walks forward and says,
<<chat "Irving">>Did you really think you stood a chance against us? You are all way too soft and stupid and for your actions we will make sure that you all pay. Men! Put these bitches in a cell and have some fun. You guys can use a reward.<</chat>>
Your father angrily shouts,
<<waltangry "Walter">>You gave your word that you would release them!<</waltangry>>
<<chat "Irving">>When will you learn? I don't give a shit about honor or words. I just take what I want.<</chat>>
<<marg "Margaret">>You fucking shameless dogs! You are not worth the grime on my wash pot!<</marg>>
Your father flies into a rage, charging at the mercenaries who quickly hold their blades in front to them. Margaret then grabs a rock and throws it at one of the mercenaries, knocking him off balance while your father grabs his hand and pulls the weapon away from him. Your father is then confronted by the other mercenaries and seems clearly outnumbered but some of the other villagers charge out of their houses with weapons of their own.
As this whole ordeal is happening, the mercenary who is leading, says,
<<chat "Irving">>Enough standing around. Take those bitches away already. We can handle this.<</chat>>
The two men holding you and Juliet then lead you both toward the council chamber as your father fights off the mercenaries and the other villagers charge in to join the fight.
<<if $Melee > 1>>\
<melee>(Melee<<print $Melee>><melee>/2)</melee> <span class="rude">[[Fight your way out|Cherlese Intro Prisoners 2][$VK to 1]]</span>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/2)</melee> <nope>Fight your way out</nope> <rude>(Skill is too low)</rude>
<</if>>\
[[Don't resist|Cherlese Intro Prisoners 2][$VK to 2]]
<</if>>\
</center><center>\
<<addclass "body" "cherlchurchn">>\
<<if $Elin is 1 and $VK is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't just let them take me away like this. I need to protect papa and Elin! I need to be strong enough to protect them. I won't let these bastards take us!//<</vict>>
You can feel the fear in your heart fade as it is quickly replaced by anger. You then plant both of your feet on the ground in front of you before pushing yourself back as hard as you can, slaming your head against the mercenary's nose, stunning his long enough for you to charge at the other and kick him onto his back, causing him to release Elin.
[img[images/npc/crimson/dylon1.webp]]
The tied up mercenary on the ground then rams the merc holding him down before the other mercenary Keith, charges into the one holding Juliet, knocking him on the ground. He then draws his blade and shouts,
<<chat "Keith">>Get moving! Now!<</chat>>
He then keeps the other mercenaries at bay while you all flee. Running as fast as you can, toward the villagers who are charging in. You all make it past the villagers then look back to see the mercenaries all run into the church and begin barricading themselves inside.
[[Check up on Elin & Juliet|Cherlese Aftermath][$VK to 1]]
\
<<elseif $VK is 1>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't just let them take me away like this. I can't fail again! I must be strong! I won't let these bastards defeat me!//<</vict>>
You can feel the fear in your heart fade as it is quickly replaced by anger. You then plant both of your feet on the ground in front of you before pushing yourself back as hard as you can, slaming your head against the mercenary's nose, stunning his long enough for you to charge at the other and kick him onto his back, causing him to release Juliet.
[img[images/npc/crimson/dylon1.webp]]
The tied up mercenary on the ground then rams the merc holding him down before the other mercenary Keith, draws his blade and shouts,
<<chat "Keith">>Get moving! Now!<</chat>>
He then keeps the other mercenaries at bay while you all flee. Running as fast as you can, toward the villagers who are charging in. You all make it past the villagers then look back to see the mercenaries all run into the church and begin barricading themselves inside.
[[Check up on Juliet|Cherlese Aftermath][$VK to 1]]
\
<<elseif $Elin is 1 and $VK is 2>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't overpower them. I'm just not strong enough... I'm never strong enough.//<</vict>>
You can do nothing but watch as your father fights off the mercenaries as you cry, while you, Elin and Juliet are being led into the dungeon.
[[Continue|Cherlese Intro Prisoners 3][$VK to 1;$Clothing to "Nude";]]
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't overpower them. I'm just not strong enough. I'm too fucking weak. I can never be strong!//<</vict>>
You can do nothing but watch as your father fights off the mercenaries as you cry, while you and Juliet are being led into the dungeon.
[[Continue|Cherlese Intro Prisoners 3][$VK to 1;$Clothing to "Nude";]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcell">>\
<<set $Story to "21_1">>\
<<if $Elin is 1 and settings.dark is true>>\
\
<dark>Dark Tales Enabled</dark>
You are both led into the dungeon then pushed into separate cells. The mercenary who led you in, grabs you by your throat then slams you into the bars. He then begins undressing you as the other mercs do the same to Elin and Juliet while your sister screams and tries to fight back in the next cell. You can do nothing but watch as they are stripped while feeling your own clothes being removed.
After you are fully undressed, the mercenaries begins running his hands up your legs to your vagina and breasts. You flitch as you feel him touch your intimate areas until you hear him pulling down his pants. Knowing what will happen next, your body begins trembling as tears stream down your cheeks.
<<if $Vag is 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I'm going to lose my virginity to this violent brute. Why is this happening to me. I wanted my first time to be with someone special. This is so unfair. What have I done to deserve this?//<</vict>>
You then feel his penis press against your vagina before he thrusts his hips forward, pushing his penis into your vagina. You close your eyes as you feel his penis squeezing it's way through your hymen until you feel a sudden pop and a sharp stinging sensation as his penis burst through your hymen in to your vagina. You let out a pained groan as you grip the bars firmly. Noticing your pain, the mercenary leans over your shoulder and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cell1.webp]]
<<else>>\
<</if>>\
<<chat "Neill">>So a virgin huh? Well I'm glad that I can be your first. Don't worry doll. I won't be too rough.<</chat>>
The mercenary then grips your hips with both of his hands before thrusting his hips forward, shoving his penis far into your vagina as you let out pained grunts. He rapidly begins thrusting his penis inside of you as you grip the bars while hearing the screams and crying of your sister and Juliet as the other mercs use them too.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//How did this happen? And why can't I ever win anything? I always get pushed around and used and now my body is going to get used by these brutes. What have I done to deserve this?//<</vict>>
You then feel his penis press against your vagina before he thrusts his hips forward, pushing his penis into your vagina, causing you to moan loudly. You close your eyes as you feel his penis pushing it's way into your vagina, feeling strong pressure as his penis rubs against your g-spot. The merc then leans over your shoulder and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cell1.webp]]
<<else>>\
<</if>>\
<<chat "Neill">>How does it feel to know that you are going to be our little whore from now on?<</chat>>
Not knowing how to respond, you simply lower your head and look away. The mercenary then grips your hips with both of his hands before thrusting his hips forward, shoving his penis far into your vagina as you let out soft moans. He rapidly begins thrusting his penis inside of you as you grip the bars while hearing the screams and crying of your sister and Juliet as the other mercs use them too.
<</if>>\
You tightly grip the bars as you close your eyes and try to pretend that you are anywhere but here until you hear the mercenary's breathing suddenly stop as he thrust his hip forward, pressing you against the bars. He then lets out a loud groan before you feel his penis throbbing as it fills your vagina with a warm fluid, He then rapidly thrust his hips, milking his penis inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum1.webp]]
<<else>>\
<</if>>\
You keep your eyes closed as you feel the warmth of his cum filling you up. After he is fully spent, he slowly pulls his penis out of you then says,
<<chat "Neill">>Damn that was great. It is great to have you with us girl. You will be very popular around here. I'm sure of that. Can't wait to fuck you again.<</chat>>
He then pulls his pants up before walking out of the cell, locking it behind him. The other mercenaries, finish with your sister and Juliet shortly after and leave their cells before locking it. One of the mercenaries then proudly says,
<<chat "Gil">>Hope you bitches liked your fucking. You better get used to it too because you all belong to us now.<</chat>>
A man in on of the cells then shouts,
<<merl "???">>You dogs are sick! Using a woman like that. You will burn in hell for this!<</merl>>
<<chat "Neill">>Maybe I will but as long as I don't die then I don't have to worry about that.<</chat>>
Hw then laughs as he and the other mercs leave the room. You take this time to look around and see your sister crying in the bed as Juliet lays on the floor of her cell, motionless while another prisoner shouts,
<<hara "???">>Juli, Juli! Open yer eyes my little flower. Please talk to papa.<</hara>>
Feeling fatigued from what just happened, you drop down to your knees then lean against the bar, looking at your sister crying in her cell as you say,
<<vicsad "<<print $Name>>">>Elin... I.. I'm so sorry. I couldn't save you. I... I always fail those I love most.<</vicsad>>
You drop to your knees and begin crying as the other prisoner says,
<<hara "???">>It wasn't your fault der girl. You couldn't do anyfin about what happened. That poor dear. None of you deserved this. We have to do something! There must be a way out of here!<</hara>>
<<merl "???">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You try to squeeze out of the bars but to no avail. You then just stare at your sister while wishing that you could hold her in your arms and help her through her trauma. As you sit silently, you hear Juliet say,
<<julinude "Juliet">>Is this it? Is this our lives now? Are we just slaves?<</julinude>>
<<hara "???">>No! Don't say that Juli! We just need to find a way out of here or someway to let everyone know we are here.<</hara>>
Realizing that there is nothing you can do, you rest your head on the bars then close your eyes, hoping to fall asleep but can not relax your mind enough to doze off. You just sit in silence as you hear Elin crying and Harald trying to cheer up his daughter.
After a few minutes, you hear the door to the dungeon, slam open, causing your heart to sink.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! Please don't tell me that there are more of those brutes!//<</vict>>
You close your eyes and rest your head on the bars, feeling completely terrified when you hear,
<<waltsad "Walter">><<print $Name>>! Elin! Are you in here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers charging into the dungeon. They quickly charge into the room as your father sees Elin then you before he notices you both are not wearing clothes which cause him to freeze in place before he looks to you and says,
<<waltsad "Walter">><<print $Name>> did they... violate you?<</waltsad>>
You look to him with tears streaming down your cheek as you slowly nod which causes his heart to sink in his chest before he quickly looks to Elin, who is crying hysterically in her cell. Your father then drops to his knees and says,
<<waltsad "Walter">>I failed you both... You're my perfect angels... and I failed you...<</waltsad>>
The villagers begin opening all the cells as one of the villagers tries to cheer up your father.
<<chat "Finn">>Hey listen, you couldn't have done anything to help them. We moved as fast as we could but they do need you now so you should help them before you do end up failing them.<</chat>>
Your father looks up with tears in his eyes at you then at Elin before he nods his head, stands up then approaches Elin. He then uses keys that he had in his hand to open the cell before charging in and hugging Elin. He hold her firmly in his arms and says,
<<waltsad "Walter">>Elin, please tell me that you are okay. I'm so sorry for not being there for you. I never should have left you alone. I was a fool.<</waltsad>>
Elin just cries in his arms, not saying a word as your father holds her tightly. The villagers then begin opening the cells, releasing Juliet from her confinement. One of them covers her up with a cloak before wrapping his arms around her, lifting her to her feet. Another villager opens the other cells and a prisoner comes sprints out of it, toward Juliet before wrapping his arms around her, embracing her firmly.
<<hara "Harald">>Juli it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened and the prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while another villager opens your cell and covers you with a cloak. You look up at him with tears still on your cheeks, he then says,
<<chat "Cody">>Careful miss. I hope you are not hurt.<</chat>>
You just look at him in silence, not knowing what to say. Your father then lifts Elin up then carries her out of the cell before looking to you and saying,
<<waltsad "Walter">><<print $Name>> I'm so sorry for getting you into this mess. Can you please forgive me?<</waltsad>>
Feeling so sapped of energy, you can only nod your head while tears stream down your cheeks. Your father then says to the guard with him,
<<waltsad "Walter">>Can you cover up my daughter and help her out of here?<</waltsad>>
<<chat "Finn">>Of course.<</chat>>
He then opens your cell then covers you with a cloak before gripping your arms and lifting you to your feet. He then holds you firmly as he guides you out of the dungeon.
<info2>(Walter is now your partner.)</info2>
[[Continue|Cherlese Cell Aftermath][$VK to 1;$CherlAftermath to "Cell Sex";$Vag += 1;$Elin_Assault to 1;$Partner2 to "Walter";]]
\
<<elseif $Elin is 1>>\
\
<<if $CurrentSong isnot "Dungeon1">>\
<<set $CurrentSong to "Dungeon1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Clothing is "Nude">>\
<<set $Clothing to $Worn>>\
<</if>>\
<nope>Dark Tales Disabled</nope>
You all are led into the dungeon then pushed into separate cells. The mercenary who led you in, grabs you by your throat then slams you into the bars before walking out of the cell and saying,
<<chat "Neill">>We'll have some fun with you bitches after we deal with the rabble outside.<</chat>>
The other mercenaries toss your sister and Juliet into cells before locking the cell behind them. They then jog out of the room, clearly focused on dealing with the problems outside. After they leave, you turn to Elin and ask,
<<vicsad "<<print $Name>>">>Elin, are you alright sweetie?<</vicsad>>
<<elinsad "Elin">>Yeah I'm fine. My arm kind of hurts though. He was twisting it.<</elinsad>>
<<vic "<<print $Name>>">>Well as long as you are safe.<</vic>>
<<elinsad "Elin">>I am. What about you Juliet? Are you hurt.<</elinsad>>
<<juli "Juliet">>No I'm fine.<</juli>>
<<hara "???">>Wait... Juliet! How did ya get in here?<</hara>>
You quickly turn to see another 2 prisoners in the cells beside you. Juliet notices them and says,
<<juli "Juliet">>Papa?<</juli>>
<<hara "Harald">>Yeah it's me, my little flower. How did you get here?<</hara>>
<<juli "Juliet">>I was taken by some mercenaries while I was sleeping in the tavern. They took us both and brought us here.<</juli>>
<<hara "Harald">>That bastards would kidnap my daughter from my own tavern? They really have lost their minds. We have to do something! Maybe we can work find something to break these bars.<</hara>>
<<merl "???">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You look around your cell for anything that can help you but find nothing. You then hear Juliet say,
<<juli "Juliet">>There is a mob outside. Maybe they can get us out.<</juli>>
<<hara2 "Harald">>A mob? Are da village folk finally doin' something about dis? It's about time!<</hara2>>
<<merl "???">>I'm quite surprised that they would unite juss to save us. We aren't exactly the most popular people in the village.<</merl>>
<<hara2 "Harald">>Speak for yerself, I am quite a respected name about here.<</hara2>>
<<merl "???">>Sure you are...<</merl>>
You suddenly hear the door to the dungeon, slam open, causing everyone to turn and face the door before hearing,
<<waltsad "Walter">><<print $Name>>! Elin! Are you in here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers and a guard charging into the dungeon. They quickly charge into the room as your father sees you and Elin then says to you both,
<<waltsad "Walter">>Are you two alright? Did they do anything to you?<</waltsad>>
<<elinsad "Elin">>He twisted my arm but I'm okay.<</elinsad>>
<<vic "<<print $Name>>">>They were a bit rough getting me here but I'm also fine.<</vic>>
<<waltsmile2 "Walter">>Oh, thank god! Let me get you both out of here.<</waltsmile2>>
He then opens your cell and Elin's as the villagers begin opening all the other cells. As the next cell opens, a prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while your father wraps his arms around you and Elin before saying,
<<waltsmile2 "Walter">>I'm sorry for taking so long.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It was no problem. We're fine. I'm just glad you came when you did. Thank you for saving us papa. I knew you would.<</vicsmile>>
<<elinsmile2 "Elin">>Yeah, you're the best papa! Thank you so much!<</elinsmile2>>
<<waltsmile2 "Walter">>I would never leave my beautiful angels here. You two are all that I have left in this world. I will never let anything bad happen to you again.<</waltsmile2>>
You continue hugging your father for another minute before he rubs your back and says,
<<waltsmile2 "Walter">>Now let's get out of this musky dungeon.<</waltsmile2>>
<<elinsad "Elin">>Yeah, it stinks in here.<</elinsad>>
You nod your head as your father leads you both out of the dungeon.
<info2>(Walter is now your partner.)</info2>
[[Continue|Cherlese Cell Aftermath][$VK to 2;$CherlAftermath to "Cell";$Partner2 to "Walter"]]
\
<<elseif settings.dark is true>>\
\
<dark>Dark Tales Enabled</dark>
You are both led into the dungeon then pushed into separate cells. The mercenary who led you in, grabs you by your throat then slams you into the bars. He then begins undressing you as the other merc does the same to Juliet while she stands still, putting up no fight. You can do nothing but watch as she is stripped while feeling your own clothes being removed.
After you are fully undressed, the mercenaries begins running his hands up your legs to your vagina and breasts. You flitch as you feel him touch your intimate areas until you hear him pulling down his pants. Knowing what will happen next, your body begins trembling as tears stream down your cheeks.
<<if $Vag is 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I'm going to lose my virginity to this violent brute. Why is this happening to me. I wanted my first time to be with someone special. This is so unfair. What have I done to deserve this?//<</vict>>
You then feel his penis press against your vagina before he thrusts his hips forward, pushing his penis into your vagina. You close your eyes as you feel his penis squeezing it's way through your hymen until you feel a sudden pop and a sharp stinging sensation as his penis burst through your hymen in to your vagina. You let out a pained groan as you grip the bars firmly. Noticing your pain, the mercenary leans over your shoulder and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cell1.webp]]
<<else>>\
<</if>>\
<<chat "Neill">>So a virgin huh? Well I'm glad that I can be your first. Don't worry doll. I won't be too rough.<</chat>>
The mercenary then grips your hips with both of his hands before thrusting his hips forward, shoving his penis far into your vagina as you let out pained grunts. He rapidly begins thrusting his penis inside of you as you grip the bars while hearing the screams and crying of your sister and Juliet as the other mercs use them too.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//How did this happen? And why can't I ever win anything? I always get pushed around and used and now my body is going to get used by these brutes. What have I done to deserve this?//<</vict>>
You then feel his penis press against your vagina before he thrusts his hips forward, pushing his penis into your vagina, causing you to moan loudly. You close your eyes as you feel his penis pushing it's way into your vagina, feeling strong pressure as his penis rubs against your g-spot. The merc then leans over your shoulder and says,
<<if settings.sex is true>>\
[img[images/sex/vag/cell1.webp]]
<<else>>\
<</if>>\
<<chat "Neill">>How does it feel to know that you are going to be our little whore from now on?<</chat>>
Not knowing how to respond, you simply lower your head and look away. The mercenary then grips your hips with both of his hands before thrusting his hips forward, shoving his penis far into your vagina as you let out soft moans. He rapidly begins thrusting his penis inside of you as you grip the bars while hearing the screams and crying of your sister and Juliet as the other mercs use them too.
<</if>>\
You tightly grip the bars as you close your eyes and try to pretend that you are anywhere but here until you hear the mercenary's breathing suddenly stop as he thrust his hip forward, pressing you against the bars. He then lets out a loud groan before you feel his penis throbbing as it fills your vagina with a warm fluid, He then rapidly thrust his hips, milking his penis inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum1.webp]]
<<else>>\
<</if>>\
You keep your eyes closed as you feel the warmth of his cum filling you up. After he is fully spent, he slowly pulls his penis out of you then says,
<<chat "Neill">>Damn that was great. It is great to have you with us girl. You will be very popular around here. I'm sure of that. Can't wait to fuck you again.<</chat>>
He then pulls his pants up before walking out of the cell, locking it behind him. The other mercenaries, finish with Juliet shortly after and leave her cell before locking it. One of the mercenaries then proudly says,
<<chat "Gil">>Hope you bitches liked your fucking. You better get used to it too because you all belong to us now.<</chat>>
A man in one of the cells then shouts,
<<merl "???">>You dogs are sick! Using a woman like that. You will burn in hell for this!<</merl>>
<<chat "Neill">>Maybe I will but as long as I don't die then I don't have to worry about that.<</chat>>
He then laughs as he and the other mercs leave the room. You take this time to look around and see Juliet laying naked on the floor of her cell, motionless while another prisoner shouts,
<<hara "???">>Juli, Juli! Open yer eyes my little flower. Please talk to papa.<</hara>>
Feeling fatigued from what just happened, you drop down to your knees then lean against the bar, looking at prisoner shouting at Juliet from his cell. Feeling weary after your ordeal, you slowly drop to your knees and begin crying as the other prisoner says,
<<hara "???">>I can't believe dis is happening. Deez bastards violated my daughter and this other pretty girl? This is not acceptable! We must do somefin! We can't just sit around here! Maybe we can break the bars.<</hara>>
<<merl "???">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You look around your cell for anything that can help you but find nothing. You then hear Juliet say,
<<julinude "Juliet">>Is this it? Is this our lives now? Are we just slaves?<</julinude>>
<<hara "???">>No! Don't say dat Juli! We just need to find a way out of here or someway to let everyone know we are here.<</hara>>
Realizing that there is nothing you can do, you rest your head on the bars then close your eyes, hoping to fall asleep but can not relax your mind enough to doze off. You just sit in silence as you listen to Harald trying to cheer up his daughter.
After a few minutes, you hear the door to the dungeon, slam open, causing your heart to sink.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! Please don't tell me that there are more of those brutes!//<</vict>>
You close your eyes and rest your head on the bars, feeling completely terrified when you hear,
<<waltsad "Walter">><<print $Name>>! Are you in here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers and a guard charging into the dungeon. They quickly charge into the room as your father sees you both are not wearing clothes which causes him to freeze in place before he says,
<<waltsad "Walter">><<print $Name>> did they... violate you?<</waltsad>>
You look to him with tears streaming down your cheek as you slowly nod which causes his heart to sink in his chest before he drops to his knees and says,
<<waltsad "Walter">>I failed you <<print $Name>>... You are my perfect angel... and I failed you...<</waltsad>>
The villagers begin opening all the cells as one of the villagers tries to cheer up your father.
<<chat "Finn">>Hey listen, you couldn't have done anything to help her. We moved as fast as we could but they do need you now so you should help her before you do end up failing her.<</chat>>
Your father looks up with tears in his eyes at you before standing up and approaching your cell. He then uses keys that he had in his hand to open the cell before charging in and hugging you. He holds you firmly in his arms and says,
<<waltsad "Walter">><<print $Name>>, please tell me that you are okay. I'm so sorry for not being there for you. I never should have left you alone. I was a fool.<</waltsad>>
Feeling overwhelmed, you begin crying in his arms while not saying a word as your father holds you tightly. The villagers then begin opening the cells, releasing Juliet from her confinement. One of them covers her up with a cloak before wrapping his arms around her, lifting her to her feet. Another villager opens the other cells and a prisoner comes sprints out of it, toward Juliet before wrapping his arms around her, embracing her firmly.
<<hara "Harald">>Juli it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened and the prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while your father lifts you up then carries you out of the cell in his arms as he leads you out of the dungeon.
<info2>(Walter is now your partner.)</info2>
[[Continue|Cherlese Cell Aftermath][$VK to 1;$CherlAftermath to "Cell Sex";$Vag += 1;$Partner2 to "Walter";]]
\
<<else>>\
\
<<if $CurrentSong isnot "Dungeon1">>\
<<set $CurrentSong to "Dungeon1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Clothing is "Nude">>\
<<set $Clothing to $Worn>>\
<</if>>\
<nope>Dark Tales Disabled</nope>
You are both led into the dungeon then pushed into separate cells. The mercenary who led you in, grabs you by your throat then slams you into the bars before walking out of the cell and saying,
<<chat "Neill">>We'll have some fun with you bitches after we deal with the rabble outside.<</chat>>
The other mercenaries Juliet into cells before locking the cell behind them. They then jog out of the room, clearly focused on dealing with the problems outside. After they leave, you turn to Juliet and ask,
<<vicsad "<<print $Name>>">>Are you alright Juliet?<</vicsad>>
<<juli "Juliet">>Yeah, I'm fine.<</juli>>
<<hara "???">>Wait... Juliet! How did ya get in here?<</hara>>
You quickly turn to see another 2 prisoners in the cells beside you. Juliet notices them and says,
<<juli "Juliet">>Papa?<</juli>>
<<hara "Harald">>Yeah it's me, my little flower. How did you get here?<</hara>>
<<juli "Juliet">>I was taken by some mercenaries while I was sleeping in the tavern. They took us both and brought us here.<</juli>>
<<hara "Harald">>That bastards would kidnap my daughter from my own tavern? They really have lost their minds. We have to do something! Maybe we can work find something to break deze bars.<</hara>>
<<merl "???">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You look around your cell for anything that can help you but find nothing. You then hear Juliet say,
<<juli "Juliet">>There is a mob outside. Maybe they can get us out.<</juli>>
<<hara2 "Harald">>A mob? Are da village folk finally doin something about dis? It's about time!<</hara2>>
<<merl "???">>I'm quite surprised that they would unite just to save us. We aren't exactly the most popular people in the village.<</merl>>
<<hara2 "Harald">>Speak for yerself, I am quite a respected name about here.<</hara2>>
<<merl "???">>Sure you are...<</merl>>
You suddenly hear the door to the dungeon, slam open, causing everyone to turn and face the door before hearing,
<<waltsad "Walter">><<print $Name>>! Are you in here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers and a guard charging into the dungeon. They quickly charge into the room as your father sees you and says,
<<waltsad "Walter">><<print $Name>> are you alright? Did they do anything to you?<</waltsad>>
<<vic "<<print $Name>>">>They were a bit rough getting me here but I'm fine.<</vic>>
<<waltsmile2 "Walter">>Oh, thank god! Let me get you out of there.<</waltsmile2>>
He then opens your cell as the villagers begin opening all the other cells. As the next cell opens, a prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while your father wraps his arms around you and says,
<<waltsmile2 "Walter">>I'm sorry for taking so long.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It was no problem. I'm fine. I'm just glad you came when you did. Thank you for saving me papa. I knew you would.<</vicsmile>>
<<waltsmile2 "Walter">>I would never leave my beautiful angel here. You are all that I have left in this world. I will never let anything bad happen to you again.<</waltsmile2>>
You continue huggin your father for another minute before he rubs your back and says,
<<waltsmile2 "Walter">>Now let's get out of this musky dungeon.<</waltsmile2>>
You nod your head as your father leads you out of the dungeon.
<info2>(Walter is now your partner.)</info2>
[[Continue|Cherlese Cell Aftermath][$VK to 2;$CherlAftermath to "Cell";$Partner2 to "Walter";]]
<</if>>\
</center>\<<if $Testee isnot 1>>\
\
<<set $Testee to 1>>\
<<set $CherlInnJob to 0>>\
<<set $MarieTransport to 0>>\
<<set $WaltPic12 to '<img src="images/npc/walter/sad1.webp" width="130px" height="130px"/>'>>\
\
<<set $MargPic to '<img src="images/npc/margaret/1.webp" width="130px" height="130px"/>'>>\
<<set $MargPic2 to '<img src="images/npc/margaret/2.webp" width="130px" height="130px"/>'>>\
<<set $MargPic3 to '<img src="images/npc/margaret/3.webp" width="130px" height="130px"/>'>>\
<<set $MargSmile to '<img src="images/npc/margaret/smile1.webp" width="130px" height="130px"/>'>>\
<<set $MargAngry to '<img src="images/npc/margaret/angry1.webp" width="130px" height="130px"/>'>>\
<<set $MargSad to '<img src="images/npc/margaret/sad1.webp" width="130px" height="130px"/>'>>\
<<set $MargSpear to '<img src="images/npc/margaret/spear1.webp" width="130px" height="130px"/>'>>\
\
<<set $JuliPic to '<img src="images/npc/juliet/1.webp" width="130px" height="130px"/>'>>\
<<set $JuliPic2 to '<img src="images/npc/juliet/2.webp" width="130px" height="130px"/>'>>\
<<set $JuliPic3 to '<img src="images/npc/juliet/3.webp" width="130px" height="130px"/>'>>\
<<set $JuliNude to '<img src="images/npc/juliet/nude.webp" width="130px" height="130px"/>'>>\
\
<<set $AidenPic to '<img src="images/npc/cherlese/aiden1.webp" width="130px" height="130px"/>'>>\
<<set $AidenPic2 to '<img src="images/npc/cherlese/aiden2.webp" width="130px" height="130px"/>'>>\
<<set $AidenPic3 to '<img src="images/npc/cherlese/aiden3.webp" width="130px" height="130px"/>'>>\
\
<<set $DylPic to '<img src="images/npc/crimson/dylon1.webp" width="130px" height="130px"/>'>>\
<<set $DylSmile to '<img src="images/npc/crimson/dylonsmile1.webp" width="130px" height="130px"/>'>>\
<<set $DylAngry to '<img src="images/npc/crimson/dylonangry1.webp" width="130px" height="130px"/>'>>\
<<set $DylFight to '<img src="images/npc/crimson/dylonfight1.webp" width="130px" height="130px"/>'>>\
\
<<set $MariePic to '<img src="images/npc/marie/1.webp" width="130px" height="130px"/>'>>\
<<set $MariePic2 to '<img src="images/npc/marie/2.webp" width="130px" height="130px"/>'>>\
<<set $MarieSmile to '<img src="images/npc/marie/smile1.webp" width="130px" height="130px"/>'>>\
<<set $MarieSad to '<img src="images/npc/marie/sad1.webp" width="130px" height="130px"/>'>>\
<<set $MarieAngry to '<img src="images/npc/marie/angry1.webp" width="130px" height="130px"/>'>>\
<<set $MarieNude to '<img src="images/npc/marie/nude.webp" width="130px" height="130px"/>'>>\
\
<<set $MerlinPic to '<img src="images/npc/cherlese/merlin.webp" width="130px" height="130px"/>'>>\
\
<<set $MonikaPic to '<img src="images/npc/monika/1.webp" width="130px" height="130px"/>'>>\
<<set $MonikaPic2 to '<img src="images/npc/monika/2.webp" width="130px" height="130px"/>'>>\
\
<<set $BartramPic to '<img src="images/npc/cherlese/bartram.webp" width="130px" height="130px"/>'>>\
\
<<set $HaraldPic to '<img src="images/npc/cherlese/harald1.webp" width="130px" height="130px"/>'>>\
<<set $HaraldPic2 to '<img src="images/npc/cherlese/harald2.webp" width="130px" height="130px"/>'>>\
\
<<set $LongPic to '<img src="images/npc/spoiler/longwei/1.webp" width="130px" height="130px"/>'>>\
<<set $LongPic2 to '<img src="images/npc/spoiler/longwei/2.webp" width="130px" height="130px"/>'>>\
\
<</if>>\
<center>\
<<if $Story < 19>>\
<<set $Story to 19>>\
<<elseif $CherlQW > 5>>\
<<set $Story to 21>>\
<</if>>\
\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlcenter">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlcenteran">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlcentern">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $Cherl > 6>>\
\
This is the village center for Cherlese. The [[Guardhouse|Cherlese Guardhouse]] is near the lines of [[Houses|Cherlese Houses]] all connected by a long road, leading to the [[Forge|Cherlese Forge]]. The [[Market|Cherlese Market]] is down the road, while the [[Tavern|Cherlese Tavern]] is right in the center of town, along side the old [[Bridge|Cherlese Bridge]], leading to the road.
\
<<elseif $Cherl is 6>>\
\
This is the village center for Cherlese. The [[Guardhouse|Cherlese Guardhouse]] is near the lines of [[Houses|Cherlese Houses]] all connected by a long road, leading to the [[Forge|Cherlese Forge]]. The [[Market|Cherlese Market]] is down the road, while the [[Tavern|Cherlese Tavern]] is right in the center of town, along side the old [[Bridge|Cherlese Bridge]], leading to the road.
\
<<else>>\
\
This is the village center for Cherlese. The [[Guardhouse|Cherlese Guardhouse]] is near the lines of [[Houses|Cherlese Houses]] all connected by a long road, leading to the [[Forge|Cherlese Forge]]. The [[Market|Cherlese Market]] is down the road while the [[Tavern|Cherlese Tavern]] is right in the center of town, along side the old [[Bridge|Cherlese Bridge]], leading to the road.
<</if>>\
<<if $CherlQW is 1 and $Aiden_Chat isnot 1>>\
\
You can see your father and Margaret arguing with a [[man|Cherlese Quest 2]] on a wooden throne.
\
<<elseif $CherlQW is 1 and $Partner2 is "Walter">>\
\
You can see Margaret arguing with [[Aiden|Cherlese Quest 2]].
\
<<elseif $CherlQW is 1>>\
\
You can see your father and Margaret arguing with [[Aiden|Cherlese Quest 2]].
\
<<elseif $CherlQW is 6>>\
\
There is a lot of talking as a huge mob is forming around the city center. There seems to be a big discussion going on here. [[Your father & Margaret|Cherlese Quest 6][$VK to 2]] seem to be in the middle of the crowd.
\
<<elseif $Walt_Finn_Chat is 1 and $CherlQW < 6>>\
\
You can see [[your father & Margaret|Cherlese Quest 6][$VK to 1]] arguing with Aiden.
\
<<elseif $Aiden_Chat isnot 1 and $CherlQW < 2>>\
\
There is a [[man|Cherlese Aiden][$VK to 1]] sitting on, what appears to be a wooden throne. He seems to be getting shouted at by the girl from earlier. Despite this, he still seems to have a big smile on his face.
\
<<elseif $CherlQW < 6 and $Finn_Join isnot 1>>\
\
[[Aiden|Cherlese Aiden][$VK to 2]] is currently sitting on his wooden throne, staring into the forest with a big smile on his face.
<</if>>\
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlmarket">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
<<addclass "body" "cherlmarketan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlmarketn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $CherlQW < 6>>\
\
This is the cherlese market, where all merchants peddle their wares. There are both, merchants native to the town and traveling merchants. On the outskirts of the market, lies the old [[Church|Cherlese Church]], where some mercenaries have taken control of the village's council chamber.
The market stalls are all currently full but there is a [[traveling merchant|Cherlese Merchant]] who the other shoppers seem to be avoiding.
\
<<elseif $CherlQW is 6>>\
\
This is the cherlese market, where all merchants peddle their wares. It appears to be too late to buy anything, as all the merchants have left for the day. On the outskirts of the market, lies the old [[Church|Cherlese Church]], where some mercenaries have taken control of the village's council chamber.
\
<<elseif $CherlQW is 7>>\
\
This is the cherlese market, where all merchants peddle their wares. It appears to be too late to buy anything, as all the merchants have left for the day. There appears to be a large crowd of people around the [[Church|Cherlese Church]].
\
<<else>>\
\
This is the cherlese market, where all merchants peddle their wares. It appears to be too late to buy anything, as all the merchants have left for the day. On the outskirts of the market, lies the old [[Church|Cherlese Church]], where the village council lives.
<</if>>\
<<if $CherlQW is 3>>\
\
You can see [[your father|Cherlese Quest 4]] chatting with a merchant who is sitting on the side of one of the stalls.
\
<<elseif $CherlQW > 1 and $CherlQW < 6>>\
\
There is a [[merchant|Cherlese Bartram]] who is sitting on the side of one of the stalls, going through his ledger.
<</if>>\
[[Head back to the village center|Cherlese Center]]
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlchurch">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlchurchan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $MarieTransport is 3 and $CherlQW < 6>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. You can see A [[mercenary|Cherlese Marie 7]] chatting with Marie.
\
<<elseif $MarieTransport is 4 and $CherlQW < 6>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. You can see A [[mercenary|Cherlese Neill]] sitting outside of the front door while Marie is leaning on the church a few feet from him.
\
<<elseif $CherlQW < 6 and $Neill_Dagger is 2>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. You can see A mercenary sitting outside of the [[front door|Cherlese Council]].
\
<<elseif $CherlQW is 0>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. You can see [[your father|Cherlese Quest 1]] is standing outside of the front door, arguing with one of the mercenaries.
\
<<elseif $CherlQW < 6>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. You can see A [[mercenary|Cherlese Neill]] sitting outside of the front door.
\
\
<<elseif $CherlQW is 6>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. There are a few mercenaries drinking some ale outside.
\
<<elseif $CherlQW is 7 and $CherlWaltQW > 2>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. Most of the villagers appear to be surrounding the church while a bunch of mercenaries are trying to block them from entering. [[Your father and Margaret|Cherlese Quest 5]] are standing with the villagers.
\
<<elseif $CherlQW is 7>>\
\
This is the old church, once used as a place for worship but is now a base of operations for the local mercenary group. There are a handful of villagers gathering outside of the church, facing off with a bunch of mercenaries. [[Your father and Margaret|Cherlese Quest 5]] are standing with the villagers.
\
<<else>>\
\
This is the old church, once used as a place for worship but is now a the council chamber where the town's council holds meetings to decide the laws, hold trials, hold votes for council members and take petitions from the people.
<</if>>\
[[Walk away|Cherlese Market]]
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $CurrentSong isnot "Tavern1">>\
<<set $CurrentSong to "Tavern1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Neill_Dagger is 1>>\
This is the Cherlese tavern. There are 4 long tables that fill the room and a [[counter|Cherlese Counter][$VK to 1]], housing the bar. The place is well lit by candles.
\
<<else>>\
\
This is the Cherlese tavern. There are 4 long tables that fill the room and a counter, housing the bar. The place is well lit by candles.
<</if>>\
<<if $Elin is 1 and $ElinJuliet_Chat isnot 1>>\
\
The Tavern is currently closed but you can see [[Elin & Juliet|Cherlese Elin Juliet]] chatting near the back door.
\
<<elseif $Elin is 1>>\
\
The Tavern is currently closed but you can see Elin & Juliet sleeping in the [[bedroll|Cherlese Tavern Bedroll]] in the back room.
\
<<elseif $Elin is 0 and $Juliet_Sleep is 1>>\
\
The Tavern is currently closed but you can see Juliet sleeping on [[bedroll|Cherlese Tavern Bedroll]] in the back room.
\
<<elseif $Elin is 0 and $Juliet_Sleep isnot 1>>\
\
The Tavern is currently closed but you can see [[Juliet|Cherlese Juliet]] cleaning the tables.
<</if>>\
[[Leave tavern|Cherlese Center]]
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlbridge">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlbridgean">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlbridgen">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $CherlQW is 6>>\
This is the bridge, connecting the village of Cherlese with the southern lands, including the lightbringer camp. It is mostly quiet here but there appears to be a [[fire pit|Cherlese Longwei]] burning not far along the river.
\
<<else>>\
\
This is the bridge, connecting the village of Cherlese with the southern lands, including the lightbringer camp. There doesn't seem to be anything of interest here.
<</if>>\
<<if $CherlQW < 6 and $DamionLove is 2>>\
[[Damion|Cherlese Damion Date]] is waiting for you by the stables.
<</if>>\
[[Head back to town|Cherlese Center]]
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $ElinJuliet_Chat is 0>>\
\
<<set $ElinJuliet_Chat to 1>>\
You approach Elin, who seems to be having a fun discussion with Juliet.
<<elinsmile2 "Elin">>I heard about those. They look so beautiful. I really wish I could have one!<</elinsmile2>>
<<juli "Juliet">>They are very pretty but it must get hot wearing them all year.<</juli>>
<<elinsmile2 "Elin">>It would be so worth it!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>What would be worth it? Do tell.<</vicsmile>>
<<elinsmile2 "Elin">>Hey big sis! We were talking about those beautiful quincy dresses that the nobles wear. I would love to wear one, even if only once.<</elinsmile2>>
<<vic "<<print $Name>>">>I've never seen any of the quincy dresses. I only spoken to that one noble that mother used to speand her time with.<</vic>>
<<elinsmile2 "Elin">>Yeah, she had one of those dresses. She just didn't wear it outside of quincy but she showed me the dress and it was so beautiful. They even wear these beautiful masks. I want one so bad but I bet we could never afford one.<</elinsmile2>>
<<juli "Juliet">>It isn't really a matter of affording one. All of the outfits are custom to each member of a noble family so you can't buy them. You will need to be adopted into the family then they will make you one. In quincy it is illegal to wear someone else's family attire.<</juli>>
<<elinsad2 "Elin">>Awww! So I can never get one! I really like those dresses the masks. They are so perfect.<</elinsad2>>
<<vicsmile "<<print $Name>>">>Don't lose hope. We might be able to find one in thorodan. Maybe ask a tailor to make us a replica. It may be illegal to wear one in quincy but we aren't in quincy.<</vicsmile>>
<<elinsmile "Elin">>Do you really think we can find someone to make one for us?<</elinsmile>>
<<vicsmile "<<print $Name>>">>It is very possible. What color would you like?<</vicsmile>>
<<elinsmile "Elin">>I want one in pink! I love that color... and I like sky blue. Those colors are so pretty.<</elinsmile>>
<<juli "Juliet">>Those colors are pretty, like you.<</juli>>
<<elin "Elin">>You think I'm pretty?<</elin>>
<<juli "Juliet">>Well... yeah. You're beautiful.<</juli>>
<<elinsmile2 "Elin">>I think you are very beautiful too.<</elinsmile2>>
<<juli "Juliet">>You do?<</juli>>
<<elinsmile2 "Elin">>Well of course I do. You are so beautiful and I like being around you.<</elinsmile2>>
<<juli "Juliet">>Well...I like being around you too.<</juli>>
They then downcast their eyes, obviously too nervious to admit how they feel.
<<if $Compassion > 0>>\
<Comp>(Compassion <<print $Compassion>>/1)</comp> <span class="love2">[[Encourage Elin to make a move|Cherlese Elin Juliet][$ElinJuliet_Chat to 2]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/1)</comp> <nope>Encourage Elin to make a move</nope> <rude>(Skill is too low.)</rude>
<</if>>\
[[Walk away|Cherlese Elin Juliet][$ElinJuliet_Chat to 3]]
\
<<elseif $ElinJuliet_Chat is 2>>\
\
You gently nudge Elin before whispering to her,
<<vic "<<print $Name>>">>Do you like her? Like more than just friends.<</vic>>
<<elinsad "Elin">>Well I... I think I do. She is so much like me and she is so much fun to be around. My heart is also beating like crazy when I'm around her. I might be in love. Is that wrong? She is another girl.<</elinsad>>
<<vic "<<print $Name>>">>If your heart is telling you that she may be the one then you should give it a chance. You can't just let something like this go because of your nerves.<</vic>>
<<elinsad2 "Elin">>But what if she doesn\t feel the same way? I will be so embarrassed and heart broken.<</elinsad2>>
<<vic "<<print $Name>>">>Well she obviously likes you too and you can end up heart broken regardless if you let this opportunity pass you by so go for it.<</vic>>
<<elinsad "Elin">>Okay, I'll let her know before we leave. I just need to build up my courage.<</elinsad>>
<<vicsmile "<<print $Name>>">>The longer you wait, the harder it will be. You might also get stuck making excuses whenever you feel nervous then you will never do it. Just tell her how you feel.<</vicsmile>>
Noticing the secret conversation you are both having, Juliet tilts her head then asks,
<<juli "Juliet">>Is there something wrong?<</juli>>
<<vicsmile "<<print $Name>>">>No there isn't. My sister just has something very important to tell you.<</vicsmile>>
You then nudge your sister forward before she looks at the ground as she says,
<<elinsad "Elin">>Juliet I... I really like you a whole lot and just wanted you to know that.<</elinsad>>
Juliet gives her a shy smile as she replies,
<<julismile "Juliet">>I really like you too. I really mean that.<</julismile>>
<<elinsmile2 "Elin">>You do? Like..You do? Like really?<</elinsmile2>>
<<julismile "Juliet">>Yes, like really, really.<</julismile>>
<<elinsmile "Elin">>That's great! We should like.. kiss right? Or am I wrong? I can sometimes be wrong.<</elinsmile>>
<<julismile "Juliet">>I would...really like that.<</julismile>>
They then walk closer as they nervously place their hands on each other's cheeks before slowly inching their face forward before finally contanting their lips. You look on with a big smile as you admire your sister having her first kiss.
<<if settings.sex is true>>\
[img[images/sex/kiss/f3.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Elin you have finally found someone to give your heart too. You really deserves this. I am so happy for you.//<</vict>>
They continue kissing, each second getting more confident and firmly massaging each other's lips before using their tongues to swap their saliva. Noticing how much they are enjoying themselves, you slowly nod your head in approval until they finally finish their kiss and stare into each others eyes as Juliet says,
<<if settings.sex is true>>\
[img[images/sex/kiss/f4.webp]]
<<else>>\
<</if>>\
<<julismile "Juliet">>I can't believe this. I... I never thought that I'd find someone I love but I think you are it Elin. I feel so happy around you.<</julismile>>
<<elinsmile2 "Elin">>Thank you too Juliet for being so perfect. I think I love you too.<</elinsmile2>>
They then give each other a firm hug before Juliet says,
<<juli "Juliet">>Is there anyway that you could stay here Elin? I don't want you to leave.<</juli>>
<<elinsad "Elin">>Well I don't know. I have never left my sis or papa before and I don't think I am ready.<</elinsad>>
<<vic "<<print $Name>>">>Maybe you can come with us. Out camp isn't far from here and we can always use a new cook. Our current one is a real bitch.<</vic>>
<<juli "Juliet">>I.. don't know. I never left my family either. I also don't know if I'm ready.<</juli>>
<<vicsmile "<<print $Name>>">>Well then take some time to think it over. I'm sure my sister would love to have you with us and I will too. I really want you both to be happy together. Take your time to think about it. We have plenty of time.<</vicsmile>>
<<julismile "Juliet">>I will. Thank you so much. Both of you. I should get some rest while I have the chance. I was up late last night. You can both join if you like.<</julismile>>
<<elinsmile2 "Elin">>I will happily join you. I could use some rest. Maybe we can swap some fun stories before we sleep.<</elinsmile2>>
<<julismile "Juliet">>That sounds great! I'll get the bedrolls ready.<</julismile>>
Juliet tthen walks behind the main desk then begins setting up the bedrolls as Elin wraps her fingers around your and looks up to you with a big smile on her face.
<<elinsmile2 "Elin">>Thank you, thank you, thank you big sis. You are so perfect. The best big sis ever! Thank you.<</elinsmile2>>
She then quickly leans forward and gives you a firm kiss on the lips before releasing your hand and wrapping her arms around you, in a firm embrace as you do the same, holding Elin in your arms.
<<vicsmile "<<print $Name>>">>I'm so glad that you are happy. You have been the best little sis ever and you deserve to be happy.<</vicsmile>>
<<elinsmile2 "Elin">>I love you so much big sis. I hope Juliet and I stay together forever.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>I'm sure you will and I will do anything in my power to help you two remain together. I love you Elin.<</vicsmile>>
You then give her a kiss on her forehead as Juliet finishes what she is doing and says,
<<julismile "Juliet">>The bedrolls are ready. Feel free to lay down whenever you want.<</julismile>>
You look down to Elin then say,
<<vicsmile "<<print $Name>>">>No need to wait. Get some rest. I'll chat with you later.<</vicsmile>>
<<elinsmile "Elin">>Okay big sis. Love you.<</elinsmile>>
<<vicsmile "<<print $Name>>">>I love you too.<</vicsmile>>
Elin then walks to the bedrolls and carefully climbs into one as Juliet guides the cover over her, gently tucking her in before laying in the other one herself.
[[Walk away|Cherlese Tavern][$Elin_Juliet_Love to 1;$Juliet_Sleep to 1]]
\
<<elseif $ElinJuliet_Chat is 3>>\
\
Realizing that none of them have anything to say, you say,
<<vicsmile "<<print $Name>>">>Well I should get going. I'll keep an eye out for a talented tailor. The only issue we might have is the cost but maybe we can convince papa to pay it.<</vicsmile>>
<<elinsmile "Elin">>Yeah that does sound nice. I'm sure papa would do it for us.<</elinsmile>>
<<juli "Juliet">>I should probably get some rest. I was up late last night.<</juli>>
<<julismile "Juliet">>I should get some rest while I have the chance. I was up late last night. You can both join if you like.<</julismile>>
<<elinsmile2 "Elin">>Sure, that sounds great. I could use some rest and I'll help you set up the bedrolls.<</elinsmile2>>
<<julismile "Juliet">>That sounds great! I'll get us started.<</julismile>>
Juliet tthen walks behind the main desk then begins setting up the bedrolls as Elin follows her as she looks back to you and says,
<<elinsmile "Elin">>I'll see you later big sis. Be careful out there.<</elinsmile>>
<<vicsmile "<<print $Name>>">>I will, not get some rest you two.<</vicsmile>>
[[Walk away|Cherlese Tavern][$ElinJuliet_Chat to 4;$Juliet_Sleep to 1;]]
\
<<else>>\
\
<red>Error message</red>: Cherlese Elin Juliet (else)
[[Walk away|Cherlese Tavern][$ElinJuliet_Chat to 4;$Juliet_Sleep to 1;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlmarket">>\
<<if $Murray_Chat isnot 1>>\
\
<<set $Murray_Chat to 1>>\
<<if $Trait_Prost is 1>>\
You approach the merchant and turns to you, takes one look at your clothes and says, with a look of disgust in his face.
<<chat "Murray">>Oh great, a whore. I am not looking to buy anything from dirty sluts like you.<</chat>>
<<if $Partner2 is "Walter">>\
<<waltangry "Walter">>How dare you speak to my daughter in such a manner! You will now apologize to her before I show you what true wrath look like.<</waltangry>>
<<chat "Murray">>Oh... shit! I didn't see you there. I apologize... honestly. I didn't mean to offend your lovely daughter. Let us start over. Do any of you want to browse my wares?<</chat>>
<<walt "Walter">>Hmm, these prices are outrageous. Are supplies hard to come by, here?<</walt>>
<<chat "Murray">>The prices reflect the quality that you get here. All my goods are rare, high quality items. You are paying for the best.<</chat>>
\
<<elseif $Trait_Hate is 1>>\
\
<<vicangry "<<print $Name>>">>What the hell is your problem asshole? I came here to buy something, not to be insulted by an old frog like you.<</vicangry>>
<<chat "Murray">>Alright relax. If you are here to buy something then lets do bussiness. Just don't expect to bat your eyes at me for a discount.<</chat>>
<<vicangry "<<print $Name>>">>These prices are insane. Are you trying to rip me off?<</vicangry>>
<<chat "Murray">>The prices reflect the quality that you get here. All my goods are rare, high quality items. You are paying for the best.<</chat>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>Why would you say such a thing? I just came here to buy something.<</vicsad>>
<<chat "Murray">>Alright relax. If you are here to buy something then lets do bussiness. Just don't expect to bat your eyes at me for a discount.<</chat>>
<<vic "<<print $Name>>">>Why are the prices so high here?<</vic>>
<<chat "Murray">>The prices reflect the quality that you get here. All my goods are rare, high quality items. You are paying for the best.<</chat>>
<</if>>\
\
<<else>>\
\
You approach the merchant and looks to you with a weary expression before saying,
<<chat "Murray">>You better be here to buy something. I am tired of you folk, wasting my time. Everything here is on sale and I don't barter on prices, so you either buy something or get lost.<</chat>>
<</if>>\
\
<<else>>\
\
You approach the merchant and he turns to you and says,
<<chat "Murray">>Take a look and don't touch anything until you pay for it.<</chat>>
<</if>>\
[[Check his wares|Murray Wares]]
[[Walk away|Cherlese Market]]
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlcenter">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlcenteran">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlcentern">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $VK is 1>>\
\
<<set $Aiden_Chat to 1>>\
As you approach them, you can hear the girl shouting,
<<if $KallieDom < 0>>\
<<chat "Kallie">>But they were all bullying me! We can't let them get away with that! You are the leader. You can have them executed.<</chat>>
<<aid "Aiden">>Executed? No! No! Kallie. We don't need to do something so barbaric like that. Just take some time and get to know them. I'm sure they will love you as I do.<</aid>>
<<chat "Kallie">>No they won't! They are bullies! If you loved me then you would excute them and shove their heads on spikes.<</chat>>
\
<<else>>\
\
<<chat "Kallie">>It was that blonde girl again! She is trying to bully me! We can't let her get away with that! You are the leader. You can have her executed.<</chat>>
<<aid "Aiden">>Executed? No! No! Kallie. We don't need to do something so barbaric like that. Just take some time and get to know her. You may end up as fast friends.<</aid>>
<<chat "Kallie">>No way! She is an ugly bully! If you loved me then you would excute her and shove her head on a spikes.<</chat>>
<</if>>\
<<aid "Aiden">>Kallie please... Just try to get along with everyone. You would be so much happier. Remember that sweet boy that arrived? You know, the blacksmith's son. You can try to speak with him.<</aid>>
You notice her cheeks begin to grow flushed as she covers her face and says,
<<chat "Kallie">>Why would I want to speak with him? He is a boy and they are all icky and... he wouldn't want to talk to me anyway.<</chat>>
<<aid "Aiden">>Well you never know until you aaaaaaask.<</aid>>
<<chat "Kallie">>Maybe I could... No! This is stupid!<</chat>>
She then storms off as you slowly walk up to the man, causing him to turn to you and say,
<<aid "Aiden">>Hoy there! How great it is to see a new face around here. Please stay for as long as you want and feel free to ask me anything about this wonderful town.<</aid>>
<<vicsmile "<<print $Name>>">>Thank you for the warm welcome. It is wonderful to meet you too Mr...<</vicsmile>>
<<aid "Aiden">>Aiden! My name is Aiden and what is your name friend?<</aid>>
<<vicsmile "<<print $Name>>">>My name is <<print $Name>>.<</vicsmile>>
<<aid "Aiden">>Welcome to our village <<print $Name>>, I love the name by the way. This beautiful town is Cherlese and it is surrounded by the most glorious covering of nature.<</aid>>
<<vicsmile "<<print $Name>>">>There are a whole lot of trees. I take it, you are man of nature.<</vicsmile>>
<<aid "Aiden">>Well of course. We are all part of nature, though many of us take it for granted. Not me, I say. I take in nature as it take in us all. Gracing us with it's coexistence.<</aid>>
<<vic "<<print $Name>>">>What can you tell me of the town? Beside all the nature stuff.<</vic>>
<<aid "Aiden">>It's small but welcoming. We have all sorts of people come here to shop at our markets or to drink at our tavern. Everyone keeps busy in their own way.<</aid>>
<<vic "<<print $Name>>">>How do you normally keep busy? Like what do you do around here?<</vic>>
<<aid "Aiden">>I keep an eye on this fair flock and make sure that everyone is getting along. Some people call me the leader of this town but I only tell people what they already know in their hearts.<</aid>>
<<vic "<<print $Name>>">>So you lead this place. Are there any rules I should know of?<</vic>>
<<aid "Aiden">>The only rule I have is respect everybody and the penalty for not doing that is my sadness. You wouldn't want me to be sad now, will you?<</aid>>
<<vicsmile "<<print $Name>>">>No. I wouldn't want that.<</vicsmile>>
<<aid "Aiden">>You are lovely. Please enjoy your stay in this town and do try to stay out of the forest. The creatures there are beautiful but can be quite dangerous to those they don't trust. I hope to one day earn their trust. Wouldn't that be perfect?<</aid>>
<<vicsmile "<<print $Name>>">>Sounds good. I should get going. Take care leader Aiden.<</vicsmile>>
<<aid "Aiden">>Have a glorious day.<</aid>>
He then turns back to the trees and lays his head back on the throne.
\
<<elseif $VK is 2 and $Aiden_Chat isnot 1>>\
\
<<set $Aiden_Chat to 1>>\
You alowly walk up to the man and he quickly notices ou. A big smile spread across his face as he says,
<<aid "Aiden">>Hoy there! How great it is to see a new face around here. Please stay for as long as you want and feel free to ask me anything about this wonderful town.<</aid>>
<<vicsmile "<<print $Name>>">>Thank you for the warm welcome. It is wonderful to meet you too Mr...<</vicsmile>>
<<aid "Aiden">>Aiden! My name is Aiden and what is your name friend?<</aid>>
<<vicsmile "<<print $Name>>">>My name is <<print $Name>>.<</vicsmile>>
<<aid "Aiden">>Welcome to our village <<print $Name>>, I love the name by the way. This beautiful town is Cherlese and it is surrounded by the most glorious covering of nature.<</aid>>
<<vicsmile "<<print $Name>>">>There are a whole lot of trees. I take it, you are man of nature.<</vicsmile>>
<<aid "Aiden">>Well of course. We are all part of nature, though many of us take it for granted. Not me, I say. I take in nature as it take in us all. Gracing us with it's coexistence.<</aid>>
<<vic "<<print $Name>>">>What can you tell me of the town? Beside all the nature stuff.<</vic>>
<<aid "Aiden">>It's small but welcoming. We have all sorts of people come here to shop at our markets or to drink at our tavern. Everyone keeps busy in their own way.<</aid>>
<<vic "<<print $Name>>">>How do you normally keep busy? Like what do you do around here?<</vic>>
<<aid "Aiden">>I keep an eye on this fair flock and make sure that everyone is getting along. Some people call me the leader of this town but I only tell people what they already know in their hearts.<</aid>>
<<vic "<<print $Name>>">>So you lead this place. Are there any rules I should know of?<</vic>>
<<aid "Aiden">>The only rule I have is respect everybody and the penalty for not doing that is my sadness. You wouldn't want me to be sad now, will you?<</aid>>
<<vicsmile "<<print $Name>>">>No. I wouldn't want that.<</vicsmile>>
<<aid "Aiden">>You are lovely. Please enjoy your stay in this town and do try to stay out of the forest. The creatures there are beautiful but can be quite dangerous to those they don't trust. I hope to one day earn their trust. Wouldn't that be perfect?<</aid>>
<<vicsmile "<<print $Name>>">>Sounds good. I should get going. Take care leader Aiden.<</vicsmile>>
<<aid "Aiden">>Have a glorious day.<</aid>>
He then turns back to the trees and lays his head back on the throne.
\
<<else>>\
\
Aiden seems to be writing in his ledger.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He seems busy. I probably shouldn't bother him.//<</vict>>
<</if>>\
[[Walk away|Cherlese Center]]
</center>\<center>\
<<addclass "body" "cherlmarket">>\
[[Walk away|Cherlese Market]]
<tier0>Leather Jacket</tier0>
<img src="images/victoria/outfits/t1/heavy1/1.webp" height="500px">
<melee>Melee + 1</melee> <info>(While Worn)</info>
This leather jacket goes over your basic clothes, increasing the protection to weather and damage by a small amount.
<<if $Gold >= 30>>\
(<gold><<print $Gold>></gold>/<gold>30 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>30 Gold</gold>)
<</if>>\
<<if $Item_T1_H1 is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 30>>\
[[Purchase Leather Jacket|Murray Wares][$Peyton_Rel -= 30;$Item_T1_H1 to 1;$Gold -= 30;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier0>Health Poultice</tier0>
<img src="images/items/misc/poultice.webp" height="500px">
This poultice grants you a skill point which is used for purchasing skills after resting. These poultices are created with very rare ingredients, making them a very valuable and limited commodity.
<<if $Gold >= 40>>\
(<gold><<print $Gold>></gold>/<gold>40 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>40 Gold</gold>)
<</if>>\
<<if $Poultice >= 10>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 40>>\
[[Purchase Health Poultice.|Murray Wares][$Peyton_Rel -= 40;$Poultice += 1;$Gold -= 40;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier4>Skill Poultice</tier4>
<img src="images/items/misc/skill.webp" height="500px">
<love2>Skill Points + 1</love2> <info>(When Consumed)</info>
This poultice grants you a skill point which is used for purchasing skills after resting. These poultices are created with very rare ingredients, making them a very valuable and limited commodity.
<<if $Gold >= 80>>\
(<gold><<print $Gold>></gold>/<gold>80 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>80 Gold</gold>)
<</if>>\
<<if $Item_Skill1 is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 80>>\
[[Purchase Skill Poultice.|Murray Wares][$Peyton_Rel -= 80;$Item_Skill1 to 1;$Gold -= 80;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier4>Dragon Coin</tier4>
<img src="images/items/misc/dcoin.webp" height="500px">
A silver coin with gold finishing with a carving of a dragon on it. It seems to be a well forged coin of eastern origin.
<<if $Gold >= 50>>\
(<gold><<print $Gold>></gold>/<gold>50 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>50 Gold</gold>)
<</if>>\
<<if $Item_DCoin1 is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 50>>\
[[Purchase Dragon Coin.|Murray Wares][$Peyton_Rel -= 50;$Item_DCoin1 to 1;$Coin += 1;$Gold -= 50;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
[[Walk away|Cherlese Market]]
</center>\<center>\
<<addclass "body" "cherlbridgen">>\
[[Walk away|Cherlese Bridge]]
<vip>Latex Dress</vip>
<img src="images/victoria/outfits/vip/latex/1.webp" height="500px">
<seduc>Seduction + 2</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
This eye catching dress is perfect for standing out in a crowd. It also shows off your features well, making it a perfect dress for attracting attention and keeping it.
<<if $Coin >= 1>>\
(<coin><<print $Coin>></coin>/<coin>1 Dragon Coin</coin>)
<<else>>\
(<red><<print $Coin>></red>/<coin>1 Dragon Coin</coin>)
<</if>>\
<<if $Item_VIP_Latex is 1>>\
<red>(Sold Out)</red>
<<elseif $Coin >= 1>>\
[[Purchase Latex Dress|Longwei Wares][$Item_VIP_Latex to 1;$Coin -= 1;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<vip>Black Widow</vip>
<img src="images/victoria/outfits/vip/widow/1.webp" height="500px">
<guile>Guile + 1</guile> / <seduc>Seduction + 1</seduc> <info>(While Worn)</info>
<info>Can be used for prostitution.</info>
Alluring, intriguing and deadly. The black widow spins her web and waits for her prey to come close before trapping them in her web. These clothes are said to help you draw in those who want you and keep them from leaving.
<<if $Coin >= 1>>\
(<coin><<print $Coin>></coin>/<coin>1 Dragon Coin</coin>)
<<else>>\
(<red><<print $Coin>></red>/<coin>1 Dragon Coin</coin>)
<</if>>\
<<if $Item_VIP_Widow is 1>>\
<red>(Sold Out)</red>
<<elseif $Coin >= 1>>\
[[Purchase Black Widow|Longwei Wares][$Item_VIP_Widow to 1;$Coin -= 1;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<vip>Kimono Shadow</vip>
<img src="images/victoria/outfits/vip/kimono/1.webp" height="500px">
<melee>Melee + 3</melee> | <guile>Guile + 3</guile> <info>(While Worn)</info>
A shadowed kimono, knitted from some of the most elastic threads in japan. This gown allows the wearer to move freely without the constriction of most clothing.
<<if $Coin >= 6>>\
(<coin><<print $Coin>></coin>/<coin>6 Dragon Coins</coin>)
<<else>>\
(<red><<print $Coin>></red>/<coin>6 Dragon Coins</coin>)
<</if>>\
<<if $Item_VIP_Kimono is 1>>\
<red>(Sold Out)</red>
<<elseif $Coin >= 6>>\
[[Purchase Kimono Shadow|Longwei Wares][$Item_VIP_Kimono to 1;$Coin -= 6;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier4>Skill Poultice</tier4>
<img src="images/items/misc/skill.webp" height="500px">
<love2>Skill Points + 1</love2> <info>(When Consumed)</info>
This poultice grants you a skill point which is used for purchasing skills after resting. These poultices are created with very rare ingredients, making them a very valuable and limited commodity.
<<if $Coin >= 5>>\
(<coin><<print $Coin>></coin>/<coin>5 Dragon Coinss</coin>)
<<else>>\
(<red><<print $Coin>></red>/<coin>5 Dragon Coins</coin>)
<</if>>\
<<if $Item_Skill2 is 1>>\
<red>(Sold Out)</red>
<<elseif $Coin >= 5>>\
[[Purchase Skill Poultice|Longwei Wares][$Item_Skill2 to 1;$Coin -= 5;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier3>Strange Flower</tier3>
<img src="images/items/misc/flower.webp" height="500px">
(<info>Unlocks unique dialogue with a certain</info> <luc2>Enchanter</luc2>.)
A blue bottle with a glowing white flower within it. It seems almost otherworldly...
<<if $Coin >= 5>>\
(<coin><<print $Coin>></coin>/<coin>5 Dragon Coins</coin>)
<<else>>\
(<red><<print $Coin>></red>/<coin>5 Dragon Coins</coin>)
<</if>>\
<<if $Item_Flower is 1>>\
<red>(Sold Out)</red>
<<elseif $Coin >= 5>>\
[[Purchase Strange Flower|Longwei Wares][$Item_Flower to 1;$Coin -= 5;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier3>Strange Skull</tier3>
<img src="images/items/misc/skull.webp" width="500px">
<info>(Unlocks unique dialogue with a certain</info> <ali2>Necromancer</ali2>.)
A strange skull with a dark aura around it. You can feel it sapping your strength as you hold it...
<<if $Coin >= 5>>\
(<coin><<print $Coin>></coin>/<coin>5 Dragon Coins</coin>)
<<else>>\
(<red><<print $Coin>></red>/<coin>5 Dragon Coins</coin>)
<</if>>\
<<if $Item_Skull is 1>>\
<red>(Sold Out)</red>
<<elseif $Coin >= 5>>\
[[Purchase Strange Skull|Longwei Wares][$Item_Skull to 1;$Coin -= 5;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
[[Walk away|Cherlese Bridge]]
</center>\<center>\
<<addclass "body" "cherlbridgen">>\
<<if $LongWeiCherl isnot 1>>\
<<set $LongWeiCherl to 1>>\
You approach the fire pit and see a man casually attending the flames. He doesn't seem to notice you until you get close. He then slowly looks up to you then looks back at his flame as he continues to prod it with a stick.
<<long "???">>A wandering child of the dusk. One who walks in the day. This one knows not it's path. Yet it aimlessly wanders towards it.<</long>>
<<vic "<<print $Name>>">>Uhh, hello. Are you lost?<</vic>>
<<long "???">>Lost? How can one be lost when they exist to follow their path. Thus, one can never be lost as long as they exist.<</long>>
<<vicsad "<<print $Name>>">>I don't understand what you mean.<</vicsad>>
<<long "???">>Do not understand? Ahh, does not have the sight to see the way. Can only hear what this vessel says. Well hear this, child of the dusk. The path forward can not be avoided but it can be postponed. The path this one walks, is foggy for this vessel yet the beginning and end are clearly seen.<</long>>
<<vicsad "<<print $Name>>">>The beginning and the end? End of what?<</vicsad>>
<<long "???">>The end of the path of course. Though another will likely follow, this path will decide the future of so many others.<</long>>
<<vic "<<print $Name>>">>So you can see these paths? Where does my path lead?<</vic>>
<<long "???">>Your path begins with the mother but ends with the second child. The rest is unclear. Perhaps as events unfold, more will be revealed to this vessel.<</long>>
<<vic "<<print $Name>>">>Uh, okay thanks.<</vic>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Begins with mother? My mother's death was the reason I joined the lightbringers but what did that last part mean? The second child... Elin? Maybe it is too early to tell... What am I doing anyway? He's probably just a crazy old man.//<</vict>>
<<long "???">>Does the child of dusk, need anything more of this vessel? Perhaps goods to trade?<</long>>
<<vic "<<print $Name>>">>Trade? Are you a merchant?<</vic>>
<<long "???">>This vessel is no merchant, yet this vessel trades. Would the child of dusk, like to trade?<</long>>
\
<<else>>\
\
As you approach the strange man, he continues to prod his fire pit as he says,
<<long "???">>The child of dush returns. Does it wish to trade?<</long>>
<</if>>\
[[Check his wares|Longwei Wares]]
[[Head back to the bridge|Cherlese Bridge]]
</center>\<center>\
<<addclass "body" "cherlchurch">>\
<<set $CherlWaltQW to 1>>\
<<set $Story to 20>>\
As you approach them, you hear,
<<margspear "Margaret">>And you think that you can just lock up my husband and that idiot merchant just because it suits you?<</margspear>>
<<chat "Neill">>Yes, we can do whatever the hell we want.<</chat>>
<<margspear "Margaret">>Well let's see what you can do after I cut your fucking balls off.<</margspear>>
<<walt "Walter">>Please relax and let me handle this. There is no need for violence. We just want our friends to be released. Is there a bounty for their release?<</walt>>
<<chat "Neill">>No... now can you both go away? I need to stand guard?<</chat>>
<<margspear "Margaret">>As if you were ever standing to begin with. You were sleeping like the lazy bastard you are!<</margspear>>
<<chat "Neill">>Dylon was right about you. You're so fucking annoying. Just leave me in peace.<</chat>>
<<walt "Walter">>How about this? You all let Merlin and Harald go and I can will put in a good word for your group with the merchants guild of Silvan.<</walt>>
<<chat "Neill">>I don't care about merchants and guilds. We are not releasing that loud mouth idiot and sleezy dick until Dylon gives the okay and he is not seeing any visitors today.<</chat>>
<<walt "Walter">>So when can we meet with Dylon?<</walt>>
<<chat "Neill">>I don't know, maybe tomorrow. He usually travels to the tavern in the day to drag out our drinking companions before they kill someone.<</chat>>
<<walt "Walter">>There must be a way that we can see him today. Maybe I can offer you some coins to set up a meeting.<</walt>>
<<chat "Neill">>Even though I love coin, I can't let anyone in and Dylon said to make sure that no one disturbs him so he isn't coming out, now get lost. You are interrupting my duties.<</chat>>
<<margspear "Margaret">>We wouldn't want to interrupt your duties of sitting on your fat ass.<</margspear>>
He then waves her off before turning around and sitting back in his chair. Your father crosses his arms and grunts before turning around and noticing you standing there.
<<walt "Walter">><<print $Name>> I told you to stay with your sister. What are you doing here?<</walt>>
<<vic "<<print $Name>>">>I came to help. I am training to be a lightbringer so it is up to us to help these people from these mercenaries.<</vic>>
<<walt "Walter">><<print $Name>> we are not here to deal with the mercenaries. We just need to get Harald and Merlin released so we can head back to camp.<</walt>>
<<margspear "Margaret">>Why wait for some templars to save us? We have always been a strong people since before the king abandonoed us. Ever since the king pulled his minions out of the town, we have prospered. Why the hell should we ever let the king's people push us around again? Your daughter is right! We need to toss this trash out of our town.<</margspear>>
<<walt "Walter">>I know that you are upset. You have every right to be but starting a civil war with these mercenaries will do nothing in the long run. The king sent them here so it will be seen as an act of aggression toward the crown. It will only lead to legions of troops coming here to retaliate.<</walt>>
<<margspear "Margaret">>We don't need to kill them...all. We can just rally the village people and surround them. That will send them packing then we can kick them out with a note that says, Dear Highness, we would like you to go fuck yourself with a giant wooden...<</margspear>>
<<walt "Walter">>We don't want to anger the king. He is aggressive as it is. This village doesn't need that.<</walt>>
<<margspear "Margaret">>Fine then you write the note but I am going to make sure that we send them packing. They have walked over us for too long. I just need to get that fool Aiden to get his lazy ass up and do something.<</margspear>>
Margaret then turns and walks away as your father shakes his head.
<<walt "Walter">>She may be very brash but she does have a point. Maybe we can inspire these people to take back their town. They greatly outnumber the mercenaries and if I know anything about mercenaries is that they are mostly cowards. They only care about coin so they have no strong will or values. keeping them from fleeing at the first sign of danger.<</walt>>
<<vic "<<print $Name>>">>Helping these villagers is a good cause papa but do you think we can do it?<</vic>>
<<walt "Walter">>I think so. Margaret has strong influence here and she seems to be as tough as a mountain lion. There are very few woman like her I have seen.<</walt>>
<<vic "<<print $Name>>">>So what should we do?<</vic>>
<<walt "Walter">>We should meet up with Margaret. She mentioned Aiden, who is the odd man in the village center. We should head there and meet up with them.<</walt>>
<info2>(Walter is now your partner.)</info2>
[[Walk away|Cherlese Church][$CherlQW += 1;$Partner2 to "Walter";]]
</center>\<center>\
<<addclass "body" "cherlcenter">>\
<<set $Story to 20>>\
<<if $CherlWaltQW is 1 and $Partner2 is "Walter">>\
\
<<set $CherlWaltQW to 2>>\
As you approach, you hear Margaret arguing with Aiden.
<<margangry "Margaret">>We can't just sit around and let those assholes abuse and imprison our people! Enough is enough! Now is the time that we all join together as a family and drive these spineless cowards out.<</margangry>>
<<aid "Aiden">>I understand your anger Margaret. I really do but we are not a violent people. We can't fight hate with hate. We must use love to fight those who wrong us. Only then can we truly be one with peace.<</aid>>
<<margangry "Margaret">>Damnit Aiden! We can't fight them with anything other then force. That is the only way to save our people. We must put an end to this insanity now!<</margangry>>
<<aid "Aiden">>Please Margaret. Try to relax your mind and take in some of the lovely air. Let the beauty of nature fill you and you will begin to learn what it means to live.<</aid>>
Margaret just angrily grunts as she turns and starts to walk away before she notices you and your father.
<<margangry "Margaret">>He is impossible to deal with. So damn stubborn! Walter, you try try to convince him.<</margangry>>
Your father nods as he approaches Aiden then says,
<<walt "Walter">>I apologize for overhearing your conversation. I am Sir Walter of the lightbringer army and I would like to help in ridding these mercenaries, plaguing your town. Lady Margaret has already discussed what ultimately may be the necessary step to achieving this.
I know you don't want to drag your people into a violent conflict but it is important to realize These mercenaries cause harm and spread fear amongst your people. If you want your people to live a happy and healthy life then we need to take action.<</walt>>
<<aid "Aiden">>Ahh, greetings Walter. I hope that you have been enjoying your time in our village. I am very touched at your interest in our safety but we are not violent people. We do not fight like many others might. We enjoy our time in this world while letting others do the same. What you are suggesting, just isn't in our nature.<</aid>>
<<waltsmile2 "Walter">>I perfectly respect your lifestyle and beliefs. All we are asking is to allow the people to unite as a people and decide for themselves if they wish to join us in this endeavor.<</waltsmile2>>
<<aid "Aiden">>Though I am not in agreement with this plan, I will not stop the good people from deciding for themselves. We are a family in nature after all. If you truly wish to have the people you seek then feel free to ask our council members. They are lovely people who helped this city grow so much.<</aid>>
<<margangry "Margaret">>The council chamber has already been stolen by those useless sacks of shit.<</margangry>>
<<aid "Aiden">>Now, now, Margaret. We don't need mere buildings to lead us. We let the mercenaries have the building as a show of appreciation for shielding us from the bandits. Our council are still as they were before. It is just a little trickier to find them now. That is the only thing that changed.<</aid>>
<<waltsmile2 "Walter">>Who do we need to speak with?<</waltsmile2>>
<<aid "Aiden">>The blacksmith Lucas, the guard captain Finn and our resident merchant Bartram. Without these amazing men, we wouldn't even have this town to call our own so please be nice to them.<</aid>>
<<waltsmile2 "Walter">>Don't worry, I will find and speak with these council members. I thank you for your assistance and understanding. I must take my leave now. There is much for me to do. Good day to you Leader Aiden.<</waltsmile2>>
<<aid "Aiden">>No need to be so formal. We are all family in nature. Goodbye Walter old friend.<</aid>>
<<waltsmile2 "Walter">>Take care Aiden.<</waltsmile2>>
Your father then turns to walk away when Margaret grabs him by the arm then whispers,
<<margangry "Margaret">>Speaking to the others, means nothing if we can't get his approval and despite how stubborn he is, the council members are far more stubborn.<</margangry>>
<<waltsmile2 "Walter">>Don't worry so much Margaret. He may be set in his ways but he seems to respect his people very much and I'm sure he will want to do what is best for them. We just need to convince this council to join us and I'm sure Aiden will follow the will of his people.<</waltsmile2>>
<<marg2 "Margaret">>Alright then I will speak with Finn. He and I know each other very well. He is the only reason why Harald wasn't locked up before you arrived.<</marg2>>
<<walt "Walter">>Alright then I will speak with the blacksmith then the merchant.<</walt>>
<<marg2 "Margaret">>Sounds like a plan but don't expect dealing with the merchant to be easy. That shady bastard only cares about one thing, making money.<</marg2>>
<<walt "Walter">>I'll keep that in mind.<</walt>>
Margaret then walks off toward the Guard barracks as your father walks to you and says,
<<walt "Walter">><<print $Name>> we will first need to convince the blacksmith to join us then the merchant. Margaret will be dealing with the guard captain. Are you ready to go?<</walt>>
\
<<else>>\
\
<<set $CherlWaltQW to 2>>\
As you approach, you hear your father and Margaret discussing something with with Aiden.
<<walt "Walter">>These mercienaries have obviously been plaguing the people here. They grow bolder and more troublesome by the day. Something needs to be done and quickly.<</walt>>
<<margangry "Margaret">>He's right! We can't just sit around and let those assholes abuse and imprison our people! Enough is enough! Now is the time that we all join together as a family and drive these spineless cowards out.<</margangry>>
<<aid "Aiden">>I understand your anger Margaret. I really do but we are not a violent people. We can't fight hate with hate. We must use love to fight those who wrong us. Only then can we truly be one with peace.<</aid>>
<<margangry "Margaret">>Damnit Aiden! We can't fight them with anything other then force. That is the only way to save our people. We must put an end to this insanity now!<</margangry>>
<<aid "Aiden">>Please Margaret. Try to relax your mind and take in some of the lovely air. Let the beauty of nature fill you and you will begin to learn what it means to live.<</aid>>
Margaret just angrily grunts as she turns your father and says,
<<margangry "Margaret">>He is impossible to deal with. So damn stubborn! Walter, you try try to convince him.<</margangry>>
Your father nods before saying,
<<walt "Walter">>Please listen to me, I know that you don't want to drag your people into a violent conflict but it is important to realize These mercenaries cause harm and spread fear amongst your people. If you want your people to live a happy and healthy life then we need to take action.<</walt>>
<<aid "Aiden">>I am very touched at your interest in our safety but we are not violent people. We do not fight like many others might. We enjoy our time in this world while letting others do the same. What you are suggesting, just isn't in our nature.<</aid>>
<<waltsmile2 "Walter">>I perfectly respect your lifestyle and beliefs. All we are asking is to allow the people to unite as a people and decide for themselves if they wish to join us in this endeavor.<</waltsmile2>>
<<aid "Aiden">>Though I am not in agreement with this plan, I will not stop the good people from deciding for themselves. We are a family in nature after all. If you truly wish to have the people you seek then feel free to ask our council members. They are lovely people who helped this city grow so much.<</aid>>
<<margangry "Margaret">>The council chamber has already been stolen by those useless sacks of shit.<</margangry>>
<<aid "Aiden">>Now, now, Margaret. We don't need mere buildings to lead us. We let the mercenaries have the building as a show of appreciation for shielding us from the bandits. Our council are still as they were before. It is just a little trickier to find them now. That is the only thing that changed.<</aid>>
<<waltsmile2 "Walter">>Who do we need to speak with?<</waltsmile2>>
<<aid "Aiden">>Our council consists of the blacksmith Lucas, the guard captain Finn and our resident merchant Bartram. Without these amazing men, we wouldn't even have this town to call our own so please be nice to them.<</aid>>
<<waltsmile2 "Walter">>Don't worry, I will find and speak with these council members. I thank you for your assistance and understanding. I must take my leave now. There is much for me to do. Good day to you Leader Aiden.<</waltsmile2>>
<<aid "Aiden">>No need to be so formal. We are all family in nature. Goodbye Walter old friend.<</aid>>
<<waltsmile2 "Walter">>Take care Aiden.<</waltsmile2>>
Your father then turns to walk away when Margaret grabs him by the arm then whispers,
<<margangry "Margaret">>Speaking to the others, means nothing if we can't get his approval and despite how stubborn he is, the council members are far more stubborn.<</margangry>>
<<waltsmile2 "Walter">>Don't worry so much Margaret. He may be set in his ways but he seems to respect his people very much and I'm sure he will want to do what is best for them. We just need to convince this council to join us and I'm sure Aiden will follow the will of his people.<</waltsmile2>>
<<marg2 "Margaret">>Alright then I will speak with Finn. He and I know each other very well. He is the only reason why Harald wasn't locked up before you arrived.<</marg2>>
<<walt "Walter">>Alright then I will speak with the blacksmith then the merchant.<</walt>>
<<marg2 "Margaret">>Sounds like a plan but don't expect dealing with the merchant to be easy. That shady bastard only cares about one thing, making money.<</marg2>>
<<walt "Walter">>I'll keep that in mind.<</walt>>
Margaret then walks off toward the Guard barracks as your father turns to see you and says,
<<walt "Walter">><<print $Name>> why are you not in the tavern? I told you to stay with your sister so why are you here?<</walt>>
<<vic "<<print $Name>>">>I came to help. I am training to be a lightbringer so it is up to us to help these people from these mercenaries.<</vic>>
<<walt "Walter">>It is unsafe for you here. We will first need to convince the blacksmith to join us, then the merchant. Margaret will be dealing with the guard captain. Are you ready to go?<</walt>>
<<vic "<<print $Name>>">>But being a lightbringer is not about being safe. It is about protecting those that need us. You told me this yourself.<</vic>>
<<walt "Walter">>You learn quickly don't you? Alright, you can help out just be sure to travel safely. Here is the plan, we will first need to convince the blacksmith to join us, then the merchant. Margaret will be dealing with the guard captain. We must convince them to help us convince the villagers to drive out the mercenaries. Are you ready to get started?<</walt>>
<</if>>\
[[Walk with your father to the Blacksmith|Cherlese Quest 2_1][$VK to 1;$CherlQW += 1]]
[[Suggest splitting up|Cherlese Quest 2_1][$VK to 2;$CherlQW += 1]]
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlmarket">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
<<addclass "body" "cherlmarketan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlmarketn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $Bartram_Chat isnot 1>>\
\
<<set $Bartram_Chat to 1>>\
<<if $Trait_Prost is 1 and $ProstSex is 0>>\
\
As you approach the merchant, he takes one long look at you, scanning your body with his eyes before saying,
<<bart "Bartram">>And here I was thinking that this town will always be boring. How much for some pussy?<</bart>>
<<vic "<<print $Name>>">>What do you mean?<</vic>>
<<bart "Bartram">>Don't play stupid. We both know what you are. So how much?<</bart>>
<<vic "<<print $Name>>">>I really don't understand what you mean.<</vic>>
<<bart "Bartram">>Well you are dressed like a whore. Either you got dressed in the dark or you're body is on the market. So, how about some pussy for 10 gold?<</bart>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He thinks I'm a whore because of my clothes. Do I really look like a prostitute? I just though these clothes were pretty. I should tell him that I'm not but... I wonder how much he would pay? What am I thinking? I'm not a whore... but I really could use the money and it might not be so bad. No one really has to know...//<</vict>>
<<if $CherlQW > 1 and $CherlWaltQW > 1>>\
[[Ask him to help with the mercenaries|Cherlese Bartram 2][$VK to 1]]
<</if>>\
<<if $Vag is 0>>\
<span class="love2">[[(Lose Virginity) Accept his offer|Cherlese Bartram 2][$VK to 2]]</span>
<<else>>\
<span class="love">[[(Sex) Accept his offer|Cherlese Bartram 2][$VK to 2]]</span>
<</if>>\
[[Refuse his proposal|Cherlese Bartram 2][$VK to 3]]
\
<<elseif $Trait_Prost is 1>>\
\
As you approach the merchant, he takes one long look at you, scanning your body with his eyes before saying,
<<bart "Bartram">>And here I was thinking that this town will always be boring. How much for some pussy?<</bart>>
<<vic "<<print $Name>>">>What do you mean?<</vic>>
<<bart "Bartram">>Don't play stupid. We both know what you are. So how much?<</bart>>
<<vic "<<print $Name>>">>I really don't understand what you mean.<</vic>>
<<bart "Bartram">>Well you are dressed like a whore. Either you got dressed in the dark or you're body is on the market. So, how about some pussy for 10 gold?<</bart>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn he too, believes me to be a whore. I have done this already and made some money. Maybe I should do it again. I really could use the money and it might be fun.//<</vict>>
<<if $CherlQW > 1 and $CherlWaltQW > 1>>\
[[Ask him to help with the mercenaries|Cherlese Bartram 2][$VK to 1]]
<</if>>\
<<if $Vag is 0>>\
<span class="love2">[[(10 Gold) (Lose Virginity) Accept his offer|Cherlese Bartram 2][$VK to 2]]</span>
<<else>>\
<span class="love">[[(10 Gold) (Sex) Accept his offer|Cherlese Bartram 2][$VK to 2]]</span>
<</if>>\
[[Refuse his proposal|Cherlese Bartram 2][$VK to 3]]
\
<<else>>\
\
As you approach the merchant, he takes gives you a weary look before saying,
<<bart "Bartram">>I'm not selling anything right now so get lost.<</bart>>
<<if $CherlQW > 1 and $CherlWaltQW > 1>>\
[[Ask him to help with the mercenaries|Cherlese Bartram 2][$VK to 1]]
<</if>>\
[[Walk away|Cherlese Market]]
<</if>>\
\
<<elseif $Bartram_Join is 1>>\
\
As you approach the merchant, he looks at you and says,
<<bart "Bartram">>Don't worry, you, I will give you my vote like I promised, just keep your end of the bargain.<</bart>>
He then goes back to writing in his ledger.
[[Walk away|Cherlese Market]]
\
<<else>>\
\
As you approach the merchant, he takes gives you a angry look before saying,
<<bart "Bartram">>What part of, get lost, don't you understand?<</bart>>
<<if $CherlQW > 1 and $CherlWaltQW > 1>>\
[[Ask him to help with the mercenaries|Cherlese Bartram 2][$VK to 1]]
<</if>>\
[[Walk away|Cherlese Market]]
<</if>>\
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlmarket">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
<<addclass "body" "cherlmarketan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlmarketn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $VK is 1>>\
\
<<if $CumTemp1 isnot 1>>\
<<set $Cum to "<bart2>Bartram's</bart2> cum is leaking out of your vagina.">>\
You slowly nod your head.
<<set $CumTemp1 to 1>>\
<</if>>\
<<vic "<<print $Name>>">>I came here to ask you if you would be interested in voting for the village to unite against the mercenaries. The have been hurting innocents and causing fear around the village so ...<</vic>>
<<bart "Bartram">>No!<</bart>>
<<vicsad "<<print $Name>>">>But please! We need your help...<</vicsad>>
<<bart "Bartram">>Nope. Those mercenaries are great for business so I have no interest in getting rid of them.<</bart>>
<<vicsad "<<print $Name>>">>You can't honestly put coin above the lives of innocents.<</vicsad>>
<<bart "Bartram">>So young and so stupid. When you grow up a then you will understand how the world works. Being a good guy gets you nothing in life. Good guys are celebrated until they are forgotten or until they do a deed that others consider bad, then they lose all that they have worked for. The people will hate them and they will be left with nothing.<</bart>>
<<vicsad "<<print $Name>>">>Please help us. We really need your help.<</vicsad>>
<<if $Trait_Prost is 1 and $BartSex isnot 1>>\
\
He then checks out your body as he licks his lips and says,
<<bart "Bartram">>Well there might be something you can do. I am a man with needs after all.<</bart>>
He then gives you a wolfish grin.
<<vicsad "<<print $Name>>">>What do you want exactly?<</vicsad>>
<<bart "Bartram">>Well I want some pussy obviously. We have some fun and you get my vote. How does that sound?<</bart>>
<span class="love">[[(Sex) Agree to his request|Cherlese Bartram 2][$VK to 2;$Bartram_Join to 1;]]</span>
[[Decline his request|Cherlese Bartram 2][$VK to 3]]
\
<<else>>\
\
<<bart "Bartram">>Not interested. Now get lost. I'm not selling anything.<</bart>>
He then waves you off and goes back to writing in his ledger.
[[Walk Away|Cherlese Market]]
<</if>>\
\
<<elseif $VK is 2 and $Vag is 0>>\
\
<<set $BartSex to 1>>\
<<vic "<<print $Name>>">>Alright, I accept your offer.<</vic>>
He gets clearly excited as he grabs your hand then begins rubbing on his crotch with his other. He leads you by your hand to a back alley before turning to you and saying,
<<bart "Bartram">>Turn around.<</bart>>
<<if $Clothing is "VIP Latex">>\
You nod your head then do what he tells you, turning around slowly. You hear him fiddling with his pants before pulling then down. He then grabs onto your dress and slowly lifts it up, exposing your butt and panties to him. You then feel him grip your panties and pull them down, exposing your butt before he presses his hand on your back then pushes your crest forward, bending you over.
\
<<elseif $Clothing is "VIP Widow">>\
\
You nod your head then do what he tells you, turning around slowly. You hear him fiddling with his pants before pulling then down. He then grabs onto your pants and slowly pulls it down, exposing your butt and panties to him. You then feel him grip your panties and pull them down, exposing your butt before he presses his hand on your back then pushes your crest forward, bending you over.
\
<<else>>\
\
You nod your head then do what he tells you, turning around slowly. You hear him fiddling with his pants before pulling then down. He then grabs onto your shorts and slowly pulls it down, exposing your butt and panties to him. You then feel him grip your panties and pull them down, exposing your butt before he presses his hand on your back then pushes your crest forward, bending you over.
<</if>>\
<<if $Bartram_Join isnot 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I'm giving up my virginity for money. I never thought I'd lose it this way but maybe it is for the best. I can make money this way and I won't need to save myself for anyone anymore. I can just have sex with whoever I want too. I can be free.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I'm giving up my virginity for his help. I never thought I'd lose it this way. Am I really doing this? Am I giving my virginity up so easily? Maybe some good will come from it though. I have been holding myself back by saving myself for a special person who probably doesn't exist. If I do this then I will be free of this burden.//<</vict>>
<</if>>\
You then feel his penis pressing against your vaginal lips and his hands strongly gripping your hips as he begins thrusting his hips forward. You then feel a stretching pain as his penis tries to force it's way through your hymen. After a few seconds, it succeeds in bursting through your hymen, causing a strong stinging sensation as his penis tears your hymen open and scrapes against it. You let out a pained moan as he says,
<<if settings.sex is true>>\
[img[images/sex/vag/back1.webp]]
<<else>>\
<</if>>\
<<if $Bartram_Join isnot 1>>\
<<bart "Bartram">>So you're a virgin? Didn't see that one coming. I wouldn't have payed you so much. You better not be terrible at this or I'm not paying you a single coin.<</bart>>
\
<<else>>\
\
<<bart "Bartram">>So you're a virgin? Didn't see that one coming. You better not be terrible at this or I'm not doing shit for you.<</bart>>
<</if>>\
You slowly nod your head as the pain fills your vagina. Bartram then begins thrusting his hips, pushing his penis inside of your vagina, causing the stinging to get worst. You close your eyes as you try your best to stop yourself from moaning in pain.
<<if settings.sex is true>>\
[img[images/sex/vag/back2.webp]]
<<else>>\
<</if>>\
<<if $Bartram_Join isnot 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn it, it hurts. Is it always going to be this way? I just need to stay strong and let it happen. I'll then get paid and it will be worth it.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn it, it hurts. Is it always going to be this way? I just need to stay strong and let it happen. The people need me to do this so I must endure this for them.//<</vict>>
<</if>>\
You keep your eyes closed while unable to think of anything other than his hard penis ramming into you as he moans, clearly enjoying himself. After a few more seconds of him thrusting, you hear him groan as his penis begins throbbing inside of you, filling your pussy with his cum. You let out a loud moan as you feel the warmth of his cum filling you while he rapidly thrusts his hips, milking his penis inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum1.webp]]
<<else>>\
<</if>>\
After a few more seconds of his vigorous thrusts, he stops to catch his breath then says,
<<if $Bartram_Join isnot 1>>\
<<bart "Bartram">>Alright here are the coins and remember, if you get pregnant then that is your problem. I'm not raising any little fucker. Now get lost.<</bart>>
He holds out 10 gold coins as you reach out and take it.
<<if $CherlQW > 1 and $CherlWaltQW > 1 and $Bartram_Join isnot 1>>\
[[Ask him to help with the mercenaries|Cherlese Bartram 2][$VK to 1;$Vag += 1;$ProstSex += 1;]]
[[Walk away|Cherlese Market][$Vag += 1;$ProstSex += 1]]
<</if>>\
\
<<else>>\
\
<<bart "Bartram">>Alright you did a good enough job. I'll help you with your vote as long as I get first dibs on the mercenary equipment when they leave.<</bart>>
<<vic "<<print $Name>>">>Okay, it is all yours.<</vic>>
<<bart "Bartram">>Good then we have a deal but I need to lay some rules really quick. If you get pregnant then you will keep the child. I'm not raising any little fucker. Do you understand?<</bart>>
<<vic "<<print $Name>>">>Yes, I understand.<</vic>>
He then pulls his pants back up then walks away.
[[Walk away|Cherlese Market][$Bartram_Join to 1]]
<</if>>\
\
<<elseif $VK is 2>>\
\
<<set $BartSex to 1>>\
<<vic "<<print $Name>>">>Alright, I accept your offer.<</vic>>
He gets clearly excited as he grabs your hand then begins rubbing on his crotch with his other. He leads you by your hand to a back alley before turning to you and saying,
<<bart "Bartram">>Turn around.<</bart>>
<<if $Clothing is "VIP Latex">>\
You nod your head then do what he tells you, turning around slowly. You hear him fiddling with his pants before pulling then down. He then grabs onto your dress and slowly lifts it up, exposing your butt and panties to him. You then feel him grip your panties and pull them down, exposing your butt before he presses his hand on your back then pushes your crest forward, bending you over.
\
<<elseif $Clothing is "VIP Widow">>\
\
You nod your head then do what he tells you, turning around slowly. You hear him fiddling with his pants before pulling then down. He then grabs onto your pants and slowly pulls it down, exposing your butt and panties to him. You then feel him grip your panties and pull them down, exposing your butt before he presses his hand on your back then pushes your crest forward, bending you over.
\
<<else>>\
\
You nod your head then do what he tells you, turning around slowly. You hear him fiddling with his pants before pulling then down. He then grabs onto your shorts and slowly pulls it down, exposing your butt and panties to him. You then feel him grip your panties and pull them down, exposing your butt before he presses his hand on your back then pushes your crest forward, bending you over.
<</if>>\
<<if $Bartram_Join isnot 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I'm having sex with a stranger for money. Is this the kind of person I wish to become? I hope I'm not making a mistake but I can make money this way and I won't have to worry about holding back anymore. I can just have sex with anyone I want and make a lot of money this way. It might be great.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I'm having sex with a stranger for his help. Is this the kind of person I wish to become? I hope I'm not making a mistake but I these people really need his help and I don't want to let them down. Maybe this can be for the best. I don't really need to save myself for anyone. I have already had sex so I can just be more free now. I don't need to be afraid of sex anymore.//<</vict>>
<</if>>\
You then feel his penis pressing against your vaginal lips and his hands strongly gripping your hips as he begins thrusting his hips forward. You then feel his hard penis pushing it's way inside of you. After a few seconds, he thrusts his hips forward, ramming his penis inside opf your vagina, causing a jolt of pleasure to fill you. You let out moans of pleasure as he says,
<<if settings.sex is true>>\
[img[images/sex/vag/back1.webp]]
<<else>>\
<</if>>\
<<bart "Bartram">>Keep your voice down whore. I don't want anyone interrupting this.<</bart>>
You slowly nod your head aand bite your lips as Bartram then begins thrusting his hips, pushing his penis inside of your vagina, causing the pleasure to build up inside of you. You use your hand to hold your mouth closed, trying not to moan at the pleasure you are feeling.
<<if settings.sex is true>>\
[img[images/sex/vag/back2.webp]]
<<else>>\
<</if>>\
<<if $Bartram_Join isnot 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I know this must be a sin but, oh my god does this feel good. I can't believe I am getting paid for this.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I know this must be a sin but, oh my god does this feel good I'm helping people by doing this so it is for a good cause.//<</vict>>
<</if>>\
You begin thrusting your hips back, going along with his thrust while unable to think of anything other than his hard penis ramming into you as he moans, clearly enjoying himself. After a few more seconds of him thrusting, you hear him groan as his penis begins throbbing inside of you, filling your pussy with his cum. You let out a loud moan as you feel the warmth of his cum filling you while he rapidly thrusts his hips, milking his penis inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum1.webp]]
<<else>>\
<</if>>\
After a few more seconds of his vigorous thrusts, he stops to catch his breath then says,
<<if $Bartram_Join isnot 1>>\
<<bart "Bartram">>Alright here are the coins and remember, if you get pregnant then that is your problem. I'm not raising any little fucker. Now get lost.<</bart>>
He holds out 10 gold coins as you reach out and take it.
<<if $CherlQW > 1 and $CherlWaltQW > 1 and $Bartram_Join isnot 1>>\
[[Ask him to help with the mercenaries|Cherlese Bartram 2][$VK to 1;$Vag += 1;$ProstSex += 1;$CumTemp1 to 0;]]
<</if>>\
[[Walk away|Cherlese Market][$Gold += 10;$Vag += 1;$ProstSex += 1;$Peyton_Rel += 10;$CherlQW += 1;$CumTemp1 to 0;]]
\
<<else>>\
\
<<bart "Bartram">>Alright you did a good enough job. I'll help you with your vote as long as I get first dibs on the mercenary equipment when they leave.<</bart>>
<<vic "<<print $Name>>">>Okay, it is all yours.<</vic>>
<<bart "Bartram">>Good then we have a deal but I need to lay some rules really quick. If you get pregnant then you will keep the child. I'm not raising any little fucker. Do you understand?<</bart>>
<<vic "<<print $Name>>">>Yes, I understand.<</vic>>
He then pulls his pants back up then walks away.
[[Walk away|Cherlese Market][$Bartram_Join to 1;$Vag += 1;$CherlQW += 1;$CumTemp1 to 0;]]
<</if>>\
\
<<else>>\
\
<<vic "<<print $Name>>">>I am not that kind of person.<</vic>>
<<bart "Bartram">>Aww don't be like that. It is easy money. Just say yes.<</bart>>
<<vicangry "<<print $Name>>">>I said no!<</vicangry>>
<<bart "Bartram">>Alright fine... What a shame to let a body like that go to waste. What do you want anyway?<</bart>>
<<if $CherlQW > 1 and $CherlWaltQW > 1 and $Bartram_Join isnot 1>>\
[[Ask him to help with the mercenaries|Cherlese Bartram 2][$VK to 1]]
<</if>>\
[[Walk away|Cherlese Market]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcenter">>\
<<if $VK is 1>>\
\
<<vicsmile "<<print $Name>>">>I'm ready to head out.<</vicsmile>>
<<walt "Walter">>I'm glad to hear it. The blacksmith is an important person to have join us. He can provide weapons and more importantly, armor to the villagers. We will need to convince him that the standing up to the mercenaries will save the people from tyranny. We need to make him understand the blight of his people so he will want nothing more than to help us.
I will speak with him about the blight his people are facing while you try your best to to plead with him in a respectful way. Make him feel like this plight truly upsets you. Honorable men have a soft spot for plights against women so try to remain calm and speak in a friendly supportive tone and this should work. Do you understand <<print $Name>>?<</walt>>
<<vicsmile "<<print $Name>>">>Yes, I understand and I will try my best to be as friendly as I can and appeal to his good nature.<</vicsmile>>
<<waltsmile2 "Walter">>That's my girl. Now let's head out.<</waltsmile2>>
Your father then leads you to the forge where the blacksmith appears to be forging a sword.
<<if $Partner2 isnot "Walter">>\
<info2>(Walter is now your partner.)</info2>
<</if>>\
[[Approach the blacksmith|Cherlese Quest 3][$Partner2 to "Walter"]]
\
<<else>>\
\
<<vic "<<print $Name>>">>I'm not ready to go right now. I need to check up on something first.<</vic>>
<<walt "Walter">>Alright, I'll head to the blacksmith and see if I can get him to join us. Do what you need to do but make sure to stay aay from the mercenaries. They are a dangerous group and we can't trust them. If you ever feel uncomfortable then either, seek me out or head back to the tavern. You should be safe there.<</walt>>
<<vic "<<print $Name>>">>Okay papa. I'll see you soon.<</vic>>
<<waltsmile2 "Walter">>Travel safely.<</waltsmile2>>
Your father then turns around and heads to the forge.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Walk away|Cherlese Center][$Partner2 to "None"]]
<</if>>\
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlchurch">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlchurchan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $Partner2 is "Walter">>\
As soon as you approach the mercenary, your father grabs your arm and says,
<<walt "Walter">>We shouldn't speak to these mercenaries anymore. The time to reason with them has long passed. We need to gather the people together now. Let's go.<</walt>>
[[Walk away|Cherlese Church]]
\
<<elseif $Neill_Ignore is 1>>\
\
As you approach the mercenary, he gives you a dirty look before shooing you away. He clearly does not wish to speak with you anymore.
[[Walk away|Cherlese Church]]
\
<<elseif $Neill_Dagger is 0>>\
\
As soon as you approach the mercenary, he looks you up and down before saying,
<<chat "Neill">>Hey baby, come to meet a real man?<</chat>>
<<vic "<<print $Name>>">>I just wanted to know if I can speak with your leader.<</vic>>
<<chat "Neill">>Our leader huh? What could you have to say to our leader? Looking to volunteer yourself to be our cum rag? I can't speak for the boss but I'd fuck you.<</chat>>
<<vic "<<print $Name>>">>I... only want to speak with him about a prisoner.<</vic>>
<<chat "Neill">>So the bitch at the tavern sent you? She is wasting her fucking time. We are not releasing anyone right now. Maybe in a month.<</chat>>
<<vicsad "<<print $Name>>">>Please, we really need to visit this merchant. There must be some way.<</vicsad>>
<<chat "Neill">>Hmm, I might be willling to let you in if you do something for me.<</chat>>
<<vic "<<print $Name>>">>What do you need done?<</vic>>
<<chat "Neill">>Basically I want you to fetch something from the tavern. There is a silver dagger that the tavern bitch keeps hidden under the front desk. I normally can't go near it without the bitch pulling it out on me. I want you to fetch it and bring it to me.<</chat>>
<<vic "<<print $Name>>">>So I need to... steal it?<</vic>>
<<chat "Neill">>Yep, pretty much. So you going to do it?<</chat>>
<<if $VKWIP is 1967>>\
[[Agree to steal the dagger|Cherlese Neill 2][$VK to 1]]
<<else>>\
<nope>Agree to steal the dagger</nope> <vk>WIP</vk>
<</if>>\
[[Refuse to steal the dagger|Cherlese Neill 2][$VK to 2]]
\
<<elseif $Neill_Dagger is 1>>\
\
Stole dagger then returned it.
[[Enter the church|Cherlese Council]]
[[Walk away|Cherlese Church]]
\
<<elseif $Neill_Dagger is 2>>\
\
As you approach Neill, he gives you a nod.
[[Enter the church|Cherlese Council]]
[[Walk away|Cherlese Church]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlguard">>\
<<set $Story to 20>>\
<<if $Partner2 is "Walter">>\
\
Margaret seems really annoyed but as you approach, she gives you and your father a grateful look before saying,
<<marg2 "Margaret">>You are finally here. I tried talking with that worried old fool. He refuses to listen to reason. He would rather sit on his ass and let these lowlifes rape our village!<</marg2>>
<<walt "Walter">>Whoa, calm down please. What did he say?<</walt>>
<<marg2 "Margaret">>He said if we drive the mercenaries out of here then they would just return in greater numbers and may even report our village to the king as defectors.<</marg2>>
<<vic "<<print $Name>>">>Would the king actually do such a thing?<</vic>>
<<walt "Walter">>Well it is a possibility that we can't ignore.<</walt>>
<<margangry "Margaret">>Don't tell me that you are starting to get cold feet too. I will save this village if I have to do it alone!<</margangry>>
<<walt "Walter">>Please relax. I have no intention to give up on this village. We just need to tread carefully. Maybe we can make the mercenaries realize that reporting us to the king will make them look really bad and destroy their public image... Or I could invite ask the church for assistance with this village. Even the king himself wouldn't dare attack a village under church protection.<</walt>>
<<margsmile "Margaret">>Holy shit! That is genius! Let's go tell him this plan right away!<</margsmile>>
She then grabs your father's arm and pulls him inside of the guardhouse while you follow closely behind.
[[Enter the guardhouse|Cherlese Quest 5_1][$VK to 1]]
\
<<else>>\
\
You should not be seeing this scene. Pleas report this on any official forum or discord. "Cherlese Quest 5 - else"
[[Enter the guardhouse|Cherlese Quest 5_1][$VK to 1]]
<</if>>\
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlforge">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlforgean">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlforgen">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<if $DamionLove > 0>>\
\
As you approach Lucas, he gives you a warm smile and says,
<<chat "Lucas">>I would like to thank you young lady for meeting with my son. He seems to like you and I am really pleased. If there is anything you need from, me then you need only ask.<</chat>>
<<if $CherlWaltQW > 2 and $Lucas_Join isnot 1>>\
[[Ask for help with the village|Cherlese Lucas Help]]
<</if>>\
[[Walk away|Cherlese Forge]]
\
<<elseif $Lucas_Chat isnot 1 and $LucasRequest is 0>>\
\
<<set $Lucas_Chat to 1>>\
<<if $Partner2 is "Walter">>\
As you approach the blacksmith, he slams his hammer against an unfinished sword. He takes a pause when he notices you approach.
<<chat "Lucas">>Greetings travelers. The name's Lucas and it is always good to see new faces. Are you here to stay or are you just passing through?<</chat>>
<<vicsmile "<<print $Name>>">>My name is <<print $Name>> and this is my father Walter. We traveled here to to meet up with a merchant.<</vicsmile>>
<<chat "Lucas">>Well there are plenty of merchants to choose from.<</chat>>
<<walt "Walter">>The merchant's name is Merlin and he is not local.<</walt>>
<<chat "Lucas">>If he is not local then I don't know of him. Do you both plan on staying here long?<</chat>>
<<vic "<<print $Name>>">>I don't think so. We are just supposed to meet up with this merchant then head back.<</vic>>
<<chat "Lucas">>That is such a shame.<</chat>>
<<walt "Walter">>Why would you say that?<</walt>>
<<chat "Lucas">>Well it is my son. He is growing into a man but has yet to find himself a mate. I think a pretty young lady like your daughter, would be perfect for him.<</chat>>
<<walt "Walter">>We can't say for sure without meeting this boy but it would be up to my daughter to decide.<</walt>>
Your father turns to you then asks,
<<walt "Walter">>What do you think of this <<print $Name>>? Do you wish to meet this boy? Please be honest in your answer. There is no reason to feel at all, pressured. This is your choice to make.<</walt>>
The blacksmith then says,
<<chat "Lucas">>Forgive me for my foolishness but I forgot to ask. Are you with already someone young lady?<</chat>>
\
<<else>>\
\
As you approach the blacksmith, he slams his hammer against an unfinished sword. He takes a pause when he notices you approach.
<<chat "Lucas">>Greetings traveler. The name's Lucas and it is always good to see a new face. Are you here to stay or are you just passing through?<</chat>>
<<vicsmile "<<print $Name>>">>My name is <<print $Name>>. My father and I traveled here to to meet up with a merchant.<</vicsmile>>
<<chat "Lucas">>Well there are plenty of merchants to choose from.<</chat>>
<<vic "<<print $Name>>">>We are looking for a certain merchant though. His name is Merlin.<</vic>>
<<chat "Lucas">>Merlin... I can't say I've heard the name before. He must be a traveling one. Do you plan on staying here long?<</chat>>
<<vic "<<print $Name>>">>I don't think so. We are just supposed to meet up with this merchant then head back.<</vic>>
<<chat "Lucas">>That is such a shame.<</chat>>
<<vic "<<print $Name>>">>Why do you say that?<</vic>>
<<chat "Lucas">>Well it is my son. He is growing into a man but has yet to find himself a mate. I think a pretty girl like yourself, would be perfect for him.<</chat>>
<<vic "<<print $Name>>">>Oh really?<</vic>>
<<chat "Lucas">>Foolish me. I forgot to ask. Are you with someone already?<</chat>>
<</if>>\
<<if $Sleeper is "Clif">>\
\
[[(Clifton) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<elseif $Sleeper is "Derin">>\
\
[[(Derin) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<elseif $Sleeper is "Bryce">>\
\
[[(Bryce) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<elseif $Sleeper is "Recruit">>\
\
[[(Recruits) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<else>>\
\
[[(Lie) I am with someone|Cherlese Lucas 2][$VK to 1]]
<</if>>\
[[I am not with anyone|Cherlese Lucas 2][$VK to 2]]
\
<<elseif $DamionLove is 2 and $Lucas_Reminder isnot 1>>\
\
<<set $Lucas_Reminder to 1>>\
As you approach Lucas, he stops what he is doing to look to you with a smile before saying,
<<chat "Lucas">>Great to see you again. Did you meet up with my son at the village center. He should be by the stables.<</chat>>
<<vic "<<print $Name>>">>No, I haven't met up with him yet.<</vic>>
<<chat "Lucas">>Well you shouldn't let him wait for too long. He really seems to like you.<</chat>>
<<vic "<<print $Name>>">>Don't worry. I won't.<</vic>>
He then nods his head before returning to his duties.
[[Walk away|Cherlese Forge]]
\
<<elseif $Partner2 is "Walter" and $CherlWaltQW < 3 and $LucasRequest is 0>>\
\
As you approach the blacksmith, he contines hammering an unfinished sword. He takes a pause when he notices you approach.
<<chat "Lucas">>Greetings again Walter and <<print $Name>>. I'm glad you are here. There is something I wanted to ask of you.<</chat>>
<<walt "Walter">>What would like to know?<</walt>>
<<chat "Lucas">>I'm having a bit of a problem with my son. His name is Damion and he is growing into a man but has yet to find himself a mate. I think a pretty young lady like your daughter, would be perfect for him.<</chat>>
<<walt "Walter">>We can't say for sure without meeting this boy but it would be up to my daughter to decide.<</walt>>
Your father turns to you then asks,
<<walt "Walter">>What do you think of this <<print $Name>>? Do you wish to meet this boy? Please be honest in your answer. There is no reason to feel at all, pressured. This is your choice to make.<</walt>>
The blacksmith then says,
<<chat "Lucas">>Forgive me for my foolishness but I forgot to ask. Are you with already someone young lady?<</chat>>
<<if $Sleeper is "Clif">>\
\
[[(Clifton) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<elseif $Sleeper is "Derin">>\
\
[[(Derin) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<elseif $Sleeper is "Bryce">>\
\
[[(Bryce) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<elseif $Sleeper is "Recruit">>\
\
[[(Recruits) I am with someone|Cherlese Lucas 2][$VK to 1]]
\
<<else>>\
\
[[(Lie) I am with someone|Cherlese Lucas 2][$VK to 1]]
<</if>>\
[[I am not with anyone|Cherlese Lucas 2][$VK to 2]]
\
<<else>>\
\
You approach Lucas, who is branding the blade of a sword that he is working on. He seems really busy.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He looks really busy right now. I shouldn't disturb him.//<</vict>>
[[Walk away|Cherlese Forge]]
<</if>>\
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlforge">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlforgean">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlforgen">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
The forge or Cherlses is where the blacksmith crafts the weapons and armors for the guards and to trade to neighboring villages. There is a furnace a smelter and an anvil for shaping the blades.
<<if $CherlQW is 2>>\
\
You can see [[your father|Cherlese Quest 3]] and the blacksmith discussing something.
\
<<elseif $CherlQW < 6>>\
\
You can see the [[blacksmith|Cherlese Lucas]], at his forge, working on a sword.
<</if>>\
<<if $DamionLove is -4 and $CherlQW is 6>>\
[[Damion|Cherlese Damion Break Up][$DamionSex to 2]] is sitting next to the forge and he seems to be lost in thought.
<</if>>\
[[Head back to the village center|Cherlese Center]]
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<set $CherlQW to 3>>\
<<set $Story to 20>>\
<<if $Partner2 is "Walter">>\
\
<<set $CherlWaltQW to 3>>\
<<set $Lucas_Chat to 1>>\
You and your father approach the blacksmith as he slams an unfinished sword with his hammer. He takes a pause when he notices you both approach.
<<chat "Lucas">>Greetings travelers. The name's Lucas and it is always good to see new faces. Are you two here to stay or are you just passing through?<</chat>>
<<walt "Walter">>Well met Lucas. My name is Walter and this is my daughter <<print $Name>>. We are here to visit an old friend though it has ended up being more complicated then we first thought.<</walt>>
<<chat "Lucas">>Isn't that always the way? Such is life.<</chat>>
<<waltsmile2 "Walter">>And yet, here we are. Constantly pushing to make the world a better place for our loved one.<</waltsmile2>>
<<chat "Lucas">>Spoken like a true father. Welcome friend. Is there anything I can do for you?<</chat>>
<<waltsmile2 "Walter">>I am here to discuss the mercenaries that have been oppressing the people here.<</waltsmile2>>
<<chat "Lucas">>Aye, they have been doing nothing but causing trouble since they arrived. I don't know much of them but I can tell you what I know.<</chat>>
<<walt "Walter">>Actually, I wanted to ask for your assistance in driving them out of town so the people can live in peace.<</walt>>
<<chat "Lucas">>Driving them out you say? If you need my help then that can only mean by force, meaning bloodshed. I have no interest in supplying arms for an unnecessary war. The mercenaries are troublesome, true but they are not killing anyone so starting a war with them will do more harm then good.<</chat>>
<<walt "Walter">>We are not asking for a war. We are asking for you to help us in scaring them out of town. Their numbers are low and they don't seem well armed. I'm sure if the villagers here were armed in armor and held weapons then the mercenaries will free without conflict. That is our plan. Believe me when I say that I don't want bloodshed either.<</walt>>
<<chat "Lucas">>What if the mercenaries fight back? Armored or not, these villagers are not fighters. They can get themselves hurt and I will have enabled them to do so. I don't know if I can take that chance.<</chat>>
<<if $Compassion > 2>>\
\
<<set $Lucas_Join to 1>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp>
<<vicsad "<<print $Name>>">>Please sir, this town is in great need of help. The people here are being abused and the women are terrified to leave their homes. The mercenaries might not be killing people but they are most certainly, destroying lives, the lives of the people living here. Please don't turn your back on them. They really need you.<</vicsad>>
<<chat "Lucas">>Wow, I never realized how bad it has gotten. I'm still unsure of this plan though. There must be a better way to do this.<</chat>>
<<chat "Damion">>We can't keep playing this safe father. We need to stand up and fight for our home.<</chat>>
The blacksmith turns to the other man who walked up,
<<chat "Lucas">>Damion I told you this before. We can't just fight armed mercenaries.<</chat>>
<<chat "Damion">>But you heard the woman. We can't just sit back and do nothing. The town needs us. It is our duty to help them.<</chat>>
<<chat "Lucas">>I see. Okay I will try to do what I can but there is no way that I can craft anything in less than a day.<</chat>>
<<chat "Damion">>We do have the swords and armor that I made earlier. It might not be up to your standard but it is better than nothing.<</chat>>
<<chat "Lucas">>Alright and if what our friend here said is true then no one here will ever need to actually use it. It can be for show to intimidate the mercs into leaving our town.<</chat>>
<<walt "Walter">>Does this mean that I can count on you to assist the people?<</walt>>
<<chat "Lucas">>It sure does. You will have my help as soon as we gather the old blades and armors.<</chat>>
<<waltsmile2 "Walter">>Thank you Lucas and Damion. You have made the right choice. Now we will see to gathering more for our cause. Good day to you and we look forward to standing beside you when the time comes.<</waltsmile2>>
Your father then guides you away while he says to you,
<<waltsmile2 "Walter">>You did really good back there <<print $Name>>. I am really impressed. Thank you for your help. I couldn't have done it without you.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It was my pleasure papa. I'm just glad that I could help out.<</vicsmile>>
<<waltsmile2 "Walter">>And help out, you did. Are you ready to work your charm on the merchant too?<</waltsmile2>>
\
<<else>>\
\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <rude>(Skill is too low.)</rude>
<Comp>(Compassion <<print $Compassion>>/3)</comp>
<<vicsad "<<print $Name>>">>Please sir, we really need of help. The mercenaries are out of control and causing problems for everyone. With your help, we can win this fight.<</vicsad>>
<<chat "Lucas">>I'm just not interested in fighting. I don't want to assist good people in getting themselves hurt when they don't need too.<</chat>>
<<chat "Damion">>We can't keep letting those brutes push us around. We have to do something.<</chat>>
The blacksmith turns to the other man who walked up,
<<chat "Lucas">>Damion I told you this before. We can't just fight armed mercenaries.<</chat>>
<<chat "Damion">>Why not? We have the numbers on our side.<</chat>>
<<chat "Lucas">>Numbers aren't everything. Most of the people here are not trained for combat so giving them a sword will only put them in danger. Now let us forget this nonsense. Sir Walter and Lady <<print $Name>>. I appreciate your interest in helping our people but I cannot agree to this plan.
If you both think of a peaceful solution then I will be happy to support you but I need to get back to forging these weapons. I have some clients in Dursley who are waiting on these arms.<</chat>>
<<walt "Walter">>I understand and I won't push you further but please take some to consider my idea. I will be back later to hear from you.<</walt>>
<<chat "Lucas">>I will consider it, though I make no promises.<</chat>>
He then returns to his work as your father turns to walk away as you say,
<<vicsad "<<print $Name>>">>Are we just giving up? What about all the people? They need weapons and armor.<</vicsad>>
<<walt "Walter">>We can't keep pushing him. He has made up his mind and seems set in it right now but maybe given time, he will change his mind and help us. In the meantime, we should speak with the merchant. Are you ready to go?<</walt>>
<</if>>\
[[Join him|Cherlese Quest 3_1][$VK to 1]]
[[split up|Cherlese Quest 3_1][$VK to 2]]
\
<<else>>\
\
<<set $CherlWaltQW to 3>>\
<<set $Lucas_Chat to 1>>\
You approach your father and the blacksmith as they are having a conversation.
<<chat "Lucas">>Aye, they have been doing nothing but causing trouble since they arrived. I don't know much of them but I can tell you what I know.<</chat>>
<<walt "Walter">>Actually, I wanted to ask for your assistance in driving them out of town so the people can live in peace.<</walt>>
<<chat "Lucas">>Driving them out you say? If you need my help then that can only mean by force, meaning bloodshed. I have no interest in supplying arms for an unnecessary war. The mercenaries are troublesome, true but they are not killing anyone so starting a war with them will do more harm then good.<</chat>>
<<walt "Walter">>I am not looking for a war. I am asking for you to help us in scaring them out of town. Their numbers are low and they don't seem well armed. I'm sure if the villagers here were armed in armor and held weapons then the mercenaries will free without conflict. That is our plan. Believe me when I say that I don't want bloodshed either.<</walt>>
<<chat "Lucas">>What if the mercenaries fight back? Armored or not, these villagers are not fighters. They can get themselves hurt and I will have enabled them to do so. I don't know if I can take that chance.<</chat>>
Realizing that you could help your father, you join in the conversation and say,
<<if $Compassion > 2>>\
\
<<set $Lucas_Join to 1>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp>
<<vicsad "<<print $Name>>">>Please sir, this town is in great need of help. The people here are being abused and the women are terrified to leave their homes. The mercenaries might not be killing people but they are most certainly, destroying lives, the lives of the people living here. Please don't turn your back on them. They really need you.<</vicsad>>
<<chat "Lucas">>Well met young lady and I see what you are saying. I never really realized how bad it has gotten. I'm still unsure of this plan though. There must be a better way to do this.<</chat>>
<<chat "Damion">>We can't keep playing this safe father. We need to stand up and fight for our home.<</chat>>
The blacksmith turns to the other man who walked up,
<<chat "Lucas">>Damion I told you this before. We can't just fight armed mercenaries.<</chat>>
<<chat "Damion">>But you heard the woman. We can't just sit back and do nothing. The town needs us. It is our duty to help them.<</chat>>
<<chat "Lucas">>I see. Okay I will try to do what I can but there is no way that I can craft anything in less than a day.<</chat>>
<<chat "Damion">>We do have the swords and armor that I made earlier. It might not be up to your standard but it is better than nothing.<</chat>>
<<chat "Lucas">>Alright and if what our friend here said is true then no one here will ever need to actually use it. It can be for show to intimidate the mercs into leaving our town.<</chat>>
<<walt "Walter">>Does this mean that I can count on you to assist the people?<</walt>>
<<chat "Lucas">>It sure does. You will have my help as soon as we gather the old blades and armors.<</chat>>
<<waltsmile2 "Walter">>Thank you Lucas and Damion. You have made the right choice. Now we will see to gathering more for our cause. Good day to you and we look forward to standing beside you when the time comes.<</waltsmile2>>
Your father then guides you away while he says to you,
<<waltsmile2 "Walter">>It is good to see you here. You arrived just in time. I am really impressed with your amazing persuasion skills. I really must thank you for your help. I couldn't have done it without you.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It was my pleasure papa. I'm just glad that I could help out.<</vicsmile>>
<<waltsmile2 "Walter">>And help out, you did. Would you like to join me in persuading the merchant to join us? Your charm skills will be invaluable.<</waltsmile2>>
\
<<else>>\
\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <rude>(Skill is too low.)</rude>
<Comp>(Compassion <<print $Compassion>>/3)</comp>
<<vicsad "<<print $Name>>">>Please sir, we really need of help. The mercenaries are out of control and causing problems for everyone. With your help, we can win this fight.<</vicsad>>
<<chat "Lucas">>Well met young lady but I'm just not interested in fighting. I don't want to assist good people in getting themselves hurt when they don't need too.<</chat>>
<<chat "Damion">>We can't keep letting those brutes push us around. We have to do something.<</chat>>
The blacksmith turns to the other man who walked up,
<<chat "Lucas">>Damion I told you this before. We can't just fight armed mercenaries.<</chat>>
<<chat "Damion">>Why not? We have the numbers on our side.<</chat>>
<<chat "Lucas">>Numbers aren't everything. Most of the people here are not trained for combat so giving them a sword will only put them in danger. Now let us forget this nonsense. Sir Walter and Lady <<print $Name>>. I appreciate your interest in helping our people but I cannot agree to this plan.
If you both think of a peaceful solution then I will be happy to support you but I need to get back to forging these weapons. I have some clients in Dursley who are waiting on these arms.<</chat>>
<<walt "Walter">>I understand and I won't push you further but please take some to consider my idea. I will be back later to hear from you.<</walt>>
<<chat "Lucas">>I will consider it, though I make no promises.<</chat>>
He then returns to his work as your father turns to walk away as you say,
<<vicsad "<<print $Name>>">>Are we just giving up? What about all the people? They need weapons and armor.<</vicsad>>
<<walt "Walter">>We can't keep pushing him. He has made up his mind and seems set in it right now but maybe given time, he will change his mind and help us. In the meantime, I must speak with the merchant. Would you like to join me?<</walt>>
<</if>>\
[[Join him|Cherlese Quest 3_1][$VK to 1]]
[[Split up|Cherlese Quest 3_1][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<if $VK is 1>>\
\
<<vicsmile "<<print $Name>>">>Yes. Let us go meet the merchant.<</vicsmile>>
<<walt "Walter">>Perfect. Now the merchant brings in most of the wealth in this village so he should have a lot of influence over the wealthy villagers and travelers around here. He should be able to help us get the support of the merchants and other valuable members of this village so having him on our side could help us sway support of the most influential citizens here.
Since he is a merchant. he will most likely need financial incentive to assist us. I do not have much on me but we might be able to broker a trade deal with our camp. If that doesn't work then we might have to think of something else. Now let us head to the market and try and find this merchant.<</walt>>
<<vicsmile "<<print $Name>>">>Yes, I understand. We need to find a way to bargain with him or show him that he can benefit from helping us.<</vicsmile>>
<<waltsmile2 "Walter">>Exactly! Now let's head out.<</waltsmile2>>
Your father then leads you away from the forge and to the market where all the merchant are selling their wares to the villagers. Your father then takes a few seconds to find the merchant and decides to ask an idle merchant for directions.
<<if $Partner2 isnot "Walter">>\
<info2>(Walter is now your partner.)</info2>
<</if>>\
[[Approach the merchant|Cherlese Quest 4][$Partner2 to "Walter"]]
\
<<else>>\
\
<<vic "<<print $Name>>">>I'm not ready to go right now. I need to check up on something first.<</vic>>
<<walt "Walter">>Alright, I'll head to the merchant and see if I can get him to join us. Keep clear of those mercenaries. They don't seem to respect anyone here. If you ever feel uncomfortable walking around alone then either, seek me out or head back to the tavern. You should be safe there.<</walt>>
<<vic "<<print $Name>>">>Okay papa. I'll see you soon.<</vic>>
<<waltsmile2 "Walter">>Travel safely.<</waltsmile2>>
Your father then turns around and heads to the forge.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Walk away|Cherlese Forge][$Partner2 to "None"]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlmarket">>\
<<set $Story to 20>>\
<<if $Partner2 is "Walter">>\
\
<<set $CherlWaltQW to 4>>\
<<waltsmile2 "Walter">>Hello there. I am looking for Bartram. He is said to be a merchant here and a member of the council.<</waltsmile2>>
<<bart "Merchant">>And what do you want with him?<</bart>>
<<walt "Walter">>I'm here to speak with him about the mercenaries.<</walt>>
<<bart "Merchant">>Well he is a very busy man and doesn't like to be bothered by anyone unless there is gold involved.<</bart>>
<<walt "Walter">>Can you please tell me where to find him.<</walt>>
<<bart "Merchant">>Do you have gold? I can tell you for 10 gold.<</bart>>
<<waltangry "Walter">>You will honestly try to extort me for information? Have you no shame?<</waltangry>>
<<bart "Merchant">>If you want my help then you gotta pay for it.<</bart>>
Your father shakes his head before digging through his gold pouch then handing the merchant 10 gold.
<<walt "Walter">>There is the gold. Now tell me where Bartram is.<</walt>>
<<bart "Bartram">>Nice doing business with you. Bartram is right here.<</bart>>
He then points to himself before your father says,
<<waltangry "Walter">>So you are Bartram and you required 10 gold to tell me that?<</waltangry>>
<<bart "Bartram">>Well yeah. Gotta make a living somehow.<</bart>>
Your father crosses his arms then shakes his head before sighing then saying,
<<walt "Walter">>Okay.. I would like to discuss the mercenaries. As you know, the mercenaries have been causing the people of this village a lot of trouble, from groping women to stealing from merchants. This has undoubtedly cause you and your fellow merchants problems. They even arrested a merchants earlier...<</walt>>
<<bart "Bartram">>That merchant wasn't mine so I don't give a shit about him and as far as the mercenaries are concerned, I don't mind them. They pay well for my goods and don't bother me none.<</bart>>
<<walt "Walter">>You do business with these mercenaries?<</walt>>
<<bart "Bartram">>Of course. Mercenaries need things and I have things to sell.<</bart>>
<<waltangry "Walter">>How could you help supply them when they assault you fellow citizens?<</waltangry>>
<<bart "Bartram">>That's because I don't give a shit. The people here are only as useful as the money they bring to me.<</bart>>
<<walt "Walter">>There must be a way that we can work this out. I am from the lightbringer camp south of here and I would be willing to offer you a trade deal with our camp, as well as protection for your caravans. In return, I will need you to help out the village in dealing with these mercenaries.<</walt>>
<<bart "Bartram">>What can your camp provide me that the mercenaries can't? The mercs already protect my caravans, buy my weapons and armor. They even help muscle my competition out of the town. How can you guys do better?<</bart>>
<<walt "Walter">>Well we can offer you quality guards. Former knights, templars and paladins. We can also offer you some free potions. We always maintain a good supply.<</walt>>
<<bart "Bartram">>No way. I don't want paladins or templars anywhere near my business. If you don't have something big to offer then forget it.<</bart>>
<<if $Trait_Prost is 1>>\
He then takes a look at you then scans your body with his eyes before saying,
<<bart "Bartram">>Well if you really want my help then I might have something in mind. Let me borrow your girl there for a while and we can work something out. What do you say?<</bart>>
<<waltangry "Walter">>What do you mean by, borrow my girl? I will have you know that this is my daughter.<</waltangry>>
<<bart "Bartram">>Well judging by her slutty outfit, I would say you raised her well.<</bart>>
<<waltangry "Walter">>Mind your tongue merchant. The village may need your assistance but I will not trade my daughter for your help. Now is there some other deal that you have in mind.<</waltangry>>
<<bart "Bartram">>Forget it then. I have no interest in crossing the mercs. They are my best customers and I even have a new weapon shipment for them that I only need them to sign for.<</bart>>
\
<<else>>\
\
<<walt "Walter">>Do you really think these mercenaries will remain loyal to you? How long until they decide that they don't need you and discard you?<</walt>>
<<bart "Bartram">>I don't need them to be loyal. I just need to offer them something that they need and they will keep working with me. I certainly trust them more than you and your little church friends. They are my best customers and I even have a new weapon shipment for them that I only need them to sign for.<</bart>>
<</if>>\
<<walt "Walter">>You are supplying them with weapons too?<</walt>>
<<bart "Bartram">>Forget you heard that. I'm tired of this conversation. Go bother someone else.<</bart>>
He then pulls out a ledger then begins writing in it. Your father then turns to you and says,
<<waltangry "Walter">>Things are even worse then I thought. If he is supplying them with weapons then it is going to be much more diffcult to deal with the mercenaries. New weapons and armor may just tip the scale in their favor. We must find a way to deal with this but there is no telling where he is keeping these weapons.
I will thingk of something later. In the meantime, let us see how Margaret is fairing. She might need our help. She should be chatting with the guard captain now. He was the former law enforcer here so he should be an honorable man. I'm sure if we explain how bad things have gotten then he will surely help us out. Now are you ready to head out?<</waltangry>>
[[Join him|Cherlese Quest 4_1][$VK to 1]]
[[Split up|Cherlese Quest 4_1][$VK to 2]]
\
<<else>>\
\
You approach your father and hear him chatting with a merchant
<<bart "Merchant">>Well he is a very busy man and doesn't like to be bothered by anyone unless there is gold involved.<</bart>>
<<walt "Walter">>Can you please tell me where to find him.<</walt>>
<<bart "Merchant">>Do you have gold? I can tell you for 10 gold.<</bart>>
<<waltangry "Walter">>You will honestly try to extort me for information? Have you no shame?<</waltangry>>
<<bart "Merchant">>If you want my help then you gotta pay for it.<</bart>>
Your father shakes his head before digging through his gold pouch then handing the merchant 10 gold.
<<walt "Walter">>There is the gold. Now tell me where Bartram is.<</walt>>
<<bart "Bartram">>Nice doing business with you. Bartram is right here.<</bart>>
He then points to himself before your father says,
<<waltangry "Walter">>So you are Bartram and you required 10 gold to tell me that?<</waltangry>>
<<bart "Bartram">>Well yeah. Gotta make a living somehow.<</bart>>
Your father crosses his arms then shakes his head before sighing then saying,
<<walt "Walter">>Okay.. I would like to discuss the mercenaries. As you know, the mercenaries have been causing the people of this village a lot of trouble, from groping women to stealing from merchants. This has undoubtedly cause you and your fellow merchants problems. They even arrested a merchants earlier...<</walt>>
<<bart "Bartram">>That merchant wasn't mine so I don't give a shit about him and as far as the mercenaries are concerned, I don't mind them. They pay well for my goods and don't bother me none.<</bart>>
<<walt "Walter">>You do business with these mercenaries?<</walt>>
<<bart "Bartram">>Of course. Mercenaries need things and I have things to sell.<</bart>>
<<waltangry "Walter">>How could you help supply them when they assault you fellow citizens?<</waltangry>>
<<bart "Bartram">>That's because I don't give a shit. The people here are only as useful as the money they bring to me.<</bart>>
<<walt "Walter">>There must be a way that we can work this out. I am from the lightbringer camp south of here and I would be willing to offer you a trade deal with our camp, as well as protection for your caravans. In return, I will need you to help out the village in dealing with these mercenaries.<</walt>>
<<bart "Bartram">>What can your camp provide me that the mercenaries can't? The mercs already protect my caravans, buy my weapons and armor. They even help muscle my competition out of the town. How can you guys do better?<</bart>>
<<walt "Walter">>Well we can offer you quality guards. Former knights, templars and paladins. We can also offer you some free potions. We always maintain a good supply.<</walt>>
<<bart "Bartram">>No way. I don't want paladins or templars anywhere near my business. If you don't have something big to offer then forget it.<</bart>>
<<walt "Walter">>Do you really think these mercenaries will remain loyal to you? How long until they decide that they don't need you and discard you?<</walt>>
<<bart "Bartram">>I don't need them to be loyal. I just need to offer them something that they need and they will keep working with me. I certainly trust them more than you and your little church friends. They are my best customers and I even have a new weapon shipment for them that I only need them to sign for.<</bart>>
<<walt "Walter">>You are supplying them with weapons too?<</walt>>
<<bart "Bartram">>Forget you heard that. I'm tired of this conversation. Go bother someone else.<</bart>>
He then pulls out a ledger then begins writing in it. Your father then turns to you and says,
<<waltangry "Walter">><<print $Name>>, you are here. Listen, things are even worse then I thought. If he is supplying them with weapons then it is going to be much more diffcult to deal with the mercenaries. New weapons and armor may just tip the scale in their favor. We must find a way to deal with this but there is no telling where he is keeping these weapons.
I will think of something later. In the meantime, let us see how Margaret is fairing. She might need our help. She should be chatting with the guard captain now. He was the former law enforcer here so he should be an honorable man. I'm sure if we explain how bad things have gotten then he will surely help us out. Now are you ready to head out?<</waltangry>>
[[Join him|Cherlese Quest 4_1][$VK to 1]]
[[Split up|Cherlese Quest 4_1][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<if $VK is 1>>\
\
<<set $LucasRequest to -1>>\
<<if $Partner2 is "Walter">>\
<<if $Sleeper is "Clif">>\
\
<<vic "<<print $Name>>">>I am currently with someone.<</vic>>
<<waltsmile2 "Walter">>Really? This is the first, I've heard of it. Who are you with?<</waltsmile2>>
Feeling a bit embarrassed, telling your father, you say,
<<vicsad "<<print $Name>>">>Clifton.<</vicsad>>
<<walt "Walter">>I had no idea that you two were hitting it off. He certainly is a confident one, though he should have told me. He is a knight and knights should always ask the father for permission before courting their daughters. I need to have a word with him when we get back.<</walt>>
<<vicsad "<<print $Name>>">>I'm sorry for not telling you papa. It just happened last ni... I mean yesterday.<</vicsad>>
<<walt "Walter">>I... I don't really know what to say. I am happy that you found someone. Clifton is a knight too, so he is honor bound to protect you. I will speak with him when we get back and find out if he is serious about this. I won't let anyone use you.<</walt>>
<<vicsad "<<print $Name>>">>Okay papa.<</vicsad>>
\
<<elseif $Sleeper is "Derin">>\
\
<<vic "<<print $Name>>">>I am currently with someone.<</vic>>
<<waltsmile2 "Walter">>Really? This is the first time, I've heard of it. Who are you with?<</waltsmile2>>
Feeling really worried but not wanting to lie to him, you tell your father,
<<vicsad "<<print $Name>>">>Derin.<</vicsad>>
<<waltangry "Walter">>What? You are with... Derin?<</waltangry>>
<<vicsad "<<print $Name>>">>Yes.<</vicsad>>
<<waltangry "Walter">>I implore you to reconsider Derin. He is a stranger who has tried to force himself on you once already. He also knows next to nothing about how a trained military unit should operate, though he claims to be a former guard captain. He is untrustworthy and I am really not comfortable with this. I definitely need to speak with him when we get back to camp.<</waltangry>>
<<vicsad "<<print $Name>>">>I'm sorry papa. It seeded like the right thing to do. He told me that he cared for me.<</vicsad>>
<<walt "Walter">>When did you first start dating?<</walt>>
<<vicsad "<<print $Name>>">>Yesterday.<</vicsad>>
<<walt "Walter">>I... I don't really know what to say. I need to speak with him and find out what he is trying to do. I fear that he might try to use you and I won't let that happen.<</walt>>
<<vicsad "<<print $Name>>">>I understand papa.<</vicsad>>
\
<<elseif $Sleeper is "Bryce">>\
\
<<vic "<<print $Name>>">>I am currently with someone.<</vic>>
<<waltsmile2 "Walter">>Really? This is the first, I've heard of it. Who are you with?<</waltsmile2>>
Feeling a bit embarrassed, telling your father, you say,
<<vicsad "<<print $Name>>">>Bryce.<</vicsad>>
<<walt "Walter">>Bryce, the new ranger? Hmm, I had no idea that you two were hitting it off. He is young and not very confident. Not really much of a man so I can't count on him keeping you safe. I will certainly need to have a word with him when we get back.<</walt>>
<<vicsad "<<print $Name>>">>I'm sorry for not telling you papa. It just happened last ni... I mean yesterday.<</vicsad>>
<<walt "Walter">>It is certainly surprising though I am happy that you found someone. Bryce seems like a kind hearted kid. I only fear that he will not be able to be the man you deserve. Anyway, I will speak with him when we get back and find out if he is serious about this. I only want the best for you.<</walt>>
<<vicsad "<<print $Name>>">>I understand papa.<</vicsad>>
\
<<else>>\
\
<<vic "<<print $Name>>">>I am currently with someone.<</vic>>
<<waltsmile2 "Walter">>Really? This is the first, I've heard of it. Who are you with?<</waltsmile2>>
Not wanting to get caught in a lie, you tell tell your father,
<<vicsad "<<print $Name>>">>Just someone I met a while ago. We don't need to worry about it.<</vicsad>>
<<waltsmile2 "Walter">>So... someone you met a while ago huh? Fair enough<</waltsmile2>>
He then chuckles to himself before whispering to you,
<<waltsmile2 "Walter">>You don't need to lie <<print $Name>>. If you don't want to meet his son then you can just tell him so.<</waltsmile2>>
<<vicsad "<<print $Name>>">>You're right. I'm sorry papa.<</vicsad>>
<<waltsmile2 "Walter">>It is quiet alright. Another lesson learned.<</waltsmile2>>
<</if>>\
<<chat "Lucas">>It seems I opened up a can of worms. I'm sorry I asked. I just wanted to find a nice young, clean lady for my son. I didn't mean to intrude.<</chat>>
<<waltsmile2 "Walter">>It was no trouble at all and I was able to learn something about my daughter.<</waltsmile2>>
<<chat "Lucas">>Since your daughter is already spoken for, I will need to keep searching. If either of you find a nice young lady who isn't spoken for then please send them to me. I would like to speak with them.<</chat>>
<<waltsmile2 "Walter">>I'll keep an eye out.<</waltsmile2>>
<<chat "Lucas">>Thank you. Now is there anything this old man can help you with?<</chat>>
<<waltsmile2 "Walter">>Nothing right now. Good day to you Lucas.<</waltsmile2>>
<<chat "Lucas">>And good day to you Walter and <<print $Name>>.<</chat>>
You and your father wave before you both walk away.
\
<<else>>\
\
<<vic "<<print $Name>>">>I am currently with someone.<</vic>>
<<chat "Lucas">>I should have known. A beautiful girl like you would get snatched up before you reach your adult years. I really need to find a nice, clean girl for my boy. I just don't know what to do though.<</chat>>
<<vic "<<print $Name>>">>I'm sure he will find the right one in time. We just need to be patient and wait for the right one.<</vic>>
<<chat "Lucas">>Maybe you're right. I just don't want him to end up like his old man and only never find a woman of his own. His early adult years is the best time to find a nice young virgin.<</chat>>
<<vicsad "<<print $Name>>">>You've never found the right one? What about your son's mother?<</vicsad>>
<<chat "Lucas">>His mother was a... How do I say this? She was a lady of the night and no, she wasn't a vampire, just a woman who you speand the night with... for a few gold coins.<</chat>>
<<vic "<<print $Name>>">>Ohh, I see.<</vic>>
<<chat "Lucas">>My son deserves better than that. I just don't know what to do.<</chat>>
<<vic "<<print $Name>>">>Maybe I can look around town for someone for your son to be with?<</vic>>
<<chat "Lucas">>I would really appreciate that. I'm sure that my son will too. No pressure though. If you find one then send her to me, if not then don't worry about it. I will continue looking myself. There has got to be someone out there for my son.<</chat>>
<<vic "<<print $Name>>">>I will keep an eye out.<</vic>>
<<chat "Lucas">>That is all I could ask for. Now I need to get these swords forged. Maybe I will see you later and congratulations on finding the right man for you at such a young age. I hope it works out for you.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you and good luck with your son.<</vicsmile>>
You then wave at him as he does the same, before you turn around and walk away.
<</if>>\
[[Walk away|Cherlese Forge]]
\
<<elseif $VK is 2>>\
\
<<vic "<<print $Name>>">>No. I am not currently with anyone.<</vic>>
<<chat "Lucas">>My son is a good looking man and is training to be a blacksmith like his old man. You seem like a lovely young woman and appear to be about his age. Do you think that you might be interested in meeting my son? You don't need to commit to anything. Just talk to him and see if you are right for each other.<</chat>>
<<if $Partner2 is "Walter">>\
<<walt "Walter">>It is up to you, and you alone.<</walt>>
<</if>>\
[[Yes|Cherlese Lucas 3][$VK to 1;$LucasRequest to 1;]]
[[No|Cherlese Lucas 3][$VK to 2;$LucasRequest to -1;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<if $VK is 1>>\
\
<<if $Partner2 is "Walter">>\
<<vicsmile "<<print $Name>>">>I would like to meet your son.<</vicsmile>>
<<chat "Lucas">>That is great to hear. I will call him here now. Damion! Here boy!<</chat>>
After a few seconds, a man comes out of the blacksmith's hut then says,
<<chat "Damion">>What do you need?<</chat>>
<<chat "Lucas">>This girl here seems a bit lost. Can you lead her to the spring?<</chat>>
<<chat "Damion">>Oh, well... Sure. I can help her out.<</chat>>
He then approaches you and says,
<<chat "Damion">>I can help you get to where you need to go. My name is Damion what is yours?<</chat>>
<<vicsmile "<<print $Name>>">><<print $Name>>.<</vicsmile>>
<<chat "Damion">>Well it is great to meet you. I.. We should get going. I wouldn't want to waste any of your time.<</chat>>
<<waltsmile2 "Walter">>You two have a good time. I will go and find Margaret. We have much to do today. You two try to enjoy yourselves and don't rush anything. Take everything slow and if there is something there, then it will blossom naturally in time. It was great meeting you all but I must be going now. I leave my daughter with you Damion. Be sure to keep my daughter safe Damion.<</waltsmile2>>
<<chat "Damion">>Yes sir. You have my word.<</chat>>
<<chat "Lucas">>Farewell Walter, and Damion. You keep that girl safe, you hear?<</chat>>
<<chat "Damion">>I will. Don't worry.<</chat>>
Damion then leads you toward the spring as your father walks away and his father gives you an approving nod. You both travel through the market then down a path leading into the woods before Damion says to you,
<<chat "Damion">>I hate to bother you but I really need to know. Did my father ask you to spend time with me?<</chat>>
<nope>(Walter is no longer your partner.)</nope>
\
<<else>>\
\
<<vic "<<print $Name>>">>I would like to meet your son.<</vic>>
<<chat "Lucas">>That sound amazing. I will call him here now. Damion! Here boy!<</chat>>
After a few seconds, a man comes out of the blacksmith's hut then says,
<<chat "Damion">>What do you need?<</chat>>
<<chat "Lucas">>This girl here seems a bit lost. Can you lead her to the spring?<</chat>>
<<chat "Damion">>Oh, well... Sure. I can help her out.<</chat>>
He then approaches you and says,
<<chat "Damion">>I can help you get to where you need to go. My name is Damion what is yours?<</chat>>
<<vicsmile "<<print $Name>>">><<print $Name>>.<</vicsmile>>
<<chat "Damion">>Well it is great to meet you. I.. We should get going. I wouldn't want to waste any of your time.<</chat>>
He then leads you toward the spring while his father gives you an approving nod. You both travel through the market then down a path leading into the woods before Damion says to you,
<<chat "Damion">>I hate to bother you but I really need to know. Did my father ask you to spend time with me?<</chat>>
<</if>>\
[[He did|Cherlese Lucas 4][$VK to 1;$Partner2 to "None";]]
[[He did not|Cherlese Lucas 4][$VK to 2;$Partner2 to "None";]]
\
<<else>>\
\
<<if $Partner2 is "Walter">>\
<<vicsmile "<<print $Name>>">>I'm sorry but I'm not really looking for a mate right now.<</vicsmile>>
<<chat "Lucas">>You are sounding like my son. I won't pressure you to meet him if you aren't interested. I just wish I could find a nice, clean young lady for him to claim as his wife.<</chat>>
<<walt "Walter">>These kinds of things are best done naturally. You shouldn't try to rush the process or you risk the chance of him ending up with the wrong one.<</walt>>
<<chat "Lucas">>I'm sure you're right. I just don't want him to end up like his old man and only never find a woman of his own. His early adult years is the best time to find a nice young virgin.<</chat>>
<<vicsad "<<print $Name>>">>You've never found the right one? What about your son's mother?<</vicsad>>
<<chat "Lucas">>His mother was a... How do I say this? She was a lady of the night and no, she wasn't a vampire, just a woman who you speand the night with... for a few gold coins.<</chat>>
<<walt "Walter">>I see now, you don't want him to live a lonely life so you are trying to guide him to find a woman.<</walt>>
<<chat "Lucas">>Exactly! My son deserves better life than what I had. I really don't know what to do.<</chat>>
<<walt "Walter">>Perhaps I can look around the village for a woman, looking for a mate.<</walt>>
<<chat "Lucas">>I would really appreciate that. I'm sure that my son will too. No pressure though. If you find one then send her to me, if not then don't worry about it. I will continue looking myself. There has got to be someone out there for my son.<</chat>>
<<waltsmile2 "Walter">>I will be on the lookout.<</waltsmile2>>
<<chat "Lucas">>That is all I could ask for. Now I need to get these swords forged. Maybe I will see you two later.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you and good luck with your son.<</vicsmile>>
You then wave at him as he does the same, before you turn around and walk away.
\
<<else>>\
\
<<vicsmile "<<print $Name>>">>I'm sorry but I'm not really looking for a mate right now.<</vicsmile>>
<<chat "Lucas">>You are sounding like my son. I won't pressure you to meet him if you aren't interested. I just wish I could find a nice, clean young lady for him to claim as his wife.<</chat>>
<<walt "Walter">>These kinds of things are best done naturally. You shouldn't try to rush the process or you risk the chance of him ending up with the wrong one.<</walt>>
<<chat "Lucas">>I'm sure you're right. I just don't want him to end up like his old man and only never find a woman of his own. His early adult years is the best time to find a nice young virgin.<</chat>>
<<vicsad "<<print $Name>>">>You've never found the right one? What about your son's mother?<</vicsad>>
<<chat "Lucas">>His mother was a... How do I say this? She was a lady of the night and no, she wasn't a vampire, just a woman who you speand the night with... for a few gold coins.<</chat>>
<<vic "<<print $Name>>">>Ohh, I see.<</vic>>
<<chat "Lucas">>My son deserves better than that. I just don't know what to do.<</chat>>
<<vic "<<print $Name>>">>Maybe I can look around town for someone for your son to be with?<</vic>>
<<chat "Lucas">>I would really appreciate that. I'm sure that my son will too. No pressure though. If you find one then send her to me, if not then don't worry about it. I will continue looking myself. There has got to be someone out there for my son.<</chat>>
<<vic "<<print $Name>>">>I will keep an eye out.<</vic>>
<<chat "Lucas">>That is all I could ask for. Now I need to get these swords forged. Maybe I will see you later and congratulations on finding the right man for you at such a young age. I hope it works out for you.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you and good luck with your son.<</vicsmile>>
You then wave at him as he does the same, before you turn around and walk away.
<</if>>\
[[Walk away|Cherlese Forge][LucasQW to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcenter">>\
<<if $VK is 1>>\
\
<<vic "<<print $Name>>">>He did. He said that you needed a mate.<</vic>>
<<chat "Damion">>I knew it! I am so sick of him doing this. He is constantly pressuring me to marry someone when I just not ready for it. I don't want to be tied down so early in my life. I just want to live.<</chat>>
\
<<else>>\
\
<<vic "<<print $Name>>">>He didn't say anything to me.<</vic>>
<<chat "Damion">>I see... I am so sick of him doing this. He is constantly pressuring me to marry someone when I just not ready for it. I don't want to be tied down so early in my life. I just want to live.<</chat>>
<</if>>\
<<vic "<<print $Name>>">>I can understand that. You don't want to rush into anything but your father wants you to marry so you are stuck between the wishes of your father and your own interests.<</vic>>
<<chat "Damion">>Exactly. I just want him to let me live my life. That is all I want.<</chat>>
<<vic "<<print $Name>>">>So what do you normally do?<</vic>>
<<chat "Damion">>Well I am currently working with my father to be a blacksmith but I don't care about being a blacksmith so I purposely mess up everything he has me craft. I can only hope that he grows impatient and stops teaching me.<</chat>>
<<vic "<<print $Name>>">>If you don't want to be a blacksmith then what do you want to do?<</vic>>
<<chat "Damion">>I want to be a writer. I know that sounds kind of lame but I just create stories that people can keep with them when I die. I want to have a legacy that isn't written in blood.<</chat>>
<<vic "<<print $Name>>">>Have you written many pieces?<</vic>>
<<chat "Damion">>I have written a few, mostly poems and lymerics.<</chat>>
<<vic "<<print $Name>>">>Poems? Do you know any off the top of your head?<</vic>>
<<chat "Damion">>I.. would rather not. Anyway we are here. Not that it really matters. My father just made me take you here in hopes we get married. I'm not going to waste any more of your time. Good day.<</chat>>
<span class="love">[[Kiss him|Cherlese Lucas 5][$VK to 1;$DamionLove to -1;]]</span>
[[Let him walk away|Cherlese Lucas 5][$VK to 2]]
</center>\<center>\
<<addclass "body" "cherlspring">>\
<<if $VK is 1>>\
\
You slowly place your hand on his cheek before bringing your face closer to his. You then plant your lips on his, sharing a gentle kiss with Damion. He freezes for a few seconds before looking you as you try to massage his lips with yours. The kiss lasts for a few seconds before he slowly pulls away and says,
<<if settings.sex is true>>\
[img[images/sex/kiss/m1.webp]]
<<else>>\
<</if>>\
<<chat "Damion">>Thanks for that. It was... nice.<</chat>>
<<vic "<<print $Name>>">>I'm glad that you enjoyed it.<</vic>>
<<chat "Damion">>Yeah... I really need to get going. I'll see you later.<</chat>>
<<if $CherlQW < 5>>\
He then backs away before turning around and walking down the road, leading to the village.
[[Continue|Cherlese Spring][$VK to 1;$CherlQW += 1;]]
\
<<else>>\
\
He then backs away before turning around and walking down the road, leading to the village. Realizing how late it is, you decide to leave as well.
[[Head back to the village center|Cherlese Center][$VK to 1;$CherlQW += 1;]]
<</if>>\
\
<<else>>\
\
<<if $CherlQW < 5>>\
\
<dami>Damion</dami>
[img[images/npc/cherlese/damion.webp]]
He then turns around and begins walking away. You can see him walk down the road leading to the village while looking back at you with a concerned look on his face.
[[Continue|Cherlese Spring][$VK to 1;$DamionLove to 1;$CherlQW += 1;]]
\
<<else>>\
\
<dami>Damion</dami>
[img[images/npc/cherlese/damion.webp]]
He then turns around and begins walking away. You can see him walk down the road leading to the village while looking back at you with a concerned look on his face. Realizing how late it is, you decide to leave as well.
[[Head back to the village center|Cherlese Center][$VK to 1;$DamionLove to 1;$CherlQW += 1;]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "cherlspring">>\
<<if $VK is 1>>\
This is Cherlese's hot spring where the water always remains warm, almost as if, by magic. The village is in sight from the spring, making it not as secluded as the spring in camp.
<<if $Dirty is 1>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It is really quite and peaceful here. I could bathe here if I even get dirty.//<</vict>>
[[Clean yourself off|Cherlese Spring][$VK to 2]]
<<else>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//It is really quite and peaceful here. I could bathe here if I ever get dirty.//<</vict>>
<</if>>\
<<if $DamionLove is 1>>\
\
[[Head back to the village center|Cherlese Damion]]
\
<<else>>\
\
[[Head back to the village center|Cherlese Center]]
<</if>>\
\
<<else>>\
\
<<set $Clothing to "Nude">>\
<<set $Dirty to 0>>\
<<set $Washed to 1>>\
<vic><<print $Name>></vic>
[img[images/victoria/outfits/t0/nude1.webp]]
You slowly remove your clothes then climb into the hotspring, climbing in slowly to give your body time to adjust to the heat before laying back and relaxing for a few minutes. You then use some of your soap to lather your body, cleaning yourself thoroughly before slowly climbing out and drying yourself off with your towel then getting dressed.
<<if $DamionLove is 1>>\
[[Continue|Cherlese Spring][$VK to 1;$Clothing to $Worn;$DamionLove to -1;]]
<<else>>\
[[Continue|Cherlese Spring][$VK to 1;$Clothing to $Worn;]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "cherlspring">>\
As you are walking away from the spring, you hear,
<<chat "Damion">>Hey <<print $Name>> listen. I'm sorry for taking out my frustrations on you. I see that you are just here to help my father. I am just so tired of being guided to a future I am not ready for.<</chat>>
<<vicsmile "<<print $Name>>">>It's okay. You don't need to apologize. You have every right to be upset. I get in bad moods too sometimes. It tends to get me in trouble.<</vicsmile>>
<<chat "Damion">>What kind of stuff do you do?<</chat>>
<<vic "<<print $Name>>">>Lately I have been training to be a lightbringer.<</vic>>
<<chat "Damion">>A lightbringer? Aren't those the warriors who fight vampires?<</chat>>
<<vic "<<print $Name>>">>Yes we are.<</vic>>
<<chat "Damion">>Are you training as a medic?<</chat>>
<<vic "<<print $Name>>">>No, I am training as a lightbringer warrior.<</vic>>
<<chat "Damion">>Wow. That sounds very dangerous. Why would you want to do that?<</chat>>
<<if $Trait_Caring is 1>>\
<<vicsad "<<print $Name>>">>I want to be stronger. I want to fight against the forces of evil to protect those that I care about.<</vicsad>>
\
<<else>>\
\
<<vicangry "<<print $Name>>">>I want to be strong. I want to be able to slay anything that crosses me.<</vicangry>>
<</if>>\
<<chat "Damion">>I see... That still sounds so dangerous. I would hate to see you get hurt like that. A beautiful woman like yourself should be nice and safe at home with a husband to protect you.<</chat>>
<<vicangry "<<print $Name>>">>Well that is not the future that I want for myself.<</vicangry>>
<<chat "Damion">>And you shouldn't be forced to live a life you don't care for. Your future should be in your own hands. I'm sorry for assuming what your role in life should be. I just did to you, what my father always does to me.<</chat>>
<<vic "<<print $Name>>">>It is quite alright. We all make mistakes. It is only natural.<</vic>>
<<chat "Damion">>But I should know better than to do that. My father drives me crazy, trying to make me live my life like him. I'm so damn sick of it! I just want to live my own life, my way. I wish he would just let me choose things myself.<</chat>>
<<if $Seduction > 1>>\
<seduc>(Seduction <<print $Seduction>>/2)</seduc> <span class="love">[[(Seduce him) Invite him into the hot spring|Cherlese Damion 2][$VK to 1;$Clothing to "Nude";]]</span>
\
<<else>>\
\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/2)</seduc> <nope>Invite him into the hot spring</nope> <rude>(Skill is too low.)</rude>
<</if>>\
<<if $Compassion > 1>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp> <span class="caring">[[Encourage him to stand up for himself|Cherlese Damion 2][$VK to 2]]</span>
\
<<else>>\
\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp>
<rude>(Skill is too low.)</rude> <nope>Encourage him to stand up for himself</nope>
<</if>>\
[[Continue listening to him|Cherlese Damion 2][$VK to 3]]
</center>\<center>\
<<addclass "body" "cherlspring">>\
<<if $VK is 1>>\
\
<<vicflirt "<<print $Name>>">>You obviously seem stressed. It looks to me like you can use a warm bath. I know that always helps me relax my mind.<</vicflirt>>
<<chat "Damion">>Um, I don't know if now is the best time. I have other things that I need to do...<</chat>>
<<vicflirt "<<print $Name>>">>Nonsense. You need a warm bath to relax your mind so lets get you out of these clothes.<</vicflirt>>
You then approach him and begin removing his shirt as he hesitates.
<<chat "Damion">>I don't think this is a good idea. I should go.<</chat>>
You place your hand on his cheek then says,
<<vicflirt "<<print $Name>>">>Just relax. It is just you and me here and we have this whole hotspring to ourselves. There is no need to worry about anything or to think about anything other than us.<</vicflirt>>
Damion silently stares into your eyes as you move your face closer to his. You then press your lips against his, sharing a soft, passionate kiss as you wrap your arms around his neck as he wraps his around your waist. The kiss lasts for what feels like, a minute. As you both kiss, you use this time to remove his shirt as he begins undressing you.
After a few more seconds, you are both nude in front of each other and Damiion backs up a few steps and stares at your nude body before saying,
<<chat "Damion">>By god, you are so beautiful. I can't believe this.<</chat>>
<<if $Sleeper is "Alone" or $Sleeper is "Recruits">>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn he is so handsome and my body feels so hot right now. I really want him and he seems to want me too. Maybe he can the one for me.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn he is so handsome and my body feels so hot right now. I really want him and he seems to want me too but... I'm cheating <<print $Sleeper>>. I don't know if I should do this but my body is so hot and I can't control myself.//<</vict>>
<</if>>\
He then stares at you in silence for a few seconds as you slowly approach him and say,
<<vicnude "<<print $Name>>">>Well you are looking good yourself. Now lets get you washed up.<</vicnude>>
You then grab Damion by his hand and lead him into the spring while feeling the hot water, accepting you. After you both enter, you dip your hands into the water and use it to rince your chest in water, causingg your skin to glisten in the sunlight. Damion just stares at your body in silence before you give him a wink and say,
<<vicflirt "<<print $Name>>">>Can you rince off my back for me?<</vicflirt>>
He stares in silence at you before walking up behind you and using his hands to pour water over your back. Noticing how nervious he seems to be, you slowly back your body into his, feeling his hard penis poke your leg as it slides between then. Damion flinches in shock before saying,
<<chat "Damion">>I.. I don't know. This is going so fast. I shouldn't.<</chat>>
<<vicflirt "<<print $Name>>">>Don't worry so much. I want you and I'm sure that you want me too. There is no need to hold back. Just take me. Make me yours.<</vicflirt>>
Damion stares into your eyes as if he is in a trance before moving his head forward and giving you a passionate kiss on the lips as his arms wrap around you. You focus on the softness of his tongue as it enters your mouth and rubs against you. You circle your tongue around his as your heart pounds rapidly in your chest.
Damion's strong arms embrace you closely as he continues massaging your tongue with his. After a few more seconds of passionately kissing, Damion gently pushes your chest forward before you feel his penis pressing against your vagina.
<<if $Vag is 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I'm Damion is going to make me into a woman. I have waited for this day for so long and it is finally here. I'm sure Damion will be perfect for me and we will be happy together. This is going to be so perfect.//<</vict>>
You look back at Damion with a big smile and stare into his eyes as you give him an approving nod. Damion nods back as he pushes his hips forward, pushing his penis into your vagina. You instantly feel the tightness of his penis, trying to fit into your tight vagina. You feel your hymen stretching around his penis as he pushes hard, eventually causing it to pop.
You groan in pain as his penis forces it's way inside of your vagina and rubbing against your broken hymen. Clearly excited by this, Damion begins rapidly thrusting his hips, scrapping his penis against your broken hymen, causing a constant stinging sensation. You lightly bite your lip as you think to yourself,
<<if settings.sex is true>>\
[img[images/sex/vag/spring1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oww, this hurts so much but I am finally a woman now so it will be worth it and Damion is enjoying himself so I just need to let this happen to make him happy. We'll be perfect together. I just know it.//<</vict>>
Damion begins loudly moaning as he rapidly rams his penis inside of your vagina. You slowly turn around to look into his eyes, seeing nothing but lust as he quickens his thrusts before saying to you,
<<if settings.sex is true>>\
[img[images/sex/vag/spring2.webp]]
<<else>>\
<</if>>\
<<chat "Damion">>Damn this feels so good and you are so beautiful.<</chat>>
His begins moaning much quicker as his eyes squint and after a few more seconds, he quickly slams his hips forward then lets out a load groan as his penis begins throbbing inside of you. You suddenly feel a warm liquid filling your vagina as he milks his penis inside of you while groaning loudly.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is this warmth, filling me? I don't know but Damion looks so blissful. I'm so happy that I can give him the pleasure that he deserves. Even if it hurts. I just want him to be happy.//<</vict>>
After a few more thrusts, Damion begins breathing heavily as his penis grows flacid inside of you. He leans forward and rests his chest on your back, causing you to almost lose balance before he says,
<<chat "Damion">>That was amazing <<print $Name>>. I've never felt so amazing in my whole life. I need to get dried off. Thanks again.<</chat>>
<<vicsmile "<<print $Name>>">>Anytime Damion.<</vicsmile>>
He then pulls out of you then begins walking out of the spring and grabs one of the towels on the side of the spring. He then dries himself off as you climb out and do the same. You both get dressed before Damion says to you in a serious tone,
<<chat "Damion">>I need to head back and think about something. Maybe I will see you later. Good day <<print $Name>>.<</chat>>
He then leaves the hot spring.
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So we're really going to do this? Damion is such a handsome man and I'm sure he will be perfect for me and we'll have a great time. This is going to be amazing.//<</vict>>
You look back at Damion with a big smile and stare into his eyes as you give him an approving nod. Damion nods back as he pushes his hips forward, pushing his penis into your vagina. You instantly feel the firmness of his penis as it slides its way into your vagina. You close your eyes as you focus on the pleasure building up inside of you.
You moan in pleasure as Damion's penis forces it's way inside of your vagina and rubbing against your g-spot. Clearly excited by this, Damion begins rapidly thrusting his hips, slamming his penis against your g-spot, causing a pleasure to quickly build up inside of you. You continue to moan loudly as you think to yourself,
<<if settings.sex is true>>\
[img[images/sex/vag/spring1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This feels so good and Damion is enjoying himself too. Everything feels so perfect and I'm making Damion so happy. We'll be perfect together. I just know it.//<</vict>>
Damion begins loudly moaning as he rapidly rams his penis inside of your vagina. You slowly turn around to look into his eyes, seeing nothing but lust as he quickens his thrusts before saying to you,
<<if settings.sex is true>>\
[img[images/sex/vag/spring2.webp]]
<<else>>\
<</if>>\
<<chat "Damion">>Damn this feels so good and you are so beautiful.<</chat>>
His begins moaning much quicker as his eyes squint and after a few more seconds, he quickly slams his hips forward then lets out a load groan as his penis begins throbbing inside of you. You suddenly feel a warm liquid filling your vagina as he milks his penis inside of you while groaning loudly.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What is this warmth, filling me? I don't know but Damion looks so blissful. I'm so happy that I can give him the pleasure that he deserves. This is so perfect and he is so happy.//<</vict>>
After a few more thrusts, Damion begins breathing heavily as his penis grows flacid inside of you. He leans forward and rests his chest on your back, causing you to almost lose balance before he says,
<<chat "Damion">>That was amazing <<print $Name>>. I've never felt so amazing in my whole life. I need to get dried off. Thanks again.<</chat>>
<<vicsmile "<<print $Name>>">>Anytime Damion.<</vicsmile>>
He then pulls out of you then begins walking out of the spring and grabs one of the towels on the side of the spring. He then dries himself off as you climb out and do the same. You both get dressed before Damion says to you in a serious tone,
<<chat "Damion">>I need to head back and think about something. Maybe I will see you later. Good day <<print $Name>>.<</chat>>
He then leaves the hot spring.
<</if>>\
[[Cherlese Spring][$DamionLove to -4;$Vag += 1;$Clothing to $Worn;$CherlQW += 1;]]
\
<<elseif $VK is 2>>\
\
<<vicangry "<<print $Name>>">>You shouldn't need to live someone else's life. You are a man and you should have a choice on how to live your life and no one has the right to take that from you.<</vicangry>>
<<chat "Damion">>You know what? You're right! I need to stop letting my father push me to live a life I don't care for. I should decide for myself what I want.<</chat>>
<<vicsmile "<<print $Name>>">>Exactly! You are your own man and you don't need anyone to tell you how to live your life.<</vicsmile>>
<<chat "Damion">>I'm going to tell my father that enough is enough. I am living my own life, whether he likes it or not. I just need to ask you one favor. Can you come with me? I need to know that I have someone I can trust, there with me.<</chat>>
[[I would love too|Cherlese Damion 3][$VK to 1]]
[[I can't come|Cherlese Damion 3][$VK to 2]]
\
<<else>>\
\
<<chat "Damion">>Well it doesn't matter. Nothing is going to change. My father is just stuck in his ways. Anyway, here I am chatting your ears off after insulting you. I must make for such a poor sight. I should head back before my father plans out a celebration for me finding a woman even though I haven't.<</chat>>
<<vic "<<print $Name>>">>I'm sorry to hear what you are going through. I hope that it ends up working out for you. I won't keep you here anymore. It was nice meeting you Damion. Maybe we will see each other again.<</vic>>
<<chat "Damion">>It was nice meeting you too <<print $Name>>. I do hope we meet again. Good day.<</chat>>
He then turns around and walks away as you continue traveling to the village center.
[[Continue|Cherlese Center][$DamionLove to -1]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<if $VK is 1>>\
\
<<vicsmile "<<print $Name>>">>Of course I will go with you.<</vicsmile>>
<<chat "Damion">>Thank you so much <<print $Name>>. You truly are a saint.<</chat>>
He then holds out his hand as you do the same, pressing his hand against your before wrapping your fingers around his. Damion then leads you back the the forge. As soon as you arrive at the forge, Lucas notices you both approach then says,
<<chat "Lucas">>You two are back. Did you have a good time?<</chat>>
<<chat "Damion">>As a matter of fact, we did but not in the way you wanted us too.<</chat>>
<<chat "Lucas">>What on earth do you mean?<</chat>>
<<chat "Damion">>I know that you had her spend time with me because you wanted me to marry her so that I can be a family man like you and follow in your footsteps.<</chat>>
<<chat "Lucas">>Is it wrong for me to want my boy to find love?<</chat>>
<<chat "Damion">>It is just that you are always making me follow in your footsteps and I'm tired of it. I want to be free.<</chat>>
<<chat "Lucas">>I'm not forcing you to do anything. You are always free to do what you want so don't blame me for where you ended up. I am only looking out for you.<</chat>>
<<chat "Damion">>But you constantly force me to smith weapons and armor.<</chat>>
<<chat "Lucas">>I don't force you to do anything. I suggest that you do it and you do. IF you felt that I forced you then you are mistaken.<</chat>>
<<chat "Damion">>I know what you are all about. You want me to live your life.<</chat>>
<<chat "Lucas">>You are wrong Damion. You always have the choice to follow your own path. I just gave you some guidance but it was you that chose to follow instead of speaking up so don't blame me for your lack of confidence Damion. Man up and accept that you were wrong and try to be of a man about things instead of getting pissy with me.<</chat>>
<<chat "Damion">>I... Grrr. You are lying.<</chat>>
<<chat "Lucas">>I'm getting tired of your childish behavior Damion. You need to accept that you were the one who was wrong. Your lack of confidence is what led you to following this path.<</chat>>
Noticing how uncomfotable Damion is getting, you decide to add in.
<<if $Compassion > 1>>\
\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<<vicsad "<<print $Name>>">>Listen Lucas. I know this is a family issue and I don't mean to intrude but it is only natural for a son to look up to his father as a role model and thus when you tell him to do something, even if you don't mean it as a commend, it can still come off as one to a son or daughter.
You have been spending much of your time pressuring Damion into a lifestyle he was not comfortable with. Even if you didn't mean to do it, that is still how it has come off. Damion is not here to push his flaws on you or accuse you of being a bad father, he only wants you to realize that he is not happy with this life you have been guiding him toward.
He wants to be a man of his own and the constant guiding is leaving him feeling trapped. That is why he is here today and that is why he is calling out. It is a plead for help and he needs you to support him instead of push him away.<</vicsad>>
<<chat "Lucas">>Wow, that was very well put. I understand what you are saying and I can admit when I'm wrong. Boy... Damion, I am sorry. Your old man doesn't realize what he does sometimes and he does need to be put in his place from time to time. I never meant to make you feel trapped. I was only trying to help you find a path and the blacksmith life is all I know. Is ther any chance that you can forgive your old man?<</chat>>
<<chat "Damion">>Yeah I could and I'm sorry too. I should have said something. I just didn't want to disappoint you.<</chat>>
<<chat "Lucas">>The only way you could disappoint me is if you brought a man into your bed. I'd have to kill you for that.<</chat>>
They both begin laughing together for a few seconds before giving each other a big manly hug. Lucas then looks to you and says,
<<chat "Lucas">>You are one hell of a lady. Damion, I know that I said that I push you to do anything that you are not ready for, but you need to keep that one. If you don't then I might have too.<</chat>>
Damion chuckles before replying,
<<chat "Damion">>She is quite amazing but I would never assume that she is interested.<</chat>>
<<chat "Lucas">>Well you probably shouldn't talk about her like she isn't here.<</chat>>
<<chat "Damion">>Shit! You're right. I'm sorry <<print $Name>>. You have done so much for me today and I'm... really grateful. I know I said before that I'm not looking to settle down with anyone but I feel that I would hate myself forever if I didn't ask you... Would you like me to... court you.<</chat>>
<<chat "Lucas">>Court her? What are you? A quincy noble? Say it like a man.<</chat>>
<<chat "Damion">>Uh heh, Alright would you like to be with me? It would really mean the world to me if you said yes so what say you <<print $Name>>?<</chat>>
<span class="love2">[[(Romance) Agree to be with Damion|Cherlese Damion 4][$VK to 1;$DamionLove to 1;]]</span>
[[Respectfully decline|Cherlese Damion 4][$VK to 2;$DamionLove to -3;]]
\
<<else>>\
\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <rude>(Skill is too low.)</rude>
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<<vicsad "<<print $Name>>">>Hello Lucas. I can't help but notice that you both disagree about how he follows his path. He is a nice guy and really wants to choose his own path in life. Can you please let him do that?<</vicsad>>
<<chat "Lucas">>You seem to be under the same wrong impression that my son is. I have done nothing wrong here. I have only given my son support in something I thought he liked. It is not my fault if my son took this the wrong way. He will just need to man up and tell me next time. I can't read minds. Now I have plenty of orders to complete.<</chat>>
<<chat "Damion">>You're impossible to talk too.<</chat>>
<<chat "Lucas">>Wrong again. You just need to realize what is right in front of you boy. I can't teach you common sense. You learn that through experience.<</chat>>
Damion scoffs before turning to you and saying,
<<chat "Damion">>Thanks for trying to help me with my father but he just refuses to back down. I need to lay down for a while. Maybe I will see you tomorrow if you are still here. Good day to you lady <<print $Name>>.<</chat>>
He then rubs his head with both hands, obviously having a headache as he does bak into his hut.
[[Walk away|Cherlese Center][$DamionLove to -2]]
<</if>>\
\
<<else>>\
\
<<vic "<<print $Name>>">>I would love to go with you but there is much that I need to do before I head back to camp so I must bid you farewell and I wish you luck.<</vic>>
<<chat "Damion">>It is such a shame that I won't have you with me. I hope that I can do this. Thanks for all your help by the way. I should go speak with my father now, before I lose my confidence. Good day <<print $Name>>/<</chat>>
He then turns around and quickly walks away, toward the forge as you head to the village center.
[[Continue|Cherlese Center][$DamionLove to -2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<if $VK is 1>>\
\
<<vicsmile "<<print $Name>>">>Well we just met but I would be more than willing to give it a chance.<</vicsmile>>
<<chat "Damion">>You're right. I just feel like I falling quickly for you. I also owe you a great deal for helping be true to myself and find my own way in life.<</chat>>
<<vicsmile "<<print $Name>>">>I just told you what you needed to hear. The rest was all you.<</vicsmile>>
<<chat "Damion">>So modest. You did so much more than that.<</chat>>
<<chat "Lucas">>Enough of all this sappy shit! Why don't you take <<print $Name>> on a horseback ride? I'm sure she will love that. You can take my horse.<</chat>>
<<chat "Damion">>Would you be alright with that <<print $Name>>? We might be out for a long time so be sure to get everything ready for a long trip. Are you ready now or would you like some more time?<</chat>>
<<if $VKWIP is 1302>>\
[[(Leave village) Go with him now|Cherlese Damion 5][$VK to 1;$CherlQW += 1;]]
<<else>>\
<vk>WIP</vk> <nope>(Leave village) Go with him now</nope>
<</if>>\
[[Not now|Cherlese Damion 5][$VK to 2;$CherlQW += 1;]]
\
<<else>>\
\
<<vicsad "<<print $Name>>">>I really like you Damion but I'm not really ready to settle down just yet. I'm sorry.<</vicsad>>
<<chat "Damion">>Oh... I thought we could... I understand that you are not ready ready yet. I won't pressure you or anything.<</chat>>
<<chat "Lucas">>Damn. You two seemed so perfect for each other. That is so sad. Are you sure you don't want to give my son a chance?<</chat>>
<<chat "Damion">>Let's not pressure her. If she isn't ready then we must respect her decision.<</chat>>
<<chat "Lucas">>You're right son. Well if you ever change your mind then we will be here.<</chat>>
<<chat "Damion">>I.. need to go for a walk. Thank you for everything <<print $Name>> and I hope everything works out for you...<</chat>>
He then walks away as Lucas hollers,
<<chat "Lucas">>Damion my boy! It's alright. We'll find you someone! I promise!<</chat>>
Damion shakes his head as he continues walking off, clearly upset at the rejection. Lucas gives you a forced smile as he says,
<<chat "Lucas">>That boy. He does that often so don't worry your pretty head over that. I need to finish a few things here so if you will excuse me.<</chat>>
He then goes back to working on his sword.
[[Walk away|Cherlese Forge][$DamionLove to -3;$CherlQW += 1;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<if $VK is 1>>\
\
<<set $DamionLove to 3>>\
Go with him now.
\
<<else>>\
\
<<vic "<<print $Name>>">>I do have some things that I need to take care of before I leave but I'll be back.<</vic>>
<<chat "Damion">>Take your time <<print $Name>>. I will get everything ready and meet you at the bridge.<</chat>>
<<chat "Lucas">>Be sure to have fun you two.<</chat>>
<<vicsmile "<<print $Name>>">>I'm sure we will. Good day Lucas.<</vicsmile>>
[[Walk away|Cherlese Forge][$DamionLove to 2]]
<</if>>\
</center>\<center>\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlhouses">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
<<addclass "body" "cherlhousesan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlhousesn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
This is the alley, connecting the houses of the villagers to the village center. There are a bunch of houses lined up with a [[Inn|Cherlese Inn]] in between them.
<<if $VKWIP is 3928>>\
<<if $CherlQW < 3 and $MarieTransport is -1>>\
You can see Marie standing in the corner with her arms crossed, obviously still upset by your argument. Meanwhile the [[shady man|Cherlese Lowell][$VK to 10]] that she was chatting with, seems to be leaning against a building.
\
<<elseif $CherlQW < 3 and $MarieTransport is 0>>\
\
You can see the [[blonde woman|Cherlese Marie]] from earlier, chatting with a man in a robe.
\
<<elseif $CherlQW < 3 and $MarieTransport is 1>>\
\
You can see Marie standing in the corner with her arms crossed, waiting for you to chat with the [[shady man|Cherlese Lowell][$VK to 10]], leaning against a building.
\
<<elseif $MarieTransport > 1>>\
\
You can see a [[shady man|Cherlese Lowell][$VK to 10]], leaning against a building.
\
<</if>>\
<</if>>\
[[Head back to the village center|Cherlese Center]]
</center>\<center>\
<<if $CherlQW < 6>>\
<<addclass "body" "cherlinn">>\
<<else>>\
<<addclass "body" "cherlinnn">>\
<</if>>\
<<if $CurrentSong isnot "Inn1">>\
<<set $CurrentSong to "Inn1">>\
<<audio ":all" stop>>\
<</if>>\
This is the village inn, it has rooms, a dining room and a bar. Visitors come here to rest for the night. There seem to be many free rooms but the bar seems to have many people chatting and laughing. It seems very lively while the dining tables have very few people eating.
<<if $Monika_Chat isnot 1>>\
\
The [[waitress|Cherlese Monika]] is leaning against the wall, ignoring some of the customers that are calling to her.
\
<<elseif $VKWIP is 3854>>\
\
The [[waitress|Cherlese Monika]] is tending the diners while the owner [[Blaine|Cherlese Blaine][$VK to 100]] seems to be sitting at the front desk.
\
<<else>>\
\
The owner [[Blaine|Cherlese Blaine][$VK to 100]] seems to be sitting at the front desk.
<</if>>\
[[Leave Inn|Cherlese Houses]]
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<set $DamionLove to -5>>\
You approach Damion and he turns his eyes to you before staring back at the ground and saying,
<<chat "Damion">>What are you doing here?<</chat>>
<<vic "<<print $Name>>">>I just wanted to check up on you. See how you were doing. You disappeared on me.<</vic>>
<<chat "Damion">>Well I have been doing some thinking.<</chat>>
<<vicflirt "<<print $Name>>">>And what were you thinking about? Our time together maybe.<</vicflirt>>
<<chat "Damion">>I was.<</chat>>
<<vicflirt "<<print $Name>>">>Well if you want to do it again then you need only ask.<</vicflirt>>
<<chat "Damion">>I don't want to do it again... Ever! I know what you were doing. You bewitched me and stole something from me that I can't get back.<</chat>>
<<vic "<<print $Name>>">>What do you mean by "I bewitched you"? and I didn't steal anything.<</vic>>
<<chat "Damion">>You took my innocence. You make me lay with you and made me into a sinner. I can never be a proper husband to my true love now. I have been tainted by you.<</chat>>
<<if Trait_Hate is 1>>\
\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>So you are just going to blame me for that huh? Instead of taking responsibility for your own actions?<</vicangry>>
<<chat "Damion">>My actions?! You bewitched me. Took advantage of my kindness and made me into a sinner. It is all your fault.<</chat>>
<<vicangry "<<print $Name>>">>Bullshit! All I did was seduce you which is the same as inviting you to have sex. You are the one who agreed to do it. You alsom told me how great it was. Don't you dare place the blame of your guilty conscience on me! Man up and accept responsibilty for you own...<</vicangry>>
<<chat "Damion">>Shut up! Don't you dare tell me to man up! My father tells me that shit al the time and I won't have some harlot tell me that!<</chat>>
<<if $Intimidation > 0>>\
<Intim>(Intimidation <<print $Intimidation>>/1)</Intim>
<<vicangry "<<print $Name>>">>Well if you manned up instead of being a little whiney bitch then maybe he wouldn't have to tell you that.<</vicangry>>
<<chat "Damion">>You are nothing but a harlot!<</chat>>
<<vicangry "<<print $Name>>">>Is that the best you got?<</vicangry>>
<<chat "Damion">>Just... Leave me alone. You ruined everything.<</chat>>
He then places both of his hands on his head then stares at the ground. Realizing that he has nothing more to say, you turn around and walk away.
\
<<else>>\
\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/3)</Intim> <rude>(Skill is too low.)</rude>
<<vicangry "<<print $Name>>">>Well if you manned up instead of being a little whiney bitch then maybe he wouldn't have to tell you that.<</vicangry>>
<<chat "Damion">>You are nothing but a harlot!<</chat>>
<<vicangry "<<print $Name>>">>Is that the best you got?<</vicangry>>
<<chat "Damion">>Just... Leave me alone. You ruined everything.<</chat>>
He then places both of his hands on his head then stares at the ground. Realizing that he has nothing more to say, you turn around and walk away.
<</if>>\
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>Why are you blaming me for that? I didn't do anything wrong.<</vicsad>>
<<chat "Damion">>You twisted my mind and made me lay with you.<</chat>>
<<vicsad "<<print $Name>>">>That wasn't my intention. I just wanted to be with you. You seemed special.<</vicsad>>
<<chat "Damion">>I... I don't know what to feel anymore. All I know is that I should never have layed with a woman I am not married too. I am a sinner now.<</chat>>
<<vicsad "<<print $Name>>">>Well I'm sorry that you didn't enjoy it.<</vicsad>>
<<chat "Damion">>No... it wasn't that I didn't enjoy because I did. I just wasn't ready to do that. Maybe I am making more out of this then I need too. I just need to lay down for a while.<</chat>>
<<vic "<<print $Name>>">>I hope you will be alright.<</vic>>
<<chat "Damion">>I will. Don't worry about me. I'm a strong guy. Now I must go. Have a good night. If you need somewhere to sleep then you can try the inn past the city center. It doesn't have the nicest people there but it's clean.<</chat>>
<<vicsmile "<<print $Name>>">>I might just do that. Good night Damion. I hope you don't have any hard feeling toward me.<</vicsmile>>
<<chat "Damion">>I don't... I just need some time alone to collect myself. Take care.<</chat>>
He then turns around and walks away as you do the same.
<</if>>\
<</if>>\
[[Cherlese Forge]]
</center>\<center>\
<<if $VK is 1>>\
\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlchurch">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlchurchan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<vic "<<print $Name>>">>Okay, I'll do it but after I return with this dagger then you will let me enter the church and speak with your leader right?<</vic>>
<<chat "Neill">>Absolutely. You have my word. Now bring me that dagger.<</chat>>
[[Walk away|Cherlese Church][$Neill_Dagger to 1]]
\
<<elseif $VK is 2>>\
\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlchurch">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlchurchan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<vicangry "<<print $Name>>">>I'm not going to steal for you. I'm not a thief.<</vicangry>>
<<chat "Neill">>You must not want to see our leader then. Oh well.<</chat>>
<<vic "<<print $Name>>">>Can't you ask for an honest request? Something I can do.<</vic>>
<<chat "Neill">>Hmm, well there is something you can do.<</chat>>
<<vic "<<print $Name>>">>What do you need me to do?<</vic>>
<<chat "Neill">>Simple, you and I, head inside and you give me a blowjob? After you're done then you can stay there and chat with our leader all you want. How about it?<</chat>>
<<vic "<<print $Name>>">>A blowjob?<</vic>>
<<chat "Neill">>Wow, you really are young if you never heard the term. It means that you suck my dick. Do that and you can speak with our leader.<</chat>>
<span class="love">[[(Blowjob) Agree to suck his penis|Cherlese Neill 2][$VK to 3]]</span>
[[Refuse|Cherlese Neill 2][$VK to 4]]
\
<<elseif $VK is 3>>\
\
<<addclass "body" "cherlbarracks">>\
<<vic "<<print $Name>>">>Okay I'll... I'll do it.<</vic>>
<<chat "Neill">>Really? Good girl. Let's not waste any time. Come in.<</chat>>
He then leads you into the church then through the council room, to the barracks which happens to be empty. He pulls you to the center of the room before saing to you,
<<chat "Neill">>Take off your clothes.<</chat>>
<<vicsad "<<print $Name>>">>Wait, you said I just had to suck your penis.<</vicsad>>
<<chat "Neill">>Well I'm telling you right now to take off your clothes so hurry up before I take them off for you and I won't be gentle.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh no. If I take off my clothes then he is going to have sex with me but if I don't do it then he will hurt me. Damn it! How could I have been so stupid? I can't leave now, can I? Surely he won't let me. Am I truly trapped here ?//<</vict>>
[[Take off your clothes|Cherlese Neill 3][$VK to 1;$Clothing to "Nude";]]
[[Run away|Cherlese Neill 3][$VK to 2]]
\
<<elseif $VK is 4>>\
\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlchurch">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlchurchan">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
<<vicangry "<<print $Name>>">>No. I would never do such a thing. How could you ask me that?<</vicangry>>
<<chat "Neill">>God, you are such a boring bitch! Why are you wasting my time? Get lost! I have duties to attend to and would rather not waste any more time yapping with you.<</chat>>
He then waves you off as he continues guarding the door to the church.
[[Walk away|Cherlese Church][$Neill_Ignore to 1]]
<</if>>\
</center>\.
<<if $Testee isnot 1>>\
<<set $Testee to 0>>\
<<set $LongWeiCherl to 0>>\
<<set $AmazonChat to 0>>\
<<set $Bartram_Join to 0>>\
<<set $BartSex to 0>>\
<<set $ProstSex to 0>>\
<<set $Lucas_Join to 0>>\
<<set $BartramJoin to 0>>\
<<set $FinnJoin to 0>>\
<<set $DamionLove to 0>>\
<<set $MarieTransport to 0>>\
<<set $LucasRequest to 0>>\
<<set $LowellSex to 0>>\
<<set $LowellVirgin to 0>>\
<<set $TysonQW to 0>>\
<<set $Neill_Dagger to 0>>\
<<set $ElinJuliet_Chat to 0>>\
\
<<set $WaltPic12 to '<img src="images/npc/walter/sad1.webp" width="130px" height="130px"/>'>>\
\
<<set $MargPic to '<img src="images/npc/margaret/1.webp" width="130px" height="130px"/>'>>\
<<set $MargPic2 to '<img src="images/npc/margaret/2.webp" width="130px" height="130px"/>'>>\
<<set $MargPic3 to '<img src="images/npc/margaret/3.webp" width="130px" height="130px"/>'>>\
<<set $MargSmile to '<img src="images/npc/margaret/smile1.webp" width="130px" height="130px"/>'>>\
<<set $MargAngry to '<img src="images/npc/margaret/angry1.webp" width="130px" height="130px"/>'>>\
<<set $MargSad to '<img src="images/npc/margaret/sad1.webp" width="130px" height="130px"/>'>>\
<<set $MargSpear to '<img src="images/npc/margaret/spear1.webp" width="130px" height="130px"/>'>>\
\
<<set $JuliPic to '<img src="images/npc/juliet/1.webp" width="130px" height="130px"/>'>>\
<<set $JuliPic2 to '<img src="images/npc/juliet/2.webp" width="130px" height="130px"/>'>>\
<<set $JuliPic3 to '<img src="images/npc/juliet/3.webp" width="130px" height="130px"/>'>>\
<<set $JuliNude to '<img src="images/npc/juliet/nude.webp" width="130px" height="130px"/>'>>\
\
<<set $AidenPic to '<img src="images/npc/cherlese/aiden1.webp" width="130px" height="130px"/>'>>\
<<set $AidenPic2 to '<img src="images/npc/cherlese/aiden2.webp" width="130px" height="130px"/>'>>\
<<set $AidenPic3 to '<img src="images/npc/cherlese/aiden3.webp" width="130px" height="130px"/>'>>\
\
<<set $DylPic to '<img src="images/npc/crimson/dylon1.webp" width="130px" height="130px"/>'>>\
<<set $DylPic2 to '<img src="images/npc/crimson/dylon2.webp" width="130px" height="130px"/>'>>\
<<set $DylPic3 to '<img src="images/npc/crimson/dylon3.webp" width="130px" height="130px"/>'>>\
\
<<set $MariePic to '<img src="images/npc/marie/1.webp" width="130px" height="130px"/>'>>\
<<set $MariePic2 to '<img src="images/npc/marie/2.webp" width="130px" height="130px"/>'>>\
<<set $MarieSmile to '<img src="images/npc/marie/smile1.webp" width="130px" height="130px"/>'>>\
<<set $MarieSad to '<img src="images/npc/marie/sad1.webp" width="130px" height="130px"/>'>>\
<<set $MarieAngry to '<img src="images/npc/marie/angry1.webp" width="130px" height="130px"/>'>>\
<<set $MarieNude to '<img src="images/npc/marie/nude.webp" width="130px" height="130px"/>'>>\
\
<<set $MerlinPic to '<img src="images/npc/cherlese/merlin.webp" width="130px" height="130px"/>'>>\
\
<<set $MonikaPic to '<img src="images/npc/monika/1.webp" width="130px" height="130px"/>'>>\
<<set $MonikaPic2 to '<img src="images/npc/monika/2.webp" width="130px" height="130px"/>'>>\
\
<<set $BartramPic to '<img src="images/npc/cherlese/bartram.webp" width="130px" height="130px"/>'>>\
\
<<set $HaraldPic to '<img src="images/npc/cherlese/harald1.webp" width="130px" height="130px"/>'>>\
<<set $HaraldPic2 to '<img src="images/npc/cherlese/harald2.webp" width="130px" height="130px"/>'>>\
\
<<set $LongPic to '<img src="images/npc/spoiler/longwei/1.webp" width="130px" height="130px"/>'>>\
<<set $LongPic2 to '<img src="images/npc/spoiler/longwei/2.webp" width="130px" height="130px"/>'>>\
\
<</if>>\<center>\
<<if $VK is 1>>\
<<addclass "body" "cherlbarracks">>\
Realizing that you have no choice, you begin taking off your clothes as he runs his hands across your body, touching you all over. Despite this, you continue undressing until you are completely nude in front of him. He then pushes you against the wall and runs his hand between your legs as he brings his face to yours and says,
<<chat "Neill">>You have a nice pussy. Maybe I should fuck it instead.<</chat>>
<<vicsad "<<print $Name>>">>Please don't. I just want to do what we agreed.<</vicsad>>
<<chat "Neill">>Well I'm thinking of fucking your pussy instead, maybe you can change my mind.<</chat>>
<<vicnude "<<print $Name>>">>What do I need to do?<</vicnude>>
<<chat "Neill">>Get on your knees and beg me to let you suck my dick.<</chat>>
<<if $Vag is 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is so degrading but I have no choice. If I don't do this then he will take my virginity and I can't lose it this way. It needs to be with the man I love, not this... monster.//<</vict>>
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This is so degrading but I have no choice. If I don't do this then he will have sex with me and might even get me pregnant and I don't want to mother the child of this monster.//<</vict>>
<</if>>\
Realizing that you have no choice, you do as he says and drop to your knees before begging,
<<vicnude "<<print $Name>>">>Can I suck your dick?<</vicnude>>
<<chat "Neill">>You have to do much better than that.<</chat>>
<<vicnude "<<print $Name>>">>May I please suck your dick?<</vicnude>>
He then chuckles before backing 6 feet away from you and pulling down his pants, exposing his errect penis.
<<if settings.sex is true>>\
[img[images/sex/nude/m3.webp]]
<<else>>\
<</if>>\
<<chat "Neill">>Now I want you to crawl over here on your hands on knees while begging me to let you suck my dick.<</chat>>
You slowly nod then drop to your knees and slowly crawl up to him while keeping eye contact and saying,
<<vicnude "<<print $Name>>">>Can you please let me suck your dick?<</vicnude>>
He chuckles as he hold his penis in his hand, shaking it up & down while saying,
<<chat "Neill">>I'm a nice guy so I'll let you suck it. Come on sweet cheeks.<</chat>>
You scoff at his comment before raising your head, moving your face closer to his penis. As your lips are right in front of his penis, he pulls it way from you and says,
<<chat "Neill">>Come on girl. If you want it then you have to reach out for it.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe this asshole is doing this. He is treating me like an animal but I need to do what he says. I have no choice.//<</vict>>
Despite feeling enraged at his behavior, you reach your mouth and and continuously try to suck his dick as he pulls it away. This game of his, lasts for 20 seconds before he grabs your head with both hands and roughly pulls it to his penis. Knowing what he wants, you open your mouth and allow his penis inside.
You feel his penis force it's way down your throat, causing you to gag as you choke on his penis. Despite your obvious discomfort, he begins rapidly ramming his penis dow your throat as you try to pull yourself away. He holds onto your head firmly as he continues to throat fuck you violently.
<<if settings.sex is true>>\
[img[images/sex/bj/throat1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't breath! Why is he doing this? Let me go! Please let me go!//<</vict>>
He slams hios penis in your throat, causing your throat to get sore and your gag reflex to go wild, so much that you puke out your own saliva, coating his balls in your spit as tears stream down your cheeks. He moans loudly as he violently fucks your throat while you close your eyes, praying for it to be over.
<<if settings.sex is true>>\
[img[images/sex/bj/throat2.webp]]
<<else>>\
<</if>>\
After a few more seconds, he rams his penis down your throat but doesn't pull it back out. You then feel a liquid pouring down your throat as he penis throbs in your mouth. He then thrust his hips a few more times, milking his penis in your throat. You sit motionless, waiting for it to be over which it luckily does.
The mercenary slowly pulls his penis out of your mouth then sits on a nearby bed, catching his breath. Feeling your body grow numb, you slowly drop to the floor as your head grows lighter by the second...
[[Rest|Cherlese Merc Whore][$VK to 1;$BJ += 1;]]
\
<<elseif $VK is 2>>\
\
<<addclass "body" "cherlcouncil">>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't just let him do this to me! I need to run while I have the chance.//<</vict>>
You quickly run for the room before sprinting into the hallway. You then run for the front door as the mercenary gives chase. The front door suddenly open as another mercenaries walks into the church. He takes one look at you and freezs in place before the one chasing you says,
<<chat "Neill">>Gil! Stop that bitch!<</chat>>
<<if $Guile > 2>>\
<Guile>(Guile <<print $Guile>>/3)</Guile>
Realizing that you can't slip around beside him, you quickly run to him then as you get close, you drop to the floor and slide between his legs which seems to catch him off guard. Unable to react quick enough he freezes for a second as the other bumps into him, causing them both to fall to the ground, giving you enough time to escape from the church.
[[Continue|Cherlese Church][$Neill_Ignore to 1]]
\
<<else>>\
\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/3)</Guile> <rude>(Skill is too low.)</rude>
Still determined to escape you run at the mercenary and try to quickly slip beside him but his reaction is too quick. He grabs you with both arms, lifting you up in a bear like hug. He then looks to the other merc and says,
<<chat "Gil">>Aww, did you get this treat for me Neill?<</chat>>
<<chat "Neill">>That one is actualy mine but you can borrow her after I am done with her.<</chat>>
<<chat "Gil">>And take your sloppy seconds? No way Neill. I caught her. She is mine.<</chat>>
<<chat "Neill">>How about we share this prize instead?<</chat>>
<<chat "Gil">>Only if I get her pussy.<</chat>>
<<chat "Neill">>We can arrange that. Now lets get her back to the barracks before the boss sees us. He is such a boring sack of shit.<</chat>>
<<chat "Gil">>Yeah, he wants us to respect the villagers. I'll do that when all the women in the village worship my dick. I don't trust any woman that doesn't have my cum leaking from her pussy.<</chat>>
<<chat "Neill">>So you respect Mokika?<</chat>>
<<chat "Gil">>On second thought... No. Let's quit yabbing and have some fun with our new toy.<</chat>>
<<if $Trait_Hate is 1>>\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>Let me go, you lumbering brute!<</vicangry>>
<<chat "Gil">>Oh she has some fight in her, good. I like whe they fight back.<</chat>>
<<vicangry "<<print $Name>>">>Maybe if your mother fought back then we all wouldn't be stuck with an ugly sack of shit like you.<</vicangry>>
The first merc begins chuckling as the one you insulted, gets noticably angry.
<<chat "Gil">>Keep talking shit and I will show you why I am called the bruiser.<</chat>>
<<vicangry "<<print $Name>>">>Let me guess, everytime you fall on your stupid face, you cry about your boo boos.<</vicangry>>
He then tightes his grip on you, crushing you before saying,
<<chat "Gil">>Enough talking bitch! If I wanted to hear a woman talk then I'll just break her arm.<</chat>>
He then lifts you toward the barrack before guiding you inside as the other one follows while still laughing.
[[Continue|Cherlese Merc Whore][$VK to 2;$Health -= 30;]]
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>Please let me go. I didn't do anything to any of you. I just want to leave. I promise that I won't tell anyone about this.<</vicsad>>
<<chat "Gil">>But where is the fun in that? I want you screaming to all the people, telling them about the amazing night you had and how big my cock is. Now stop talking. If I wanted to hear a woman talking then I break her arm.<</chat>>
He then lifts you toward the barracks before guiding you inside as the other one follows.
[[Continue|Cherlese Merc Whore][$VK to 3]]
<</if>>\
<</if>>\
\
<<elseif $VK is 3>>\
\
\
<<elseif $VK is 4>>\
\
<</if>>\
</center><center>\
<<if $CherlQW < 6>>\
<<addclass "body" "cherlinn">>\
<<else>>\
<<addclass "body" "cherlinnn">>\
<</if>>\
<<if $Monika_Chat isnot 1>>\
\
<<set $Monika_Chat to 1>>\
You approach the waitress and she looks you over before scoffing and saying,
<<moni "Monika">>Ugh, what do you want?<</moni>>
<<vic "<<print $Name>>">>I wanted to know what you have on order.<</vic>>
<<moni "Monika">>We have food and drinks. What do you want?<</moni>>
<<vic "<<print $Name>>">>What kind of food?<</vic>>
<<moni "Monika">>Food that you eat... Do I need to fucking explain it to you?<</moni>>
<<if $Trait_Hate is 1>>\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>Listen here bitch. I didn't come over here to listen to your attitude. I want some food and you are here to serve it to me so cut the attitude and tell me what is on order.<</vicangry>>
<<moni "Monika">>Who are you calling bitch? You dirty little cunt!<</moni>>
<<vicangry "<<print $Name>>">>Well obviously you. You fithy skank!<</vicangry>>
<<moni "Monika">>Rat faced bitch!<</moni>>
<<chat "Blaine">>Whoa, whoa, Monika, please don't argue with the customer. We are not like Margaret's little tavern. This is not a place of fighting, just fun, welcoming energy.<</chat>>
<<moni "Monika">>I would never argue with the customers. She was just getting an attitude with me and I tried to calm her.<</moni>>
<<vicangry "<<print $Name>>">>That is a lie! She was the one giving me an attitude.<</vicangry>>
<<chat "Blaine">>Oh well, I apologize on her behalf. She is a lovely lady and must be having a bad day, if she was acting snappy. I am so sorry, new visiter. My name is Blaine and I am the owner of this fine inn. Here, we strive for excellence. Is there anything that we can get for you today?<</chat>>
<<vic "<<print $Name>>">>I was asking her what was on order before she gave me an attitude.<</vic>>
<<chat "Blaine">>I apologize again for that. I'm sure she didn't mean it. We have a vegatable stew, bread and beans and a rack of lamb. For drinks, we have ale, mead and spirits. Just the thing to keep you on your feet. We also have a special brew called Dragon's Fury which can give you the strength of two men. So what can we interest you in?<</chat>>
[[Order meal|Cherlese Inn Menu]]
[[Walk away|Cherlese Inn][$Monika_Dom to -2]]
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vic "<<print $Name>>">>It seems that you are misunderstanding me. I wanted to know what types of food that I can order.<</vic>>
<<moni2 "Monika">>Food that you shove into that ugly mouth of yours.<</moni2>>
<<vicsad "<<print $Name>>">>Why are you so agressive. I haven't done anything to you.<</vicsad>>
<<moni2 "Monika">>Aww, how sad. Am I supposed to feel sorry for you? Well I don't so why don't you get lost before I lose my patience?<</moni2>>
<<chat "Blaine">>Monika, are you arguing with the customer. We are not like Margaret's little tavern you know. This is not a place of shouting or fighting, just fun, welcoming energy.<</chat>>
<<moni "Monika">>I would never argue with the customers. She was just harrassing me and I was tring to calm her.<</moni>>
<<vicsad "<<print $Name>>">>But I didn't...<</vicsad>>
<<if $Melee > 1>>\
\
<melee>(Melee <<print $Melee>>/2)</melee>
The Monika quickly lifts her foot and kicks you in your left shin, causing you to wince in pain as the inn owner. who seems to have not seen what Monika did due to the table blocking his view, says to you in a concerned tone,
<<chat "Blaine">>Are you okay miss?<</chat>>
You look to Monika who gives you a deathly stare, causing your heart to sink before your anger begins replacing the fear as she says,
<<moni "Monika">>It looks like you bumped into that leg of the table. You should really watch where you are going... <</moni>>
You quickly lift your leg and kick her in her leg, hard enough to trip her, causing her to land on her face. You then look down to her and say,
<<vicangry "<<print $Name>>">>wow this floor seems really dangerous. It looks like you hurt yourself too. You should really watch your step.<</vicangry>>
<<moni2 "Monika">>You fucking bitch! I'll make you pay for this!<</moni2>>
<<chat "Blaine">>I don't know what is going on with you two but please do not fight in my inn or I will have to have you both leave.<</chat>>
<<moni2 "Monika">>It was all her fault. She attacked me...<</moni2>>
<<vicangry "<<print $Name>>">>Lying bitch!<</vicangry>>
<<chat "Blaine">>Enough, you two! Monika can you fetch some of the wine from the cellar?<</chat>>
<<moni2 "Monika">>Fine, but this isn't over, you rat faced bitch.<</moni2>>
Monika then turns around and storms off as Blaine turns to you and says,
<<chat "Blaine">>I appologize for any inconvenience. I want all patrons to feel welcome here so please try and enjoy yourself. Have a fre drink on the house.<</chat>>
He then hands you a bottle of Dragon's Fury that you accept.
[[Walk away|Cherlese Inn][$Monika_Dom to -2;$Blaine_Gift to 1;$Item_Fury += 1;]]
\
<<else>>\
\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/3)</melee> <rude>(Skill is too low.)</rude>
The Monika quickly lifts her foot and kicks you in your left shin, causing you to wince in pain as the inn owner. who seems to have not seen what Monika did due to the table blocking his view, says to you in a concerned tone,
<<chat "Blaine">>Are you okay miss?<</chat>>
You look to Monika who gives you a deathly stare, causing your heart to sink before she says,
<<moni "Monika">>It looks like you bumped into that leg of the table. You should really watch where you are going. Now I remember you saying that you were leaving right?...Right?<</moni>>
Her stare is so cold that you can't help but feel fear fill your heart as you slowly back away and say,
<<vicsad "<<print $Name>>">>I should...really go. Good day.<</vicsad>>
You then slowly back away from her as the inn Blaine asks,
<<chat "Blaine">>Are you feeling alright?<</chat>>
<<moni2 "Monika">>I think she is just crazy. Ignore her.<</moni2>>
Feeling terrified of her, you quickly turn around and walk away.
[[Walk away|Cherlese Inn][$Monika_Dom to 1]]
<</if>>\
<</if>>\
\
<<elseif $Monika_Dom is 1>>\
\
As soon as you approach Monika, she immediately walks up to you with a stare that sends shivers down your spine. She slowly wraps her hand around your neck and says,
<<moni2 "Monika">>What do you think you are doing back here bitch?<</moni2>>
\
<<elseif $Monika_Dom < 0>>\
\
<</if>>\
</center>\<center>\
<<if $CherlQW < 6>>\
<<addclass "body" "cherlinn">>\
<<else>>\
<<addclass "body" "cherlinnn">>\
<</if>>\
<<if $CherlInnJob is -1>>\
\
You approach Blaine and he gives you a scowl before saying,
<<chat "Blaine">>Why have you returned? I am still upset with you over your behavior but I am still willing to serve you as long as you don't cause any further trouble. Is there something you want? Maybe a drink. If not then I must get back to my duties.
[[Order meal|Cherlese Inn Menu]]
[[Walk away|Cherlese Inn]]
\
<<elseif $Blaine_Chat isnot 1>>\
\
<<set $Blaine_Chat to 1>>\
You approach Blaine and he gives you a smile before saying,
<<chat "Blaine">>Hello again, I'm sorry about the trouble you experienced earlier. I never want any of my customers feeling uneasy here. This is a welcoming place for all to come and enjoy themselves. Speaking of which, is there anything you need? Maybe a drink to help relax yourself?<</chat>>
<<vic "<<print $Name>>">>I'm not sure, what drinks do you have?<</vic>>
<<chat "Blaine">>We have ale, mead, spirits and even our own brew, Dragon's Fury. A drink that will light a fire under your ass... Oops, please forgive my foul language.<</chat>>
<<vicsmile "<<print $Name>>">>It is quite alright. Is there anything interesting to do in village?<</vicsmile>>
<<chat "Blaine">>We have a lot of things. We have a huge flower meadow outside of the village. We have one of the biggest springs in all of thorodan. We used to have festivals before the mercs showed up but I'm hoping in time we will be able to get them to enjoy our way of life and truly join our village as welcome residents.<</chat>>
<<vic "<<print $Name>>">>You really think that the mercenaries would behave themselves and treat people here with respect?<</vic>>
<<chat "Blaine">>I do. When you share love and kindness then others will absorb it into their hearts and become better people for it.<</chat>>
<<if $Trait_Hate is 1>>\
\
<info>Trait</info>: <rude2>Hate</rude2>
<<vic "<<print $Name>>">>You really think that the mercenaries would behave themselves and treat people here with respect?<</vic>>
<<chat "Blaine">>I think if given the chance then anyone can get along with their neighbor. You seem like a good sort so I'm curious if you are in search for some coin?<</chat>>
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsmile "<<print $Name>>">>Sharing your kindness to fill others with said kindness... That sounds like a lovely way to live life.<</vicsmile>>
<<chat "Blaine">>I'm glad that you agree. You will fit in perfectly here. I can tell. Speaking of fitting in, are you in search for some coin?<</chat>>
<</if>>\
<<vic "<<print $Name>>">>I might be, what do you have in mind?<</vic>>
<<chat "Blaine">>My current waitress has been...distracted of late and hasn't really been tending to the customers like she should so I would like to know if you would be interested in working for me as a waitress. All you have to do is tend the customers whenever they need anything.
If they order something then you let me know and I will get what they need together before passing it onto you to deliver. The pay is 5 gold per hour but you can also earn tips if you smile at the customers and make them feel welcome. Judging by how beautiful you are, I would say that you should get lots of tips.
So what do you say? Does that sound like something you would be interested in doing?<</chat>>
<<if $CherlQW < 6>>\
<<if $CherlInnJob is 0>>\
[[Ask about waitress job|Cherlese Blaine 2][$VK to 1]]
<<elseif $CherlInnJob is 1>>\
[[Work as a waitress|Cherlese Blaine 2][$VK to 4;$CherlInnShift += 1;]]
<<elseif $CherlInnJob > 1 and $CherlInnShift < 3>>\
[[Start your shift|Cherlese Blaine 2][$VK to 5;$CherlInnShift += 1;$CherlQW += 1;]]
<</if>>\
<<else>>\
<nope>Work as waitress</nope> <red>(Too late to do that.)</red>
<</if>>\
[[Not interested|Cherlese Blaine][$VK to 2]]
\
<<elseif $VK is 1>>\
\
\
<<elseif $VK is 2>>\
\
<<vicsad "<<print $Name>>">>That doesn't sound like something I would be very good at and I have a lot of other things to do today.<</vicsad>>
<<chat "Blaine">>I'm sorry to hear that. Such a beautiful woman like yourself would make an amazing waitress. Please take some time to think it over. If you change your mind then I will be here.<</chat>>
[[Order meal|Cherlese Inn Menu]]
[[Walk away|Cherlese Inn]]
\
<<elseif $VK is 3>>\
\
\
<<else>>\
\
As you approach Blaine, he gives you a smile before saying,
<<chat "Blaine">>Good to see you again. Is there anything you need?<</chat>>
<<if $CherlQW < 6>>\
<<if $CherlInnJob is 0>>\
[[Ask about waitress job|Cherlese Blaine 2][$VK to 1]]
<<elseif $CherlInnJob is 1>>\
[[Work as a waitress|Cherlese Blaine 2][$VK to 4;$CherlInnShift += 1;]]
<<elseif $CherlInnJob > 1 and $Cherl_Shift3 isnot 1>>\
[[Start your shift|Cherlese Blaine 2][$VK to 5;$CherlInnShift += 1;$CherlQW += 1;]]
<</if>>\
<<else>>\
<nope>Work as waitress</nope> <red>(Too late to do that.)</red>
<</if>>\
[[Walk away|Cherlese Inn]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlinn">>\
[[Leave|Cherlese Inn]]
<tier0>Healing Poultice</tier0>
<img src="images/items/misc/poultice.webp" height="500px">
<pink2>(+50 Health) Heals wounds overtime.</pink2>
These poultices are used by all people for healing wounds. They don't heal instantly but should mend all wounds over time.
<<if $Gold >= 10>>\
(<gold><<print $Gold>></gold>/<gold>10 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>10 Gold</gold>)
<</if>>\
<<if $Poultice > 4>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Skill Poultice|Day2 Shop][$Peyton_Rel -= 10;$Poultice to 1;$Gold -= 10;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier1>Spirits</tier1>
<img src="images/items/misc/spirits.webp" height="500px">
A special drinking mix which invigorates the drinker while leaving them a bit rowdy. Temporarily increasing <intim>Intimidation</intim> for a short time.
<intim>Intimidation + 1</intim> <info>(For a short time after consuming)</info>
<<if $Gold >= 5>>\
(<gold><<print $Gold>></gold>/<gold>5 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>5 Gold</gold>)
<</if>>\
<<if $Item_Spirits > 0>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 5>>\
[[Purchase Spirits|Cherlese Inn Menu][$Peyton_Rel -= 5;$Item_Spirits to 1;$Gold -= 5;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier4>Dragon's Fury</tier4>
<img src="images/items/misc/fury.webp" height="500px">
A special brew of the Cherlese Inn. This spice infused beverage is said to give the drinker the strength of 5 men.
<melee>Melee + 1</melee> <info>(For a short time after consuming)</info>
<<if $Gold >= 5>>\
(<gold><<print $Gold>></gold>/<gold>5 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>5 Gold</gold>)
<</if>>\
<<if $Item_Fury is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Dragon's Fury|Cherlese Inn Menu][$Peyton_Rel -= 5;$Item_Fury += 1;$Gold -= 5;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
<tier4>Dragon Coin</tier4>
<img src="images/items/misc/dcoin.webp" height="500px">
A silver coin with gold finishing with a carving of a dragon on it. It seems to be a well forged coin of eastern origin.
<<if $Gold >= 10>>\
(<gold><<print $Gold>></gold>/<gold>10 Gold</gold>)
<<else>>\
(<red><<print $Gold>></red>/<gold>10 Gold</gold>)
<</if>>\
<<if $Item_DCoin is 1>>\
<red>(Sold Out)</red>
<<elseif $Peyton_Rel >= 10>>\
[[Purchase Dragon Coin|Cherlese Inn Menu][$Peyton_Rel -= 10;$Item_DCoin to 1;$Coin += 1;$Gold -= 10;]]
<<else>>\
<red>Can't afford to purchase this.</red>
<</if>>\
[[Leave|Cherlese Inn]]
</center>\<center>\
<<if $CherlQW < 6>>\
<<addclass "body" "cherlinn">>\
<<else>>\
<<addclass "body" "cherlinnn">>\
<</if>>\
<<if $VK is 1>>\
\
<<vic "<<print $Name>>">>Do you still have that waitress job available?<</vic>>
<<chat "Blaine">>Why yes I do. Are you interested?<</chat>>
[[Yes I am|Cherlese Blaine 2][$VK to 4;$CherlInnJob is 1]]
[[Not interested|Cherlese Blaine][$VK to 2]]
\
<<elseif $VK is 2>>\
\
About him
\
<<elseif $VK is 3>>\
\
About Waitress
\
<<elseif $VK is 4>>\
\
<<vic "<<print $Name>>">>Yes, I would like the job.<</vic>>
<<chat "Blaine">>Perfect. I'm sure that you will do just fine. I will explain the job to you again, just in case you forgot or missed something I said earlier. All you have to do is tend the customers whenever they need anything. If they order something then you let me know and I will get what they need together before passing it onto you to deliver.
The pay is 5 gold per hour but you can also earn tips if you smile at the customers and make them feel welcome. Judging by how beautiful you are, I would say that you should get lots of tips. If you are ready to start now then I can get you set up. If you need some time then you can get whatever you need done and come back.<</chat>>
[[Start your shift|Cherlese Blaine 2][$VK to 5;$CherlInnShift to 1;$CherlQW += 1;]]
[[Walk away|Cherlese Inn]]
\
<<elseif $VK is 5>>\
\
<<if $CherlInnShift is 1>>\
\
<<set $CherlInnJob to 2>>\
<<vic "<<print $Name>>">>I am ready to work as a waitress.<</vic>>
<<chat "Blaine">>Perfect. I want you to grab that broom and sweep around the walls. Try not to get in any customer's path. I just need you to focus on cleaning.<</chat>>
<<vicsad "<<print $Name>>">>So I just clean for the rest of the day? Do I still need to get things for customers?<</vicsad>>
<<chat "Blaine">>You won't be cleaning all day. The only reason I need you to go this is because my other waitress can't really clean much because she suffers from allergies.<</chat>>
<<vic "<<print $Name>>">>So she doesn't do any cleaning?<</vic>>
<<chat "Blaine">>No, she told me that it makes her sneeze too much and I care about my staff.<</chat>>
<<vic "<<print $Name>>">>Okay, but what do I do if the customers need me to fetch them food or something?<</vic>>
<<chat "Blaine">>Either tell Monika or myself and we will handle it. Just focus on cleaning.<</chat>>
<<vic "<<print $Name>>">>Alright.<</vic>>
You then grab onto the broom then walk toward the nearby wall and start sweeping the food crumbs and wooden chips on the floor while trying your best to be as thorough as possible. You follow the wall as you continue sweeping until you hear someone say,
<<chat "Ungus">>Oh hey, are you a new waitress?<</chat>>
<<vic "<<print $Name>>">>Uhh yeah, I am.<</vic>>
<<chat "Ungus">>Oh that's great. You are very beautiful. Are you available?<</chat>>
<<vic "<<print $Name>>">>Not right now. I need to sweep the floor but you can ask Blaine to take your order.<</vic>>
<<chat "Ungus">>Take my order? I think you misunderstand me. I wanted to know if you were available to join me in my room. Monika has been extra bitchy today and you don't seem like a bitch so I was thinking that you might be available for some fun in my room. I have gold.<</chat>>
<<vicsad "<<print $Name>>">>Oh... You think that...<</vicsad>>
Monika then shoves you to the side before saying to the man,
<<moni "Monika">>Don't waste your breath on this dumb bitch. She was only hired to clean up the place. She isn't here for anything else.<</moni>>
<<if $Melee > 1>>\
<melee>(Melee <<print $Melee>>/2)</melee> <span class="melee">[[Shove her back|Cherlese Waitress][$VK to 1;$Monika_Dom to 2;]]</span>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/2)</melee> <nope>Shove her back</span> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<if $Intimidation > 1>>\
<Intim>(Intimidation <<print $Intimidation>>/2)</Intim> <span class="intim">[[Stand up to her|Cherlese Waitress][$VK to 2;$Monika_Dom to 2;]]</span>
<<else>>\
<intim>(Intimidation</intim> <red><<print $Intimidation>></red><intim>/3)</intim> <nope>Stand up to her</nope> <rude>(Skill is too low.)</rude>
<</if>>\
[[Remain Silent|Cherlese Waitress][$VK to 3;$CherlInnJob to 2;$Monika_Dom to 2;]]
\
<<elseif $CherlInnShift is 2>>\
\
<<set $CherlInnJob to 2>>\
<<vic "<<print $Name>>">>I am ready to start my second shift.<</vic>>
<<chat "Blaine">>That is great to hear. I have a few customers who are getting a bit restless. It seems that Monika has been rather distracted as of late. She just keeps disappearing occasionally so I need you to tend to some of the customers while she is away.<</chat>>
<<vicsmile "<<print $Name>>">>Sure, I can do that. Is there anything I should know before I start?<</vicsmile>>
<<chat "Blaine">>It is pretty simple. You take their orders, relay the information back to our cook Keane, he is in the back room. Beside that, just keep all the tables clean. We have a cloth to wipe the tables clean, it's over there. Also be very friendly to everyone and they might give you a tip. That should be all that you need to know, good luck.<</chat>>
<<vicsmile "<<print $Name>>">>Okay, I'll get started right away.<</vicsmile>>
You then approach one of the customers that Blaine pointed out and he gives you a warm smile before saying,
<<chat "Cody">>Hello there, you must be new here. My name is Cody and I really like your hair. It is so exotic. Is it natural?<</chat>>
<<vicsmile "<<print $Name>>">>Yes it is and nice to meet you too. My name is <<print $Name>>.<</vicsmile>>
<<chat "Cody">>That is such a beautiful name. Does it have any special meaning?<</chat>>
<<vic "<<print $Name>>">>Not that I know of. Do you want to order anything?<</vic>>
<<chat "Cody">>Yes, I would like some spirits to go.<</chat>>
<<vic "<<print $Name>>">>Is that all that you want?<</vic>>
<<chat "Cody">>Yes maam.<</chat>>
<<vicsmile "<<print $Name>>">>Alright, I'll go fetch your order for you.<</vicsmile>>
<<chat "Cody">>Thank you.<</chat>>
You give him a nod then head to the back of the inn, toward the kitchen, where an old man seems to be laying down on a bench with a bottle of ale in his hands. As you approch him, you can smell the powerful stench of alcohol. You lightly prod him before asking,
<<vic "<<print $Name>>">>Excuse me sir. I need to find the cook. Do you know where he is?<</vic>>
He rolls over, facing himself away from you. He is obviously not in the mood to get up. Despite this, you continue to prod him before he swats your hand away and says,
<<chat "Oghren">>Just give me five more minutes. I just need to wait for the vegetables to air out..<</chat>>
<<vic "<<print $Name>>">>Are you the cook? I have an order of spirits for the cook.<</vic>>
<<chat "Oghren">>Monika? You sounds younger and less of a bitch today.<</chat>>
<<vic "<<print $Name>>">>No, I am not Monika. I'm a new waitress here. My name is <<print $Name>>.<</vic>>
He then turns to face you then scans your body with his eyes, clearly checking you out before responding,
<<chat "Oghren">>A new girl huh? And you look good indeed. Really good...<</chat>>
He licks his lips as he continues to objectify you, undressing you with his eyes. Feeling very uncomfortable, you slowly back away from him before saying,
<<vicsad "<<print $Name>>">>There is a customer that ordered spirits, can you make some for him?<</vicsad>>
<<chat "Oghren">>I can make anything you want baby. Just come over here and sit on Oghren's lap.<</chat>>
He then sits up and pats his leg for you to sit there.
[[Sit on his lap|Cherlese Waitress 2][$VK to 1;$CherlInnJob to 3;]]
[[Ask him for the drink again|Cherlese Waitress 2][$VK to 2;$CherlInnJob to 3;]]
\
<<elseif $CherlInnShift is 3>>\
\
<<vic "<<print $Name>>">>I am ready to start my next shift.<</vic>>
<<chat "Blaine">>It is great to see you again. Forgive me if I seem distracted but we are hasving a bit of trouble with a mercenary right now. He is getting really rowdy and fight with some of the customers so please try to avoid him. I wouldn't want him to upset you.<</chat>>
<<vic "<<print $Name>>">>If he is causing trouble then maybe you should ask him to leave.<</vic>>
<<chat "Blaine">>The last time I did that, he smashed a bottle on my head. It seems that being asked to leave, upsets him and I should have known better than to make a customer feel unwelcome. I don't want to make the same mistake again.<</chat>>
<<vicangry "<<print $Name>>">>that wasn't your mistake. He has no right to hit you.<</vicangry>>
<<chat "Blaine">>It is quite alright. I don't hold it against him at all. I shouldn't have rudely tried to kick him out. It was my fault and I admit it. Now enough worrying about the past, I would like you to serve as many customers as you can but try to avoid the mercenary if you can. I wouldn't want him to be rude to you.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is blaming himself for being attacked? He is far too nice. Maybe there is some way that I can help convince this mercenary to leave. Blaine might even reward me...//<</vict>>
He then sits back down at the front desk as you go out to wait on the customers, one of which just gets kicked off of his chair by the mercenary.
<<chat "Cody">>Excuse me, why did you do that?<</chat>>
<<chat "Gil">>Because that is my chair asshole. I claimed it.<</chat>>
<<chat "Cody">>Oh, I'm sorry, I didn't realize that was yours.<</chat>>
He then gets up and finds anther seat to sit on as the mercenary places his feet on the table while motioning you over. You approach the mercenary and he slowly looks you over before saying,
<<chat "Gil">>Another fine bitch in town huh? Why don't you make yourself useful and give me some pussy? We all know that a bitch like you is only good for one thing.<</chat>>
<<if $Clothing is "VIP Latex">>\
He then reaches forward, grabbing your wrist before pulling you toward him, causing you to stumble into his arms. He then runs his hand up your dress, squeezing your ass as he holds your hands together with one of his hands. He holds you still with one hand while he pulls your panties to the side with the other, exposing your vagina while you remain bent over.
You can feel your cheeks growing flushed as he holds you bend over him while fingering your exposed vagina in the corner of the inn, in front of the other customers but luckily, none of them notice you. You try to pull away from him but his grip os too strong. Realizing that you can't overpower him, you instead decide to plead.
\
<<elseif $Clothing is "T1 Gogo">>\
\
He then reaches forward, grabbing your wrist before pulling you toward him, causing you to stumble into his arms. He then runs his hand up your ass before grabbing your shorts and pulling them down, exposing your vagina while he holds your hands together with one of his hands, keeping you bent over him.
You can feel your cheeks growing flushed as he holds you bend over him while fingering your exposed vagina in the corner of the inn, in front of the other customers but luckily, none of them notice you. You try to pull away from him but his grip os too strong. Realizing that you can't overpower him, you instead decide to plead.
\
<<else>>\
\
He then reaches forward, grabbing your wrist before pulling you toward him, causing you to stumble into his arms. He then runs his hand up your ass before grabbing your pants and pulling them down, exposing your vagina while he holds your hands together with one of his hands, keeping you bent over him.
You can feel your cheeks growing flushed as he holds you bend over him while fingering your exposed vagina in the corner of the inn, in front of the other customers but luckily, none of them notice you. You try to pull away from him but his grip os too strong. Realizing that you can't overpower him, you instead decide to plead.
<</if>>\
<<if $Trait_Hate is 1>>\
\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>Let go of me, you ugly oaf!<</vicangry>>
<<chat "Gil">>I like when they fight back.<</chat>>
He continues holding and fingering you as he laughs. You continue trying to fight him off when he says,
<<chat "Gil">>You can fight all you want bitch. You won't win. Why don't you just ride my dick like a good little bitch? I won't let you go until you do it so you better get started before anyone notices.<</chat>>
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>Please let me go.<</vicsad>>
<<chat "Gil">>And why should I do that? I'd much rather see you squirm.<</chat>>
He continues holding and fingering you as he laughs. You continue trying to fight him off when he says,
<<chat "Gil">>You can fight all you want bitch. You won't win. Why don't you just ride my dick like a good little bitch? I won't let you go until you do it so you better get started before anyone notices.<</chat>>
<</if>>\
<span class="love">[[(Blowjob) Plead with him|Cherlese Waitress 3][$VK to 1]]</span>
<<if $Vag > 0>>\
<span class="love2">[[(Lose Virginity) Do what he says|Cherlese Waitress 3][$VK to 3]]</span>
<<else>>\
<span class="love">[[(Sex) Do what he says|Cherlese Waitress 3][$VK to 4]]</span>
<</if>>\
[[Scream for help|Cherlese Waitress 3][$VK to 2]]
\
<<elseif $CherlInnShift is 4>>\
\
\
<<elseif $CherlInnShift is 5>>\
\
\
<<else>>\
\
<</if>>\
<</if>>\
</center>\<center>\
<<if $VK is 1>>\
\
<<addclass "body" "cherlbarracks">>\
You awaken to the sounds of light moaning and creeking of the bed frame as you open your eyes to see a large mercenary thrusting on top of you. Your head feels too light for you to do anything or to really focus but you just hear the sounds of him fucking you as you try to look around the room but it is too foggy, due to your eyes not focusing.
<<if settings.sex is true>>\
[img[images/sex/vag/old2.webp]]
<<else>>\
<</if>>\
Despite your poor state, he continues to thrust his penis inside of you rapidly as he lets out muffled moans. After a few more seconds, he slams his hips forward as he begins groaning and filling your vagina with his warm seed. The warmth of his cum is the only thing you can feel as he continues thrusting his hips, milking his penis in side of you while groaning.
<<if settings.sex is true>>\
[img[images/sex/vag/cum2.webp]]
<<else>>\
<</if>>\
After a few more seconds, he pulls his penis out of you then looks down at you and says,
<<chat "Gil">>It's kind of boring when they don't fight back but whatever. After you get some sleep then we'll have some more fun.<</chat>>
He then stand up and pulls up his pants before grabbing you and carrying you on his shoulder. He then leads you out of the room as your weariness kicks in and your eyes, once again, close.
[[Rest|Cherlese Merc Whore 3][$VK to 1;$Vag += 1;]]
\
<<elseif $VK is 2>>\
\
<<addclass "body" "cherlbarracks">>\
You are carried into the room by Gil, who quickly tosses you on the floor before kicking you in the stomach, sending you flying across the room, into the side of a bunk. The other merc shouts,
<<chat "Neill">>Whoa! Take it easy Gil. She is just a girl.<</chat>>
<<chat "Gil">>That bitch wants to run her mouth then she gets what she has coming to her and why do you care Neill? Do you want to marry her or something?<</chat>>
<<chat "Neill">>No but if you break our fucking toy then we can't play with it can we?<</chat>>
<<chat "Gil">>Bah! We can easily get another one, maybe that girl from the tavern. We should get her after we're done with this one.<</chat>>
<<chat "Neill">>After we are done with her then we need to meet up with Irving. He said that he had some important paying work for us.<</chat>>
<<chat "Gil">>I could sure use another paying job. I am fucking sick of waiting on the king's payment. He is obviously not paying us. He used us and just leaves us here like trash.<</chat>>
<<chat "Neill">>Don't let Dylon here you say that.<</chat>>
<<chat "Gil">>Fuck Dylon. I'll crush his fucking throat. I am not waiting another day here. If the king's payment doesn't arrive by midnight then I'm out of here. I will join another freelance group or start my own.<</chat>>
<<chat "Neill">>I'm tempted to join you. I'm sick of waiting around here. Anyway, we have a toy to play with don't we?<</chat>>
<<chat "Gil">>Almost forgot. Let's have some fun with this bitch.<</chat>>
[[See what they do|Cherlese Merc Whore 2][$VK to 2;$Clothing to "Nude";]]
\
<<elseif $VK is 3>>\
\
<<addclass "body" "cherlbarracks">>\
You are carried into the room by Gil, who carries you to the bed before tossing you onto it, causing you to bounce up on it. He then loos down to you and says,
<<chat "Gil">>Are you ready for a good time bitch?<</chat>>
<<vicsad "<<print $Name>>">>No, I just want to go... Please.<</vicsad>>
He then laughs before smacking you across your face as the other merc says,
<<chat "Neill">>Whoa! Take it easy Gil. She didn't do anything...yet.<</chat>>
<<chat "Gil">>Bitches like her only learn through pain. If you don't rough her up then she will think that she is an equal. How sad would that be?<</chat>>
<<chat "Neill">>You have a pretty fucked up view of women. First, your comments on that tavern girl and now this.<</chat>>
<<chat "Gil">>Oh, I like that tavern girl. I'm going to get her after we're done with this one.<</chat>>
<<chat "Neill">>After we are done with her then we need to meet up with Irving. He said that he had some important paying work for us.<</chat>>
<<chat "Gil">>I could sure use another paying job. I am fucking sick of waiting on the king's payment. He is obviously not paying us. He used us and just leaves us here like trash.<</chat>>
<<chat "Neill">>Don't let Dylon here you say that.<</chat>>
<<chat "Gil">>Fuck Dylon. I'll crush his fucking throat. I am not waiting another day here. If the king's payment doesn't arrive by midnight then I'm out of here. I will join another freelance group or start my own.<</chat>>
<<chat "Neill">>I'm tempted to join you. I'm sick of waiting around here. Anyway, we have a toy to play with don't we?<</chat>>
<<chat "Gil">>Almost forgot. Let's have some fun with this bitch.<</chat>>
[[See what they do|Cherlese Merc Whore 2][$VK to 3;$Clothing to "Nude";]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlbarracks">>\
<<if $VK is 1>>\
\
Wake Up with Gil.
\
<<elseif $VK is 2>>\
\
He then grabs you then slams you against the side of the bed before roughly removing your clothes as the other watches. You lay as still as you can while still holding your stomach as the pain continues to throb. After all of your clothes are removed, Gil lifts you up and tosses you onto the bed before lunging on top of you.
He then begins running his hands across your body, feeling your legs, up to your vagina. He roughly fingers your vagina as he sucks on your neck. You try to push him off of you but he is far too strong. He notices your struggles and wraps his hand around you neck before saying,
<<chat "Gil">>Now you are going to pay for talking shit about me. I'm going to make sure you don't enjoy this.<</chat>>
He then flips you on your stomach before pressing his body weight on you as the other merc says,
<<chat "Neill">>Don't hog her all to yourself! I want to have some fun too.<</chat>>
Gil seems to ignore Neill as he pulls your hips up before you feel his penis pressed agaisnt your asshole which causes you to freeze in fear.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! He can't put it in there. It won't fit. It will hurt so bad. I shouldn't have mocked him.//<</vict>>
You then feel him push his penis into your ass, stretching out your asshole around his penis which causes you to groan loudly in pain. Your pain seems to excite him as he laughs and smacks your ass before thrusting his hips, forcing his penis deeper inside of you. You can't help but scream at the seering pain while e continues fucking your ass.
<<if settings.sex is true>>\
[img[images/sex/anal/1.webp]]
<<else>>\
<</if>>\
Realizing that the pain is to much to bear, you try pleading with Gil,
<<vicsad "<<print $Name>>">>Please stop this. I'm sorry for what I said. Please forgive me and stop this. Please!<</vicsad>>
<<chat "Gil">>Does it hurt bitch? Well that is too fucking bad. You shouldn't have talked shit.<</chat>>
<<vicsad "<<print $Name>>">>I learned my lesson. I never should have said anything.<</vicsad>>
<<chat "Gil">>If you are really sorry then sht up and take your punishment.<</chat>>
<<chat "Neill">>I know what will shut her up.<</chat>>
Neill then walks up to your face then grabs you by your hair and pulling your face to his penis. Knowing what he wants and not daring to anger them anymore, you open your mouth and allow him to push his penis inside. You then suck his dick as Gil roughly fucks your ass, feeling his penis getting pushed further down your throat until you are gagging on it.
<<if settings.sex is true>>\
[img[images/sex/group/bed4.webp]]
<<else>>\
<</if>>\
Neill doesn't seem to care that you are gagging as he thrust his hips forward, shoving his penis down your throat before roughly fucking your throat. You struggle to breath as he roughly fucks your throat and try to scream from the seering pain of your asshole as Gil violently thrust his hips, fucking you deep in your ass. You can do nothing as they both have their way with you while tears pour down your cheeks.
<<if settings.sex is true>>\
[img[images/sex/anal/6.webp]]
<<else>>\
<</if>>\
After a few more seconds of your torment, you feel a warmth filling your asshole as Gil loudly mumbles, cumming inside of you. He gives your ass a few more thrust as he milks his penis inside of your ass. Despite this new sensation, you still can only focus on Neill hard penis, cloggin your throat as he fucks your throat rapidly. Gil then pulls out of you, causing his cum to leak out of your ass.
<<if settings.sex is true>>\
[img[images/sex/anal/cum1.webp]]
<<else>>\
<</if>>\
Neill fucks your throat for a few more seconds before shoving his penis all the way in your mouth and cumming down your throat. You feel his penis fully clogging your throat as a warm fluid leaks ou of his penis. You can do nothing but wait for him to finish milking his penis in your throat until he is fully spent. Neill then pulls his penis out of your throat, causing you to quickly gasp for air as your head feels very light.
<<if settings.sex is true>>\
[img[images/sex/bj/cum1.webp]]
<<else>>\
<</if>>\
You then drop onto the bed, exhausted from your endeavor. You just lay motionless, trying to catch your breath as the guys do the same, relaxing on the bed right next to you. Gil smacks your ass as he says,
<<chat "Gil">>Now you know better than to piss me off, don't you bitch?<</chat>>
Feeling completely drained and defeated, you slowly nod your head before your body starts to get numb as you begin closing your eyes...
[[Rest|Cherlese Merc Whore 3][$VK to 2;$BJ += 1;$Vag += 1]]
\
<<else>>\
\
He then grabs your legs and pulls you toward him before lining up his penis with you vagina. You look down at him with tears streaming down your cheek, knowing that there is nothing you can do to stop them. He then spreads your legs wide open as he begins pushing his penis inside of your vagina.
<<if $Vag is 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is it. I am going to lose my virginity to this brute? After all I have done to save myself for the specail one. He is just going to take it from me and I can't do anything to stop him. Please just let this be over quick.//<</vict>>
You then feel his penis pushing it's way into your vagina before being stoped by your hymen. You can feel his hard penis squeezing it's way through your hymen until it bursts through, causing a powerstinging sensation to quickly build up, causing you to groan in pain. He notices your groans and says,
<<if settings.sex is true>>\
[img[images/sex/vag/virgin1.webp]]
<<else>>\
<</if>>\
<<chat "Gil">>Hey Neill, it looks like I just made her into a woman.<</chat>>
<<chat "Neill">>Wow, she was a virgin? I never would have guessed. Anyway you're hogging her. I want some.<</chat>>
<<chat "Gil">>You can have her when I'm done with her.<</chat>>
<<chat "Neill">>I have a better idea.<</chat>>
He then walks up to the side of the bed before pulling down his pants and holding dangling his penis in front of your face before saying,
<<chat "Neill">>Now suck it whore.<</chat>>
Still in seering pain, you slowly nod with tears streaming down your cheek, causing him to thrust his hips forward, shoving his penis in your mouth. He then begins casually thrusting his hips as the other merc does the same, shoving his penis in your mouth as the other fucks your pussy. Knowing better than to try to resist them, you decide to instead get them off as fast as you can so that the pain will be over.
<<if settings.sex is true>>\
[img[images/sex/group/bed1.webp]]
<<else>>\
<</if>>\
You use your tongue to lick the tip of the mercenary's shaft as he forces it into your mouth. You can feel your gag reflex kick in but this doesn't seem to bother the mercenary who continues forceing his penis down your throat, choking you. You try to pull away but you are sandwioched between the two mercenaries, unable to move.
<<if settings.sex is true>>\
[img[images/sex/group/bed2.webp]]
<<else>>\
<</if>>\
Your vagina is aching as Gil's penis is rapidly ramming you, scraping aginst your broken hymen, causing your hyment o feel like it is on fire. You want to scream at the pain but Neill's penis is cloging your throat, blocking your screams and air. You can feel yourself going lightheaded as you are deprived of air, though you know that you can do nothing about it.
<<if settings.sex is true>>\
[img[images/sex/group/bed6.webp]]
<<else>>\
<</if>>\
After a few more seconds of both of them thrusting Gil slams his hips forward before letting out a muffled groan as his penis throbs inside of you. He then begins rapidly thrusting his hips, filling your vagina with his hot cum as he milks his penis inosde of you. Soon after, Neill begins groaning as well, causign his hot cum to shoot down your throat as you can do nothing but swallow every drop. They both continue cumming for a few more seconds before pulling out of you and taking a second to catch their breath before looking down at you and saying,
<<if settings.sex is true>>\
[img[images/sex/vag/cum3.webp]]
<<else>>\
<</if>>\
<<chat "Gil">>Wow, what a fucking whore. I bet she loved every seconds of it. She better worship my dick after this.<</chat>>
<<chat "Neill">>She'll make a good toy for us. I know Irving will be pleased with her.<</chat>>
<<chat "Gil">>Listen girl, you better get used to this because you are going to be our toy from now on and I do love playing with my toys.<</chat>>
You can't feel your body as it numbs up, leaving you feeling empty and lightheaded. Gil begins laughing as he looks down at you while your eyes begins feeling heavy and slowly close.
[[Rest|Cherlese Merc Whore 3][$VK to 2;$BJ += 1;$Vag += 1]]
\
<<else>>\
\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What did I get myself into? Why did I do this? I should have just stood in the tavern but now I am going to be used by these monsters. I don't want to sleep with them and what if they get me pregnant? I don't want to birth the child of a monster.//<</vict>>
You then feel his penis pushing it's way into your vagina until he fully bottoms out inside of you. You can feel his hard penis squeezing it's way through your pussy which causes you to feel a jolt of pressure and pleasure. You can feel a pleasurable sensation quickly building up inside you as he begins thrusting his hips, ramming his penis inside of you before the other mercenary says,
<<if settings.sex is true>>\
[img[images/sex/vag/vag7.webp]]
<<else>>\
<</if>>\
<<chat "Neill">>Are you just going to hog her all day?<</chat>>
<<chat "Gil">>You can have her when I'm done with her.<</chat>>
<<chat "Neill">>I have a better idea.<</chat>>
He then walks up to the side of the bed before pulling down his pants and holding dangling his penis in front of your face before saying,
<<chat "Neill">>Now suck it whore.<</chat>>
Realizing that you have no choice, you nod your head, causing him to thrust his hips forward, shoving his penis in your mouth. He then begins casually thrusting his hips as the other merc does the same, shoving his penis in your mouth as the other fucks your pussy. Knowing better than to try to resist them, you decide to instead get them off as fast as you can so that the pain will be over.
<<if settings.sex is true>>\
[img[images/sex/group/bed1.webp]]
<<else>>\
<</if>>\
You use your tongue to lick the tip of the mercenary's shaft as he forces it into your mouth. You can feel your gag reflex kick in but this doesn't seem to bother the mercenary who continues forceing his penis down your throat, choking you. You try to pull away but you are sandwiched between the two mercenaries, unable to move.
<<if settings.sex is true>>\
[img[images/sex/group/bed2.webp]]
<<else>>\
<</if>>\
The pleasure inside of you is quickly building as Gil continues rapidly ramming his penis into your wet vagina while moaning frequently. You try to enjoy the sensation but Neill's penis is cloging your throat, blocking your air. You can feel yourself going lightheaded as you are deprived of air, though you know that you can do nothing about it.
<<if settings.sex is true>>\
[img[images/sex/group/bed6.webp]]
<<else>>\
<</if>>\
After a few more seconds of them both thrusting, Gil slams his hips forward before letting out a muffled groan as his penis throbs inside of you. He then begins rapidly thrusting his hips, filling your vagina with his hot cum as he milks his penis inside of you. Soon after, Neill begins groaning as well, causign his hot cum to shoot down your throat as you can do nothing but swallow every drop. They both continue cumming for a few more seconds before pulling out of you and taking a second to catch their breath before looking down at you and saying,
<<if settings.sex is true>>\
[img[images/sex/vag/cum3.webp]]
<<else>>\
<</if>>\
<<chat "Gil">>Wow, what a fucking whore. I bet she loved every seconds of it. She better worship my dick after this.<</chat>>
<<chat "Neill">>She'll make a good toy for us. I know Irving will be pleased with her.<</chat>>
<<chat "Gil">>Listen girl, you better get used to this because you are going to be our toy from now on and I do love playing with my toys.<</chat>>
You can't feel your body as it numbs up, leaving you feeling empty and lightheaded. Gil begins laughing as he looks down at you while your eyes begins feeling heavy and slowly close.
[[Rest|Cherlese Merc Whore 3][$VK to 2;$BJ += 1;$Vag += 1]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcell">>\
<<if $CurrentSong isnot "Dungeon1">>\
<<set $CurrentSong to "Dungeon1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $VK is 1>>\
\
<<set $MercWhore to 1>>\
You slowly open your eyes and notice that you are in a dark, dank dungeon filled with cells. You look around to try to get your bearing before remembering where you are.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Where am I? What is this place? My throat hurts so much. Oh no! I was being used by those two... Oh no! I'm still here. What am I going to do? I don't have any clothes. Maybe I can plead with them to let me go. I don't know what else to do.//<</vict>>
You carefully step out of the bed but your legs feel like wet noodles, making it difficult to walk. You try to use the bars to hold yourself up when you hear a voice.
\
<<elseif $VK is 2>>\
\
<<set $MercWhore to 2>>\
You slowly open your eyes and look around to see that you are in a cell. The room is dark and looks filthy. There are 8 other cells around yours but you can't see into any of them from where you lay. You try to stand up but suddenly feel a burning in your ass. It feels like your asshole is on fire. You grip your ass with both hands as you try to remember where you are.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Where am I? What is this place? My throat and butt hurt so much... Oh no! I was being used by those two... Oh no! I'm still here. What am I going to do? I'm locked in this cell and don't have any clothes. Maybe I can plead with them to let me go. I don't know what else to do.//<</vict>>
You slowly try to climb out of bed but your asshole feels like it was on fire. You carefully step out of the bed but your legs feel like wet noodles, making it difficult to walk. You try to use the bars to hold yourself up when you hear a voice.
<</if>>\
<<hara "???">>In all my days...<</hara>>
You turn to see an odd looking fat man staring at you from the next cell with a lustful look on his face. You quickly recoil in shock before covering up your body with one of your arms as you try to keep yourself from falling with the other. He notices your shock and says,
<<hara "???">>Oh uhhh, relax der young lady. I don't mean you no harm. I hope you are okay.<</hara>>
<<vicsad "<<print $Name>>">>Who are you?<</vicsad>>
He then tries to do a dramatic bow but hits his head on the bars, causing him to recoil and almost fall back. You then hear another man say,
<<merl "???">>You fucking idiot.<</merl>>
You turn to see another man in the cell across the room from you. He is laying on the bed, shaking his head. The man who you were speaking to, recovers then continues what he was going to say,
<<hara2 "Harald">>Name's Harald. Lover of the sea, owner of the tavern Firebrand and husband to the true firebrand herself.<</hara2>>
<<vic "<<print $Name>>">>So you are Margaret's husband?<</vic>>
<<hara "Harald">>Aye, she be a fine wife. When she isn't pulling me by me jewels, that is. I hope she fairs well.<</hara>>
<<vic "<<print $Name>>">>She was doing fine when I saw her but if you are here then Merlin must be here as well!<</vic>>
<<hara "Harald">>Aye, he be over there.<</hara>>
He points to the man in the cell across from you. Merlin then turns his head to you while still resting in the bed.
<<merl "Merlin">>So you are looking for me? What do you want? I can't exactly pedal my wares here, seeing as I don't have them.<</merl>>
<<vic "<<print $Name>>">>My father and I came here to find you.<</vic>>
<<merl "Merlin">>Well I'm not exactly in any position to see him or do anything and judging by your position, I'm guessing you aren't in any position to do business either, unless you are offering "other" kind of goods.<</merl>>
<<hara "Harald">>How rude! Aint it obvious the girl here has been through a lot and not in need of such chatter?<</hara>>
<<merl "Merlin">>Whatever. I'm not here to meet new people anyway. Whoever your father is, will need to wait.<</merl>>
<<hara "Harald">>Aye, we be trapped here for now but we can still have some interesting chater. What is theye name young lady and where does thee hail from?<</hara>>
<<vic "<<print $Name>>">>My name is <<print $Name>> and I am from a camp south of here.<</vic>>
<<merl "Merlin">>Wait. You are from the lightbringer camp?<</merl>>
<<vic "<<print $Name>>">>Yes. My father and I traveled here to meet with you. He said that you had some interesting items to trade with us.<</vic>>
<<merl "Merlin">>I'll be damned, you are Walter's girl. Does he know where we are?<</merl>>
<<vic "<<print $Name>>">>Yes. He knows that you have been locked up by the mercenaries.<</vic>>
Merlin quickly sits up from the bed to say,
<<merl "Merlin">>If Walter knows we are here then he will surely find a way to get us out. That geezer has always been a stubborn one.<</merl>>
<<vic "<<print $Name>>">>Geezer? He is younger than you.<</vic>>
<<merl "Merlin">>Well... That is neither here nor there. Anyway we should just wait for Walter to save us. I know that man can do it.<</merl>>
<<hara "Harald">>He isn't the only one. My wife be a fireplitting phoenix when she is fired up. She used to be an amazon, if ye can believe it.<</hara>>
<<if $AmazonChat is 1>>\
<<vic "<<print $Name>>">>Oh yeah, my father taught me about those. They were a band of female warriors who was defeated and lost their home.<</vic>>
<<hara "Harald">>Aye and she has never let go of the past. She even keeps her old spear from her days of fighting and pillaging. She still fears some of the king's men, coming to take her away if they find out.<</hara>>
\
<<else>>\
\
<<vic "<<print $Name>>">>An amazon? What is that?<</vic>>
<<hara "Harald">>An amazon be a band of woman fighters that used to raid and pillage many lands until the king rode out with a group of knights and kciked the women down, enslaving them. Twas a terrible time that my wife will not let go of. She still keeps her spear to this day, waiting for one of the king's men to try to make a slave of her.<</hara>>
<</if>>\
<<vicsad "<<print $Name>>">>I'm sorry to hear that. It must be hard for her to always worry...<</vicsad>>
You then hear someone enter the room and turn to see a mercenary approaching. He looks at you and says,
<<chat "Conner">>Ahh, you're up? Good. I need some relief.<</chat>>
He then approaches your cell with a wolfish grin on his face. You slowly back away as you say,
<<vicsad "<<print $Name>>">>What do you mean?<</vicsad>>
<<chat "Conner">>Well it is simple. You are our little whore and we will use you whenever we want. If you cause trouble then we will bring you to quincy and sell you as a slave. You don't want to be a quincy slave, trust me. They don't get to eat until they fulfill all their duties and many die of exhaustion so be a good girl and turn around then place both hands on the bars.<</chat>>
<<hara "Harald">>Eh! Why don't you leave the girl alone? She is not just a piece of meat. She doesn't have to sleep with you.<</hara>>
<<chat "Conner">>Shut up worm! Either I fuck her in peace or none of you are getting food.<</chat>>
<<hara "Harald">>I'll feed ye my fist, ya dog!<</hara>>
<<chat "Conner">>Quiet, you two! Now turn around and place your hands on the bars. I won't tell you again!<</chat>>
[[Do as he says|Cherlese Merc Whore 4][$VK to 1]]
<<if $Intimidation > 2>>\
<intim>(intimidation<<print $Intimidation>><intim>/3)</intim> <span class="intim">[[Threaten him|Cherlese Merc Whore 4][$VK to 2]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/3)</intim> <nope>Threaten him</nope> <rude>(Skill is too low)</rude>
<</if>>\
<<if $Melee > 1>>\
<melee>(Melee <<print $Melee>>/2)</melee> <span class="melee">[[Hit him when he gets close|Cherlese Merc Whore 4][$VK to 3]]</span>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/2)</melee> <rude>(Skill is too low.)</rude>
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcell">>\
<<if $VK is 1>>\
\
You slowly nod your head then turn around, placing your hands on the bars as the merc opens your cell and enters it. He then approaches you as you stare at the wall. You suddenly feel his boot on your ankle, pushing your legs apart before hearing him dropping his pants. You try your best to just focus on counting the scratches on the wall as you feel his penis pressing against your vagina.
<<if $Vag is 0>>\
You suddenly feel his penis pushing it's way inside of your vagina, pressing against your hymen stretching it around his penis as he pushes hard, eventually causing it to pop. You let out a pained groan as you feel his hard penis push burst through your hymen, causing a powerful stinging pain. You close your eyes as you bite your lip while feeling his penis thrusting inside of you, scraping against your torn hymen.
<<if settings.sex is true>>\
[img[images/sex/vag/cell1.webp]]
<<else>>\
<</if>>\
You can do nothing but let out pained grunts as he rapidly thrust his penis inside of you while moaning loudly. After a few seconds, he groans as a warm liquid fills your vagina. You let out a moan as you feel him filling your womb with his seed. He thrust his hips rapidly as he milks his penis inside of you while moaning loudly. After a few more seconds, his thrust slow as he finishes filling you and pulls his penis out of you.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum2.webp]]
<<else>>\
<</if>>\
\
<<else>>\
\
You suddenly feel his penis pushing it's way inside of your vagina, as he thrusts his hips forward. You let out a loud moan as you feel his hard penis push it's way inside of your vagina, causing a jolt of pleasure. You tilt your head back as you feel his penis rapidly being thrust inside of you.
<<if settings.sex is true>>\
[img[images/sex/vag/cell1.webp]]
<<else>>\
<</if>>\
You stand still, feeling his thrusts increasing in frequency as he rapidly thrusts his penis inside of you while moaning loudly. After a few seconds, he groans as a warm liquid fills your vagina. You let out a moan as you feel him filling your womb with his seed. He thrust his hips rapidly as he milks his penis inside of you while moaning loudly. After a few more seconds, his thrust slow as he finishes filling you and pulls his penis out of you.
<<if settings.sex is true>>\
[img[images/sex/vag/backcum2.webp]]
<<else>>\
<</if>>\
<</if>>\
He then takes a few seconds to catch his breath before saying,
<<chat "Conner">>Damn that was great. It is great to have you with us girl. You will be very popular around here. I'm sure of that. Can't wait to fuck you again.<</chat>>
He then pulls his pants up before walking out of the cell, locking it behind him. As he is leaving you can hear Merlin say,
<<merl "Merlin">>You dogs are sick. Using a woman like that. Ye will burn in hell for this.<</merl>>
<<chat "Conner">>Maybe I will but as long as I don't die then I don't have to worry about that.<</chat>>
He then laughs as he leaves the room. You take this time to lay down in the bed, feeling sickened at the fact that the mercenaries are using you in such a way. You slowly rest your head on the pillow as Harald says,
<<hara "Harald">>I am so sorry. This old bastard could do nothing to help ya.<</hara>>
<<merl "Merlin">>You didn't deserve that. They will burn in hell for what they did, just you wait.<</merl>>
<<hara "Harald">>Try to get some rest there. Hopefully your papa and my wife will come though and free us from this shithole. We can only hope.<</hara>>
You slowly nod your head before resting it back on the pillow and closing your eyes.
[[Rest|Cherlese Merc Whore 5][$VK to 1;$Vag += 1;]]
\
<<elseif $VK is 2>>\
\
You raise your hand and flip him off as you say,
<<vicangry "<<print $Name>>">>Go fuck yourself!<</vicangry>>
He slams the bars before shouting,
<<chat "Conner">>Do as I say bitch! Turn around! Hands on the bars!<</chat>>
<<vicangry "<<print $Name>>">>Come in here and I will claw your fucking eyes out!<</vicangry>>
<<chat "Conner">>Last chance Bitch! Hands on the bars!<</chat>>
<<vicangry "<<print $Name>>">>What are you waiting for? COME IN HERE AND FUCK WITH ME!!!<</vicangry>>
He nervously laughs before saying,
<<chat "Conner">>You are on crazy girl, aren't you? I'll be back for you later when you've cooled down a bit.<</chat>>
He then slowly turns around and walks out of the dungeon before slamming the door behind him. Harard whisles before saying,
<<hara "Harald">>That was quite a feat der young lady. You got spunk and a fire wiffin ya. If only I was 20 years younger... Anyway, try to get some rest derr. Hopefully ya papa and me old lady will come and save the day and free us from this shithole. We can only hope.<</hara>>
You slowly nod your head before resting it back on the pillow and closing your eyes.
[[Rest|Cherlese Merc Whore 5][$VK to 1]]
\
<<else>>\
\
You slowly nod your head then turn around, placing your hands on the bars as the merc opens your cell and enters it. He then approaches you as you ready yourself to strike. As soon as you see his shadow over your, you quickly turn around and lunge at him. You jump on top of his then begins punching him releatedly as he tries to block your blows, he then grabs your neck and holds you as far back as he can.
You grab his arm and try to pry it off but his gri is firm so you starts scratching at his face with your right hand. After a few seconds of wrestling with him, he uses both of his hands onto your chest, knocking you back. He quickly uses this time to crawl back before getting back onto his feet and sprinting out of the cell, locking the door behind him. He then takes a seconds to catch his breath before shouting,
<<chat "Conner">>YOU FUCKING CRAZY BITCH! HAVE YOU LOST YOUR MIND1 FUCKING LOONEY!<</chat>>
He then dust himself off as Harald laughs while saying,
<<hara "Harald">>Looks to me like you got your ass kicked by a girl. How pathetic.<</hara>>
<<chat "Conner">>Fuck you, you little cocksucker! I'll show you who is pathetic. I will be back bitch and next time, I will be ready.<</chat>>
He then storms out of the room, slamming the door behind him. Harald continues laughing for a few more seconds before catching his breath and saying,
<<hara "Harald">>That was quite a feat der young lady. You fight like a crazed lion. I never seen noffin like it. If only I was 20 years younger... Anyway, try to get some rest derr. Hopefully ya papa and me old lady will come and save the day and free us from this shithole. We can only hope.<</hara>>
You slowly nod your head before resting it back on the pillow and closing your eyes.
[[Rest|Cherlese Merc Whore 5][$VK to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcell">>\
<<if $CurrentSong isnot "Conflict1">>\
<<set $CurrentSong to "Conflict1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Elin is 1>>\
\
You awaken to loud screaming then quickly open your eyes and turn to see two mercenaries pulling two women into the dungeon as one of them tries to fight off the merc holding her. You take a closer look and recognize the two girls as Elin and Juliet, causing you to panic for a few seconds before sprinting to the cell bars and shouting,
<<vicsad "<<print $Name>>">>No! Stop! Let them go!<</vicsad>>
Elin quickly notices you and lunges at you but her arms is still being held by the mercenary. She then reaches for you and shouts,
<<elincry "Elin">><<print $Name>>! Why is this happening? Let me go!<</elincry>>
You reach out for her hand but she is quickly pulled back before being grabbed by her waist and lifted into the air. She is then carried into a cell and tossed in while Juliet is guided into another cell, though she doesn't seem to be fighting. You can see a defeated look on Juliet's face as she is pushed into the cell, falling on her hip.
<<if settings.dark is true>>\
<dark>(Dark Tales Enabled)</dark>
[[See what happens to Elin|Cherlese Merc Whore 6][$VK to 1]]
[[See what happens to Juliet|Cherlese Merc Whore 6][$VK to 2]]
[[Look away|Cherlese Merc Whore 6][$VK to 3]]
<<else>>\
[[Shout at them|Cherlese Merc Whore 6][$VK to 4]]
<</if>>\
\
<<else>>\
\
You awaken to loud screaming then quickly open your eyes and turn to see two mercenaries pulling a woman into the dungeon by her hair. You take a closer look and recognize her as Margaret's daughter, Juliet, causing you to recoil in shock before lowering your head as you watch them drag her toward a empty cell.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh no! They must have found her alone in the tavern. I hope they don't do to her, what they did to me. She doesn't deserve any of this.//<</vict>>
Juliet is then guided into a cell but she doesn't seem to be resisting in any way. You can see a defeated look on Juliet's face as she is pushed into the cell, falling on her hip.
<<if settings.dark is true>>\
<dark>(Dark Tales Enabled)</dark>
[[See what happens to Juliet|Cherlese Merc Whore 6][$VK to 2]]
[[Look away|Cherlese Merc Whore 6][$VK to 3]]
<<else>>\
[[See what happens|Cherlese Merc Whore 6][$VK to 4]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcell">>\
<<set $ElinEvent to 1>>\
<<if $VK is 1 and $Elin is 1>>\
\
Harald then shouts at the mercenary, mishandling his daughter,
<<hara "Harald">>Get yer greasy hands off her fore I break your fucking jaw!<</hara>>
The mercenaries ignore him while entering the cells and undressing your sister and Juliet as Elin screams and tries to fight them off. You can do nothing but watch as they are being stripped and touched over their bodies. After they are undressed, one of the mercenaries pounches on top of Elin knocking her onto the bed as he climbs on top of her.
Elin tries to scratch his face but he grabs her hand and slaps her across her face before aligning his penis with her vagina. Elin then lets out a loud pained groan as the mercenary shoves his penis inside of her. He then begins thrusting his hips, forcing his penis deeper inside Elin as she screams loudly. Seeing her in pain, you shout,
<<if settings.sex is true>>\
[img[images/sex/bondage/rough1.webp]]
<<else>>\
<</if>>\
<<vicsad "<<print $Name>>">>Elin sweetie! Please stay strong. It will be over soon. I promise. Just stay strong please.<</vicsad>>
As she opens her mouth to reply, the mercenary immediately grabs her neck with one hand and he slaps her with his other before saying,
<<chat "Gil">>Don't pretend that you don't like it. All bitches love my dick. Now shut up and take it like the whore you are!<</chat>>
<<if settings.sex is true>>\
[img[images/sex/bondage/rough2.webp]]
<<else>>\
<</if>>\
He continues thrusting his hips, ramming his penis inside of Elin's vagina as she just stares at him in silence. After a few more seconds of thrusting, the mercenary slams his hips forward and begins groaning. You then watch his body twitching as he milks himself inside of her. He begins slowly thrusting his hips for a few seconds before pulling his penis out of her, causing his cum to leak out of her vagina.
<<if settings.sex is true>>\
[img[images/sex/vag/cum2.webp]]
<<else>>\
<</if>>\
He stands up and look down at her before saying,
<<chat "Gil">>And that is what a good bitch looks like. I hope you enjoyed it because you will be seeing much more of me.<</chat>>
He then leaves the cell, locking it behind him. The other mercenary seems to be finished with Juliet as well, as he too, leaves her cell, locking the door behind him. The big mercenary walks by your cell and says,
<<chat "Gil">>You'll be joining her next. I can more than handle the two of you at the same time.<</chat>>
He then reaches his hand into your cell and rubs you between your legs before you quickly pull away from him and shout,
<<if $Trait_Hate is 1>>\
<<vicangry "<<print $Name>>">>Don't fucking touch me you foul, ugly freak!<</vicangry>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>You monster! Stay away from me fiend!<</vicsad>>
<</if>>\
He laughs at your comment as he and the other mercenary leave to the room, slamming the door behind them. You look to your sister, who is crying in the bed and say,
<<vicsad "<<print $Name>>">>Elin... I.. I'm so sorry. I couldn't save you. I... I always fail those I love most.<</vicsad>>
You drop to your knees and begin crying as Harald says,
<<hara "Harald">>It wasn't yer fault. Ye could do anything about what happened here. That poor dear. None of ye deserved this. We have to do something! There must be a way out of here!<</hara>>
<<merl "Merlin">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You try to squeeze out of the bars but to no avail. You then just stare at your sister while wishing that you could holod her in your arms and help her through her trauma. As you sit silently, you hear Juliet say,
<<julinude "Juliet">>Is this it? Is this our lives now? Are we just slaves?<</julinude>>
<<hara "Harald">>No! Don't say that Juli! Yer mother and that girl's father will find a way to get us out of this. They know that we are here. It is just a matter of time.<</hara>>
Realizing that there is nothing you can do, you rest your head on the bars then close your eyes, hoping to fall asleep but can not relax your mind enough to doze off. You just sit in silence as you hear Elin crying and Harald trying to cheer up his daughter.
After a few minutes, you hear the door to the dungeon, slam open, causing your heart to sink.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! Not more of those damn monsters! I can't take this anymore!//<</vict>>
You close your eyes and rest your head on the bars, feeling completely defeated when you hear,
<<waltsad "Walter">>Elin! Are you here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers charging into the dungeon. They quickly charge into the room as your father sees Elin then sprints toward her cell. He then uses keys that he had in his hand to open the cell before charging in and hugging Elin. He hold her firmly in his arms and says,
<<waltsad "Walter">>Elin, please tell me that you are okay. I'm so sorry for not being there for you. I never should have left you alone. I was a fool.<</waltsad>>
Elin just cries in his arms, not saying a word as your father holds her tightly. The villagers then begin opening the cells, starting with Juliet. One of them covers her up with a cloak before wrapping his arms around her, lifting her to her feet. Another villager opens Harald's cell and Harald sprints out of it, toward his daughter before wrapping his arms around her, embracing her firmly.
<<hara "Harald">>Juli it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened is Merlin and he quickly walks out of the cell and says,
<<merl "Merlin">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while another villager opens your cell and covers you with a cloak. You look up at him with tears still on your cheeks, he then says,
<<chat "Cody">>Careful miss. I hope you are not hurt.<</chat>>
You just look at him in silence, not knowing what to say. Your father then lifts Elin up then carries her out of the cell before seeing you and freezing in place.
<<waltsad "Walter">><<print $Name>>! What are you... You're here too? No! This can't be!<</waltsad>>
Feeling so sapped of energy, you just stare at him with tears streaming down your cheek. You try to say something but nothing comes out fo your mouth. He looks to you with tears in his eyes and says,
<<waltsad "Walter">>I'm sorry, I failed you two but it is over now. Everything will be alright. Just stay strong. My angels.<</waltsad>>
He then shifts Elin's weight to one arm and gently rubs your back with his other before placing both his arms under Elin and leading you both out of the dungeon.
<info2>(Elin is now your partner.)</info2>
<info2>(Walter is now your partner.)</info2>
[[Follow your father|Cherlese Cell Aftermath][$VK to 1;$CherlAftermath to "Cell Sex";$Elin_Assault to 1;$Partner to "Elin";$Partner2 to "Walter";]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
Harald then shouts at the mercenary, mishandling his daughter,
<<hara "Harald">>Get yer greasy hands off her fore I break your fucking jaw!<</hara>>
The mercenaries ignore him while entering the cells and undressing your sister and Juliet as Elin screams and tries to fight them off. You can do nothing but watch as they are being stripped and touched over their bodies. After they are undressed, one of the mercenaries grabs Juliets from behind her head, tightly gripping her has as he sits on the chair, pulling her on top of him.
You can see a pained look on Juliet's face as she is lowered onto his penis, taking it inside of her vagina. Juliet lets out a loud pained groan as the mercenary shoves his penis inside of her. He then begins pulling her down further, forcing his penis deeper inside her vagina as she bellows loudly.
<<if settings.sex is true>>\
[img[images/sex/vag/ride1.webp]]
<<else>>\
<</if>>\
Tears begins streaming down her cheeks as she is forced to ride his hard penis. Despite the pain he is putting her through, she doesn't seem to resist and her face seems so emotionless, as if she has completely given up. You can't help but shed some tears as you watch her being used in such a manner, with blood leaking down her leg. She was clearly a virgin.
<<if settings.sex is true>>\
[img[images/sex/vag/ride2.webp]]
<<else>>\
<</if>>\
The mercenary continues slamming her down on his penis as she lets out pained moans until he suddenly pulls her down hard and tightly grips her arms. He then lets out a loud groan as his waist begins twitching. He continues groaning as Juliet just sits on his penis with her mouth wide open, seemingly in shock.
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop2.webp]]
<<else>>\
<</if>>\
After a few more seconds, the mercenaries finishes milking his penis inside of Juliet and pushes her off of him, causing her to fall to the ground. He takes a few seconds to catch his breath before looking down at her and saying,
<<chat "Neill">>What a useless bitch. Can't even rock your hips a bit? Useless!<</chat>>
He then walks over her and leaves the cell as the other mercenary finishes with your sister and leaves her cell too, locking it behind him. The big mercenary that was with your sister, walks by your cell and says,
<<chat "Gil">>You'll be joining her next. I can more than handle the two of you at the same time.<</chat>>
He then reaches his hand into your cell and rubs you between your legs before you quickly pull away from him and shout,
<<if $Trait_Hate is 1>>\
<<vicangry "<<print $Name>>">>Don't fucking touch me, you foul, ugly freak!<</vicangry>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>You monster! Stay away from me fiend!<</vicsad>>
<</if>>\
He laughs at your comment as he and the other mercenary leave to the room, slamming the door behind them. You look to your sister, who is crying in the bed and say,
<<vicsad "<<print $Name>>">>Elin... I.. I'm so sorry. I couldn't save you. I... I always fail those I love most.<</vicsad>>
You drop to your knees and begin crying as Harald says,
<<hara "Harald">>It wasn't yer fault. Ye could do anything about what happened here. That poor dear. None of ye deserved this. We have to do something! There must be a way out of here!<</hara>>
<<merl "Merlin">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You try to squeeze out of the bars but to no avail. You then just stare at your sister while wishing that you could holod her in your arms and help her through her trauma. As you sit silently, you hear Juliet say,
<<julinude "Juliet">>Is this it? Is this our lives now? Are we just slaves?<</julinude>>
<<hara "Harald">>No! Don't say that Juli! Yer mother and that girl's father will find a way to get us out of this. They know that we are here. It is just a matter of time.<</hara>>
Realizing that there is nothing you can do, you rest your head on the bars then close your eyes, hoping to fall asleep but can not relax your mind enough to doze off. You just sit in silence as you hear Elin crying and Harald trying to cheer up his daughter.
After a few minutes, you hear the door to the dungeon, slam open, causing your heart to sink.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! Not more of those damn monsters! I can't take this anymore!//<</vict>>
You close your eyes and rest your head on the bars, feeling completely defeated when you hear,
<<waltsad "Walter">>Elin! Are you here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers charging into the dungeon. They quickly charge into the room as your father sees Elin then sprints toward her cell. He then uses keys that he had in his hand to open the cell before charging in and hugging Elin. He hold her firmly in his arms and says,
<<waltsad "Walter">>Elin, please tell me that you are okay. I'm so sorry for not being there for you. I never should have left you alone. I was a fool.<</waltsad>>
Elin just cries in his arms, not saying a word as your father holds her tightly. The villagers then begin opening the cells, starting with Juliet. One of them covers her up with a cloak before wrapping his arms around her, lifting her to her feet. Another villager opens Harald's cell and Harald sprints out of it, toward his daughter before wrapping his arms around her, embracing her firmly.
<<hara "Harald">>Juli it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened is Merlin and he quickly walks out of the cell and says,
<<merl "Merlin">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while another villager opens your cell and covers you with a cloak. You look up at him with tears still on your cheeks, he then says,
<<chat "Cody">>Careful miss. I hope you are not hurt.<</chat>>
You just look at him in silence, not knowing what to say. Your father then lifts Elin up then carries her out of the cell before seeing you and freezing in place.
<<waltsad "Walter">><<print $Name>>! What are you... You're here too? No! This can't be!<</waltsad>>
Feeling so sapped of energy, you just stare at him with tears streaming down your cheek. You try to say something but nothing comes out fo your mouth. He looks to you with tears in his eyes and says,
<<waltsad "Walter">>I'm sorry, I failed you two but it is over now. Everything will be alright. Just stay strong. My angels.<</waltsad>>
He then shifts Elin's weight to one arm and gently rubs your back with his other before placing both his arms under Elin and leading you both out of the dungeon.
<info2>(Elin is now your partner.)</info2>
<info2>(Walter is now your partner.)</info2>
[[Follow your father|Cherlese Cell Aftermath][$VK to 1;$CherlAftermath to "Cell Sex";$Elin_Assault to 1;$Partner to "Elin";$Partner2 to "Walter";]]
\
<<elseif $VK is 2>>\
\
Harald then shouts at the mercenary, mishandling his daughter,
<<hara "Harald">>Get yer greasy hands off her fore I break your fucking jaw!<</hara>>
The mercenaries ignore him while entering the cell and undressing Juliet. You can do nothing but watch as she is being stripped and touched over her body. After she is fully undressed, one of the mercenaries grabs Juliet from behind her head, tightly gripping her hair as he sits on the chair, pulling her on top of him.
You can see a pained look on Juliet's face as she is lowered onto his penis, taking it inside of her vagina. Juliet lets out a loud pained groan as the mercenary shoves his penis inside of her. He then begins pulling her down further, forcing his penis deeper inside her vagina as she bellows loudly.
<<if settings.sex is true>>\
[img[images/sex/vag/ride1.webp]]
<<else>>\
<</if>>\
Tears begins streaming down her cheeks as she is forced to ride his hard penis. As he mouth is open, the other mercenary shoves his penis in her mouth and says,
<<chat "Neill">>Time to start sucking bitch and if I feel your teech then I will knock them out. You hear that bitch?<</chat>>
She slowly nods as she bigins obediently sucking on his penis as she rides the other mercenary. She doesn't seem to be resisting in any way, almost as if she has accepted her fate. You can't help but shed some tears as you watch her being used in such a manner, with blood leaking down her leg. She was clearly a virgin. After a few more seconds, the mercenary recieving the blowjob says,
<<if settings.sex is true>>\
[img[images/sex/group/ride1.webp]]
<<else>>\
<</if>>\
<<chat "Gil">>Enough warmup. I want to fuck this bitch.<</chat>>
<<hara "Harald">>You bastard will pay for this! If I don't kill you for this then my wife will shove her spear down your throats.<</hara>>
<<chat "Gil">>Shut up old man before I pull your beard off your ugly mug.<</chat>>
The mercenary then grabs Juliet by her shoulders and lifts her up before aligning her vagina with his penis. He then lowers her onto his penis and begins fucking her while the other mercenary gets up and aligns his penis with her asshole. You then hear a loud pained scream as the mercenary shoves his penis in her asshole. Unmoved by her pained screams, he begins thrusting his hips rapidly, shoving his penis deeper as the other mercenary does the same to her vagina.
<<if settings.sex is true>>\
[img[images/sex/group/dp1.webp]]
<<else>>\
<</if>>\
<<hara "Harald">>Ye are both fucking animals! Ye will burn in hell for this!<</hara>>
The mercenaries continues slamming their penises inside of her as she screams in pain until one of them rams his penis inside of her hard as he groans, filling her ass with his hot cum. The other mercenary soon follows as he too, groans, filling her vagina with his seed. Juliet opens her mouth in shock as they both fill both of her holes at the same time. They slowly thrust their hips, milking their penises inside of her until they are completely spent.
<<if settings.sex is true>>\
[img[images/sex/group/dpcum1.webp]]
<<else>>\
<</if>>\
They then finish milking their penises inside of Juliet before pulling out of her and letting her drop to the ground, where she begins crying hysterically. Both of the mercs then take a few seconds to catch their breath before one of them looks down at her and says,
<<chat "Neill">>Wow, what a whore.<</chat>>
<<chat "Gil">>Yeah, the bitch obviously enjoyed every seconds of it.<</chat>>
<<hara "Harald">>Sick bastards!<</hara>>
They then step over her and leave her cell, locking it behind them. As they walk past your cell, the big mercenary turns to you7 and says,
<<chat "Gil">>Did you like the show bitch? After we get some rest, you're next. I can't wait to fuck your holes too.<</chat>>
He then reaches his hand into your cell and rubs you between your legs before you quickly pull away from him and shout,
<<if $Trait_Hate is 1>>\
<<vicangry "<<print $Name>>">>Don't fucking touch me, you foul, ugly freak!<</vicangry>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>You monster! Stay away from me fiend!<</vicsad>>
<</if>>\
He laughs at your comment as he and the other mercenary leave to the room, slamming the door behind them. You look to Juliet, who is crying on the floor of her cell, and say,
<<vicsad "<<print $Name>>">>I'm so sorry Juliet. You really didn't deserve this. They had no right to do that to you.<</vicsad>>
You slowly drop to your knees and press your head against the bars as Harald says,
<<hara "Harald">>It wasn't yer fault. Ye could do anything about what happened here. That poor dear. None of ye deserved this. We have to do something! There must be a way out of here!<</hara>>
<<merl "Merlin">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You try to squeeze out of the bars but to no avail. You then just stare at your sister while wishing that you could holod her in your arms and help her through her trauma. As you sit silently, you hear Juliet say,
<<julinude "Juliet">>Is this it? Is this our lives now? Are we just slaves?<</julinude>>
<<hara "Harald">>No! Don't say that Juli! Yer mother and that girl's father will find a way to get us out of this. They know that we are here. It is just a matter of time.<</hara>>
Realizing that there is nothing you can do, you rest your head on the bars then close your eyes, hoping to fall asleep but can not relax your mind enough to doze off. You just sit in silence as you hear Harald trying to cheer up his daughter.
After a few minutes, you hear the door to the dungeon, slam open, causing your heart to sink.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! Not more of those damn monsters! I can't take this anymore!//<</vict>>
You close your eyes and rest your head on the bars, feeling completely defeated when you hear,
<<walt "Walter">>Clear this room and get everyone out of the cells!<</walt>>
You quickly turn to see your father with a bunch of villagers and a guard charging into the dungeon. They quickly charge into the room as your father sees that you and Juliet are both are not wearing clothes which causes him to freeze in place before he says,
<<waltsad "Walter">><<print $Name>> you are here too? Did they... violate you?<</waltsad>>
You look to him with tears streaming down your cheek as you slowly nod which causes his heart to sink in his chest before he drops to his knees and says,
<<waltsad "Walter">>I failed you <<print $Name>>... You are my perfect angel... and I failed you...<</waltsad>>
The villagers begin opening all the cells as one of the villagers tries to cheer up your father.
<<chat "Finn">>Hey listen, you couldn't have done anything to help her. We moved as fast as we could but they do need you now so you should help her before you do end up failing her.<</chat>>
Your father looks up with tears in his eyes at you before standing up and approaching your cell. He then uses keys that he had in his hand to open the cell before charging in and hugging you. He holds you firmly in his arms and says,
<<waltsad "Walter">><<print $Name>>, please tell me that you are okay. I'm so sorry for not being there for you. I never should have left you alone. I was a fool.<</waltsad>>
Feeling overwhelmed, you begin crying in his arms while not saying a word as your father holds you tightly. The villagers then begin opening the cells, releasing Juliet from her confinement. One of them covers her up with a cloak before wrapping his arms around her, lifting her to her feet. Another villager opens the other cells and a prisoner comes sprints out of it, toward Juliet before wrapping his arms around her, embracing her firmly.
<<hara "Harald">>Juli it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened and the prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while your father lifts you up then covers you with a cloak before carrying you out of the cell in his arms as he leads you out of the dungeon.
<info2>(Walter is now your partner.)</info2>
[[Continue|Cherlese Cell Aftermath][$VK to 1;$CherlAftermath to "Cell Sex";$Partner2 to "Walter";]]
\
<<elseif $VK is 3>>\
\
Not wanting to watch them get abused, you cuddle up in the corner of your cell then place both hands on your ears so that you don't have to listen to them as you tightly close your eyes.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//This can't be happening! Why is this hapening to us? They didn't do anything wrong. I was stupid and got myself into this mess but my baby sister doesn't deserve this. Juliet doesn't deserve this but there is nothing that I can do. I'm useless! Just like with mother. I just sit here and let them get abused. I am so useless!//<</vict>>
You jerk your head back, slamming it against the bars when you hear the mercenaries leaving the cells and locking the cells behind them. The big mercenary that was with your sister, walks by your cell and says,
<<chat "Gil">>You'll be joining her next. I can more than handle the two of you at the same time.<</chat>>
He then reaches his hand into your cell, reaching over your shoulder and rubs you between your legs before you quickly try to bite his arm as he pulls it away. You then look at him and shout,
<<if $Trait_Hate is 1>>\
<<vicangry "<<print $Name>>">>Don't fucking touch me, you foul, ugly freak!<</vicangry>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>You monster! Stay away from me fiend!<</vicsad>>
<</if>>\
He laughs at your comment as he and the other mercenary leave to the room, slamming the door behind them. You look to your sister, who is crying in the bed and say,
<<vicsad "<<print $Name>>">>Elin... I.. I'm so sorry. I couldn't save you. I... I always fail those I love most.<</vicsad>>
You drop to your knees and begin crying as Harald says,
<<hara "Harald">>It wasn't yer fault. Ye could do anything about what happened here. That poor dear. None of ye deserved this. We have to do something! There must be a way out of here!<</hara>>
<<merl "Merlin">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You try to squeeze out of the bars but to no avail. You then just stare at your sister while wishing that you could holod her in your arms and help her through her trauma. As you sit silently, you hear Juliet say,
<<julinude "Juliet">>Is this it? Is this our lives now? Are we just slaves?<</julinude>>
<<hara "Harald">>No! Don't say that Juli! Yer mother and that girl's father will find a way to get us out of this. They know that we are here. It is just a matter of time.<</hara>>
Realizing that there is nothing you can do, you rest your head on the bars then close your eyes, hoping to fall asleep but can not relax your mind enough to doze off. You just sit in silence as you hear Elin crying and Harald trying to cheer up his daughter.
After a few minutes, you hear the door to the dungeon, slam open, causing your heart to sink.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No! Not more of those damn monsters! I can't take this anymore!//<</vict>>
You close your eyes and rest your head on the bars, feeling completely defeated when you hear,
<<waltsad "Walter">>Elin! Are you here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers charging into the dungeon. They quickly charge into the room as your father sees Elin then sprints toward her cell. He then uses keys that he had in his hand to open the cell before charging in and hugging Elin. He hold her firmly in his arms and says,
<<waltsad "Walter">>Elin, please tell me that you are okay. I'm so sorry for not being there for you. I never should have left you alone. I was a fool.<</waltsad>>
Elin just cries in his arms, not saying a word as your father holds her tightly. The villagers then begin opening the cells, starting with Juliet. One of them covers her up with a cloak before wrapping his arms around her, lifting her to her feet. Another villager opens Harald's cell and Harald sprints out of it, toward his daughter before wrapping his arms around her, embracing her firmly.
<<hara "Harald">>Juli, it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened is Merlin and he quickly walks out of the cell and says,
<<merl "Merlin">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while another villager opens your cell and covers you with a cloak. You look up at him with tears still on your cheeks, he quickly wraps you in a cloak then says,
<<chat "Cody">>Careful miss. I hope you are not hurt.<</chat>>
You just look at him in silence, not knowing what to say. Your father then lifts Elin up then carries her out of the cell before seeing you and freezing in place.
<<waltsad "Walter">><<print $Name>>! What are you... You're here too? No! This can't be!<</waltsad>>
Feeling so sapped of energy, you just stare at him with tears streaming down your cheek. You try to say something but nothing comes out fo your mouth. He looks to you with tears in his eyes and says,
<<waltsad "Walter">>I'm sorry, I failed you two but it is over now. Everything will be alright. Just stay strong. My angels.<</waltsad>>
He then shifts Elin's weight to one arm and gently rubs your back with his other before placing both his arms under Elin and leading you both out of the dungeon.
<info2>(Elin is now your partner.)</info2>
<info2>(Walter is now your partner.)</info2>
[[Follow your father|Cherlese Cell Aftermath][$VK to 1;$CherlAftermath to "Cell Sex";$Elin_Assault to 1;$Partner to "Elin";$Partner2 to "Walter";]]
\
<<elseif $VK is 4 and $Elin is 1>>\
\
<nope>Dark Tales Disabled</nope>
The other mercenaries toss your sister and Juliet into cells before locking the cell behind them. One of the mercenaries then says,
<<chat "Neill">>We'll have some fun with you bitches after we deal with the rabble outside.<</chat>>
They then jog out of the room, clearly focused on dealing with the problems outside. After they leave, you turn to Elin and ask,
<<vicsad "<<print $Name>>">>Elin, are you alright sweetie?<</vicsad>>
<<elinsad "Elin">>Yeah I'm fine. My arm kind of hurts though. He was twisting it.<</elinsad>>
<<vic "<<print $Name>>">>Well as long as you are safe.<</vic>>
<<elinsad "Elin">>I am. What about you Juliet? Are you hurt.<</elinsad>>
<<juli "Juliet">>No I'm fine.<</juli>>
<<hara "???">>Wait... Juliet! How did ya get in here?<</hara>>
You quickly turn to see another 2 prisoners in the cells beside you. Juliet notices them and says,
<<juli "Juliet">>Papa?<</juli>>
<<hara "Harald">>Yeah it's me, my little flower. How did you get here?<</hara>>
<<juli "Juliet">>I was taken by some mercenaries while I was sleeping in the tavern. They took us both and brought us here.<</juli>>
<<hara "Harald">>That bastards would kidnap my daughter from my own tavern? They really have lost their minds. We have to do something! Maybe we can work find something to break deez bars.<</hara>>
<<merl "???">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You look around your cell for anything that can help you but find nothing. You then hear Juliet say,
<<juli "Juliet">>There is a mob outside. Maybe they can get us out.<</juli>>
<<hara2 "Harald">>A mob? Are da village folk finally doin' something about dis? It's about time!<</hara2>>
<<merl "???">>I'm quite surprised that they would unite juss to save us. We aren't exactly the most popular people in the village.<</merl>>
<<hara2 "Harald">>Speak for yerself, I am quite a respected name about here.<</hara2>>
<<merl "???">>Sure you are...<</merl>>
You suddenly hear the door to the dungeon, slam open, causing everyone to turn and face the door before hearing,
<<waltsad "Walter">>Elin! Are you in here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers and a guard charging into the dungeon. They quickly charge into the room as your father sees you and Elin then says to you both,
<<waltsad "Walter">><<print $Name>> how did you get here? Are you two alright? Did they do anything to you?<</waltsad>>
<<elinsad "Elin">>He twisted my arm but I'm okay.<</elinsad>>
<<vic "<<print $Name>>">>They were a bit rough getting me here but I'm also fine.<</vic>>
<<waltsmile2 "Walter">>Oh, thank god! Let me get you both out of here.<</waltsmile2>>
He then opens your cell and Elin's as the villagers begin opening all the other cells. As the next cell opens, a prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while your father wraps his arms around you and Elin before saying,
<<waltsmile2 "Walter">>I'm sorry for taking so long.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It was no problem. We're fine. I'm just glad you came when you did. Thank you for saving us papa. I knew you would.<</vicsmile>>
<<elinsmile2 "Elin">>Yeah, you're the best papa! Thank you so much!<</elinsmile2>>
<<waltsmile2 "Walter">>I would never leave my beautiful angels here. You two are all that I have left in this world. I will never let anything bad happen to you again.<</waltsmile2>>
You continue hugging your father for another minute before he rubs your back and says,
<<waltsmile2 "Walter">>Now let's get out of this musky dungeon.<</waltsmile2>>
<<elinsad "Elin">>Yeah, it stinks in here.<</elinsad>>
You nod your head as your father leads you both out of the dungeon.
<info2>(Elin is now your partner.)</info2>
<info2>(Walter is now your partner.)</info2>
[[Continue|Cherlese Cell Aftermath][$VK to 2;$CherlAftermath to "Cell";$Partner to "Elin";$Partner2 to "Walter"]]
\
<<elseif $VK is 4>>\
\
<nope>Dark Tales Disabled</nope>
The mercenary then leaves the cell before slamming the cell doors closed behind him and saying,
<<chat "Neill">>We'll have some fun with you bitches after we deal with the rabble outside.<</chat>>
They then jog out of the room, clearly focused on dealing with the problems outside. After they leave, you turn to Juliet and ask,
<<vicsad "<<print $Name>>">>Are you alright Juliet?<</vicsad>>
<<juli "Juliet">>Yeah, I'm fine.<</juli>>
<<hara "Harald">>Juliet! How did ya get in here?<</hara>>
<<juli "Juliet">>Papa?<</juli>>
<<hara "Harald">>Yeah it's me, my little flower. How did you get here?<</hara>>
<<juli "Juliet">>I was taken by some mercenaries while I was sleeping in the tavern. They took us both and brought us here.<</juli>>
<<hara "Harald">>That bastards would kidnap my daughter from my own tavern? They really have lost their minds. We have to do something! Maybe we can work find something to break deez bars.<</hara>>
<<merl "???">>Unlikely. These bars are very sturdy and I can't see any way of slipping through them, unless the females are skinny enough.<</merl>>
You look around your cell for anything that can help you but find nothing. You then hear Juliet say,
<<juli "Juliet">>There is a mob outside. Maybe they can get us out.<</juli>>
<<hara2 "Harald">>A mob? Are da village folk finally doin' something about dis? It's about time!<</hara2>>
<<merl "???">>I'm quite surprised that they would unite just to save us. We aren't exactly the most popular people in the village.<</merl>>
<<hara2 "Harald">>Speak for yerself, I am quite a respected name about here.<</hara2>>
<<merl "???">>Sure you are...<</merl>>
You suddenly hear the door to the dungeon, slam open, causing everyone to turn and face the door before hearing,
<<waltsad "Walter">><<print $Name>>! Are you in here?<</waltsad>>
You quickly turn to see your father with a bunch of villagers and a guard charging into the dungeon. They quickly charge into the room as your father sees you and says,
<<waltsad "Walter">><<print $Name>>, you are here too? Are you alright? Did they do anything to you?<</waltsad>>
<<vic "<<print $Name>>">>They were a bit rough getting me here but I'm fine.<</vic>>
<<waltsmile2 "Walter">>Oh, thank god! Let me get you out of there.<</waltsmile2>>
He then opens your cell as the villagers begin opening all the other cells. As the next cell opens, a prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while your father wraps his arms around you and says,
<<waltsmile2 "Walter">>I'm sorry for taking so long. I had no idea that you were here.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It was no problem. I'm fine. I'm just glad you came when you did. Thank you for saving me papa. I knew you would.<</vicsmile>>
<<waltsmile2 "Walter">>I'm so glad that I pushed to get here so quickly. You are all that I have left in this world. I will never forgive myself for leting anything bad happen to you.<</waltsmile2>>
You continue huggin your father for another minute before he rubs your back and says,
<<waltsmile2 "Walter">>Now let's get out of this musky dungeon.<</waltsmile2>>
You nod your head as your father leads you out of the dungeon.
<info2>(Walter is now your partner.)</info2>
[[Continue|Cherlese Cell Aftermath][$VK to 2;$CherlAftermath to "Cell";$Partner2 to "Walter";]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $VK is 1>>\
This is the tavern bar. It has a bunch of drinks lined up behind the bar and there is a dagger under the bar.
[[Take the dagger|Cherlese Counter][$VK to 2]]
[[Walk away|Cherlese Tavern]]
\
<<elseif $VK is 2 and $Juliet_Sleep isnot 1>>\
\
You reach out for the dagger before hearing,
<<juli "Juliet">>Hey, that's my mother's dagger. We're not supposed to touch that. Let me put it away.<</juli>>
She then approaches you and reaches out for the dagger.
[[Let her take the dagger|Cherlese Counter][$VK to 3]]
<<if $Compassion > 1>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp> <span class="caring">[[Tell her that her mother sent you|Cherlese Counter][$VK to 4]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp> <nope>Tell her that her mother sent you</nope> <rude>(Skill is too low.)</rude>
<</if>>\
<<if $Intimidation > 1>>\
<intim>(intimidation<<print $Intimidation>><intim>/2)</intim> <span class="rude">[[Demand the dagger|Cherlese Counter][$VK to 5]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/2)</intim> <nope>Demand the dagger</nope> <rude>(Skill is too low)</rude>
<</if>>\
\
<<elseif $VK is 2>>\
\
You reach under the bar and find a dagger in a sheath. Realizing that it is the dagger that the mercenary wanted, you quickly place it in your pouch.
[[Walk away|Cherlese Tavern][$Neill_Dagger to 1]]
\
<<elseif $VK is 3>>\
\
Juliet takes the dagger from your hands before bringing it to the back of the tavern and putting it in a sealed metal box.
[[Walk away|Cherlese Tavern][$Neill_Dagger to -1]]
\
<<elseif $VK is 4>>\
\
<<vicsmile "<<print $Name>>">>Oh your mother actually sent me here to collect this.<</vicsmile>>
<<juli "Juliet">>Oh, she did?<</juli>>
<<vic "<<print $Name>>">>Yeah, she felt that someone could take it if it was left here so she asked me to bring it to her.<</vic>>
<<juli "Juliet">>I see. Well take it to her. Just be careful. It is sharp.<</juli>>
<<vicsmile "<<print $Name>>">>I will. Thank you.<</vicsmile>>
[[Walk away|Cherlese Tavern][$Neill_Dagger to 1]]
\
<<else>>\
\
<<vicangry "<<print $Name>>">>This is my dagger now. I found it.<</vicangry>>
<<juli "Juliet">>But that is my mother's.<</juli>>
<<vicangry "<<print $Name>>">>Well it is mine now.<</vicangry>>
<<juli "Juliet">>Oh... Okay...<</juli>>
You then put the dagger away before walking out from behind the bar.
[[Walk away|Cherlese Tavern][$Neill_Dagger to 1;$Juliet_Hurt to 1;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $Juliet_Chat isnot 1>>\
\
<<set $Juliet_Chat to 1>>\
Juliet quickly notices you approach and gives you a warm smile.
<<juli "Juliet">>You're back. Has everything worked out for you?<</juli>>
<<if $CherlWaltQW > 0>>\
<<vic "<<print $Name>>">>My father and I are still trying to help out the village. We have a lot to do.<</vic>>
<<juli "Juliet">>I hope it all works out for you. Is there anything you need?<</juli>>
\
<<else>>\
\
<<vic "<<print $Name>>">>Nothing much has happened. I just wanted to check up on you. Is everything alright here?<</vic>>
<<juli "Juliet">>Yeah, everything is fine here. Is there anything you need?<</juli>>
<</if>>\
[[Get to know her|Cherlese Juliet 2]]
[[Walk away|Cherlese Tavern]]
\
<<elseif $Juliet_Chat is 1>>\
\
<<vic "<<print $Name>>">>Nothing much has happened. I just wanted to check up on you. Is everything alright here?<</vic>>
<<juli "Juliet">>Yeah, everything is fine here. Is there anything you need?<</juli>>
[[Get to know her|Cherlese Juliet 2]]
[[Walk away|Cherlese Tavern]]
\
<<else>>\
\
As you approach Juliet, she gives you a friendly smile as she says,
<<juli "Juliet">>Hey again. Is there anything you need?<</juli>>
[[Get to know her|Cherlese Juliet 2]]
[[Walk away|Cherlese Tavern]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<vic "<<print $Name>>">>Why don't you tell me a bit about yourself. I want to know more about you.<</vic>>
<<juli "Juliet">>About me? Um, I don't really know what to say. I'm not that interesting.<</juli>>
<<vic "<<print $Name>>">>No need to be modest. Tell me about your childhood.<</vic>>
<<juli "Juliet">>I never really did much as a child. I just helped my mother around the tavern.<</juli>>
<<vic "<<print $Name>>">>You've worked here since you were a child?<</vic>>
<<juli "Juliet">>Yes. I have always been here, just helping my parents.<</juli>>
<<vic "<<print $Name>>">>Have you ever left the village at all?<</vic>>
<<juli "Juliet">>No. I've always lived here.<</juli>>
<<vic "<<print $Name>>">>Would you like to leave the village sometime?<</vic>>
<<juli "Juliet">>No. I don't like being too far from home.<</juli>>
<<vic "<<print $Name>>">>Why not? It is fun to explore sometimes. <</vic>>
<<juli "Juliet">>I don't want to get lost out there. It is very dangerous and I feel safer here. Do you travel much?<</juli>>
<<vicsmile "<<print $Name>>">>Normally no but I am actually from the camp to the south and I came here this morning with my father because I just hated always being there. It is such a refreshing change of pace to leave it.<</vicsmile>>
<<juli "Juliet">>Well if my parents were traveling with me then I would probably feel more confident too.<</juli>>
<<vicsmile "<<print $Name>>">>Ahh, so you don't want to travel alone. Maybe we can travel together then. We can go out of the village and find something fun to do.<</vicsmile>>
<<juli "Juliet">>I guess we could. I'm not sure though. It might be dangerous out there. I hear there are bandits to the north.<</juli>>
<<vic "<<print $Name>>">>There is no need to worry. We won't head north. I don't want to meet the bandits either.<</vic>>
<<juli "Juliet">>Well what do you want to do?<</juli>>
<<vic "<<print $Name>>">>I'm not sure. I'm new here. What do you normally do when you're not working.<</vic>>
<<juli "Juliet">>Well I used to love to relax at the spring but the mercenaries began following me there so I just stopped going.<</juli>>
<<vicsmile "<<print $Name>>">>We should go there together sometime. I always enjoy a good hot spring. It soothes the body and mind.<</vicsmile>>
<<juli "Juliet">>Maybe when it is safer.<</juli>>
<<if $CherlQW < 6>>\
<<if $Compassion > 2>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp> <span class="caring">[[Convince her to go to the hot spring|Cherlese Juliet 3][$VK to 1]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <nope>Convince her to go to the hot spring</nope> <rude>(Skill is too low.)</rude>
<</if>>\
<<if $Intimidation > 1>>\
<intim>(intimidation<<print $Intimidation>><intim>/2)</intim> <span class="rude">[[Pressure her into going to the hot spring|Cherlese Juliet 3][$VK to 2]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/2)</intim> <nope>Pressure her into going to the hot spring</nope> <rude>(Skill is too low)</rude>
<</if>>\
\
<<else>>\
\
<nope>Convince her to go to the hot spring</nope> <red>(Too late for that.)</red>
<nope>Pressure her into going to the hot spring</nope> <red>(Too late for that.)</red>
<</if>>\
[[End the conversation|Cherlese Juliet 3][$VK to 3]]
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $VK is 1>>\
\
<<vicsmile "<<print $Name>>">>There is no need to be afraid Juliet. No one will harm us while we are together. People like those mercenaries just like to pick on lonely people who they think they can overpower. If we stick together then they won't mess with us. Also I can protect you.<</vicsmile>>
<<juli "Juliet">>Maybe but I'm still worried. What if multiple mercenaries attack us? They could hurt us.<</juli>>
<<vicsmile "<<print $Name>>">>There will always be scary what-if scenarios. We can't let our fears prevent us from living our life. We need to take a chance sometimes or we will always be living in fear instead of living for ourselves.<</vicsmile>>
<<juli "Juliet">>I guess you're right. Should we leave now?<</juli>>
<<vicsmile "<<print $Name>>">>Sure, there is no reason for us to wait. You might have to show me where the hot spring is though.<</vicsmile>>
<<juli "Juliet">>I will. Let me get my cloak.<</juli>>
She then collects her cloak from the clothing rack before wrapping it around herself. She then leads you out of the tavern, toward the hot spring. She seems to be very nervous.
[[Go to the hot spring|Cherlese Juliet 4][$VK to 1;$CherlQW += 1;]]
\
<<elseif $VK is 2>>\
\
<<vic "<<print $Name>>">>Come on Juliet. I want us to go to the spring together. There is nothing to be afraid of.<</vic>>
<<juli "Juliet">>There is. The mercenaries I told you about, are out there.<</juli>>
<<vic "<<print $Name>>">>So? I'll be there with you. It will be easy. Let's go.<</vic>>
<<juli "Juliet">>No. I told you that I don't want to go.<</juli>>
<<vicangry "<<print $Name>>">>Juliet, don't ruin our fun plans. We will have a great time at the spring. You just need to relax.<</vicangry>>
<<juli "Juliet">>But I'm afraid of the mercenaries.<</juli>>
<<vicangry "<<print $Name>>">>Well I'll protect you then. Let's go.<</vicangry>>
<<juli "Juliet">>What if there are more than one mercenary?<</juli>>
<<vicangry "<<print $Name>>">>Then I will beat them both up. Now lets go. I'm getting tired of asking.<</vicangry>>
<<juli "Juliet">>Oh, okay. I guess if I have too.<</juli>>
<<vicangry "<<print $Name>>">>Don't be such a downer. Let's go already.<</vicangry>>
She nervously nods before collecting her cloak and looking to you and saying,
<<juli2 "Juliet">>Do I really have to go?<</juli2>>
<<vic "<<print $Name>>">>Don't worry so much. It will be fine. Now lead me to the hot spring.<</vic>>
Juliet then leads you out of the tavern, toward the hot spring. She seems to be very nervous, almost terrified as she continues toward the hot spring.
[[Go to the hot spring|Cherlese Juliet 4][$VK to 2;$CherlQW += 1;]]
\
<<else>>\
\
<<vicsmile "<<print $Name>>">>It's okay, I won't pressure you to go if you don't feel safe but I do hope that we go someday, when things are safer.<</vicsmile>>
<<juli "Juliet">>yeah that would be nice. Anyway I should get some rest while I have the chance. I was up late last night. You can always join if you like. There are plenty of bedrolls.<</julismile>>
<<vic "<<print $Name>>">>Maybe later. Have a nice rest and I'll see you again after this whole mercenary thing is sorted out.<</vic>>
You then wave to Juliet as she returns the wave before heading behind the front desk and setting up the bedrolls in the next room. She then lays down on one as you walk away.
[[Continue|Cherlese Tavern][$Juliet_Sleep to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlspring">>\
<<if $VK is 1>>\
\
As soon as you both arrive at the spring, Juliet walks toward the spring then turns to look back at you before saying,
<<juli2 "Juliet">>We're here. I always love it here. It is so peaceful and the water is always so soothing.<</juli2>>
<<vic "<<print $Name>>">>Yeah, it is so beautiful too and large. I have never seen a spring this large before.<</vic>>
<<juli2 "Juliet">>Really? It quiet large.<</juli2>>
<<vic "<<print $Name>>">>The one in my camp was very small.<</vic>>
<<juli2 "Juliet">>I'm sure it was still beautiful though.<</juli2>>
<<vic "<<print $Name>>">>It was nice. I used to always sneak to the spring when I was upset. It was like my home away from home.<</vic>>
<<juli2 "Juliet">>I do the same thing, well.. I used too before the mercenaries showed up and ruined everything.<</juli2>>
<<vic "<<print $Name>>">>What happened when they showed up?<</vic>>
<<juli2 "Juliet">>When they first showed up in he village, everyone was confused. We were waiting on knights but the king sent mercenaries. Mather was furious and she right to be. The mercenaries said that they needed a big structure to settle into so the choce the old church where wour council used to meet up.
Many of the other villagers offered them other places to set up but the ignored them. This enraged my mother and she demanded that we take it back and kick them out of town but Aiden wanted to maintain the peace so he and his followers all let the mercenaries have it and they have been pushing us around ever since.<</juli2>>
<<vicsad "<<print $Name>>">>I'm sorry to hear that. I'm sure our parents will end this madness before too long. We just need to have faith in them.<</vicsad>>
<<juli2 "Juliet">>You're right. I pray that they succeed.<</juli2>>
<<vicsmile "<<print $Name>>">>They will. Now how about we relax for a bit? There is a perfect good spring over there. We should hop in.<</vicsmile>>
<<juli2 "Juliet">>Um, no thanks. I only bathe alone.<</juli2>>
<<if $CherlQW < 6>>\
<<if $Compassion > 2>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp> <span class="caring">[[(Sex) Persuade her to bathe with you|Cherlese Juliet 4][$VK to 4]]</span>
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <nope>(Sex) Persuade her to bathe with you</nope> <rude>(Skill is too low.)</rude>
<</if>>\
<<else>>\
<nope>(Sex) Persuade her to bathe with you</nope> <red>(Too late for that.)</red>
<</if>>\
[[Respect her decision|Cherlese Juliet 4][$VK to 3]]
\
<<elseif $VK is 2>>\
\
As soon as you both arrive at the spring, Juliet looks to you and says,
<<juli2 "Juliet">>We're here. What do we do now?<</juli2>>
<<vic "<<print $Name>>">>We try to relax of course. No need to be so wound up.<</vic>>
<<juli2 "Juliet">>But I... didn't really want to come here.<</juli2>>
<<vic "<<print $Name>>">>Well we are here now so why not make the best of it?<</vic>>
<<juli2 "Juliet">>Okay. The water is nice and I always like to spend some time near the steam. I find it very relaxing.<</juli2>>
<<vic "<<print $Name>>">>It is very peaceful here. It is much bigger than the spring near my camp.<</vic>>
<<juli2 "Juliet">>What was your spring like?<</juli2>>
<<vic "<<print $Name>>">>It was much smaller than this. This one is huge.<</vic>>
<<juli2 "Juliet">>I really do enjoy spending time here. It is so relaxing.<</juli2>>
<<vicsmile "<<print $Name>>">>Why don't you climb in? I'm sure the water is warm.<</vicsmile>>
<<juli2 "Juliet">>Um, no. I only bathe alone.<</juli2>>
<<if $CherlQW < 6>>\
<<if settings.dark is true>>\
<<if $Intimidation > 2>>\
<intim>(intimidation<<print $Intimidation>><intim>/3)</intim> <span class="rude">[[(Sex) Pressure her to get in|Cherlese Juliet 4][$VK to 5]]</span>
<<else>>\
<intim>(intimidation</intim> <red><<print $Intimidation>></red><intim>/3)</intim> <nope>(Sex) Pressure her to get in</nope> <rude>(Skill is too low)</rude>
<</if>>\
<<else>>\
<nope>Pressure her to get in</nope> <dark>(Dark Tales Disabled)</dark>
<</if>>\
<<else>>\
<nope>(Sex) Pressure her to get in</nope> <red>(Too late for that.)</red>
<</if>>\
[[Respect her decision|Cherlese Juliet 4][$VK to 6]]
\
<<elseif $VK is 3>>\
\
<<vic "<<print $Name>>">>It's okay Juliet. You don't need to do anything that you don't want too.<</vic>>
<<juli2 "Juliet">>Thank you. It's not that I don't trust you, it's just that I'm really shy.<</juli2>>
<<vicsmile "<<print $Name>>">>You don't need to be shy around me. You seem like a very beautiful sweet girl.<</vicsmile>>
<<juli2 "Juliet">>Thank you very much. You are very beautiful too.<</juli2>>
<<vic "<<print $Name>>">>So what do you usually do here? You told me that you spend a lot of time here but not what you actually do.<</vic>>
<<juli2 "Juliet">>I usually relax in the water for hours just thinking about some beautiful places in this world and imagining that I am there.<</juli2>>
<<vicsmile "<<print $Name>>">>Really? What is the most beautiful place you want to go too?<</vicsmile>>
<<juli2 "Juliet">>One place, I have always wanted to go is the jewel city of Floray.<</juli2>>
<<vicsmile "<<print $Name>>">>I heard of that city. It is the capital city of quincy, isn't it?<</vicsmile>>
<<juli2 "Juliet">>It is and I've only heard of how beautiful it is, with it's shining glistening walls and how beautiful the noble clothes are. They have the most elegant dresses and jewel engraved masks. I would love to have one of those masks.<</juli2>>
<<vic "<<print $Name>>">>Maybe one day, you can afford to buy one.<</vic>>
<<juli2 "Juliet">>Well it isn't really a matter of affording one. All of the outfits are custom to each member of a noble family so I can't buy them. I will need to be adopted into the family then they will make you one. In quincy it is illegal to wear someone else's family attire.<</juli2>>
<<vicsmile "<<print $Name>>">>Don't lose hope. We might be able to find one in thorodan. Maybe ask a tailor to make us a replica. It may be illegal to wear one in quincy but we aren't in quincy.<</vicsmile>>
<<juli2 "Juliet">>It is alright. I can just dream of it. I probably wouldn't be able to keep it in good shape anyway.<</juli2>>
<<vicsmile "<<print $Name>>">>Well there is nothing stopping dreams from coming true. Maybe one day we will get you one.<</vicsmile>>
<<julismile "Juliet">>Thank you for being so kind to me <<print $Name>>. I hope that you can be my friend someday.<</julismile>>
<<vicsmile "<<print $Name>>">>Why wait for someday when I can be your friend right now?<</vicsmile>>
<<julismile "Juliet">>Thank you so much. I am really honored to have you as my friend.<</julismile>>
<<vicsmile "<<print $Name>>">>Come here sweetie.<</vicsmile>>
You then give her a friendly hug for a few seconds before she says,
<<julismile "Juliet">>You are the best friend that I could ask for. Now I should head back to the tavern. I was up late last night. You can also join if you like.<</julismile>>
<<vicsmile "<<print $Name>>">>Maybe I'll do that.<</vicsmile>>
<<juli2 "Juliet">>Okay, I'm heading back. Try to stay safe out here. The mercenaries are still around somewhere and I don't want anything bad to happen to you.<</juli2>>
<<vicsmile "<<print $Name>>">>I'll be fine. See you later Juliet.<</vicsmile>>
She then waves before turning around and walking back to the tavern before closing the door behind her.
[[Continue|Cherlese Tavern][$Juliet_Sleep to 1]]
\
<<elseif $VK is 4>>\
\
<<vicsmile "<<print $Name>>">>There is nothing to worry about Juliet. We are both women here. No one is going to get hurt.<</vicsmile>>
<<juli2 "Juliet">>I'm just.. a bit shy about... being naked around people.<</juli2>>
<<vicsmile "<<print $Name>>">>Why shy? I bet you have a beautiful body.<</vicsmile>>
<<juli2 "Juliet">>Thank you but I really don't feel comfortable being naked in front of anyone.<</juli2>>
<<vicsmile "<<print $Name>>">>Are you sure? There is a perfectly good hot spring right there. Won't you join me in the spring? I promise not to hurt you.<</vicsmile>>
<<juli2 "Juliet">>Well.. I guess I could do it if you do.<</juli2>>
<<vicsmile "<<print $Name>>">>Perfect! Let's get in. I'll go first.<</vicsmile>>
You then begins undressing yourself slowly before placing all of your clothes on a nearby rock. Juliet takes a few seconds to watch you but seems to be really shy, looking at your naked body. You approach her and place both of your hands on her before saying,
<<vicnude "<<print $Name>>">>See? There is nothing to be scared of. Now lets get these clothes off of you.<</vicnude>>
You slowly remove her cloak then lay it on the rock before kneeling down to grab the botton of her dress. You then slowly lift it over her head before removing it and placing it on the rock. She is now only wearing her underwear and shoes. She gives you a nervous smile as you walk around behind her and reach out to unhook her bra.
Juliet tightly holds the bra as you unhook it before reaching for her panties and pulling them down. You then pull the bra out of her hand before grabbing onto her hand and guiding her into the spring.
[[Continue|Cherlese Juliet 5][$VK to 1;$Clothing to "Nude";]]
\
<<elseif $VK is 5>>\
\
<<vicsmile "<<print $Name>>">>Come on Juliet. We are both women here. No need to be shy.<</vicsmile>>
<<juli2 "Juliet">>I don't want to do it. Please don't make me.<</juli2>>
<<vicsmile "<<print $Name>>">>Come on Juliet. We are both women here. No need to be shy.<</vicsmile>>
<<juli2 "Juliet">>But I really don't feel comfortable being naked in front of anyone.<</juli2>>
<<vicsmile "<<print $Name>>">>You just need a guiding hand to help you face your fears. I'll help you.<</vicsmile>>
<<juli2 "Juliet">>No. I don't need...<</juli2>>
You approach her then remove her cloak as she backs away from you and says,
<<juli "Juliet">>I don't want too...<</juli>>
<<vicsmile "<<print $Name>>">>Relax. I'm helping you.<</vicsmile>>
You then lay her cloak on a nearby rock before kneeling down to grab the botton of her dress. You then slowly lift it over her head before removing it and placing it on the rock. She is now only wearing her underwear and shoes. She covers herself up as you walk around behind her and reach out to unhook her bra.
Juliet tightly holds the bra as you unhook it before reaching for her panties and pulling them down as she try to hold them up. You then lean over her shoulder and say,
<<vicsmile "<<print $Name>>">>There is no reason to be afraid. Just relax.<</vicsmile>>
You then pull the bra out of her hand before grabbing onto her arms and pulling them down to her side. You then walk around in front of her, staring up her body before looking up to her face and saying,
<<vicsmile "<<print $Name>>">>See? There is nothing to fear. You look beautiful by the way.<</vicsmile>>
<<julinude "Juliet">>Um... Thank you. What do I do now?<</julinude>>
[[Undress me|Cherlese Juliet 5][$VK to 2;$Clothing to "Nude";]]
\
<<else>>\
\
<<vic "<<print $Name>>">>So you're not going to do it for me?<</vic>>
<<juli2 "Juliet">>No. I don't want too. Now can I go?<</juli2>>
<<vic "<<print $Name>>">>Why would you want to leave a beautiful spring like this?<</vic>>
<<juli2 "Juliet">>Because you're scaring me. I'm just gonna go. Please don't follow me.<</juli2>>
<<vic "<<print $Name>>">>Suit yourself.<</vic>>
Juliet then turns around and quickly walks back to the tavern before closing the door behind her.
[[Continue|Cherlese Spring][$Juliet_Sleep to 1]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlspring">>\
<<if $VK is 1>>\
\
You then take her hand and guide her into the spring before turning to face her and cupping your hands in the water and slowly rinsing Juliet's body with it. Juliet slowly does the same to you before saying,
<<julinude "Juliet">>The water is nice. It feels so warm.<</julinude>>
<<vicnude "<<print $Name>>">>It does, doesn't it? I could relax in a place like this for hours.<</vicnude>>
<<julinude "Juliet">>Me too. I just love it here.<</julinude>>
<<vicnude "<<print $Name>>">>The only thing that makes this day more perfect is spending it with such a beautiful woman, like you.<</vicnude>>
She slowly downcasts her eyes before saying,
<<julinude "Juliet">>Uh.. Thank you. That is so kind of you to say.<</julinude>>
You place your hand under her chin, raising her head up to meet your eyes before saying,
<<vicnude "<<print $Name>>">>Listen... I really like you Juliet and I would like to know if you might like me too.<</vicnude>>
<<julinude "Juliet">>Do you mean like... a couple?<</julinude>>
<<vicnude "<<print $Name>>">>Yes. I really like you Juliet and I want us to be together.<</vicnude>>
<<julinude "Juliet">>That's... not right. We are both women and woman are not supported to be with other women... In that way.<</julinude>>
<<vicnude "<<print $Name>>">>I don't care what some people believe that we are supposed to do. I want you Juliet. I want to be with you and only you.<</vicnude>>
<<julinude "Juliet">>I... I've never had anyone say that to me before. I don't know what to say.<</julinude>>
<<vicnude "<<print $Name>>">>Just give me a chance to prove how much I care for you Juliet.<</vicnude>>
She then stares at you in silence, not knowing what to say. You take this time to move your face closer to her before contacting your lips with hers, sharing a gentle kiss together. You soft rub your lips against hers as you hold her cheeks with both hands, holding her close to you as she returns the kiss, making it a more passionate one.
<<if settings.sex is true>>\
[img[images/sex/kiss/f4.webp]]
<<else>>\
<</if>>\
After a few more seconds of kissing, you slowly pull away before asking,
<<vicnude "<<print $Name>>">>Is that a yes?<</vicnude>>
She gives you a wide smile before nodding and you slowly kiss her neck then work your way down to her breasts, gently sucking on her nipple. She quickly recoils in shock before saying,
<<julinude "Juliet">>Oh, what... what are you doing?<</julinude>>
<<vicnude "<<print $Name>>">>I want to make you feel good Juliet. Please.. trust me.<</vicnude>>
<<if settings.sex is true>>\
[img[images/sex/foreplay/bath6.webp]]
<<else>>\
<</if>>\
She slowly nods before letting you continue sucking on her nipple as she looks down at you, not knowing how to react. You then begin roaming your hands around her body, feeling her us as she stands still, watching you. Soon your hand reaches between her legs before you begin gently rubbing her vagina, causing her to jump up in shock. She then quickly looks down at you but doesn't say anything, she just bites her lips and lets you proceed.
<<if settings.sex is true>>\
[img[images/sex/foreplay/bath7.webp]]
<<else>>\
<</if>>\
After a few more seconds of sucking on her nipples, you gently push her against the side of the spring and grab her legs, pulling her onto her back. You then lower your head between her legs before gently licking on her vagina which causes her to quickly look down and ask,
<<julinude "Juliet">>Are you sure this is okay?<</julinude>>
You pull away from her vagina to say,
<<vicnude "<<print $Name>>">>It will be fine Juliet. I would never do anything to hurt you. I'm just going to make you feel good.<</vicnude>>
You then give her a wink as you lower your head back to her vagina and begin licking up her vaginal lips to her clit which causes her to flinch. You notice her flinch and decide to focus your tongue there, licking around her clit as she begins moaning in pleasure. Realizing that this is her sensitive spot, you continue licking her clit in a circular motion as she moans more frequently.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath1.webp]]
<<else>>\
<</if>>\
You stare up her body as you continue licking her clitoris, watching her constantly fidgeting as she breaths heavily and moans occasionally. You focus on the slow circular motions of your tongue around her soft clit, which seems to fill her body with increasing pleasure. After a minute of licking her gently, Juliet body suddenly begins spasming as she is hit with an orgasm.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath2.webp]]
<<else>>\
<</if>>\
You look up as her while continuing to lick her clit, watching her in blissful pleasure as you lick her. You can barely hold her still as her body roughly spasms and she lets out a loud moan of pleasure. Just seeing her in pleasure, fills you with excitement, knowing that you got her there. After a few more seconds, her body ceases to spasm as she lays back, pulling you away from her clit. She then takes a few seconds to slowly catch her breath before looking down at you and saying,
<<julinude "Juliet">>That felt... Amazing. I never felt like that before. Thank you so much <<print $Name>>! You were so right. That was the best feeling ever!<</julinude>>
<<vicnude "<<print $Name>>">>Well you deserved every second of it. Now can you do the same for me?<</vicnude>>
<<julinude "Juliet">>Oh definitely! Yes! I will try my best!<</julinude>>
You then lay back against the side of the spring and spread your legs. Juliet immediately lowers her head to your vagina before licking your vaginal lips. She seems to lick you with no hesitation, slowly licking your lips. Not feeling any pleasure you says,
<<vicnude "<<print $Name>>">>Can you focus a bit higher?<</vicnude>>
She nods her head as she licks high, flicking your clitoris which suddenly gives you a sensitive sensation. You look down at her and say,
<<vicnude "<<print $Name>>">>That's the spot right there. Just lick that and please don't stop.<</vicnude>>
She obediently nods before firmly licking your clit, causing the pleasure in your body to slowly build up as you bite your lip and lay your head back, enjoying the feeling of her tongue on your clit. You slowly close your eyes as you focus on the pleasure while occasionally letting out soft moans.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath3.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is what she was feeling, it is so amazing. I have never left like this before. Please don't stop.//<</vict>>
Almost as if she heard your thought, she continues to firmly lick your clit as the pleasure inside you builds up at a rapid pace. After a few more seconds, you feel the pleasure strongly focused on your clit before shooting up your body, causing you to let out a loud moan while a powerful orgasm hits you. You can focus on nothing but the please as Juliet continues licking you.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath4.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god, this feeling! I can't believe how amazing this feels. I never want it to stop. Oh don't stop.//<</vict>>
Your mind is completely focused on the intense pleasure hitting your body in waves as your body spasms on it's own. After a few more seconds, you feel the pleasure slowly subside and your clitoris suddenly feels extremely sensitive. So much that Juliet's tongue is too much for it, causing you top reach down and grab her head before pushing it away from your vagina. Juliet looks at you with a concerned look before saying,
<<julinude "Juliet">>I'm sorry. Did I do it wrong?<</julinude>>
<<vicnude "<<print $Name>>">>No, no, no. It's just really sensitive right now.<</vicnude>>
<<julinude "Juliet">>Oh yeah, I forgot how sensitive it gets. I felt the same thing when you did it to me.
<</julinude>>
<<vicnude "<<print $Name>>">>That was great Juliet. You were amazing.<</vicnude>>
<<julinude "Juliet">>No it is you that is amazing. You are just so perfect. I can't believe it. You have done so much for me like an angel. I am so grateful to you. Is there anyway you can stay here or maybe I can go with you when you leave? I want to spend more time with you.<</julinude>>
<<vicnude "<<print $Name>>">>I'll ask my father if you can come with me to the camp. It isn't the best place in the world but it is home for me.<</vicnude>>
<<julinude "Juliet">>I'll go with you anywhere. Also please do ask your father and I'll ask my parents too...when they get back. Oh crap, they might be back there. We should head back before they worry about us.<</julinude>>
<<vicnude "<<print $Name>>">>Okay but we should wash up first... with soap.<</vicnude>>
<<julinude "Juliet">>I suppose we can stay here a little while longer.<</julinude>>
You then let her fetch the soaps that are in a basket on the edge of the spring before washing each other carefully. After a few minutes of bathing each other Juliet says,
<<julinude "Juliet">>Thank you for everything <<print $Name>>. I have never felt so amazing in my whole life, You are so perfect in every way.<</julinude>>
You slowly place your hand on her cheek as you reply,
<<vicsmile "<<print $Name>>">>As are you, Juliet.<</vicsmile>>
You then lean forward and give her a gentle kiss which she turns into a passionate one. You focus on her soft tongue entering your mouth as her soft lips press against your and the feeling of her hot breath on your upper lip. After a few more seconds of kissing, you slowly pull away then say,
<<if settings.sex is true>>\
[img[images/sex/kiss/f2.webp]]
<<else>>\
<</if>>\
<<vicsmile "<<print $Name>>">>Lets get dressed.<</vicsmile>>
She nods before climbing out of the spring and fetching the cloths which are also in the basket. You both dry off then get dressed before holding each other's hands and walking back to the tavern.
[[Enter tavern|Cherlese Juliet 6][$VK to 1;$Clothing to $Worn;]]
\
<<elseif $VK is 2>>\
\
<<vicsmile "<<print $Name>>">>Help me get undressed of course.<</vicsmile>>
Juliet nods before slowly removing your clothes and placing them on the rock. She then looks up to you and says,
<<julinude "Juliet">>So do we go in now?<</julinude>>
<<vicnude "<<print $Name>>">>Of course. Let's go.<</vicnude>>
You then take her hand and guide her into the spring before turning to face her and cupping your hands in the water and slowly rinsing Juliet's body with it. Juliet slowly does the same to you before saying,
<<julinude "Juliet">>The water is nice. It feels so warm.<</julinude>>
<<vicnude "<<print $Name>>">>It does, doesn't it? And it great to have such a beautiful woman here to relax with.<</vicnude>>
She slowly downcasts her eyes before saying,
<<julinude "Juliet">>Uh.. Thank you.<</julinude>>
You then gently rub her cheek as she nervously rocks side to side. You try to kiss her but she pulls away so you instead lower your head to her chest and begins sucking on her nipple. She quickly recoils in shock before saying,
<<julinude "Juliet">>What are you doing?<</julinude>>
<<if settings.sex is true>>\
[img[images/sex/foreplay/bath6.webp]]
<<else>>\
<</if>>\
You ignore her question and continue sucking on her nipple as she looks down at you, not knowing how to react. You then begin roaming your hands around her body, feeling her us as she stands still, watching you. Soon your hand reach between her legs before you begin gently rubbing her vagina, causing her to jump up inn shock. She then quickly looks down at you and says,
<<if settings.sex is true>>\
[img[images/sex/foreplay/bath7.webp]]
<<else>>\
<</if>>\
<<julinude "Juliet">>Please s... stop! You shouldn't touch there.<</julinude>>
You slowly break off of sucking on her nipple to look up to her and say,
<<vicnude "<<print $Name>>">>You worry too much. Just relax. I'm doing this to help you.<</vicnude>>
She looks down at you in silence as you move your face forward, contacting your lips with hers, sharing a soft kiss that feels a bit one sided. You don't let this bother you though, as you continue passionately kissing Juliet while fondling her body. After a few more seconds of kissing Juliet, you gently push her against the side of the spring and grab her legs, pulling her onto her back.
<<if settings.sex is true>>\
[img[images/sex/kiss/f4.webp]]
<<else>>\
<</if>>\
You then lower your head between her legs before gently licking on her vagina which causes her to quickly look down and ask,
<<julinude "Juliet">>Are you sure this is okay? I don't think we should be doing this.<</julinude>>
You pull away from her vagina to say,
<<vicnude "<<print $Name>>">>How many time do I have to tell you to relax? I know what I'm doing and you will feel great after I am done.<</vicnude>>
You then give her a wink as you lower your head back to her vagina and licking up her vaginal lips to her clit which causes her to flinch. You notice her flinch and decid to focus your tongue there, licking around her clit as she begins moaning in pleasure. Realizing that this is her sensitive spot, you continue licking her clit in a circular motion as she moans more frequently.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath1.webp]]
<<else>>\
<</if>>\
You stare up her body as you continue licking her clitoris, watching her constantly fidgeting as she breaths heavily and moans occasionally. You focus on the slow circular motions of your tongue around her soft clit, which seems to fill her body with increasing pleasure. After a minute of licking her gently, Juliet body suddenly begins spasming as she is hit with an orgasm.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath2.webp]]
<<else>>\
<</if>>\
You look up as her while continuing to lick her clit, watching her in blissful pleasure as you lick her. You can barely hold her still as her body roughly spasms and she lets out a loud moan of pleasure. Just seeing her in pleasure, fills you with excitement, knowing that you got her there. After a few more seconds, her body ceases to spasm as she lays back, pulling you away from her clit. She then takes a few seconds to slowly catch her breath before looking down at you and saying,
<<julinude "Juliet">>That felt... Amazing. I never felt like that before. Thank you <<print $Name>>. I never should have doubted you. I'll never doubt you again, I promise.<</julinude>>
<<vicnude "<<print $Name>>">>That's good to hear. I'm glad that you enjoyed yourself. Now can you do the same for me?<</vicnude>>
<<julinude "Juliet">>Oh.. Umm, yeah. I can try.<</julinude>>
You then lay back against the side of the spring and spread your legs. Juliet immediately lowers her head to your vagina before licking your vaginal lips. She seems to lick you with no hesitation, slowly licking your lips. Not feeling any pleasure you says,
<<vicnude "<<print $Name>>">>Can you focus a bit higher?<</vicnude>>
She nods her head as she licks high, flicking your clitoris which suddenly gives you a sensitive sensation. You look down at her and say,
<<vicnude "<<print $Name>>">>That's the spot right there. Just lick that and please don't stop.<</vicnude>>
She obediently nods before firmly licking your clit, causing the pleasure in your body to slowly build up as you bite your lip and lay your head back, enjoying the feeling of her tongue on your clit. You slowly close your eyes as you focus on the pleasure while occasionally letting out soft moans.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath3.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//So this is what she was feeling, it is so amazing. I have never left like this before. Please don't stop.//<</vict>>
Almost as if she heard your thoughts, she continues to firmly lick your clit as the pleasure inside you builds up at a rapid pace. After a few more seconds, you feel the pleasure strongly focused on your clit before shooting up your body, causing you to let out a loud moan while a powerful orgasm hits you. You can focus on nothing but the please as Juliet continues licking you.
<<if settings.sex is true>>\
[img[images/sex/cuni/bath4.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god, this feeling! I can't believe how amazing this feels. I never want it to stop. Oh don't stop.//<</vict>>
Your mind is completely focused on the intense pleasure hitting your body in waves as your body spasms on it's own. After a few more seconds, you feel the pleasure slowly subside and your clitoris suddenly feels extremely sensitive. So much that Juliet's tongue is too much for it, causing you top reach down and grab her head before pushing it away from your vagina. Juliet looks at you with a concerned look before saying,
<<julinude "Juliet">>I'm sorry. Did I do it wrong?<</julinude>>
<<vicnude "<<print $Name>>">>No, no, no. It's just really sensitive right now.<</vicnude>>
<<julinude "Juliet">>Oh yeah, I forgot how sensitive it gets. I felt the same thing when you did it to me.
<</julinude>>
<<vicnude "<<print $Name>>">>That was great Juliet. You were amazing.<</vicnude>>
<<julinude "Juliet">>I was only following your lead. You are just so perfect. I can't believe it. I was so scared to come out here but you gave me so much confidence and made me feel so good. Is there anyway you can stay here or maybe I can go with you when you leave? I want to spend more time with you.<</julinude>>
<<vicnude "<<print $Name>>">>I don't know. Maybe you can come with me when I go. I'll ask my father.<</vicnude>>
<<julinude "Juliet">>Please do so and I'll ask my parents too...when they get back. Oh crap, they might be back there. We should head back before they worry about us.<</julinude>>
<<vicnude "<<print $Name>>">>Okay but we should wash up first... with soap.<</vicnude>>
<<julinude "Juliet">>I suppose we can stay here a little while longer.<</julinude>>
You then let her fetch the soaps that are in a basket on the edge of the spring before washing each other carefully. After a few minutes of bathing each other Juliet says,
<<julinude "Juliet">>Thank you for everything <<print $Name>>. I have never felt so amazing in my whole life, You are so perfect in every way.<</julinude>>
You slowly place your hand on her cheek as you reply,
<<vicsmile "<<print $Name>>">>As are you, Juliet.<</vicsmile>>
You then lean forward and give her a gentle kiss which she turns into a passionate one. You focus on her soft tongue entering your mouth as her soft lips press against your and the feeling of her hot breath on your upper lip. After a few more seconds of kissing, you slowly pull away then say,
<<if settings.sex is true>>\
[img[images/sex/kiss/f2.webp]]
<<else>>\
<</if>>\
<<vicsmile "<<print $Name>>">>Lets get dressed.<</vicsmile>>
She nods before climbing out of the spring and fetching the clothes which are also in the basket. You both dry off then get dressed before holding each other's hands and walking back to the tavern.
[[Enter tavern|Cherlese Juliet 6][$VK to 2;$Clothing to $Worn;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<set $Juliet_Sleep to 1>>\
<<if $VK is 1>>\
\
As soon as you enter the tavern Juliet takes a quick look around and sees no one there. She then turns to you then darts her head forward, giving you a passionate kiss. You do your best to massage her lips with your when you feel her tongue enter your mouth. You then begin using your tongue to massage hers as your wrap your arms around her, firmly embracing her.
<<if settings.sex is true>>\
[img[images/sex/kiss/f3.webp]]
<<else>>\
<</if>>\
After a few more seconds of kissing, she slowly pulls away and stares into your eyes as she says,
<<juli2 "Juliet">>I have never had anyone like you in my life. No one who cares for me like you do. I have been lonely for so long. Please don't don't ever leave me <<print $Name>>. I love you.<</juli2>>
You can see tears streaming down her cheeks. You slowly place your hand on her cheek then use your thumb to wipe away her tears before saying,
<<vicsmile "<<print $Name>>">>I will never leave you Juliet. I will be by your side forever.<</vicsmile>>
She immediate dart forward, giving you another passionate kiss which seems to last for an hour. The feeling of her soft lips on your and her hot breath against your upper lip. After a few more seconds, you pull away and say,
<<vicsmile "<<print $Name>>">>I'm so glad that I met you. I'm going to make sure that we take you with us. I want you to be by my side.<</vicsmile>>
<<juli2 "Juliet">>There is nothing that I want more in this world then to spend my life with you.<</juli2>>
She gives you a smile as her eyes look a bit weary. You notice this and tell her,
<<vicsmile "<<print $Name>>">>You look very tired. You should get some rest. I'll go find my father and ask him to let you join us.<</vicsmile>>
<<juli2 "Juliet">>Okay, I will rest until my parents get back. Stay safe out there <<print $Name>>. I don't want anything bad to happen to you.<</juli2>>
<<vicsmile "<<print $Name>>">>I'll be fine. Now get some rest.<</vicsmile>>
She nods before removing her cloak, placing it on the clothing rack then heading to the back room, with the bedrolls and laying on one.
[[Continue|Cherlese Tavern][$Juliet_Love to 1;$CherlQW += 1;]]
\
<<else>>\
\
As soon as you enter the tavern Juliet takes a quick look around and sees no one there. She then turns to you then darts her head forward, giving you a passionate kiss. You do your best to massage her lips with your when you feel her tongue enter your mouth. You then begin using your tongue to massage hers as your wrap your arms around her, firmly embracing her.
<<if settings.sex is true>>\
[img[images/sex/kiss/f3.webp]]
<<else>>\
<</if>>\
After a few more seconds of kissing, she slowly pulls away and stares into your eyes as she says,
<<juli2 "Juliet">>I have never had anyone like you in my life. No one who cares for me like you do. I have been lonely for so long. Please don't don't ever leave me <<print $Name>>. I love you.<</juli2>>
You can see tears streaming down her cheeks. You slowly place your hand on her cheek then use your thumb to wipe away her tears before saying,
<<vicsmile "<<print $Name>>">>I will never leave you Juliet. I will be by your side forever.<</vicsmile>>
She immediate dart forward, giving you another passionate kiss which seems to last for an hour. The feeling of her soft lips on your and her hot breath against your upper lip. After a few more seconds, you pull away and say,
<<vicsmile "<<print $Name>>">>I'm so glad that I met you. I'm going to make sure that we take you with us. I want you to be by my side.<</vicsmile>>
<<juli2 "Juliet">>There is nothing that I want more in this world then to spend my life with you.<</juli2>>
She gives you a smile as her eyes look a bit weary. You notice this and tell her,
<<vicsmile "<<print $Name>>">>You look very tired. You should get some rest. I'll go find my father and ask him to let you join us.<</vicsmile>>
<<juli2 "Juliet">>Okay, I will rest until my parents get back. Stay safe out there <<print $Name>>. I don't want anything bad to happen to you.<</juli2>>
<<vicsmile "<<print $Name>>">>I'll be fine. Now get some rest.<</vicsmile>>
She nods before removing her cloak, placing it on the clothing rack then heading to the back room, with the bedrolls and laying on one.
[[Continue|Cherlese Tavern][$Juliet_Love to 2;$CherlQW += 1;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlmarket">>\
<<if $VK is 1>>\
\
<<vic "<<print $Name>>">>Yes I will glad go with you. What do we need from the guard captain anyway?<</vic>>
<<walt "Walter">>From what Margaret told me, the guard captain was one of the first people to join the village after it was founded. During that time, the village was under the thumb of a crime lord of the region. This criminal had everyone living in fear until a few citizens worked together to drive them out of the village.
One of the people who helped drive the criminals out, is the current guard captain so not only is he a hero around here but he has expience driving out lawless rabble like the mercenaries. He will make a great ally and may even be able to help us persuade the others to join us as well.<</walt>>
<<vic "<<print $Name>>">>So if we show him how evil these mercenaries are then he will most likely jump at the chance to help us drive them out.<</vic>>
<<walt "Walter">>That is the hope. Now let's get moving.<</walt>>
Your father then guides you out of the market before walking through the village center to the guard house on the outskirts of the village. Once there, you see Margaret leaning against the side of the guard house.
[[Approach her|Cherlese Quest 5][$CherlQW += 1;]]
\
<<else>>\
\
<<vic "<<print $Name>>">>I'm not ready to go right now. I need to check up on something first.<</vic>>
<<walt "Walter">>Alright, I'll head to the guardhouse and speak with the captain. He should be willing to help us, seeing how he has dealt with something just like this before. In the meantime, Keep clear of those mercenaries. They don't seem to respect anyone here. If you ever feel uncomfortable walking around alone then either, seek me out or head back to the tavern. You should be safe there.<</walt>>
<<vic "<<print $Name>>">>Okay papa. I'll see you soon.<</vic>>
<<waltsmile2 "Walter">>Travel safely.<</waltsmile2>>
Your father then turns around and heads to the guardhouse near the village center.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Walk away|Cherlese Market][$CherlQW += 1;$Partner2 to "None";]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlguard">>\
<<if $CherlQW < 3>>\
<<set $CherlQW to 3>>\
<</if>>\
<<set $CherlWaltQW to 5>>\
<<set $Walt_Finn_Chat to 1>>\
<<if $Partner2 is "Walter">>\
\
As soon as you all enter the guardhouse, you see 2 guards sleeping on the beds and the a guard sitting on a chair. reading a book. Margaret quickly walks up to him then grabs and lowers his book before saying,
<<margsmile "Margaret">>Hey Finn, we have a plan for the village now. Walter, tell him.<</margsmile>>
<<walt "Walter">>Well... sorry for her behavior. That was rather rude.<</walt>>
<<chat "Finn">>Margaret is always like that. Anyway you are the one that I saw in the market. The ones who met our leader's daughter. What can I do for you>?<</chat>>
<<walt "Walter">>I'm sure Margaret has already told you of our plan but let my clarify it again, in case she misworded something. My name is Walter and this is my daughter <<print $Name>>. We hail from the lightbringer camp to the south.<</walt>>
<<chat "Finn">>Lightbringers here? How fortunate. You and your people are most welcome here but go on. Don't let me interrupt you.<</chat>>
<<waltsmile2 "Walter">>It is quite alright. We initially traveled here to meet with a merchant but it seems this merchant ended up being a casualty to the mercenaries here. He and the tavern keeper have been detained with no explanation given. This has shown me how bad the situation has gotten here so I have volunteered to help Margaret in driving out the mercenaries from this village.
I have seen more than enough evidence to condemn their behavior. This village is hurting under their tyranny and the people deserve to be free of fear and corruption so I must ask if you would be willing top assist us in driving out the mercenaries from this village.<</waltsmile2>>
<<chat "Finn">>The problem that I am having is the fact that the mercenaries are much bigger than their numbers here, suggest so using force to drive them out could result in a full scale war between our village and their faction. That would be a war that we will lose and badly. We only have 4 guards stationed here and no way of getting more, outside of volunteers.
The king has already turned his back on us. In fact, those mercenaries were sent by him in the first place. There is no hope for us to drive them out. We just need to wait for the king to answer our request to pull back his mercenaries. That is our only chance to be rid of them.<</chat>>
<<walt "Walter">>I have an idea that is much riskier but can solve this problem without needing to rely on the king to change his mind.<</walt>>
<<chat "Finn">>Hmm, you have my attention.<</chat>>
<<walt "Walter">>I propose that we use our original plan to drive out the mercenaries but before our attack, I will send out an envoy to the church to send some templars or paladins here to watch after the village. I will tell the the truth about the mercenaries and they will protect this village and keep the mercenaries or even the king from attacking. The village will be safe and free.<</walt>>
<<chat "Finn">>That does sound like a great idea but I can't make up such a decision alone. I will need to get the okay from at least one of our other council members and our leader Aiden. Only with their support, will we have a chance to drive out these mercenaries.<</chat>>
<<if $Lucas_Join is 1 and $Bartram_Join is 1>>\
<<walt "Walter">>Well we have already spoken to Lucas and Bartram. Both of them agreed to help us out.<</walt>>
<<chat "Finn">>Really? Getting them to agree on anything is an impressive feat. Under those conditions, I will glad join your cause. This village needs to be free and we can't do it with these mercenaries keeping us down. We must speak with Aiden now. With all of us together, there is no way he will say no. Let's go.<</chat>>
<<margsmile "Margaret">>That is what I want to hear! You really are a hero Walter!<</margsmile>>
<<waltsmile2 "Walter">>I couldn't have done it without my incredible daughter. She was the one who unified them.<</waltsmile2>>
<<margsmile "Margaret">>Great job <<print $Name>>! You are a true hero and I won't ever forget you.<</margsmile>>
<<vicsmile "<<print $Name>>">>Thank you. I just did what I needed to do.<</vicsmile>>
<<chat "Finn">>You are not giving yourself enough credit. You managed to unite two of the most stubborn member of our council. I have been trying to do that since I arrived here. Outstanding work <<print $Name>>.<</chat>>
<<vic "<<print $Name>>">>I appreciate your kind words. I just hope that I we are able to succeed at driving those mercenaries out of the village. The people deserve to live their lives without fear.<</vic>>
<<waltsmile2 "Walter">>Don't worry <<print $Name>>. They will. We will make sure of that. Now lets get moving. We need to speak with Aiden before it gets too late.<</waltsmile2>>
<<marg2 "Margaret">>Yeah, lets get this shit done! I need to smack that useless husband of mine for getting himself into this situation.<</marg2>>
They all then leave the Barracks as you follow behind them.
<<if $Partner2 isnot "Walter">>\
<info2>(Walter is now your partner.)</info2>
<</if>>\
[[Continue|Cherlese Center][$Partner to "None";$Partner2 to "Walter";$Partner3 to "None";$CherlQW to 6;$CherlWaltQW to 5;$Finn_Join to 1;]]
\
<<elseif $Lucas_Join is 1 and $Bartram_Join isnot 1>>\
\
<<walt "Walter">>Well we have already spoken to Lucas and convinced him to help us out.<</walt>>
<<chat "Finn">>Good. Lucas was always a reasonable man. As I said before, you get one of the others to agree to help us and I will join your cause. This village needs to be free and we can't do it with these mercenaries keeping us down. We can speak with Aiden right now or you can try to persuade Bartram to join us, though I highly doubt that any of you can get his head out of his own ass.<</chat>>
<<margangry "Margaret">>If Bartram is going to continue being a selfish greedy shithead then forget him. Let him eat out his own ass all he wants. We have more important things to do.<</margangry>>
<<walt "Walter">>It would be nice to have him on our side, though I'm not sure if we can change his mind. He really seemed set in his decision.<</walt>>
<<margangry "Margaret">>Forget him! Lets go and meet with Aiden. We have the important people here. Let's go.<</margangry>>
<<chat "Finn">>We should speak with Aiden and see what he if he will be willing to join us now.<</chat>>
<<vic "<<print $Name>>">>I could try speaking with Bartram while you speak with Aiden.<</vic>>
<<waltsmile2 "Walter">>It is up to you. Just promise me that you will stay away from the mercenaries. They are very dangerous. Now lets get moving. We need to speak with Aiden before it gets too late.<</waltsmile2>>
<<marg2 "Margaret">>Yeah, lets get this shit done! I need to smack that useless husband of mine for getting himself into this situation.<</marg2>>
They all then leave the Barracks as you follow behind them.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Continue|Cherlese Center][$Partner to "None";$Partner2 to "None";$Partner3 to "None";$Finn_Join to 1;;$CherlQW += 1;]]
\
<<elseif $Bartram_Join is 1>>\
\
<<walt "Walter">>Well we have already spoken to Bartram and convinced him to help us out.<</walt>>
<<chat "Finn">>What? Really? You managed to get him off his ass to help us? I hope you didn't have to trade something you will miss. Bartram is a greedy bastard. Well as I said before, you get one of the others to agree to help us and I will join your cause. This village needs to be free and we can't do it with these mercenaries keeping us down. We can speak with Aiden right now or you can try to persuade Bartram to join us, though I highly doubt that any of you can get his head out of his own ass.<</chat>>
<<marg2 "Margaret">>I'm surprised that Bartram agreed but not Lucas. You must have a weird way fo persuading people. You coul;d try asking him again if you want. It doesn't really matter to me. I just want to get that useless sack of lard out of the prison.<</marg2>>
<<walt "Walter">>It would be nice to have Lucas on our side, though I'm not sure if we can change his mind. He really seemed set in his decision.<</walt>>
<<margangry "Margaret">>Forget him! Lets go and meet with Aiden. We have the important people here. Let's go.<</margangry>>
<<chat "Finn">>We should speak with Aiden and see what he if he will be willing to join us now.<</chat>>
<<vic "<<print $Name>>">>I could try speaking with Lucas while you speak with Aiden.<</vic>>
<<waltsmile2 "Walter">>It is up to you. Just promise me that you will stay away from the mercenaries. They are very dangerous. Now lets get moving. We need to speak with Aiden before it gets too late.<</waltsmile2>>
<<marg2 "Margaret">>Yeah, lets get this shit done! I need to smack that useless husband of mine for getting himself into this situation.<</marg2>>
They all then leave the Barracks as you follow behind them.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Continue|Cherlese Guardhouse][$Partner to "None";$Partner2 to "None";$Partner3 to "None";$CherlQW += 1;]]
\
<<else>>
\
<<walt "Walter">>Well we tried speaking with both of them but we couldn't convince any of them to help us.<</walt>>
<<chat "Finn">>That is such a shame. Without them, it won't be possible to persuade Aiden or even the people of Cherlese to assist in your idea. The only hope you all have is to speak with them again and try to change their minds. Only then can I help you out in this one. Good luck<</chat>>
<<marg2 "Margaret">>So it doesn't matter to you that those bastards are locking up out people and abuse everyone? How could you call yourself a guard captain?<</marg2>>
<<walt "Walter">>Lady Margaret, please. We need to stay calm. I will give them more time to make up their minds then I will speak with each one again. If they join us then we can start moving right away but if they don't want to help us then we can speak with the people ourselves.<</walt>>
<<margangry "Margaret">>This is such bullshit. I can't believe everyone is turning their backs on us like this. After all we have done for this village.<</margangry>>
<<chat "Finn">>I'm sorry Margaret but I can't just put everyone in danger so easily. I need to know that they will have some proper support first.<</chat>>
<<vic "<<print $Name>>">>Maybe I could speak with them again. I can be quite persuasive.<</vic>>
<<waltsmile2 "Walter">>It is up to you. Just promise me that you will stay away from the mercenaries. They are very dangerous. While you do that, we will speak with Aiden and see if we can change his mind. He seems very reasonable and might be convinced to change his stance.<</waltsmile2>>
<<marg2 "Margaret">>Fine, we will speak with him again but I am getting really tired of all these thick headed men.<</marg2>>
They all then leave the Barracks as you follow behind them.
[[Continue|Cherlese Guardhouse][$Partner to "None";$Partner2 to "None";$Partner3 to "None";$CherlQw += 1;]]
<</if>>\
\
<<else>>\
\
You approach your father and Margaret as they chat with the guard captain.
<<chat "Finn">>A lightbringer here? How fortunate. You and your people are most welcome here but go on. Don't let me interrupt you.<</chat>>
<<waltsmile2 "Walter">>It is quite alright. We initially traveled here to meet with a merchant but it seems this merchant ended up being a casualty to the mercenaries here. He and the tavern keeper have been detained with no explanation given. This has shown me how bad the situation has gotten here so I have volunteered to help Margaret in driving out the mercenaries from this village.
I have seen more than enough evidence to condemn their behavior. This village is hurting under their tyranny and the people deserve to be free of fear and corruption so I must ask if you would be willing top assist us in driving out the mercenaries from this village.<</waltsmile2>>
<<chat "Finn">>The problem that I am having is the fact that the mercenaries are much bigger than their numbers here, suggest so using force to drive them out could result in a full scale war between our village and their faction. That would be a war that we will lose and badly. We only have 4 guards stationed here and no way of getting more, outside of volunteers.
The king has already turned his back on us. In fact, those mercenaries were sent by him in the first place. There is no hope for us to drive them out. We just need to wait for the king to answer our request to pull back his mercenaries. That is our only chance to be rid of them.<</chat>>
<<walt "Walter">>I have an idea that is much riskier but can solve this problem without needing to rely on the king to change his mind.<</walt>>
<<chat "Finn">>Hmm, you have my attention.<</chat>>
<<walt "Walter">>I propose that we use our original plan to drive out the mercenaries but before our attack, I will send out an envoy to the church to send some templars or paladins here to watch after the village. I will tell the the truth about the mercenaries and they will protect this village and keep the mercenaries or even the king from attacking. The village will be safe and free.<</walt>>
<<chat "Finn">>That does sound like a great idea but I can't make up such a decision alone. I will need to get the okay from at least one of our other council members and our leader Aiden. Only with their support, will we have a chance to drive out these mercenaries.<</chat>>
<<if $Lucas_Join is 1 and $Bartram_Join is 1>>\
\
<<walt "Walter">>Well I tried speaking with both of them but I couldn't convince any of them to help us.<</walt>>
<<vic "<<print $Name>>">>Wait papa. I actually spoke to them myself and convinced them to both join us.<</vic>>
<<waltsmile2 "Walter">>You did? Wow, I am really impressed. You did what I could not. That is really impressive. Great job <<print $Name>>. You might have just saved this whole village. Thank you.<</waltsmile2>>
<<margsmile "Margaret">>Well that is one hell of a girl you have here Walter. You are an amazing woman <<print $Name>>. I am impressed.<</margsmile>>
<<chat "Finn">>You really managed to get both of them to agree to this? Getting them to agree on anything is an impressive feat. Under those conditions, I will glad join your cause. This village needs to be free and we can't do it with these mercenaries keeping us down. We must speak with Aiden now. With all of us together, there is no way he will say no. Let's go.<</chat>>
<<margsmile "Margaret">>That is what I want to hear! All thanks to you <<print $Name>>!<</margsmile>>
<<waltsmile2 "Walter">>I agree. She did an incredible job.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thank you both. I just did what I needed to do.<</vicsmile>>
<<chat "Finn">>You are not giving yourself enough credit. You managed to unite two of the most stubborn member of our council. I have been trying to do that since I arrived here. Outstanding work <<print $Name>>.<</chat>>
<<vic "<<print $Name>>">>I appreciate your kind words. I just hope that I we are able to succeed at driving those mercenaries out of the village. The people deserve to live their lives without fear.<</vic>>
<<waltsmile2 "Walter">>Don't worry <<print $Name>>. They will. We will make sure of that. Now lets get moving. We need to speak with Aiden before it gets too late.<</waltsmile2>>
<<marg2 "Margaret">>Yeah, lets get this shit done! I need to smack that useless husband of mine for getting himself into this situation.<</marg2>>
They all then leave the Barracks as you follow behind them.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Continue|Cherlese Center][$Partner to "None";$Partner2 to "None";$Partner3 to "None";$CherlQW to 6;$CherlWaltQW to 5;$Finn_Join to 1;]]
\
<<elseif $Lucas_Join is 1 and $Bartram_Join isnot 1>>\
\
<<walt "Walter">>Well I tried speaking with both of them but I couldn't convince any of them to help us.<</walt>>
<<vic "<<print $Name>>">>Wait papa. I actually spoke to Lucas and convinced him join us.<</vic>>
<<waltsmile2 "Walter">>You did? Great job <<print $Name>>. You did what I couldn't. Thank you.<</waltsmile2>>
<<chat "Finn">>Good. Lucas was always a reasonable man. As I said before, you get one of the others to agree to help us and I will join your cause. This village needs to be free and we can't do it with these mercenaries keeping us down. We can speak with Aiden right now or you can try to persuade Bartram to join us, though I highly doubt that any of you can get his head out of his own ass.<</chat>>
<<margangry "Margaret">>If Bartram is going to continue being a selfish greedy shithead then forget him. Let him eat out his own ass all he wants. We have more important things to do.<</margangry>>
<<walt "Walter">>It would be nice to have him on our side, though I'm not sure if we can change his mind. He really seemed set in his decision.<</walt>>
<<margangry "Margaret">>Forget him! Lets go and meet with Aiden. We have the important people here. Let's go.<</margangry>>
<<chat "Finn">>We should speak with Aiden and see what he if he will be willing to join us now.<</chat>>
<<vic "<<print $Name>>">>I could try speaking with Bartram while you speak with Aiden.<</vic>>
<<waltsmile2 "Walter">>It is up to you. Just promise me that you will stay away from the mercenaries. They are very dangerous. Now lets get moving. We need to speak with Aiden before it gets too late.<</waltsmile2>>
<<marg2 "Margaret">>Yeah, lets get this shit done! I need to smack that useless husband of mine for getting himself into this situation.<</marg2>>
They all then leave the Barracks as you follow behind them.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Continue|Cherlese Center][$Partner to "None";$Partner2 to "None";$Partner3 to "None";$Finn_Join to 1;$CherlQW += 1;]]
\
<<elseif $Bartram_Join is 1>>\
\
<<walt "Walter">>Well I tried speaking with both of them but I couldn't convince any of them to help us.<</walt>>
<<vic "<<print $Name>>">>Wait papa. I actually spoke to Bartram and convinced him join us.<</vic>>
<<waltsmile2 "Walter">>You did? I Great job <<print $Name>>. I never thought anything we could offer would sway his decision. Thank you <<print $Name>>.<</waltsmile2>>
<<chat "Finn">>What? Really? You managed to get him off his ass to help us? I hope you didn't have to trade something you will miss. Bartram is a greedy bastard. Well as I said before, you get one of the others to agree to help us and I will join your cause. This village needs to be free and we can't do it with these mercenaries keeping us down. We can speak with Aiden right now or you can try to persuade Bartram to join us, though I highly doubt that any of you can get his head out of his own ass.<</chat>>
<<marg2 "Margaret">>I'm surprised that Bartram agreed but not Lucas. You must have a weird way fo persuading people. You coul;d try asking him again if you want. It doesn't really matter to me. I just want to get that useless sack of lard out of the prison.<</marg2>>
<<walt "Walter">>It would be nice to have Lucas on our side, though I'm not sure if we can change his mind. He really seemed set in his decision.<</walt>>
<<margangry "Margaret">>Forget him! Lets go and meet with Aiden. We have the important people here. Let's go.<</margangry>>
<<chat "Finn">>We should speak with Aiden and see what he if he will be willing to join us now.<</chat>>
<<vic "<<print $Name>>">>I could try speaking with Lucas while you speak with Aiden.<</vic>>
<<waltsmile2 "Walter">>It is up to you. Just promise me that you will stay away from the mercenaries. They are very dangerous. Now lets get moving. We need to speak with Aiden before it gets too late.<</waltsmile2>>
<<marg2 "Margaret">>Yeah, lets get this shit done! I need to smack that useless husband of mine for getting himself into this situation.<</marg2>>
They all then leave the Barracks as you follow behind them.
<<if $Partner2 is "Walter">>\
<nope>(Walter is no longer your partner.)</nope>
<</if>>\
[[Continue|Cherlese Guardhouse][$Partner to "None";$Partner2 to "None";$Partner3 to "None";$CherlQW += 1;]]
\
<<else>>
\
<<walt "Walter">>Well I tried speaking with both of them but I couldn't convince any of them to help us.<</walt>>
<<chat "Finn">>That is such a shame. Without them, it won't be possible to persuade Aiden or even the people of Cherlese to assist in your idea. The only hope you all have is to speak with them again and try to change their minds. Only then can I help you out in this one. Good luck<</chat>>
<<marg2 "Margaret">>So it doesn't matter to you that those bastards are locking up out people and abuse everyone? How could you call yourself a guard captain?<</marg2>>
<<walt "Walter">>Lady Margaret, please. We need to stay calm. I will give them more time to make up their minds then I will speak with each one again. If they join us then we can start moving right away but if they don't want to help us then we can speak with the people ourselves.<</walt>>
<<margangry "Margaret">>This is such bullshit. I can't believe everyone is turning their backs on us like this. After all we have done for this village.<</margangry>>
<<chat "Finn">>I'm sorry Margaret but I can't just put everyone in danger so easily. I need to know that they will have some proper support first.<</chat>>
<<vic "<<print $Name>>">>Maybe I could speak with them again. I can be quite persuasive.<</vic>>
<<waltsmile2 "Walter">>It is up to you. Just promise me that you will stay away from the mercenaries. They are very dangerous. While you do that, we will speak with Aiden and see if we can change his mind. He seems very reasonable and might be convinced to change his stance.<</waltsmile2>>
<<marg2 "Margaret">>Fine, we will speak with him again but I am getting really tired of all these thick headed men.<</marg2>>
They all then leave the Barracks as you follow behind them.
[[Continue|Cherlese Guardhouse][$Partner to "None";$Partner2 to "None";$Partner3 to "None";$CherlQW += 1;]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "cherlguard">>\
<<if $CherlQW > 3 and $CherlQW < 6 and $Finn_Join isnot 1 and $Walt_Finn_Chat isnot 1>>\
\
This is the guardhouse of Cherlese, where all the guards rest and equip for their job. There are two guards sleeping with another guard in the next room, chatting with [[your father|Cherlese Quest 5_1][$VK to 2]] and Margaret.
[[Leave guardhouse|Cherlese Center]]
\
<<elseif $VKWIP is 4386>>\
\
This is the guardhouse of Cherlese, where all the guards rest and equip for their job. There are two guards sleeping with another [[guard|Cherlese Finn]] in the next room, reading a book.
[[Leave guardhouse|Cherlese Center]]
\
<<else>>\
\
This is the guardhouse of Cherlese, where all the guards rest and equip for their job. There are two guards sleeping with another guard in the next room, reading a book.
[[Leave guardhouse|Cherlese Center]]
<</if>>\
</center>\<center>\
<<if $VK is 1 and $Cherl_Meeting isnot 1>>\
\
<<addclass "body" "cherlcenter">>\
<<set $Story to 20>>\
You can see your father and Margaret discussing something with Aiden.
<<if $Bartram_Join is 1 and $Lucas_Join is 1>>\
\
<<walt "Walter">>We have the support of some of your council. We've gotten the support of Finn, Lucas and Bartram.<</walt>>
<<aid "Aiden">>You've got all of them to support you? Oh my, oh my oh my. You must really know what you are doing.<</aid>>
<<marg2 "Margaret">>We sure do. Now lets take back our village from those filthy swine! I'm sick of all this waiting.<</marg2>>
<<aid "Aiden">>Patience is a virtue. We will need to call the council together. Only if they all tell me that they agree to the plan will I join in. I fear what this will do to the village but I will never stand against the will of the people.<</aid>>
<<marg2 "Margaret">>Alright, lets call them all together and be done with it.<</marg2>>
<<aid "Aiden">>You are correct. Finn, can you collect the council and have them meet us here?<</aid>>
<<chat "Finn">>I'll get it done. As usual, they might not get here right away. Lucas has to finish cooling his blades or they will lose their shapes and Bartram has never hear the word haste.<</chat>>
<<aid "Aiden">>I know all too well. Now we need to wait for the council to gather. Feel free to admire the lovely nature while you wait. It is quite a beautiful day today.<</aid>>
Finn walks away as your father approaches you and says,
<<waltsmile2 "Walter">>Alright, it will take a little while for everyone to gather here. If there is something you need to do then now is the time but make it quick. I would like to have you here when the discussion begins. You have already shown me how impressive you can be with persuading others. I know that you will be a great help here.<</waltsmile2>>
<<vic "<<print $Name>>">>Thanks papa. What is going to happen exactly? Do we just let them all talk and we observe?<</vic>>
<<walt "Walter">>Pretty much. We have the support already. All we need to do is let them speak and add in when needed to persuade as many people of this village to support us.<</walt>>
<<vic "<<print $Name>>">>Alright, I understand<</vic>>
<<waltsmile2 "Walter">>That's my girl. If you need to handle some business then travel safely and be sure to come back soon. Hopefully by the time you return, the council will be here.<</waltsmile2>>
You nod your head before turning around and walking away.
[[Walk away|Cherlese Center][$Cherl_Meeting to 1]]
\
<<elseif $Bartram_Join is 1>>\
\
<<walt "Walter">>We have the support of some of your council. Both Finn and Bartram have agreed to support us.<</walt>>
<<aid "Aiden">>You got Bartram to agree? My oh my. He is a tough cookie to crack and you cracked him. Well done.<</aid>>
<<marg2 "Margaret">>So we have most of the people you wanted. Can we take back our village now? I'm sick of all this waiting.<</marg2>>
<<aid "Aiden">>Patience is a virtue. We will need to call the council together. Only if they all tell me that they agree to the plan will I join in. I fear what this will do to the village but I will never stand against the will of the people.<</aid>>
<<marg2 "Margaret">>Alright, lets call them all together and be done with it.<</marg2>>
<<aid "Aiden">>You are correct. Finn, can you collect the council and have them meet us here?<</aid>>
<<chat "Finn">>I'll get it done. As usual, they might not get here right away. Lucas has to finish cooling his blades or they will lose their shapes and Bartram has never hear the word haste.<</chat>>
<<aid "Aiden">>I know all too well. Now we need to wait for the council to gather. Feel free to admire the lovely nature while you wait. It is quite a beautiful day today.<</aid>>
Finn walks away as your father approaches you before saying,
<<waltsmile2 "Walter">>Alright, it will take a little while for everyone to gather here. If there is something you need to do then now is the time but make it quick. I would like to have you here when the discussion begins. You have already shown me how impressive you can be with persuading others. I know that you will be a great help here.<</waltsmile2>>
<<vic "<<print $Name>>">>Thanks papa. What is going to happen exactly? Are we persuading Lucas to join us again or are we fine with only having 2 council members on our side?<</vic>>
<<walt "Walter">>We shouldn't need them all to do this but it would certainly help if we got them all to help us here. If you can, try to convince Lucas again and see if you can get him on our side. I will wait here in case the council members arrive quicker than expected.<</walt>>
<<vic "<<print $Name>>">>Alright, I'll see what I can do.<</vic>>
<<waltsmile2 "Walter">>That's my girl. Travel safely and be sure to come back soon.<</waltsmile2>>
You nod your head before turning around and walking away.
[[Walk away|Cherlese Center][$Cherl_Meeting to 1]]
\
<<elseif $Lucas_Join is 1>>\
\
<<walt "Walter">>We have the support of some of your council. Both Finn and Lucas have agreed to support us.<</walt>>
<<aid "Aiden">>You managed to catch Lucas when his head isn't buried in his crafting? Will miracles never cease? He is always too busy to speak with his old friend. Well done.<</aid>>
<<marg2 "Margaret">>So we have most of the people you wanted. Can we take back our village now? I'm sick of all this waiting.<</marg2>>
<<aid "Aiden">>Patience is a virtue. We will need to call the council together. Only if they all tell me that they agree to the plan will I join in. I fear what this will do to the village but I will never stand against the will of the people.<</aid>>
<<marg2 "Margaret">>Alright, lets call them all together and be done with it.<</marg2>>
<<aid "Aiden">>You are correct. Finn, can you collect the council and have them meet us here?<</aid>>
<<chat "Finn">>I'll get it done. As usual, they might not get here right away. Lucas has to finish cooling his blades or they will lose their shapes and Bartram has never hear the word haste.<</chat>>
<<aid "Aiden">>I know all too well. Now we need to wait for the council to gather. Feel free to admire the lovely nature while you wait. It is quite a beautiful day today.<</aid>>
Finn walks away as your father approaches you before saying,
<<waltsmile2 "Walter">>Alright, it will take a little while for everyone to gather here. If there is something you need to do then now is the time but make it quick. I would like to have you here when the discussion begins. You have already shown me how impressive you can be with persuading others. I know that you will be a great help here.<</waltsmile2>>
<<vic "<<print $Name>>">>Thanks papa. What is going to happen exactly? Are we persuading Bartram to join us again or are we fine with only having 2 council members on our side?<</vic>>
<<walt "Walter">>We shouldn't need them all to do this but it would certainly help if we got them all to help us here. If you can, try to convince Bartram again and see if you can get him on our side. I will wait here in case the council members arrive quicker than expected.<</walt>>
<<vic "<<print $Name>>">>Alright, I'll see what I can do.<</vic>>
<<waltsmile2 "Walter">>That's my girl. Travel safely and be sure to come back soon.<</waltsmile2>>
You nod your head before turning around and walking away.
[[Walk away|Cherlese Center][$Cherl_Meeting to 1]]
\
<<else>>\
\
<<walt "Walter">>We are still trying to get the support of your council but it is taking longer than I expected.<</walt>>
<<aid "Aiden">>Well if you can't get them to support your idea then I'm afraid that I can't agree to it either.<</aid>>
<<margangry "Margaret">>You give a shit about your people, do you?<</margangry>>
<<aid "Aiden">>I care about all of you. Why would you say such a thing?<</aid>>
<<margangry "Margaret">>Well it is obvious that you are willing to let those bastards steal my husband and a visiting merchant with no attempt to get them back. You obviously don't care.<</margangry>>
<<aid "Aiden">>That is not fair Margaret. I care about your husband and pray for his safe return but we are not fighters. You need to realize that. We will put our entire village in danger if we start a war with trained mercenaries.<</aid>>
<<margangry "Margaret">>If we let these bastards take whoever they want then what is stopping them from just kidnapping us all and selling us to slavers?<</margangry>>
<<aid "Aiden">>They are the king's people Margaret. They are not slavers. Let us not assume the worse about them.<</aid>>
<<margangry "Margaret">>They are not the king's soldiers and even if they were, the king has gone mad and doesn't give a shit about any of us. He is the one who sent those mercenary dogs here. The way I see it, none of them are any better then common bandit scum.<</margangry>>
<<aid "Aiden">>We will have to agree to disagree. If you want any of us to support you then you know what to do. I will ask Finn to gather the council; here so that you can make your case. If they say no then the decision will be final. We will not keep everyone up all night discussing this. Now have a blessed day to you all and may nature watch over you.<</aid>>
He then gets up off his throne and walks to the guardhouse as Margaret mumbles,
<<margangry "Margaret">>Coward.<</margangry>>
<<walt "Walter">>That is enough Margaret. He may disagree now but he can come around if we give him time.<</walt>>
<<margangry "Margaret">>I'm just sick of this waiting. My husband is in there with those bastards and who knows what they are doing to him?<</margangry>>
<<walt "Walter">>I understand but we won't get anywhere by yelling at everyone. I have spoken to the blacksmith and the merchant. The blacksmith is currently considering my proposal but the merchant seems to be set in his ways. Finn will also join us if someone else does so that is a positive. We just need to be patient.<</walt>>
<<margangry "Margaret">>Fine! I'll wait but this better not take too long.<</margangry>>
Your father nods before turning to you and saying,
<<waltsmile2 "Walter">>Alright, it will take a little while for everyone to gather here. If there is something that you need to do, then now is the time but make it quick. I would like to have you here when the discussion begins. You have already shown me how impressive you can be with persuading others. I know that you will be a great help here.<</waltsmile2>>
<<vic "<<print $Name>>">>Thanks papa. What is going to happen exactly? Are we persuading Lucas and Bartram to join us again or are we waiting for them all to get here?<</vic>>
<<walt "Walter">>We could wait for them to get here or go and ask them again but let's make sure not to be too forceful. They need to want to help us. We can't force them. If you think that you can persuade them to join us then please do. I will wait here in case the council members arrive quicker than expected.<</walt>>
<<vic "<<print $Name>>">>Alright, I'll see what I can do.<</vic>>
<<waltsmile2 "Walter">>That's my girl. Travel safely and be sure to come back soon.<</waltsmile2>>
You nod your head before turning around and walking away.
[[Walk away|Cherlese Center][$Cherl_Meeting to 1]]
<</if>>\
\
<<elseif $VK is 1>>\
\
<<if $CherlQW < 3>>\
<<addclass "body" "cherlcenter">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<elseif $CherlQW < 6>>\
\
<<addclass "body" "cherlcenteran">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
\
<<else>>\
\
<<addclass "body" "cherlcentern">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<</if>>\
Approach your father and he looks to you and says,
<<walt "Walter">>We need to eventually get this meeting started. Did you complete everything you meant to do?<</walt>>
<span class="skip">[[(End Day) Wait for the council to gather|Cherlese Quest 6][$VK to 2;$CherlQW to 6;]]</span>
[[Walk away|Cherlese Center]]
\
<<elseif $VK is 2>>\
\
<<addclass "body" "cherlcentern">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Bartram_Join is 1 or $Lucas_Join is 1>>\
<<set $Finn_Join to 1>>\
<</if>>\
<<if $DamionLove > 0>>\
<<set $Lucas_Join to 1>>\
<</if>>\
<<if $Bartram_Join isnot 1>>\
\
<<set $DylPic to '<img src="images/npc/crimson/dylon2.webp" width="130px" height="130px"/>'>>\
<<set $DylSmile to '<img src="images/npc/crimson/dylonsmile2.webp" width="130px" height="130px"/>'>>\
<<set $DylAngry to '<img src="images/npc/crimson/dylonangry2.webp" width="130px" height="130px"/>'>>\
\
<<else>>\
\
<<set $DylPic to '<img src="images/npc/crimson/dylon1.webp" width="130px" height="130px"/>'>>\
<<set $DylSmile to '<img src="images/npc/crimson/dylonsmile1.webp" width="130px" height="130px"/>'>>\
<<set $DylAngry to '<img src="images/npc/crimson/dylonangry1.webp" width="130px" height="130px"/>'>>\
\
<</if>>\
You approach the huge crowd, gathered around the village center and hear them discussing a plan of action.
<<if $Bartram_Join is 1 and $Lucas_Join is 1>>\
\
<<aid "Aiden">>Let's settle down everyone! We need to hear everyone out before we make any choice!<</aid>>
<<chat "Kallie">>There is nothing to decided! This is a dumb plan and it will get everyone killed. Don't let these nobodies get everyone killed!<</chat>>
<<chat "Damion">>These are hardly nobodies. The man is Sir Walter of the lightbringer army and former paladin commander. He has spent most of his live saving those in need and his plans here is no different. We need to accept his help or we will forever be trapped under these tyrannical mercenaries who assault our women and lock up our people!<</chat>>
<<chat "Lucas">>I agree with my son. He truly speaks from the heart. We need to work together to be free of this dark shadow that has loomed over this village for far too long.<</chat>>
<<bart ""Bartram>>I never thought that I'd agree with you on anything but I have to say that this is a good cause and if we succeed then we will be far more prosperous then ever before. I stand with the beautiful girl and her father.<</bart>>
<<chat "Blaine">>I can't believe that everyone is will to go to war with these mercenaries. We are not fighters here. We are simple people who live peaceful lives. War has no place here.<</chat>>
<<margangry "Margaret">>Just because you are too much of a fucking coward to fight, doesn't mean that we are all like you. Why don't you grow a pair of balls?<</margangry>>
<<chat "Blaine">>Ahh, Margaret as brash as ever. I bet this was all your idea. Why are you always starting fights? Why can't you act like a proper woman instead?<</chat>>
<<margangry "Margaret">>You wouldn't know a proper woman if she landed on your face. All you have is that scrawny bimbo, you call a waitress.<</margangry>>
<<chat "Finn">>Enough, you two! Let's stay on topic and reframe from name calling. We are better than that.<</chat>>
<<aid "Aiden">>Well spoken Finn. Now how do you feel about all of this? Do you really believe this is the best course of action?<</aid>>
<<chat "Finn">>I do. This village has been denied public order and law enforcement for too long. We have mercenaries that are above the law and taking advantage of our weakness. This needs to end and now is the best time. Those criminals have taken one of our own and a visitor. If we let this continue then who knows who will be taken next? Mayhap even your daughter Kallie.<</chat>>
<<aid2 "Aiden">>I see... Well it seems that my whole council is in support of this plan so who am I to deny them? I hereby agree to this plan of action and ask you all if you would consider joining us.<</aid2>>
The village people begin cheering as they raise their fists before Aiden pulls out an axe from beneath his chair and raises it high before saying,
<<aid3 "Aiden">>Then we do this my friends! We work together to drive out those mercenaries from our village and take back our freedom and safety. All of you that agree, come with us and those who do not, know that I bear you no hard feeling and ask that everyone else extend that same courtosy. We are all family here and I never want that to change. Now let's go!<</aid3>>
Everyone cheers and most of the people step forward to join you as your father begins telling them the plan.
<<walt "Walter">>I would like to thank you all for joining us. I promise that I will do my best to keep things peaceful here. the plan here is to intimidate them into surrendering and leaving peacefully. Their leader is said to be strong and wise. If these rumors are true then he should realize that he is outmatched then surrender.
Now, Lucas and his son have agreed to arming as many of you as they can. Please take some time to get suited up then meet us at the church. We will be waiting.<</walt>>
They all cheer then walk up to the supplies that Lucas and Damion begins handing out. Your father, Margaret, Finn and Aiden all walk toward the church while chatting along the way,
<<chat "Finn">>So we're finally getting rid of these bastards. It has been a long time coming. I remember when those bastards first came here. They stated that they were here to help us but after a few days, I was getting constant reports of them groping women and attacking the people of this village. I tried chatting with their leader about it but he was either too busy or didn't seem to care.
I knew at that point that something needed to be done. I just didn't have enough confidence to rally everyone on my own so I must thank you both for getting everyone together for this. It has been long overdue.<</chat>>
<<aid3 "Aiden">>I never realized that it was so bad. I just don't like thinking of negative things but I am starting to think that I was wrong to ignore it. Our friends rely on us to keep them safe and I have been failing them this whole time.<</aid3>>
<<walt "Walter">>You just didn't want to believe it. That is understandable. Many times, we try to shield our mind instead of properly shielding those we should be protecting.<</walt>>
<<aid3 "Aiden">>You may be right. I just hope I was not too late. I hope Harald and your merchant is alright. I would hate for them to be hurt because of my slow acting.<</aid3>>
<<margsmile "Margaret">>That oaf may be slow but he is a tough bastard when pushed. He used to be quite a pirate in his younger days. That is how we met.<</margsmile>>
<<vic "<<print $Name>>">>We'll get him out, Margaret. Him and Merlin.<</vic>>
<<chat "Finn">>She's right. Well we'll get him out. Don't you worry.<</chat>>
<<marg2 "Margaret">>Good, because the only person who is going to hurt him, is me.<</marg2>>
<<if $Partner2 isnot "Walter">>\
<info2>(Walter is now your partner.)</info2>
<</if>>\
[[Continue traveling to the church|Cherlese Quest 7][$VK to 1;$CherlAftermath to "All Win";$Partner2 to "Walter";]]
\
<<elseif $Bartram_Join is 1>>\
\
<<aid "Aiden">>Let's settle down everyone! We need to hear everyone out before we make any choice!<</aid>>
<<chat "Kallie">>There is nothing to decide! This is a dumb plan and it will get everyone killed. Don't let these nobodies get everyone killed!<</chat>>
<<chat "Damion">>These are hardly nobodies. The man is Sir Walter of the lightbringer army and former paladin commander. He has spent most of his live saving those in need and his plans here is no different. We need to accept his help or we will forever be trapped under these tyrannical mercenaries who assault our women and lock up our people!<</chat>>
<<chat "Lucas">>I can't agree with this plan. I feel that it would only lead to harm for our people. These mercenaries might be rowdy but they haven't seriously hurt anyone.<</chat>>
<<bart ""Bartram>>As always, I must disagree with you. I have to say that this is a good cause and if we succeed then we will be far more prosperous then ever before. I stand with the beautiful girl and her father.<</bart>>
<<chat "Blaine">>I can't believe that anyone is willing to go to war with these mercenaries. We are not fighters here. We are simple people who live peaceful lives. War has no place here.<</chat>>
<<margangry "Margaret">>Just because you are too much of a fucking coward to fight, doesn't mean that we are all like you. Why don't you grow a pair of balls?<</margangry>>
<<chat "Blaine">>Ahh, Margaret as brash as ever. I bet this was all your idea. Why are you always starting fights? Why can't you act like a proper woman instead?<</chat>>
<<margangry "Margaret">>You wouldn't know a proper woman if she landed on your face. All you have is that scrawny bimbo, you call a waitress.<</margangry>>
<<chat "Finn">>Enough, you two! Let's stay on topic and reframe from name calling. We are better than that.<</chat>>
<<aid "Aiden">>Well spoken Finn. Now how do you feel about all of this? What do you think of all this Finn? is the best course of action?<</aid>>
<<chat "Finn">>I do. This village has been denied public order and law enforcement for too long. We have mercenaries that are above the law and taking advantage of our weakness. This needs to end and now is the best time. Those criminals have taken one of our own and a visitor. If we let this continue then who knows who will be taken next? Mayhap even your daughter Kallie.<</chat>>
<<aid2 "Aiden">>I see that we are all divided on this so I can't on good faith, agree to joining this fight. It is simply not what any of us are trained to do. We are lovers, not fighters and I don't believe that enough of us here are committed to the idea so I won't be following this plan, though you are all free to choose if you want to join or not.
I would never try to decide for others. I just ask that you don't do anything that you think would hurt the village as a whole.<</aid2>>
The village people begin arguing as some are in favor of facing the mercenaries while other are against the idea. After a few more seconds of arguing, your father says,
<<walt "Walter">>I apologize if this has been a very divisive topic but many in this village have been suffering under the mercenaries. Women assaulted and people like your tavern keeper Harald have been taken prisoner without anyone being told what their crimes were. This village has lost it's law & order and it is only a matter of time before it truly becomes an anarchist village.
I may be a stranger here but I have seen how bad things can get when a village loses control of it's people. They devolve into tribes where the only people who get anything is the strong. I am sure that is not what god has in store for us. The strength we have should be used to help those who don't have enough to survive on. We must pool our strength together to make the world a better place.
That is what I was taught in the church of ST. Jealine and those teachings are what guided me in my time as grand paladin of ST. Gilthird. These are the reason I fight and the reason many men before me have lived their lives. I won't try to force you to help us but these are the choices that define who we are as a people, as god's children. Please think it over and I pray that you make the right choice, for all of our sakes.<</walt>>
Many of the villagers cheer while some others, remain quiet. Bartram and Finn step forward, followed by many of the other villagers. They then join your father as he begins telling them the plan.
<<walt "Walter">>I would like to thank you all for joining us. I promise that I will do my best to keep things peaceful here. the plan here is to intimidate them into surrendering and leaving peacefully. Their leader is said to be strong and wise. If these rumors are true then he should realize that he is outmatched then surrender.
Now, Bartram has agreed not to arm the mercenaries so they should have basic gear. Sadly, we don't have any armor or weapons for you so you might need to fetch whatever you have from your homes. Please take some time to collect something to use as weapons then meet us at the church. We will be waiting.<</walt>>
They salute your father before he turns around then head to the old church with Margaret and Finn walking with him to the old church while chatting along the way,
<<walt "Walter">>Things didn't go entirely to plan but I think we have a good number of volunteers to help us turn the tide. I just wish they were better armed and that Alidne and the others would have been swayed to join us. They have much influence and I'm sure that more people would mean less casualties on our side.<</walt>>
<<chat "Finn">>We can't always worry about what could have been. We have a good amount of support right now and we should appreciate what we have and try our best to make it work.<</chat>>
<<walt "Walter">>You're right. We will make this work. We just need to use what we have more efficiently.<</walt>>
<<chat "Finn">>So we're finally getting rid of these bastards. It has been a long time coming. I remember when those bastards first came here. They stated that they were here to help us but after a few days, I was getting constant reports of them groping women and attacking the people of this village. I tried chatting with their leader about it but he was either too busy or didn't seem to care.
I knew at that point that something needed to be done. I just didn't have enough confidence to rally everyone on my own so I must thank you both for getting everyone together for this. It has been long overdue.<</chat>>
<<vicsmile "<<print $Name>>">>Yeah, together we will put an end to this. We just need to stay calm & collected then I'm sure we can do this.<</vicsmile>>
<<margsmile "Margaret">>You're damn right about that. We will finally kick those low life losers out of our village. I can't wait to toss them out personally then kick that husband of mine in his fucking gut for what he put me though.<</margsmile>>
<<vic "<<print $Name>>">>We'll get him out, Margaret. Him and Merlin.<</vic>>
<<chat "Finn">>She's right. Well we'll get him out. Don't you worry.<</chat>>
<<marg2 "Margaret">>Good, because the only person who is going to hurt him, is me.<</marg2>>
<<if $Partner2 isnot "Walter">>\
<info2>(Walter is now your partner.)</info2>
<</if>>\
[[Continue traveling to the church|Cherlese Quest 7][$VK to 2;$CherlAftermath to "Win";$Partner2 to "Walter";]]
\
<<elseif $Lucas_Join is 1>>\
\
<<aid "Aiden">>Let's settle down everyone! We need to hear everyone out before we make any choice!<</aid>>
<<chat "Kallie">>There is nothing to decide! This is a dumb plan and it will get everyone killed. Don't let these nobodies get everyone killed!<</chat>>
<<chat "Damion">>These are hardly nobodies. The man is Sir Walter of the lightbringer army and former paladin commander. He has spent most of his live saving those in need and his plans here is no different. We need to accept his help or we will forever be trapped under these tyrannical mercenaries who assault our women and lock up our people!<</chat>>
<<chat "Lucas">>I agree with my son. He truly speaks from the heart. We need to work together to be free of this dark shadow that has loomed over this village for far too long.<</chat>>
<<bart ""Bartram>>As always, I must disagree with you. I have to say that this is a giant waste of our time and money. These mercenaries may be drunken rabble but they are no worse then most of the king's actual guards. They are just wearing different uniforms. For us to toss them out of our village while the bandit camp is still to the north seems very stupid. Let's agree to not do that.<</bart>>
<<chat "Blaine">>I agree with Bartram. I can't believe that anyone is willing to go to war with these mercenaries. We are not fighters here. We are simple people who live peaceful lives. War has no place here.<</chat>>
<<margangry "Margaret">>Just because you are too much of a fucking coward to fight, doesn't mean that we are all like you. Why don't you grow a pair of balls?<</margangry>>
<<chat "Blaine">>Ahh, Margaret as brash as ever. I bet this was all your idea. Why are you always starting fights? Why can't you act like a proper woman instead?<</chat>>
<<margangry "Margaret">>You wouldn't know a proper woman if she landed on your face. All you have is that scrawny bimbo, you call a waitress.<</margangry>>
<<chat "Finn">>Enough, you two! Let's stay on topic and reframe from name calling. We are better than that.<</chat>>
<<aid "Aiden">>Well spoken Finn. Now how do you feel about all of this? What do you think of all this Finn? is the best course of action?<</aid>>
<<chat "Finn">>I do. This village has been denied public order and law enforcement for too long. We have mercenaries that are above the law and taking advantage of our weakness. This needs to end and now is the best time. Those criminals have taken one of our own and a visitor. If we let this continue then who knows who will be taken next? Mayhap even your daughter Kallie.<</chat>>
<<aid2 "Aiden">>I see that we are all divided on this so I can't on good faith, agree to joining this fight. It is simply not what any of us are trained to do. We are lovers, not fighters and I don't believe that enough of us here are committed to the idea so I won't be following this plan, though you are all free to choose if you want to join or not.
I would never try to decide for others. I just ask that you don't do anything that you think would hurt the village as a whole.<</aid2>>
The village people begin arguing as some are in favor of facing the mercenaries while other are against the idea. After a few more seconds of arguing, your father says,
<<walt "Walter">>I apologize if this has been a very divisive topic but many in this village have been suffering under the mercenaries. Women assaulted and people like your tavern keeper Harald have been taken prisoner without anyone being told what their crimes were. This village has lost it's law & order and it is only a matter of time before it truly becomes an anarchist village.
I may be a stranger here but I have seen how bad things can get when a village loses control of it's people. They devolve into tribes where the only people who get anything is the strong. I am sure that is not what god has in store for us. The strength we have should be used to help those who don't have enough to survive on. We must pool our strength together to make the world a better place.
That is what I was taught in the church of ST. Jealine and those teachings are what guided me in my time as grand paladin of ST. Gilthird. These are the reason I fight and the reason many men before me have lived their lives. I won't try to force you to help us but these are the choices that define who we are as a people, as god's children. Please think it over and I pray that you make the right choice, for all of our sakes.<</walt>>
Many of the villagers cheer while some others, remain quiet. Lucas and Finn step forward, followed by many of the other villagers. They then join your father as he begins telling them the plan.
<<walt "Walter">>I would like to thank you all for joining us. I promise that I will do my best to keep things peaceful here. the plan here is to intimidate them into surrendering and leaving peacefully. Their leader is said to be strong and wise. If these rumors are true then he should realize that he is outmatched then surrender.
Now, Lucas and his son have agreed to arming as many of you as they can. Please take some time to get suited up then meet us at the church. We will be waiting.<</walt>>
They all cheer then walk up to the supplies that Lucas and Damion begins handing out. Your father, Margaret and Finn all walk toward the church while chatting along the way,
<<walt "Walter">>Things didn't go entirely to plan but I think we have a good number of volunteers to help us turn the tide. I just worry about the mercenaries being better armed then us and that Aiden and the others would have been swayed to join us. They have much influence and I'm sure that more people would mean less casualties on our side.<</walt>>
<<chat "Finn">>We can't always worry about what could have been. We have a good amount of support right now and we should appreciate what we have and try our best to make it work.<</chat>>
<<walt "Walter">>You're right. We will make this work. We just need to use what we have more efficiently.<</walt>>
<<chat "Finn">>So we're finally getting rid of these bastards. It has been a long time coming. I remember when those bastards first came here. They stated that they were here to help us but after a few days, I was getting constant reports of them groping women and attacking the people of this village. I tried chatting with their leader about it but he was either too busy or didn't seem to care.
I knew at that point that something needed to be done. I just didn't have enough confidence to rally everyone on my own so I must thank you both for getting everyone together for this. It has been long overdue.<</chat>>
<<vicsmile "<<print $Name>>">>Yeah, together we will put an end to this. We just need to stay calm & collected then I'm sure we can do this.<</vicsmile>>
<<margsmile "Margaret">>You're damn right about that. We will finally kick those low life losers out of our village. I can't wait to toss them out personally then kick that husband of mine in his fucking gut for what he put me though.<</margsmile>>
<<vic "<<print $Name>>">>We'll get him out, Margaret. Him and Merlin.<</vic>>
<<chat "Finn">>She's right. Well we'll get him out. Don't you worry.<</chat>>
<<marg2 "Margaret">>Good, because the only person who is going to hurt him, is me.<</marg2>>
<<if $Partner2 isnot "Walter">>\
<info2>(Walter is now your partner.)</info2>
<</if>>\
[[Continue traveling to the church|Cherlese Quest 7][$VK to 2;$CherlAftermath to "Win";$Partner2 to "Walter";]]
\
<<else>>\
\
<<aid "Aiden">>Let's settle down everyone! We need to hear everyone out before we make any choice!<</aid>>
<<chat "Kallie">>There is nothing to decide! This is a dumb plan and it will get everyone killed. Don't let these nobodies get everyone killed!<</chat>>
<<chat "Damion">>These are hardly nobodies. The man is Sir Walter of the lightbringer army and former paladin commander. He has spent most of his live saving those in need and his plans here is no different. We need to accept his help or we will forever be trapped under these tyrannical mercenaries who assault our women and lock up our people!<</chat>>
<<chat "Lucas">>I can't agree with this plan. I feel that it would only lead to harm for our people. These mercenaries might be rowdy but they haven't seriously hurt anyone.<</chat>>
<<bart ""Bartram>>I never thought that I'd agree with you on anything but I have to say that this is a giant waste of our time and money. These mercenaries may be drunken rabble but they are no worse then most of the king's actual guards. They are just wearing different uniforms. For us to toss them out of our village while the bandit camp is still to the north seems very stupid. Let's agree to not do that.<</bart>>
<<chat "Blaine">>I agree with Lucas and Bartram. I can't believe that anyone is willing to go to war with these mercenaries. We are not fighters here. We are simple people who live peaceful lives. War has no place here.<</chat>>
<<margangry "Margaret">>Just because you are too much of a fucking coward to fight, doesn't mean that we are all like you. Why don't you grow a pair of balls?<</margangry>>
<<chat "Blaine">>Ahh, Margaret as brash as ever. I bet this was all your idea. Why are you always starting fights? Why can't you act like a proper woman instead?<</chat>>
<<margangry "Margaret">>You wouldn't know a proper woman if she landed on your face. All you have is that scrawny bimbo, you call a waitress.<</margangry>>
<<chat "Finn">>Enough, you two! Let's stay on topic and reframe from name calling. We are better than that.<</chat>>
<<aid "Aiden">>Well spoken Finn. Now how do you feel about all of this? What do you think of all this Finn? is the best course of action?<</aid>>
<<chat "Finn">>I do not agree with this. This village is full of untrained citizens, not soldiers. Pursuing this, will only lead to our people getting hurt or killed.<</chat>>
<<aid2 "Aiden">>I see that we are all in agreement on this so I can't on good faith, agree to joining this fight. It is simply not what any of us are trained to do. We are lovers, not fighters and I don't believe that enough of us here are committed to the idea so I won't be following this plan, though you are all free to choose if you want to join or not.
I would never try to decide for others. I just ask that you don't do anything that you think would hurt the village as a whole.<</aid2>>
The village people begin arguing as a few are in favor of facing the mercenaries while most of the others are against the idea. After a few more seconds of arguing, your father says,
<<walt "Walter">>I apologize if this has been a very divisive topic but many in this village have been suffering under the mercenaries. Women assaulted and people like your tavern keeper Harald have been taken prisoner without anyone being told what their crimes were. This village has lost it's law & order and it is only a matter of time before it truly becomes an anarchist village.
I may be a stranger here but I have seen how bad things can get when a village loses control of it's people. They devolve into tribes where the only people who get anything is the strong. I am sure that is not what god has in store for us. The strength we have should be used to help those who don't have enough to survive on. We must pool our strength together to make the world a better place.
That is what I was taught in the church of ST. Jealine and those teachings are what guided me in my time as grand paladin of ST. Gilthird. These are the reason I fight and the reason many men before me have lived their lives. I won't try to force you to help us but these are the choices that define who we are as a people, as god's children. Please think it over and I pray that you make the right choice, for all of our sakes.<</walt>>
A few villagers cheer while the rest, remain quiet. Your father looks at the few that volunteered and to the ones who are leaving then shakes his head before saying to you and Margaret,
<<waltsad "Walter">>I don't know about this, you two. This is not enough to intimidate the mercenaries. I don't think that we have a chance in this.<</waltsad>>
<<margangry "Margaret">>Bullshit! Don't give up hope. We can do this with just us. We don't even need to scare them with numbers. We can show them that we can fight and they will run like the cowards that they are.<</margangry>>
<<waltsad "Walter">>This is not going to be peaceful and these people are not fighters. Maybe we should just wait for the church to handle this.<</waltsad>>
<<margangry "Margaret">>How long will that take? A week? My husband and your merchant might not have that long. We need to act now!<</margangry>>
<span class="caring">[[Support helping the village|Cherlese Quest 6][$VK to 3;$CherlAftermath to "Lose"]]</span>
<span class="rude">[[Give up on the village|Cherlese Quest 6][$VK to 4;$CherlAftermath to "Leave";$Margaret_Slave to 1;]]</span>
<</if>>\
\
<<elseif $VK is 3>>\
\
<<addclass "body" "cherlcentern">>\
<<vic "<<print $Name>>">>We can't just give up on these people papa. They need us right now.<</vic>>
<<margspear "Margaret">>Yes! Listen to your daughter. We can't just let them kidnap people. We have to act right now.<</margspear>>
<<walt "Walter">>Alright but we need to tread carefully. We will try to make them believe that we have greater numbers then we really do. Assuming you are all with me.<</walt>>
A handful of villagers nod their heads before your father continues,
<<waltsmile2 "Walter">>Alright, we should head out now and free those falsely arrested and drive these mercenaries out of this village weather the others choose to help us or not.<</waltsmile2>>
<<margsmile "Margaret">>Now that's what I want to hear! Let's get moving!<</margsmile>>
Your father nods before turning to the people who are volunteering, and says,
<<walt "Walter">>I would like to thank you all for joining us. I promise that I will do my best to keep things peaceful here. the plan here is to intimidate them into surrendering and leaving peacefully. Their leader is said to be strong and wise. If these rumors are true then he should realize that he is outnumbered then surrender. Now lets all head to the church and free our people.<</walt>>
They all cheer then follow behind your father as Margaret follows along, chatting along the way,
<<walt "Walter">>Things didn't go entirely to plan and we have very few volunteers but don't need to let the mercenaries know that. We just need to trick them into thinking that we have more than we do. I just worry about the mercenaries being better armed then us and that Aiden and the others would have been swayed to join us. They have much influence and I'm sure that more people would mean less casualties on our side.<</walt>>
<<margsmile "Margaret">>To hell with Aiden and those other idiots. We can handle this ourselves.<</margsmile>>
<<walt "Walter">>You're right. There is no reason to dwell on this. We will make this work. We just need to use what we have more efficiently.<</walt>>
<<vicsmile "<<print $Name>>">>Can we really do this papa? Can we win?<</vicsmile>>
<<margsmile "Margaret">>You're damn right we can win! We will finally kick those low life losers out of our village. I can't wait to toss them out personally then kick that husband of mine in his fucking gut for what he put me though.<</margsmile>>
<<vic "<<print $Name>>">>We'll get him out, Margaret. Him and Merlin.<</vic>>
<<marg2 "Margaret">>Good, because the only person who is going to hurt him, is me.<</marg2>>
<<if $Partner2 isnot "Walter">>\
<info2>(Walter is now your partner.)</info2>
<</if>>\
[[Continue traveling to the church|Cherlese Quest 7][$VK to 3;$CherlAftermath to "Lose";$Partner2 to "Walter";]]
\
<<elseif $VK is 4>>\
\
<<addclass "body" "cherlcentern">>\
<<set $Story to 20>>\
<<vicsad "<<print $Name>>">>Papa I... I think it is hopeless. We can't beat all those mercenaries alone and we might just end up putting this whole village in danger if we lose.<</vicsad>>
<<margangry "Margaret">>You're giving up too? Walter, don't listen to this little girl. She doesn't know what she is talking about. She is just a fool...<</margangry>>
<<walt "Walter">>Enough Margaret! I will not stand here and listen to you insult my daughter when she was a point. Trying to do this without the support of the village, is just reckless and will only lead to innocents getting hurt. We need to be patient and wait for the church to send some forces here. I have sent for a request earlier and within one week, they should have some forces here. We just need to be patient.<</walt>>
<<margangry "Margaret">>I'll do it on my own then because I'm not leaving my husband in there! If you want to run like a coward, then go. Leave this village! You and your daughter have done nothing for us!<</margangry>>
She then grabs her spear with both hands before driving the handle into the ground in anger then storming off while signaling the villagers to follow her, which none of them do. Your father then turns to you and says,
<<waltsad "Walter">>I'm sorry that you had to see that <<print $Name>>. Margaret doesn't seem to know how to back down. She reminds me so much of Thea. I wonder if she is also an amazon... Anyway, it is too late to head back to camp so we need to find someplace to lay for the night.
I highly doubt Margaret will let us sleep in her tavern so we need to find another place to rest. Let us ask Aiden. He might be pleased to know that we gave up on this plan. It was clearly not meant to be.<</waltsad>>
<<vicsad "<<print $Name>>">>Will she be okay though? She seems really angry and has a spear.<</vicsad>>
<<waltsad "Walter">>We can do nothing for her now. I only pray that she calms down and realizes that this plan was not meant to be. Now lets get going.<</waltsad>>
Your father then leads you back to Aiden and the others, gathered around him. He takes one look at you and says,
<<aid "Aiden">>Hello again friend. I'm sorry that we can't help you but we just are not the right people for this. We are lovers, not fighters.<</aid>>
<<waltsad "Walter">>It is quite alright. I understand that it wasn't meant to be. I am here to let you know that I am no longer going through with the plan. If the people of this village are not in agreement then I won't bring any problems here.<</waltsad>>
<<chat "Finn">>I am really glad to hear that. Thank you Sir Walter. You are making the right decision. No matter how badly I would like to drive them out, we just don't have what we need to win.<</chat>>
<<waltsad "Walter">>I understand you perfectly but I should mention that Margaret refused to back down and I fear that she might try to confront them herself.<</waltsad>>
<<chat "Finn">>Thank you for letting me know. I'll go check on her.<</chat>>
<<aid "Aiden">>I am just glad that you have chosen not the force us into anything. We are and will always be peaceful people. Now is there anything else you need friends?<</aid>>
<<walt "Walter">>We will need a place to sleep. Is there any place around here that can offer us a room?<</walt>>
<<chat "Finn">>There is an inn on the northwest side of the village, by the big houses. Just head down that road. You can't miss it.<</chat>>
<<walt "Walter">>Thank you. Have a good night everyone.<</walt>>
<<aid "Aiden">>Good night Sir Walter. May the goddess of nature, look after you and your loved ones.<</aid>>
<<chat "Finn">>Good night Sir Walter and his beautiful daughter <<print $Name>>.<</chat>>
<<vicsmile "<<print $Name>>">>It was wonderful meeting you all. Have a great night.<</vicsmile>>
<<aid "Aiden">>Rest well, beautiful silver haired saint. May nature warm your steps and sooth your mind.<</aid>>
They then wave as your father wave back before turning to you and saying,
<<if $Elin is 1>>\
\
<<walt "Walter">>We will need to head to the inn but first, we need to collect your sister. Let's head to the tavern.<</walt>>
You nod your head before you both head to the tavern and your father calls for your sister before she says,
<<elin "Elin">>Papa, is that you?<</elin>>
You follow the sound of her voice to see her in a bedroll next to Juliet. They are both slowly sitting up from their bedrolls as your father replies,
<<walt "Walter">>It's me Elin and I'm here with your sister.<</walt>>
<<elinsmile "Elin">>Hey big sis. Is everything alright?<</elinsmile>>
<<vicsad "<<print $Name>>">>well things didn't go according to plan. The villagers didn't agree to help us...<</vicsad>>
<<walt "Walter">>We'll discuss this later. We need to head to a local inn to get some sleep before morning.<</walt>>
<<elin "Elin">>So what happens at morning?<</elin>>
<<walt "Walter">>We leave.<</walt>>
<<juli "Juliet">>What about my papa? Did you save him?<</juli>>
<<vicsad "<<print $Name>>">>I'm sorry sweetie but we can't. It is not possible.<</vicsad>>
<<juli "Juliet">>But... what about my mother? Is she with you?<</juli>>
<<walt "Walter">>I don't know where your mother went but she is a strong woman. I'm sure she will be back soon. Now we must head out. Are you ready to leave Elin?<</walt>>
<<elinsad "Elin">>I am but can't we help her papa?<</elinsad>>
<<vicsad "<<print $Name>>">>We can't sweetie. The villager refused to help us so it is impossible.<</vicsad>>
<<elinsad "Elin">>They didn't help? Did you tell them about the mercenaries toughing the woman and about the merchant and Juliet's papa?<</elinsad>>
<<waltsad "Walter">>We did but they weren't ready for what a confrontation might mean for this village which is understandable. It just wasn't meant to be, Elin. I'm sorry.<</waltsad>>
<<juli "Juliet">>Why wouldn't they help my papa? Do they not care about us at all?<</juli>>
<<waltsad "Walter">>I can't answer that question for you but a confrontation could put more lives at stake. I don't agree with the decision but I understand it.<</waltsad>>
<<juli "Juliet">>That sounds selfish to me.<</juli>>
<<if $Elin_Juliet_Love is 1>>\
\
<<elinsad "Elin">>Juliet, I'm sorry that we can't help but you can stay with us tonight.<</elinsad>>
<<juli "Juliet">>I... can't. I need to wait for my mother to come back.<</juli>>
<<elinsad "Elin">>Okay but I hope to see you again Juliet. I... still really like you.<</elinsad>>
<<juli "Juliet">>And I like you too. A whole lot but I need to stay.<</juli>>
<<elinsad "Elin">>Okay I'll see you in the morning.<</elinsad>>
\
<<else>>\
\
<<elinsad "Elin">>Juliet, I'm sorry that we can't help but you can stay with us tonight.<</elinsad>>
<<juli "Juliet">>I need to wait for my mother to come back.<</juli>>
<<elinsad "Elin">>Okay, I hope to see you again.<</elinsad>>
<</if>>\
<<walt "Walter">>We have to go now Elin.<</walt>>
Your father then takes Elin by the arm and walks her out of the tavern, to the inn as you follow closely behind.
[[Enter the Inn|Cherlese Leave Aftermath]]
\
<<else>>\
\
<<walt "Walter">>We will need to head to the inn, get some rest then head back to camp in the morning to let your uncle know that we couldn't secure the supplies. He will never let me live this down, I'm sure.<</walt>>
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>It's okay papa, it wasn't your fault and who cares what uncle thinks anyway? He bitches about everything.<</vicangry>>
<<waltsmile2 "Walter">>Maybe it is the weariness talking but I agree with you. Now let's get some rest. Today has been a long day indeed.<</waltsmile2>>
You nod before your father leads you to the inn.
[[Enter the Inn|Cherlese Leave Aftermath][$CherlAftermath to "Leave"]]
<</if>>\
<</if>>\
</center>\<center>\
<<addclass "body" "cherlguard">>\
<<if $VK is 1>>\
\
\
<<elseif $VK is 2>>\
\
\
<<else>>\
\
<</if>>\
</center>\<center>\
<<addclass "body" "soradream">>\
<<set $Form to "Child">>\
<<if $CurrentSong isnot "Sanctum1">>\
<<audio ":all" stop>>\
<<set $CurrentSong to "Sanctum1">>\
<</if>>\
<<set $Story to 24>>\
<<set $Dreamtime to 2>>\
You slowly open your eyes to see that you are on the ground. You can hear the sound of a dog growling as you scan the room with your eyes, trying to figure out where you are. You then see a demonic dog sitting in front of you, facing a boy who is drenched in blood and has dark blades impaling him against the wall while a shrouded man shouts at him,
<<duke3 "???">>Do not waste my time! You will use your ability to control this creature and you will do it now!<</duke3>>
<<sorakid "Boy">>But... I... can't...<</sorakid>>
The boy just hangs from the wall with only blades holding him up. Disturbed by this horrific sight, you try to stand up to help him but you cannot feel your legs. You look down in horror as you see yourself chained to the wall with hooks digging into your legs. You then look up to see the shrouded man, impale the child with a summoned spear before you turn to him and shout,
<<vickid2 "<<print $Name>>">>Leave him alone! Stop hurting him! He didn't do anything wrong!<</vickid2>>
The shrouded man doesn't even turn to face you as he crosses his arms and says,
<<duke3 "???">>I do not require your input. You understand nothing of the importance of these tests. When you get older then you will thank me for awakening your true potential. Now finish drinking the next poultice. I expect you to finish them all before you leave here tonight. I will accept nothing less.<</duke3>>
You look down at the poultice on the ground next to you. Realizing what he wants, you reach out and grab the dark poultice before opening it and immediately smelling an awful odor come from it. You then shake your head and say,
<<vickid "<<print $Name>>">>No, that's gross! I can't drink that!<</vickid>>
He then snaps his finger, causing a shade to appear behind you and grip your face tightly. The shade grips your cheeks and your jaw, forcing your jaw open as the shrouded man approaches you then says,
<<duke3 "???">>You will do what I require of you. There is no other option for you so end this foolishness and do as your told.<</duke3>>
You look down at the poultice in your hand and slowly bring it to your face before pouring it down your throat but the horrible taste is too much for you to take, causing you to puke some of it out on your dress. The shrouded man then turns to you and shouts,
<<duke3 "???">>You have one task! To finish those poultices. Do not fail me girl or you will be given the boy's tasks and I doubt that a girl like you, can handle what he must do!<</duke3>>
Feeling afraid of going through what the boy is going through, you nod your head then force the drink down, despite it's horrible taste. After you finish the poultice, you begin losing feeling in your body. Your body then begins trembling as your veins grow jet black and a dark essence begins pouring out of your mouth, covering your clothes and filling the air. You scream in horror as the shrouded man turns to the boy and says,
<<duke3 "???">>Now you must complete your task, boy. Control the hound or I will release it and you will me mauled once more.<</duke3>>
<<sorakid "Boy">>I can't do it! Please don't make it hurt me again!<</sorakid>>
<<duke3 "???">>Do not lie to me boy! You will control this hound! You will use your inner magic to control it and bend it to your will! Now do it!<</duke3>>
The boy stares into the dog's eyes for a few econds before the shrouded man shouts,
<<duke3 "???">>Enough wasting time! Get him my hound! Rend his flesh!<</duke3>>
You then watch in shock as the hound lunges at the boy and begins mauling him while he screams in pain. Unable to stand watching it, you quickly look away as you feel tears streaming down your cheek and the essence covering your body, turning the air black. You stare into the darkness of the room as you hear a calm, familiar voice say,
<<walt2 "Walter">><<print $Name>> time to get up.<</walt2>>
[[Wake up|Day 3 Stats][$Dreamtime to 0;$Form to "Human"]]
</center>\<center>\
<<addclass "body" "cherlinn">>\
<<if $CurrentSong isnot "Village1">>\
<<set $CurrentSong to "Village1">>\
<<audio ":all" stop>>\
<</if>>\
<<set $Story to 25>>\
<<if $VK is 1 and $Elin is 1>>\
\
<<set $Partner to "Elin">>\
You slowly open your eyes to see your sister getting dressed. You slowly sit up then push the covers off of you. Elin quickly notices that you are awake and says,
<<elin "Elin">>Good morning <<print $Name>>. Papa is already up so we might have to leave soon. I don't know if we will be able to bathe until we get to the camp.<</elin>>
<<vic "<<print $Name>>">>I hope we get a chance to bathe. I would hate to head back all sweaty.<</vic>>
<<elin "Elin">>We should get ready to leave though. Do you have everything that you need?<</elin>>
<<vic "<<print $Name>>">>I just need to get dressed then I should be ready to go.<</vic>>
[[Plan outfit|Cherlese Outro Dress][$VK to 1]]
[[Get dressed|Cherlese Outro 2][$VK to 1;$Clothing to $Worn;]]
\
<<elseif $VK is 1>>\
\
<<waltsmile "Walter">>Rise and shine. The carriage is ready. Get dressed then meet me at the bar so we can head back to camp.<</waltsmile>>
<<vic "<<print $Name>>">>Mmmm, will I get enough time to bathe before we go?<</vic>>
<<walt2 "Walter">>We can both get washed up when we return to camp. It won't be a long trip. Now get ready. I'll wait for you at the bar.<</walt2>>
He then turns around and walks out of the room. You take a few seconds to stretch out your limbs before slowly climbing out of bed then walking up to your clothes that are folded up near your bed.
[[Plan outfit|Cherlese Outro Dress][$VK to 1]]
[[Get dressed|Cherlese Outro 2][$VK to 1;$Clothing to $Worn;]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
<<set $Partner to "Elin">>\
<<waltsmile "Walter">>Rise and shine you two, the carriage is ready. Take your time to get dressed then meet me at the bar so we can head back to camp.<</waltsmile>>
<<vic "<<print $Name>>">>Mmmm, will we get enough time to bathe before we go?<</vic>>
<<walt2 "Walter">>We can all have a chance to get washed up when we return to camp. It won't be a long trip. I'll wait for you both at the bar so take all the time you need. I love you two very much and I'm really proud of both of you.<</walt2>>
He then turns around and walks out of the room. After he is put of the room, you and Elin take a few seconds to stretch out your limbs before you say to Elin,
<<vicsmile "<<print $Name>>">>Good morning Elin. How are you feeling this morning?<</vicsmile>>
Elin tries to say something but is still having difficulties communicating. You get up then sit on the bed right next to her and say,
<<vicsad "<<print $Name>>">>You still can't speak. Maybe you are getting sick. Runnik might be able to help you get better. I will speak with him as soon as we get to camp. I am always here for you Elin so you have no reason to fear.<</vicsad>>
Elin nods with a frown on her face, she is clearly worried.
<<vic "<<print $Name>>">>Let's get dressed. The carriage is waiting for us.<</vic>>
Elin slowly nods before you both get up and collect your clothes which are folded up near your bed.
[[Plan outfit|Cherlese Outro Dress][$VK to 2]]
[[Get dressed|Cherlese Outro 2][$VK to 2;$Clothing to $Worn;]]
\
<<elseif $VK is 2>>\
\
<<waltsmile "Walter">>Rise and shine. The carriage is ready. Take your time to get dressed then meet me at the bar so we can head back to camp.<</waltsmile>>
<<vic "<<print $Name>>">>Mmmm, will I get enough time to bathe before we go?<</vic>>
<<walt2 "Walter">>We can both have a chance to get washed up when we return to camp. It won't be a long trip. I'll wait for you at the bar so take all the time you need. I love you <<print $Name>>.<</walt2>>
He then turns around and walks out of the room. You take a few seconds to stretch out your limbs before slowly climbing out of bed then walking up to your clothes that are folded up near your bed.
[[Plan outfit|Cherlese Outro Dress][$VK to 2]]
[[Get dressed|Cherlese Outro 2][$VK to 2;$Clothing to $Worn]]
\
<<elseif $VK is 3 and $Elin is 1>>\
\
<<set $Partner to "Elin">>\
You slowly open your eyes to see your sister getting dressed. You slowly sit up then push the covers off of you. Elin quickly notices that you are awake and says,
<<elin "Elin">>Good morning <<print $Name>>. Papa is already up so we might have to leave soon. I don't know if we will be able to bathe until we get to the camp.<</elin>>
<<vic "<<print $Name>>">>I hope we get a chance to bathe. I would hate to head back all sweaty.<</vic>>
<<elin "Elin">>We should get ready to leave though. Do you have everything that you need?<</elin>>
<<vic "<<print $Name>>">>I just need to get dressed then I should be ready to go.<</vic>>
[[Plan outfit|Cherlese Outro Dress][$VK to 3]]
[[Get dressed|Cherlese Outro 2][$VK to 3;$Clothing to $Worn;]]
\
<<else>>\
\
<<waltsmile "Walter">>Rise and shine. The carriage is ready. Get dressed then meet me at the bar so we can head back to camp.<</waltsmile>>
<<vic "<<print $Name>>">>Mmmm, will I get enough time to bathe before we go?<</vic>>
<<walt2 "Walter">>We can both get washed up when we return to camp. It won't be a long trip. Now get ready. I'll wait for you at the bar.<</walt2>>
He then turns around and walks out of the room. You take a few seconds to stretch out your limbs before slowly climbing out of bed then walking up to your clothes that are folded up near your bed.
[[Plan outfit|Cherlese Outro Dress][$VK to 3;$Crimson_Hounds to 1;]]
[[Get dressed|Cherlese Outro 2][$VK to 3;$Clothing to $Worn;$Crimson_Hounds to 1;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlforge">>\
<<if $CherlQW > 2 and $CherlWaltQW < 3>>\
\
<<vic "<<print $Name>>">>Greetings Lucas, I wanted to ask you if you would consider helping out the village in driving out the mercenaries from this village. The people here are really suffering.<</vic>>
<<chat "Lucas">>It is great to see you again <<print $Name>>. I am very grateful for you spending some time with my son and I see what you are saying. I never really realized how bad it has gotten. I'm still unsure of this plan though. There must be a better way to do this.<</chat>>
<<vicsad "<<print $Name>>">>Please Lucas, the people here are suffering and I really fear for their safety. We can't just let them terrorize the people of this village.<</vicsad>>
<<chat "Lucas">>I see. Okay I will try to do what I can but there is no way that I can craft anything in less than a day.<</chat>>
Damion notices you both chatting and decides to join the conversation.
<<chat "Damion">>We do have the swords and armor that I made earlier. It might not be up to your standard but it is better than nothing.<</chat>>
<<chat "Lucas">>Alright and if what our friend here said is true then no one here will ever need to actually use it. It can be for show to intimidate the mercs into leaving our town.<</chat>>
<<vic "<<print $Name>>">>Does this mean that you will help us?<</vic>>
<<chat "Lucas">>It sure does. You will have my help as soon as we gather the old blades and armors.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you so much Lucas! I'm sure that we can drive out these mercenaries and bring peace back to thie village together.<</vicsmile>>
<<chat "Lucas">>It was my pleasure young lady. It is about time we get rid of those useless ingrates.<</chat>>
<<chat "Damion">>Yeah we should thank you for finally uniting us on driving out those bastards. It has been a long time coming. I'll get everything ready.<</chat>>
<<chat "Lucas">>I'll help you out in a bit Damion.<</chat>>
<<vicsmile "<<print $Name>>">>I'll take my leave now. It was great speaking with you two and I look forward to working with you both.<</vicsmile>>
<<chat "Lucas">>As do we <<print $Name>>. Farewell.<</chat>>
He then waves to you as you turn around and walk away.
\
<<elseif $CherlQW > 2>>\
\
<<vic "<<print $Name>>">>Greetings Lucas, I wanted to ask you if you would reconsider my father's proposal. We still need your help in driving out the mercenaries from this village. The people here are really suffering.<</vic>>
<<chat "Lucas">>It is great to see you again <<print $Name>>. I am very grateful for you spending some time with my son and I see what you are saying. I never really realized how bad it has gotten. I'm still unsure of this plan though. There must be a better way to do this.<</chat>>
<<vicsad "<<print $Name>>">>Please Lucas, the people here are suffering and I really fear for their safety. We can't just let them terrorize the people of this village.<</vicsad>>
<<chat "Lucas">>I see. Okay I will try to do what I can but there is no way that I can craft anything in less than a day.<</chat>>
Damion notices you both chatting and decides to join the conversation.
<<chat "Damion">>We do have the swords and armor that I made earlier. It might not be up to your standard but it is better than nothing.<</chat>>
<<chat "Lucas">>Alright and if what our friend here said is true then no one here will ever need to actually use it. It can be for show to intimidate the mercs into leaving our town.<</chat>>
<<vic "<<print $Name>>">>Does this mean that you will help us?<</vic>>
<<chat "Lucas">>It sure does. You will have my help as soon as we gather the old blades and armors.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you so much Lucas! I'm sure that we can drive out these mercenaries and bring peace back to thie village together.<</vicsmile>>
<<chat "Lucas">>It was my pleasure young lady. It is about time we get rid of those useless ingrates.<</chat>>
<<chat "Damion">>Yeah we should thank you for finally uniting us on driving out those bastards. It has been a long time coming. I'll get everything ready.<</chat>>
<<chat "Lucas">>I'll help you out in a bit Damion.<</chat>>
<<vicsmile "<<print $Name>>">>I'll take my leave now. It was great speaking with you two and I look forward to working with you both.<</vicsmile>>
<<chat "Lucas">>As do we <<print $Name>>. Farewell.<</chat>>
He then waves to you as you turn around and walk away.
<</if>>\
[[Walk away|Cherlese Forge][$Lucas_Join to 1]]
</center>\<center>\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<<set $Story to 23>>\
<<if $VK is 1 and $Elin is 1>>\
You then look to Elin & Juliet and ask,
<<vicsad "<<print $Name>>">>Are you two alright?<</vicsad>>
<<elinsmile2 "Elin">>I'm really shaken up but that was amazing big sis! You totally saved me again. You saved us all. I'm so grateful.<</elinsmile2>>
She then breaks into tears before running at you and quickly wrapping her arounds around your chest and crying in your arms. Juliet quickly looks as tears pour down her cheeks before she decides to join in the hug. You hold them both as you say,
<<vicsmile "<<print $Name>>">>I'm so glad that you both are alright. It all happened so fast. I can't believe...<</vicsmile>>
Your father sprints up to you all and quickly wraps his arms around you all as Margaret joins in. Your father then says,
<<waltsmile2 "Walter">>My angels are alright. Thank god in heaven! I could never stand to lose any of you. I am so grateful that god was looking after you all.<</waltsmile2>>
<<margsmile "Margaret">>Thank god you are alright Juliet! I couldn't stand the thought of those shitheads touching you. Thank you so much <<print $Name>>. If it wasn't for your quick thinking then god knows what those slimy leeches would have done to you.<</margsmile>>
<<waltsmile2 "Walter">>She is right. This is all thanks to you <<print $Name>>. I am so proud of you.<</waltsmile2>>
You all continue hugging for a few seconds before your father releases you all and says,
<<walt "Walter">>Now that you are safe. I need you to stick with these villagers. They will keep you safe while we help out the others in getting those mercenaries out of that church then out of this village. They have caused enough harm to the people of this village and need to be held accountable.<</walt>>
He then approaches the mercenary who helped you earlier and says in a very serious tone,
<<waltangry "Walter">>As you can see, your fellow mercenaries are out of control. You will help us infiltrate the church so that we can save the innocents locked inside.<</waltangry>>
<<dyl2 "Dylon">>Relax, there is no reason to get all fired up. I have a bone to pick with them myself so I will get us in there but on one condition. I want to be in there too. That bastard Irving and Gil need to pay for what they did and I am not taking no for an answer!<</dyl2>>
<<waltangry "Walter">>Fine, but you better not make me regret it or I will cut you down myself. Do you understand.<</waltangry>>
<<dyl2 "Dylon">>I understand you...hero.<</dyl2>>
<<walt "Walter">>Now how do we get in there?<</walt>>
<<dyl2 "Dylon">>There is a collaped passage to the east that can be used to escape. No doubt Irving will try to use it so we need to hurry before he gets away.<</dyl2>>
<<walt "Walter">>Lets get moving then. Girls, stay here. We will get the others out and put an end to this chaos.<</walt>>
Your father, Margaret and the mercenary all charge toward the church while a few of the villagers sit down with you all with warm smiles on their faces. One of them hands you all a cup of water before saying,
<<chat "Blaine">>Have some water ladies. I hope you all okay. You have went though a lot and deserve a break. Great job escaping by the way. As I have always said, when there is a will, there is a way.<</chat>>
He then hands Juliet a mug of water but she just stares a the ground i silence before Elin says to her,
<<elinsad "Elin">>What's wrong Juliet? We're safe now.<</elinsad>>
<<juli "Juliet">>I am worried about my papa. He is still in there.<</juli>>
<<elinsad "Elin">>Oh crap! I completely forgot. I'm sorry. I'm sure our papa will free him in no time. Our papa is a lightbringer. He always saves the innocents.<</elinsad>>
<<vicsmile "<<print $Name>>">>She is right. Our father is great at this stuff. I'm sure your father will be saved in no time. We just need to wait and have faith that they will return victorious.<</vicsmile>>
<<juli "Juliet">>I'm sure you are right. I just need to have faith.<</juli>>
<<chat "Blaine">>How about a fun distraction? I have a dart board in my inn. We can go there and play for a while.<</chat>>
<<juli "Juliet">>I appreciate your offer but I can't play anything right now. I can only wait and see what will happen.<</juli>>
<<elinsmile "Elin">>We'll wait with you. We won't leave you alone. I promise!<</elinsmile>>
<<juli "Juliet">>Thank you.<</juli>>
You all then wait for a few minutes in silence before the front door of the church opens and your father, along with a bunch of the villagers, come out. You quickly point to the door opening to let Elin and Juliet know. They look at the doors opening with joy on their faces as Your father, Margaret, some villagers and two older men, that you can only assume to be Merlin and Juliet's father.
Juliet quickly stand up and runs at them before wrapping her arms around one of the older men. You and Elin watch with smiles on your face, happy to see everything work out. Juliet hugs her father while Margaret watches while her hands are on her hips. Your father approaches you and Elin with an older man before saying to him,
<<waltsmile2 "Walter">>Quite a mess you got yourself into huh?<</waltsmile2>>
<<merl "Merlin">>Oh don't give me shit. Haven't I suffered enough?<</merl>>
<<waltsmile2 "Walter">>Well that depends on who you ask. Margaret might not think that you suffered enough.<</waltsmile2>>
<<merl "Merlin">>By all things sacred, that woman never lets anything go. She is still going to want me to pay my tab even after this ordeal, I'm sure.<</merl>>
<<waltsmile2 "Walter">>And who's fault is that?<</waltsmile2>>
<<merl "Merlin">>Yeah, yeah, yeah. Rub it in my face, why don't ya?<</merl>>
<<waltsmile2 "Walter">>Alright, I'll give it a rest. You have been through a lot. We should get you to the inn so that you can get some rest. We can chat in the morning.<</waltsmile2>>
<<merl "Merlin">>Forget getting rest. I have been doing nothing but resting in that damn cell. I need a strong drink but I highly doubt that Margaret will allow me anywhere near some of her booze until I pay the tab.<</merl>>
<<chat "Blaine">>I can help you with that. We can head to my inn and get you some drinks, on the house.<</chat>>
<<waltsmile2 "Walter">>That is very nice of you.<</waltsmile2>>
<<chat "Blaine">>It is the least that I can do for not supporting you in saving them. I never knew how bad it was until now.<</chat>>
<<merl "Merlin">>Well if you are offering drinks then let's not waste time. Lead the way inn keep.<</merl>>
<<chat "Blaine">>Sure thing and I will also extend my offer to the lightbringer and these lovely ladies.<</chat>>
<<waltsmile2 "Walter">>I could use a drink and we may also need a place to rest our heads. It is too late to travel back to camp. We will gladly pay for our stay though. I wouldn't want to take advantage of your hospitality.<</waltsmile2>>
<<chat "Blaine">>Nonsense. Those mercenaries were causing me a ton of business and you cleared that so I'm sure you have already payed for your rooms with your actions.<</chat>>
<<merl "Merlin">>Great to hear that everything worked out, now can we get moving. I need a drink really badly.<</merl>>
The inn keeper nods before leading you all through the market, the village center and the street connecting the houses to this inn.
[[Enter the inn|Cherlese Aftermath 2][$CherlAftermath to "Fight"]]
\
<<elseif $VK is 1>>\
\
You then look to Juliet and ask,
<<vicsad "<<print $Name>>">>Are you alright? Are you hurt?<</vicsad>>
<<juli "Juliet">>I...I don't think so.<</juli>>
You then gently rub her shoulders before moving and slowly wrapping your arms around her, embracing her firmly. Juliet wraps her arms around you, returning the hug as she begins crying on your shoulder. You gently rug her back as you say,
<<vicsmile "<<print $Name>>">>I'm sorry that you had to go through that. I can't believe what just happened...<</vicsmile>>
Your father sprints up to you all and quickly wraps his arms around you all as Margaret joins in. Your father then says,
<<waltsmile2 "Walter">>My angel is alright. Thank god in heaven! I couldn't stand to lose you. You are all that I have left. I am so grateful that god was looking after you.<</waltsmile2>>
<<margsmile "Margaret">>Thank god you are alright Juliet! I couldn't stand the thought of those shitheads touching you. Thank you so much <<print $Name>>. If it wasn't for your quick thinking then god knows what those slimy leeches would have done to you.<</margsmile>>
<<waltsmile2 "Walter">>She is right. This is all thanks to you <<print $Name>>. I am so proud of you.<</waltsmile2>>
You all continue hugging for a few seconds before your father releases you both then says,
<<walt "Walter">>Now that you are safe. I need you to stick with these villagers. They will keep you safe while we help out the others in getting those mercenaries out of that church then out of this village. They have caused enough harm to the people of this village and need to be held accountable.<</walt>>
He then approaches the mercenary who helped you earlier and says in a very serious tone,
<<waltangry "Walter">>As you can see, your fellow mercenaries are out of control. You will help us infiltrate the church so that we can save the innocents locked inside.<</waltangry>>
<<dyl "Dylon">>Relax, there is no reason to get all fired up. I have a bone to pick with them myself so I will get us in there but on one condition. I want to be in there too. That bastard Irving and Gil need to pay for what they did and I am not taking no for an answer!<</dyl>>
<<waltangry "Walter">>Fine, but you better not make me regret it or I will cut you down myself. Do you understand.<</waltangry>>
<<dyl "Dylon">>I understand...hero.<</dyl>>
<<walt "Walter">>Now how do we get in there?<</walt>>
<<dyl "Dylon">>There is a collaped passage to the east that can be used to escape. No doubt Irving will try to use it so we need to hurry before he gets away.<</dyl>>
<<walt "Walter">>Lets get moving then. Girls, stay here. We will get the others out and put an end to this chaos.<</walt>>
your father, Margaret and the mercenary all charge toward the church while a few of the villagers sit down with you all with warm smiles on their faces. One of them hands you all a cup of water before saying,
<<chat "Blaine">>Have some water ladies. I hope you all okay. You have went though a lot and deserve a break. Great job escaping by the way. As I have always said, when there is a will, there is a way.<</chat>>
He then hands Juliet a mug of water but she just stares a the ground in silence. You move close to her then ask,
<<vicsad "<<print $Name>>">>What's wrong Juliet? Are you feeling alright?<</vicsad>>
<<juli "Juliet">>I am worried about my papa. He is still in there.<</juli>>
<<vicsmile "<<print $Name>>">>I'm sure your papa will be fine. My father is a lightbringer and he is used to saving lives. I'm sure your father will be rescued in no time. We just need to wait and have faith that they will return victorious.<</vicsmile>>
<<juli "Juliet">>I'm sure you are right. I just need to have faith.<</juli>>
<<chat "Blaine">>How about a fun distraction? I have a dart board in my inn. We can go there and play for a while.<</chat>>
<<juli "Juliet">>I appreciate your offer but I can't play anything right now. I can only wait and see what will happen.<</juli>>
<<vicsmile "<<print $Name>>">>Everything will work out. I just know it.<</vicsmile>>
<<juli "Juliet">>Thank you so much, for everything.<</juli>>
<<vicsmile "<<print $Name>>">>It was no trouble at all.<</vicsmile>>
You then wait for a few minutes in silence before the front door of the church opens and your father, along with a bunch of the villagers, come out. You quickly point to the door opening to let Juliet know. She turns to the doors opening with joy on her face as Your father, Margaret, some villagers and two older men, that you can only assume to be Merlin and Juliet's father.
Juliet quickly stand up and runs at them before wrapping her arms around one of the older men. You watch with a smile on your face, happy to see everything work out. Juliet hugs her father while Margaret watches while her hands are on her hips. Your father approaches you with an older man before saying to him,
<<waltsmile2 "Walter">>Quite a mess you got yourself into huh?<</waltsmile2>>
<<merl "Merlin">>Oh don't give me shit. Haven't I suffered enough?<</merl>>
<<waltsmile2 "Walter">>Well that depends on who you ask. Margaret might not think that you suffered enough.<</waltsmile2>>
<<merl "Merlin">>By all things sacred, that woman never lets anything go. She is still going to want me to pay my tab even after this ordeal, I'm sure.<</merl>>
<<waltsmile2 "Walter">>And who's fault is that?<</waltsmile2>>
<<merl "Merlin">>Yeah, yeah, yeah. Rub it in my face, why don't ya?<</merl>>
<<waltsmile2 "Walter">>Alright, I'll give it a rest. You have been through a lot. We should get you to the inn so that you can get some rest. We can chat in the morning.<</waltsmile2>>
<<merl "Merlin">>Forget getting rest. I have been doing nothing but resting in that damn cell. I need a strong drink but I highly doubt that Margaret will allow me anywhere near some of her booze until I pay the tab.<</merl>>
<<chat "Blaine">>I can help you with that. We can head to my inn and get you some drinks, on the house.<</chat>>
<<waltsmile2 "Walter">>That is very nice of you.<</waltsmile2>>
<<chat "Blaine">>It is the least that I can do for not supporting you in saving them. I never knew how bad it was until now.<</chat>>
<<merl "Merlin">>Well if you are offering drinks then let's not waste time. Lead the way inn keep.<</merl>>
<<chat "Blaine">>Sure thing and I will also extend my offer to the lightbringer and these lovely ladies.<</chat>>
<<waltsmile2 "Walter">>I could use a drink and we may also need a place to rest our heads. It is too late to travel back to camp. We will gladly pay for our stay though. I wouldn't want to take advantage of your hospitality.<</waltsmile2>>
<<chat "Blaine">>Nonsense. Those mercenaries were causing me a ton of business and you cleared that so I'm sure you have already payed for your rooms with your actions.<</chat>>
<<merl "Merlin">>Great to hear that everything worked out, now can we get moving. I need a drink really badly.<</merl>>
The inn keeper nods before leading you all to this inn.
[[Enter the inn|Cherlese Cell Aftermath 2][$CherlAftermath to "Fight"]]
<</if>>\
</center><center>\
<<addclass "body" "cherlinnn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
As soon as you all arrive in the inn, you see a bunch of empty tables and the room seems very dark. The inn keeper lights up the torches, bringing light to the dark room. He then walks to the bar before saying,
<<chat "Blaine">>Welcome to my fine establishment. Please excuse how barren everything is but after I saw everyone gather in the village center, I closed the place down and ran out to see what was going on. I also gave my serving girl, the night off so I will be serving your drinks. Come on in and make yourselves comfortable.<</chat>>
<<merl "Merlin">>Hell yes! I need a drink. Give me your strongest ale.<</merl>>
<<chat "Blaine">>Some dragon's fury, coming right up. What would you like sir Walter?<</chat>>
<<walt "Walter">>My daughters and I, will pass on the ale.<</walt>>
<<merl "Merlin">>Come on Walter, let's make a toast to your deeds.<</merl>>
<<walt "Walter">>Maybe I will have one after I get my daughters set up in their rooms, speaking of which, which rooms can my daughters and I use?<</walt>>
<<chat "Blaine">>I only have two rooms available. I hope your daughters don't mind sharing one.<</chat>>
<<vicsmile "<<print $Name>>">>It will be no problem at all.<</vicsmile>>
<<elinsmile "Elin">>Yeah, it sounds great,<</elinsmile>>
<<walt "Walter">>My daughters already share a tent back at camp so it shouldn't be a problem.<</walt>>
<<chat "Blaine">>Alright the rooms are by the corner there. Make yourself at home and thank you for all that you have done. You are all heroes.<</chat>>
<<walt "Walter">>Thank you Blaine, I will be back after I help my daughters get settled.<</walt>>
Your father then leads you and Elin to your room before guiding you both inside then saying,
<<waltsmile2 "Walter">>It has been a long day and I have to say that I am very proud of you both. You both listened to me and even managed to get out of a bad situation using your wits. I am so proud to have such perfect angels as my daughters.<</waltsmile2>>
<<elinsmile2 "Elin">>You are the best papa that I could ever ask for. I love you.<</elinsmile2>>
She then hugs your father before you quickly join in, wrapping your arms around your father as he does the same.
<<vicsmile "<<print $Name>>">>I am so happy that everything worked out today. I could not think of a better family that I can have, then you two. I don't feel like I need anything else.<</vicsmile>>
<<elinsmile2 "Elin">>I feel the same way. We are all perfect.<</elinsmile2>>
<<waltsmile2 "Walter">>Heh, you both are so cute. Now try to get some rest. We need to get up nice and early tomorrow. I just know that my brother will give me an earful for returning so late. We were not supposed to remain here all day so we will get up early in the morning then head out to camp. Now get ready for bed and I wake you in the morning.<</waltsmile2>>
<<elinsmile2 "Elin">>Good night papa.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Good night and thank you for everything papa. Despite all that happened today, I am still happy that we came here. We saved these people from being oppressed.<</vicsmile>>
<<waltsmile2 "Walter">>That we did and I am very proud of you both. Good night.<</waltsmile2>>
your father then turns and walks out of the room as Elin turns to you and says,
<<elinsmile2 "Elin">>You were so great today <<print $Name>>. I am so lucky to have you as my sister. You are just the best!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Aww, you are so sweet. Give me a hug.<</vicsmile>>
You then wrap your arms around Elin, embracing her in a firm hug for a few seconds. After you both finish with your hug, you both take a few seconds to strip down to your underwear before climbing into bed and looking at each other before you say,
<<vicsmile "<<print $Name>>">>Have a good night Elin.<</vicsmile>>
<<elinsmile2 "Elin">>Night big sis. See you in the morning.<</elinsmile2>>
You then rest your head on the pillow then close your eyes as you slowly doze off...
[[Sleep|Day 3 Stats][$VK to 1;$Clothing to "Underwear";$Partner2 to "None";]]
</center>\<center>\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<<set $Story to 23>>\
<<if $Elin is 1 and $Elin_Assault is 1>>\
\
Finn guides you out of the church behind your father and you see the whole village standing outside of the church chatting amongst each other as the guards secure the church. Your father leads you all away from the church to a bunch of bedrolls that are near a fire pit. He then lays Elin down by the fire before turning to you and saying,
<<walt "Walter">>You two have been through so much today and there is no way that we can head back to camp today. I want you two to try to relax here for now until I can find a place for us to rest.<</walt>>
A man who was sitting nearby overhears what your father says then adds,
<<chat "Blaine">>I couldn't help but overheard your conversation and I can offer you a place to stay if you need one.<</chat>>
<<walt "Walter">>Really? I would be very grateful if you could help us.<</walt>>
<<chat "Blaine">>I own the nearby tavern and I would by honored if you would rest in one of my rooms.<</chat>>
<<walt "Walter">>I wasn't aware that there was an inn in this village. It wasn't here the last time I visited.<</walt>>
<<chat "Blaine">>We opened up a week ago and it has been buzzing ever since. I have at least two free rooms and would be more than happy to let you all sleep in it for free.<</chat>>
<<walt "Walter">>With all due respect, is there some reason why you are offering us free rooms?<</walt>>
<<chat "Blaine">>Well yeah, I was opposed to your plan to drive out the mercenaries and I had a big part in Aiden's decision. Now there are two women who are hurt because of my foolish decision so I owe it to you all to give you a free room.<</chat>>
<<merl "???">>Add some free drinks to that and you got a deal.<</merl>>
You then see the prisoner from earlier walking up to the inn owner.
<<walt "Walter">>Merlin. I almost forgot about you. We need to discuss our business but it will need to wait. My daughters need me right now.<</walt>>
<<merl "Merlin">>Yeah, let's discuss that shit later. I really need a drink so what do you say, inn keep?<</merl>>
<<chat "Blaine">>Sure, I can offer you all some free drinks. With the mercenaries gone, business should greatly improve. This village is finally free, thanks to you all. Great work.<</chat>>
<<walt "Walter">>I'm glad to be able to help this village but we have lost a lot to get it done. I only pray that the cost wasn't too high.<</walt>>
He then looks to your sister then to you with a frown on his face.
<<chat "Blaine">>I understand and I'm sorry for what you ladies went through. Let's head to the inn where you can all rest.<</chat>>
Your father then picks Elin back up, who seems to be awake but strangely quiet. The inn owner then leads you all to the inn as Merlin follows close behind. You also try your best to keep the cloak nestled around your body, not wanting to expose yourself.
[[Enter the inn|Cherlese Cell Aftermath 2]]
\
<<elseif $Elin is 1>>\
\
Your father leads you all out of the church to a nearby bedroll before sitting down on a large rock and saying,
<<waltsmile2 "Walter">>It is all done now. The village is saved and no one has been harmed. This is quite a victory we had here today. The only thing I would have changed was keeping you two closer to me so that you wouldn't have been dragged into this like you were.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Well it all worked out in the end,<</vicsmile>>
<<elinsmile2 "Elin">>It sure did. You are the best papa ever!<</elinsmile2>>
Your father then chuckles as he tosses some sticks into the fire as you look to Elin and ask,
<<vic "<<print $Name>>">>How are you holding up Elin?<</vic>>
<<elinsmile2 "Elin">>I'm doing fine but I am still a little shaken up.<</elinsmile2>>
<<vic "<<print $Name>>">>Me too.<</vic>>
<<waltsmile2 "Walter">>It has been such a long day. There is no way that we can return to the camp in this darkness. We will need to find a place to sleep for the night. I might ask Marga...<</waltsmile2>>
A man who was sitting nearby overhears what your father says then adds,
<<chat "Blaine">>I couldn't help but overheard your conversation and I can offer you a place to stay if you need one.<</chat>>
<<walt "Walter">>Really? That seems very kind of you. To what do we owe this honor?<</walt>>
<<chat "Blaine">>Well I was opposed to your plan to drive out the mercenaries and I had a big part in Aiden's decision because I thought that your plan would fail but I see now that I was wrong. You have managed to free this village from those dishonorable brutes and for that, I thank you and would be honored if you would rest in my inn for the night.<</chat>>
<<merl "???">>Add some free drinks to that and you got a deal.<</merl>>
You then see the prisoner from earlier walking up to the inn owner.
<<walt "Walter">>Merlin. I almost forgot about you. We need to discuss our business but it will need to wait. My daughters need me right now.<</walt>>
<<merl "Merlin">>Yeah let's discuss that shit later. I really need a drink so what do you say, inn keep?<</merl>>
<<chat "Blaine">>Sure, I can offer you all some free drinks. With the mercenaries gone, business should greatly improve. This village is finally free, thanks to you all. Great work.<</chat>>
<<waltsmile2 "Walter">>I'm glad to be able to help this village but I didn't do it alone. It was the village people that turned the tide. If it wasn't for them then my daughter and the others would still be locked up.<</waltsmile2>>
<<chat "Blaine">>But you were the one driving everyone. We have all been living in fear for over a week and no one had the courage to lift a finger until you showed up so I know who I'm thanking. Now let's head to the inn where you can all rest.<</chat>>
Your father nods then follows the inn owner as he guides you all to his inn while Merlin follows closely behind.
[[Enter the inn|Cherlese Cell Aftermath 2]]
\
<<elseif $Elin is 0 and $CherlAftermath is "Cell Sex">>\
\
As your father carries you out of the church, you see the whole village standing outside of the church chatting amongst each other as the guards secure the church. Your father carries you away from the church to a bunch of bedrolls that are near a fire pit. He then lays you down by the fire before squatting next to you and saying,
<<walt "Walter">>You have been through so much and there is no way that we can head back to camp today. I want you to try to relax here for now until I can find a place for us to rest.<</walt>>
A man who was sitting nearby overhears what your father says then adds,
<<chat "Blaine">>I couldn't help but overheard your conversation and I can offer you a place to stay if you need one.<</chat>>
<<walt "Walter">>Really? I would be very grateful if you could help us.<</walt>>
<<chat "Blaine">>I own the nearby tavern and I would by honored if you would rest in one of my rooms.<</chat>>
<<walt "Walter">>I wasn't aware that there was an inn in this village. It wasn't here the last time I visited.<</walt>>
<<chat "Blaine">>We opened up a week ago and it has been buzzing ever since. I have at least two free rooms and would be more than happy to let you all sleep in it for free.<</chat>>
<<walt "Walter">>With all due respect, is there some reason why you are offering us free rooms?<</walt>>
<<chat "Blaine">>Well yeah, I was opposed to your plan to drive out the mercenaries and I had a big part in Aiden's decision. Now there are two women who are hurt because of my foolish decision so I owe it to you all to give you a free room.<</chat>>
<<merl "???">>Add some free drinks to that and you got a deal.<</merl>>
You then see the prisoner from earlier walking up to the inn owner.
<<walt "Walter">>Merlin. I almost forgot about you. We need to discuss our business but it will need to wait. My daughters need me right now.<</walt>>
<<merl "Merlin">>Yeah, let's discuss that shit later. I really need a drink so what do you say, inn keep?<</merl>>
<<chat "Blaine">>Sure, I can offer you all some free drinks. With the mercenaries gone, business should greatly improve. This village is finally free, thanks to you all. Great work.<</chat>>
<<walt "Walter">>I'm glad to be able to help this village but we have lost a lot to get it done. I only pray that the cost wasn't too high.<</walt>>
He then looks to you with a frown on his face.
<<chat "Blaine">>I understand and I'm sorry for what your daughter went through. Let's head to the inn where you can all rest.<</chat>>
Your father then picks you back up before following the inn owner who leads you to the inn as Merlin follows close behind while trying not to step on any rocks with your bare feet.
[[Enter the inn|Cherlese Cell Aftermath 2]]
\
<<else>>\
\
Your father leads you out of the church to a nearby bedroll before sitting down on a large rock and saying,
<<waltsmile2 "Walter">>It is all done now. The village is saved and no one has been harmed. This is quite a victory we had here today. The only thing I would have changed was keeping you closer to me so that you wouldn't have been dragged into this like you were.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Well it all worked out in the end,<</vicsmile>>
<<walt "Walter">>It was still careless. I shouldn't have left you alone like that. I should have kept you with me. I could have protected you from any mercenaries, instead I left you and Margaret's girl alone. I am very sorry <<print $name>>. I should have known better.<</walt>>
<<vicsmile "<<print $Name>>">>Don't beat yourself up over it. We all make mistakes in life. You told me that more times than I can count.<</vicsmile>>
<<waltsmile2 "Walter">>I did, didn't I?<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Sure did.<</vicsmile>>
He then lays back for a few seconds in silence before saying,
<<waltsmile2 "Walter">>It has been such a long day. There is no way that we can return to the camp in this darkness. We will need to find a place to sleep for the night. I might ask Marga...<</waltsmile2>>
A man who was sitting nearby overhears what your father says then adds,
<<chat "Blaine">>I couldn't help but overheard your conversation and I can offer you a place to stay if you need one.<</chat>>
<<walt "Walter">>Really? That seems very kind of you. To what do we owe this honor?<</walt>>
<<chat "Blaine">>Well I was opposed to your plan to drive out the mercenaries and I had a big part in Aiden's decision because I thought that your plan would fail but I see now that I was wrong. You have managed to free this village from those dishonorable brutes and for that, I thank you and would be honored if you would rest in my inn for the night.<</chat>>
<<merl "???">>Add some free drinks to that and you got a deal.<</merl>>
You then see the prisoner from earlier walking up to the inn owner.
<<walt "Walter">>Merlin. I almost forgot about you. We need to discuss our business before any of us leaves.<</walt>>
<<merl "Merlin">>Yeah but let's discuss that shit later. I really need a drink so what do you say, inn keep?<</merl>>
<<chat "Blaine">>Sure, I can offer you all some free drinks. With the mercenaries gone, business should greatly improve. This village is finally free, thanks to you all. Great work.<</chat>>
<<waltsmile2 "Walter">>I'm glad to be able to help this village but I didn't do it alone. It was the village people that turned the tide. If it wasn't for them then my daughter and the others would still be locked up.<</waltsmile2>>
<<chat "Blaine">>But you were the one driving everyone. We have all been living in fear for over a week and no one had the courage to lift a finger until you showed up so I know who I'm thanking. Now let's head to the inn where you can all rest.<</chat>>
Your father nods then follows the inn owner as he guides you all to his inn while Merlin follows closely behind.
[[Enter the inn|Cherlese Cell Aftermath 2]]
<</if>>\
</center>\<center>
<<addclass "body" "cherlinnn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Elin is 1 and $Elin_Assault is 1>>\
\
As soon as you all arrive in the inn, you see a bunch of empty tables and the room seems very dark. The inn keeper lights up the torches, bringing light to the dark room. He then walks to the bar before saying,
<<chat "Blaine">>Welcome to my fine establishment. Please excuse how barren everything is but after I saw everyone gather in the village center, I closed the place down and ran out to see what was going on. I also gave my serving girl, the night off so I will be serving your drinks. Come on in and make yourselves comfortable.<</chat>>
<<merl "Merlin">>Hell yes! I need a drink. Give me your strongest ale.<</merl>>
<<chat "Blaine">>Some dragon's fury, coming right up. What would you like sir Walter?<</chat>>
<<walt "Walter">>My daughters and I, will pass on the ale.<</walt>>
<<merl "Merlin">>Come on Walter, let's make a toast to your deeds.<</merl>>
<<walt "Walter">>Maybe I will have a few after I get my daughters set up in their rooms, They had a very hard day. Inn keeper, which rooms can my daughters and I use?<</walt>>
<<chat "Blaine">>I have exactly two rooms available so your daughters might need to share one. The rooms are by the corner. I'm sorry for what happened to your daughters and I wish you all a good night.<</chat>>
<<vic "<<print $Name>>">>Thank you.<</vic>>
<<walt "Walter">>Thank you Blaine, I will be back after I help my daughters get settled.<</walt>>
Your father then leads you to your room before guiding you inside then saying,
<<walt "Walter">>You have both had a hard day today but tomorrow will be much better, I promise. Try to get some rest and if you need anything then please don't hesitate to call and I will come running. You are both my perfect angels and I am always willing to help you with anything that you need so don't hesitate to call.<</walt>>
Your father holds you and Elin in his arms as you wrap your arms around him.
<<vicsmile "<<print $Name>>">>Thank you so much papa. I couldn't ask for a better father than you. You're the best.<</vicsmile>>
<<waltsmile2 "Walter">>You are such an angel. I am so proud of you. I could not ask for more perfect daughters. Are you alright Elin? You seem quiet.<</waltsmile2>>
Elin remains silent as she stares at the ground. Your father holds her a bit more firmly before saying,
<<waltsad "Walter">>I'm so sorry Elin. It was all my fault. I never should have left you alone like that. Please don't lose hope that things will get better. They will get better. I promise you. I will always be here for you both.<</waltsad>>
Elin looks up to your father but remains silent. Your father gently rubs her back and says,
<<waltsad "Walter">>Maybe some rest will do you both some good. We will need to get up early tomorrow. I will wake you when it is time to get up. Please try to get some rest. I love you both.<</waltsad>>
<<vicsmile "<<print $Name>>">>Good night papa. I'll see you in the morning.<</vicsmile>>
<<waltsmile2 "Walter">>Good night my angels.<</waltsmile2>>
Your father then leans forward and gives you and Elin a firm kiss on your foreheads before turning around and walking out of the room. You slowly climb into the bed with Elin and place both of your hands on her shoulders before asking,
<<vicsad "<<print $Name>>">>Are you okay Elin?...Elin, please answer me.<</vicsad>>
She looks at you in silence before downcasting her eyes. Realizing that she has no intention to speak, you decide to try to cheer her up.
<<vicsmile "<<print $Name>>">>Do you remember the time we snuck into the blacksmiths armory in Gilthird? We found him with the fat cleaning lady. I remember how hard you laughed when you say her stick her finger in his butt. Do you remember that?<</vicsmile>>
Elin slowly looks up to you then stares as you continue,
<<vicsmile "<<print $Name>>">>I still remember his reaction. He hopped up then shouted, "hey get your finger out of my ass!"<</vicsmile>>
Elin slowly smiles as you continue,
<<vicsmile "<<print $Name>>">>I wonder what would have happened if he never stopped her. Do you think she would have shoved her whole hand in his butt.<</vicsmile>>
Elin begins laughing as she she looks up to you with a smile on her face. You place lift your hand and gently rub her cheek as you say,
<<vicsmile "<<print $Name>>">>We have been through so much together Elin. We have seen so much and done so much together and I just feel so lucky to have you as my sister. I just want you to know that and to know that I love you.<</vicsmile>>
Elin's smile widens as tears slowly stream down her cheek. She then opens her mouth to talk but nothing comes out. Noticing this, you ask,
<<vicsad "<<print $Name>>">>Are you having trouble speaking?<</vicsad>>
She tries to say something but nothing comes out. She then nods as she look to you with a concerned look on her face. You place both of your hands on her cheeks before saying,
<<vicsmile "<<print $Name>>">>You are probably really tired and stressed. Try to get some rest and we can spend some time together in the morning okay sweetie?<</vicsmile>>
Elin slowly nods before you lean forward and give her a soft kiss on the forehead before saying,
<<vicsmile "<<print $Name>>">>Have a good night Elin. Everything will be better in the morning. I love you Elin.<</vicsmile>>
She then nods with a forced smile before you both get up and remove your cloaks before getting dressed in your underwear. You both climb into bed, resting your head on the pillow then closing your eyes as you slowly doze off...
[[Sleep|Day 3 Stats][$VK to 2;$Clothing to "Underwear";]]
\
<<elseif $Elin is 1>>\
\
As soon as you all arrive in the inn, you see a bunch of empty tables and the room seems very dark. The inn keeper lights up the torches, bringing light to the dark room. He then walks to the bar before saying,
<<chat "Blaine">>Welcome to my fine establishment. Please excuse how barren everything is but after I saw everyone gather in the village center, I closed the place down and ran out to see what was going on. I also gave my serving girl, the night off so I will be serving your drinks. Come on in and make yourselves comfortable.<</chat>>
<<merl "Merlin">>Hell yes! I need a drink. Give me your strongest ale.<</merl>>
<<chat "Blaine">>Some dragon's fury, coming right up. What would you like sir Walter?<</chat>>
<<walt "Walter">>My daughters and I, will pass on the ale.<</walt>>
<<merl "Merlin">>Come on Walter, let's make a toast to your deeds.<</merl>>
<<walt "Walter">>Maybe I will have one after I get my daughters set up in their rooms, speaking of which, which rooms can my daughters and I use?<</walt>>
<<chat "Blaine">>I only have two rooms available. I hope your daughters don't mind sharing one.<</chat>>
<<vicsmile "<<print $Name>>">>It will be no problem at all.<</vicsmile>>
<<elinsmile "Elin">>Yeah, it sounds great,<</elinsmile>>
<<walt "Walter">>My daughters already share a tent back at camp so it shouldn't be a problem.<</walt>>
<<chat "Blaine">>Alright the rooms are by the corner there. Make yourself at home and thank you for all that you have done. You are all heroes.<</chat>>
<<walt "Walter">>Thank you Blaine, I will be back after I help my daughters get settled.<</walt>>
Your father then leads you and Elin to your room before guiding you both inside then saying,
<<waltsmile2 "Walter">>It has been a long day and I have to say that I am very proud of you both. You both listened to me and even managed to get out of a bad situation using your wits. I am so proud to have such perfect angels as my daughters.<</waltsmile2>>
<<elinsmile2 "Elin">>You are the best papa that I could ever ask for. I love you.<</elinsmile2>>
She then hugs your father before you quickly join in, wrapping your arms around your father as he does the same.
<<vicsmile "<<print $Name>>">>I am so happy that everything worked out today. I could not think of a better family that I can have, then you two. I don't feel like I need anything else.<</vicsmile>>
<<elinsmile2 "Elin">>I feel the same way. We are all perfect.<</elinsmile2>>
<<waltsmile2 "Walter">>Heh, you both are so cute. Now try to get some rest. We need to get up nice and early tomorrow. I just know that my brother will give me an earful for returning so late. We were not supposed to remain here all day so we will get up early in the morning then head out to camp. Now get ready for bed and I wake you in the morning.<</waltsmile2>>
<<elinsmile2 "Elin">>Good night papa.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>Good night and thank you for everything papa. Despite all that happened today, I am still happy that we came here. You really saved these people from being oppressed.<</vicsmile>>
<<waltsmile2 "Walter">>I was just doing what god would want me too.Now get some sleep you two. You have both been through a lot.<</waltsmile2>>
your father then turns and walks out of the room as Elin turns to you and says,
<<elinsmile2 "Elin">>That was a close one today, wasn't it? We are so lucky that papa saved us when he did. It terrifies me to think of what would have happened to us if he wasn't there.<</elinsmile2>>
<<vic "<<print $Name>>">>But he was there and that is all that matters.<</vic>>
<<elinsmile "Elin">>You're right. We shouldn't think about bad things that didn't happen. So how are you feeling big sis?<</elinsmile>>
<<vicsad "<<print $Name>>">>I just... I feel so upset for allowing myself to get captured and used as a hostage. I am supposed to be strong but I fail everytime I am confronted with anything tough. I'm just so damn weak.<</vicsad>>
<<elinangry2 "Elin">>You are not weak! We were all caught off guard. There was nothing that we could do. Please stop blaming yourself. You are my big sister and I look up to you because I know that you are strong.<</elinangry2>>
<<vicsad "<<print $Name>>">>You're right. I'm sorry for being oso negative.<</vicsad>>
<<elinsad "Elin">>It's okay. I know that you are under a lot of pressure. Try to take some time to relax. We need a real day where we can just relax. The mercenaries ruined today for us. We weren't even able to check out the shops.<</elinsad>>
<<if $ElinDress is 1>>\
<<vicsmile "<<print $Name>>">>It wasn't all bad though. We did mange to get you a new dress which look beautiful on you by the way.<</vicsmile>>
<<elinsmile2 "Elin">>Thank you big sis. I really do liek this dress so I guess it isn't all bad.<</elinsmile2>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>Yeah, today was a pretty dull day and tomorrow we need to head back to the camp. I am not looking forward to it.<</vicsad>>
<<elinsmile2 "Elin">>Yeah we have to go back to the mean recruits and uncle yelling at us.<</elinsmile2>>
<</if>>\
<<vic "<<print $Name>>">>We should get some rest. We have to get up early tomorrow.<</vic>>
<<elinsmile2 "Elin">>Okay, good night big sis. I love you.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>I love you too little sis. Good night.<</vicsmile>>
You then wrap your arms around Elin, embracing her in a firm hug for a few seconds. After you both finish with your hug, you both take a few seconds to strip down to your underwear before climbing into bed, resting your head on the pillow then closing your eyes as you slowly doze off...
[[Sleep|Day 3 Stats][$VK to 1;$Clothing to "Underwear";]]
\
<<elseif $Elin is 0 and $CherlAftermath is "Cell Sex">>\
\
As soon as you all arrive in the inn, you see a bunch of empty tables and the room seems very dark. The inn keeper lights up the torches, bringing light to the dark room. He then walks to the bar before saying,
<<chat "Blaine">>Welcome to my fine establishment. Please excuse how barren everything is but after I saw everyone gather in the village center, I closed the place down and ran out to see what was going on. I also gave my serving girl, the night off so I will be serving your drinks. Come on in and make yourselves comfortable.<</chat>>
<<merl "Merlin">>Hell yes! I need a drink. Give me your strongest ale.<</merl>>
<<chat "Blaine">>Some dragon's fury, coming right up. What would you like sir Walter?<</chat>>
<<walt "Walter">>My daughter and I, will pass on the ale.<</walt>>
<<merl "Merlin">>Come on Walter, let's make a toast to your deeds.<</merl>>
<<walt "Walter">>Maybe I will have a few after I get my daughter set up in her room, she has had a hard day. Inn keeper, which rooms can my daughter and I use?<</walt>>
<<chat "Blaine">>I have exactly two rooms available. They are over there by the corner. I'm sorry for what happened to you and I wish you both a good night.<</chat>>
<<vic "<<print $Name>>">>Thank you.<</vic>>
<<walt "Walter">>Thank you Blaine, I will be back after I help my daughter get settled.<</walt>>
Your father then leads you to your room before guiding you inside then saying,
<<walt "Walter">>You have had a hard day today but tomorrow will be much better, I promise. Try to get some rest and if you need anything then please don't hesitate to call and I will come running.You are my perfect angel and I am always willing to help you with anything you need so don't hesitate to call.<</walt>>
Your father holds our his arms and you wrap your arms around his chest as wraps his arms around yours.
<<vicsmile "<<print $Name>>">>Thank you so much papa. I couldn't ask for a better father than you. You're the best.<</vicsmile>>
<<waltsmile2 "Walter">>You are such an angel. I am so proud of you. I could not ask for a more perfect daughter. Now try to get some rest. We need to get up nice and early tomorrow. I just know that my brother will give me an earful for returning so late. We were not supposed to remain here all day so we will get up early in the morning then head out to camp. Now get ready for bed and I wake you in the morning.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Good night and thank you for everything papa. I would have still been trapped in that cell if it wasn't for you.<</vicsmile>>
<<waltsad "Walter">>You wouldn't have been in that situation if I brought you with me instead of leaving you in that tavern. I am so sorry. I failed you.<</waltsad>>
<<vicangry "<<print $Name>>">>It wasn't your fault. It was those damn mercenaries. May they rot in hell.<</vicangry>>
<<walt "Walter">>Well no point in discussing the past. Try to get some sleep. You have been through a lot today.<</walt>>
your father leans forward and gives you a firm kiss on your forehead before turning around and walking out of the room as you take a few seconds to remove the cloak and get dressed in your underwear before climbing into bed, resting your head on the pillow then closing your eyes as you slowly doze off...
<<if $Amulet is -1>>\
[[Sleep|Cherlese Dream][$VK to 2;$Clothing to "Underwear";$Partner to "None";$Partner2 to "None";]]
<<else>>\
[[Sleep|Day 3 Stats][$VK to 2;$Clothing to "Underwear";$Partner to "None";$Partner2 to "None";]]
<</if>>\
\
<<else>>\
\
As soon as you all arrive in the inn, you see a bunch of empty tables and the room seems very dark. The inn keeper lights up the torches, bringing light to the dark room. He then walks to the bar before saying,
<<chat "Blaine">>Welcome to my fine establishment. Please excuse how barren everything is but after I saw everyone gather in the village center, I closed the place down and ran out to see what was going on. I also gave my serving girl, the night off so I will be serving your drinks. Come on in and make yourselves comfortable.<</chat>>
<<merl "Merlin">>Hell yes! I need a drink. Give me your strongest ale.<</merl>>
<<chat "Blaine">>Some dragon's fury, coming right up. What would you like sir Walter?<</chat>>
<<walt "Walter">>My daughter and I, will pass on the ale.<</walt>>
<<merl "Merlin">>Come on Walter, let's make a toast to your deeds.<</merl>>
<<walt "Walter">>Maybe I will have one after I get my daughter set up in her room, speaking of which, which rooms can my daughter and I use?<</walt>>
<<chat "Blaine">>I have exactly two rooms available. They are over there by the corner. Have a good night.<</chat>>
<<vicsmile "<<print $Name>>">>Thank you and have a good night yourself.<</vicsmile>>
<<walt "Walter">>Thank you Blaine, I will be back after I help my daughters get settled.<</walt>>
Your father then leads you to your room before guiding you inside then saying,
<<waltsmile2 "Walter">>It has been a long day and I have to say that I am very proud of you for staying so strong after all you been though. I am so proud to have such a perfect angel as my daughter.<</waltsmile2>>
Your father holds our his arms and you wrap your arms around his chest as wraps his arms around yours.
<<vicsmile "<<print $Name>>">>I am so happy that everything worked out today. I couldn't ask for a better father than you. I don't feel like I need anything else.<</vicsmile>>
<<waltsmile2 "Walter">>You are such an angel. I am so proud of you. I could not ask for a more perfect daughter. Now try to get some rest. We need to get up nice and early tomorrow. I just know that my brother will give me an earful for returning so late. We were not supposed to remain here all day so we will get up early in the morning then head out to camp. Now get ready for bed and I wake you in the morning.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Good night and thank you for everything papa. Despite all that happened today, I am still happy that we came here. You really saved these people from being oppressed.<</vicsmile>>
<<waltsmile2 "Walter">>I was just doing what god would want me too. Now get some sleep. You have been through a lot today.<</waltsmile2>>
your father then turns and walks out of the room as take a few seconds to strip down to your underwear before climbing into bed, resting your head on the pillow then closing your eyes as you slowly doze off...
<<if $Amulet is -1>>\
[[Sleep|Cherlese Dream][$VK to 1;$Clothing to "Underwear";$Form to "Child";$Partner to "None";$Partner2 to "None";]]
<<else>>\
[[Sleep|Day 3 Stats][$VK to 1;$Clothing to "Underwear";$Partner to "None";$Partner2 to "None";]]
<</if>>\
<</if>>\
</center><center>\
<<addclass "body" "cherlinn">>\
<<set $Story to 26>>\
<<if $VK is 1 and $Elin is 1>>\
\
<<vic "<<print $Name>>">>Alright, I'm ready to go.<</vic>>
<<elinsmile "Elin">>Great! Let's see if papa is ready.<</elinsmile>>
Elin then walks out of the room as you follow closely behind her. As soon as you exit your room, you see your father and Merlin sitting at the bar chatting,
<<walt2 "Walter">>So we will get the supplies in a weeks time? Is there no way to get them sooner?<</walt2>>
<<merl "Merlin">>I told you. My contacts in quincy have been drying up. I simply can't get anything past customs anymore so I need to move my supplies around quincy instead and that take more time.<</merl>>
<<walt2 "Walter">>Alright fine but I expect a discount when it arrives. You owe me that much.<</walt2>>
<<merl "Merlin">>I can offer you a small one okay?<</merl>>
<<walt2 "Walter">>Better not be another horse discount you gave me. I ended up full the price for a sick horse that you claimed was worth more.<</walt2>>
<<merl "Merlin">>He wasn't really sick. He was just having a bad day.<</merl>>
<<walt2 "Walter">>It had the plague and died after two days. It even contaminated one of our other horses and we had to put it down.<</walt2>>
<<merl "Merlin">>Well not all of them are winners.<</merl>>
<<walt2 "Walter">>I swear Merlin. You will never change will you?<</walt2>>
<<merl "Merlin">>I don't need to change. I'm doing just fine.<</merl>>
<<walt2 "Walter">>Just fine huh? Getting arrest by mercenaries for trying to sell them a cheap trinket for 100 gold. You got us into that whole mess yesterday.<</walt2>>
<<merl "Merlin">>Well it all worked out. You saved the village and became a hero. All is well that ends well.<</merl>>
<<walt2 "Walter">>Sure, anyway I should get going before it gets late. Have our shipment ready and don't forget it this time.<</walt2>>
<<merl "Merlin">>I'll have you know that I never forget a shipment.<</merl>>
<<walt2 "Walter">>What about the Dursley shipment? Where you forgot to ship your items to the nobles and almost got yourself arrested for theft.<</walt2>>
<<merl "Merlin">>Okay, well... I almost never forget.<</merl>>
<<walt2 "Walter">>Good day.<</walt2>>
Your father then gets up off the chair then turns to see you and Elin before saying,
<<walt2 "Walter">>Good morning you two. We have to leave right away. I hope you are ready to go.<</walt2>>
<<vic "<<print $Name>>">>Yeah, I'm ready.<</vic>>
<<elin "Elin">>So am I.<</elin>>
<<walt2 "Walter">>Perfect. Let's go.<</walt2>>
[[Leave the inn|Cherlese Outro 3][$VK to 1]]
\
<<elseif $VK is 1>>\
\
You finished getting dressed then walk out of the room before seeing your father and Merlin sitting at the bar chatting,
<<walt2 "Walter">>So we will get the supplies in a weeks time? Is there no way to get them sooner?<</walt2>>
<<merl "Merlin">>I told you. My contacts in quincy have been drying up. I simply can't get anything past customs anymore so I need to move my supplies around quincy instead and that take more time.<</merl>>
<<walt2 "Walter">>Alright fine but I expect a discount when it arrives. You owe me that much.<</walt2>>
<<merl "Merlin">>I can offer you a small one okay?<</merl>>
<<walt2 "Walter">>Better not be another horse discount you gave me. I ended up full the price for a sick horse that you claimed was worth more.<</walt2>>
<<merl "Merlin">>He wasn't really sick. He was just having a bad day.<</merl>>
<<walt2 "Walter">>It had the plague and died after two days. It even contaminated one of our other horses and we had to put it down.<</walt2>>
<<merl "Merlin">>Well not all of them are winners.<</merl>>
<<walt2 "Walter">>I swear Merlin. You will never change will you?<</walt2>>
<<merl "Merlin">>I don't need to change. I'm doing just fine.<</merl>>
<<walt2 "Walter">>Just fine huh? Getting arrest by mercenaries for trying to sell them a cheap trinket for 100 gold. You got us into that whole mess yesterday.<</walt2>>
<<merl "Merlin">>Well it all worked out. You saved the village and became a hero. All is well that ends well.<</merl>>
<<walt2 "Walter">>Sure, anyway I should get going before it gets late. Have our shipment ready and don't forget it this time.<</walt2>>
<<merl "Merlin">>I'll have you know that I never forget a shipment.<</merl>>
<<walt2 "Walter">>What about the Dursley shipment? Where you forgot to ship your items to the nobles and almost got yourself arrested for theft.<</walt2>>
<<merl "Merlin">>Okay, well... I almost never forget.<</merl>>
<<walt2 "Walter">>Good day.<</walt2>>
Your father then gets up off the chair then turns to see you before saying,
<<walt2 "Walter">>Good morning <<print $Name>>. We have to leave right away. I hope you are ready to go.<</walt2>>
<<vic "<<print $Name>>">>Yeah, I'm ready.<</vic>>
<<walt2 "Walter">>Perfect. Let's get going.<</walt2>>
[[Leave the inn|Cherlese Outro 3][$VK to 1]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
You finished getting dressed just as Elin does. You then wrap your arm around Elin and ask,
<<vic "<<print $Name>>">>Are you ready to go little sis?<</vic>>
She nods before you lead her out of the bedroom before seeing your father and Merlin sitting at the bar chatting,
<<walt2 "Walter">>So we will get the supplies in a weeks time? Is there no way to get them sooner?<</walt2>>
<<merl "Merlin">>I told you. My contacts in quincy have been drying up. I simply can't get anything past customs anymore so I need to move my supplies around quincy instead and that take more time.<</merl>>
<<walt2 "Walter">>Alright fine but I expect a discount when it arrives. You owe me that much.<</walt2>>
<<merl "Merlin">>I can offer you a small one okay?<</merl>>
<<walt2 "Walter">>After what my daughters went though, you owe me a big one.<</walt2>>
<<merl "Merlin">>Alright, I will see what I can do. I could maybe take the third off. I wouldn't do that for anyone beside you.<</merl>>
<<walt2 "Walter">>Good, now I need to head back to camp. Take care of what you need to do then send us the supplies. I'll be waiting for it.<</walt2>>
<<merl "Merlin">>You got it and look on the bright side, you saved the village and became a hero so it's not all bad.<</merl>>
<<walt2 "Walter">>It's hard to see the positive when we lost so much. Anyway I should get going before it gets late. Good day.<</walt2>>
<<merl "Merlin">>Take care Walter and wish you and your family the best of luck.<</merl>>
Your father then gets up off the chair then turns to see you and Elin before saying,
<<walt2 "Walter">>It's good to see you two ready. We have to leave right away. I hope you are ready to go.<</walt2>>
<<vic "<<print $Name>>">>I'm ready.<</vic>>
Elin nods as well.
<<walt2 "Walter">>Excellent. Let's get going.<</walt2>>
<info2>(Walter is now your partner.)</info2>
[[Leave the inn|Cherlese Outro 3][$VK to 2;$Partner to "Elin";$Partner2 to "Walter";]]
\
<<elseif $VK is 2>>\
\
You finished getting dressed then walk out of the room before seeing your father and Merlin sitting at the bar chatting,
<<walt2 "Walter">>So we will get the supplies in a weeks time? Is there no way to get them sooner?<</walt2>>
<<merl "Merlin">>I told you. My contacts in quincy have been drying up. I simply can't get anything past customs anymore so I need to move my supplies around quincy instead and that take more time.<</merl>>
<<walt2 "Walter">>Alright fine but I expect a discount when it arrives. You owe me that much.<</walt2>>
<<merl "Merlin">>I can offer you a small one okay?<</merl>>
<<walt2 "Walter">>After what my daughter went though, you owe me a big one.<</walt2>>
<<merl "Merlin">>Alright, I will see what I can do. I could maybe take the third off. I wouldn't do that for anyone beside you.<</merl>>
<<walt2 "Walter">>Good, now I need to head back to camp. Take care of what you need to do then send us the supplies. I'll be waiting for it.<</walt2>>
<<merl "Merlin">>You got it and look on the bright side, you saved the village and became a hero so it's not all bad.<</merl>>
<<walt2 "Walter">>It's hard to see the positive when we lost so much. Anyway I should get going before it gets late. Good day.<</walt2>>
<<merl "Merlin">>Take care Walter and wish you and your family the best of luck.<</merl>>
Your father then gets up off the chair then turns to see you before saying,
<<walt2 "Walter">>It's good to see you ready. We have to leave right away. I hope you are ready to go.<</walt2>>
<<vic "<<print $Name>>">>I'm ready.<</vic>>
<<walt2 "Walter">>Excellent. Let's get going.<</walt2>>
<info2>(Walter is now your partner.)</info2>
[[Leave the inn|Cherlese Outro 3][$VK to 2;$Partner2 to "Walter"]]
\
<<elseif $VK is 3 and $Elin is 1>>\
\
<<vic "<<print $Name>>">>Alright, I'm ready to go.<</vic>>
<<elinsmile "Elin">>Great! Let's see if papa is ready.<</elinsmile>>
Elin then walks out of the room as you follow closely behind her. As soon as you exit your room, you see your father sitting at the bar chatting with Blaine,
<<walt2 "Walter">>Do you know what they plan to do?<</walt2>>
<<chat "Blaine">>I don't think they know what to do. The mercenaries are too powerful to stand up too and they seem to be getting far more bold since last night.<</chat>>
<<walt2 "Walter">>Damn it! I'm starting to regret giving up. Maybe I could have made some sort of difference.<</walt2>>
<<chat "Blaine">>There is no need to blame yourself. This village is just too weak to stand up to armed and trained brutes like them. We need to wait on the church to send a force out here. Thank you for contacting them by the way. They might be our only chance.<</chat>>
<<walt2 "Walter">>Perhaps you are right. I just wish things were different. Maybe I can see about sending some lightbringers but I fear that might cause a diplomatic situation. The king might see it as an invasion. Now that I think of it, we can't do it.<</walt2>>
<<chat "Blaine">>It's alright. You tried your best. We just need to await the church's forces, that's all.<</chat>>
<<walt2 "Walter">>Alright well I better get going. Sean is waiting for my daughters and I.<</walt2>>
<<chat "Blaine">>You really should get going. After what the mercenaries did today, I doubt that your daughters will be safe here.<</chat>>
<<walt2 "Walter">>You're right. I shouldn't waste any more time.<</walt2>>
Your father then gets up off the chair then turns to see you and Elin before saying,
<<walt2 "Walter">>Good morning you two. We have to leave right away. I hope you are ready to go.<</walt2>>
<<vic "<<print $Name>>">>Yeah, I'm ready.<</vic>>
<<elinsad "Elin">>So am I but what were you talking about just now? What happened?<</elinsad>>
<<walt2 "Walter">>I'll explain it when we are in the carriage. Let's get going.<</walt2>>
[[Leave the inn|Cherlese Outro 3][$VK to 3]]
\
<<elseif $VK is 3>>\
\
You finished getting dressed then walk out of the room before seeing your father sitting at the bar chatting with Blaine,
<<walt2 "Walter">>Do you know what they plan to do?<</walt2>>
<<chat "Blaine">>I don't think they know what to do. The mercenaries are too powerful to stand up too and they seem to be getting far more bold since last night.<</chat>>
<<walt2 "Walter">>Damn it! I'm starting to regret giving up. Maybe I could have made some sort of difference.<</walt2>>
<<chat "Blaine">>There is no need to blame yourself. This village is just too weak to stand up to armed and trained brutes like them. We need to wait on the church to send a force out here. Thank you for contacting them by the way. They might be our only chance.<</chat>>
<<walt2 "Walter">>Perhaps you are right. I just wish things were different. Maybe I can see about sending some lightbringers but I fear that might cause a diplomatic situation. The king might see it as an invasion. Now that I think of it, we can't do it.<</walt2>>
<<chat "Blaine">>It's alright. You tried your best. We just need to await the church's forces, that's all.<</chat>>
<<walt2 "Walter">>Alright well I better get going. Sean is waiting for my daughter and I.<</walt2>>
<<chat "Blaine">>You really should get going. After what the mercenaries did today, I doubt that your daughter will be safe here.<</chat>>
<<walt2 "Walter">>You're right. I shouldn't waste any more time.<</walt2>>
Your father then gets up off the chair then turns to see you before saying,
<<walt2 "Walter">>Good morning <<print $Name>>. We have to leave right away. I hope you are ready to go.<</walt2>>
<<vic "<<print $Name>>">>Yeah, I'm ready.<</vic>>
<<walt2 "Walter">>Perfect. Let's get going.<</walt2>>
[[Leave the inn|Cherlese Outro 3][$VK to 3]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlinn">>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hmm, what to wear today.//<</vict>>
<<if $Clothing isnot "Basic">>\
[[Basic Clothes|Cherlese Outro Dress][$Clothing to "Basic"]]
<</if>>\
<<if $Clothing isnot "T1 H1" and $Item_T1_H1 is 1>>\
[[Leather Jacket|Cherlese Outro Dress][$Clothing to "T1 H1"]]
<</if>>\
<<if $Clothing isnot "T1 Gogo" and $Item_T1_Gogo is 1>>\
[[Savory Gogo|Cherlese Outro Dress][$Clothing to "T1 Gogo"]]
<</if>>\
<<if $Clothing isnot "VIP Latex" and $Item_VIP_Latex is 1>>\
[[Latex Dress|Cherlese Outro Dress][$Clothing to "VIP Latex"]]
<</if>>\
<<if $Clothing isnot "VIP Widow" and $Item_VIP_Widow is 1>>\
[[Black Widow|Cherlese Outro Dress][$Clothing to "VIP Widow"]]
<</if>>\
<<if $Clothing isnot "VIP Kimono" and $Item_VIP_Kimono is 1>>\
[[Kimono Shadow|Cherlese Outro Dress][$Clothing to "VIP Kimono"]]
<</if>>\
<<if $Clothing isnot "Nude" and $Clothing isnot "Underwear">>\
[[Finish dressing|Cherlese Outro 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlbridge">>\
<<if $VK is 1 and $Elin is 1>>\
\
He then grabs his coat off the rack then puts it on before leading you out of the inn to the bridge, where the carriage is waiting for you. You can see the carriage rider standing alongside Margaret, Harald and Juliet. They all seem to be waiting for you and gives you all warm smiles as you approach.
<<margsmile "Margaret">>There you are all are. Were you planning on leaving without saying goodbye?<</margsmile>>
<<waltsmile2 "Walter">>I wouldn't dream of it.<</waltsmile2>>
<<marg "Margaret">>You better now because we all have something to say to you.<</marg>>
<<hara "Harald">>Aye, ye did a great service for me and me daughter here. Ye saved the whole village too. Not too shabby for a priest man.<</hara>>
<<juli2 "Juliet">>Papa, he is a lightbringer.<</juli2>>
<<hara "Harald">>Oh, a lightwinger?<</hara>>
<<margangry "Margaret">>A lightbringer, you fool. His kind fights those disgusting blood sucking freaks.<</margangry>>
<<hara "Harald">>Well whatever ye be called, ye are all heroes in me book. Be sure to stop by me old tavern for an ale or two.. or three. However many ye likes.<</hara>>
<<margangry "Margaret">>Be careful saying that. Remember the last time you said that. IWe got stuck with that old idiot merchant owing us gold that he still hasn't paid.<</margangry>>
<<hara "Harald">>Come on now, give old Merlin a chance. Dat old codger knows how to have a good time.<</hara>>
<<marg "Margaret">>He can have a good time after he pays us back. Until then I won't let him leave this village without paying his tab.<</marg>>
As they continue arguing, Juliet walks up to you and says,
<<juli2 "Juliet">>I know I haven't said it yet so I would like to say thank you for saving me and this village. We were living in such fear and felt like there was no hope but you all showed up and saved us all and for that I need to say thank you so much. You are all true heroes and I will never forget you.<</juli2>>
[[Respond|Cherlese Outro 4][$VK to 10]]
\
<<elseif $VK is 1 and $Juliet_Assault is 1>>\
\
He then grabs his coat off the rack then puts it on before wrapping his arms around you, leading you out of the inn to the bridge, where the carriage is waiting for you. You can see the carriage rider waiting for you. He takes a look at your father and says,
<<chat "Sean">>Hey there, Walter, <<print $Name>>, Good morning. I hope you both are ready to go.<</chat>>
<<waltsad "Walter">>We are ready to go. Let's move.<</waltsad>>
<<chat "Sean">>Is everything okay Walter? You seem a bit down.<</chat>>
<<waltsad "Walter">>I just feel a little bad about Margaret's daughter.<</waltsad>>
<<chat "Sean">>It was terrible what happened to her. I hope her parents can find a way to help her recover. She will need all the support that she can get.<</chat>>
<<waltsad "Walter">>She will certainly be in my prayers. I really wish that we can stay and help her but we must get moving.<</waltsad>>
<<chat "Sean">>You're right. Climb on and watch your step.<</chat>>
Sean then climbs onto the carriage as your father helps you onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You then relax on the carriage as it heads back to camp at a good pace.
<<waltsad "Walter">>I know that yesterday didn't go as planned. I was hoping that you could enjoy your day in the village but everything got so complicated.<</waltsad>>
<<vicsmile "<<print $Name>>">>It's fine papa. I know that we can't always control how our day goes but at least we were able to help the villagers.<</vicsmile>>
<<waltsmile2 "Walter">>Yeah, we did some great work. I was very impressed with you yesterday. You stood by my side until the end. There was never a moment when I felt that you wouldn't handle yourself. Great job.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thank you papa. I was just doing what I could to help.<</vicsmile>>
<<waltsmile2 "Walter">>And help, you did. I am very impressed.<</waltsmile2>>
<<vic "<<print $Name>>">>What happened to the mercenaries after we saved the prisoners?<</vic>>
<<walt "Walter">>Many of ther mercenaries were left out of the coup so they ended up joining our cause to rid themselves of the traitors. Meanwhile the mercenary who helped us, captured the other mercenaries and plans on having them transported to their base of operations.<</walt>>
<<vic "<<print $Name>>">>What will the mercenaries do now?<</vic>>
<<waltsad "Walter">>They will remain in the village for now but have given the church back to the people and are now setting up a camp outside of the village. The leader was very embarrassed at how bad he let things get so he agreed to wait outside of the camp for a delivery to arrive.<</waltsad>>
<<vic "<<print $Name>>">>A delivery?<</vic>>
<<walt "Walter">>Apparently the mercenaries have been waiting on a delivery that they need to arrive before they can leave.<</walt>>
<<vic "<<print $Name>>">>So all of this was over a delivery. Will they leave the villagers alone?<</vic>>
<<walt "Walter">>The leader vowed too but only time will tell. Anyway you really should get some more rest before we arrive back at camp.<</walt>>
You slowly nod your head before resting it on your father's shoulder as you close your eyes and slowly doze off...
[[Sleep|Day3 Intro][$Story to 27]]
\
<<elseif $VK is 1>>\
\
He then grabs his coat off the rack then puts it on before leading you out of the inn to the bridge, where the carriage is waiting for you. You can see the carriage rider standing alongside Margaret, Harald and Juliet. They all seem to be waiting for you and gives you all warm smiles as you approach.
<<margsmile "Margaret">>There you are all are. Were you planning on leaving without saying goodbye?<</margsmile>>
<<waltsmile2 "Walter">>I wouldn't dream of it.<</waltsmile2>>
<<marg "Margaret">>You better not because we all have something to say to you.<</marg>>
<<hara "Harald">>Aye, ye did a great service for me and me daughter here. Ye saved the whole village too. Not too shabby for a priest man.<</hara>>
<<juli2 "Juliet">>Papa, he is a lightbringer.<</juli2>>
<<hara "Harald">>Oh, a lightwinger?<</hara>>
<<margangry "Margaret">>A lightbringer, you fool. His kind fights those disgusting blood sucking freaks.<</margangry>>
<<hara "Harald">>Well whatever ye be called, ye are all heroes in me book. Be sure to stop by me old tavern for an ale or two.. or three. However many ye likes.<</hara>>
<<margangry "Margaret">>Be careful saying that. Remember the last time you said that. IWe got stuck with that old idiot merchant owing us gold that he still hasn't paid.<</margangry>>
<<hara "Harald">>Come on now, give old Merlin a chance. Dat old codger knows how to have a good time.<</hara>>
<<marg "Margaret">>He can have a good time after he pays us back. Until then I won't let him leave this village without paying his tab.<</marg>>
As they continue arguing, Juliet walks up to you and says,
<<juli2 "Juliet">>I know I haven't said it yet so I would like to say thank you for saving me and this village. We were living in such fear and felt like there was no hope but you all showed up and saved us all and for that I need to say thank you so much. You are all true heroes and I will never forget you.<</juli2>>
<<if $Juliet_Love > 0>>\
[[Ask her to come along|Cherlese Outro 4][$VK to 1]]
<</if>>\
[[Respond|Cherlese Outro 4][$VK to 10]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
He then grabs his coat off the rack then puts it on before wrapping his arms around you and Elin, leading you both out of the inn to the bridge, where the carriage is waiting for you. You can see the carriage rider waiting for you. He takes a look at your father and says,
<<chat "Sean">>Hey there, Walter, <<print $Name>>, Elin. Good morning. I hope you are all ready to go.<</chat>>
<<waltsad "Walter">>We are ready to go. Let's move.<</waltsad>>
<<chat "Sean">>What's wrong Walter? You all seem really down.<</chat>>
<<waltsad "Walter">>I'd rather not talk about it. Let's get moving.<</waltsad>>
<<chat "Sean">>Alright. Climb on and watch your step.<</chat>>
Sean then climbs onto the carriage as your father helps you and Elin onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You all then relax on the carriage as it heads back to camp at a good pace.
<<waltsad "Walter">>I am so sorry for what happened yesterday. None of you deserved what happened to you. I wanted you both to have a fun day in a village but everything has ended so horribly. I will make sure that nothing like that happens again. I swear to you.<</waltsad>>
Elin looks up to your father with some dried tears on her cheek before slowly looking back down, not saying a word. You look to her with a tear leaking down your cheek before slowly nodding then looking down as well and closing your eyes.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Poor Elin. She didn't deserve any of this. She does nothing but the right thing all the time yet she was violated and had her innocence stolen from her. I can't believe that I used to care about helping people. This is what humanity is. It is just ugly and foul.
Everyone just takes what they want and don't give a shit about how it effects others. My father tried to save that village and they left us all to rot because they didn't care. We never should have come to that horrible village. I never want to ever go back.//<</vict>>
<vamp>Trait Lost</vamp>: <caring2>Caring</caring2>
[[Sleep|Day3 Intro][$Story to 27;$Trait_Caring to -1;]]
\
<<elseif $VK is 2>>\
\
He then grabs his coat off the rack then puts it on before wrapping his arms around you and leading you out of the inn to the bridge, where the carriage is waiting for you. You can see the carriage rider waiting for you. He takes a look at your father and says,
<<chat "Sean">>Hey there, Walter, <<print $Name>>. Good morning. I hope you are all ready to go.<</chat>>
<<waltsad "Walter">>We are ready to go. Let's move.<</waltsad>>
<<chat "Sean">>What's wrong Walter? You all seem really down.<</chat>>
<<waltsad "Walter">>I'd rather not talk about it. Let's get moving.<</waltsad>>
<<chat "Sean">>Alright. Climb on and watch your step.<</chat>>
Sean then climbs onto the carriage as your father helps you onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You all then relax on the carriage as it heads back to camp at a good pace.
<<waltsad "Walter">>I am so sorry for what happened yesterday. You didn't deserve what happened to you. I wanted you to have a fun day in a village but everything has ended so horribly. I will make sure that nothing like that happens again. I swear to you.<</waltsad>>
You look up to your father and nod before saying,
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>It's okay papa. I don't blame you. It is this world that is to blame and the horrible people in it.<</vicangry>>
<<waltsad "Walter">>Please don't say that. Never lose hope in humanity. There may be some terrible people in this world and we have recently been face with a lot of them but there are also good people out there too.<</waltsad>>
<<vicangry "<<print $Name>>">>Well I'm not seeing any of them. All people ever do is take what they want and to hell with those hurt by their actions.<</vicangry>>
<<waltsad "Walter">>That is not true <<print $Name>>. Please try not to lose hope just yet. What has happened to you was terrible but it will never happen again. I will never get careless again. I will always keep you safe until I die. I will keep my promise to you...<</waltsad>>
<<vicsad "<<print $Name>>">>Promise to me?<</vicsad>>
<<walt "Walter">>Don't worry about it. You were very young then and I don't expect you to remember but just know that I will always keep you safe until the day I die. You are the only precious thing that I have in this world and I will not fail you again.<</walt>>
You slowly nod your head before resting it on your father's shoulder as he wraps his arm around you and says,
<<walt "Walter">>Rest now my little angel. I will wake you when we arrive. I love you.<</walt>>
He then leans forward and kisses your forehead as you close your eyes and slowly doze off...
[[Sleep|Day3 Intro][$Story to 27;$Trait_Hate to 2;]]
\
<<elseif $VK is 3 and $Elin is 1>>\
\
He then grabs his coat off the rack then puts it on before wrapping his arms around you and Elin, leading you both out of the inn to the bridge, where the carriage is waiting for you. You can see the carriage rider waiting for you. He takes a look at your father and says,
<<chat "Sean">>Hey there, Walter, <<print $Name>>, Elin. Good morning. I hope you are all ready to go.<</chat>>
<<waltsad "Walter">>We are ready to go. Let's move.<</waltsad>>
<<chat "Sean">>You seem a bit down. Does it have to do with what the mercenaries did this morning?<</chat>>
<<waltsad "Walter">>I'll explain it on the ride back. Let's get moving.<</waltsad>>
<<chat "Sean">>Alright. Climb on and watch your step.<</chat>>
Sean then climbs onto the carriage as your father helps you and Elin onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You all then relax on the carriage as it heads back to camp at a good pace.
<<waltsad "Walter">>I'm sorry that we couldn't help them. We just didn't have the numbers or any trained help to deal with them all. Hopefully the church can send someone soon to deal with those criminals.<</waltsad>>
<<elinsad "Elin">>I hope so. What happened this morning? You said that you would tell us on the carriage.<</elinsad>>
<<waltsad "Walter">>Last night after Margaret confronted the mercenaries, I heard that a fight broke out and Margaret was captured by the mercenaries this morning, I believe that the mercenaries retaliated by taking three more women from the village.<</waltsad>>
<<elinsad "Elin">>What? They just took them?<</elinsad>>
<<waltsad "Walter">>Yes, and they haven't said anything about it either, no demands. No one knows why they took the women or when they might be released.<</waltsad>>
<<vicangry "<<print $Name>>">>Those animal! They can't just take people from the village like cattle. We have to do something!<</vicangry>>
<<waltsad "Walter">>There is nothing we can do right now. We just need to wait for the church to send some forces here.<</waltsad>>
<<vicangry "<<print $Name>>">>But we're lightbringers! It is out duty to protect the innocent.<</vicangry>>
<<waltsad "Walter">>If we send forces then it would just be seen as an invasion to the king. It could completely ruin any chance we have of returning to thorodan, meaning that we can't protect anyone in this kingdom anymore, not to mention the fact that we will need to relocate our camp which we can't do at this time. Quincy won't let a foreign army just march though their lands.<</waltsad>>
<<elinsad "Elin">>But what will happen to the villagers? What will happen to Juliet?<</elinsad>>
<<waltsad "Walter">>I can't say for sure but all we can do is pray that the church can arrive soon.<</waltsad>>
<<vicangry "<<print $Name>>">>Damn it. I hate just leaving them all like that.<</vicangry>>
<<waltsad "Walter">>We can't save them all <<print $Name>>, I'm sorry. Anyway you two should get some more rest before we arrive back at camp.<</waltsad>>
You both nod then lean your heads on your father's shoulders as you both close your eyes and doze off...
[[Sleep|Day3 Intro][$Story to 27]]
\
<<elseif $VK is 3>>\
\
He then grabs his coat off the rack then puts it on before wrapping his arms around you and Elin, leading you both out of the inn to the bridge, where the carriage is waiting for you. You can see the carriage rider waiting for you. He takes a look at your father and says,
<<chat "Sean">>Hey there, Walter, <<print $Name>>, Good morning. I hope you both are ready to go.<</chat>>
<<waltsad "Walter">>We are ready to go. Let's move.<</waltsad>>
<<chat "Sean">>You seem a bit down. Does it have to do with what the mercenaries did this morning?<</chat>>
<<waltsad "Walter">>I'll explain it on the ride back. Let's get moving.<</waltsad>>
<<chat "Sean">>Alright. Climb on and watch your step.<</chat>>
Sean then climbs onto the carriage as your father helps you onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You then relax on the carriage as it heads back to camp at a good pace.
<<waltsad "Walter">>I'm sorry that we couldn't help them. We just didn't have the numbers or any trained help to deal with them all. Hopefully the church can send someone soon to deal with those criminals.<</waltsad>>
<<vic "<<print $Name>>">>I really hope that the church gets here quickly. This village really needs them. What happened this morning anyway?<</vic>>
<<waltsad "Walter">>Last night after Margaret confronted the mercenaries, I heard that a fight broke out and Margaret was captured by the mercenaries this morning, I believe that the mercenaries retaliated by taking three more women from the village. They also haven't made any demands either. No one knows why they took the women or when they might be released.<</waltsad>>
<<vicangry "<<print $Name>>">>Those animals! They can't just take people from the village like cattle. We have to do something!<</vicangry>>
<<waltsad "Walter">>There is nothing we can do right now. We just need to wait for the church to send some forces here.<</waltsad>>
<<vicangry "<<print $Name>>">>But we're lightbringers! It is out duty to protect the innocent.<</vicangry>>
<<waltsad "Walter">>If we send forces then it would just be seen as an invasion to the king. It could completely ruin any chance we have of returning to thorodan, meaning that we can't protect anyone in this kingdom anymore, not to mention the fact that we will need to relocate our camp which we can't do at this time. Quincy won't let a foreign army just march though their lands.<</waltsad>>
<<vicsad "<<print $Name>>">>What do you think is going to happen? Do you think that the church will arrive in time?<</vicsad>>
<<waltsad "Walter">>I can't say for sure but all we can do is pray that the church can arrive soon.<</waltsad>>
<<vicangry "<<print $Name>>">>Damn it. I hate just leaving them all like that.<</vicangry>>
<<waltsad "Walter">>We can't save them all <<print $Name>>, I'm sorry. Anyway you really should get some more rest before we arrive back at camp.<</waltsad>>
You slowly nod your head before resting it on your father's shoulder as you close your eyes and slowly doze off...
[[Sleep|Day3 Intro][$Story to 27]]
<</if>>\
</center>\<center>\
<<addclass "body" "introforest">>\
<<if $CurrentSong isnot "Quincy1">>\
<<set $CurrentSong to "Quincy1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Elin is 1 and $Elin_Assault is 1>>\
\
You slowly open your eyes to see that you are still in the carriage, surrounded by trees as you hear your father chatting with Peter who is mounted on a horse.
<<chat "Peter">>We don't know what's going on. They just appeared from the east. I only got one glance at them and they look like quincy soldiers.<</chat>>
<<walt "Walter">>Quincy? Shit. If they really are from quincy then things are going to get really bad. Tell Gregory that I will head there as quickly as I can.<</walt>>
<<chat "Peter">>Will do. I pray this blows over quickly.<</chat>>
<<walt "Walter">>As do I. Now we need to get moving. Sean lets pick up the pace.<</walt>>
<<chat "Sean">>You got it Walter.<</chat>>
Peter then rides back to camp on his horse as Sean whips the horse, causing them move quickly toward camp. Confused at what is going on, you ask your father,
<<vicsad "<<print $Name>>">>What is going on papa? Is there trouble?<</vicsad>>
<<walt "Walter">>I won't lie to you, this does look like trouble. Peter told me of a foreign army which appears to be laying a siege on our camp. Peter believes them to be the army of quincy which is really troubling, if true. Our camp is located on contested lands so the king of quincy may see our force as a Thorodan army, making a stand.
We need to rush back to camp and see if we can speak wth whoever is in charge. It may also be a bandit army for all we know so we really need to tread carefully.<</walt>>
<<vicsad "<<print $Name>>">>What do we do if they are bandits?<</vicsad>>
<<walt "Walter">>We are lightbringers so we will not just allow bandits to run amok but if we are outmatched then we can always flee to Cherlese then message the church to send templars to assist us. It will take some time for them to arrive though. Anyway, let us not speculate any longer. We need to find out what we are dealing with here.<</walt>>
<<vic "<<print $Name>>">>You're right papa. Let's see what is happening first.<</vic>>
You wrap your arms around Elin to comfort her as you all anxiously wait for the carriage to take you back to camp. After a few more seconds, you all end up at outskirts of camp. Your father then says,
<<walt "Walter">>Sean, hold here. If they really are bandits and we get any closer then they will see us approach. They might chase you down when you flee and capture you. I don't want to involve you in this too Sean.<</walt>>
<<chat "Sean">>Thanks Walter. I really appreciate it. Now be sure to take care whe you are out there.<</chat>>
<<walt "Walter">>Always, not let's get moving. <<print $Name>> I want you to keep your sister safe and keep low. We don't want them to see us approach.<</walt>>
You nod before you both climb out of the carriage, carefully moving through the forest until you arrive at the lightbringer camp where a huge crowd of soldiers seem to be facing off.
\
<<elseif $Elin is 1>>\
\
You slowly open your eyes to see that you are still in the carriage, surrounded by trees as you hear your father chatting with Peter who is mounted on a horse.
<<chat "Peter">>We don't know what's going on. They just appeared from the east. I only got one glance at them and they look like quincy soldiers.<</chat>>
<<walt "Walter">>Quincy? Shit. If they really are from quincy then things are going to get really bad. Tell Gregory that I will head there as quickly as I can.<</walt>>
<<chat "Peter">>Will do. I pray this blows over quickly.<</chat>>
<<walt "Walter">>As do I. Now we need to get moving. Sean lets pick up the pace.<</walt>>
<<chat "Sean">>You got it Walter.<</chat>>
Peter then rides back to camp on his horse as Sean whips the horse, causing them move quickly toward camp. Confused at what is going on, Elin asks your father,
<<elinsad "Elin">>Papa, what's going on? Are we in trouble?<</elinsad>>
<<walt "Walter">>I won't lie to you, this does look like trouble. Peter told me of a foreign army which appears to be laying a siege on our camp. Peter believes them to be the army of quincy which is really troubling, if true. Our camp is located on contested lands so the king of quincy may see our force as a Thorodan army, making a stand.
We need to rush back to camp and see if we can speak wth whoever is in charge. It may also be a bandit army for all we know so we really need to tread carefully.<</walt>>
<<vicsad "<<print $Name>>">>What do we do if they are bandits?<</vicsad>>
<<walt "Walter">>We are lightbringers so we will not just allow bandits to run amok but if we are outmatched then we can always flee to Cherlese then message the church to send templars to assist us. It will take some time for them to arrive though. Anyway, let us not speculate any longer. We need to find out what we are dealing with here.<</walt>>
<<vic "<<print $Name>>">>You're right papa. Let's see what is happening first.<</vic>>
You then anxiously wait for the carriage to take you back to camp until you end up at outskirts of camp. Your father then says,
<<walt "Walter">>Sean, hold here. If they really are bandits and we get any closer then they will see us approach. They might chase you down when you flee and capture you. I don't want to involve you in this too Sean.<</walt>>
<<chat "Sean">>Thanks Walter. I really appreciate it. Now be sure to take care whe you are out there.<</chat>>
<<walt "Walter">>Always, not let's get moving. <<print $Name>> I want you to keep your sister safe and keep low. We don't want them to see us approach.<</walt>>
You nod before you both climb out of the carriage, carefully moving through the forest until you arrive at the lightbringer camp where a huge crowd of soldiers seem to be facing off.
\
<<elseif $CherlAftermath is "Cell Sex">>\
\
You slowly open your eyes to see that you are still in the carriage, surrounded by trees as you hear your father chatting with Peter who is mounted on a horse.
<<chat "Peter">>We don't know what's going on. They just appeared from the east. I only got one glance at them and they look like quincy soldiers.<</chat>>
<<walt "Walter">>Quincy? Shit. If they really are from quincy then things are going to get really bad. Tell Gregory that I will head there as quickly as I can.<</walt>>
<<chat "Peter">>Will do. I pray this blows over quickly.<</chat>>
<<walt "Walter">>As do I. Now we need to get moving. Sean lets pick up the pace.<</walt>>
<<chat "Sean">>You got it Walter.<</chat>>
Peter then rides back to camp on his horse as Sean whips the horse, causing them move quickly toward camp. Confused at what is going on, you ask your father,
<<vicsad "<<print $Name>>">>What is going on papa? Is there trouble?<</vicsad>>
<<walt "Walter">>I won't lie to you, this does look like trouble. Peter told me of a foreign army which appears to be laying a siege on our camp. Peter believes them to be the army of quincy which is really troubling, if true. Our camp is located on contested lands so the king of quincy may see our force as a Thorodan army, making a stand.
We need to rush back to camp and see if we can speak wth whoever is in charge. It may also be a bandit army for all we know so we really need to tread carefully.<</walt>>
<<vicsad "<<print $Name>>">>What do we do if they are bandits?<</vicsad>>
<<walt "Walter">>We are lightbringers so we will not just allow bandits to run amok but if we are outmatched then we can always flee to Cherlese then message the church to send templars to assist us. It will take some time for them to arrive though. Anyway, let us not speculate any longer. We need to find out what we are dealing with here.<</walt>>
<<vic "<<print $Name>>">>You're right papa. Let's see what is happening first.<</vic>>
You then anxiously wait for the carriage to take you back to camp until you end up at outskirts of camp. Your father then says,
<<walt "Walter">>Sean, hold here. If they really are bandits and we get any closer then they will see us approach. They might chase you down when you flee and capture you. I don't want to involve you in this too Sean.<</walt>>
<<chat "Sean">>Thanks Walter. I really appreciate it. Now be sure to take care whe you are out there.<</chat>>
<<walt "Walter">>Always, not let's get moving <<print $Name>> and stay low.<</walt>>
You nod before you both climb out of the carriage, carefully moving through the forest until you arrive at the lightbringer camp where a huge crowd of soldiers seem to be facing off.
\
<<else>>\
\
You slowly open your eyes to see that you are still in the carriage, surrounded by trees as you hear your father chatting with Peter who is mounted on a horse.
<<chat "Peter">>We don't know what's going on. They just appeared from the east. I only got one glance at them and they look like quincy soldiers.<</chat>>
<<walt "Walter">>Quincy? Shit. If they really are from quincy then things are going to get really bad. Tell Gregory that I will head there as quickly as I can.<</walt>>
<<chat "Peter">>Will do. I pray this blows over quickly.<</chat>>
<<walt "Walter">>As do I. Now we need to get moving. Sean lets pick up the pace.<</walt>>
<<chat "Sean">>You got it Walter.<</chat>>
Peter then rides back to camp on his horse as Sean whips the horse, causing them move quickly toward camp. Confused at what is going on, you ask your father,
<<vicsad "<<print $Name>>">>What is going on papa? Is there trouble?<</vicsad>>
<<walt "Walter">>I won't lie to you, this does look like trouble. Peter told me of a foreign army which appears to be laying a siege on our camp. Peter believes them to be the army of quincy which is really troubling, if true. Our camp is located on contested lands so the king of quincy may see our force as a Thorodan army, making a stand.
We need to rush back to camp and see if we can speak wth whoever is in charge. It may also be a bandit army for all we know so we really need to tread carefully.<</walt>>
<<vicsad "<<print $Name>>">>What do we do if they are bandits?<</vicsad>>
<<walt "Walter">>We are lightbringers so we will not just allow bandits to run amok but if we are outmatched then we can always flee to Cherlese then message the church to send templars to assist us. It will take some time for them to arrive though. Anyway, let us not speculate any longer. We need to find out what we are dealing with here.<</walt>>
<<vic "<<print $Name>>">>You're right papa. Let's see what is happening first.<</vic>>
You then anxiously wait for the carriage to take you back to camp until you end up at outskirts of camp. Your father then says,
<<walt "Walter">>Sean, hold here. If they really are bandits and we get any closer then they will see us approach. They might chase you down when you flee and capture you. I don't want to involve you in this too Sean.<</walt>>
<<chat "Sean">>Thanks Walter. I really appreciate it. Now be sure to take care whe you are out there.<</chat>>
<<walt "Walter">>Always, not let's get moving <<print $Name>> and stay low.<</walt>>
You nod before you both climb out of the carriage, carefully moving through the forest until you arrive at the lightbringer camp where a huge crowd of soldiers seem to be facing off.
<</if>>\
[[Take a closer look|Day3 Intro 2]]
</center>\<center>\
<<addclass "body" "cherlbridge">>\
<vk>WIP</vk> <nope>Go with Damion</nope>
[[Walk away|Cherlese Bridge]]
</center>\<center>\
<<addclass "body" "cherlbridge">>\
<<if $VK is 1>>\
\
<<vicsmile "<<print $Name>>">>Why don't you come with us Juliet? I would like for you to stay with me. I really enjoy the time we spend together and I don't want it to end.<</vicsmile>>
<<juli2 "Juliet">>Umm, well I would like to go with you... if it's okay with you mama and papa.<</juli2>>
<<marg "Margaret">>You want to go with her? Like leave the village? I don't know how I feel about that. I don't think you are ready.<</marg>>
<<hara "Harald">>Aw shucks, just let her make a choice of her own Marg. She has to build up her confidence somehow and it ain't being build with us tellin' her what to do all da time.<</hara>>
<<margangry "Margaret">>Can you take anything seriously? She could get hurt or killed out there.<</margangry>>
<<hara2 "Harald">>Well she can get hurt here too. You got to learn to let her go off on her own and find her path. She need to be able to do dings on her won and make her own mistakes.<</hara2>>
<<margsad "Margaret">>I'm really unsure of this.<</margsad>>
<<walt "Walter">>It seems that our girls are becoming quick friends. I can ensure their safe travel and that your daughter will receive proper lodgings but she is your daughter so I will respect whatever decision you make.<</walt>>
<<hara "Harald">>Give her a change Marg. I'm sure you won't regret it.<</hara>>
<<marg "Margaret">>Alright, if it's what you really want but be sure to come back to us tomorrow, even if only to visit. Also don't travel alone at night and stay close to Walter. He can keep you safe.<</marg>>
<<juli2 "Juliet">>I will do that. Thank you so much and goodbye mama & papa. I will miss you.<</juli2>>
<<hara "Harald">>Well we aren't exactly across the kingdom you hear? So don't worry your dear head over us. Just have some fun and pay your mama and your old man a visit sometime. We'll always love to hear from you.<</hara>>
<<juli2 "Juliet">>I will. Goodbye. I love you both.<</juli2>>
<<margsmile "Margaret">>We love you too Juli. Your be sure to travel safely and don't forget to visit us. I will wait for you tomorrow.<</margsmile>>
Juliet nods as she walks toward the carriage and the carriage driver looks to your father and says,
<<chat "Sean">>Are you all ready to go?<</chat>>
<<waltsmile2 "Walter">>Yes we are. Let's get back to camp.<</waltsmile2>>
Sean then nods before climbing onto the carriage as your father helps you and Juliet onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You all then relax on the carriage as it heads back to camp at a good pace.
<<waltsmile2 "Walter">>I just want to apologize to you <<print $Name>>. I know things didn't go according to plan yesterday. I wanted you to have a fun day in a village but everything spiraled out of control. I will try to make it up to you someday. This won't be the only time we visit Cherlese. We will return someday and actually enjoy ourselves.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It's alright papa. The mercenaries being there was not your fault and you did save the village from them so it was worth the trip.<</vicsmile>>
<<waltsmile2 "Walter">>I'm just glad that it's all over. Things got really messy.<</waltsmile2>>
<<vic "<<print $Name>>">>What actually happened anyway? How did you free us all?<</vic>>
<<walt "Walter">>It all started when I tried to convince the mercenaries to release Merlin and Harald. They declines so I want to the village leader Aiden. He didn't want to get involved but told me that his council makes the final decisions around the village so I spoke to each member. They all declined to help me so Margaret and I pushed Aiden some more butch he wouldn't budge from his position.
It wasn't all lost though because some of the villagers heard our pleas and decided to join us anyway. We then confronted the mercenaries then things got heated. The leader of the mercenaries agreed to work with us and keep his men in check when one of his men staged a coup to overthrow him. That spiraled the whole situation out of control.
We ended in a stalemate when some of the mercenaries decided to acquire leverage, meaning you two and I'm sure you know what happened then. After you were taken away, we worked with the former mercenary leader, who showed us a secret path inside the church so we infiltrated and caught them off guard. They made a last stand but realized that they were outnumbered so they agreed to leave.<</walt>>
<<vic "<<print $Name>>">>Wait, we just let them go after all they did?<</vic>>
<<walt "Walter">>Our goal was to save the village without bloodshed and we completed that.<</walt>>
<<vicsad "<<print $Name>>">>But they assaulted people and were making everyone's lives miserable.<</vicsad>>
<<walt "Walter">>There was no other alternative. They were trained fighters and the people on our side were untrained villagers. They would have wounded and killed more of us then we would have and overall, there was no reason for any bloodshed. We solved the problem. I know it seems like justice wasn't served but they will get their comeupins in time. Just trust in our god to set them straight.<</walt>>
<<vic "<<print $Name>>">>I guess people would have gotten hurt and this way no one gets hurt or killed so it achieves the best outcome.<</vic>>
<<walt "Walter">>It is best to think of the bigger picture instead of making spontaneous decisions, fueled in the moment. Now try to get some rest. We should be back at camp in no longer than an hour.<</walt>>
You nod your head as you lean onto your father's shoulder and doze off....
<info2>(Juliet is now your partner.)</info2>
[[Get some rest|Day3 Intro][$Story to 27;$Juliet_Join to 1;$Partner to "Juliet"]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
<<set $Marie_Join to 1>>\
Marie Joined with Elin alive.
[[Get some rest|Day3 Intro][$Story to 27;$Marie_Join to 1;]]
\
<<elseif $VK is 2>>\
\
Marie Joined with Elin dead.
<<chat "Sean">>Hey there, Walter, <<print $Name>>, Elin. Good morning. I hope you are all ready to go.<</chat>>
<<waltsmile2 "Walter">>We are all ready to go. Let's get back to camp.<</waltsmile2>>
Sean then nods before climbing onto the carriage as your father helps you and Elin onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You all then relax on the carriage as it heads back to camp at a good pace.
<<waltsmile2 "Walter">>I just want to apologize to you two. I know things didn't go according to plan yesterday. I wanted you both to have a fun day in a village but everything spiraled out of control. I will try to make it up to you two someday. This won't be the only time we visit Cherlese. We will return someday and actually enjoy ourselves.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It's alright papa. The mercenaries being there was not your fault and you did save the village from them so it was worth the trip.<</vicsmile>>
<<elinsmile2 "Elin">>Yeah, it was awesome seeing you save everyone.<</elinsmile2>>
<<waltsmile2 "Walter">>I'm just glad that it's all over. Things got really messy.<</waltsmile2>>
<<vic "<<print $Name>>">>What actually happened anyway? How did you free us all?<</vic>>
<<walt "Walter">>It all started when I tried to convince the mercenaries to release Merlin and Harald. They declines so I want to the village leader Aiden. He didn't want to get involved but told me that his council makes the final decisions around the village so I spoke to each member. They all declined to help me so Margaret and I pushed Aiden some more butch he wouldn't budge from his position.
It wasn't all lost though because some of the villagers heard our pleas and decided to join us anyway. We then confronted the mercenaries then things got heated. The leader of the mercenaries agreed to work with us and keep his men in check when one of his men staged a coup to overthrow him. That spiraled the whole situation out of control.
We ended in a stalemate when some of the mercenaries decided to acquire leverage, meaning you two and I'm sure you know what happened then. After you were taken away, we worked with the former mercenary leader, who showed us a secret path inside the church so we infiltrated and caught them off guard. They made a last stand but realized that they were outnumbered so they agreed to leave.<</walt>>
<<vic "<<print $Name>>">>Wait, we just let them go after all they did?<</vic>>
<<walt "Walter">>Our goal was to save the village without bloodshed and we completed that.<</walt>>
<<vicsad "<<print $Name>>">>But they assaulted people and were making everyone's lives miserable.<</vicsad>>
<<walt "Walter">>There was no other alternative. They were trained fighters and the people on our side were untrained villagers. They would have wounded and killed more of us then we would have and overall, there was no reason for any bloodshed. We solved the problem. I know it seems like justice wasn't served but they will get their comeupins in time. Just trust in our god to set them straight.<</walt>>
<<vic "<<print $Name>>">>I guess people would have gotten hurt and this way no one gets hurt or killed so it achieves the best outcome.<</vic>>
<<walt "Walter">>It is best to think of the bigger picture instead of making spontaneous decisions, fueled in the moment. Now try to get some rest. We should be back at camp in no longer than an hour.<</walt>>
You nod your head as you and Elin lean on each of your father's shoulders and doze off....
[[Get some rest|Day3 Intro][$Story to 27;$Marie_Join to 1;]]
\
<<else>>\
\
<<vicsmile "<<print $Name>>">>It was wonderful meeting you too Juliet. I wish you and your family the very best.<</vicsmile>>
<<marg "Margaret">>It has been great having you here, both of you. Now you be sure to stop by again sometime. I will set you up with a returning hero banquet.<</marg>>
<<hara "Harald">>Aww, not I'm gettin' hungry.<</hara>>
<<marg "Margaret">>You're always hungry. Now you two, travel safely.<</marg>>
<<walt "Walter">>We would love to return someday. This is such a beautiful village filled with kind hearted people. Hopefully the next time we visit, there won't be another crisis.<</walt>>
<<margsad "Margaret">>Don't worry about that. I'm making sure that those drunken louts are out of here before sundown.<</margsad>>
<<walt "Walter">>I'm sure you will do fine. Now we must be going so good day and I look forward to our next meeting.<</walt>>
<<vicsmile "<<print $Name>>">>Goodbye Juliet, Margaret and Harald. It was so great meeting you all.<</vicsmile>>
<<hara2 "Harald">>The feeling is mutual young lady. Good travels to ye all.<</hara2>>
<<margsmile "Margaret">>Goodbye and the next time you see a merc, give them a good kick in the balls for me.<</margsmile>>
<<juli2 "Juliet">>Goodbye. I look forward to seeing you again. Thank you for everything.<</juli2>>
Your father waves as the carriage driver asks,
<<chat "Sean">>Are you both ready to go?<</chat>>
<<waltsmile2 "Walter">>Yes we are. Let's get back to camp.<</waltsmile2>>
Sean then nods before climbing onto the carriage as your father helps you onto it before climbing in, himself. You then take a few seconds to make yourself comfortable as Sean begins moving the carriage. You all then relax on the carriage as it heads back to camp at a good pace.
<<waltsmile2 "Walter">>I just want to apologize to you <<print $Name>>. I know things didn't go according to plan yesterday. I wanted you to have a fun day in a village but everything spiraled out of control. I will try to make it up to you someday. This won't be the only time we visit Cherlese. We will return someday and actually enjoy ourselves.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>It's alright papa. The mercenaries being there was not your fault and you did save the village from them so it was worth the trip.<</vicsmile>>
<<waltsmile2 "Walter">>I'm just glad that it's all over. Things got really messy.<</waltsmile2>>
<<vic "<<print $Name>>">>What actually happened anyway? How did you free us all?<</vic>>
<<walt "Walter">>It all started when I tried to convince the mercenaries to release Merlin and Harald. They declines so I want to the village leader Aiden. He didn't want to get involved but told me that his council makes the final decisions around the village so I spoke to each member. They all declined to help me so Margaret and I pushed Aiden some more butch he wouldn't budge from his position.
It wasn't all lost though because some of the villagers heard our pleas and decided to join us anyway. We then confronted the mercenaries then things got heated. The leader of the mercenaries agreed to work with us and keep his men in check when one of his men staged a coup to overthrow him. That spiraled the whole situation out of control.
We ended in a stalemate when some of the mercenaries decided to acquire leverage, meaning you two and I'm sure you know what happened then. After you were taken away, we worked with the former mercenary leader, who showed us a secret path inside the church so we infiltrated and caught them off guard. They made a last stand but realized that they were outnumbered so they agreed to leave.<</walt>>
<<vic "<<print $Name>>">>Wait, we just let them go after all they did?<</vic>>
<<walt "Walter">>Our goal was to save the village without bloodshed and we completed that.<</walt>>
<<vicsad "<<print $Name>>">>But they assaulted people and were making everyone's lives miserable.<</vicsad>>
<<walt "Walter">>There was no other alternative. They were trained fighters and the people on our side were untrained villagers. They would have wounded and killed more of us then we would have and overall, there was no reason for any bloodshed. We solved the problem. I know it seems like justice wasn't served but they will get their comeupins in time. Just trust in our god to set them straight.<</walt>>
<<vic "<<print $Name>>">>I guess people would have gotten hurt and this way no one gets hurt or killed so it achieves the best outcome.<</vic>>
<<walt "Walter">>It is best to think of the bigger picture instead of making spontaneous decisions, fueled in the moment. Now try to get some rest. We should be back at camp in no longer than an hour.<</walt>>
You nod your head as you lean onto your father's shoulder and doze off....
[[Get some rest|Day3 Intro][$Story to 27]]
<</if>>\
</center>\<center>\
<<addclass "body" "introtraining2">>\
<<if $Elin is 1 and $Elin_Assault is 1>>\
\
[img[images/npc/quincy/intro1.webp]]
You look around and see lines of soldiers in red armor walking through the camp as the lightbringers are all gathered around the training yard with their weapons sheathed on their hips. You follow your father as he runs up to Gregory and asks,
<<walt "Walter">>Gregory, have you identified who they are?<</walt>>
<<greg3 "Gregory">>Well it's about time you all returned. I sent you to get some supplies, not spend the night there.<</greg3>>
<<walt "Walter">>The situation got complicated. I will explain it later. We obviously have more pressing issues. Now who are they?<</walt>>
<<greg3 "Gregory">>They are soldiers of quincy. I told you that this spot was a poor one to choose. They probably believe this to be a thorodan forwarding base.<</greg3>>
<<walt "Walter">>This is what I feared. Have they told us any of their demands? I know of the king and he wouldn't attack without trying to work something out first. We just need to find who is leading these troops and convince them that we mean them no harm. We are only here, doing god's work.<</walt>>
<<greg2 "Gregory">>Well you can try. I certainly don't want to fight.<</greg2>>
<<walt "Walter">>Alright, I will see if I can find their commanding officer and explain our situation...<</walt>>
You then hear a herald for quincy shouting,
<<chat "Jasper">>Greetings, most gracious listeners. My name is Jasper of the Rosemary family and I am here to speak the words of our king to you, our most fabulous guests. These lands are, and have always belonged to the royal kingdom of quincy.
You who reside here are simply trespassing but our most gracious king has decided to grant you an audience himself. So without further ado, I introduce to you, our most splendid, gracious, extraordinary king. King Christian of the Rosemary family.<</chat>>
<gold3>King</gold3> <christ2>Christian</christ2>
[img[images/npc/quincy/christian/1.webp]]
<<if $VKWIP is 1095>>\
\
You then see the king of quincy, ride up with his royal guard. He then looks to the lightbringers and says,
<<christ "Christian">>As my Harald has stated, you are all trespassing on our lands. If this is a mistake then I ask that you all leave and we will also withdraw but if you choose to stay then the I will allow the church to decide your fate. We have notified the church in advance and they should be arriving with templars soon. When they arrive then they will be the ones to decide your fate.<</christ>>
\
<<else>>\
\
You then see the king of quincy, ride up with his royal guard as your father shakes his head and says,
<<walt "Walter">>This is even worse than I thought...<</walt>>
<</if>>\
<vk>End of Content.</vk>
\
<<elseif $Elin is 1>>\
\
[img[images/npc/quincy/intro1.webp]]
You look around and see lines of soldiers in red armor walking through the camp as the lightbringers are all gathered around the training yard with their weapons sheathed on their hips. You follow your father as he runs up to Gregory and asks,
<<walt "Walter">>Gregory, have you identified who they are?<</walt>>
<<greg3 "Gregory">>Well it's about time you all returned. I sent you to get some supplies, not spend the night there.<</greg3>>
<<walt "Walter">>The situation got complicated. I will explain it later. We obviously have more pressing issues. Now who are they?<</walt>>
<<greg3 "Gregory">>They are soldiers of quincy. I told you that this spot was a poor one to choose. They probably believe this to be a thorodan forwarding base.<</greg3>>
<<walt "Walter">>This is what I feared. Have they told us any of their demands? I know of the king and he wouldn't attack without trying to work something out first. We just need to find who is leading these troops and convince them that we mean them no harm. We are only here, doing god's work.<</walt>>
<<greg2 "Gregory">>Well you can try. I certainly don't want to fight.<</greg2>>
<<walt "Walter">>Alright, I will see if I can find their commanding officer and explain our situation...<</walt>>
You then hear a herald for quincy shouting,
<<chat "Jasper">>Greetings, most gracious listeners. My name is Jasper of the Rosemary family and I am here to speak the words of our king to you, our most fabulous guests. These lands are, and have always belonged to the royal kingdom of quincy.
You who reside here are simply trespassing but our most gracious king has decided to grant you an audience himself. So without further ado, I introduce to you, our most splendid, gracious, extraordinary king. King Christian of the Rosemary family.<</chat>>
<gold3>King</gold3> <christ2>Christian</christ2>
[img[images/npc/quincy/christian/1.webp]]
<<if $VKWIP is 1095>>\
\
You then see the king of quincy, ride up with his royal guard. He then looks to the lightbringers and says,
<<christ "Christian">>As my Harald has stated, you are all trespassing on our lands. If this is a mistake then I ask that you all leave and we will also withdraw but if you choose to stay then the I will allow the church to decide your fate. We have notified the church in advance and they should be arriving with templars soon. When they arrive then they will be the ones to decide your fate.<</christ>>
\
<<else>>\
\
You then see the king of quincy, ride up with his royal guard as your father shakes his head and says,
<<walt "Walter">>This is even worse than I thought...<</walt>>
<</if>>\
<vk>End of Content.</vk>
\
<<else>>\
\
[img[images/npc/quincy/intro1.webp]]
You look around and see lines of soldiers in red armor walking through the camp as the lightbringers are all gathered around the training yard with their weapons sheathed on their hips. You follow your father as he runs up to Gregory and asks,
<<walt "Walter">>Gregory, have you identified who they are?<</walt>>
<<greg3 "Gregory">>Well it's about time you all returned. I sent you to get some supplies, not spend the night there.<</greg3>>
<<walt "Walter">>The situation got complicated. I will explain it later. We obviously have more pressing issues. Now who are they?<</walt>>
<<greg3 "Gregory">>They are soldiers of quincy. I told you that this spot was a poor one to choose. They probably believe this to be a thorodan forwarding base.<</greg3>>
<<walt "Walter">>This is what I feared. Have they told us any of their demands? I know of the king and he wouldn't attack without trying to work something out first. We just need to find who is leading these troops and convince them that we mean them no harm. We are only here, doing god's work.<</walt>>
<<greg2 "Gregory">>Well you can try. I certainly don't want to fight.<</greg2>>
<<walt "Walter">>Alright, I will see if I can find their commanding officer and explain our situation...<</walt>>
You then hear a herald for quincy shouting,
<<chat "Jasper">>Greetings, most gracious listeners. My name is Jasper of the Rosemary family and I am here to speak the words of our king to you, our most fabulous guests. These lands are, and have always belonged to the royal kingdom of quincy.
You who reside here, are simply trespassing but our most gracious king is willing to forgive your trespasses and has even decided to grant you an audience. So without further ado, I introduce to you, our most splendid, gracious, extraordinary king. King Christian of the Rosemary family.<</chat>>
<gold3>King</gold3> <christ2>Christian</christ2>
[img[images/npc/quincy/christian/1.webp]]
<<if $VKWIP is 1095>>\
\
You then see the king of quincy, ride up with his royal guard. He then looks to the lightbringers and says,
<<christ "Christian">>As my Harald has stated, you are all trespassing on our lands. If this is a mistake then I ask that you all leave and we will also withdraw but if you choose to stay then the I will allow the church to decide your fate. We have notified the church in advance and they should be arriving with templars soon. When they arrive then they will be the ones to decide your fate.<</christ>>
\
<<else>>\
\
You then see the king of quincy, ride up with his royal guard as your father shakes his head and says,
<<waltsad "Walter">>This is even worse than I thought...<</waltsad>>
<</if>>\
<vk>End of Content.</vk>
<</if>>\
</center>\<center>\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Conflict1">>\
<<set $CurrentSong to "Conflict1">>\
<<audio ":all" stop>>\
<</if>>\
<<set $Story to 22>>\
<<if $VK is 1>>\
\
<<walt "Walter">>Alright, we are here. Is everyone ready to get started?<</walt>>
<<aid3 "Aiden">>I don't know about you all but I feel good. It feels nice to help others, doesn't it?<</aid3>>
<<chat "Finn">>It sure does.<</chat>>
<<margsmile "Margaret">>Let's get these bastards out of our village.<</margsmile>>
<<walt "Walter">>Alright, so the plan we have is to confront the mercenaries and give them a chance to leave. If they don't leave then we wait for the other to arrive and try again. If they fail to leave after the people are all here then we may need to use force. I don't want any of us drawing a blade first. We use our physical strength first so that there is less chance of bloodshed.
If they flee into the church then we must block them in until they submit. Those door look to sturdy to break open without a ram so we can only wait until they submit. Hopefully it won't need to come to that. I'm hoping that their leader is smart enough to realize that he is at a disadvantage.<</walt>>
<<margspear "Margaret">>If he doesn't then we can always cut off his head and lay it on a spike for the others to see.<</margspear>>
<<aid3 "Aiden">>No need for such barbarism Margaret. It is not like you to say such things.<</aid3>>
<<margangry "Margaret">>Well I'm sick and tired of these bastards. First the assault my daughter then me and now that lock my husband away. I won't take this abuse anymore!<</margangry>>
<<vicsad "<<print $Name>>">>They assaulted you?<</vicsad>>
<<margangry "Margaret">>Forget what I said and let's get this over with. I'm finished talking.<</margangry>>
<<walt "Walter">>Let's get moving then.<</walt>>
You all march up to the mercenaries who seem to be drinking in front of the church. One of them sees you approach and says,
<<chat "Irving">>What the fuck are you losers looking at? Hey! You are the fucker from the tavern. Come here for a fight? I won't let my guard this time old man.<</chat>>
<<waltangry "Walter">>We are here because you and your band of miscreants have plagued this village for too long. You and your group are no longer welcome here and we need you to leave in one day's time. Will you comply?<</waltangry>>
<<chat "Irving">>Get a load of this fucker. We will leave when we feel like it. Not a second earlier. Now are you ready to settle the score? Because I'm ready to carve you up.<</chat>>
<<aid3 "Aiden">>Enough of this barbaric behavior! As the leader of this flock, I request to speak with your leader.<</aid3>>
<<chat "Gil">>Well I don't give a shit what you want. You're a leader of nothing. This village is pathetic and you are lucky that I'm not the one calling the shots or your women would all be our slaves starting with that pretty one.<</chat>>
<<vic "<<print $Name>>">>Stop looking at me like that and bring your leader here.<</vic>>
<<chat "Gil">>Nah, I'd rather fuck you for hours. I bet you'd scream at first then you would start to like it like the dirty slut you are...<</chat>>
<<waltangry "Walter">>Enough! Bring your leader here now before I lose my patience!<</waltangry>>
<<chat "Irving">>What will happen then? Will you all cry?<</chat>>
<<chat "Neill">>I bet they will run home and call their moms on us.<</chat>>
<<margangry "Margaret">>The only mother you will need to deal with is me as I'm slicing off your fucking balls.<</margangry>>
<<chat "Irving">>Look at her guys. She is holding a man's weapon. Do you know how to use that old lady?<</chat>>
<<margangry "Margaret">>Let me show you.<</margangry>>
<<aid3 "Aiden">>Can we please end this madness. Please bring your leader here. We need to speak with him.<</aid3>>
<<chat "Irving">>Aww, they're beggin us now, how cute.<</chat>>
<<chat "Neill">>How pathetic. What are you fools doing here anyway? <</chat>>
<<chat "Gil">>If it's a fight you want then let's get this over with. I'm tired of talking!<</chat>>
<<chat "Irving">>I agree, let's get this over with. I gut the warrior, and you tow take on the others. Try not to kill the women. We could use them as slaves. I bet the white haired one will sell for a high price.<</chat>>
They then prepare their weapons as your father, Finn, Margaret and Aiden prepare theirs. Your father quickly hands you his dagger then takes some time to coordinate with the others,
<<walt "Walter">>Listen carefully everyone. We need to have our experienced fighter fight a single target while the less experienced ones team up on one of them so Finn, you take the big one on the right. I will take the one in the middle, the rest of you try to delay the one on the left but don't commit. If you feel unsafe then pull back. I don't want any of you getting hurt. Flee if you have too. Now let's go!<</walt>>
Your father then moves forward and strikes Irving's sword, knocking him off balance as Finn charges Gil, who quickly launches a counter attack that Finn blocks. Gil then uses his shoulder to ram Finn's shield, knocking him on the ground. You father strikes at Irving with powerful blows that Irving can't seem to handle, as he continuously stumbles around, trying to block the blows.
<<if $Melee > 2>>\
<melee>(Melee <<print $Melee>>/3)</melee>
Aiden and Margaret rush at the other mercenary as you follow behind them. Aiden slashes at Neill but he easily dodges the attack. Margaret then tries to stab him with her spear but Neill backs out of the spear;s reach you then lunge forward with the dagger but he is too quick. He just grabs your hand and pulls you forward, causing you to stumble but you quickly regain your footing and swing your dagger forward, slicing Neill's arm.
He then quickly releases your hand and backs up before Margaret graces his cheek with her spear, slicing his cheek open, causing him to pull back before holding his blade up in a very defensive stance. Irving pulls back as well but Gil seems to be winning his fight as he slams Finn in the leg with his large hammer, causing Finn to shout out.
Seeing Finn in danger, your father quickly swings at Gil while Gil deflects his attacks with his hammer. Aiden then grabs Finn by his hand and pulls him back. Neill then joins back into the fight as Irving runs to you and tries to grab you but you quickly slash at him, causing him to back off He then hold his blade up and shouts,
<<chat "Irving">>You fucking patentic losers! None of you stand a chance against us!<</chat>>
You hear someone else shout,
<<dyl "Dylon">>What the fuck are you all doing?<</dyl>>
Irving then turns to him and says,
<<chat "Irving">>We're just dealing with some pests. That's all.<</chat>>
Dylon walks right up to Irving then looks to Irving before saying,
<<dylangry "Dylon">>Why are you fighting in the streets like this? And why didn't you notify me of this. I do not need you all causing more problems. I'm getting sick of dealing with your shit Irving!<</dylangry>>
<<chat "Irving">>Dealing with my shit? What the fuck have you been doing Dylon? Under your leadership we are just sitting around and waiting for gold that isn't coming?<</chat>>
<<dyl "Dylon">>What are you saying?<</dyl>>
<<chat "Irving">>I'm saying that the king fucked us! He isn't paying us shit and I'm sick of waiting around in this shithole for a payment that isn't coming. We are not making money here and we are running out of gold and supplies. I'm fucking done with this!<</chat>>
<<dylangry "Dylon">>We've had this discussion before and I already told you that I don't give a shit what you think of the king. He will not miss his payment. It is just delayed. Now I won't hear another word on this. Everyone! Lower your weapons and let's talk about this.<</dylangry>>
Dylon looks at the other mercenaries for a few seconds in silence until he draws his blade and shouts,
<<dylfight "Dylon">>Lower your weapons, now!<</dylfight>>
After a few seconds of silence, Irving looks to Dylon and says,
\
<<else>>\
\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/3)</melee> <rude>(Skill is too low.)</rude>
Aiden and Margaret rush at the other mercenary as you follow behind them. Aiden slashes at Neill but he easily dodges the attack. Margaret then tries to stab him with her spear but Neill backs out of the spear;s reach you then lunge forward with the dagger but he is too quick. He just grabs your hand and pulls you forward, causing you to lose balance and fall.
He then quickly kicks you in the stomach before Margaret graces his cheek with her spear, slicing his cheek open, causing him to pull back before holding his blade up in a very defensive stance. Irving pulls back as well but Gil seems to be winning his fight as he slams Finn in the leg with his large hammer, causing Finn to shout out.
Seeing Finn in danger, your father quickly swings at Gil while Gil deflects his attacks with his hammer. Aiden then grabs Finn by his hand and pulls him back. Neill then joins back into the fight as Irving runs to you and kicks the dagger out of your hand before grabbing you by your neck and pulling you to your feet. He holds a blade to your neck and shouts,
<<chat "Irving">>Enough! Put your weapons down or I will slit this bitch's throat right here!<</chat>>
Everyone freezes in place before you hear someone else shout,
<<dyl "Dylon">>What the fuck are you all doing?<</dyl>>
Irving then turns to him and says,
<<chat "Irving">>We're just dealing with some pests. That's all.<</chat>>
Dylon walks right up to Irving then taps his sword against Irving's blade before saying,
<<dylangry "Dylon">>Lower the weapon and release the girl. We are not bandits. We don't do shit like that.<</dylangry>>
<<chat "Irving">>And what do we do Dylon? Just sit around and wait for gold that isn't coming?<</chat>>
<<dyl "Dylon">>What are you saying?<</dyl>>
<<chat "Irving">>I'm saying that the king fucked us! He isn't paying us shit and I'm sick of waiting around in this shithole for a payment that isn't coming. We are not making money here and we are running out of gold and supplies. I'm fucking done with this!<</chat>>
<<dylangry "Dylon">>We've had this discussion before and I already told you that I don't give a shit what you think of the king. He will not miss his payment. It is just delayed. Now I won't hear another word on this. Lower the blade and let the woman go.<</dylangry>>
Irving stares into Dylon's eyes in silence before Dylon holds his blade with both hands before shouts,
<<dylfight "Dylon">>Lower the blade now!<</dylfight>>
After a few seconds of silence, Irving finally releases you before you quickly sprint into your father's arms. Your father holds you tightly as he says,
<<waltsad "Walter">>It's okay my angel. You're safe now. I won't put you in danger again. I promise.<</waltsad>>
<</if>>\
<<chat "Irving">>You've really led us astray Dylon and this needs to end. Gil!<</chat>>
Gil quickly raises his hammer before slamming Dylon in the leg with it, causing him to fall to the ground. Neill then holds a blade to Dylon as your father releases you and pushes you back before running forward and shouting,
<<waltangry "Walter">>You cowardly dogs would turn on your own leader like that. Have you no honor?<</waltangry>>
Neill then turns his blade back to your father as Irving answers him,
<<chat "Irving">>He has fucked us for far too long and his weakness here only proves that he is unfit to lead.<</chat>>
A few mercenaries then come running out of the church and one of them see;s Dylon on the floor in pan and asks,
<<chat "Keith">>What on earth happened here?<</chat>>
<<chat "Irving">>We're free. That's what happened. No longer will Dylon keep us couped up here with nothing. We can now choose our own fucking path and I say we start with making this village ours. We'll take all the gold from the people here then the women as slaves. We can then sell them before we head to quincy.<</chat>>
<<chat "Keith">>This is not what we are about. We are not bandits!<</chat>>
<<chat "Irving">>You're starting to sound just like him. Perhaps you would like to join him.<</chat>>
<<chat "Keith">>You know Kristoff won't stand for this. He will learn what happened here and he will hunt you down.<</chat>>
<<chat "Gil">>If he wants to hunt us down then I say, bring it on. I will smash his fucking head into a pulp.<</chat>>
The mercenaries then begin lining up in front of you before slowly stopping to look behind you. Curious what they are looking at, you turn around and see the village people crowding up behind you. The mercenaries notice them and Irving shouts,
<<chat "Irving">>What is all this? What are you all doing out so late? Go back home before we start locking you up.<</chat>>
The villager move closer, walking out of the darkness into the light which causes their armor to glisten in the moonlight. The mercs notice this then begin immediately backing up while Gil drags Dylon with them. The villager then begin hollering in excitement as Lucas says,
<<chat "Lucas">>We have dealt with you long enough. Get the hell out of our village and never come back!<</chat>>
<<chat "Damion">>Yeah, you honorless cowards! Get the hell out of our village!<</chat>>
They all begin pulling back as Irving whispers something to Neill and Gil before they run off, toward the village center. Irving then shouts,
<<chat "Irving">>You fools don't know who you are messing with here. The Crimson Hounds are the biggest and most powerful mercenary faction in thorodan and quincy. Even if we left then we will come back with a vengeance.<</chat>>
<<chat "Damion">>We'll take our chances asshole!<</chat>>
<<chat "Conner">>This isn't looking good Irving. This appears to be the whole village. They are also armed and we haven't gotten our shipment of armor so we don't have much of a chance here. We might want to cut our losses and high tail it out of here.<</chat>>
<<chat "Irving">>Fuck that! They are untrained peasants. We can't lose to them.<</chat>>
<<chat "Conner">>That guy doesn't look untrained to me.<</chat>>
<<chat "Irving">>Shut up and make sure that Dylon doesn't get up.<</chat>>
Conner then nods before holding Dylon down while Irving shouts at your father,
<<chat "Irving">>You can't take us all down without losing many lives. You know that. If you try to take us out then we will take many of you with us so end this now or you will all die here today!<</chat>>
<<waltangry "Walter">>You are in no position to give orders to me. You are surrounded and have no advantage here.<</waltangry>>
Irving then looks behind you then confidently says,
<<chat "Irving">>I wouldn't be too sure of that, hero.<</chat>>
He then points behind you.
[[Turn around|Cherlese Quest 8][$VK to 1]]
\
<<elseif $VK is 2>>\
\
<<walt "Walter">>Alright, we are here. Is everyone ready to get started?<</walt>>
<<chat "Finn">>I'm ready to give this a shot. It might not be perfect, but it is the best chance we have to save this village.<</chat>>
<<margsmile "Margaret">>Let's get these bastards out of our village.<</margsmile>>
<<walt "Walter">>Alright, so the plan we have is to confront the mercenaries and give them a chance to leave. If they don't leave then we wait for the other to arrive and try again. If they fail to leave after the people are all here then we may need to use force. I don't want any of us drawing a blade first. We use our physical strength first so that there is less chance of bloodshed.
If they flee into the church then we must block them in until they submit. Those door look to sturdy to break open without a ram so we can only wait until they submit. Hopefully it won't need to come to that. I'm hoping that their leader is smart enough to realize that he is at a disadvantage.<</walt>>
<<margspear "Margaret">>If he doesn't then we can always cut off his head and lay it on a spike for the others to see.<</margspear>>
<<chat "Finn">>I never realized that you were so aggressive.<</chat>>
<<margangry "Margaret">>Well I'm sick and tired of these bastards. First the assault my daughter then me and now that lock my husband away. I won't take this abuse anymore!<</margangry>>
<<vicsad "<<print $Name>>">>They assaulted you?<</vicsad>>
<<margangry "Margaret">>Forget what I said and let's get this over with. I'm finished talking.<</margangry>>
<<walt "Walter">>Let's get moving then.<</walt>>
You all march up to the mercenaries who seem to be drinking in front of the church. One of them sees you approach and says,
<<chat "Irving">>What the fuck are you losers looking at? Hey! You are the fucker from the tavern. Come here for a fight? I won't let my guard this time old man.<</chat>>
<<waltangry "Walter">>We are here because you and your band of miscreants have plagued this village for too long. You and your group are no longer welcome here and we need you to leave in one day's time. Will you comply?<</waltangry>>
<<chat "Irving">>Get a load of this fucker. We will leave when we feel like it. Not a second earlier. Now are you ready to settle the score? Because I'm ready to carve you up.<</chat>>
<<chat "Finn">>We just came here to speak with your leader. Where is he?<</chat>>
<<chat "Gil">>Well I don't give a shit what you want. This village is pathetic and you are lucky that I'm not the one calling the shots or your women would all be our slaves starting with that pretty one.<</chat>>
<<vic "<<print $Name>>">>Stop looking at me like that and bring your leader here.<</vic>>
<<chat "Gil">>Nah, I'd rather fuck you for hours. I bet you'd scream at first then you would start to like it like the dirty slut you are...<</chat>>
<<waltangry "Walter">>Enough! Bring your leader here now before I lose my patience!<</waltangry>>
<<chat "Irving">>What will happen then? Will you all cry?<</chat>>
<<chat "Neill">>I bet they will run home and call their moms on us.<</chat>>
<<margangry "Margaret">>The only mother you will need to deal with is me as I'm slicing off your fucking balls.<</margangry>>
<<chat "Irving">>Look at her guys. She is holding a man's weapon. Do you know how to use that old lady?<</chat>>
<<margangry "Margaret">>Let me show you.<</margangry>>
<<waltangry "Walter">>Enough of this pointless bickering! Take us to your leader.<</waltangry>>
<<chat "Irving">>Well what if I don't want too?<</chat>>
<<chat "Neill">>Listen here soldier, we run the show here and do whatever we want so if you care about your well being thn you better get lost.<</chat>>
<<chat "Gil">>If it's a fight you want then let's get this over with. I'm tired of talking!<</chat>>
<<chat "Irving">>I agree, let's get this over with. I gut the warrior, and you two take on the others. Try not to kill the women. We could use them as slaves. I bet the white haired one will sell for a high price.<</chat>>
They then prepare their weapons as you, your father grabs you and Margaret by your arms before pulling you back and saying,
<<waltsad "Walter">>I am not risking harm to you two. We need to pull back until the others get here.<</waltsad>>
<<margspear "Margaret">>Well I'm not some weak maiden! I am a fighter and I can more than handle myself.<</margspear>>
<<waltsad "Walter">>We are outnumbered and my daughter is not ready for this.<</waltsad>>
<<vicangry "<<print $Name>>">>I can fight papa!<</vicangry>>
<<waltangry "Walter">>Listen to me! You are not ready for real combat! I will hear nothing more on this subject!<</waltangry>>
Your father's stern voice, causes a cold chill down your spine as you nod. Your father then leads you all away as the mercenary shouts,
<<chat "Irving">>Look at them! Running away like fucking cowards!<</chat>>
<<chat "Gil">>We should chase them down and make them pay!<</chat>>
<<chat "Irving">>That sounds like a great idea.<</chat>>
They then begin following you, your father and Margaret as you head toward the village center until you see the mob of villagers, supporting you come up. You then turn around to see the mercenaries pulling back to the church. Your father looks to the mob and says,
<<walt "Walter">>Alright everyone. I hope you are all ready because we are taking back your village. Let's go!<</walt>>
You all march back to the church where the mercenaries seem to still be waiting outside of. Your father and the mob quickly approach the mercs and the leading on says,
<<chat "Irving">>So I see that you ran away to call others to fight for you because you are too weak to handle your problems on your own. How pathetic.<</chat>>
<<chat "Gil">>You fucking pussies. It will do you no good. I will still gut anyone you send at me.<</chat>>
The mob begins jeering the mercenaries really loudly before you hear someone else shout,
<<dyl "Dylon">>What the fuck are you all doing?<</dyl>>
Irving then turns to him and says,
<<chat "Irving">>We're just dealing with some pests. That's all.<</chat>>
Dylon walks right up to Irving then looks to Irving before saying,
<<dylangry "Dylon">>Why is there an angry mob in front of our church? And why didn't you notify me of this? I do not need you all causing more problems. I'm getting sick of dealing with your shit Irving!<</dylangry>>
<<chat "Irving">>Dealing with my shit? What the fuck have you been doing Dylon? Under your leadership we are just sitting around and waiting for gold that isn't coming?<</chat>>
<<dyl "Dylon">>What are you saying?<</dyl>>
<<chat "Irving">>I'm saying that the king fucked us! He isn't paying us shit and I'm sick of waiting around in this shithole for a payment that isn't coming. We are not making money here and we are running out of gold and supplies. I'm fucking done with this!<</chat>>
<<dylangry "Dylon">>We've had this discussion before and I already told you that I don't give a shit what you think of the king. He will not miss his payment. It is just delayed. Now I won't hear another word on this. Everyone! Lower your weapons and let's talk about this.<</dylangry>>
Dylon looks at the other mercenaries for a few seconds in silence until he draws his blade and shouts,
<<dylfight "Dylon">>Lower your weapons, now!<</dylfight>>
After a few seconds of silence, Irving looks to Dylon and says,
<<chat "Irving">>You've really led us astray Dylon and this needs to end. Gil!<</chat>>
Gil quickly raises his hammer before slamming Dylon in the leg with it, causing him to fall to the ground. Neill then holds a blade to Dylon as your father pushes you back before running forward and shouting,
<<waltangry "Walter">>You cowardly dogs would turn on your own leader like that. Have you no honor?<</waltangry>>
Neill then turns his blade back to your father as Irving answers him,
<<chat "Irving">>He has fucked us for far too long and his weakness here only proves that he is unfit to lead.<</chat>>
A few mercenaries then come running out of the church and one of them see;s Dylon on the floor in pan and asks,
<<chat "Keith">>What on earth happened here?<</chat>>
<<chat "Irving">>We're free. That's what happened. No longer will Dylon keep us couped up here with nothing. We can now choose our own fucking path and I say we start with making this village ours. We'll take all the gold from the people here then the women as slaves. We can then sell them before we head to quincy.<</chat>>
<<chat "Keith">>This is not what we are about. We are not bandits!<</chat>>
<<chat "Irving">>You're starting to sound just like Dylon. Perhaps you would like to join him.<</chat>>
<<chat "Keith">>You know Kristoff won't stand for this. He will learn what happened here and he will hunt you down.<</chat>>
<<chat "Gil">>If he wants to hunt us down then I say, bring it on. I will smash his fucking head into a pulp.<</chat>>
<<if $Lucas_Join is 1>>\
\
The mercenaries then begin lining up in front of you as some of the village people are crowding up behind you as well. The mercs notice this then begin immediately backing up while Gil drags Dylon with them. The villagers then begin hollering in excitement as Lucas says,
<<chat "Lucas">>We have dealt with you long enough. Get the hell out of our village and never come back!<</chat>>
<<chat "Damion">>Yeah, you honorless cowards! Get the hell out of our village!<</chat>>
\
<<else>>\
\
The mercenaries then begin lining up in front of you as some of the village people begin crowding up behind you as well. The mercs notice this then begin immediately backing up while Gil drags Dylon with them. The villagers then begin hollering in excitement as Damion says,
<<chat "Damion">>It is time for you honorless cowards to get the hell out of our village!<</chat>>
<</if>>\
They all begin pulling back as Irving whispers something to Neill and Gil before they run off, toward the village center. Irving then shouts,
<<chat "Irving">>You fools don't know who you are messing with here. The Crimson Hounds are the biggest and most powerful mercenary faction in thorodan and quincy. Even if we left then we will come back with a vengeance.<</chat>>
<<chat "Damion">>We'll take our chances asshole!<</chat>>
<<if $Lucas_Join is 1>>\
\
<<chat "Conner">>There definitely seems to be a lot of them but we can take them. We have better arms then them in our last shipment. We just need to arm up and we can cut through their pathetic makeshift armor.<</chat>>
<<chat "Irving">>We don't need fancy weapons and armor to clear out this rabble. We will hold our ground until I say otherwise.<</chat>>
<<chat "Conner">>Alright but be careful with that one. His stance is that of a templar or paladin.<</chat>>
<<chat "Irving">>Shut up and let me worry about who I kill. Just make sure that Dylon doesn't get up.<</chat>>
\
<<else>>\
\
<<chat "Conner">>There definitely seems to be a lot of them but we can take them. They have no real weapons or armor. Fighting them would be like fighting children. Too easy.<</chat>>
<<chat "Irving">>This will definitely be easy but what happened to our last shipment of weapons and armor? It should have been here by now.<</chat>>
<<chat "Conner">>It never arrived. I'm guessing it got delayed.<</chat>>
<<chat "Irving">>Bartram should have told me about this. I will tan his hide for this. Now shut up and make sure that Dylon doesn't get up.<</chat>>
<</if>>\
Conner then nods before holding Dylon down while Irving shouts at your father,
<<chat "Irving">>You can't take us all down with such a pathetic force and you know it. If you lay down your weapons are surrender now then I might show you some lenience but if you don't then all of you will die here today!<</chat>>
<<waltangry "Walter">>You are in no position to give orders to me. You are surrounded and have no advantage here.<</waltangry>>
Irving then looks behind you then confidently says,
<<chat "Irving">>I wouldn't be too sure of that, hero.<</chat>>
He then points behind you.
[[Turn around|Cherlese Quest 8][$VK to 2]]
\
<<else>>\
\
No followers
<<walt "Walter">>Alright, we are here. Is everyone ready to get started?<</walt>>
<<margsmile "Margaret">>Let's get these bastards out of our village.<</margsmile>>
<<walt "Walter">>Alright, so the plan we have is to confront the mercenaries and give them a chance to leave. If they don't leave then we pull back and wait for the others to arrive. If they fail to leave after the people are all here then we may need to use force. I don't want any of us drawing a blade first. We can use our physical strength first so that there is less chance of bloodshed.
If they flee into the church then we must block them in until they submit. Those doors look to sturdy to break open without a ram so we can only wait until they submit. Hopefully it won't need to come to that. I'm hoping that their leader is reasonable enough to end this without conflict. That is our only chance to be honest. We don't have the numbers, training or equipment on our side.<</walt>>
<<margspear "Margaret">>We don't need all that stuff to kick their asses. They are just a bunch of thick headed idiots with a few weapons.<</margspear>>
<<walt "Walter">>They are more than that and you know it. Our odds of success are very slim. We need the leader to be reasonable for us to have any chance of succeeding.<</walt>>
<<vicsad "<<print $Name>>">>Do we really have so little chance?<</vicsad>>
<<waltsad "Walter">>We have no weapons, no support, low numbers and our volunteers are untrained. Meanwhile they are trained fighters with quality equipment and they outnumber us.<</waltsad>>
<<margangry "Margaret">>I don't care about any of that. I'm sick and tired of these bastards. First the assault my daughter then me and now that lock my husband away. I won't take this abuse anymore!<</margangry>>
<<vicsad "<<print $Name>>">>They assaulted you?<</vicsad>>
<<margangry "Margaret">>Forget what I said and let's get this over with. I'm finished talking.<</margangry>>
<<walt "Walter">>Let's get moving then.<</walt>>
You all march up to the mercenaries who seem to be drinking in front of the church. One of them sees you approach and says,
<<chat "Irving">>What the fuck are you losers looking at? Hey! You are the fucker from the tavern. Come here for a fight? I won't let my guard this time old man.<</chat>>
<<walt "Walter">>We are here are here to discuss something with your leader and ask to be granted an audience.<</walt>>
<<chat "Irving">>I'll grant you an audience with my fist. Now are you ready to settle the score? Because I'm ready to carve you up.<</chat>>
<<walt "Walter">>We only wish to speak with your leader about something important. We didn't come here for a fight.<</walt>>
<<chat "Gil">>Well I don't give a shit what you came here for. This village is pathetic and you are lucky that I'm not the one calling the shots or your women would all be our slaves starting with that pretty one.<</chat>>
<<vic "<<print $Name>>">>Stop looking at me like that and bring your leader here.<</vic>>
<<chat "Gil">>Nah, I'd rather fuck you for hours. I bet you'd scream at first then you would start to like it like the dirty slut you are...<</chat>>
<<waltangry "Walter">>Enough! We ask to meet with your leader.Will you get him for us or are you refusing?<</waltangry>>
<<chat "Irving">>It should be obvious shithead! We aren't helping you with shit. Now prepare yourself to get ripped apart. I will make you pay for what you did.<</chat>>
<<margangry "Margaret">>Bring it on, you ugly dickless boffoon. I'll slice your fucking balls off.<</margangry>>
<<chat "Irving">>Look at her guys. She is holding a man's weapon. Do you know how to use that old lady?<</chat>>
<<margangry "Margaret">>Let me show you.<</margangry>>
<<waltangry "Walter">>That is enough Margaret! If they refuse us an audience then we should leave.<</waltangry>>
<<chat "Gil">>You really think that we will just let you get away after what you did. You attack one of us then you attack us all. Now enough of this yapping! Let's get to killing!<</chat>>
<<chat "Irving">>I agree, let's get this over with. I gut the warrior, and you two take on the others. Try not to kill them though. We could use them as slaves. I bet the white haired one will sell for a high price.<</chat>>
They then prepare their weapons as you, your father grabs you and Margaret by your arms before pulling you back and saying,
<<waltsad "Walter">>I am not risking harm to you two. We need to pull back until the others get here.<</waltsad>>
<<margspear "Margaret">>Well I'm not some weak maiden! I am a fighter and I can more than handle myself.<</margspear>>
<<waltsad "Walter">>We are outnumbered and my daughter is not ready for this.<</waltsad>>
<<vicangry "<<print $Name>>">>I can fight papa!<</vicangry>>
<<waltangry "Walter">>Listen to me! You are not ready for real combat! I will hear nothing more on this subject!<</waltangry>>
Your father's stern voice, causes a cold chill down your spine as you nod. Your father then leads you all away as the mercenary shouts,
<<chat "Irving">>Look at them! Running away like fucking cowards!<</chat>>
<<chat "Gil">>We're not letting them get away!<</chat>>
They then begin following you, your father and Margaret as you head toward the village center until you see the villager volunteers walking down the road. You then turn around to see the mercenaries pulling back to the church. Your father looks to the mob and says,
<<walt "Walter">>Alright everyone. I hope you are all ready because we are taking back your village. We might not have the numbers, equipment or training but we have the heart. All of you have the love of your village and the love of your people & families. Use that love to power your commitment. Fight to take back your village and bring peace to tyo your homes.<</walt>>
You all march back to the church where the mercenaries seem to still be waiting outside of. Your father and the mob quickly approach the mercs and the leading on says,
<<chat "Irving">>So I see that you ran away to call others to fight for you because you are too weak to handle your problems on your own. How pathetic.<</chat>>
<<chat "Gil">>You fucking pussies. It will do you no good. I will still gut anyone you send at me.<</chat>>
The mob begins jeering the mercenaries really loudly before you hear someone else shout,
<<dyl "Dylon">>What the fuck are you all doing?<</dyl>>
Irving then turns to him and says,
<<chat "Irving">>We're just dealing with some pests. That's all.<</chat>>
Dylon walks right up to Irving then looks to Irving before saying,
<<dylangry "Dylon">>Why is there an angry mob in front of our church? And why didn't you notify me of this? I do not need you all causing more problems. I'm getting sick of dealing with your shit Irving!<</dylangry>>
<<chat "Irving">>Dealing with my shit? What the fuck have you been doing Dylon? Under your leadership we are just sitting around and waiting for gold that isn't coming?<</chat>>
<<dyl "Dylon">>What are you saying?<</dyl>>
<<chat "Irving">>I'm saying that the king fucked us! He isn't paying us shit and I'm sick of waiting around in this shithole for a payment that isn't coming. We are not making money here and we are running out of gold and supplies. I'm fucking done with this!<</chat>>
<<dylangry "Dylon">>We've had this discussion before and I already told you that I don't give a shit what you think of the king. He will not miss his payment. It is just delayed. Now I won't hear another word on this. Everyone! Lower your weapons and let's talk about this.<</dylangry>>
Dylon looks at the other mercenaries for a few seconds in silence until he draws his blade and shouts,
<<dylfight "Dylon">>Lower your weapons, now!<</dylfight>>
After a few seconds of silence, Irving looks to Dylon and says,
<<chat "Irving">>You've really led us astray Dylon and this needs to end. Gil!<</chat>>
Gil quickly raises his hammer before slamming Dylon in the leg with it, causing him to fall to the ground. Neill then holds a blade to Dylon as your father pushes you back before running forward and shouting,
<<waltangry "Walter">>You cowardly dogs would turn on your own leader like that. Have you no honor?<</waltangry>>
Neill then turns his blade back to your father as Irving answers him,
<<chat "Irving">>He has fucked us for far too long and his weakness here only proves that he is unfit to lead.<</chat>>
A few mercenaries then come running out of the church and one of them see;s Dylon on the floor in pan and asks,
<<chat "Keith">>What on earth happened here?<</chat>>
<<chat "Irving">>We're free. That's what happened. No longer will Dylon keep us couped up here with nothing. We can now choose our own fucking path and I say we start with making this village ours. We'll take all the gold from the people here then the women as slaves. We can then sell them before we head to quincy.<</chat>>
<<chat "Keith">>This is not what we are about. We are not bandits!<</chat>>
<<chat "Irving">>You're starting to sound just like Dylon. Perhaps you would like to join him.<</chat>>
<<chat "Keith">>You know Kristoff won't stand for this. He will learn what happened here and he will hunt you down.<</chat>>
<<chat "Gil">>If he wants to hunt us down then I say, bring it on. I will smash his fucking head into a pulp.<</chat>>
The mercenaries then begin lining up in front of you as some of the village people begin crowding up behind you as well. The mercs notice this then begin immediately backing up while Gil drags Dylon with them. The villagers then begin hollering in excitement as Damion says,
<<chat "Damion">>It is time for you honorless cowards to get the hell out of our village!<</chat>>
They all begin pulling back as Irving whispers something to Neill and Gil before they run off, toward the village center. Irving then shouts,
<<chat "Irving">>You fools don't know who you are messing with here. The Crimson Hounds are the biggest and most powerful mercenary faction in thorodan and quincy. Even if we left then we will come back with a vengeance.<</chat>>
<<chat "Damion">>We'll take our chances asshole!<</chat>>
<<chat "Conner">>There definitely seems to be very few of them so we can easily take them. We have better arms then them in our last shipment. They are also unarmored and have makeshift weapons. How pathetic. They stand no chance.<</chat>>
<<chat "Irving">>This should definitely be easy. We shouldn't even need our armor shipment to deal with them. What a waste of time.<</chat>>
<<chat "Conner">>Alright but be careful with that one. His stance is that of a templar or paladin.<</chat>>
<<chat "Irving">>Shut up and let me worry about who I kill. Just make sure that Dylon doesn't get up.<</chat>>
Conner then nods before holding Dylon down while Irving shouts at your father,
<<chat "Irving">>You can't take us all down with such a pathetic force and you know it. If you lay down your weapons are surrender now then I might show you some lenience but if you don't then all of you will die here today!<</chat>>
<<waltangry "Walter">>We may not have the numbers or equipment but what we do have is the heart and commitment to take you all down if you stand against us. You fight for coin instead of love so you are the one who has no chance here!<</waltangry>>
Irving then looks behind you then confidently says,
<<chat "Irving">>I wouldn't be too sure of that, hero.<</chat>>
He then points behind you.
[[Turn around|Cherlese Quest 8][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "leveled">>\
<<if $CurrentSong isnot "Leveled1">>\
<<set $CurrentSong to "Leveled1">>\
<<audio ":all" stop>>\
<</if>>\
<<if $Form isnot "Human">>\
<<set $Form to "Human">>\
<</if>>\
<<set $Clothing to "Underwear">>\
<<if $DreamTime is 1>>\
<<set $DreamTime to -1>>\
<</if>>\
<<set $Story to 12>>\
<<if $VicStory isnot 2>>\
<<if $SkillCheat isnot 1>>\
<<set $Points += 1>>\
<<else>>\
<<set $Points += 2>>\
<</if>>\
<<if $TraitCheat isnot 1>>\
<<set $TPoints += 1>>\
<<else>>\
<<set $TPoints += 2>>\
<<set $VicStory to 2>>\
<</if>>\
<</if>>\
<love2>Skill Points Remaining</love2> = <love2><<print $Points>></love2>
<melee>Melee</melee> = <<if $Melee > $Tempora1>>[[-|Day 3 Stats][$Melee -= 1;$Points += 1;]]<</if>><melee> <<print $Melee>></melee> <<if $Points > 0 and $Melee < 10>>[[+|Day 3 Stats][$Melee += 1;$Points -= 1;]]<</if>>
<melee>This stat determines whether or not you will win a combat scenario. This skill could save your life.</melee>
<magic>Magic</magic> = N/A <red>(Humans Can't Use Magic.)</red>
<magic>This stat is used for learning new spells. Higher level spells require a higher skill.</magic>
<guile>Guile</guile> = <<if $Guile > $Tempora3>>[[-|Day 3 Stats][$Guile -= 1;$Points += 1;]]<</if>> <guile><<print $Guile>></guile> <<if $Points > 0 and $Guile < 10>>[[+|Day 3 Stats][$Guile += 1;$Points -= 1;]]<</if>>
<guile>This skill is used to unlock guile related actions which can net you some unique items and open dialogues with some unscrupulous characters.</guile>
<comp>Compassion</comp> = <<if $Compassion > $Tempora4>>[[-|Day 3 Stats][$Compassion -= 1;$Points += 1;]]<</if>> <comp><<print $Compassion>></comp> <<if $Points > 0 and $Compassion < 10>>[[+|Day 3 Stats][$Compassion += 1;$Points -= 1;]]<</if>>
<comp>This skill opens up dialogue with kind hearted, caring people, allowing you to make friends or even lovers, out of them.</comp>
<seduc>Seduction</seduc> = <<if $Seduction > $Tempora5>>[[-|Day 3 Stats][$Seduction -= 1;$Points += 1;]]<</if>><seduc> <<print $Seduction>> </seduc><<if $Points > 0 and $Seduction < 10>>[[+|Day 3 Stats][$Seduction += 1;$Points -= 1;]]<</if>>
<seduc>This skill opens up dialogue with bold, brazen and arrogant people, allowing you to manipulate them or even get them into your bed.</seduc>
<intim>Intimidation</intim> = <<if $Intimidation > $Tempora6>>[[-|Day 3 Stats][$Intimidation -= 1;$Points += 1;]]<</if>> <intim><<print $Intimidation>></intim> <<if $Points > 0 and $Intimidation < 10>>[[+|Day 3 Stats][$Intimidation += 1;$Points -= 1;]]<</if>>
<intim>This skill opens up dialogue options, allowing you to scare others into doing what you want them too.</intim>
<span class="caring2">[[Choose a Trait|Day 3 Traits]]</span>
</center>\<center>\
<<addclass "body" "leveled">>\
\
<<if $Spirits_Effect is 2>>\
<<set $Intimidation -= 1>>\
<<set $Spirits_Duration to 0>>\
<<set $Spirits_Effect to 0>>\
<<elseif $Spirits_Effect is 1>>\
<<set $Spirits_Duration to 0>>\
<<set $Spirits_Effect to 0>>\
<</if>>\
\
<<if $Fury_Effect is 2>>\
<<set $Melee -= 1>>\
<<set $Fury_Duration to 0>>\
<<set $Fury_Effect to 0>>\
<<elseif $Fury_Effect is 1>>\
<<set $Fury_Effect to 0>>\
<<set $Fury_Duration to 0>>\
<</if>>\
\
<<set $Tempora1 to $Melee>>\
<<set $Tempora2 to $Magic>>\
<<set $Tempora3 to $Guile>>\
<<set $Tempora4 to $Compassion>>\
<<set $Tempora5 to $Seduction>>\
<<set $Tempora6 to $Intimidation>>\
[[Confirm|Cherlese Outro]]
[[Go back|Day 3 Stats]]
<caring2>Trait Points Remaining</caring2> = <caring2><<print $TPoints>></caring2>
<melee2>Melee Traits</melee2>
<walt2>Paladin's Daughter</walt2>
<info>(Taught by a Trainer)</info>
<img src="images/victoria/avatar.webp" height="100px">
You have mastered the paladin teaching that your father has bestowed upon you, allowing you to use paladin abilities in combat.
<info>Perceptive Seer</info>
<<if $Melee > 5>>\
<melee>(Melee <<print $Melee>>/6)</melee>
<<if $TPoints > 0 and $Trait_Perception isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Perception"]]
<<elseif $Trait_Perception is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/6)</melee> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/seer.webp" height="100px">
These individuals have a natural ability to read others. Granting them the ability to see the stats of others, making it easier to guage whether to attack a foe or not. This feat could save your life.
<<if $VKWIP is 1007>>\
<info>New Trait</info>
<<if $Melee > 2>>\
<melee>(Melee <<print $Melee>>/3)</melee>
<<if $TPoints > 0 and $Trait_Perception isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Perception"]]
<<elseif $Trait_Perception is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/3)</melee> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/seer.webp" height="100px">
<</if>>\
<magic2>Magic Traits</magic2>
<red>(Humans can not use magic abilities.)</red>
<flame>Pyromancer</flame>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/pyro.webp" height="100px">
Those with this gift have learned to harness the warmth of the eternal flame, granting them the ability to scorch the earth, by casting flames from their fingertips.
<caring2>Frost Maiden</caring2>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/frost.webp" height="100px">
The chilling embrace of these creatures has been bestowed upon you, granting you the power to freeze your foes and chill their heart.
<gold>Thunder Steed</gold>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/steed.webp" height="100px">
To move at the speed of light is a nearly impossible feat, yet these knights are the closet one can get to achieving such a feat.
<vamp>Blood Knight</vamp>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/bknight.webp" height="100px">
These knights use the power of their blood to strengthen their own abilities. The more blood they lose, the stronger they become. A truly fearsome foe is one rushing toward death without any fear.
<nope>Berserker</nope>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/berserker.webp" height="100px">
A warrior who uses their blood as a weapon to increase their own strength at the cost of their health and ability to heal.
<luc2>Enchantress</luc2>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/enchant.webp" height="100px">
An Enchanter uses their phychic energies to bend the will of their foes, turning a fearsome enemy into a willing puppet of the caster. These casters are the most feared among the vampire tribes.
<ali2>Necromancer</ali2>
<red>(Humans can not use magic abilities.)</red>
<img src="images/traits/necro.webp" height="100px">
To be a Necromancer is to focus ones powers into raising and controlling the dead. The power of these casters lies in the power of the corpses around them. It is said that a Necromancer on a Holy ground is no more dangerous than a sly hare yet can devastate a bloody battlefield.
<guile2>Guile Traits</guile2>
<guile>Trained Merchant</guile>
<<if $Guile > 9>>\
<Guile>(Guile <<print $Guile>>/10)</Guile>
<<if $TPoints > 0 and $Trait_Merchant isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Merchant"]]
<<elseif $Trait_Merchant is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/10)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/coins.webp" height="100px">
Thanks to your mother training you in the art of the deal, you are well educated in bartering and know the best best for many rare items. Gives you reduced prices on expensive items.
<guile>Silver Tongue</guile>
<<if $Guile > 5>>\
<Guile>(Guile <<print $Guile>>/6)</Guile>
<<if $TPoints > 0 and $Trait_Tongue isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Tongue"]]
<<elseif $Trait_Tongue is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/6)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/stongue.webp" height="100px">
Gives you a new dialogue option to bypass certain <comp>Compassion</comp>/<intim>Intimidation</intim>/<seduc>seduction</seduc> speech checks.
<guile>Scoundrel</guile>
<<if $Guile > 2>>\
<Guile>(Guile <<print $Guile>>/3)</Guile>
<<if $TPoints > 0 and $Trait_Scoundrel isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Scoundrel"]]
<<elseif $Trait_Perception is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Guile>(Guile</Guile> <red><<print $Guile>></red><Guile>/3)</Guile> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/scoundrel.webp" height="100px">
Able to communicate with bandits and other ruffians. Unlocks dialogue options with bandits, highwaymen and pirates.
<comp2>Compassion Traits</comp2>
<<if $VKWIP is 3453>>\
<comp>Natural Leader</comp>
<<if $Compassion > 5>>\
<Comp>(Compassion <<print $Compassion>>/6)</comp>
<<if $TPoints > 0 and $Trait_Leader isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Leader"]]
<<elseif $Trait_Leader is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/6)</comp> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/leader.webp" height="100px">
Leader description Ally trait can be used.
<</if>>\
<comp>Blessed Child</comp>
<<if $Compassion > 2>>\
<Comp>(Compassion <<print $Compassion>>/3)</comp>
<<if $TPoints > 0 and $Trait_Blessed isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Blessed"]]
<<elseif $Trait_Blessed is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/blessed.webp" height="100px">
Well versed in the faith with enough knowledge to impress any priest or patriarch. Unlocks unique dialogue options with priests, paladins and other people of faith.
<comp>Trained Herbalist</comp>
<info>(Taught by a Trainer)</info>
<img src="images/traits/herb.webp" height="100px">
You have learned a great deal about brewing poultices and creating toxins. You can now brew your own poultices and toxins by using herbal ingredients.
<seduc2>Seduction Traits</seduc2>
<seduc>Praying Mantis</seduc>
<img src="images/traits/mantis.webp" height="100px">
<<if $Seduction > 9>>\
<seduc>(Seduction <<print $Seduction>>/10)</seduc>
<<if $TPoints > 0 and $Trait_Mantis isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Mantis"]]
<<elseif $Trait_Mantis is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/10)</seduc> <rude>(Skill is too low)</rude>
<</if>>\
These nimble creatures are great at attracting males but are also good at ending their lives. Grants the abilities to slay men as you lay with them, using their lust to end their lives.
<<if $VKWIP is 3453>>\
<seduc>Nudist Trait</seduc>
<img src="images/victoria/outfits/t0/nude1.webp" height="100px">
<<if $Seduction > 5>>\
<seduc>(Seduction <<print $Seduction>>/6)</seduc>
<<if $TPoints > 0 and $Trait_Nudist isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Nudist"]]
<<elseif $Trait_Nudist is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/6)</seduc> <rude>(Skill is too low)</rude>
<</if>>\
Allows you to travel around nude and remove your clothes on command. This can be used to distract and easily seduce people/vampires.
<</if>>\
<seduc>Lascivious Grace</seduc>
<img src="images/traits/lasc.webp" height="100px">
<<if $Seduction > 2>>\
<seduc>(Seduction <<print $Seduction>>/3)</seduc>
<<if $TPoints > 0 and $Trait_Grace isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Grace"]]
<<elseif $Trait_Grace is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/3)</seduc> <rude>(Skill is too low)</rude>
<</if>>\
These ladies do not need to try to be the center of attention. Others are just drawn to them. They can dress in any formal/promiscuous attire and know how to draw all the eyes onto themselves.
<intim2>intimidation Traits</intim2>
<intim>Fearsome Lioness</intim>
<img src="images/traits/lioness.webp" height="100px">
<<if $Intimidation > 5>>\
<Intim>(Intimidation <<print $Intimidation>>/6)</Intim>
<<if $TPoints > 0 and $Trait_Lioness isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Lioness"]]
<<elseif $Trait_Lioness is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/6)</Intim> <rude>(Skill is too low)</rude>
<</if>>\
No one knows fear like these creatures. Those granted this ability are able to intimidate demonic creatures, such as vampires, succubi and lesser demons.
<intim>Commanding Presence</intim>
<img src="images/traits/command.webp" height="100px">
<<if $Intimidation > 2>>\
<Intim>(Intimidation <<print $Intimidation>>/3)</Intim>
<<if $TPoints > 0 and $Trait_Command isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Command"]]
<<elseif $Trait_Command is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<Intim>(Intimidation</Intim> <red><<print $Intimidation>></red><Intim>/3)</Intim> <rude>(Skill is too low)</rude>
<</if>>\
These people are natural leaders. They can speak with such authority that even a trained guard or knight will follow them into battle. Required to recruit guards and knights.
<love2>Hybrid Traits</love2>
<comp>Thorodan Noble</comp>
<<if $Compassion > 1 and $Intimidation > 2>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<intim>(intimidation <<print $Intimidation>>/3)</intim>
<<if $TPoints > 0 and $Trait_TNoble isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "TNoble"]]
<<elseif $Trait_TNoble is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp>
<intim>(Intimidation</intim> <red><<print $Intimidation>></red><intim>/3)</intim>
<rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/tnoble.webp" height="100px">
Well educated in the ancient customs for the Thorodan Kingdom of old. Such knowledge, allows you to impress the knights and lawmakers of Thorodan. Unlocks dialogue options for the Thorodan elite.
<comp>Quincy Noble</comp>
<<if $Compassion > 1 and $Seduction > 2>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<seduc>(Seduction <<print $Seduction>>/3)</seduc>
<<if $TPoints > 0 and $Trait_QNoble isnot 1>>\
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "QNoble"]]
<<elseif $Trait_QNoble is 1>>\
<nope>(Unlocked)</nope>
<<else>>\
<nope>(Unlock)</nope> <red>No More Trait Points.</red>
<</if>>\
<<else>>\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp>
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/3)</seduc>
<rude>(Skill is too low)</rude>
<</if>>\
<img src="images/traits/qnoble.webp" height="100px">
Well versed in proper etiquette, improving speech and increasing your appeal to the nobles of Quincy. Unlocks dialogue options for the nobles of the Kingdom of Quincy.
<vk>More to come!</vk>
[[Confirm|Cherlese Outro]]
[[Go back|Day 3 Stats]]
</center>\<center>\
<<addclass "body" "leveled">>\
\
<<if $TempTrait is "Paladin">>\
\
<walt2>Paladin's Daughter</walt2>
<info>(Taught by a Trainer)</info>
<img src="images/victoria/avatar.webp" height="100px">
You have mastered the paladin teaching that your father has bestowed upon you, allowing you to use paladin abilities in combat.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Paladin to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Perception">>\
\
<info>Perceptive Seer</info>
<img src="images/traits/seer.webp" height="100px">
These individuals have a natural ability to read others. Granting them the ability to see the stats of others, making it easier to guage whether to attack a foe or not. This feat could save your life.
Are you sure that you wish to unlock this trait?
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Perception to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Merchant">>\
\
<guile>Trained Merchant</guile>
<img src="images/traits/coins.webp" height="100px">
Thanks to your mother training you in the art of the deal, you are well educated in bartering and know the best best for many rare items. Gives you reduced prices on expensive items.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Merchant to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Tongue">>\
\
<guile>Silver Tongue</guile>
<img src="images/traits/stongue.webp" height="100px">
Gives you a new dialogue option to bypass certain <comp>Compassion</comp>/<intim>Intimidation</intim>/<seduc>seduction</seduc> speech checks.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Tongue to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Scoundrel">>\
\
<guile>Scoundrel</guile>
[[(Unlock Trait)|Day 3 Traits Confirm][$TempTrait to "Scoundrel"]]
<img src="images/traits/scoundrel.webp" height="100px">
Able to communicate with bandits and other ruffians. Unlocks dialogue options with bandits, highwaymen and pirates.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Scoundrel to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "TNoble">>\
\
<comp>Thorodan Noble</comp>
<img src="images/traits/tnoble.webp" height="100px">
Well educated in the ancient customs for the Thorodan Kingdom of old. Such knowledge, allows you to impress the knights and lawmakers of Thorodan. Unlocks dialogue options for the Thorodan elite.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_TNoble to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "QNoble">>\
\
<comp>Quincy Noble</comp>
<img src="images/traits/qnoble.webp" height="100px">
Well versed in proper etiquette, improving speech and increasing your appeal to the nobles of Quincy. Unlocks dialogue options for the nobles of the Kingdom of Quincy.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_QNoble to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Leader">>\
\
<comp>Natural Leader</comp>
<img src="images/traits/leader.webp" height="100px">
Leader description. Ally trait can be used.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Blessed to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Blessed">>\
\
<comp>Blessed Child</comp>
<img src="images/traits/blessed.webp" height="100px">
Well versed in the faith with enough knowledge to impress any priest or patriarch. Unlocks unique dialogue options with priests, paladins and other people of faith.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Blessed to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Herbalist">>\
\
<comp>Trained Herbalist</comp>
<info>(Taught by a Trainer)</info>
<img src="images/traits/herb.webp" height="100px">
You have learned a great deal about brewing poultices and creating toxins. You can now brew your own poultices and toxins by using herbal ingredients.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Herbalist to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Mantis">>\
\
<seduc>Praying Mantis</seduc>
<img src="images/traits/mantis.webp" height="100px">
These nimble creatures are great at attracting males but are also good at ending their lives. Grants the abilities to slay men as you lay with them, using their lust to end their lives.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Mantis to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Nudist">>\
\
<seduc>Nudist Trait</seduc>
<img src="images/victoria/outfits/t0/nude1.webp" height="100px">
Allows you to travel around nude and remove your clothes on command. This can be used to distract and easily seduce people/vampires.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Nudist to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Grace">>\
\
<seduc>Lascivious Grace</seduc>
<img src="images/traits/lasc.webp" height="100px">
These ladies do not need to try to be the center of attention. Others are just drawn to them. They can dress in any promiscuous attire and know how to draw all the eyes onto themselves.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Grace to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Lioness">>\
\
<intim>Fearsome Lioness</intim>
<img src="images/traits/lioness.webp" height="100px">
No one knows fear like these creatures. Those granted this ability are able to intimidate demonic creatures, such as vampires, succubi and lesser demons.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Lioness to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Command">>\
\
<intim>Commanding Presence</intim>
<img src="images/traits/command.webp" height="100px">
These people are natural leaders. They can speak with such authority that even a trained guard or knight will follow them into battle. Required to recruit guards and knights.
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Command to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Blank">>\
\
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Perception to 1;]]
[[Back|Day 3 Traits]]
\
<<elseif $TempTrait is "Blank2">>\
\
<info>Are you sure that you wish to unlock this trait?</info>
[[(Unlock Trait)|Day 3 Traits][$TPoints -= 1;$Trait_Perception to 1;]]
[[Back|Day 3 Traits]]
\
<<else>>\
\
You should not be seeing this. Please report this "Day 3 Traits Confirm - Else"
[[Back|Day 3 Traits]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherltavern">>\
<<if $Story is "21_1">>\
\
<<if $Elin is 1>>\
\
You slowly walk over to the bedroll, doing your best not to wake up Elin or Juliet. You then climb into the bedroll and try to make yourself comfortable, resting your head on the pillow as you slowly doze off...
\
<<else>>\
\
You slowly walk over to the bedroll, doing your best not to wake Juliet. You then climb into the bedroll and try to make yourself comfortable, resting your head on the pillow as you slowly doze off...
<</if>>\
[[Sleep|Cherlese Intro Tavern 4][$VK to 1]]
\
<<elseif $Elin is 1>>\
\
You can see Elin and Juliet sleeping in bedrolls in the next room. There appears to be an extra bedroll beside them.
<span class="skip">[[(End Day) Sleep in the bedroll|Cherlese Tavern Bedroll][$Story to "21_1"]]</span>
[[Walk away|Cherlese Tavern]]
\
<<else>>\
\
You can see Juliet sleeping in a bedroll in the next room. There appears to be two extra bedrolls beside her.
<span class="skip">[[(End Day) Sleep in the bedroll|Cherlese Tavern Bedroll][$Story to "21_1"]]</span>
[[Walk away|Cherlese Tavern]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlchurchn">>\
<<if $VK is 1 and $Elin is 1>>\
\
You turn to see Elin and Juliet being led down the road from the tavern with the two mercenaries, Neill and Gil holding them by their necks. Your father quickly notices then recoils in shock before angrily scowling as he looks back at Irving and shouts,
<<waltangry "Walter">>Those women have nothing to do with this. Are you really so dishonorable to hold innocent women hostage for your own means?<</waltangry>>
<<chat "Irving">>Honor? Who gives a shit about honor? Either end this rebellion right now and surrender your leaders to us or we will be having some fun with these ladies then kill them.<</chat>>
<<chat "Keith">>He is right Irving. This is beneath us. We need to end this madness!<</chat>>
<<chat "Irving">>Keep your mouth shut Keith, unless you wish to join them in a cell.<</chat>>
<<margspear "Margaret">>You cowardly fucking worms! You would dare drag my daughter into this! You spineless, dickless cowards!<</margspear>>
The one holding Elin, replies,
<<chat "Neill">>I would remain calm if I were you, unless you want something to happen to these poor flowers.<</chat>>
Shortly after saying that a group of villagers surround them and hold blades out at them, causing them to stop in place. Damion then says in a menacing tone,
<<chat "Damion">>Release them now or you will die!<</chat>>
The mercenaries realize that they are surround and have no chance so they lower their weapons and the villagers detain them. Irving sees this then quickly turns around and runs toward the church with a handful of mercenaries until the mercenary Keith, blocks his path with his sword drawn at Irving, causing Irving to freeze in place.
<<chat "Keith">>It is over Irving. I will not allow this madness to go on any longer.<</chat>>
<<chat "Irving">>You were always a weak little child Keith.<</chat>>
<<chat "Keith">>It takes strength to resist temptation and to maintain your honor but you were too weak for either which is why you lost here today. Now get on your knees. It's all over.<</chat>>
Irving continues to stare at Keith as your father moves forward and grabs Irving's arms and forces them behind his back before holding him down. The other mercenaries decide to flee the village instead of holding the church. All of them run into the forest as the villagers secure Conner then the church. Many of the villager begin cheering when they realize that it is all over.
Your father release Irving as the villagers secure him before your father says,
<<walt "Walter">>You have lost and all of this could have been avoided if you all just left. Now the people of this village will decide your fate.<</walt>>
<<chat "Irving">>Go fuck yourself!<</chat>>
Dylon then approaches Irving then looks down to him before saying,
<<dyl "Dylon">>So fucking arrogant and full of yourself. I always knew that you were trouble but you have gone too far this time. I will see about convincing these villagers to hand you over to us. I'm sure Kristoff would like to chat with you personally.<</dyl>>
<<chat "Irving">>Come on Dylon. We don't need to bring Kristoff into this.<</chat>>
<<dyl "Dylon">>Too late for that, old comrade.<</dyl>>
After being freed by the villagers, Elin runs up to you before jumping into your arms, wrapping her arms around you and saying,
<<elincry "Elin">><<print $Name>>! I was so scared. I thought they were going to kill us.<</elincry>>
<<vicsad "<<print $Name>>">>It's okay sweetie. You're safe now and no one is going to hurt you again.<</vicsad>>
Your father then walks up to Elin then says,
<<walt "Walter">>Everything will be okay Elin.. Don't you worry. Now I need to help out Merlin and Harald. They are most likely in the church. <<print $Name>>, stay here with your sister until I get back.<</walt>>
<<vicsmile "<<print $Name>>">>Okay papa and great job. We did it! We saved this village!<</vicsmile>>
<<waltsmile2 "Walter">>We sure did. I'll be back soon.<</waltsmile2>>
He then runs off as you continue holding your sister. Elin cries in your arms while Juliet remains in her mother's arms. You continue consoling Elin until your father comes out of the church with an old merchant and an old sailor. Juliet and Margaret charge toward the sailor, giving him a big hug while your father walks to you with the merchant by his side.
Your father then leads you all to a nearby camp fire where you sit around and warm up as he looks to the merchant and says,
<<waltsmile2 "Walter">>Quite a mess you got yourself into huh?<</waltsmile2>>
<<merl "Merlin">>Oh don't give me shit. Haven't I suffered enough?<</merl>>
<<waltsmile2 "Walter">>Well that depends on who you ask. Margaret might not think that you suffered enough.<</waltsmile2>>
<<merl "Merlin">>By all things sacred, that woman never lets anything go. She is still going to want me to pay my tab even after this ordeal, I'm sure.<</merl>>
<<waltsmile2 "Walter">>And who's fault is that?<</waltsmile2>>
<<merl "Merlin">>Yeah, yeah, yeah. Rub it in my face, why don't ya?<</merl>>
<<waltsmile2 "Walter">>Alright, I'll give it a rest. You have been through a lot. We should get you to the tavern so that you can get some rest. We can chat in the morning.<</waltsmile2>>
<<merl "Merlin">>Forget getting rest. I have been doing nothing but resting in that damn cell. I need a strong drink but I highly doubt that Margaret will allow me anywhere near some of her booze until I pay the tab.<</merl>>
<<chat "Blaine">>I can help you with that. We can head to my inn and get you some drinks, on the house.<</chat>>
<<waltsmile2 "Walter">>That is very nice of you.<</waltsmile2>>
<<chat "Blaine">>It is the least that I can do for not supporting you in saving them. I never knew how bad it was until now.<</chat>>
<<merl "Merlin">>Well if you are offering drinks then let's not waste time. Lead the way inn keep.<</merl>>
<<chat "Blaine">>Sure thing and I will also extend my offer to the lightbringer and these lovely ladies.<</chat>>
<<waltsmile2 "Walter">>I could use a drink and we may also need a place to rest our heads. It is too late to travel back to camp. We will gladly pay for our stay though. I wouldn't want to take advantage of your hospitality.<</waltsmile2>>
<<chat "Blaine">>Nonsense. Those mercenaries were causing me a ton of business and you cleared that so I'm sure you have already payed for your rooms with your actions.<</chat>>
<<merl "Merlin">>Great to hear that everything worked out, now can we get moving. I need a drink really badly.<</merl>>
The inn keeper nods before leading you all through the market, the village center and the street connecting the houses to this inn.
[[Enter the inn|Cherlese Aftermath 2]]
\
<<elseif $VK is 1>>\
\
You turn to see Juliet being led down the road from the tavern with the two mercenaries, Neill is holding her by her neck while Gil accompanies him. Your father quickly notices then recoils in shock before angrily scowling as he looks back at Irving and shouts,
<<waltangry "Walter">>Those women have nothing to do with this. Are you really so dishonorable to hold innocent women hostage for your own means?<</waltangry>>
<<chat "Irving">>Honor? Who gives a shit about honor? Either end this rebellion right now and surrender your leaders to us or we will be having some fun with these ladies then kill them.<</chat>>
<<chat "Keith">>He is right Irving. This is beneath us. We need to end this madness!<</chat>>
<<chat "Irving">>Keep your mouth shut Keith, unless you wish to join them in a cell.<</chat>>
<<margspear "Margaret">>You cowardly fucking worms! You would dare drag my daughter into this! You spineless, dickless cowards!<</margspear>>
The one holding Elin, replies,
<<chat "Neill">>I would remain calm if I were you, unless you want something to happen to these poor flowers.<</chat>>
Shortly after saying that a group of villagers surround them and hold blades out at them, causing them to stop in place. Damion then says in a menacing tone,
<<chat "Damion">>Release them now or you will die!<</chat>>
The mercenaries realize that they are surround and have no chance so they lower their weapons and the villagers detain them. Irving sees this then quickly turns around and runs toward the church with a handful of mercenaries until the mercenary Keith, blocks his path with his sword drawn at Irving, causing Irving to freeze in place.
<<chat "Keith">>It is over Irving. I will not allow this madness to go on any longer.<</chat>>
<<chat "Irving">>You were always a weak little child Keith.<</chat>>
<<chat "Keith">>It takes strength to resist temptation and to maintain your honor but you were too weak for either which is why you lost here today. Now get on your knees. It's all over.<</chat>>
Irving continues to stare at Keith as your father moves forward and grabs Irving's arms and forces them behind his back before holding him down. The other mercenaries decide to flee the village instead of holding the church. All of them run into the forest as the villagers secure Conner then the church. Many of the villager begin cheering when they realize that it is all over.
Your father release Irving as the villagers secure him before your father says,
<<walt "Walter">>You have lost and all of this could have been avoided if you all just left. Now the people of this village will decide your fate.<</walt>>
<<chat "Irving">>Go fuck yourself!<</chat>>
Dylon then approaches Irving then looks down to him before saying,
<<dyl "Dylon">>So fucking arrogant and full of yourself. I always knew that you were trouble but you have gone too far this time. I will see about convincing these villagers to hand you over to us. I'm sure Kristoff would like to chat with you personally.<</dyl>>
<<chat "Irving">>Come on Dylon. We don't need to bring Kristoff into this.<</chat>>
<<dyl "Dylon">>Too late for that, old comrade.<</dyl>>
Your father then walks up to you and says,
<<walt "Walter">>You did a great job today <<print $Name>>. Now I need to help out Merlin and Harald. They are most likely in the church. <<print $Name>>, stay here until I get back.<</walt>>
<<vicsmile "<<print $Name>>">>Okay papa. I'll be here.<</vicsmile>>
<<waltsmile2 "Walter">>I'll be back soon.<</waltsmile2>>
He then runs off as you continue holding your sister as she cries in your arms while Juliet remains in her mother's arms. You continue patiently waiting until your father comes out of the church with an old merchant and an old sailor. Juliet and Margaret charge toward the sailor, giving him a big hug while your father walks to you with the merchant by his side.
Your father then leads you to a nearby camp fire where you sit around and warm up as he looks to the merchant and says,
<<waltsmile2 "Walter">>Quite a mess you got yourself into huh?<</waltsmile2>>
<<merl "Merlin">>Oh don't give me shit. Haven't I suffered enough?<</merl>>
<<waltsmile2 "Walter">>Well that depends on who you ask. Margaret might not think that you suffered enough.<</waltsmile2>>
<<merl "Merlin">>By all things sacred, that woman never lets anything go. She is still going to want me to pay my tab even after this ordeal, I'm sure.<</merl>>
<<waltsmile2 "Walter">>And who's fault is that?<</waltsmile2>>
<<merl "Merlin">>Yeah, yeah, yeah. Rub it in my face, why don't ya?<</merl>>
<<waltsmile2 "Walter">>Alright, I'll give it a rest. You have been through a lot. We should get you to the tavern so that you can get some rest. We can chat in the morning.<</waltsmile2>>
<<merl "Merlin">>Forget getting rest. I have been doing nothing but resting in that damn cell. I need a strong drink but I highly doubt that Margaret will allow me anywhere near some of her booze until I pay the tab.<</merl>>
<<chat "Blaine">>I can help you with that. We can head to my inn and get you some drinks, on the house.<</chat>>
<<waltsmile2 "Walter">>That is very nice of you.<</waltsmile2>>
<<chat "Blaine">>It is the least that I can do for not supporting you in saving them. I never knew how bad it was until now.<</chat>>
<<merl "Merlin">>Well if you are offering drinks then let's not waste time. Lead the way inn keep.<</merl>>
<<chat "Blaine">>Sure thing and I will also extend my offer to the lightbringer and these lovely ladies.<</chat>>
<<waltsmile2 "Walter">>I could use a drink and we may also need a place to rest our heads. It is too late to travel back to camp. We will gladly pay for our stay though. I wouldn't want to take advantage of your hospitality.<</waltsmile2>>
<<chat "Blaine">>Nonsense. Those mercenaries were causing me a ton of business and you cleared that so I'm sure you have already payed for your rooms with your actions.<</chat>>
<<merl "Merlin">>Great to hear that everything worked out, now can we get moving. I need a drink really badly.<</merl>>
The inn keeper nods before leading you all through the market, the village center and the street connecting the houses to his inn.
[[Enter the inn|Cherlese Cell Aftermath 2]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
You turn to see Elin and Juliet being led down the road from the tavern with the two mercenaries, Neill and Gil holding them by their necks. Your father quickly notices them before recoiling in shock and angrily scowling as he looks back at Irving and shouts,
<<waltangry "Walter">>Those women have nothing to do with this. Are you really so dishonorable to hold innocent women hostage for your own means?<</waltangry>>
<<chat "Irving">>Honor? Who gives a shit about honor? Either end this rebellion right now and surrender your leaders to us or we will be having some fun with these ladies then kill them.<</chat>>
<<chat "Keith">>He is right Irving. This is beneath us. We need to end this madness!<</chat>>
<<chat "Irving">>Keep your mouth shut Keith, unless you wish to join them in a cell.<</chat>>
<<margspear "Margaret">>You cowardly fucking worms! You would dare drag my daughter into this! You spineless, dickless cowards!<</margspear>>
The one holding Elin, replies,
<<chat "Neill">>I would remain calm if I were you, unless you want something to happen to these poor flowers.<</chat>>
He then tighens his grip on Elin's face, causing her to groan in discomfort.
<<waltangry "Walter">>Let's all remain calm! If we disperse then will you let the women go, correct?<</waltangry>>
<<chat "Irving">>You have my word.<</chat>>
Your father then looks to the other villagers before Margaret whispers,
<<marg "Margaret">>Those fucking bastards. We can't let them hurt my Juliet. What do we do Walter?<</marg>>
<<walt "Walter">>We may have to do what they say. We can pull back and give them room while I think of something.<</walt>>
<<margangry "Margaret">>That's it? We just let them take more prisoners? Is that your plan.<</margangry>>
<<waltsad "Walter">>We can't fight them while they have our daughters. We may be able to launch a rescue after our daughters are secured, assuming they don't do anything to them.<</waltsad>>
<<margangry "Margaret">>Those fucking perverts can rape our daughters. We can't let them have them. We need to do something now.<</margangry>>
<<waltsad "Walter">>There is nothing that we can do. Listen, I hate the idea of leaving our girls in their hands but I know no other way to keep them alive.<</waltsad>>
As your father is talking, the man holding Elin says,
<<chat "Neill">>You better hurry up before I start having some fun with this bitch right now.<</chat>>
He then runs his hand across Elin's breasts, before squeezing them very roughly, causing her to groan in pain. Your father then lifts his hand and says,
<<walt "Walter">>Alright! Release the women and we will lay our arms down and leave.<</walt>>
<<chat "Irving">>Good, now lay down your arms and step back. Men! secure the weapons.<</chat>>
Your father and Margaret lay down their weapons and walk backward, away from the mercenaries, who quickly collect the weapons. The leader then confidently walks forward and says,
<<chat "Irving">>Did you really think you stood a chance against us? You are all way to soft and stupid. For your actions here, we will make sure that you all pay. Men! Put these bitches in a cell and have some fun. You guys can use a reward.<</chat>>
Your father angrily shouts,
<<waltangry "Walter">>You gave your word that you would release them!<</waltangry>>
<<vicangry "<<print $Name>>">>You fucking heartless animal!<</vicangry>>
<<chat "Irving">>When will you all learn? I don't give a shit about honor or words. I just take what I want.<</chat>>
<<marg "Margaret">>You fucking shameless dogs! You are not worth the grime on my wash pot!<</marg>>
Your father flies into a rage, charging at the mercenaries who quickly hold their blades in front to them. Margaret then grabs a rock and throws it at one of the mercenaries, knocking him off balance while your father grabs his hand and pulls the weapon away from him. Your father is then confronted by the other mercenaries and seems clearly outnumbered.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//No, they're going to violate my sister and I can't do anything about it. Papa is also in danger and I can't do anything to help him. I feel so damn useless. Why can't I ever save those that I love?//<</vict>>
As tears stream down your cheeks a bunch of villagers begin charging out of their houses with weapons of their own.
As this whole ordeal is happening, the mercenary who is leading, says,
<<chat "Irving">>Enough standing around. Take those bitches away already. We can handle this.<</chat>>
The men holding Elin and Juliet then lead them toward the council chamber as your father fights off the mercenaries and the other villagers charge in to join the fight.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//What's going on? All of these villagers are coming to aid us. Maybe they realized that we are here to help them. I need to do something. I must help Elin!//<</vict>>
You then charge after the mercenaries who are pulling Elin and Juliet away. Everyone of the other mercenaries seems too preoccupied to notice you run by and Elin seems to be pulling away from the mercenary holding her, slowing him down enough for you to catch up.
<<if $Melee > 2>>\
\
<melee>(Melee <<print $Melee>>/3)</melee>
You quickly run up behind the mercenary then give him a strong kick on his lower leg, causing him to fall over. Your sister pulls away from him then charges at the other mercenary, trying to save Juliet. The other mercenary, slaps Elin in her face before tossing Juliet onto the floor and running toward Elin.
Seeing the mercenary slap Elin, Another mercenary runs up and stands in between Elin and the mercenary who attacked her before saying,
<<chat "Keith">>Enough Gil! Betraying Dylon is one thing but attacking these defenseless women is going too far. I wil not allow this.<</chat>>
<<chat "Gil">>You always were too soft for your own good. If you choose to get in my way then I will show you why I am the best warrior here.<</chat>>
You take advantage of this distraction to pull Elin up and take her, and Juliet's hand, guiding them away. The mercenaries fight amongst each other as you all run away to your father, who quickly breaks away from his fight to shield you as you pass. Your father then says,
<<waltsmile2 "Walter">>Great job <<print $Name>>. I am really impressed. Now get your sister and Juliet to safety then either stay with them or or join us as we push forward. That choice is yours. You have already saved the day so no pressure.<</waltsmile2>>
Your father then sprints back into the fray as you guide your sister and Juliet to safety.
[[Help your father|Cherlese Quest 9][$VK to 1]]
[[Stay with Elin and Juliet|Cherlese Aftermath][$VK to 1;$CherlAftermath to "Father Fight";]]
\
<<else>>\
\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/3)</melee> <rude>(Skill is too low.)</rude>
You quickly run up behind the mercenary then give him a strong kick in his back, causing him to almost lose his balance. He then turns around and gives you a smack to the face, knocking you to the ground as he continues pulling Elin while she tries to fight away from him. You then watch the mercenaries pull your sister and Juliet into the church as you lay there, unable to do anything but watch.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Damn it! Again I failed to save anyone. I'm so tired of being so weak. I just want to be strong, even if just for once. I'm so sick of this.//<</vict>>
After a few seconds of laying down, you feel a strong hand pulling you backward. You quickly look up to see your father pulling you to your feet. He then pulls you back to safety before saying,
<<waltsmile2 "Walter">>Hey, I have you. You're safe now. Just get behind me.<</waltsmile2>>
<<vicsad "<<print $Name>>">>I failed them papa. I was not strong enough to save them.<</vicsad>>
<<walt "Walter">>We can't win every fight. If we did then we would never get stronger. Every loss strengthens you so use it to make yourself stronger, not to keep you down.<</walt>>
You sadly nod before moving behind your father, toward a group of villagers. Most of the villagers run to help out the others as your father walks up to one of them and says,
<<walt "Walter">>Greeting friend. I need to head back in to help out the others. Can I safely leave my daughter in your care?<</walt>>
<<chat "Blaine">>Yeah sure, I will do my best to keep her safe.<</chat>>
<<vicsad "<<print $Name>>">>But I can help, papa.<</vicsad>>
<<walt "Walter">>Please listen <<print $Name>>. You are not yet ready to fight trained soldiers like these mercenaries. I need you to remain here until I can get your sister and Juliet back, okay?<</walt>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I'm useless and papa knows it. I can't protect anyone. I'm so damn weak.//<</vict>>
You slowly nod your head before saying,
<<vicsad "<<print $Name>>">>Okay papa. I'll wait here but please save Elin and Juliet. They don't deserve whatever those bastards are doing to them.<</vicsad>>
<<waltsmile2 "Walter">>I willl bring them back safely. I promise.<</waltsmile2>>
He then nods to you before turning around and running to help the others as the man that he was talking to, says,
<<if $Monika_Chat isnot 1>>\
\
<<chat "Blaine">>Hey there, my name is Blaine and I own the local inn. What has you so down?<</chat>>
\
<<else>>\
\
<<chat "Blaine">>Ah, it's you. It is good to see you again. What has you so down?<</chat>>
<</if>>\
<<vicsad "<<print $Name>>">>I just...failed to save someone close to me.<</vicsad>>
<<chat "Blaine">>I'm sorry to hear that but it is important to remember that women aren't fighters so it is understandable that you may have struggled in a physical altercation.<</chat>>
<<if $Trait_Hate is 1>>\
\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>Don't underestimate me. I can fight just as well as anyone else. I am not some weak girl.<</vicangry>>
<<chat "Blaine">>I'm not saying that you are weak. I'm just saying that a lovely woman like you should not be fighting.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He is saying that I am weak. That I should just have someone else fight my fights for me. I will not be some weak little girl who runs away and lets others fight my fights for me. How dare he think of me as a weak girl.//<</vict>>
<<vicangry "<<print $Name>>">>I can take care of myself. I don't need any lumbering idiot to protect me. I can handle my own problems so don't assume me to be a weak girl who needs anyone's help.<</vicangry>>
<<chat "Blaine">>Whoa, I didn't mean to offend you. I was.. I'm sorry. I misspoke. Here take a seat here and have some water. I'm sure you have been through a lot and could use some rest.<</chat>>
<<vic "<<print $Name>>">>Okay, thanks.<</vic>>
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>I know that I'm weak but I just want to one day be strong enough to save the ones I love. I am so tired of always being so weak.<</vicsad>>
<<chat "Blaine">>I'm sure you're not weak. Men are just stronger. That doesn't make you weak at all.<</chat>>
<<vicsad "<<print $Name>>">>But it just feels so unfair. Why can't I just protect those that I love? Why do I always feel so weak?<</vicsad>>
<<chat "Blaine">>It isn't your fault. Some people are just stronger and more skilled. Experience goes a long way and there will always be someone we can't beat. I can't even beat any of them. I'm not a fighter. Now take a seat here and have some water. I'm sure you have been through a lot and could use some rest.<</chat>>
<<vicsmile "<<print $Name>>">>I will. Thank you very much.<</vicsmile>>
<</if>>\
He then hands you a cup of water as you sit by a nearby firepit and make yourself comfortable as the man sits across from you and says,
<<chat "Blaine">>I'm sorry for doubting your plan earlier. I was one of the ones against your plan and I see now that I was wrong. Seeing all of these people raising their weapons to join your cause had made me realize that t5he village wants this and I feel that we can do this if we work together.<</chat>>
<<vic "<<print $Name>>">>The village needs this. Many of the people have been living in fear for far too long. They need to be free. That is why my father is fighting to save them. He doesn't want to see the people here suffer any more.<</vic>>
<<chat "Blaine">>I wish that I realized that sooner. I would have helped you get more support and maybe those girls wouldn't have been taken by them.<</chat>>
You lower your head in sadness, remembering that your sister and Juliet have been taken by the mercenaries. Blaine slowly shakes his head and says,
<<chat "Blaine">>I'm sorry. I shouldn't have mentioned it but I'm sure your father will save her quickly. He looks like a tough warrior to me. I don't see many people like him but the confidence he has and the way he communicates, tells me that he is a military sort for sure, maybe a general.<</chat>>
<<vic "<<print $Name>>">>He used to be grand paladin for the church.<</vic>>
<<chat "Blaine">>Really? I remember him saying about the church but I had no idea he was that experienced. Damn I just thought...<</chat>>
You then hear the sound of the church doors opening.
[[Look to the church|Cherlese Quest 9][$VK to 2;$CherlAftermath to "Father";]]
<</if>>\
\
<<elseif $VK is 2>>\
\
You turn to see Juliet being led down the road from the tavern with the two mercenaries, Neill is holding her by her neck while Gil is following closely behind. Your father quickly notices Juliet before staring at her in shock and angrily scowling as he looks back at Irving and shouts,
<<waltangry "Walter">>That girl has nothing to do with this. Are you really so dishonorable to hold an innocent woman hostage for your own means?<</waltangry>>
<<chat "Irving">>Honor? Who gives a shit about honor? Either end this rebellion right now and lay down your arms or we will be having some fun with these ladies then kill them.<</chat>>
<<chat "Keith">>He is right Irving. This is beneath us. We need to end this madness!<</chat>>
<<chat "Irving">>Keep your mouth shut Keith, unless you wish to join that bitch in a cell.<</chat>>
<<margspear "Margaret">>You cowardly fucking worms! You would dare drag my daughter into this! You spineless, dickless cowards!<</margspear>>
The one holding Juliet, replies,
<<chat "Neill">>I would remain calm if I were you, unless you want something to happen to this poor flower.<</chat>>
He then tighens his grip on Juliet's face, causing her to groan in discomfort.
<<waltangry "Walter">>Let's all remain calm! If we disperse then will you let her go, correct?<</waltangry>>
<<chat "Irving">>You have my word.<</chat>>
Your father then looks to the other villagers before Margaret whispers,
<<marg "Margaret">>Those fucking bastards. We can't let them hurt my Juliet. What do we do Walter?<</marg>>
<<walt "Walter">>We may have to do what they say. We can pull back and give them room while I think of something.<</walt>>
<<margangry "Margaret">>That's it? We just let them take my daughter to god knows where? Is that your plan?<</margangry>>
<<waltsad "Walter">>We can't fight them while they have your daughter. We may be able to launch a rescue after your daughter is secured, assuming they don't do anything to her.<</waltsad>>
<<margangry "Margaret">>Those fucking perverts can rape my daughter. We can't let them have her. If that was your daughter up there, would you be so willing to let them take her?<</margangry>>
<<waltsad "Walter">>There is nothing that we can do. Listen, I hate the idea of leaving Juliet in their hands but I know no other way to keep her alive.<</waltsad>>
As your father is talking, the man holding Juliet says,
<<chat "Neill">>You better hurry up before I start having some fun with this bitch right now.<</chat>>
He then runs his hand across Juliet's breasts, before squeezing them very roughly, causing her to groan in pain. Your father then lifts his hand and says,
<<walt "Walter">>Alright! Release her and we will lay our arms down and leave.<</walt>>
<<chat "Irving">>Good, now lay down your arms and step back. Men! secure the weapons.<</chat>>
Your father and Margaret lay down their weapons and walk backward, away from the mercenaries, who quickly collect the weapons. The leader then confidently walks forward and says,
<<chat "Irving">>Did you really think you stood a chance against us? You are all way to soft and stupid. For your actions here, we will make sure that you all pay. Men! Put that bitch in a cell and have some fun with her. You guys can use a reward.<</chat>>
Your father angriliy shouts,
<<waltangry "Walter">>You gave your word that you would release her!<</waltangry>>
<<chat "Irving">>When will you all learn? I don't give a shit about honor or words. I just take what I want.<</chat>>
<<marg "Margaret">>You fucking shameless dogs! You are not worth the grime on my wash pot!<</marg>>
Your father stares at them in anger before he backs away toward Margaret and tries to hold her back as she tries to charge at the mercenaries while screaming,
<<margangry "Margaret">>You fucking bastards! If you lay a hand on her, I will rip off your balls with my bare hands!<</margangry>>
Your father continues holding her back as a bunch of villagers begin charging out of their houses with weapons of their own. You father then pulls Margaret back toward the villagers for safety but Margaret seems to be in a rage and tries to fight your father off.
<<margangry "Margaret">>Let go of me Walter, you bastard! I won't let them take my daughter! I will kill them all!<</margangry>>
<<waltsad "Walter">>Please try to calm down. We won't be able to fight them all. We need to wait for the right moment.<</waltsad>>
<<margangry "Margaret">>Fuck you! Let me go!<</margangry>>
<<if $Compassion > 1>>\
\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<<vicsad "<<print $Name>>">>Please Margaret! Try to relax. We want to help Juliet too. We won't leave her in the hands of those foul fiends. Please Margaret, you need to trust us. We care for your daughter and won't let anything bad happen to her. Just relax and try to trust us.<</vicsad>>
Margaret begins calming down before spitting in the mercenaries direction then turning away from them as your father lets go if her. She then stares at the ground as she asks,
<<margangry "Margaret">>So what do we do Walter? How do we get her back?<</margangry>>
<<waltsmile2 "Walter">>The villagers seem to be rallying. We should use their numbers to overwhelm the mercenaries. They must have come around. Let us work with them to get your daughter back.<</waltsmile2>>
<<margangry "Margaret">>Alright, let's get these bastards!<</margangry>>
The villagers then rush toward the mercenaries, which causes the mercenaries to flee back into the church then block the door from the inside as you all try pushing the door open, to no avail. Margaret angrily smashes the door as she shouts,
<<margangry "Margaret">>Those fucking cowards! How do we break down this door?<</margangry>>
\
<<else>>\
\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/3)</comp> <rude>(Skill is too low.)</rude>
<<vicsad "<<print $Name>>">>Please Margaret! Try to relax. Everything will be okay.<</vicsad>>
<<margangry "Margaret">>You think that I'm fucking stupid? My daughter needs me now get the hell off of me!<</margangry>>
She then raises her arms and rams it into your father's face, causing him to release her long enough for her to charge at one of the mercenaries. She quickly tries to stab him with her spear but he easily dodges the spear then grabs it with one hand before pulling on the spear, causing her to stumble into him.
He then grabs her by her throat then lifts her up before slamming her onto the ground and kicking her hard enough to launch her at your father, causing them both to fall over while the mercenary laughs before saying,
<<chat "Gil">>That's what a bitch like you deserves! To lay on the fucking ground until I decide to fuck them.<</chat>>
<<chat "Neill">>Finally someone shut that bitch up. Good work.<</chat>>
They then lead Juliet to the church as you tend to your father and Margaret. Margaret clenches her stomach in pain as your father maneuvers out from under her before saying,
<<waltsad "Walter">>Try to keep still. You took a hard hit. <</waltsad>>
The villagers then rush toward the mercenaries, which causes the mercenaries to flee back into the church then block the door from the inside as a bunch of villagers begin tending to Margaret as the rest, try to force the church door open, to no avail. After a few seconds your father leave Margaret with the villagers then looks the door and says,
<</if>>\
<<walt "Walter">>There has to be a way to get past this door. It looks too sturdy to break with anything less than a ram...<</walt>>
<<dyl "Dylon">>Forget that. Breaking down the door will take too long and they will just escape out of the collapsed exit.<</dyl>>
You all turn to see the mercenary that was betrayed earlier, standing next to you with the another mercenary. Your father walks forward, standing in between you and the mercenary before saying,
<<waltangry "Walter">>You're the leader of this group aren't you. Well it seems that your fellow mercenaries are out of control. You trust that you will help us infiltrate the church and rescue the innocents inside.<</waltangry>>
<<dylangry "Dylon">>Well I do have a bone to pick with them so I will get us in there but on one condition. We are going in with you. Those bastards Irving and Gil, need to pay for what they did and I am not taking no for an answer!<</dylangry>>
<<waltangry "Walter">>Fine, but you better not make me regret it. Do you understand?<</waltangry>>
<<dyl "Dylon">>I understand...hero.<</dyl>>
<<chat "Keith">>We have the same enemy so there is nothing to worry about. Unlike some of our former comrades, we have honor and integrity.<</chat>>
<<waltangry "Walter">>I got burned the last time I trusted one of you but I'll take another chance. Now how do we get in there?<</waltangry>>
<<dyl "Dylon">>There is a collapsed passage to the east that can be used to escape. No doubt Irving will try to use it, so we need to hurry before he gets away.<</dyl>>
<<walt "Walter">>Lets get moving then.<</walt>>
The mercenary nods before turning around and leading you all to the side of the church as many of the village people follow you while others try to get through the front door.
[[Enter the church|Cherlese Quest 9][$VK to 2]]
<</if>>\
</center><center>\
<<addclass "body" "cherlchurchn">>\
You all head to the side of the church and see a lot of rubble over the wall. The mercenary, Dylon walks up to the wall and begins pulling the rubble out as your father quickly moves in and helps him. You patiently wait with a few villagers until the path is cleared. At that point, the mercenary turns to your father and says,
<<dyl "Dylon">>This is our way inside. Irving and the others will most likely try to collect as much from our armory as they can before they leave so we can trap them there. We can seal them in the armory or we can just kill them if your feeling confident.<</dyl>>
<<walt "Walter">>Let us try to keep this peaceful.<</walt>>
<<dyl "Dylon">>Alright hero, what do you plan to do if they aren't already in the armory? Do you ask them nicely to lay down their weapons?<</dyl>>
<<walt "Walter">>I don't need your sarcasm. We will give them a chance to surrender but if they don't then we will do what we need to rid this village of them.<</walt>>
<<dyl "Dylon">>Fair enough. We will follow your lead and if it fails then I will kill all those loyal to Irving.<</dyl>>
<<waltangry "Walter">>You two go in first. I will not have you at my back. Also no fighting unless absolutely necessary.<</waltangry>>
<<dyl "Dylon">>Don't worry. We'll do things, hero.<</dyl>>
Your father then nods before motioning the mercenaries to enter the breach first which they do as you and some villagers follow him inside.
<<if $Compassion > 1>>\
[[Enter the breach|Cherlese Quest 10][$VK to 1]]
<<else>>\
[[Enter the breach|Cherlese Quest 10][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcouncil">>\
<<if $VK is 1>>\
\
You all enter the breach then run into the church interior as a bunch of mercenaries are discussing something. They instantly notice you all run and one of them says,
<<chat "Kyung">>What is this? They breach? Call... Dylon? You are with intruders?<</chat>>
<<dyl "Dylon">>Kyung, Irving has staged a coup. We need to inform the others then get that bastard Irving, Neill and that bastard Gil. I'm not sure where the other's loyalties lie.<</dyl>>
<<chat "Kyung">>Our loyalties lie with you and the order.<</chat>>
<<dyl "Dylon">>I knew that I could trust you. Now what are those bastards up too and where are they?<</dyl>>
<<chat "Kyung">>Irving told us rebels killed you and were after the armory so he sent the others to help him carry out our gear and told us to find a way to clear this rubble.<</chat>>
<<dyl "Dylon">>Just as I thought. I knew that weasel couldn't resist the good in our armory. A greedy bastard to the end. Lets get these bastard. Hey hero, our prison is over there. Go and get your friends, we will handle the traitorous dogs.<</dyl>>
<<walt "Walter">>Fine but remember what I said. Only use violence if absolutely necessary.<</walt>>
<<dyl "Dylon">>Let me worry about my people and you worry about yours. Now get your asses in there and let us handle the rest.<</dyl>>
Your father nods before you all charge into the dungeon while Dylon and his mercenaries charge down the hall, toward the armory.
[[Enter the dungeon|Cherlese Quest 11][$VK to 2]]
\
<<elseif $VK is 2>>\
\
You all enter the breach then run into the church interior as a bunch of mercenaries are discussing something. They instantly notice you all run and one of them says,
<<chat "Kyung">>What is this? They breach call... Dylon? You are with intruders?<</chat>>
<<dyl "Dylon">>Kyung, Irving has staged a coup. We need to inform the others then get that bastard Irving, Neill and that bastard Gil. I'm not sure where the other's loyalties lie.<</dyl>>
<<chat "Kyung">>Our loyalties lie with you and the order.<</chat>>
<<dyl "Dylon">>I knew that I could trust you. Now what are those bastards up too and where are they?<</dyl>>
<<chat "Kyung">>Irving told us rebels killed you and were after the armory so he sent the others to help him carry out our gear and told us to find a way to clear this rubble.<</chat>>
<<dyl "Dylon">>Just as I thought. I knew that weasel couldn't resist the good in our armory. A greedy bastard to the end. Lets get these bastard. Hey hero, our prison is over there. Go and get your friends, we will handle the traitorous dogs.<</dyl>>
<<walt "Walter">>Fine but remember what I said. Only use violence if absolutely necessary.<</walt>>
<<dyl "Dylon">>Let me worry about my people and you worry about yours. Now get your asses in there and let us handle the rest.<</dyl>>
Your father nods before you all charge into the dungeon while Dylon and his mercenaries charge down the hall, toward the armory.
[[Enter the dungeon|Cherlese Quest 11][$VK to 2]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlcell">>\
\
<<if $Elin is 0 and settings.dark is true>>\
\
<dark>Dark Tales Enabled</dark>
You all quickly slam the door open then charge into the dungeon and see a bunch of cells. Your father looks around then notices Juliet laying on the floor of a cell naked with blood leaking down her legs. Your father quickly uses the keys that he received from Dylon, to open the cell door and charge into the cell, trying to help Juliet as you do the same.
<<waltsad "Walter">>Juliet, Are you alright?... You poor thing. You didn't deserve this. If only we were faster.<</waltsad>>
<<vicsad "<<print $Name>>">>Juliet. It will be alright. just stay strong. We'll get you out of here. I promise.<</vicsad>>
Your father hold her tightly while the villagers begin opening all the cells. One of the villagers, opens the other cells and a prisoner comes sprints out of it, toward Juliet before wrapping his arms around her, embracing her firmly.
<<hara "???">>Juli it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened and the prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to that girl is on you!<</merl>>
He then leaves the room, not looking back while your father wraps Juliet in a cloak before slowly releasing her and backing away, leaving her in the arms of her father. He then places his hand on your shoulder before saying,
<<waltsad "Walter">>We have done what we could. We should leave her and her father alone for now.<</waltsad>>
You look to Juliet as her father holds her firmly as tears stream down both of their cheeks. You then look to your father, nod, then folllow him out of the dungeon.
[[Continue|Cherlese Hero Aftermath][$VK to 1;$CherlAftermath to "Father";$Juliet_Assault to 1;$Partner to "None";$Partner2 to "Walter";]]
\
<<elseif settings.dark is true>>\
\
<dark>Dark Tales Enabled</dark>
You all quickly slam the door open then charge into the dungeon and see a bunch of cells. Your father then shouts,
<<waltsad "Walter">>Elin! Are you in here?<</waltsad>>
Your father then notices Elin in a cell, crying without any clothes which causes your father to freeze in place before he quickly sprints to Elin's cell. He uses the keys that he received from Dylon, to open the cell door and charge into the cell, wrapping his arms around Elin while you sprint in and do the same.
<<waltsad "Walter">>Elin, please tell me that you are okay. I'm so sorry for not being there for you. I never should have left you alone. I was a fool.<</waltsad>>
<<vicsad "<<print $Name>>">>Elin sweetie, we are here for you. We are here. You don't need to cry anymore.<</vicsad>>
Elin continues crying as you and your father hold her tightly while the villagers begin opening all the cells and cover up Juliet, who is also naked in her cell. You pay them no mind as you lean forward and give Elin a kiss on her forehead while saying,
<<vicsad "<<print $Name>>">>I'm so sorry Elin. I tried to save you but I was too late but I'm here for you now. Please don't be sad anymore. You're safe now.<</vicsad>>
<<waltsad "Walter">><<print $Name>> is right. We are here for you now and we won't leave you alone.<</waltsad>>
Elin continues crying in your arms, not saying a word as you and your father hold her tightly. One of the villagers then covers Juliet up with a cloak before wrapping his arms around her, lifting her to her feet. Another villager opens the other cells and a prisoner comes sprints out of it, toward Juliet before wrapping his arms around her, embracing her firmly.
<<hara "???">>Juli it's alright. Papa is here for ya baby. Don't cry now, ya hear?<</hara>>
Juliet remains silent as he holds her. The next cell opened and the prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! What happened to those girls is on you!<</merl>>
He then leaves the room, not looking back while your father wraps Elin in a cloak before lifting her in his arms. He then carries her out of the cell toward the dungeon door while you follow closely behind.
<info2>(Elin is now your partner.)</info2>
[[Continue|Cherlese Hero Aftermath][$VK to 1;$CherlAftermath to "Father";$Elin_Assault to 1;$Partner to "Elin";$Partner2 to "Walter";]]
\
<<elseif $Elin is 1>>\
\
<<if $CurrentSong isnot "Dungeon1">>\
<<set $CurrentSong to "Dungeon1">>\
<<audio ":all" stop>>\
<</if>>\
<nope>Dark Tales Disabled</nope>
You all quickly slam the door open then charge into the dungeon and see a bunch of cells. Your father looks around then notices Elin and Juliet in cells before running up to her cell and saying,
<<waltsad "Walter">>Elin! Are you alright? Did they hurt you at all?<</waltsad>>
<<elinsad "Elin">>He twisted my arm but I'm okay.<</elinsad>>
<<vicsmile "<<print $Name>>">>I'm so happy to hear that you're okay.<</vicsmile>>
<<waltsmile2 "Walter">>Oh, thank god! Let me get you out of here.<</waltsmile2>>
He then uses the keys that Dylon gave him to open Elin's cell as the villagers begin opening all the other cells. As the next cell opens, a prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! I'm getting sores from laying down all day.<</merl>>
He then leaves the room, not looking back while your father wraps his arms around Elin and says,
<<waltsmile2 "Walter">>I'm sorry for taking so long.<</waltsmile2>>
<<elinsmile2 "Elin">>It's okay papa. You and big sis saved me. You are both the best! Thank you so much!<</elinsmile2>>
<<vicsmile "<<print $Name>>">>You never need to thank me Elin. I will always be here for my perfect little sis.<</vicsmile>>
<<waltsmile2 "Walter">>I would never leave any of my beautiful angels here. You two are all that I have left in this world. I will never let anything bad happen to you again.<</waltsmile2>>
You all hug each other for a full minute before he rubs both of your backs before saying,
<<waltsmile2 "Walter">>Now let's get out of this musky dungeon.<</waltsmile2>>
<<elinsad "Elin">>Yeah, it stinks in here.<</elinsad>>
You nod your head as your father leads you both out of the dungeon.
<info2>(Elin is now your partner.)</info2>
[[Continue|Cherlese Hero Aftermath][$VK to 2;$CherlAftermath to "Father";$Partner to "Elin";$Partner2 to "Walter"]]
\
<<else>>\
\
<<if $CurrentSong isnot "Dungeon1">>\
<<set $CurrentSong to "Dungeon1">>\
<<audio ":all" stop>>\
<</if>>\
<nope>Dark Tales Disabled</nope>
You all quickly slam the door open then charge into the dungeon and see a bunch of cells. Your father looks around then notices Juliet in a cell before running up to her cell and saying,
<<waltsad "Walter">>Juliet! Are you alright? Did they hurt you at all?<</waltsad>>
<<juli "Elin">>No, not really.<</juli>>
<<vicsmile "<<print $Name>>">>I'm so happy to hear that you're okay.<</vicsmile>>
<<waltsmile2 "Walter">>That is great news. You're mother is outside. Let's get you out of here.<</waltsmile2>>
He then uses the keys that Dylon gave him to open Juliet's cell as the villagers begin opening all the other cells. As the next cell opens, a prisoner quickly walks out of the cell and says,
<<merl "???">>It's about time that you idiots showed up! I'm getting sores from laying down all day.<</merl>>
He then leaves the room, not looking back while another man charges out of another cell toward you all and says to Juliet,
<<hara2 "???">>See, I told you Juli. We will be gettin' out of here together.<</hara2>>
<<walt "Walter">>You know Juliet?<</walt>>
<<hara2 "Harald">>Well of course I know her' I'm her old man. Name's Harald. Lover of the sea, owner of the tavern Firebrand and husband to the true firebrand herself.<</hara2>>
<<waltsmile2 "Walter">>I completely forgot that you were locked up as well. I was so distracted with Juliet being locked up. Is Merlin here as well?<</waltsmile2>>
<<hara "Harald">>He was. That old codger that left while whining, was him.<</hara>>
<<walt "Walter">>I should have recognized his voice. Anyway lets get you all out of here.<</walt>>
<<hara "Harald">>Aye, let's get outta here Juli. I'm sur yer mother's waitin' fer us.<</hara>>
You all then leave the dungeon together.
[[Continue|Cherlese Hero Aftermath][$VK to 2;$CherlAftermath to "Father";$Partner to "Nope";$Partner2 to "Walter"]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlchurchn">>\
<<if $CurrentSong isnot "Night2">>\
<<set $CurrentSong to "Night2">>\
<<audio ":all" stop>>\
<</if>>\
<<set $Story to 23>>\
<<if $VK is 1 and $Elin is 1>>\\
\
You follow your father out of the church and see the whole village standing outside of the church chatting amongst each other as the guards secure the church. Your father leads you all away from the church to a bunch of bedrolls that are near a fire pit. He then lays Elin down by the fire before turning to you and saying,
<<walt "Walter">>Your sister has clearly been through a lot and there is no way that we can head back to camp today. I want you two to try to relax here for now until I can find a place for us to rest.<</walt>>
A man who was sitting nearby overhears what your father says then adds,
<<chat "Blaine">>I couldn't help but overheard your conversation and I can offer you a place to stay if you need one.<</chat>>
<<walt "Walter">>Really? I would be very grateful if you could help us.<</walt>>
<<chat "Blaine">>I own the nearby tavern and I would by honored if you would rest in one of my rooms.<</chat>>
<<walt "Walter">>I wasn't aware that there was an inn in this village. It wasn't here the last time I visited.<</walt>>
<<chat "Blaine">>We opened up a week ago and it has been buzzing ever since. I have at least two free rooms and would be more than happy to let you all sleep in it for free.<</chat>>
<<walt "Walter">>With all due respect, is there some reason why you are offering us free rooms?<</walt>>
<<chat "Blaine">>Well yeah, I was opposed to your plan to drive out the mercenaries and I had a big part in Aiden's decision. Now there are two women who are hurt because of my foolish decision so I owe it to you all to give you a free room.<</chat>>
<<merl "???">>Add some free drinks to that and you got a deal.<</merl>>
You then see the prisoner from earlier walking up to the inn owner.
<<walt "Walter">>Merlin. I almost forgot about you. We need to discuss our business but it will need to wait. My daughter needs me right now.<</walt>>
<<merl "Merlin">>Yeah, let's discuss that shit later. I really need a drink so what do you say, inn keep?<</merl>>
<<chat "Blaine">>Sure, I can offer you all some free drinks. With the mercenaries gone, business should greatly improve. This village is finally free, thanks to you all. Great work.<</chat>>
<<walt "Walter">>I'm glad to be able to help this village but we have lost a lot to get it done. I only pray that the cost wasn't too high.<</walt>>
He then looks to your sister with a frown on his face.
<<chat "Blaine">>I understand and I'm sorry for what she went through. Let's head to the inn where you can all rest.<</chat>>
Your father then picks Elin back up, who seems to be awake but strangely quiet. The inn owner then leads you all to the inn as Merlin follows close behind.
[[Enter the inn|Cherlese Cell Aftermath 2]]
\
<<elseif $VK is 1>>\
\
You follow your father out of the church and see the whole village standing outside of the church chatting amongst each other as the guards secure the church. Your father leads you away from the church to a bunch of bedrolls that are near a fire pit. He motions you to sit down before saying,
<<walt "Walter">>Today has been a very long day and there is no way that we can head back to camp yet. I want you to try to sit here for now until I can find a place for us to rest.<</walt>>
A man who was sitting nearby overhears what your father says then adds,
<<chat "Blaine">>I couldn't help but overheard your conversation and I can offer you a place to stay if you need one.<</chat>>
<<walt "Walter">>Really? I would be very grateful if you could help us.<</walt>>
<<chat "Blaine">>I own the nearby tavern and I would by honored if you would rest in one of my rooms.<</chat>>
<<walt "Walter">>I wasn't aware that there was an inn in this village. It wasn't here the last time I visited.<</walt>>
<<chat "Blaine">>We opened up a week ago and it has been buzzing ever since. I have at least two free rooms and would be more than happy to let you all sleep in it for free.<</chat>>
<<walt "Walter">>With all due respect, is there some reason why you are offering us free rooms?<</walt>>
<<chat "Blaine">>Well yeah, I was opposed to your plan to drive out the mercenaries and I had a big part in Aiden's decision. Now there is a woman who are hurt because of my foolish decision so I owe it to you all, to give you a free room.<</chat>>
<<merl "???">>Add some free drinks to that and you got a deal.<</merl>>
You then see the prisoner from earlier walking up to the inn owner.
<<walt "Walter">>Merlin. I almost forgot about you. We need to discuss our business but it will need to wait. My daughter and I have had a really long day and could use some rest.<</walt>>
<<merl "Merlin">>Yeah, let's discuss that shit later. I really need a drink so what do you say, inn keep?<</merl>>
<<chat "Blaine">>Sure, I can offer you all some free drinks. With the mercenaries gone, business should greatly improve. This village is finally free, thanks to you all. Great work.<</chat>>
<<walt "Walter">>I'm glad to be able to help this village but we have lost a lot to get it done. I only pray that the cost wasn't too high.<</walt>>
He then looks to the church before frowning.
<<chat "Blaine">>I'm sure you lost much in your fight. I hope everything works out for us all. Anyway, let's head to the inn where you can all rest.<</chat>>
Your father nods then follows the inn owner as he leads you to the inn while Merlin follows close behind.
[[Enter the inn|Cherlese Cell Aftermath 2]]
\
<<elseif $VK is 2 and $Elin is 1>>\
\
You all leave the church then see a bunch of Villagers cheering for you. Margaret quickly notices her daughter and sprints toward her before wrapping her arms firmly around her chest and saying,
<<margsad "Margaret">>Are you alright Juliet? Did those bastards do anything to you?<</margsad>>
<<juli "Juliet">>No, I'm fine.<</juli>>
<<margsmile "Margaret">>Thank god you are alright Juliet! I couldn't stand the thought of those shitheads touching you. Thank you so much Walter! If it wasn't for all your great work then god knows what those slimy leeches would have done to my Juliet.<</margsmile>>
<<if $Finn_Join is 1>>\
\
<<waltsmile2 "Walter">>It was a group effort and you have been by my side the whole time so I consider you just as responsible for this victory here today and let's not forget my eldest daughter, who gather some of our followers.<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>It was a group effort and you have been by my side the whole time so I consider you just as responsible for this victory here today.<</waltsmile2>>
<</if>>\
<<margsmile "Margaret">>I'm so grateful to you all. Thank you.<</margsmile>>
She continues hugging Juliet as her husband leaves the church and joins in. Your father then nudges your arm before saying,
<<waltsmile2 "Walter">>You did good today <<print $Name>>. I'm really proud of you.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thanks papa, but I couldn't leave my little sister in there.<</vicsmile>>
<<waltsmile2 "Walter">>You're such an amazing daughter. Now lets get some rest.<</waltsmile2>>
The old man walks toward you while your father quickly notices him and says,
<<waltsmile2 "Walter">>Ahh Merlin long time, no see.<</waltsmile2>>
<<merl "Merlin">>Walter? I should have known that you are involved in this heroic rescue. You have my thanks.<</merl>>
<<waltsmile2 "Walter">>So... quite a mess you got yourself into huh?<</waltsmile2>>
<<merl "Merlin">>Oh don't give me shit. Haven't I suffered enough?<</merl>>
<<waltsmile2 "Walter">>Well that depends on who you ask. Margaret might not think that you suffered enough.<</waltsmile2>>
<<merl "Merlin">>By all things sacred, that woman never lets anything go. She is still going to want me to pay my tab even after this ordeal, I'm sure.<</merl>>
<<waltsmile2 "Walter">>And who's fault is that?<</waltsmile2>>
<<merl "Merlin">>Yeah, yeah, yeah. Rub it in my face, why don't ya?<</merl>>
<<waltsmile2 "Walter">>Alright, I'll give it a rest. You have been through a lot. We should get you to the inn so that you can get some rest. We can chat in the morning.<</waltsmile2>>
<<merl "Merlin">>Forget getting rest. I have been doing nothing but resting in that damn cell. I need a strong drink but I highly doubt that Margaret will allow me anywhere near some of her booze until I pay the tab.<</merl>>
<<chat "Blaine">>I can help you with that. We can head to my inn and get you some drinks, on the house.<</chat>>
<<waltsmile2 "Walter">>That is very nice of you.<</waltsmile2>>
<<chat "Blaine">>It is the least that I can do for not supporting you in saving them. I never knew how bad it was until now.<</chat>>
<<merl "Merlin">>Well if you are offering drinks then let's not waste time. Lead the way inn keep.<</merl>>
<<chat "Blaine">>Sure thing and I will also extend my offer to the lightbringer and these lovely ladies.<</chat>>
<<waltsmile2 "Walter">>I could use a drink and we may also need a place to rest our heads. It is too late to travel back to camp. We will gladly pay for our stay though. I wouldn't want to take advantage of your hospitality.<</waltsmile2>>
<<chat "Blaine">>Nonsense. Those mercenaries were causing me a ton of business and you cleared that so I'm sure you have already payed for your rooms with your actions.<</chat>>
<<merl "Merlin">>Great to hear that everything worked out, now can we get moving. I need a drink really badly.<</merl>>
The inn keeper nods before leading you all through the market, the village center and the street connecting the houses to this inn.
[[Enter the inn|Cherlese Aftermath 2][$VK to 2;$CherlAftermath to "Father"]]
\
<<else>>\
\
You both leave the church then see a bunch of Villagers cheering for you. Margaret quickly notices her daughter and sprints toward her before wrapping her arms firmly around her chest and saying,
<<margsad "Margaret">>Are you alright Juliet? Did those bastards do anything to you?<</margsad>>
<<juli "Juliet">>No, I'm fine.<</juli>>
<<margsmile "Margaret">>Thank god you are alright! I couldn't stand the thought of those shitheads touching you. Thank you so much Walter! If it wasn't for all your great work then god knows what those slimy leeches would have done to my Juliet.<</margsmile>>
<<if $Finn_Join is 1>>\
\
<<waltsmile2 "Walter">>It was a group effort and you have been by my side the whole time so I consider you just as responsible for this victory here today and let's not forget my eldest daughter, who gather some of our followers.<</waltsmile2>>
\
<<else>>\
\
<<waltsmile2 "Walter">>It was a group effort and you have been by my side the whole time so I consider you just as responsible for this victory here today.<</waltsmile2>>
<</if>>\
<<margsmile "Margaret">>I'm so grateful to you all. Thank you.<</margsmile>>
She continues hugging Juliet as her husband leaves the church and joins in. Your father then nudges your arm before saying,
<<waltsmile2 "Walter">>You did good today <<print $Name>>. I'm really proud of you.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Thanks papa, but I couldn't leave my little sister in there.<</vicsmile>>
<<waltsmile2 "Walter">>You're such an amazing daughter. Now lets get some rest.<</waltsmile2>>
The old man walks toward you while your father quickly notices him and says,
<<waltsmile2 "Walter">>Ahh Merlin long time, no see.<</waltsmile2>>
<<merl "Merlin">>Walter? I should have known that you are involved in this heroic rescue. You have my thanks.<</merl>>
<<waltsmile2 "Walter">>So... quite a mess you got yourself into huh?<</waltsmile2>>
<<merl "Merlin">>Oh don't give me shit. Haven't I suffered enough?<</merl>>
<<waltsmile2 "Walter">>Well that depends on who you ask. Margaret might not think that you suffered enough.<</waltsmile2>>
<<merl "Merlin">>By all things sacred, that woman never lets anything go. She is still going to want me to pay my tab even after this ordeal, I'm sure.<</merl>>
<<waltsmile2 "Walter">>And who's fault is that?<</waltsmile2>>
<<merl "Merlin">>Yeah, yeah, yeah. Rub it in my face, why don't ya?<</merl>>
<<waltsmile2 "Walter">>Alright, I'll give it a rest. You have been through a lot. We should get you to the inn so that you can get some rest. We can chat in the morning.<</waltsmile2>>
<<merl "Merlin">>Forget getting rest. I have been doing nothing but resting in that damn cell. I need a strong drink but I highly doubt that Margaret will allow me anywhere near some of her booze until I pay the tab.<</merl>>
<<chat "Blaine">>I can help you with that. We can head to my inn and get you some drinks, on the house.<</chat>>
<<waltsmile2 "Walter">>That is very nice of you.<</waltsmile2>>
<<chat "Blaine">>It is the least that I can do for not supporting you in saving them. I never knew how bad it was until now.<</chat>>
<<merl "Merlin">>Well if you are offering drinks then let's not waste time. Lead the way inn keep.<</merl>>
<<chat "Blaine">>Sure thing and I will also extend my offer to the lightbringer and this lovely lady, you have with you.<</chat>>
<<waltsmile2 "Walter">>I could use a drink and we may also need a place to rest our heads. It is too late to travel back to camp. We will gladly pay for our stay though. I wouldn't want to take advantage of your hospitality.<</waltsmile2>>
<<chat "Blaine">>Nonsense. Those mercenaries were causing me a ton of business and you cleared that so I'm sure you have already payed for your rooms with your actions.<</chat>>
<<merl "Merlin">>Great to hear that everything worked out, now can we get moving. I need a drink really badly.<</merl>>
The inn keeper nods before leading you all through the market, the village center and the street connecting the houses to this inn.
[[Enter the inn|Cherlese Cell Aftermath 2][$CherlAftermath to "Father"]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlinn">>\
<<if $Elin is 1>>\
\
You all enter the inn as a few people are drinking at the bar. Your father walks to the front desk and asks the man sitting behind the desk,
<<walt "Walter">>Greetings my name is Walter and my daughters and I would like to rent a room for the night. Do you have any available?<</walt>>
<<chat "Blaine">>As a matter of fact, I have 2 rooms. I hope your daughters don't mind sharing one.<</chat>>
<<waltsmile2 "Walter">>That should be fine. My daughters are used to sharing a tent so this should be no problem.<</waltsmile2>>
<<chat "Blaine">>Perfect. The rooms are over there in the corner. Is there anything you would like before you head to your rooms? We have a good selection of drinks and food.<</chat>>
<<waltsmile2 "Walter">>I suppose that I could use a drink but I should see my daughters to their room first.<</waltsmile2>>
<<chat "Blaine">>Let me get my waitress to show your daughters to their room. Monika! Can you show these two ladies to the corner room?<</chat>>
<<moni "Monika">>Of course Blaine. Anything for you.<</moni>>
<<chat "Blaine">>You are always so sweet, Monika.<</chat>>
<<waltsmile2 "Walter">>Alright, I'll stay for a drink. Have a good night you two and don't forget that we need to be up early tomorrow. We might have to leave right after we wake up so make sure you are dressed for travel.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Okay papa. We'll be ready.<</vicsmile>>
<<elinsmile2 "Elin">>Have a great night papa. I love you.<</elinsmile2>>
<<waltsmile2 "Walter">>I love you too, my angels. Rest with the angels.<</waltsmile2>>
He then waves at you as the waitress leads you to your room while saying in a mocking voice,
<<moni2 "Monika">>Good night papa, I love you.<</moni2>>
Realizing that she is mocking your sister, you say,
<<vicangry "<<print $Name>>">>Hey are you mocking my sister?<</vicangry>>
<<moni2 "Monika">>Oh I wouldn't dream of mocking your dumb little sister.<</moni2>>
<<if $Intimidation > 1>>\
\
<Intim>(Intimidation <<print $Intimidation>>/2)</Intim>
<<vicangry "<<print $Name>>">>Don't talk shit about my sister you ugly little skank!<</vicangry>>
<<moni2 "Monika">>You dirty cunt!<</moni2>>
<<vicangry "<<print $Name>>">>You fat beady eyed cow!<</vicangry>>
<<moni2 "Monika">>Rat faced bitch!<</moni2>>
<<elinsad "Elin">>Hey, there is no need to fight. We should get to know each other. My name is Elin and this is my sister...<</elinsad>>
<<moni2 "Monika">>Don't care. I wouldn't want to be friends with any of you. A immature little girl and her whore sister.<</moni2>>
<<vicangry "<<print $Name>>">>Who are you calling a whore you little...<</vicangry>>
<<elinsad "Elin">>No, let's not fight. Let's go into our room.<</elinsad>>
You then realize that you are at the room to your room. Elin opens the door and holds it open for you so you walk in as Monika gives you a cold stare before you whisper,
<<vic "<<print $Name>>">>Hey, why is this in my room?<</vic>>
She leans forward to see what you are referring toobefore you say,
<<vicsmile "<<print $Name>>">>Yeah, why is this ugly skank peeking into my room?<</vicsmile>>
You then grab the door then quickly slam it in her face, causing her to recoil from the impact before you push the door closed as she angrily pounds on the door shouting,
<<moni "Monika">>You ugly miserable rat faced whore!<</moni>>
You giggle before saying under your breath,
<<vicangry "<<print $Name>>">>Good night bitch!<</vicangry>>
You then turn to Elin before she looks at you with a very concerned look on her face.
<<elinsad2 "Elin">>You seem very... angry. Are you okay?<</elinsad2>>
<<vicangry "<<print $Name>>">>I'm fine. I just wasn't going to let that bitch insult you. That is all.<</vicangry>>
<<elinsmile2 "Elin">>I understand. Thank you big sis.<</elinsmile2>>
\
<<else>>\
\
<intim>(Intimidation</intim> <red><<print $Intimidation>></red><intim>/2)</intim> <rude>(Skill is too low.)</rude>
<<vicangry "<<print $Name>>">>You don't have to be so damn rude.<</vicangry>>
<<moni2 "Monika">>I'll be as rude as I want to be little girl.<</moni2>>
<<vicangry "<<print $Name>>">>Don't call me little girl.<</vicangry>>
<<moni2 "Monika">>Or what? You'll cry?<</moni2>>
<<elinsad "Elin">>Hey, there is no need to fight. We should get to know each other. My name is Elin and this is my sister...<</elinsad>>
<<moni2 "Monika">>Don't care. I wouldn't want to be friends with any of you. A immature little girl and her whore sister.<</moni2>>
<<vicangry "<<print $Name>>">>You little bitch! I should...<</vicangry>>
<<elinsad "Elin">>No, let's not fight. Let's go into our room.<</elinsad>>
You then realize that you are at the room to your room. Elin opens the door and holds it open for you so you walk in as Monika gives you a smug grin before saying,
<<moni2 "Monika">>Have a good night little girls and try to keep your legs closed. We don't need you stinking up the inn.<</moni2>>
<<vicangry "<<print $Name>>">>Bitch!<</vicangry>>
You then slam the door in her face before turning to Elin and saying,
<<vicangry "<<print $Name>>">>What the hell was her problem?<</vicangry>>
<<elinsad2 "Elin">>I don't know. She was very mean.<</elinsad2>>
<<vicangry "<<print $Name>>">>Well, to hell with her. Let's not let it ruin our night.<</vicangry>>
<<elin "Elin">>You're right.<</elin>>
<</if>>\
<<if $Elin_Juliet_Love is 1>>\
\
<<vicsad "<<print $Name>>">>So how are you feeling about all of this? I'm sure it couldn't have been easy leaving Juliet like that.<</vicsad>>
<<elinsad2 "Elin">>I really wanted to stay with her. She was so sweet and beautiful and we had so much in common. I hope I can see her again before we leave. I don't want to leave her here, alone.<</elinsad2>>
<<vic "<<print $Name>>">>It was her choice to stay so you didn't actually leave her. You just did what she wanted.<</vic>>
<<elinsad "Elin">>I know but I wish that there was something we can do.<</elinsad>>
<<vicsad "<<print $Name>>">>It is no use, beating yourself up over it. We did what we can but the village wouldn't help us. Now we need to head back to camp empty handed.<</vicsad>>
<<elinsad2 "Elin">>Yeah, today wasn't very fun. Juliet was the only good thing about today and she...<</elinsad2>>
<<vic "<<print $Name>>">>We should get to bed sweetie. We need to get up early tomorrow.<</vic>>
<<elinsmile "Elin">>You're right. Let's head to bed.<</elinsmile>>
You and Elin then strip down to your underwear then lay down in your bed side by side. You then turn to face Elin and say,
<<vicsmile "<<print $Name>>">>Have a good night little sis. See you in the morning.<</vicsmile>>
<<elinsmile2 "Elin">>You too big sis. I love you.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>I love you too. Good night.<</vicsmile>>
You both begin closing your eyes as you feel yourself drift off...
\
<<else>>\
\
<<vicsad "<<print $Name>>">>So how are you feeling about all of this?<</vicsad>>
<<elinsad2 "Elin">>Juliet was very sad when we left her and it is really sad that we could save everyone.<</elinsad2>>
<<vic "<<print $Name>>">>It was her choice to stay so you didn't actually leave her. You just did what she wanted.<</vic>>
<<elinsad "Elin">>I know but I wish that there was something we can do.<</elinsad>>
<<vicsad "<<print $Name>>">>It is no use, beating yourself up over it. We did what we can but the village wouldn't help us. Now we need to head back to camp empty handed.<</vicsad>>
<<elinsad2 "Elin">>Yeah, today wasn't very fun. We didn't even get to explore the village because of the mercenaries.<</elinsad2>>
<<vic "<<print $Name>>">>Yeah, maybe we can visit another village someday and have some fun. Anyway, we should get to bed sweetie. We need to get up early tomorrow.<</vic>>
<<elinsmile "Elin">>You're right. Let's head to bed.<</elinsmile>>
You and Elin then strip down to your underwear then lay down in your bed side by side. You then turn to face Elin and say,
<<vicsmile "<<print $Name>>">>Have a good night little sis. See you in the morning.<</vicsmile>>
<<elinsmile2 "Elin">>You too big sis. I love you.<</elinsmile2>>
<<vicsmile "<<print $Name>>">>I love you too. Good night.<</vicsmile>>
You both begin closing your eyes as you feel yourself drift off...
<</if>>\
[[Sleep|Day 3 Stats][$VK to 3;$Clothing to "Underwear";$Partner to "Elin";$Partner2 to "None";]]
\
<<else>>\
\
You all enter the inn as a few people are drinking at the bar. Your father walks to the front desk and asks the man sitting behind the desk,
<<walt "Walter">>Greetings my name is Walter. My daughter and I would like to rent a room for the night. Do you have any available?<</walt>>
<<chat "Blaine">>As a matter of fact, I have exactly 2 rooms.<</chat>>
<<waltsmile2 "Walter">>That sounds perfect. We'll take them.<</waltsmile2>>
<<chat "Blaine">>Excellent. The rooms are over there in the corner. Is there anything you would like before you head to your rooms? We have a good selection of drinks and food.<</chat>>
<<waltsmile2 "Walter">>I suppose that I could use a drink but I should see my daughter to her room first.<</waltsmile2>>
<<chat "Blaine">>Let me get my waitress to show your daughter to her room. Monika! Can you show these this pretty lady to the corner room?<</chat>>
<<moni "Monika">>Of course Blaine. Anything for you.<</moni>>
<<chat "Blaine">>You are always so sweet, Monika.<</chat>>
<<waltsmile2 "Walter">>Alright, I'll stay for a drink. Have a good night and don't forget that we need to be up early tomorrow. We might have to leave right after we wake up so make sure you are dressed for travel.<</waltsmile2>>
<<vicsmile "<<print $Name>>">>Okay papa. I'll be ready.<</vicsmile>>
<<waltsmile2 "Walter">>Get a good night's rest, my little angel.<</waltsmile2>>
He then waves at you as the waitress leads you to your room while saying,
<<moni "Monika">>So what is it like?<</moni>>
<<vic "<<print $Name>>">>What do you mean? What is what like?<</vic>>
<<moni2 "Monika">>What's it like to be a filthy little low rate whore?<</moni2>>
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>Who are you calling a whore? you ugly little skank!<</vicangry>>
<<moni "Monika">>You dirty cunt!<</moni>>
<<vicangry "<<print $Name>>">>You fat beady eyed cow!<</vicangry>>
<<moni "Monika">>Rat faced bitch!<</moni>>
<<vicangry "<<print $Name>>">>You putrid pile of goat shit!<</vicangry>>
<<moni "Monika">>Well you... You...<</moni>>
You then grab the door then quickly slam it in her face before she begins angrily pounding on the door while shouting,
<<moni "Monika">>You ugly miserable rat faced whore!<</moni>>
You giggle before saying under your breath,
<<vicangry "<<print $Name>>">>Good night bitch!<</vicangry>>
You then turn to the bed and casually approach it before stripping down to your underwear before climbing into the bed and resting your head on the pillow, slowly dozing off...
<<if $Amulet is -1>>\
[[Sleep|Cherlese Dream][$VK to 3;$Clothing to "Underwear";$Form to "Child";$Partner to "None";$Partner2 to "None";]]
<<else>>\
[[Sleep|Day 3 Stats][$VK to 3;$Clothing to "Underwear";$Partner to "None";$Partner2 to "None";]]
<</if>>\
<</if>>\
</center>\<center>\
<<if $UngusYes is -1>>\
\
<<addclass "body" "cherlinn">>\
<<vicsad "<<print $Name>>">>You seem to have the wrong idea. I'm not that kind of woman.<</vicsad>>
<<chat "Ungus">>Oh, well... I apologize then. I had the wrong idea. I better go find Monika. Good day to you.<</chat>>
He then hurries away after Monika without even looking back at you. You then take this time to finish sweeping the floor for a few more minutes until the floor is clean. Blaine notices your hard work and approaches you before saying,
<<chat "Blaine">>Hello again <<print $Name>>. You have been doing a really good job. This place looks spotless. If only Monika worked as hard as you then this place would be the popular inn in the land. I jest of course but I am really proud of you. Keep up the good work and I might have something special for you.
Now take some time to relax for a bit. You can use a break and I certainly don't want my new employee to feel overworked. Here is your pay as well. You earned it.<</chat>>
He then hands you <gold>5 gold coins</gold> before returning to the front desk.
[[Finish shift|Cherlese Inn][$Gold += 5;$Cherl_Shift1 to 1;$Peyton_Rel += 5;]]
\
<<elseif $VK is 1>>\
\
<<addclass "body" "cherlinn">>\
You angrily sneer at her before shoving her onto the floor then saying,
<<vic "<<print $Name>>">>Don't mind her, she has had a few too many to drink.<</vic>>
She quickly growls in anger before slowly picking herself up then looking at you before saying,
<<moniangry "Monika">>You fucking bitch. This isn't over.<</moniangry>>
You give her a confident smirk as she walks away while grabbing her bruised elbow. The man gives you a confident smile before saying,
<<chat "Ungus">>Damn, I never had two ladies fight over me before. Today must be my lucky day. Now how about <gold>5 gold</gold> for a blowjob?<</chat>>
<span class="love">[[(Blowjob) Accept offer|Cherlese Waitress][$VK to 4;$UngusYes to 1;]]</span>
<<if $Seduction > 1>>\
<seduc>(Seduction <<print $Seduction>>/2)</seduc> <span class="love2">[[(Blowjob) Make it 10 Gold|Cherlese Waitress][$VK to 5;$UngusYes to 2;]]</span>
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/2)</seduc> <nope>(Blowjob) Make it 10 Gold</nope> <rude>(Skill is too low.)</rude>
<</if>>\
[[No blowjob|Cherlese Waitress][$UngusYes to -1;]]
\
<<elseif $VK is 2>>\
\
<<addclass "body" "cherlinn">>\
You angrily sneer at her before grabbing Monika by her hair and saying,
<<vicangry "<<print $Name>>">>Don't you ever lay your greasy hands on me bitch or I'll mop the floor with your nappy ass hair.<</vicangry>>
She gives you an annoyed look but then nods her head before saying,
<<moniangry "Monika">>You're lucky that I'm not in the mood to deal with you. Now fuck off skank.<</moniangry>>
She then pulls away from you before quickly walking off while fixing her hair. The man gives you a confident smile before saying,
<<chat "Ungus">>Damn, I never had two ladies fight over me before. Today must be my lucky day. Now how about <gold>5 gold</gold> for a blowjob?<</chat>>
<span class="love">[[(Blowjob) Accept offer|Cherlese Waitress][$VK to 4;$UngusYes to 1;]]</span>
<<if $Seduction > 1>>\
<seduc>(Seduction <<print $Seduction>>/2)</seduc> <span class="love2">[[(Blowjob) Make it 10 Gold|Cherlese Waitress][$VK to 5;$UngusYes to 2;]]</span>
<<else>>\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/2)</seduc> <nope>(Blowjob) Make it 10 Gold</nope> <rude>(Skill is too low.)</rude>
<</if>>\
[[No blowjob|Cherlese Waitress][$UngusYes to -1;]]
\
<<elseif $VK is 3>>\
\
<<addclass "body" "cherlinn">>\
Realizing that angering her would do you no good, you remain silent and watch her and the man continue to chat.
<<chat "Ungus">>Damn she looks good. I would have loved try her out.<</chat>>
<<moni "Monika">>Nah she is just a trashy common little girl with no brain or tits. You will be much happier with me. Now how much gold do you have? You know that I don't come cheap.<</moni>>
<<chat "Ungus">>I'll give you 5 gold for a quicky.<</chat>>
<<moni "Monika">>Make it 10 gold.<</moni>>
<<chat "Ungus">>I only want a quicky so my offer stands.<</chat>>
<<moni "Monika">>But I really need the money to pay for the baby.<</moni>>
<<chat "Ungus">>Baby?<</chat>>
<<monisad "Monika">>After the last time, we spent together, you came inside me and I'm... with child.<</monisad>>
<<chat "Ungus">>You are? Oh my god. Why didn't you tell me?<</chat>>
<<monisad "Monika">>I was... ashamed. Now I really need some gold to pay for the baby.<</monisad>>
<<chat "Ungus">>Of course. I will give you <gold>20 gold</gold> to pay for the baby. That is everything I have saved up but for our baby, no price is too high.<</chat>>
<<moni2 "Monika">>Thank you so much. I am forever in your debt.<</moni2>>
<<chat "Ungus">>Just make sure to let me raise the baby with you. I want to be there for my child.<</chat>>
<<moni2 "Monika">>Absolutely! We can raise the child together. Just you and I.<</moni2>>
<<chat "Ungus">>Sounds like a deal. Now be sure to take it easy. I don't want you to push yourself. Think of the baby. I'll check in on you tomorrow to make sure that everything is okay.<</chat>>
<<moni2 "Monika">>Thank you. I look forward to seeing you tomorrow.<</moni2>>
He then bows his head before walking out of the inn. As soon as he is out of the front door, Monika smirks before saying to herself,
<<moni2 "Monika">>Fucking idiot. These morons will believe anything.<</moni2>>
She then slowly turns back to you before her smirk becomes a sneer.
<<moni2 "Monika">>What the fuck are you looking at? Keep cleaning up the place like a good little girl.<</moni2>>
She then grabs a customer's drink off the table and splashes it in your face, causing you to recoil in shock as she laughs before saying,
<<moni2 "Monika">>It looks like you just spilled a drink on yourself. You should be more careful. Now clean that shit up, little girl.<</moni2>>
She then laughs as she walks away. You stand still for a few seconds, feeling the cold of the drink as it drenches your clothes. You then try to wring the water out of your clothes before hearing Blaine shout,
<<chat "Blaine">>What are you doing? You're making a mess on my floor.<</chat>>
You then turn to see Blaine scolding you before you respond,
<<vicsad "<<print $Name>>">>I was... I had a drink tossed on me.<</vicsad>>
<<chat "Blaine">>Who tossed a drink on you?<</chat>>
You look to Monika, who gives you a deathly stare that seems to cut right through you, causing you to shiver before Blaine asks again,
<<chat "Blaine">>Are you listening to me? Who tossed a drink on you?<</chat>>
<<vicsad "<<print $Name>>">>Oh, it was an angry customer. He tossed a drink on me then charged out of the inn.<</vicsad>>
<<chat "Blaine">>Must have been Ungus. I saw him leave shortly before I notices you all drenched. I will speak with him when he comes back. I might have to wait until tomorrow. Anyway you are all wet now and need to clean up before that drink stains your clothes. You should head for the spring and get your clothes cleaned. I'll have Monika show you the way.<</chat>>
<<vicsad "<<print $Name>>">>Oh no, that is not necessary...<</vicsad>>
<<chat "Blaine">>Monika! I need you to show <<print $Name>> here to the hot spring.<</chat>>
Monika walks back toward Blaine then says,
<<moni2 "Monika">>Of course Blaine. There is no way that I would leave such a sweet girl to stay all drenched like that. She could catch a cold. Now come with me <<print $Name>>. We will get you all cleaned up.<</moni2>>
She then takes your hand and roughly pulls you out of the inn, to the hot spring as you stumble the whole way.
[[Head to the hot spring|Cherlese Waitress][$VK to 6;$Clothing to "Nude";]]
\
<<elseif $VK is 4>>\
\
<<addclass "body" "cherlinn">>\
<<if $ProstSex is 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He wants me to suck on his... thing. Am I really going to do this? I could really use the gold and it seems easy enough...//<</vict>>
<</if>>\
<<vic "<<print $Name>>">>Alright. I'll do it.<</vic>>
<<chat "Ungus">>Now that's a good girl. Exactly what I want to hear. Let's head to my room.<</chat>>
He then places his hand on your lower back and guides you to one of the inn rooms before opening the door and leading you inside. Ungus then brushes your cheek with his hand as he says,
<<chat "Ungus">>Now get down on your knees... I'm looking forward to this.<</chat>>
You slowly nod your head then drop to your knees as he reaches into his pants and pulls out his penis, slowly shaking it in your face. Knowing what he wants you to do, you slowly open your mouth and allow his penis to enter before wrapping your lips around his penis and gently sucking on it. Ungus gently places his hand on your head as he thrust his hips slowly, rubbing his penis against you tongue.
<<if settings.sex is true>>\
[img[images/sex/bj/bj10.webp]]
<<else>>\
<</if>>\
You firmly run your tongue around his penis, doing your best to massage it as he moans softly while staring down at you. He continues moaning and slowly thrusting his hips as you focus on massaging his warm hard penis with your tongue as you lightly suck on it, causing his moans to become more frequent until he jerks his head back and lets out a groan.
<<if settings.sex is true>>\
[img[images/sex/bj/bj11.webp]]
<<else>>\
<</if>>\
You suddenly feel his penis throbbing in your mouth as a warm liquid begins filling your throat. Despite it's horrible taste, you swallow every drop of his hot cum as it shoots down your throat. After a few more seconds, Ungus begins breathing heavily as his penis slowly become flacid in your mouth before he looks down to you and says,
<<if settings.sex is true>>\
[img[images/sex/bj/cum4.webp]]
<<else>>\
<</if>>\
<<chat "Ungus">>You did a great job and you didn't spit out like Monika. What's your name?<</chat>>
<<vic "<<print $Name>>">>May name is <<print $Name>>.<</vic>>
<<chat "Ungus">>I'll remember that. I most certainly ask for you again. My name is Ungus by the way. It was great meeting you. You really seem like a sweet girl, unlike Monika.<</chat>>
<<if $Trait_Hate is 1>>\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>I don't know what Monika's problem is. Is she always such a bitch?<</vicangry>>
<<chat "Ungus">>Yeah, she always is. I don't know why she is always so damn snappy but I don't ask. She does a good job keeping me satisfied so I don't ask questions.<</chat>>
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>She seems very cruel to me. I don't why she is always so pushy and angry.<</vicsad>>
<<chat "Ungus">>Yeah, she is always a bitch. Don't let her get you down. Most people around here just try to ignore her.<</chat>>
<</if>>\
<<vic "<<print $Name>>">>I see. Anyway, I should get back to cleaning before Blaine notices that I'm away.<</vic>>
<<chat "Ungus">>Hey, don't forget your pay. Here you go and I hope to see you again. You were well worth the gold.<</chat>>
He hands you <gold>5 gold</gold> then opens the door and holds it open for you before you leave the room while he remains inside. You slowly walk back to the dining area when you hear,
<<chat "Blaine">><<print $Name>>, where have you been? You weren't cleaning the inn like I asked you too.<</chat>>
<<if $Compassion > 1>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<<vic "<<print $Name>>">>Oh um, one of the customers needed help with something in his room and I was just helping him.<</vic>>
<<chat "Blaine">>Oh? What was wrong?<</chat>>
<<vic "<<print $Name>>">>He had a rat in his room and I was trying to help him scare it out.<</vic>>
<<chat "Blaine">>Oh no. I always thought that we kept this place clean enough. I guess I need you here more that I thought. Thank you for helping the customer. I really hope that he doesn't spread rumors about us. Maybe I should talk to him about it.<</chat>>
<<vicsad "<<print $Name>>">>No... There is no need for that. I already spoke to him about it and he was very understanding. He will keep what happened a secret.<</vicsad>>
<<chat "Blaine">>Wow you already convinced him not to tell anyone. I am very impressed with your performance. You might not have been able to clean the place like I asked but you cleaned the place in your own way and even helped my business. You deserve a break for your hard work and don't worry about cleaning up here. I will clean the dining area myself. Here is your pay and it is well earned.<</chat>>
[[Finish shift|Cherlese Inn][$Gold += 10;$Cherl_Shift1 to 1;$Peyton_Rel += 10;]]
\
<<else>>\
\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp> <rude>(Skill is too low.)</rude>
<<vic "<<print $Name>>">>There was a...um, customer, who wanted something.<</vic>>
<<chat "Blaine">>What did the customer want exactly?<</chat>>
<<vic "<<print $Name>>">>He needed help getting into his room.<</vic>>
<<chat "Blaine">>He has a key for his room. You should have told him to ask me for another key instead of wandering off like that.<</chat>>
<<vicsad "<<print $Name>>">>But it seemed urgent and I wanted to help the customer.<</vicsad>>
<<chat "Blaine">>You shouldn't shirk your duties for anything that isn't part of your job. I can understand if the customer wanted something to eat or drink but lost keys are reported to me. I have to say that I'm really disappointed in you. I asked you to clean the place up and you haven't gotten anything done in the time you were working here.
I can't in good faith, pay you for doing nothing. I'm sorry but I am willing to give you another chance. Just please do what I ask you to do and report anything else to me.<</chat>>
[[Finish shift|Cherlese Inn][$Gold += 5;$CherlInnJob to 2;$Cherl_Shift1 to 0;$Peyton_Rel += 5;]]
<</if>>\
\
<<elseif $VK is 5>>\
\
<<addclass "body" "cherlinn">>\
<<if $ProstSex is 0>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//He wants me to suck on his... thing. Am I really going to do this? I need to ask for more gold if I'm even going to consider it.//<</vict>>
<</if>>\
<<vicflirt "<<print $Name>>">>I might be williong to do it but I'm going to need more gold.<</vicflirt>>
<<chat "Ungus">>Monika does that for <gold>5 gold</gold> so I'm going to need to insist.<</chat>>
<<vicflirt "<<print $Name>>">>But Monika is an amateur and can't do what I can. I will bring you to heaven and back in time for your ale to arrive.<</vicflirt>>
<<chat "Ungus">>Ohh, well how can I say no to that? Let's head to my room and you can show me what you can do.<</chat>>
He then places his hand on your lower back and guides you to one of the inn rooms before opening the door and leading you inside. Ungus then brushes your cheek with his hand as he says,
<<chat "Ungus">>Now get down on your knees... I hope that you are as good as you say.<</chat>>
You slowly nod your head then drop to your knees as he reaches into his pants and pulls out his penis, slowly shaking it in your face. Knowing what he wants you to do, you slowly open your mouth and allow his penis to enter before wrapping your lips around his penis and gently sucking on it. Ungus gently places his hand on your head as he thrust his hips slowly, rubbing his penis against you tongue.
<<if settings.sex is true>>\
[img[images/sex/bj/bj10.webp]]
<<else>>\
<</if>>\
You firmly run your tongue around his penis, doing your best to massage it as he moans softly while staring down at you. He continues moaning and slowly thrusting his hips as you focus on massaging his warm hard penis with your tongue as you lightly suck on it, causing his moans to become more frequent until he jerks his head back and lets out a groan.
<<if settings.sex is true>>\
[img[images/sex/bj/bj11.webp]]
<<else>>\
<</if>>\
You suddenly feel his penis throbbing in your mouth as a warm liquid begins filling your throat. Despite it's horrible taste, you swallow every drop of his hot cum as it shoots down your throat. After a few more seconds, Ungus begins breathing heavily as his penis slowly become flacid in your mouth before he looks down to you and says,
<<if settings.sex is true>>\
[img[images/sex/bj/cum4.webp]]
<<else>>\
<</if>>\
<<chat "Ungus">>You did a great job and you didn't spit out like Monika. What's your name?<</chat>>
<<vic "<<print $Name>>">>My name is <<print $Name>>.<</vic>>
<<chat "Ungus">>I'll remember that. I most certainly ask for you again. My name is Ungus by the way. It was great meeting you. You really seem like a sweet girl, unlike Monika.<</chat>>
<<if $Trait_Hate is 1>>\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>I don't know what Monika's problem is. Is she always such a bitch?<</vicangry>>
<<chat "Ungus">>Yeah, she always is. I don't know why she is always so damn snappy but I don't ask. She does a good job keeping me satisfied so I don't ask questions.<</chat>>
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>She seems very cruel to me. I don't why she is always so pushy and angry.<</vicsad>>
<<chat "Ungus">>Yeah, she is always a bitch. Don't let her get you down. Most people around here just try to ignore her.<</chat>>
<</if>>\
<<vic "<<print $Name>>">>I see. Anyway, I should get back to cleaning before Blaine notices that I'm away.<</vic>>
<<chat "Ungus">>Hey, don't forget your pay. Here you go and I hope to see you again. You were well worth the gold.<</chat>>
He hands you <gold>10 gold</gold> then opens the door and holds it open for you before you leave the room while he remains inside. You slowly walk back to the dining area when you hear,
<<chat "Blaine">><<print $Name>>, where have you been? You weren't cleaning the inn like I asked you too.<</chat>>
<<if $Compassion > 1>>\
<Comp>(Compassion <<print $Compassion>>/2)</comp>
<<vic "<<print $Name>>">>Oh um, one of the customers needed help with something in his room and I was just helping him.<</vic>>
<<chat "Blaine">>Oh? What was wrong?<</chat>>
<<vic "<<print $Name>>">>He had a rat in his room and I was trying to help him scare it out.<</vic>>
<<chat "Blaine">>Oh no. I always thought that we kept this place clean enough. I guess I need you here more that I thought. Thank you for helping the customer. I really hope that he doesn't spread rumors about us. Maybe I should talk to him about it.<</chat>>
<<vicsad "<<print $Name>>">>No... There is no need for that. I already spoke to him about it and he was very understanding. He will keep what happened a secret.<</vicsad>>
<<chat "Blaine">>Wow you already convinced him not to tell anyone. I am very impressed with your performance. You might not have been able to clean the place like I asked but you cleaned the place in your own way and even helped my business. You deserve a break for your hard work and don't worry about cleaning up here. I will clean the dining area myself. Here is your pay and it is well earned.<</chat>>
[[Finish shift|Cherlese Inn][$Gold += 15;$Cherl_Shift1 to 1;$Peyton_Rel += 15;]]
\
<<else>>\
\
<comp>(Compassion</comp> <red><<print $Compassion>></red><comp>/2)</comp> <rude>(Skill is too low.)</rude>
<<vic "<<print $Name>>">>There was a...um, customer, who wanted something.<</vic>>
<<chat "Blaine">>What did the customer want exactly?<</chat>>
<<vic "<<print $Name>>">>He needed help getting into his room.<</vic>>
<<chat "Blaine">>He has a key for his room. You should have told him to ask me for another key instead of wandering off like that.<</chat>>
<<vicsad "<<print $Name>>">>But it seemed urgent and I wanted to help the customer.<</vicsad>>
<<chat "Blaine">>You shouldn't shirk your duties for anything that isn't part of your job. I can understand if the customer wanted something to eat or drink but lost keys are reported to me. I have to say that I'm really disappointed in you. I asked you to clean the place up and you haven't gotten anything done in the time you were working here.
I can't in good faith, pay you for doing nothing. I'm sorry but I am willing to give you another chance. Just please do what I ask you to do and report anything else to me.<</chat>>
[[Finish shift|Cherlese Inn][$Gold += 10;$CherlInnJob to 2;$Cherl_Shift1 to 0;$Peyton_Rel += 10;]]
<</if>>\
\
<<elseif $VK is 6>>\
\
<<addclass "body" "cherlspring">>\
As you arrive at the hot spring, Monika jerks your arm, causing you to stumble forward. She then gives you a deathly stare before saying,
<<moniangry "Monika">>Well thanks to your mess, I have to get you cleaned up instead of relaxing like I wanted. It is up to you to make it up to me so you will entertain me while we're here, do you understand?<</moniangry>>
<<vicsad "<<print $Name>>">>Entertain you? How?<</vicsad>>
<<moniangry "Monika">>Well first, you need to actually clean your clothes or Blaine will blame me so take off your clothes and hurry up!<</moniangry>>
Realizing how angry she is, you simply nod your head then begin removing your clothes as she crosses her arms and stares at you. You can feel a bit embarrassed as you continue undressing until you are nully undressed. Monika then gives you a cold stare as she says,
<<moniangry "Monika">>Now grab one of the soap bars from the basket and kneel by the spring.<</moniangry>>
Feeling her cold stare cutting through your body, you nod then obediently do as she says, grabbing one of the soap bars and kneeling by the water.
<<moniangry "Monika">>Now fucking clean your clothes and hurry up!<</moniangry>>
You nod then dip the soap in the water before using it to scrub your clothes. She approaches you as you do it and grabs a thick stick from the ground before raising it up and smacking you on your ass with it, causing you to flinch at the pain.
<<moni2 "Monika">>You better hurry up bitch, or I'm going to continue spanking you until you finish.<</moni2>>
You quickly go back to cleaning your clothes as she lives up to her word and contiues spanking you with the stick as she giggles at your pained reaction. Wanting this pain to end as quickly as possible, you wash your clothes as quickly as you can while she occasionally spanks you. After your clothes are fully cleaned, you look up to Monika and say,
<<vicsad "<<print $Name>>">>I finished washing the clothes. Can you please stop hitting me?<</vicsad>>
<<moni2 "Monika">>I will decide if I want to stop hitting you. You now have to wait for your clothes to dry and I'm not sitting here with you until your clothes dry but I do want you to do something before I go.<</moni2>>
<<vicsad "<<print $Name>>">>What do you need me to do?<</vicsad>>
<<moni2 "Monika">>You will crawl on your hands & knees and kiss my feet. Do that and I will stop hitting you... for now.<</moni2>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I'm doing this but there is something so terrifying about her and I don't know what it is. I'll just do what she says and get it over with.//<</vict>>
You then slowly crawl to her on your hands and knees as she pulls up the corner of your dress, exposing her feet in heels. She then looks down at you with a confident smirk as you slowly bring your head to her feet and kiss it gently. You then loook up to her to see if you did what she wanted you too. Monika then says,
<<moniangry "Monika">>Did I tell you to stop? Keep kissing my feet bitch.<</moniangry>>
Not wanting to upset her, you continue kissing her feet while alternating between them for a full minute until she says,
<<moniangry "Monika">>Well I'm getting bored now. Make sure that your clothes dry then come back to the inn and tell Blaine that I helped you. Do not tell him about what you did here or I will deny it and make sure that Blaine fires your lazy ass.<</moniangry>>
She then pulls her foot away from you and turns around before walking toward the inn. You slowly wait for your clothes to dry before putting them back on and heading back to the tavern.
[[Head back|Cherlese Waitress][$VK to 9;$Clothing to $Worn;$CherlInnJob to 2;$Health -= 20;]]
\
<<elseif $VK is 7>>\
\
<<addclass "body" "cherlinn">>\
\
<<elseif $VK is 8>>\
\
<<addclass "body" "cherlinn">>\
\
<<elseif $VK is 9>>\
\
<<addclass "body" "cherlinn">>\
As soon as you arrive back at the inn, you see Monika walking out of one of the rooms while tidying up her clothes. She seems to be very sweaty as she walks back to the corner of the room and counts some gold in her hands with a gleeful smile. Blaine then notices you enter and says,
<<chat "Blaine">>Ah, you are all cleaned up. I'm sorry for what happened to you earlier. That customer was completely out of line so despite the fact that you were unable to finish cleaning, I will be more than willing to pay you for your work so you should take a quick break and come back when you are ready to work again.<</chat>>
He then fishes out <gold>5 gold coins</gold> from his gold pouch then hands it to you before walking back to his desk.
[[Walk away|Cherlese Inn][$Gold += 5;$CherlInnJob to 2;$Peyton_Rel += 5]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlinn">>\
<<if $Temp is 120>>\
\
<<vicflirt "<<print $Name>>">>If you want me to do anything for you then I will need a bit more than <gold>5 gold</gold>.<</vicflirt>>
<<chat "Oghren">>Alright I can give you <gold>10 gold</gold> but I want you to do a bit more. For that price, I want to taste your pussy while you suck me off. So what do you say baby?<</chat>>
<span class="love">[[(69) Agree to his request|Cherlese Waitress 2][$VK to 5;$Temp to 1;$CherlQW += 1;]]</span>
<span class="love">[[Just suck his penis|Cherlese Waitress 2][$VK to 3;$Temp to 1;$CherlQW += 1;]]</span>
[[Refuse|Cherlese Waitress 2][$VK to 4;$Temp to 1;]]
\
<<elseif $VK is 1>>\
\
<<if $Clothing is "VIP Latex">>\
You slow nod then position yourself on his lap he stares at you with a lustful gaze. As you sit on his lap, he places his hand on your knee then begins running his hand up your legs to your dress before sliding his hand between your legs, firmly rubbing on your vagina through your underwear.
\
<<else>>\
\
You slow nod then position yourself on his lap he stares at you with a lustful gaze. As you sit on his lap, he places his hand on your knee then begins running his hand up your legs to your
<</if>>\
Shocked at his brazen behavior, you quickly grab his hand with both of your before pushing it away from you before saying,
<<vicangry "<<print $Name>>">>No, don't touch me like that.<</vicangry>>
<<chat "Oghren">>Don't be like that, baby. Oghren is going to make you feel like a real woman. Just let it happen.<</chat>>
<<vicangry "<<print $Name>>">>I said no! Don't touch me!<</vicangry>>
<<chat "Oghren">>Oh, come on. How about for a few coins?<</chat>>
<<vicsad "<<print $Name>>">>I don't want to be touched.<</vicsad>>
He then reaches down and pulls his erect penis out of his pants before saying,
<<chat "Oghren">>How about you just suck on it for a bit? I will pay you <gold>5 gold coins</gold>. What do you say?<</chat>>
He then takes your hand and pulls it toward his penis.
<<if $Seduction > 0>>\
\
<seduc>(Seduction <<print $Seduction>>/1)</seduc> <span class="love2">[[Demand more gold|Cherlese Waitress 2][$Temp to 120]]</span>
\
<<else>>\
\
<seduc>(Seduction</seduc> <red><<print $Seduction>></red><seduc>/3)</seduc> <nope>Demand more gold</nope> <rude>(Skill is too low.)</rude>
<</if>>\
[[Suck his penis|Cherlese Waitress 2][$VK to 3;$CherlQW += 1;]]
[[Refuse|Cherlese Waitress 2][$VK to 4]]
\
<<elseif $VK is 2>>\
\
<<vicsad "<<print $Name>>">>No, I just need a bottle of spirits. The customer is waiting.<</vicsad>>
<<chat "Oghren">>Come on. Just sit on old Ohgren's lap.<</chat>>
<<vicangry "<<print $Name>>">>I said no. Now are you going to do your job or am I going to have to tell Blaine?<</vicangry>>
<<chat "Oghren">>Alright fine. You're no fun. The bottle is on the shelf over there. Take it and get out of here.<</chat>>
You look at the shelf and see all sorts of drinks on it. You grab a bottle of spirits then head back out to the customer, who notices you approach and says,
<<chat "Cody">>There is my lovely waitress and you've brought my drink to me so fast. Thank you.<</chat>>
<<vicsmile "<<print $Name>>">>It was no problem. I hope you enjoy.<</vicsmile>>
<<chat "Cody">>So kind as well. Here, have a little tip from me. I hope it helps you out.<</chat>>
<<vicsmile "<<print $Name>>">>That is really kind of you. Thank you so much.<</vicsmile>>
<<chat "Cody">>It is no trouble. I always believe in paying kindness forward.<</chat>>
<<vic "<<print $Name>>">>Paying forward?<</vic>>
<<chat "Cody">>That is when you recieve kindness and instead of just accepting it, you spread the kindness with someone else. If every person did that then the world would be a much better place.<</chat>>
<<vic "<<print $Name>>">>I see. That does make sense.<</vic>>
<<chat "Cody">>You remind me so much of my daughter. She is a sweet girl just like you and is always looking to learn. Maybe you can meet her sometime. I'm sure you will both hit it off.<</chat>>
<<vic "<<print $Name>>">>Maybe you could bring her by sometime. It was nice meeting you but I should get back to my duties.<</vic>>
<<chat "Cody">>It was great meeting you too and goodbye.<</chat>>
You then courtesy bow before turning around and walking back toward Blaine, who seems to be motion you to come closer.
<<chat "Blaine">>Got your first tip, I see. You really seem to be getting the hang of your duties. Whenever you get a tip be sure to let me know. I like to reward my fine employees that are loved by the customers so I came up with a point based reward game for my employees.
You have one point already and I look forward to seeing how many more points you will get by the end of the day. Monika used to get a whole lot of points until lately. She has been really distracted as of late so you could end up beating her if you keep doing such a great job so keep it up.<</chat>>
<<vic "<<print $Name>>">>So if I continue to earn tips then I can get a prize?<</vic>>
<<chat "Blaine">>You don't need to earn tips exactly but just make the customers feel welcome and you will earn points. Get enough points and I will have a special reward for you.<</chat>>
<<vic "<<print $Name>>">>What kind of prize?<</vic>>
<<chat "Blaine">>It is a SUR-prize so I can't tell you until you earn it. I will say that it is a reward that can stay with you for a long time. Now that you have had some time to settle in, how have you been feeling about your time here? I hope that you had a chance to meet Ohgren. He is such a nice hard working member of my staff. I couldn't do anything here without him.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hard working? Is he jesting or blind? Ohgren was a lazy slacker. There is no way that he is hard working.//<</vict>>
You scratch your arms in confusion before Blaine continues,
<<chat "Blaine">>Well anyway, you have done a great job today. You have more than earned your pay. Here is your well earned gold. Feel free to take a small breather then come back if you would like to work some more.<</chat>>
He hands you <gold>5 gold coins</gold> before sitting back down at his desk.
[[Walk away|Cherlese Inn][$Gold += 10;$CodyTip to 1;$Peyton_Rel += 10;]]
\
<<elseif $VK is 3>>\
\
<<vic "<<print $Name>>">>I will suck on it for <gold>5 gold</gold>.<</vic>>
<<chat "Oghren">>Ah, good girl. I'm going to like having you around. Even Monika won't suck me off. She says that she hates the smell of alcohol. Pfft!<</chat>>
He then puls down his pants, exposing his fully erect penis. You then lower to your knees in front of his but immediately smell and awful odor coming from his penis. He obviously doesn't bath well. Despite the smell, you close your eyes, open your mouth then move your head closer to his penis as he grips the back of your head, guiding you to his penis.
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Am I really going to suck his filthy penis? It smells so bad but I really could use the gold and it should be over quickly. I just have to suck it as best I can and get it over with.//<</vict>>
You then feel his hard penis enter your mouth, evoking a loud moan from Ohgren as you wrap your lips around his penis and begin licking around his shaft. His moans grow more frequent as you suck and lick his shaft, doing your best to please him as he looks down to you and says,
<<if settings.sex is true>>\
[img[images/sex/bj/bj5.webp]]
<<else>>\
<</if>>\
<<chat "Oghren">>Now that's a really good girl. You're making old Ohgren very proud.<</chat>>
He then gently brushes your cheek with his hand as you continue to suck his hard penis while he moans. After a few more seconds, OHgren's breath stops as his penis begins throbbing in your mouth, filling it with his warm seed. Ohgren lets out a loud groan as he milks his penis in your mouth while you suck up every drop of his cum.
<<if settings.sex is true>>\
[img[images/sex/bj/cum2.webp]]
<<else>>\
<</if>>\
A few seconds later, Ohgren drops onto his back and closes his eyes. He seems to be fast asleep. Realizing that he hasn't paid you, you immediately shake him as you say,
<<vicangry "<<print $Name>>">>Hey wake up! You haven't paid me yet.<</vicangry>>
He ignores your shakes for a few seconds before you start shaking him more rapidly. He then swats your hand away and mumbles,
<<chat "Oghren">>Leave me alone... I need my rest.<</chat>>
<<if $Trait_Hate is 1>>\
\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>You owe me gold!<</vicangry>>
<<chat "Oghren">>Oh yeah... Well I don't have any. I spent all my gold on ale. I don't even have a coin to my name but thanks for the blowjob.<</chat>>
<<vicangry "<<print $Name>>">>Are you jesting? You promised me gold for doing... what I did.<</vicangry>>
<<chat "Oghren">>Well I lied. I don't have any gold but you can suck my dick whenever you want. How about that for a reward?<</chat>>
<<vicangry "<<print $Name>>">>You drunken asshole!<</vicangry>>
<<chat "Oghren">>Now you're starting to sound like Monika.<</chat>>
<<vicangry "<<print $Name>>">>Fuck you!<</vicangry>>
<<if $Clothing is "VIP Latex">>\
\
You angrily shake your head before grabbing your panties and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<elseif $Clothing is "T1 Gogo">>\
\
You angrily shake your head before grabbing your shorts and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<else>>\
\
You angrily shake your head before grabbing your pants and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
<</if>>\
<<vicangry "<<print $Name>>">>You still need to make spirits for the customer. If you don't then I'm telling Blaine.<</vicangry>>
<<chat "Oghren">>Oh yeah spirits. It's over there on the shelf. Take whatever you want and go away. I need my sleep.<</chat>>
You look at the shelf and see all sorts of drinks on it. You angrily grab a bottle of spirits then head back out to the customer, who notices you approach and says,
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>Excuse me, you owe me gold!<</vicsad>>
<<chat "Oghren">>Oh yeah... Well I don't have any. I spent all my gold on ale. I don't even have a coin to my name but thanks for the blowjob.<</chat>>
<<vicsad "<<print $Name>>">>But you promised me gold for doing... what I did.<</vicsad>>
<<chat "Oghren">>Well I lied. I don't have any gold but you can suck my dick whenever you want. How about that for a reward?<</chat>>
<<vicsad "<<print $Name>>">>That is really unfair. I did everything right. Why would you lie to me?<</vicsad>>
<<chat "Oghren">>Aww, you are so innocent, it's just crazy. Don't worry about the gold baby. You can always come back and suck my dick whenever you want. That is a great reward, don't you think?<</chat>>
<<if $Clothing is "VIP Latex">>\
\
You angrily shake your head before grabbing your panties and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<elseif $Clothing is "T1 Gogo">>\
\
You angrily shake your head before grabbing your shorts and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<else>>\
\
You angrily shake your head before grabbing your pants and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
<</if>>\
<<vicsad "<<print $Name>>">>I still some spirits for the customer. Can you please make it.<</vicsad>>
<<chat "Oghren">>Oh yeah spirits. It's over there on the shelf. Take whatever you want and go away. I need my sleep.<</chat>>
You look at the shelf and see all sorts of drinks on it. You grab a bottle of spirits then head back out to the customer, who notices you approach and says,
<</if>>\
<<chat "Cody">>Wow, that was a pretty long time. I hope you didn't have to search hard for it.<</chat>>
<<vicsad "<<print $Name>>">>I'm sorry for taking so long. I got... distracted.<</vicsad>>
<<chat "Cody">>It is quite alright. You still provide better service then the other waitress. I can never get her to help me with anything. I always have to go to Blaine for anything.<</chat>>
<<vicangry "<<print $Name>>">>I'm surprised she doesn't flirt with you like she does that other men here.<</vicangry>>
<<chat "Cody">>She used to flirt with me until I told her I was married and then she stopped talking to me. I never though about it but I wonder if that could be related.<</chat>>
<<vic "<<print $Name>>">>That sounds about right for her. Don't let her get you down.<</vic>>
<<chat "Cody">>I won't. Thanks for all of your help <<print $Name>>. It was great meeting you and it is nice to know that there is a nice waitress here who will actually help me.<</chat>>
<<vic "<<print $Name>>">>It was nice meeting you too. Now I should get back to my duties.<</vic>>
You then courtesy bow before turning around and walking back toward Blaine, who seems to be motion you to come closer.
<<chat "Blaine">>There you are. You disappeared for a while. I hope you didn't have any trouble finding the customer's order.<</chat>>
<<vic "<<print $Name>>">>No, I was just a bit delayed by the cook.<</vic>>
<<chat "Blaine">>So you met Ohgren. He is such a nice hard working member of my staff. I couldn't do anything here without him.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hard working? Is he jesting or blind? Ohgren was a lazy slacker. There is no way that he is hard working.//<</vict>>
You scratch your arms in confusion before Blaine continues,
<<chat "Blaine">>Well anyway, you have done a great job today. You have more than earned your pay. Here is your gold and take a small breather then come back if you would like to work more.<</chat>>
He hands you <gold>5 gold coins</gold> before sitting back down at his desk.
[[Walk away|Cherlese Inn][$Gold += 5;$Peyton_Rel += 5;]]
\
<<elseif $VK is 4>>\
\
<<vic "<<print $Name>>">> <</vic>>
<<chat "Oghren">> <</chat>>
\
<<else>>\
\
<<vicsad "<<print $Name>>">>Okay, I'll let you... lick me while I suck on your.. you know.<</vicsad>>
<<if $Clothing is "VIP Latex">>\
\
<<chat "Oghren">>Aww, how innocent you are. I love it! Come on baby and pull down your underwear, lie down then spread those legs. I'm so glad that you chose to wear a sexy shiny dress. Makes it easy to eat you out.<</chat>>
You nod your head before pulling down your panties and laying them on the ground. You then lay down on the ground and slowly spread your legs, feeling your face growing red as he stares at your vagina while licking his lips.
\
<<elseif $Clothing is "T1 Gogo">>\
\
<<chat "Oghren">>Aww, how innocent you are. I love it! Come on baby and pull down those shorts then lie down and spread those legs. Those shorts are cute but you would look much better without them.<</chat>>
You nod your head before pulling down your shorts and laying them on the ground. You then lay down on the ground and slowly spread your legs, feeling your face growing red as he stares at your vagina while licking his lips.
\
<<else>>\
\
<<chat "Oghren">>Aww, how innocent you are. I love it! Come on baby and pull down your pants then lie down and spread those legs. I can't wait to see what you have under those pants.<</chat>>
You nod your head before pulling down your pant and laying them on the ground. You then lay down on the ground and slowly spread your legs, feeling your face growing red as he stares at your vagina while licking his lips.
<</if>>\
<<chat "Oghren">>Damn, you have a great pussy. I can't wait to taste it.<</chat>>
<<if settings.sex is true>>\
[img[images/sex/69/mf1.webp]]
<<else>>\
<</if>>\
He then walks over you and then positions his penis over your face before lowering his penis into your mouth as you keep your mouth open, welcoming his penis. You then feel his warm hard penis enter your mouth as you feel his fingers firmly rubbing on your vaginal lips. Ohgren lets out a soft moan as you begin circling your tongue around his penis as he lower his head to your vagina and firmly licks it.
<<if settings.sex is true>>\
[img[images/sex/69/mf2.webp]]
<<else>>\
<</if>>\
His tongue on your vagina feels really weird for a few seconds before the feeling is replaced by pleasure as his tongue meets your clitoris. You then continue sucking his penis while he licks your vagina firmly, softly moaning the whole time which seems to cause some pleasant vibrations across your clitoris. After a few more seconds, you hear his breathing get much faster before suddenly stopping as a warm liquid begins filling your throat.
<<if settings.sex is true>>\
[img[images/sex/bj/bottom1.webp]]
<<else>>\
<</if>>\
He groans loudly as his penis throbs vigorously, causing his hot cum to shoot down your throat. Despite the horrible taste, you continue sucking the cum out of his penis while swallowing every drop of it. After a few more seconds, Ohgren collapses on top of you, almost crushing you as you try to hold him up but are struggling to do so.
Ohgren then rolls over on his side, pulling his penis out of your mouth before rolling again, onto his back. He then closes his eyes and appears to doze off. Realizing that he hasn't paid you yet, you shake his shoulder and say,
<<vicangry "<<print $Name>>">>Hey, you owe me <gold>10 gold</gold>!<</vicangry>>
He ignores your shakes for a few seconds before you start shaking him more rapidly. He then swats your hand away and mumbles,
<<chat "Oghren">>Leave me alone... I need my rest.<</chat>>
<<if $Trait_Hate is 1>>\
\
<info>Trait</info>: <rude2>Hate</rude2>
<<vicangry "<<print $Name>>">>You owe me gold!<</vicangry>>
<<chat "Oghren">>Oh yeah... Well I don't have any. I spent all my gold on ale. I don't even have a coin to my name but thanks for the blowjob.<</chat>>
<<vicangry "<<print $Name>>">>Are you jesting? You promised me gold for doing... what I did.<</vicangry>>
<<chat "Oghren">>Well I lied. I don't have any gold but you can suck my dick whenever you want. How about that for a reward?<</chat>>
<<vicangry "<<print $Name>>">>You drunken asshole!<</vicangry>>
<<chat "Oghren">>Now you're starting to sound like Monika.<</chat>>
<<vicangry "<<print $Name>>">>Fuck you!<</vicangry>>
<<if $Clothing is "VIP Latex">>\
\
You angrily shake your head before grabbing your panties and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<elseif $Clothing is "T1 Gogo">>\
\
You angrily shake your head before grabbing your shorts and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<else>>\
\
You angrily shake your head before grabbing your pants and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
<</if>>\
<<vicangry "<<print $Name>>">>You still need to make spirits for the customer. If you don't then I'm telling Blaine.<</vicangry>>
<<chat "Oghren">>Oh yeah spirits. It's over there on the shelf. Take whatever you want and go away. I need my sleep.<</chat>>
You look at the shelf and see all sorts of drinks on it. You angrily grab a bottle of spirits then head back out to the customer, who notices you approach and says,
\
<<else>>\
\
<info>Trait</info>: <caring2>Caring</caring2>
<<vicsad "<<print $Name>>">>Excuse me, you owe me gold!<</vicsad>>
<<chat "Oghren">>Oh yeah... Well I don't have any. I spent all my gold on ale. I don't even have a coin to my name but thanks for the blowjob.<</chat>>
<<vicsad "<<print $Name>>">>But you promised me gold for doing... what I did.<</vicsad>>
<<chat "Oghren">>Well I lied. I don't have any gold but you can suck my dick whenever you want. How about that for a reward?<</chat>>
<<vicsad "<<print $Name>>">>That is really unfair. I did everything right. Why would you lie to me?<</vicsad>>
<<chat "Oghren">>Aww, you are so innocent, it's just crazy. Don't worry about the gold baby. You can always come back and suck my dick whenever you want. That is a great reward, don't you think?<</chat>>
<<if $Clothing is "VIP Latex">>\
\
You angrily shake your head before grabbing your panties and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<elseif $Clothing is "T1 Gogo">>\
\
You angrily shake your head before grabbing your shorts and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
\
<<else>>\
\
You angrily shake your head before grabbing your pants and putting them back on. Realizing that you still need to fetch the customer's order, you look back at Ohgren and ask,
<</if>>\
<<vicsad "<<print $Name>>">>I still some spirits for the customer. Can you please make it.<</vicsad>>
<<chat "Oghren">>Oh yeah spirits. It's over there on the shelf. Take whatever you want and go away. I need my sleep.<</chat>>
You look at the shelf and see all sorts of drinks on it. You grab a bottle of spirits then head back out to the customer, who notices you approach and says,
<</if>>\
<<chat "Cody">>Wow, that was a pretty long time. I hope you didn't have to search hard for it.<</chat>>
<<vicsad "<<print $Name>>">>I'm sorry for taking so long. I got... distracted.<</vicsad>>
<<chat "Cody">>It is quite alright. You still provide better service then the other waitress. I can never get her to help me with anything. I always have to go to Blaine for anything.<</chat>>
<<vicangry "<<print $Name>>">>I'm surprised she doesn't flirt with you like she does that other men here.<</vicangry>>
<<chat "Cody">>She used to flirt with me until I told her I was married and then she stopped talking to me. I never though about it but I wonder if that could be related.<</chat>>
<<vic "<<print $Name>>">>That sounds about right for her. Don't let her get you down.<</vic>>
<<chat "Cody">>I won't. Thanks for all of your help <<print $Name>>. It was great meeting you and it is nice to know that there is a nice waitress here who will actually help me.<</chat>>
<<vic "<<print $Name>>">>It was nice meeting you too. Now I should get back to my duties.<</vic>>
You then courtesy bow before turning around and walking back toward Blaine, who seems to be motion you to come closer.
<<chat "Blaine">>There you are. You disappeared for a while. I hope you didn't have any trouble finding the customer's order.<</chat>>
<<vic "<<print $Name>>">>No, I was just a bit delayed by the cook.<</vic>>
<<chat "Blaine">>So you met Ohgren. He is such a nice hard working member of my staff. I couldn't do anything here without him.<</chat>>
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Hard working? Is he jesting or blind? Ohgren was a lazy slacker. There is no way that he is hard working.//<</vict>>
You scratch your arms in confusion before Blaine continues,
<<chat "Blaine">>Well anyway, you have done a great job today. You have more than earned your pay. Here is your gold and take a small breather then come back if you would like to work more.<</chat>>
He hands you <gold>5 gold coins</gold> before sitting back down at his desk.
[[Walk away|Cherlese Inn][$Gold += 5;$Peyton_Rel += 5;]]
<</if>>\
</center>\<center>\
<<addclass "body" "cherlinn">>\
<<if $VK is 1>>\
\
<<vicsad "<<print $Name>>">>Please don't do this to me. I'll do anything but that.<</vicsad>>
<<chat "Gil">>You will do whatever I tell you too.<</chat>>
<<vicsad "<<print $Name>>">>Please no!<</vicsad>>
<<chat "Gil">>I love it when the bitches beg. I know what you should do. If you don't want to be fucked then you will do exactly what I say. Understood bitch?<</chat>>
Not wanting him to have sex with you, you slowly nod your head before he gins and says,
<<chat "Gil">>Lay on the table and spread your legs. I'm going to play with your pussy.<</chat>>
Feeling too afraid to resist him, you do as he says and climb onto the table as slowly as you can, not wanting to draw any attention from the other customers. You then spread your legs for the mercenary, who immediately begins rubbing your vagina with his fingers and occasionally finger it too.
<<if settings.sex is true>>\
[img[images/sex/public/touch1.webp]]
<<else>>\
<</if>>\
You try to keep as quiet as you can while slowly looking around, praying that no one sees you as the mercenary plays with your vagina. You can feel your cheeks buring red as you feel the mercenary's finger entering your vagina while he looks at you with a lustful gaze.
<<chat "Gil">>Damn, such a fuckable pussy. I might save it for later though. In the meantime. I am done playing with your fuckhole. It is time for you to suck my dick and don't you dare bite it or I will knock out your teeth, understood bitch?<</chat>>
You slowly nod your head before he grabs you by the hair then pulls you toward his penis as he sits down. Knowing that you have no choice, you open your mouth and allow his penis to enter it before wrapping your lips around his cock. You then begin sucking on his penis as you lick around his shaft, doing your best to please him, knowing that the sooner you get him off, the sooner he will let you go and the less likely someone will notice.
<<if settings.sex is true>>\
[img[images/sex/public/bj1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I'm doing this in such a public place. What if someone looks this way. The will think that I'm just a whore. Why is this happening?//<</vict>>
The mercenary lets out grumbled moans as he uses his hand to assist your thrusts, pushing your head onto his penis. You try to ignore what is happening and focus instead on the warmth of his penis in your mouth and the slow motions of your tongue around his shaft. After a few more seconds, you suddenly feel his penis begin throbbing in your mouth as he pumps his cum down your throat.
You slowly thrust your head up and down, milking his penis in your mouth as you swallow the cum that comes out. After a few more seconds, the mercenary begins catching his breath as he looks down to you and says,
<<chat "Gil">>That was alright. I'll stop by some other time and show you what a bitch like you is really deserves. Until then, you better get ready because I'm fucking your pussy next time.<</chat>>
<<if $MoniDom > 0>>\
He then roughly pushes you off of his penis before putting his penis away and leaving the inn. You take a few seconds to get up and look around. Luckily no one noticed what you were doing, or if they did, they don't seem to be reacting. As you get up, you hear someone say,
<<moni "Monika">>Well aren't you a little whore? I saw what you did back there, you were sucking that mercenary's cock in the middle of the inn. How fucking shameful. Maybe I should tell Blaine and the rest of the village what a whore you are. Tell you what, if you don't want to be known as the whore of Cherlese, you will do anything that I say, do you understand little whore?<</moni>>
[[Nod your head|Cherlese Waitress 3][$VK to 5;$Monika_Dom to 100;]]
<<if $Intimidation > 3>>\
<Intim>(Intimidation <<print $Intimidation>>/4)</Intim> <span class="intim">[[No way|Cherlese Waitress 3][$VK to 6;;$Monika_Dom to -100;]]</span>
<<else>>\
<intim>(Intimidation</intim> <red><<print $Intimidation>></red><intim>/4)</intim> <nope>No way</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<if $Melee > 1>>\
<melee>(Melee <<print $Melee>>/2)</melee> <span class="melee">[[Not going to happen|Cherlese Waitress 3][$VK to 7;$Monika_Dom to -100;]]</span>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/2)</melee> <npe>Not going to happen</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<else>>\
\
He then roughly pushes you off of his penis before putting his penis away and leaving the inn. You take a few seconds to get up and look around. Luckily no one noticed what you were doing, or if they did, they don't seem to be reacting. As you get up, you hear someone say,
<<chat "Blaine">>Why are you on the floor? Are you okay?<</chat>>
<<vicsad "<<print $Name>>">>The mercenary pushed me on the floor after he...<</vicsad>>
<<chat "Blaine">>I'm sorry to hear that. I hope that you aren't hurt. Those mercenaries may be a bit rough but I'm sure if given enough time, they will learn to like us and fit in. We just need to give them a chance.<</chat>>
<<vicangry "<<print $Name>>">>But he attacked me.<</vicangry>>
<<chat "Blaine">>I'm sure he was being a bit rough but that is how those mercenaries are used to acting. Now let's not worry about the past and focus on the future. He is your pay. I know that you weren't able to help out the customers yet but after the rough time you had, I think that you can use a break.<</chat>>
He then hands you <gold>5 gold coins</gold> before turning around and walking back to the front desk.
[[Finish shift|Cherlese Inn][$Cherl_Shift3 to 1;$Gold += 5;$Monika_Dom to -100;$Peyton_Rel += 5;]]
<</if>>\
\
<<elseif $VK is 2>>\
\
<<vic "<<print $Name>>">>Get off of me. Someone, please help!<</vic>>
A big man comes up and looks the mercenary in the eyes and says,
<<chat "Ungus">>Are you harassing this lady here?<</chat>>
<<chat "Gil">>What if I am? What are you going to do about it?<</chat>>
<<chat "Ungus">>I'll show you.<</chat>>
He then grabs the mercenary by his jacket and pulls him forward as the mercenary grabs him back and pulls him harder, toward the ground. The mercenary then begins punching him in the face as one of the other customers tackles the mercenary and begins hitting him back. They all begin fighting the mercenary two to one but the mercenary seems to be strong enough to fight them both.
The fight lasts for 30 seconds, with blows being exchanged until another mercenary enters the inn and grabs the mercenary by his jacket, pulling him away before saying,
<<chat "Keith">>Damn it Gil! How many times are you going to start fights here. You know Dylon doesn't want us here anymore, let alone fighting with the villagers.<</chat>>
<<chat "Gil">>I'm just having fun. That's all.<</chat>>
<<chat "Keith">>Well your fun is doing nothing but making us all look bad and causing trouble with the higher ups. You are lucky that I found you here instead of Kristoff. He would have you flogged for your behavior.<</chat>>
<<chat "Gil">>Fuck Kristoff! I fear no man! Let him try to flog me and I will shatter his jaw.<</chat>>
<<chat "Keith">>Enough of this childish behavior. Let us head back to the church. We need to attend a meeting with Dylon and Kristoff.<</chat>>
<<chat "Gil">>Fine but I'm finishing my drink first.<</chat>>
<<chat "Keith">>Just take it with you. We need to get moving.<</chat>>
Gil then picks up his mug of ale and leave the inn with the other mercenary. Blaine then notices him leave and says,
<<chat "Blaine">>Wow that got bad. I hope no one is hurt. Are you alright <<print $Name>>?<</chat>>
<<vicsad "<<print $Name>>">>I'm fine. He tried to attack me.<</vicsad>>
<<chat "Blaine">>I'm sorry to hear that. I hope that you aren't hurt. Those mercenaries may be a bit rough but I'm sure if given enough time, they will learn to like us and fit in. We just need to give them a chance.<</chat>>
<<vicangry "<<print $Name>>">>But he tried to attack me.<</vicangry>>
<<chat "Blaine">>I'm sure he was being a bit rough but that is how those mercenaries are used to acting. Now let's not worry about the past and focus on the future. He is your pay. I know that you weren't able to help out the customers yet but after the distress that you must have went though, I think that you can use a break.<</chat>>
He then hands you <gold>5 gold coins</gold> before turning around and walking back to the front desk.
[[Finish shift|Cherlese Inn][$Cherl_Shift3 to 1;$Gold += 5;$Monika_Dom to -100;$Peyton_Rel += 5;]]
\
<<elseif $VK is 3>>\
\
<<vicsad "<<print $Name>>">>Alright fine, just don't hurt me.<</vicsad>>
<<chat "Gil">>I'll do whatever I want to do. Now ride my fucking cock bitch.<</chat>>
<<if $Clothing is "VIP Latex">>\
\
Realizing that you have no choice, you remove your panties as he pulls his pants down before siting beck on the chair. He pulls you by your hair toward him as you maneuver your vagina over his penis. You then feel his strong hands griping your thighs and pulling you down onto his penis.
\
<<elseif $Clothing is "T1 Gogo">>\
\
Realizing that you have no choice, you remove your shorts as he pulls his pants down before siting beck on the chair. He pulls you by your hair toward him as you maneuver your vagina over his penis. You then feel his strong hands griping your thighs and pulling you down onto his penis.
\
<<else>>\
\
Realizing that you have no choice, you remove your pants as he pulls his pants down before siting beck on the chair. He pulls you by your hair toward him as you maneuver your vagina over his penis. You then feel his strong hands griping your thighs and pulling you down onto his penis.
<</if>>\
You suddenly feel his penis pushing it's way into your vagina, stretching out your hymen around his penis. You can focus on nothing but the tightness of his penis forcing it's way through your hymen until you feel a pop as it bursts through. A sudden p[ain fills your vagina as you hymen breaks and his penis scrapes against it.
<<if settings.sex is true>>\
[img[images/sex/public/vag1.webp]]
<<else>>\
<</if>>\
You barely manage to stop yourself from screaming at the pain as he pushes you down on his penis, forcing it all the way inside of you. He then spanks your butt as he continues ramming his penis inside of you as you lightly moan in pain. After a few more seconds of pain, the mercenary lifts you off of him and says,
<<chat "Gil">>I'm tired of you looking at me. Turn around. I want to see your ass while I fuck you.<</chat>>
You slowly nod before turning around and allowing him to line up his penis with your bleeding vagina before pulling you back down on it, causing a jolt of searing pain. You cover your mouth with both hands to stop yourself from screaming as you continue riding his large penis. As you are riding the mercenary, you feel his finger enter your asshole, roughly scrapping against your insides.
<<if settings.sex is true>>\
[img[images/sex/public/vag2.webp]]
<<else>>\
<</if>>\
Knowing that you can do nothing to stop him, you endure this torment as you close your eyes and try to focus on anything but the pain but the pain is growing as you feel his hard penis scraping against your broken hymen as you keep your mouth coveed while tears stream down your cheeks. After a few more seconds, you feel his penis begin throbbing inside of you, filling your womb with his warm seed.
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop2.webp]]
<<else>>\
<</if>>\
You take this time to focus on the rapid throbs of his penis and the pleasant warmth of his hot cum, as it fills your vagina. He lets out a long moan as he continues to milk his penis inside of you as you close your eyes and accept it. After a few more seconds, the mercenary pushes you off of him and onto the floor before standing up, pulling up his pants and saying,
<<chat "Gil">>That's enough of that. I had some fun. Maybe next time, I will make you scream. Wouldn't you like that bitch?<</chat>>
<<if $Clothing is "VIP Latex">>\
\
You look up at him in fear as he chuckles to himself before walking out of the inn, leaving you on the floor. You take a few seconds to look around and see one of the customers staring at your exposed vagina, causing you to quickly cover yourself up. He then looks away, clearly too shy to say anything as you put your panties back on. You then quickly get up and hear someone say,
\
<<elseif $Clothing is "T1 Gogo">>\
\
You look up at him in fear as he chuckles to himself before walking out of the inn, leaving you on the floor. You take a few seconds to look around and see one of the customers staring at your exposed vagina, causing you to quickly cover yourself up. He then looks away, clearly too shy to say anything as you put your shorts back on. You then quickly get up and hear someone say,
\
<<else>>\
\
You look up at him in fear as he chuckles to himself before walking out of the inn, leaving you on the floor. You take a few seconds to look around and see one of the customers staring at your exposed vagina, causing you to quickly cover yourself up. He then looks away, clearly too shy to say anything as you put your pants back on. You then hear someone say,
<</if>>\
<<if $MoniDom > 0>>\
\
<<moni "Monika">>Well aren't you a little whore? I saw what you did back there, you were riding that mercenary's cock in the middle of the inn. How fucking shameful. Maybe I should tell Blaine and the rest of the village what a whore you are. Tell you what, if you don't want to be known as the whore of Cherlese, you will do anything that I say, do you understand little whore?<</moni>>
[[Nod your head|Cherlese Waitress 3][$VK to 5;$Monika_Dom to 100;]]
<<if $Intimidation > 3>>\
<Intim>(Intimidation <<print $Intimidation>>/4)</Intim> <span class="intim">[[No way|Cherlese Waitress 3][$VK to 6;;$Monika_Dom to -100;]]</span>
<<else>>\
<intim>(Intimidation</intim> <red><<print $Intimidation>></red><intim>/4)</intim> <nope>No way</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<if $Melee > 3>>\
<melee>(Melee <<print $Melee>>/4)</melee> <span class="melee">[[Not going to happen|Cherlese Waitress 3][$VK to 7;$Monika_Dom to -100;]]</span>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/4)</melee> <npe>Not going to happen</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<else>>\
\
He then roughly pushes you off of his penis before putting his penis away and leaving the inn. You take a few seconds to get up and look around. Luckily no one noticed what you were doing, or if they did, they don't seem to be reacting. As you get up, you hear someone say,
<<chat "Blaine">>Why are you on the floor? Are you okay?<</chat>>
<<vicsad "<<print $Name>>">>The mercenary pushed me on the floor after he...<</vicsad>>
<<chat "Blaine">>I'm sorry to hear that. I hope that you aren't hurt. Those mercenaries may be a bit rough but I'm sure if given enough time, they will learn to like us and fit in. We just need to give them a chance.<</chat>>
<<vicangry "<<print $Name>>">>But he attacked me.<</vicangry>>
<<chat "Blaine">>I'm sure he was being a bit rough but that is how those mercenaries are used to acting. Now let's not worry about the past and focus on the future. He is your pay. I know that you weren't able to help out the customers yet but after the rough time you had, I think that you can use a break.<</chat>>
He then hands you <gold>5 gold coins</gold> before turning around and walking back to the front desk.
[[Finish shift|Cherlese Inn][$VK to 8;$Cherl_Shift3 to 1;$Gold += 5;$Monika_Dom to -100;$Peyton_Rel += 5;]]
<</if>>\
\
<<elseif $VK is 4>>\
\
<<vicsad "<<print $Name>>">>Alright fine, just don't hurt me.<</vicsad>>
<<chat "Gil">>I'll do whatever I want to do. Now ride my fucking cock bitch.<</chat>>
<<if $Clothing is "VIP Latex">>\
\
Realizing that you have no choice, you remove your panties as he pulls his pants down before siting beck on the chair. He pulls you by your hair toward him as you maneuver your vagina over his penis. You then feel his strong hands griping your thighs and pulling you down onto his penis.
\
<<elseif $Clothing is "T1 Gogo">>\
\
Realizing that you have no choice, you remove your shorts as he pulls his pants down before siting beck on the chair. He pulls you by your hair toward him as you maneuver your vagina over his penis. You then feel his strong hands griping your thighs and pulling you down onto his penis.
\
<<else>>\
\
Realizing that you have no choice, you remove your pants as he pulls his pants down before siting beck on the chair. He pulls you by your hair toward him as you maneuver your vagina over his penis. You then feel his strong hands griping your thighs and pulling you down onto his penis.
<</if>>\
You feel his penis enter your vagina, leaving you with a tight feeling as his penis seems to be bigger than you are used too. He pulls you firther down until his penis fully fills your vagina before he thrusts his hips forward, firmly fucking your vagina as you nervously look around, hoping that no one sees what you are both doing.
<<if settings.sex is true>>\
[img[images/sex/public/vag1.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//I can't believe that I'm riding him in a crowded inn. Some will definitely see us and they might think that I'm a whore. How did I let myself get into this situation?//<</vict>>
Knowing that you can do nothing to get out of this situation, you slowly just ride his penis until you feel him grab your waist and pull you up off of his penis before saying,
<<chat "Gil">>I'm tired of you looking at me. Turn around. I want to see your ass while I fuck you.<</chat>>
You slowly nod before turning around and allowing him to line up his penis with your vagina before pulling you back down on it, causing a jolt of pleasure as his fills you pussy with his hard penis. You then slwoly ride his penis as you both lightly moan. Surprised by your own moans, you think to yourself,
<<if settings.sex is true>>\
[img[images/sex/public/vag2.webp]]
<<else>>\
<</if>>\
<<vict "(//Inner Thoughts//) <<print $Name>>">>//Oh my god, it feels kind of good. Why does it feel this way? I should hate this... well I do but my body feels good right now. Maybe I am a whore. I pray that I'm wrong though.//<</vict>>
After a few more seconds, you feel his penis begin throbbing inside of you as the mercenary fills your womb with his hot seed. You take this time to focus on the rapid throbs of his penis and the pleasant warmth of his hot cum, as it fills your vagina. He lets out a long moan as he continues to milk his penis inside of you as you close your eyes and accept it. After a few more seconds, the mercenary pushes you off of him and onto the floor before standing up, pulling up his pants and saying,
<<if settings.sex is true>>\
[img[images/sex/vag/cumtop2.webp]]
<<else>>\
<</if>>\
<<chat "Gil">>That's enough of that. I had sopme fun. Maybe next time, I will make you scream. Wouldn't you like that bitch?<</chat>>
<<if $Clothing is "VIP Latex">>\
\
You look up at him in fear as he chuckles to himself before walking out of the inn, leaving you on the floor. You take a few seconds to look around and see one of the customers staring at your exposed vagina, causing you to quickly cover yourself up. He then looks away, clearly too shy to say anything as you put your panties back on. You then quickly get up and hear someone say,
\
<<elseif $Clothing is "T1 Gogo">>\
\
You look up at him in fear as he chuckles to himself before walking out of the inn, leaving you on the floor. You take a few seconds to look around and see one of the customers staring at your exposed vagina, causing you to quickly cover yourself up. He then looks away, clearly too shy to say anything as you put your shorts back on. You then quickly get up and hear someone say,
\
<<else>>\
\
You look up at him in fear as he chuckles to himself before walking out of the inn, leaving you on the floor. You take a few seconds to look around and see one of the customers staring at your exposed vagina, causing you to quickly cover yourself up. He then looks away, clearly too shy to say anything as you put your pants back on. You then hear someone say,
<</if>>\
<<if $MoniDom > 0>>\
\
<<moni "Monika">>Well aren't you a little whore? I saw what you did back there, you were riding that mercenary's cock in the middle of the inn. How fucking shameful. Maybe I should tell Blaine and the rest of the village what a whore you are. Tell you what, if you don't want to be known as the whore of Cherlese, you will do anything that I say, do you understand little whore?<</moni>>
[[Nod your head|Cherlese Waitress 3][$VK to 5;$Monika_Dom to 100;]]
<<if $Intimidation > 3>>\
<Intim>(Intimidation <<print $Intimidation>>/4)</Intim> <span class="intim">[[No way|Cherlese Waitress 3][$VK to 6;$Monika_Dom to -100;]]</span>
<<else>>\
<intim>(Intimidation</intim> <red><<print $Intimidation>></red><intim>/4)</intim> <nope>No way</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<if $Melee > 3>>\
<melee>(Melee <<print $Melee>>/4)</melee> <span class="melee">[[Not going to happen|Cherlese Waitress 3][$VK to 7;$Monika_Dom to -100;]]</span>
<<else>>\
<melee>(Melee</melee> <red><<print $Melee>></red><melee>/4)</melee> <npe>Not going to happen</nope> <rude>(Skill is too low.)</rude>
<</if>>\
\
<<else>>\
\
He then roughly pushes you off of his penis before putting his penis away and leaving the inn. You take a few seconds to get up and look around. Luckily no one noticed what you were doing, or if they did, they don't seem to be reacting. As you get up, you hear someone say,
<<chat "Blaine">>Why are you on the floor? Are you okay?<</chat>>
<<vicsad "<<print $Name>>">>The mercenary pushed me on the floor after he...<</vicsad>>
<<chat "Blaine">>I'm sorry to hear that. I hope that you aren't hurt. Those mercenaries may be a bit rough but I'm sure if given enough time, they will learn to like us and fit in. We just need to give them a chance.<</chat>>
<<vicangry "<<print $Name>>">>But he attacked me.<</vicangry>>
<<chat "Blaine">>I'm sure he was being a bit rough but that is how those mercenaries are used to acting. Now let's not worry about the past and focus on the future. He is your pay. I know that you weren't able to help out the customers yet but after the rough time you had, I think that you can use a break.<</chat>>
He then hands you <gold>5 gold coins</gold> before turning around and walking back to the front desk.
[[Finish shift|Cherlese Inn][$Cherl_Shift3 to 1;$Gold += 5;$Monika_Dom to -100;$Peyton_Rel += 5;]]
<</if>>\
\
<<elseif $VK is 5>>\
\
Fearful of being humiliated, you slowly nod your head before Monika looks at you with a evil grin and says,
<<moni2 "Monika">>Good choice. Now I'm going to think of some fun activities for you to do. In the meantime, you will finish up your shift and come back for another. I will see you then and don't even think about running away or I will make sure that the whole village knows about the biggest whore around here is.<</moni2>>
<<if $Clothing is "VIP Latex">>\
She then places her foot between your legs and scrapes her heel against your vaginal lips before turning and walking away. You then quickly realize that you are still exposed on the floor and quickly put on your panties before hearing someone say,
\
<<elseif $Clothing is "T1 Gogo">>\
\
She then places her foot between your legs and scrapes her heel against your vaginal lips before turning and walking away. You then quickly realize that you are still exposed on the floor and quickly put on your shorts before hearing someone say,
\
<<else>>\
\
She then places her foot between your legs and scrapes her heel against your vaginal lips before turning and walking away. You then quickly realize that you are still exposed on the floor and quickly put on your pants before hearing someone say,
<</if>>\
<<chat "Blaine">>Why are you on the floor? Are you okay?<</chat>>
<<vicsad "<<print $Name>>">>The mercenary pushed me on the floor after he...<</vicsad>>
<<chat "Blaine">>I'm sorry to hear that. I hope that you aren't hurt. Those mercenaries may be a bit rough but I'm sure if given enough time, they will learn to like us and fit in. We just need to give them a chance.<</chat>>
<<vicangry "<<print $Name>>">>But he attacked me.<</vicangry>>
<<chat "Blaine">>I'm sure he was being a bit rough but that is how those mercenaries are used to acting. Now let's not worry about the past and focus on the future. He is your pay. I know that you weren't able to help out the customers yet but after the rough time you had, I think that you can use a break.<</chat>>
He then hands you <gold>5 gold coins</gold> before turning around and walking back to the front desk.
[[Finish shift|Cherlese Inn][$Cherl_Shift3 to 1;$Gold += 5;$Monika_Dom to 100;$Peyton_Rel += 5;]]
\
<<elseif $VK is 6>>\
\
You quickly get up and shove her onto her back before saying,
<<vicangry "<<print $Name>>">>Don't try to push me around bitch or I'll smash up that ugly face of yours.<</vicangry>>
Monika purposely begins making a scene by shouting,
<<moniangry "Monika">>Oww, why did you attack me for? I didn't do anything!<</moniangry>>
You instantly notice everyone turn to look at you. Blaine then approaches you and says,
<<chat "Blaine">><<print $Name! What is the meaning of this?<</chat>>
<<vicsad "<<print $Name>>">>Oh, she and I were just talking.<</vicsad>>
<<if $Clothing is "VIP Latex">>\
\
<<chat "Blaine">>I saw you push her over. That is not something that we do here.<</chat>>
<<vicangry "<<print $Name>>">>Well she started it.<</vicangry>>
<<chat "Blaine">>I saw the whole thing and she didn't lay her hands on you at all and you pushed her onto the floor. This is extremely inappropriate behavior. I don't know what has gotten into you but I must ask you to leave. I don't need another waitress anymore. You can just see yourself out.<</chat>>
He then points to the front door. Feeling really angry at this situation, you get pick up your panties before putting them back on then storm out of the inn.
\
<<else>>\
\
<<chat "Blaine">>I saw you push her over. That is not something that we do here. Also why are you not wearing pants?<</chat>>
You slowly look down before feeling your cheeks growing flushed as you realize that you are standing in front of the customers with no pants on and your butt & vagina fully exposed. You quickly cover yourself up as Blaine continues,
<<chat "Blaine">>This is extremely inappropriate behavior. I don't know what has gotten into you but I must ask you to leave. I don't need another waitress anymore. You can just see yourself out.<</chat>>
He then points to the front door. Feeling really embarrassed at all the customers staring at you, you get yourself fully dressed before leaving the inn.
<</if>>\
[[Leave the inn|Cherlese Houses][$CherlInnJob to -1]]
\
<<elseif $VK is 7>>\
\
You give Monika a deathly scowl as you say in a very menacing tone,
<<vicangry "<<print $Name>>">>If you dare open your mouth then I will smash your face against the wall until nobody can recognize you and after that, I will let everyone in the village know what a whore you are. Everyone already knows it but I will make sure that Blaine does as well so don't fuck with me!<</vicangry>>
Monika stops for a few seconds to think before scowling you and saying,
<<moniangry "Monika">>Fine bitch. Keep your filthy mouth shut and I will do the same.<</moniangry>>
She then walks away as you hear someone else say,
<<if $Clothing is "VIP Latex">>\
\
<<chat "Blaine">><<print $Name>>, why are you on the floor? Are you okay?<</chat>>
\
<<elseif $Clothing is "T1 Gogo">>\
\
<<chat "Blaine">><<print $Name>>, why are you on the floor and why aren't you wearing pants?<</chat>>
You look down and realize that your shorts are still not on and your bare vagina is exposed to the whole inn. You quickly cover yourself up before responding,
<<vicsad "<<print $Name>>">>Oh, I umm... The mercenary pulled my shorts down then left. Let me get my shorts back on.<</vicsad>>
You quickly put your shorts back on as Blaine courteously looks away until you are fully dressed. He then says,
\
<<else>>\
\
<<chat "Blaine">><<print $Name>>, why are you on the floor and why aren't you wearing pants?<</chat>>
You look down and realize that your pants are still not on and your bare vagina is exposed to the whole inn. You quickly cover yourself up before responding,
<<vicsad "<<print $Name>>">>Oh, I umm... The mercenary pulled my pants down then left. Let me get my pants back on.<</vicsad>>
You quickly put your pants back on as Blaine courteously looks away until you are fully dressed. He then says,
<</if>>\
<<chat "Blaine">>I'm sorry to hear that. I hope that you aren't hurt. Those mercenaries may be a bit rough but I'm sure if given enough time, they will learn to like us and fit in. We just need to give them a chance.<</chat>>
<<vicangry "<<print $Name>>">>But he attacked me.<</vicangry>>
<<chat "Blaine">>I'm sure he was being a bit rough but that is how those mercenaries are used to acting. Now let's not worry about the past and focus on the future. He is your pay. I know that you weren't able to help out the customers yet but after the rough time you had, I think that you can use a break.<</chat>>
He then hands you <gold>5 gold coins</gold> before turning around and walking back to the front desk.
[[Finish shift|Cherlese Inn][$Cherl_Shift3 to 1;$Gold += 5;$Monika_Dom to -100;$Peyton_Rel += 5;]]
<</if>>\
</center>\